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Jazz Bo
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Posted - 2004.09.15 22:03:00 -
[121]
Damn you! Now I have to go get a Rupture.
The first ship I ever built with my own hands was Rupture, over a year ago.
Of course I flew straight down to the Great Wildlands in search of named projectile guns and got owned by the missile spamming rats within seconds, having gotten used to the over-easy Serpentis dweebs in Syndicate.
Never flown a Ruppie since 
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Jazz Bo
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Posted - 2004.09.15 22:03:00 -
[122]
Damn you! Now I have to go get a Rupture.
The first ship I ever built with my own hands was Rupture, over a year ago.
Of course I flew straight down to the Great Wildlands in search of named projectile guns and got owned by the missile spamming rats within seconds, having gotten used to the over-easy Serpentis dweebs in Syndicate.
Never flown a Ruppie since 
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Siroc
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Posted - 2004.09.16 16:12:00 -
[123]
Originally by: Imhotep Khem I have engineering 4 and electronics 5 and a mix of 3-4 level engineering and electronics skills.
Medium slots:
Right now in my medium slots I have this
Medium Shield booster Shield boost Amplifier MWD
low slots: ballistic control tracking and damage mods
I find in pvp its nice to add a medium armor repairer in the low slot. But that would make me both shield and armor tanknig right? with both a shield boost amplifier and an armor repairer?? Is this wrong? The shield boost amplifier seems to be much more hitpoint efficient with the 30% boost. Im kind of riding the fence as I don't understand why armor tanking is better than shield tanking. Plus I'm a little jittery when I see my shields are gone :P
Maybe I need a lesson in armor tanking. Do I remove the shield boost as well as the shield boost amplifier? and then add some shield relays or something!?
Thanks for the tips!
Armor tanking means having armor repairer on the ship instead of shield booster. It has pretty high demands on ship's powergrid, so people do not use it on long range setups (long range guns take too much powergrid as it is). In close range, it works great. Slap in armor repairer (tech 2 preferably if you planning to tank against level 3 missions), get couple hardeners and you are done. Train mechanic skill tree up to level 4 at least.
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Siroc
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Posted - 2004.09.16 16:12:00 -
[124]
Originally by: Imhotep Khem I have engineering 4 and electronics 5 and a mix of 3-4 level engineering and electronics skills.
Medium slots:
Right now in my medium slots I have this
Medium Shield booster Shield boost Amplifier MWD
low slots: ballistic control tracking and damage mods
I find in pvp its nice to add a medium armor repairer in the low slot. But that would make me both shield and armor tanknig right? with both a shield boost amplifier and an armor repairer?? Is this wrong? The shield boost amplifier seems to be much more hitpoint efficient with the 30% boost. Im kind of riding the fence as I don't understand why armor tanking is better than shield tanking. Plus I'm a little jittery when I see my shields are gone :P
Maybe I need a lesson in armor tanking. Do I remove the shield boost as well as the shield boost amplifier? and then add some shield relays or something!?
Thanks for the tips!
Armor tanking means having armor repairer on the ship instead of shield booster. It has pretty high demands on ship's powergrid, so people do not use it on long range setups (long range guns take too much powergrid as it is). In close range, it works great. Slap in armor repairer (tech 2 preferably if you planning to tank against level 3 missions), get couple hardeners and you are done. Train mechanic skill tree up to level 4 at least.
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Imhotep Khem
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Posted - 2004.09.16 22:34:00 -
[125]
sweet. ill have to give that a shot. no shield booster will open a medium slot.
Now for hardners do you prefer the active kind or the passive kind? ____ If your not dyin' your not tryin'. |

Imhotep Khem
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Posted - 2004.09.16 22:34:00 -
[126]
sweet. ill have to give that a shot. no shield booster will open a medium slot.
Now for hardners do you prefer the active kind or the passive kind? ____ If your not dyin' your not tryin'. |

