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Author |
Thread Statistics | Show CCP posts - 35 post(s) |
Buzzy Warstl
The Strontium Asylum
105
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Posted - 2012.04.16 16:29:00 -
[511] - Quote
Let me check my math here: If I read correctly, drone compounds were responsible for ~40% of the mineral production in the game, with Meta 0 drops being responsible for some portion of the remaining 60%.
This implies that mining output needs to approximately double across all regions of space, and there are no planned mining buffs connected with this update.
This should be amusing to watch, in a rather morbid sense of "amusing". |
Atum
Eclipse Industrials Quantum Forge
42
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Posted - 2012.04.16 17:01:00 -
[512] - Quote
Buzzy Warstl wrote:Let me check my math here: If I read correctly, drone compounds were responsible for ~40% of the mineral production in the game, with Meta 0 drops being responsible for some portion of the remaining 60%.
This implies that mining output needs to approximately double across all regions of space, and there are no planned mining buffs connected with this update.
This should be amusing to watch, in a rather morbid sense of "amusing". Might even result in megalliances recruiting industrial corps, or dropping rental rates for small mining alliances.
Hey, a guy can dream, right? |
Dimera Lusen
RaVal Thyokill Industies Inc. Intrepid Crossing
0
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Posted - 2012.04.16 17:05:00 -
[513] - Quote
CCP Phantom wrote:There are many things which you love to do in New Eden, stalking and shooting down NPCs is one of these activities. Our developers work restless to ensure that you will continue to love doing all these things in the future. Read this dev blog by CCP Affinity from Team Five 0 and learn everything you always wanted to know about 'carebearing 2.0' (but were afraid to ask)!
I am ok with Drone alloys going away but one of the true questions I have and have seen not answered is what is the drones going to drop. I mean drone faction loot (such as a drone augment bpc, or a worthless drone part) is less then stellar and does not even compare to what a dead space drops can go for. The one thing that made drone space kinda neat was the alloys. I understand that miners have to eek out an existence (i know cause i am one) but from what i understand from test server is that a horde (the best drone complex) is worth around 30 million, and on test server had no loot. That is not inline with a sactum that is roughly 40-45 million (from when i was located in these spaces) + it will have some loot and the ability to get faction loot. This is not balanced even slightly. |
betoli
Morior Invictus. KRYSIS.
20
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Posted - 2012.04.16 17:19:00 -
[514] - Quote
Buzzy Warstl wrote:Let me check my math here: If I read correctly, drone compounds were responsible for ~40% of the mineral production in the game, with Meta 0 drops being responsible for some portion of the remaining 60%.
This implies that mining output needs to approximately double across all regions of space, and there are no planned mining buffs connected with this update.
This should be amusing to watch, in a rather morbid sense of "amusing".
Previously mining underperformed every other bloody activity in the game, welcome to more expensive ships. This will be a great metric to see how many people don't mine cause it paid badly vs how many didn't mine because its dull as ****.
I for one welcome the new frigate dominated era.... |
Davo OHno
The Sagan Clan Persona Non Gratis
4
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Posted - 2012.04.16 17:38:00 -
[515] - Quote
Dimera Lusen wrote:CCP Phantom wrote:There are many things which you love to do in New Eden, stalking and shooting down NPCs is one of these activities. Our developers work restless to ensure that you will continue to love doing all these things in the future. Read this dev blog by CCP Affinity from Team Five 0 and learn everything you always wanted to know about 'carebearing 2.0' (but were afraid to ask)! I am ok with Drone alloys going away but one of the true questions I have and have seen not answered is what is the drones going to drop. I mean drone faction loot (such as a drone augment bpc, or a worthless drone part) is less then stellar and does not even compare to what a dead space drops can go for. The one thing that made drone space kinda neat was the alloys. I understand that miners have to eek out an existence (i know cause i am one) but from what i understand from test server is that a horde (the best drone complex) is worth around 30 million, and on test server had no loot. That is not inline with a sactum that is roughly 40-45 million (from when i was located in these spaces) + it will have some loot and the ability to get faction loot. This is not balanced even slightly.
YOU SAID IT SISTER!
