Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 .. 15 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Duke Dantez
T.R.I.A.D Defiant Legacy
0
|
Posted - 2012.05.25 01:24:00 -
[1] - Quote
First, let me tell you where IGÇÖm coming from.
I have been in the Minmatar militia for almost 7 months. Pre-Inferno I spent a good amount of time gate camping with my fellow TRIAD members, going on small to mediums size roams and doing the occasional handful of missions to make some quick isk. I never Plexed! In fact I had no clue how plexing worked until about a month before the patch when there was a sudden need to plex like mad before the new changes.
So how have things changed?
Post-Inferno has seen a huge difference in how I play. I am almost exclusively plexing. Running in small gangs and getting into lots of fights. Most of them are small in scale. And the best part of all of this is that the PVP and plexing have earned me a good chunk of LP without doing missions. I may never do another FW mission again as the plexing/PVP is actually generating isk for meGǪ A lot of isk.
Before the patch, plexing was boring and pointless. Now I get a fight almost every time I start plexing. Sometimes IGÇÖm run out by a bigger fish, other times I am able to hold my ground and get a kill in the process. Either way I now feel like I am in a war. There are clearly defined GÇ£front linesGÇ¥ where all the action is. The fights have been great and I am actually looking forward to logging on more than ever before.
I want to know how others feel. I know itGÇÖs only been 2 days but I canGÇÖt help but feel that CCP actually hit a home run with this patch. They may need to tweak a few things here or there but the warzone atmosphere right now is just awesome.
Am I way off base? How does everyone else feel? |

Vordak Kallager
Autocannons Anonymous Late Night Alliance
268
|
Posted - 2012.05.25 01:47:00 -
[2] - Quote
Duke Dantez wrote:First, let me tell you where IGÇÖm coming from.
I have been in the Minmatar militia for almost 7 months. Pre-Inferno I spent a good amount of time gate camping with my fellow TRIAD members, going on small to mediums size roams and doing the occasional handful of missions to make some quick isk. I never Plexed! In fact I had no clue how plexing worked until about a month before the patch when there was a sudden need to plex like mad before the new changes.
So how have things changed?
Post-Inferno has seen a huge difference in how I play. I am almost exclusively plexing. Running in small gangs and getting into lots of fights. Most of them are small in scale. And the best part of all of this is that the PVP and plexing have earned me a good chunk of LP without doing missions. I may never do another FW mission again as the plexing/PVP is actually generating isk for meGǪ A lot of isk.
Before the patch, plexing was boring and pointless. Now I get a fight almost every time I start plexing. Sometimes IGÇÖm run out by a bigger fish, other times I am able to hold my ground and get a kill in the process. Either way I now feel like I am in a war. There are clearly defined GÇ£front linesGÇ¥ where all the action is. The fights have been great and I am actually looking forward to logging on more than ever before.
I want to know how others feel. I know itGÇÖs only been 2 days but I canGÇÖt help but feel that CCP actually hit a home run with this patch. They may need to tweak a few things here or there but the warzone atmosphere right now is just awesome.
Am I way off base? How does everyone else feel?
Personally, I agree. I feel like a lot of other people in Minmatar Militia feel the same way. I'm interested to hear what the Amarr think, and also how it is over in the frog-squid fight.
Sa souvraya niende misain ye. |

Tekitha
Shadows Of The Federation Drunk 'n' Disorderly
33
|
Posted - 2012.05.25 01:54:00 -
[3] - Quote
Personally I'm not particularly keen on plex fighting, ship size limitations feel a little bit too much like "battlegrounds" to me. Much of the strategy is removed from combat and it becomes a game of either numbers or raw DPS / range. I prefer fights where it's possible to fight bigger numbers than youself and the thrill of not knowing what is going to warp / cyno in at any moment, much of this is removed inside plex's.
That said plex's are now meaningful to some degree and I'll do what I can to help hold them where previously I wouldnt have, so it has added an extra dimension to the game, I'm gonna have to relearn how to fly T1 dessies and cruisers again.
As to the actual FW changes, unless you rely on the militia LP store for your main source of income (I don't) I see it that little has changed. I eagerly await some more useful sov upgrades to the FW system (cyno jammers and such) otherwise as far as I'm concerned it's basically business as usual. |

Vordak Kallager
Autocannons Anonymous Late Night Alliance
268
|
Posted - 2012.05.25 02:09:00 -
[4] - Quote
Tekitha wrote:Personally I'm not particularly keen on plex fighting, ship size limitations feel a little bit too much like "battlegrounds" to me. Much of the strategy is removed from combat and it becomes a game of either numbers or raw DPS / range. I prefer fights where it's possible to fight bigger numbers than youself and the thrill of not knowing what is going to warp / cyno in at any moment, much of this is removed inside plex's.
That said plex's are now meaningful to some degree and I'll do what I can to help hold them where previously I wouldnt have, so it has added an extra dimension to the game, I'm gonna have to relearn how to fly T1 dessies and cruisers again.
As to the actual FW changes, unless you rely on the militia LP store for your main source of income (I don't) I see it that little has changed. I eagerly await some more useful sov upgrades to the FW system (cyno jammers and such) otherwise as far as I'm concerned it's basically business as usual.
I do think that a lot of the Plexing strategy now revolves about who can get into the actual deadspace zone first, which isn't the best system for encouraging tactical creativity. However, the need to utilize multiple hull classes, the need to position yourself inside the plex, outside the plex, in multiple plexes, and all across multiple systems does create a unique environment where there are many opportunities to innovate.
I think a lot of the "giant blob on the warp-in" problem could be solved if there were multiple entrances to a single plex deadspace zone. I'm not sure how giant of a coding task this would be, but I think it would make Plex fighting a LOT more interesting. vOv Sa souvraya niende misain ye. |

Lock out
Shadows Of The Federation Drunk 'n' Disorderly
195
|
Posted - 2012.05.25 10:45:00 -
[5] - Quote
Vordak Kallager wrote:
I think a lot of the "giant blob on the warp-in" problem could be solved if there were multiple entrances to a single plex deadspace zone.
Brilliant ideea. +1 |

Seishi Maru
doMAL S.A.
3
|
Posted - 2012.05.25 11:21:00 -
[6] - Quote
I would like 2 entrances for the plexes that are already ative (someone already visited it).
And would like a GIANT Compound. Where even battleships can enter. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
134
|
Posted - 2012.05.25 11:55:00 -
[7] - Quote
Vordak Kallager wrote:I think a lot of the "giant blob on the warp-in" problem could be solved if there were multiple entrances to a single plex deadspace zone. I'm not sure how giant of a coding task this would be, but I think it would make Plex fighting a LOT more interesting. vOv Just treat the warp-in as a regional gate, have entry happen within a 30km sphere or larger even. Or the wet dream, have a ship size check when initiating warp to plex and get rid of the gates entirely .. ie. all plexes akin to unrestricted in regards to entry point.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
134
|
Posted - 2012.05.25 12:08:00 -
[8] - Quote
Duke Dantez wrote:..Am I way off base? How does everyone else feel? After having tried to get through the thick Icelandic skulls about the extremely lop-sided balance of the Amarr/Shakorite conflict (NPCs, Geography) for going on four years, I had no intention of staying on when they decided it was a good idea to do what they did without first addressing that .. Fortunately for me the Admiralty decided it was time for some R&R (first official break since war started \o/) so didn't have to leave PIE Inc. to show my disdain for CCP and their gross mishandling of what held such enormous promise for the small scale pew and RP in Eve.
Have fun being guinea pigs when CCP starts changing **** willy-nilly when preparations for the null sovereignty starts .. my guess is that they will start "tweaking" before they actually do anything to fix FW (throwing money at/in a problem doesn't fix anything, just hides the stink).
Vordak Kallager wrote:I think a lot of the "giant blob on the warp-in" problem could be solved if there were multiple entrances to a single plex deadspace zone. I'm not sure how giant of a coding task this would be, but I think it would make Plex fighting a LOT more interesting. vOv Just treat the warp-in as a regional gate, have entry happen within a 30km sphere or larger even. Or the wet dream, have a ship size check when initiating warp to plex and get rid of the gates entirely .. ie. all plexes akin to unrestricted in regards to entry point.
Petition: Rename FW to FV to more accurately reflect the FarmVilleGäó tie-in of infini-LP and gaping holes waiting to be exploited.
Not Bitter. Just Pissed. |

Destru Kaneda
CTRL-Q Iron Oxide.
53
|
Posted - 2012.05.25 12:17:00 -
[9] - Quote
Busy comms and plenty of fights. 9/10. Will be interesting to see how long this can continue. http://minmatar.eve-kill.net/ http://binaerpilot.no/ GMU d-(---)pu s+++:-- a-- C++++$ U>+++ P+ L+ E---- W+++$ w PS+++ PE-- Y++ PGP-- t+ tv-- b+ D++ G e- h r++ y+* |

Jones Bones
Imperial Outlaws
54
|
Posted - 2012.05.25 13:35:00 -
[10] - Quote
One problem I see is the LP multiplier for the losing faction. Rich faggots like me don't care about the LP. But I've listened to a decent amount of people on comms talk about how they aren't sure if they'll be able to continue funding their losses via FW. The 4x multiplier Amarr started with pretty much made their LP useless. But we'll see. Again, doesn't really affect me but it will definitely impact newer/poorer players. |
|

X Gallentius
Quantum Cats Syndicate
235
|
Posted - 2012.05.25 13:36:00 -
[11] - Quote
Jones Bones wrote:One problem I see is the LP multiplier for the losing faction. Rich faggots like me don't care about the LP. But I've listened to a decent amount of people on comms talk about how they aren't sure if they'll be able to continue funding their losses via FW. The 4x multiplier Amarr started with pretty much made their LP useless. But we'll see. Again, doesn't really affect me but it will definitely impact newer/poorer players.
Run four minors, buy a slicer. I think they can afford it. Anything bigger will be an issue. |

Garr Earthbender
Quantum Cats Syndicate
40
|
Posted - 2012.05.25 13:41:00 -
[12] - Quote
It's VERY busy. I was on late last night with a buddy from Hawaii, and if you don't have much in the way of back up, then you're 1/2way screwed in the main contested systems. I'd call that working as intended.
I've also seen MANY new faces in the FW warzone on both the Gallente and Caldari side.
I believe that it's going to take a concentrated effort by multiple corps/alliances to get something done.
I've never clicked on the militia office as much as I am now. Ever. It's actually useful. *side note: the % contested column is screwed up. 5% is next to 51%*
Not being able to dock is creating new tactics and logistics.
I've rarely done FW missions, and am glad that I can get LP from doing what I want. This WILL be my main way of making ISK.
increased LP prices make up for the increased amount of LP earned by the normal Militia member (I think) -Rock is overpowered, Scissors is fine. |

Meditril
T.R.I.A.D Defiant Legacy
72
|
Posted - 2012.05.25 13:42:00 -
[13] - Quote
Jones Bones wrote:One problem I see is the LP multiplier for the losing faction. Rich faggots like me don't care about the LP. But I've listened to a decent amount of people on comms talk about how they aren't sure if they'll be able to continue funding their losses via FW. The 4x multiplier Amarr started with pretty much made their LP useless. But we'll see. Again, doesn't really affect me but it will definitely impact newer/poorer players.
In theory if you need more LP for the same object then the price for the object should rise over time which should compensate the higher need of LP. We will see how this will work out in practice for example on Slicer prices. |

Jones Bones
Imperial Outlaws
54
|
Posted - 2012.05.25 13:49:00 -
[14] - Quote
Meditril wrote:Jones Bones wrote:One problem I see is the LP multiplier for the losing faction. Rich faggots like me don't care about the LP. But I've listened to a decent amount of people on comms talk about how they aren't sure if they'll be able to continue funding their losses via FW. The 4x multiplier Amarr started with pretty much made their LP useless. But we'll see. Again, doesn't really affect me but it will definitely impact newer/poorer players. In theory if you need more LP for the same object then the price for the object should rise over time which should compensate the higher need of LP. We will see how this will work out in practice for example on Slicer prices.
I think we will see the demand for those products drop; especially when prices for pirates ships (which tend to be superior) are holding steady.
|

Meditril
T.R.I.A.D Defiant Legacy
72
|
Posted - 2012.05.25 13:49:00 -
[15] - Quote
Vordak Kallager wrote:I think a lot of the "giant blob on the warp-in" problem could be solved if there were multiple entrances to a single plex deadspace zone. I'm not sure how giant of a coding task this would be, but I think it would make Plex fighting a LOT more interesting. vOv
The new plexing mechanics really make a lot of fun, however you are right the rise of the blob in low sec worries me a bit. Several entry points into one plex would be great. It would be also cool if a plex would consist out of several pockets so that people are split up. For example an large military plex could consist out of two to five pockets, each one having a button. You can count the plex down by sitting at at least in one pockets at the button, but if the enemy sits somewhere in a different pocket on a different button then counting stops which means you have to search him and wipe him out. Could result in funny cat & mouse games. |

Jones Bones
Imperial Outlaws
54
|
Posted - 2012.05.25 13:51:00 -
[16] - Quote
X Gallentius wrote:Jones Bones wrote:One problem I see is the LP multiplier for the losing faction. Rich faggots like me don't care about the LP. But I've listened to a decent amount of people on comms talk about how they aren't sure if they'll be able to continue funding their losses via FW. The 4x multiplier Amarr started with pretty much made their LP useless. But we'll see. Again, doesn't really affect me but it will definitely impact newer/poorer players. Run four minors, buy a slicer. I think they can afford it. Anything bigger will be an issue.
40 minutes of PVE to buy a Frigate. With the way prices are rising (a T2 fit Armor Cane runs 80m) you can see how problematic this could become. Or maybe you don't.
|

Muad 'dib
The Imperial Fedaykin
279
|
Posted - 2012.05.25 14:34:00 -
[17] - Quote
From some of the amarr: The inferno patch has been a nice change to the casual pvp however since the Amarr hold so few systems and the minmatar on a crusade to make sure it takes us an eternity to take any back - Its been a logistical nightmare for a lot of us getting ready for this.
As soon as everyone settles in im sure we can start to see some of that isk you talk about being so readily available from pvp and plexing.
Unfortunately it will take a little time to get to a point where exchanging the LP is going to be worth it since the number of upgrading systems directly alters the LP exchange prices.
A long road ahead. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Hail Goddess
Pator Tech School Minmatar Republic
1
|
Posted - 2012.05.25 14:44:00 -
[18] - Quote
I've been thinking about returning to faction warfare, because of these changes. I wont depend on it for pvp, but It will add to the mix. Caldari and Amarr side for sure. Maybe Minmatar.
I wonder if these changes have made farming faction warfare missions difficult? |

Princess Nexxala
Quantum Cats Syndicate
51
|
Posted - 2012.05.25 15:01:00 -
[19] - Quote
Its called an unrestricted major, they just are not part of the 30 min respawn group so getting them is a bit random and infrequent
Seishi Maru wrote:
And would like a GIANT Compound. Where even battleships can enter.
Enjoying the expansion, getting loads of small gang fights
Is sexy time? |

David Campbell
Colonial Marines EVE Division Villore Accords
8
|
Posted - 2012.05.25 15:07:00 -
[20] - Quote
The new patch is a good addition to faction warfare and it addressed some issues that really needed fixing.
However, I am a bit concerned by how easy it is to downgrade a system. On the Gallente front, there were 5 or 6 lvl V system when I went to sleep last night, only one remained when I woke up. Renarelle went from V to III in that same time. The consequence is that even though we own a lot more systems than the squids, we are having the same bonuses on lp gains and the same prices in the lp store. And because there are so much more systems for the squids to run offensive plex, it's kind of like the loosing side wins.
But overall, it's great patch yeah and as long as there are fights to be found you won't hear me complain.
EDIT : And please CCP fix the fact that a system 31% contested is between a 2% and a 4% contested. Even better allow us to create filters to sort them, like we could set a search for systems contested over 20% within 5 jumps above lvl III and I would give us a list. |
|

Hrett
Quantum Cats Syndicate
120
|
Posted - 2012.05.25 15:12:00 -
[21] - Quote
I have been having a blast. I plexed before to get fights, but the activity has increased. I ran missions occasionally before, but now I don't have to. Considering re-rigging and re-fitting my Ishtar...
And I disagree about plexes taking the strategy out of it. I think there is far more. It forces you to make due with a limited set of tools, and not just the 'Jesus Blob' or 'Put a cyno on every ship' paradigm. Plexes make ships like blaster ships, griffins, Keres, Celestis, caracals, etc useful. And you can still nano fleet and armor fleet and use logi, etc. more than one fight has come down to the attackers charging in and trying to push while the defenders are trying to run the last 30 seconds off of the button.
Jesus blob and cyno bait fleets still fight outside just like they did before, but the plexes add a whole new dimension. I'm loving it. |

Princess Nexxala
Quantum Cats Syndicate
51
|
Posted - 2012.05.25 15:19:00 -
[22] - Quote
As it should be, people have been complaining about no diminishing returns if you are winning...before even thinking about it. We can't possibly keep upgrades in place with all our systems, its impossible to effectively maintain. I like that as it helps the pendulum swing the other way. Its good design IMO. We get LP bonuses and discounts, but they get far more offensive plexing and the ability to grief us by downgrading systems. A turn in the sovereignty war is happening as we speak with the hundreds of new caldari carebears. And I thank CCP for making these changes as I am loving all the fights :)
David Campbell wrote: it's kind of like the loosing side wins.
.
Is sexy time? |

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 15:22:00 -
[23] - Quote
I love the patch, its keeping me busy (more so on militia admin) trying to get caught up from spending 4 18 hour day sitting on eve.
The new patch has so many small scale fights its unbelievable. I am trying to test new ship types that allow for the pelxing of the lp (farming) but also allow you to fight instead of run.
Example I was flying the malediction and can speed tank majors and mediums. I cant get into the minors (problem) bt the biggest problem is if something were to come at my I have to fly off. So striking a new balance is important. Fight and speed.
I disagree with who gets in the pelx first wins. It is that way now, yes however tactics need to be adjusted to manage this.
For example Nexx and his dang 110k cormorant. Well how do you combat that. Damps. We will be seeing lots of new strategies.
The other thing is if you are taking systems that you do not own you will have to coordinate small minor fleets with the other two. It will make for interesting fights.
The thing I like that IMO makes this work, is people do not want to share their LP from the plexes with others. So you get more 2s and 3s out in the areas spreading people out.
I love it. Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

X Gallentius
Quantum Cats Syndicate
235
|
Posted - 2012.05.25 15:26:00 -
[24] - Quote
+1, massive numbers of fights. Let's hope it lasts.
Rewards based on being active. Being active leads to pew.
|

Princess Nexxala
Quantum Cats Syndicate
51
|
Posted - 2012.05.25 15:26:00 -
[25] - Quote
CORMI O DOOM!
BolsterBomb wrote: For example Nexx and his dang 110k cormorant. Well how do you combat that. Damps. We will be seeing lots of new strategies.
Is sexy time? |

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 15:32:00 -
[26] - Quote
X Gallentius wrote:+1, massive numbers of fights. Let's hope it lasts.
Rewards based on being active. Being active leads to pew.
QFT now indoctrinate the nay sayers on this. I think some people are still just "Im not doing it and I dont care how good it is, this patch sucks mindset" Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Cearain
Imperial Outlaws
433
|
Posted - 2012.05.25 15:43:00 -
[27] - Quote
This expansion has definitely increased the amount pvp and plexing. I would do plexing before the patch - allot of it. However, I would just use the plexes to get pvp and not really run the timer.
I did get to participate in some of the fights in and around kam and Kourm that happened before the changes took effect. It was allot of fun but I really hope we don't just end up with the old "blob kourm" is the only pvp to be had mechanic. I used to like to pvp in the back waters like in frerstorn etc. Now I would be easily camped in there via the hoff cooridor so I donGÇÖt go there anymore. Looking at the killboard its pretty clear there is precious little pvp more than 2 jumps outside kourm.
However I also missed allot of the fun in kam and kourm because I had to move tons of stuff out of the war zone (including drugs that can't be contracted) and still do. It was stuff I had spent a good amount of time planting there throughout the zone so I could get more pvp. Having to spend time undoing this work really leaves a bitter taste.
And I am not done yet. I still have allot more stuff to move around and *allot* more logistics to do to get ships into the new base. This sort of shuffling work makes me dread signing on the game. Being a casual player I know I will never base out of the faction war zone again. Not unless ccp removes this no docking rule and gives some assurance they wonGÇÖt implement it again.
Moreover fighting in plexes is a real pain when you can't repair rat damage except by going a few jumps out and coming back. (or using alts. yes there are options but none of them are good) The enemy warps in you have to warp out because half your tank is gone. The enemy sees you leave local assumes you are gone for good and by the time you come back he is gone too.
There is lots of new and newb blood. I don't think I have killed this many t1 fit ships in pvp ever. It has been described as a turkey shoot.
As far as the 16x multiplier yes it makes the losing sides lp pretty much worthless. But so long as there is no lp for defensive plexing I think the tides may turn.
So I don't mind it too much and I would be willing to wait to see what happens here - if they would undue the no docking rule.
But really even if they undue the no docking rule there would still not be enough to balance things out without help from a bigger alliance. If nothing else changes I think the losing side is stuck having to negotiate with a large alliances to bail them out, or just hope one decides to turn the tides for their militia for the lulz. (although I think caldari may be able to change the tides for other reasons and once/if they do gallente will basically be in the same boat)
The no docking rule is a real detriment to being able to get pvp frequently. It forces people to take more time with every reship and take more time with logistic crap. It's just a bad idea that was tacked on to what was otherwise well thought out changes. Perhaps it was the shock ccp needed to get people to do plexing again. But itGÇÖs no longer anything but a detriment to pvp.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
235
|
Posted - 2012.05.25 15:48:00 -
[28] - Quote
BolsterBomb wrote:QFT now indoctrinate the nay sayers on this. I think some people are still just "Im not doing it and I dont care how good it is, this patch sucks mindset" No point. A certain Amarr roleplayer who shall remain nameless but has a last name of "Yoshida" will be bitter about everything associated with FW.
To be fair we'll need to see how long this lasts, but for now the pew is great and I expect lots of players to sign up as FW is reaching some sort of pew pew harmonic convergence.
To all the newer players out there. Gallente FW needs you! Join the FDU! 10k LP/ minor plex means you can buy 4 dual rep Incursus (these things are beasts) every 10 minutes! |

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 15:51:00 -
[29] - Quote
X Gallentius wrote:[quote=BolsterBomb]
To all the newer players out there. Gallente FW needs you! Join the FDU! 10k LP/ minor plex means you can buy 4 dual rep Incursus (these things are beasts) every 10 minutes!
Explain Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Cearain
Imperial Outlaws
433
|
Posted - 2012.05.25 15:51:00 -
[30] - Quote
Hail Goddess wrote:I've been thinking about returning to faction warfare, because of these changes. I wont depend on it for pvp, but It will add to the mix. Caldari and Amarr side for sure. Maybe Minmatar.
I wonder if these changes have made farming faction warfare missions difficult?
The no docking rule has made farming missions easier - at least for the winning side. You will find that wartargets can't even dock in many of the systems you are sent to mission in.
The lp from the losing side is pretty much worthless so yeah there would be no point in running missions for them anyway. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
|

X Gallentius
Quantum Cats Syndicate
235
|
Posted - 2012.05.25 15:52:00 -
[31] - Quote
Cearain wrote:
The no docking rule is a real detriment to being able to get pvp frequently. It forces people to take more time with every reship and take more time with logistic crap. It's just a bad idea that was tacked on to what was otherwise well thought out changes. Perhaps it was the shock ccp needed to get people to do plexing again. But itGÇÖs no longer anything but a detriment to pvp.
QCATS, the all time leading private corporation in FW kills, has quadrupled its daily number of kills since the patch. We've had no problems fighting 4 jumps into enemy territory. It seems the increase in pew vastly outweighs the costs in reshipping (so far). |

X Gallentius
Quantum Cats Syndicate
235
|
Posted - 2012.05.25 15:57:00 -
[32] - Quote
BolsterBomb wrote:X Gallentius wrote:[quote=BolsterBomb]
To all the newer players out there. Gallente FW needs you! Join the FDU! 10k LP/ minor plex means you can buy 4 dual rep Incursus (these things are beasts) every 10 minutes! Explain Incursus gets a 50% bonus to repping power and you can fit two of them into your low slots. This leads to massive repping power. You need to blob or neut these things to kill them. |

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 15:58:00 -
[33] - Quote
X Gallentius wrote:BolsterBomb wrote:X Gallentius wrote:[quote=BolsterBomb]
To all the newer players out there. Gallente FW needs you! Join the FDU! 10k LP/ minor plex means you can buy 4 dual rep Incursus (these things are beasts) every 10 minutes! Explain Incursus gets a 50% bonus to repping power and you can fit two of them into your low slots. This leads to massive repping power. You need to blob or neut these things to kill them.
How do you get 4 for 10k lp. I know the ship..... Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Cearain
Imperial Outlaws
433
|
Posted - 2012.05.25 16:00:00 -
[34] - Quote
X Gallentius wrote:Cearain wrote:
The no docking rule is a real detriment to being able to get pvp frequently. It forces people to take more time with every reship and take more time with logistic crap. It's just a bad idea that was tacked on to what was otherwise well thought out changes. Perhaps it was the shock ccp needed to get people to do plexing again. But itGÇÖs no longer anything but a detriment to pvp.
QCATS, the all time leading private corporation in FW kills, has quadrupled its daily number of kills since the patch. We've had no problems fighting 4 jumps into enemy territory. It seems the increase in pew vastly outweighs the costs in reshipping (so far).
Well there have been several other changes besides the no docking rule. I think they have indeed helped promote pvp and plexing.
I think your post is an example of what I am seeing allot of with respect to these changes. So I would ask that you consider this:
Cearain wrote:Arguments I am seeing:
Permise 1: CCP made 15 different changes to faction war.
Premise 2: PVP and plexing has increased.
Conclusion: Therefore each and every one of the 15 changes was good and none of them could be bad.
While I agree that premise 1 and 2 are true the logic is horrible.
This is why the idea of lets "wait and see" what happens is illogical. The data won't answer what changes are causeing which results because there are simply too many changes at once. They are essentially confounding variables.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Wenron
Rifterlings
0
|
Posted - 2012.05.25 16:01:00 -
[35] - Quote
Jones Bones wrote:Meditril wrote:Jones Bones wrote:One problem I see is the LP multiplier for the losing faction. Rich faggots like me don't care about the LP. But I've listened to a decent amount of people on comms talk about how they aren't sure if they'll be able to continue funding their losses via FW. The 4x multiplier Amarr started with pretty much made their LP useless. But we'll see. Again, doesn't really affect me but it will definitely impact newer/poorer players. In theory if you need more LP for the same object then the price for the object should rise over time which should compensate the higher need of LP. We will see how this will work out in practice for example on Slicer prices. I think we will see the demand for those products drop; especially when prices for pirates ships (which tend to be superior) are holding steady.
Seems to me that datacore market manipulation by the reduced LP faction would be the way to go. Added bonus if you have ties with invention. But that is just a theory. vOv |

X Gallentius
Quantum Cats Syndicate
235
|
Posted - 2012.05.25 16:04:00 -
[36] - Quote
BolsterBomb wrote:X Gallentius wrote:BolsterBomb wrote:X Gallentius wrote:[quote=BolsterBomb]
To all the newer players out there. Gallente FW needs you! Join the FDU! 10k LP/ minor plex means you can buy 4 dual rep Incursus (these things are beasts) every 10 minutes! Explain Incursus gets a 50% bonus to repping power and you can fit two of them into your low slots. This leads to massive repping power. You need to blob or neut these things to kill them. How do you get 4 for 10k lp. I know the ship..... 10k LP = 1 comet, 1 comet = 20 mil, 20 mil = 4 incursus. Rough estimate of course, assuming baseline LP payout. |

Cearain
Imperial Outlaws
433
|
Posted - 2012.05.25 16:07:00 -
[37] - Quote
X Gallentius wrote:BolsterBomb wrote:QFT now indoctrinate the nay sayers on this. I think some people are still just "Im not doing it and I dont care how good it is, this patch sucks mindset" No point. A certain Amarr roleplayer who shall remain nameless but has a last name of "Yoshida" will be bitter about everything associated with FW. To be fair we'll need to see how long this lasts, but for now the pew is great and I expect lots of players to sign up as FW is reaching some sort of pew pew harmonic convergence. To all the newer players out there. Gallente FW needs you! Join the FDU! 10k LP/ minor plex means you can buy 4 dual rep Incursus (these things are beasts) every 10 minutes!
Yeah right. All amarr are just whiners. That explains why they are less keen on this expansion than the other militias. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 16:08:00 -
[38] - Quote
10k LP = 1 comet, 1 comet = 20 mil, 20 mil = 4 incursus. Rough estimate of course, assuming baseline LP payout.[/quote]
How are you getting 10k comets? I thought you were at the same warzone control as us (tier 1) . What am I missing? Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Cearain
Imperial Outlaws
433
|
Posted - 2012.05.25 16:09:00 -
[39] - Quote
Wenron wrote:Jones Bones wrote:Meditril wrote:Jones Bones wrote:One problem I see is the LP multiplier for the losing faction. Rich faggots like me don't care about the LP. But I've listened to a decent amount of people on comms talk about how they aren't sure if they'll be able to continue funding their losses via FW. The 4x multiplier Amarr started with pretty much made their LP useless. But we'll see. Again, doesn't really affect me but it will definitely impact newer/poorer players. In theory if you need more LP for the same object then the price for the object should rise over time which should compensate the higher need of LP. We will see how this will work out in practice for example on Slicer prices. I think we will see the demand for those products drop; especially when prices for pirates ships (which tend to be superior) are holding steady. Seems to me that datacore market manipulation by the reduced LP faction would be the way to go. Added bonus if you have ties with invention. But that is just a theory. vOv
This will work if all the people with research agents are dumb and don't have their research alts getting the amarr datacores. How long do you think that will last? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
235
|
Posted - 2012.05.25 16:10:00 -
[40] - Quote
Cearain wrote:X Gallentius wrote: It seems the increase in pew vastly outweighs the costs in reshipping (so far). Emphasizing that cost associated with not being able to reship is acknowledged. Also emphasizing the cost is less than the benefit of the 14 other things CCP has implemented.
Geez, have some fun and quit nitpicking game design. You have the fights you've always claimed you've wanted for the past 3 years. Enjoy them while you can. |
|

X Gallentius
Quantum Cats Syndicate
235
|
Posted - 2012.05.25 16:13:00 -
[41] - Quote
BolsterBomb wrote: How are you getting 10k comets? I thought you were at the same warzone control as us (tier 1) . What am I missing?
The clearly stated assumption w.r.t baseline LP payouts. |

Axl Borlara
T.R.I.A.D Defiant Legacy
29
|
Posted - 2012.05.25 16:18:00 -
[42] - Quote
Cearain wrote: And I am not done yet. I still have allot more stuff to move around and *allot* more logistics to do to get ships into the new base. This sort of shuffling work makes me dread signing on the game. Being a casual player I know I will never base out of the faction war zone again. Not unless ccp removes this no docking rule and gives some assurance they wonGÇÖt implement it again.
I'm a casual player and even though I'm on the opposing side, I have a similar problem.
This change has focused the war and created front lines where most of the action is. These front lines can, and will, move. That will create lots of logistic issues, as you point out. And that's what was needed - an incentive to fight!
Yes, I find myself away from the current front line and will have to deal with that to get fights. And that's just what I'll do.
Quote: The no docking rule is a real detriment to being able to get pvp frequently. It forces people to take more time with every reship and take more time with logistic crap. It's just a bad idea that was tacked on to what was otherwise well thought out changes.
The no docking rule is a vital part of why this new system works. It puts me at a disadvantage right now too, but I'll adapt.
Quote: Moreover fighting in plexes is a real pain when you can't repair rat damage except by going a few jumps out and coming back. (or using alts. yes there are options but none of them are good)
Erm, why can't you (or a fleet mate) fit reps? You don't have to dock up somewhere to repair.
Quote: As far as the 16x multiplier yes it makes the losing sides lp pretty much worthless. But so long as there is no lp for defensive plexing I think the tides may turn.
That will be one of the balances, I think. We have lots more plexes to defend, gaining no lp for doing it. Plus putting the lp we do get into upgrades. You gain lp from the abundance of plexes you have to choose from. 
And of course, we all now gain lp from shooting each other. \o/
|

Cearain
Imperial Outlaws
433
|
Posted - 2012.05.25 16:18:00 -
[43] - Quote
X Gallentius wrote:Cearain wrote:X Gallentius wrote: It seems the increase in pew vastly outweighs the costs in reshipping (so far). Emphasizing that cost associated with not being able to reship is acknowledged. Also emphasizing the cost is less than the benefit of the 14 other things CCP has implemented. Geez, have some fun and quit nitpicking game design. You have the fights you've always claimed you've wanted for the past 3 years. Enjoy them while you can.
I'm trying to in between trying move all my crap out of the war zone. With 2 pvp characters that I purposely spread fit ships and modules out throughout the zone it is not so easy. I don't have a carrier alt.
Of course your side of the war is not 59 systems to 11 so you don't understand, but keep pretending amarr are just "nitpicking." Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
235
|
Posted - 2012.05.25 16:22:00 -
[44] - Quote
Cearain wrote:Of course your side of the war is not 59 systems to 11 so you don't understand, but keep pretending amarr are just "nitpicking." I just want to emphasize that I am sayin YOU are nitpicking, not the Amarr. There are several Amarr corporations still based in low sec (Kamela, Sahtogas), as well as the hordes of Amarr in Eggelhende. It doesn't look like they will e kicked out any time soon.
|

Wenron
Rifterlings
0
|
Posted - 2012.05.25 16:23:00 -
[45] - Quote
Cearain wrote:
This will work if all the people with research agents are dumb and don't have their research alts getting the amarr datacores. How long do you think that will last?
Not sure. I am also not sure of the effect of the R&D datacore changes. Time will play that out. I still think that the majority of cores will come from FW which may be able to dictate prices and take the R&D alts for a free ride on the market curve.
Frankly though, I have no data to back up the gut feeling that more datacores will be made available from FW. I am also assuming that any research alts will be wise enough to realize when their faction has to pay increased LP for cores.
I do feel that the LP rewards swinging from the currently dominant faction is a great idea; however, I am not sure that it provides adequate incentive for the faction on the short end of the stick. Being impoverished with a lack of resources is quite realistic, but I wonder that it may discourage some from joining a faction, or worse, encourage others to drop out of FW. |

Axl Borlara
T.R.I.A.D Defiant Legacy
29
|
Posted - 2012.05.25 16:25:00 -
[46] - Quote
Cearain wrote: I'm trying to in between trying move all my crap out of the war zone. With 2 pvp characters that I purposely spread fit ships and modules out throughout the zone it is not so easy. I don't have a carrier alt.
Both sides will be trying to ship their stuff to (or possibly away from) the front lines, whereever they may be. And that provides more targets (and a different play style) for everyone. |

Cearain
Imperial Outlaws
433
|
Posted - 2012.05.25 16:28:00 -
[47] - Quote
Axl Borlara wrote:Cearain wrote: And I am not done yet. I still have allot more stuff to move around and *allot* more logistics to do to get ships into the new base. This sort of shuffling work makes me dread signing on the game. Being a casual player I know I will never base out of the faction war zone again. Not unless ccp removes this no docking rule and gives some assurance they wonGÇÖt implement it again.
I'm a casual player and even though I'm on the opposing side, I have a similar problem. This change has focused the war and created front lines where most of the action is. These front lines can, and will, move. That will create lots of logistic issues, as you point out. And that's what was needed - an incentive to fight!
We have lots of incentives to fight under this new system. There is no need to create logistical issues to get pvp, or create mechanics where all the fighting only takes place in a few systems.
Axl Borlara wrote: Yes, I find myself away from the current front line and will have to deal with that to get fights. And that's just what I'll do.
Good for you. If you are happy to be a space hauler I won't knock it. Its just not why I sign on.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
433
|
Posted - 2012.05.25 16:32:00 -
[48] - Quote
Axl Borlara wrote:Cearain wrote: I'm trying to in between trying move all my crap out of the war zone. With 2 pvp characters that I purposely spread fit ships and modules out throughout the zone it is not so easy. I don't have a carrier alt.
Both sides will be trying to ship their stuff to (or possibly away from) the front lines, whereever they may be. And that provides more targets (and a different play style) for everyone.
Yes it will. I am not a big fan of camping stations looking for haulers. Nor am I a big fan of hauling **** around. But if that is your thing then yes you will like the no docking rule. People like different things. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Muad 'dib
The Imperial Fedaykin
280
|
Posted - 2012.05.25 16:32:00 -
[49] - Quote
Lets hope that the "winning" side doesn't get board waiting for the gangs to actually get something good together, while trying to shift their ships on a flooded market :) http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 16:33:00 -
[50] - Quote
Cearain wrote:Axl Borlara wrote:Cearain wrote: And I am not done yet. I still have allot more stuff to move around and *allot* more logistics to do to get ships into the new base. This sort of shuffling work makes me dread signing on the game. Being a casual player I know I will never base out of the faction war zone again. Not unless ccp removes this no docking rule and gives some assurance they wonGÇÖt implement it again.
I'm a casual player and even though I'm on the opposing side, I have a similar problem. This change has focused the war and created front lines where most of the action is. These front lines can, and will, move. That will create lots of logistic issues, as you point out. And that's what was needed - an incentive to fight! We have lots of incentives to fight under this new system. There is no need to create logistical issues to get pvp, or create mechanics where all the fighting only takes place in a few systems. Axl Borlara wrote: Yes, I find myself away from the current front line and will have to deal with that to get fights. And that's just what I'll do.
Good for you. If you are happy to be a space hauler I won't knock it. Its just not why I sign on.
Im not sure how Amaar works, but up here in Caldari space I can go into almost any system and get a 3 man fight. If I go into the main system areas yes blobs occur, but I usally go 6-15 jump in fw and always get a fight.
Logistics, shouldve thought about moving your stuff prior patch and if you really dont want to haul. Black Frog 40m Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |
|

Cearain
Imperial Outlaws
433
|
Posted - 2012.05.25 16:35:00 -
[51] - Quote
X Gallentius wrote:Cearain wrote:Of course your side of the war is not 59 systems to 11 so you don't understand, but keep pretending amarr are just "nitpicking." I just want to emphasize that I am sayin YOU are nitpicking, not the Amarr.  There are several Amarr corporations still based in low sec (Kamela, Sahtogas), as well as the hordes of Amarr in Eggelhende. It doesn't look like they will e kicked out any time soon.
FYI Eggelhende is out of the war zone. So those hordes have already been kicked out. As for the others I guess it will depend on what you mean by "anytime soon." Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
433
|
Posted - 2012.05.25 16:42:00 -
[52] - Quote
BolsterBomb wrote:Cearain wrote:Axl Borlara wrote:Cearain wrote: And I am not done yet. I still have allot more stuff to move around and *allot* more logistics to do to get ships into the new base. This sort of shuffling work makes me dread signing on the game. Being a casual player I know I will never base out of the faction war zone again. Not unless ccp removes this no docking rule and gives some assurance they wonGÇÖt implement it again.
I'm a casual player and even though I'm on the opposing side, I have a similar problem. This change has focused the war and created front lines where most of the action is. These front lines can, and will, move. That will create lots of logistic issues, as you point out. And that's what was needed - an incentive to fight! We have lots of incentives to fight under this new system. There is no need to create logistical issues to get pvp, or create mechanics where all the fighting only takes place in a few systems. Axl Borlara wrote: Yes, I find myself away from the current front line and will have to deal with that to get fights. And that's just what I'll do.
Good for you. If you are happy to be a space hauler I won't knock it. Its just not why I sign on. Im not sure how Amaar works, but up here in Caldari space I can go into almost any system and get a 3 man fight. If I go into the main system areas yes blobs occur, but I usally go 6-15 jump in fw and always get a fight. Logistics, shouldve thought about moving your stuff prior patch and if you really dont want to haul. Black Frog 40m
It is similar here in amarr. Early on with this patch we have been getting allot of pvp. The patch clearly did allot of great things and on the whole faction war is better.
There is really only one major problem with it. I am not just trying to be critical. But I am also stating my view that the station lockout is a major problem with this expansion.
Black frog - try contracting drugs. Also I have so much stuff in so many different systems I have no idea what its worth. Its just a ******* head ache.
Should have done it sooner? It would have been just as bad doing it then just as much as it is now. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
236
|
Posted - 2012.05.25 16:43:00 -
[53] - Quote
Cearain wrote:
FYI Eggelhende is out of the war zone. So those hordes have already been kicked out. As for the others I guess it will depend on what you mean by "anytime soon."
Do any players based in Kamela and Sahtogas care to respond to this post? How long until you guys think you'll get kicked?
And it seems to me that Eggelhende is a great place to base out of. My corp had no trouble reshipping from there since it's right next to the front lines of the fighting.
|

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 16:45:00 -
[54] - Quote
So your bad planning doesn't make the patch bad it makes your situation bad. Your fault you didnt think about the logistics prior to patch. There is a 2 week long forum post about your view on station lockout. Theres no excuse you can make no saying "I cant get my stuff out" You knew about it and were a big proponent against it. Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Cearain
Imperial Outlaws
433
|
Posted - 2012.05.25 16:45:00 -
[55] - Quote
Axl Borlara wrote:Cearain wrote:
Moreover fighting in plexes is a real pain when you can't repair rat damage except by going a few jumps out and coming back. (or using alts. yes there are options but none of them are good)
Erm, why can't you (or a fleet mate) fit reps? You don't have to dock up somewhere to repair.
Well if I wanted to roll with a pve fit I would do that. But I would like to get some pvp without having to gimp my ship.
Axl Borlara wrote:[ Quote: As far as the 16x multiplier yes it makes the losing sides lp pretty much worthless. But so long as there is no lp for defensive plexing I think the tides may turn.
That will be one of the balances, I think. We have lots more plexes to defend, gaining no lp for doing it. Plus putting the lp we do get into upgrades. You gain lp from the abundance of plexes you have to choose from.  And of course, we all now gain lp from shooting each other. \o/
Yes both get the same lp for the same types of ships but your lp is several times more valuable than mine. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
433
|
Posted - 2012.05.25 16:51:00 -
[56] - Quote
BolsterBomb wrote:
So your bad planning doesn't make the patch bad it makes your situation bad. Your fault you didnt think about the logistics prior to patch. There is a 2 week long forum post about your view on station lockout. Theres no excuse you can make no saying "I cant get my stuff out" You knew about it and were a big proponent against it.
Oh I thought about it. And I took measures so I can get my stuff out. It just meant that I couldn't pvp as much.
I don't really like spending my time on eve hauling **** around. Its a tedious pain in the ass. If you like doing that, then certainly you will like the no docking rule.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Axl Borlara
T.R.I.A.D Defiant Legacy
29
|
Posted - 2012.05.25 16:55:00 -
[57] - Quote
Cearain wrote: Yes both get the same lp for the same types of ships but your lp is several times more valuable than mine.
Our stuff is cheaper, but you have the opportunity to get more (spendable) lp, as I posted.
To be honest, you are sounding like you are whining because things changed and you can't carry on the same way you used to.
|