Ethan Tomlinson
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Posted - 2004.09.17 09:07:00 -
[127]
my bb will omfgroflwtfpwnzr every last rupture!
FIRE PROTONS!!! "PEW PEW"!
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Ethan Tomlinson
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Posted - 2004.09.17 09:07:00 -
[128]
my bb will omfgroflwtfpwnzr every last rupture!
FIRE PROTONS!!! "PEW PEW"!
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Nafri
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Posted - 2004.09.17 10:57:00 -
[129]
Originally by: Ethan Tomlinson my bb will omfgroflwtfpwnzr every last rupture!
FIRE PROTONS!!! "PEW PEW"!
not really  Wanna fly with me?
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Nafri
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Posted - 2004.09.17 10:57:00 -
[130]
Originally by: Ethan Tomlinson my bb will omfgroflwtfpwnzr every last rupture!
FIRE PROTONS!!! "PEW PEW"!
not really  Wanna fly with me?
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Siroc
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Posted - 2004.09.17 20:24:00 -
[131]
i am not very big on close range, tried couple times and saw that it is definately doable but just not my cup of tea, but I am sure other people can answer that. Passive are good, but because active ones are much more effective, they are more popular from what i had seen. Rupture does not have too much capacitor though to run them, so it is hard to say. I tried to go 1600mm armor way with no hardeners and with few capacitor relays to allow me to tank longer and it worked pretty well (3k armor), i almost cleared out blockade mission, lost ship to my own mistake though. My mechanic skills crappy though. Can't even use tech 2 repairer yet. I will give it a try again once I get them higher.
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Siroc
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Posted - 2004.09.17 20:24:00 -
[132]
i am not very big on close range, tried couple times and saw that it is definately doable but just not my cup of tea, but I am sure other people can answer that. Passive are good, but because active ones are much more effective, they are more popular from what i had seen. Rupture does not have too much capacitor though to run them, so it is hard to say. I tried to go 1600mm armor way with no hardeners and with few capacitor relays to allow me to tank longer and it worked pretty well (3k armor), i almost cleared out blockade mission, lost ship to my own mistake though. My mechanic skills crappy though. Can't even use tech 2 repairer yet. I will give it a try again once I get them higher.
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Bror Jace
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Posted - 2004.09.18 16:22:00 -
[133]
Just been playing with setups for mine again and have found one that I'm going to try my agent missions (level 2 security, mainly against frigs) with - High: 3xassaults with Sabertooths/bloodclaws/flamebursts , 3x280mm howies with carbonised lead. Med: 10Mn MWD, 10Mn AB, Large cap battery Low: 2xRCU, 2xCPUs, medium armour repairer. Hopefully i should be able to run the AB, missiles, guns and repairer constantly, and the MWD in bursts when neccessary. Here's hoping 
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Bror Jace
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Posted - 2004.09.18 16:22:00 -
[134]
Just been playing with setups for mine again and have found one that I'm going to try my agent missions (level 2 security, mainly against frigs) with - High: 3xassaults with Sabertooths/bloodclaws/flamebursts , 3x280mm howies with carbonised lead. Med: 10Mn MWD, 10Mn AB, Large cap battery Low: 2xRCU, 2xCPUs, medium armour repairer. Hopefully i should be able to run the AB, missiles, guns and repairer constantly, and the MWD in bursts when neccessary. Here's hoping 
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RabbidFerret
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Posted - 2004.09.22 03:06:00 -
[135]
bump :)
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RabbidFerret
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Posted - 2004.09.22 03:06:00 -
[136]
bump :)
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Zatuko
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Posted - 2004.09.22 08:47:00 -
[137]
Last rupture I met didnt last long against my Armoured up blasteraxxxxx!  Though to be honest i dont know if this guy had some of the nice set ups posted here. _______________________________
Th3 CHee5E......5T@Y 4w4y PHr0m +EH cH33S3!
[ 2004.09.12 00:37:04 ] (combat) Your Modal Light Neutron Particle Accelerator I perfectly strikes Sansha's Ravisher, wrecking for 226.6 damage.
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Zatuko
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Posted - 2004.09.22 08:47:00 -
[138]
Last rupture I met didnt last long against my Armoured up blasteraxxxxx!  Though to be honest i dont know if this guy had some of the nice set ups posted here. _______________________________
Th3 CHee5E......5T@Y 4w4y PHr0m +EH cH33S3!
[ 2004.09.12 00:37:04 ] (combat) Your Modal Light Neutron Particle Accelerator I perfectly strikes Sansha's Ravisher, wrecking for 226.6 damage.
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jukriamrr
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Posted - 2004.09.22 09:41:00 -
[139]
A fun PvE one:
hi - 4*220mm vulcan - med nosferatu - assault (named if possible) med - ab 10mn II - tracking computer II - cap recharger low - med armor repairer II - capa power relay - KIN hardener - EXP hardener - THE hardener
6 hammerheads and you're good to go :)
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jukriamrr
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Posted - 2004.09.22 09:41:00 -
[140]
A fun PvE one:
hi - 4*220mm vulcan - med nosferatu - assault (named if possible) med - ab 10mn II - tracking computer II - cap recharger low - med armor repairer II - capa power relay - KIN hardener - EXP hardener - THE hardener
6 hammerheads and you're good to go :)
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Imhotep Khem
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Posted - 2004.09.22 16:00:00 -
[141]
I am usually flying with a 10MN AB. I am beginning to wonder why? The small speed boost is really negledgible. On a cruiser or a BS I just can't see using an AB anymore, especially if I can put a cap recharger in that slot or a tracking computer, etc.
I still get MWD. I don't get AB!? (on a frigate yes) ____ If your not dyin' your not tryin'. |

