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RabbidFerret
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Posted - 2004.10.15 01:17:00 -
[271]
bump :) hail to the rupture :)
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RabbidFerret
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Posted - 2004.10.15 01:17:00 -
[272]
bump :) hail to the rupture :)
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froster
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Posted - 2004.10.15 07:44:00 -
[273]
Quote: Not done any Mordu mission just yet. But how exactly do you mean problems? All I see missing is a 10mn MWD, and I need some more skills to fit that within the CPU/PG available.
I'm new to this, so bear with me.
Well itsd the only thing u need in your setup : 10mwd. Because in mish lvl 3 mordu u got one rat 30k that web/scramble you then you got 10 other rat that come on you and spamm missile = a deaed rupture 
Else i tried the roadrunner set-up and omg it's a really fun set-up 
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froster
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Posted - 2004.10.15 07:44:00 -
[274]
Quote: Not done any Mordu mission just yet. But how exactly do you mean problems? All I see missing is a 10mn MWD, and I need some more skills to fit that within the CPU/PG available.
I'm new to this, so bear with me.
Well itsd the only thing u need in your setup : 10mwd. Because in mish lvl 3 mordu u got one rat 30k that web/scramble you then you got 10 other rat that come on you and spamm missile = a deaed rupture 
Else i tried the roadrunner set-up and omg it's a really fun set-up 
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Skywalker
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Posted - 2004.10.15 15:17:00 -
[275]
Edited by: Skywalker on 15/10/2004 15:20:04 Hi i bought 4x 180mm med autocannons II's and used them on my rupture.
They are really nice, my best hits are 180 with Tit S ammo, and that is every 1.73 sec without damage mods 
3 friggys tried to gank me at same time but they all died when i had them close enough.
More Mafia info
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Skywalker
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Posted - 2004.10.15 15:17:00 -
[276]
Edited by: Skywalker on 15/10/2004 15:20:04 Hi i bought 4x 180mm med autocannons II's and used them on my rupture.
They are really nice, my best hits are 180 with Tit S ammo, and that is every 1.73 sec without damage mods 
3 friggys tried to gank me at same time but they all died when i had them close enough.
More Mafia info
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FoRGyL
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Posted - 2004.10.15 18:49:00 -
[277]
PvP: Rupture Lv3 Missions: Caracal
-Out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

FoRGyL
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Posted - 2004.10.15 18:49:00 -
[278]
PvP: Rupture Lv3 Missions: Caracal
-Out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

Hobbsalong
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Posted - 2004.10.21 06:59:00 -
[279]
Edited by: Hobbsalong on 21/10/2004 07:44:37 Edited by: Hobbsalong on 21/10/2004 07:05:08 Around the Genesis region. You can find some Blood rats...
I chose this place to test my 425mm close range hunting
HI 4x 425mm autos 1 Heavy (Widowmaker) 1 Assault (fof, defender, saber)
Mid 1 Cap Recharger I 1 Langour webber 1 10mn AB (working on tech II by 2morrow)
Lo 1 PDU 1 Medium Armor Rep 1 Small Rep (running continuously while attacking cruisers) 1 Cap Relay 1 Tracking Enhancer I (found better results with Gyro I)
Needed hull upgrade III to fit the 800mm steel plate I wanted. Working on that and can remove the small repairer after that. Might have to fix PG though.
Whats interesting is that killing these blood spawns in 0.4 is extremely easy. I killed a 90K rat within no time (prob less time than it took me to kill some of the 50K ones).
Just warp into 30 or 40K from belt. Spot the cruiser, approach it with AB if rquired (somtimes they just make a beeline towards you). Kill the frigs with heavies and light missiles, takes no time. Orbit the cruiser at 7.5K (or whatver you think works best) and just fire away. Make sure to web though to finish him off within the 10K limit quickly.
The shields protect me till I get within 15k or so from the cruiser, then I just turn on small repairer and it does the work just fine. Cap is not overused.. I just AB in, shoot away and in no time a dead cruiser.
