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81. Do people still go solo-hunting in pilgrims? - in Ships and Modules [original thread]
There's no reason to fly a Pilgrim while the Stratios exists.
- by Xequecal - at 2014.11.10 20:18:47
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82. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: Aralieus wrote: not robust enough which one? The Onyx is so slow that despite looking sexy, she doesn't offer much. The Phobos can take some punishment but a plate will gimp her mobility. The Devoter, while also a very...
- by Xequecal - at 2014.11.07 19:59:02
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83. [Suggestion] Give the Revelation a resist bonus like the Phoenix - in Player Features and Ideas Discussion [original thread]
The problem with the Revelation is the metagame, not the hull itself. The issue is the only thing that matters on a dread right now is DPS. Tank is not relevant, and all dread fits begin with 3 damage mods. This is because right now dreadnaught u...
- by Xequecal - at 2014.11.05 16:40:49
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84. [Autocannons] A Balance Suggestion - in Player Features and Ideas Discussion [original thread]
I've said it before and I'll say it again, arguing the merits of lasers vs. hybrids vs. projectiles is totally pointless as long as sentry drones and light missiles exist. LMs completely invalidate all other frigate weapons, drones completely inva...
- by Xequecal - at 2014.11.04 16:23:23
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85. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
Faren Shalni wrote: An extra mid? I do think you will find the devotor will be king as usual due to its stats for doing the primary role. the phobos will likely be better for dps as rails atm are better than beams (pretty much the same ability...
- by Xequecal - at 2014.11.02 14:41:22
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86. Heavy Missiles - in Player Features and Ideas Discussion [original thread]
I've said it a bunch of times, missiles suck because of links. If someone clicks approach on you, guns do 100% damage regardless of whether he's linked or not. Missiles bigger than light missiles do absolutely damage linked targets unless they're ...
- by Xequecal - at 2014.10.28 11:58:59
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87. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
I don't know the mass/agility numbers off the top of my head, but isn't the Devoter strictly superior to a Zealot? It has drones, highslot scram, and a resist bonus, and it still mounts 5 guns.
- by Xequecal - at 2014.10.18 14:15:00
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88. Vagabond Defensive Bonus - in Player Features and Ideas Discussion [original thread]
The funny thing is a Vagabond could probably out-brawl a Deimos if fit for it. ACs with RF Fusion do more DPS to a Deimos than its blasters can shoot back with.
- by Xequecal - at 2014.10.06 22:23:00
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89. Sacrilege/Cerberus - in Ships and Modules [original thread]
xPredat0rz wrote: With an armor tanked ship a Sac can bring the proper EWAR to effectively DPS smaller targets with the larger weapons systems. There's a rather large list of cruisers that take less damage from HAMs than they do from RLMs e...
- by Xequecal - at 2014.09.03 12:22:00
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90. Sacrilege/Cerberus - in Ships and Modules [original thread]
The Sacrilege applies more DPS with RLMs than the Cerberus does. EM/Explosive damage really are that much better than Kinetic.
- by Xequecal - at 2014.09.02 21:28:00
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91. Gurista Ships - in Ships and Modules [original thread]
Shpenat wrote: Gila vs Stratios This could be really interresting fight. and frankly I am not sure which one would win. It could go both ways depending on which resist holes are plugged and how well vs which drones are enemy using. But I woul...
- by Xequecal - at 2014.08.28 17:42:00
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92. Gurista Ships - in Ships and Modules [original thread]
Valkin Mordirc wrote: https://zkillboard.com/character/839032459/ Because you obviously have such large amount of solo Gila kills. If this isn't your main, then go find me a solo kill on a gila, that wasn't shitfit. (hint I looked, they are ...
- by Xequecal - at 2014.08.27 13:08:00
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93. Give Geckos light drone or medium AI as a bandaid fix. - in Player Features and Ideas Discussion [original thread]
NoLife NoFriends StillPosting wrote: So this thread has run for a while and it seems that none can seem to offer a valid reason why we should not have a change to the drone AI with regards to the Gecko. This change seems to be purely beneficia...
- by Xequecal - at 2014.08.24 18:08:00
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94. Gurista Ships - in Ships and Modules [original thread]
Valkin Mordirc wrote: A Gila is completely capable of hitting over 1000DPS with augmented drones and overheated rage. How is that not OP? I like using the Gila, is a monster. But I can say it needs nerf. - Rage missiles don't apply well to a...
- by Xequecal - at 2014.08.23 16:41:00
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95. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: This is why the killboards show lasers as the top weapons and EM Missiles on every kill right? Stats simply don't hold up showing EM is good. Weapons have other stats besides damage type. Just because EM is the best dama...
- by Xequecal - at 2014.08.17 12:38:00
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96. Gallente has much better ships than others - in Ships and Modules [original thread]
Cipher Jones wrote: Not been playing Eve long? You're asking to revert several balances. IMHO Gallante ships aren't any better than anything else except being picked for tournament play. In real Eve, if you are looking for a fair fight you ar...
- by Xequecal - at 2014.08.17 00:11:00
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97. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Yes, it's true that Gallente T2 profile has EM as the weakest resist. But when your entire race is functionally restricted to it, if it ever becomes popular, and thus tanked against, then the entire race is toothless on...
- by Xequecal - at 2014.08.16 21:26:00
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98. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: The problem you are describing has little if anything to do with those ships. Their slot layouts and stats are just fine, many of them are powerful on their own. But autocannons suck. That's your real problem. And hon...
- by Xequecal - at 2014.08.16 09:18:00
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99. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
People, the problem with the Vagabond is that ACs are bad. The hull itself has insane stats. If you replaced the projectile bonuses on the Vagabond with laser RoF/optimal bonuses and bumped the PG a little so it could fit lasers, it would be more ...
- by Xequecal - at 2014.08.15 07:14:00
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100. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: AC's have drawbacks like any weapon system does .. but also has some nice benefits ... Blasters with Null, let alone lasers with Scorch, project damage and track better than ACs. At the range where blaster DPS goes under ...
- by Xequecal - at 2014.08.12 22:44:00
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