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Soporo
Caldari The Graduates Morsus Mihi
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Posted - 2009.01.02 02:17:00 -
[1]
A comparison of the Field Command ships, all races:
Nighthawk/Cald CPU 555 Powergrid 710 <- wth? Sleipner/Mims CPU 475 Powergrid 1460 Astarte/Gallente CPU 440 Powergrid 1550 Absolution/Amarr CPU 400 Powergrid 1575
Now compare the t2 Battlecruisers:
Drake/Caldari CPU 525 Powergrid 850 <- ... Myrm/Gall CPU 400 Powergrid 1175 Hurricane/Mim CPU 400 Powergrid 1350 Harby/Amarr CPU 375 Powergrid 1500
As you can see, barring the NH, every single other field command has a noticeable improvement in grid (and cpu) over it's BC counterpart.
The NH's grid is so anemic that even the lowly Moa, a T1 Cruiser! (780 grid) trumps it.
Can anyone provide a reasonable explanation for keeping this ships grid so incomparably low for so long?
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TimMc
Gallente Brutal Deliverance OWN Alliance
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Posted - 2009.01.02 02:21:00 -
[2]
Its awesome at mission running, the rest of them suck at it... any you want more? Heavy missile launchers do not take as much PG as the other races guns, but I do agree it should have a nicer CPU (or perhaps the others are too high).
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Foulque
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Posted - 2009.01.02 02:34:00 -
[3]
Comparing a T2 ship to it's actual T1 cousin might be a good idea. I'm not saying there's nothing wrong with the Nighthawk but you're numbers are completely pointless with the different slot layouts of the ships. ________
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Formulka
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Posted - 2009.01.02 02:42:00 -
[4]
its missile ship - heavy missiles take about half of the grid the railguns take, but more CPU -> half the grid, most CPU of all just compare: 250mm Railgun II - 236PG, 44CPU HMLII - 105PG, 55CPU
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Karl Luckner
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Posted - 2009.01.02 03:24:00 -
[5]
Fitting a single ganglink is close to impossible. That's the only problem I've got with the NH. Possible with a flimsy active tank, but I would never try to throw it into PvP with such a fit.
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Mystic Pete
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Posted - 2009.01.02 03:30:00 -
[6]
You cannot fit it's launchers + ganklink without fitting mods. The launchers use less grid is a lame argument when it cannot fit the most straight forward mods for it's role. As a missionrunning ship it soon stops being king if you fit a link. As you may be gathering here it's a commandship that cannot fit a link without some seriouls effort that compromises it's few advantages over the Drake.
The Nighthawk needs more grid.
Even just another 200 to cover the link.
The Nighthawk needs more grid.
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Sidus Isaacs
Gallente
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Posted - 2009.01.02 03:54:00 -
[7]
Edited by: Sidus Isaacs on 02/01/2009 04:00:19 Edited by: Sidus Isaacs on 02/01/2009 03:59:28
Originally by: TimMc Its awesome at mission running, the rest of them suck at it... any you want more? Heavy missile launchers do not take as much PG as the other races guns, but I do agree it should have a nicer CPU (or perhaps the others are too high).
I give a **** about mission running for the NH to be frank. It could shine in PvP with better grid, and its in PvP where PvP ships should be benchmarked!
With AWU 4 it can't even fit this:
[Nighthawk, lol wut?] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot]
[empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot]
Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Siege Warfare Link - Shield Harmonizing
[empty rig slot] [empty rig slot]
In comparison thi has lots of grid to spare:
[Absolution, New Setup 1] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot]
[empty med slot] [empty med slot] [empty med slot]
Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Armored Warfare Link - Passive Defence
[empty rig slot] [empty rig slot]
Seems balanced?
I do not think so. NH need a serious boost!
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Sidus Isaacs
Gallente
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Posted - 2009.01.02 03:59:00 -
[8]
Edited by: Sidus Isaacs on 02/01/2009 03:59:22 Sorry, double post.
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Spaztick
Canadian Imperial Armaments Veritas Immortalis
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Posted - 2009.01.02 04:18:00 -
[9]
Give it enough grid/cpu to fit a link. Tada. ...but on a serious note, more people should have some type of spacer in their sigs to show it's not part of the post.
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BiggestT
Caldari Resurrection Skunk-Works
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Posted - 2009.01.02 05:34:00 -
[10]
Originally by: Foulque Comparing a T2 ship to it's actual T1 cousin might be a good idea. I'm not saying there's nothing wrong with the Nighthawk but you're numbers are completely pointless with the different slot layouts of the ships.
Lol, I wouldnt go there..
Ferox has even more grid than a drake (1075)
The reason the drake and nighthawk are compared is because they use the same weapon and have hte same niche. This way people cant say "but the hml's take less grid than guns" when the drake (hml boat) has a higher grid than the nighthawk.
So the point is..
Give it some more grid to reduce the need for an rcuII on any decent fit. EVE history
t2 precisions |
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.01.02 07:07:00 -
[11]
because if the nighthawk had room to fit a tank, launchers, and a gang mod then carebars might start forming up in gangs, and maybe even corps, and when they get wardeced they would all quit. thus ccp won't let the nighthawk have adequate grid 
that is the best I can come up with 
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NoNah
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Posted - 2009.01.02 07:40:00 -
[12]
Originally by: Soporo A comparison of the Field Command ships, all races:
Nighthawk/Cald CPU 555 Powergrid 710 <- wth? Sleipner/Mims CPU 475 Powergrid 1460 Astarte/Gallente CPU 440 Powergrid 1550 Absolution/Amarr CPU 400 Powergrid 1575
Now compare the t2 Battlecruisers:
Drake/Caldari CPU 525 Powergrid 850 <- ... Myrm/Gall CPU 400 Powergrid 1175 Hurricane/Mim CPU 400 Powergrid 1350 Harby/Amarr CPU 375 Powergrid 1500
As you can see, barring the NH, every single other field command has a noticeable improvement in grid (and cpu) over it's BC counterpart.
The NH's grid is so anemic that even the lowly Moa, a T1 Cruiser! (780 grid) trumps it.
Can anyone provide a reasonable explanation for keeping this ships grid so incomparably low for so long?
Brutix(1150) -> Astarte(1450) = +1 Turret Harbinger(1500) -> Absolution(1575) = +/-0 Turrets Drake(850) -> Nighthawk(710) = -1 Launcher Cyclone(1200) -> Sleipnir(1460) = +2 Turrets
The drake-Harbinger is the only combination that loses a harpdoint and the only one that loses fitting. That doesn't make sense? Drake also gets one more mid to fill, which is grid hungry.
As for the idea that you MUST have a rack of your largest launchers/guns and a ganglink, please give me an astarte setup that does the same. Time for a +15% Hybrid damage role bonus mayhaps? Parrots, commence!
Postcount: 572306
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Haakelen
Gallente Cassandra's Light Caeruleum Alliance
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Posted - 2009.01.02 08:51:00 -
[13]
The vulture needs another turret, too.
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.01.02 09:01:00 -
[14]
Anyone who does not like the Caldari command ships should go for any other race's cs. Simple. Nighthawk is fine, just fit it passive for PVE, power and cpu are enough... Vulture needs one more turret? For what? It's not an attack vessel and it's sniping / anti-support abilities are good (but sitting outside a pos giving the fleet those bonuses is the best way of using it anyways). Using it as support ship is just wrong like BlackOps set up as tank / damage dealer and flown in fleets.
People should try to understand for what particular ships are designed for.
Proud member of RZR - Decadence. |

Haakelen
Gallente Cassandra's Light Caeruleum Alliance
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Posted - 2009.01.02 09:26:00 -
[15]
Originally by: Colonel Xaven People should try to understand for what particular ships are designed for.
I was not aware that the Vulture was not designed to be used, thank you for clearing this up.
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.01.02 09:31:00 -
[16]
Stop trolling. It is used as fleet command ship, thus it's only useful with ganglinks. Maybe you read the description again 
http://wiki.eveonline.com/wiki/Vulture
Proud member of RZR - Decadence. |

PsychoBones
Project Nemesis
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Posted - 2009.01.02 09:36:00 -
[17]
Originally by: Colonel Xaven Nighthawk is fine, just fit it passive for PVE
"The Nighthawk is fine, as long as you fit only this one setup, and only use it for PvE" Your logic is astounding.
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.01.02 09:42:00 -
[18]
Originally by: PsychoBones
Originally by: Colonel Xaven Nighthawk is fine, just fit it passive for PVE
"The Nighthawk is fine, as long as you fit only this one setup, and only use it for PvE" Your logic is astounding.
You quotet me wrong. It's just the displeasure of a few people to adapt (and quote correct) what doesn't make sense.
Proud member of RZR - Decadence. |

PsychoBones
Project Nemesis
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Posted - 2009.01.02 10:03:00 -
[19]
Originally by: Colonel Xaven
Originally by: PsychoBones
Originally by: Colonel Xaven Nighthawk is fine, just fit it passive for PVE
"The Nighthawk is fine, as long as you fit only this one setup, and only use it for PvE" Your logic is astounding.
You quotet me wrong. It's just the displeasure of a few people to adapt (and quote correct) what doesn't make sense.
Did you not just say the Nighthawk is fine as long as long as you fit a passive tank and fit it for PvE? I fail to see where there's the possibility for confusion there.
And no, you can't make a useful Nighthawk setup for PvP that's any better than a Drake.
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.01.02 10:09:00 -
[20]
Nighthawks role :1 gang module support + battlecruiser role which is dps support oh and you cant fit it for that so it is clearly broken
!!!its role is not mission running with passive tank!!!
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Vrabac
Zawa's Fan Club
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Posted - 2009.01.02 10:09:00 -
[21]
Originally by: NoNah Brutix(1150) -> Astarte(1450) = +1 Turret Harbinger(1500) -> Absolution(1575) = +/-0 Turrets Drake(850) -> Nighthawk(710) = -1 Launcher Cyclone(1200) -> Sleipnir(1460) = +2 Turrets
This is all so correct, insightful and exciting. 
Brutix has 7 turrets just like Astarte. Harbinger has 7 turrets, Abso has 6, but Abso is actually a t2 PROPHECY. Nighthawk isn't a t2 Drake. Cyclone -> Sleip part almost makes sense.
All that aside, nighthawk is still kinda pointless. Adding it grid to remove the need for rcu and swaping low for a mid would make it competitive with other field commands in gank/tank area, since it could fit similar to haml Drake with dc, 3 bcus, mwd, web, scram, invus, lse and hams and actually be better than Drake. But how would that reflect on other fits I don't know so cant really say that doing it would solve all the issues.
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.01.02 10:15:00 -
[22]
Originally by: PsychoBones And no, you can't make a useful Nighthawk setup for PvP that's any better than a Drake.
Besides the fact that Drakes are useless too for PvP?
Proud member of RZR - Decadence. |

Xanos Blackpaw
Amarr The Firestorm Cartel
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Posted - 2009.01.02 10:21:00 -
[23]
it fits
pvp support NH:
5 HML T2 1 seige harm link 2 large shield extenders T2 1 EM shield hardener T2 2 Invu fields T2 2 PDU T2 1 DCU T2 2 BCU T2 2 shield extender rigs.
1 +5% PG rig and max skills.
this is a pretty nice anti support NH. Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |

Naomi Knight
Amarr Imperial Academy
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Posted - 2009.01.02 10:24:00 -
[24]
Originally by: Xanos Blackpaw it fits
pvp support NH:
5 HML T2 1 seige harm link 2 large shield extenders T2 1 EM shield hardener T2 2 Invu fields T2 2 PDU T2 1 DCU T2 2 BCU T2 2 shield extender rigs.
1 +5% PG rig and max skills.
this is a pretty nice anti support NH.
mwd? need for implant? why other races command ships dont need it? low dps? still medicore tank?
why would anybody use this instead of another command ship?
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PsychoBones
Project Nemesis
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Posted - 2009.01.02 10:26:00 -
[25]
Originally by: Colonel Xaven
Besides the fact that Drakes are useless too for PvP?
I forgot how much fun it is to argue with the NC. Just because a Drake is useless for PvP in the hands of a proud NC carebear doesn't mean it's useless for PvP all around.
[Drake, New Setup 1] Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II
10MN MicroWarpdrive II Warp Scrambler II X5 Prototype I Engine Enervator Large Shield Extender II Invulnerability Field II Invulnerability Field II
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile [empty high slot]
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Hobgoblin II x5
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.01.02 10:31:00 -
[26]
3 rigs worth more than the whole bc with the fit ....
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PsychoBones
Project Nemesis
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Posted - 2009.01.02 10:37:00 -
[27]
Edited by: PsychoBones on 02/01/2009 10:40:02
Originally by: Naomi Knight 3 rigs worth more than the whole bc with the fit ....
No more expensive than the Purger rigs Drake pilots are so fond of. If you can afford them, why not? If you can't afford them, don't fit them. But just because somebody can't afford/ won't fit rigs on a BC doesn't mean the BC sucks. And it doesn't change the fact that the Nighthawk can't do that. A similar Nighthawk fit requires an RCU and does only 60 DPS more, while having 4000 less shields (with slightly higher resists), and only a scram, no web. For 4x the cost.
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.01.02 10:42:00 -
[28]
Originally by: PsychoBones Edited by: PsychoBones on 02/01/2009 10:40:02
Originally by: Naomi Knight 3 rigs worth more than the whole bc with the fit ....
No more expensive than the Purger rigs Drake pilots are so fond of. If you can afford them, why not? If you can't afford them, don't fit them. But just because somebody can't afford/ won't fit rigs on a BC doesn't mean the BC sucks. And it doesn't change the fact that the Nighthawk can't do that. A similar Nighthawk fit requires an RCU and does only 60 DPS more, while having 4000 less shields (with slightly higher resists), and only a scram, no web. For 4x the cost.
1 thing is to fit for pve and one thing it to pvp. While in pve items worth the high price because in the long run they will get back the isk you spent on them ,but in pvp possibly you will loose the ship.
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.01.02 10:43:00 -
[29]
Sigh. Have you ever flown a Drake (with that fitting)? And I'm sorry that you don't get the difference between roles of battlecruisers and field command ships. 
Proud member of RZR - Decadence. |

Gypsio III
Dirty Filthy Perverts
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Posted - 2009.01.02 11:02:00 -
[30]
Originally by: Colonel Xaven Sigh. Have you ever flown a Drake (with that fitting)? And I'm sorry that you don't get the difference between roles of battlecruisers and field command ships. 
I have. I've flown it for 18 months. It's the most powerful solo/small gang battlecruiser. Excluding ECM drones, only a trimarked, slaved Harbinger with no tracking or optimal concerns will defeat it in a 1v1 BC fight - and even then it'll be close. This is basic, basic PVP knowledge, and only a true nullsecbear wouldn't know this.
The role of field command ships is to fit a gang mod. The Nighthawk does not have the PG to do this in a sensible pvp fit. QED.
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Wishpool
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Posted - 2009.01.02 11:13:00 -
[31]
What's wrong with having a field command that excels at PVE? Contrary to popular belief not all people run missions/complexes solo. In this role the other field commands cannot touch it's usefulness.
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.01.02 11:18:00 -
[32]
Originally by: Gypsio III This is basic, basic PVP knowledge, and only a true nullsecbear wouldn't know this.
Oh thank you that you have teached me the ultimate basics of PvP: That fitting a Drake correct makes it a great PvP ship (best BC in the field actually) and that HML on a command ship are more important than any ganglink.
Proud member of RZR - Decadence. |

Naomi Knight
Amarr Imperial Academy
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Posted - 2009.01.02 11:21:00 -
[33]
No reason to bring a nighthawk over a drake if you dont want to use a command module,but fitting one is nearly impossible on a nighthawk. It needs a boost to be able to do what it meant to do.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.01.02 11:22:00 -
[34]
Originally by: Colonel Xaven
Originally by: Gypsio III This is basic, basic PVP knowledge, and only a true nullsecbear wouldn't know this.
Oh thank you that you have teached me the ultimate basics of PvP: That fitting a Drake correct makes it a great PvP ship (best BC in the field actually) and that HML on a command ship are more important than any ganglink.
I said that the ganglink was most important, you carebear fool. 
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.01.02 11:24:00 -
[35]
Edited by: Colonel Xaven on 02/01/2009 11:25:29 Edited by: Colonel Xaven on 02/01/2009 11:24:03 You said that the ganglink doesn't fit. It does if you set it in the first place and fit the rest after it.
/edit: typo
Oh and stop calling me carebear or fool. I didn't get personal either, did I? Reserve that for CAOD, failbear.
Proud member of RZR - Decadence. |

Lydia Browm
Gallente
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Posted - 2009.01.02 11:39:00 -
[36]
Sorry if I am the only one who realises this, but isn't their a mod in the game that boosts GRID and SHIELDS ? Nighthawk looks more like a passive tanker than a Active tanker sooooo fit some PDU's T2 and you have you extra GRID and improved your SHIELDS, quit whining, or give me low slot mods that bost grid + Armor amount. Adapt or die quit whining. You win some you lose some, NH may be sub-par, Falcons above -par , as i said you win some you lose some. ___________________________________________ Cookies if you hijack or sign my sig. There tasty... |

NeoTheo
Dark Materials
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Posted - 2009.01.02 12:24:00 -
[37]
Originally by: Lydia Browm Sorry if I am the only one who realises this, but isn't their a mod in the game that boosts GRID and SHIELDS ? Nighthawk looks more like a passive tanker than a Active tanker sooooo fit some PDU's T2 and you have you extra GRID and improved your SHIELDS, quit whining, or give me low slot mods that bost grid + Armor amount. Adapt or die quit whining. You win some you lose some, NH may be sub-par, Falcons above -par , as i said you win some you lose some.
whatever.
the NH needs grid.
- DAMT -
If you dont know, well, you dont know!
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.01.02 12:36:00 -
[38]
Originally by: NeoTheo whatever.
the NH needs grid.
Along with so many other ships.
Proud member of RZR - Decadence. |

BiggestT
Caldari Resurrection Skunk-Works
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Posted - 2009.01.02 12:57:00 -
[39]
Edited by: BiggestT on 02/01/2009 12:57:48
Originally by: Lydia Browm Sorry if I am the only one who realises this, but isn't their a mod in the game that boosts GRID and SHIELDS ? Nighthawk looks more like a passive tanker than a Active tanker sooooo fit some PDU's T2 and you have you extra GRID and improved your SHIELDS, quit whining, or give me low slot mods that bost grid + Armor amount. Adapt or die quit whining. You win some you lose some, NH may be sub-par, Falcons above -par , as i said you win some you lose some.
Epic fail detected.
You need an rcu because the grid given by a pdu is still not enough to allow for even a semi-decent fit. You obviously dont fly a nighthawk or even any caldari ship else you'd know this.
Nothing worse than ignorant trolls..
edit: I'd prefer a balanced nighthawk over my falcon anyday, coz a balanced nighthawk would actually be FUN to fly EVE history
t2 precisions |

Lydia Browm
Gallente
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Posted - 2009.01.02 12:59:00 -
[40]
Originally by: NeoTheo
Originally by: Lydia Browm Sorry if I am the only one who realises this, but isn't their a mod in the game that boosts GRID and SHIELDS ? Nighthawk looks more like a passive tanker than a Active tanker sooooo fit some PDU's T2 and you have you extra GRID and improved your SHIELDS, quit whining, or give me low slot mods that bost grid + Armor amount. Adapt or die quit whining. You win some you lose some, NH may be sub-par, Falcons above -par , as i said you win some you lose some.
whatever.
the NH needs grid.
Ishtar needs CPU, not happening. Ill post in a few misn after some EFT Warrioring ___________________________________________ Cookies if you hijack or sign my sig. There tasty... |
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Lydia Browm
Gallente
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Posted - 2009.01.02 13:24:00 -
[41]
After some EFT-Warrioring lets do some Warrioring. 
Let's clear some issues: NH : Not made for solo ownage, so will be in a small gang, because your obviously fitting gang links, duhhh. So no need to have a scram - thats what gang mates are for, don't need a MWD when you have 84.4km range, and no optimal. Don't need a web, you have small drones. So the problem, "Waaahhh, I can't fit Full rack of launchers and a Warfare Link!!"
But you can,
"It gimps the tank"
Fit PDU's
"They still don't give enough grid for a good tank, WAHHH"
"Use 'em as part of a passive tank"
"Waaah, I have no valid points! Prove itt WAHHHH"
Sure: [Nighthawk, Owned?] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Shield Power Relay II Shield Power Relay II
Large Shield Extender II Large Shield Extender II Photon Scattering Field II Invulnerability Field II Invulnerability Field II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Siege Warfare Link - Shield Harmonizing
Core Defence Field Purger I Core Defence Field Purger I
Warrior II x5
And the problem with that iss?
117.8 EHP, 80 / 89 / 87 / 82 - Resist with the link active in a fleet with you as squad leader - Your not going solo so you may aswell
367 DPS - Wahh low dps - Who care, you have volley damage of 1774 - And you can fire as far as you can lock, no need to get into an optimal. Quit jabbering, then you also have FOF if you have tacklers on you and a Falcon's got you jammed.
WAHHHH That's a crap tank - 875 DPS tanked - Passively, not bad imo. 16k shield with above 80 resists. 20% of damge will be coming through. In otherwords a ship is going to have to do way more than 875 DPS to break your tank. And you will never run out of cap, well if you get neuted - but that's everyones worry ^^
___________________________________________ Cookies if you hijack or sign my sig. There tasty... |

BiggestT
Caldari Resurrection Skunk-Works
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Posted - 2009.01.02 13:37:00 -
[42]
Edited by: BiggestT on 02/01/2009 13:39:21
Originally by: Lydia Browm
Ishtar needs CPU, not happening. Ill post in a few misn after some EFT Warrioring
The ishtar does not need cpu, now ur just trolling. It fills its role fine and I never see any threads about it or any complaints whatso-ever. I bet fitting a co-pro wld fix your problems.
Even if a nh fits an rcuII it still doesnt have enough grid to fill its role properly.
I really dont understand people that ignorantly argue against others for no for-seeable reason other than trolling.
Edit: that fit has no mwd (an mwd is essential for normal pvp not just range control. If you dont know this then I suggest you stop posting untill you learn) or dcu, it fails hard.
EVE history
t2 precisions |

Lydia Browm
Gallente
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Posted - 2009.01.02 13:39:00 -
[43]
Originally by: BiggestT Edited by: BiggestT on 02/01/2009 13:38:10
Edit: that fit has no mwd or dcu, it fails hard.
Fails hard because? Put a DCU on and reduce tank so it's more likely to fail. And you need a MWD because ? ___________________________________________ Cookies if you hijack or sign my sig. There tasty... |

BiggestT
Caldari Resurrection Skunk-Works
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Posted - 2009.01.02 13:41:00 -
[44]
Originally by: Lydia Browm
Originally by: BiggestT Edited by: BiggestT on 02/01/2009 13:38:10
Edit: that fit has no mwd or dcu, it fails hard.
Fails hard because? Put a DCU on and reduce tank so it's more likely to fail. And you need a MWD because ?
read the edit again. dcu is essential, similar to an invuln but free's a mid. Also adds to survivability when tank breaks so that you can get out or get better use of friendly armour rr when ur in trouble. EVE history
t2 precisions |

Lydia Browm
Gallente
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Posted - 2009.01.02 13:43:00 -
[45]
Sticking a DCU on is like saying, I know i'm going to fail! So i'll just stick a module on thats gonna make me last for less time because i'm taking away from my tank. Face it if your tank is broken your dead regardless. Why do you need to dictate range? You have no optimal + You should be in a gang. ___________________________________________ Cookies if you hijack or sign my sig. There tasty... |

BiggestT
Caldari Resurrection Skunk-Works
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Posted - 2009.01.02 13:50:00 -
[46]
Edited by: BiggestT on 02/01/2009 13:51:10
Originally by: Lydia Browm Sticking a DCU on is like saying, I know i'm going to fail! So i'll just stick a module on thats gonna make me last for less time because i'm taking away from my tank. Face it if your tank is broken your dead regardless. Why do you need to dictate range? You have no optimal + You should be in a gang.
OMG you think fitting a dcu is nerfing your tank?
LOL
You're not looking any better. I used to think the same about dcu's myself, untill I actually used them on shield tanking ships and realised how useful they are. Hint: A dcu is going to give you similar resists to that second invuln but (as i said and you failed to comprehend) frees a mid and gives better resists to structure and armour. In the days of rr, I fail to see how utilising armour rr to better effect if your tank fails is a bad thing. Sure it may sound like planning to fail, but its actaully planning to live.
And PLEASE read the post preperly. I said its useful NOT just for range control, but pvp in general, if you dont know what im talking aobut, I suggest you go fly one without a mwd and figure out why its needed.
fake edit: Oh yeah and your nh fails coz a drake wld probably get better dps than that setup. EFT whoring is bad mkay
Face it, the nh needs a grid boost, this isnt just the odd person saying its the majority. Your the only person ive ever seen thats trying to argue against (for a reason I dont really understand other than for the sake of arguing) a nh grid boost.
EVE history
t2 precisions |