The Upside, NO PROBLEMS collecting the loot. The Downside, ammmo costs a lot. Make it for yourself if you must. Get the minerals from the loot
I found that both Proton and Phased work well in this case.
WHY? What is it about the rats here that they are so easy to kill at close range? Are the BLOOD rats just easy... ?
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Hobbsalong
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Posted - 2004.10.21 06:59:00 -
[280]
Edited by: Hobbsalong on 21/10/2004 07:44:37 Edited by: Hobbsalong on 21/10/2004 07:05:08 Around the Genesis region. You can find some Blood rats...
I chose this place to test my 425mm close range hunting
HI 4x 425mm autos 1 Heavy (Widowmaker) 1 Assault (fof, defender, saber)
Mid 1 Cap Recharger I 1 Langour webber 1 10mn AB (working on tech II by 2morrow)
Lo 1 PDU 1 Medium Armor Rep 1 Small Rep (running continuously while attacking cruisers) 1 Cap Relay 1 Tracking Enhancer I (found better results with Gyro I)
Needed hull upgrade III to fit the 800mm steel plate I wanted. Working on that and can remove the small repairer after that. Might have to fix PG though.
Whats interesting is that killing these blood spawns in 0.4 is extremely easy. I killed a 90K rat within no time (prob less time than it took me to kill some of the 50K ones).
Just warp into 30 or 40K from belt. Spot the cruiser, approach it with AB if rquired (somtimes they just make a beeline towards you). Kill the frigs with heavies and light missiles, takes no time. Orbit the cruiser at 7.5K (or whatver you think works best) and just fire away. Make sure to web though to finish him off within the 10K limit quickly.
The shields protect me till I get within 15k or so from the cruiser, then I just turn on small repairer and it does the work just fine. Cap is not overused.. I just AB in, shoot away and in no time a dead cruiser.
The Upside, NO PROBLEMS collecting the loot. The Downside, ammmo costs a lot. Make it for yourself if you must. Get the minerals from the loot
I found that both Proton and Phased work well in this case.
WHY? What is it about the rats here that they are so easy to kill at close range? Are the BLOOD rats just easy... ?
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deathfighter
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Posted - 2004.10.23 08:06:00 -
[281]
ruptures what can i say i love the ship. The stroy i am telling u is true and happened a long time ago.
Invisibility field was fading and my ship was almoust out of jump. I had just entered Daran a low seciurity system where pirates were known to lurk. Did a quick scan of the system. 5 other ships from witch 2 thorax class cruisers, 1 dominix class battleship and 2 apocalipse class battleships. I tried to convince myself that they were all friendly and i was going to do my routine patrol and return home. Well whetever they were it was not good for me to sit in a place. set destination asteroid belt V I, warp drive active. The ship vanished into the warp channel. My camera drones were busy loking around for anything that might give clues to hidden safe spots. My ship began to decelerate and the warp chanel was fading. I turned off the warp drive engine and turned on my plasma drives. My rupture class cruiser had 4 plasma engines and unlikely of any minimatar vessel was still slow because of it's thick armoar and heavy armament. 3 720mm artilery howitzers and 3 heavy launchers loaded with tropedos made my vessel an excellent long range platform and made myself feel very safe and comfortable. As soon as my ship's sensor were back on line after warp i did a scan of the sorroundings. 2 blood riders Cruise ships and 4 blood rider Frigates. Well it looked like my artilery crew was going to be busy after all. Being on a minimatar vesel ment that i had superior speed to amarr vessels, having minimatar education ment that i was going to use that on my advantage. i activated my afterburner and slowly began increasing my distance from them. The smaller frigates were gaining on me but they weren't a threat. Once in optimal range I tured the afterburner off to conserve the battery for and surprise. The 2 Cruiser ships opened fire. The first shot barely hited me and the shield was able to absorv it all. now it was my turn. First i lauched the tropedos and than a volley form my artilerys. My artilery shells pierced his armor exploding afterwards. then a second volley and a third. I activated the shield buster myself a couple of times to prevend damage to my armor. Once my