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461. Likes and dislikes of Eve. - in EVE General Discussion [original thread]
Quote: yah, I played Earth and beyond, and people were not whining over lag actually hehe. Btw, CTDs were not frequent... or its my cheap PC that handles well the games? lol Yah, I know most of the things I putted are annoying facts, but i...
- by Silverlancer - at 2004.02.25 20:41:00
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462. Sentry Guns - in EVE General Discussion [original thread]
Quote: Multi frequency crystals do all too, right? All frequencies of lasers do thermal and EMP, except for radio which does all EMP.
- by Silverlancer - at 2004.02.25 11:36:00
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463. 2 accnts - in EVE General Discussion [original thread]
Turn off the UI on the one you're not using (use CTRL-F9). It will give you a HUGE boost in frame rate.
- by Silverlancer - at 2004.02.25 11:35:00
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464. Gaining skill through doing not just training - in EVE General Discussion [original thread]
Quote: Actually you were gaining skill points for some modules you are using. But afaik, this feature has been disabled a few patches ago People ABUSED it... millions of free points... macros...
- by Silverlancer - at 2004.02.25 10:31:00
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465. Who would you most like to see in-game in .1-.4 space in a Noob ship? - in EVE General Discussion [original thread]
Quote: You....for all your stupid remarks. You've been locked more in the forums than you have in-game! Nice pun!
- by Silverlancer - at 2004.02.25 01:24:00
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466. Ship Signature Disruptor Device - in Player Features and Ideas Discussion [original thread]
Agreed... except that the map would SHOW that yes, it had been blanked out. You could use these devices as diversions too... to make it look like you're hiding a fleet when your'e not
- by Silverlancer - at 2004.02.24 22:50:00
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467. Slot groups - in Player Features and Ideas Discussion [original thread]
YES!!! PLEASE!!! DO THIS!!!
- by Silverlancer - at 2004.02.24 22:33:00
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468. Idea to partially solve the disconnect problem! - in EVE General Discussion [original thread]
Quote: he means that if the eve cluster can`t ping/traceroute the client isp his ship is removed from space immidiatly, if the eve cluster can ping/traceroute the client isp, his ship stays in space. this still leaves us with the ctd issue ...
- by Silverlancer - at 2004.02.24 22:24:00
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469. an idea for eve that could change it forever - in EVE General Discussion [original thread]
Quote: * Joshua Calvert rubs his eyes in disbelief and disagreement If you can't afford to lose a battleship, don't fly one. S i m p l e. Yup. But battleships shouldn't be reserved for people sitting in 0.0 space camping arkanon all da...
- by Silverlancer - at 2004.02.24 21:53:00
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470. Idea to partially solve the disconnect problem! - in EVE General Discussion [original thread]
Quote: Hurray for plugging out ntw cables Won't work Why? Its not abusable, as you can't really go to NTW HQ and pull out the cables to disconnect your machine...
- by Silverlancer - at 2004.02.24 21:51:00
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471. an idea for eve that could change it forever - in EVE General Discussion [original thread]
Quote: i just watched a m0o video #5 at their site and.. well i was thinking at how much a bs costs.. i think ccp shoud change it so bs's are like 20m and the lvl 2 ones are 25m. i mean it would solve the "OMFG EXPLOIT" problem and involve m...
- by Silverlancer - at 2004.02.24 21:50:00
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472. Idea to partially solve the disconnect problem! - in EVE General Discussion [original thread]
Many users are plagued with a horrible curse--bad ISPs. A friend of mine, Rhericlya, is quitting the game for 3 months (at which time he will get DSL) as he has lost something like 6 cruisers and 2 industrials to disconnects alone. Here's how to ...
- by Silverlancer - at 2004.02.24 21:47:00
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473. Log Trapping - in EVE General Discussion [original thread]
It is an exploit because it is taking advantage of an out-of-game mechanic. Just as players in Shattered Galaxy hit Ctrl-Alt-Delete, pausing the game (under 98) so that their computers never reported dead units and their units could stay alive for...
- by Silverlancer - at 2004.02.24 14:57:00
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474. Silverlancer's Guide to 0.0 Space! - in EVE General Discussion [original thread]
Quote: Don't forget the uber safespot, just in case you don't already have one. Pull-up your F11 map. Right click your current solar system, select 'save location'. Then go to People & Places, find it in the list, right click it and sele...
- by Silverlancer - at 2004.02.24 14:04:00
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475. Silverlancer's Guide to 0.0 Space! - in EVE General Discussion [original thread]
Edited by: Silverlancer on 24/02/2004 11:26:54 Quote: RUS are not pirates. Rule is pretty simple: In all CA claimed regions non CA = KOS In other words, pirates Just like Fountain Alliance IMO pirates are anyone who kills othe...
- by Silverlancer - at 2004.02.24 11:24:00
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476. Keep insta-jump bookmarks! - in EVE General Discussion [original thread]
Quote: Quote: not again, please!!! no, it doesn t take LOTS of risk/time to make them. yes, they ruin blockades. yes, you should have an advantage if you got a BM, but no 100% free passage. no, warp inhibitors are not the solution....
- by Silverlancer - at 2004.02.24 11:21:00
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477. Silverlancer's Guide to 0.0 Space! - in EVE General Discussion [original thread]
Quote: We will change docking rule. Thnx for info. Serves me right for letting myself get caught by a pirate! I'll just go back to Period Basis... better minerals there anyways, plus there are no PC pirates.
- by Silverlancer - at 2004.02.24 11:20:00
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478. Silverlancer's Guide to 0.0 Space! - in EVE General Discussion [original thread]
Edited by: Silverlancer on 24/02/2004 11:00:55 Quote: 5 min ago in local ----- Silverlancer > DONT SHOOT ILL PAY Silverlancer > LOTS ----- killed&podded Silverlancer, wanna your dead body back? Nope. I deserved to die... I bro...
- by Silverlancer - at 2004.02.24 10:59:00
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479. Keep insta-jump bookmarks! - in EVE General Discussion [original thread]
Edited by: Silverlancer on 24/02/2004 10:22:13 Quote: I fail to see how deployable warp jammer prevent instajump/dock bookmarks since you dont warp away from the gate/station you just landed at. OK... here's why. The warp disruptor S...
- by Silverlancer - at 2004.02.24 10:17:00
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480. Silverlancer's Guide to 0.0 Space! - in EVE General Discussion [original thread]
Edited by: Silverlancer on 24/02/2004 10:16:08 Quote: A safe spot works but you cant mine or NPC hunt in a safe spot :) Yup <---is currently alone in a system in a rat-free field (took hours to find it an NO its not a gridbelt...
- by Silverlancer - at 2004.02.24 10:15:00
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