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141. Sticky:[December] Missile Disruptors and Tweaks to Missile Guidance Mod... - in Player Features and Ideas Discussion [original thread]
can we rename tracking disruptors to turret disruptors or something while we're at it? 'optimal range tracking disruptors' is so dumb.
- by TrouserDeagle - at 2015.10.02 17:34:13
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142. Sticky:[December] Missile Disruptors and Tweaks to Missile Guidance Mod... - in Player Features and Ideas Discussion [original thread]
:o
- by TrouserDeagle - at 2015.10.02 17:12:22
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143. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
I usually avoid flying overpowered bullshit due to my space bushido hipster code. because of the 25m hull cost, the 3km/s speed mode, the gatecamp immunity with the mode swapping, the endless turret overheating and just the massive increase in ev...
- by TrouserDeagle - at 2015.10.01 18:35:55
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144. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
5 mid shield tank, very low paper dps
- by TrouserDeagle - at 2015.10.01 12:36:33
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145. [Future] Module Tiericide GÇô Shield Rechargers and Others - in Player Features and Ideas Discussion [original thread]
turret tiericide when
- by TrouserDeagle - at 2015.09.29 13:10:51
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146. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: Jezza McWaffle wrote: I've looked at some of these changes now in Pyfa so I can get an idea of what is viable and what isn't. The tank on the Navy Drake (shield) and the Navy Brutix (hull) is insane, and I think the other shi...
- by TrouserDeagle - at 2015.09.26 16:27:01
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147. #EVE_NT - EVE MEET IN NOTTINGHAM UK - 19th SEPTEMBER 2015 - in Out of Game Events and Gatherings [original thread]
I was there, it was real
- by TrouserDeagle - at 2015.09.20 13:39:57
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148. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Suitonia wrote: I think the main strength of the Cyclone is the 2 Utility highs and the extra mobility that it has, with good fitting space. I have flown the Cyclone a lot and I personally feel like it is currently (pre-patch) one of the best ...
- by TrouserDeagle - at 2015.09.17 11:26:10
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149. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Malcanis wrote: TrouserDeagle wrote: this whole thing sucks, but I really do like seeing generic (optimal + falloff) range bonuses. it's pretty horrible getting an optimal bonus on a projectile ship, or pretty much any range bonus on a galle...
- by TrouserDeagle - at 2015.09.11 22:26:58
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150. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
this whole thing sucks, but I really do like seeing generic (optimal + falloff) range bonuses. it's pretty horrible getting an optimal bonus on a projectile ship, or pretty much any range bonus on a gallente ship (T2 ammo blasters being about as m...
- by TrouserDeagle - at 2015.09.11 20:25:29
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151. CCP/CSM Round Table: Jump Fatigue - in Assembly Hall [original thread]
is that fatigue reduction bonus on jump freighters going to get removed? at the time they said not having it would kill nullsec or something. I look forward to hauling actually being a real part of the game, rather than just invincible teleport s...
- by TrouserDeagle - at 2015.08.09 16:10:57
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152. Sticky:Dev Blog: Introducing the New Customer Support Help Center - in EVE Information Portal [original thread]
huh. turns out my petition had been answered, I just got no notification about it because the old petition system was closed or whatever. that's still really bad.
- by TrouserDeagle - at 2015.07.03 19:14:10
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153. Sticky:Dev Blog: Introducing the New Customer Support Help Center - in EVE Information Portal [original thread]
is this new system the reason my petition hasn't been answered after like 2 weeks?
- by TrouserDeagle - at 2015.07.03 17:23:27
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154. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
Terra Chrall wrote: For the hybrid learning implants, low/mid/high-grades, remove the learning component and either add a synergistic 2nd bonus or give a small boost to the main bonus. here's a better idea, how about remove them. unless yo...
- by TrouserDeagle - at 2015.07.02 16:14:22
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155. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: This is suggested so often but it just isn't the case. Drones not being locked to the size of their owner ship is one of the most consistent and distinct things about them. Vexors, VNIs, Myrmidons, Eos's, and Ishtars (at least)...
- by TrouserDeagle - at 2015.06.22 16:28:51
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156. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
how about 10% damage per level and a falloff or tracking bonus for the tempest instead. rupture could do with the same kind of treatment btw (or you could fix projectiles lol).
- by TrouserDeagle - at 2015.06.22 16:21:28
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157. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Chance Ravinne wrote: TrouserDeagle wrote: hull tanking is pretty stupid. AAR tristans/comets were already the best frigates for solo type stuff, and then they got most of their AAR hitpoints replaced by a larger amount of hull buffer. it's ...
- by TrouserDeagle - at 2015.06.22 12:10:19
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158. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
hull tanking is pretty stupid. AAR tristans/comets were already the best frigates for solo type stuff, and then they got most of their AAR hitpoints replaced by a larger amount of hull buffer. it's not exactly stimulating gameplay - no powergrid u...
- by TrouserDeagle - at 2015.06.22 01:31:57
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159. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
it would be nice if you could put things on the eve forums rather than reddit. and that thrasher is disgusting. fresh? more like terrible. do redesigns of bad ships rather than good ships, and make them better rather than worse.
- by TrouserDeagle - at 2015.06.20 11:54:38
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160. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
so how about auto-targeting rockets/hams/torps, and the option of not having them shoot drones
- by TrouserDeagle - at 2015.06.19 16:18:06
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