Lydia Browm
Gallente
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Posted - 2009.01.02 13:57:00 -
[47]
The reason I'm arguing is the NH has been out over a year now, no-one complained before so why now. Just leave it as be. just because you have a ship gimped in one ship class doesn't mean it's the end of the world. If every ship you had was gimped yeah, i'd understand but you win some you loose some. ___________________________________________ Cookies if you hijack or sign my sig. There tasty... |

Wishpool
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Posted - 2009.01.02 13:58:00 -
[48]
Edited by: Wishpool on 02/01/2009 14:00:56 Edited by: Wishpool on 02/01/2009 13:59:07 If NH's so broken then why is it by far the most widely used and most expensive field command? (Before anyone says "It's not awesome enough at PVP." please show evidence that CCP intends for every ship in game to be judged solely on PVP application.)
Seems to me like NH pilots are just unhappy they can't fit everything their hearts desire on a ship. Every ship in game gets tight on either CPU or grid. That's part of the challenge of fitting them.
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BiggestT
Caldari Resurrection Skunk-Works
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Posted - 2009.01.02 14:10:00 -
[49]
Originally by: Lydia Browm The reason I'm arguing is the NH has been out over a year now, no-one complained before so why now. Just leave it as be. just because you have a ship gimped in one ship class doesn't mean it's the end of the world. If every ship you had was gimped yeah, i'd understand but you win some you loose some.
The nighthawk used to be a good boat even in spite of these flaws due to a lack of competition. The introduction of tier 2 bc's (drakes), meant that its role could be done for much cheaper for only a slight performance loss. As such, the nighthawks flaws become much more pronounced in light of its cost, hence it should be viable in a slightly different niche (ie gang mod).
@ Wishpool, the reason the nighthawk is popular is because it fluked being a good misison running boat. Hence it is expensive due to supply/demmand. Note that the drake is also good for pve and pvp due to its cost efficiency.
The nighthawk (and all CS) were designed as pvp boats. All have an ability to mission run if needed, nighthawk just happens to excel at it. Mission running IS NOT their role (thats marauders). I think its a joke that all the other races get pvp cs' and we get a pve cs, and I doubt that its CCP's intention at all.
Note that i have no problem with any other ships fitting, as they all have their roles and sacrifices are allowable. But considering the nighthawks lack of a niche and cost efficeincy i think it needs a grid buff. EVE history
t2 precisions |

Wishpool
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Posted - 2009.01.02 14:19:00 -
[50]
Originally by: BiggestT
Originally by: Lydia Browm The reason I'm arguing is the NH has been out over a year now, no-one complained before so why now. Just leave it as be. just because you have a ship gimped in one ship class doesn't mean it's the end of the world. If every ship you had was gimped yeah, i'd understand but you win some you loose some.
The nighthawk used to be a good boat even in spite of these flaws due to a lack of competition. The introduction of tier 2 bc's (drakes), meant that its role could be done for much cheaper for only a slight performance loss. As such, the nighthawks flaws become much more pronounced in light of its cost, hence it should be viable in a slightly different niche (ie gang mod).
@ Wishpool, the reason the nighthawk is popular is because it fluked being a good misison running boat. Hence it is expensive due to supply/demmand. Note that the drake is also good for pve and pvp due to its cost efficiency.
The nighthawk (and all CS) were designed as pvp boats. All have an ability to mission run if needed, nighthawk just happens to excel at it. Mission running IS NOT their role (thats marauders). I think its a joke that all the other races get pvp cs' and we get a pve cs, and I doubt that its CCP's intention at all.
Note that i have no problem with any other ships fitting, as they all have their roles and sacrifices are allowable. But considering the nighthawks lack of a niche and cost efficeincy i think it needs a grid buff.
But what's wrong with having a PVE command ship? I'm not talking about solo, I'm talking about when doing group missions the NH is clearly the CS for the job. Wanting this ship to be a PVE beast as well as a PVP beast is asking a lot. Why not focus on making the other CS's better at PVE? Then you can complain that the NH isn't good enough at PVP.
Also, what says field commands were designed specifically for PVP? It seems like more and more that PVPers forget this game isn't just for them.
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NeoTheo
Dark Materials
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Posted - 2009.01.02 14:26:00 -
[51]
Originally by: Lydia Browm
Originally by: BiggestT Edited by: BiggestT on 02/01/2009 13:38:10
Edit: that fit has no mwd or dcu, it fails hard.
Fails hard because? Put a DCU on and reduce tank so it's more likely to fail. And you need a MWD because ?
because its larger than a cruiser, it has a significant hull, therefore it needs a friggin DCU. your extra 20 dps tanked with the regen mod isnt worth 50% extra hull, extra resists on both shield and armor.
DCUII's are a sensible fit on ANY BC or above sized ship.
not only that, in the land of the bubbles, (ie 0,0), its really stupid not to fit a burner or a microw, you need to be able to get back to gate, or at least out of bubble.
/Theo - DAMT -
If you dont know, well, you dont know!
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NeoTheo
Dark Materials
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Posted - 2009.01.02 14:28:00 -
[52]
Originally by: Lydia Browm The reason I'm arguing is the NH has been out over a year now, no-one complained before so why now.
dude how long have you been playing? people have been *****ing about the NH's grid since release.
- DAMT -
If you dont know, well, you dont know!
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Sidus Isaacs
Gallente
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Posted - 2009.01.02 15:14:00 -
[53]
Originally by: PsychoBones Edited by: PsychoBones on 02/01/2009 10:29:54
Originally by: Colonel Xaven
Besides the fact that Drakes are useless too for PvP?
I forgot how much fun it is to argue with the NC. Just because a Drake is useless for PvP in the hands of a proud NC carebear doesn't mean it's useless for PvP all around.
[Drake, New Setup 1] Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II
10MN MicroWarpdrive II Warp Scrambler II X5 Prototype I Engine Enervator Large Shield Extender II Invulnerability Field II Invulnerability Field II
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile [empty high slot]
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Hobgoblin II x5
Edited for relevance: The fact that the Nighthawk can't even fit this even though it fills the same role as the Drake (Missile spewing Battlecruiser hull) makes it broken in my books.[/
Thats a nice PvP Drake, I use the same, tho I use cheaper resitance rigs.
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Sidus Isaacs
Gallente
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Posted - 2009.01.02 15:16:00 -
[54]
Edited by: Sidus Isaacs on 02/01/2009 15:17:15
Originally by: Wishpool Edited by: Wishpool on 02/01/2009 14:00:56 Edited by: Wishpool on 02/01/2009 13:59:07 If NH's so broken then why is it by far the most widely used and most expensive field command? (Before anyone says "It's not awesome enough at PVP." please show evidence that CCP intends for every ship in game to be judged solely on PVP application.)
Seems to me like NH pilots are just unhappy they can't fit everything their hearts desire on a ship. Every ship in game gets tight on either CPU or grid. That's part of the challenge of fitting them.
Your logic is flawd. "Every ship do not have to be PvP benchmarked". Wrong! That only applies for a class of ship (read marauders) when one ship form on race fails its intended role and teh only use for is is missions, then the ship is flawed (example, astarte and abosultion rock for PvP)
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Wishpool
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Posted - 2009.01.02 15:22:00 -
[55]
Edited by: Wishpool on 02/01/2009 15:23:58
Then by your reasoning the Raven should be the least used, most pathetic BS in the game. If eve was PVP only then the game wouldn't even need to include missions/complexes/belt rats/industry at all. It's your logic that's flawed, The entire player base and ship categories are not geared solely for the role of PVP.
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Wishpool
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Posted - 2009.01.02 15:28:00 -
[56]
Having one of the four field commands be better for group PVE is a good thing. If you really want the NH to be easily compared to the other field commands then ask for it to be changed to a rail platform. It is a ferox hull after all. Then you can have your equivalent power grid and face the fitting challenges that come with turrets. Then you can cry on here about how you can't fit the highest tier rails plus a command link on it.
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polaris 111
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Posted - 2009.01.02 15:29:00 -
[57]
it may have less powergrid but get this.. the drake has a reasonibly better tank than the others
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.01.02 15:30:00 -
[58]
Originally by: Sidus Isaacs Your logic is flawd. "Every ship do not have to be PvP benchmarked". Wrong! That only applies for a class of ship (read marauders) when one ship form on race fails its intended role and teh only use for is is missions, then the ship is flawed (example, astarte and abosultion rock for PvP)
Every ship is able to pvp. Every siongle one. More or less. That's part of the interesting challenge in EVE. Don't try to equalize everything, it's just boring.
Proud member of RZR - Decadence. |

Sidus Isaacs
Gallente
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Posted - 2009.01.02 15:42:00 -
[59]
Originally by: Wishpool Having one of the four field commands be better for group PVE is a good thing. If you really want the NH to be easily compared to the other field commands then ask for it to be changed to a rail platform. It is a ferox hull after all. Then you can have your equivalent power grid and face the fitting challenges that come with turrets. Then you can cry on here about how you can't fit the highest tier rails plus a command link on it.
Having one for PvE? No! Thats not how it should be, either the entire class of ships are good for PvE or PvP, not race spesific ships. And since when did the ship hull determine the weapon type? Missiles is more or less Caldari main weapons, and the Vulture already have hybrid bonuses. Besides, I never had any problems fitting a turret command ship, at all. Cause they have the grid for it.
Originally by: Wishpool Edited by: Wishpool on 02/01/2009 15:23:58
Then by your reasoning the Raven should be the least used, most pathetic BS in the game. If eve was PVP only then the game wouldn't even need to include missions/complexes/belt rats/industry at all. It's your logic that's flawed, The entire player base and ship categories are not geared solely for the role of PVP.
What are you on about? Raven is good both for PvP and PvE (if you use a PvE fit in PvP you are doing it wrong). If you think missiles is just a PvE thing, your are gravley mistaken. Also, its a command ship that can use gang modules, thats a big PvP thing, and nigh usless for PvE unless you somhow can't manage to solo the missions.
Originally by: Colonel Xaven
Originally by: Sidus Isaacs Your logic is flawd. "Every ship do not have to be PvP benchmarked". Wrong! That only applies for a class of ship (read marauders) when one ship form on race fails its intended role and teh only use for is is missions, then the ship is flawed (example, astarte and abosultion rock for PvP)
Every ship is able to pvp. Every siongle one. More or less. That's part of the interesting challenge in EVE. Don't try to equalize everything, it's just boring.
But that fact that I would use a Drake over a NH for PVP makes the NH worhtless and too expencive. The Drake can even tank better.
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.01.02 15:47:00 -
[60]
Originally by: Sidus Isaacs But that fact that I would use a Drake over a NH for PVP makes the NH worhtless and too expencive. The Drake can even tank better.
I see you get the difference between a commandship and a battlecruiser
Proud member of RZR - Decadence. |
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Sidus Isaacs
Gallente
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Posted - 2009.01.02 15:59:00 -
[61]
Originally by: Colonel Xaven
Originally by: Sidus Isaacs But that fact that I would use a Drake over a NH for PVP makes the NH worhtless and too expencive. The Drake can even tank better.
I see you get the difference between a commandship and a battlecruiser
The Drake have more grid to fit a command module, and battle cruisers can fit one (in case you did not know, you should try it, you might find out that it rocks)! The only marignally advantage the NH have now over the Drake, is a tad better dps, but worse tank, and being a T2 ship is bound to be primary way before the Drake.
So yeah, I know the difference pretty well, but I do not like to waste isk on a bad ship hwen I can use an insruable T1 ship, maby you do.
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Cade Morrigan
Caldari
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Posted - 2009.01.02 16:30:00 -
[62]
OK stop asking for NH grid improvements and start asking to have the others nerfed. If reasonable requests (like more grid so command module plus full rack of weapons will fit) to make the NH more on par with the others for pvp get such treatment from the "some ships should suck" crowd, then start 15 new "nerf xxxx" treads to bring them down to the NH.
See, I'm a solutions guy... problem is NH doesn't have enough grid... fix is to make it so NONE of the command ships have enough. Tada! |

Catholic Priest
Caldari Doom Guard Libertas Fidelitas
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Posted - 2009.01.02 17:01:00 -
[63]
Love my nighthawk.. Another midslot and i'd be happy.
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Cade Morrigan
Caldari
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Posted - 2009.01.02 17:27:00 -
[64]
Originally by: Catholic Priest Love my nighthawk.. Another midslot and i'd be happy.
What do you use your NH for? |

Soporo
Caldari The Graduates Morsus Mihi
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Posted - 2009.01.02 17:38:00 -
[65]
Originally by: Naomi Knight
Originally by: Xanos Blackpaw it fits
pvp support NH:
5 HML T2 1 seige harm link 2 large shield extenders T2 1 EM shield hardener T2 2 Invu fields T2 2 PDU T2 1 DCU T2 2 BCU T2 2 shield extender rigs.
1 +5% PG rig and max skills.
mwd? need for implant? why other races command ships dont need it? low dps? still medicore tank?
why would anybody use this instead of another command ship?
^^ Or a Drake. A plus 5% implant required for that fit, is that a joke? Do you have any idea how much those cost? Not to mention that sadly, in 0.0 you NEED to have a lolAB or MWD or you just Fail and get podded with your ridiculously expensive implant in some bubble.
It's the only field command that has (much) less grid than it's BC counterparts. Less grid than some Cruisers, even. 
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Vrabac
Zawa's Fan Club
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Posted - 2009.01.02 17:54:00 -
[66]
Originally by: PsychoBones Edited by: PsychoBones on 02/01/2009 10:29:54
Originally by: Colonel Xaven
Besides the fact that Drakes are useless too for PvP?
I forgot how much fun it is to argue with the NC. Just because a Drake is useless for PvP in the hands of a proud NC carebear doesn't mean it's useless for PvP all around.
[Drake, New Setup 1] Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II
10MN MicroWarpdrive II Warp Scrambler II X5 Prototype I Engine Enervator Large Shield Extender II Invulnerability Field II Invulnerability Field II
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile [empty high slot]
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Hobgoblin II x5
Edited for relevance: The fact that the Nighthawk can't even fit this even though it fills the same role as the Drake (Missile spewing Battlecruiser hull) makes it broken in my books.
Put an offlined large bomb into that last high for kicks. Also rages are now very useful with increased damage and decreased explosion radius, might want to load them. Gets close to 700dps.
Anyway that's a proper drake setup. Always brings a smile on my face reading that "web on drake?" or "lol did your drake just mwd to me" sort of comments from dead people in local. 
As for NH being good for pve... it isn't really. It can tank a lvl4 but that doesnt mean it's low dps is making you any money.
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Catholic Priest
Caldari Doom Guard Libertas Fidelitas
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Posted - 2009.01.02 18:02:00 -
[67]
Edited by: Catholic Priest on 02/01/2009 18:02:23
Originally by: Cade Morrigan
Originally by: Catholic Priest Love my nighthawk.. Another midslot and i'd be happy.
What do you use your NH for?
Stupid Expensive BTW...
Highs: 6x Caldari Navy Launchers 1x Siege Gang mod of Choice or 1x Medium Energy Neutralizer or 1x True Sansha's Medium Smartbomb
Meds: 1x Pithum A-Type Medium Shield Booster 1x Pith A-Type Shield Boost Amplifier 1x Pith X-Type Photon Scattering Field 1x Kaikka's Invulnerability Field 1x Medium Cap Booster - 800s or Large Cap Battery or Shield Boost Amplifier for missions
Lows: 2x Cormack's Modified Power Diagnostic System 2x Caldari Navy Ballistic Control units 1x Damage Control unit
Rigs: 1x Capacitor Control Circuit II 1x Shield Defence Operational Solidifier II
Implants: Full High Grade Crystal Set Cap Recharge Heavy Missile ROF + Damage Siege Warfare Mindlink
I know it's expensive but It works Great. Perma Runs a 1800 p/s tank in gang. 2100 with a standard blue pill. About 1600 p/s outside of it. Cap Booster just incase of those pesky Curse/Domi guys.. Around 550 p/s damage with drones..
I just wish it had some tackle. And yes I know it costs a fortune.. I know i could outfit 20 more for the isk.. But I love it!
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maCH'EttE
Counter Errorist Unit
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Posted - 2009.01.02 19:08:00 -
[68]
As a 100% spec. Caldari PVPer, I have to say that I love the NH. I would also have to say it definately needs more PG.
The only way I can get similar tank / DPS from a NH, compared to other CS is by fitting an AB instead of an MWD, which is a major drawback.
Originally by: Devil Hanzo (ISD) I got pwned! 
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Wishpool
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Posted - 2009.01.02 20:20:00 -
[69]
Originally by: Sidus Isaacs Also, its a command ship that can use gang modules, thats a big PvP thing...
Wrong. Gang modules is a big GANG thing, not just a PVP thing.
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Sidus Isaacs
Gallente
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Posted - 2009.01.02 20:51:00 -
[70]
Originally by: Wishpool
Originally by: Sidus Isaacs Also, its a command ship that can use gang modules, thats a big PvP thing...
Wrong. Gang modules is a big GANG thing, not just a PVP thing.
Yeah, and gangs are above else mostly used in PvP sitiations. Why do you ever need to gang up for PvE? Unless you are running a 10/10 complex?
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Euriti
Sniggerdly Pandemic Legion
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Posted - 2009.01.02 21:35:00 -
[71]
Edited by: Euriti on 02/01/2009 21:39:33 You are all tap dancing around the subject and it's pretty pathetic watching so I'll give an objective analysis based on a reasonable PvP fitting and the grid requirements of said fitting.
First, we need to set a few goals that we must achieve when fitting this ship. Following goals are reasonable and follow what other CS can achieve:
GOALS:
- Fitting a full rack of Tech 2 weapons equal to the size of the ship
These are reasonable fitting requirements in terms of modules The fitting should NOT require T2 RCU, several RCUs, 5% grid modules or extreme skills.
TEST FITTING: Now, lets try to put together a fitting that just fill in these requirements using the Nighthawk hull.
[Nighthawk, NH] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot]
10MN MicroWarpdrive I Large Shield Extender II Large Shield Extender II [empty med slot] [empty med slot]
Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Siege Warfare Link - Shield Harmonizing
[empty rig slot] [empty rig slot]
This fitting takes up 1181 out of 887,5 power grid with max skills. Therefore it lacks 300 powergrid to fill out basic requirements for a CS. Fitting an RCU I bring this 1181 out of 976,25 power grid and fitting an RCU II brings this to 1181 out of 1020,63 power grid. It still lacks 160 power grid with a tech 2 reactor control unit. Raising the powergrid to 875 before skills would give it 1093,75 power grid with engineering 5. With an RCU I this will increase to 1203,125 powergrid, enough to cover the requirements and additional 1 pg modules.
A SHORT SUMMARY:
Increasing the powergrid from 710 to 875 would make it possible to fill in the required fitting goals mentioned in the start of the thread. In situations where gang modules are not being fitted you are able to fit HAM IIs.
Quote: El'Tar > IM UR PET NOW
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Baron Holbach
Pernicious Creed
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Posted - 2009.01.02 21:43:00 -
[72]
Originally by: Colonel Xaven Anyone who does not like the Caldari command ships should go for any other race's cs. Simple. Nighthawk is fine, just fit it passive for PVE, power and cpu are enough...
so your saying the nighthawk is only made for pve?? damn, wish ccp had included that in the commandship desctription
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.01.02 21:46:00 -
[73]
I didn't want to say that NH is for PvE only. Once again. Actually there are guys (in this thread, too) who can fit a NH for PvP well. As for those who can't, ask for a fit or look for another ship if you fail.
Proud member of RZR - Decadence. |

Sidus Isaacs
Gallente
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Posted - 2009.01.02 21:48:00 -
[74]
Originally by: Colonel Xaven I didn't want to say that NH is for PvE only. Once again. Actually there are guys (in this thread, too) who can fit a NH for PvP well. As for those who can't, ask for a fit or look for another ship if you fail.
You seem to miss the point that while it can be done (and more ofthen then not require fitting mods and implant), the other races still do it better, the NH has a severe lack of grid to even fit the basics as mentioned above.
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ArmyOfMe
4S Corporation Morsus Mihi
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Posted - 2009.01.02 21:50:00 -
[75]
Originally by: Colonel Xaven failbear.
actually the only failbear ive seen in this thread so far is you and your stupid posts witch shows a total lack of understanding of what missile ships can do in pvp, and what most ppl here feels the nighthawk should be able to do.
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.01.02 22:13:00 -
[76]
Originally by: ArmyOfMe
Originally by: Colonel Xaven failbear.
actually the only failbear ive seen in this thread so far is you and your stupid posts witch shows a total lack of understanding of what missile ships can do in pvp, and what most ppl here feels the nighthawk should be able to do.
Just take the quote out of context and try to underline your boost-NH-opinion by offensing me personally. Unfortunately what "most ppl here" want to does not matter because the people who do not whine in forums are able to fit and fly those ships, means they are obviously more flexible than others...
Proud member of RZR - Decadence. |

Gypsio III
Dirty Filthy Perverts
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Posted - 2009.01.02 22:20:00 -
[77]
[Nighthawk, HML GM] Damage Control II Ballistic Control System II Ballistic Control System II Reactor Control Unit II Reactor Control Unit II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II Large Shield Extender II Photon Scattering Field II Invulnerability Field II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Siege Warfare Link - Shield Harmonizing
Core Defence Field Extender I Core Defence Field Extender I
Yes, with AWU V and two RCU IIs, you too can get a basic PVP fit on a Nighthawk! But don't try to upgrade to a T2 MWD, that kind of overpoweredness would break Eve as we know it! 
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ArmyOfMe
4S Corporation Morsus Mihi
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Posted - 2009.01.02 22:21:00 -
[78]
Originally by: Colonel Xaven
Unfortunately what "most ppl here" want to does not matter because the people who do not whine in forums are able to fit and fly those ships, means they are obviously more flexible than others...
well, show me pvp setups for a nighthawk (both solo and small gang) that can compete with the drake setups posted in this thread then
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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Karan Kaldarian
Caldari State War Academy
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Posted - 2009.01.02 22:21:00 -
[79]
My Nh has 178.75 cpu left 208.2 pwgrid left
Every Wlink use 5000cpu and 200 grid. So the grid is ok and for the cpu I think that 99% cpu bonus role make sense. 5000x99% = 50 cpu. I remain with 128.2 cpu left free. I do not have Siege Warfare level v to test but I think that it can be easy fitted.
High 6xcn hmisslaunch 1x free
Medium 3x hardeners (depending on rats) 1x10mn ab 1xlarge sh extII
Low 1x shield power relayII 4xcn bcs
Rigs 2xcdpf
Never had a problem with all those 4 lev missionZ. All support skills at lev 5.
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Sidus Isaacs
Gallente
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Posted - 2009.01.02 22:26:00 -
[80]
Originally by: Karan Kaldarian PvE stuffs
Well, the problem is not PvE, its a proper PvP setup and use.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.01.02 22:27:00 -
[81]
Edited by: Gypsio III on 02/01/2009 22:27:29
Originally by: Karan Kaldarian My Nh has 178.75 cpu left 208.2 pwgrid left
Every Wlink use 5000cpu and 200 grid. So the grid is ok and for the cpu I think that 99% cpu bonus role make sense. 5000x99% = 50 cpu. I remain with 128.2 cpu left free. I do not have Siege Warfare level v to test but I think that it can be easy fitted.
High 6xcn hmisslaunch 1x free
Medium 3x hardeners (depending on rats) 1x10mn ab 1xlarge sh extII
Low 1x shield power relayII 4xcn bcs
Rigs 2xcdpf
Never had a problem with all those 4 lev missionZ. All support skills at lev 5.
We're not talking about PVE here.
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ArmyOfMe
4S Corporation Morsus Mihi
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Posted - 2009.01.02 22:30:00 -
[82]
Originally by: Karan Kaldarian
Never had a problem with all those 4 lev missionZ. All support skills at lev 5.
we all know that the nh works like a dream in pve, thats not the issue here. heavens forbid that we might actually be talking about pvp setups
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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Felix Dzerzhinsky
Caldari Destructive Influence Band of Brothers
|
Posted - 2009.01.02 22:33:00 -
[83]
Originally by: Euriti
A SHORT SUMMARY:
Increasing the powergrid from 710 to 875 would make it possible to fill in the required fitting goals mentioned in the start of the thread. In situations where gang modules are not being fitted you are able to fit HAM IIs.
there is the problem. . . ----
ECCM is a Counter-measure not a defense. |