With the coming changes, you may as well run missions in highsec. |
Dimera Lusen
RaVal Thyokill Industies Inc. Intrepid Crossing
0
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Posted - 2012.04.16 18:58:00 -
[516] - Quote
Elrianmk2 wrote:Well it's not going to take long for the cloaky roams to start out in the drone regions again, after all they will only have industrials sitting in paper thin boats out there as no one is going to rat much except to buy Bpos. Mind you, I guess that's the plan, create the drones as the unwanted part of entry level 0.0, you know where the bankers roam. Mind you no real change from when I flew out there really.
CCP should disable the SOV reporting outside a corp or Alliance that owns the SOV. The level of industy just tells pirates that the system is active. They should have to venture out (or get a spy) to the space inorder to find the active nature of the system. This also goes along with the ability to capture the kill activity of a system both good and bad. How many players and NPCs should not be easily displayed for the masses to see. Mining in Null should be as Covert as the little bugger that sits in the system with his stealth bomber. |
Dimera Lusen
RaVal Thyokill Industies Inc. Intrepid Crossing
0
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Posted - 2012.04.16 19:04:00 -
[517] - Quote
Sallisah wrote:Can you please explain, if it wasn't random, why ETHERIUM REACH got absolutely slaughtered on the this adjustment. It is nowhere in line with the other regions changes. Quote:The sec status changes aren't a re-randomization, they're a upwards (towards 0) adjustment of each system's sec. The process used to determine the amount each system is adjusted was intended to "smear" the bulk of the sec upwards without compressing the range too much. Systems around -0.5 shifted the most IIRC, and systems at the end moved the least (the -1.0 systems didn't move at all). Also, can't remember if I said already, but Cobalt Edge is untouched because it's a long-ass way from Empire and it didn't have really amazing sec in the first place. http://content.eveonline.com/www/newssystem/media/28092/1/devblogpic.png If I could just post the table I would. So Etherium Reach, which currently has a sec status of -.6 will get nerfed to -.27. This just doesn't make sense at all. it's not in line with any of the other regions adjustments. ie. Malpais currently -.59 only goes down to -.41 Oasa currently -.55 only goes down to -.43 Perrigen Falls currently -.64 only goes down to -.45 No other single region even dropped below a -.40 (Kavala Expanse, from -.57). So WOULD you PLEASE explain why Etherium Reach gets such a sharp adjustment compared to the rest of the regions?Going from some of the other comments about corporate/alliance income from refining, along with the absolute gutting of the true sec for Etherium reach, you just killed an entire region. PLEASE, please... please give me an answer as to why you signaled out this region for decimation? I can see this as nothing more than a tragedy. For crying out loud look at the individual sec status of your own table. A region that previously had zero -.01 systems, has bloody 30 of them now.You have just killed numerous corporations, and alliances in this region. They certainly spent their billions of isk to establish their sov, and for what? So you can arbitrarily destroy it all in one patch? CCP has made some big errors in the past, including the AUR debacle. Here, again, you have pages and pages of discourse on why this currently is a bad move to adjust the drone regions as planned. Especially without handling the myriad of other concerns that have been brought forward. From corporate income in the region, to the resulting inflation of ships. New players will be grinding for months to get into BS at the current mineral costs from just the speculation. You hisec miners and haulers, are going to be gank targets for a long time to come. They didn't buff your ships, and now you will be carrying fortunes in your tin can. For the sake of the economy, and your subscription base, I urge you to delay this portion of the release. (Friends, Brothers, Sisters, and all EVE players who agree... quote that last part and send a wall of protest to CCP!!!)
I feel you sister. CCP did that to us when we were living in HOV our systems went true sec and the sites dried up, and then with a small attack on us we decided to leave the area in persute of better stomping grounds. These changes are going to turn ETHERIUM REACH into a desert over time. Good luck with your moving :( |
Sephiroth CloneIIV
Vitriol Ventures BLACK-MARK
100
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Posted - 2012.04.16 19:43:00 -
[518] - Quote
AstarothPrime wrote:I can live without alloys. Just please make drones on par with other rats then.