tropedos hit their target hes armor was almoust destroyed. i could see peaces from his hull disintegrating in space. My artilery spited fire one last time. shells penetrated his structure comleatly doing inreparable damage. his ship exploded. i locked the other cruiser and deployed my drones. The artilery crew was reloading but i had several tropedos loaded in each bay so i opened fire, and ordered my drones to atak frigates... Minutes later i was alone in the belt slowly making my way to their ex location to loot for anything that might have survived the explosion. Quick check on my vitals gave the following: Shield: 26% and raising Armor 89% Structure 100% Capacitor 87% and raising 6 medium drones in drone bay and a lot of ammo and tropedos in cargo hold. I was happy. Cruising slowly on the field of my victory, i noticed a thorax type cruiser coming out of warp 18Km from my position. The pilot saluted me on local chanel. I reloaded my guns and missile bays "just in case". I noticed that the thorax pilot was slowly apraching so i drove away keeping a safe distance and a optimal range. And than i heard the alarming sond of being targeted. Adrenaline pumped to my veins. i tried to calm myself when i saw another thorax class cruiser coming out of warp. The pirst pilot had already opened fire. As soon as i had a lock on his ship i opened fire myself. 3 slow tropedos were making their way to his ship as my guns were spiting fire. I figured they were close range thorax because they were truing to close range on me.I turned on my afterburner and started gaining on both of them as well as asuring direct hits. My guns didn't need to do much tracking they were coming strait at me. I had gained tactiacal advantage. the first tropedo "carvan" hited the thorax's armor throwing peaces in atmosfere. She must not have any hardeners at all as my guns were doing good damge. Second pilot had made his way to optimal range and his rails were hiting my armor as well. one more hit and one of my enemies would have been dead. As artilery turrets were cooling down i saw my target vanish before my eyes into warp chanel. I knew that she would have return as soon as she fixed her armor. I neded to be quick or there was no way out of this...
continued in next page...
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deathfighter
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Posted - 2004.10.23 08:06:00 -
[282]
Edited by: deathfighter on 24/10/2004 04:56:19 "My armor was down 36% and i had no armor repair on my ship. I knew that at this point every hit was costing the life of houndrets among my crew. While i was safe in a armored capsule they were out there blindly following my lead and geting killed in the most horrible ways. Most of the crew didn't even had clones. If i survived this i was thinking to share the bounty with my crew this time." My computer had just gained a lock on his ship. Capacitor was holding but shield buster was not enaugh to tank his damage. I opened fire again. I was doing excellent damage but he was killing me slowly as well. Shortly i would have been taking structural hits. I was trying to decide wether to trie to warp out or not. my mind was full of damage calculations trying to find wich ship would have lasted longer. I thought about deploying drones but i knew he must have had more than me so i passed on that. All this thoughts in a blink of an eye. And than i noticed smth. The remaining thorax was slowly turning toward the station. I knew what that meant, he was warping away. i was squising that last bit of energy into the shield busting module to trie and keep my shiled up while scoring some good hits. Tropedos were reaching him when he acelerated to warp. I was alone again. i started to move away form the center of the belt in case they warpred back. I neded to have range on them. I waited for my shields totaly recharge and than warped toward the jump gate. noone was there. I made my way home happy that i survived one more day and angry with myself for not being able to kill those pirates. More will come. Death-
this hapened pre misile patch when u could fit tropedos/cruise ml's in heavy launchers, and see rifters shoting cruise ml's. unfortunatly there was no kill so i don't have any fact to prove it.
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deathfighter
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Posted - 2004.10.23 08:06:00 -
[283]
ruptures what can i say i love the ship. The stroy i am telling u is true and happened a long time ago.