Karan Kaldarian
Caldari State War Academy
|
Posted - 2009.01.02 22:45:00 -
[84]
Edited by: Karan Kaldarian on 02/01/2009 22:49:08
we all know that the nh works like a dream in pve, thats not the issue here. heavens forbid that we might actually be talking about pvp setups
ops...sorry.
..squire hardwirings?
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.01.02 22:56:00 -
[85]
Originally by: ArmyOfMe well, show me pvp setups for a nighthawk (both solo and small gang) that can compete with the drake setups posted in this thread then
There are various in this thread already. The point is that most people see the NH as better battlecruiser. I'm afraid to say it, but it isn't. A BlackOps is not a battleship, an AF is not a tackler, a logistics is not a damage dealer and so on. I hope you understand my point.
Proud member of RZR - Decadence. |

Soporo
Caldari The Graduates Morsus Mihi
|
Posted - 2009.01.02 23:03:00 -
[86]
Originally by: Euriti Edited by: Euriti on 02/01/2009 21:39:33 You are all tap dancing around the subject and it's pretty pathetic watching so I'll give an objective analysis based on a reasonable PvP fitting and the grid requirements of said fitting.
First, we need to set a few goals that we must achieve when fitting this ship. Following goals are reasonable and follow what other CS can achieve:
GOALS:
- Fitting a full rack of Tech 2 weapons equal to the size of the ship
These are reasonable fitting requirements in terms of modules The fitting should NOT require multiple T2 RCU, several RCUs, 5% grid modules or extreme skills.
TEST FITTING: Now, lets try to put together a fitting that just fill in these requirements using the Nighthawk hull.
[Nighthawk, NH] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot]
10MN MicroWarpdrive I Large Shield Extender II Large Shield Extender II [empty med slot] [empty med slot]
Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Siege Warfare Link - Shield Harmonizing
[empty rig slot] [empty rig slot]
This fitting takes up 1181 out of 887,5 power grid with max skills. Therefore it lacks 300 powergrid to fill out basic requirements for a CS. Fitting an RCU I bring this 1181 out of 976,25 power grid and fitting an RCU II brings this to 1181 out of 1020,63 power grid. It still lacks 160 power grid with a tech 2 reactor control unit. Raising the powergrid to 875 before skills would give it 1093,75 power grid with engineering 5. With an RCU I this will increase to 1203,125 powergrid, enough to cover the requirements and additional 1 pg modules.
A SHORT SUMMARY:
Increasing the powergrid from 710 to 875 would make it possible to fill in the required fitting goals mentioned in the start of the thread. In situations where gang modules are not being fitted you are able to fit HAM IIs.
/Thread.
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ArmyOfMe
4S Corporation Morsus Mihi
|
Posted - 2009.01.02 23:08:00 -
[87]
Originally by: Colonel Xaven
Originally by: ArmyOfMe well, show me pvp setups for a nighthawk (both solo and small gang) that can compete with the drake setups posted in this thread then
There are various in this thread already. The point is that most people see the NH as better battlecruiser. I'm afraid to say it, but it isn't. A BlackOps is not a battleship, an AF is not a tackler, a logistics is not a damage dealer and so on. I hope you understand my point.
then for the love of god tell us what a commandship is then..
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.01.02 23:27:00 -
[88]
Originally by: Colonel Xaven
Originally by: ArmyOfMe well, show me pvp setups for a nighthawk (both solo and small gang) that can compete with the drake setups posted in this thread then
There are various in this thread already. The point is that most people see the NH as better battlecruiser. I'm afraid to say it, but it isn't. A BlackOps is not a battleship, an AF is not a tackler, a logistics is not a damage dealer and so on. I hope you understand my point.
So why the other 3 field command ships are way better than their battlecruiser variants, even when they fit a command module?
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Colonel Xaven
Decadence. RAZOR Alliance
|
Posted - 2009.01.02 23:47:00 -
[89]
Originally by: ArmyOfMe then for the love of god tell us what a commandship is then.. please inform us of the role commandships should have
http://wiki.eveonline.com/wiki/Nighthawk
Originally by: Naomi Knight So why the other 3 field command ships are way better than their battlecruiser variants, even when they fit a command module?
Because every race has its pros and cons. That's EVE and otherwise it would be boring. Take fitting a NH as a challenge, be creative. Or just use another CS if they are so way better. Or use a Drake, it's cheaper 
Nerf Falcons, boost nighthawks, omg my blasters don't have range, nerf rails, nerf amarr, I need more slots and so on... Seriously.
Proud member of RZR - Decadence. |

ArmyOfMe
4S Corporation Morsus Mihi
|
Posted - 2009.01.02 23:54:00 -
[90]
Originally by: Colonel Xaven
Because every race has its pros and cons. That's EVE and otherwise it would be boring. Take fitting a NH as a challenge, be creative. Or just use another CS if they are so way better. Or use a Drake, it's cheaper 
Nerf Falcons, boost nighthawks, omg my blasters don't have range, nerf rails, nerf amarr, I need more slots and so on... Seriously.
dear god, does your brain actually work at all?
you have yet to come up with anything other then trolling to all the ppl here that have posted numbers proving that the nighthawk cant compete with the other commandships, and have a hard time competing with the drake, yet you still make posts without any sort of constuctive content.
please think before posting if its at all possible for you
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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Colonel Xaven
Decadence. RAZOR Alliance
|
Posted - 2009.01.02 23:58:00 -
[91]
Originally by: ArmyOfMe
dear god, does your brain actually work at all?
you have yet to come up with anything other then trolling to all the ppl here that have posted numbers proving that the nighthawk cant compete with the other commandships, and have a hard time competing with the drake, yet you still make posts without any sort of constuctive content.
please think before posting if its at all possible for you
No need to insult me personally again. I never stated that the NH can compete with other command ships. Never. And if you would read my post maybe twice and re-read your own post, than you would see that not my post is non-constructive, but yours.
Proud member of RZR - Decadence. |

Sidus Isaacs
Gallente
|
Posted - 2009.01.03 00:07:00 -
[92]
"This ship may not work, but maby this ohter ship will..." does not cut it. If the ships is faulty, something should be done about it, not move on to somthing else, or make comedy fits.
If the NH had more grid, it would be on par with the other ships, and more of use to PvP gangs then it is now. Sure it mkae a good ratting/missions ship, but so deas the Raven. And the Raven also rocks in PvP (if you know how to fly it).
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BiggestT
Caldari Resurrection Skunk-Works
|
Posted - 2009.01.03 00:52:00 -
[93]
Edited by: BiggestT on 03/01/2009 00:52:57
Originally by: Colonel Xaven
Originally by: ArmyOfMe then for the love of god tell us what a commandship is then.. please inform us of the role commandships should have
http://wiki.eveonline.com/wiki/Nighthawk
Originally by: Naomi Knight So why the other 3 field command ships are way better than their battlecruiser variants, even when they fit a command module?
Because every race has its pros and cons. That's EVE and otherwise it would be boring. Take fitting a NH as a challenge, be creative. Or just use another CS if they are so way better. Or use a Drake, it's cheaper 
Nerf Falcons, boost nighthawks, omg my blasters don't have range, nerf rails, nerf amarr, I need more slots and so on... Seriously.
Everyone Ive ever talked to who can fly the nighthawk reckon it needs more grid to pvp effectively. Posting lame insults like "you need to fly a different ship if you fail" proves nothing but your elitistideals or that your trolling, or no doubt highlights your inexperience.
I and many others have used this in pvp and pve, theres just no point flying it over a drake as it cant fit a gang mod and still be worth flying.
EVE history
t2 precisions |

Colonel Xaven
Decadence. RAZOR Alliance
|
Posted - 2009.01.03 01:27:00 -
[94]
Having stated that one race's ship is not as good as another race's is clearly a reason to beg for slots / cpu / grid / speed / bonus whatever?
Following your logic means boosting / nerfing half (?) of all ships in game so that all races are equalized. No need to crosstrain anymore. Everyone has the same abilities. No surprises - same damage, same tank abilities, same speed etc. Bring the numbers. Kinda boring, isn't it?
Anyways, the NH isn't going to be modified yet. But feel free to make more posts about it to underline the "need" of, falcon like.
But really, it is fun to discuss with you, people. Kinda lot of rage posts, but fun. 
Proud member of RZR - Decadence. |

BiggestT
Caldari Resurrection Skunk-Works
|
Posted - 2009.01.03 01:37:00 -
[95]
Originally by: Colonel Xaven Having stated that one race's ship is not as good as another race's is clearly a reason to beg for slots / cpu / grid / speed / bonus whatever?
Following your logic means boosting / nerfing half (?) of all ships in game so that all races are equalized. No need to crosstrain anymore. Everyone has the same abilities. No surprises - same damage, same tank abilities, same speed etc. Bring the numbers. Kinda boring, isn't it?
Anyways, the NH isn't going to be modified yet. But feel free to make more posts about it to underline the "need" of, falcon like.
But really, it is fun to discuss with you, people. Kinda lot of rage posts, but fun. 
Oh look everyone hes trying to sound mature and as if he knows so much more than us. Now whos offending who here?
You're basically using the tired "every race needs a bad ship" approach which is a terrible argument. You're also trolling now, putting words in my mouth. Your saying that i want half the ships in eve nerfed/boosted.
I really hate it when people argue agaisnt the majority just to be different or to try and deny a completely non-threatening boost.
EVE history
t2 precisions |

ArmyOfMe
4S Corporation Morsus Mihi
|
Posted - 2009.01.03 01:39:00 -
[96]
Originally by: Colonel Xaven Nighthawk is fine, just fit it passive for PVE, power and cpu are enough...
are you saying its only good for pve or not?
Originally by: Colonel Xaven Sigh. And I'm sorry that you don't get the difference between roles of battlecruisers and field command ships. 
so what exactly is the differnce in roles between battlecruisers and field command ships? you obvious must know since you throw that in our face
Originally by: Colonel Xaven
People should try to understand for what particular ships are designed for.
well i asked before, what is it designed for then?
Originally by: Colonel Xaven I never stated that the NH can compete with other command ships.
then whats the point of it?
Originally by: Colonel Xaven
Every ship is able to pvp. Every siongle one. More or less. That's part of the interesting challenge in EVE. Don't try to equalize everything, it's just boring.
shouldnt ships of the same class be somewhat equal? or are you saying that its quite ok that the nighthawk sucks in pvp compared to the others?
Originally by: Colonel Xaven
I see you get the difference between a commandship and a battlecruiser
you still havnt told us the diffence here.
Originally by: Colonel Xaven I didn't want to say that NH is for PvE only. Once again. Actually there are guys (in this thread, too) who can fit a NH for PvP well. As for those who can't, ask for a fit or look for another ship if you fail.
so far there has been one real nighthawk fitting posted here, and he didnt even use all the launcher slots cause he ran out of pg trying to fit a gang mod or is a good pvp setup for the nh the same as doing this Originally by: Colonel Xaven Nighthawk is fine, just fit it passive for PVE, power and cpu are enough...
Originally by: Colonel Xaven Unfortunately what "most ppl here" want to does not matter because the people who do not whine in forums are able to fit and fly those ships, means they are obviously more flexible than others...
so how many nighthawks have you seen flying around doing solo pvp? and how come none of the ppl you know that flys the nh can come here to this thread and post a good nighthawk pvp fitting then? or did you just call us to dumb to find good fittings for the nh to make it able to compete with other commandships?
Originally by: Colonel Xaven The point is that most people see the NH as better battlecruiser. I'm afraid to say it, but it isn't.
THEN WHAT IS IT SUPPOSED TO BE??????
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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SirMoric
Caldari State War Academy
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Posted - 2009.01.03 01:42:00 -
[97]
Maybe the Nighthawk is sub-par, but we have the Falcon to compensate.
See what I just did??
It's the splendid about EVE, not all ships are alike and each race gain some and also loose some.
Otherwise we could just go and play WoW.
rgds
 |

Lindsay Logan
|
Posted - 2009.01.03 01:51:00 -
[98]
Edited by: Lindsay Logan on 03/01/2009 01:51:20
Originally by: SirMoric Maybe the Nighthawk is sub-par, but we have the Falcon to compensate.
See what I just did??
It's the splendid about EVE, not all ships are alike and each race gain some and also loose some.
Otherwise we could just go and play WoW.
rgds
Thats argument, and let me be frank, is stupid. Read above for reasons as to why, others posted it well.
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BiggestT
Caldari Resurrection Skunk-Works
|
Posted - 2009.01.03 01:58:00 -
[99]
Originally by: SirMoric Maybe the Nighthawk is sub-par, but we have the Falcon to compensate.
See what I just did??
It's the splendid about EVE, not all ships are alike and each race gain some and also loose some.
Otherwise we could just go and play WoW.
rgds
Although this statement sounds ok, the goal of CCP is to achieve perfect balance. As each ship class has its role, and each race is fundamentally different by design, this is by no means a goal for monotony.
EVE history
t2 precisions |

Colonel Xaven
Decadence. RAZOR Alliance
|
Posted - 2009.01.03 02:15:00 -
[100]
Ok, ArmyofMe, since your going to be angry it seems I try to give you some answers. Flame on then.
Q1: Function of a command ship? A1: Giving bonus to gang / fleet > tank > dps. Yes, there are other CS which are way better. Race's pros and cons. (Drake's function: Being bait > tank > dps )
Q2: NH only for PVE? A2: No, you misread / I mistyped. NH is able to PvP, too. Solo is possible aswell. Not best, ok, so what?
Q3: What's the point of not having stated that NH is not as good as other CS? A3: ... too late for such a question.
Q4a: Shouldnt ships of the same class be somewhat equal? A4a: No, no and no. And that exactly is the difference in your way of thinking and the way game designers think. They want you to be flexible, they want you to crosstrain etc.
Q4b: Are you saying that its quite ok that the nighthawk sucks in pvp compared to the others? A4b: Yes. Arazu sucks aswell compared to other recons. Now what? Boost Arazus? Endless story.
Q5: So how many nighthawks have you seen flying around doing solo pvp? A4: Not many because i.e. a Vagabond does a way much better job for that. But I haven't seen a BlackOps in small gangs, too. Guess why?
Q6: Or did you just call us to dumb to find good fittings for the nh to make it able to compete with other commandships? A6: I've never called someone dumb. But yes, that was exactly my intention - I strongly want a NH for soloing because command ships are perfect made for that. 
Proud member of RZR - Decadence. |
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BiggestT
Caldari Resurrection Skunk-Works
|
Posted - 2009.01.03 02:58:00 -
[101]
Originally by: Colonel Xaven Ok, ArmyofMe, since your going to be angry it seems I try to give you some answers. Flame on then.
Q1: Function of a command ship? A1: Giving bonus to gang / fleet > tank > dps. Yes, there are other CS which are way better. Race's pros and cons. (Drake's function: Being bait > tank > dps )
Read my above post, it explains why a nh shld be equally good at pvp. Also Id like to see a good nighthawk fit that fits a link that isnt beaten by a raven in terms of mission performance. Such a fact is contradictory to the nighthawks role if it is indeed designed for PVE which you so eagerly insist.
Quote: Q2: NH only for PVE? A2: No, you misread / I mistyped. NH is able to PvP, too. Solo is possible aswell. Not best, ok, so what?
It is not a good choice in pvp at all. Its slightly better than a drake if you fit no gang mod (in which case your niche is already taken by the cheaper ship). If you fit a gangmod its worse (so theres no damn point spending so much more isk on the bloody thing if its outperformed by a 30 mill ship).
Quote: Q3: What's the point of not having stated that NH is not as good as other CS? A3: ... too late for such a question.
Dodging the question..
Quote: Q4a: Shouldnt ships of the same class be somewhat equal? A4a: No, no and no. And that exactly is the difference in your way of thinking and the way game designers think. They want you to be flexible, they want you to crosstrain etc.
This is where I think you're wrong. CCP do intend each ship to be as good as eachother in their class. The different race fundamentals mean that each will be slightly different but none should be considered "better" or "worse". This is their goal that they've stated many times iirc.
Quote: Q4b: Are you saying that its quite ok that the nighthawk sucks in pvp compared to the others? A4b: Yes. Arazu sucks aswell compared to other recons. Now what? Boost Arazus? Endless story.
Arazu does not suck. And if you think so, then argue for a boost, or a slight change to other recons or a metagame shift to compensate (change good, nerf bad mmkay).
Quote: Q5: So how many nighthawks have you seen flying around doing solo pvp? A4: Not many because i.e. a Vagabond does a way much better job for that. But I haven't seen a BlackOps in small gangs, too. Guess why?
This just highlights that black-ops are also in need of a buff. And blackops IN GENERAL are not seen, while the other 3 cs are much more common in gangs compared to the nighthawk imo. This just means that black-ops as a whole are broken (was CCP's intention upon their introduction) but to have 1/4 CS broken justifies for a buff imo. Why are you so against a slight pwg increase? It would in no way make the nh an omg over-powered ship, it simply brings it up to par.
I think your just arguing for the sake of arguing like we see happen so much on these forums.
Quote: Q6: Or did you just call us to dumb to find good fittings for the nh to make it able to compete with other commandships? A6: I've never called someone dumb. But yes, that was exactly my intention - I strongly want a NH for soloing because command ships are perfect made for that. 
You keep putting words in ppl's mouths, stop trolling if you want to be taken seriously. And yes, you have been eluding to all of us being ignorant nubs who have no idea upon how to fit our ships. EVE history
t2 precisions |

Colonel Xaven
Decadence. RAZOR Alliance
|
Posted - 2009.01.03 03:15:00 -
[102]
BiggesT, I'll make it short if you allow, it's 4am here:
I do not insist of NH as PvE only ship. I've stated that more than once.
If you want to have a tank / dps ship, yes, the Drake is the better choice. And cheaper.
I just didn't get the question which I've not answered. Sorry.
In the way of equal ship abilities: Fine, we have our opinions. I respect yours. Please respect mine. CCP will make its own way anyways.
I've seen Arazus very often in gangs, now theyre very rare. Dampning nerf. Someone called for it? Dunno, I dont care, I don't fly them. But from what I heard it was a good ship.
I've seen your bob friends doing a great job with 2 Black Ops (Panther, Widow, forgot names) + covert ops gang in Tribute. They used it as it was intended - and did very well (hard to say, but yeah...). Black Ops don't need a buff imho, its just horribly expensive coz nobodys uses them (Because it's not tank+gank-intended? Who knows..)
Last point: I just used sarkasm. I'm sorry that you define that as trolling and I didn't intend to say anyone in here is a nub. The opposite is the case. I think it's absolutely ok to have another opinion. I hope you you don't think it's not.
Gn8 soldiers. 
Proud member of RZR - Decadence. |

BiggestT
Caldari Resurrection Skunk-Works
|
Posted - 2009.01.03 03:20:00 -
[103]
Originally by: Colonel Xaven BiggesT, I'll make it short if you allow, it's 4am here:
I do not insist of NH as PvE only ship. I've stated that more than once.
If you want to have a tank / dps ship, yes, the Drake is the better choice. And cheaper.
I just didn't get the question which I've not answered. Sorry.
In the way of equal ship abilities: Fine, we have our opinions. I respect yours. Please respect mine. CCP will make its own way anyways.
I've seen Arazus very often in gangs, now theyre very rare. Dampning nerf. Someone called for it? Dunno, I dont care, I don't fly them. But from what I heard it was a good ship.
I've seen your bob friends doing a great job with 2 Black Ops (Panther, Widow, forgot names) + covert ops gang in Tribute. They used it as it was intended - and did very well (hard to say, but yeah...). Black Ops don't need a buff imho, its just horribly expensive coz nobodys uses them (Because it's not tank+gank-intended? Who knows..)
Last point: I just used sarkasm. I'm sorry that you define that as trolling and I didn't intend to say anyone in here is a nub. The opposite is the case. I think it's absolutely ok to have another opinion. I hope you you don't think it's not.
Gn8 soldiers. 
fair enough, agree to disagree  EVE history
t2 precisions |

Colonel Xaven
Decadence. RAZOR Alliance
|
Posted - 2009.01.03 03:22:00 -
[104]

Proud member of RZR - Decadence. |

Ignition SemperFi
Private Nuisance
|
Posted - 2009.01.03 08:34:00 -
[105]
Edited by: Ignition SemperFi on 03/01/2009 08:35:50 something has to be said when this fit (lesser guns, lesser propulsion mod, 2 fitting mods) still only has under 10 grid left... so good luck fitting that gang mod.
[Nighthawk, nighty nite] Power Diagnostic System II Power Diagnostic System II Damage Control II Ballistic Control System II Ballistic Control System II
10MN Afterburner II Large Shield Booster II Medium Capacitor Booster II, Cap Booster 800 Invulnerability Field II Warp Disruptor II
Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile [empty high slot]
Anti-EM Screen Reinforcer I Core Defence Operational Solidifier I
Hobgoblin II x5
ninja edit: and for all those ppl spouting about nerf/boost this about all the other myriad of ships in eve... this is a NH topic, please try to keep it limited when traveling off OP ---- People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.
Quote:
They already did introduce a counter to missiles, it's called Quantum Rise
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Foulque
|
Posted - 2009.01.03 09:50:00 -
[106]
Originally by: Colonel Xaven
Originally by: PsychoBones And no, you can't make a useful Nighthawk setup for PvP that's any better than a Drake.
Besides the fact that Drakes are useless too for PvP?
That's a joke right? Or do you go along with the masses with your full rack of Shield power Relay II + HML IIs? ________
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Raniss
|
Posted - 2009.01.03 11:14:00 -
[107]
Originally by: Foulque
Originally by: Colonel Xaven
Originally by: PsychoBones And no, you can't make a useful Nighthawk setup for PvP that's any better than a Drake.
Besides the fact that Drakes are useless too for PvP?
That's a joke right? Or do you go along with the masses with your full rack of Shield power Relay II + HML IIs?
You tell US what you like to do best!
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Diomidis
Amarr Mythos Corp RAZOR Alliance
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Posted - 2009.01.03 11:34:00 -
[108]
Well, actually I think the NH is quite capable...it's not that ppl asking for a boost are not giving sufficient excuses...the problem is they are comparing apples with oranges in so many occasions...
Just like the Cerb vs. Zealot arguments, ppl fail to see that the NH is a totally different beast than the Absolution. If you favor one ship over the other, forgetting about range advantages, TD vulnerabilities etc, cap versatility and agility advantages you just ingnore the NHs pros.
If you fail to see how effective the NH is against much SMALLER targets than itself, you fail to mention weaknesses of other CSs.
If you are trying to make the perfect tank and gank ship, able to hit at 3-4x the disruptor range etc - guess what: there should be no such ship, hence the NH's fitting limitations. Non-theless the NH can be fitted similarly to the Drake's HAM cookie cutter setup, only with HMLs + Siege Warfare Link and deal more than 570 dps out to 50+ km (to include drones). And those dps are not only ranged, but effective enough and way more difficult to speed / sic tank than any medium pulse or HAM setup. Yes, you have to put in a RCU...so?
There are so many ships that cannot fit a full rack of the highest tier dmg weapon, not to mention the slightest buffer or active tank...I think Caldari have the least % of them...stop being greedy... Join the Biggest Greek Corp! www.Mythos-eve.com - Join Mythos Channel in game! |

Captain Internet
Acquired Immunodeficiency Syndrome
|
Posted - 2009.01.03 11:40:00 -
[109]
Stop trolling, idiots. The only Caldari ships that aren't meant for missioning are the Falcon and the Crow. Just shut up and crosstrain.
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Karl Luckner
|
Posted - 2009.01.03 11:53:00 -
[110]
Edited by: Karl Luckner on 03/01/2009 11:54:14
Originally by: Felix Dzerzhinsky
Originally by: Euriti
A SHORT SUMMARY:
Increasing the powergrid from 710 to 875 would make it possible to fill in the required fitting goals mentioned in the start of the thread. In situations where gang modules are not being fitted you are able to fit HAM IIs.
there is the problem. . .
Well, it would be no problem in my opinion. The two bonii you get from your command ship skill are restricted to heavy missiles. Compared to a HAM Drake such a HAM Nighthawk would be inferior in pretty much every aspect and way more expansive.
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Vanthropy
Minmatar
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Posted - 2009.01.03 14:20:00 -
[111]
[Drake, Gank/buffer] Ballistic Control System II Ballistic Control System II Ballistic Control System II Power Diagnostic System II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II Invulnerability Field II Invulnerability Field II Stasis Webifier II Phased Weapon Navigation Array Generation Extron
Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile [empty high slot]
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Hobgoblin II x5
[Nighthawk, not subpar] Ballistic Control System II Ballistic Control System II Ballistic Control System II Reactor Control Unit II Reactor Control Unit II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Warp Disruptor II Invulnerability Field II Invulnerability Field II Large Shield Extender II
Siege Warfare Link - Shield Harmonizing Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Core Defence Field Extender I Core Defence Field Extender I
Hobgoblin II x5
but yes, it sucks that you have to fit two RCU II's
but you get,
slightly better tank 100 more dps and a gang mod
cost effective? no. is anything in eve? t1 frigs yes
less pg for less pg eating weapons? oh.. but bam the sleip uses even less pg for it's weapons. lots more cpu though,
"SPEED + GANK = SPANK... Spank that ***** up" |

