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Siroc
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Posted - 2004.09.24 17:57:00 -
[181]
Imhotep Khem
removal 2 of them was well worth it, i would not be surprised (current config: 4 720s, 1 heavy with thunders, 1 assult with defenders). With right skills, 2 volley of shots from 4 720mm take care of most of frigates, which is 20 sec (10sec delay). It much faster then to do it with missles. I will test it today actualy (at work now), but if I can get lower delay and higher damage on those 4 guns, it might just be worth it. One thing sucks is loosing 2 high slots because in this sort of config, there would be no need for any launchers. By the way, can cloaking devices be used on cruisers?
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Siroc
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Posted - 2004.09.24 17:57:00 -
[182]
Imhotep Khem
removal 2 of them was well worth it, i would not be surprised (current config: 4 720s, 1 heavy with thunders, 1 assult with defenders). With right skills, 2 volley of shots from 4 720mm take care of most of frigates, which is 20 sec (10sec delay). It much faster then to do it with missles. I will test it today actualy (at work now), but if I can get lower delay and higher damage on those 4 guns, it might just be worth it. One thing sucks is loosing 2 high slots because in this sort of config, there would be no need for any launchers. By the way, can cloaking devices be used on cruisers?
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Nieda
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Posted - 2004.09.24 19:08:00 -
[183]
Originally by: Imhotep Khem Nieda, your heavy missile statement seems a bit off wrt/NPCs. I don't have any misses with my heavy missiles. Are you sure that 1 extra Gun is worth the removal of 3 heavy launchers?
Please reread what I wrote. Its not that I'm missing with missles, they just dont hit, because my target is so dead of my turrets. 4 arts with tracking mods and right skills snipe at 50 km and kill things in 2-5 volleys. With a RoF of 7 sec I dont need any missles. --------------------------------------------- 2004.08.12 14:50:32combatYour 720mm Carbine Howitzer I perfectly strikes Guristas Destructor, wrecking for 543.9 damage. |

Nieda
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Posted - 2004.09.24 19:08:00 -
[184]
Originally by: Imhotep Khem Nieda, your heavy missile statement seems a bit off wrt/NPCs. I don't have any misses with my heavy missiles. Are you sure that 1 extra Gun is worth the removal of 3 heavy launchers?
Please reread what I wrote. Its not that I'm missing with missles, they just dont hit, because my target is so dead of my turrets. 4 arts with tracking mods and right skills snipe at 50 km and kill things in 2-5 volleys. With a RoF of 7 sec I dont need any missles. --------------------------------------------- 2004.08.12 14:50:32combatYour 720mm Carbine Howitzer I perfectly strikes Guristas Destructor, wrecking for 543.9 damage. |

Imhotep Khem
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Posted - 2004.09.25 04:08:00 -
[185]
Edited by: Imhotep Khem on 25/09/2004 04:14:10 So what about the 50k-75k rats?
Im gonna give this 4x720 with mods a shot. ____ If your not dyin' your not tryin'. |

Imhotep Khem
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Posted - 2004.09.25 04:08:00 -
[186]
Edited by: Imhotep Khem on 25/09/2004 04:14:10 So what about the 50k-75k rats?
Im gonna give this 4x720 with mods a shot. ____ If your not dyin' your not tryin'. |

Siroc
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Posted - 2004.09.27 20:25:00 -
[187]
Edited by: Siroc on 27/09/2004 20:27:12 i had killed all the way up to 110k without too many problems with 4 of them and 1 heavy launcher, but I think that if I could stick some extra mod into the picture, it would make up for lack of that damage from missles. With all resistances, its damage is not that high against biger rats.
Nieda, what exactly is yours setup? Even without missles, i can't get rid of any RCUs. Missles do not realy take that much power grid.
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Siroc
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Posted - 2004.09.27 20:25:00 -
[188]
Edited by: Siroc on 27/09/2004 20:27:12 i had killed all the way up to 110k without too many problems with 4 of them and 1 heavy launcher, but I think that if I could stick some extra mod into the picture, it would make up for lack of that damage from missles. With all resistances, its damage is not that high against biger rats.
Nieda, what exactly is yours setup? Even without missles, i can't get rid of any RCUs. Missles do not realy take that much power grid.
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Nieda
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Posted - 2004.09.27 21:54:00 -
[189]
The problem is, you cant. PG is not enough. Setup with 4 arts is running with 1 track PC and 1 track enh T2. I've been inactive for a while (not enough time), you just need to play a bit with your powergrid.
Waiting for a Muninn tho, 5x 720 T2's .. mama  --------------------------------------------- 2004.08.12 14:50:32combatYour 720mm Carbine Howitzer I perfectly strikes Guristas Destructor, wrecking for 543.9 damage. |

