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121. Is it normal to get scammed by The Mittani, Chairman of CSM ??? - in EVE General Discussion [original thread]
Nephilius wrote: The Mittani wrote: Such shameful lies, such obviously faked logs. Tsk, tsk. Pfft....*snort*...mmphurgle...BWAHAHAHAHAHAHA! OMG! No way, no ******* way man! I love it when he says his trademark phrase! Better than Git-r-d...
- by Fuujin - at 2011.11.10 19:52:00
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122. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
I largely don't have a problem with limiting SC to F/FB; my main concern over this was just addressed with the additional space--that is, adjusting your loadout is a PITA since you can't exactly dock and swap out drones in the bay, so being able t...
- by Fuujin - at 2011.11.10 18:50:00
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123. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Bloodpetal wrote: CCP Tallest wrote: Tropic9 wrote: CCP Tallest wrote: * There needs to be a shield HP implant set as a counterbalance to the Slave set. Would this mean that there also will be an armor tank version of the crystal s...
- by Fuujin - at 2011.11.10 16:10:00
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124. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
The replies to this thread make me weep for the future if you guys are indicative of the average reading comprehension. POS CYCLE TIMES CANNOT BE CHANGED WITH THE CURRENT IMPLEMENTATION This is the same code that brought you such features ...
- by Fuujin - at 2011.11.08 22:53:00
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125. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Zaepho wrote: CCP Greyscale wrote: Changes that I've just checked in for testing: Any hope on the block coloring request or have I missed it in the intervening 40 odd pages? That's changing an art asset, not a balance thing per se, so ...
- by Fuujin - at 2011.11.08 17:17:00
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126. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Ripard Teg wrote: CCP Greyscale wrote: Changes: We're going to kick the granularity up by a factor of ten and re-implement ~15%/~25% fuel use bonuses for faction towers (and remove the faction-tower-specific bay size increases at th...
- by Fuujin - at 2011.11.08 16:37:00
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127. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Zio Yamamoto wrote: SERIOUSLY !!! Can you stop ******* things up ? Can you stop fixing things that isnt broken ? Can you stop playing WOW and put your head into this game for atleast half an hour every day ? And stop talking to silly buggers ab...
- by Fuujin - at 2011.11.07 20:37:00
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128. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
svensmokavich wrote: WOW i cant beleave that everyone is excited about this.besides the fact that ccp is gonna put another hand in our pockets sort of speek when it comes to pos fuel,why do we need another thing to manifacture?like we dont alre...
- by Fuujin - at 2011.11.07 20:32:00
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129. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Jin Rich wrote: [quote=Weaselior][quote=Neo Agricola] Might I suggest to you CCP that you consider introduction of a "jump hauler", i.e. a Iteron hull ship with a jump drive that is affordable for small corps (like an Orca maybe?) but has reduc...
- by Fuujin - at 2011.11.07 20:26:00
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130. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Smoking Blunts wrote: are you increasing the size of the ammo assemblys from the current 150k m3? 5 production slots x 5 month fuel block runs will take what 600k m3 of input space. that imo shoudl be the min size of the input/hanger on them ...
- by Fuujin - at 2011.11.07 20:11:00
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131. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Smoking Blunts wrote: after reading the 'starbase happy fun time' i thought you were actually doing something to help pos runners. now we have more build jobs to run and a higher fuel cost in most cases. you do not play this game do you? ...
- by Fuujin - at 2011.11.07 18:06:00
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132. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Slieper wrote: As a CEO for a WH corporation I am VERY much against the fraction-PoS changes. I don't know whom CCP talked to, maybe for people, fueling 100 POSes that is not a important, how much do they eat. But for WH the main reason for fr...
- by Fuujin - at 2011.11.07 17:46:00
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133. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Sort Dragon wrote: Would ccp be willing to give 1 bpo to each person as a redeemable item then have extra bpos on the market as this is going to be the forced fuel type for the future and not everyone will have the means to maybe get a bpo? ...
- by Fuujin - at 2011.11.07 17:34:00
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134. I don't understand the hate for removing insurance pay outs on Concorded ships. - in EVE General Discussion [original thread]
Idgarad wrote: Ok some missing points in the economic impact of Insurance. There are two buckets. The player's capital and CCP's capital in Eve. CCP's bucket is infinite. Players is finite. Insurance is paid out of CCP's infinite bucket. Ins...
- by Fuujin - at 2011.11.02 14:23:00
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135. Factional Warfare : Doomed from the beginning? Am I wasting my time? - in EVE General Discussion [original thread]
Sing it with me....Prom night dumpster baby....
- by Fuujin - at 2011.11.01 22:52:00
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136. Faction Mining Barge for harder ganking - in EVE General Discussion [original thread]
Jaroslav Unwanted wrote: In the end everything is PvP game accordingly to your description even Tetris is an PvP game. Even solitair is PvP game. Generally you creating condition such as "i win environment" which creates such term as PvP. Bu...
- by Fuujin - at 2011.11.01 22:33:00
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137. Faction Mining Barge for harder ganking - in EVE General Discussion [original thread]
Jaroslav Unwanted wrote: I want utter safety 100% of the time!!! I, too, think that logging into a PvP game and going AFK in an expensive ship is a great idea. If you want safety where you can pass out on the keyboard, go to WoW or Hello...
- by Fuujin - at 2011.11.01 21:55:00
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138. Faction Mining Barge for harder ganking - in EVE General Discussion [original thread]
Justin Credulent wrote: And what happens when you get out of range of your mining lazers? And BTW, unless you're in nullsec, D-scanner to protect miners from ganking is pretty much useless. Except for the fact that no one caters to miners, ...
- by Fuujin - at 2011.11.01 21:37:00
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139. Faction Mining Barge for harder ganking - in EVE General Discussion [original thread]
I would enjoy killing a 1B utterly uninsurable vanity barge.
- by Fuujin - at 2011.11.01 21:16:00
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140. 3 genuine questions for Mittens - in EVE General Discussion [original thread]
Avid Bumhumper wrote: It only costs 500 mil a month if your dumb enough not to stockpile.... You know if you mine the oxygen isotopes, they're free!
- by Fuujin - at 2011.10.15 06:06:00
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