Euriti
Sniggerdly Pandemic Legion
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Posted - 2009.01.03 16:30:00 -
[112]
Edited by: Euriti on 03/01/2009 16:31:51
Originally by: Felix Dzerzhinsky
Originally by: Euriti
A SHORT SUMMARY:
Increasing the powergrid from 710 to 875 would make it possible to fill in the required fitting goals mentioned in the start of the thread. In situations where gang modules are not being fitted you are able to fit HAM IIs.
there is the problem. . .
Yeah sorry I missed that one. Regardless, the point still stands. You should be able to fit Gang mod + Decent buffer + MWD + Weapons fitting to the shipclass. This is not possible on the NH unless you fit assault missiles ...
Back on topic
Why is it so hard to increase the grid by a measly 165 so it can fill out the same fitting requirements as the other command ships can easily manage? The ship is faulty, period, and there has been many threads regarding this issue. I don't see why someone has a problem with making this ship fill out it's INTENDED role like the 3 other command ships (Sleipnir, Astarte, Absolution) do.
Quote: El'Tar > IM UR PET NOW
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Guillaume Yu
Celestial Ascension Tenth Legion
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Posted - 2009.01.03 16:41:00 -
[113]
Originally by: Mystic Pete You cannot fit it's launchers + ganklink without fitting mods. The launchers use less grid is a lame argument when it cannot fit the most straight forward mods for it's role. As a missionrunning ship it soon stops being king if you fit a link. As you may be gathering here it's a commandship that cannot fit a link without some seriouls effort that compromises it's few advantages over the Drake.
The Nighthawk needs more grid.
Even just another 200 to cover the link.
The Nighthawk needs more grid.
+100000000000000000000000000000000000000000000
Yeah sig would be here.
Ah heck with it, Bree time.
Yu |

steave435
Caldari SniggWaffe
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Posted - 2009.01.03 18:49:00 -
[114]
Others have already shown that without a link, it's not worth it to take a nighthawk over a drake, but it doesn't even do better then a drake with a link. [Nighthawk, PVP +3% grid] Damage Control II Reactor Control Unit II Reactor Control Unit II Ballistic Control System II Ballistic Control System II
10MN MicroWarpdrive II Invulnerability Field II Invulnerability Field II Large Shield Extender II Large Shield Extender II
Siege Warfare Link - Shield Harmonizing Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Core Defence Field Extender I Core Defence Field Extender I
Hobgoblin II x5
141k ehp, 283 dps sustained tank, 520 dps. Gave it a +3% PG implant since the drake fit need a +3% cpu, and niether of those are that expensive.
[Drake, PVP +3% cpu] Internal Force Field Array I Reactor Control Unit II Power Diagnostic System II Ballistic Control System II
10MN MicroWarpdrive II Invulnerability Field II Invulnerability Field II Viscoelastic EM Ward Salubrity I Large Shield Extender II Large Shield Extender II
Siege Warfare Link - Shield Harmonizing Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Hobgoblin II x5
144k ehp, 322 dps sustained tank, 407 dps done.
The drake has better tank, doesn't sacrifice that much dps, and is about 120m cheaper including the more expensive fittings for the drake, but not including the fact that you may be able to retrieve those fittings from your wreck, so that's an another advantage for the drake.
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Delichon
The First Foundation SOLAR FLEET
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Posted - 2009.01.03 21:01:00 -
[115]
NH gang fit
6x HML T2 1x Shield Harmonizing link
1x EM hard 1x Invul 1x LSE T2 1x Target Painter T2 1x MWD T1
3x BCU T2 1x RCU T2 1x DCU T2
2x Core Extender rigs
Requires 3% PG implant, AWU 5 and Shield Upgrades 5 to fit.
Works outside of disruptor range (solid up until 40km of range, less useful up until 70km) - perfect compliment to the sniper-HAC gangs. Provides 530 DPS (not counting the drones) - this is Scourge Furys (which would hit for almost full damage on cruiser hulls given the sig. res bonus and a TP - Drake can't do that) Gang-linked Decent buffer
Ganglinked Drake has 15k EHP less buffer, similar DPS (Rage HAMs), but has to work inside disruptor range(not pretty for sniper-HAC gangs, good enough for rag-tag lowsec roamers), bears full tackle and hits cruiser hulls for about 50% less damage than NH. Well, and Drake is about 10 times less the price.
All in all - NH needs more grid, but if you would give it to her, then be a dear and move one low slot to high, adding +1 launcher slot. And rename NH to PWNage incarnate, because it will be one.
------------------------------------------ "Russian is an unusual language if you're not used to it. It is like speaking to angry aliens from the planet of Murder or something" Nick Breckon |

Karl Luckner
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Posted - 2009.01.04 12:32:00 -
[116]
Originally by: Vanthropy [Drake, Gank/buffer] Ballistic Control System II Ballistic Control System II Ballistic Control System II Power Diagnostic System II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II Invulnerability Field II Invulnerability Field II Stasis Webifier II Phased Weapon Navigation Array Generation Extron
Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile [empty high slot]
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Hobgoblin II x5
[Nighthawk, not subpar] Ballistic Control System II Ballistic Control System II Ballistic Control System II Reactor Control Unit II Reactor Control Unit II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Warp Disruptor II Invulnerability Field II Invulnerability Field II Large Shield Extender II
Siege Warfare Link - Shield Harmonizing Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Core Defence Field Extender I Core Defence Field Extender I
Hobgoblin II x5
but yes, it sucks that you have to fit two RCU II's
but you get,
slightly better tank 100 more dps and a gang mod
cost effective? no. is anything in eve? t1 frigs yes
less pg for less pg eating weapons? oh.. but bam the sleip uses even less pg for it's weapons. lots more cpu though,
Well, in that case EFT is wrong. It applies the commandship ship kinetic bonus to HAM's. From the itemdatabase: Battlecruiser Skill Bonus: 5% bonus to assault missile, heavy assault missile and heavy missile launcher rate of fire and 5% bonus to all shield resistances per level
Command Ships Skill Bonus: 5% bonus to heavy missile Kinetic damage and 5% bonus to heavy missile explosion velocity per level
Bolded the important parts. It actually does less raw damage with HAM's then a Drake with kinetic HAM's. Add to this the loss of a riggslot and medium slot and the NH becomes way less appealing in my opinion.
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Norwood Franskly
Minmatar Fleet of the Damned Dark Trinity Alliance
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Posted - 2009.01.05 15:17:00 -
[117]
I was going to argue NH was fine, it compared decently with an active tanked sleipnir, which needs fitting mod and 3% cpu implant as well.
[Nighthawk, 3pg implant] Reactor Control Unit II Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Large Shield Extender II Y-T8 Overcharged Hydrocarbon I Microwarpdrive Invulnerability Field II Invulnerability Field II Photon Scattering Field II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Siege Warfare Link - Shield Harmonizing
Core Defence Field Extender I Core Defence Field Extender I
Hobgoblin II x5
570 dps 106,000 ehp
If you drop to faction or arbalest Heavies (I know I know not t2 = blasphemy or something) you can fit it without implant.
[Sleipnir, 3cpu implant]* Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Damage Control II Co-Processor II
Medium Electrochemical Capacitor Booster I, Cap Booster 800 X-Large Shield Booster II Invulnerability Field II Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Dual 180mm AutoCannon II, Republic Fleet EMP M Dual 180mm AutoCannon II, Republic Fleet EMP M Dual 180mm AutoCannon II, Republic Fleet EMP M Dual 180mm AutoCannon II, Republic Fleet EMP M Dual 180mm AutoCannon II, Republic Fleet EMP M Dual 180mm AutoCannon II, Republic Fleet EMP M Dual 180mm AutoCannon II, Republic Fleet EMP M Siege Warfare Link - Shield Harmonizing
Core Defence Capacitor safeguard I Core Defence Capacitor safeguard I
Hammerhead II x3 Hobgoblin II x2
720 dps 44,000 ehp
It does 150 more dps but it has less then 1/2 the EHP and it's cap unstable as hell, even with those rigs (extremly vulnerable to neuting).
*note a lot of people recommend a SBA instead of second Inv field but that requires a 5% cpu upgrade.
Then I remembered the other option for a sleipnir ignoring its bonus and going buffer (Not so common now you can't nano it).
[Sleipnir, buffer] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Damage Control II
Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive
425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M Siege Warfare Link - Shield Harmonizing
Core Defence Field Extender I Core Defence Field Extender I
Hammerhead II x3 Hobgoblin II x2
834 dps 91,000 ehp
An thats ignoring one of it's bonus's!!!
Nighthawk gets a longer range and 15,000 ehp but is it worth loosing a whooping 260 dps
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Sidus Isaacs
Gallente
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Posted - 2009.01.05 16:57:00 -
[118]
I agree.
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Xindi Kraid
Cerulean Sky Fire Industries
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Posted - 2009.01.05 17:39:00 -
[119]
OP does not understand fitting. Launchers use mainly CPU, THe Nighthawk has more CPU than the drake, thus it has more fitting room for launchers.
All of the other ships you are comparing it to are gunships.
-Xindi Kraid: Delivering acerbic wit and scathing comments with just a dash of 'stab you in the eye' |

Sidus Isaacs
Gallente
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Posted - 2009.01.05 18:04:00 -
[120]
Originally by: Xindi Kraid OP does not understand fitting. Launchers use mainly CPU, THe Nighthawk has more CPU than the drake, thus it has more fitting room for launchers.
All of the other ships you are comparing it to are gunships.
Irrelevant if you actually read this thread a bit closer.
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Compendium
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Posted - 2009.01.05 23:28:00 -
[121]
The only way I'm even able to compete against other command ships is to use an active tank. It has the cargo hold for plenty of cap boosters, so I take advantage of it.
T2 HML x 6 with scourge furys T2 200mm autocannon with barrage s (just for the pewpewness and adds like 20 dps at close range)
T2 warp disruptor T2 invuln T2 photon scattering field dread guristas large shield booster medium electrochem cap booster
T2 damage control T2 ballistic control x 4
core defence operational solidifier x 2 T2 hobgoblin x 5 3% PG implant 3% heavy missile damage implant 3% missile ROF implant Command ships level 5, nearly perfect missile skills, perfect shield skills, etc. My tank averages about 623 and dps averages at 670. In order to do dps even close to good enough I have to have 4 ballistic controls. Faction shield booster for better tank and to actually fit it. Electrochem due to fitting requirements. Powergrid implant needed because I don't have adv weapon upgrades to 5 yet. The solidifiers are needed to get the tank above 600 dps to be in line with armor tank command ships. If I take the disruptor off, the tank gets over 800. HAMs are hopeless with this ship for a decent fit. No way to get any dps worth something trying to fit the gang link. Passive shield tank on this fit gives almost no dps and a poor tank.
This ship is broken. I spent a lot of time flying and researching fits with this ship. I have to have implants, faction/named modules in order to fit everything. Even with perfect skills (near perfect missiles), it still can't match the tank or dps of a six month character hopping into any other field command ship. How silly. I have perfect gunnery skills with the sleipnir, and it's 50% better with dps and tanking than my nighthawk with absolutely no fitting issues. In addition, kinetic HAMs are not damage bonused. The nighthawk is in serious need of a buff now. The only reason this ship does so well in missions is because level 4s are easy. I use a separate nighthawk for missions. The vulture has an absurd amount of powergrid in comparison.
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BiggestT
Caldari Resurrection Skunk-Works
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Posted - 2009.01.06 01:29:00 -
[122]
Considering those implants you cld get a much better fit.
You can tank around 630 pretty easy with passive, u cldnt run 3 bcs but ur dps wldnt be that bad. Nighthawk shld have a buffer, if you want active the sleip is better period. EVE history
t2 precisions |

Norwood Franskly
Minmatar Fleet of the Damned Dark Trinity Alliance
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Posted - 2009.01.06 02:24:00 -
[123]
That active tank fit is fail it has no gang link, no mwd and it's only using a large booster (even if it is faction).
Sleipnir fits an XL booster, gang link, mwd and injector, beating that active tank in every way.
The only viable NH fit I can see is to go full buffer and have crap dps. May as well suck it up and get a vulture, you get bonused gang links then.
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Lindsay Logan
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Posted - 2009.01.06 02:29:00 -
[124]
Originally by: Norwood Franskly That active tank fit is fail it has no gang link, no mwd and it's only using a large booster (even if it is faction).
Sleipnir fits an XL booster, gang link, mwd and injector, beating that active tank in every way.
The only viable NH fit I can see is to go full buffer and have crap dps. May as well suck it up and get a vulture, you get bonused gang links then.
Alas yes :(. Heck I even trained teh Dammantion instead of the NH even tho the Damnation is not in the same category (different command).
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Karl Luckner
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Posted - 2009.01.06 02:31:00 -
[125]
Edited by: Karl Luckner on 06/01/2009 02:34:43 ...just to realize you should better get into a Damnation or Claymore because they can actually fit 3 bonused links that are useful. Edith: @ Compendium: even with that absurd amount of PG (as you put it) the Vulture has to decide between buffertank and upgrading from 200mm to 250mm rails.
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SirMoric
Caldari State War Academy
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Posted - 2009.01.06 02:40:00 -
[126]
Originally by: BiggestT
Originally by: SirMoric Maybe the Nighthawk is sub-par, but we have the Falcon to compensate.
See what I just did??
It's the splendid about EVE, not all ships are alike and each race gain some and also loose some.
Otherwise we could just go and play WoW.
rgds
Although this statement sounds ok, the goal of CCP is to achieve perfect balance. As each ship class has its role, and each race is fundamentally different by design, this is by no means a goal for monotony.
Okay then, lets remove all races except one. You like that? Cause that is what is happening when all ships in all classes are "equal".
rgds
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Compendium
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Posted - 2009.01.06 02:48:00 -
[127]
As I have already stated, I fly a sleipnir as well. This thread is about the nighthawk, remember? What are you going to do with the MWD on the nighthawk? The speed with one of the heaviest races will be quite low. You're sacrificing too much tank for that. You going to fit HAMs? Where are you going to get the powergrid to fit a couple shield extenders, HAMS, and the MWD? Without any ballistic controls, your dps will be pointless. How are you going to fit that gang module?
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Sidus Isaacs
Gallente
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Posted - 2009.01.06 03:59:00 -
[128]
Edited by: Sidus Isaacs on 06/01/2009 04:02:13 Edited by: Sidus Isaacs on 06/01/2009 04:01:45 Edited by: Sidus Isaacs on 06/01/2009 03:59:20
Originally by: SirMoric
Originally by: BiggestT
Originally by: SirMoric Maybe the Nighthawk is sub-par, but we have the Falcon to compensate.
See what I just did??
It's the splendid about EVE, not all ships are alike and each race gain some and also loose some.
Otherwise we could just go and play WoW.
rgds
Although this statement sounds ok, the goal of CCP is to achieve perfect balance. As each ship class has its role, and each race is fundamentally different by design, this is by no means a goal for monotony.
Okay then, lets remove all races except one. You like that? Cause that is what is happening when all ships in all classes are "equal".
rgds
You don't get it all, its not about being equal, its about being usefull and on par with the other races. And being able to fullfill its intended role as the other commands. Currently it can not do that at all. I suggest you actually read this thread before posting such nonsense.
And as another note having a ship suck and say "that just how the race is" is stupid imo. The goal of every ship is to be usefull at what they where inteded to do. And how excatly would this be a problem if the NH got more grid? Is it so bad that it might actually find its proper use in PvP after all? Is it so bad if it actually did outperfom the vastly cheaper Drake?
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Norwood Franskly
Minmatar Fleet of the Damned Dark Trinity Alliance
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Posted - 2009.01.06 04:20:00 -
[129]
Edited by: Norwood Franskly on 06/01/2009 04:20:58
Originally by: Compendium As I have already stated, I fly a sleipnir as well. This thread is about the nighthawk, remember? What are you going to do with the MWD on the nighthawk? The speed with one of the heaviest races will be quite low. You're sacrificing too much tank for that. You going to fit HAMs? Where are you going to get the powergrid to fit a couple shield extenders, HAMS, and the MWD? Without any ballistic controls, your dps will be pointless. How are you going to fit that gang module?
No matter what gang you are in you should always, always fit a mwd for pvp, if you tried to join one of my fleets I wouldn't let you in without mwd. I know alliances that blow up friendly ships that have ****ty fittings, people do take it seriously, no mwd = fail.
Without it fitted what happens if fleet needs to burn across 4 or 5 gates quickly (say theres a tackled carrier a few systems away) but theres a large bubble anchored on a gate. You'll have to slowboat out of the bubble, you take ****ing ages and you'll get picked off while the rest of fleet leaves you behind. Shoot the bubble you say, fleets not going to waste time on that when theres a cap tackled, especially with the aggro timer that will prevent you jumping.
What happens if you get puled into a sling bubble behind the gate you warped to and your 20 or 30 km off the gate (again not that uncommon), you take ages to get to the gate and fleet leaves you behind (or you waste time warping to a planet and then back to gate and you sill get left behind).
What happens if a hostile covert ops gets a warp in on the sniper fleet and dictors get bubbles up, you get trapped in the bubble and you die as hostile close range bs's warp in.
That's just a few reasons to fit one, I'm sure you can think of a few more.
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Compendium
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Posted - 2009.01.06 04:55:00 -
[130]
Edited by: Compendium on 06/01/2009 04:58:36
Originally by: Norwood Franskly Edited by: Norwood Franskly on 06/01/2009 04:20:58
Originally by: Compendium As I have already stated, I fly a sleipnir as well. This thread is about the nighthawk, remember? What are you going to do with the MWD on the nighthawk? The speed with one of the heaviest races will be quite low. You're sacrificing too much tank for that. You going to fit HAMs? Where are you going to get the powergrid to fit a couple shield extenders, HAMS, and the MWD? Without any ballistic controls, your dps will be pointless. How are you going to fit that gang module?
No matter what gang you are in you should always, always fit a mwd for pvp, if you tried to join one of my fleets I wouldn't let you in without mwd. I know alliances that blow up friendly ships that have ****ty fittings, people do take it seriously, no mwd = fail.
Without it fitted what happens if fleet needs to burn across 4 or 5 gates quickly (say theres a tackled carrier a few systems away) but theres a large bubble anchored on a gate. You'll have to slowboat out of the bubble, you take ****ing ages and you'll get picked off while the rest of fleet leaves you behind. Shoot the bubble you say, fleets not going to waste time on that when theres a cap tackled, especially with the aggro timer that will prevent you jumping.
What happens if you get puled into a sling bubble behind the gate you warped to and your 20 or 30 km off the gate (again not that uncommon), you take ages to get to the gate and fleet leaves you behind (or you waste time warping to a planet and then back to gate and you sill get left behind).
What happens if a hostile covert ops gets a warp in on the sniper fleet and dictors get bubbles up, you get trapped in the bubble and you die as hostile close range bs's warp in.
That's just a few reasons to fit one, I'm sure you can think of a few more.
hmm, I don't see any bubbles up in low sec or empire. You should not assume everyone is in 0.0. Your assumptions=fail. I cross-trained to minmatar for a reason.
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Norwood Franskly
Minmatar Fleet of the Damned Dark Trinity Alliance
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Posted - 2009.01.06 05:03:00 -
[131]
I'm not going to argue, but even in low sec a propulsion mod is valuable, what happens if you chase a gang into 0.0?
I still wouldn't want you in my gang without a mwd.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.01.06 08:53:00 -
[132]
It doesn't matter where you are, empire or 0.0. Not having a MWD on a Drake is fail enough, not having one on an uninsurable 200 mill ISK T2 Drake is just stupid.
MWD is probably the single most powerful module that a subcapital can fit. Well, apart from a covops cloak, maybe. 
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Compendium
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Posted - 2009.01.06 10:59:00 -
[133]
Originally by: Gypsio III It doesn't matter where you are, empire or 0.0. Not having a MWD on a Drake is fail enough, not having one on an uninsurable 200 mill ISK T2 Drake is just stupid.
MWD is probably the single most powerful module that a subcapital can fit. Well, apart from a covops cloak, maybe. 
So you want to sacrifice yet another mid slot for a MWD? That leaves what, three left to attempt to tank with (assuming the warp disruptor is still on)? How the hell can you fit that anyway? You don't even have the powergrid for two large shield extenders afterwards so passive won't work. You can't get an active tank like this either since one slot goes to cap booster (although you'd never get that to work with a shield booster as well). That would leave one slot for resists. MWD breaks the nighthawk. Forget about heavy assaults or a gang module.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.01.06 11:36:00 -
[134]
Edited by: Gypsio III on 06/01/2009 11:36:25
Well, this is kind of the point, isn't it? This is why the Nighthawk isn't a very good ship - it has crippled PG and an unremarkable tank when fit for PVP.
But really, the point of CS is to fit a gang mod. The inability of the NH to fit a basic pvp fit without multiple fitting mods is the problem, and easily fixable by a 150-200 PG boost. The following basic fit simply should not require two fitting mods:
[Nighthawk, Buffer-HM] Damage Control II Reactor Control Unit II Power Diagnostic System II Ballistic Control System II Ballistic Control System II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II Photon Scattering Field II Invulnerability Field II Invulnerability Field II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Siege Warfare Link - Shield Harmonizing
Core Defence Field Extender I Core Defence Field Extender I
The NH's PG issue when PVP-fit was taken to the CSM in the summer.. It was rejected, with comments that the NH was a perfectly good PVE ship. 
It was then resubmitted, accepted and forwarded to CCP. That was seven months ago. 
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Lindsay Logan
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Posted - 2009.01.06 14:19:00 -
[135]
maby its time to do something more about it, submit it agin.
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NoNah
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Posted - 2009.01.06 16:51:00 -
[136]
Originally by: Vrabac
Originally by: NoNah Brutix(1150) -> Astarte(1450) = +1 Turret Harbinger(1500) -> Absolution(1575) = +/-0 Turrets Drake(850) -> Nighthawk(710) = -1 Launcher Cyclone(1200) -> Sleipnir(1460) = +2 Turrets
This is all so correct, insightful and exciting. 
Brutix has 7 turrets just like Astarte. Harbinger has 7 turrets, Abso has 6, but Abso is actually a t2 PROPHECY. Nighthawk isn't a t2 Drake. Cyclone -> Sleip part almost makes sense.
All that aside, nighthawk is still kinda pointless. Adding it grid to remove the need for rcu and swaping low for a mid would make it competitive with other field commands in gank/tank area, since it could fit similar to haml Drake with dc, 3 bcus, mwd, web, scram, invus, lse and hams and actually be better than Drake. But how would that reflect on other fits I don't know so cant really say that doing it would solve all the issues.
I have no clue how drunk I must've been when posting that - I didn't even have a clue I had said it. Though using your own arguments the nighthawk is a t2 ferox and not a drake. And the nighthawk is indeed a ******* better than the ferox - atleast as a missile platform.
Parrots, commence!
Postcount: 522500
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Compendium
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Posted - 2009.01.06 18:48:00 -
[137]
Edited by: Compendium on 06/01/2009 18:48:47
Originally by: Gypsio III It was rejected, with comments that the NH was a perfectly good PVE ship. 