Nieda
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Posted - 2004.09.27 21:54:00 -
[190]
The problem is, you cant. PG is not enough. Setup with 4 arts is running with 1 track PC and 1 track enh T2. I've been inactive for a while (not enough time), you just need to play a bit with your powergrid.
Waiting for a Muninn tho, 5x 720 T2's .. mama  --------------------------------------------- 2004.08.12 14:50:32combatYour 720mm Carbine Howitzer I perfectly strikes Guristas Destructor, wrecking for 543.9 damage. |
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Imhotep Khem
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Posted - 2004.09.27 23:33:00 -
[191]
im elect 5 and engin 4 and this is what i used
H 4x720mm 1xsmall rudimentary concussion 1xmalkuth assault launcher M Y-S8 Hydrocarbon (10MN AB) Medium Shield Booster Optical Tracking Computer I(Tracking computer) L 2xRCU 1xPDS 1xGyrostabilizer I 1xAuto-Gain Control Tracking Enhancer I
It does well. Havent tested vs. the 100k rats yet, but the 720s hit remarkably well with all the mods activated. The AB is just there to save a little time on loot collection but its really not fast enough to keep me away from the rats pursuit...
Dont know why i got smartbomb and defencers, but i really didnt know how to fill out the slots.. ____ If your not dyin' your not tryin'. |

Imhotep Khem
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Posted - 2004.09.27 23:33:00 -
[192]
im elect 5 and engin 4 and this is what i used
H 4x720mm 1xsmall rudimentary concussion 1xmalkuth assault launcher M Y-S8 Hydrocarbon (10MN AB) Medium Shield Booster Optical Tracking Computer I(Tracking computer) L 2xRCU 1xPDS 1xGyrostabilizer I 1xAuto-Gain Control Tracking Enhancer I
It does well. Havent tested vs. the 100k rats yet, but the 720s hit remarkably well with all the mods activated. The AB is just there to save a little time on loot collection but its really not fast enough to keep me away from the rats pursuit...
Dont know why i got smartbomb and defencers, but i really didnt know how to fill out the slots.. ____ If your not dyin' your not tryin'. |