Imhotep Khem
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Posted - 2004.09.22 16:00:00 -
[142]
I am usually flying with a 10MN AB. I am beginning to wonder why? The small speed boost is really negledgible. On a cruiser or a BS I just can't see using an AB anymore, especially if I can put a cap recharger in that slot or a tracking computer, etc.
I still get MWD. I don't get AB!? (on a frigate yes) ____ If your not dyin' your not tryin'. |

Siroc
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Posted - 2004.09.22 18:27:00 -
[143]
Zatuko, I realy realy doubt your blasterax would ever get anywhere close to optimal range to my Rupture :) If it did, it would be nearly out of cap because you would have to use dual booster setup. I do not know why people so hyped up about blasteraxes... they are nice ships, but against fast minmatar ships like RUPTURE *makes proud face* (1.3k speed with nav level 4 and accell control level 4), I think it would have a problem.
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Siroc
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Posted - 2004.09.22 18:27:00 -
[144]
Zatuko, I realy realy doubt your blasterax would ever get anywhere close to optimal range to my Rupture :) If it did, it would be nearly out of cap because you would have to use dual booster setup. I do not know why people so hyped up about blasteraxes... they are nice ships, but against fast minmatar ships like RUPTURE *makes proud face* (1.3k speed with nav level 4 and accell control level 4), I think it would have a problem.
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Zatuko
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Posted - 2004.09.22 20:42:00 -
[145]
Well, i dont know how my rax would fare, but it would be fun to try. My rax does 1k with one mwd, and once your 10k from me and webbed, im afraid its night night rupture. Not many cruisers can last long with over 1300 damage coming at them every minute.

Originally by: Siroc Zatuko, I realy realy doubt your blasterax would ever get anywhere close to optimal range to my Rupture :) If it did, it would be nearly out of cap because you would have to use dual booster setup. I do not know why people so hyped up about blasteraxes... they are nice ships, but against fast minmatar ships like RUPTURE *makes proud face* (1.3k speed with nav level 4 and accell control level 4), I think it would have a problem.
_______________________________
Th3 CHee5E......5T@Y 4w4y PHr0m +EH cH33S3!
[ 2004.09.12 00:37:04 ] (combat) Your Modal Light Neutron Particle Accelerator I perfectly strikes Sansha's Ravisher, wrecking for 226.6 damage.
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Zatuko
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Posted - 2004.09.22 20:42:00 -
[146]
Well, i dont know how my rax would fare, but it would be fun to try. My rax does 1k with one mwd, and once your 10k from me and webbed, im afraid its night night rupture. Not many cruisers can last long with over 1300 damage coming at them every minute.