Woo, yay for PVE-only field command ship! Interesting that I don't see that said for any of the other ones.
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Ignition SemperFi
Private Nuisance
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Posted - 2009.01.07 23:53:00 -
[138]
I love the people here who dont fly the nighthawk, that are trying to say a PG boost isnt needed? Im sure it would definately push this ship over the edge in being broken   
and the its a pve ship its fine... gtfo |

Atreus Tac
Quatidion Circle-Of-Two
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Posted - 2009.01.07 23:57:00 -
[139]
just want to comment, if you are going to do something to the nighthawk, can the vulture be given a look in to. |

Dread Phantom
Caldari Caldari Provisions
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Posted - 2009.01.08 11:01:00 -
[140]
Its not even that much better at missions |
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Framic
Caldari Balex Academy
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Posted - 2009.01.08 11:06:00 -
[141]
Edited by: Framic on 08/01/2009 11:09:00 Edited by: Framic on 08/01/2009 11:08:19
Originally by: TimMc Its awesome at mission running, the rest of them suck at it... any you want more? Heavy missile launchers do not take as much PG as the other races guns, but I do agree it should have a nicer CPU (or perhaps the others are too high).
And who cares about missions? And it is not much better than drake for running missions. And it cant be properly fitted for PVP. With 5 mid, 5 low slots and no grid you cant neither passive nor active tank. For PVP you need mwd and point (web would be good) and that leaves you on 2-3 mid slots. And for active shield tanker it misses shield booster bonus like sliepnir has. To work as command ship you simply cant fit gang modules with this grid and have usefull setup. Drake can do all things better than NH (just a bit lower DPS) and it is 6 times cheaper and is insurable. So what do i want? I wont that they fix NH.
It is completly stupid to say it works in missions, cause no ships should be designed to be gurista/serpentis PVE ship and NH is one.
Arguments "dont fly it, train something else" are idiotic. That way we could remove 30 ships from game and let us all fly ishtars, megas, gedons and canes. :rolleyes:
I want that every ship in game be useful if this is much to ask, then gmae is becoming useless.
And for person that said that Drake is useless in PVP. LOOOOOOOOOOOOOOOL |

Andrue
Amarr
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Posted - 2009.01.08 14:23:00 -
[142]
Originally by: Framic
Originally by: TimMc Its awesome at mission running, the rest of them suck at it... any you want more? Heavy missile launchers do not take as much PG as the other races guns, but I do agree it should have a nicer CPU (or perhaps the others are too high).
And who cares about missions?
A helluva lot of people. The NH is broken for PvP - correct. Yet it's one of the most popular CS around. Why? Because shed loads of people (relatively speaking) use it for mission running.
Quote: And it is not much better than drake for running missions.
Get a clue! It's the second best Caldari mission ship in the game. On average (ie;taking every mission offered) it is arguably as good as a Golem. Quote: You obviously dont know what are you taklking about.
 -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Sidus Isaacs
Gallente
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Posted - 2009.01.08 14:26:00 -
[143]
While it is good at missiosn, it would certenly not be anye worse if the grid was raise, so I don't know what all of you PvE guys complain about. A command ship should be banchmakred in PvP, not PvE.
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Rastigan
Caldari Ars ex Discordia GoonSwarm
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Posted - 2009.01.08 14:58:00 -
[144]
To be honest, adding grid to the Nighthawk wont really unbalance anything..
As a counter point, try fitting the tank/gank/ganglink setup that people complain the Nighthawk struggles at, on all the other command ships. You will notice, the Astarte loses a gun slot and needs an expensive ACR rig to make it work, and the Absolution and Sleipnir have similar problems AND cpu fitting problems trying the same thing.
And as its been said before, every other races long range guns use over 200 grid per gun (even with AWU5) with those skills the Nighthawk uses less than 100 per launcher. 100+ grid x 6 does show you why the NH has so little grid compared to the others..
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Delichon
The First Foundation SOLAR FLEET
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Posted - 2009.01.08 15:19:00 -
[145]
Originally by: Rastigan And as its been said before, every other races long range guns use over 200 grid per gun (even with AWU5) with those skills the Nighthawk uses less than 100 per launcher. 100+ grid x 6 does show you why the NH has so little grid compared to the others..
Other races can downgrade weapons because guns have lower tier variants. You can't fit any tank if you fit 6x Heavy Beams + MWD + Gang link on Absolution. You CAN fit a 1600mm plate if you downgrade to Focused Beams. You can't fit Sleip with LR guns whatsoever, but it is utterly lol with them anyway :) Autocannons fit fine. You can easily fit what ever you want on Astarte - just downgrade to 200mm or 150mm. |

Rastigan
Caldari Ars ex Discordia GoonSwarm
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Posted - 2009.01.08 19:42:00 -
[146]
Originally by: Delichon
You can easily fit what ever you want on Astarte - just downgrade to 200mm or 150mm.
Fitting an Astarte for anything other than maximum damage is a waste though. For that you use the useless Eos. That would be like fitting a Nighthawk with Assault II launchers (which it does get some bonus for).
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Andrue
Amarr
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Posted - 2009.01.09 09:05:00 -
[147]
Edited by: Andrue on 09/01/2009 09:06:07
Originally by: Sidus Isaacs While it is good at missiosn, it would certenly not be anye worse if the grid was raise
If that's all they did then no. Unfortunately those of us that have been playing this game a while (nearly five years for me) are sceptical that's all they would do.
Quote: , so I don't know what all of you PvE guys complain about. A command ship should be banchmakred in PvP, not PvE.
Why? PvE is as valid a part of the game as PvP. If we were discussing a newly introduced ship on Sisi then it might be valid to ask how it is going to be used. I don't know if CCP ever think of a ship purely in terms of PvE v. PvP but if anyone does then initial design time is when to do it.
The Nighthawk is not, however, a newly introduced ship. It's been around for a couple of years now. It's role is well established. Whether that role is right or wrong is immaterial. I would guess that 90% of Nighthawks are currently being used for PvE. I base that on my own experience but also from monitoring threads on the forums.
People that like the Nighthawk use it for missions. People that don't like the Nighthawk want to use it for PvP.
Ignoring the Nighthawk's PvE credentials is selfish and irresponsible. I also question the assertion that PvE players shouldn't be allowed to use any Command Ships. Traditionally (speaking as a Veteran) Caldari have always been somewhat mission oriented. If any CS is to be used in PvE then the Nighthawk is the obvious candidate. With the December patch it actually has the perfect niche to occupy. A specialist's alternative to the Golem. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Soporo
Caldari The Graduates Morsus Mihi
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Posted - 2009.01.09 10:14:00 -
[148]
Quote: That would be like fitting a Nighthawk with Assault II launchers (which it does get some bonus for).
Yeah, in another thread about this same subject (where I was being mercilessly trolled by Dev alts) that was the best fit they could come up with. 200m isk frig killer, oh joy.
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Fuazzole
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Posted - 2009.01.09 12:00:00 -
[149]
Originally by: Sidus Isaacs Edited by: Sidus Isaacs on 02/01/2009 04:00:19 Edited by: Sidus Isaacs on 02/01/2009 03:59:28
Originally by: TimMc Its awesome at mission running, the rest of them suck at it... any you want more? Heavy missile launchers do not take as much PG as the other races guns, but I do agree it should have a nicer CPU (or perhaps the others are too high).
I give a **** about mission running for the NH to be frank. It could shine in PvP with better grid, and its in PvP where PvP ships should be benchmarked!
With AWU 4 it can't even fit this:
[Nighthawk, lol wut?] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot]
[empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot]
Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Siege Warfare Link - Shield Harmonizing
[empty rig slot] [empty rig slot]
In comparison thi has lots of grid to spare:
[Absolution, New Setup 1] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot]
[empty med slot] [empty med slot] [empty med slot]
Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Armored Warfare Link - Passive Defence
[empty rig slot] [empty rig slot]
Seems balanced?
I do not think so. NH need a serious boost!
This is a little bit Fail since common low slots for shield tankers are PDS (+pg) and you are yet to fit the Medium armour rep x2, MWD/AB, Cap injector to which the Absolution can't go without.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.01.09 13:06:00 -
[150]
Edited by: Gypsio III on 09/01/2009 13:09:01
Originally by: Fuazzole This is a little bit Fail since common low slots for shield tankers are PDS (+pg) and you are yet to fit the Medium armour rep x2, MWD/AB, Cap injector to which the Absolution can't go without.
This is a little bit fail, since PDS are not desirable for a shield tanker's low slots. You want a suitcase and damage mods, with maybe a lowslot ECCM in the NH's fifth lowslot.
In general, for a shield tanker, PDS are fitting mods and should be avoided (yeah yeah Onyx).
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Cade Morrigan
Caldari
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Posted - 2009.01.09 16:07:00 -
[151]
Originally by: Gypsio III Edited by: Gypsio III on 09/01/2009 13:09:01
Originally by: Fuazzole This is a little bit Fail since common low slots for shield tankers are PDS (+pg) and you are yet to fit the Medium armour rep x2, MWD/AB, Cap injector to which the Absolution can't go without.
This is a little bit fail, since PDS are not desirable for a shield tanker's low slots. You want a suitcase and damage mods, with maybe a lowslot ECCM in the NH's fifth lowslot.
In general, for a shield tanker, PDS are fitting mods and should be avoided (yeah yeah Onyx).
They're fitting mods with a kick... +shield +shield recharge +cap +cap recharge |

BiggestT
Caldari Resurrection Skunk-Works
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Posted - 2009.01.09 16:09:00 -
[152]
Too bad pdu's arent really useful enough without the grid bonus.
With the grid bonus's i'd still prefer an rcuII as it means I can upgrade my tank, rigs, utility slot w/e.
Now if the shield buffer bonus was a little extra.......... EVE history
t2 precisions |

Gypsio III
Dirty Filthy Perverts
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Posted - 2009.01.09 16:15:00 -
[153]
Originally by: Cade Morrigan
Originally by: Gypsio III Edited by: Gypsio III on 09/01/2009 13:09:01
Originally by: Fuazzole This is a little bit Fail since common low slots for shield tankers are PDS (+pg) and you are yet to fit the Medium armour rep x2, MWD/AB, Cap injector to which the Absolution can't go without.
This is a little bit fail, since PDS are not desirable for a shield tanker's low slots. You want a suitcase and damage mods, with maybe a lowslot ECCM in the NH's fifth lowslot.
In general, for a shield tanker, PDS are fitting mods and should be avoided (yeah yeah Onyx).
They're fitting mods with a kick... +shield +shield recharge +cap +cap recharge
Don't get me wrong - PDS aren't bad mods (it's not a SPR, for example), it's just that others are better. For the typical shield tanker, you're better off fitting a DC, then three damage mods, then a lowslot ECCM. This means that, generally, you should only fit a PDS if you need more PG.
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Cade Morrigan
Caldari
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Posted - 2009.01.10 01:38:00 -
[154]
Alright I can agree with that. |

Soporo
Caldari The Graduates Morsus Mihi
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Posted - 2009.02.01 15:20:00 -
[155]
Still fubar. |

Napro
Caldari Fist of Eargon
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Posted - 2009.02.01 15:46:00 -
[156]
If you fly Caldari, your ship is gimped 
How can you not know this yet? Just deal with it. Stay away from 1v1s in PvP and you'll be fine.
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Soporo
Caldari The Graduates Morsus Mihi
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Posted - 2009.02.09 07:24:00 -
[157]
Nighthawk PvP:
2 CDFE rigs
DCU II 4 BCU II
LSE II Mag Scattering Amp II 2 Inv II Y-T8 Microwarp
6 HML II/Navy Scourge
Hmm 99k EHP and 400 dps, with a tight fit.
Oh, wait. The Drake does almost as good at 1/6th the price and I still can't fit a command mod and a reasonable pvp fit. Drats.
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.02.09 09:43:00 -
[158]
Originally by: Napro If you fly Caldari, your ship is gimped 
How can you not know this yet? Just deal with it. Stay away from 1v1s in PvP and you'll be fine.
every race is fine in many vs lone situations ala ganks,but only caldari sux at 1vs1 :( |

Ignition SemperFi
Private Nuisance
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Posted - 2009.02.09 13:42:00 -
[159]
Originally by: Napro If you fly Caldari, your ship is gimped 
How can you not know this yet? Just deal with it. Stay away from 1v1s in PvP and you'll be fine.
thats the point, we are trying to get that fixed... instead of just accepting it. Problem is, the majority of pvp'rs dont train this race and dont know how terribad it can be in comparision to others. There are still a few caldari niche's.
But it shouldnt be too much to ask for caldari to have a chance at solo pvp... hell even look at the sleip compared to the nighthawk. Good luck ever trying to fit an XL shield booster on a nighthawk |

BiggestT
Caldari Resurrection Skunk-Works
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Posted - 2009.02.09 13:57:00 -
[160]
Edited by: BiggestT on 09/02/2009 14:04:17 Just posting to confirm that the nighthawk will NOT be recieving a boost. This is subject to the below:
A) Its popular. Due to excelling in PVE it is by far the most popular command ship when looking at numbers sold. Due to this alone it is the most expensive (le sigh).
B) Its price has gone up by 12.5% since about 3 months ago (edit: from 175mill approx to 200mill approx). This is likely a result of i) the missile "nerf" (even though my raven still runs missions the same as it did pre-qr with same fittings...) means the nighthawks precision bonus appeals greatly to the player base after sig radius matters much more for missiles.
It may also be a result of ii) demmand > supply after the pos exploit was revealed (and thus less components are available for t2 ship production).
Note that these are simply assumptions as theres no definative answer to the price rise.
So sadly, based on those figures, there will be no change. IMO Balance is not important to CCP, popularity is. (+2 le sigh) EVE history
t2 precisions |
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.02.09 14:42:00 -
[161]
Edited by: Naomi Knight on 09/02/2009 14:42:44 So because some agent runnesrs prefer the nighthawk then it is acceptable it is weak in pvp with command mod? |

1nsan1ty
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Posted - 2009.02.09 15:01:00 -
[162]
most ships are fine.. maybe be more creative with setups? :P
.. oh yeah, and maybe stop whining over every little thing you run onto in this game. Take a chill pill, go to town man, go to town! |

Ignition SemperFi
Private Nuisance
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Posted - 2009.02.09 16:15:00 -
[163]
Originally by: 1nsan1ty most ships are fine.. maybe be more creative with setups? :P
.. oh yeah, and maybe stop whining over every little thing you run onto in this game. Take a chill pill, go to town man, go to town!
ah yes creative setup, you mean the one that uses 0 grid?
i better fit my lows with ANP II's!!    ---- People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.
Quote:
They already did introduce a counter to missiles, it's called Quantum Rise
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Julius Romanus
Amarr
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Posted - 2009.02.09 18:19:00 -
[164]
I know the Nighthawk is tight on grid, but you can still fit a gang mod, a LSE, and enough bcu's to match an abso's scorch DPS with heavies. It takes an ACR/PDU(3% pg implant as well). But really whats so bad about it. ------------------ For Medicinal Use Only. |

Soporo
Caldari The Graduates Morsus Mihi
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Posted - 2009.02.09 18:44:00 -
[165]
Originally by: Julius Romanus I know the Nighthawk is tight on grid, but you can still fit a gang mod, a LSE, and enough bcu's to match an abso's scorch DPS with heavies. It takes an ACR/PDU(3% pg implant as well). But really whats so bad about it.
You don't pvp in 0.0 do you? You require a speed mod. |

Julius Romanus
Amarr
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Posted - 2009.02.09 18:54:00 -
[166]
Originally by: Soporo
Originally by: Julius Romanus I know the Nighthawk is tight on grid, but you can still fit a gang mod, a LSE, and enough bcu's to match an abso's scorch DPS with heavies. It takes an ACR/PDU(3% pg implant as well). But really whats so bad about it.
You don't pvp in 0.0 do you? You require a speed mod.
With a microwarp. ------------------ For Medicinal Use Only. |

Derrios
Reikoku KenZoku
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Posted - 2009.02.09 20:10:00 -
[167]
You will receive no empathy from an Eos pilot:
Let the tears flow forever. |

Naomi Knight
Amarr Imperial Academy
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Posted - 2009.02.09 20:12:00 -
[168]
Originally by: Derrios You will receive no empathy from an Eos pilot:
Let the tears flow forever.
Eos is comparable to the vulture not the nighthawk... Maybe thats why eos pilots failed to accept that balance change back then. |

Sidus Isaacs
Gallente
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Posted - 2009.02.10 00:59:00 -
[169]
Yeah, EOS compare to the vulture, and thoose ships just sit and boost anyways.
NH do got very low grid, I have huge problems fitting a decent PvP setup on it without failing. We are not asking for it to becoem a super omgwtfpwn ship, but to let it fulfil its intended role, or at the very least be able too PvP in it.
Its bonuses is however kind of wierd, the other races got bonuses that applies to all the weapon sizes for the ship, the NH does not, it favours HM only. It would be nice to be able to use HAM's as well, but HAM uses even more grid then HML so that makes it even more useless. Heck, even a general damage bonus, not a kinetic one, would be as useful then bonuses not applying to HM only, and would add some very nice versatility to it.
It do indeed make a good PvE ship for missions (my Raven still outperforms it), but that should never be a benchmark for such ships, as it clearly shines through that the command ships are PvP intended (in contrast to the Marauders).
The post made earlier about grid adjustments is a very good post (a few pages back). It shows that only a slight increase in grid makes it a lot more viabel for PvP, and actually useful.
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Archetype 66
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Posted - 2009.02.20 10:49:00 -
[170]
Just look at the last Alliance tournament and we'll see if you say again NH isn't a PvP ship ^^
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Delichon
The First Foundation SOLAR FLEET
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Posted - 2009.02.20 11:09:00 -
[171]
Originally by: Archetype 66 Just look at the last Alliance tournament and we'll see if you say again NH isn't a PvP ship ^^
<irony>Oh, Alliance tourney, yes. PVP tourney with no remote-repping, no warping out, no warp disruptors or AOE warp-disruption modules, no capitals, etc. A perfect representation of the real EVE PVP. </irony>
Oh, and that field command ship on the winning side of the finals - it was a Sleipnir. Tells you something, doesn't it? :) ------------------------------------------ "Russian is an unusual language if you're not used to it. It is like speaking to angry aliens from the planet of Murder or something" Nick Breckon |

