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1. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Vatek wrote: SkyLady Audeles wrote: Pretty hard to please all, however if taking into consideration balancing and fairness mechanics: NPCs AI should make them engage and shoot any pilot without standing with them that land on grid, and not ...
- by Typhado3 - at 2012.10.26 21:46:00
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2. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
CCP FoxFour wrote: I owe you guys a bit of an apology. I made the following post without much of an explanation as to why this was the path we were taking. Quote: There have been numerous questions about what, if anything, we are going to d...
- by Typhado3 - at 2012.10.25 09:48:00
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3. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
CCP FoxFour wrote: There have been numerous questions about what, if anything, we are going to do about how this change will effect certain gameplay styles outside of running missions or ratting. Things like hunting ratters, ninja salvaging, an...
- by Typhado3 - at 2012.10.23 21:11:00
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4. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Please try this in lvl 5's in subcapital t1/t2 ships before you implement this lets take prison break (it's got the highest dps of any lvl 5 and the frigs don't scram, unless you've changed that since I last did it) it should be good for testin...
- by Typhado3 - at 2012.10.22 21:13:00
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5. Character creation & customisation feedback - Round 2 - in Test Server Feedback [original thread]
Good work so far Great to see many of the things we mentioned being worked on. HAIR FEMALES (vherokior) - hair 7th on the right (twin dreads down the front, look like lekku) that was going into the breasts, you've done something to fix that whi...
- by Typhado3 - at 2010.10.15 02:09:00
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6. Character creation & customisation feedback - in Test Server Feedback [original thread]
Edited by: Typhado3 on 10/10/2010 00:10:28 Very nice so far but needs a lot more work and finishing off. Problems 1a. Clipping issues with boots and long trousers. boots will poke through. 1b. More clipping, eyes poking through the lower ey...
- by Typhado3 - at 2010.10.10 00:00:00
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7. Planetary Interaction info - in Test Server Feedback [original thread]
PROBLEMS - Zooming in by clicking with both buttons then moving mouse up/down doesn't seem to work. - when you click on a pin it opens up the pins interace & changes the current position of the camera to place this interface in the centre of the...
- by Typhado3 - at 2010.03.12 14:06:00
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8. Capital Ships in Dominion 1.1 - in Test Server Feedback [original thread]
Just a thought but how about for the hell 20% bonus to ecm burst range and strength per level. Currently the radiua is 20km and jam strength is 25. With this you could get it up to 40km and 50 jam strength. Not sure how useful this would be thou...
- by Typhado3 - at 2010.01.08 02:19:00
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9. Why is the Naglfar being nerfed CCP? - in Test Server Feedback [original thread]
.... i really hate to say this... but I'm considering setting a long skill training and joining wow. Eve is just so porely balanced and at best it's in a perpetual state of half finishedness. ------------------------------ Just a crazy inven...
- by Typhado3 - at 2009.11.23 06:37:00
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10. Navy ship changes for Dominion - in Test Server Feedback [original thread]
Originally by: CCP Ytterbium Further changes. Typhoon: ò Slot layout: received an additional launcher slot and turret slot (for a total of 5/5 turrets/launchers, 8/4/7) Tempest: ò Hitpoints: armor and shield values swapped (no...
- by Typhado3 - at 2009.10.03 00:05:00
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11. Navy Battleship Paintjobs are Imbalanced - in Test Server Feedback [original thread]
the mega looks like it's leaking reactor fluid... and someone needs to tell minmatar CAMO DOES NOT WORK IN SPACE ------------------------------ Just a crazy inventor ccp fix mining agent missions % pls
- by Typhado3 - at 2009.09.17 10:45:00
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12. Navy ship changes for Dominion - in Test Server Feedback [original thread]
Edited by: Typhado3 on 17/09/2009 01:46:11 Originally by: Hirana Yoshida I am really at a loss as why people are focusing so on the Fleet Tempest. It moves from shield tank to armour tank and gains a gun. CCP has already said they are...
- by Typhado3 - at 2009.09.17 01:44:00
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13. Pirate ship changes for Dominion - in Test Server Feedback [original thread]
mixed feelings about this... on one side there's my amarr alt who bought a ashimu a while ago cause i though it looked nice even though it wasn't very good.... Now it looks like the curse and the omen had a baby that was raised by a huggin slave....
- by Typhado3 - at 2009.09.12 22:40:00
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14. Navy ship changes for Dominion - in Test Server Feedback [original thread]
Originally by: CCP Ytterbium Amarr Navy Slicer: Sensor: 31km targeting range, 4 locked targets, 550mm scan resolution , 10 radar sensor strength, 38m signature radius Caldari Navy Hookbill: Sensor: 35km targeting range, 4 locked...
- by Typhado3 - at 2009.09.07 23:47:00
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15. Navy ship changes for Dominion - in Test Server Feedback [original thread]
Edited by: Typhado3 on 07/09/2009 08:58:50 Originally by: Mioelnir stuff well said, pretty much summed up what I have observed happening to minmatar ever since I started the game. Back then they where a pretty good race. Though a l...
- by Typhado3 - at 2009.09.07 08:57:00
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16. Navy ship changes for Dominion - in Test Server Feedback [original thread]
Edited by: Typhado3 on 05/09/2009 23:25:08 Originally by: Seishi Maru Edited by: Seishi Maru on 04/09/2009 23:41:01 I really hope CCP pay attention, READ the input from this thread and notice that players are getting FED UP with th...
- by Typhado3 - at 2009.09.05 23:24:00
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17. booster manufacturing what goes wrong - in Test Server Feedback [original thread]
just started getting into booster production, wouldn't mind ccp throwing some buffs this way but aren't my main concer. 3 things I find wrong with booster production however: 1. Silo's.... 4km3 space used and 10 min to anchor a silo when a full g...
- by Typhado3 - at 2009.06.12 10:05:00
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18. Shield gang bonus - in Test Server Feedback [original thread]
are you just stupid or do you like wasting ccp's time? you should know that it's working as intended as it is if you want it changed try the F&I forum the bug report is for bugs not whining. usually I'd agree with this subject but seeing idiot...
- by Typhado3 - at 2009.05.29 15:38:00
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19. CCP Are you KIDDING - in Test Server Feedback [original thread]
Originally by: Kaahles Problem about the pos mods is... I think I've read somewhere that POS mods never where meant to be destroyed by dreads and thus would be one of the reasons for ships in siege mode only capabale of locking 2 targets a...
- by Typhado3 - at 2009.05.14 02:16:00
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20. After some honest thought, the only conclusion I can come to is - in Test Server Feedback [original thread]
Edited by: Typhado3 on 14/05/2009 02:12:45 I like how it is at the moment mostly cause I'm a carebear but it makes low sec safer than 0.0 and more dangerous than high sec. Right now carebears actually stand a chance in low sec if they fit righ...
- by Typhado3 - at 2009.05.14 02:12:00
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