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 16:55:00 -
[58] - Quote
Cearain wrote:BolsterBomb wrote:
So your bad planning doesn't make the patch bad it makes your situation bad. Your fault you didnt think about the logistics prior to patch. There is a 2 week long forum post about your view on station lockout. Theres no excuse you can make no saying "I cant get my stuff out" You knew about it and were a big proponent against it.
Oh I thought about it. And I took measures so I can get my stuff out. It just meant that I couldn't pvp as much. I don't really like spending my time on eve hauling **** around. Its a tedious pain in the ass. If you like doing that, then certainly you will like the no docking rule.
Again your poor planning doesnt make the patch crap it makes your planing crap. Its not about liking to haul its about being smart......
Anyway I am not going to keep saying the same thing over and over in reply to your post. Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Axl Borlara
T.R.I.A.D Defiant Legacy
29
|
Posted - 2012.05.25 16:58:00 -
[59] - Quote
Oh, and in my opinion, whining is complaining about changes that are bad for YOU. A more valid argument would be complaining about changes that are bad for the GAME as a whole, regardless of how they affect an individual. |

Cearain
Imperial Outlaws
433
|
Posted - 2012.05.25 17:03:00 -
[60] - Quote
X Gallentius wrote:Cearain wrote:
FYI Eggelhende is out of the war zone. So those hordes have already been kicked out. As for the others I guess it will depend on what you mean by "anytime soon."
Do any players based in Kamela and Sahtogas care to respond to this post? How long until you guys think you'll get kicked? And it seems to me that Eggelhende is a great place to base out of. My corp did so last year and had no trouble reshipping since it's right next to the front lines of the fighting.
Sadly I anticipate both are kicked out in the next 4 months. Kamela has a better chance but I think the future is looking dim.
Eggelhende is close unless of course the kourm auga gate is camped. Its a regional gate but if you are trying to come back to the fight in anything larger than a dessie you may not make it back. The other way takes about 8 jumps. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
|

Cearain
Imperial Outlaws
434
|
Posted - 2012.05.25 17:04:00 -
[61] - Quote
BolsterBomb wrote:Cearain wrote:BolsterBomb wrote:
So your bad planning doesn't make the patch bad it makes your situation bad. Your fault you didnt think about the logistics prior to patch. There is a 2 week long forum post about your view on station lockout. Theres no excuse you can make no saying "I cant get my stuff out" You knew about it and were a big proponent against it.
Oh I thought about it. And I took measures so I can get my stuff out. It just meant that I couldn't pvp as much. I don't really like spending my time on eve hauling **** around. Its a tedious pain in the ass. If you like doing that, then certainly you will like the no docking rule. Again your poor planning doesnt make the patch crap it makes your planing crap. Its not about liking to haul its about being smart...... Anyway I am not going to keep saying the same thing over and over in reply to your post.
It has nothing to do with planning. Hauling sucked just as much before the patch as it does now. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
434
|
Posted - 2012.05.25 17:16:00 -
[62] - Quote
Axl Borlara wrote:Cearain wrote: Yes both get the same lp for the same types of ships but your lp is several times more valuable than mine.
Our stuff is cheaper, but you have the opportunity to get more (spendable) lp, as I posted. To be honest, you are sounding like you are whining because things changed and you can't carry on the same way you used to.
You can get much more lp faster than amarr can. You can get bunch of missions and run them in systems that your enemy can't even dock in.
No one can carry on the way we used to after a change. I am explaining why the no docking rule has made the game worse. If you want to call it whining, I don't care. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Muad 'dib
The Imperial Fedaykin
282
|
Posted - 2012.05.25 17:25:00 -
[63] - Quote
X Gallentius wrote: And it seems to me that Eggelhende is a great place to base out of. My corp did so last year and had no trouble reshipping since it's right next to the front lines of the fighting.
Is it not asinine to need to base out of a system that cant be taken, to be able to fight for ones that are? http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Salicaz
Wolfsbrigade Lost Obsession
29
|
Posted - 2012.05.25 17:26:00 -
[64] - Quote
The threat of lock out is ok, gives you something to fight for.
However I'd be infinately be more happier tif they removed rats (especially given their horrendous imbalance) from all plexes and make it pure pvp. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
138
|
Posted - 2012.05.25 17:29:00 -
[65] - Quote
Re: FW Ship Hulls
If one is in a collapsed militia, one can not make any ISK selling ANYTHING that is also available through the vanilla stores, which limits the potential quite severely; Navy tier1 BS, FW implants, lol-Plates etc. Reason: FW store had same price as vanilla store for all items, except navy hulls/BPCs which were 50% .. with a x4 multiplier all items will be 2-4x the LP cost of the same item in high-sec.
Or did everyone miss a massive change affecting all high-sec mission whores making all their stuff twice as expensive to get?
There is currently no way for a collapsed militia to make a "come back" barring a massive influx of manpower .. want blobs much? |

X Gallentius
Quantum Cats Syndicate
236
|
Posted - 2012.05.25 17:29:00 -
[66] - Quote
Muad 'dib wrote:Is it not asinine to need to base out of a system that cant be taken, to be able to fight for ones that are? No. It's smart, especially when you are currently out-manned. |

chatgris
Quantum Cats Syndicate
96
|
Posted - 2012.05.25 17:30:00 -
[67] - Quote
David Campbell wrote:However, I am a bit concerned by how easy it is to downgrade a system. On the Gallente front, there were 5 or 6 lvl V system when I went to sleep last night, only one remained when I woke up. Renarelle went from V to III in that same time.
I am surprised that *anyone* is upgrading their systems at all given how easy it is to siphon LP off, but people do it.
|

Muad 'dib
The Imperial Fedaykin
282
|
Posted - 2012.05.25 17:32:00 -
[68] - Quote
X Gallentius wrote:Muad 'dib wrote:Is it not asinine to need to base out of a system that cant be taken, to be able to fight for ones that are? No. It's smart, especially when you are currently out-manned.
Well not only are you NOT in a fw system to fight in fw, but since minnies cant take it they CAN dock, so all the docking games and camping is going to be exactly the same as it was anywhere else before the patch.
everything with the changes could have gone through without the lockouts and we could all get used to the new system and have tonnes of fights everywhere and then if that goes okay think about the station lockouts - it was too much in one go imo, and since the minnies found out this was going to happen steamrollered the system they previously had no interest with the old system and took them before the new system - now we sit in a non fw system to attempt to take it back?
no one sees the problem with this?........
oooooooookay http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

X Gallentius
Quantum Cats Syndicate
236
|
Posted - 2012.05.25 17:33:00 -
[69] - Quote
chatgris wrote:I am surprised that *anyone* is upgrading their systems at all given how easy it is to siphon LP off, but people do it. There is an LP bonus for upgrading that may make it worthwhile. Haven't done the math on it, but everybody would need to contribute as a team to get it done.
|

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 17:38:00 -
[70] - Quote
X Gallentius wrote:chatgris wrote:I am surprised that *anyone* is upgrading their systems at all given how easy it is to siphon LP off, but people do it. There is an LP bonus for upgrading that may make it worthwhile. Haven't done the math on it, but everybody would need to contribute as a team to get it done.
Its called a buffer.
Build one in, the other thing is people have to defensive plex to keep it rolling. In order for LP to make sense you need those upgrades. Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |
|

X Gallentius
Quantum Cats Syndicate
237
|
Posted - 2012.05.25 17:40:00 -
[71] - Quote
Muad 'dib wrote:Well not only are you NOT in a fw system to fight in fw, but since minnies cant take it they CAN dock, so all the docking games and camping is going to be exactly the same as it was anywhere else before the patch.
So, in summary, you would rather play docking games in Auga rather than Eggelhende? Is that the argument you're making?
|

Muad 'dib
The Imperial Fedaykin
282
|
Posted - 2012.05.25 17:59:00 -
[72] - Quote
X Gallentius wrote:Muad 'dib wrote:Well not only are you NOT in a fw system to fight in fw, but since minnies cant take it they CAN dock, so all the docking games and camping is going to be exactly the same as it was anywhere else before the patch.
So, in summary, you would rather play docking games in Auga rather than Eggelhende? Is that the argument you're making?
The argument im making is that we could have been getting used to and trying to take systems for the fw rewards without everyone having to move anything they actually want access to, to a safe zone out of fw to be able to fight in fw.
Instead of auga being a possible place for such games out of 70 systems we have Kam and Egg (and Kam is far from "safe" as time goes on)
This seems like a gross misunderstanding of what fw was, is now and what it should be.
Im all up for making fw worth fighting in and for, but with a change in mechanics vs. the overpowering forces, its actually broken fw in just one week, hardly a shining vision of what everyone wanted and had in mind with this patch and not very encouraging for the future - however im going my best to try. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

X Gallentius
Quantum Cats Syndicate
237
|
Posted - 2012.05.25 18:03:00 -
[73] - Quote
Muad 'dib wrote: Im all up for making fw worth fighting in and for, but with a change in mechanics vs. the overpowering forces, its actually broken fw in just one week, hardly a shining vision of what everyone wanted and had in mind with this patch and not very encouraging for the future - however im going my best to try.
Broken, really? Kills have increased by 5x since the patch. Casual pew with consequences FTW. If somebody told me I had to move to Yvangier in order to get 5x as many kills as I did before the patch I'd help my 100 man corp move there as fast as possible. |

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 18:09:00 -
[74] - Quote
Why not just move your stuff to a HS system on the FW front. Caldari moved a lot of their stuff their simple because we did not know what the patch was going to do and we wanted to let it flesh out before we committed to a particular system.
There are 100 ways to kill something if you look at it that the world is ending then you mine as well leave FW. The system mechanics are not going to change period. They are here to stay so at this point you can whine about it, or you can participate in it.
It was different when CCP was asking for feedback but at this point all the whining is ********. Just get in or get out at this point. If you want to stay in LS turn pie and drop FW. Just stop causing issues for everyone else with your negative attitude. The only thing negative attitudes do is break corps up.
Make a decision be a man and pull up your pants. Get in or get out.
Nuff Said Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
139
|
Posted - 2012.05.25 18:24:00 -
[75] - Quote
X Gallentius wrote:Broken, really? Kills have increased by 5x since the patch. Casual pew with consequences FTW. If somebody told me I had to move to Yvangier in order to get 5x as many kills as I did before the patch I'd help my 100 man corp move there as fast as possible. And how long do you expect that to last, sooner or later the noobs will run out. Do you think that little of your enemy?
Station lock-outs are perfectly in line with how null works .. except we don't have a Titan in every constellation, a bridge in every system, bubbles or bombs .. all part of what makes null outposts "workable". And no I do not want those heinous things in FW, just pointing out that CCP chose the wrong damn thing to implement from their long list of "atrocious stuff in null".
NPC null is commonly referred to as the place to be outside FW (old) for casual pew, a state made possible almost exclusively by 'free docking' .. how do any of you snowballs think FW can keep up steam when that is removed and actual balance is not even addressed?
|

Capitol One
Wolfsbrigade Lost Obsession
23
|
Posted - 2012.05.25 18:36:00 -
[76] - Quote
Cearain wrote:X Gallentius wrote:Cearain wrote:
FYI Eggelhende is out of the war zone. So those hordes have already been kicked out. As for the others I guess it will depend on what you mean by "anytime soon."
Do any players based in Kamela and Sahtogas care to respond to this post? How long until you guys think you'll get kicked? And it seems to me that Eggelhende is a great place to base out of. My corp did so last year and had no trouble reshipping since it's right next to the front lines of the fighting. Sadly I anticipate both are kicked out in the next 4 months. Kamela has a better chance but I think the future is looking dim. Eggelhende is close unless of course the kourm auga gate is camped. Its a regional gate but if you are trying to come back to the fight in anything larger than a dessie you may not make it back. The other way takes about 8 jumps.
What part of "No Surrender, No Retreat!" did you not understand?
Take your defeatist attitude somewhere else please.
If we are to prevail, then we should believe it, instead of giving up. This last week before patch has shown that the Amarr are more than capable of fighting back, despite being horrendously outnumbered. And while you were busy running to the hills with your stuffz I was out there fighting for my home and that of my allies.
I can only hope you find the will to do the same.
- Capitol One |

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 18:38:00 -
[77] - Quote
Veshta Yoshida wrote:X Gallentius wrote:Broken, really? Kills have increased by 5x since the patch. Casual pew with consequences FTW. If somebody told me I had to move to Yvangier in order to get 5x as many kills as I did before the patch I'd help my 100 man corp move there as fast as possible. And how long do you expect that to last, sooner or later the noobs will run out. Do you think that little of your enemy? Station lock-outs are perfectly in line with how null works .. except we don't have a Titan in every constellation, a bridge in every system, bubbles or bombs .. all part of what makes null outposts "workable". And no I do not want those heinous things in FW, just pointing out that CCP chose the wrong damn thing to implement from their long list of "atrocious stuff in null". NPC null is commonly referred to as the place to be outside FW (old) for casual pew, a state made possible almost exclusively by 'free docking' .. how do any of you snowballs think FW can keep up steam when that is removed and actual balance is not even addressed?
I know a couple players Ill send your way.
Ill address your post (not that it will matter)
1) Ever hear of a different type of game play. If NPC Null works the way you described but FW doesnt, and Sov Null works a different, sounds like different game mechanics to me.
2) I do not see the fights dwindiling I only see them getting more and more. Established FW players is who I have been fighting in smaller gangs, not nubs. Those nubs will one day grow to become a bitter vet like yourself.
3)FW is the only constant pvp system that allows access to HS without penalty. If you're a PIE you have to use alts or be chased, Null you have to travel a long way, Sov needs logistical carriers. FW doesnt. Each system has its own mechanic. What we have now is a blend of a lot of the system making it one of a kind. Its not supposed to be null and not superposed to be ls. Prior to this patch there were no real consequences of being a FW pilot except the opposing systems High Sec.
Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
139
|
Posted - 2012.05.25 18:40:00 -
[78] - Quote
BolsterBomb wrote:...It was different when CCP was asking for feedback but at this point all the whining is ********. Nuff Said... When did they? As I recall practically all members of FW wanted restrictions on what can be done in stations or a reshuffle of stations + lockouts so that it was possible to actually stay in FW land when the inevitable snowball hit.
This blanket lockout, when the rumours started just prior to Fanfest, had me whoring the forums in a big way as it is quite literally game-breaking. They had a "roundtable" (someone give CCP a dictionary so they can look the word up) at FF which as it turns out was nothing more than a presentation (as I expected given their knowledge of FW) and changes were made pretty much exactly as they were shown way back then.
PS: Notice how I no longer solely blame CCP Sound Fail. Came to the realisation that for a moronic concept of lock-outs in low-sec the entire corporation must be in the wrong .. or someone would have shouted foul surely! 
|

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 18:45:00 -
[79] - Quote
Veshta Yoshida wrote:BolsterBomb wrote:...It was different when CCP was asking for feedback but at this point all the whining is ********. Nuff Said... When did they? As I recall practically all members of FW wanted restrictions on what can be done in stations or a reshuffle of stations + lockouts so that it was possible to actually stay in FW land when the inevitable snowball hit. This blanket lockout, when the rumours started just prior to Fanfest, had me whoring the forums in a big way as it is quite literally game-breaking. They had a "roundtable" (someone give CCP a dictionary so they can look the word up) at FF which as it turns out was nothing more than a presentation (as I expected given their knowledge of FW) and changes were made pretty much exactly as they were shown way back then. PS: Notice how I no longer solely blame CCP Sound Fail. Came to the realisation that for a moronic concept of lock-outs in low-sec the entire corporation must be in the wrong .. or someone would have shouted foul surely! 
Because your opinion was wrong and CCP was right. Its that simple. For every voice yelling no there was a voice yelling yes.
The yes's won and it is working properly. Your job is to adapt now.....but from the sounds of it there are a bunch of bitter vets that didnt even read the patch notes or if they did care about acting on it before the lockout.
I was talking to someone that just now realized why the two weeks I was yelling to people to help plex really mattered and now that it takes longer was wondering what to do when LP is being diluted.
I am just glad that others see the light and the few people like yourself are just stuck in the mud refusing to leave. It IS a case of bitter vet.
Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

X Gallentius
Quantum Cats Syndicate
238
|
Posted - 2012.05.25 18:48:00 -
[80] - Quote
Veshta Yoshida wrote:
And how long do you expect that to last, sooner or later the noobs will run out. Do you think that little of your enemy?
The more you complain, the better FW gets, tbh. If CCP has to change the rules every patch so that we get more fights then I'm all for it.
December expansion was awesome - we saw a significant upswing in plex fighting. This patch has increased plex fighting even more.
|
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
140
|
Posted - 2012.05.25 19:07:00 -
[81] - Quote
BolsterBomb wrote:Because your opinion was wrong and CCP was right. Its that simple. For every voice yelling no there was a voice yelling yes. No there really wasn't. I have been very involved in each and every FW thread since the beginning and have started several of my own and the only "request" for total lockout came from null dwellers. They may have had an alt in FW, but really no way of knowing so can't and won't base perception on that.
BolsterBomb wrote:The yes's won and it is working properly. Your job is to adapt now.....but from the sounds of it there are a bunch of bitter vets that didnt even read the patch notes or if they did care about acting on it before the lockout. No longer involved in FW, so I did act by using the only tool available to me .. you see, I do not have a horde of alts to handle logistics and arrange for rehips in 'hostile' systems like you probably do.
BolsterBomb wrote:I am just glad that others see the light and the few people like yourself are just stuck in the mud refusing to leave. It IS a case of bitter vet. Oh I am out of the mud, first time in four years of fighting an uphill battle against bugs, exploits and imbalances I am free of CCPs stupidity (as pertains to FW).
X Gallentius wrote:...December expansion was awesome - we saw a significant upswing in plex fighting. This patch has increased plex fighting even more. No you saw station/gate games and gank squads move to plexes .. there is a distinct difference. The volume of fights remained constant past December, locations shifted that is all .. good thing to be sure as plex fights are preferable to just about anything else in Eve.
|

Jones Bones
Imperial Outlaws
56
|
Posted - 2012.05.25 19:09:00 -
[82] - Quote
Honestly, you guys knew station lockouts were coming weeks ago. The fact that you didn't take the necessary precautions speaks volumes. |

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 19:16:00 -
[83] - Quote
Veshta Yoshida wrote:BolsterBomb wrote:Because your opinion was wrong and CCP was right. Its that simple. For every voice yelling no there was a voice yelling yes. No there really wasn't. I have been very involved in each and every FW thread since the beginning and have started several of my own and the only "request" for total lockout came from null dwellers. They may have had an alt in FW, but really no way of knowing so can't and won't base perception on that. BolsterBomb wrote:The yes's won and it is working properly. Your job is to adapt now.....but from the sounds of it there are a bunch of bitter vets that didnt even read the patch notes or if they did care about acting on it before the lockout. No longer involved in FW, so I did act by using the only tool available to me .. you see, I do not have a horde of alts to handle logistics and arrange for rehips in 'hostile' systems like you probably do. BolsterBomb wrote:I am just glad that others see the light and the few people like yourself are just stuck in the mud refusing to leave. It IS a case of bitter vet. Oh I am out of the mud, first time in four years of fighting an uphill battle against bugs, exploits and imbalances I am free of CCPs stupidity (as pertains to FW). X Gallentius wrote:...December expansion was awesome - we saw a significant upswing in plex fighting. This patch has increased plex fighting even more. No you saw station/gate games and gank squads move to plexes .. there is a distinct difference. The volume of fights remained constant past December, locations shifted that is all .. good thing to be sure as plex fights are preferable to just about anything else in Eve.
Kodos for taking action and leaving.....then why are you here complaining?
I do NOT have a single alt. I have been able to move all my stuff around from LS to HS or moving my items to a safe place. Yes it took time and I did it. I was able to move over 20 ships and 100k m3 of stuff out of LS until I knew the implications.
Like I said Black Frog and a few hours will do the trick. If your living in LS you should have a cloaky hauler anyway (makes life easy) Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Muad 'dib
The Imperial Fedaykin
282
|
Posted - 2012.05.25 19:21:00 -
[84] - Quote
Jones Bones wrote:Honestly, you guys knew station lockouts were coming weeks ago. The fact that you didn't take the necessary precautions speaks volumes.
with all the other changes and the sides as uneven at the time, we kinda thought they were joking also - no one knew weather a system reset would happen too. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Ahazu Sagam
ZERO HEAVY INDUSTRIES
34
|
Posted - 2012.05.25 19:39:00 -
[85] - Quote
I had a short look at KB's and i noticed this:
number of kill's increased since the change, but isk destroyed dropped a lot
might be random or a trend, future will show it. |

Mutnin
SQUIDS.
200
|
Posted - 2012.05.25 19:41:00 -
[86] - Quote
Jones Bones wrote:Honestly, you guys knew station lockouts were coming weeks ago. The fact that you didn't take the necessary precautions speaks volumes.
Most of us all got our stuff out but there was also a little confusion from the test server. Originally it was set up so you couldn't dock in any controlled systems, then later it was possible to dock in your Militia's NPC stations even if the other side controlled the system.
|

Jones Bones
Imperial Outlaws
56
|
Posted - 2012.05.25 19:50:00 -
[87] - Quote
Muad 'dib wrote: with all the other changes and the sides as uneven at the time, we kinda thought they were joking also - no one knew weather a system reset would happen too.
From the May 9th Dev Blog:
Quote:Stations denying docking
As such, with Inferno, all stations within a low-security Factional Warfare system will now deny docking to any factional enemy (neutrals will remain unaffected). That means restricting any kind of service or agent access to all pilots in opposing militias.
I wasn't even in FW at the time and I saw this coming.
|

Cearain
Imperial Outlaws
434
|
Posted - 2012.05.25 19:53:00 -
[88] - Quote
X Gallentius wrote:Cearain wrote:Of course your side of the war is not 59 systems to 11 so you don't understand, but keep pretending amarr are just "nitpicking." I just want to emphasize that I am sayin YOU are nitpicking, not the Amarr.  There are several Amarr corporations still based in low sec (Kamela, Sahtogas), as well as the hordes of Amarr in Eggelhende. It doesn't look like they will e kicked out any time soon.
Look at the thread again. Just about everyone from Amarr is more tempered in their view of this expansion. Several have posted here.
I think on the whole we view it favorably but we aren'yt just a bunch of foaming CCP cheerleaders like the minmatar.
As for me the big problem with this expansion is the station lockouts. Amarr were pretty much the only ones majory effected by this change and I think by an large the view is it is a bad change.
But I really don't claim to speak for amarr. So I will just say in my first impression of this expansion I got allot of decent pvp but I missed out on allot due to the station lock out. For me it is a big problem with this expansion. I will continue to explain why it sucks to the extent people say they don't understand why it sucks. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Kuehnelt
Amarrian Retribution Amarr 7th Fleet
59
|
Posted - 2012.05.25 20:00:00 -
[89] - Quote
Salicaz wrote:The threat of lock out is ok, gives you something to fight for.
Of non-home systems, warzone control is what you're fighting for. Home systems you'd be fighting for even without the threat of lockout. The current effects of station lockout are
1. That you but not your enemies can dock and repair in your space, and vice-versa.
2. That losing your ship in enemy space is more dangerous than previously, as you can't just grab a rookie ship to fly home in.
3. That basing yourself in enemy space and then conquering it is a dead tactic. But this was used so often in the past, it's just going to be revived as POS warfare. Which might be preferable.
4. That Amarr missioners don't have access to some agents. But before you praise that, I'd argue that any anti-carebear benefits are overshadowed by the LP multiplier.
There are so many negative things you can say about station lockout that I've probably forgotten about several points that I made already in that other thread. And the positive things that people keep saying remain just
1. (From people outside of FW) LOL IT JUST MAKE SENS
2. (From CCP Ytterbium and others) There needs to be a downside, you need a reason to defend, I've forgotten about warzone control...
But actually, apart from still feeling compelled to point out that these 'positive things' are pretty ****, I think station lockout is an OK mechanic in the new system. For these reasons:
1. FW space no longer feels like 'lowsec+'. If you're in Metropolis, you're not in a lowsec area that Minmatar happen to control but whatev'; you're deep in enemy space.
2. While LP payouts give attackers the clearest incentives (take plex, receive bacon), station lockout gives defenders actual advantages to bring to plex fights. This and warzone control are what are really helping to encourage defense, not "oh no I'll lose my ships", which only encourages moving ships.
3. There's more of a role for logistics, remote reppers on non-logistics, active tank. There's now such a thing as a "I plan to be behind enemy lines for a good while" fit. There are more ways that less-skilled players can support an op.
4. It's kinda satisfying that the enemy can't dock in your station. (Future thread title: ******* NEUTRAL BOOSTERS, GET OUT OF MY STATION.) |

Cearain
Imperial Outlaws
435
|
Posted - 2012.05.25 20:00:00 -
[90] - Quote
Jones Bones wrote:Muad 'dib wrote: with all the other changes and the sides as uneven at the time, we kinda thought they were joking also - no one knew weather a system reset would happen too.
From the May 9th Dev Blog: Quote:Stations denying docking
As such, with Inferno, all stations within a low-security Factional Warfare system will now deny docking to any factional enemy (neutrals will remain unaffected). That means restricting any kind of service or agent access to all pilots in opposing militias.
I wasn't even in FW at the time and I saw this coming.
I don't think that is much time to move 2 years worth of fit ships boosters and mods that I had planted. Moreover, I don't think we ever got an answer on whether they would reset sov. (I could be wrong on this though) Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
|

BolsterBomb
Four Horsemen of the Apocalypse
58
|
Posted - 2012.05.25 20:14:00 -
[91] - Quote
Cearain wrote:Jones Bones wrote:Muad 'dib wrote: with all the other changes and the sides as uneven at the time, we kinda thought they were joking also - no one knew weather a system reset would happen too.
From the May 9th Dev Blog: Quote:Stations denying docking
As such, with Inferno, all stations within a low-security Factional Warfare system will now deny docking to any factional enemy (neutrals will remain unaffected). That means restricting any kind of service or agent access to all pilots in opposing militias.
I wasn't even in FW at the time and I saw this coming. I don't think that is much time to move 2 years worth of fit ships boosters and mods that I had planted. Moreover, I don't think we ever got an answer on whether they would reset sov. (I could be wrong on this though)
Yes you did I specifacclly asked about it in the patch thread by CCP and was answered by CCP. I then posted another thread here saying no sov reset.
Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Kuehnelt
Amarrian Retribution Amarr 7th Fleet
59
|
Posted - 2012.05.25 20:22:00 -
[92] - Quote
BolsterBomb wrote:Yes you did I specifacclly asked about it in the patch thread by CCP and was answered by CCP. I then posted another thread here saying no sov reset.
Tinfoil oracle sez that while Hans was saying "oh gosh, I sure hope we get a reset. I'll argue this strongly to the CCP. Everyone sit on your hands and wait for me to work on this for you, OK?", he was also saying "**** no we're not getting a reset. Charge!", and also "Wow, CCP Ytterbium, I'm just blown away by your very first objection to the idea of a reset. You're so right. I'll just have to convey the bad news :("
Implementing the 5x change earlier was still... ah, I don't care anymore. The damage is done. |

Garr Earthbender
Quantum Cats Syndicate
40
|
Posted - 2012.05.25 20:28:00 -
[93] - Quote
After reading all 5 pages, and reading the other FW threadnaught, I have come to a conclusion.
Hans Jagerblitzen wrote:This is simply delicious.
*WORKING AS INTENDED* -Rock is overpowered, Scissors is fine. |

Cearain
Imperial Outlaws
435
|
Posted - 2012.05.25 20:57:00 -
[94] - Quote
Capitol One wrote:Cearain wrote:X Gallentius wrote:Cearain wrote:
FYI Eggelhende is out of the war zone. So those hordes have already been kicked out. As for the others I guess it will depend on what you mean by "anytime soon."
Do any players based in Kamela and Sahtogas care to respond to this post? How long until you guys think you'll get kicked? And it seems to me that Eggelhende is a great place to base out of. My corp did so last year and had no trouble reshipping since it's right next to the front lines of the fighting. Sadly I anticipate both are kicked out in the next 4 months. Kamela has a better chance but I think the future is looking dim. Eggelhende is close unless of course the kourm auga gate is camped. Its a regional gate but if you are trying to come back to the fight in anything larger than a dessie you may not make it back. The other way takes about 8 jumps. What part of "No Surrender, No Retreat!" did you not understand? Take your defeatist attitude somewhere else please. If we are to prevail, then we should believe it, instead of giving up. This last week before patch has shown that the Amarr are more than capable of fighting back, despite being horrendously outnumbered. And while you were busy running to the hills with your stuffz I was out there fighting for my home and that of my allies. I can only hope you find the will to do the same. - Capitol One
I guess I just don't take the game as seriously as you do. I am not really the "rah rah" type.
We were pretty seriously outmanned in the system we were basing out of, and I don't really play that often to make much of a difference. Real life and that stuff that keeps me from going to sov null, or playing eve that way. I don't think any amount of positive thinking would have changed that. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
435
|
Posted - 2012.05.25 21:12:00 -
[95] - Quote
BolsterBomb wrote:Veshta Yoshida wrote:BolsterBomb wrote:...It was different when CCP was asking for feedback but at this point all the whining is ********. Nuff Said... When did they? As I recall practically all members of FW wanted restrictions on what can be done in stations or a reshuffle of stations + lockouts so that it was possible to actually stay in FW land when the inevitable snowball hit. This blanket lockout, when the rumours started just prior to Fanfest, had me whoring the forums in a big way as it is quite literally game-breaking. They had a "roundtable" (someone give CCP a dictionary so they can look the word up) at FF which as it turns out was nothing more than a presentation (as I expected given their knowledge of FW) and changes were made pretty much exactly as they were shown way back then. PS: Notice how I no longer solely blame CCP Sound Fail. Came to the realisation that for a moronic concept of lock-outs in low-sec the entire corporation must be in the wrong .. or someone would have shouted foul surely!  Because your opinion was wrong and CCP was right. Its that simple.
Right for whom? CCP has spent so much time in null sec its not surprising that there are allot of players who like these changes. Because yes this change is fits well for the "hard core" htfu null sec crowd mentality.
Many of the more casual players who gravitated toward faction war saw it's huge potential to draw in lots of players to eve. And by huge I mean doubling subscription numbers. Many of them are less than thrilled with the station lock out.
We will have to see how much this is going to increase subscriptions and peak user. I predict it will be an average expansion increase in subs but nothing close to what an overhaul of Faction war could bring.
Is this change really going to add space to the eve sandbox or just shift sand from one end to another? That remains to be seen. People like myself see this as taking away space. What used to be a great way for casual players to get fun small scale pvp has "grown up" as hans would say. Grown up to be like another, already existing, option.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Vordak Kallager
Autocannons Anonymous Late Night Alliance
277
|
Posted - 2012.05.25 22:04:00 -
[96] - Quote
The current system might not be the absolute ideal, but it is a) certainly a lot better than it used to be and b) the station lock out might be inconvenient for some people, but it doesn't break the faction warfare system. Sa souvraya niende misain ye. |

X Gallentius
Quantum Cats Syndicate
238
|
Posted - 2012.05.25 22:28:00 -
[97] - Quote
FYI, logged in this afternoon... picked up ship in Nenna. Straight away Fight No. 1: 5 Thoraxes in Medium Plex
Then we started moving to Tama . Low and behold, a nano-Zealot wanted to engage on gate in Hikk (under protection of gate guns). (He had a Gila and another buddy who chickened out)
Well, we might as well keep going. A Loki wanted the same sort of protection in Kedama on the Hirri gate: Loki+Purifier, plus there was another fight we weren't involved in.
After losing drones to gate guns I dock up in Nisuwa and added to the wealth of the excellent fellow in SoTF who sells drones on market, and then head back to Nenna and our boys point a Drake.
We move to Aivonen to run some guys out of a plex, but there's another Drake.
Nonstop action all within an hour. Greatest expansion ever! |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
143
|
Posted - 2012.05.25 22:32:00 -
[98] - Quote
Caveat: Just had a handful of cask ales, so ...
BolsterBomb wrote:.....then why are you here complaining? Because I "grew up" in FW, having spent a few years in null I left the horrendous blobs and meta-gaming it was becoming behind to learn real pew, have fun and RP my heart out. And it was glorious for about nine months .. then CCP lost interest, pulled all staff and only did routine maintenance on what was a core feature of an entire expansion. FW still has tremendous potential .. hence why I am still here complaining/bitching/moaning/whining/whatever.
Vordak Kallager wrote:The current system might not be the absolute ideal, but it is a) certainly a lot better than it used to be and b) the station lock out might be inconvenient for some people, but it doesn't break the faction warfare system. You willing to put ISK on that prediction (assuming that militias don't become blob fests with hundreds more actives per side)?
FW as it has been will never be back I fear. The casual nature and the near constant solo/small gang action died with the December plex-spam change .. this will just be last nail. Would have been vastly different had they done the hard bit (ie. balance) beforehand but 'meh'.
If they ever do the hard bit (they didn't even officially ask for balancing feedback until after patch was set in stone for fucks sake!) I will be back .. until then I'll trade metagaming Exploit/Farm-Ville for just about anything  |

Capitol One
Wolfsbrigade Lost Obsession
24
|
Posted - 2012.05.25 22:33:00 -
[99] - Quote
Cearain wrote:Capitol One wrote:Cearain wrote:X Gallentius wrote:Cearain wrote:
FYI Eggelhende is out of the war zone. So those hordes have already been kicked out. As for the others I guess it will depend on what you mean by "anytime soon."
Do any players based in Kamela and Sahtogas care to respond to this post? How long until you guys think you'll get kicked? And it seems to me that Eggelhende is a great place to base out of. My corp did so last year and had no trouble reshipping since it's right next to the front lines of the fighting. Sadly I anticipate both are kicked out in the next 4 months. Kamela has a better chance but I think the future is looking dim. Eggelhende is close unless of course the kourm auga gate is camped. Its a regional gate but if you are trying to come back to the fight in anything larger than a dessie you may not make it back. The other way takes about 8 jumps. What part of "No Surrender, No Retreat!" did you not understand? Take your defeatist attitude somewhere else please. If we are to prevail, then we should believe it, instead of giving up. This last week before patch has shown that the Amarr are more than capable of fighting back, despite being horrendously outnumbered. And while you were busy running to the hills with your stuffz I was out there fighting for my home and that of my allies. I can only hope you find the will to do the same. - Capitol One I guess I just don't take the game as seriously as you do. I am not really the "rah rah" type. We were pretty seriously outmanned in the system we were basing out of, and I don't really play that often to make much of a difference. Real life and that stuff that keeps me from going to sov null, or playing eve that way. I don't think any amount of positive thinking would have changed that.
To each their own, you just seemed to me like you cared a great deal, with how much you lamented over our "defeat and imminent destruction/eviction". Also, I'd like to think it was our [Amarr] beliefs and spirit that made us prevail where others would've fallen :)
I hope after you've rejuvenated and properly gotten your assets safe that you may continue sending the Minmatar to their "capsuley graves", so to speak.
Amarr Victor!
- Capitol One |

Vordak Kallager
Autocannons Anonymous Late Night Alliance
279
|
Posted - 2012.05.26 00:08:00 -
[100] - Quote
The right attitude.
Veshta Yoshida wrote: Stuff
The wrong attitude.
Sa souvraya niende misain ye. |
|

Jones Bones
Imperial Outlaws
58
|
Posted - 2012.05.26 02:33:00 -
[101] - Quote
Veshta Yoshida wrote:From EVE-Kill.net it's quite obvious I have no actively played EVE in over a year.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
144
|
Posted - 2012.05.26 05:53:00 -
[102] - Quote
Capitol One wrote:...To each their own, you just seemed to me like you cared a great deal, with how much you lamented over our "defeat and imminent destruction/eviction". Also, I'd like to think it was our [Amarr] beliefs and spirit that made us prevail where others would've fallen :)... Been there done that. Where was everyone in the first 40 months of the war when we were ~20 people fighting the uphill battle against the odds in the plexing game .. for zero rewards?
Four years have come and gone, CCP has been dutifully notified of all bugs and potential exploits I have come across and ideas for improvements have been posted by entire FW community since day one (almost) .. bug present at FW launch is still there, blatant exploits are ignored because their logs show nothing (ie. can't tell if accidental .. all umpteen times in a row) and practically all ideas/concepts has been ignored in favour of whatever they consider good end-game content (ie. null crap).
FW will survive, no doubt, participants are too damn stupid and stubborn for any other outcome .. but will it be fun?
Post-patch mentions seem to show by far the most fun is had on the snowball sides as they have a waaaaay easier time with infini-LP and docking everywhere .. half of the playes having fun is good right?
Funny how that coincides with T3 alts maturing thus completely breaking the game for all pew enthusiasts who don't meta-game or alt spam. Been playing, just stayed away from the neutral boosted blobbo-rama that FW turned into. Also coincides with all the high and mighty promises of :awesome: improvements for FW to be included in Incursions only to be axed when CCP realised it would actually require work. |

Alyna Stormwind
Caldari Provisions Caldari State
0
|
Posted - 2012.05.26 06:13:00 -
[103] - Quote
Why do these threads turn into so much hate and mud slinging? |

Jade Constantine
Jericho Fraction The Star Fraction
1984
|
Posted - 2012.05.26 09:16:00 -
[104] - Quote
Vordak Kallager wrote:The right attitude. Veshta Yoshida wrote: Stuff The wrong attitude.
Pretty much :this:
I've seen in the last couple of weeks that the Amarrian Faction is quite capable of putting up one hellova fight when it needs to but it suffers from a lot of vocal naysaying and defeatist claptrap. I can only imagine how annoying it would be to try to organize in that environment and be told by one's allies "it can't be done", "its impossible" "no chance!" all the time.
Players like Veshta did absolutely nothing to fight for their side on the run up to Inferno and spent the entire time prepping for evac while posting complaints on the forum is the brutal reality.
And even now I think the single biggest problem facing the Amarr is too much negativity and not enough "can do" as demonstrated effectively by those of their comrades who did actually fight last week,
The Faction Warfare "as was" mythologised by Veshta was about pointing lone war targets in defensive plexes with navy slicers and letting the npcs do much of the kill. This happy hunting time was always going to come to an end when people started caring about plexing on the strategic level and fighting for the things in earnest.
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom. Jericho Fraction is Recruiting! |

Jones Bones
Imperial Outlaws
58
|
Posted - 2012.05.26 11:25:00 -
[105] - Quote
Veshta Yoshida wrote: Funny how that coincides with T3 alts maturing thus completely breaking the game for all pew enthusiasts who don't meta-game or alt spam. Been playing, just stayed away from the neutral boosted blobbo-rama that FW turned into. Also coincides with all the high and mighty promises of :awesome: improvements for FW to be included in Incursions only to be axed when CCP realised it would actually require work.
You sound like you don't enjoy EVE. Why bother playing?
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
145
|
Posted - 2012.05.26 11:47:00 -
[106] - Quote
Jade Constantine wrote:Players like Veshta did absolutely nothing to fight for their side on the run up to Inferno and spent the entire time prepping for evac while posting complaints on the forum is the brutal reality. So you perfectly fine with the massive imbalances when it comes to plexing? For the record, I started my evac immediately after the FF presentation because it was pretty evident that everything there was set in stone .. was hoping not, but decided to err on the side of caution.
Jade Constantine wrote:And even now I think the single biggest problem facing the Amarr is too much negativity and not enough "can do" as demonstrated effectively by those of their comrades who did actually fight last week Gee, wonder if that ferocious fighting might have had something to do with the ability to reship/repair on-site .. if that sort of fighting continues I'd be beyond surprised. It will at best be in fits and starts and not the continues slug fest that happened in Kourm ..
Jade Constantine wrote:The Faction Warfare "as was" mythologised by Veshta was about pointing lone war targets in defensive plexes with navy slicers and letting the npcs do much of the kill... Say what? Pretty sure I never did such a thing .. brawler Slicers don't exactly lend themselves well to that kind of thing .. perhaps you are confusing it with some of your own "heroics".
The changes are :awesome:, or rather would have been had the four year old imbalances been addressed first or in conjunction with them .. now it seems you are lucky if FW gets fixed this coming winter judging by the "feedback" thread on NPCs. Apparently the last years numerous posts on just that topic never happened as CCP wants to start from scratch on the subject.
So tell me oh wise one, how is Amarr militia supposed to make any sort of meaningful headway without blobbing the crap out everything .. much harder offensive plexing, no docking and no income to speak of (LP are worth less than 1/2 of similar LP in high-sec). It is bad for the game when things are allowed/designed to be so lop-sided .. there is a reason why pro sports have seeding's and whatnot to make sure that there is at least a semblance of competetion.
Jones Bones wrote:You sound like you don't enjoy EVE. Why bother playing? Because I keep hoping beyond all reasonable hope that CCP will wake the **** up and actually look at and think about what they doing instead of ticking boxes in the database after consulting nothing but metrics. Can you imagine the ****-storm that would arise if they pulled something like Inferno on the NPC null regions .. no docking based on standings/sovereignty with one party being able to achieve said standings/sovereignty 3-4 times easier than everyone else? .. yeah, that would go down smooth like  |

Cearain
Imperial Outlaws
436
|
Posted - 2012.05.26 12:17:00 -
[107] - Quote
Jade Constantine wrote:Vordak Kallager wrote:The right attitude. Veshta Yoshida wrote: Stuff The wrong attitude. Pretty much :this: I've seen in the last couple of weeks that the Amarrian Faction is quite capable of putting up one hellova fight when it needs to but it suffers from a lot of vocal naysaying and defeatist claptrap. I can only imagine how annoying it would be to try to organize in that environment and be told by one's allies "it can't be done", "its impossible" "no chance!" all the time. .
The minmatar keep cheerleading and misrepresenting the amarrs views. Saying we can't match the minmatar numbers on certain nights is just a statement of fact. I know you want us to have a unrealistic can do attitude and through our smaller numbers at your blobs. But that won't happen.
Most people I deal with in amarr are experienced enough in this game where we will take a fight if we have a shot and won't take one when we won't. Your emotional words won't change that. Whether we fight on any given night has nothing to do with whether we think the amarr can or can't do anything in a general sense. Its really just a matter of what numbers and shiptypes does your fleet have and what can we bring. I am not interested in trying to do a bunch of recruiting to get more numbers in our blob. If I wanted to play that, I would be in null sec.
The amarr being up or down has nothing to do with my view of this expansion. I didn't see we had anything close to the numbers on teamspeak last night to stop the fall of raa. Does my stating that mean I am not good cheerleader? Does stating a fact, make me defeatists?
I would be against this expansion if i saw it was driving hordes of minmatar further from the fighting and forcing them to blob up to survive.
Can amarr turn the tables? Sure. But it will involve allot more button spinning and a lot less pvp. I'm not interested in doing that. It will also depend on recruitment drives, or on large alliances to come in and save us. Neither is not really the gameplay I like.
Nor do I really care for the "spying" of null sec etc. Just my own views. I'm not interested in any of the drama in the other thread. I just want to pvp, and have wanted ccp to make faction war more conducive to pvp for years. Instead we get drama, politics, blob or die, with a handfull of htfu thrown in.
The thing I am most upset about is having to move so many ships and modules that I had set up in the war zone - out and further away from the fighting. Yes its not so much the work involved in moving ships but the fact that I have to move them further from the pvp. My corp and a certain amarr corp in Auga are pvp corps. That is why we based in systems that the minmatar base in. (you may not know this but auga used to be a minmatar base)
The problem with these changes is now we can either spend allot of our eve time moving our stuff from system to system or grinding plexes even when no enemy is there to fight. (which most in my corp prefer not to do.) Or we can move outside the warzone so we don't have to not have every hour of gameplay moving ships all the time and/or button spinning. I don't see how people think this is good for pvp.
My corp made good efforts to try to take our base system Arzad. And it was not in the pipe that wolfsbrigade was talking about in Zeero's post. We almost took it a few times but were stopped due to bugged timers. We did take some systems right next to our base. But by and large the bugged timers were pretty discouraging so we stopped with the plexing efforts in general.
But even if the timers were not bugged we did not have the manpower to take that system at the time. We only have about 10 active pilots and really at that earlier date I doubt we had any idea of wolfbrigade's intentions. (although I am not a director so I don't know) Would they have been able and willing to pitch in substantial forces to help us take Auga and Arzad? I don't know. They certainly have allot more resources than we do and I don't know the extent of them.
Faction war used to be something where you could run small gangs and you didn't have to "coodinate" every ship into the same fleet to have fun. Now if you don't want to or can't form the huge fleets you should expect to be kicked out of the area. What area of space does that sound like?
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

marketjacker
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
24
|
Posted - 2012.05.26 12:29:00 -
[108] - Quote
Quote:Because I keep hoping beyond all reasonable hope that CCP will wake the **** up and actually look at and think about what they doing instead of ticking boxes in the database after consulting nothing but metrics. Can you imagine the ****-storm that would arise if they pulled something like Inferno on the NPC null regions .. no docking based on standings/sovereignty with one party being able to achieve said standings/sovereignty 3-4 times easier than everyone else? .. yeah, that would go down smooth like 
Sounds like someone is very mad. |

