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Author |
Thread Statistics | Show CCP posts - 35 post(s) |
Foreman Waters
IBM Weapons Division
0
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Posted - 2012.04.10 18:08:00 -
[211] - Quote
CCP Greyscale wrote:
While the seeding of asteroids is more-or-less correlated with system sec, the two are separate systems, and we're not adjusting the makeup of asteroids in drone regions right now.
Bless you.
<-- Happy Indy toon
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Adunh Slavy
Ammatar Trade Syndicate
575
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Posted - 2012.04.10 18:10:00 -
[212] - Quote
gfldex wrote:Adunh Slavy wrote:Unless I am mistaken, one can upgrade space, or do I misunderstand the system as it stands now? You can but it's a pain in the rear. You have to mine crap to be able to upgrade. If you stop mining, you will have to mine crap again.
Ah ok, so the three days to wait for a respawn also hurts the upgrade, if you wait. Got it. |
Cameron Boe
Astra Enterprises Happy Endings
0
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Posted - 2012.04.10 18:11:00 -
[213] - Quote
CCP Affinity wrote:Blakslabeth wrote:So the summary is:
#1 More expensive ships #2 Less ability to make isk in incursions #3 If you live in the drone region your true sec now sucks.
Hard to get excited about 3 nerfs in one blog.
but.. think of the miners dude! They need love too <3
The miners are way out numbered to ratters, ships are already expensive this is only going to drive them higher. i have the strangest feeling that ships are going up and miner kills will be too. |
Chris Wheeler
Massively Motivated
2
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Posted - 2012.04.10 18:14:00 -
[214] - Quote
Cameron Boe wrote:The miners are way out numbered to ratters, ships are already expensive this is only going to drive them higher. i have the strangest feeling that ships are going up and miner kills will be too. Hence the name "Inferno." They said this patch was definitely going to be pvp oriented. I guess that goes for the PvE stuff too! |
Scrapyard Bob
EVE University Ivy League
850
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Posted - 2012.04.10 18:17:00 -
[215] - Quote
CCP Greyscale wrote: Our plan for this is basically to make the changes, see where prices end up settling and then potentially make further adjustments (to the game as a whole) to react to this.
Just keep in mind that you're not going to have "settled prices" until probably July/August as it will take that long before things start to settle down. Making any decisions about further adjustments before mid-July (at the earliest) would be premature.
And most of the "expected" price levels are already priced into the market within the past few days. Things probably won't go up much more long-term then they are now, otherwise ore ends up worth too much on an ISK/m3 basis. That puts hi-sec ore at around 150-200 ISK/m3 and null-sec ABCs in the 500-600 range (and Morphite at around 13-15k).
But there will definitely be some short-term price shocks between Apr 24th and May/June. |
Condensed Veldspar
Rock jockeyz Ushra'Khan
0
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Posted - 2012.04.10 18:17:00 -
[216] - Quote
Andrea Griffin wrote:I really do think that drone alloys gave the drones something unique and different than the rest of Eve's PvE enemies. Giving them bounties doesn't make the space unique or interesting or worth fighting over. It's boring and stale and uninteresting
I understand the effect on mining which is why I propose a different change
What about the drones dropping components required for T2 drone production - and that was the only way to get them
This gives them more flavor, something other than a bounty, and makes the nullsec drone regions something valuable and worth fighting over. The alliances that control T2 drone production could end up quite wealthy. It also doesn't create an additional isk faucet like the bounty change will create.
The rest of the changes sound good though, it's just this drone thing. Eve needs more variety, not less.
+1
Much like running missions, there will be little variety (Oh look, "Damsel in Distress" again!) when you are running sites etc
I actually expected the opposite of this nerf and Rogue drones to recieve some love and maybe become tougher and smarter as they evolve their technology.
What will happen to the Rogue Drone alloys sat in peoples hangers? will they turn into Minerals on patch day? Just dissapear? or turn into rare items like some of those things out there you don't see often anymore?
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Endeavour Starfleet
794
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Posted - 2012.04.10 18:18:00 -
[217] - Quote
CCP Affinity wrote:Grideris wrote:So are you still looking at boosting Assault and HQ sites a little more? Or is this is for balancing Incursions?
Also, approve of the drone alloy -> bounty changes. More power to the miners! We want to wait and see how these changes pan out and then we will look at further changes if we feel it's necessary :) I don't think we can ever say 'balancing is done' about any feature.