Gypsio III
Dirty Filthy Perverts
|
Posted - 2009.02.20 11:14:00 -
[172]
Originally by: Archetype 66 Just look at the last Alliance tournament and we'll see if you say again NH isn't a PvP ship ^^
You see, the alliance tournament is a lot like PVP...
OK, the force projection capabilities of a HM NH make it a decent largish gang ship. But you've missed the point. The problem is that the whole point of a Command Ship is to fit a gang mod. The Nighthawk simply does not have the PG to fit a gang mod on a sensible PVP fit. It really is that simple.
Sure, you can use a NH without a gang mod - but what's the point? All you then have is a 200 mill ISK Drake with slightly more DPS, similar tank and much greater difficulty fitting tackle. The great advantage of the Drake is its flexibility, ability to fit full tackle and cheapness - a Nighthawk without a GM loses these advantages and offers very little in return.
What would happen if we added 200 PG to the NH? Would it lead to any overpowered fits? No. The ship is still constricted by the five midslots. In PVE, a typical passive failhawk has no need of further PG, so it would get no advantage. In PVP, 200 PG extra would allow you to fit a medium neut instead of a gang mod - but so what? Or you might be able to squeeze a XLSB on - but you're still constricted by midslots and cap, and an XLSB Sleipnir is not overpowered.
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Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2009.02.20 11:40:00 -
[173]
Originally by: Gypsio III You see, the alliance tournament is a lot like PVP...
OK, the force projection capabilities of a HM NH make it a decent largish gang ship. But you've missed the point. The problem is that the whole point of a Command Ship is to fit a gang mod. The Nighthawk simply does not have the PG to fit a gang mod on a sensible PVP fit. It really is that simple.
Sure, you can use a NH without a gang mod - but what's the point? All you then have is a 200 mill ISK Drake with slightly more DPS, similar tank and much greater difficulty fitting tackle. The great advantage of the Drake is its flexibility, ability to fit full tackle and cheapness - a Nighthawk without a GM loses these advantages and offers very little in return.
What would happen if we added 200 PG to the NH? Would it lead to any overpowered fits? No. The ship is still constricted by the five midslots. In PVE, a typical passive failhawk has no need of further PG, so it would get no advantage. In PVP, 200 PG extra would allow you to fit a medium neut instead of a gang mod - but so what? Or you might be able to squeeze a XLSB on - but you're still constricted by midslots and cap, and an XLSB Sleipnir is not overpowered.
Basicly agree with what you say, just think it's worth to point out; How many Abso, Sleipnir and Astarte is flying around with ganglinks anyway? I have never seen a single one, ever. And I been flying Command Ships for years, including gangs where they're the most common shiptype. It's a lousy argument.
As for the X-L/Sleipnir and comparison with the Drake - alot better arguments. Personally I preferred the Nighthawk the way it was originally, not a big fan of the current slot layout, it kind of forces fitting on it.. which also forces on the powergrid issues.
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Sidus Isaacs
Gallente
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Posted - 2009.02.20 12:46:00 -
[174]
Originally by: Archetype 66 Just look at the last Alliance tournament and we'll see if you say again NH isn't a PvP ship ^^
It is still the same pice of crap as before. The alliance tounrmanet was not PvP, but ran a wholly different format.
Wenn you do not need to consider porpoulsion mods (you need 10 MN MWD) or other electronic warfare, the NH does well. But when you actually go into PvP oyu want MWD, you need MWD, and you want to use the nH for its Gang Link Module, heard of that module?
Also; Did it win the tournament? No, it did not :P.
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Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
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Posted - 2009.02.20 13:17:00 -
[175]
Quote: Battlecruiser Skill Bonus: 5% bonus to assault missile
This is what the Nighthawk can do that the Drake cannot, and conveniently assault missiles require nearly no grid. All it needs is the second bonus fixed to include this and it'll be a great anti support platform, the way all caldari ships can be.
---
Originally by: 7shining7one7 a) there are no conspiracies whatsoever b) those who believe there are are nuts
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Soporo
Caldari The Graduates Morsus Mihi
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Posted - 2009.02.20 13:56:00 -
[176]
Eh, I see your point but I would definately say no to a 200 mil isk frig killer. As has been said many times, all it truly needs is 200 more grid and move a low to a midslot.
They've fixed other ships before, it's tiume they got around to this one.
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Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
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Posted - 2009.02.20 14:02:00 -
[177]
Quote: They've fixed other ships before, it's tiume they got around to this one.
I agree with that, but not the implementation. I like ships to have a unique role, and the addition of the second assault missile bonus would give this a role that no other command ship or battlecruiser can fill. ---
Originally by: 7shining7one7 a) there are no conspiracies whatsoever b) those who believe there are are nuts
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Flashetta
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Posted - 2009.02.20 15:28:00 -
[178]
Originally by: Naomi Knight
Originally by: Derrios You will receive no empathy from an Eos pilot:
Let the tears flow forever.
Eos is comparable to the vulture not the nighthawk... Maybe thats why eos pilots failed to accept that balance change back then.
Lol. Ever flown an Astarte then? Yeah, nobody else does either...
I'll make you a deal though.. Make the Arazu useful and gimp the falcon, then we'll give you 100 more PG or so for your nighthawk :)
mkay thx.
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De Guantanamo
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Posted - 2009.02.20 18:29:00 -
[179]
Edited by: De Guantanamo on 20/02/2009 18:29:14 Having never flown this ship in pvp, I can't comment with experience. But just a little dabbling in EFT yielded this fit:
[PVP] Ballistic Control System II Ballistic Control System II Ballistic Control System II Reactor Control Unit II Damage Control II
Invulnerability Field II Invulnerability Field II Photon Scattering Field II Warp Disruptor II 10MN MicroWarpdrive I
Siege Warfare Link - Shield Harmonizing Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile
Core Defence Field Extender I Core Defence Field Extender I
Obviously no cap injector and lacks heavy DPS, but based on the ships bonuses, one would think that its role is to A)provide moderate gang bonus and B)take down tacklers/smaller ships (explosion velocity bonus). Concurrently, going based on this role, one is not "supposed" to fit HAMs because then the ship would not be able to fill this role (HAMs dont get bonuses from TNP and GMP IIRC).
So, while this ship is obviously not as pwn as say the absolution, would this setup not allow the NH to fulfill the two roles I specified above and be a viable pvp fit?
One potential argument I see against this is that the Drake can probably do these jobs just as well for a fraction of the cost and with insurance. But putting that aside, is this a viable setup for pvp in the NH?
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Bentula
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Posted - 2009.02.20 22:24:00 -
[180]
Originally by: De Guantanamo Edited by: De Guantanamo on 20/02/2009 18:29:14 Having never flown this ship in pvp, I can't comment with experience. But just a little dabbling in EFT yielded this fit:
[PVP] Ballistic Control System II Ballistic Control System II Ballistic Control System II Reactor Control Unit II Damage Control II
Invulnerability Field II Invulnerability Field II Photon Scattering Field II Warp Disruptor II 10MN MicroWarpdrive I
Siege Warfare Link - Shield Harmonizing Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile
Core Defence Field Extender I Core Defence Field Extender I
Obviously no cap injector and lacks heavy DPS, but based on the ships bonuses, one would think that its role is to A)provide moderate gang bonus and B)take down tacklers/smaller ships (explosion velocity bonus). Concurrently, going based on this role, one is not "supposed" to fit HAMs because then the ship would not be able to fill this role (HAMs dont get bonuses from TNP and GMP IIRC).
So, while this ship is obviously not as pwn as say the absolution, would this setup not allow the NH to fulfill the two roles I specified above and be a viable pvp fit?
One potential argument I see against this is that the Drake can probably do these jobs just as well for a fraction of the cost and with insurance. But putting that aside, is this a viable setup for pvp in the NH?
If it has to be a setup like that why not just use:
[Drake] 2xBallistic Control System II Co-Processor II Damage Control II
10MN MicroWarpdrive I Photon Scattering Field II Heat Dissipation Field II Ballistic Deflection Field II Invulnerability Field II Warp Disruptor II
7xHeavy Missile Launcher II, Guristas Scourge Heavy Missile Siege Warfare Link - Shield Harmonizing
3xCore Defence Field Extender I
It has same effective hp, higher volley damage(which i prefer in gang pvp) and not to mention its far cheaper and wont be called primary as much.
P.S.: Dont get me wrong, i wouldnt fly either setup cause they both suck, but atleast the drake version sucks at a cheaper pricetag.
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Sidus Isaacs
Gallente
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Posted - 2009.02.20 22:33:00 -
[181]
Originally by: Bentula
Originally by: De Guantanamo Edited by: De Guantanamo on 20/02/2009 18:29:14 Having never flown this ship in pvp, I can't comment with experience. But just a little dabbling in EFT yielded this fit:
[PVP] Ballistic Control System II Ballistic Control System II Ballistic Control System II Reactor Control Unit II Damage Control II
Invulnerability Field II Invulnerability Field II Photon Scattering Field II Warp Disruptor II 10MN MicroWarpdrive I
Siege Warfare Link - Shield Harmonizing Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile
Core Defence Field Extender I Core Defence Field Extender I
Obviously no cap injector and lacks heavy DPS, but based on the ships bonuses, one would think that its role is to A)provide moderate gang bonus and B)take down tacklers/smaller ships (explosion velocity bonus). Concurrently, going based on this role, one is not "supposed" to fit HAMs because then the ship would not be able to fill this role (HAMs dont get bonuses from TNP and GMP IIRC).
So, while this ship is obviously not as pwn as say the absolution, would this setup not allow the NH to fulfill the two roles I specified above and be a viable pvp fit?
One potential argument I see against this is that the Drake can probably do these jobs just as well for a fraction of the cost and with insurance. But putting that aside, is this a viable setup for pvp in the NH?
If it has to be a setup like that why not just use:
[Drake] 2xBallistic Control System II Co-Processor II Damage Control II
10MN MicroWarpdrive I Photon Scattering Field II Heat Dissipation Field II Ballistic Deflection Field II Invulnerability Field II Warp Disruptor II
7xHeavy Missile Launcher II, Guristas Scourge Heavy Missile Siege Warfare Link - Shield Harmonizing
3xCore Defence Field Extender I
It has same effective hp, higher volley damage(which i prefer in gang pvp) and not to mention its far cheaper and wont be called primary as much.
P.S.: Dont get me wrong, i wouldnt fly either setup cause they both suck, but atleast the drake version sucks at a cheaper pricetag.
Aye. This is why NH need change :S
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Mendaar Lakschmi
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Posted - 2009.02.20 23:29:00 -
[182]
Edited by: Mendaar Lakschmi on 20/02/2009 23:36:20 One of the whines i dont understand...
If i take the different playtstyles, e.g. gank or tank , with or without gang link into the simulator, i always get a very nice ship.
[Nighthawk, dmg?] Power Diagnostic System II Power Diagnostic System II Damage Control II Ballistic Control System II Ballistic Control System II
10MN MicroWarpdrive II Large Shield Extender II Photon Scattering Field II Invulnerability Field II Warp Disruptor II
Heavy Assault Missile Launcher II, Torrent Assault Missile Heavy Assault Missile Launcher II, Torrent Assault Missile Heavy Assault Missile Launcher II, Torrent Assault Missile Heavy Assault Missile Launcher II, Torrent Assault Missile Heavy Assault Missile Launcher II, Torrent Assault Missile Heavy Assault Missile Launcher II, Torrent Assault Missile [empty high slot]
Anti-EM Screen Reinforcer I Anti-Explosive Screen Reinforcer I
Hobgoblin II x5 ]
or
[Nighthawk, tank] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Damage Control II
Large Shield Extender II Invulnerability Field II Photon Scattering Field II Warp Disruptor II 10MN MicroWarpdrive II
Siege Warfare Link - Shield Harmonizing Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile
Core Defence Field Extender I Core Defence Field Extender I
PDUs harmonize beautifully , theres some more tweaking options as faction modules for sure
just EFT...but the others lack also of different problems
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Bentula
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Posted - 2009.02.21 08:20:00 -
[183]
Edited by: Bentula on 21/02/2009 08:20:57
Originally by: Mendaar Lakschmi Edited by: Mendaar Lakschmi on 20/02/2009 23:36:20 One of the whines i dont understand...
If i take the different playtstyles, e.g. gank or tank , with or without gang link into the simulator, i always get a very nice ship.
[Nighthawk, dmg?] Power Diagnostic System II Power Diagnostic System II Damage Control II Ballistic Control System II Ballistic Control System II
10MN MicroWarpdrive II Large Shield Extender II Photon Scattering Field II Invulnerability Field II Warp Disruptor II
Heavy Assault Missile Launcher II, Torrent Assault Missile Heavy Assault Missile Launcher II, Torrent Assault Missile Heavy Assault Missile Launcher II, Torrent Assault Missile Heavy Assault Missile Launcher II, Torrent Assault Missile Heavy Assault Missile Launcher II, Torrent Assault Missile Heavy Assault Missile Launcher II, Torrent Assault Missile [empty high slot]
Anti-EM Screen Reinforcer I Anti-Explosive Screen Reinforcer I
Hobgoblin II x5 ]
or
[Nighthawk, tank] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Damage Control II
Large Shield Extender II Invulnerability Field II Photon Scattering Field II Warp Disruptor II 10MN MicroWarpdrive II
Siege Warfare Link - Shield Harmonizing Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile
Core Defence Field Extender I Core Defence Field Extender I
PDUs harmonize beautifully , theres some more tweaking options as faction modules for sure
just EFT...but the others lack also of different problems
Do you honestly think a LSE a invul and a couple of PDUs constitute a tank setup for a 200 mil t2 ship? Oh sorry i forgot you put two rigs on it. And really, you can do basicly the same with a drake.
The problem is that the rigslots are important force multipliers for passive setups, and the drake simply has one more rig and one more medslot. So you cant really beat it at tank unless you go all out, and same for dps. The drake will always either have better tank or better damage(or very close), you cant have both. Also you can use the drake as a ewar platform since its cheap and most FC avoid calling drakes like the plague.
The drake really just has a very good slot layout and is a very versatile ship. Though i agree the NH is a very nice ship too if you dont need a speedmodule. But i never got a satisfying pvp setup on it, and thats already assuming i dont need stuff like tackle or scram.
P.S.: By satisfying i mean a setup that cant be made redundant by a t1 ship. Anti support setups dont need 400 dps to pop some frigate, and if im not anti support but supposed to shoot bigger stuff a turret based t1 hull will give better results(or a drake same results). Like others pointed out a 200 mil frig killer is just meh.
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Mendaar Lakschmi
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Posted - 2009.02.21 09:45:00 -
[184]
Perhaps i do believe that its some kind of tank, with LSE, invul, EM shield hardener, gang link, damage control, 4 PDUs and 2 shield extender rigs...
...because it gets 100k EHP and a decent shield recharge rate, while still being able to do a bit of damage at a respectable range.
in comparison with sleipnir, absolution and astarte the nighthawk has enough pros on the paper.
to be true: i dont fly nighthawks, maybe they deserve a boost...but then i want more pg and cpu on my ishtar aswell
...and i can hear some sad astarte pilots calling for more range on their blasters, more speed and more cap...
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Mendaar Lakschmi
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Posted - 2009.02.21 10:10:00 -
[185]
Edited by: Mendaar Lakschmi on 21/02/2009 10:12:33 wait...
[Nighthawk, assaulttank] Power Diagnostic System II Damage Control II Shield Power Relay II Shield Power Relay II Shield Power Relay II
Large Shield Extender II Large Shield Extender II 10MN MicroWarpdrive II Invulnerability Field II Photon Scattering Field II
Assault Missile Launcher II, Sabretooth Light Missile Assault Missile Launcher II, Sabretooth Light Missile Assault Missile Launcher II, Sabretooth Light Missile Assault Missile Launcher II, Sabretooth Light Missile Assault Missile Launcher II, Sabretooth Light Missile Assault Missile Launcher II, Sabretooth Light Missile Siege Warfare Link - Shield Harmonizing
Core Defence Field Purger I Core Defence Field Purger I
Warrior II x5
i reverse my opinion! do you know how much 1600er plates, hardeners and medium armor repairers you would have to fit on an astarte? more than you have slots! waisting every bit of a chance fitting medium guns and running into serious cap problems.
if the drake is really better for its price then just nurf the drake... maybe some ships are really a bit broken, but then the nighthawk is at the very bottom of this list of ships i am sure
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Bentula
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Posted - 2009.02.21 10:22:00 -
[186]
Originally by: Mendaar Lakschmi Perhaps i do believe that its some kind of tank, with LSE, invul, EM shield hardener, gang link, damage control, 4 PDUs and 2 shield extender rigs...
...because it gets 100k EHP and a decent shield recharge rate, while still being able to do a bit of damage at a respectable range.
in comparison with sleipnir, absolution and astarte the nighthawk has enough pros on the paper.
to be true: i dont fly nighthawks, maybe they deserve a boost...but then i want more pg and cpu on my ishtar aswell
...and i can hear some sad astarte pilots calling for more range on their blasters, more speed and more cap...
Ofc its some kind of tank, and if reviewed in a vacuum its not even that bad. But if you start comparing it to other hulls, like the drake, you will find that you can do pretty much the same with it.
A vexor is nowhere comparable to a ishtar even with its cpu problems, and even those sad astarte pilots will admit that they vastly outperform comparable t1 hulls, despite lack of speed, cap or range.
But a nighthawk does not vastly outperform a drake in any sense(non solo situations). I used both extensivly for missions and pvp, and yes in pve its more powerful(due to the t2 resists mostly, fighting racial enemies frees up fitting for damage mods), but like i already said it gets its neck broken by fitting a mwd like really no other ship i have flown.
I would go so far as to say that the NHs lack of use in pvp has its root in the drake being simply to close in performance, cause the drake is not uncommon at all in small gang pvp.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.02.21 11:04:00 -
[187]
Originally by: Mendaar Lakschmi Edited by: Mendaar Lakschmi on 21/02/2009 10:12:33 wait...
[Nighthawk, assaulttank] Power Diagnostic System II Damage Control II Shield Power Relay II Shield Power Relay II Shield Power Relay II
Large Shield Extender II Large Shield Extender II 10MN MicroWarpdrive II Invulnerability Field II Photon Scattering Field II
Assault Missile Launcher II, Sabretooth Light Missile Assault Missile Launcher II, Sabretooth Light Missile Assault Missile Launcher II, Sabretooth Light Missile Assault Missile Launcher II, Sabretooth Light Missile Assault Missile Launcher II, Sabretooth Light Missile Assault Missile Launcher II, Sabretooth Light Missile Siege Warfare Link - Shield Harmonizing
Core Defence Field Purger I Core Defence Field Purger I
Warrior II x5
Please, stop the stupid fits. Shield Power Failays have no place on a PVP ship. Your "tank" fit with 4 PDS was stupid as well - because tanking isn't a role.
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Mendaar Lakschmi
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Posted - 2009.02.24 10:29:00 -
[188]
Edited by: Mendaar Lakschmi on 24/02/2009 10:31:20 uh....ohm, when its role isnt tanking, why then has it one absolute shield tank bonus and the ability to fit a gang link, which is racially defined as shield tanking aswell?
why, does it get an assault missile bonus too that screams for "wrecking havoc" on frigate sized targets?
why is there such a wonderfully harmonizing mod like PDUs to increase a lot of values the ship can make a use of in terms of pod-fighting and lacking powergrid values? You can even pimp them with faction mods and fit faction BCS...so what?
Seriously...i do not think that the nightmare is any kind of subpar to other ships and as i write this im getting quite confident that i would prefer flying it before an astarte or this terribly but fairly nurfed eos( i want that drone bandwidth back and trade it in for gun bonus).
But Sleipnir and Absolution seem to be the most sexy field command ships i have to admit as i do like guns over missiles.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.02.24 11:37:00 -
[189]
Originally by: Mendaar Lakschmi Edited by: Mendaar Lakschmi on 24/02/2009 10:31:20 uh....ohm, when its role isnt tanking, why then has it one absolute shield tank bonus and the ability to fit a gang link, which is racially defined as shield tanking aswell?
why, does it get an assault missile bonus too that screams for "wrecking havoc" on frigate sized targets?
why is there such a wonderfully harmonizing mod like PDUs to increase a lot of values the ship can make a use of in terms of pod-fighting and lacking powergrid values? You can even pimp them with faction mods and fit faction BCS...so what?
Tackling is a role. EWAR support is a role. DPS projection is a role. Tanking is not a role, because it benefits no-one other than you - and even then, only when you're being shot at.
AML Nighthawk? The explosion velocity applies only to Heavy Missiles. It's no better than a Drake in this role.
PDUs are not a "wonderfully harmonizing mod". They are a fitting mod, to be used only when you need more PG (or on ships that aren't concerned with DPS in the slightest, such as HICs). Otherwise, the lowslot options for a shield tanker are obvious - Suitcase, 2-3 damage mods, then a lowslot ECCM or another damage mod. All of these make your ship more powerful than the minute benefits of a bit more shield and cap recharge.
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Lindsay Logan
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Posted - 2009.02.24 11:41:00 -
[190]
Originally by: Mendaar Lakschmi
just EFT...
Thats the ting. All tank no dps? fail, det Drake. Needing two fitting modules for guns that it does not give bonus to (even tho it should)? fail, get Drake. Running a command with 4 fitting mods fo all tank? fail, get Vulture.
THe NH sucks. Quite plainly. there is no reason whatsoever to use on over a Drake.
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Dr Fighter
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Posted - 2009.02.24 12:47:00 -
[191]
Originally by: PsychoBones
And no, you can't make a useful Nighthawk setup for PvP that's any better than a Drake.
The Nighthawk does not have a big red rubber stamp mark on the back that reads "certified for PVE".
Barges mine: cannot pvp Haulers Haul: cannot pvp Command ships: pvp
I full agree with this thread, i have been able to fly the NH for a looong timebut very rarly do i take one into pvp, and if theres a drake handy id far rather take that instead. The Nighthawk needs to be able to fit its launchers and a gang link with some headroom for other mods, it is clear crippled compared to the other commands.
"fly the vulture if you want a gang link" this is not a valid reason, the NH gets a bonus to the gang link and should damn well be able to fit one with a reasonble setup.
I bet if the hulk couldnt fit its last strip miner all hell would break loose.
Meh, this is eve, unless its used by 50% of the players the whine power will never be enough.
*sigh*
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Zackaryel
Caldari Echolalia. Shangri-La.
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Posted - 2009.04.02 15:20:00 -
[192]
You did wrong in the comparison. I think it would be more relevant if you compared the FCS to its T1 HULL counterpart :
Ferox - Nighthawk 6 Turrets / 6 Launchers = 0 475/555 CPU = +80 1075/710 Grid = -365 
Brutix - Astarte 7/7 Turrets = 0 425/440 CPU = +15 1150/1450 Grid = +300
Prophecy - Absolution 6/6 Turrets = 0 350/400 CPU = +50 1300/1575 Grid = +275
Cyclone - Sleipnir 5/7 Turrets = +2 425/475 CPU = +50 1210/1460 Grid = +250
You can see the huge blow even more. So yes, the NH would need some grid boost imo. ----------
http://www.youtube.com/user/Zackaryel |

Sidus Isaacs
Gallente
|
Posted - 2009.04.02 15:34:00 -
[193]
Edited by: Sidus Isaacs on 02/04/2009 15:35:23
Originally by: Zackaryel You did wrong in the comparison. I think it would be more relevant if you compared the FCS to its T1 HULL counterpart :
Ferox - Nighthawk 6 Turrets / 6 Launchers = 0 475/555 CPU = +80 1075/710 Grid = -365 
Brutix - Astarte 7/7 Turrets = 0 425/440 CPU = +15 1150/1450 Grid = +300
Prophecy - Absolution 6/6 Turrets = 0 350/400 CPU = +50 1300/1575 Grid = +275
Cyclone - Sleipnir 5/7 Turrets = +2 425/475 CPU = +50 1210/1460 Grid = +250
You can see the huge blow even more. So yes, the NH would need some grid boost imo.
I disagee. The functionality of the NH is comaprable to the Drake, regardless of what the NH was based on initially, and should be treated as such. But it even looses grid compared to the Ferox, so yeah, I agree to that point.
More so comparisons of the Commands to BC are also irrelevant as the NH comapred to the other Commands looses in every possilbe way due to its severe lack of grid.
I advise we take the discussion to the game development forums here:
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1033334
We might get some "dev attention" that way, and its the proper place to discuss ship imbalances and possilbe changes.
On this forum section we accomplish nothing but arguing against each other.
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asp viper
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Posted - 2009.04.02 15:38:00 -
[194]
I am able to fly nighthawk and sleipnir. I would prefer the nighthawk. You have the same problem with hurricane and sleipnir like with drake and nighthawk. A hurricane does its job in PVP better than a sleipnir and it is cheaper. So the nighthawk is not the worst of all Command ships. I can not fly the Gallente and Amarr so far. Amarr is quite tempting for me. After all those laser boosts in recent patches or for crosstraining to a damnation. I would get boni on those usefull armor gang links, armor gang links are in most pvp fleets more useful than shield...
Anyways the price/performance efficiency is really bad for Field command ships in PVP. No doubt about it.
Are the building costs the same as for Fleet command ships? These are much cheaper. The tier 3 BCs are so strong, because they have so many slots. I remember, when CCP introduced them in the game, the community were saying, these new BCs are way too strong.
I do not know exactly, boosting the field command ships boni or giving them more slots, would make them maybe stronger than the next class like BS or even t2 BS? In PVE the nighthawk is already close or better than a CNR. Dont forget this.
How about reducing the production costs of those ships? Ferrogate made those field command ships so much more expensive. That is what really hurts, if you lose a nighthawk. Building them is not easy, too. You need cruiser construction 5 and over all it takes a too long time.
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Atsuko Ratu
Caldari Perkone
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Posted - 2009.04.02 17:51:00 -
[195]
I don't get why people don't want the extra grid? It's not like it will unlock some god fits, it will just allow for a command mod, something every other commandship can do with ease 
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MissyDark
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Posted - 2009.04.14 12:43:00 -
[196]
With AWU 4 it can't even fit this:
[Nighthawk, lol wut?] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot]
[empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot]
Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Siege Warfare Link - Shield Harmonizing
[empty rig slot] [empty rig slot]
In comparison thi has lots of grid to spare:
[Absolution, New Setup 1] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot]
[empty med slot] [empty med slot] [empty med slot]
Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Heavy Pulse Laser II, Multifrequency M Armored Warfare Link - Passive Defence
[empty rig slot] [empty rig slot]
Seems balanced?
I do not think so. NH need a serious boost!
Your skills suck, it seems. A fit straight out of the butthole:
[Nighthawk, Lulz] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Ballistic Control System II Ballistic Control System II
Large Shield Booster II Invulnerability Field II Photon Scattering Field II 10MN Afterburner II Cap Recharger II
Siege Warfare Link - Shield Harmonizing Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile
Capacitor Control Circuit I Capacitor Control Circuit I
With this fit you have capacitor for 25 minutes of operation. If you shut down on of the hardeners or the gang module it is cap stable with shield booster on. If you don't care about cap stability, ditch the ccc's and replace with em hardening module and rig shield extender, ditch the cap recharger for something else.
And stop posting lies about my favourite ship :P
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.04.14 13:01:00 -
[197]
Originally by: MissyDark Your skills suck, it seems. A fit straight out of the butthole:
[Nighthawk, Lulz] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Ballistic Control System II Ballistic Control System II
Large Shield Booster II Invulnerability Field II Photon Scattering Field II 10MN Afterburner II Cap Recharger II
Siege Warfare Link - Shield Harmonizing Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile
Capacitor Control Circuit I Capacitor Control Circuit I
With this fit you have capacitor for 25 minutes of operation. If you shut down on of the hardeners or the gang module it is cap stable with shield booster on. If you don't care about cap stability, ditch the ccc's and replace with em hardening module and rig shield extender, ditch the cap recharger for something else.
And stop posting lies about my favourite ship :P
This is the problem in a nutshell. A thread on the NH and everyone just assumes that you're talking about PVE. Hence this terrible fit (terrible even for PVE, actually) from MissyDark that has:
1. Three fitting mods. 2. No Damage Control. 3. A cap recharger. 4. An awful active tank but no cap booster. 5. A lolafterburner.
Kindly understand the thread before polluting it with rubbish like this.
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Cade Morrigan
Caldari
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Posted - 2009.04.14 15:38:00 -
[198]
WTH?!?!?!
My salvaging setup for the nighthawk is -awesome-, don't change a thing on that bird! |

Deadly Serpent
|
Posted - 2009.04.14 17:53:00 -
[199]
This should have been fixed ages ago.
When the devs themselves state the nighthawk's grid is fine for its intended task there is a serious problem. The 'intended task' being sitting at range lobbing heavies at small targets while a number of other, cheaper, ships can deal with support.
There is no need for such an expensive ship to fulfill that role while being innefective at close range combat. The dev's vision for this ship is flawed. With a grid increase the nighthawk could still be an overpriced support killer but then it could also get a good fit for close range with a ganglink like every other battlefield command can.
Two comments on the other posts:
1) Anyone posting a setup that involve more than one fitting mod and saying NH grid is fine is a liar or an idiot.
2) Yes the Nighthawk is better at PvE. That is not a proper reason for it being so inferior in PvP to the others in its class. Ships should be balanced around PvP, not how good they are at killing rats.
If you disagree with the above.
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Crossbowman
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Posted - 2009.04.15 07:27:00 -
[200]
Edited by: Crossbowman on 15/04/2009 07:29:07 I think the NH need at least 5% grid boost. I can only fit it good with an extra 5% grid implant + 1 grid rig.
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Stefan F
Enrave Ethereal Dawn
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Posted - 2009.04.15 08:47:00 -
[201]
It actually needs more like 10% to make a very standard heavy missile fit, fit. That you may need some sacrifices for a HAM fit thats fine but not being able to fit something like this is just plain stupid. Also +1 med would help it aswell.
[Nighthawk, New Setup 1] Reactor Control Unit II Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II
10MN MicroWarpdrive II Warp Disruptor II Invulnerability Field II Large Shield Extender II Large Shield Extender II
Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Siege Warfare Link - Shield Harmonizing
Core Defence Field Extender I Anti-EM Screen Reinforcer I
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.04.15 09:53:00 -
[202]
Even a very basic set-up such as this doesn't fit without two fitting mods:
[Nighthawk, Buffer-HM] Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II Reactor Control Unit II
10MN MicroWarpdrive II Large Shield Extender II Photon Scattering Field II Invulnerability Field II Invulnerability Field II
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Skirmish Warfare Link - Interdiction Manoeuvres
Core Defence Field Extender I Core Defence Field Extender I
It's a bog-standard, basic fit, but even with a RCU II it's still short of PG!  That fit needs another 50 PG or so - meaning taking the base PG from 710 to 750. BTW, dropping to named MWD and LSE doesn't help meaningfully.
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Ilija Veliki
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Posted - 2009.04.15 11:47:00 -
[203]
Caldari is for kerbers not for pvp players. if you want to go to pvp sell your caldari character
Nerf Caldari delete Caldari soon there will be no caldari ships in pvp.
WTB: one Minmatar slave to SCRAMBLE, WEB and PAINT targets for me in pvp
Raven pilot
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Wingardium Leviosa
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Posted - 2009.04.15 12:12:00 -
[204]
Originally by: Euriti Edited by: Euriti on 02/01/2009 21:39:33 You are all tap dancing around the subject and it's pretty pathetic watching so I'll give an objective analysis based on a reasonable PvP fitting and the grid requirements of said fitting.
First, we need to set a few goals that we must achieve when fitting this ship. Following goals are reasonable and follow what other CS can achieve:
GOALS:
- Fitting a full rack of Tech 2 weapons equal to the size of the ship
These are reasonable fitting requirements in terms of modules The fitting should NOT require T2 RCU, several RCUs, 5% grid modules or extreme skills.
TEST FITTING: Now, lets try to put together a fitting that just fill in these requirements using the Nighthawk hull.
[Nighthawk, NH] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot]
10MN MicroWarpdrive I Large Shield Extender II Large Shield Extender II [empty med slot] [empty med slot]
Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Siege Warfare Link - Shield Harmonizing
[empty rig slot] [empty rig slot]
This fitting takes up 1181 out of 887,5 power grid with max skills. Therefore it lacks 300 powergrid to fill out basic requirements for a CS. Fitting an RCU I bring this 1181 out of 976,25 power grid and fitting an RCU II brings this to 1181 out of 1020,63 power grid. It still lacks 160 power grid with a tech 2 reactor control unit. Raising the powergrid to 875 before skills would give it 1093,75 power grid with engineering 5. With an RCU I this will increase to 1203,125 powergrid, enough to cover the requirements and additional 1 pg modules.
A SHORT SUMMARY:
Increasing the powergrid from 710 to 875 would make it possible to fill in the required fitting goals mentioned in the start of the thread. In situations where gang modules are not being fitted you are able to fit HAM IIs.
just posting to quote this again
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BiggestT
Caldari Intergalactic Jesters Veritas Immortalis
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Posted - 2009.04.15 13:54:00 -
[205]
This thread is still alive?
Pretty sure its time to give up and just fly bs's, drakes or vultures.. EVE history
t2 precisions |