Invisibility field was fading and my ship was almoust out of jump. I had just entered Daran a low seciurity system where pirates were known to lurk. Did a quick scan of the system. 5 other ships from witch 2 thorax class cruisers, 1 dominix class battleship and 2 apocalipse class battleships. I tried to convince myself that they were all friendly and i was going to do my routine patrol and return home. Well whetever they were it was not good for me to sit in a place. set destination asteroid belt V I, warp drive active. The ship vanished into the warp channel. My camera drones were busy loking around for anything that might give clues to hidden safe spots. My ship began to decelerate and the warp chanel was fading. I turned off the warp drive engine and turned on my plasma drives. My rupture class cruiser had 4 plasma engines and unlikely of any minimatar vessel was still slow because of it's thick armoar and heavy armament. 3 720mm artilery howitzers and 3 heavy launchers loaded with tropedos made my vessel an excellent long range platform and made myself feel very safe and comfortable. As soon as my ship's sensor were back on line after warp i did a scan of the sorroundings. 2 blood riders Cruise ships and 4 blood rider Frigates. Well it looked like my artilery crew was going to be busy after all. Being on a minimatar vesel ment that i had superior speed to amarr vessels, having minimatar education ment that i was going to use that on my advantage. i activated my afterburner and slowly began increasing my distance from them. The smaller frigates were gaining on me but they weren't a threat. Once in optimal range I tured the afterburner off to conserve the battery for and surprise. The 2 Cruiser ships opened fire. The first shot barely hited me and the shield was able to absorv it all. now it was my turn. First i lauched the tropedos and than a volley form my artilerys. My artilery shells pierced his armor exploding afterwards. then a second volley and a third. I activated the shield buster myself a couple of times to prevend damage to my armor. Once my tropedos hit their target hes armor was almoust destroyed. i could see peaces from his hull disintegrating in space. My artilery spited fire one last time. shells penetrated his structure comleatly doing inreparable damage. his ship exploded. i locked the other cruiser and deployed my drones. The artilery crew was reloading but i had several tropedos loaded in each bay so i opened fire, and ordered my drones to atak frigates... Minutes later i was alone in the belt slowly making my way to their ex location to loot for anything that might have survived the explosion. Quick check on my vitals gave the following: Shield: 26% and raising Armor 89% Structure 100% Capacitor 87% and raising 6 medium drones in drone bay and a lot of ammo and tropedos in cargo hold. I was happy. Cruising slowly on the field of my victory, i noticed a thorax type cruiser coming out of warp 18Km from my position. The pilot saluted me on local chanel. I reloaded my guns and missile bays "just in case". I noticed that the thorax pilot was slowly apraching so i drove away keeping a safe distance and a optimal range. And than i heard the alarming sond of being targeted. Adrenaline pumped to my veins. i tried to calm myself when i saw another thorax class cruiser coming out of warp. The pirst pilot had already opened fire. As soon as i had a lock on his ship i opened fire myself. 3 slow tropedos were making their way to his ship as my guns were spiting fire. I figured they were close range thorax because they were truing to close range on me.I turned on my afterburner and started gaining on both of them as well as asuring direct hits. My guns didn't need to do much tracking they were coming strait at me. I had gained tactiacal advantage. the first tropedo "carvan" hited the thorax's armor throwing peaces in atmosfere. She must not have any hardeners at all as my guns were doing good damge. Second pilot had made his way to optimal range and his rails were hiting my armor as well. one more hit and one of my enemies would have been dead. As artilery turrets were cooling down i saw my target vanish before my eyes into warp chanel. I knew that she would have return as soon as she fixed her armor. I neded to be quick or there was no way out of this...
continued in next page...
