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RabbidFerret
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Posted - 2004.09.07 23:54:00 -
[1]
Id like to dedicate a post to the rupture. I see very few rupture pilots these days, and its a shame really. However, when i bring up a convo with another rupture pilot, they will always say its the best ship out there. Sure it isnt a pretty ship, and that probably scares people away, but they havnt seen the power behind it.
Weapons----With 3 launcher points, and 4 turret points (6 high slots) it ties with the Maller the Moa and the Stabber for the most guns. However those other ships dont have the ability to choose if they want 4 turrets and 2 launchers or 3 and 3. Another edge to the rupture is its drone space. At 600m3 of drone cap., it beats the other ships by alot. The extra 6 drones can give it the edge it needs in combat (and can sae ur ass at close range)
Speed-- The rupture is a slow ship, but with the right skills and the proper upgrades, it can easily travle at 200m/s, which isnt bad for a cruiser that is supposed to be a tank.
Armor- The rupture also pulls ahead in the armor catgory. All the cruisers (Moa, maller) are close to the rupture in armor (within the 100s) but the rupture has more shields than the others. More shields means less damage to armor and lower repair bills.
Cap-- From what I've seen, any energy problems with the rupture (which are rare) can be overcome with a skill or 2 and a device. It is easy to fit 3 projectiles and 3 heavy missle launchers on it with the needed med. slots.
The rupture is one of, if not the best combat cruiser out there. Its not a pretty ship, but with the right skills, and a good pilot, there are few ships that can stand toe to toe with a rupture in combat. Try one out urself, u'll love it.
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RabbidFerret
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Posted - 2004.09.07 23:54:00 -
[2]
Id like to dedicate a post to the rupture. I see very few rupture pilots these days, and its a shame really. However, when i bring up a convo with another rupture pilot, they will always say its the best ship out there. Sure it isnt a pretty ship, and that probably scares people away, but they havnt seen the power behind it.
Weapons----With 3 launcher points, and 4 turret points (6 high slots) it ties with the Maller the Moa and the Stabber for the most guns. However those other ships dont have the ability to choose if they want 4 turrets and 2 launchers or 3 and 3. Another edge to the rupture is its drone space. At 600m3 of drone cap., it beats the other ships by alot. The extra 6 drones can give it the edge it needs in combat (and can sae ur ass at close range)
Speed-- The rupture is a slow ship, but with the right skills and the proper upgrades, it can easily travle at 200m/s, which isnt bad for a cruiser that is supposed to be a tank.
Armor- The rupture also pulls ahead in the armor catgory. All the cruisers (Moa, maller) are close to the rupture in armor (within the 100s) but the rupture has more shields than the others. More shields means less damage to armor and lower repair bills.
Cap-- From what I've seen, any energy problems with the rupture (which are rare) can be overcome with a skill or 2 and a device. It is easy to fit 3 projectiles and 3 heavy missle launchers on it with the needed med. slots.
The rupture is one of, if not the best combat cruiser out there. Its not a pretty ship, but with the right skills, and a good pilot, there are few ships that can stand toe to toe with a rupture in combat. Try one out urself, u'll love it.
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Zioh
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Posted - 2004.09.08 00:43:00 -
[3]
shhhh nobody says good things about the rupture because if we do they will nerf it.
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Zioh
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Posted - 2004.09.08 00:43:00 -
[4]
shhhh nobody says good things about the rupture because if we do they will nerf it.
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Raynaar
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Posted - 2004.09.08 00:44:00 -
[5]
A bit of a novelty aspect to this ship also is the fact that it may just be the only cruiser that can manage to fit a cruise launcher. And not just a single cruise launcher, but I've ran the numbers on the powergrid, and it would appear that with the right skills and equipment, you can squeeze 1882 MW out of it. This means that, with 800 or so 'stock' pg, you should be able to fit an entire weps loadout on it, INCLUDING one cruise launcher. Maybe not the best setup overall, but like I was saying, a very nice novelty setup, and potentially a very interesting suprise for the ship's enemies...  |