Silence iKillYouu
KA POW POW Inc Late Night Alliance
166
|
Posted - 2012.05.26 14:00:00 -
[109] - Quote
Congrats wolfs brigade for letting raa flip. I know no matter what's said about it you guys will claim it as a win. Just like wen we took all them systems pre patch u guys somehow won. http://fw-frontline.blogspot.com/ |

Cearain
Imperial Outlaws
436
|
Posted - 2012.05.26 14:54:00 -
[110] - Quote
X Gallentius wrote:FYI, logged in this afternoon... picked up ship in Nenna. Straight away Fight No. 1: 5 Thoraxes in Medium PlexThen we started moving to Tama . Low and behold, a nano-Zealot wanted to engage on gate in Hikk (under protection of gate guns). (He had a Gila and another buddy who chickened out) Well, we might as well keep going. A Loki wanted the same sort of protection in Kedama on the Hirri gate: Loki+Purifier, plus there was another fight we weren't involved in. After losing drones to gate guns I dock up in Nisuwa and added to the wealth of the excellent fellow in SoTF who sells drones on market, and then head back to Nenna and our boys point a Drake. We move to Aivonen to run some guys out of a plex, but there's another Drake. Nonstop action all within an hour. Greatest expansion ever!
I have been getting allot of kills in short times too. It is sometimes like shooting fish in a barrel. So my anecdotal experience matches yours on that count and I am very happy about that.
How many plexes did your fleet actually capture in that 1 hour time?
The reason I ask is because although I am getting more pvp in general due to more newer players coming into the area, I still find that plexing does not yield as many fights as the traditional "roaming." Therefore to some extent I still have to choose if I want to pvp or if I want to plex. There is still this divide between plexing for occupancy, and pvp.
How much of a divide is something I am trying to track as I play this game.
Ideally CCP would design faction war so that the best and fastest way to get quality pvp is to plex. Once that happens then I think faction war will be awesome. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
|

Cearain
Imperial Outlaws
436
|
Posted - 2012.05.26 15:05:00 -
[111] - Quote
Jones Bones wrote:Veshta Yoshida wrote:From EVE-Kill.net it's quite obvious I have no actively played EVE in over a year.
According to the Amarr Killboards:
Veshta is the top killer of the player corp with the 3rd highest number of kills in amarr faction war. 2772 faction war kills.
Muad 'dib is the Ceo of the player corp with the 2nd highest number of total kills in amarr history and has 2189 individual faction war kills recorded with that corp.
People who are upset with certain of these changes know the faction war mechanics.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Jones Bones
Imperial Outlaws
59
|
Posted - 2012.05.26 16:08:00 -
[112] - Quote
Silence iKillYouu wrote:Congrats wolfs brigade for letting raa flip. I know no matter what's said about it you guys will claim it as a win. Just like wen we took all them systems pre patch u guys somehow won.
I told you guys to drop the Logi and I'd get together a group of BCs to brawl mode. If you wanted a fight in late night USTZ like that you wouldn't have had brought all dem Guardians.
|

Gunnyt31
Wildly Inappropriate Goonswarm Federation
0
|
Posted - 2012.05.26 17:21:00 -
[113] - Quote
Hmm fw seems like fun now |

Vordak Kallager
Autocannons Anonymous Late Night Alliance
279
|
Posted - 2012.05.26 18:00:00 -
[114] - Quote
Jones Bones wrote:Silence iKillYouu wrote:Congrats wolfs brigade for letting raa flip. I know no matter what's said about it you guys will claim it as a win. Just like wen we took all them systems pre patch u guys somehow won. I told you guys to drop the Logi and I'd get together a group of BCs to brawl mode. If you wanted a fight in late night USTZ like that you wouldn't have had brought all dem Guardians.
Confirming two Guardians is "all dem Guardians". Confirming open militia fleet with half the #s being newbs in crap-Thrashers is very "frightening". Sa souvraya niende misain ye. |

Duke Dantez
T.R.I.A.D Defiant Legacy
8
|
Posted - 2012.05.26 18:09:00 -
[115] - Quote
Cearain wrote:Jones Bones wrote:Veshta Yoshida wrote:From EVE-Kill.net it's quite obvious I have no actively played EVE in over a year. According to the Amarr Killboards: Veshta is the top killer of the player corp with the 3rd highest number of kills in amarr faction war. 2772 faction war kills. Muad 'dib is the Ceo of the player corp with the 2nd highest number of total kills in amarr history and has 2189 individual faction war kills recorded with that corp. People who are upset with certain of these changes know the faction war mechanics.
You missed the point of this thread. It's about first impression of FW post-Inferno.
http://www.amarr-empire.net/killboard/?a=pilot_detail&plt_ext_id=960693087&view=recent
No activity for over a month means that Veshta Yoshida's opinion means nothing. This thread is about first impressions of FW post patch. How does someone with lots of FW experience and yet no activity in the last month have any right to try to crap people out of trying FW.
The Amarr are getting lots of new pilots (a lot more then have quit). Yes they are new and naive. But so is everyone who joins FW at first. Give them a couple months and the Amarr will have more than enough to try and push us back a few systems. At least they are giving FW a shot and having fun.
Open your mind. This patch is here to stay and you should actually try it out or just quit already.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
147
|
Posted - 2012.05.26 18:56:00 -
[116] - Quote
4 years as opposed to your 4 months .. that is why my opinion matters more than yours .. nublet.
The only thing I am saying, ie. repeating ad nauseum, is that FW balance is broken and has been for as long as I remember .. it should have been so high up on the list that crap like incentives/consequences were but dots on the horizon.
Until the fundamentals are addressed there can be no push-back at all .. it is quite literally not theoretically possible .. Amarr would need 3-4x the Mime numbers to offensive plex with no repair/dock available. We are talking plus 3-400 actives across times-zones to be able to deal with logistics, NPCs, Mimes, Neutrals et. al. at the same time .. and no, a swarm noobs will not make much of a difference against what will likely be 100% faction fitted faction hulls flown by multi-year veterans.
So if you want that mythological push-back you speak of, then go convince a medium sized null alliance to join up to a side where ISK is scarce, you have to fight with no immediate support available (docking) and enemy has equal numbers and devastatingly broken NPCs on their side. |

Jones Bones
Imperial Outlaws
59
|
Posted - 2012.05.26 19:00:00 -
[117] - Quote
Vordak Kallager wrote: Confirming two Guardians is "all dem Guardians". Confirming open militia fleet with half the #s being newbs in crap-Thrashers is very "frightening".
::shrug::
We had 15 in fleet and you had over that just in BCs. Again, without Logis I would have suicided a fleet into you. But you got to shoot a structure while I spun my ship sooooooo faaaaaast.
|

Vordak Kallager
Autocannons Anonymous Late Night Alliance
279
|
Posted - 2012.05.26 19:42:00 -
[118] - Quote
Jones Bones wrote:Vordak Kallager wrote: Confirming two Guardians is "all dem Guardians". Confirming open militia fleet with half the #s being newbs in crap-Thrashers is very "frightening".
::shrug:: We had 15 in fleet and you had over that just in BCs. Again, without Logis I would have suicided a fleet into you. But you got to shoot a structure while I spun my ship sooooooo faaaaaast.
Oh, welp. vOv Will keep in mind for next time. <3 Sa souvraya niende misain ye. |

Duke Dantez
T.R.I.A.D Defiant Legacy
8
|
Posted - 2012.05.26 23:06:00 -
[119] - Quote
Veshta Yoshida wrote:4 years as opposed to your 4 months .. that is why my opinion matters more than yours .. nublet.
The only thing I am saying, ie. repeating ad nauseum, is that FW balance is broken and has been for as long as I remember .. it should have been so high up on the list that crap like incentives/consequences were but dots on the horizon.
Until the fundamentals are addressed there can be no push-back at all .. it is quite literally not theoretically possible .. Amarr would need 3-4x the Mime numbers to offensive plex with no repair/dock available. We are talking plus 3-400 actives across times-zones to be able to deal with logistics, NPCs, Mimes, Neutrals et. al. at the same time .. and no, a swarm noobs will not make much of a difference against what will likely be 100% faction fitted faction hulls flown by multi-year veterans.
So if you want that mythological push-back you speak of, then go convince a medium sized null alliance to join up to a side where ISK is scarce, you have to fight with no immediate support available (docking) and enemy has equal numbers and devastatingly broken NPCs on their side.
You Did not read my original post? Or the title of this thread? This thread is about first impressions on the new FW mechanics. How does your 4 years of experience (of the old FW mechanics) apply to the new patch when everything has changed..
We are all 3 day old noobs to the new patch you idiot.
I admit that I am fairly new to FW (7 months not 4, Duke is my main but i have multiple accounts). It doesnt matter how experienced you are. You could be an 2003 toon for all i care, but you are a veteran who is not playing eve right now and complaining on the sidelines.
Like I said before the time to debate about the features of the new patch is over. It is here to stay. get with the program and maybe you wont be such a noob to the new FW mechanics when you finally decide to log on and play Eve again.
|

Target Painter
Minmatar Appreciation Society
0
|
Posted - 2012.05.27 00:18:00 -
[120] - Quote
I've pretty much retired from posting here and only semi-active at best on my main but...
Veshta Yoshida wrote:So if you want that mythological push-back you speak of, then go convince a medium sized null alliance to join up to a side where ISK is scarce, you have to fight with no immediate support available (docking) and enemy has equal numbers and devastatingly broken NPCs on their side.
See, this is an entirely reasonable set of goals for Amarr FW themselves. All of EVE saw Pinked. grind through for their Geminate space under the threat of SOLAR (and others) retaliation, but despite being a rather terrible alliance PvP-wise and having nowhere near standard blob numbers, managed to carve out space for themselves, without income, without docking against an opponent who had more numbers, more supers, more income and who were known for being some of the most competent in sov nullsec. br1ck sQuAd did the same, fighting under the constant threat of NCdot supercapital escalation and rarely having more than 35 in fleet and frequently less than half that. And Geminate is worse for grunt pilots compared to even Amarr's current position. Just to sum it up, they fought harder, against longer odds for less rewards.
Especially with regards to docking rights, docking rights are a complete non-issue for sov-roaming groups like Team Liquid, DarkSide., Black Legion., Gorgon Empire, Stain Empire, etc. How is this so? They got good at the game. They don't need to dock up when the odds are against them.
All of this is easily, so very easily, achievable by current Amarr FW. They just need people to step up to the plate in the USTZ and at least contest the Minmatar USTZ dominance. And less people complaining that the load is too heavy. It's not, those people are just too weak. |
|

X Gallentius
Quantum Cats Syndicate
238
|
Posted - 2012.05.27 02:44:00 -
[121] - Quote
Veshta Yoshida wrote:4 years as opposed to your 4 months .. that is why my opinion matters more than yours .. nublet.. 4 years + 4 months. I trump you, and therefore my opinion means more than yours. nublet. 
Cearain, you've been wanting non-stop pvp for 3 years. Now you have it and you still complain. WTF? |

Shadow Adanza
Colonial Marines EVE Division Villore Accords
4
|
Posted - 2012.05.27 08:32:00 -
[122] - Quote
I rather like the new patch. We're getting a lot of good fights now and both sides of the Gallente/Caldari war seem to be enjoying it more. We've got some cool new opponents on the Caldari side who are a lot of fun to square off against. Sure, some nights we've got the "Jesus Blob" out in full force (to be fair it's rather hilarious), but we're getting more and more decent fights, so it's been a blast. Win or lose, it's just a game. Respect your enemies and your teammates. |

Ambrose Brutus
The Paratwa Ka
0
|
Posted - 2012.05.27 08:44:00 -
[123] - Quote
Greetings fellow warriors. The new lay of the land has bought many more battles and skirmishes in my experience, and so the changes are very much welcomed by me.
I would like to see some method for the opponents to get back into the fight. Great rewards for the victors is of course necessary, although perhaps the losing faction could get some kind of speed multiplier to capturing systems or something of similar effect.
Also I feel that our defensive efforts should not go unnoticed, it would be nice if there was some reward for protecting and defending our captured systems.
One question which has puzzled me, I have seen players who are in the complexes not receiving rewards for being to too far away. I see some kind of range from capture point monitor has been implemented to reward only those who are close by to the capture point. It is no longer possible to guard the entrance to the complex and also get the rewards. Has any one figured out the distance we should be from the capture point to still be rewarded for our efforts? |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
147
|
Posted - 2012.05.27 08:57:00 -
[124] - Quote
X Gallentius wrote:4 years + 4 months. I trump you, and therefore my opinion means more than yours. nublet.  It was time in FW, not character age silly .. 
Ambrose Brutus wrote:..Has any one figured out the distance we should be from the capture point to still be rewarded for our efforts? Last I heard it was in capture range (10-20km) .. period. Used to get VP for merely being on grid, but makes sense to tighten the requirement once LP is on the table. Believe requirements for LP-for-Kills has also been tightened to require being not only in fleet but also on grid .. think the only requirement was 'fleet' before. |

Vagrian Omaristos
The Imperial LansDrahd
0
|
Posted - 2012.05.27 09:52:00 -
[125] - Quote
My humble opinion. I am Amarr, have only played Amarr, and only played in FW. I have been playing right around a year. So my opinion will be a bit skewed as such.
What was done partially right: -Pro: Shifting focus to plexing, and significantly more being needed to take a system *Con: a good idea, poor implementation in having NO reward for defensive plexing. Nobody does anything that intermidably boring just for the warm fuzzy feeling of doing it. There are several fixes like refilling the 'pool' of upgrades by defensive plexing that would have made this far less pointless and sad. -Pro: Giving systems upgrades of any sort, some sort of benefit for being held *Con: the upgrades are "taken away" by offensive plexing - but not replenished by defensive plexing, this would be a great way to implement the rewards mentioned above without just giving out more LP. Additionally the rewards given are kind of flimsy - but I think that's good. Always better to play cautiously on this just to see how much it affects gameplay. -Pro: Station lockout. I hated the whole thing at first, but it does bring more tension to FW, as evidenced by the vastly larger and more heated fights just prior to patch. Additionally it definitely gives that 'supply lines' feel. *Con: I can dock in any station in Minmatar hi-sec as an Amarr militia pilot but cannot dock in a nearby 24th IC station? Really? This doesn't make much sense.
What was done wrong: -LP for ship kills is non distributed, but LP for plexing is, they should both be distributed. Additionally, you can be actively attacking a plex, but oh, so sorry.. you were fending off enemies 1km too close to the warpin, and not right on the button? No LP for you! Better hope you last-hit something expensive, buddy. Additionally no reward for time. I can run a plex solo for 9/10ths of its duration only to have a fleet of 20 friendlies hop in and "steal" all my LP. Already on all sides we're seeing bickering over "stealing" a plex or LP from a plex. Maybe reward people based on the time spent in the plex? -The inventory system is just painfully bad. While technically not FW-related, it slows down reshipping, makes fitting ships a paint, makes everything harder to find, and gives me a headache. Why force this on people when you could add it as an 'optional view' and lt people give you good feedback on it before making the switch. Or maybe just listen to the people on the test server who begged for it to be changed significantly or not implemented at all? Why not focus on any number of other things, its insult to injury that not only was this horribad interface not wanted, it took development time away from things that have desperately needed it for years? Really? I haven't spoken to a single player who likes this new inventory system. Is there a complete communications disconnect going on with this? - No NPC balancing. Amarr faction NPCs are terrible. They can' track, don't shoot missiles, have no meaningful ewar, and have no range. It takes fewer pilots, less effort, and smaller/cheaper ships for our enemies to do their plexes and missions because of this, thus making their LP gain easier, faster, and with less risk. Its been this way since the beginning, and has always needed to be fixed. I don't just want Amarr ships "buffed" I want all militia ships to be balanced. Maybe let them all use all types of ewar, or none at all, whatever works to level that playing field. There is no justifiable reason not ot do this. -LP penalty/bonus. I'm fine with the 'winning' team having some benefits, but the gap is too big. Essentially already starting the "new" FW in a huge hole because of inferior numbers, Amarr Militia now cannot make money off their FW LP, in addition to having next to no systems to dock in, etc, etc. EVE is all about harsh realities, and from that standpoint, I get it... militia cutoff from their supply lines, outnumbered, and surrounded don't get things handed to them just to make things "more fair" ... I like it that there is some very tangible win/loss out of pushing for sytems, but if you want a healthy back and forth, this definitely needs some tweaking and/or toning down. -FW Missions. So many things here... from what I hear, with minmatar owning most of the space, they still have their missions spawn in this newly friendly territory. So you have a compounded problem: bonused LP, More LP buying power, Already easier missions (see above terribad NPCs), now in friendly territory with even less risk. While the losing side gains less LP, less LP buying power, and has most of their agents rendered inaccessible. Again, losing should still be losing, but there's a bit of a shortsightedness in the whole system. Honestly? I think the whole FW missions thing needs to be thrown out the window. Make plexing/fighting the only way to gain LP from militia factions. Remove at least a little bit of the FarmVille. Or maybe balance NPCs. Or both. Please both? -That crappily written story about militia "deserters". That thing pissed me off. I'm not a RPer, but the whole thing had a tone of "you don't like the changes that we're making without listening to any of your complaints, requests, pleading,begging, or posting for the last 4 years? You don't like that we ignored every single bug with FW that we have been made aware of for years and only created more, refuse to reset the warzone, and plan to lock you out of assets? You plan to leave militia because we blithly ignored you? well screw you! We'll right an RP piece to call you 'deserters'!" Seriously its just an 'up yours' piece to the people who had for years hoped for some needed attention to FW only to get ham-handed and misguided responses. The attitude of the game creators to their customers represented by this little 'newspiece' is just sad.
Thats it, though there's stuff I've left off, this post is already waaay too long >.< |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
147
|
Posted - 2012.05.27 10:07:00 -
[126] - Quote
A bit Wall-of-Texty, a few more spaces between paragraphs would be good .. but not unreadable 
Re: Defensive Plexing. Having it fill up 'damaged' LP would make the LP drain a one time deal (until system flip) so counter productive .. have defensive plexes repair 25-50% of damaged LP however so that you at least get a bit while still requiring a re-investment.
Re: FW Missions. Has that been confirmed, that missions can go to any system that originally had hostile Sov? If so .. Holy Screw Up Batman! |

Duke Dantez
T.R.I.A.D Defiant Legacy
9
|
Posted - 2012.05.27 10:29:00 -
[127] - Quote
Veshta Yoshida wrote:A bit Wall-of-Texty, a few more spaces between paragraphs would be good .. but not unreadable  Re: Defensive Plexing. Having it fill up 'damaged' LP would make the LP drain a one time deal (until system flip) so counter productive .. have defensive plexes repair 25-50% of damaged LP however so that you at least get a bit while still requiring a re-investment. Re: FW Missions. Has that been confirmed, that missions can go to any system that originally had hostile Sov? If so .. Holy Screw Up Batman! Crap.. I agree with everything you just said ... In this post. Even the wall of text jab... I had to do the highlight line before scrolling trick to keep my place.
But seriously, I can see how the "diminishing returns" concept needs to be tweaked a little. Hopefully CCP will keep their promise and make some adjustments over the next few months. The losing side needs to be able to make enough LP to cover their loses.. at the very least. |

Jones Bones
Imperial Outlaws
59
|
Posted - 2012.05.27 11:10:00 -
[128] - Quote
Quote:- No NPC balancing. Amarr faction NPCs are terrible.
Yeah, this I have to agree with. I'm new to FW but it's somewhat annoying to see speed tankers in tons of Amarr plexes. Meanwhile Minnie NPCs have webs and TPs... |

Garr Earthbender
Quantum Cats Syndicate
42
|
Posted - 2012.05.27 13:57:00 -
[129] - Quote
I like this idea I heard a couple of nights ago concerning capturing plexes: Must kill all npcs inside a plex to capture it in addition to the timer. Or at least have to kill certain 'triggers.' -Rock is overpowered, Scissors is fine. |

Dread Pirate Pete
Tribal Core Defiant Legacy
2
|
Posted - 2012.05.27 15:14:00 -
[130] - Quote
Garr Earthbender wrote:I like this idea I heard a couple of nights ago concerning capturing plexes: Must kill all npcs inside a plex to capture it in addition to the timer. Or at least have to kill certain 'triggers.'
This is probably a good idea, currently I am soloing Amarr meds in my 1,1 mil sp rifter, which seems a bit silly. Just giving the NPC's a few med neuts/nos or a handful of drones would force me to actually bring something to fight them with.
Defensive plexing should have some form of reward, say half or even quarter LP of an offensive if you are decontesting.
The lp only if you are at the button rule I presume is to avoid rewarding random people warping in and then burning away from the NPC's while you do all the work and take all the risks. I would suggest everybody in the plex who is in the same fleet as the guy on the button gets to share no matter where they are in the plex as a good compromise. |
|

Dread Pirate Pete
Tribal Core Defiant Legacy
2
|
Posted - 2012.05.27 15:15:00 -
[131] - Quote
dp |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
147
|
Posted - 2012.05.27 15:34:00 -
[132] - Quote
Duke Dantez wrote:..Crap.. I agree with everything you just said  ... Way to make me sound like a raving maniac .. I may have a stable full of dead'ish horses that I spend quite some time flogging, but outside the stable I am rather ordinary.
Garr Earthbender wrote:I like this idea I heard a couple of nights ago concerning capturing plexes: Must kill all npcs inside a plex to capture it in addition to the timer. Or at least have to kill certain 'triggers.' That idea is as old as the discussion about FW NPC balance ... one of the many "proofs" that CCP has been glossing over (read: ignoring) everything related to FW the past four years  Would be such a simple fix and solve some of the imbalances in that regard .. remaining would be the question of eWar and the NPCs tendency to involve themselves in the pew. |

Cearain
Imperial Outlaws
438
|
Posted - 2012.05.27 22:55:00 -
[133] - Quote
Garr Earthbender wrote:I like this idea I heard a couple of nights ago concerning capturing plexes: Must kill all npcs inside a plex to capture it in addition to the timer. Or at least have to kill certain 'triggers.'
I kill them all already. The minmatar target painters and missile spam gets to be too much for a lone pilot otherwise.
My problem with the minmatar npcs is they skrew up pvp opportunities. I often have to warp out and leave a plex when someone comes in a ship I would usually fight because half my tank is gone. Now with the inablility to dock up to repair the npcs will likely mean I will have to switch out of my pvp fit to a pve one that includes a cloak. In other words the no docking rule puts a larger wall between plexing and pvp. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
438
|
Posted - 2012.05.27 23:13:00 -
[134] - Quote
Vagrian Omaristos wrote:-Pro: Station lockout. I hated the whole thing at first, but it does bring more tension to FW, as evidenced by the vastly larger and more heated fights just prior to patch. Additionally it definitely gives that 'supply lines' feel.
Again the intense fighting that occured before the patch was due to several different factors. Including the large economic incentives to owning systems, and the 5x shorter flip times. (yes the station lock out almost certainly contributed to this but that is theory crafting that we can't say is based on data because we don't have the other 2 major variables controled) If the intense fighting was due only to the station lock outs we would still see the intense fighting we saw before the patch.
We still see allot of fighting in these 2 frontline systems but that is in part because 1) lots of new players have entered faction war and 2) Due to the station lock outs all the fighting has moved to the frontline systems and the back water minmatar systems are all but dead.
Now I do think the fighting pre-expansion was more focused in 2 systems because of the station lock out rule. On the amarr Minmatar front it was all pretty much focused in on kourm and kamela and the remaining systems were pretty much empty. I think if there was no station lock out rule we would have still had allot fighting over plexes, but it would have been more spread out. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Garr Earthbender
Quantum Cats Syndicate
43
|
Posted - 2012.05.28 00:27:00 -
[135] - Quote
Veshta Yoshida wrote:Duke Dantez wrote:..Crap.. I agree with everything you just said  ... Way to make me sound like a raving maniac  .. I may have a stable full of dead'ish horses that I spend quite some time flogging, but outside the stable I am rather ordinary. Garr Earthbender wrote:I like this idea I heard a couple of nights ago concerning capturing plexes: Must kill all npcs inside a plex to capture it in addition to the timer. Or at least have to kill certain 'triggers.' That idea is as old as the discussion about FW NPC balance ... one of the many "proofs" that CCP has been glossing over (read: ignoring) everything related to FW the past four years  Would be such a simple fix and solve some of the imbalances in that regard .. remaining would be the question of eWar and the NPCs tendency to involve themselves in the pew.
I had no idea that CCP was glossing this over. HANS!!!!! WHERE ARE YOU!!!!
I'm OK with the NPCs mixing it up with the pew. The Ewar definitely sucks most (imho) getting jammed by Caldari rats, but i'll deal with it. -Rock is overpowered, Scissors is fine. |

Vagrian Omaristos
The Imperial LansDrahd
0
|
Posted - 2012.05.28 00:55:00 -
[136] - Quote
Veshta Yoshida wrote:A bit Wall-of-Texty, a few more spaces between paragraphs would be good .. but not unreadable  Re: Defensive Plexing. Having it fill up 'damaged' LP would make the LP drain a one time deal (until system flip) so counter productive .. have defensive plexes repair 25-50% of damaged LP however so that you at least get a bit while still requiring a re-investment. Re: FW Missions. Has that been confirmed, that missions can go to any system that originally had hostile Sov? If so .. Holy Screw Up Batman!
Yeah it was terribly long, I probably could have expressed my thoughts less verbosely.
About defensive plexing - that was my idea, though I didn't really specify, it shouldn't give 100% returns, but at least something, maybe at least the rep gains back? Just... anything really.
About missions - I'm not yet sure on that. Their missions are still orders of magnitude easier, faster, and safer, but I haven't followed the pattern of Minmatar mission runners or made an alt. I'm going by what I've heard several 'bitter vets' grumble about on that one.
Cearain wrote:Again the intense fighting that occured before the patch was due to several different factors. Including the large economic incentives to owning systems, and the 5x shorter flip times. (yes the station lock out almost certainly contributed to this but that is theory crafting that we can't say is based on data because we don't have the other 2 major variables controled) If the intense fighting was due only to the station lock outs we would still see the intense fighting we saw before the patch.
This is true, there was pride, stubbornness, a desire for good fights, etc on the line. The economic incentive of owning the few systems Amarr defended is next to nil, as the defensive fights were largely successful, but with so little territory already held, the worst possible LP situation is still what they got stuck with. A lot of Amarr militia (and many Minmatar I've seen) are extremely low in the sec status department (a good bit from killing neutral boosters and the like, another issue that is really aggrivating, but not directly related to the discussion at hand), and have massive quantities of assets located solely in their 'home' systems. These people cannot 'move out' to hi-sec without doing a LOT of ratting. So those station lockouts meant an end to a way of life as much as anything else for those stubborn corps full of pirates who didn't just drop militia. I'd say station lockout was probably the biggest motivator.
|

Silence iKillYouu
KA POW POW Inc Late Night Alliance
166
|
Posted - 2012.05.28 02:25:00 -
[137] - Quote
I like all the changes. Buff titans http://fw-frontline.blogspot.com/ |

Lock out
Shadows Of The Federation Drunk 'n' Disorderly
199
|
Posted - 2012.05.28 07:42:00 -
[138] - Quote
Silence iKillYouu wrote:I like all the changes. Buff titans
More importantly, nerf omens. They are OP |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
170
|
Posted - 2012.05.28 11:47:00 -
[139] - Quote
My impressions so far have been largely positive.
That being said, I want to say I fundamentally believe Cearain is wrong in his objections.
The station lock out is bringing a front line and concentrating where the fighta are occurring so people can find them. It is also giving some consequences. The "casual" pvper who logs in once a week needs to adjust to base out of high sec. That's a given. If you can't log on/monitor the war zone to see if a system you base in is getting close to flipping, base where it can't flip. Otherwise, you can log in casually, get a few fights and/or run a few plexes (worst case defensive plex to save your system!!!) - this hasn't changed. (Yes, CCP needs to look at where missions are spawned. They MUST spawn only in systems held by the enemy. No good sending the mission runner to Arzard if no one is there. The FW missions are about "furthering the war"...).
Where CCP screwed up was with the Escalation patch. This is where the NPCs SHOULD have been rebalanced and the plex VP adjustment SHOULD have been implemented PRIOR to announcing to the FW community the exact mechanics they were implementing in INFERNO.
This would have put all 4 empires on a somewhat even field. CCP was never going to reset the warzone anymore than they will reset sov in null (short of out of game Hacks etc...). If this was done, the Amarr would have had a better chance to push back again the Minmitards. Yes, they would still have superior USTZ numbers. That's fine. We must accept it in the same way a null sec alliance must accept the same thing. However due to the differences in NPCs AND the short time needed to flip a system, it made it very difficult to stop that USTZ juggernaut flipping a system. Any work the AU or EU TZ did could be undone and the system flipped before the next DT.
That being said, the Amarr FW guys who left must also accept they added to the issue. They could have moved to Kamela or saht for example. 7th fleet and WBR resolved to hold firm. Certain assets such as caps might have been moved to be safe, but fundamentally the resolve was to hold the line which we actually did. From that point of view, Amarr won the pre-patch fights in those last few days. The Kamela and Saht pipe held. Both sides had a great time and the buzz from it is the best I have seen in FW period. The SoTF move was just the icing on the top - a bit of good old back stabbing/dipplomatic argument/ally restting drama is what makes EvE EvE....
The Amarr FW guys are working together now in a way I have not seen in ages. The Fwedit noob injection is a nice morale boost. Yes they are making stupid noob mistakes, fitting some horrible setups at times, but knowing that in a few months they will have some decent frig/dessie skills is good to know for those who have been here for awhile and continue to hold firm in this belief we will prevail. We all know what the Goons did once upon a time with a fleet of Rifters. The minor plex mechanic ensures that this is still a valid fleet composition.
Yes, the Amarr are in a tight corner at this point in time. But we CAN fight out of it and push the minnies back IF people log in and fight. Yes Raa fell. It was too far away from 7th fleet to actively defend and that was also possibly the case for the people in Kamela. The strategic objectives will now be more defined around supply routes.
The question I must ask of those living in Egghelende is why we are not seeing more contesting of Auga and the other system BEHIND the current front lines? Go offensive plex the crap out of those systems and make the minnies split their focus or risk losing Auga etc... Downgrade their system upgrades so their LP bonus is reduced. Its currently at 4x. Drop their system upgrades and it will come down and make their LP worth less. You get LP for hitting these systems. They don't. They have to expend their LP to keep them at level 5...
I'm sure I will get some flames from some people for this. That's fine. Forums are for discussion. The main point is that for the first time in a long time, I am enjoying fighting in FW as there are consequences to my actions. That means there is sand in the sandbox, Eve FW is real and I AM THERE!!!
Amarr Victor Will the new FW be any good??? |

Jade Constantine
Jericho Fraction The Star Fraction
1985
|
Posted - 2012.05.28 12:01:00 -
[140] - Quote
Vagrian Omaristos wrote: -That crappily written story about militia "deserters". That thing pissed me off. I'm not a RPer, but the whole thing had a tone of "you don't like the changes that we're making without listening to any of your complaints, requests, pleading,begging, or posting for the last 4 years? You don't like that we ignored every single bug with FW that we have been made aware of for years and only created more, refuse to reset the warzone, and plan to lock you out of assets? You plan to leave militia because we blithly ignored you? well screw you! We'll right xan RP piece to call you 'deserters'!" Seriously its just an 'up yours' piece to the people who had for years hoped for some needed attention to FW only to get ham-handed and misguided responses. The attitude of the game creators to their customers represented by this little 'newspiece' is just sad.
For what its worth I read that RP piece as a teaser for DUST514 to suggest that members of the groundside empire militias were slipping away into the shadowy attractions of merc lifestyle.
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom. Jericho Fraction is Recruiting! |
|

Har Harrison
Amarrian Retribution Amarr 7th Fleet
171
|
Posted - 2012.05.28 12:22:00 -
[141] - Quote
Jade Constantine wrote:Vagrian Omaristos wrote: -That crappily written story about militia "deserters". That thing pissed me off. I'm not a RPer, but the whole thing had a tone of "you don't like the changes that we're making without listening to any of your complaints, requests, pleading,begging, or posting for the last 4 years? You don't like that we ignored every single bug with FW that we have been made aware of for years and only created more, refuse to reset the warzone, and plan to lock you out of assets? You plan to leave militia because we blithly ignored you? well screw you! We'll right xan RP piece to call you 'deserters'!" Seriously its just an 'up yours' piece to the people who had for years hoped for some needed attention to FW only to get ham-handed and misguided responses. The attitude of the game creators to their customers represented by this little 'newspiece' is just sad.
For what its worth I read that RP piece as a teaser for DUST514 to suggest that members of the groundside empire militias were slipping away into the shadowy attractions of merc lifestyle. I took it as CCP explaining why the FW community was gaining/losing numbers... But that is just my guess since the whole thing was pretty hard to follow and understand!!! Don't see how it was Dust related since we are gods and why would we care about ground pounders??? M.I. does the dying. Fleet just does the flying!!!
Will the new FW be any good??? |

Cearain
Imperial Outlaws
440
|
Posted - 2012.05.28 13:44:00 -
[142] - Quote
Har Harrison wrote:My impressions so far have been largely positive.
That being said, I want to say I fundamentally believe Cearain is wrong in his objections.
The station lock out is bringing a front line and concentrating where the fighta are occurring so people can find them. It is also giving some consequences. The "casual" pvper who logs in once a week needs to adjust to base out of high sec. That's a given. If you can't log on/monitor the war zone to see if a system you base in is getting close to flipping, base where it can't flip. Otherwise, you can log in casually, get a few fights and/or run a few plexes (worst case defensive plex to save your system!!!) - this hasn't changed.
Good to hear your perspective. Reading the above I am not sure why you think we disagree.
I also said the station lockouts push casual pvpers out of the war zone. Either that or it will force them to spend their limited time online grinding plexes instead of pvp. I think we agree on this.
You ask why the systems near egg are not more vulnerable? Well I can say that I am finding that actually grinding plexes for occupancy does not yield as many pvp fights as roaming around. Many of the groups that had to move to Egg, do some plexing, but are mainly pvp corps.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
440
|
Posted - 2012.05.28 13:56:00 -
[143] - Quote
Har Harrison wrote:
Yes, the Amarr are in a tight corner at this point in time. But we CAN fight out of it and push the minnies back IF people log in and fight. Yes Raa fell. It was too far away from 7th fleet to actively defend and that was also possibly the case for the people in Kamela. The strategic objectives will now be more defined around supply routes.
I realize that if we all log in more we can win this. But realistically I am not going to be able to log in more. If I wanted to face a situation where I had to either log in more often or be kicked out of my space I would be in null sec.
I don't understand how strategic objectives are defined along "supply routes." Don't neutrals bring most of your supplies in? They aren't effected by sov. I am not sure what you mean. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Har Harrison
Amarrian Retribution Amarr 7th Fleet
171
|
Posted - 2012.05.28 14:11:00 -
[144] - Quote
Cearain wrote:Har Harrison wrote:
Yes, the Amarr are in a tight corner at this point in time. But we CAN fight out of it and push the minnies back IF people log in and fight. Yes Raa fell. It was too far away from 7th fleet to actively defend and that was also possibly the case for the people in Kamela. The strategic objectives will now be more defined around supply routes.
I realize that if we all log in more we can win this. But realistically I am not going to be able to log in more. If I wanted to face a situation where I had to either log in more often or be kicked out of my space I would be in null sec. I don't understand how strategic objectives are defined along "supply routes." Don't neutrals bring most of your supplies in? They aren't effected by sov. I am not sure what you mean. If we have to return to a station we can dock in to reship - it potentially limits your ability to rapidly ship up/ship down. Hence you will potentially stay closer to your systems when offensively plexing.
As for the PvP corps - if you hit those systems hard enough, you will get fights coming to you when they come to chase you out and/or decontest. Will the new FW be any good??? |

Axl Borlara
T.R.I.A.D Defiant Legacy
29
|
Posted - 2012.05.28 16:34:00 -
[145] - Quote
Har Harrison wrote: The question I must ask of those living in Egghelende is why we are not seeing more contesting of Auga and the other system BEHIND the current front lines? Go offensive plex the crap out of those systems and make the minnies split their focus or risk losing Auga etc... Downgrade their system upgrades so their LP bonus is reduced. Its currently at 4x. Drop their system upgrades and it will come down and make their LP worth less. You get LP for hitting these systems. They don't. They have to expend their LP to keep them at level 5...
It's nice to see someone else understanding the 'bigger picture', even if they are the enemy.  You're right - Amarr can offensive plex all over the place now (possibly with a bit of travel time). You gain LP, take it away from us, and make us defensive plex for which we get nothing and pull us back from the front line. That is the balance.
Quote: I'm sure I will get some flames from some people for this. That's fine. Forums are for discussion. The main point is that for the first time in a long time, I am enjoying fighting in FW as there are consequences to my actions. That means there is sand in the sandbox, Eve FW is real and I AM THERE!!!
I totally agree.
Cearain on the other hand, seems to want to have a pile of ships in a station, undock and pvp. Nothing else. Which is fine. There are places you can do that (RvB comes to mind). FW now has more than that - those that want to will adapt as required. |

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.28 16:40:00 -
[146] - Quote
Har Harrison wrote:Cearain wrote:Har Harrison wrote:
Yes, the Amarr are in a tight corner at this point in time. But we CAN fight out of it and push the minnies back IF people log in and fight. Yes Raa fell. It was too far away from 7th fleet to actively defend and that was also possibly the case for the people in Kamela. The strategic objectives will now be more defined around supply routes.
I realize that if we all log in more we can win this. But realistically I am not going to be able to log in more. If I wanted to face a situation where I had to either log in more often or be kicked out of my space I would be in null sec. I don't understand how strategic objectives are defined along "supply routes." Don't neutrals bring most of your supplies in? They aren't effected by sov. I am not sure what you mean. If we have to return to a station we can dock in to reship - it potentially limits your ability to rapidly ship up/ship down. Hence you will potentially stay closer to your systems when offensively plexing.
Bottom line is Raa was lost without a fight due to station lock outs. If we could still dock in lost systems we could have planted a bunch of plexing ships there. That way even if we lost the system that effort wouldn't be wasted because we could still use those ships to start offensive plexing and starting to take it back. However with the current mechanic if we moved ships there it would have had a large potential to be a wasted effort and lead to us having to move all that stuff back out again.
(Docking in mehator is not an option for the low sec status pilots and even if that weren't a problem that gate could be easilly camped.)
I think its important that we consider the number of pvp fights we are not getting due to the no docking rule. I think we will find that if we could dock in the system even if we lose it every system would be fought over. Now its just a few systems.
Fact is if the minmatar were strategizing rationally they wouldn't even bother with sahtogas or kamela. They can already easilly get to level 5 for their lp store with the systems they have already. The only reason they would want to take those systems is for ego/bragging rights.
Har Harrison wrote: As for the PvP corps - if you hit those systems hard enough, you will get fights coming to you when they come to chase you out and/or decontest.
We are plexing these systems. Its just that after a while of orbitting a button with nothing but npcs we tend to say hey enough with this pve, lets go get some fights.
Maybe if we sat there for hours on end with no fights the minmatar might start coming with their large blob to chase us out. Maybe not. So what 30 hours of grinding later we might get fights? But what if we can't even match their numbers when they come? All that grinding for nothing no system flipped and not even any pvp. Just allot of grinding plexes. Sorry that is not really a rational way to play this game if you want pvp.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.28 16:55:00 -
[147] - Quote
Axl Borlara wrote:Har Harrison wrote: The question I must ask of those living in Egghelende is why we are not seeing more contesting of Auga and the other system BEHIND the current front lines? Go offensive plex the crap out of those systems and make the minnies split their focus or risk losing Auga etc... Downgrade their system upgrades so their LP bonus is reduced. Its currently at 4x. Drop their system upgrades and it will come down and make their LP worth less. You get LP for hitting these systems. They don't. They have to expend their LP to keep them at level 5...
It's nice to see someone else understanding the 'bigger picture', even if they are the enemy.  You're right - Amarr can offensive plex all over the place now (possibly with a bit of travel time). You gain LP, take it away from us, and make us defensive plex for which we get nothing and pull us back from the front line. That is the balance. Quote: I'm sure I will get some flames from some people for this. That's fine. Forums are for discussion. The main point is that for the first time in a long time, I am enjoying fighting in FW as there are consequences to my actions. That means there is sand in the sandbox, Eve FW is real and I AM THERE!!!
I totally agree. Cearain on the other hand, seems to want to have a pile of ships in a station, undock and pvp. Nothing else. Which is fine. There are places you can do that (RvB comes to mind). FW now has more than that - those that want to will adapt as required.
Thats not true at all. I did RvB and it is allot of fun. It also demonstrates that there are allot of players who want quality pvp that null sec doesn't offer. But alas at base it is not really a game mechanic. Its just basically a series of duels with no meaning other than the isk lost.
I want FW to be improved and to have consequences added. I just didn't want it turned into null sec where it involves more grinding that fighting. I want the consequences to be tied to pvp not to pve.
That is the point I am making. X Gallentius and others post how many great fights they are having in faction war. But then when he is asked how many plexes his gang actually captured during that time there is no response.
In other words the vast majority of the fighting still has very little to do with any of the consequences of the occupancy war. There is still a wall between pve plexing and pvp. I want that to change. Others are just so busy cheerleading that they are missing this. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Arianna Satellizer
Science and Trade Institute Caldari State
0
|
Posted - 2012.05.28 17:25:00 -
[148] - Quote
Cearain wrote:
I want FW to be improved and to have consequences added. I just didn't want it turned into null sec where it involves more grinding that fighting. I want the consequences to be tied to pvp not to pve.
In other words the vast majority of the fighting still has very little to do with any of the consequences of the occupancy war. There is still a wall between pve plexing and pvp. I want that to change. Others are just so busy cheerleading that they are missing this.
Quote above. |

Garr Earthbender
Quantum Cats Syndicate
43
|
Posted - 2012.05.28 18:37:00 -
[149] - Quote
The wall might be over where you fight Cearain, but they work hand in hand over in the gall/cal side of space. Even when I'm just defensive plexing in a T1 frig, I always have someone come in and either A) chase me out or B) come in another T1 frig and fight me, or C) we get small gang on small gang action.
The consequences of our warzone are right smack dab in our face. Where your war zone is currently lopsided, ours is more evenly matched in system control and we have a slight lead in systems. L5 LP store prices is what we're fighting for. So each system is necessary. Having PvE squids that run from each and every fight if it's not 3-4 to 1 odds (no matter the hull) and just plex for the LP is making it hard for us.
On a side note, camping Ichoria is great fun nowadays since that's a direct route between the war zone and Jita for our squid-like adversaries. -Rock is overpowered, Scissors is fine. |