RabbidFerret
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Posted - 2004.09.28 00:15:00 -
[193]
The 4 720mm sounds like a great idea, and when i get the money for t2 i might have to try it. However, for now the 3 hvys and 3 720s work great for clearing 0.4 rats for my mining buddies and I.
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RabbidFerret
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Posted - 2004.09.28 00:15:00 -
[194]
The 4 720mm sounds like a great idea, and when i get the money for t2 i might have to try it. However, for now the 3 hvys and 3 720s work great for clearing 0.4 rats for my mining buddies and I.
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Meshuggah
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Posted - 2004.09.28 00:51:00 -
[195]
My 2 cents on the rupture fitting is as follows.
4x220/dual 180 + 2 H-launchers in high
MWD and utillity in mid, you dont realy need any fancy stuff for npc-hunting so cap recharge thingies works well.
T2 M-armor repair, some tanking (whatever is in hangar, preferebly the energized ones) and maybe some dmg-mods or nano-fibres.
The approach is simple. Let the missiles take out smaller targets and orbit the bigger ones. Unless you are crap at close combat you will come out on top. The same setup can be used on stabbers with equaly nice result. Have taken on 500k ones with stabbers in close combat and never ever hit structure.
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Meshuggah
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Posted - 2004.09.28 00:51:00 -
[196]
My 2 cents on the rupture fitting is as follows.
4x220/dual 180 + 2 H-launchers in high
MWD and utillity in mid, you dont realy need any fancy stuff for npc-hunting so cap recharge thingies works well.
T2 M-armor repair, some tanking (whatever is in hangar, preferebly the energized ones) and maybe some dmg-mods or nano-fibres.
The approach is simple. Let the missiles take out smaller targets and orbit the bigger ones. Unless you are crap at close combat you will come out on top. The same setup can be used on stabbers with equaly nice result. Have taken on 500k ones with stabbers in close combat and never ever hit structure.
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Zansin
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Posted - 2004.09.28 14:32:00 -
[197]
just a theory not sure if it would work as not ingame atm to try the setup but here goes
High: 4x 720mm 2x assalt or standard launchers ( for those pesky interceptors)
Med: 2X mwd 1x cap booster with 800 charges
low: tracking enhancer gyrostabs and any PDU's co proe cessors that u may need to fit the above
The idea is use long range ammo get into optimal range where not much can hit u and snipe at stuff frigates will come closer i'ld immagine and u can pick them off with drones/lighter missles
Just an idea bear in mind i aint flown a rupture in a long time dnt flame me 
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Zansin
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Posted - 2004.09.28 14:32:00 -
[198]
just a theory not sure if it would work as not ingame atm to try the setup but here goes
High: 4x 720mm 2x assalt or standard launchers ( for those pesky interceptors)
Med: 2X mwd 1x cap booster with 800 charges
low: tracking enhancer gyrostabs and any PDU's co proe cessors that u may need to fit the above
The idea is use long range ammo get into optimal range where not much can hit u and snipe at stuff frigates will come closer i'ld immagine and u can pick them off with drones/lighter missles
Just an idea bear in mind i aint flown a rupture in a long time dnt flame me 
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Zartacla
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Posted - 2004.09.28 21:23:00 -
[199]
LOL - WTF is all this talk about a Thorax 'pwn'ing a Rupture? 
A properly outfitted Rupture can WTFPWN a Thorax with barely a scratch on armor... And 'running away' from it is not the answer... 
This was not a gank... nor was it a big surprise to a noob Thorax pilot... It is quite simple really: 
2004.09.19 21:23:00 Victim: [name witheld for security purposes] Corporation: [name witheld for security purposes] Destroyed Type: Thorax Solar System: Shamahi System Security Level: 0.4
Involved parties: Name: Weirda (laid the final blow) Security Status: 0.6 Corporation: Queens of the Stone Age Ship Type: Rupture Weapon Type: 220mm Medium Gallium I Machine Gun
Destroyed items: Type: Capacitor Power Relay I (Fitted - Low slot) Type: Antimatter Charge M (Fitted - High slot) Quantity: 185 Type: Heavy Electron Blaster I (Fitted - High slot) Type: Heavy Electron Blaster I (Fitted - High slot) Type: Heavy Electron Blaster I (Fitted - High slot) Type: Antimatter Charge M (Cargo) Quantity: 396
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Zartacla
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Posted - 2004.09.28 21:23:00 -
[200]
LOL - WTF is all this talk about a Thorax 'pwn'ing a Rupture? 
A properly outfitted Rupture can WTFPWN a Thorax with barely a scratch on armor... And 'running away' from it is not the answer... 
This was not a gank... nor was it a big surprise to a noob Thorax pilot... It is quite simple really: 
2004.09.19 21:23:00 Victim: [name witheld for security purposes] Corporation: [name witheld for security purposes] Destroyed Type: Thorax Solar System: Shamahi System Security Level: 0.4
Involved parties: Name: Weirda (laid the final blow) Security Status: 0.6 Corporation: Queens of the Stone Age Ship Type: Rupture Weapon Type: 220mm Medium Gallium I Machine Gun
Destroyed items: Type: Capacitor Power Relay I (Fitted - Low slot) Type: Antimatter Charge M (Fitted - High slot) Quantity: 185 Type: Heavy Electron Blaster I (Fitted - High slot) Type: Heavy Electron Blaster I (Fitted - High slot) Type: Heavy Electron Blaster I (Fitted - High slot) Type: Antimatter Charge M (Cargo) Quantity: 396