Horza T'Urell
Minmatar
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Posted - 2009.04.15 21:10:00 -
[206]
Meh, ill just have to train vulture instead :S
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Amaldor Themodius
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Posted - 2009.04.16 14:03:00 -
[207]
/signed for all the reasons listed in the 7 pages prior. There is no good reason for the NH to be disadvantaged against its peers.
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Derek Sigres
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Posted - 2009.04.16 16:32:00 -
[208]
I'd be on board with the NH getting a grid boost.
Given that it is a command ship, it seems logical to me that the ship ought to use a gang link, or else you essentially end up with a slightly more lethal and durable drake - hardly worth the investment I'd think.
Now, it also seems to be that the NH has precisely three weapon choices to arm itself with - Heavy Missile Launchers, Heavy Assault Missile launchers and Assault Missiles. Of the three, only Assault Missiles can be fitted without issue, and while the result is a supremely lethal anti-frigate vehicle, most similar class ships will simply laugh at your pitiful DPS while demonstrating just how lethal a BC/CS can be. Fitting HAM's results almost immediately in problems. These grid hungry launchers make fitting just the absolute basic PVP gear a challenge, leaving you a mere 40 odd grid after fitting just the launchers and a MWD. With HML's one is at least able to fit the basics, and can at least wedge in something resembling a tank but again the result is one is simply unable to get the gang link to fit without resorting to fitting mods.
Sure, the gang link can be fitted using any of the weapon systems, but they all result in some level of compromise. With AML's, you sacrifice substantial firepower. With HAM's, you sacrifice any hope of surviving under fire. With HML's, you must give up at LEAST two low slots to fitting mods (at least PDU/RCU, more like 2x RCU for most I'd suspect). Were grid boosted enough that a pair of PDU's were sufficient, I would be happy enough with the change, as PDS at least offer increased survivability on the field in general, whereas RCU just allow me to bring what I need to be functional. To make everyone happy, I'd suspect grid would have to be boosted significantly in order to allow for the fitting of HAM's without either sacrificing every ounce of DPS you may gain for fitting mods.
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Soporo
Caldari
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Posted - 2009.06.13 23:17:00 -
[209]
Originally by: Wingardium Leviosa
Originally by: Euriti Edited by: Euriti on 02/01/2009 21:39:33 You are all tap dancing around the subject and it's pretty pathetic watching so I'll give an objective analysis based on a reasonable PvP fitting and the grid requirements of said fitting.
First, we need to set a few goals that we must achieve when fitting this ship. Following goals are reasonable and follow what other CS can achieve:
GOALS:
- Fitting a full rack of Tech 2 weapons equal to the size of the ship
These are reasonable fitting requirements in terms of modules The fitting should NOT require T2 RCU, several RCUs, 5% grid modules or extreme skills.
TEST FITTING: Now, lets try to put together a fitting that just fill in these requirements using the Nighthawk hull.
[Nighthawk, NH] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot]
10MN MicroWarpdrive I Large Shield Extender II Large Shield Extender II [empty med slot] [empty med slot]
Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Siege Warfare Link - Shield Harmonizing
[empty rig slot] [empty rig slot]
This fitting takes up 1181 out of 887,5 power grid with max skills. Therefore it lacks 300 powergrid to fill out basic requirements for a CS. Fitting an RCU I bring this 1181 out of 976,25 power grid and fitting an RCU II brings this to 1181 out of 1020,63 power grid. It still lacks 160 power grid with a tech 2 reactor control unit. Raising the powergrid to 875 before skills would give it 1093,75 power grid with engineering 5. With an RCU I this will increase to 1203,125 powergrid, enough to cover the requirements and additional 1 pg modules.
A SHORT SUMMARY:
Increasing the powergrid from 710 to 875 would make it possible to fill in the required fitting goals mentioned in the start of the thread. In situations where gang modules are not being fitted you are able to fit HAM IIs.
just posting to quote this again
Quoting the quote for truth and justice. |

Admiral Madbull
Minmatar Quam Singulari Cult of War
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Posted - 2009.06.14 17:02:00 -
[210]
I do agree with people here saying that th nighthawk needs a boost on powergrid.
Many have proved this better then i could.
Some of the arguements from people NOT wanting the change is taking to accuount the properties of missiles, but thats faulty since thats a caldari trait.
So if we disregard, weapon properties and number of slots and such its obvios this ship needs a boost.
A commanship without the capability to use t2 weapons for its size and a link is just a battlecruiser with slight better resistance.
And thats exactly what the NH is today since its worse then its battlecruiser counterpart (drake) if you fit a link.
I do alot of pvp and pve, and telling people to crosstrain is just the same as saying that ccp failed, couse it should never be needed.
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Soporo
Caldari
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Posted - 2009.08.03 23:53:00 -
[211]
Originally by: Sidus Isaacs
Originally by: Bentula
Originally by: De Guantanamo Edited by: De Guantanamo on 20/02/2009 18:29:14 Having never flown this ship in pvp, I can't comment with experience. But just a little dabbling in EFT yielded this fit:
[PVP] Ballistic Control System II Ballistic Control System II Ballistic Control System II Reactor Control Unit II Damage Control II
Invulnerability Field II Invulnerability Field II Photon Scattering Field II Warp Disruptor II 10MN MicroWarpdrive I
Siege Warfare Link - Shield Harmonizing Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile
Core Defence Field Extender I Core Defence Field Extender I
Obviously no cap injector and lacks heavy DPS, but based on the ships bonuses, one would think that its role is to A)provide moderate gang bonus and B)take down tacklers/smaller ships (explosion velocity bonus). Concurrently, going based on this role, one is not "supposed" to fit HAMs because then the ship would not be able to fill this role (HAMs dont get bonuses from TNP and GMP IIRC).
So, while this ship is obviously not as pwn as say the absolution, would this setup not allow the NH to fulfill the two roles I specified above and be a viable pvp fit?
One potential argument I see against this is that the Drake can probably do these jobs just as well for a fraction of the cost and with insurance. But putting that aside, is this a viable setup for pvp in the NH?
If it has to be a setup like that why not just use:
[Drake] 2xBallistic Control System II Co-Processor II Damage Control II
10MN MicroWarpdrive I Photon Scattering Field II Heat Dissipation Field II Ballistic Deflection Field II Invulnerability Field II Warp Disruptor II
7xHeavy Missile Launcher II, Guristas Scourge Heavy Missile Siege Warfare Link - Shield Harmonizing
3xCore Defence Field Extender I
It has same effective hp, higher volley damage(which i prefer in gang pvp) and not to mention its far cheaper and wont be called primary as much.
P.S.: Dont get me wrong, i wouldnt fly either setup cause they both suck, but atleast the drake version sucks at a cheaper pricetag.
Aye. This is why NH need change :S
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Marquis Jeladriel
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Posted - 2009.08.04 05:22:00 -
[212]
Edited by: Marquis Jeladriel on 04/08/2009 05:26:13
Originally by: Euriti Edited by: Euriti on 02/01/2009 21:39:33
GOALS:
- Fitting a full rack of Tech 2 weapons equal to the size of the ship i.e. battlecruiser weapons
These are reasonable fitting requirements in terms of modules The fitting should NOT require T2 RCU, several RCUs, 5% grid modules or extreme skills.
N.B. Text in bold added by Marquis Jeladriel for clarity.
Please don't flame me for only quoting part of the post - but I thought that these terms were a very fair set of criteria to compare all of the different ships, posted by many different people in this thread.
I'm aware that some posters are under the impression that this is a Nighthawk only thread and therefore mentioning the Sleipnir, the Astarte or the Absolution is irrelevant. However I put forward to the discussion: how can a proper opinion be made about one of them, without comparing all of them under the same reasoning?
Therefore, with the above reasons in mind, I created fits in EFT for each ship, that try and meet each of these criteria. Regrettably, the "All Level V" character in EFT had to be used. Doubtless there will be people who will argue that these are unrealistic for in-game fitting skills. However, I defend my decision to utilize this method for testing for the following reasons:
1. Commandships are T2 ships and so by nature, very skill intensive. There is a long training period for them.
2. They are very expensive. For this reason, my own personal opinion stands that it would be very desirable to have "extreme fitting skills" (to echo the above quote), so as to draw as much potential from the ship as possible, before taking it into a situation where you could lose it.
3. In previous posts the Nighthawk has been compared to the Drake in fitting. From my findings, I have seen that to achieve these comparable Drake fits, you need "extreme fitting skills". (There's that echo again!)
4. A fair comparison character was needed.
During this testing, I found that the last criterion seemed to gimp some of the ship setups and so I changed this for "Fitting a decent tank". I think that this is evidence of adapting/thinking outside the box that some players posted about.
Throughout the testing I also allowed myself a 3% PG implant, assuming that if one were wealthy enough to buy a Nighthawk, it would not be beyond the imagination that a pilot could afford and use a Jump Clone with this implant installed.
I have also experimented/varied in ammunition types regarding faction and T2 for the same reasons. This tended to cause my fittings to adhere to the ship bonuses.
In addressing the comparison for fight tactics I have loosely defined the ship's role as "providing extra dps while providing gang bonuses". I would hazard a guess that if, while piloting a command ship, you are trying to go for first/full tackle in a gang situation... something is wrong with the way you and yours are fighting.
As a final point on my testing methods, for each setup I have included a form of tackle/point within the ship fitting i.e. Warp Disruptor II. This is personal preference as from my experience - tacklers die. Frequently.
Continued in the next post.
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Marquis Jeladriel
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Posted - 2009.08.04 05:23:00 -
[213]
I shall try to discuss my findings objectively, mentioning more than just the Nighthawk. However, for my own sanity (and yours), I shall not be posting every single setup that I have tried. The Nighthawk setup that I thought would be good for Gang Warfare is as follows:
Nighthawk - Gang Setup
Lows: 1x Power Diagnostic System II 3x Ballistic Control System II 1x Damage Control II
Mids: 1x Y-T8 MWD 1x Warp Disruptor II 1x Invulnerability Field II 1x Small Capacitor Booster II - 200s
Highs: 6x Heavy Missile Launcher II - Scourge Fury Heavy Missiles 1x Siege Warfare Link of choice/to suit gang
Rigs: Anti-EM Screen Reinforcer I Bay Loading Accelerator I
Drones: 5x Hobgoblin II
Implant: 3% Power Grid
I think it is fair to say that if anyone is going to dispute this setup in any constructive manner, they will have a copy of the latest EFT installed. Therefore you will be able to look at the stats for yourself. I have compared this fit to those of the other Field Command ships using the same criteria.
One unsurprising find was this:
Gallente Raw DPS > Amarr Raw DPS > Minmater Raw DPS > Caldari Raw DPS
*Highest Damage Faction Ammo was used in all but the Nighthawk due to itÆs bonus to Kinetic Damage.
I ask you to take into consideration how this DPS is applied by each ship.
The Gallente have the shortest range, they have to apply this DPS within Web/Scram/Heavy Neut Range. Therefore to remain a useful addition to the Gang, it has zero ability to GTFO. The Gallente also have a repping bonus rather than a resists bonus which becomes less applicable as gang warfare continues to increase in size.
The Amarr operate at ômid-rangeö dealing lots of damage. They lack mobility, mid-slot versatility and are limited in the type of damage they can apply. This makes Amarr fits easy to counter-fit. Provided there are no dedicated tacklers on the field there is an element of being able to GTFO, which increases if Scorch Ammo is used. However, making such a choice reduces DPS but still leave the pilot in Disruptor/Heavy Neut Range
The Minmater also operate at ômid-rangeö but you could almost count them as the reverse of Amarr. They have good mobility, good mid-slot versatility, they can apply many damage types. They have the ability to GTFO but in order to do this, they must fight in falloff. This drastically reduces their DPS but they can still hit hard at close range.
The Caldari has the least DPS, however this is not to say it is a worthless amount to contribute. In a gang situation it is able to operate a long way outside of Disruptor/Tackle/Neut range leaving these activities to other gang members. The damage it applies does not suffer from the same problems that turrets are prone to. The range at which it operates should make it the most survivable Command-ship in game in the hands of a PVP savvy pilot.
I have also compared the Nighthawk to the Drake, as have many other people, but I honestly cannot see where there is advantage of flying the Drake over the Nighthawk in a Command-ship role.
I guess it depends on how you would like to PVP in that particular skirmish.
If you donÆt want to provide bonuses for the rest of your gang and want to operate at +60km. Use a HML Drake. If you donÆt want to provide bonuses for the rest of your gang and want to operate at ~20km with increased DPS. Use a HAM Drake. If you want to provide bonuses for your gang while still applying ~600DPS and retain the ability to warp out if the fight turns sour, the Nighthawk is for you.
I have compared both Heavy Missile fits and Heavy Assault Missile fits while trying to shoehorn a Gang link in. The closest I got was a poorly fit HAM Drake. Sure it provided a Gang link for a fleet but it had 1K less buffer than the Nighthawk, operates at lower ranges and had a none used mid slot due to CPU issues. Also, the gain in DPS is so small it does not negate the GTFO ability of a Nighthawk. All in all, pretty fail fit.
Continued in last post
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Marquis Jeladriel
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Posted - 2009.08.04 05:23:00 -
[214]
One of the last comparisons I (briefly) tried was to try the other Tier 2 Battlecruisers fit in the same manner as a Commandship i.e. with a Gang link, a MWD, a Rack of T2 Battlecruiser Weapons and some form of decent tank.
Generally this idea failed due to a significant fall in DPS or a restriction of fitting (mainly CPU) gimping the tank. However, for those interested, the best Tier 2 Battlecruiser for this job is the Hurricane should you want to do it ôeffectivelyö, on the cheap.
In closing I would like to add then when compared properly, there is a good deal of balance in the game. It is my opinion that giving the Nighthawk extra power grid, would change it from a well balanced, specialised, support ship into an over-powered T2 Drake (with extra wtfbbqpwn sauce).
Therefore I would like to add my response to people who blindly post in the forums, spouting unbalanced nonsense about a ship and itÆs power grid:
URASSHAT.LRN2NH
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Soporo
Caldari
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Posted - 2009.08.04 06:32:00 -
[215]
Edited by: Soporo on 04/08/2009 06:34:35
Quote: The Nighthawk setup that I thought would be good for Gang Warfare is as follows:
Nighthawk - Gang Setup
Lows: 1x Power Diagnostic System II 3x Ballistic Control System II 1x Damage Control II
Mids: 1x Y-T8 MWD 1x Warp Disruptor II 1x Invulnerability Field II 1x Small Capacitor Booster II - 200s
Highs: 6x Heavy Missile Launcher II - Scourge Fury Heavy Missiles 1x Siege Warfare Link of choice/to suit gang
Rigs: Anti-EM Screen Reinforcer I Bay Loading Accelerator I
Drones: 5x Hobgoblin II
Implant: 3% Power Grid
Only 4 mids you are showing and a patheitc tank, your idea of a tank is an Invulnerability Field?. This is your idea of a valid pvp setup?
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Bellac
|
Posted - 2009.08.04 07:20:00 -
[216]
how on earth has this post gained such a following. The OP has taken a single ship stat and based soley on that has rubbished the ship. Surely an unconstructive troll that needs a lock?
On paper you can prove anything. I could argue it is infact the best of the ships compared because of its uber high CPU.
Also why compare command ships with tech 2 BC. There surely is no comparison as they are not even the same shape!!! Surely the comparison should be against the ferox, cyclone, brutix and prophecy anyhoo, but even considering this the OP takes no account of the major fittings that need to go on the ship. The nighthawk is a missile boat - first and formost. The PG requirements of heavy launcher 2 is 105 while the PG requirement of say a 250 railgun 2 (which is the type of turret that would go on for example the astarte) is 235.
In short it doesn't need the PG. It doesnt even need 710 PG. In reality I am sure 625-675 base would be ample even with a command module fitted, but another 50 on cpu however would certainly help fit it out.
This Orange has better stats than this Apple. Boost Apple or nerf Orange NOW!!!!!
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Nikolay Tesla
Minmatar Nomadic Angels
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Posted - 2009.08.04 07:27:00 -
[217]
Edited by: Nikolay Tesla on 04/08/2009 07:28:20
Originally by: Lydia Browm After some EFT-Warrioring lets do some Warrioring. 
Let's clear some issues: NH : Not made for solo ownage, so will be in a small gang, because your obviously fitting gang links, duhhh. So no need to have a scram - thats what gang mates are for, don't need a MWD when you have 84.4km range, and no optimal. Don't need a web, you have small drones. So the problem, "Waaahhh, I can't fit Full rack of launchers and a Warfare Link!!"
But you can,
"It gimps the tank"
Fit PDU's
"They still don't give enough grid for a good tank, WAHHH"
"Use 'em as part of a passive tank"
"Waaah, I have no valid points! Prove itt WAHHHH"
Sure: [Nighthawk, Owned?] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Shield Power Relay II Shield Power Relay II
Large Shield Extender II Large Shield Extender II Photon Scattering Field II Invulnerability Field II Invulnerability Field II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Siege Warfare Link - Shield Harmonizing
Core Defence Field Purger I Core Defence Field Purger I
Warrior II x5
And the problem with that iss?
117.8 EHP, 80 / 89 / 87 / 82 - Resist with the link active in a fleet with you as squad leader - Your not going solo so you may aswell
367 DPS - Wahh low dps - Who care, you have volley damage of 1774 - And you can fire as far as you can lock, no need to get into an optimal. Quit jabbering, then you also have FOF if you have tacklers on you and a Falcon's got you jammed.
WAHHHH That's a crap tank - 875 DPS tanked - Passively, not bad imo. 16k shield with above 80 resists. 20% of damge will be coming through. In otherwords a ship is going to have to do way more than 875 DPS to break your tank. And you will never run out of cap, well if you get neuted - but that's everyones worry ^^
FAIL!
No propulsion module and no point - it doesn't work in PVP.
How hard is to get it that in EVE you have two things you must fit in your ship - MWD/AB and point - otherwise your ship is completely useless in PVP... Even if you are boosting the fleet, you still need both.
If you do not have propulsion mod, you are left behind always!
If you do not have point, you will not help your fleet to catch hostiles! All possible points are needed!
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.08.04 08:05:00 -
[218]
Edited by: Gypsio III on 04/08/2009 08:06:06
Originally by: Nikolay Tesla
Originally by: Lydia Browm Sure: [Nighthawk, Owned?] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Shield Power Relay II Shield Power Relay II
Large Shield Extender II Large Shield Extender II Photon Scattering Field II Invulnerability Field II Invulnerability Field II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Siege Warfare Link - Shield Harmonizing
Core Defence Field Purger I Core Defence Field Purger I
Warrior II x5
FAIL!
Point isn't essential, but MWD is. But whatever, that's the worst NH fit I've ever seen. You have SPRs and purger rigs on, man! And three fitting mods!? Urgh. And put a useful gang link on, not a crappy shield one.
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Scott Ryder
Amarr Suns Of Korhal
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Posted - 2009.08.04 10:01:00 -
[219]
Ok it should be in line with the other commandships, Give it what ever they want but nerf passive tank to hell and back, That thing can solo ANY lvl 4 mission and most lvl 5 missions, The tank is way to powerful. Remove 2 midslots, add a lowslot and give it more cpu and grid. Fine then?
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Fon Revedhort
Monks of War Banzai Boyz
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Posted - 2009.08.04 10:48:00 -
[220]
Originally by: Scott Ryder Ok it should be in line with the other commandships, Give it what ever they want but nerf passive tank to hell and back, That thing can solo ANY lvl 4 mission and most lvl 5 missions, The tank is way to powerful. Remove 2 midslots, add a lowslot and give it more cpu and grid. Fine then?
Passive tank stupid overpoweredness is really irrelevant here - it is to be nerfed regardless of whether they decide to fix PG of NH or not. ---[center] Please resize your signature to the maximum file size of 24000 bytes. Zymurgist |
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CrazySpaceHobo
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Posted - 2009.08.04 11:32:00 -
[221]
You're simply doing it wrong, here's my ganglinked pvp command setup (note the highlighted important information)
[Field Command] 5x HML II 1x Siege Warfare Link - Shield Harmonizing 1x Improved Cloaking Device II
1x Photon Scattering Field II 2x Invulnrability Field II 2x Large Shield Extender II
2x PDU II 3x SPR II -OR- 2x PDU II 2x SPR II 1x DC II
2x Core Defence Field Purger II
1007 DPS Tank (with non-dc fitting) 274 DPS 1376 Volley -Fits Ganglink -Has Cloak
Command ships are just that. Command Ships, that means survivability and the power to wield a ganglink, this has both.
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.08.04 11:51:00 -
[222]
Edited by: fuxinos on 04/08/2009 11:52:02
Originally by: CrazySpaceHobo You're simply doing it wrong, here's my ganglinked pvp command setup (note the highlighted important information)
[Field Command] 5x HML II 1x Siege Warfare Link - Shield Harmonizing 1x Improved Cloaking Device II
1x Photon Scattering Field II 2x Invulnrability Field II 2x Large Shield Extender II
2x PDU II 3x SPR II -OR- 2x PDU II 2x SPR II 1x DC II
2x Core Defence Field Purger II
1007 DPS Tank (with non-dc fitting) 274 DPS 1376 Volley -Fits Ganglink -Has Cloak
Command ships are just that. Command Ships, that means survivability and the power to wield a ganglink, this has both.
Nighthawk is a Field Commandship, not a Fleet Commandship like the Vulture.
If you use ur Nighthawk only as gangbooster, you fail.
Field Commandships are supposed to fight, hell, even its description states so...
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Marquis Jeladriel
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Posted - 2009.08.04 12:19:00 -
[223]
Edited by: Marquis Jeladriel on 04/08/2009 12:27:02 Edited by: Marquis Jeladriel on 04/08/2009 12:25:30
Originally by: Soporo Edited by: Soporo on 04/08/2009 07:04:46
Quote: The Nighthawk setup that I thought would be good for Gang Warfare is as follows:
Nighthawk - Gang Setup
Lows: 1x Power Diagnostic System II 3x Ballistic Control System II 1x Damage Control II
Mids: 1x Y-T8 MWD 1x Warp Disruptor II 1x Invulnerability Field II 1x Photon Scattering Field II 1x Small Capacitor Booster II - 200s
Highs: 6x Heavy Missile Launcher II - Scourge Fury Heavy Missiles 1x Siege Warfare Link of choice/to suit gang
Rigs: Anti-EM Screen Reinforcer I Bay Loading Accelerator I
Drones: 5x Hobgoblin II
Implant: 3% Power Grid
You are only showing 4 mids and a patheitc tank. Your idea of a tank is an Invulnerability Field and a single resist rig?. This is your idea of a valid pvp setup?
Quote: I have also compared the Nighthawk to the Drake, as have many other people, but I honestly cannot see where there is advantage of flying the Drake over the Nighthawk in a Command-ship role.
Oh just an equal effectiveness due to the Drake having a proper BC sized grid and a vastly reduced price tag. All this has been hammered out in everyone elses posts which you seemed to ignore or didnt read. Troll fails, longwinded troll fails.
Originally by: Marquis Jeladriel Edited by: Marquis Jeladriel on 04/08/2009 05:43:30
Therefore I would like to add my response to people who blindly post in the forums, spouting unbalanced nonsense about a ship and itÆs power grid:
URASSHAT.LRN2NH