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deathfighter
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Posted - 2004.10.23 08:06:00 -
[284]
Edited by: deathfighter on 24/10/2004 04:56:19 "My armor was down 36% and i had no armor repair on my ship. I knew that at this point every hit was costing the life of houndrets among my crew. While i was safe in a armored capsule they were out there blindly following my lead and geting killed in the most horrible ways. Most of the crew didn't even had clones. If i survived this i was thinking to share the bounty with my crew this time." My computer had just gained a lock on his ship. Capacitor was holding but shield buster was not enaugh to tank his damage. I opened fire again. I was doing excellent damage but he was killing me slowly as well. Shortly i would have been taking structural hits. I was trying to decide wether to trie to warp out or not. my mind was full of damage calculations trying to find wich ship would have lasted longer. I thought about deploying drones but i knew he must have had more than me so i passed on that. All this thoughts in a blink of an eye. And than i noticed smth. The remaining thorax was slowly turning toward the station. I knew what that meant, he was warping away. i was squising that last bit of energy into the shield busting module to trie and keep my shiled up while scoring some good hits. Tropedos were reaching him when he acelerated to warp. I was alone again. i started to move away form the center of the belt in case they warpred back. I neded to have range on them. I waited for my shields totaly recharge and than warped toward the jump gate. noone was there. I made my way home happy that i survived one more day and angry with myself for not being able to kill those pirates. More will come. Death-
this hapened pre misile patch when u could fit tropedos/cruise ml's in heavy launchers, and see rifters shoting cruise ml's. unfortunatly there was no kill so i don't have any fact to prove it.
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Slithereen
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Posted - 2004.10.24 01:11:00 -
[285]
Nice story.
_______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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Slithereen
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Posted - 2004.10.24 01:11:00 -
[286]
Nice story.
_______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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Imhotep Khem
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Posted - 2004.10.24 03:30:00 -
[287]
Edited by: Imhotep Khem on 24/10/2004 03:33:14 Torpedos in heavy launchers? You date yourself 
Nice story. I had a few battles in my Rupture with some pretty whacky fittings as well. The ship didn't survive, but I did, and sometimes that's all one can ask for. (of course if I was not newbie and had noticed they were just 2 wimpy frigates...)
Anyway, I fought a friend in a Moa and my Rupture was put to shame. 4x720mm just can not dish out enough damage. Perhaps with 2 heavy launchers, but its hard to fit that at enginering 4. First the MOA tanked all the damage I could put out, for like 5 minutes. Then when she started firing about 1/2 her guns it took only about 1 minute before I had to yield. (Admitidly I had a few modules that I fitted but did not use, which is a bad disadvantage)
Anyway, here is my new PvP setup. H 4x425mm Autocannons 2xRocket Launcher
M 10MN MWD Webbifier Cap Recharger I
L 2xCap Relay Gyro Stabilizer Energized Adaptive Nano Medium Armor Repairer
6xMedium Drones
The DOT does not seem to match the Neutron-blasterax, but with small neutrons, I think you die in pvp. I been close to hull in this setup a few times, where i wouldn't be in the rax. It's hard to call. ____ If your not dyin' your not tryin'. |

Imhotep Khem
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Posted - 2004.10.24 03:30:00 -
[288]
Edited by: Imhotep Khem on 24/10/2004 03:33:14 Torpedos in heavy launchers? You date yourself 
Nice story. I had a few battles in my Rupture with some pretty whacky fittings as well. The ship didn't survive, but I did, and sometimes that's all one can ask for. (of course if I was not newbie and had noticed they were just 2 wimpy frigates...)
Anyway, I fought a friend in a Moa and my Rupture was put to shame. 4x720mm just can not dish out enough damage. Perhaps with 2 heavy launchers, but its hard to fit that at enginering 4. First the MOA tanked all the damage I could put out, for like 5 minutes. Then when she started firing about 1/2 her guns it took only about 1 minute before I had to yield. (Admitidly I had a few modules that I fitted but did not use, which is a bad disadvantage)
Anyway, here is my new PvP setup. H 4x425mm Autocannons 2xRocket Launcher
M 10MN MWD Webbifier Cap Recharger I
L 2xCap Relay Gyro Stabilizer Energized Adaptive Nano Medium Armor Repairer
6xMedium Drones
The DOT does not seem to match the Neutron-blasterax, but with small neutrons, I think you die in pvp. I been close to hull in this setup a few times, where i wouldn't be in the rax. It's hard to call. ____ If your not dyin' your not tryin'. |

Harry MacDougal
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Posted - 2004.10.27 23:04:00 -
[289]
Originally by: Hobbsalong
I noticed that in the info, the Carbine, Scout Arti and Prototype Siege cannon are all not as good as the market variety 720mm.