As it is now - sentient drone is something you look at and think - gee why didnt it spawn regular one instead... if it doesnt salvage cap consoles is basically worthless... Almost as worthless as elite drone parasite (that guy is really waste of time lol)
And let us have prefixed sites. Forsaken and forlorn squad is something to bargain with.
I.
I wonder what officer drones drop, even more worthless junk?
Yea they need to drop mods, or ships equivalent to other races. Maybe drones but they need to be significantly good, and not suck.
Or better yet, because no drones ships exist (player useable), and the rats do all damage types, have them drop random mods from all races (because you can't just do bounties otherwise the other factions drop high meta mods that amplify loot value), and the faction spawns random faction loot.
It would keep them different from all other factions, a even more random flavor. |
Sephiroth CloneIIV
Vitriol Ventures BLACK-MARK
100
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Posted - 2012.04.16 19:53:00 -
[519] - Quote
AstarothPrime wrote:Malcanis wrote:
You do realise that 0.0 belts are full to bursting with low and mid-level ores, right? Seriously, go and have a look - the veldspar rocks are almost moon-sized.
He is pointing out that he would like veldspar to appear in hidden belts... noone mines regular ones due to lack of security... There is no veld in hidden belts, therefore noone mines it in null ;) Plus itll get trickyer to transport veld now. Plush held 3200 in 1m3, meaning 1:32 compression ratio, now itll be very very interesting seeing how will you supply it to deep null... General problem isnt anything except veld and pye (maybe mexallon sometimes but uber rarely). You just need billions of m3 of it to build anything decent (such as supercarrier / titan or such)... I.
Why would you mine it (veldisapr), you would be basically making as much as afk bots in empire for mining veldespar.
you could have passively running a zillion accounts for little danger, or have to intensively manage much less (or just one), always looking at local and Intel channels.
Mining in null is not a passive activity.
Mineral compression is possible with roqual, and manufacturing certain items. |
Retar Aveymone
GoonWaffe Goonswarm Federation
273
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Posted - 2012.04.16 20:00:00 -
[520] - Quote
i enjoy the people going "you just made mining so much more profitable so now you have to buff hulks more!!!!!" without a hint of irony |
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DarkTemplarCrimsonWolf
Sleeper Service Ltd. Higginbotham and Bailey's Circus
0
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Posted - 2012.04.16 20:22:00 -
[521] - Quote
Drone poo going bye= good Meta 0 going bye= good Drone regions true sec toned down= good
The only thing I find rather disturbing is the lack of drone loot at all, either up the bounties permanently or as a stopgap measure until drone loot gets put in.
Idea for drone loot Rogue drone enhanced mining gear tailor made for mining barges and exhumers (specialized shield boosters, enhance strips, etc etc ) which would be explained lore wise by the drone's evolutionary pace surpassing ORE's tech but otherwise the military applications of said devices would be negligible ( them being comparable to contemporary military tech but somewhat superior still to the defensive systems in ORE's ships ). The blueprints for these items could be reversed engineered from loot from drone sites/plexes, the ORE angle could be a new set of skills specifically geared for these items so you get the raw material from the drones and the know how from ORE, combine it and enhance mining barges and exhumars with modules (possibly even rigs?) which can only be fitted on these ships. This idea could solve both the gank issue with miners to a certain degree (making it more expensive to gank miners in high sec and being more survivable in 0.0, that is last a few minutes longer while under attack) and the need for the drone regions to have a specific flavor. Oh and as a further addendum the modules from the drones should come in tiers (IE faction, C type, B type, A type and X type ) and varying sizes just like regular faction/deadspace loot (small -> purveyor-skiff; medium->retriever-mackinaw; large->covetor-hulk; x-large->rorqual) and of course for the better gear you would need raw materials from low sec / 0.0 to create the blueprint, otherwise the modules and rigs obtained this way are made with regular materials (perhaps in the case of the modules they are produced in a way similar to tech 2s? )
Sorry for the wall o text, I write when inspired so I do not forget ^^. |
Buzzy Warstl
The Strontium Asylum
106
|
Posted - 2012.04.16 20:37:00 -
[522] - Quote
Retar Aveymone wrote:i enjoy the people going "you just made mining so much more profitable so now you have to buff hulks more!!!!!" without a hint of irony Those who do not understand math are doomed to be victimized by it.