It would seem that I have posted the above set-up and but a module has been missed from the mids slots. The missing module is Photon Scattering Field II. I have added, bolded and italicized my accidental omission.
To answer the OP's reply, yes I do think this is a valid tank when you are operating at such long range, in a ship that is acting in a support role. I would also like to note that the Warp Disruptor (which I added for versatility) can be dropped and replaced with a second Invul Field II. This gives resists of over 80% across the board and 66,225 ehp. The fit is cap stable with the MWD on.
I argue that the Drake is not as effective in a Command-ship role because although it has a "proper battlecruiser sized grid", it cannot utilize all of it's slots (due to CPU issues) and must operate within disruptor/heavy neut range when it fits a Gang link or has rubbish DPS.
As for the vastly reduced price tag, yes you "can" fit a HAM or HML Drake with a Gang link module (even though it flies with one empty mid slot and one empty high slot. But at this price tag you will lose some of the Drake's take and one of the following: The ability work at range so that you can GTFO or a lot of DPS. Therefore, in the role of a Command-ship, the Drake becomes less effective than the Nighthawk.
To be able to operate with range (i.e. the ability to GTFO), Good DPS and Good tank (which only has to stand up to one or two volleys of Sniper Fire before you warp out), and to do this all effectively, you need a Nighthawk - A Drake cannot fulfil ALL of these roles simultaneously. This is why the Night Hawk is expensive and T2.
As for not reading other peoples posts, I can tell you that I have read them all and I've come up with a balanced method for comparing one entire ship and it's role to others in the same field. I've done this by quoting another poster. I have also compared other Tier 2 Battlecruisers to their respective Commandships. Fitting a Gang link generally tends to gimp them in the CPU dept. with the exception of the Hurricane.
Longwinded Troll? I would have to say that this applies to your entire thread where you've created 8 pages of responses by only comparing one attribute of a ship with no thought to other factors involved. 10/10 for your effort, but troll nonetheless.
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Sidus Isaacs
Gallente
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Posted - 2009.08.04 12:35:00 -
[224]
Originally by: CrazySpaceHobo You're simply doing it wrong, here's my ganglinked pvp command setup (note the highlighted important information)
[Field Command] 5x HML II 1x Siege Warfare Link - Shield Harmonizing 1x Improved Cloaking Device II
1x Photon Scattering Field II 2x Invulnrability Field II 2x Large Shield Extender II
2x PDU II 3x SPR II -OR- 2x PDU II 2x SPR II 1x DC II
2x Core Defence Field Purger II
1007 DPS Tank (with non-dc fitting) 274 DPS 1376 Volley -Fits Ganglink -Has Cloak
Command ships are just that. Command Ships, that means survivability and the power to wield a ganglink, this has both.
This is crap, Vulture is that way (use 3 link = good if you are gonna use teh command ship is such a wateful fashion) -->
Oh, or better yet! Use the Drake.
Thats the problem with the NH, its simply not worth it. It is just a plain bad command ship. Simple as that. Just read this thread. It lacks fitting to do its role, boost gang and provide dps. And comapred to other commands it lacks bonuses for both shoer and long range wepaons.
Failure of a ship. --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.08.04 12:41:00 -
[225]
Edited by: fuxinos on 04/08/2009 12:41:06 @Marquis Jeladriel, if your so good at comparing Drake with Nighthawk, tell me in what way Nighthawk is better then Drake.
I have yet to see something the Nighthawk does better then just adding minimaly more DPS then the Drake.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.08.04 12:42:00 -
[226]
Originally by: CrazySpaceHobo You're simply doing it wrong, here's my ganglinked pvp command setup (note the highlighted important information)
[Field Command] 5x HML II 1x Siege Warfare Link - Shield Harmonizing 1x Improved Cloaking Device II
1x Photon Scattering Field II 2x Invulnrability Field II 2x Large Shield Extender II
2x PDU II 3x SPR II -OR- 2x PDU II 2x SPR II 1x DC II
2x Core Defence Field Purger II
1007 DPS Tank (with non-dc fitting) 274 DPS 1376 Volley -Fits Ganglink -Has Cloak
Command ships are just that. Command Ships, that means survivability and the power to wield a ganglink, this has both.
Oh god this is even worse. No MWD, Shield Power Failays, two fitting mods. My eyes! 
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Marquis Jeladriel
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Posted - 2009.08.04 12:47:00 -
[227]
I seem to be agreeing with the Gang PVP principles of Nikcolay Tesla and Gypsio III.
@ Crazy Space Hobo and Lydia Browm - I think your fits are over tanked. If you're not fitting a point or a propulsion mod with your fit, surely you would be operating at the maximum extent of your range while aligned to warp out if you started taking damage? Therefore I think it would be more beneficial to drop some of the tank to add damage mods (BCU IIs) and even possibly target painters (something I hadn't thought of in my original posts)
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.08.04 12:59:00 -
[228]
Nighthawk fitting philosophy is really very simple.
If you're not fitting a gang mod, you should be in another ship. Most likely a Drake, which has much greater flexibility from its extra midslot and rigslot and does everything that a NH does without costing 200 mill.
All this talk about SPRs and purger rigs is stupid carebear nonsense. Stop it. It's just like a Drake and no-one with a clue fits SPRs on a Drake. Lowslots are for DC, damage mods and/or nanofibres. But even a single-LSE NH fit thus needs two fitting mods.
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Marquis Jeladriel
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Posted - 2009.08.04 13:09:00 -
[229]
Originally by: fuxinos Edited by: fuxinos on 04/08/2009 12:41:06 @Marquis Jeladriel, if your so good at comparing Drake with Nighthawk, tell me in what way Nighthawk is better then Drake.
I have yet to see something the Nighthawk does better then just adding minimaly more DPS then the Drake.
Nighthawk setup that I've previously posted, compared to following Drake set-up that I had admittedly missed :
2x BCU II 1x Co-Processor II 1x DC II
1x Y-T8 MWD 1x Photon Scattering Field II 1x Heat Dissipation Field II 1x Ballistic Deflection Field II 1x Invulnerability Field II 1x Warp Disruptor II
7x HML II - Scourge Missiles
Hobgob IIs
I'll concede that this one is close, but the Nighthawk is cap stable with the MWD running and therefore is better at keeping range while still running the resist modules. I think you get ~20 seconds more time of overheating the resist modules too.
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Ladett
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Posted - 2009.08.04 13:11:00 -
[230]
It's a pain in the A**E that u can't passive tank and run gang link. This is a key reason why ccp won't let us, the NH passive tank is sweet with the right skills, with Siege Warfare Link - Shield Harmonizing u could in theroy get an extra 10% to ur shields resists. Now imagine u have 5 NH's passive fitted with a gang link in each of them one boosting of course, the gang booster dies and then carry it across to the next person.
Now to kill the ships would take a hell of alot of damagewith around 95% resists. making it extremely hard to do so. I'm guessing this is the reason they haven't given the NH extra power grid. i'm afraid.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.08.04 13:13:00 -
[231]
Edited by: Gypsio III on 04/08/2009 13:13:52
Originally by: Ladett It's a pain in the A**E that u can't passive tank and run gang link. This is a key reason why ccp won't let us, the NH passive tank is sweet with the right skills, with Siege Warfare Link - Shield Harmonizing u could in theroy get an extra 10% to ur shields resists. Now imagine u have 5 NH's passive fitted with a gang link in each of them one boosting of course, the gang booster dies and then carry it across to the next person.
Now to kill the ships would take a hell of alot of damagewith around 95% resists. making it extremely hard to do so. I'm guessing this is the reason they haven't given the NH extra power grid. i'm afraid.
Nonsense. Nobody use SPRs or passive-regen fits in PVP, and adding PG doesn't change the passive failHawk's fit, regen-tank or PVE capabilities in any way.
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.08.04 13:37:00 -
[232]
Originally by: Marquis Jeladriel Edited by: Marquis Jeladriel on 04/08/2009 13:18:52
Originally by: fuxinos Edited by: fuxinos on 04/08/2009 12:41:06 @Marquis Jeladriel, if your so good at comparing Drake with Nighthawk, tell me in what way Nighthawk is better then Drake.
I have yet to see something the Nighthawk does better then just adding minimaly more DPS then the Drake.
Nighthawk setup that I've previously posted, compared to following Drake set-up that I had admittedly missed :
2x BCU II 1x Co-Processor II 1x DC II
1x Y-T8 MWD 1x Photon Scattering Field II 1x Heat Dissipation Field II 1x Ballistic Deflection Field II 1x Invulnerability Field II 1x Warp Disruptor II
7x HML II - Scourge Missiles Gang Link
Hobgob IIs
I'll concede that this one is close, but the Nighthawk is cap stable with the MWD running and therefore is better at keeping range while still running the resist modules and doing more DPS. I think you get ~20 seconds more time of overheating the resist modules too.
And that makes up what exactly?
The merly increase from decent to still decent damage over the Drake and being able to run the MWD for 20 secs longer justifys the loose for so much PG and a pricetag of 250mil more ISK?
I mean, isnt the Nighthawk supposed to be something like an upgraded BC? Nighthawk is more liklie the same as the Drake, with enourmes price tag, were the other field Commands have significant improvments over their T1 Counterparts.
So, you still didnt prove your point about the NH being better then the Drake.
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Marquis Jeladriel
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Posted - 2009.08.04 14:03:00 -
[233]
@ Fuxinos
How did you mix up perma running the MWD with overheating the resists for twenty extra seconds ??
The Nighthawk IS an upgrade Battlecruiser so you pay for it. As for the other Field Command Ships being vastly more beneficial than their T1 counterparts (Tier 1 or Tier 2 for that matter), is that they have to operate at a much more vulnerable range. Because of this vulnerability*, they get extra DPS or tank to compensate. The ships are balanced the way they are.
Seriously, learn the role of the Nighthawk and fly it accordingly. Don't like it? Choose another race.
*Vulnerability of flying an expensive non-insurable ship within tackle range presenting the opposing force the opportunity of q juicy killmail.
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Lugalzagezi666
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Posted - 2009.08.04 14:19:00 -
[234]
Nighthawk needs AT LEAST 27.12 pg boost to be worth using over drake /but better be in gang with shield logistics/, 115.87 would be better, 160.25 would be great /but maybe overpowered/.
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.08.04 14:31:00 -
[235]
Edited by: fuxinos on 04/08/2009 14:32:40
Originally by: Marquis Jeladriel @ Fuxinos
How did you mix up perma running the MWD with overheating the resists for twenty extra seconds ??
The Nighthawk IS an upgrade Battlecruiser so you pay for it. As for the other Field Command Ships being vastly more beneficial than their T1 counterparts (Tier 1 or Tier 2 for that matter), is that they have to operate at a much more vulnerable range. Because of this vulnerability*, they get extra DPS or tank to compensate. The ships are balanced the way they are.
Seriously, learn the role of the Nighthawk and fly it accordingly. Don't like it? Choose another race.
*Vulnerability of flying an expensive non-insurable ship within tackle range presenting the opposing force the opportunity of q juicy killmail.
Yes, sorry, I was just flying over your post.
But I disagree with you again, every single Field Commandship, except the Nighthawk, can choose to use long range weapons, while still being vastly stronger then their BC counterpart, in either short range or long range.
But Nighthawks powergrid and bonis are limiting it to only Heavy Missiles (long range) and she offers nothing over the Drake there. Nighthawk is supar in shortrange to Drake and shes on par with the Drake at long range, while Sleipnir is better at close range and better at long range then Hurricane.
Im sorry, its probably hard to understand me, I just cant phrase myself good enough in english, but what I said now should be realy obvious and easy to understand.
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Kismo
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Posted - 2009.08.04 14:41:00 -
[236]
Originally by: Marquis Jeladriel Regrettably, the "All Level V" character in EFT had to be used. Doubtless there will be people who will argue that these are unrealistic for in-game fitting skills.
Why bother defending it? By myself I have 3 characters with max fitting skills. So just say you used one of mine for determining if it fits. I'm sure there's dozens of other people in the thread with max fitting skills too. It's a basic pod pilot necessity. 
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.08.04 16:11:00 -
[237]
Edited by: fuxinos on 04/08/2009 16:12:04 Everyone running out of arguments at the same time? whats up?
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Kismo
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Posted - 2009.08.04 16:14:00 -
[238]
Originally by: fuxinos Edited by: fuxinos on 04/08/2009 16:12:04 Everyone running out of arguments at the same time? whats up?
I take your Nighthawk and raise you a Tempest?
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.08.04 16:28:00 -
[239]
Originally by: Kismo
Originally by: fuxinos Edited by: fuxinos on 04/08/2009 16:12:04 Everyone running out of arguments at the same time? whats up?
I take your Nighthawk and raise you a Tempest?
I would take the Tempest any day, if NH's wouldnt cost 250mil+.
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Marquis Jeladriel
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Posted - 2009.08.04 16:50:00 -
[240]
Originally by: fuxinos Edited by: fuxinos on 04/08/2009 14:32:40
Originally by: Marquis Jeladriel @ Fuxinos
How did you mix up perma running the MWD with overheating the resists for twenty extra seconds ??
The Nighthawk IS an upgrade Battlecruiser so you pay for it. As for the other Field Command Ships being vastly more beneficial than their T1 counterparts (Tier 1 or Tier 2 for that matter), is that they have to operate at a much more vulnerable range. Because of this vulnerability*, they get extra DPS or tank to compensate. The ships are balanced the way they are.
Seriously, learn the role of the Nighthawk and fly it accordingly. Don't like it? Choose another race.
*Vulnerability of flying an expensive non-insurable ship within tackle range presenting the opposing force the opportunity of q juicy killmail.
Yes, sorry, I was just flying over your post.
But I disagree with you again, every single Field Commandship, except the Nighthawk, can choose to use long range weapons, while still being vastly stronger then their BC counterpart, in either short range or long range.
But Nighthawks powergrid and bonis are limiting it to only Heavy Missiles (long range) and she offers nothing over the Drake there. Nighthawk is supar in shortrange to Drake and shes on par with the Drake at long range, while Sleipnir is better at close range and better at long range then Hurricane.
Im sorry, its probably hard to understand me, I just cant phrase myself good enough in english, but what I said now should be realy obvious and easy to understand.
To answer your first point, yes of course other Command Ships have the choice of long range weapons too. However, this makes them worse than the Nighthawk (or even the Drake for that matter!!). Therefore it becomes natural that at zero range, a Nighthawk may have problems going toe to toe with an Astarte.
Other long range Command Ships sacrifice DPS or Buffer to achieve long range and their turrets suffer horribly if anything manages to get under their guns.
Your second point confuses me somewhat. The ability to permarun the MWD means the ability to dictate range. This plus additional DPS and the ability to GTFO when a fight turns sour is the advantage of the Nighthawk with regards to the Drake.
In regards to short range Gang PVP - where the Nighthawk lacks grid to become a wtfbbpwn mobile while sporting Ganglink (think fitting HAMs and tank) the Drake lacks CPU to do so too.
If for some reason you wish to fly the Nighthawk in solo PVP, you drop the Gang link. On a Drake this frees up enough CPU and Grid to fill the extra launcher slot that becomes available. It is important to remember that the Drake is balanced to be able to accomplish this though.
On a Nighthawk when you drop the Ganglink, you're left randomly with a turret slot?!?!?! You could however successfully think a bit laterally and go for a medium neut in there instead (this still leaves you with a pretty formidable ship). However - it is important to realize that you are b*stardizing a ship that is specialized and balanced for long range fleet support (a field in which it excels beyond all all other ships fit in the same way)
I conclude again that buffing the Nighthawk would make it overpowered compared to the other Field Command Ships.
Just for those who want to see - Nighthawk Solo Pvp.
RCU II DC II 3x BCU II
Y-T8 MWD Warp Disruptor II Inul Field II Photon Scatt II Small Cap Booster II - 200s
6x HAM II - Kinetic missiles 1x Best Named Neut
5x Light Drones
EM Resist Rig Ancillary Current Router
3% PG implant
711 DPS @ 18km (810 overheated) 4 mins of cap with everything turned on 61,566 EHP and good resists. 1038 ms - perma run MWD with Medium Neut off.
You'll struggle to find another ship that does that.
@kismo - was trying to cover the bases so that I didn't get trolled/flamed too badly 
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Kismo
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Posted - 2009.08.04 16:54:00 -
[241]
Originally by: Marquis Jeladriel I conclude again that buffing the Nighthawk would make it overpowered compared to the other Field Command Ships.
I disagree.
Quote:
Just for those who want to see - Nighthawk Solo Pvp.
RCU II DC II 3x BCU II
Y-T8 MWD Warp Disruptor II Inul Field II Photon Scatt II Small Cap Booster II - 200s
6x HAM II - Kinetic missiles 1x Best Named Neut
5x Light Drones
EM Resist Rig Ancillary Current Router
3% PG implant
711 DPS @ 18km (810 overheated) 4 mins of cap with everything turned on 61,566 EHP and good resists. 1038 ms - perma run MWD with Medium Neut off.
You'll struggle to find another ship that does that.
Where is the web to support those HAMs?
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.08.04 17:17:00 -
[242]
Originally by: Marquis Jeladriel
Just for those who want to see - Nighthawk Solo Pvp.
RCU II DC II 3x BCU II
Y-T8 MWD Warp Disruptor II Inul Field II Photon Scatt II Small Cap Booster II - 200s
6x HAM II - Kinetic missiles 1x Best Named Neut
5x Light Drones
EM Resist Rig Ancillary Current Router
3% PG implant
711 DPS @ 18km (810 overheated) 4 mins of cap with everything turned on 61,566 EHP and good resists. 1038 ms - perma run MWD with Medium Neut off.
You'll struggle to find another ship that does that.
Struggle? It's hardly Challenge Anneka.
It's called the bog-standard HAM Drake. It has more EHP and more DPS in practice, because it has a web. It has a small neut instead of a med neut, but so what?
BTW, the numbers you quoted for the NH don't make any sense.
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Marquis Jeladriel
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Posted - 2009.08.04 17:27:00 -
[243]
@ Kismo
The point of that setup was to show that you could get an almost passable close range pvp setup for the ship, even though it's not specialised for close range combat, or solo engagement - if you have invested the time, skills and cash to fit it and fly it effectively,*Rhetorical Question* it's not exactly going to lose to a 3 month old player in a Drake or a Brutix now is it? *Rhetorical Question*... Think, target selection.... maybe the thought might cross your mind, "Hey, lets not warp to zero and try to kill that Astarte pilot."
As I have repeatedly stated and reasoned:
Ganglink range fit Nighthawk > Ganglink range fit Drake > Ganglink range fit anything else be it Tier 1 Battlecruiser, Tier 2 Battlecruiser or Commandship
I'm constantly amazed that people are complaining that the Drake can fulfil this role better than other dedicated field command ships.
In the same reasoning
Gank fit 2km orbit while scrammed and webbed Astare > everything. You might be able to solo better in an Astarte but it's sure as hell gonna die quicker in Gang Situations i.e. it's worse at it's niche as an in field fleet support ship.
It therefore would be make the Nighthawk overpowered for it to excel at close range PVP as well being so good in its niche.
Other ships are better when working at close range and are specialised to do so. If you want a ship to operate well at 20km with huge damage and buffer, get an Absolution firing Scorch - however, do not complain when there's a Nighthawk pilot, perma MWDing around you (something the Drake couldn't do) at 60km where you can't hit him for much damage. It'd be your own fault for getting in that position in the first place.
Any further people wishing to challenge my reasoning, I agree to disagree. The pub is calling 
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.08.04 21:09:00 -
[244]
Edited by: fuxinos on 04/08/2009 21:13:08
Originally by: Marquis Jeladriel Stuffs
Now you are the one confusing me.
I did not start comparing the Field CS from every race, I was comparing how every Field CS is better in short- and longrange to its T1 counterpart, except the Nighthawk.
To make it even more easier:
Short range:
Hurricane << Sleipnir Brutix << Astarte Harbinger < Absolution Drake > Nighthawk
Long range:
Hurricane << Sleipnir Brutix << Astarte Harbinger < Absolution Drake = Nighthawk
This is how it is.
And no, I dont struggle finding a Field CS that could kill your setup.
A proper skilled and fitted Sleipnir would crush your Nighthawksetup any day, even if it had the much needed PG boost.
I mean, cmon, a Sleip easily does 700 dps + 1000k burst tank AND link...
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Sidus Isaacs
Gallente
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Posted - 2009.08.04 21:16:00 -
[245]
Originally by: fuxinos Edited by: fuxinos on 04/08/2009 21:13:08
Originally by: Marquis Jeladriel Stuffs
Now you are the one confusing me.
I did not start comparing the Field CS from every race, I was comparing how every Field CS is better in short- and longrange to its T1 counterpart, except the Nighthawk.
To make it even more easier:
Short range:
Hurricane << Sleipnir Brutix << Astarte Harbinger < Absolution Drake > Nighthawk
Long range:
Hurricane << Sleipnir Brutix << Astarte Harbinger < Absolution Drake = Nighthawk
This is how it is.
And no, I dont struggle finding a Field CS that could kill your setup.
A proper skilled and fitted Sleipnir would crush your Nighthawksetup any day, even if it had the much needed PG boost.
I mean, cmon, a Sleip easily does 700 dps + 1000k burst tank AND link...
This, unfortunatly. I'd love for the NH to be useful, but its not, really. --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Scorian Draith
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Posted - 2009.08.04 22:32:00 -
[246]
Edited by: Scorian Draith on 04/08/2009 22:34:17 Soporo is right, and all the anti-caldari trolls and dev alts are wrong
/thread
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Soporo
Caldari
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Posted - 2009.08.19 02:07:00 -
[247]
*looks at latest patch notes*
Nope, no lub for the LateAfternoonHawk yet (The color blows now too, btw).
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Fon Revedhort
Monks of War Banzai Boyz
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Posted - 2009.08.19 02:15:00 -
[248]
Edited by: Fon Revedhort on 19/08/2009 02:15:44
Originally by: Soporo
Originally by: Fon Revedhort Nighthawk for PvE? What a waste 
Well seeing as how it has a ridiculously small amount of grid the Drake can do as good or better in any pvp situation for a vastly less.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=961978 Discussed at length here.
Drake isn't as good or better in any pvp situation, don't be a fool.
It's your own fault that all pvp situations of yours are that limited and boring.
My opinion on Drake vs. NH holywar has nothing to do with actual problem of NH, though. Yes, it really needs a PG boost, preferably combined with -1 low +1 med slots change.
In this case it would just shine (as any CS should, tbh). ---[center] Please resize your signature to the maximum file size of 24000 bytes. Zymurgist |

Soporo
Caldari
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Posted - 2009.08.19 02:23:00 -
[249]
Edited by: Soporo on 19/08/2009 02:24:32 Ok master, out of the box thinking, pvp'er. Give us some fits then. Or are you trying to tell me to pvp in it and ignore the fact that it's a Command ship and just fit it like I would a 250 million isk Drake?
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Fon Revedhort
Monks of War Banzai Boyz
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Posted - 2009.08.19 02:30:00 -
[250]
I've released my fittings at the official Rocket Wizardry thread.
And no, I'm not recruiting any achurian disciples atm, sorry. ---[center] Please resize your signature to the maximum file size of 24000 bytes. Zymurgist |
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.08.19 03:03:00 -
[251]
Wow, big deal there. You released your fitting...
It doesnt make the Nighthawk look any better, in fact a competent player wouldnt even count that as a threat at all.
I mean, your special fitting there shows even more how much the Nighthawk needs a PG boost, seeing how you needed a RCU II for a Heavy Missile fitting...
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Fon Revedhort
Monks of War Banzai Boyz
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Posted - 2009.08.19 03:14:00 -
[252]
Edited by: Fon Revedhort on 19/08/2009 03:14:23

Well, I think it's high time for me to recall forums are a special olympics.
You can keep saying whatever you want, and I'd rather go on with my NH flying. Game is a lot better than its forums - at least loosers do blow up there  ---[center] Please resize your signature to the maximum file size of 24000 bytes. Zymurgist |

fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.08.19 03:24:00 -
[253]
Originally by: Fon Revedhort Edited by: Fon Revedhort on 19/08/2009 03:14:23

Well, I think it's high time for me to recall forums are a special olympics.
You can keep saying whatever you want, and I'd rather go on with my NH flying. Game is a lot better than its forums - at least loosers do blow up there 
Arent you the one adversitising your fitting like its this years breakthrough in pvp in this forum?
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Suitonia
Gallente Genos Occidere
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Posted - 2009.08.19 03:33:00 -
[254]
NH really needs some spare grid. This is the closest I've ever come to fitting an ideal Nighthawk. Need to spend 70mil+ on rigs unfortunatly. Still, It is better than the failstarte.
[Nighthawk, Challenge] Reactor Control Unit II Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II
10MN MicroWarpdrive II Warp Disruptor II Invulnerability Field II Large Shield Extender II Large Shield Extender II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Siege Warfare Link - Active Shielding
Ancillary Current Router I Ancillary Current Router I
Hobgoblin II x5
548 dps, 71k EHP, gang link, mwd. ---
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Loco Eve
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Posted - 2009.08.19 03:39:00 -
[255]
Originally by: fuxinos Wow, big deal there. You released your fitting...
It doesnt make the Nighthawk look any better, in fact a competent player wouldnt even count that as a threat at all.
I mean, your special fitting there shows even more how much the Nighthawk needs a PG boost, seeing how you needed a RCU II for a Heavy Missile fitting...
the rcii is to fit the mwd. many other ships are like this.
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Cpt Cosmic
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Posted - 2009.08.19 07:22:00 -
[256]
Originally by: Suitonia NH really needs some spare grid. This is the closest I've ever come to fitting an ideal Nighthawk. Need to spend 70mil+ on rigs unfortunatly. Still, It is better than the failstarte.
[Nighthawk, Challenge] Reactor Control Unit II Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II
10MN MicroWarpdrive II Warp Disruptor II Invulnerability Field II Large Shield Extender II Large Shield Extender II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Siege Warfare Link - Active Shielding
Ancillary Current Router I Ancillary Current Router I
Hobgoblin II x5
548 dps, 71k EHP, gang link, mwd.
well with the new sized rigs in the upcoming patch it will be cheaper although still in a solo 1vs1 fight a drake would just rip this ship to pieces. before you say 1vs1 fights are not a measurement for pvp, well that is true but if my drake is superior to this setup in a straight fight, what will happen in a gang then when several BS will start unloading their high dmg close range faction ammo on this setup, because you get caught at the gates.
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