WTF is wrong with this...
You were probably comparing the guns on your ship (which has bonuses factored in) with non-fitted guns(probably off of eve-i or you ust found them in escrow)(which don't have bonuses factored in). Thus, you must unfit your current guns to get an accurate comparison between them. --------------
Your 720mm Howitzer Artillery I perfectly strikes Guristas Spy, wrecking for 411.2 damage. |

Harry MacDougal
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Posted - 2004.10.27 23:04:00 -
[290]
Originally by: Hobbsalong
I noticed that in the info, the Carbine, Scout Arti and Prototype Siege cannon are all not as good as the market variety 720mm.
WTF is wrong with this...
You were probably comparing the guns on your ship (which has bonuses factored in) with non-fitted guns(probably off of eve-i or you ust found them in escrow)(which don't have bonuses factored in). Thus, you must unfit your current guns to get an accurate comparison between them. --------------
Your 720mm Howitzer Artillery I perfectly strikes Guristas Spy, wrecking for 411.2 damage. |
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RabbidFerret
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Posted - 2004.10.28 20:40:00 -
[291]
keep it going!! YARRRRRRRR!
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RabbidFerret
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Posted - 2004.10.28 20:40:00 -
[292]
keep it going!! YARRRRRRRR!
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PanzerGrenadier
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Posted - 2004.11.07 15:34:00 -
[293]
OMG THE RUPTUR ISS SO GOD!!111
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PanzerGrenadier
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Posted - 2004.11.07 15:34:00 -
[294]
OMG THE RUPTUR ISS SO GOD!!111
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Destin Tyr
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Posted - 2004.11.07 21:39:00 -
[295]
Wierda gave me a great 4x220mm Stabber setup (lots of fun, though sometimes you have to hit and run on multiple cruiser NPC spawns), and suggested a 4x425mm rupture setup. I'll be trying that one next.
I see alot of people using various shield mods on their Rupture setups. Don't cap rechargers and armor repairers/armor tanking make more sense on the Minmatar ships?
Caracals are great for level 3 combat missions, but it's not as fun staying at 50k and lobbbing scourge missiles in as it is getting in close and hearing your guns going "bambambambambambbambam" 
Rupture: looks cool, and the Captains Cabin is DA BOMB!  -In space, no one can hear you whine |

Destin Tyr
|
Posted - 2004.11.07 21:39:00 -
[296]
Wierda gave me a great 4x220mm Stabber setup (lots of fun, though sometimes you have to hit and run on multiple cruiser NPC spawns), and suggested a 4x425mm rupture setup. I'll be trying that one next.
I see alot of people using various shield mods on their Rupture setups. Don't cap rechargers and armor repairers/armor tanking make more sense on the Minmatar ships?
Caracals are great for level 3 combat missions, but it's not as fun staying at 50k and lobbbing scourge missiles in as it is getting in close and hearing your guns going "bambambambambambbambam" 
Rupture: looks cool, and the Captains Cabin is DA BOMB!  -In space, no one can hear you whine |

DrunkenOne
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Posted - 2004.11.08 09:02:00 -
[297]
The Rupture w/ pulse lasers and nosfers is absolutely godly.
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DrunkenOne
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Posted - 2004.11.08 09:02:00 -
[298]
The Rupture w/ pulse lasers and nosfers is absolutely godly.
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RabbidFerret
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Posted - 2004.11.16 03:19:00 -
[299]
bump
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RabbidFerret
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Posted - 2004.11.16 03:19:00 -
[300]
bump
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