I hope you've stocked up on your favorite PvP ships because this is going to be a fun ride. |
Retar Aveymone
GoonWaffe Goonswarm Federation
273
|
Posted - 2012.04.16 20:48:00 -
[523] - Quote
Buzzy Warstl wrote: Those who do not understand math are doomed to be victimized by it.
I hope you've stocked up on your favorite PvP ships because this is going to be a fun ride.
i have literally 5500 thrashers and thousands more in production
oh and 46billion worth of the mins in for the biggest spike
i'm p.good at math and its going to be a hell of a fun ride |
Retar Aveymone
GoonWaffe Goonswarm Federation
273
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Posted - 2012.04.16 20:48:00 -
[524] - Quote
to be fair the thrashers are also for my 8000 closest friends who also want to gank you |
Retar Aveymone
GoonWaffe Goonswarm Federation
273
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Posted - 2012.04.16 20:50:00 -
[525] - Quote
the 46b in minerals is all me baby |
Buzzy Warstl
The Strontium Asylum
106
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Posted - 2012.04.16 20:58:00 -
[526] - Quote
Retar Aveymone wrote:the 46b in minerals is all me baby Fortune favors the prepared.
I'm sure your name will be the toast of Jita by the end of the month. |
Draconus Lofwyr
The Green Cross Red Alliance
11
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Posted - 2012.04.16 21:11:00 -
[527] - Quote
they really want to make this a carebear based patch, remove ALL loot drops and replace them with limited run bpc's for all named products, no more gun mining period and ALL modules will have to be produced from minerals. this would also make ratting easier as cargo space would not be that much of an issue. Even meta 0 bpc's could drop, and for faction spawns and officer spawns, the drops would be faction bpc's and researched bpc's for non faction loot.
This will encourage a lot more industrialists to go out and have to mine. no more supplying the budget PvP fleets with loot drops. |
Retar Aveymone
GoonWaffe Goonswarm Federation
273
|
Posted - 2012.04.16 21:19:00 -
[528] - Quote
Draconus Lofwyr wrote:they really want to make this a carebear based patch, remove ALL loot drops and replace them with limited run bpc's for all named products, no more gun mining period and ALL modules will have to be produced from minerals. this would also make ratting easier as cargo space would not be that much of an issue. Even meta 0 bpc's could drop, and for faction spawns and officer spawns, the drops would be faction bpc's and researched bpc's for non faction loot.
This will encourage a lot more industrialists to go out and have to mine. no more supplying the budget PvP fleets with loot drops. This is a surprisingly not terrible idea though it would end cheap meta 1-3 items as nobody would build them. |
Draconus Lofwyr
The Green Cross Red Alliance
11
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Posted - 2012.04.16 21:23:00 -
[529] - Quote
Retar Aveymone wrote:Draconus Lofwyr wrote:they really want to make this a carebear based patch, remove ALL loot drops and replace them with limited run bpc's for all named products, no more gun mining period and ALL modules will have to be produced from minerals. this would also make ratting easier as cargo space would not be that much of an issue. Even meta 0 bpc's could drop, and for faction spawns and officer spawns, the drops would be faction bpc's and researched bpc's for non faction loot.
This will encourage a lot more industrialists to go out and have to mine. no more supplying the budget PvP fleets with loot drops. This is a surprisingly not terrible idea though it would end cheap meta 1-3 items as nobody would build them.