RavenPaine
RaVeN Alliance
51
|
Posted - 2012.05.28 18:45:00 -
[150] - Quote
I joined FW to have "PvP available" but not really be commited full time. I have PvP'd for years and am just burnt out on it atm. I wanted to ISK up and just chill for a month or two. I did a ton of missions and did just that.
Along the way, I notice that many dedicated militia members kind of hate the mission runners.
Now: The mission LP have dropped in value, but ppl like me can plex for ISK, and the plexing helps the cause/whole militia. I put major dents in a lot of systems occupancy/contested levels. And I keep the enemy distracted along the way. |
|

Kade Jeekin
Kinda'Shujaa
12
|
Posted - 2012.05.28 19:17:00 -
[151] - Quote
Cearain wrote:
Bottom line is Raa was lost without a fight due to station lock outs. If we could still dock in lost systems we could have planted a bunch of plexing ships there. That way even if we lost the system that effort wouldn't be wasted because we could still use those ships to start offensive plexing and starting to take it back. However with the current mechanic if we moved ships there it would have had a large potential to be a wasted effort and lead to us having to move all that stuff back out again.
(Docking in mehator is not an option for the low sec status pilots and even if that weren't a problem that gate could be easilly camped.)
Raa has no stations for you to have been locked out of. Build a POS.
Veshta Yoshida wrote: Re: FW Missions. Has that been confirmed, that missions can go to any system that originally had hostile Sov? If so .. Holy Screw Up Batman!
The change from Occupancy to Sovreignity was cosmetic, CCP did state this a number of times. |

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
991
|
Posted - 2012.05.28 20:19:00 -
[152] - Quote
CCP need to add rewards for defensive plexing as well, to ensure people actually have a proper incentive to hold on to their systems once they've captured them. Mane 614
|

Vordak Kallager
Autocannons Anonymous Late Night Alliance
285
|
Posted - 2012.05.28 20:56:00 -
[153] - Quote
Andreus Ixiris wrote:CCP need to add rewards for defensive plexing as well, to ensure people actually have a proper incentive to hold on to their systems once they've captured them.
Well, the incentive is supposed to be holding on to the system and whatever system upgrades and warzone control level that you have, but I agree that maybe earning like 25% of the LP back might make more people feel inclined to defensive plex. Sa souvraya niende misain ye. |

Mutnin
SQUIDS.
209
|
Posted - 2012.05.28 21:44:00 -
[154] - Quote
RavenPaine wrote:I joined FW to have "PvP available" but not really be commited full time. I have PvP'd for years and am just burnt out on it atm. I wanted to ISK up and just chill for a month or two. I did a ton of missions and did just that.
Along the way, I notice that many dedicated militia members kind of hate the mission runners.
Now: The mission LP have dropped in value, but ppl like me can plex for ISK, and the plexing helps the cause/whole militia. I put major dents in a lot of systems occupancy/contested levels. And I keep the enemy distracted along the way.
Yea I'm still not a fan of the no docking in stations but we are able to work around it. It is however nice to see that the mission farmers will now mostly be plex farmers and they are at least useful to the PVPers.
I do have to say that I did expect things to go stale on the system capture side of things but seems with all the guys out their farming LP's for plexing the system captures are going to keep happening, so maybe it will be a ok change after all.
The down side is there is zero engorgement to defend systems unless you live in them, or need them for FW missions. This means it's still pretty easy and likely more beneficial to hold less systems, because you have less to defend.
Maybe the no LP for defending will be the new way things stay balanced.. When one side gets more than they can defend the other side will take advantage and things may swing back & forth at that point. Still too early to see how this will change over say 6 months or so.
I guess for now seems to be a lot of fighting which is good, so maybe CCP should just leave things alone & fix the bugs then come back see where everything sits in 6 months time. |

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.28 22:08:00 -
[155] - Quote
Kade Jeekin wrote:Cearain wrote:
Bottom line is Raa was lost without a fight due to station lock outs. If we could still dock in lost systems we could have planted a bunch of plexing ships there. That way even if we lost the system that effort wouldn't be wasted because we could still use those ships to start offensive plexing and starting to take it back. However with the current mechanic if we moved ships there it would have had a large potential to be a wasted effort and lead to us having to move all that stuff back out again.
(Docking in mehator is not an option for the low sec status pilots and even if that weren't a problem that gate could be easilly camped.)
Raa has no stations for you to have been locked out of. Build a POS..
Building a pos is foolish for the same reason having stations flip is foolish.
If we could base some plexing ships in a next door system we could have put up a fight. But as it is, with station lock outs, there was no fight. Why move a bunch of ships just to have them lost when your pos/system will get taken by your enemies larger force?
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
239
|
Posted - 2012.05.29 00:13:00 -
[156] - Quote
Mehatoor is high sec next door to Raa - and has a station. The reason Raa was lost was because more Minmatar farmed it than Amarr who thought it was worth defending.
You're going to see tons of systems with no stations flipping because they aren't worth defending. Time is better spent farming offensive plexes elsewhere, or defending important systems like Kamela and Sahtogas.
Really Cearain, sometimes it seems like you don't understand the fundamental concepts involved with playing the FW occupancy game. |

Large Collidable Object
morons.
1501
|
Posted - 2012.05.29 00:55:00 -
[157] - Quote
I will never understand why CCP went for the total non-docking approach.
Having militia stations flip offers enough advantages in terms of system upgrades and agent availability.
Having the non-militia stations flip doesn't make sense from an RP, logical or gameplay perspective.
My guess is it would have taken effort to code. You know... morons. |

Kuehnelt
Amarrian Retribution Amarr 7th Fleet
60
|
Posted - 2012.05.29 01:48:00 -
[158] - Quote
X Gallentius wrote:You're going to see tons of systems with no stations flipping because they aren't worth defending. Time is better spent farming offensive plexes elsewhere, or defending important systems like Kamela and Sahtogas.
No. Amarr are short the number of systems we'd need to get out of Tier 1 warzone control even if we upgraded all of them. We were already short before we lost Raa. Without Raa, we're even farther from using our LP as other than toilet paper. We haven't a single system that isn't worth defending. The reality of the Amarr/Minmatar front is that the Minmatar won. There's a lot to be said about the ridiculous and artificial nature of their victory, but anyway the Amarr militia is defeated, have the bearing of the defeated, speak as the defeated, behave like the defeated, and although this may not be obvious, although there are efforts to disguise it, it's discernible enough.
For instance, you'll find that your opinion is widely shared by numbers of the defeated: see, although Amarr haven't the number of systems needed to escape Tier 1 warzone control, apparently we still hold systems that "aren't worth defending"; after these systems are lost, retaking them still won't get us out of Tier 1 warzone control, and even if we did retake them they would just be "not worth defending" once again, so on both counts why bother? And many other systems aren't worth retaking: if Raa and Saidusairos are names that elicit a "whah? Where's that? Lol, Saidusairos is two jumps from me and I've never been there. No, I won't defend that totally worthless system.", then Sifilar and Halmah are yet more obscure. Auga will fade into legend. Frerstorn may as well be on the other side of the EVE Gate.
There's no marginal utility path to victory. Each system gained is not really a gain, but a farming opportunity lost, and a defensive burden added - not until the magic number of systems for the next level of warzone control is reached. Only then will every system finally be "worth defending". |

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.29 02:50:00 -
[159] - Quote
X Gallentius wrote:Mehatoor is high sec next door to Raa - and has a station. The reason Raa was lost was because more Minmatar farmed it than Amarr who thought it was worth defending.
You're going to see tons of systems with no stations flipping because they aren't worth defending. Time is better spent farming offensive plexes elsewhere, or defending important systems like Kamela and Sahtogas.
Really Cearain, sometimes it seems like you don't understand the fundamental concepts involved with playing the FW occupancy game.
I addressed mehtor in my original post. I guess you mised it.
Systems without stations are worth just as much as systems with stations. Have you looked at how many jumps out from raa we would have had to go to have a low sec system we can dock in to defend raa?
Reasonable people can disagree on how important kamela and sahtogas are to defend. I happen to think we are using way to many resources there but whatever.
But I really don't think there is much in the way of strategy in this. Its mainly getting the numbers and winning regardless of what you choose to attack first. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
239
|
Posted - 2012.05.29 02:50:00 -
[160] - Quote
Kuehnelt wrote:X Gallentius wrote:You're going to see tons of systems with no stations flipping because they aren't worth defending. Time is better spent farming offensive plexes elsewhere, or defending important systems like Kamela and Sahtogas. No. Amarr are short the number of systems we'd need to get out of Tier 1 warzone control even if we upgraded all of them. We were already short before we lost Raa. Without Raa, we're even farther from using our LP as other than toilet paper. We haven't a single system that isn't worth defending. The reality of the Amarr/Minmatar front is that the Minmatar won. There's a lot to be said about the ridiculous and artificial nature of their victory, but anyway the Amarr militia is defeated, have the bearing of the defeated, speak as the defeated, behave like the defeated, and although this may not be obvious, although there are efforts to disguise it, it's discernible enough. I guess I'll take your word for it, but in the end last week I saw one person (Cynthia + her alt) occasionally in Raa whereas I saw 10 to 20 in Kamela and Sahtogas at all times. |
|

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.29 02:54:00 -
[161] - Quote
X Gallentius wrote:Kuehnelt wrote:X Gallentius wrote:You're going to see tons of systems with no stations flipping because they aren't worth defending. Time is better spent farming offensive plexes elsewhere, or defending important systems like Kamela and Sahtogas. No. Amarr are short the number of systems we'd need to get out of Tier 1 warzone control even if we upgraded all of them. We were already short before we lost Raa. Without Raa, we're even farther from using our LP as other than toilet paper. We haven't a single system that isn't worth defending. The reality of the Amarr/Minmatar front is that the Minmatar won. There's a lot to be said about the ridiculous and artificial nature of their victory, but anyway the Amarr militia is defeated, have the bearing of the defeated, speak as the defeated, behave like the defeated, and although this may not be obvious, although there are efforts to disguise it, it's discernible enough. I guess I'll take your word for it, but in the end last week I saw one person (Cynthia + her alt) occasionally in Raa whereas I saw 10 to 20 in Kamela and Sahtogas at all times.
Yeah allot of us are more interested in pvp rather than pve. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
239
|
Posted - 2012.05.29 03:17:00 -
[162] - Quote
Cearain wrote:[quote=X Gallentius]Yeah allot of us are more interested in pvp rather than pve. Let's see who has more kills, Cynthia or Cearain.....
Cearain
Cynthia
Yup. Seems like Cynthia - a player more interested in plexing (allegedly) - has more kills than a player more interested in fights (allegedly). In the past two weeks, anybody in my corp has been able to get 20 kills in one night.
|

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.29 03:52:00 -
[163] - Quote
X Gallentius wrote:Cearain wrote:[quote=X Gallentius]Yeah allot of us are more interested in pvp rather than pve. Let's see who has more kills, Cynthia or Cearain..... CearainCynthiaYup. Seems like Cynthia - a player more interested in plexing (allegedly) - has more kills than a player more interested in fights (allegedly). In the past two weeks, anybody in my corp has been able to get 20 kills in one night.
Do you want me to explain all the reasons why someone might have more kills over a 2 week period than someone else? Or can you think this through yourself and realize this is not in any way proof that closing plexes is not the best way to find pvp in faction war? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Har Harrison
Amarrian Retribution Amarr 7th Fleet
171
|
Posted - 2012.05.29 04:15:00 -
[164] - Quote
RavenPaine wrote:I joined FW to have "PvP available" but not really be commited full time. I have PvP'd for years and am just burnt out on it atm. I wanted to ISK up and just chill for a month or two. I did a ton of missions and did just that.
Along the way, I notice that many dedicated militia members kind of hate the mission runners.
Now: The mission LP have dropped in value, but ppl like me can plex for ISK, and the plexing helps the cause/whole militia. I put major dents in a lot of systems occupancy/contested levels. And I keep the enemy distracted along the way. This guy gets it... Will the new FW be any good??? |

X Gallentius
Quantum Cats Syndicate
239
|
Posted - 2012.05.29 04:19:00 -
[165] - Quote
By all means let's hear them. Your kill totals / month are pretty subpar at best. It doesn't seem to me like you try very hard to get fights at all - whether in plexes or roaming pipes. In all seriousness, any one of the 100+ guys I've flown with over the past three weeks (in both Gallente and Minmatar FW space) easily get into more fights than you seem to find. |

Garr Earthbender
Quantum Cats Syndicate
43
|
Posted - 2012.05.29 04:20:00 -
[166] - Quote
Cearain wrote:X Gallentius wrote:Cearain wrote:[quote=X Gallentius]Yeah allot of us are more interested in pvp rather than pve. Let's see who has more kills, Cynthia or Cearain..... CearainCynthiaYup. Seems like Cynthia - a player more interested in plexing (allegedly) - has more kills than a player more interested in fights (allegedly). In the past two weeks, anybody in my corp has been able to get 20 kills in one night. Do you want me to explain all the reasons why someone might have more kills over a 2 week period than someone else? Or can you think this through yourself and realize this is not in any way proof that closing plexes is not the best way to find pvp in faction war?
So wait, do you just have a REALLY limited time to play Cearain? Cause I have less than 2 hours a night, and have only been back on since the 18th from a couple of months of RL stuff. Yet I have more kills than you this month as well? OK, so the carrier wasn't in a plex, but most of the war target kills were in systems with plexes active or on plex gates, or inside the plex themselves. Just sayin.
Garr Earthbender -Rock is overpowered, Scissors is fine. |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
171
|
Posted - 2012.05.29 04:23:00 -
[167] - Quote
The reason Raa was lost was it was isolated from the people defending the saht area and trying to push back down that part of the pipe and for whatever reason (since I wasn't in contact with them), the people closer such as kam didn't defend it. I don't know if there are legitimate reasons or not. Regardless of the fact, saying you don't want to pve for a week around Auga is a strawman argument. Either get yourself to the front line or hit their backyard. Just don't assume they will rush to defend it when occupancy is still well in their favour. When you get it closer to flipping, which shouldn't be that long if you are not contested in the plexes you will find the following 1) Lots of LP ready to go in the FW store when things are in your favour 2) The fights coming to you left right and centre as the blob moves to decontest those systems 3) The militia pilots fighting to save/push back around kam/saht will probably come for the mother of all battles vs the minnies.
Auga is perhaps the key to the fight at the moment - take it and some of those systems and the blob has to be in two places at once... Will the new FW be any good??? |

Mutnin
SQUIDS.
212
|
Posted - 2012.05.29 05:21:00 -
[168] - Quote
I wrote up a proposal on some basic fine tuning for the new sov system if anyone is interested in checking it out.
https://forums.eveonline.com/default.aspx?g=posts&t=114840 |

Princess Nexxala
Quantum Cats Syndicate
54
|
Posted - 2012.05.29 14:38:00 -
[169] - Quote
He is busy posting on here 
X Gallentius wrote:By all means let's hear them. Your kill totals / month are pretty subpar at best. It doesn't seem to me like you try very hard to get fights at all - whether in plexes or roaming pipes. In all seriousness, any one of the 100+ guys I've flown with over the past three weeks (in both Gallente and Minmatar FW space) easily get into more fights than you seem to find.
Is sexy time? |

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.29 15:38:00 -
[170] - Quote
Garr Earthbender wrote:So wait, do you just have a REALLY limited time to play Cearain? Cause I have less than 2 hours a night, and have only been back on since the 18th from a couple of months of RL stuff. Yet I have more kills than you this month as well? OK, so the carrier wasn't in a plex, but most of the war target kills were in systems with plexes active or on plex gates, or inside the plex themselves. Just sayin. Garr Earthbender
I think spending 3-6 hours a week playing a computer game is pretty reasonable for someone in my situation. But bottom line after the kids go to bed I have about an hour or 2 before that I can either watch some tv with my wife or I can go play eve. I don't want to be going to play eve every night but 2 or 3 nights a week is pretty reasonable I think.
If I were single or had a different situation it would be a different story of course. But when you are hitting 14 hours a week thats not really a reasonable time expectation for me. Not to say I haven't played eve that often - I have and even longer - but for me I had to deal with the fact that it was getting to be too much. 14 hours a week is starting to creep up on what I would call a second job.
As for what I do to get the kills I do and why is my killboard not looking that great I think those are legitimate questions. I have 68 kills so far this month between my 2 pvp characters. I don't fly them together in pvp so there are no kills where they are both on the mail.
Cearain: http://eve-kill.net/?a=pilot_detail&plt_id=423582
Cearaen: http://eve-kill.net/?a=pilot_detail&plt_ext_id=687260122
I did catch some of the action in kourm but I missed the kamela slugfest. I was moving some ships that night and by the time I got down there in my cruiser they were looking for destroyers and I was about ready for bed.
As far as what I do to get pvp I am either trying to get fights via the plexing mechanic or I am teaming up with Almity from my corp.
As you can see Almity is currently listed as the top killer on the Amarr killboards for this month:
http://www.amarr-empire.net/killboard/?a=alliance_detail&all_ext_id=500003&view=pilot_kills
So even if I didn't know he was good at sniffing out fights from experience I would know it from his killboard.
Indeed he is not much of a plexer. And it is from my experiences when I am doing plexing and he is out roaming getting more kills that is leading me to conclude plexing is primarily a pve activity.
What do I do when I am not with others? I am either afk getting logistic stuff straightened out or I am solo doing plexing. Before I joined I law I would do almost exclusively use the faction war plexing mechanics to get fights. What do I do?
I name my ship "fw plexxer" so everyone in the system knows were they can find me if they want a fight. I then go into the systems that have the most wartargets or pirates I can find and open plexes. I don't always run the timer due to rat aggro. But after the inferno changes I have been.
Just last night it was getting to be about time for me to quit for the night. So I broke off from a fleet and stayed in huola (a system that has allot of minmatar) and ran a minor plex. Huola was contested and indeed it was one plex away from going from level 5 to level 4. I ran the plex without a single wt ever coming in to pay a visit. The system went to level 4. Did they know i was there? I don't know. That is why I advocate a notificiation system.
If you look at my killboard probably 80-90% of my solo kills were situations where I used plexes to get fights. So yes I do use plexes to get fights and I like to think I am actually pretty good at this. But what I do is very different than what I would do if I wanted to plex in order to obtain the consequences.
If I wanted to plex just to plex I would go to backwater systems and run them like mad. I would be looking for empty and dead systems not systems full of wartargets.
I have run plexes in and around egg. I don't get the pvp. I don't have allot of time to play eve so I don't want to waste it.
As far as the stupid amounts of time I spend posting yeah its bad. I post most of these things from my office. I figure I might as well keep at it since ccp is actually asking for feedback on eve. I don't plan on posting so much if they actually get faction war right.
Would my time be better spent in-game? No. This is pretty much a last ditch effort to help make eve something I can continue to play. If they continue to force everyone to commit the time necessary to play the null sec game I doubt I will continue to play.
I don't mean this as some sort of "herp derp I'm quitting eve post" But itGÇÖs just more of a realistic assessment of difference in the time I can put into a computer game and the time the developers want to insist I put in the game. I will keep playing if its feasible because the game is something of a childhood dream come true and I do love it. But if its going to be something that you canGÇÖt do without committing hours on end and I end up with several nights where I do nothing but roam around looking for a decent fight.
Well I feel by posting I am trying my best to explain to ccp, if they care to listen. I realize not many people in eve have such a limited time budget. But that is because the game mechanics basically exclude people with those sorts of budgets. And there is no reason it should - especially faction war. That is one reason why I think faction war could be something that could really grow eve in a big way. But I donGÇÖt think this approach of making it a stepping stone to null sec will accom... Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
|

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.29 15:59:00 -
[171] - Quote
Har Harrison wrote:The reason Raa was lost was it was isolated from the people defending the saht area and trying to push back down that part of the pipe and for whatever reason (since I wasn't in contact with them), the people closer such as kam didn't defend it. I don't know if there are legitimate reasons or not. Regardless of the fact, saying you don't want to pve for a week around Auga is a strawman argument. Either get yourself to the front line or hit their backyard. Just don't assume they will rush to defend it when occupancy is still well in their favour. When you get it closer to flipping, which shouldn't be that long if you are not contested in the plexes you will find the following 1) Lots of LP ready to go in the FW store when things are in your favour 2) The fights coming to you left right and centre as the blob moves to decontest those systems 3) The militia pilots fighting to save/push back around kam/saht will probably come for the mother of all battles vs the minnies.
Auga is perhaps the key to the fight at the moment - take it and some of those systems and the blob has to be in two places at once...
I think we agree that given the station lockouts we couldn't plant ships near Raa, hence it was too isolated to put a fight over it. (other than the high sec system wich is problematic for people with low sec status.)
Before the whole station lock out business my corp was thinking in terms of having 3 or 4 different mini bases throughout faction war space for reships and plexing. We even discussed having one in caldari/gallente front. I actually had a few sub bases myself. That is why this station lock out idea is such crap.
BTW I think its funny that people on this forum think I have something against plexing in faction war. If you could see our corp forums there is likely only one other person in the corp who posts about plexing as much as I do.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Finrodd Felagund
The Scope Gallente Federation
0
|
Posted - 2012.05.29 16:03:00 -
[172] - Quote
I do hope that is not the 'official' website of the Amarr player faction? The forums look completely dead 
Btw, 3-6 hours per week playing EVE is *very* casual. Most people spend 2+ hours every day mindlessly watching TV, family or no. If you're smart, you have entirely dropped the bad habit of watching TV and spend all the gained time on EVE instead  |

Axl Borlara
T.R.I.A.D Defiant Legacy
31
|
Posted - 2012.05.29 16:22:00 -
[173] - Quote
Finrodd Felagund wrote: Btw, 3-6 hours per week playing EVE is *very* casual.
For what it's worth, it's about the same for me.
It's certainly possible to play that amount and still have fun and be involved with things.
It can also be really frustrating when the hour or so you've got to play ends up with nothing happening. Or joining just after the fleet disbands. But there's not much that can be done about that. |

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.29 17:07:00 -
[174] - Quote
Finrodd Felagund wrote:I do hope that is not the 'official' website of the Amarr player faction? The forums look completely dead  Btw, 3-6 hours per week playing EVE is *very* casual. Most people spend 2+ hours every day mindlessly watching TV, family or no. If you're smart, you have entirely dropped the bad habit of watching TV and spend all the gained time on EVE instead 
For the time I have I either watch tv/movie etc with wife or I play eve. Thats why I look at eve as a "better than tv alternative."
The Website is the most official killboard I know of. I didn't even really know it had a forum. I just use it as a killboard. I would note that I assume that Wolfsbrigade does not seem to use it. They would likely be at the top of the list. They are really the only major amarr corp I have heard of not using it. But like you say I am very casual so I might be wrong. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.29 17:12:00 -
[175] - Quote
Axl Borlara wrote:Finrodd Felagund wrote: Btw, 3-6 hours per week playing EVE is *very* casual.
For what it's worth, it's about the same for me. It's certainly possible to play that amount and still have fun and be involved with things. It can also be really frustrating when the hour or so you've got to play ends up with nothing happening. Or joining just after the fleet disbands. But there's not much that can be done about that.
I agree its frustrating. I think its hard for people who have more time to commit to a computer game to really know were we are coming from here.
I think ccp can do some things in faction war to make it so there are very few (if any) of those nights where nothing happens.
They could notify us when a plex is being captured so that we don't need to aimlessly roam around looking for where the attacks are happening.
Of course, they could also change the lockout rule so everyone can have the right plexing ships easilly accessible.  Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Garr Earthbender
Quantum Cats Syndicate
43
|
Posted - 2012.05.29 22:15:00 -
[176] - Quote
Cearain wrote:Stuff about game time.
Fair enough and well written. -Rock is overpowered, Scissors is fine. |

Kuehnelt
Amarrian Retribution Amarr 7th Fleet
60
|
Posted - 2012.05.29 22:18:00 -
[177] - Quote
Cearain wrote:I would note that I assume that Wolfsbrigade does not seem to use it.
They can't. Neither can the Amarr 7th Fleet, or anyone else in an alliance. That KB is pretty far behind the times. |

Lock out
Shadows Of The Federation Drunk 'n' Disorderly
200
|
Posted - 2012.05.30 05:05:00 -
[178] - Quote
I assumed we all know by now that eve is far from what you can call "a game for casual players ?"
Also, you can't realistically expect to be rewarded for not playing. While other games reward you for playing with XP , Eve (on the pvp side at least) rewards you with quantity and/or quality of kills. If you are expecting to play 8 hrs/week and get the same results or benefits as the guy playing 8 hrs/day, then you are in for dissapointment.
Yes, FW was designed for casuals, it didn't work because, well ...casuals aren't active enough to provide a good environment, so CCP redesigned it. We like it or not, we have to deal with it, they are not gonna scrap all their investment in developement time/money. Hell, they are not even giving up on that crap inventory because they put development time in to it, allthough that's a far more obvious fiasco.
TL;DR We play the cards we are dealt . CCP dealt some cards, we can either play them or fold and leave the table. |

FIRST GENERAL
Wolfsbrigade Lost Obsession
163
|
Posted - 2012.05.30 07:28:00 -
[179] - Quote
Cearain wrote:
The Website is the most official killboard I know of. I didn't even really know it had a forum. I just use it as a killboard. I would note that I assume that Wolfsbrigade does not seem to use it. They would likely be at the top of the list. They are really the only major amarr corp I have heard of not using it. But like you say I am very casual so I might be wrong.
Son, that amarr killboard is about as 'not up to date' and 'broken' as can be and we really can't be bothered to use it because of that simple fact. Iirc it also doesn't recognize alliances in Amarr FW.
You should look up things on eve-kill for a more accurate picture.
This month we went/are going past 2000 kills as a corp/alliance. There has never been this much action.
Oh and i'll rally myself on Lock Out's opinion. CCP dealt a hand - you either play it or you fold.
Some of us, rumor has it, are really good at poker  |

Cearain
Imperial Outlaws
443
|
Posted - 2012.05.30 13:14:00 -
[180] - Quote
FIRST GENERAL wrote:Cearain wrote:
The Website is the most official killboard I know of. I didn't even really know it had a forum. I just use it as a killboard. I would note that I assume that Wolfsbrigade does not seem to use it. They would likely be at the top of the list. They are really the only major amarr corp I have heard of not using it. But like you say I am very casual so I might be wrong.
Son, that amarr killboard is about as 'not up to date' and 'broken' as can be and we really can't be bothered to use it because of that simple fact. Iirc it also doesn't recognize alliances in Amarr FW. You should look up things on eve-kill for a more accurate picture. This month we went/are going past 2000 kills as a corp/alliance. There has never been this much action. Oh and i'll rally myself on Lock Out's opinion. CCP dealt a hand - you either play it or you fold. Some of us, rumor has it, are really good at poker 
I was here to play poker but now ccp tells me the game has changed we are playing go fish.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
|

Cearain
Imperial Outlaws
443
|
Posted - 2012.05.30 13:28:00 -
[181] - Quote
Lock out wrote:I assumed we all know by now that eve is far from what you can call "a game for casual players ?"
Also, you can't realistically expect to be rewarded for not playing. While other games reward you for playing with XP , Eve (on the pvp side at least) rewards you with quantity and/or quality of kills. If you are expecting to play 8 hrs/week and get the same results or benefits as the guy playing 8 hrs/day, then you are in for dissapointment.
Yes, FW was designed for casuals, it didn't work because, well ...casuals aren't active enough to provide a good environment, so CCP redesigned it. We like it or not, we have to deal with it, they are not gonna scrap all their investment in developement time/money. Hell, they are not even giving up on that crap inventory because they put development time in to it, allthough that's a far more obvious fiasco.
TL;DR We play the cards we are dealt . CCP dealt some cards, we can either play them or fold and leave the table.
Or we can give feedback like they asked us to.
The problem with faction war was not that it was designed for casuals. It was that it was abandoned with bugs, had absolutely no backgroud context, or consequences, and the occupancy war was a pve game.
Now they added consequences which everyone is happy for.
However they don't need to add consequences that make the game less playable for casuals - like the station lock out. This wasn't asked for by the community and no one is forcing CCP to drive out casual players by doing this. They are choosing to do this. If they want eve to remain a game that only people huge amounts of spare time should even consider installing that is their option. But it shouldn't be a surprise why more people don't really care for it.
They really haven't done anything to make occupancy less of a pve game. In fact with station lock outs you are now even better off in a pve ship doing plexes and running every time you see a wt come. You can't repair the damage without a repper. You probably want to fit a cloak, so you can "dock" in a safe spot, and probably want to fly a smaller ship so you can get past gate camps.
All of this makes it less likely you will stay and fight if wts come.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
242
|
Posted - 2012.05.30 14:01:00 -
[182] - Quote
There may be VERY MINOR inconviences for the casual pvp'er and the low sec station camper, but the benefits to everybody else (MASSIVE AMOUNTS of PVP) has been well worth it, IMO.
Sorry you guys had to take it on the chin. Hopefully CCP will implement a "kill all rats in plexes" requirement so you won't be able to complain about Occupancy Warfare any longer (not that you ever participated in it anyways) either.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
158
|
Posted - 2012.05.30 14:01:00 -
[183] - Quote
Cearain wrote:.....Or we can give feedback like they asked us to..... What makes you think it will make a difference this time around? We have been feeding them "live data" since Empyrean Age was launched and have prior to this fiasco had negligible improvements made. They claim that all is well and they are focusing on spaceships again .. but what good does that do when fixing what has grown into a fairly large niche "end-game" with no clue as to how it works (when it works) and what makes the participants tick?
They dropped the ball years ago and in their fervour to make amends after the ridiculous Jita-statue emo-rage debacle picked up the nearest ball-shaped item and ran with it .. problem is that item was giant round'ish turd. |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
172
|
Posted - 2012.05.30 14:10:00 -
[184] - Quote
In the current landscape, if you are too casual to risk basing out of saht/kam because you don't think we can hold them, base out of Egg, plex/mission/pvp behind the enemy lines and enjoy your couple of hours here and there. Will the new FW be any good??? |

Cearain
Imperial Outlaws
443
|
Posted - 2012.05.30 17:34:00 -
[185] - Quote
Har Harrison wrote:In the current landscape, if you are too casual to risk basing out of saht/kam because you don't think we can hold them, base out of Egg, plex/mission/pvp behind the enemy lines and enjoy your couple of hours here and there.
I think you can hold them.
There is no reason for the minmatar to take them. They already have more than enough systems to have a level 5 lp store to cash out their lp. If they haven't done that already, it is just due to a shortage minimal organization and or math skills. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
443
|
Posted - 2012.05.30 17:45:00 -
[186] - Quote
X Gallentius wrote:There may be VERY MINOR inconviences for the casual pvp'er and the low sec station camper, but the benefits to everybody else (MASSIVE AMOUNTS of PVP) has been well worth it, IMO.
Sorry you guys had to take it on the chin. Hopefully CCP will implement a "kill all rats in plexes" requirement so you won't be able to complain about Occupancy Warfare any longer (not that you ever participated in it anyways) either.
There were so many changes it is hard to know what caused what.
I am for one am very happy about changes that allow us to have economic consequences and lp for plexing. I also like the whole investment in systems. The new interface is much better than the old map with blurry bubbles.
So there are allot of changes. However there is primarilly one change that makes this expansion bad for casual players. That is the station lock out. It also has reduced the amount of pvp we see because systems are "too isolated" to even be fought over e.g., raa.
In sum your post is another one of this arguement:
Permise 1: CCP made 15 different changes to faction war.
Premise 2: PVP and plexing has increased.
Conclusion: Therefore each and every one of the 15 changes was good and none of them could be bad.
While I agree that premise 1 and 2 are true the logic is horrible.
This is why the idea of lets "wait and see" what happens is illogical. The data won't answer what changes are causeing which results because there are simply too many changes at once. They are essentially confounding variables.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
443
|
Posted - 2012.05.30 17:53:00 -
[187] - Quote
Veshta Yoshida wrote:Cearain wrote:.....Or we can give feedback like they asked us to..... What makes you think it will make a difference this time around? We have been feeding them "live data" since Empyrean Age was launched and have prior to this fiasco had negligible improvements made. They claim that all is well and they are focusing on spaceships again .. but what good does that do when fixing what has grown into a fairly large niche "end-game" with no clue as to how it works (when it works) and what makes the participants tick? They dropped the ball years ago and in their fervour to make amends after the ridiculous Jita-statue emo-rage debacle picked up the nearest ball-shaped item and ran with it .. problem is that item was giant round'ish turd.
What I find interesting in listening to one of the devs is that they seem to see High sec on one end of a spectrum and null sec on the other and faction war/low sec somewhere in between. This is very odd thinking but it explains why they are forcing null sec mechanics like lock outs on us. Low sec and faction war should not be viewed as something between these two ways of playing at all.
Low sec and faction war has nothing to do with high sec. If anything null sec carebears/miners have allot more in common with high sec life than low sec. Look at how much they complain about cloaking alts. Low sec has so much traffic it is crazy to think anyone would complain about that.
But whatever. They implemented this station lockout and said they will reevaluate it later. I just want to know what criteria they will use to evaluate it. It seems to me there were so many changes to faction war that it will be impossible to tell what is causing what in any rational way.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Muad 'dib
The Imperial Fedaykin
300
|
Posted - 2012.05.30 18:55:00 -
[188] - Quote
Cearain wrote: But whatever. They implemented this station lockout and said they will reevaluate it later. I just want to know what criteria they will use to evaluate it. It seems to me there were so many changes to faction war that it will be impossible to tell what is causing what in any rational way.
its okay because Hans is FW and he understand both sides plight and will raise these issues as ness.... you know what i cant even continue to type that sarcastic comment..........
Why oh why did ccp impliment all these changes and NOT leave out station lockouts.
CCP could have left the lock out thing for a later patch and evaluate how the wars are going with the sov/plex changes before forcing everyone to deal with it all at once, its not ccps style at all and well, everyones seeing the knock on effects, i just hope they realise and make joining the losers attractive in a way that creates more accessable and sustainable pvp - like veryones wants.
Lets not mess about here. fw is about pvping for "RP" which has no quota for qualifying, you join up you shoot, player or corp its not complicated - or it wasnt.
to me it seems pretty insane to think that to take part in fw you need to base out of non fw systems, you cant fight a null sec war from high sec and even if you did you can just remove pos and ihubs and take a system no plexes at all. who the heck thought this would be a good idea for easy come easy go low sec dwellers.
If the systems and numbers were balenced then it might make more sense - it does not.
Perhaps ccp thinks that if the 'losers' DIAF that the LP will shoot up in value due to navy ship starvation, well news flash, high sec missions, the only people able to cash in when that happens are not even in fw and the ones that are wont be making the LP wihtout avoiding pvp to save isk. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Raukhur
Amarrian Retribution Amarr 7th Fleet
7
|
Posted - 2012.05.30 19:01:00 -
[189] - Quote
Vordak Kallager wrote:[quote=Tekitha]
I think a lot of the "giant blob on the warp-in" problem could be solved if there were multiple entrances to a single plex deadspace zone. I'm not sure how giant of a coding task this would be, but I think it would make Plex fighting a LOT more interesting. vOv
Why not just have one warp in at say 70km spherical random direction around the compound |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
173
|
Posted - 2012.05.31 03:41:00 -
[190] - Quote
Cearain wrote:Har Harrison wrote:In the current landscape, if you are too casual to risk basing out of saht/kam because you don't think we can hold them, base out of Egg, plex/mission/pvp behind the enemy lines and enjoy your couple of hours here and there. I think you can hold them. There is no reason for the minmatar to take them. They already have more than enough systems to have a level 5 lp store to cash out their lp. If they haven't done that already, it is just due to a shortage minimal organization and or math skills. Whilst I will happily debate how stupid minmitards are etc..., they have upgraded enough systems to get maximum LP store rewards.
However you assumptions are incorrect. They aren't hitting us just to get LP. Some farmers might be, but alot of them are doing it because
1) they get some fights 2) they can 3) they want e-peen and bragging rights and to be able to say that they smashed the Amarr militia so bad that they could only base out of high sec or non-FW low sec.
If you think plexing is a pve activity in the new expansion, you are either doing it wrong or in the wrong location. If you don't want to or are unable to do it in the systems around saht and kamela, you have to accept there will be less fights UNTIL SUCH TIME AS YOU MAKE THE MINMITAR REACT TO YOU. Plex Auga and surrounding systems and make them come de-contest. Because if they don't, I guarantee you will see one of the largest Amarr vs Minmitar fleet battles you have seen in a long time on the i-Hub for the system that they ignored, alowing us to get it to 100% contested.
Finally, notifications from the system that a plex has been opened kind of removes the ability to do behind enemy lines activities. Either tell them in local you are there or accept you got some LP for 10 minutes work and did your bit to help us. Sending out a ping of "I am here" every time a plex is popped/entered will only bring a blob down on you which you will then complain about due to not being able to get "good fights" and 1v1s etc... The ability for us to plex without the minmitar knowing we are there in backwater systems (due to the number of systems they hold vs our relatively few) is one of the few "advantages" we currently have. Don't ask for it to be taken away. Will the new FW be any good??? |
|

Duke Dantez
T.R.I.A.D Defiant Legacy
10
|
Posted - 2012.05.31 09:12:00 -
[191] - Quote
Muad 'dib wrote: stuff complaining about station lock out.
Station lock out is absolutely critical to maintain the current state of constant pvp that is going on in FW. Right now Lamaa is averaging around 70% contested and I would assume that it will take a great effort for us in the Minmitar militia to hold onto it.
If you want your precious Auga back then you need to fight for it.
War has always been about controlling land. Faction Warfare began on May 22 2012. And it's here to stay.
|

Muad 'dib
The Imperial Fedaykin
302
|
Posted - 2012.05.31 09:33:00 -
[192] - Quote
pretty sure there was constant pvp before - or my corp of 30 active players wouldnt have got 16,000 kills in a year and a half.....
i never said its impossible to get pvp or to make isk, or that i wont be trying to kick minnie in the stones where ever possible, i said that its a total ball ache now and suddenly 0.0 looks really temping again or general piracy. Alot to do with the logistical problems since the patch and secondly the huge drop in isk income to pvp with.
Id like to see some stats from ccp before and after the patch that would be really interesting to know - including the number of active pvpers and plex takers. I forget who the CCP stat guy was at fanfest but if you are listening, please whip us up some numbers after the patch has been out for a month. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Jones Bones
Imperial Outlaws
62
|
Posted - 2012.05.31 10:50:00 -
[193] - Quote
Muad I can tell you right now there's more daily kills than a few months ago. CCP is not going to roll back any of these changes man, so accept them. If you want to post some ideas than use the CSM section of the forums and hope they get looked at for the Fall/Winter patches. Not a single thing is going to change this summer. |

X Gallentius
Quantum Cats Syndicate
242
|
Posted - 2012.05.31 11:01:00 -
[194] - Quote
http://api.eve-online.com/eve/FacWarTopStats.xml.aspx Yes, web page is crap.
The thing to note, however, is that daily kills is on average near 1100 kills/day after the patch. Before path it was near 220 kills/day.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
164
|
Posted - 2012.05.31 12:55:00 -
[195] - Quote
Post patch activity is always extremely high and can't be used as a data-point. Hell, you probably have people re-subbing to check things out .. do a data check in a few months time and see what that gets you.
Also need to check quality of kills, if those 220/day were all Cynas/BCs/Whatnot and the 1100 are stabbed frigates ... it is something CCP doesn't fathom, metrics cannot be used as definitive anything but merely as indicators whenever human nature crosses paths with the subject being polled.
Now if only they had a metric called "Funzor" .. now that I could use straight up  |

Lock out
Shadows Of The Federation Drunk 'n' Disorderly
200
|
Posted - 2012.05.31 13:09:00 -
[196] - Quote
Veshta Yoshida wrote:
Also need to check quality of kills, if those 220/day were all Cynas/BCs/Whatnot and the 1100 are stabbed frigates
Inb4 someone jumps in to tell us every fight is special and killing t1 frigates is just as much fun as killing cynabals  |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
175
|
Posted - 2012.05.31 13:26:00 -
[197] - Quote
I've been involved in a few t2/t3 kills, not to mention to odd SFI and Assault Frigs, not to mention various regular BC/cruisers, so pretty sure we aren't seeing JUST t1 stabbed frigs.. Will the new FW be any good??? |

X Gallentius
Quantum Cats Syndicate
242
|
Posted - 2012.05.31 13:28:00 -
[198] - Quote
The mark of a great corporation is the ability to omgwtfpwn his enemy in whatever ship his enemy decides to fly. SoTF is definitely there.
Anyways, 4-5x increase in kills is a bit too much to ignore. You bittervets can whine about post patch this, cynabal that, etc... we'll just keep killing stuff. Anybody else that is interested in killing stuff might want to think about getting into FW as well. |

Muad 'dib
The Imperial Fedaykin
303
|
Posted - 2012.05.31 13:43:00 -
[199] - Quote
Lets just see how those numbers change over the next few weeks once the hype dies down and the isk and stocked ships dips. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

LooknSee
Imperial Academy Amarr Empire
27
|
Posted - 2012.05.31 14:15:00 -
[200] - Quote
I see before me many who have been in Amarr militia/FW for a long time QQing. This is the anticipated behavior of the nameless human animal subspecies incapable of adapting to change. Their sole hope for their future viability is to whine.whine.whine that the Gods might once again restore the conditions that led to their success--or what passed for success--in the first place.
Whine away little creatures.
Your time is at an end.
The new order is upon us: Out with the old, in with the strong.
In colloquial terms: I think some people are just upset that they can no longer safely camp enemy stations and dock upon demand. |
|

Princess Nexxala
Quantum Cats Syndicate
58
|
Posted - 2012.05.31 14:24:00 -
[201] - Quote
Strange I have always found killing 5 t1 dessies in a t1 dessie to be far more satisfying then omgwtfjesusblobbing a cynabal or even a carrier. I guess Im just weird 
Lock out wrote:Veshta Yoshida wrote:
Also need to check quality of kills, if those 220/day were all Cynas/BCs/Whatnot and the 1100 are stabbed frigates
Inb4 someone jumps in to tell us every fight is special and killing t1 frigates is just as much fun as killing cynabals 
Is sexy time? |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
169
|
Posted - 2012.05.31 14:29:00 -
[202] - Quote
Har Harrison wrote:I've been involved in a few t2/t3 kills, not to mention to odd SFI and Assault Frigs, not to mention various regular BC/cruisers, so pretty sure we aren't seeing JUST t1 stabbed frigs.. It was as with all things on the internet, exaggeration for effect 
X Gallentius wrote:Anyways, 4-5x increase in kills is a bit too much to ignore. ... True enough .. but how about ratios? Is it "attackers" trying to plex in systems with no possibility of docking, defenders being blobbed or somewhere in the middle? Numbers without details can be and often are deceiving, in this case they might well mean that permanent lock-out (see the FW Iteration SoonGäó thread in F&I for alternatives that are vastly superior to CCPs implementation) resulted in a FW spasms followed by death.
Awesome, another person to add to my "Hide Posts" list.
|

LooknSee
Imperial Academy Amarr Empire
27
|
Posted - 2012.05.31 14:32:00 -
[203] - Quote
Veshta Yoshida wrote:Awesome, another person to add to my "Hide Posts" list.
What'd I ever do to you? :(
|