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Siroc
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Posted - 2004.09.28 21:38:00 -
[201]
lol, you can trust Weirda to come up with some crazy way to blow up someone. I was surprized only up to the point I had read the winner's name. :)
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Siroc
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Posted - 2004.09.28 21:38:00 -
[202]
lol, you can trust Weirda to come up with some crazy way to blow up someone. I was surprized only up to the point I had read the winner's name. :)
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RabbidFerret
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Posted - 2004.09.28 23:54:00 -
[203]
Originally by: Zartacla LOL - WTF is all this talk about a Thorax 'pwn'ing a Rupture? 
A properly outfitted Rupture can WTFPWN a Thorax with barely a scratch on armor... And 'running away' from it is not the answer... 
This was not a gank... nor was it a big surprise to a noob Thorax pilot... It is quite simple really: 
2004.09.19 21:23:00 Victim: [name witheld for security purposes] Corporation: [name witheld for security purposes] Destroyed Type: Thorax Solar System: Shamahi System Security Level: 0.4
Involved parties: Name: Weirda (laid the final blow) Security Status: 0.6 Corporation: Queens of the Stone Age Ship Type: Rupture Weapon Type: 220mm Medium Gallium I Machine Gun
Destroyed items: Type: Capacitor Power Relay I (Fitted - Low slot) Type: Antimatter Charge M (Fitted - High slot) Quantity: 185 Type: Heavy Electron Blaster I (Fitted - High slot) Type: Heavy Electron Blaster I (Fitted - High slot) Type: Heavy Electron Blaster I (Fitted - High slot) Type: Antimatter Charge M (Cargo) Quantity: 396
RabbidFerret's officail stamp of PWNED approval
--==PWNED!!ONE!11==--
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RabbidFerret
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Posted - 2004.09.28 23:54:00 -
[204]
Originally by: Zartacla LOL - WTF is all this talk about a Thorax 'pwn'ing a Rupture? 
A properly outfitted Rupture can WTFPWN a Thorax with barely a scratch on armor... And 'running away' from it is not the answer... 
This was not a gank... nor was it a big surprise to a noob Thorax pilot... It is quite simple really: 
2004.09.19 21:23:00 Victim: [name witheld for security purposes] Corporation: [name witheld for security purposes] Destroyed Type: Thorax Solar System: Shamahi System Security Level: 0.4
Involved parties: Name: Weirda (laid the final blow) Security Status: 0.6 Corporation: Queens of the Stone Age Ship Type: Rupture Weapon Type: 220mm Medium Gallium I Machine Gun
Destroyed items: Type: Capacitor Power Relay I (Fitted - Low slot) Type: Antimatter Charge M (Fitted - High slot) Quantity: 185 Type: Heavy Electron Blaster I (Fitted - High slot) Type: Heavy Electron Blaster I (Fitted - High slot) Type: Heavy Electron Blaster I (Fitted - High slot) Type: Antimatter Charge M (Cargo) Quantity: 396
RabbidFerret's officail stamp of PWNED approval
--==PWNED!!ONE!11==--
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Siroc
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Posted - 2004.09.30 20:58:00 -
[205]
bump -:)
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Siroc
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Posted - 2004.09.30 20:58:00 -
[206]
bump -:)
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RabbidFerret
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Posted - 2004.09.30 23:54:00 -
[207]
SuPeRbUmP
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RabbidFerret
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Posted - 2004.09.30 23:54:00 -
[208]
SuPeRbUmP
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Smolder009
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Posted - 2004.10.01 00:02:00 -
[209]
Originally by: Siroc
Why use 2 heavy launchers when your main weapons only give you 10-20k range? Get 2 assult launchers and you can probably free up one of the low slots used by RCU and stick damage mod there or capacitor relay unit to improve recharge so you run repairer more.
Have you tried to tank against multiple cruiser spawns like in most level 3 missions?
Hehehe... 10-20K? Try 40K+ with the proper skillz & loadout. While my all-time best hit (roughly 850 dmg w/ 720 proto & EMP ammo) was at around 25K range, with proton ammo I can routinely plink away at 150-200 per shot, with few misses at 45K. Can take any level 3 mission with easy in my Rupture. Wouldn't give it up for the world.
Smolder009. ---
Required reading for all Eve players: Stephen R. Donaldson's Gap Cycle.
The Gap Cycle is to SF as Lord of the Rings is to Fantasy. Believe it. |

Smolder009
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Posted - 2004.10.01 00:02:00 -
[210]
Originally by: Siroc
Why use 2 heavy launchers when your main weapons only give you 10-20k range? Get 2 assult launchers and you can probably free up one of the low slots used by RCU and stick damage mod there or capacitor relay unit to improve recharge so you run repairer more.
Have you tried to tank against multiple cruiser spawns like in most level 3 missions?
Hehehe... 10-20K? Try 40K+ with the proper skillz & loadout. While my all-time best hit (roughly 850 dmg w/ 720 proto & EMP ammo) was at around 25K range, with proton ammo I can routinely plink away at 150-200 per shot, with few misses at 45K. Can take any level 3 mission with easy in my Rupture. Wouldn't give it up for the world.
Smolder009. ---
Required reading for all Eve players: Stephen R. Donaldson's Gap Cycle.
The Gap Cycle is to SF as Lord of the Rings is to Fantasy. Believe it. |
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