Ah so we get nothing but a pure nerf. So much for the Incursion Bobs saying it will be balanced with a badly needed boost to Assaults and HQs.
What about mothership loot theft by obvious script running neutrals?
What about silly short incursion timing going into mobilized far too early? |
Sarmatiko
667
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Posted - 2012.04.10 18:18:00 -
[218] - Quote
CCP Greyscale wrote:Sorry, I should've been clearer: *I* don't know what's up with this, because it's not something that I, personally, have looked into or indeed know all that much about. I only replied to the question because it'd be rude to reply to 1 and 2 but not 3. If there's already been an official statement about this then I defer to whatever that statement said Oh well, then I think I should jump to angel bandwagon and farm those A-type for another month or two, until someone in CCP decide who should make a fix this time. And also I should train Tengu like other lemmings, because only Strategic cruiser with solid tank and 750 dps can enter 3/10, no need to spend months investing in NH or Sleipnir. |
Alice Katsuko
Terra Incognita Intrepid Crossing
85
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Posted - 2012.04.10 18:19:00 -
[219] - Quote
So, just to make sure:
(1) Rogue drones are getting bounties, but will not be dropping any modules aside from scrap metal.
(2) Rogue drone salvage will still be craptastic.
(3) Rogue drone "officer" spawns are still going to be worthless.
(4) Rogue drone DED complexes will still be completely useless, and no new ones are in the pipe, nor is anyone going to look at them in the near future.
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Deathwing Reborn
25
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Posted - 2012.04.10 18:19:00 -
[220] - Quote
CCP Affinity wrote:DaDutchDude wrote:Interesting changes which are already shaping EVE mineral markets today.
So a couple of questions: 1) Will Rogue Drones start dropping normal loot? 2) Will Rogue Drones salvage be increased? It seems today their salvage is quite below par. 3) Will you look into Rogue Drone exploration sites and escalations? Currently, their value is very low (who really wants 'augmented' or 'Integrated' drones?) and could use some new modules / blue prints / etc to be as interesting as the pirate faction drops. 4) How long will it take for the insurance values to adjust to the change in mineral prices? Already, the mineral prices have shot up significantly, and I assume the market will take months after this (if not longer) to adjust to the new realities. It seems a bit unfair if the insurance value for T1 ships lags so far behind players don't get compensated for these drastic changes. 5) Your blog doesn't mention this, but there's also talk about eliminating all T1 module drops from all NPCs. Can you confirm? And does that mean less loot, or will the entire loot drop table be revised to replace T1 drops with meta modules, and thereby reducing the chance for meta 4 modules? 1. No - Commander groups have loot tables, regular dead space rogue drones don't 2. at the moment we have no plans to do this - but who knows! 3. We will definitely look into this :) not confirming we will do anything about it right away but it's definitely on our list of things to investigate 4. Pretty impossible for me to answer that and I am definitely not the person to be doing so - would need to be someone from research and statistics 5. confirmed - they will be replaced with metal scraps
You all say you have thought this out and that you are doing this correctly but let me get this straight. You are going to make drones bounties (supposedly the same as all other pirates) and give them no loot table (which makes them worth less than other pirates negating your last statement about bounties). Not to mention give us no faction or officer drone drops that have been missing since they were created. Still give us the same crappy faction loot (augmented drones ***Faction battleships before this patch were worth less than normal ones!***) . Still give us the same crappy salvage (Drones give very little for salvage.)
You are going to not change a damn thing other than giving us bounties? You all really do hate drones don't you? Either that or you just can't fathom what you are changing.
As far as security status goes, are the systems going to be changing security status or will they remain the same as they are now with a few adjustments for changes? Or, are they going to be re-randomized as I have heard rumors about? Not giving information out like this is just stupid. Can we get a list of systems and their new security status's if they are going to be changed?
So you are going to be removing T1 loot from all pirates and replacing them with 1 metal scrap. Is it just me or is this another stealth nerf? Because we all know that 1 metal scrap is worth the same as all T1 modules. At least give us some random number of metal scraps worth whatever the T1 module it was replacing it with.
Some other problems I have seen from your posts Affinity is that there has been no feedback about this process for Drones. Yes, there has been 1 post by Spitfire in the Russian forums in which he has ignored and not replied to in months. I have posted several times asking for clarification as well as many others yet we have gotten NOTHING. You have not taken into account any of the problems noted above. Yet you still plan on moving forward with this change half ***ed and trying to pat yourself on the back while you do it. Feedback from fanfest? The only feedback I saw was Dev's saying I have no comment. I have my doubts that I will even be responded to in this thread.