Jones Bones
Imperial Outlaws
73
|
Posted - 2012.05.31 16:19:00 -
[204] - Quote
Blah blah blah. Every night me or Almity or Dai take a fleet out and we get kills. We also take losses. OMGZ it's almost like we're PVPing like hero samurai warriors eliteness!
There's a couple Amarr FW posters in here that need to have a bitter orgy so they can have their bitter spawn who can be our bitter-Christ that brings balance to the Force. |

LooknSee
Imperial Academy Amarr Empire
27
|
Posted - 2012.05.31 16:21:00 -
[205] - Quote
Jones Bones wrote:Blah blah blah. Every night me or Almity or Dai take a fleet out and we get kills. We also take losses. OMGZ it's almost like we're PVPing like hero samurai warriors eliteness!
There's a couple Amarr FW posters in here that need to have a bitter orgy so they can have their bitter spawn who can be our bitter-Christ that brings balance to the Force.
Your lies reflect poorly upon the Empress and the glorious Empire that was founded in the time before time. |

X Gallentius
Quantum Cats Syndicate
251
|
Posted - 2012.05.31 17:01:00 -
[206] - Quote
Veshta Yoshida wrote:X Gallentius wrote:Anyways, 4-5x increase in kills is a bit too much to ignore. ... True enough .. but how about ratios? Is it "attackers" trying to plex in systems with no possibility of docking, defenders being blobbed or somewhere in the middle? Numbers without details can be and often are deceiving, in this case they might well mean that permanent lock-out (see the FW Iteration SoonGäó thread in F&I for alternatives that are vastly superior to CCPs implementation) resulted in a FW spasms followed by death. You could, perhaps, undock and find out for yourself if the numbers are reflective of increased pew.
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.05.31 17:38:00 -
[207] - Quote
Duke Dantez wrote:Muad 'dib wrote: stuff complaining about station lock out. Station lock out is absolutely critical to maintain the current state of constant pvp that is going on in FW. Right now Lamaa is averaging around 70% contested and I would assume that it will take a great effort for us in the Minmitar militia to hold onto it. ...
You have no basis to make that claim. There were lots of changes made that make faction war better with this expansion. To claim all the great fights are because of station lock outs is illogicial.
In fact there is good reason to think, and I do think, station lock outs have decreased the pvp we could have had if they just did the stuff we wanted like economic incentives, lp for plexing and lp for pvp. I think there would be allot more pvp if they just dropped the station lock out.
CCP said they were going to evaluate the station lock out. I have asked hans what criteria they are going to use to evaluate whether the station lock out is good or bad. I don't really see how they can do that effectively.
If they are just going to say well pvp increased after we made 15 changes therefore every single change must have been good and none of them could be bad, that is pretty stupid. Yet that is the logic of many of the posts here.
We have good reason to think raa fell without a fight due to station lockouts.
We also have good reason to think kamela had an increase in fighting due to station lockouts. However, this fighting was also caused by several other factors like the flip times drastically changing combined with the increased economic consequences! I think there could have been just as much fighting but it would have been more spread out over more systems had they not implemented the lockout.
I know I wasn't able to do to really participate that night because I had allot of ships and drug boosters that I needed to move. If I didn't have to spend that time moving them I would have been fighting somewhere to try to take systems. How many others had to do the same? There is no way to sort out these confounding variables regarding the fighting that happened the last few days before the patch.
I don't think I was alone as far as people who had to use those last few days before the flip times changed to move items instead of fighting.
I anticipate lamaa will have allot of fighting. But there is no reason to think that all the fighting that is going to happen there is due to station lock outs as opposed to the enormous economic incentives, and other good changes that ccp made. As for my ability to fight in lama I know I am hamstung since I had to move all the ships I used to have in huola and arzad out. The station lockouts only decrease my ability to participate in these fights.
Again how is ccp going to seperate out the increased pvp that are due to the good changes and determine if the specific station lock out change was good or bad? I asked Hans to ask this in the csm summit. I hope he will because then we can see if this station lockout idea is being evaluated in any sort of rational way.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

chatgris
Quantum Cats Syndicate
100
|
Posted - 2012.05.31 17:49:00 -
[208] - Quote
Veshta Yoshida wrote:X Gallentius wrote:Anyways, 4-5x increase in kills is a bit too much to ignore. ... True enough .. but how about ratios? Is it "attackers" trying to plex in systems with no possibility of docking, defenders being blobbed or somewhere in the middle? Numbers without details can be and often are deceiving, in this case they might well mean that permanent lock-out (see the FW Iteration SoonGäó thread in F&I for alternatives that are vastly superior to CCPs implementation) resulted in a FW spasms followed by death.
I can give my personal experience:
Pre-inferno, the vast majority of my kills came from pirating. Caldari basically did not exist in my timezone. It go so bad that I moved off to Dudreda to fight eve uni for a while.
Now, I have nights with lots of kills, and *none of them* are due to pirating (I think my last pirate kill was a thorax that was helping a caldari gang in a plex in Eha). Most of those kills occur in plexes, since I can go to an upgraded caldari system with lots of caldari docked, and they give a damn that I'm in a plex (either because I'm taking their LP, or because they don't want to lose the system, or maybe this patch has enough people excited about plexing that there's just more people around), so they usually come out and fight. Or they'll be in a plex trying to get LP, and if the oods look good, they'll often stay and fight.
As for ratios, I'd say it's 50-50 offensive defensive plexes. Last few plex fights I can remember were:
a) 3-5 dessies (depending on who reshipped) vs 8 caldari dessies in Kedama b) 2 dessies vs caldari: 2x merlin, griffin and thrasher c) 3 destroyers and a caracal navy issue vs 3 battlecruisers, cruiser, kestrel
There's also been a few bigger fleet fights against caldari... a) Weekend fight, a 12 man caldari cruiser gang with t1 logi and bb's in a medium plex, against a larger kitchen sink t1 25 cruiser gallente force (EDIT: Numbers from Bolster, I don't remember them personally but do remember a significant Gal numbers advantage) b) Just last night, 23 destroyers running around nenna vs about 15 destroyers on our side, no plex though.
That's some recent fighting I can think of not going back further than Monday IIRC. This patch has brought a ton of people out of the woodwork into plexing and pvp, and it's fantastic. |

X Gallentius
Quantum Cats Syndicate
251
|
Posted - 2012.05.31 18:00:00 -
[209] - Quote
Cearain wrote: We have good reason to think raa fell without a fight due to station lockouts.
Ignorance is bliss. Raa has no stations, and there's a high sec station next door to Raa that could have been used.
Bottom line: Amarr don't have the personnel right now to spend defending a non-contiguous system (not in the Kamela/Sahtogas pipe) like Raa. |

BolsterBomb
Bane Inc INQUISITION.
63
|
Posted - 2012.05.31 18:06:00 -
[210] - Quote
chatgris wrote:Veshta Yoshida wrote:X Gallentius wrote:Anyways, 4-5x increase in kills is a bit too much to ignore. ... True enough .. but how about ratios? Is it "attackers" trying to plex in systems with no possibility of docking, defenders being blobbed or somewhere in the middle? Numbers without details can be and often are deceiving, in this case they might well mean that permanent lock-out (see the FW Iteration SoonGäó thread in F&I for alternatives that are vastly superior to CCPs implementation) resulted in a FW spasms followed by death. I can give my personal experience: Pre-inferno, the vast majority of my kills came from pirating. Caldari basically did not exist in my timezone. It go so bad that I moved off to Dudreda to fight eve uni for a while. Now, I have nights with lots of kills, and *none of them* are due to pirating (I think my last pirate kill was a thorax that was helping a caldari gang in a plex in Eha). Most of those kills occur in plexes, since I can go to an upgraded caldari system with lots of caldari docked, and they give a damn that I'm in a plex (either because I'm taking their LP, or because they don't want to lose the system, or maybe this patch has enough people excited about plexing that there's just more people around), so they usually come out and fight. Or they'll be in a plex trying to get LP, and if the oods look good, they'll often stay and fight. As for ratios, I'd say it's 50-50 offensive defensive plexes. Last few plex fights I can remember were: a) 3-5 dessies (depending on who reshipped) vs 8 caldari dessies in Kedama b) 2 dessies vs caldari: 2x merlin, griffin and thrasher c) 3 destroyers and a caracal navy issue vs 3 battlecruisers, cruiser, kestrel There's also been a few bigger fleet fights against caldari... a) Weekend fight, about a 15 man caldari cruiser gang with t1 logi and bb's in a medium plex, against a larger kitchen sink t1 cruiser gallente force (think about 20) b) Just last night, 23 destroyers running around nenna vs about 15 destroyers on our side, no plex though. That's some recent fighting I can think of not going back further than Monday IIRC. This patch has brought a ton of people out of the woodwork into plexing and pvp, and it's fantastic.
Try 12 caldari to 25 gallente chatgris.....that isnt "a bit larger" thats 2x...just saying
Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |
|

Jones Bones
Imperial Outlaws
73
|
Posted - 2012.05.31 18:13:00 -
[211] - Quote
X Gallentius wrote:Cearain wrote: We have good reason to think raa fell without a fight due to station lockouts.
Ignorance is bliss. Raa has no stations, and there's a high sec station next door to Raa that could have been used. Bottom line: Amarr don't have the personnel right now to spend defending a non-contiguous system (not in the Kamela/Sahtogas pipe) like Raa.
Raa fell because Minnies timed it right (later USTZ) in which they have a significant advantage with Late Night Alliance. As teamwork improves between the Amarr militia I think you will see them able to hold strategic systems while taking some systems during EUTZ. At this time we simply do not have the pilots in late USTZ to match Late Night.
My one concern with the FW changes continues to be the LP multiplier for the losing side. I understand the benefits to the victor, but punishing the loser with a 4x multiplier is crippling. Right now it makes more sense for Amarr FW pilots to create Minnie FW alts (with new, improved 0.0 standings) to grind their missions for much higher isk/lp rewards.
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.05.31 18:13:00 -
[212] - Quote
X Gallentius wrote:Cearain wrote: We have good reason to think raa fell without a fight due to station lockouts.
Ignorance is bliss. Raa has no stations, and there's a high sec station next door to Raa that could have been used.
I imagine you are in bliss right now. You continue to remain ignorrant of my posts explaining why basing out of a high sec system is not going to be a very good idea for an important part of our miltia. So other than a high sec station to base out of, where would be the nearest place to base? I suppose you will ignore that question and remain blissful.
X Gallentius wrote: Bottom line: Amarr don't have the personnel right now to spend defending a non-contiguous system (not in the Kamela/Sahtogas pipe) like Raa.
The only reason being "contiguous" is important is because of the station lockouts. Thanks for agreeing with my point. Amarr can't fight for raa and other non contiguous systems primarilly because of the station lockouts.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

BolsterBomb
Bane Inc INQUISITION.
63
|
Posted - 2012.05.31 18:18:00 -
[213] - Quote
Cearain wrote:X Gallentius wrote:Cearain wrote: We have good reason to think raa fell without a fight due to station lockouts.
Ignorance is bliss. Raa has no stations, and there's a high sec station next door to Raa that could have been used. I imagine you are in bliss right now. You continue to remain ignorrant of my posts explaining why basing out of a high sec system is not going to be a very good idea for an important part of our miltia. So other than a high sec station to base out of, where would be the nearest place to base? I suppose you will ignore that question and remain blissful. X Gallentius wrote: Bottom line: Amarr don't have the personnel right now to spend defending a non-contiguous system (not in the Kamela/Sahtogas pipe) like Raa.
The only reason being "contiguous" is important is because of the station lockouts. Thanks for agreeing with my point. Amarr can't fight for raa and other non contiguous systems primarilly because of the station lockouts.
you're still complaining! Good grief man its done deal with it.
Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Jones Bones
Imperial Outlaws
73
|
Posted - 2012.05.31 18:19:00 -
[214] - Quote
Cearain wrote:[quote=X Gallentius] The only reason being "contiguous" is important is because of the station lockouts. Thanks for agreeing with my point. Amarr can't fight for raa and other non contiguous systems primarilly because of the station lockouts.
I was FCing our fleet that night and this simply is not true. There could have been 20 available stations in Raa and the surrounding systems. We did not have enough pilots online to combat their BC/Logi fleet. This is a perfect example of something Amarr FW needs to work on as a group, making sure systems are not closing to being vulnerable come late USTZ.
|

X Gallentius
Quantum Cats Syndicate
251
|
Posted - 2012.05.31 18:24:00 -
[215] - Quote
Cearain wrote: The only reason being "contiguous" is important is because of the station lockouts. Thanks for agreeing with my point. Amarr can't fight for raa and other non contiguous systems primarilly because of the station lockouts.
There is an Amarr system next door to Raa with a station. Thanks for proving my point. |

Cearain
Imperial Outlaws
452
|
Posted - 2012.05.31 18:28:00 -
[216] - Quote
Jones Bones wrote:X Gallentius wrote:Cearain wrote: We have good reason to think raa fell without a fight due to station lockouts.
Ignorance is bliss. Raa has no stations, and there's a high sec station next door to Raa that could have been used. Bottom line: Amarr don't have the personnel right now to spend defending a non-contiguous system (not in the Kamela/Sahtogas pipe) like Raa. Raa fell because Minnies timed it right (later USTZ) in which they have a significant advantage with Late Night Alliance. As teamwork improves between the Amarr militia I think you will see them able to hold strategic systems while taking some systems during EUTZ. At this time we simply do not have the pilots in late USTZ to match Late Night.
I disagree.
1) It takes over 40 hours of straight plexing to flip a system. If any defensive plexing happens it takes longer. So all time zones could contribute.
2)Its pretty much impossible to hold and plex a system when you can't dock with in a several jumps of it. Once you get into the plexing game you will see how helpful it is to have all the different sized ships right close by.
I don't know whether you would have joined me but if we would have been able to stock up some plexing ships close to raa I would have been prodding our corp to do that. But given that you and others in our corp would not have been able to base anywhere close to there (combined with the fact that our corp only occassionally does the whole plexing thing) I really don't see the point.
If there was no lock out rule then we would have still had a large base in arzad. I am certain ILAW would have put up some sort of efforts to hold raa. Hell it may have been because of ILAW (when we were based out of Arzad) that amarr captured Raa to begin with.
Other corps could have put ships in arzad or the systems around raa too. Because even if minmatar held raa we would still be able to use those ships to continue the occupancy war and not just have to spend another night moving them out.
Jones Bones wrote: My one concern with the FW changes continues to be the LP multiplier for the losing side. I understand the benefits to the victor, but punishing the loser with a 4x multiplier is crippling. Right now it makes more sense for Amarr FW pilots to create Minnie FW alts (with new, improved 0.0 standings) to grind their missions for much higher isk/lp rewards.
I agree that the punishment to the losing side is over the top. And yes its clearly much better to join the winning side from an economic standpoint.
But the station lockouts is also effecting peoples abilities to have pvp ships ready to put up a fight when they need them. I really don't mind ccp punishing the losing side but don't punish them in a way that makes it more difficult to keep fighting. Station lockouts does that directly. That is why I am so against them. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.05.31 18:30:00 -
[217] - Quote
Jones Bones wrote:Cearain wrote:[quote=X Gallentius] The only reason being "contiguous" is important is because of the station lockouts. Thanks for agreeing with my point. Amarr can't fight for raa and other non contiguous systems primarilly because of the station lockouts.
I was FCing our fleet that night and this simply is not true. There could have been 20 available stations in Raa and the surrounding systems. We did not have enough pilots online to combat their BC/Logi fleet. This is a perfect example of something Amarr FW needs to work on as a group, making sure systems are not closing to being vulnerable come late USTZ.
I was in a fleet with almity that night. But anyway a system does not flip in one night! Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Jones Bones
Imperial Outlaws
73
|
Posted - 2012.05.31 18:32:00 -
[218] - Quote
Cearain wrote:Jones Bones wrote:Cearain wrote:[quote=X Gallentius] The only reason being "contiguous" is important is because of the station lockouts. Thanks for agreeing with my point. Amarr can't fight for raa and other non contiguous systems primarilly because of the station lockouts.
I was FCing our fleet that night and this simply is not true. There could have been 20 available stations in Raa and the surrounding systems. We did not have enough pilots online to combat their BC/Logi fleet. This is a perfect example of something Amarr FW needs to work on as a group, making sure systems are not closing to being vulnerable come late USTZ. I was in a fleet with almity that night. But anyway a system does not flip in one night!
Funny you say that; how much defensive plexing did we do in Raa? I know I did 0. Yet I see plenty of defensive plexers in Lamaa, Sis, Vard, etc. Sometimes war is boredom :P
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.05.31 18:33:00 -
[219] - Quote
X Gallentius wrote:Cearain wrote: The only reason being "contiguous" is important is because of the station lockouts. Thanks for agreeing with my point. Amarr can't fight for raa and other non contiguous systems primarilly because of the station lockouts.
There is an Amarr system next door to Raa with a station. Thanks for proving my point.
What system are you refering to? Perhaps you should read the part of my post you cut out. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Jones Bones
Imperial Outlaws
73
|
Posted - 2012.05.31 18:38:00 -
[220] - Quote
Cearain wrote:X Gallentius wrote:Cearain wrote: The only reason being "contiguous" is important is because of the station lockouts. Thanks for agreeing with my point. Amarr can't fight for raa and other non contiguous systems primarilly because of the station lockouts.
There is an Amarr system next door to Raa with a station. Thanks for proving my point. What system are you refering to? Perhaps you should read the part of my post you cut out.
Raa is right next door to Amarr high sec bro.
|
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.05.31 18:49:00 -
[221] - Quote
Jones Bones wrote:Cearain wrote:Jones Bones wrote:Cearain wrote:[quote=X Gallentius] The only reason being "contiguous" is important is because of the station lockouts. Thanks for agreeing with my point. Amarr can't fight for raa and other non contiguous systems primarilly because of the station lockouts.
I was FCing our fleet that night and this simply is not true. There could have been 20 available stations in Raa and the surrounding systems. We did not have enough pilots online to combat their BC/Logi fleet. This is a perfect example of something Amarr FW needs to work on as a group, making sure systems are not closing to being vulnerable come late USTZ. I was in a fleet with almity that night. But anyway a system does not flip in one night! Funny you say that; how much defensive plexing did we do in Raa? I know I did 0. Yet I see plenty of defensive plexers in Lamaa, Sis, Vard, etc. Sometimes war is boredom :P
You weren't part of faction war when we did plexing. Look at our corp forums you will see we had a few nights of plexing. Threads like "lets take arzad" "ships we need in arzad" for plexing another thread called "attention" basically saying lets get out there and plex. You will read about our successes and how we suspected Arzad was bugged. This sort of enthusiasm for plexing and moving ships in that area to take systems all sort of went away when we realized we were bascially going to have to move again. We didn't do much plexing after we knew we would have to move out of Arzad.
http://sovereigntywars.wordpress.com/2012/03/05/the-reclaiming/
But before we started to realize station lock outs were going to lead to us being kicked we did have plexing ops that weren't even on the boards just when we got together and decided we wanted to plex a system. I took part in some of them. And yes I moved ships a few jumps over so I could get in them. I still have a few there.
Its hard for you to evaluate the changes because you were only in faction war after the changes took effect.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.05.31 18:50:00 -
[222] - Quote
Jones Bones wrote:Cearain wrote:X Gallentius wrote:Cearain wrote: The only reason being "contiguous" is important is because of the station lockouts. Thanks for agreeing with my point. Amarr can't fight for raa and other non contiguous systems primarilly because of the station lockouts.
There is an Amarr system next door to Raa with a station. Thanks for proving my point. What system are you refering to? Perhaps you should read the part of my post you cut out. Raa is right next door to Amarr high sec bro.
Do you want to base out of high sec?
edit: You should also read the parts of my post that Gallentius cut out. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
251
|
Posted - 2012.05.31 18:56:00 -
[223] - Quote
Jones Bones wrote:Cearain wrote:X Gallentius wrote:Cearain wrote: The only reason being "contiguous" is important is because of the station lockouts. Thanks for agreeing with my point. Amarr can't fight for raa and other non contiguous systems primarilly because of the station lockouts.
There is an Amarr system next door to Raa with a station. Thanks for proving my point. What system are you refering to? Perhaps you should read the part of my post you cut out. Raa is right next door to Amarr high sec bro. I think that's what he meant. Apparently it's impossible to reship in high sec Amarr systems since Amarrian Retribution is one of the largest pirate corporations in the game - not to mention those -10 sec status Fweddit guys who happen to base out of Amarr high sec. |

X Gallentius
Quantum Cats Syndicate
251
|
Posted - 2012.05.31 18:58:00 -
[224] - Quote
Cearain wrote:
Do you want to base out of high sec?
edit: You should also read the parts of my post that Gallentius cut out.
Did you really want to keep Raa out of Minmatar hands? If so, then you would have based out of Amarr high sec.
Edit: Stupid question, and I apologize. You guys aren't intereested in Occupancy Warfare. You're interested in pvp - not "orbiting buttons".
There's plenty of pvp to go around, so I really don't know what you're complaining about tbh. |

Jones Bones
Imperial Outlaws
73
|
Posted - 2012.05.31 19:04:00 -
[225] - Quote
X Gallentius wrote:Cearain wrote:
Do you want to base out of high sec?
edit: You should also read the parts of my post that Gallentius cut out.
Did you really want to keep Raa out of Minmatar hands? If so, then you would have based out of Amarr high sec. Edit: Stupid question, and I apologize. You guys aren't intereested in Occupancy Warfare. You're interested in pvp - not "orbiting buttons". There's plenty of pvp to go around, so I really don't know what you're complaining about tbh.
It was a complete lack of cohesion on Amarr's part that Raa fell so easily. You'll notice that Said/Oyo are seeing much more fighting and Kamela is pretty much a safe haven. We'll turn this thing. And they will remember us. We fought here alone and gave up our lives, so that this empire should not perish from the earth. |

Cearain
Imperial Outlaws
452
|
Posted - 2012.05.31 19:08:00 -
[226] - Quote
X Gallentius wrote:Cearain wrote:
Do you want to base out of high sec?
edit: You should also read the parts of my post that Gallentius cut out.
Did you really want to keep Raa out of Minmatar hands? If so, then you would have based out of Amarr high sec. Edit: Stupid question, and I apologize. You guys aren't intereested in Occupancy Warfare. You're interested in pvp - not "orbiting buttons". There's plenty of pvp to go around, so I really don't know what you're complaining about tbh.
Do you know what sec status jones has? What about many in our corp imperial outlaws? Amarr is indeed at a very significant disadvantage if we need to base our operations out of high sec.
Actually I do give the whole station lock out part of the credit for the fights in kamela for this reason. It would be stupid to fight so hard for kamela with Tuomuta sitting right there. However, there are allot of negative sec status pilots in the militia so it made sense. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.05.31 19:22:00 -
[227] - Quote
Jones Bones wrote:X Gallentius wrote:Cearain wrote:
Do you want to base out of high sec?
edit: You should also read the parts of my post that Gallentius cut out.
Did you really want to keep Raa out of Minmatar hands? If so, then you would have based out of Amarr high sec. Edit: Stupid question, and I apologize. You guys aren't intereested in Occupancy Warfare. You're interested in pvp - not "orbiting buttons". There's plenty of pvp to go around, so I really don't know what you're complaining about tbh. It was a complete lack of cohesion on Amarr's part that Raa fell so easily. You'll notice that Said/Oyo are seeing much more fighting and Kamela is pretty much a safe haven. We'll turn this thing. And they will remember us. We fought here alone and gave up our lives, so that this empire should not perish from the earth.
If we weren't kicked out of Arzad there would have been allot more cohesion. Instead allot of the time we had to play before inferno was doing logistics.
You may not realize this because you are new to faction war and ILAW.
But we would have almost certainly put up a fight for raa if ILaw was still based in Arzad. Amarrian retribution likely would have helped in this effort just like flyinghotpocket helped in the blog post I linked above. Would fweddit and Wolfbrigade have helped too? I'm pretty sure they would have. I am certain there would have been fighting.
This station lock out business is crap for pvp. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

LooknSee
Imperial Academy Amarr Empire
27
|
Posted - 2012.05.31 19:47:00 -
[228] - Quote
Cearain wrote:You may not realize this because you are new to faction war and ILAW.
You don't realize whom you're speaking to shithead. You will address the leader of the Amarr Militia as "Your Grace". |

Jones Bones
Imperial Outlaws
73
|
Posted - 2012.05.31 20:01:00 -
[229] - Quote
LooknSee wrote:Cearain wrote:You may not realize this because you are new to faction war and ILAW. You don't realize whom you're speaking to shithead. You will address the leader of the Amarr Militia as "Your Grace".
Peace be with you my brother, but we are all family here. Whether Brutor or Achura, all are welcome to find peace in the grace of our Mother Amamake and her Empress.
|

X Gallentius
Quantum Cats Syndicate
251
|
Posted - 2012.05.31 20:17:00 -
[230] - Quote
Don't make me pull the plexing VP card!
ok... you made me do it... Imperial Outlaws is nowhere to be found. 
Anyways, if you guys were really interested in Occupancy Warfare, you would move to Kamela / Sahtogas and start your offensive from there. You'd get lots of pew out of it as well. Or, you would plex the "circle of doom" area near Eggelhende pretty hard, and maybe not get many fights until you started making some headway.
The reality is that the people in the Amarr militia interested in Occupancy Warfare (not Cearain, nor Imperial Outlaws) decided Raa was too much of a distraction to worry about at this time. They are starting from Kamela/Sahtogas and working out from there.
|
|

Vordak Kallager
Autocannons Anonymous Late Night Alliance
297
|
Posted - 2012.05.31 20:36:00 -
[231] - Quote
X Gallentius wrote: Don't make me pull the plexing VP card! ok... you made me do it... Imperial Outlaws is nowhere to be found.  Anyways, if you guys were really interested in Occupancy Warfare, you would move to Kamela / Sahtogas and start your offensive from there. You'd get lots of pew out of it as well. Or, you would plex the "circle of doom" area near Eggelhende pretty hard, and maybe not get many fights until you started making some headway. The reality is that the people in the Amarr militia interested in Occupancy Warfare (not Cearain, nor Imperial Outlaws) decided Raa was too much of a distraction to worry about at this time. They are starting from Kamela/Sahtogas and working out from there.
I haven't seen I.LAW active in the sov-war at all. Sometimes they run around in a 10 man cruiser fleet, poke at us in Kourmonen and scurry back to Egghelende whenever we actually have a fleet up, but I don't see them in Oyo or Lamaa or anything like that, fighting in the trenches so to speak.
Jones, you should just join Fweddit and whip them into shape with your considerable Pew Pew experience. Honestly, all us Minmatar laugh at Fweddit now, but we all secretly fear the rise of the "Amarr Draketrain" when they are out of their frigates/destroyers and in competently fit battlecruisers and battleships. If there is any one group in Amarr Militia right now that will be relevant to the sovereignty struggle, it isn't W-BR, it isn't I.LAW, its probably not even 7th Fleet. It's Fweddit. It'll just take a few months. Sa souvraya niende misain ye. |

LooknSee
Imperial Academy Amarr Empire
27
|
Posted - 2012.05.31 20:39:00 -
[232] - Quote
Vordak Kallager wrote:If there is any one group in Amarr Militia right now that will be relevant to the sovereignty struggle, it isn't W-BR, it isn't I.LAW, its probably not even 7th Fleet. It's Fweddit. It'll just take a few months.
But... do they roleplay? |

Super Chair
Project Cerberus Caldari State Capturing
263
|
Posted - 2012.05.31 20:47:00 -
[233] - Quote
BolsterBomb wrote:chatgris wrote:Veshta Yoshida wrote:X Gallentius wrote:Anyways, 4-5x increase in kills is a bit too much to ignore. ... True enough .. but how about ratios? Is it "attackers" trying to plex in systems with no possibility of docking, defenders being blobbed or somewhere in the middle? Numbers without details can be and often are deceiving, in this case they might well mean that permanent lock-out (see the FW Iteration SoonGäó thread in F&I for alternatives that are vastly superior to CCPs implementation) resulted in a FW spasms followed by death. I can give my personal experience: Pre-inferno, the vast majority of my kills came from pirating. Caldari basically did not exist in my timezone. It go so bad that I moved off to Dudreda to fight eve uni for a while. Now, I have nights with lots of kills, and *none of them* are due to pirating (I think my last pirate kill was a thorax that was helping a caldari gang in a plex in Eha). Most of those kills occur in plexes, since I can go to an upgraded caldari system with lots of caldari docked, and they give a damn that I'm in a plex (either because I'm taking their LP, or because they don't want to lose the system, or maybe this patch has enough people excited about plexing that there's just more people around), so they usually come out and fight. Or they'll be in a plex trying to get LP, and if the oods look good, they'll often stay and fight. As for ratios, I'd say it's 50-50 offensive defensive plexes. Last few plex fights I can remember were: a) 3-5 dessies (depending on who reshipped) vs 8 caldari dessies in Kedama b) 2 dessies vs caldari: 2x merlin, griffin and thrasher c) 3 destroyers and a caracal navy issue vs 3 battlecruisers, cruiser, kestrel There's also been a few bigger fleet fights against caldari... a) Weekend fight, about a 15 man caldari cruiser gang with t1 logi and bb's in a medium plex, against a larger kitchen sink t1 cruiser gallente force (think about 20) b) Just last night, 23 destroyers running around nenna vs about 15 destroyers on our side, no plex though. That's some recent fighting I can think of not going back further than Monday IIRC. This patch has brought a ton of people out of the woodwork into plexing and pvp, and it's fantastic. Try 12 caldari to 25 gallente chatgris.....that isnt "a bit larger" thats 2x...just saying
I told you AB caracals were a bad idea  |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
186
|
Posted - 2012.06.01 02:41:00 -
[234] - Quote
Veshta Yoshida wrote:Har Harrison wrote:I've been involved in a few t2/t3 kills, not to mention to odd SFI and Assault Frigs, not to mention various regular BC/cruisers, so pretty sure we aren't seeing JUST t1 stabbed frigs.. It was as with all things on the internet, exaggeration for effect  Sigh... Since I have been back from my trip (21-05-2012 - just over 10 days)
- Chimera (non-FW)
- Loki
- Apoc Navy Issue (non-FW)
- Vagabond
- Brutix x 2
- SFI x 3
- Tempest x 2 (non-FW)
- Hurricane
- Wolf
- Ishkur
- Rupture
- Arbitrator
- Thorax
- Caracal
- Thrasher x 4
- Incursus
- Capsule x 2
I've lost two Ishkurs in this time and a slicer and a vexor
So based on this list, I have not seen any stabbed t1 frigs that we have KILLED or LOST!!!
I'll accept that apology now!!! Will the new FW be any good??? |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
186
|
Posted - 2012.06.01 02:44:00 -
[235] - Quote
X Gallentius wrote:Cearain wrote: We have good reason to think raa fell without a fight due to station lockouts.
Ignorance is bliss. Raa has no stations, and there's a high sec station next door to Raa that could have been used. Bottom line: Amarr don't have the personnel right now to spend defending a non-contiguous system (not in the Kamela/Sahtogas pipe) like Raa. This
We are trying to hold the pipe and extend it rather then save the one isolated system that holds little value.
Again I say
HIT AUGA AND THE OTHER BACKWATER SYSTEMS AND MAKE THE MINNIES REACT TO US FOR ONCE instead of complaining!!! Will the new FW be any good??? |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
186
|
Posted - 2012.06.01 02:48:00 -
[236] - Quote
X Gallentius wrote:Jones Bones wrote:Cearain wrote:X Gallentius wrote:Cearain wrote: The only reason being "contiguous" is important is because of the station lockouts. Thanks for agreeing with my point. Amarr can't fight for raa and other non contiguous systems primarilly because of the station lockouts.
There is an Amarr system next door to Raa with a station. Thanks for proving my point. What system are you refering to? Perhaps you should read the part of my post you cut out. Raa is right next door to Amarr high sec bro. I think that's what he meant. Apparently it's impossible to reship in high sec Amarr systems since Amarrian Retribution is one of the largest pirate corporations in the game - not to mention those -10 sec status Fweddit guys who happen to base out of Amarr high sec. Hey!!! That's a bit harsh!!! My sec status is positive (just after killing that neutral chimera and navy apoc...) 
We're just killing the neutrals in the area to secure our home system in the name of the Empress!!!
Alot of them are neutral boosters, running supplies into the minnie held systems or otherwise known/suspected minnie sympathisers (aka spais!!!) Will the new FW be any good??? |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
186
|
Posted - 2012.06.01 03:07:00 -
[237] - Quote
X Gallentius wrote: Don't make me pull the plexing VP card! ok... you made me do it... Imperial Outlaws is nowhere to be found.  Anyways, if you guys were really interested in Occupancy Warfare, you would move to Kamela / Sahtogas and start your offensive from there. You'd get lots of pew out of it as well. Or, you would plex the "circle of doom" area near Eggelhende pretty hard, and maybe not get many fights until you started making some headway. The reality is that the people in the Amarr militia interested in Occupancy Warfare (not Cearain, nor Imperial Outlaws) decided Raa was too much of a distraction to worry about at this time. They are starting from Kamela/Sahtogas and working out from there. This^^^^
Caerain - you have done nothing but ***** about changes that many of us are ok with (apart from the fact CCP could have been a little more balanced in how they implemented it - i.e. balance NPCs and change VP payouts in Escalation vs not doing it yet and doing it in Inferno).
Get into a ship, and go plex for a few days, like the rest of us are and get some fights as and when they come.
The changes have given us frontlines which both sides are now pushing hard to extend/hold. Get on them (hint - base in saht or kamela). Or open up a THIRD front in Auga and the surrounds by basing out of Egg and accept that you will have to plex to make the minnies react. We wanted consequences in FW and we got some. Now use that fact and make the minnies choose to keep pushing saht/kam OR defend some of their backwater. All I am hearing is that your corp has no interest in helping the militia... Jones on the other hand, makes me think that some in your corp DO want to help.
Incidently, the reason so many wanted to hold Kamela vs going to high sec is 1) they didn't want to lose another system (we have some pride) 2) they have substantial assets (i.e. caps) that they cannot relocate to high sec (no friendly GMs around unfortunately!!!) 3) some cannot due to sec status, but to say that is the only reason is unfair
I will not sacrifice the Kamela and Sahtogas. We've made too many compromises already, too many retreats. They invade our space, and we fall back. They assimilate entire worlds, and we fall back. Not again. The line must be drawn here! This far, and no farther! And I will make them pay for what they've done! Will the new FW be any good??? |

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.01 16:17:00 -
[238] - Quote
Har Harrison wrote:X Gallentius wrote: Don't make me pull the plexing VP card! ok... you made me do it... Imperial Outlaws is nowhere to be found.  Anyways, if you guys were really interested in Occupancy Warfare, you would move to Kamela / Sahtogas and start your offensive from there. You'd get lots of pew out of it as well. Or, you would plex the "circle of doom" area near Eggelhende pretty hard, and maybe not get many fights until you started making some headway. The reality is that the people in the Amarr militia interested in Occupancy Warfare (not Cearain, nor Imperial Outlaws) decided Raa was too much of a distraction to worry about at this time. They are starting from Kamela/Sahtogas and working out from there. This^^^^ Caerain - you have done nothing but ***** about changes that many of us are ok with (apart from the fact CCP could have been a little more balanced in how they implemented it - i.e. balance NPCs and change VP payouts in Escalation vs not doing it yet and doing it in Inferno). Get into a ship, and go plex for a few days, like the rest of us are and get some fights as and when they come. The changes have given us frontlines which both sides are now pushing hard to extend/hold. Get on them (hint - base in saht or kamela). Or open up a THIRD front in Auga and the surrounds by basing out of Egg and accept that you will have to plex to make the minnies react. We wanted consequences in FW and we got some. Now use that fact and make the minnies choose to keep pushing saht/kam OR defend some of their backwater. All I am hearing is that your corp has no interest in helping the militia... Jones on the other hand, makes me think that some in your corp DO want to help. Incidently, the reason so many wanted to hold Kamela vs going to high sec is 1) they didn't want to lose another system (we have some pride) 2) they have substantial assets (i.e. caps) that they cannot relocate to high sec (no friendly GMs around unfortunately!!!) 3) some cannot due to sec status, but to say that is the only reason is unfair I will not sacrifice the Kamela and Sahtogas. We've made too many compromises already, too many retreats. They invade our space, and we fall back. They assimilate entire worlds, and we fall back. Not again. The line must be drawn here! This far, and no farther! And I will make them pay for what they've done!
I don't see XGallentius on the chart for most vp in the last week either. I guess he is too busy with pvp. 
Also I'm not sure how the chart works but the number of kills for a week seems low. I thought everyone could get 20 kills a night.
I do plex. No I am not online 23/7 like some where I am going to make the charts but when I play I do plex. That is why I am pissed about the station lock outs.
I could get fights using plexing just as well before the changes if not better because I had ships throughout the zone that I could hop into. If I am in a destroyer and someone was in a medium I could hop in a cruiser nearby. If my tank started to take damage from the rats I could dock and repair so that if a wt came in I could fight him instead of run.
I run plexes in Dal Auga Kourm and Huola because they tend to have the most wartargets in system. There is not increase in the number of fights I am getting there. There is no reason that they have to stop me from plexing until the system hits something lik 70% constested.
I will plex and then the next day the work I did was gone. So I will plex again with the rats and the next day the work is gone. With this system there are no greater number of fights except in a few isolated systems and then its just large fleets. (I won't say blobs because they are ship restricted and I like the big fights too.) I like those large fleet fights too but I am not always on line to be in them. Over the course of say 40 hours of play I would rather have 140 fights spread out over that time where 1-5 ships explode instead of having to wait 40 hours and then there is one big fight where 1000 ships explode.
If I wanted the latter I would have joined null sec.
Edit: BTW I have not just bitched about the changes. I have stated that I like allot of the changes. The station lock out has not been defended by anyone in any sensible way. Other than post hoc ergo propter hoc fallacious reasoning. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Princess Nexxala
Quantum Cats Syndicate
58
|
Posted - 2012.06.01 16:28:00 -
[239] - Quote
RL vacation i think
Cearain wrote:I don't see XGallentius on the chart for most vp in the last week either. I guess he is too busy with pvp. 
Is sexy time? |

Princess Nexxala
Quantum Cats Syndicate
58
|
Posted - 2012.06.01 16:32:00 -
[240] - Quote
Not 100% certain but I think it only counts final blow and only if the victim is FW
Cearain wrote: Also I'm not sure how the chart works but the number of kills for a week seems low. I thought everyone could get 20 kills a night.
Is sexy time? |
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.01 16:33:00 -
[241] - Quote
Har Harrison wrote:X Gallentius wrote:Cearain wrote: We have good reason to think raa fell without a fight due to station lockouts.
Ignorance is bliss. Raa has no stations, and there's a high sec station next door to Raa that could have been used. Bottom line: Amarr don't have the personnel right now to spend defending a non-contiguous system (not in the Kamela/Sahtogas pipe) like Raa. This We are trying to hold the pipe and extend it rather then save the one isolated system that holds little value. Again I say HIT AUGA AND THE OTHER BACKWATER SYSTEMS AND MAKE THE MINNIES REACT TO US FOR ONCE instead of complaining!!!
That system holds just as much value in the war as any other.
The only reason we didn't fight for it is because it is isolated. The only reason it is isolated is because of station lockouts. Hence the station lockouts are the reason we didn't fight for it.
Your "holding the pipe" is not really helping the overall amarr militia make gains any more (and likely less) than if you were running offensive plexes as much as you could. To force the minmatar to spread out.
The pipe you are holding is pretty much worthless. Minmatar doesn't need it, and no matter how we upgrade it our lp is still worthless. But whatever keep clutching your pipe. I don't care, what you do with your free time.  Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.01 16:35:00 -
[242] - Quote
Princess Nexxala wrote:Not 100% certain but I think it only counts final blow and only if the victim is FW Cearain wrote: Also I'm not sure how the chart works but the number of kills for a week seems low. I thought everyone could get 20 kills a night.
That makes sense. Or it must have been early in the week. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.01 16:40:00 -
[243] - Quote
Princess Nexxala wrote:RL vacation i think Cearain wrote:I don't see XGallentius on the chart for most vp in the last week either. I guess he is too busy with pvp. 
Well a week from when he posted it would take us right up to the expansion launch on 5/22.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

chatgris
Quantum Cats Syndicate
100
|
Posted - 2012.06.01 16:49:00 -
[244] - Quote
Cearain wrote:Actually I do give the whole station lock out part of the credit for the fights in kamela for this reason. It would be stupid to fight so hard for kamela with Tuomuta sitting right there. However, there are allot of negative sec status pilots in the militia so it made sense.
And here's the catch: WTB a mechanic that gives as much incentive to fight as the station lockouts do, but still allows the losing side to stay in the fight.
Maybe station lockouts are a bad idea. On one hand I hate them out of principle OTOH I love the increased fighting. |

X Gallentius
Quantum Cats Syndicate
251
|
Posted - 2012.06.01 16:53:00 -
[245] - Quote
Cearain wrote:I don't see XGallentius on the chart for most vp in the last week either. I guess he is too busy with pvp.  I've been playing my alt in Amarrian Retribution. How else could I possibly know what the Amarr plexing strategy is?
|

Haulie Berry
194
|
Posted - 2012.06.01 16:56:00 -
[246] - Quote
chatgris wrote:Cearain wrote:Actually I do give the whole station lock out part of the credit for the fights in kamela for this reason. It would be stupid to fight so hard for kamela with Tuomuta sitting right there. However, there are allot of negative sec status pilots in the militia so it made sense. And here's the catch: WTB a mechanic that gives as much incentive to fight as the station lockouts do, but still allows the losing side to stay in the fight. Maybe station lockouts are a bad idea. On one hand I hate them out of principle OTOH I love the increased fighting.
Station lockout is possibly the most sensible thing to ever happen to FW, and for all the tears, it was utterly stupid that you could simply dock up in enemy controlled territory.
"Hey, just killed a whole fleet of your guys, mind if I park my **** here? Really? You just have no problem with that at all, huh?" 
|

Princess Nexxala
Quantum Cats Syndicate
58
|
Posted - 2012.06.01 17:42:00 -
[247] - Quote
While I dont mind the station thing, if you are going to take a RP angle don't you find it silly we can still dock in enemy high sec?
Haulie Berry wrote:Station lockout is possibly the most sensible thing to ever happen to FW, and for all the tears, it was utterly stupid that you could simply dock up in enemy controlled territory. "Hey, just killed a whole fleet of your guys, mind if I park my **** here? Really? You just have no problem with that at all, huh?" 
Is sexy time? |