Originally by: Siroc Zatuko, I realy realy doubt your blasterax would ever get anywhere close to optimal range to my Rupture :) If it did, it would be nearly out of cap because you would have to use dual booster setup. I do not know why people so hyped up about blasteraxes... they are nice ships, but against fast minmatar ships like RUPTURE *makes proud face* (1.3k speed with nav level 4 and accell control level 4), I think it would have a problem.
_______________________________
Th3 CHee5E......5T@Y 4w4y PHr0m +EH cH33S3!
[ 2004.09.12 00:37:04 ] (combat) Your Modal Light Neutron Particle Accelerator I perfectly strikes Sansha's Ravisher, wrecking for 226.6 damage.
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Siroc
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Posted - 2004.09.22 21:13:00 -
[147]
lol, Zatuko, is that invitation? :)
I am not big fun of PVP. But here is a theory. my Rupture setup can nearly sustain MWD going 1.3k/s (i can travel over 300k on full charge of capacitor, after which I have to start slowing down to bursts which means I am moving around 600-1k/s. So unless you can sustain your 1k/s speed indefinately, you will have no chance catching me. (and thats with targeting computer fitted, if I slap cap recharger, it can sustain it even longer). Now, if you can. My optimal anywhere between 60k and 20k (depending on ammo) so while you trying to catch me you will have to run repair as you will get hit with 4 720mm and 1 heavy missle launcher and 1 assult launcher. Of cause it is not comparable damage as Thorax can do, but I would say around 300-400 damage every 10 sec or so easy depending on ammo and distance...etc. That means that your shields will be gone in 30 sec of chase for example.
This is more of a curiocity post, i would like you to explain how thorax can kill a MWDing Rupture. I can only think of 1 case, if pilot in the Rupture makes a mistake to get into webber range.
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Siroc
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Posted - 2004.09.22 21:13:00 -
[148]
lol, Zatuko, is that invitation? :)
I am not big fun of PVP. But here is a theory. my Rupture setup can nearly sustain MWD going 1.3k/s (i can travel over 300k on full charge of capacitor, after which I have to start slowing down to bursts which means I am moving around 600-1k/s. So unless you can sustain your 1k/s speed indefinately, you will have no chance catching me. (and thats with targeting computer fitted, if I slap cap recharger, it can sustain it even longer). Now, if you can. My optimal anywhere between 60k and 20k (depending on ammo) so while you trying to catch me you will have to run repair as you will get hit with 4 720mm and 1 heavy missle launcher and 1 assult launcher. Of cause it is not comparable damage as Thorax can do, but I would say around 300-400 damage every 10 sec or so easy depending on ammo and distance...etc. That means that your shields will be gone in 30 sec of chase for example.
This is more of a curiocity post, i would like you to explain how thorax can kill a MWDing Rupture. I can only think of 1 case, if pilot in the Rupture makes a mistake to get into webber range.
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Bedrock
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Posted - 2004.09.22 23:24:00 -
[149]
YES, I agree. The rupture was my first Cruiser in this game, back when cruisers where rare to fly. I loved every bit of it and still do to this day. Its design exceeds all the others. Its one hell of a ship. \o/ for Rupture!!
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[apparent-dreams.com] |

Bedrock
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Posted - 2004.09.22 23:24:00 -
[150]
YES, I agree. The rupture was my first Cruiser in this game, back when cruisers where rare to fly. I loved every bit of it and still do to this day. Its design exceeds all the others. Its one hell of a ship. \o/ for Rupture!!
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[apparent-dreams.com] |
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