You still haven't given us half of the answers that many have asked for on the forums since CCP decided to make rumor of this change.
I have been a fan of the improvements that CCP has made since the Incarna disaster but this just reaffirms that you all still have a long long way to go about making bad desicions and thinking that you are doing great things when you really aren't. |
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Gnidex
Eclectic Electric
6
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Posted - 2012.04.10 18:22:00 -
[221] - Quote
It almost makes one want to see the drone plexes be removed alltogether.
They mostly get ignored by explorers in any case. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
86
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Posted - 2012.04.10 18:24:00 -
[222] - Quote
Gnidex wrote:It almost makes one want to see the drone plexes be removed alltogether.
They mostly get ignored by explorers in any case. I would support a removal of drone complexes
They're long, have almost no reward, and the acceleration gates deny entry to industrial ships so you either have to bring an expanded combat ship in to scoop the meager rewards, or bookmark every single room in the plex (and some of them have 6+ rooms) and then visit later after it despawns. |
gfldex
456
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Posted - 2012.04.10 18:24:00 -
[223] - Quote
Cameron Boe wrote:The miners are way out numbered to ratters, ships are already expensive this is only going to drive them higher. i have the strangest feeling that ships are going up and miner kills will be too.
It's a good question at what point the average highsec ganker will reconsider given the perspective of paying 5B ISK for his next Thanatos. As long as highsec ganks drop loot and provide salvage, those who want to see the world burn will keep their matches ready. But that's what an inferno is for, isn't it? You want some sausages?
When someone burns down your sandcaste, bring sausages. |
SamGromoff
Padded Helmets
25
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Posted - 2012.04.10 18:28:00 -
[224] - Quote
gfldex wrote:Cameron Boe wrote:The miners are way out numbered to ratters, ships are already expensive this is only going to drive them higher. i have the strangest feeling that ships are going up and miner kills will be too. It's a good question at what point the average highsec ganker will reconsider given the perspective of paying 5B ISK for his next Thanatos.
Confirming that 5b thanatoi will bankrupt us because we are really, really poor |
Atum
Eclipse Industrials Quantum Forge
31
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Posted - 2012.04.10 18:28:00 -
[225] - Quote
Condensed Veldspar wrote:I actually expected the opposite of this nerf and Rogue drones to recieve some love and maybe become tougher and smarter as they evolve their technology.
What will happen to the Rogue Drone alloys sat in peoples hangers? will they turn into Minerals on patch day? Just dissapear? or turn into rare items like some of those things out there you don't see often anymore?
1. Rogue drone + Sleeper = ??? 2. I hope they turn into collectors' items |
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
8
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Posted - 2012.04.10 18:31:00 -
[226] - Quote
Promiscuous Female wrote:Gnidex wrote:It almost makes one want to see the drone plexes be removed alltogether.
They mostly get ignored by explorers in any case. I would support a removal of drone complexes They're long, have almost no reward, and the acceleration gates deny entry to industrial ships so you either have to bring an expanded combat ship in to scoop the meager rewards, or bookmark every single room in the plex (and some of them have 6+ rooms) and then visit later after it despawns. well, now they'll have bounties |
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
8
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Posted - 2012.04.10 18:31:00 -
[227] - Quote
SamGromoff wrote:gfldex wrote:Cameron Boe wrote:The miners are way out numbered to ratters, ships are already expensive this is only going to drive them higher. i have the strangest feeling that ships are going up and miner kills will be too. It's a good question at what point the average highsec ganker will reconsider given the perspective of paying 5B ISK for his next Thanatos. Confirming that 5b thanatoi will bankrupt us because we are really, really poor where should i put the minerals for this week's titan |
Gnidex
Eclectic Electric
6
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Posted - 2012.04.10 18:33:00 -
[228] - Quote
Promiscuous Female wrote:Gnidex wrote:It almost makes one want to see the drone plexes be removed alltogether.
They mostly get ignored by explorers in any case. I would support a removal of drone complexes They're long, have almost no reward, and the acceleration gates deny entry to industrial ships so you either have to bring an expanded combat ship in to scoop the meager rewards, or bookmark every single room in the plex (and some of them have 6+ rooms) and then visit later after it despawns.
Outgrowth Rogue Drone Hive comes to mind. The strain mother needs over 1k dps to kill and all you get is overseer's effects (at least judging from my experience after the few times i was bored enough to do it). In the exploration career drone sites are the leftovers.