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.01 17:59:00 -
[248] - Quote
chatgris wrote:Cearain wrote:Actually I do give the whole station lock out part of the credit for the fights in kamela for this reason. It would be stupid to fight so hard for kamela with Tuomuta sitting right there. However, there are allot of negative sec status pilots in the militia so it made sense. And here's the catch: WTB a mechanic that gives as much incentive to fight as the station lockouts do, but still allows the losing side to stay in the fight. Maybe station lockouts are a bad idea. On one hand I hate them out of principle OTOH I love the increased fighting.
I think the economic incentives are plenty. Getting to level 5 yields huge gains. If they dropped the horrendous cost increase for lp stores that the losing side faces I don't think there would be a problem.
Other things that they have done like making the map more visible as to what is contested helps a bit as well. The lp upgrades getting drained by the other side helps as well. LP for pvp is another great change that helps promote pvp.
The station lockouts on the other hand decrease fighting more than they increase it - except for that one limitted example.
Why are faction war players docking their ships in the war zone to begin with? Are they doing it so they can do industry? For most probably not.
I suspect most FW players were putting ships in the war zone so they can get into fights and reship for fights faster. Making that more difficult just means well you won't get in fights as quickly.
In sum if they: 1) drop the station lockout 2) make it so the lowest lp bonus would be pre-inferno prices 3) notify us when plexes are attacked so we can react quickly with pvp ships 4) remove or neuter the npcs so they don't prevent pvp 5) Continue to iterate and tweak the plex spawn mechanics and flip times to promote pvp.
Then we would have a great system. We would have a hell of a lot more pvp happening than in the current system. And it would be allot more spread out and not just blobs in a few front line systems.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Muad 'dib
The Imperial Fedaykin
308
|
Posted - 2012.06.01 18:14:00 -
[249] - Quote
chatgris wrote:Cearain wrote:Actually I do give the whole station lock out part of the credit for the fights in kamela for this reason. It would be stupid to fight so hard for kamela with Tuomuta sitting right there. However, there are allot of negative sec status pilots in the militia so it made sense. And here's the catch: WTB a mechanic that gives as much incentive to fight as the station lockouts do, but still allows the losing side to stay in the fight. Maybe station lockouts are a bad idea. On one hand I hate them out of principle OTOH I love the increased fighting.
Can you imagine how much more fighting there could be if everyone could move reships and supplys around like we used to, with the new system.
Thats why im crying like a little ***** about it, all changes are good but the station thingy, we could be slapping each other about crazy loads!!! http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Vordak Kallager
Autocannons Anonymous Late Night Alliance
297
|
Posted - 2012.06.01 18:23:00 -
[250] - Quote
Muad 'dib wrote:chatgris wrote:Cearain wrote:Actually I do give the whole station lock out part of the credit for the fights in kamela for this reason. It would be stupid to fight so hard for kamela with Tuomuta sitting right there. However, there are allot of negative sec status pilots in the militia so it made sense. And here's the catch: WTB a mechanic that gives as much incentive to fight as the station lockouts do, but still allows the losing side to stay in the fight. Maybe station lockouts are a bad idea. On one hand I hate them out of principle OTOH I love the increased fighting. Can you imagine how much more fighting there could be if everyone could move reships and supplys around like we used to, with the new system. Thats why im crying like a little ***** about it, all changes are good but the station thingy, we could be slapping each other about crazy loads!!!
Re: Sitting on station in Machariels! Sa souvraya niende misain ye. |
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.01 18:40:00 -
[251] - Quote
Vordak Kallager wrote:Muad 'dib wrote:chatgris wrote:Cearain wrote:Actually I do give the whole station lock out part of the credit for the fights in kamela for this reason. It would be stupid to fight so hard for kamela with Tuomuta sitting right there. However, there are allot of negative sec status pilots in the militia so it made sense. And here's the catch: WTB a mechanic that gives as much incentive to fight as the station lockouts do, but still allows the losing side to stay in the fight. Maybe station lockouts are a bad idea. On one hand I hate them out of principle OTOH I love the increased fighting. Can you imagine how much more fighting there could be if everyone could move reships and supplys around like we used to, with the new system. Thats why im crying like a little ***** about it, all changes are good but the station thingy, we could be slapping each other about crazy loads!!! Re: Sitting on station in Machariels!
If you can't be bothered to create an insta-undock station camping can be addressed in several other ways. Including station gun fire that starts after 30 seconds or so. But the ability to dock and repair should not be effected.
Despite your dig, his point still stands. This would be a truly great and pretty much unanimously applauded expansion if they just gave up on the null sec lite station lock outs. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.01 18:44:00 -
[252] - Quote
BTW
https://forums.eveonline.com/default.aspx?g=posts&t=107393
CCPs thread that asks for player feed back seems to be ganked when you try to give feedback. Its been that way for a while. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Haulie Berry
194
|
Posted - 2012.06.01 20:15:00 -
[253] - Quote
Princess Nexxala wrote:While I dont mind the station thing, if you are going to take a RP angle don't you find it silly we can still dock in enemy high sec?
I do, but it's a quirk I'm willing to accept. I think disallowing that would have a hugely negative impact on the population of FW. The opportunity cost would simply be too high for a lot of players, I think - so, while I would personally prefer such a restriction, I'm willing to overlook the exception for the sake keeping the cost of FW low enough that people are willing to participate. |

Haulie Berry
194
|
Posted - 2012.06.01 20:26:00 -
[254] - Quote
Quote:Can you imagine how much more fighting there could be if everyone could move reships and supplys around like we used to, with the new system.
Thats why im crying like a little ***** about it, all changes are good but the station thingy, we could be slapping each other about crazy loads!!!
Do you guys really not understand that a large part of the station lockout was to create an actual battleline?
I get that you're desperately attached to backhacking for some as-yet-to-be-discerned reason, but the system has pretty obviously been designed to make that less attractive, and for good reason.
Station lockout doesn't actually present a huge hurdle to reshipping and repairing when you're primarily fighting either in your own space, one jump into enemy space.
Many of us ARE slapping each other about crazy loads. Lamaa, Kamela, Sosala, and Anka all saw significant fleet action last night.
And, for all your crying about how you're in an impossible underdog state, Min just lost Lamaa - primarily thanks to the efforts of a bunch of inexperienced newbs in meta0 frigates. You have one more system you can dock in, now, but I'm sure you'll continue to whine because it isn't Auga. |

Kuehnelt
Amarrian Retribution Amarr 7th Fleet
68
|
Posted - 2012.06.01 20:26:00 -
[255] - Quote
Haulie Berry wrote:I do, but it's a quirk I'm willing to accept. I think disallowing that would have a hugely negative impact on the population of FW. The operational cost would simply be too high - so, while I would personally prefer such a restriction, I'm willing to overlook the exception for the sake keeping the operational cost of FW low enough that people are willing to participate.
Quote:George Bernard Shaw once found himself at a dinner party, seated beside an attractive woman. "Madam," he asked, "would you go to bed with me for a thousand pounds?" The woman blushed and rather indignantly shook her head.
"For ten thousand pounds?" he asked. "No. I would not." "Then how about fifty thousand pounds?" he continued.
The colossal sum gave the woman pause, and after further reflection, she coyly replied: "Perhaps." "And if I were to offer you five pounds?" Shaw asked.
"Mr. Shaw!" the woman exclaimed. "What do you take me for!" "We have already established what you are," Shaw calmly replied. "Now we are merely haggling over the price." |

Haulie Berry
194
|
Posted - 2012.06.01 20:29:00 -
[256] - Quote
Kuehnelt wrote:Haulie Berry wrote:I do, but it's a quirk I'm willing to accept. I think disallowing that would have a hugely negative impact on the population of FW. The operational cost would simply be too high - so, while I would personally prefer such a restriction, I'm willing to overlook the exception for the sake keeping the operational cost of FW low enough that people are willing to participate. Quote:George Bernard Shaw once found himself at a dinner party, seated beside an attractive woman. "Madam," he asked, "would you go to bed with me for a thousand pounds?" The woman blushed and rather indignantly shook her head.
"For ten thousand pounds?" he asked. "No. I would not." "Then how about fifty thousand pounds?" he continued.
The colossal sum gave the woman pause, and after further reflection, she coyly replied: "Perhaps." "And if I were to offer you five pounds?" Shaw asked.
"Mr. Shaw!" the woman exclaimed. "What do you take me for!" "We have already established what you are," Shaw calmly replied. "Now we are merely haggling over the price."
I'm sure you think you're being very pithy, but typically, a willingness to compromise for the greater good is only seen as a bad thing by fanatics and selfish children who are only willing to accept it their way.
I would *personally* prefer it if I did not have to listen to imbeciles in Militia chat whining about some irrelevant war target playing station games in Hek.
I personally spend 0% of my time docked in enemy high sec, however, so your comparison is both infantile and logically faulty.
I'm willing to accept something other than my preference because I think it is to the benefit of the system as a whole. You should try it sometime. |

Kuehnelt
Amarrian Retribution Amarr 7th Fleet
68
|
Posted - 2012.06.01 20:34:00 -
[257] - Quote
Haulie Berry wrote:I'm sure you think you're being very pithy, but typically, a willingness to compromise for the greater good is only seen as a bad thing by fanatics and selfish children who are only willing to accept it their way.
You have not argued that station lockout is good for such and such gameplay reasons. You argued that it 'made sense' - that 'making sense' trumps the gameplay complaints that some people have about it. You then immediately agreed that 'making sense' is not a good enough reason to support station lock-out, and pointed out that you can see some problems that it poses to gameplay. |

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.01 20:37:00 -
[258] - Quote
Haulie Berry wrote:Quote:Can you imagine how much more fighting there could be if everyone could move reships and supplys around like we used to, with the new system.
Thats why im crying like a little ***** about it, all changes are good but the station thingy, we could be slapping each other about crazy loads!!! Do you guys really not understand that a large part of the station lockout was to create an actual battleline? .
Of course. Now just like in null sec, the blob can slowly creep across the systems and the damage the other side can do behind enemy lines is greatly reduced.
I don't know about caldari and gallente but in the Amarr minmatar war there are only a few systems that aren't dead. Whereas before we used to be able to roam around throughout and get fights. Now its you either fight the kam/kourm blobs or you have a slow night.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Haulie Berry
194
|
Posted - 2012.06.01 20:41:00 -
[259] - Quote
Kuehnelt wrote:Haulie Berry wrote:I'm sure you think you're being very pithy, but typically, a willingness to compromise for the greater good is only seen as a bad thing by fanatics and selfish children who are only willing to accept it their way. You have not argued that station lockout is good for such and such gameplay reasons. You argued that it 'made sense' - that 'making sense' trumps the gameplay complaints that some people have about it. You then immediately agreed that 'making sense' is not a good enough reason to support station lock-out, and pointed out that you can see some problems that it poses to gameplay.
No, I agreed that i'm personally willing to accept that compromise. I didn't say it wasn't good enough in any objective sense - just that I, personally, am willing to accept it. They're two wholly separate things.
Killing station games alone is a colossal victory for gameplay reasons, if you really need one. I've never met a player who actually likes station games. They're officially dead in FW, and all anyone can do is ***** about how they can't play station games anymore. 
I've also suggested that their gameplay complaints are wholly fictitious, largely a result of their unwillingness to adapt to the new rules. Muad`dib and co have some pathetic obsession with backhacking, an activity that is adversely affected by station lockout. I have never-not-once actually seen one of them any closer to the front lines than Auga or Huloa, which still puts them about two jumps away from the actual combat zone.
Quote:Of course. Now just like in null sec, the blob can slowly creep across the systems and the damage the other side can do behind enemy lines is greatly reduced.
I don't know about caldari and gallente but in the Amarr minmatar war there are only a few systems that aren't dead. Whereas before we used to be able to roam around throughout and get fights. Now its you either fight the kam/kourm blobs or you have a slow night.
All I heard was, "NO! I DON'T WANNA CHANGE! WHAAAA!" |

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.01 20:49:00 -
[260] - Quote
Haulie Berry wrote:Quote:Of course. Now just like in null sec, the blob can slowly creep across the systems and the damage the other side can do behind enemy lines is greatly reduced.
I don't know about caldari and gallente but in the Amarr minmatar war there are only a few systems that aren't dead. Whereas before we used to be able to roam around throughout and get fights. Now its you either fight the kam/kourm blobs or you have a slow night. All I heard was, "NO! I DON'T WANNA CHANGE! WHAAAA!"
Its probably true that is all you hear. That is happening because you are reacting emotionally. Your emotional reaction is turning off the rational part of your brain. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
|

chatgris
Quantum Cats Syndicate
100
|
Posted - 2012.06.01 20:49:00 -
[261] - Quote
Haulie Berry wrote:Killing station games alone is a colossal victory for gameplay reasons, if you really need one. I've never met a player who actually likes station games. They're officially dead in FW, and all anyone can do is ***** about how they can't play station games anymore. 
This is the best argument for station lockouts I've seen.
Haulie Berry wrote:Quote:Of course. Now just like in null sec, the blob can slowly creep across the systems and the damage the other side can do behind enemy lines is greatly reduced.
I don't know about caldari and gallente but in the Amarr minmatar war there are only a few systems that aren't dead. Whereas before we used to be able to roam around throughout and get fights. Now its you either fight the kam/kourm blobs or you have a slow night. All I heard was, "NO! I DON'T WANNA CHANGE! WHAAAA!"
Actually, this is more "No, I don't want nullsec". I have had some issues where normally I'd like to just quickly dock and run to the washroom, and instead I have to wait another 5 minutes while I go find a friendly system to dock in. That's a significant negative, and it's far worse for members of my corp who need to drop everything and do a diaper change/vomit cleanup, who were specifically in factional warfare and not nullsec for that kind of flexibility. |

Kuehnelt
Amarrian Retribution Amarr 7th Fleet
68
|
Posted - 2012.06.01 20:51:00 -
[262] - Quote
Haulie Berry wrote:Killing station games alone is a colossal victory for gameplay reasons, if you really need one. I've never met a player who actually likes station games. They're officially dead in FW, and all anyone can do is ***** about how they can't play station games anymore. 
Man, it's like we've gone weeks back in time and I'm both raising and smashing this very argument for the very first time.
Station games never ******* mattered. You can just fly away. If there's a guy mocking you from within docking range, and you don't want to deal with that, then you don't. There was never anything forcing anyone to engage people like that. If the arguments you can raise to defend station lockout are that they have this completely insignificant benefit and that they also 'make sense' (if you're a moron, and don't immediately wonder why it makes sense for your locked-out goods to be recoverable by an alt rather than destroyed or turned over to the enemy, or why you don't get an instant biomass and a 'game over' screen if you die while your medical clone is based in an enemy station, or...), then you actually have no real defense for it.
So please pick up your "hey guys!! I haven't been following the discussion but I just thought of this really killer argument that proves you're all wrong whiners and should shut up!" and take it elsewhere. |

Haulie Berry
194
|
Posted - 2012.06.01 20:53:00 -
[263] - Quote
Cearain wrote:[quote=Haulie Berry]
Its probably true that is all you hear. That is happening because you are reacting emotionally. Your emotional reaction is turning off the rational part of your brain.
Funny, because I' m pretty sure that's the reason why you spend all of your time whining on the forum while Fweddit does all the heavy lifting for Amarr militia.
|

Haulie Berry
194
|
Posted - 2012.06.01 20:54:00 -
[264] - Quote
Kuehnelt wrote:Haulie Berry wrote:Killing station games alone is a colossal victory for gameplay reasons, if you really need one. I've never met a player who actually likes station games. They're officially dead in FW, and all anyone can do is ***** about how they can't play station games anymore.  Man, it's like we've gone weeks back in time and I'm both raising and smashing this very argument for the very first time. Station games never ******* mattered. You can just fly away.
And yet they happened... and now, they don't. Funny, that part. Regardless of whether or not they mattered to the larger scope of faction war, they were a PART of it and now they aren't and it's ******* brilliant - at least for those of us who are actually playing. |

Kuehnelt
Amarrian Retribution Amarr 7th Fleet
68
|
Posted - 2012.06.01 20:58:00 -
[265] - Quote
Haulie Berry wrote:And yet they happened... and now, they don't. Funny, that part. Regardless of whether or not they mattered to the larger scope of faction war, they were a PART of it and now they aren't and it's ******* brilliant - at least for those of us who are actually playing.
"I agree that nobody ever had to deal with that ****, but people who aren't me chose to do so, and now they can't, which is brilliant."
You don't read your own posts. Well, OK, I won't read them either. |

Haulie Berry
194
|
Posted - 2012.06.01 21:00:00 -
[266] - Quote
Kuehnelt wrote:Haulie Berry wrote:And yet they happened... and now, they don't. Funny, that part. Regardless of whether or not they mattered to the larger scope of faction war, they were a PART of it and now they aren't and it's ******* brilliant - at least for those of us who are actually playing. "I agree that nobody ever had to deal with that ****, but people who aren't me chose to do so, and now they can't, which is brilliant." You don't read your own posts. Well, OK, I won't read them either.
Err... that's not what I said, though. I'm just going to assume at this point that your'e some kind of marginally functional illiterate, okay?
Maybe Hooked on Phonics could work for you? They still have that, right?
As an aside, the other complaint I've seen from you bears has been that Amarr is in such an underdog position that it can't every possibly recover.
Some newbs in meta0 fit frigates just sacked Lamaa. How can this be? |

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.01 21:28:00 -
[267] - Quote
Haulie Berry wrote:Cearain wrote:[quote=Haulie Berry]
Its probably true that is all you hear. That is happening because you are reacting emotionally. Your emotional reaction is turning off the rational part of your brain. Funny, because I' m pretty sure that's the reason why you spend all of your time whining on the forum while Fweddit does all the heavy lifting for Amarr militia.
Whose alt are you anyway?
Until you say, I think I will just assume you are susan black's troll alt. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Vordak Kallager
Autocannons Anonymous Late Night Alliance
297
|
Posted - 2012.06.01 21:44:00 -
[268] - Quote
Cearain wrote:Haulie Berry wrote:Cearain wrote:[quote=Haulie Berry]
Its probably true that is all you hear. That is happening because you are reacting emotionally. Your emotional reaction is turning off the rational part of your brain. Funny, because I' m pretty sure that's the reason why you spend all of your time whining on the forum while Fweddit does all the heavy lifting for Amarr militia. Whose alt are you anyway? Until you say, I think I will just assume you are susan black's troll alt.
Susan Black is actually Shalee Lianne, true story.
I remember I had them both on voice once and I accidentally called Susan Shalee and vice versa: I don't recommend that.  Sa souvraya niende misain ye. |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
186
|
Posted - 2012.06.01 23:49:00 -
[269] - Quote
Cearain wrote:Har Harrison wrote:X Gallentius wrote:Cearain wrote: We have good reason to think raa fell without a fight due to station lockouts.
Ignorance is bliss. Raa has no stations, and there's a high sec station next door to Raa that could have been used. Bottom line: Amarr don't have the personnel right now to spend defending a non-contiguous system (not in the Kamela/Sahtogas pipe) like Raa. This We are trying to hold the pipe and extend it rather then save the one isolated system that holds little value. Again I say HIT AUGA AND THE OTHER BACKWATER SYSTEMS AND MAKE THE MINNIES REACT TO US FOR ONCE instead of complaining!!! That system holds just as much value in the war as any other. The only reason we didn't fight for it is because it is isolated. The only reason it is isolated is because of station lockouts. Hence the station lockouts are the reason we didn't fight for it. Your "holding the pipe" is not really helping the overall amarr militia make gains any more (and likely less) than if you were running offensive plexes as much as you could. To force the minmatar to spread out. The pipe you are holding is pretty much worthless. Minmatar doesn't need it, and no matter how we upgrade it our lp is still worthless. But whatever keep clutching your pipe. I don't care, what you do with your free time.  Raa IS worthless to us at the moment compared to OTHER systems.
BTW - us holding the pipe and pushing from there has won back Lamaa... Oyo is now a valid target, or a push can be made for Tzvi as well perhaps??? The point is, there are BATTLE LINES like I have been saying. You work around them... Think WWI trench warfare if you don't get it... Will the new FW be any good??? |

X Gallentius
Quantum Cats Syndicate
251
|
Posted - 2012.06.02 00:31:00 -
[270] - Quote
Har Harrison wrote:I will not sacrifice the Kamela and Sahtogas. We've made too many compromises already, too many retreats. They invade our space, and we fall back. They assimilate entire worlds, and we fall back. Not again. The line must be drawn here! This far, and no farther! And I will make them pay for what they've done!
HOLD! We must stand and fight!
I knew I saw you somewhere else before.... |
|

Dynast
Four Horsemen of the Apocalypse
43
|
Posted - 2012.06.02 01:07:00 -
[271] - Quote
Kuehnelt wrote:Station games never ******* mattered. You can just fly away. If there's a guy mocking you from within docking range, and you don't want to deal with that, then you don't. There was never anything forcing anyone to engage people like that. If the arguments you can raise to defend station lockout are that they have this completely insignificant benefit and that they also 'make sense' (if you're a moron, and don't immediately wonder why it makes sense for your locked-out goods to be recoverable by an alt rather than destroyed or turned over to the enemy, or why you don't get an instant biomass and a 'game over' screen if you die while your medical clone is based in an enemy station, or...), then you actually have no real defense for it.
So please pick up your "hey guys!! I haven't been following the discussion but I just thought of this really killer argument that proves you're all wrong whiners and should shut up!" and take it elsewhere.
Station games aren't a problem when it's one dude chilling on station, they're a problem when it's him and a few buddies with an insta-locking proteus and a carrier for reps that never, ever aggresses. They need to take one more step to really fix this in FW though, lock non-FW players out of FW stations. There's plenty of stations to go around for everyone else.
Edit: and to be clear, it wasn't just organized camps, there was a lot of station gaming back in forth in Nennamaila and Enaluri when THE4 lived in En like six months back. I don't think anyone misses it. |

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.02 01:10:00 -
[272] - Quote
Har Harrison wrote:Cearain wrote:Har Harrison wrote:X Gallentius wrote:Cearain wrote: We have good reason to think raa fell without a fight due to station lockouts.
Ignorance is bliss. Raa has no stations, and there's a high sec station next door to Raa that could have been used. Bottom line: Amarr don't have the personnel right now to spend defending a non-contiguous system (not in the Kamela/Sahtogas pipe) like Raa. This We are trying to hold the pipe and extend it rather then save the one isolated system that holds little value. Again I say HIT AUGA AND THE OTHER BACKWATER SYSTEMS AND MAKE THE MINNIES REACT TO US FOR ONCE instead of complaining!!! That system holds just as much value in the war as any other. The only reason we didn't fight for it is because it is isolated. The only reason it is isolated is because of station lockouts. Hence the station lockouts are the reason we didn't fight for it. Your "holding the pipe" is not really helping the overall amarr militia make gains any more (and likely less) than if you were running offensive plexes as much as you could. To force the minmatar to spread out. The pipe you are holding is pretty much worthless. Minmatar doesn't need it, and no matter how we upgrade it our lp is still worthless. But whatever keep clutching your pipe. I don't care, what you do with your free time.  Raa IS worthless to us at the moment compared to OTHER systems. BTW - us holding the pipe and pushing from there has won back Lamaa... Oyo is now a valid target, or a push can be made for Tzvi as well perhaps??? The point is, there are BATTLE LINES like I have been saying. You work around them... Think WWI trench warfare if you don't get it...
I don't have to pull out history books. I can just look at null sec.
We won back lamaa because we did plexing there. We lost Raa because we did not plex there. We did plexing in lamaa as opposed because we can dock next to it. We did not plex in raa becasue we can not dock next to it. We can't dock next to raa because of the station lockouts. Hence we didn't fight for raa becasue of the station lockouts.
The notion that we should fight for systems next to where we can dock ships is so obvious that to call it a "strategy" is a stretch.
I'm not saying there would be better strategies if we could dock whereever we want. I am saying we would have fighting that is much more spread out and involves more than planting your blob in kamela. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Har Harrison
Amarrian Retribution Amarr 7th Fleet
186
|
Posted - 2012.06.02 03:24:00 -
[273] - Quote
Back on this old chestnut? Raa has a high sec system next door people COULD have used. They didn't as Raa wasn't worth it at the time... Will the new FW be any good??? |

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.02 03:28:00 -
[274] - Quote
Har Harrison wrote:Back on this old chestnut? Raa has a high sec system next door people COULD have used. They didn't as Raa wasn't worth it at the time...
Back on that old chestnut?
Did you not read the reasons I already gave why we wouldn't want to base out of high sec? I couldn't make that recomendation to my corp with a straight face. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Muad 'dib
The Imperial Fedaykin
308
|
Posted - 2012.06.02 03:33:00 -
[275] - Quote
Har Harrison wrote:Back on this old chestnut? Raa has a high sec system next door people COULD have used. They didn't as Raa wasn't worth it at the time...
People in low sec have problem with sec status unlike THE REST OF EVE: yet another amazingly accurate and relevant reason ccp was totally high to change everything AND include lockouts before testing the water first... http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
186
|
Posted - 2012.06.02 03:34:00 -
[276] - Quote
Cearain wrote:Har Harrison wrote:Back on this old chestnut? Raa has a high sec system next door people COULD have used. They didn't as Raa wasn't worth it at the time... Back on that old chestnut? Did you not read the reasons I already gave why we wouldn't want to base out of high sec? I couldn't make that recomendation to my corp with a straight face. The only reason I got was a sec status issue which is NOT an issue for everyone and COULD be fixed with some belt ratting IF you really wanted to make that difference... Will the new FW be any good??? |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
186
|
Posted - 2012.06.02 03:35:00 -
[277] - Quote
Muad 'dib wrote:Har Harrison wrote:Back on this old chestnut? Raa has a high sec system next door people COULD have used. They didn't as Raa wasn't worth it at the time... People in low sec have problem with sec status unlike THE REST OF EVE: yet another amazingly accurate and relevant reason ccp was totally high to change everything AND include lockouts before testing the water first... Yes, they have this issue IF they go gcc all the time AND don't do anything to fix this (including training skills that increase the amount of sec status you get for killing a rat...). Will the new FW be any good??? |

Muad 'dib
The Imperial Fedaykin
308
|
Posted - 2012.06.02 03:40:00 -
[278] - Quote
Har Harrison wrote:Cearain wrote:Har Harrison wrote:Back on this old chestnut? Raa has a high sec system next door people COULD have used. They didn't as Raa wasn't worth it at the time... Back on that old chestnut? Did you not read the reasons I already gave why we wouldn't want to base out of high sec? I couldn't make that recomendation to my corp with a straight face. The only reason I got was a sec status issue which is NOT an issue for everyone and COULD be fixed with some belt ratting IF you really wanted to make that difference...
Dude i have to not pvp for like 2 days to reverse my sec enough to rectify a hand full of aggressions (like on minmatar neutral alt boosters and logi)
Yes i could go to 0.0 and do it in half the time, but thats hardly a fix for being able to participate in fw.
The same way fighting fw in low sec from a non fw system is retardified and makes no sense.
poor planning produces poor performance, which promotes profuse pity posts. lul.
i have all social skills to 5, i know it doesnt show on the forums though LOLOLOL http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.02 04:11:00 -
[279] - Quote
Har Harrison wrote:Cearain wrote:Har Harrison wrote:Back on this old chestnut? Raa has a high sec system next door people COULD have used. They didn't as Raa wasn't worth it at the time... Back on that old chestnut? Did you not read the reasons I already gave why we wouldn't want to base out of high sec? I couldn't make that recomendation to my corp with a straight face. The only reason I got was a sec status issue which is NOT an issue for everyone and COULD be fixed with some belt ratting IF you really wanted to make that difference...
har Allot of the leaders in my corp, and those we fly with are negative 10. They are not going to go do a bunch of pve for ages so that they can dock in a high sec system so we might be able to hold a system. You are just out of touch.
Look for anyone who is even the least bit unbiaed I think its clear we would have fought for Raa if the station lockouts were not an issue. Before we moved to egg we were fighting for and winning systems around our base in arzad. This was even before we knew the economic consequences would be so drastic.
I'm not saying we would have been able to hold raa. But it wouldn't have been taken without a shot fired. If you can't recognize how the station lock out was a detrement to pvp in that case you are just being stubborn. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Jones Bones
Imperial Outlaws
73
|
Posted - 2012.06.02 05:10:00 -
[280] - Quote
Cearain wrote: Look for anyone who is even the least bit unbiaed I think its clear we would have fought for Raa if the station lockouts were not an issue. Before we moved to egg we were fighting for and winning systems around our base in arzad. This was even before we knew the economic consequences would be so drastic.
We never ran a single defensive plex in Raa. And you do not need a station to base out of. Do you think the Minnie plexers who took Raa based next door? No, they came from Dal, Kourm and Auga.
You guys really need to get over the station lockouts, they are not going away.
|
|

Muad 'dib
The Imperial Fedaykin
308
|
Posted - 2012.06.02 05:16:00 -
[281] - Quote
Jones Bones wrote: You guys really need to get over the station lockouts, they are not going away.
Not with that attitude...
Why would it be so terrible for station lock outs to be removed again?
Do you think that everyones fighting right now JUST because it will lock the other guys out? If they are that in itself is not the goal to fight for... sooo kinda proves even more that its a dumb 0.0 mechanic thats got no place in low sec FW. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
186
|
Posted - 2012.06.02 06:36:00 -
[282] - Quote
Muad 'dib wrote:Dude i have to not pvp for like 2 days to reverse my sec enough to rectify a hand full of aggressions (like on minmatar neutral alt boosters and logi) Yes i could go to 0.0 and do it in half the time, but thats hardly a fix for being able to participate in fw. The same way fighting fw in low sec from a non fw system is retardified and makes no sense. poor planning produces poor performance, which promotes profuse pity posts. lul. i have all social skills to 5, i know it doesnt show on the forums though LOLOLOL Regardless, you know what you have to deal with, so modify your approach. If this means you can't be flashy red, so be with it. Logi will give you aggro when they rep a war target, so neutral logi is the ONLY issue and I can't see you killing them is making THAT big a difference if you are also killing the odd rat.
Cearain wrote:har Allot of the leaders in my corp, and those we fly with are negative 10. They are not going to go do a bunch of pve for ages so that they can dock in a high sec system so we might be able to hold a system. You are just out of touch. Look for anyone who is even the least bit unbiaed I think its clear we would have fought for Raa if the station lockouts were not an issue. Before we moved to egg we were fighting for and winning systems around our base in arzad. This was even before we knew the economic consequences would be so drastic. I'm not saying we would have been able to hold raa. But it wouldn't have been taken without a shot fired. If you can't recognize how the station lock out was a detrement to pvp in that case you are just being stubborn.
Then your corp must adapt to the new way of doing FW. You know the Eve mantra - Adapt or die.
All I am seeing is arguments about station lockout from you guys which no one else is supporting. CCP won't change it back for 2 people. Put the effort into fighting the minnies that you are putting into forum warrioring and win back auga. When you have it to fly from, I'll bet you don't mind the minnies being locked out of the stations quite so much... Will the new FW be any good??? |

Jones Bones
Imperial Outlaws
73
|
Posted - 2012.06.02 12:51:00 -
[283] - Quote
Muad 'dib wrote:
Do you think that everyones fighting right now JUST because it will lock the other guys out? If they are that in itself is not the goal to fight for... sooo kinda proves even more that its a dumb 0.0 mechanic thats got no place in low sec FW.
I know people are running defensive plexes for this reason. You think Wolfsbrigade ignores their system being taken? You think 7th fleet ignores Sahtogas?
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.02 13:22:00 -
[284] - Quote
Jones Bones wrote:Muad 'dib wrote:
Do you think that everyones fighting right now JUST because it will lock the other guys out? If they are that in itself is not the goal to fight for... sooo kinda proves even more that its a dumb 0.0 mechanic thats got no place in low sec FW.
I know people are running defensive plexes for this reason. You think Wolfsbrigade ignores their system being taken? You think 7th fleet ignores Sahtogas?
I think they would be running plexes other places if they didn't have the lockout rule. Its just that now all the fighting is concentrated in a few systems. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
251
|
Posted - 2012.06.02 13:31:00 -
[285] - Quote
Cearain wrote:I think they would be running plexes other places if they didn't have the lockout rule. Its just that now all the fighting is concentrated in a few systems. Right now the station lockout rule is the only thing encouraging players to pause the movie they are watching, and engage an enemy in their home system. Sense of urgency leads to more fights. |

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.02 13:47:00 -
[286] - Quote
X Gallentius wrote:Cearain wrote:I think they would be running plexes other places if they didn't have the lockout rule. Its just that now all the fighting is concentrated in a few systems. Right now the station lockout rule is the only thing encouraging players to pause the movie they are watching, and engage an enemy in their home system. Sense of urgency leads to more fights.
There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath.
I do agree that the plexes they are capping tend to be in and areound kamela and sahtogas as opposed to else where. I don't think this is good to have all the fighting so concentrated - unless you happen to have the larger blob at the time. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Duke Dantez
T.R.I.A.D Defiant Legacy
13
|
Posted - 2012.06.02 17:24:00 -
[287] - Quote
Cearain wrote:X Gallentius wrote:Cearain wrote:I think they would be running plexes other places if they didn't have the lockout rule. Its just that now all the fighting is concentrated in a few systems. Right now the station lockout rule is the only thing encouraging players to pause the movie they are watching, and engage an enemy in their home system. Sense of urgency leads to more fights. There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath. I do agree that the plexes they are capping tend to be in and areound kamela and sahtogas as opposed to else where. I don't think this is good to have all the fighting so concentrated - unless you happen to have the larger blob at the time.
Just quit FW already. Yourself, Maud'dib, and the handfull of others do nothing but complain about change. You realize how weak and impotent you sound? I don't even have to argue with you guys on this thread because there are more Amarians on here that disagree with you.
CCP are not going to roll back the station lockout. It is the number 1 reason why there has been such an improvement in small gang pvp. Fact.
It was said beforeGǪ Adapt or die.
You guys have already been replaced by newer Pilots (tenfold) in the Amarr faction. Soon you will quit and no one will care. Just disgruntled has-beens.
|

Duke Dantez
T.R.I.A.D Defiant Legacy
13
|
Posted - 2012.06.02 17:28:00 -
[288] - Quote
Cearain wrote:
There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath.
You have no clue whats going on. There was a build up in action leading to larger and larger fights before Lamaa was finally recaptured by the Amarr. Your comment just proves that you are no longer an active member of FW.
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.02 17:52:00 -
[289] - Quote
Duke Dantez wrote:Cearain wrote:
There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath.
You have no clue whats going on. There was a build up in action leading to larger and larger fights before Lamaa was finally recaptured by the Amarr. Your comment just proves that you are no longer an active member of FW.
As we speak kamela is not even contested and at level 5 in upgrades. there is no sense of urgency that people will lose their ships there.
People aren't currently based out of lamaa. So the sense of urgency was not created due to people losing ships there.
Yes it was fought over because it was right next to our base in kamela. That is sort of my point. All the fighting is pretty confined so whoever has the bigger blob can just plant it there.
Also now that the battlelines are even more limitted we get even more booster alts in system. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.02 18:03:00 -
[290] - Quote
Duke Dantez wrote:Cearain wrote:X Gallentius wrote:Cearain wrote:I think they would be running plexes other places if they didn't have the lockout rule. Its just that now all the fighting is concentrated in a few systems. Right now the station lockout rule is the only thing encouraging players to pause the movie they are watching, and engage an enemy in their home system. Sense of urgency leads to more fights. There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath. I do agree that the plexes they are capping tend to be in and areound kamela and sahtogas as opposed to else where. I don't think this is good to have all the fighting so concentrated - unless you happen to have the larger blob at the time. Just quit FW already. Yourself, Maud'dib, and the handfull of others do nothing but complain about change. You realize how weak and impotent you sound? I don't even have to argue with you guys on this thread because there are more Amarians on here that disagree with you. CCP are not going to roll back the station lockout. It is the number 1 reason why there has been such an improvement in small gang pvp. Fact.It was said beforeGǪ Adapt or die. You guys have already been replaced by newer Pilots (tenfold) in the Amarr faction. Soon you will quit and no one will care. Just disgruntled has-beens. 
Ah yes another minmatar cheerleader who refuses to actually address the points raised and so turns to name calling. Who is the impotent one?
Just claiming station lock out caused an increase to small gang pvp is a "fact" does not make it so.
I have no doubt that faction war with its new stepping stone to null sec mechanics - like station lock outs - will draw many current eve players. It will just fill it with null sec wannabes though.
However eve as a whole will not grow. Blobs Camping kamela gate may get allot of kills but its not really going to make for great small gang pvp that will attract allot of new players to eve. It certainly won't be that small gang pvp expansion many of us were hoping for. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
|

Garr Earthbender
Quantum Cats Syndicate
45
|
Posted - 2012.06.02 18:10:00 -
[291] - Quote
Truth be told, there comes a time when theorycrafting stops and those who are playing a more than 'casually' see what happening on a nightly basis and post about it. -Rock is overpowered, Scissors is fine. |

Duke Dantez
T.R.I.A.D Defiant Legacy
13
|
Posted - 2012.06.02 18:10:00 -
[292] - Quote
Cearain wrote:Duke Dantez wrote:Cearain wrote:
There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath.
You have no clue whats going on. There was a build up in action leading to larger and larger fights before Lamaa was finally recaptured by the Amarr. Your comment just proves that you are no longer an active member of FW. As we speak kamela is not even contested and at level 5 in upgrades. there is no sense of urgency that people will lose their ships there. People aren't currently based out of lamaa. So the sense of urgency was not created due to people losing ships there. Yes it was fought over because it was right next to our base in kamela. That is sort of my point. All the fighting is pretty confined so whoever has the bigger blob can just plant it there. Also now that the battlelines are even more limitted we get even more booster alts in system. The "urgency" came when Lamaa started to fall a few days ago. Both sides started to push harder and harder. Ultimatly the Amarr won the battle of Lamaa. I certainly felt the urgency, and so did the many Amarr who now have their first victory under the new patch. But you wouldnGÇÖt know that because you are not even active on the front lines.
Correct me if IGÇÖm wrong but according to eve-kill you hadnGÇÖt had a fight in Lamaa since May 18th. And you only had a few fights since the new patch and they are in the Dal/Siseide area. ItGÇÖs hard to feel GÇ£urgencyGÇ¥ when youGÇÖre not logging on, or going to where the front lines are.
Yes, the urgency you felt leading up to the patch may be difficult to repeat but at least with the new patch we will see countless "building up of tension" before a system hits critical. And that is something you could not say about FW before.
|

Duke Dantez
T.R.I.A.D Defiant Legacy
13
|
Posted - 2012.06.02 18:12:00 -
[293] - Quote
Garr Earthbender wrote:Truth be told, there comes a time when theorycrafting stops and those who are playing a more than 'casually' see what happening on a nightly basis and post about it. ^^^^ this |

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.02 18:29:00 -
[294] - Quote
Duke Dantez wrote:Garr Earthbender wrote:Truth be told, there comes a time when theorycrafting stops and those who are playing a more than 'casually' see what happening on a nightly basis and post about it. ^^^^ this
I played the night before last. Was lamma and TZVI did some plexing no wartargets no pvp just shooting rats. So I took a break and later went up to sisiede and did some plexing. Plexing with just rats.
Asked Jones what was happening down by kamela and he said there were just minnie blobs camping gates. So I stayed up in sisiede and dal. I did get a good fight in dal. But overall for the time I spent that night I can't say this expansion is all so wonderful.
The station lockouts is too confining for a small gang of a five or so players to have much fun. Either join a fleet with 30+ members of gtfo.
BTW that one night was typical of other nights.
I'm not saying there is anything wrong with this and some people like this. I'm just saying that I was hoping for more spread out fighting where you didn't have to be in one or 2 systems with a big enough fleet or your would have a boring night. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

LooknSee
Imperial Academy Amarr Empire
27
|
Posted - 2012.06.02 18:36:00 -
[295] - Quote
Muad 'dib wrote:Why would it be so terrible for station lock outs to be removed again?
What would be so terrible, you ask? Why, there'd be a lot less entertainment here on the forums. And make no mistake, son, you do exist for my entertainment.
Keep on cryin' little creatures. |

Shylari Avada
Fweddit
10
|
Posted - 2012.06.02 20:03:00 -
[296] - Quote
LooknSee wrote:[quote=Muad 'dib]Why would it be so terrible for station lock outs to be removed again?
There is a place for the risk averse, and it is in High Sec.
Stop waving 'sec status' around like its some incurable ailment; you know what you got into by shooting neuts and taking a sec hit; now pull your skirt down, embrace your decision and deal with it. Stations being inaccessible if for no other reason, actually encourages you chest beating try-hards to get out of the damn station, and go defend your home; you know- that PvP thing we all pushed a butan to participate in.
If blowing things up, and damn near losing ships in the process isn't exciting to you anymore, you're in the wrong place.
|

LooknSee
Imperial Academy Amarr Empire
27
|
Posted - 2012.06.02 22:04:00 -
[297] - Quote
Shylari Avada wrote:There is a place for the risk averse, and it is in High Sec.
No, it's in nullsec actually. You can't prevent a suicide gank in highsec, but you can always hide in a station/pos in nullsec when local goes up by 1. The biggest carebears I know are all in 0.0. |

Mutnin
SQUIDS.
226
|
Posted - 2012.06.02 23:15:00 -
[298] - Quote
Cearain wrote:X Gallentius wrote:Cearain wrote:I think they would be running plexes other places if they didn't have the lockout rule. Its just that now all the fighting is concentrated in a few systems. Right now the station lockout rule is the only thing encouraging players to pause the movie they are watching, and engage an enemy in their home system. Sense of urgency leads to more fights. There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath. I do agree that the plexes they are capping tend to be in and areound kamela and sahtogas as opposed to else where. I don't think this is good to have all the fighting so concentrated - unless you happen to have the larger blob at the time.
You are ignoring basic guerrilla tactics, expecting to have lazy PVP just because you are in FW. I was against the changes prior because the station lock outs are a pretty big inconvenience.
The extended plexing times have actually caused more fights than prior. With the quick flip system that was in place before hand there was simply Ninja system captures by either forcing other side out with Blob or stealing the system in the middle of the night. Either tactic lead to very few fights.
Now with more drug out system flips there tends to be lots of smaller skirmishes over the course of the attempts at capture. Caldari plexers worked on Aivonen every since the patch and there were likely 100 or more solo, small gang and gank gang fights over the course of it's eventual capture. Seems Gals didn't show up to the bunker but still over the course of the system flip there were hundreds of ships blown up.
Tama on other hand went much quieter same with Hal far as far as I know.. Right now Caldari has 3 more Gal systems sitting at the 90% +/- mark and each of those systems are right in middle of the front lines and have all provided many fights for the various plexers. There are many Caldari systems that are also contested in what one could call the front lines and they have also led to many fights & ship kills.
Most of the farmers hit the out of the way systems to get least resistance and there are very few of those systems that are close to flipping. This IMO means the current system works ok, if you actually fight over the systems instead of having excuses.
You Amarr can easily pick the areas you want to fight by plexing away from the blobby areas and that will eventually drag some of Minmatars numbers away from their blobs to try and stop you.
|

Shylari Avada
Fweddit
10
|
Posted - 2012.06.03 00:17:00 -
[299] - Quote
Mutnin wrote:Valid Points
But we send out small skirmish teams to capture plexes and look for fights, all within a few jump of each other, only to rally the troops when something kicks off.
|

Jones Bones
Imperial Outlaws
73
|
Posted - 2012.06.03 00:36:00 -
[300] - Quote
So many tear babies, so few X's for my fleets.
WHAR CANNON FODDER WHAR? |
|

Tiefentaucher
Federal Defense Union Gallente Federation
1
|
Posted - 2012.06.03 19:50:00 -
[301] - Quote
After a long hiatus (to some part because of the neglected FW) , I came to Eve (also to some part due to the FW overhaul).
So far, I like it: - A lot of small fights currently going on. Lots of actions, nice "Can do" atmosphere. I like it a lot. :) - Faction Warfare actually earning some money to keep on fighting - The general campaign feeling. With a global campaign bonus, the "frontline" and the "behind enemy lines" feeling, it feels more like a big thing, and not just like a sum of random encounters.
|

Garr Earthbender
Quantum Cats Syndicate
45
|
Posted - 2012.06.03 19:54:00 -
[302] - Quote
Tiefentaucher wrote: - The general campaign feeling. With a global campaign bonus, the "frontline" and the "behind enemy lines" feeling, it feels more like a big thing, and not just like a sum of random encounters.
It's interesting how this has happened. Currently I'm pretty happy with all the offensive plexing opportunities next to my home system. -Rock is overpowered, Scissors is fine. |