Raynaar
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Posted - 2004.09.08 00:44:00 -
[6]
A bit of a novelty aspect to this ship also is the fact that it may just be the only cruiser that can manage to fit a cruise launcher. And not just a single cruise launcher, but I've ran the numbers on the powergrid, and it would appear that with the right skills and equipment, you can squeeze 1882 MW out of it. This means that, with 800 or so 'stock' pg, you should be able to fit an entire weps loadout on it, INCLUDING one cruise launcher. Maybe not the best setup overall, but like I was saying, a very nice novelty setup, and potentially a very interesting suprise for the ship's enemies...  |

RabbidFerret
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Posted - 2004.09.08 01:19:00 -
[7]
^I rest my case guys^ Its not how it looks on the outside, but what destructive power it has on the inside 
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RabbidFerret
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Posted - 2004.09.08 01:19:00 -
[8]
^I rest my case guys^ Its not how it looks on the outside, but what destructive power it has on the inside 
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Jorev
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Posted - 2004.09.08 01:52:00 -
[9]
Its only weakness is 3 midslots IMO.
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Jorev
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Posted - 2004.09.08 01:52:00 -
[10]
Its only weakness is 3 midslots IMO.
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Capt Silk
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Posted - 2004.09.08 02:11:00 -
[11]
Originally by: RabbidFerret
Armor- The rupture also pulls ahead in the armor catgory. All the cruisers (Moa, maller) are close to the rupture in armor (within the 100s) but the rupture has more shields than the others. More shields means less damage to armor and lower repair bills.
Use armor repairers like everyone else, and you won't have these supposed "bills" you speak of 
-Capt Silk
Your 250mm 'Scout' Accelerator Cannon perfectly strikes Serpentis Soldier, wrecking for 319.4 damage. |

Capt Silk
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Posted - 2004.09.08 02:11:00 -
[12]
Originally by: RabbidFerret
Armor- The rupture also pulls ahead in the armor catgory. All the cruisers (Moa, maller) are close to the rupture in armor (within the 100s) but the rupture has more shields than the others. More shields means less damage to armor and lower repair bills.
Use armor repairers like everyone else, and you won't have these supposed "bills" you speak of 
-Capt Silk
Your 250mm 'Scout' Accelerator Cannon perfectly strikes Serpentis Soldier, wrecking for 319.4 damage. |

Alowishus
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Posted - 2004.09.08 02:40:00 -
[13]
I love the Rupture. But I also love the Maller, Thorax and Moa. All are superior ganking ships, each with their special features different than the others.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
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Posted - 2004.09.08 02:40:00 -
[14]
I love the Rupture. But I also love the Maller, Thorax and Moa. All are superior ganking ships, each with their special features different than the others.
Raven 4TW! Rank(1) SP: 243745/256000 |

RabbidFerret
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Posted - 2004.09.08 23:12:00 -
[15]
Armor repairs cost money too lol. The 3 med. slots are a downside, but if ur looking for the ship with the biggest punch, the rupture is your ship.
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RabbidFerret
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Posted - 2004.09.08 23:12:00 -
[16]
Armor repairs cost money too lol. The 3 med. slots are a downside, but if ur looking for the ship with the biggest punch, the rupture is your ship.
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Point Blank
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Posted - 2004.09.09 00:18:00 -
[17]
Makes me glad I still own one, with equipment to boot. ---------------------------------- Stop screwing up whats currently in the game and add the new content that was promised months ago. Thanks. |

Point Blank
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Posted - 2004.09.09 00:18:00 -
[18]
Makes me glad I still own one, with equipment to boot. ---------------------------------- Stop screwing up whats currently in the game and add the new content that was promised months ago. Thanks. |