just increase the me/pe on the meta to match the meta level to lower the "cost" of building that should bring back the meta 1-3 items as the meta 4+ items will just be that much rarer. |
Ajunta Thor
Ordo Drakonis Nulli Secunda
0
|
Posted - 2012.04.18 10:00:00 -
[530] - Quote
Very good changes except for inc. The nerf to vg's was needed but whatever has been done to AS is bad. From Testing on the Test Server the Effort to reward ratio on assaults is much more worse then VG's have ever been. Literally the spawns in AS's atm have become laughable. Personally i believe the AS sites should be left as they are on TQ as of the time of this post. Except for the site initialed NCN. The spawns in those could be decreased slightly to bring NCN's into range of effort that the rest of the AS sites are at. This Should allow for a re-balancing of which inc sites are done on day to day bases. Instead of having everyone running VG's and next to no one running AS or everyone running AS and no one running VG you should be able to get a steady number of players doing both. And of course you will have the same group or maybe even a slightly larger group of dedicated HQ runners everyday doing the same old stuff all day everyday and finishing the inc off when needed. This is just my opinion and or advice on the matter. Seems like you guys and gals want to make it so that each type of inc site is ran equally rather then 1 type spammed the heck out of. And the above seems like the best way to do that while avoiding the pendulum effect from 1 type of site to another until everything comes together. |
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Scrapyard Bob
EVE University Ivy League
873
|
Posted - 2012.04.18 11:24:00 -
[531] - Quote
Draconus Lofwyr wrote: just increase the me/pe on the meta to match the meta level to lower the "cost" of building that should bring back the meta 1-3 items as the meta 4+ items will just be that much rarer.
There's a few ways you could go:
- Meta 1-3 BPCs with random ME/PE levels (ME could range between 0 and 5x meta level, PE could range between 0 and 2x meta level). This would probably require that the contract UI be changed slightly to display ME/PE level of BPOs/BPCs without having to look at contract details.
- Higher meta levels require more minerals then the base T1 item, plus supplementary materials from other resource pools instead of just being built with minerals.
- Fixed ME/PE level BPCs (no variation, all drops the same), which require the meta-zero item plus supplementary materials.
- Higher meta level BPCs which have negative ME/PE levels (starting at -1/-1 for meta-1 going up to -4/-4 for meta 4).
- If different ME/PE levels are in play, then store-sold BPCs should always be equal or worse then the BPCs that drop as loot. Otherwise nobody would buy the looted BPCs. In the case of negative ME, then the store sold BPCs should always have one more negative ME then the worst of the drops. In the case of positive ME, you'd want to simply make the store sold BPCs as ME zero. |
Buzzmong
Aliastra Gallente Federation
193
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Posted - 2012.04.18 21:41:00 -
[532] - Quote
So, Soundwave or Affinity, you might have missed my previous post, but are *all* dropped drone alloys being removed?
I know you've said you're removing them as dropped loot but are leaving them in-game if people have them in hangers, but what about the drone alloys that spawn inside containers in Mission/Exploration sites?
Be nice to know if they're still going to be actually obtainable in game, even if in limited quantites, or if I should hoard them now as future collectors items. |
Samual Smith
Akkio Innovations
0
|
Posted - 2012.04.19 09:10:00 -
[533] - Quote
CCP Affinity wrote:DaDutchDude wrote:Interesting changes which are already shaping EVE mineral markets today.
So a couple of questions: 1) Will Rogue Drones start dropping normal loot? 2) Will Rogue Drones salvage be increased? It seems today their salvage is quite below par. 3) Will you look into Rogue Drone exploration sites and escalations? Currently, their value is very low (who really wants 'augmented' or 'Integrated' drones?) and could use some new modules / blue prints / etc to be as interesting as the pirate faction drops. 4) How long will it take for the insurance values to adjust to the change in mineral prices? Already, the mineral prices have shot up significantly, and I assume the market will take months after this (if not longer) to adjust to the new realities. It seems a bit unfair if the insurance value for T1 ships lags so far behind players don't get compensated for these drastic changes. 5) Your blog doesn't mention this, but there's also talk about eliminating all T1 module drops from all NPCs. Can you confirm? And does that mean less loot, or will the entire loot drop table be revised to replace T1 drops with meta modules, and thereby reducing the chance for meta 4 modules? 1. No - Commander groups have loot tables, regular deadspace rogue drones don't 2. at the moment we have no plans to do this - but who knows! 3. We will definitely look into this :) not confirming we will do anything about it right away but it's definitely on our list of things to investigate 4. Pretty impossible for me to answer that and I am definitely not the person to be doing so - would need to be someone from research and statistics 5. confirmed - they will be replaced with metal scraps
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Maximus Aerelius
PROPHET OF ENIGMA
17
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Posted - 2012.04.20 07:56:00 -
[534] - Quote
So my question in this:
Does the removal of Drone Dropped Alloys mean that those who have been hoarding the alloys and not refining it into minerals need to refine them into minerals before this patch
Will the Drone Alloy still be present in our Hangers after this patch?