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.04 14:51:00 -
[303] - Quote
Mutnin wrote:Cearain wrote:X Gallentius wrote:Cearain wrote:I think they would be running plexes other places if they didn't have the lockout rule. Its just that now all the fighting is concentrated in a few systems. Right now the station lockout rule is the only thing encouraging players to pause the movie they are watching, and engage an enemy in their home system. Sense of urgency leads to more fights. There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath. I do agree that the plexes they are capping tend to be in and areound kamela and sahtogas as opposed to else where. I don't think this is good to have all the fighting so concentrated - unless you happen to have the larger blob at the time. You are ignoring basic guerrilla tactics, expecting to have lazy PVP just because you are in FW. I was against the changes prior because the station lock outs are a pretty big inconvenience....
Oh really? Did you have an alt in the gangs I was flying in? If so please tell me what the fc did wrong.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
452
|
Posted - 2012.06.04 14:58:00 -
[304] - Quote
Muad 'dib wrote:Jones Bones wrote: You guys really need to get over the station lockouts, they are not going away.
Not with that attitude... Why would it be so terrible for station lock outs to be removed again? Do you think that everyones fighting right now JUST because it will lock the other guys out? If they are that in itself is not the goal to fight for... sooo kinda proves even more that its a dumb 0.0 mechanic thats got no place in low sec FW.
CCP explicitly said they would re-evaluate the station lock out rule in the inferno dev blog. So unless Jones thinks their word is completely worthless he doesn't know what he is talking about.
As to whether their word on this is worthless, I would like to know what criteria they are using to decide whether the no docking rule should stay.
In the meantime people will just keep claiming that none of the other changes would have lead to any of the pvp we see today except for the no docking rule. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Sokor Loro
Fweddit
39
|
Posted - 2012.06.04 15:12:00 -
[305] - Quote
Muad 'dib wrote:Jones Bones wrote: You guys really need to get over the station lockouts, they are not going away.
Not with that attitude... Why would it be so terrible for station lock outs to be removed again? Do you think that everyones fighting right now JUST because it will lock the other guys out? If they are that in itself is not the goal to fight for... sooo kinda proves even more that its a dumb 0.0 mechanic thats got no place in low sec FW.
If you hate a mechanic just because it's in 0.0, you're the one whose dumb.
I like the change, and I don't understand why it gets so much hate. If someone's offensively plexing a system, it is absolutely ridiculous that they just dock up whenever someone so much as comes near them. Station games are awful, boring, and pretty much a waste of everyone's time.
The change encourages pvp. If you're in a roaming gang or plexing in an opposing faction's system, you either engage (pvp) or get to a gate to get out (decent chance of pvp). Or you can warp to a safe and get scanned down. |

Cearain
Imperial Outlaws
453
|
Posted - 2012.06.04 16:47:00 -
[306] - Quote
Sokor Loro wrote:Muad 'dib wrote:Jones Bones wrote: You guys really need to get over the station lockouts, they are not going away.
Not with that attitude... Why would it be so terrible for station lock outs to be removed again? Do you think that everyones fighting right now JUST because it will lock the other guys out? If they are that in itself is not the goal to fight for... sooo kinda proves even more that its a dumb 0.0 mechanic thats got no place in low sec FW. If you hate a mechanic just because it's in 0.0, you're the one whose dumb. I like the change, and I don't understand why it gets so much hate. If someone's offensively plexing a system, it is absolutely ridiculous that they just dock up whenever someone so much as comes near them. Station games are awful, boring, and pretty much a waste of everyone's time. The change encourages pvp. If you're in a roaming gang or plexing in an opposing faction's system, you either engage (pvp) or get to a gate to get out (decent chance of pvp). Or you can warp to a safe and get scanned down.
Catching people at a gate trying to evacuate your blob is the pvp your looking for? Scanning them down to gank them?
Your views of pvp are very much like null sec, which isn't surprising, because that is where you come from. Roam around in a blob and try to gank people as they run from you. Making it so they can't dock from your blob just helps the pvp.
Why would the offensive plexers just dock up? Perhaps to reship into ships that can enter a plex where your not outnumbering them so significantly? Not anymore.
We usually would plex to look for fights. Of course, now, when you only have a few systems in play the blob will come and chase you out.
In pre-inferno faction war all the pvp didn't revolve around hunting and catching someone who was trying to get away.
Station games were never a problem for faction war because if you don't want to play station games you are never forced to. Only people who don't know the basic mechanics of insta undocks would have problems. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Crosi Wesdo
War and Order Villore Accords
164
|
Posted - 2012.06.04 19:33:00 -
[307] - Quote
My basic feedback is that FW and perhaps EVE isnt for me any more.
While we fight with superior numbers, or inferior numbers we consistently beat the caldari in pvp due to better fleet compositions and discipline (squids do not know the meaning of focus fire).
However our success in pvp does not reflect across the campaign. We could never lose a ship and would still lose the war simply because the caldari have more people willing to orbit buttons and PvE. Before i could chose when to pve and that would be tied to my income. Now i literally have to go orbit buttons. to stop my stations from being locked out.
This does sometimes lead to fights but most often will result in hours of nothing. Ive had no end of chasing plexers for a fight but they make it obvious they are not there for that.
There has been some new blood into the fw scene and that is good. I just wish i was not being encouraged to;
A) chase single frigates out plexes and around pipes for hours on end with little prospect of a fight, they will just return when im gone anyway B) go 'behind enemy lines' and pve their back end systems C) wherever i am, orbit a button with nothing to do for up to 50 minutes in a single plex. Even a recurring 10 minutes of nothing is turbo boring and i would rather mission for isk anyday.
So thats it basically, it feels like the consequences that have been introduced to FW are purely based on PvE rather than PvP. As if anyone needed another incentive to bear for isk, we were supposed to be incentivising PvP lol. |

BolsterBomb
Bane Inc INQUISITION.
64
|
Posted - 2012.06.04 19:37:00 -
[308] - Quote
Crosi Wesdo wrote:My basic feedback is that FW and perhaps EVE isnt for me any more.
While we fight with superior numbers, or inferior numbers we consistently beat the caldari in pvp due to better fleet compositions and discipline (squids do not know the meaning of focus fire).
However our success in pvp does not reflect across the campaign. We could never lose a ship and would still lose the war simply because the caldari have more people willing to orbit buttons and PvE. Before i could chose when to pve and that would be tied to my income. Now i literally have to go orbit buttons. to stop my stations from being locked out.
This does sometimes lead to fights but most often will result in hours of nothing. Ive had no end of chasing plexers for a fight but they make it obvious they are not there for that.
There has been some new blood into the fw scene and that is good. I just wish i was not being encouraged to;
A) chase single frigates out plexes and around pipes for hours on end with little prospect of a fight, they will just return when im gone anyway B) go 'behind enemy lines' and pve their back end systems C) wherever i am, orbit a button with nothing to do for up to 50 minutes in a single plex. Even a recurring 10 minutes of nothing is turbo boring and i would rather mission for isk anyday.
So thats it basically, it feels like the consequences that have been introduced to FW are purely based on PvE rather than PvP. As if anyone needed another incentive to bear for isk, we were supposed to be incentivising PvP lol.
Can I have your Stuff?
Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Crosi Wesdo
War and Order Villore Accords
164
|
Posted - 2012.06.04 19:42:00 -
[309] - Quote
BolsterBomb wrote: Can I have your Stuff?
You wouldnt know what to do with it.
Ill probably use my stuff to plex my accounts and train in the hopes that ccp figure out how to replace orbiting buttons and make PvP the driver of the occupancy WAR. Then caldari will have the incentive to learn how to pvp rather than just avoiding it on mass while just a small group of new caldari corps are left to fight us by themselves.
At current plex prices CCP probably has 2 years before my accounts die. |

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.04 20:20:00 -
[310] - Quote
Crosi Wesdo wrote: C) wherever i am, orbit a button with nothing to do for up to 50 minutes in a single plex. Even a recurring 10 minutes of nothing is turbo boring and i would rather mission for isk anyday.
Do this in Okkamon or Eha, or soon in Ladistier (where Caldari live). You'll get fights, or eventually you will be able to grief them because they will have lost their system.
|
|

Cearain
Imperial Outlaws
453
|
Posted - 2012.06.04 20:33:00 -
[311] - Quote
X Gallentius wrote:Crosi Wesdo wrote: C) wherever i am, orbit a button with nothing to do for up to 50 minutes in a single plex. Even a recurring 10 minutes of nothing is turbo boring and i would rather mission for isk anyday.
Do this in Okkamon or Eha, or soon in Ladistier (where Caldari live). You'll get fights, or eventually you will be able to grief them because they will have lost their system.
You seem to assume he will remain online 23/7.
How do you know he won't do the plexes not get any fights and then next time he signs in find that all his plexing was undone? So he can do the plexing again and have this cycle repeat itself. That is my experience at least.
Faction war involves allot of plexing when the enemy doesn't even know you are doing it. Its not surprising because the militia is not notified when and where plexes are being taken.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.04 20:48:00 -
[312] - Quote
Cearain wrote: You seem to assume he will remain online 23/7.
He IS online 23/7.
Seriously, we need a new form of station lockout rant to keep this thread going.
|

Cearain
Imperial Outlaws
453
|
Posted - 2012.06.04 20:57:00 -
[313] - Quote
X Gallentius wrote:Cearain wrote: You seem to assume he will remain online 23/7.
He IS online 23/7. Seriously, we need a new form of station lockout rant to keep this thread going.
Different rant entirely.
He is addressing the fact that ccp has not really done anything to make plexing more of a pvp activity.
The new consequences are based plexing, which are done more effectively if you don't fit a point on your ship.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.04 21:07:00 -
[314] - Quote
Yeah you're right. We need a new form of "Plexing does not lead to pvp if I plex in some backwater system where nobody is playing" rant to keep this thread going.  |

Cearain
Imperial Outlaws
453
|
Posted - 2012.06.04 21:14:00 -
[315] - Quote
X Gallentius wrote:Yeah you're right. ...
You should have stopped typing there. 
Would you not agree that you can capture allot more plexes in the same amount of time if you avoid pvp?
According to the economic consequences back sytems count just as much as frontline systems. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Crosi Wesdo
War and Order Villore Accords
166
|
Posted - 2012.06.04 21:43:00 -
[316] - Quote
X Gallentius wrote:Cearain wrote: You seem to assume he will remain online 23/7.
He IS online 23/7. Seriously, we need a new form of station lockout rant to keep this thread going.
All due respect xg but all your ideas on these changes have always been 'tarded. On top of that you are make lemonade out of lemons kind of guy. Well i dont pay cash for lemons, i pay for a fun game that doesnt involve compulsory hours of doing absolutely nothing just to keep being able to dock in a station.
I dont have a problem with plexes that lead to fights. Its the hundreds that are being done for isk that never lead to fights that i have a problem with. That problem is that those uncontested plex that are done without anyones notice contribute to the occupancy war as much as those that are fought over. Caldari are plexing more that gallente by literally 150+ plexes a day. There is no PvP in 99% of those. All their successful bunker busts bar one are done when there is no opposition during 6am-10am tz.. When we are on there is usually a gf.
Perhaps once we repel a bunker bust i think the system should go back to uncontested. At least then there would be a reason to form up instead of just to scare a few bombers away from the bunker until we get bored and leave thent hey come back do one or two more plex and bust it when were offline. As it is, we repel half a dozen busting attempts and run a few plexes but we still have 150 more plexes to run just to uncontest the system thats basically 4 days of round the clock deplexing lol. |

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.04 21:59:00 -
[317] - Quote
Crosi Wesdo wrote: All due respect xg but all your ideas on these changes have always been 'tarded. On top of that you are make lemonade out of lemons kind of guy. Well i dont pay cash for lemons, i pay for a fun game that doesnt involve compulsory hours of doing absolutely nothing just to keep being able to dock in a station.
Yeah probably. What I see is that there are 4x more kills now than there were before the last patch - and it's been great. There was more action in FW low sec than almost any other part of Eve before the patch and now it's even greater.
|

Crosi Wesdo
War and Order Villore Accords
168
|
Posted - 2012.06.04 22:11:00 -
[318] - Quote
X Gallentius wrote:Crosi Wesdo wrote: All due respect xg but all your ideas on these changes have always been 'tarded. On top of that you are make lemonade out of lemons kind of guy. Well i dont pay cash for lemons, i pay for a fun game that doesnt involve compulsory hours of doing absolutely nothing just to keep being able to dock in a station.
Yeah probably. What I see is that there are 4x more kills now than there were before the last patch - and it's been great. There was more action in FW low sec than almost any other part of Eve before the patch and now it's even greater. I acknowledged there was a lot more pvp and new blood. I had a record month for kills. That is not the point. The point is weve smashed the caldari time and again this month and were still losing a system per day. Weve smashed bunker busting fleet after bunker busting fleet but the systems still fall.
I have dozens of billions of isk, the financial side of this doesnt effect me but im not a role player like you who only flies gallente faction ships, something i share with most other people. You dont seem to give a **** that others want to experience more in this game than just a vni / ****** eni or comet. For those people the isk will be getting very dry indeed.
Its already hard to get people to fill roles in more expensive doctrines, everyone can fly a logi, but very few have them. This will get worse until fw is nothing more than T1 dessies and cruisers that scuffle in plexes and run in fear from the local pirate entities. |

Cearain
Imperial Outlaws
453
|
Posted - 2012.06.04 22:27:00 -
[319] - Quote
Crosi Wesdo wrote:...Caldari are plexing more that gallente by literally 150+ plexes a day. There is no PvP in 99% of those. All their successful bunker busts bar one are done when there is no opposition during 6am-10am tz.. When we are on there is usually a gf.
....
As it is, we repel half a dozen busting attempts and run a few plexes but we still have 150 more plexes to run just to uncontest the system thats basically 4 days of round the clock deplexing lol.
....
I dont know what the perfect solution is, i just fall back to where i was before the update, that station lockout is a terrible idea and that the lp value sea-saw is far too harsh and penalises newer players on the losing side far too much and is far too expensive to maintain and far to vulnerable to attack. We arnt a cohesive null sec alliance. It should be possible for one hard working corp or individual to do well in a faction even if the rest of the faction chooses to sit on their asses. As it stands that is not possible,
You have hit the nail on the head. Like I tried to get XG to admit - the plexing war is best done without a point in a pve ship.
Sure there is allot of new blood and blood - allot of what CCP did was good for faction war. This new blood/pvp would still be here if ccp made plexing more of a pvp activity.
That same issue that existed the first time the caldari "won" the war still exists today. Plexing is most efficiently done as a pve activity. This is why winning this war is not meritorious.
What can be done? Why not let the militia players know when a plex is being entered and left? Just a simple notification system. "cearain minor auga" That way after you chase a pver out of a plex you don't need to keep chasing him in order to keep eyes on him. You can just close his plex (which of course when you enter it would notify the enemy militia) and when he opens another plex you can have someone else cover that plex to chase him out.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.04 23:55:00 -
[320] - Quote
Crosi Wesdo wrote: I acknowledged there was a lot more pvp and new blood. I had a record month for kills. That is not the point. The point is weve smashed the caldari time and again this month and were still losing a system per day. Weve smashed bunker busting fleet after bunker busting fleet but the systems still fall.
I have dozens of billions of isk, the financial side of this doesnt effect me but im not a role player like you who only flies gallente faction ships, something i share with most other people. You dont seem to give a **** that others want to experience more in this game than just a vni / ****** eni or comet. For those people the isk will be getting very dry indeed.
Its already hard to get people to fill roles in more expensive doctrines, everyone can fly a logi, but very few have them. This will get worse until fw is nothing more than T1 dessies and cruisers that scuffle in plexes and run in fear from the local pirate entities.
Agreed. It does suck when you can crush your enemy on the battlefield time and again and they can still make headway through not engaging either because playing field is larger than the population (afk plexing alts), they have more wherewithall to orbit buttons than we do, or they dominate one TimeZone to bust bunkers. (The Caldari would say we're not adapting to the realities of war, but whatever.) This, I think is the downside of current mechanics -with both missions and plexes. Push a mission runner out of a mission and he just comes back after you leave. Push a plexer out of a plex and you get to orbit a button for a long period of time as your reward. Your "win" isn't. Hopefully CCP can solve these issues.
That aside, there are easy ways around financial and station lockout issues even if you don't want to plex for control, don't want to fly Gallente faction ships, or are only interested in casual pvp:
Financial: First note there are several low sec pirate entities who fly shiny stuff all the time who aren't in FW. How do they pull it off?
1) As of right now Gallente FW could pool its resources together and get to the baseline LP level by boosting all the systems it owns to the 1X level. However, it takes more teamwork now. Hundred of players are sitting on a sh** ton of LP due to plexing after this patch. Apply it all at once and we're back in business. 2) Run L4 FW missions and then do 1) above. 3) Run low sec anomolies. 4) Run L5 missions somewhere like Pellile, Murethand, Aeschee (all in or near FW area), or in southern Placid (few jumps from FW space). 5) Use the isk you have built up in FW to start another "Eve business" - like many FW players have already done. 6) Move to Minmatar FW and ***** in on their success. :)
Avoid Station Lock Out:
1) Move to a high sec station (non pirate), or 2) Move to a low sec non-FW station (pirate). 3) Drop militia for a day when your low sec system has been captured and move your sh** to another system.
|
|

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.05 00:04:00 -
[321] - Quote
Cearain wrote: You have hit the nail on the head. Like I tried to get XG to admit - the plexing war is best done without a point in a pve ship.
Plexing war is best done in a pure pve ship IN BACKWATER systems or when other side is not online. PVP content increases as you get closer to home systems and the home system's timezone.
I challenge you to take Kourm with PvE ships. |

Crosi Wesdo
War and Order Villore Accords
168
|
Posted - 2012.06.05 00:41:00 -
[322] - Quote
X Gallentius wrote:Crosi Wesdo wrote: I acknowledged there was a lot more pvp and new blood. I had a record month for kills. That is not the point. The point is weve smashed the caldari time and again this month and were still losing a system per day. Weve smashed bunker busting fleet after bunker busting fleet but the systems still fall.
I have dozens of billions of isk, the financial side of this doesnt effect me but im not a role player like you who only flies gallente faction ships, something i share with most other people. You dont seem to give a **** that others want to experience more in this game than just a vni / ****** eni or comet. For those people the isk will be getting very dry indeed.
Its already hard to get people to fill roles in more expensive doctrines, everyone can fly a logi, but very few have them. This will get worse until fw is nothing more than T1 dessies and cruisers that scuffle in plexes and run in fear from the local pirate entities.
Agreed. It does suck when you can crush your enemy on the battlefield time and again and they can still make headway through not engaging either because playing field is larger than the population (afk plexing alts), they have more wherewithall to orbit buttons than we do, or they dominate one TimeZone to bust bunkers. (The Caldari would say we're not adapting to the realities of war, but whatever.) This, I think is the downside of current mechanics -with both missions and plexes. Push a mission runner out of a mission and he just comes back after you leave. Push a plexer out of a plex and you get to orbit a button for a long period of time as your reward. Your "win" isn't. Hopefully CCP can solve these issues. That aside, there are easy ways around financial and station lockout issues even if you don't want to plex for control, don't want to fly Gallente faction ships, or are only interested in casual pvp: Financial: First note there are several low sec pirate entities who fly shiny stuff all the time who aren't in FW. How do they pull it off? 1) As of right now Gallente FW could pool its resources together and get to the baseline LP level by boosting all the systems it owns to the 1X level. However, it takes more teamwork now. Hundred of players are sitting on a sh** ton of LP due to plexing after this patch. Apply it all at once and we're back in business. 2) Run L4 FW missions and then do 1) above. 3) Run low sec anomolies. 4) Run L5 missions somewhere like Pellile, Murethand, Aeschee (all in or near FW area), or in southern Placid (few jumps from FW space). 5) Use the isk you have built up in FW to start another "Eve business" - like many FW players have already done. 6) Move to Minmatar FW and ***** in on their success. :) Avoid Station Lock Out: 1) Move to a high sec station (non pirate), or 2) Move to a low sec non-FW station (pirate). 3) Drop militia for a day when your low sec system has been captured and move your sh** to another system.
Or just remove station lockout if the consequences of being locked out is a day of moving ****. More time wasted doing something not enjoyable. Theres a compulsion to do these ******** things if you are locked out of station, theres a compulsion to spin a button for up to 50 minutes after chasing out a wt who had no guns fitted or any intention of PvP but was just there to run a timer. All this dead time would be a joke in any other game but its becoming a more important and integral part of this one.
Other peoples PvE should not effect me or anyone else other than their ability to afford nice ships to come and PvP with.
Excuse me while i go run 17 plexes in murethand to undo the work done by some afk frigates last night. Yeah right. |

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.05 01:02:00 -
[323] - Quote
Crosi Wesdo wrote:Excuse me while i go run 17 plexes in murethand to undo the work done by some afk frigates last night. Yeah right. Solution under current mechanics is to base out of a system with more FW players in it like Heyd or Nis, or Nenna where you would only have to do one plex at your leisure (while others do the other 16). Or base out of high sec Mesybier next door if you have a sec status above -5.0.
I love the current 4x pvp on steroids, and I wish there was an easier way to get it.
|

Crosi Wesdo
War and Order Villore Accords
169
|
Posted - 2012.06.05 01:29:00 -
[324] - Quote
X Gallentius wrote:Crosi Wesdo wrote:Excuse me while i go run 17 plexes in murethand to undo the work done by some afk frigates last night. Yeah right. Solution under current mechanics is to base out of a system with more FW players in it like Heyd or Nis, or Nenna where you would only have to do one plex at your leisure (while others do the other 16). Or base out of high sec Mesybier next door if you have a sec status above -5.0. I love the current 4x pvp on steroids, and I wish there was an easier way to get it.
How does that address the fact that PvE activities are making systems vunerable? Tomorrow Pynekastoh will be lost. Then somewhere else the next day then somewhere else etc. Not due to excellent pvp though that might be happening here and there, not because of the new mechanics AT ALL, but because the spotlight that CCP has put on FW attracting new players.
What is the current solution to this and to protect your own LP value? Do your own PvE? **** that. The winning side at the moment is simply that which has more people willing to avoid PvP and orbit buttons.
I cant believe you are willing to accept an activity already widely considered a **** poor gameplay choice (orbiting buttons) as the main driver of consequences in FW even when the people doing it often arnt fit for PvP and avoid all fights where possible.
The bigger fleets around that have been fighting have only been doing light plexing, the bulk of the plexers do them to make isk and are most likely relieved when they complete a plex uninterrupted. |

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.05 02:12:00 -
[325] - Quote
Crosi Wesdo wrote:How does that address the fact that PvE activities are making systems vunerable? Tomorrow Pynekastoh will be lost. Then somewhere else the next day then somewhere else etc. Not due to excellent pvp though that might be happening here and there, not because of the new mechanics AT ALL, but because the spotlight that CCP has put on FW attracting new players. Honestly, if the expectation of system capture gets these guys to undock and fight, then I'm all for it. The only thing I fear is that, after our guys decide to roflstomp them at their own game, they all "find more important things to do" if/when they start losing systems.
|

Cearain
Imperial Outlaws
453
|
Posted - 2012.06.05 02:13:00 -
[326] - Quote
X Gallentius wrote:Cearain wrote: You have hit the nail on the head. Like I tried to get XG to admit - the plexing war is best done without a point in a pve ship.
Plexing war is best done in a pure pve ship IN BACKWATER systems or when other side is not online. PVP content increases as you get closer to home systems and the home system's timezone. I challenge you to take Kourm with PvE ships.
I challenge you to run level 1 missions for 30 hours!
If I could play eve for forty hours straight I could force the blob to come at some point yes that is true. After about 10-20 hours of pve they would likely come to close out what i do.
But in the mean time I will plex at night for about an hour then the next day my work will be undone.
But in the system they set up why would I choose kourm? Kourm doesn't give any special advantages than say todifraun. If I really wanted to play to win this whole plexing game I would be hitting those systems and ninja plexing like a sasawong. IMO that is a problem. The only reason people are getting so much pvp is because they are making decisions to not really trying to win the war but instead to pvp instead.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
453
|
Posted - 2012.06.05 02:18:00 -
[327] - Quote
X Gallentius wrote:Crosi Wesdo wrote:Excuse me while i go run 17 plexes in murethand to undo the work done by some afk frigates last night. Yeah right. Solution under current mechanics is to base out of a system with more FW players in it like Heyd or Nis, or Nenna where you would only have to do one plex at your leisure (while others do the other 16). Or base out of high sec Mesybier next door if you have a sec status above -5.0. I love the current 4x pvp on steroids, and I wish there was an easier way to get it.
There are easier ways. Notify us when plexes are being taken. Its that simple.
Also stop the station lockouts. All that time Crosi is spending orbittting buttons he could be spending doing pvp. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.05 02:19:00 -
[328] - Quote
Cearain wrote: But in the system they set up why would I choose kourm? Kourm doesn't give any special advantages than say todifraun. If I really wanted to play to win this whole plexing game I would be hitting those systems and ninja plexing like a sasawong. IMO that is a problem. The only reason people are getting so much pvp is because they are making decisions to not really trying to win the war but instead to pvp instead.
You're the guy who wants pvp "on demand", and is only interested in plexing to get fights, remember? You know how to get it. Go to Kourm. You don't want pvp? Go to todifraun.
sasawong is interested in occupancy warfare and knows how to win it. He also has a sh**ton of kills. |

Cearain
Imperial Outlaws
454
|
Posted - 2012.06.05 02:29:00 -
[329] - Quote
X Gallentius wrote:Cearain wrote: But in the system they set up why would I choose kourm? Kourm doesn't give any special advantages than say todifraun. If I really wanted to play to win this whole plexing game I would be hitting those systems and ninja plexing like a sasawong. IMO that is a problem. The only reason people are getting so much pvp is because they are making decisions to not really trying to win the war but instead to pvp instead.
You're the guy who wants pvp "on demand", and is only interested in plexing to get fights, remember? You know how to get it. Go to Kourm. You don't want pvp? Go to todifraun.
Yes I want more pvp I admit it. Like cosi said its ridiculous the amount of time you have to spend waiting for some pvp action in this game.
You seem to understand that if I wanted to fight for occupanycy I would go to todifraun if I want pvp I will go to the same old hang outs as the old faction war and wait at gates. This expansion didn't really do anything to bridge that gap by making plexing more of a pvp activity.
X Gallentius wrote: sasawong is interested in occupancy warfare and knows how to win it. He also has a sh**ton of kills.
Sasawong has a sh**ton of time. How many kills per hour do you think he gets?
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.05 02:31:00 -
[330] - Quote
Cearain wrote: There are easier ways. Notify us when plexes are being taken. Its that simple.
Also stop the station lockouts. All that time Crosi is spending orbittting buttons he could be spending doing pvp.
And then they run once we make 11 jumps to get there to stop them from plexing. Same problem, solves nothing. Look, we have alts all over the map, and we report these afk plexers all the time. The issue is that they run away instead of fight most of the time. 11 jumps for nothing. After a while, nobody bothers to go out there.
Crosi never has to orbit a single button to keep his stuff safe (by not stationing in low sec FW system). He has to orbit a huge number of buttons if he is the only guy basing out of a targeted system. Or, he has to run an occasional button if he is based out of a system with many other FW players.
Crosi's biggest complaint is that we kick the Caldari's ass every day in fights, but they are capturing more systems than us because they are more willing to orbit buttons than we are - which is a valid point. |
|

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.05 02:33:00 -
[331] - Quote
Cearain wrote:
Yes I want more pvp I admit it. Like cosi said its ridiculous the amount of time you have to spend waiting for some pvp action in this game.
You seem to understand that if I wanted to fight for occupanycy I would go to todifraun if I want pvp I will go to the same old hang outs as the old faction war and wait at gates. This expansion didn't really do anything to bridge that gap by making plexing more of a pvp activity.
If you're complaining about not getting enough pvp action in this game through FW, then quit playing. FW, right now, is the most pvp-intensive part of Eve Online.
Quote: Sasawong has a sh**ton of time. How many kills per hour do you think he gets?
More than you or I, that's for sure. |

Cearain
Imperial Outlaws
454
|
Posted - 2012.06.05 02:55:00 -
[332] - Quote
X Gallentius wrote:Cearain wrote: There are easier ways. Notify us when plexes are being taken. Its that simple.
Also stop the station lockouts. All that time Crosi is spending orbittting buttons he could be spending doing pvp.
And then they run once we make 11 jumps to get there to stop them from plexing. Same problem, solves nothing. Look, we have alts all over the map, and we report these afk plexers all the time. The issue is that they run away instead of fight most of the time. 11 jumps for nothing. After a while, nobody bothers to go out there.
Why would you go 11 jumps? Why wouldn't you just coodinate to have people who are out there chase him out? You know split up the blob so you can actually coodinate attacks and defenses?
X Gallentius wrote: Crosi never has to orbit a single button to keep his stuff safe (by not stationing in low sec FW system). He has to orbit a huge number of buttons if he is the only guy basing out of a targeted system. Or, he has to run an occasional button if he is based out of a system with many other FW players.
Crosi's biggest complaint is that we kick the Caldari's ass every day in fights, but they are capturing more systems than us because they are more willing to orbit buttons than we are - which is a valid point.
Its the key point. At base plexing is what brings on all these consequences. But plexing is still mainly pve.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
454
|
Posted - 2012.06.05 03:04:00 -
[333] - Quote
X Gallentius wrote:Cearain wrote:
Yes I want more pvp I admit it. Like cosi said its ridiculous the amount of time you have to spend waiting for some pvp action in this game.
You seem to understand that if I wanted to fight for occupanycy I would go to todifraun if I want pvp I will go to the same old hang outs as the old faction war and wait at gates. This expansion didn't really do anything to bridge that gap by making plexing more of a pvp activity.
If you're complaining about not getting enough pvp action in this game through FW, then quit playing. FW, right now, is the most pvp-intensive part of Eve Online.
I agree except for rvb. I think it was the best way to find pvp before this expansion as well. But the amount of action per hour spent was and is still very bad.
Quote: Sasawong has a sh**ton of time. How many kills per hour do you think he gets?
More than you or I, that's for sure.[/quote]
I highly doubt he gets nearly as many kills as we do per hour. I think you underestimate the number of hours he plays. You don't get that number of vp unless you play this game allot. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Garr Earthbender
Quantum Cats Syndicate
45
|
Posted - 2012.06.05 03:08:00 -
[334] - Quote
Talk about a seriously devolving thread. You realize that you're not going to convince the other that you're right don't you?
On topic: I want to do everything I want all the time. However I can't. You don't hear me complaining about this game not being instant action and fun every second of my game time. Every plex I go into I expect to get shot at in. Sometimes I know it's a bit safer in a backwater, but who cares? It makes me iskies with a 'little' bit of PvE and the option for PvP all the time. So what if it doesn't happen within 15 minutes? -Rock is overpowered, Scissors is fine. |

Crosi Wesdo
War and Order Villore Accords
169
|
Posted - 2012.06.05 03:18:00 -
[335] - Quote
Garr Earthbender wrote:Talk about a seriously devolving thread. You realize that you're not going to convince the other that you're right don't you?
On topic: I want to do everything I want all the time. However I can't. You don't hear me complaining about this game not being instant action and fun every second of my game time. Every plex I go into I expect to get shot at in. Sometimes I know it's a bit safer in a backwater, but who cares? It makes me iskies with a 'little' bit of PvE and the option for PvP all the time. So what if it doesn't happen within 15 minutes?
Making you iskies is fine. Your little pve shenanigans effecting occupancy, less so. |

Garr Earthbender
Quantum Cats Syndicate
45
|
Posted - 2012.06.05 03:19:00 -
[336] - Quote
Both happening at the same time? FULL ON WIN. I can make isk doing what I like doing. -Rock is overpowered, Scissors is fine. |

Cearain
Imperial Outlaws
455
|
Posted - 2012.06.05 03:31:00 -
[337] - Quote
Garr Earthbender wrote:Talk about a seriously devolving thread. You realize that you're not going to convince the other that you're right don't you?
Oh I know. Just look at XG. It's like he is wearing blinders. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Crosi Wesdo
War and Order Villore Accords
170
|
Posted - 2012.06.05 03:33:00 -
[338] - Quote
X Gallentius wrote:Cearain wrote: There are easier ways. Notify us when plexes are being taken. Its that simple.
Also stop the station lockouts. All that time Crosi is spending orbittting buttons he could be spending doing pvp.
And then they run once we make 11 jumps to get there to stop them from plexing. Same problem, solves nothing. Look, we have alts all over the map, and we report these afk plexers all the time. The issue is that they run away instead of fight most of the time. 11 jumps for nothing. After a while, nobody bothers to go out there. Crosi never has to orbit a single button to keep his stuff safe (by not stationing in low sec FW system). He has to orbit a huge number of buttons if he is the only guy basing out of a targeted system. Or, he has to run an occasional button if he is based out of a system with many other FW players. Crosi's biggest complaint is that we kick the Caldari's ass every day in fights, but they are capturing more systems than us because they are more willing to orbit buttons than we are - which is a valid point.
Im perma red so moving out of low sec isnt really an option. Just because all your assets are a bunch of vni/eni and comets dont assume others are the same. I have billions of isk in pirate / navy bs capital ships and cant fly my archon for another 50 days.
I wont be running a single button if there is no chance of PvP, regardless of where i base from.
My biggest complaint is that PvE is effecting the occupancy war and peoples ability to make isk. The example of us beating the squids in PvP is just to exemplify that in reality PvE is the only driving factor in the occupancy war which is REALLY SAD.
So no more redundant advice xg, its not like you have enlightened anyone with your pedantic drivel, i was expressing my opinion as an extension to my earlier predictions that has for the most part come true.
Faction war should not be WON or LOST, it should be a platform where newer and older players alike can undock and PvP without a massively and artificially tilted scale in terms of income or places to dock based on actions that they could not have prevented and are obliged to waste their time undoing the damage the PvE'ers did while he may well have been in bed.
If you want to WIN or LOSE get your ******* ass to null sec and stop advocating for ruining lowsec like nullsec already is. |

Kuehnelt
Amarrian Retribution Amarr 7th Fleet
71
|
Posted - 2012.06.05 03:48:00 -
[339] - Quote
Crosi Wesdo wrote:EDIT - anyway xgal is so much a supporter of the current state of affairs that his corp has left gallente and plans to cash in on the matar's work by plexing caldari systems for matar LP and further flooding the market with SFI's. And yet he still claims this is all working well. What a disingenuous dullard.
Heh! Come on, that's pretty clever. |

Crosi Wesdo
War and Order Villore Accords
171
|
Posted - 2012.06.05 03:56:00 -
[340] - Quote
Kuehnelt wrote:Crosi Wesdo wrote:EDIT - anyway xgal is so much a supporter of the current state of affairs that his corp has left gallente and plans to cash in on the matar's work by plexing caldari systems for matar LP and further flooding the market with SFI's. And yet he still claims this is all working well. What a disingenuous dullard. Heh! Come on, that's pretty clever.
Dont get me wrong, ill probably do it too, been considering it for days. But you cant go down that avenue and at the same time claim that the current occupancy war is working well and the consequences of occupancy are in proportion and well balanced against how well your factions bears and alts are orbiting buttons.
There will only be 2 factions, amarr will join caldari and gallente will join matar. Shame but its heading that way. Might be a good move for all fw and would be good to arrange a null sec style nip so we still pvp with each other but we dont plex each others space and just mission for lp and both enjoy faction bs for 38k lp. Sound good? Shame its just the phoon and the scorp though lol. Domis at a record high :) |
|

Joanna Ramirez
Intaki Militia
9
|
Posted - 2012.06.05 05:50:00 -
[341] - Quote
Crosi Wesdo wrote:I wont be running a single button if there is no chance of PvP, regardless of where i base from.
Funny then when only times I see you coming to plex is with your t3 links and massively outnumbering enemy. I quess 1% chance is enough to get you sit still for 20 odd minutes...
|

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.05 07:32:00 -
[342] - Quote
Cearain wrote: Why would you go 11 jumps? Why wouldn't you just coodinate to have people who are out there chase him out? You know split up the blob so you can actually coodinate attacks and defenses?
Nobody wants to live in Athounon because there are no fights out there on a regular basis. Nor in Covryn. Nor in Villasen. Nor in Hasama, nor Hysera. Never have been. The fights are all near the "front lines" from Eha to Tama to Heyd. Living outside this area leads to no fights. There were some fights to be had in Agoze area when Damar would base down there on occasion, but otherwise people like to be where the action is, and the action is currently wherever Caldari base out of in low sec.
Cearain wrote:X Gallentius wrote: Crosi's biggest complaint is that we kick the Caldari's ass every day in fights, but they are capturing more systems than us because they are more willing to orbit buttons than we are - which is a valid point.
Its the key point. At base plexing is what brings on all these consequences. But plexing is still mainly pve. Again, plexing is pve when one side decides not to engage. No NPCs (your suggestion in many threads) in plexes does not solve that issue. A notification system (your other suggestion) would potentiallly lead to an engagement that would otherwise not have happened, but it still does not help if one side decides to not engage. The only thing that solves that issue is for both sides to decide to engage, for whatever reason.
What we do need, is a way to resolve the issue quickly when one side decides to blueball the other. Sitting on a timer for 25 minutes after winning a plex is no reward. Hanging out in a FW mission for 11 hours after chasing off a mission runner is no reward either. Waiting for hours to run enough plexes after stopping a bunker bust sucks too.
Same old arguments that have been around for years..... |

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.05 08:09:00 -
[343] - Quote
Crosi Wesdo wrote: Faction war should not be WON or LOST, it should be a platform where newer and older players alike can undock and PvP without a massively and artificially tilted scale in terms of income or places to dock based on actions that they could not have prevented and are obliged to waste their time undoing the damage the PvE'ers did while he may well have been in bed.
If you want to WIN or LOSE get your ******* ass to null sec and stop advocating for ruining lowsec like nullsec already is.
I don't disagree, but IMO FW ought to be filled with lots of pvp. The casual way with no consequences at all lead to fewer fights. The bottom line, IMO, is 1. There are 4x more fights after this patch than there were before the patch. 2. Every issue that could possibly affect a player's ability to perform casual pvp within FW is easily handled. For example, you could simply ask QCATS or any number of other Gallente FW players to help you move your stuff, or you could use a courier service like Black Frog.
Really that's it. More pew = better pew. If consequences in FW drives away pvp, then it's a bad idea. If it brings more, then it's a good idea. So far it looks to be working really well. That could change after a few months.
Quote: EDIT - anyway xgal is so much a supporter of the current state of affairs that his corp has left gallente and plans to cash in on the matar's work by plexing caldari systems for matar LP and further flooding the market with SFI's. And yet he still claims this is all working well. What a disingenuous dullard.
See there's another easy adjustment you could do to make more isk. Tons of ways around that issue as well. Note that I wasn't in favor of this move, but most of my corp was. As you have already pointed out, I fly Gallente faction hulls most of the time. I would rather overpay for Gallente faction ships and use them as always. They are still a bargain even at inflated prices since LP is so easy to come by. |

Capt Starfox
State Protectorate Caldari State
0
|
Posted - 2012.06.05 08:38:00 -
[344] - Quote
I don't have time to read thru the entire thread so my apologies if this has already been addressed. I have also done a bit of research on sneaking into enemy faction high-sec territory and say camp a station to no avail (couldn't find any info on it), because this is exactly how my friend was killed... and it appealed to me, both his dead and camping a station. This was a year ago.
When I arrived to high-sec I was constantly followed by fleet NPCs no matter how many times I jumped to random places within the system, they would always just appear after some seconds. Is this apart of Inferno? You used to be able to sneak into high-sec and provide a neat little surprise attack, but now you can't? That really sucks. 
Also can't cloak, but I think that happened awhile back. |

Crosi Wesdo
War and Order Villore Accords
172
|
Posted - 2012.06.05 11:42:00 -
[345] - Quote
X Gallentius wrote:Crosi Wesdo wrote: Faction war should not be WON or LOST, it should be a platform where newer and older players alike can undock and PvP without a massively and artificially tilted scale in terms of income or places to dock based on actions that they could not have prevented and are obliged to waste their time undoing the damage the PvE'ers did while he may well have been in bed.
If you want to WIN or LOSE get your ******* ass to null sec and stop advocating for ruining lowsec like nullsec already is.
I don't disagree, but IMO FW ought to be filled with lots of pvp. The casual way with no consequences at all lead to fewer fights. The bottom line, IMO, is 1. There are 4x more fights after this patch than there were before the patch. 2. Every issue that could possibly affect a player's ability to perform casual pvp within FW is easily handled. For example, you could simply ask QCATS or any number of other Gallente FW players to help you move your stuff, or you could use a courier service like Black Frog. Really that's it. More pew = better pew. If consequences in FW drives away pvp, then it's a bad idea. If it brings more, then it's a good idea. So far it looks to be working really well. That could change after a few months. Quote: EDIT - anyway xgal is so much a supporter of the current state of affairs that his corp has left gallente and plans to cash in on the matar's work by plexing caldari systems for matar LP and further flooding the market with SFI's. And yet he still claims this is all working well. What a disingenuous dullard.
See there's another easy adjustment you could do to make more isk. Tons of ways around that issue as well. Note that I wasn't in favor of this move, but most of my corp was. As you have already pointed out, I fly Gallente faction hulls most of the time. I would rather overpay for Gallente faction ships and use them as always. They are still a bargain even at inflated prices since LP is so easy to come by.
There is not 4x more fights now than there was this time last year when caldari was more active. The fights have come from new people joining which is mostly as a result of fw being under ccp's spotlight more than the prospect of locking people out of stations. |

Crosi Wesdo
War and Order Villore Accords
172
|
Posted - 2012.06.05 11:47:00 -
[346] - Quote
Joanna Ramirez wrote:Crosi Wesdo wrote:I wont be running a single button if there is no chance of PvP, regardless of where i base from. Funny then when only times I see you coming to plex is with your t3 links and massively outnumbering enemy. I quess 1% chance is enough to get you sit still for 20 odd minutes...
For someone that uses sithis t3 links whenever he can you sure seem to have a hang up about other peoples. As for your impression that i am always outnumbering people all the time, that is something you might want to talk to you therapist about. Perhaps ask him about persecution complexes.
Also, its ironic that you complain about my single alt and the advantage he affords me when you have innumerable alts all plexing and counter plexing almost 23/7. |

Joanna Ramirez
Intaki Militia
9
|
Posted - 2012.06.05 12:03:00 -
[347] - Quote
Crosi Wesdo wrote:There is not 4x more fights now than there was this time last year when caldari was more active. The fights have come from new people joining which is mostly as a result of fw being under ccp's spotlight more than the prospect of locking people out of stations.
And when the wave of new people coming to FW will inevitably end when they understand old bittervets just use them to farm lolmails and that those no bothering to join "big corps" are forever sneered and mocked in militia chats, what then? Same bittervets we had insulting each other at the start of year will keep insulting each other and FW becomes the usual wasteland it was for several years now.
That's my prediction anyway.
|

Garr Earthbender
Quantum Cats Syndicate
45
|
Posted - 2012.06.05 12:10:00 -
[348] - Quote
Joanna Ramirez wrote:Crosi Wesdo wrote:There is not 4x more fights now than there was this time last year when caldari was more active. The fights have come from new people joining which is mostly as a result of fw being under ccp's spotlight more than the prospect of locking people out of stations. And when the wave of new people coming to FW will inevitably end when they understand old bittervets just use them to farm lolmails and that those no bothering to join "big corps" are forever sneered and mocked in militia chats, what then? Same bittervets we had insulting each other at the start of year will keep insulting each other and FW becomes the usual wasteland it was for several years now. That's my prediction anyway.
Says bittervet? -Rock is overpowered, Scissors is fine. |