Vordicae
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Posted - 2004.09.09 06:38:00 -
[19]
"Rupture is teh RoXoRz" - to quote directly from the book of L33T 
never flown any other cruiser and will never want to .. three mid slots is more than adequate if you pick your enemies correctly and fit the right Mods. rather than trying to fit EVERYTHING .. and your right about the highslots.. full loadout of heavy/cruise + Guns is a nasty shock 
----------------------------------------------------- In space .. no-one can hear you munching crisps in the back seat of your Hauler ! ----------------------------------------------------- Show me the money |

Vordicae
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Posted - 2004.09.09 06:38:00 -
[20]
"Rupture is teh RoXoRz" - to quote directly from the book of L33T 
never flown any other cruiser and will never want to .. three mid slots is more than adequate if you pick your enemies correctly and fit the right Mods. rather than trying to fit EVERYTHING .. and your right about the highslots.. full loadout of heavy/cruise + Guns is a nasty shock 
----------------------------------------------------- In space .. no-one can hear you munching crisps in the back seat of your Hauler ! ----------------------------------------------------- Show me the money |
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RabbidFerret
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Posted - 2004.09.09 21:52:00 -
[21]
Element of surprise too, Its a small cruiser, and is rare enough that if the other player doesnt know his ships he's in for a surprise. The heavy and cruise launchers dont show on the outside...
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RabbidFerret
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Posted - 2004.09.09 21:52:00 -
[22]
Element of surprise too, Its a small cruiser, and is rare enough that if the other player doesnt know his ships he's in for a surprise. The heavy and cruise launchers dont show on the outside...
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Janus Ovellian
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Posted - 2004.09.09 23:18:00 -
[23]
Quote: The heavy and cruise launchers dont show on the outside...
You mean they do on other ships? cool...
Hehe... anyway... The rupture is a fantastic ship... and I commend RabbidFerrets dedication to this superlative piece of engineering briliance. To all the boys over at Republic Fleet Construction... keep up the good work.
Interesting times await... |

Janus Ovellian
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Posted - 2004.09.09 23:18:00 -
[24]
Quote: The heavy and cruise launchers dont show on the outside...
You mean they do on other ships? cool...
Hehe... anyway... The rupture is a fantastic ship... and I commend RabbidFerrets dedication to this superlative piece of engineering briliance. To all the boys over at Republic Fleet Construction... keep up the good work.
Interesting times await... |

NakedGun
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Posted - 2004.09.09 23:23:00 -
[25]
Originally by: Jorev Its only weakness is 3 midslots IMO.
I agree.. need more ----------------------------------------------------------------------------------- MWM - Mayhem & Walker Mining Corp Now recruiting - Visit http://mwm-corp.maxmayhem.co.uk for more info
I will succeed.... unless I fail. -----------------------------------------------------------------------------------
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NakedGun
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Posted - 2004.09.09 23:23:00 -
[26]
Originally by: Jorev Its only weakness is 3 midslots IMO.
I agree.. need more ----------------------------------------------------------------------------------- MWM - Mayhem & Walker Mining Corp Now recruiting - Visit http://mwm-corp.maxmayhem.co.uk for more info
I will succeed.... unless I fail. -----------------------------------------------------------------------------------
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Rob Mattacks
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Posted - 2004.09.09 23:43:00 -
[27]
Ah the Rupture, tis a fine vessel. Although slowest Minmatar cruiser it is still quicker than the rest. It would be nice to have 4 midslots but doesn't need then. I really hope the Minmatar battlecruiser is Rupture-like as i think it is our best ship currently...
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Rob Mattacks
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Posted - 2004.09.09 23:43:00 -
[28]
Ah the Rupture, tis a fine vessel. Although slowest Minmatar cruiser it is still quicker than the rest. It would be nice to have 4 midslots but doesn't need then. I really hope the Minmatar battlecruiser is Rupture-like as i think it is our best ship currently...
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RabbidFerret
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Posted - 2004.09.10 02:44:00 -
[29]
Thanks guys, keep this thread on top and let EVE know the power of the rupture.
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RabbidFerret
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Posted - 2004.09.10 02:44:00 -
[30]
Thanks guys, keep this thread on top and let EVE know the power of the rupture.
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