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61. New POS Module: Corpse Processor - in Player Features and Ideas Discussion [original thread]
No. Implants from LP shop is an important isk sink. LP shop isk sink is the same size as every other isk sinks in Eve combined.
- by Goose99 - at 2012.01.16 17:57:00
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62. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Rigs that add a hig/mid/low slot. Buff faction guns so they don't completely suck against t2.
- by Goose99 - at 2012.01.16 17:55:00
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63. Closing incursions by killing the Mothership - in Missions & Complexes [original thread]
Dzajic wrote: Goose99 wrote: Good. Natural selection at work. Fewer competitions = more isk for the rest of us. "Public Incursion Blacklist" roaster is booming, now with corps and alliances instead of individuals. There were 950 in const...
- by Goose99 - at 2012.01.16 17:51:00
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64. Instead of whining about incursions - in Missions & Complexes [original thread]
Moon goo should be removed and put in PI.
- by Goose99 - at 2012.01.16 17:44:00
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65. Closing incursions by killing the Mothership - in Missions & Complexes [original thread]
Good. Natural selection at work. Fewer competitions = more isk for the rest of us. "Public Incursion Blacklist" roaster is booming, now with corps and alliances instead of individuals.
- by Goose99 - at 2012.01.16 17:42:00
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66. Killing Blood Raiders in a Mach - in Ships and Modules [original thread]
ShadowFire15 wrote: Goose99 wrote: What's with those Machs without ab? It's 600m/s and with a bc sized sig. Oh, and a boat with 7 lows and 5 mids is supposed to be armor tanked. Carebears shield tank it because shield exp resist is better a...
- by Goose99 - at 2012.01.16 17:28:00
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67. Cap recharge rate vs cap capacity - in Ships and Modules [original thread]
Cap booster don't fit in the low slot he's got. Between the 2, recharge can let you run some light mods (tackle, dc, etc) between neuting cycles under heavy neuting (the kind that kills you). Under light neuting (a spare high for med/small neut), ...
- by Goose99 - at 2012.01.16 17:20:00
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68. PvP Moa (Invul or web) - in Ships and Modules [original thread]
Eww, Moa. Get yourself another boat, preferably Winmatar.
- by Goose99 - at 2012.01.16 17:11:00
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69. Missiles and the Doppler Effect - in Ships and Modules [original thread]
MWDing towards target in a straight line in SB... There's gonna be a lot of popped bombers.
- by Goose99 - at 2012.01.16 17:10:00
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70. An idea abour war and corporation quits during the war - in Player Features and Ideas Discussion [original thread]
Ms First Teacher wrote: I'm mad Indeed. At one time, it was possible to quit corp in space, while being shot. Then CCP fixed it so you can only quit while docked. And all is well. You dec a corp, not a player. htfu
- by Goose99 - at 2012.01.16 04:40:00
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71. Idea: make a few key systems separating empires conquerable by pirates (switch f... - in Player Features and Ideas Discussion [original thread]
Empires were separated by lowsec at one time. It broke the game, and thus had to be removed. /thread
- by Goose99 - at 2012.01.16 04:35:00
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72. Jita Prices Anywhere - in Missions & Complexes [original thread]
Aisha's Vengence wrote: Rita Jita wrote: Quote: Not saying you won't get any business or make any isk, but you should realize this is going to be a tiny fraction of the volume you'd otherwise get using orders Everything is small untill...
- by Goose99 - at 2012.01.16 04:29:00
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73. Best bombers and recons for solo/small gang work? - in Ships and Modules [original thread]
Purifier and... Falcon
- by Goose99 - at 2012.01.16 04:24:00
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74. Are missile pointless? - in Ships and Modules [original thread]
Liang Nuren wrote: Roosterton wrote: Alara IonStorm wrote: 20 Lachesis 8763 I'm sorry, but did a Gallente ship just make the top 20? I noticed that too... but then I've been looking at the Lachesis pretty hard myself lately. We've g...
- by Goose99 - at 2012.01.16 02:37:00
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75. Succubus, Phantasm, and the Nightmare just me or do they seem a little under the... - in Ships and Modules [original thread]
Trade it in for a nice Cynnabal. Winmatar Wins.
- by Goose99 - at 2012.01.16 02:33:00
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76. Insurance Rebalancing - in Player Features and Ideas Discussion [original thread]
Aglais wrote: If it costs me a hundred million ISK to have a battle-ready Drake, most of the cost being insurance, that will only give me the ISK back to repurchase the ship and fittings when it dies, I still lose about 40million ISK. And that'...
- by Goose99 - at 2012.01.16 00:56:00
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77. Jita Prices Anywhere - in Missions & Complexes [original thread]
Terghon Tu wrote: Tian Nu wrote: Aisha's Vengence wrote: Terghon Tu wrote: This actually seems like a good idea. I wonder why no one has done it before. Because you can simply set up region-wide buy orders at Jita values? why you ...
- by Goose99 - at 2012.01.16 00:52:00
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78. Battleships and newbs. - in Player Features and Ideas Discussion [original thread]
Make BS harder to gank instead.
- by Goose99 - at 2012.01.15 22:16:00
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79. Killing Blood Raiders in a Mach - in Ships and Modules [original thread]
What's with those Machs without ab? It's 600m/s and with a bc sized sig. Oh, and a boat with 7 lows and 5 mids is supposed to be armor tanked. Carebears shield tank it because shield exp resist is better against Angels in Minmatar space.
- by Goose99 - at 2012.01.15 21:46:00
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80. Are missile pointless? - in Ships and Modules [original thread]
Ever wondered why canes put neuts on their spare highs, as opposed to missiles. Oh right, missiles suck, and neuts are better...
- by Goose99 - at 2012.01.15 21:40:00
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