A shame really since it's the most fun pve content this game has, especially since it ties in with pvp so well. |
Alice Katsuko
Terra Incognita Intrepid Crossing
86
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Posted - 2012.04.10 18:33:00 -
[229] - Quote
Promiscuous Female wrote:Gnidex wrote:It almost makes one want to see the drone plexes be removed alltogether.
They mostly get ignored by explorers in any case. I would support a removal of drone complexes They're long, have almost no reward, and the acceleration gates deny entry to industrial ships so you either have to bring an expanded combat ship in to scoop the meager rewards, or bookmark every single room in the plex (and some of them have 6+ rooms) and then visit later after it despawns.
So would I. Only the 10/10 is worth anything, and its value is several times less than that of 10/10 pirate complexes. But it has taken CCP several months just to remove drone alloys from the loot tables and add bounty payouts. Imagine now many thousands of man-hours it would take to create real loot tables. I have a feeling that this is CCP's "Excellence" at work yet again.
Then again, we all know that the drone regions are considered the ass-end of EVE space. This latest change simply removes the one reason the drone regions were a good place to live in -- they had a viable industrial sector.
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Tiran'Sol
Tactical Warfare Assault Team Sublime Intrepid Crossing
1
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Posted - 2012.04.10 18:36:00 -
[230] - Quote
Alice Katsuko wrote:So, just to make sure:
(1) Rogue drones are getting bounties, but will not be dropping any modules aside from scrap metal.
(2) Rogue drone salvage will still be craptastic.
(3) Rogue drone "officer" spawns are still going to be worthless.
(4) Rogue drone DED complexes will still be completely useless, and no new ones are in the pipe, nor is anyone going to look at them in the near future.
(5) Nothing is being done to make mining more interesting, or to increase the local supply of low-end minerals in null.
I think you are right. It's basically: Drone Regions are worthless now, but fixed mining. Ah and I forgot: no fun complexes at all (like the maze or so) |
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Taedrin
Kushan Industrial
426
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Posted - 2012.04.10 18:39:00 -
[231] - Quote
Alice Katsuko wrote:So, just to make sure:
(1) Rogue drones are getting bounties, but will not be dropping any modules aside from scrap metal.
Potentially, rogue drones may have higher bounties than normal to offset the lack of loot/terribad salvage. We'll have to see what shows up on SISI for that, though
Quote: (5) Nothing is being done to [...] increase the local supply of low-end minerals in null.
There's plenty of low-end minerals in null. You just don't want to exploit them because low-end minerals are (surprise!) low-end and don't yield much profit. This is by design - null sec imports low ends from empire, and empire imports high ends from null-sec. |
TheButcherPete
Titan Inc. Apocalyptic Legion.
113
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Posted - 2012.04.10 18:40:00 -
[232] - Quote
Tiran'Sol wrote:Alice Katsuko wrote:So, just to make sure:
(1) Rogue drones are getting bounties, but will not be dropping any modules aside from scrap metal.
(2) Rogue drone salvage will still be craptastic.
(3) Rogue drone "officer" spawns are still going to be worthless.
(4) Rogue drone DED complexes will still be completely useless, and no new ones are in the pipe, nor is anyone going to look at them in the near future.
(5) Nothing is being done to make mining more interesting, or to increase the local supply of low-end minerals in null. I think you are right. It's basically: Drone Regions are worthless now, but fixed mining. Ah and I forgot: no fun complexes at all (like the maze or so)
Soooooo not empty quoting ;-) My moncole doubles as a cigarette lighter, a flashlight, a laser and x-ray goggles. If you haven't noticed yet, I'm in love with Punkturis. -á-á-á
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Shandir
Ferocious Felines
110
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Posted - 2012.04.10 18:42:00 -
[233] - Quote
CCP Greyscale wrote:Neddy Fox wrote:Quote: he added 3 more deadspace sites, bringing us to a point where we now have all 1/10 to 10/10 pirate deadspace sites in game
Sansha 9/10 doesn't exist.. Looking into this one as well EvilweaselFinance wrote:CCP Greyscale wrote: Pulling all the Meta 0* loot out of PvE drops has been on our to-do list for a while, as it's damaging to both mining and T1 industry. With the changes to rogue drones going in, we're already committing to a mineral supply "shock" in this patch, so we decided when planning this release to roll in the Meta 0 removal at the same time so we only have to go through this process once. Due to the way that the loot tables are set up internally, it's *substantially* easier** to replace loot rather than remove it, so the solution we're going with for now is swapping all the Meta 0 stuff for metal scraps (the 0.01m3 version).