Are CCP altering the refining values of the Drone Dropped Alloy?
Basically, will I be at a loss\disadvantaged by keeping the Drone Dropped Alloy and not refining it due to this change?
I would be very interested to have an answer as I don't refine unless I'm building something (and the prices on the market are so low, or were until recently, that I've not needed to for years!)
Many thanks,
Maximus. Maximus Aerelius Chief Executive Officer Prophet of Enigma
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Capsuleer Newton
Hedion University Amarr Empire
0
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Posted - 2012.04.21 20:37:00 -
[535] - Quote
CCP Affinity wrote:Blakslabeth wrote:So the summary is:
#1 More expensive ships #2 Less ability to make isk in incursions #3 If you live in the drone region your true sec now sucks.
Hard to get excited about 3 nerfs in one blog.
but.. think of the miners dude! They need love too <3
Miners Block lobbying for this? or everyone just hates whoever's staying in the Drones Region, or everyone just wants to see more hulks being popped...
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Heathkit
Merch Industrial Goonswarm Federation
74
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Posted - 2012.04.21 20:49:00 -
[536] - Quote
Maximus Aerelius wrote:So my question in this: Does the removal of Drone Dropped Alloys mean that those who have been hoarding the alloys and not refining it into minerals need to refine them into minerals before this patch Will the Drone Alloy still be present in our Hangers after this patch? Are CCP altering the refining values of the Drone Dropped Alloy? Basically, will I be at a loss\disadvantaged by keeping the Drone Dropped Alloy and not refining it due to this change? I would be very interested to have an answer as I don't refine unless I'm building something (and the prices on the market are so low, or were until recently, that I've not needed to for years!) Many thanks, Maximus. All drone alloys are going to be deleted from the game after the patch. You should sell them all off ASAP. |
Atum
Eclipse Industrials Quantum Forge
44
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Posted - 2012.04.22 01:40:00 -
[537] - Quote
All of the above? |
Don Kartel
Native Freshfood Minmatar Republic
0
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Posted - 2012.04.22 01:41:00 -
[538] - Quote
Its good to see rouge drone alloys removed and Meta 0 drops removed however look at the state of the market now and thats before the patch. What are you going to do to balance that out ?
Demand out strips supply massively and people hate mining for hours on end. mining is the worst thing in the game and pvp'ers are going to suffer becuase ship prices have just doubled in some cases
Something needs to be done to boost mineral supply ingame now to balance this mess out a little Nocxium is 1000 isk p/u when traditionally its was 256 isk. Can you see where you messed up ? Keep in mind this is pre-patch, so whats going to happen post patch.
You spend all that time adding content to encourage pvp in game and you pretty much discourage it in this patch by making everything pvp relatated too expensive. If people can't make enough isk to replace ships then they aren't going to pvp as much and certainly most pvp minded players won't turn to mining instead.
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None ofthe Above
172
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Posted - 2012.04.22 19:19:00 -
[539] - Quote
None ofthe Above?
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Scrapyard Bob
EVE University Ivy League
885
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Posted - 2012.04.23 00:21:00 -
[540] - Quote
Don Kartel wrote: Demand out strips supply massively and people hate mining for hours on end. mining is the worst thing in the game and pvp'ers are going to suffer becuase ship prices have just doubled in some cases
Simple law of MMOs and markets in general. If it's a job that you don't want to do because it's too difficult / boring / menial / hard / lengthy, then you're going to have to pay someone else to do it.
Your choices are:
- Fly cheaper and reduce your personal demand. - Help increase supply (become a miner). - Help others increase supply (help guard the miners). - HTFU and pay more.
And prices cannot increase infinitely because at some point the harvesting income will become better then flat-rate ISK income such as missions. When miners can make more ISK/hr mining in hi-sec then L4 mission runners can make, then more people start mining and fewer people run missions. This increases the mineral supply while at the same time decreases the ISK faucets.
(Prices are actually, other then the speculation driving stuff up 20-30% above where they normally would be, right around where I expect things to settle in come July/August.) |
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