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1. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
passey wrote: Blaster kronos or rail kronos then? Can get about 60km max range with my setup on blasters. do u reckon that will be enough? Gets about 1,100 with long range ammo 1400dps uo to 30km No you cant do 1400 dps at 30km with blas...
- by Doed - at 2013.11.17 14:25:00
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2. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Xqpvqsvs Qr'atyuqink wrote: Doed wrote: Bastion bonuses are GARBAGE for Vargur and Golem, most lame crap to be changed in the last year or so. Missile velocity bonus needs to be alot higher or not stacking penalized, Vargur doesn't benefit ...
- by Doed - at 2013.11.15 21:17:00
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3. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Xqpvqsvs Qr'atyuqink wrote: Spc One wrote: Xqpvqsvs Qr'atyuqink wrote: Why Golem is the only marauder who doesnt have damage bonus or rof bonus (despite fact that for example Vargur can change damage types and got rof bonus)? Raven has...
- by Doed - at 2013.11.15 20:04:00
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4. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Anize Oramara wrote: Doed wrote: Anize Oramara wrote: Doed wrote: So, in short. Lasers are bad because angels and Guristas exsist. good reasoning. And you can perfectly fine "EFT" damage when you know how well they track and what r...
- by Doed - at 2013.11.15 01:00:00
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5. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Anize Oramara wrote: Doed wrote: So, in short. Lasers are bad because angels and Guristas exsist. good reasoning. And you can perfectly fine "EFT" damage when you know how well they track and what ranges they can do this hurting at. and ...
- by Doed - at 2013.11.15 00:36:00
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6. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
So, in short. Lasers are bad because angels and Guristas exsist. good reasoning. And you can perfectly fine "EFT" damage when you know how well they track and what ranges they can do this hurting at. and what mobility your ship has. Some of ...
- by Doed - at 2013.11.14 21:23:00
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7. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Doed wrote: You forgot to change Kronos bandwidth to 75 btw. It would make it able to compete with Paladin (but only due to selectable damage type) with 3 sentries. Rail Kronos + 3 Wardens, 1142 dps. (5% hardwiring...
- by Doed - at 2013.11.14 12:35:00
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8. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: Fyi, changed skill requirements on the Bastion Module from High Energy Physics 4 and Energy Grid Upgrades 5 to Advanced Weapon Upgrades 5 and Energy Grid Upgrades 5. This is made in an effort to respect the philosophy we i...
- by Doed - at 2013.11.14 12:18:00
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9. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kito Yularen wrote: Doed wrote: Currently they're not exactly amazingly well balanced. but this idea is just bad. how is 3k dps while immune to EW and fielding a silly tank not breaking pve? and pvp? The same way that giving the same types...
- by Doed - at 2013.11.13 09:35:00
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10. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kito Yularen wrote: Shivanthar wrote: And one way to do is to simply put more firepower on them ;) Have you seen my fun-proposal which is located top of yours? It is fun proposal Honestly, I have to admit I hadn't read it (I only rea...
- by Doed - at 2013.11.13 09:23:00
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11. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Doed wrote: Kagura Nikon wrote: Xequecal wrote: Jake Sake wrote: Don't you get it? The moment you can put your ass in that ship you have already trained your Amarr Battleship skill to 5. That means you get +25% t...
- by Doed - at 2013.11.12 09:55:00
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12. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Xequecal wrote: Jake Sake wrote: Don't you get it? The moment you can put your ass in that ship you have already trained your Amarr Battleship skill to 5. That means you get +25% total cap at most early stage of your l...
- by Doed - at 2013.11.12 09:48:00
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13. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
King Rothgar wrote: My experience using all 4 marauders on sisi for pve is as follows: Paladin : Monster tachyon boat at 60-120km. Beyond that dps starts dropping hard due to low damage crystals. Pulses are also a viable option if going for...
- by Doed - at 2013.11.11 23:14:00
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14. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Doed wrote: Kagura Nikon wrote: Doed wrote: Kagura Nikon wrote: You can just remove the FAKE 5% capacitor capacity bonus. THis is a bonus that was removed form apocalypse YEARS ago becuasse its a FAKE bonus tha...
- by Doed - at 2013.11.11 23:12:00
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15. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Doed wrote: Kagura Nikon wrote: You can just remove the FAKE 5% capacitor capacity bonus. THis is a bonus that was removed form apocalypse YEARS ago becuasse its a FAKE bonus that shoudlbe rolle din the hull. If the...
- by Doed - at 2013.11.11 12:22:00
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16. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Spc One wrote: Alvatore DiMarco wrote: Spc One wrote: Alvatore DiMarco wrote: Then maybe you should explain to me then why the Vargur and the Kronos both have tracking bonuses. Because tech 1 "Megathron" also ...
- by Doed - at 2013.11.11 09:42:00
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17. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
hmskrecik wrote: Doed wrote: [Kronos, Live][....] [Kronos, Sisi Blasters 3TC][....] Since you seem to joined this discussion quite recently you may have missed my posts where I state that I'd rather compare performance, not analyze stats...
- by Doed - at 2013.11.10 17:08:00
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18. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
hmskrecik wrote: Doed wrote: hmskrecik wrote: Doed wrote: Tried and tested. was disappointed. Since to me it performs already better it must mean either you didn't try hard enough on SiSi or that I fly it very badly on TQ. Fit on...
- by Doed - at 2013.11.10 15:53:00
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19. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
hmskrecik wrote: Dinsdale Pirannha wrote: But of course, the Paladin is still a doomed ship without its web bonus. Unless of course, you don't mind losing several million in small drones every mission. Have you tried to use cheaper, tech2 ...
- by Doed - at 2013.11.10 14:52:00
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20. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
hmskrecik wrote: Doed wrote: Tried and tested. was disappointed. Since to me it performs already better it must mean either you didn't try hard enough on SiSi or that I fly it very badly on TQ. Fit on TQ? Fit on Sisi?
- by Doed - at 2013.11.10 14:51:00
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