So just to confirm I understand this: every time a npc rat would have dropped a t1 module, it will drop a single metal scrap instead? Will there be any differentiation on how many scraps are dropped by various rats, or is this a single 1 mod = 1 scrap ratio, regardless of rat type or mod type? Yup, any time you'd get a Meta 0 on TQ currently, you'll now get a unit of Metal Scraps instead.
Have you considered not doing this, because I don't believe anyone missioning likes metal scraps - they're useless clutter and it would be easier to loot if you simply dropped nothing. |
fire elf
Solar Storm Intrepid Crossing
21
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Posted - 2012.04.10 18:43:00 -
[234] - Quote
So as many has stated before drones will get the same bounty levels as the other pirate faction... Which makes no sense in my book as drones will not drop ANY loot + salvage is garbage. So do you think we could get a higher bounty system becasue drones dont have any loot or something else to compensate for the lack of he loots?
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Mors Magne
Terra Incognita Intrepid Crossing
31
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Posted - 2012.04.10 18:46:00 -
[235] - Quote
I live in the drone regions and I'm pleased.
I enjoy the odd bit of ratting and these changes make it a viable pastime again.
However, I agree that they should have more bounty because there are no officer spawns. |
Coolsmoke
State War Academy Caldari State
3
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Posted - 2012.04.10 18:50:00 -
[236] - Quote
Didn't read this all, so I hope someone has already pointed this out...
" bringing us to a point where we now have all 1/10 to 10/10 pirate deadspace sites in game,"
Not True.
There is NO ANGEL 6/10 PLEX for starters |
Elrianmk2
5
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Posted - 2012.04.10 18:52:00 -
[237] - Quote
Well it's not going to take long for the cloaky roams to start out in the drone regions again, after all they will only have industrials sitting in paper thin boats out there as no one is going to rat much except to buy Bpos. Mind you, I guess that's the plan, create the drones as the unwanted part of entry level 0.0, you know where the bankers roam. Mind you no real change from when I flew out there really. Sometimes "Meh" is an acceptable response. |
St Mio
Imperial Academy Amarr Empire
620
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Posted - 2012.04.10 18:56:00 -
[238] - Quote
Coolsmoke wrote:Didn't read this all, so I hope someone has already pointed this out...
" bringing us to a point where we now have all 1/10 to 10/10 pirate deadspace sites in game,"
Not True.
There is NO ANGEL 6/10 PLEX for starters They know, they're looking into it, they said this a few pages back |
Halycon Gamma
Judian Peoples Front
28
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Posted - 2012.04.10 19:10:00 -
[239] - Quote
Whenever CCP goes back to the Jesus Expansion mentality, and we all know its going to happen sooner or later, the very first thing better be the Nullsec Industry Expansion[tm]. Since what little of it that exists just got wiped out. |
nestafarios
Shadow Operations Inc. CORE Alliance
2
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Posted - 2012.04.10 19:13:00 -
[240] - Quote
So in terms of eve economy this revamping of trusec will have a positive aspect on the game?
When ships to mineral aspects are way off to begin with, example: (freighter) 6 months ago cost 450 mill to buy now costs 1.2 bill, drake and hurricane which were at 30 are now at 60+, so how is raping the truesec going to stimulate more mining and the EVE economy?
Mining indexes rely on the trusec status as well, Drones just having bounties and no other GÇ£lootGÇ¥ pers+¬ will have a rising effect on min prices and building prices, so the market will not come down at all but go even higher, how will this help the new player entering eve for the first time, Players from DUST514 who want to enter EVE will have a long time to wait before they can get into say a dreadnaught for air support, so they wont necessarily be willing to take that time will they? It already takes for ever to get into a place where the new player can afford to do anything, and how will this stimulate the migration to low, and nulsec?
Right now nullsec is not appealing to anybody but a large alliance, and even then the alliances charge an arm and a leg for the corp. to join, so the large alliances take the isk and the prime moons and leave the little guy to JUST mine or rat, which is the equivalent of doing level 4 missions in HS.
On side note, EVE politics is basically run by the big alliances who exploit their members into voting for their guy anyway (CSM) who only represent the interests they are lobbying for and the rest of the population gets unheard. I guess the long and short of it is that I donGÇÖt fail understand how this will make EVE a better sandbox. Represent all players and professions in EVE!!
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