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81. Carriers.... worth it? - in Ships and Modules [original thread]
Edited by: Farjung on 13/06/2006 08:52:56 Originally by: xenodia Yes, your cap gets nuked when you change the modules out (unless this has changed), but if youre not being shot at while youre doing it, thats ok. When on-lining/ref...
- by Farjung - at 2006.06.13 08:49:00
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82. web falloff - in Ships and Modules [original thread]
Originally by: Dark Shikari Originally by: Maya Rkell Well, the main problem is that is not how "falloff" works for anything else in Eve. It's hit/miss, falloff just reduces the hit chance. Well it works like that for dampener...
- by Farjung - at 2006.06.11 03:35:00
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83. Dread Questions for the Devs - in Ships and Modules [original thread]
Originally by: Elve Sorrow Then 2 Officer Invul Fields for another billion each. You're severely undervaluing the Estamel invulns he's using in his theoretical fit, they're pretty much the single most valuable mods in the game at the ...
- by Farjung - at 2006.06.10 15:46:00
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84. Faction Domi - in Ships and Modules [original thread]
Hmm. 950 dps without using a single slot. Not going to happen. --- Wave of Mutilation 2
- by Farjung - at 2006.06.08 13:53:00
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85. Revolutionary Idea of the Day: Tier 2 Cruisers - in Ships and Modules [original thread]
Originally by: LUKEC Originally by: Meridius Edited by: Meridius on 05/06/2006 23:17:50 Originally by: Sarmaul wtf which are the best then? edit: nm, just realised I got acos and hobs mixed up. 2 secs ;) Across al...
- by Farjung - at 2006.06.06 00:08:00
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86. Random discussion of the day: Fleet Tempest vs Machariel - in Ships and Modules [original thread]
Originally by: Necrologic Lsat time i checked Mach was 500mil and tempest was 1.5bil Tempest might have come down some, but it's still gonna be atleast twice as expensive for not really any better. There's a minnie cosmos mission that ...
- by Farjung - at 2006.06.02 22:34:00
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87. [Blasterchanges] Did they make you happy ?. - in Ships and Modules [original thread]
Edited by: Farjung on 30/05/2006 00:13:21 Originally by: 1ron Maiden I do not fly a B-thron yet. i am using a thorax/brutix. Mainly brutix. At this stage its not the cpu thats the problem its the powergrid. There is always some cpu le...
- by Farjung - at 2006.05.30 00:13:00
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88. Navy Mega Vs. Vindicator + Unique Ships Question - in Ships and Modules [original thread]
Originally by: Bazman I'd say the Navy Mega is the better PVP ship. I know alot of people like the Vinidicator, but when it comes down to it, that extra low slot is essentially a free CPU upgrade. When I had my Navy Mega I had a Thon CPU ...
- by Farjung - at 2006.05.22 17:05:00
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89. Navy Mega Vs. Vindicator + Unique Ships Question - in Ships and Modules [original thread]
5th mid's nice if you manage to fit a win button multispec in there ;). ---
- by Farjung - at 2006.05.22 12:34:00
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90. [SiSi] Megathron....Overpowered?!? - in Ships and Modules [original thread]
Edited by: Farjung on 22/05/2006 00:34:13 Originally by: Gronsak Originally by: Darken Two Originally by: LUKEC wrong:P But i use funny setups. What did you try? I managed to get a full rack of neuts with the us...
- by Farjung - at 2006.05.22 00:33:00
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91. Super tanks - in Ships and Modules [original thread]
Originally by: Deathbarrage Originally by: Xonix [ 2 | 34] Cormack's Modified Energized Adaptive Nano Membrane [ 2 | 34] Cormack's Modified Energized Adaptive Nano Membrane [ 1 | 28] Cormack's Modified Armor Kinetic Hardener [ 1 | ...
- by Farjung - at 2006.05.21 14:51:00
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92. Ballistic Control Systems CPU usage - in Ships and Modules [original thread]
Originally by: Abyss Jack Originally by: Hoshi Only real problem I see with them is the fact that t2 bcu use cpu than t1. That makes no sense as for turret damage mod t1 and t2 use the same. I have no problem with t1 bcu using more...
- by Farjung - at 2006.05.19 02:01:00
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93. Bug with Shield Compensation Skills and active hardeners? - in Ships and Modules [original thread]
Not convenient for me to test on TQ right now, but from SiSi: First off, there appears to be a bug concerning EM hardeners. The active hardeners all have a passive dmg resistance bonus, which starts at 1% base. Train the relevant compensation ski...
- by Farjung - at 2006.05.18 19:55:00
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94. Blasters balance post with pictures and stuff - in Ships and Modules [original thread]
Originally by: LUKEC with new cpu changes i see myself fitting thron this way: 4x electronsII, 4x heavy nosf mwd, 3x jammers lar, 2x eanmII, 4x wcs Sounds like 1win setup to me. Bahaha. ---
- by Farjung - at 2006.05.17 14:25:00
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95. [RMR] Vindicator fitting - in Ships and Modules [original thread]
Originally by: Cmdr Patrick I don't think it's that he doesn;t know how to count..more that he didn't relise the vindi has a extra mid over a megaT. I think the pith-b type is a nice mwd(it's a b type something) that has decent cpu and bes...
- by Farjung - at 2006.05.16 15:37:00
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96. Error in the turret tracking formula? - in Ships and Modules [original thread]
Originally by: Emsigma Uhm... radial velocity IS on the overview :) I have it on :) It's under columns :) Radial velocity is velocity along the radius - ie if they are moving towards or away from you. It is measured in m/s. Transver...
- by Farjung - at 2006.05.09 20:43:00
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97. Blasters, artillery and more - in Ships and Modules [original thread]
Originally by: Cerberal On the typhoon... It already has a goodly sized drone bay (350m3 25m3 less than a dominix). Since minmatar arent exactly specialized in drones, it could be half the bonus of the dominix (5% drone hitpoints and dama...
- by Farjung - at 2006.05.09 12:33:00
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98. Blasters balance post with pictures and stuff - in Ships and Modules [original thread]
Edited by: Farjung on 08/05/2006 19:48:12 Originally by: Atma Darkwolf might be slightly off topic, but why not make hybird ammo do same damage, but split it up into all 4 damage types(so it does em/kin/them/ex damage) make it harder ...
- by Farjung - at 2006.05.08 19:48:00
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99. Blasters balance post with pictures and stuff - in Ships and Modules [original thread]
Originally by: Jim Raynor Originally by: Gronsak Originally by: Jim Raynor Why does every Megathron pilot whine about having to fit a CPU or RCU to fit all their stuff? I have to use at least 1 co-proc II and reactor contro...
- by Farjung - at 2006.05.08 19:19:00
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100. Blasters balance post with pictures and stuff - in Ships and Modules [original thread]
Originally by: Gronsak Originally by: Kaleeb Well test server is up and I tried fitting a blaster mega. You cant fit a ion/dual rep tank without a cpu mod 6x ion II 1x cant fit the last ion II standard mids 2x large acoms 2x ad...
- by Farjung - at 2006.05.08 11:06:00
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