Cearain
Imperial Outlaws
457
|
Posted - 2012.06.05 12:49:00 -
[349] - Quote
X Gallentius wrote:Cearain wrote: Why would you go 11 jumps? Why wouldn't you just coodinate to have people who are out there chase him out? You know split up the blob so you can actually coodinate attacks and defenses?
Nobody wants to live in Athounon because there are no fights out there on a regular basis. Nor in Covryn. Nor in Villasen. Nor in Hasama, nor Hysera. Never have been. The fights are all near the "front lines" from Eha to Tama to Heyd. Living outside this area leads to no fights. There were some fights to be had in Agoze area when Damar would base down there on occasion, but otherwise people like to be where the action is, and the action is currently wherever Caldari base out of in low sec......
Once you add these large economic consequences for taking systems then people would spread out if systems started being taken in a far off place.
I don't know about Caldari but I actually got quite a few fights in and around todifraun. (my corp got a bit tired of the same old fighting on the houla gate in kourm so we moved out there) Not only are there pirates there but there were faction war players as well.
Of course you are right. As long as the station lock out rule applies it will be hard to have a dynamic war that spreads out over the whole front instead of just 2 or 3 systems. 
Before station lock outs the Amarr and minmatar were pretty much spread out through out the fw area and it lead to allot of great roaming. Now you pretty much just take your blob to 2 jumps from kamela or gtfo.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Sokor Loro
Fweddit I Whip My Slaves Back and Forth
43
|
Posted - 2012.06.05 15:18:00 -
[350] - Quote
Cearain wrote:
Catching people at a gate trying to evacuate your blob is the pvp your looking for? Scanning them down to gank them?
Your views of pvp are very much like null sec, which isn't surprising, because that is where you come from. Roam around in a blob and try to gank people as they run from you. Making it so they can't dock from your blob just helps the pvp.
Why would the offensive plexers just dock up? Perhaps to reship into ships that can enter a plex where your not outnumbering them so significantly? Not anymore.
We usually would plex to look for fights. Of course, now, when you only have a few systems in play the blob will come and chase you out.
In pre-inferno faction war all the pvp didn't revolve around hunting and catching someone who was trying to get away.
Station games were never a problem for faction war because if you don't want to play station games you are never forced to. Only people who don't know the basic mechanics of insta undocks would have problems.
Please. People in faction warfare are no different than people in nullsec. If you have a good chance of winning, you engage. If you might lose, you run. Almost every time. I'm not going to pass on pvp just because someone doesn't feel like dying. If people dock to reship, it's to a complete counter to whatever their up against. Most of the time they dock up to avoid the fight entirely; i.e. avoiding pvp.
If you prefer people to come in equal ship types and equal numbers, more power to you. I'd be happy to engage that. But I'm not picky about my pvp, and I'll take it where I can find it. If it means kamikaze'ing 15 thrashers just to kill one assault frigate, fine by me. If it means camping a gate, sure. If your fleet decides to safe up, I'll happily scan you down and drop my guys on top of you. And if we have to chase a fleet across a few systems, fine.
These are tactics used everywhere by everyone. Don't pretend that faction warfare is/was some sort of sanctuary of "good" pvp. |
|

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.05 17:31:00 -
[351] - Quote
Crosi Wesdo wrote:As for changing faction for purely financial reasons, thats not an adjustment, thats a tacit admission that the level of financial consequences of the current occupancy war are totally unjustified. Yeah, maybe I've got a skewed perspective.
I remember when the rewards for FW really sucked. No bonused FW LP items. FDU standings would go down if you failed a mission. No rewards for plexing other than tags if you shot all the NPCs (and standings gain for one time epic arc mission). Isk was made by running missions on the side or running anomalies when things were slow.
This 4x penalty (which can easily be a 2x penalty if you and friends apply only a few LP to a few systems), is still outstanding return on investment since LP is accrued while you're in theater and can run a button while waiting for something to kill.
Most low-sec pvpers (pirates) have to set up alts to do industry or whatever to make their isk to afford their shiny toys. We just have to play FW.
Residual PvE while PvP'ing. We've still got it easy. |

Cearain
Imperial Outlaws
457
|
Posted - 2012.06.05 20:28:00 -
[352] - Quote
X Gallentius wrote:Crosi Wesdo wrote:As for changing faction for purely financial reasons, thats not an adjustment, thats a tacit admission that the level of financial consequences of the current occupancy war are totally unjustified. Yeah, maybe I've got a skewed perspective. I remember when the rewards for FW really sucked. No bonused FW LP items. FDU standings would go down if you failed a mission. No rewards for plexing other than tags if you shot all the NPCs (and standings gain for one time epic arc mission). Isk was made by running non-FW missions on the side or running anomalies when things were slow. .
Yeah well the amarr are basically cut off from all but a few mission agents. Their lp is more worthless than it was before the bonused fw lp items, even if we do run missions. The lp for pvp kills and plexing is equally worthless. The tags aren'w worth allot because the lp is worhtless. Add the no docking rule and we are worse off compared to where we were when fw started.
In other words if you want to fly for amarr you better have a different way to make money beside faction war.
X Gallentius wrote:
Residual PvE while PvP'ing. We've still got it easy.
I would call plexing (the thing that brings about all the consequences) residual pvp while pveing. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
255
|
Posted - 2012.06.05 20:29:00 -
[353] - Quote
It's so much worse nowadays...  |

Cearain
Imperial Outlaws
457
|
Posted - 2012.06.05 20:31:00 -
[354] - Quote
X Gallentius wrote:It's so much worse nowadays... 
Fly amarr and see for yourself. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

chatgris
Quantum Cats Syndicate
105
|
Posted - 2012.06.05 21:01:00 -
[355] - Quote
Sokor Loro wrote:If people dock to reship, it's to a complete counter to whatever their up against.
Actually, the biggest draw to me to have ships seeded around is to switch DOWN into a ship that could fit into whatever size plex the wt(s) are in.
|

Wenron
Rifterlings
4
|
Posted - 2012.06.05 21:08:00 -
[356] - Quote
Who says FW needs to generate oodles of money for either side. There is a lot that can be accomplished with a little organization and ships under 5 mil, fit and all.
I'll just leave these here:
[url]http://rifterlings.com/kb/index.php/kill_related/1154/[/url]
[url]http://rifterlings.com/kb/index.php/kill_related/1149/[/url]
True for the tengu we had to batphone in larger ships to break the tank, but it was a t1 cheap-fit frig gang that locked him down. Despite the obvious mechanics bugs, we're still mixing it up and more active across the board.
|

Nave Drallig
Astra Enterprises Happy Endings
0
|
Posted - 2012.06.05 23:55:00 -
[357] - Quote
i just love how these pvp corps that were so busy talking about "carebear tears" are busy getting beaten BY carebears and now supplying the tears... its really kinda ironic. |

Crosi Wesdo
War and Order
173
|
Posted - 2012.06.05 23:58:00 -
[358] - Quote
Nave Drallig wrote:i just love how these pvp corps that were so busy talking about "carebear tears" are busy getting beaten BY carebears and now supplying the tears... its really kinda ironic.
Well if hte occupancy war is entirely driven by PvE, why would it be so surprising that bears are winning?
Also, the gangs that have been around all week seem to be drying up after getting smashed a few times and were left with lower levels of pvp than last week and a ****** occupancy system that at the moment means both gallente and caldari factions are earning **** squat for the lp but pvp still costs the same.
This is a joke. |

Crosi Wesdo
War and Order
173
|
Posted - 2012.06.06 00:00:00 -
[359] - Quote
Wenron wrote:Who says FW needs to generate oodles of money for either side. There is a lot that can be accomplished with a little organization and ships under 5 mil, fit and all.
I'll just leave these here:
[url]http://rifterlings.com/kb/index.php/kill_related/1154/[/url]
[url]http://rifterlings.com/kb/index.php/kill_related/1149/[/url]
True for the tengu we had to batphone in larger ships to break the tank, but it was a t1 cheap-fit frig gang that locked him down. Despite the obvious mechanics bugs, we're still mixing it up and more active across the board.
Just because you role play and avoid larger fights doesnt mean that should be everyones goal. Its pretty ignorant for you to suggest it really, its like telling people to play an fps game only using the jump key.
This game has many ships and roles, why are so many people obsessed with only flying 1 or 2? |

Nave Drallig
Astra Enterprises Happy Endings
0
|
Posted - 2012.06.06 00:01:00 -
[360] - Quote
Crosi Wesdo wrote:Nave Drallig wrote:i just love how these pvp corps that were so busy talking about "carebear tears" are busy getting beaten BY carebears and now supplying the tears... its really kinda ironic. Well if hte occupancy war is entirely driven by PvE, why would it be so surprising that bears are winning? Also, the gangs that have been around all week seem to be drying up after getting smashed a few times and were left with lower levels of pvp than last week and a ****** occupancy system that at the moment means both gallente and caldari factions are earning **** squat for the lp but pvp still costs the same. This is a joke.
i will admit i am new account less then 2 months old but ive discovered you have to do a bit of both. when my corp runs fleet's i PvP, when i see a gall in local in our systems i run solo pvp defense (usually they run). and when neither of these are an option i go plex. just sounds to me like you guys are too busy going "well i WANT to do this and nothing else". and thats why your losing. |
|

Crosi Wesdo
War and Order
173
|
Posted - 2012.06.06 00:04:00 -
[361] - Quote
Nave Drallig wrote:Crosi Wesdo wrote:Nave Drallig wrote:i just love how these pvp corps that were so busy talking about "carebear tears" are busy getting beaten BY carebears and now supplying the tears... its really kinda ironic. Well if hte occupancy war is entirely driven by PvE, why would it be so surprising that bears are winning? Also, the gangs that have been around all week seem to be drying up after getting smashed a few times and were left with lower levels of pvp than last week and a ****** occupancy system that at the moment means both gallente and caldari factions are earning **** squat for the lp but pvp still costs the same. This is a joke. i will admit i am new account less then 2 months old but ive discovered you have to do a bit of both. when my corp runs fleet's i PvP, when i see a gall in local in our systems i run solo pvp defense (usually they run). and when neither of these are an option i go plex. just sounds to me like you guys are too busy going "well i WANT to do this and nothing else". and thats why your losing.
Yes, i want to play a game and do something fun, i would like for other peoples afk activities to not impact on me. Thats how it was before, not sure why that had to change.
If it was their PvP that was impacting on me then i could live with that. |

Nave Drallig
Astra Enterprises Happy Endings
0
|
Posted - 2012.06.06 00:08:00 -
[362] - Quote
Crosi Wesdo wrote:Nave Drallig wrote:Crosi Wesdo wrote:Nave Drallig wrote:i just love how these pvp corps that were so busy talking about "carebear tears" are busy getting beaten BY carebears and now supplying the tears... its really kinda ironic. Well if hte occupancy war is entirely driven by PvE, why would it be so surprising that bears are winning? Also, the gangs that have been around all week seem to be drying up after getting smashed a few times and were left with lower levels of pvp than last week and a ****** occupancy system that at the moment means both gallente and caldari factions are earning **** squat for the lp but pvp still costs the same. This is a joke. i will admit i am new account less then 2 months old but ive discovered you have to do a bit of both. when my corp runs fleet's i PvP, when i see a gall in local in our systems i run solo pvp defense (usually they run). and when neither of these are an option i go plex. just sounds to me like you guys are too busy going "well i WANT to do this and nothing else". and thats why your losing. Yes, i want to play a game and do something fun, i would like for other peoples afk activities to not impact on me. Thats how it was before, not sure why that had to change. If it was their PvP that was impacting on me then i could live with that.
if they are afk... how can you not kill them....
|

Crosi Wesdo
War and Order
173
|
Posted - 2012.06.06 00:27:00 -
[363] - Quote
Nave Drallig wrote:
if they are afk... how can you not kill them....
Afk is more of a derogatory term that implies that the activity is boring and might as well be done afk. |

Nave Drallig
Astra Enterprises Happy Endings
0
|
Posted - 2012.06.06 00:32:00 -
[364] - Quote
Honestly these threads remind me of a carebear thread about getting attacked by a war target or something just reversed, and i will say samething you all say to them HTFU. i think you guys just need to harness your carebears the way cal does and use them or GTFO.javascript:if%20(typeof%20posting=='undefined'||posting!=true)%20{posting=true;__doPostBack('forum$ctl00$PostReply','');} |

Crosi Wesdo
War and Order
173
|
Posted - 2012.06.06 00:35:00 -
[365] - Quote
Nave Drallig wrote:Honestly these threads remind me of a carebear thread about getting attacked by a war target or something just reversed, and i will say samething you all say to them HTFU. i think you guys just need to harness your carebears the way cal does and use them or GTFO.javascript:if%20(typeof%20posting=='undefined'||posting!=true)%20{posting=true;__doPostBack('forum$ctl00$PostReply','');}
confirming that faction war works best when the driver of occupancy war is pve. Well it has always been just now pve is more damaging to any faction than any pvp ever could be. Personally have have all the isk i will need for the next 5 years but the point is that newer players on the losing side wont be able to buy the ships that their skills are unlocking.
Unless we as militias go do mass pve. Doesnt sound right to me. |

Nave Drallig
Astra Enterprises Happy Endings
0
|
Posted - 2012.06.06 00:39:00 -
[366] - Quote
all you need to do is exact samething amarr is currently doing. break down the blob, and go small gang hunting plexers. and if with all your SP and game experience you cant catch some lowly new chars. well thats your issue not mine friend. |

Wenron
Rifterlings
4
|
Posted - 2012.06.06 00:42:00 -
[367] - Quote
Crosi Wesdo wrote:Wenron wrote:Who says FW needs to generate oodles of money for either side. There is a lot that can be accomplished with a little organization and ships under 5 mil, fit and all.
I'll just leave these here:
[url]http://rifterlings.com/kb/index.php/kill_related/1154/[/url]
[url]http://rifterlings.com/kb/index.php/kill_related/1149/[/url]
True for the tengu we had to batphone in larger ships to break the tank, but it was a t1 cheap-fit frig gang that locked him down. Despite the obvious mechanics bugs, we're still mixing it up and more active across the board.
Just because you role play and avoid larger fights doesnt mean that should be everyones goal. Its pretty ignorant for you to suggest it really, its like telling people to play an fps game only using the jump key. This game has many ships and roles, why are so many people obsessed with only flying 1 or 2?
I'm suggesting playing in a way that you can sustain until you figure out how to change your circumstances. Or continue doing something you can't support and be miserable. Let me know how it works out for you. |

Crosi Wesdo
War and Order
173
|
Posted - 2012.06.06 00:45:00 -
[368] - Quote
Nave Drallig wrote:all you need to do is exact samething amarr is currently doing. break down the blob, and go small gang hunting plexers. and if with all your SP and game experience you cant catch some lowly new chars. well thats your issue not mine friend.
TBH, i dont play eve to catch half fitted tank ships.
Heres some of last years highlights;
http://www.youtube.com/watch?v=79Xj_SqQo0Q http://www.youtube.com/watch?v=EzUmzClmVns http://www.youtube.com/watch?v=SjFNMliB584 Pt1 http://www.youtube.com/watch?v=YTXyszYVAJM Pt2 http://www.youtube.com/watch?v=2bTBL-XpsTo http://www.youtube.com/watch?v=1au-cJP2ktg http://www.youtube.com/watch?v=KwTO5KT61G0
Dont really see much of this happening. Perhaps its because you are new to fw, but you seem to think the holy grail is killing some half fitted tank ship who was watching **** at the wrong time lol. |

Nave Drallig
Astra Enterprises Happy Endings
0
|
Posted - 2012.06.06 01:15:00 -
[369] - Quote
no i think the holy grail is winning, i am here to win. so if that involves plexing, i plex, if that involves chasing a half fitted tank i chase a half fitted tank. either evolve and adapt, stay static and lose, or leave. |

Crosi Wesdo
War and Order
173
|
Posted - 2012.06.06 01:17:00 -
[370] - Quote
Nave Drallig wrote:no i think the holy grail is winning, i am here to win. so if that involves plexing, i plex, if that involves chasing a half fitted tank i chase a half fitted tank. either evolve and adapt, stay static and lose, or leave.
As ive already said, Null sec is where you go if you want to win. Faction war is for people who arnt assholes who just want to undock and get some fun pvp. This distinction is very important. Sorry it is lost on you.
Having the ability to cripple you enemy logistically and financially is a detriment to ongoing faction war pvp in low sec. Are the lessons of null sec nips and naps lost on you? Theres a reason we call it dull sec. |
|

Garr Earthbender
Quantum Cats Syndicate
45
|
Posted - 2012.06.06 01:49:00 -
[371] - Quote
I wanna frikkin win. -Rock is overpowered, Scissors is fine. |

Crosi Wesdo
War and Order
176
|
Posted - 2012.06.06 02:45:00 -
[372] - Quote
Garr Earthbender wrote:I wanna frikkin win.
Well thats easy, you just leave gallente and join minmatar. Job done. OH WAIT.... lame. |

Fritz Bratwurst
State Protectorate Caldari State
0
|
Posted - 2012.06.06 09:24:00 -
[373] - Quote
Alright so after half a year of inactivity I decided to start playing EVE again. I used to run FW missions (L4) in my sbomber with torps. Has anything changed positively/negatively?
I heard the no-docking in enemy territory helps. Anything else that makes FW Missions easier/harder to run? |

Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
189
|
Posted - 2012.06.06 09:54:00 -
[374] - Quote
Nave Drallig wrote:no i think the holy grail is winning, i am here to win. so if that involves plexing, i plex, if that involves chasing a half fitted tank i chase a half fitted tank. either evolve and adapt, stay static and lose, or leave.
Silly caldari you can't win or you would have like 2 years ago...............One you guys first surged, Live it up tho wont be all that long before the ego's and drama and butthurt turn the wheel for caldari militia like it alwas dose.
I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec. Were is the FW exclusive frigate sized ship? I see the cruiser and battle ship.......... |

Joanna Ramirez
Intaki Militia
9
|
Posted - 2012.06.06 11:03:00 -
[375] - Quote
Crosi Wesdo wrote:Faction war is for people who arnt assholes who just want to undock and get some fun pvp. This distinction is very important.
AhahhaAHHAAHHAHAAAAAA!!! ahem, sorry, but that was just the most hilarious thing I have ever seen written.
And as for dull-sec argument, isn't FW already full of it? I mean, you are blue with most pirate corporations operating in our area anyway for those opportunities you need even more to hotdrop on Caldari and you are also blue with main corporation of an enemy militia who has bluntly said they will stop at nothing to cripple our game if we threathen their space-bros in our designated enemy militia. |

Crosi Wesdo
War and Order
176
|
Posted - 2012.06.06 11:19:00 -
[376] - Quote
Joanna Ramirez wrote:Crosi Wesdo wrote:Faction war is for people who arnt assholes who just want to undock and get some fun pvp. This distinction is very important. AhahhaAHHAAHHAHAAAAAA!!! ahem, sorry, but that was just the most hilarious thing I have ever seen written. And as for dull-sec argument, isn't FW already full of it? I mean, you are blue with most pirate corporations operating in our area anyway for those opportunities you need even more to hotdrop on Caldari and you are also blue with main corporation of an enemy militia who has bluntly said they will stop at nothing to cripple our game if we threathen their space-bros in our designated enemy militia.
Everyone is entitled to their own opinion, but time and again damar proves there is no shame in having his own facts. Well no shame he feels anyway.
Dont you have a minor to jump inside of damar? |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
188
|
Posted - 2012.06.06 11:34:00 -
[377] - Quote
Fritz Bratwurst wrote:Alright so after half a year of inactivity I decided to start playing EVE again. I used to run FW missions (L4) in my sbomber with torps. Has anything changed positively/negatively?
I heard the no-docking in enemy territory helps. Anything else that makes FW Missions easier/harder to run? You can't pull missions if you don't own the system (see your post for reason why)...
LP for kills and being on button when plex capped... Will the new FW be any good??? |

X Gallentius
Quantum Cats Syndicate
257
|
Posted - 2012.06.06 16:17:00 -
[378] - Quote
Joanna Ramirez wrote:Crosi Wesdo wrote:Faction war is for people who arnt assholes who just want to undock and get some fun pvp. This distinction is very important. AhahhaAHHAAHHAHAAAAAA!!! ahem, sorry, but that was just the most hilarious thing I have ever seen written. And as for dull-sec argument, isn't FW already full of it? I mean, you are blue with most pirate corporations operating in our area anyway for those opportunities you need even more to hotdrop on Caldari and you are also blue with main corporation of an enemy militia who has bluntly said they will stop at nothing to cripple our game if we threathen their space-bros in our designated enemy militia. Crosi isn't in SoTF.  |

Sokor Loro
Fweddit I Whip My Slaves Back and Forth
44
|
Posted - 2012.06.06 17:50:00 -
[379] - Quote
Crosi Wesdo wrote:[ As ive already said, Null sec is where you go if you want to win. Faction war is for people who arnt assholes who just want to undock and get some fun pvp. This distinction is very important. Sorry it is lost on you. But then i shouldnt expect anything else from a NC. alt corp.
Actually laughed out loud reading this.
I consistently find it amusing just how delusional people are about their home environment. Whether it's where you live, the sport you play, if you play battlefield or COD, or even what faction you're on; people always have this ridiculous idea that they are the virtuous and good, and the other guy is the bad guy.
Your distinction isn't a distinction at all. There are tons of assholes in FW, there are tons in nullsec. There are tons of people who just want to undock and get some fun pvp in nullsec, there are tons in FW.
And then, to top off your idiocy, you just throw out an insult for good measure. NICE
|

X Gallentius
Quantum Cats Syndicate
257
|
Posted - 2012.06.06 20:46:00 -
[380] - Quote
Nave Drallig wrote:no i think the holy grail is winning, i am here to win. so if that involves plexing, i plex, if that involves chasing a half fitted tank i chase a half fitted tank. either evolve and adapt, stay static and lose, or leave. This is why Eve is so great. Entire alliances can be based on orbiting buttons and bailing at the first sign of conflict and still win.
Pvp ships used by Happy Endings pilots in the Occupancy Wars: Nave Drallig
Mutnin and Bolsterbomb I really do respect because they on engage in fights and are looking for kills. Damar and Bad Messenger (from the old days) - much respect. At least when their plexing alts bailed they would bring out a pvp force that would kick our ass.
These guys from Happy Endings alliance bail at the first sign of trouble. Jump into system. Plex up. See "Happy Endings" on scan.. warp to plex and sure enough, they are bailing to station or safe. Like clockwork. All the venom spewed in these threads are directed at you guys, not Bolster and Mutnin.
@CCP Yttr - This is why you need to enforce a "Kill all NPCs" requirement on plexing - so guys like Nave Drallig can't warp around and win the Occupancy War with complete s*** f** ships. Screw the ecm "balancing", screw the "missile spam". Force "winners" like Nave Drallig to to at least put some blasters on his "plexing optimized" Merlins. |
|

Joanna Ramirez
Intaki Militia
9
|
Posted - 2012.06.06 20:56:00 -
[381] - Quote
X Gallentius wrote:Damar and Bad Messenger (from the old days) - much respect.
Isnt this like early days all over again?
1: Odamia captured? Yes 2: Ladistier captured? Yes 3: Damar Rocarion in FW? Yes 4: Bad Messenger in FW? Yes 5: Damar/Bad Messenger in same corp? Yes
|

X Gallentius
Quantum Cats Syndicate
257
|
Posted - 2012.06.06 20:57:00 -
[382] - Quote
Joanna Ramirez wrote: 5: Damar/Bad Messenger in same corp? Yes
We're doomed!
|

BolsterBomb
Bane Inc INQUISITION.
77
|
Posted - 2012.06.06 21:01:00 -
[383] - Quote
X Gallentius wrote:Nave Drallig wrote:no i think the holy grail is winning, i am here to win. so if that involves plexing, i plex, if that involves chasing a half fitted tank i chase a half fitted tank. either evolve and adapt, stay static and lose, or leave. This is why Eve is so great. Entire alliances can be based on orbiting buttons and bailing at the first sign of conflict and still win. Pvp ships used by Happy Endings pilots in the Occupancy Wars: Nave DralligMutnin and Bolsterbomb I really do respect because they on engage in fights and are looking for kills. Damar and Bad Messenger (from the old days) - much respect. At least when their plexing alts bailed they would bring out a pvp force that would kick our ass. These guys from Happy Endings alliance bail at the first sign of trouble. Jump into system. Plex up. See "Happy Endings" on scan.. warp to plex and sure enough, they are bailing to station or safe. Like clockwork. All the venom spewed in these threads are directed at you guys, not Bolster and Mutnin. @CCP Yttr - This is why you need to enforce a "Kill all NPCs" requirement on plexing - so guys like Nave Drallig can't warp around and win the Occupancy War with complete s*** f** ships. Screw the ecm "balancing", screw the "missile spam". Force "winners" like Nave Drallig to to at least put some blasters on their "plexing optimized" Merlins.
Thanks XG, here is one thing I do want to mention. I do not think it is wrong for their to be time in a pilots game schedule for pure isk making abilities.
One of the things I love most about the patch is I can go get in my inty and run plexes, successfully. I do not target backwater systems but I target lvl 5 systems or systems we are working on. The new mechanics were designed exactly for this purpose, to allow me to particpate in the war front without having to mission.
There is no difference in speed tanking a plex then it is speed tanking a mission.
People that claim it is "afk plexing for caldari" are severly mistaken. That rifter fit you are talking about has a shield booster on it. I wonder why?
Heres the other thing. You always have the ability to kick us out. If you see me in my inty , I cant fight you nor will I . I will simply bail.
Now I am all for a "reverse timer" mechanism but killing rats to cap a plex. That is absurb, we mine as well make it so you have to kill all the rats in a mission.
Remember the #1 rule when isk making, never pvp in your isk ship (cloaky ishtar anyone?) Yes the gallente do it also. I think this is more of a stink because the caldari are organizing their efforts. Our "afk army plexers" are not helping us take the systems we have. We are. We concentrate on it, and concentrate our "afk plexing" on systems that hurt the gallente.
To say I must pvp at all times or go do some dumb mission / rat to make money is absurb. I should be able to make isk and help the war effort. Hence why I was such a huge proponent of the patch.
Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Cedo Nulli
Royal Amarr Institute Amarr Empire
169
|
Posted - 2012.06.06 21:09:00 -
[384] - Quote
Enjoy while it lasts .... After 0.0 folk notice your having fun and making isk while at it ... they will complain to their CCP mates that such nonsense must be raped to ground so that these lost children can return to the mids of the 0.0 empires.
I call this the "Incursion effect"
Not to mention you flying combat capable ships the whole time means the brave "elite-pvpers" will complain they cant gank you in your mission fits. |

Joanna Ramirez
Intaki Militia
9
|
Posted - 2012.06.06 21:10:00 -
[385] - Quote
X Gallentius wrote:We're doomed!
You might be. |

Crosi Wesdo
War and Order
180
|
Posted - 2012.06.06 21:58:00 -
[386] - Quote
Sokor Loro wrote:Crosi Wesdo wrote:[ As ive already said, Null sec is where you go if you want to win. Faction war is for people who arnt assholes who just want to undock and get some fun pvp. This distinction is very important. Sorry it is lost on you. But then i shouldnt expect anything else from a NC. alt corp. Actually laughed out loud reading this. I consistently find it amusing just how delusional people are about their home environment. Whether it's where you live, the sport you play, if you play battlefield or COD, or even what faction you're on; people always have this ridiculous idea that they are the virtuous and good, and the other guy is the bad guy. Your distinction isn't a distinction at all. There are tons of assholes in FW, there are tons in nullsec. There are tons of people who just want to undock and get some fun pvp in nullsec, there are tons in FW. And then, to top off your idiocy, you just throw out an insult for good measure. NICE
You are fixating on the wrong point. In fact given the topic, its sort of irrelevant that you chose to focus on that single slight. If there were a lot of fun pvp in nullsec then there wouldnt be a whole bunch of null sec alts joining faction war lol. Im not saying good null pvp doesnt exist, though, but its more known for a different style of pvp. |

X Gallentius
Quantum Cats Syndicate
257
|
Posted - 2012.06.06 22:00:00 -
[387] - Quote
BolsterBomb wrote: People that claim it is "afk plexing for caldari" are severly mistaken. That rifter fit you are talking about has a shield booster on it. I wonder why?
Really? That MERLIN had nothing except speed mods. I wonder why? The rest of your argument defending guys like Nave is rubbish, tbh.
|

chatgris
Quantum Cats Syndicate
107
|
Posted - 2012.06.06 22:01:00 -
[388] - Quote
BolsterBomb wrote: People that claim it is "afk plexing for caldari" are severly mistaken. That rifter fit you are talking about has a shield booster on it. I wonder why?
And that merlin fit above with nothing but AB and nano mods?
BolsterBomb wrote: Heres the other thing. You always have the ability to kick us out. If you see me in my inty , I cant fight you nor will I . I will simply bail.
...
To say I must pvp at all times or go do some dumb mission / rat to make money is absurb. I should be able to make isk and help the war effort. Hence why I was such a huge proponent of the patch.
The problem I have with this stems from the following:
- I feel that plexes should be a mechanic for pvp.
In an ideal work, I think that to actually capture systems, you should be pvping. And I am OK with people making money while pvping. I do NOT want mechanics for station lockouts that revolve around who can PVE the most. You above are describing that you want your PVE to affect system occupancy.
And that is where we differ on this topic of speed tanking plexes. |

BolsterBomb
Bane Inc INQUISITION.
77
|
Posted - 2012.06.06 23:29:00 -
[389] - Quote
chatgris wrote:BolsterBomb wrote: People that claim it is "afk plexing for caldari" are severly mistaken. That rifter fit you are talking about has a shield booster on it. I wonder why?
And that merlin fit above with nothing but AB and nano mods? BolsterBomb wrote: Heres the other thing. You always have the ability to kick us out. If you see me in my inty , I cant fight you nor will I . I will simply bail.
...
To say I must pvp at all times or go do some dumb mission / rat to make money is absurb. I should be able to make isk and help the war effort. Hence why I was such a huge proponent of the patch.
The problem I have with this stems from the following: - I feel that plexes should be a mechanic for pvp. In an ideal world, I think that to actually capture systems, you should be pvping, or looking for pvp. And I am OK with people making money while pvping. I do NOT want mechanics for station lockouts that revolve around who can PVE the most. You above are describing that you want your PVE to affect system occupancy. And that is where we differ on this topic of speed tanking plexes.
I am not defending that merlin fit or the pilot flying it. However I do not belive plex farmers contribute to the system take over to a degree in which you do so. I say this because the meaningful systems have had to be plexed while pvp is going on. The backwater systems such as Almeal are beign pelxed by farmers, however when the system becomes close you should be showing up to defend it in which plex farmers will not be able to fight you.
The problem stems from gallente not showing up there. Its very simple we watch the % of contestation, when it gets to a certain point we have people out there pushing people away. Just like in Lad. We couldnt "afk plex" the system, it was fought for. Sure we were able to farm a couple of the plexes but not to any effect in which you mention
Bottom line is afk plexing will always occur but it will not impact station lockout unless YOU the pilots allow it.
Remember eve is a sandbox you shape it. If you dont show, Ill shape it the way I want it.
Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

chatgris
Quantum Cats Syndicate
109
|
Posted - 2012.06.07 00:01:00 -
[390] - Quote
BolsterBomb wrote:The backwater systems such as Almeal are beign pelxed by farmers, however when the system becomes close you should be showing up to defend it in which plex farmers will not be able to fight you.
I don't show up to defend it for the exact same purpose I don't go there to stop it from being plexed by farmers: because the opposition just runs away. Even if I took your advice then what? I show up, the attackers run away, and what I should sit and run plexes for no reward to decontest it again?
BolsterBomb wrote: Remember eve is a sandbox you shape it. If you dont show, Ill shape it the way I want it.
The issue is the "I show, you run" scenario (not me and you specifically, but afk plexing alts in general or when you're in your pve mode). Once some fw guy who likes to pvp shows up a few times, and the plexing alt in the t1 frig runs, he learns to go elsewhere to get pvp. And what's what I've been doing: Nenna has been a fantastic hub for pvp lately, Alamel with the plexing farmers generally hasn't, so I go where the fights are.
And again, it comes down to this simple point:
You said outright that you want to be able to pve AND effect system occupancy without pvping. And I disagree with that. |
|

BolsterBomb
Bane Inc INQUISITION.
77
|
Posted - 2012.06.07 00:42:00 -
[391] - Quote
chatgris wrote:BolsterBomb wrote:The backwater systems such as Almeal are beign pelxed by farmers, however when the system becomes close you should be showing up to defend it in which plex farmers will not be able to fight you.
I don't show up to defend it for the exact same purpose I don't go there to stop it from being plexed by farmers: because the opposition just runs away. Even if I took your advice then what? I show up, the attackers run away, and what I should sit and run plexes for no reward to decontest it again? BolsterBomb wrote: Remember eve is a sandbox you shape it. If you dont show, Ill shape it the way I want it.
The issue is the "I show, you run" scenario (not me and you specifically, but afk plexing alts in general or when you're in your pve mode). Once some fw guy who likes to pvp shows up a few times, and the plexing alt in the t1 frig runs, he learns to go elsewhere to get pvp. And what's what I've been doing: Nenna has been a fantastic hub for pvp lately, Alamel with the plexing farmers generally hasn't, so I go where the fights are. And again, it comes down to this simple point: You said outright that you want to be able to pve AND effect system occupancy without pvping. And I disagree with that.
Correct.
However just so you know, we defensive plex as well for no reward. I have done it several nights because its part of the mechanics Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Garr Earthbender
Quantum Cats Syndicate
45
|
Posted - 2012.06.07 01:27:00 -
[392] - Quote
Just a little something I feel worth mentioning, I'm leaning toward liking CCP not giving defensive plexers LP. The afk defensive plexers would just RAKE IN the LP with little chance/almost no consequences to losing a ship. or even a pod.
However, I do wish I could get some sort of reward for defensive plexing. Possibly some sort of 1 time item that reduces the price of 1 LP item but doesn't pay for that LP item?I dunno.
-Rock is overpowered, Scissors is fine. |

chatgris
Quantum Cats Syndicate
110
|
Posted - 2012.06.07 01:28:00 -
[393] - Quote
BolsterBomb wrote:Correct however I do not call plexing PVE. It is pvp I have the choice to pvp or run though. Just like any fight.
BolsterBomb wrote: If you see me in my inty , I cant fight you nor will I . I will simply bail.
You may call it pvp, but when you enter with the express purpose of not engaging in combat in any shape or form I do not agree with you. And hence I support mechanics to discourage the non-combat plexing you are supporting. |

Sokor Loro
Fweddit I Whip My Slaves Back and Forth
44
|
Posted - 2012.06.07 02:18:00 -
[394] - Quote
Crosi Wesdo wrote:Sokor Loro wrote:Crosi Wesdo wrote:[ As ive already said, Null sec is where you go if you want to win. Faction war is for people who arnt assholes who just want to undock and get some fun pvp. This distinction is very important. Sorry it is lost on you. But then i shouldnt expect anything else from a NC. alt corp. Actually laughed out loud reading this. I consistently find it amusing just how delusional people are about their home environment. Whether it's where you live, the sport you play, if you play battlefield or COD, or even what faction you're on; people always have this ridiculous idea that they are the virtuous and good, and the other guy is the bad guy. Your distinction isn't a distinction at all. There are tons of assholes in FW, there are tons in nullsec. There are tons of people who just want to undock and get some fun pvp in nullsec, there are tons in FW. And then, to top off your idiocy, you just throw out an insult for good measure. NICE You are fixating on the wrong point. In fact given the topic, its sort of irrelevant that you chose to focus on that single slight. If there were a lot of fun pvp in nullsec then there wouldnt be a whole bunch of null sec alts joining faction war lol. Im not saying good null pvp doesnt exist, though, but its more known for a different style of pvp.
There is a lot of fun pvp in nullsec; but it's much more structured and on timers. So between timers, we can come to FW and brawl. And I was merely pointing out that, "people who arnt assholes" don't exist, and it's naive to think that FW is somehow a more fun place to pvp. Perhaps for you it is; but that's entirely relative. |

IbanezLaney
The Church of Awesome Caldari State Capturing
22
|
Posted - 2012.06.07 02:46:00 -
[395] - Quote
And here is why for the last 2 years I have consistently said CCP should remove Faction NPCs from eve. It's one of those 'I told you so' moments.
Removing the faction NPC's solves everything.
No more not being able to re-ship in High Sec. Wtf is the point of Faction Police and Navy's in high sec??????? They protect no one and nothing.
The NPC's only force the attacker to bail when defense turns up.
Example: I was plexing in oicx the other night.
A thrasher turns up to pew my corps 2 Merlins - cool - NPC's and Thrasher vs 2 Merlins. Seemed worth a shot and I was happy to engage.
So the Frog Thrasher naturally warps out as he is only in a bigger ship with 3x my firepower and only had 5-10 npc's helping him. He then comes back with his mate in another Destroyer - I had to bail. Not because of the Destroyers - but because NPC's putting out DPS ensured that balanced PvP is not possible in the plex. This in turn defeats the entire purpose of putting restricted gates on plexes.
Also - If someone afk plexes with no guns fitted - shoot them. AFK plexing is a non issue to divert discussion away from the fact Caldari are going to dominate due to Gallente still being stuck with blob mentalities.
Fix this **** See Sea Pea. |

Muad 'dib
The Imperial Fedaykin
314
|
Posted - 2012.06.07 04:34:00 -
[396] - Quote
i was a sad panda to see that the plexes them selves had not changed at all.
they still have one button, one obective and x numbers of waves to **** with you like you pray zee pew vee pew blob doesnt find you. (small gangs and soloers welcome ofc, BIG PLAYS etc)
I was hoping perhaps for multiple buttons with perhaps an inital sentry gun blockade and "gate button" for a few minutes, to then proceed to the gooey center of the plex to another button for x minutes while the back from the first gate button going down - yo know so its interesting and makes some sense.
Faction missions were more interesting frankly and not only can we no do as many as before but they offer nothing compared to the new plex rewards.... wtf ccp one step forward tstep wo backs zzzzzzzzz
Would be super awesome to have conord stations dotted aorund fw low sec that would permit a dock and rep, but nothing else and only one ship (your active ship+pod) to dock, would be a nice breather place and rest stop, low sec is meant to be a little of high and a little of low - too inconveint behind enemy lines atm. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Nave Drallig
Astra Enterprises Happy Endings
1
|
Posted - 2012.06.07 09:04:00 -
[397] - Quote
so that non militia rat got my plex runner at 4am est. that i was flying because i couldnt get any fights in rakapas with my hookbill... and the 150k lp gathered before it died went to upgrade okkamon. as i said i have adapted to FW and it seems you gal's havent and continue to *****. im sorry that you folks are incapable of fielding anyone during my major playing hours so im forced to do this for LP to uprade our systems or spend hours and hours hunting for a fight that will never happen except if i run into you fully linked blob.
oh and X Gal fondl has run into Qcats multiple times with us winning some and you winning some. actually we were behind that cap ambush that took out those pizza caps. |

Crosi Wesdo
War and Order
182
|
Posted - 2012.06.07 09:50:00 -
[398] - Quote
Sokor Loro wrote:
There is a lot of fun pvp in nullsec; but it's much more structured and on timers. So between timers, we can come to FW and brawl. And I was merely pointing out that, "people who arnt assholes" don't exist, and it's naive to think that FW is somehow a more fun place to pvp. Perhaps for you it is; but that's entirely relative.
cmon now, the lady really doth protest too much. |

Sokor Loro
Fweddit I Whip My Slaves Back and Forth
44
|
Posted - 2012.06.07 11:23:00 -
[399] - Quote
Crosi Wesdo wrote:
cmon now, the lady really doth protest too much.
Also, you had time to accrue 150k lp and was still going strong at 4am in the morning although for some reason had changed from the cnh to an afk plexing ship for reasons that really arnt clear. All this time you were presumably not pvping in nullsec. Unless you were and thats why you were in an afk ship.
Either way, you call it structured pvp in null, i call it infrequent. Both add up to the same thing, days of boredom. Get ready for that in low sec as fw becomes even harder for new pilots to get a foothold as the isk supplies stagnate for the losing side and those who do want to dip their toe into fw are met with insurmountable ship replacement costs (assuming they are pvping regularly) or are forever doomed to sit in minor plexes in t1 frigs/dessies.
This might be your null sec tinted vision of fw but even if they suck at pvp, id still like the caldari to be able to afford to fly nice ships even if we smash their sov as its in my best interests.
I'm not sure what the first paragraph is referring to :/
And it changes all the time. While in nullsec I've never soley played EVE as a video game; you're right, it is somewhat infrequent. I hop on battlefield3 and if a jabber ping goes out, see whats up. The level of communication and organization within our alliance and with other allied alliances lets us play like that. We're attempting to bring the same level of meta-game communication to not only our FW alliance, but also our entire militia. It will double the effectiveness of the militia when the plan gets up to 100%. And, as for action, recently we've been getting hours long brawls in Delve with the entire southern bloc, several times a day. And it's been amazing and epic.
As for affordability, we will always have free thrashers/rifters/griffins. If I have to fund it personally, I will; but I doubt it will ever come to that. We are also looking to subsidize cruisers for people to have more access to them. But, as you said, if your faction is getting massacred you can't make much money. Ideally the market will equalize. It ultimately comes down to CCP coming up with a balance between penalties to encourage the taking of more systems, while simultaneously giving enough benefits that someone can reasonably afford to fly the battlecruiser they always wanted. |

Jones Bones
Imperial Outlaws
79
|
Posted - 2012.06.07 13:02:00 -
[400] - Quote
ITT people waste time comparing null sov wars to FW.
Also, if you're in something bigger than a BC looking for fights in FW you're doing it wrong. This arena is built for fast moving, small gangs. The ultimate "wolf pack" scenario if you will. Come run with my wolf pack. So that our wolf pack and maul other wolf packs and become alpha wolves. ALPHA WOLVES |
|

Crosi Wesdo
War and Order
186
|
Posted - 2012.06.07 13:29:00 -
[401] - Quote
Sokor Loro wrote:Crosi Wesdo wrote:
cmon now, the lady really doth protest too much.
Also, you had time to accrue 150k lp and was still going strong at 4am in the morning although for some reason had changed from the cnh to an afk plexing ship for reasons that really arnt clear. All this time you were presumably not pvping in nullsec. Unless you were and thats why you were in an afk ship.
Either way, you call it structured pvp in null, i call it infrequent. Both add up to the same thing, days of boredom. Get ready for that in low sec as fw becomes even harder for new pilots to get a foothold as the isk supplies stagnate for the losing side and those who do want to dip their toe into fw are met with insurmountable ship replacement costs (assuming they are pvping regularly) or are forever doomed to sit in minor plexes in t1 frigs/dessies.
This might be your null sec tinted vision of fw but even if they suck at pvp, id still like the caldari to be able to afford to fly nice ships even if we smash their sov as its in my best interests.
I'm not sure what the first paragraph is referring to :/ And it changes all the time. While in nullsec I've never soley played EVE as a video game; you're right, it is somewhat infrequent. I hop on battlefield3 and if a jabber ping goes out, see whats up. The level of communication and organization within our alliance and with other allied alliances lets us play like that. We're attempting to bring the same level of meta-game communication to not only our FW alliance, but also our entire militia. It will double the effectiveness of the militia when the plan gets up to 100%. And, as for action, recently we've been getting hours long brawls in Delve with the entire southern bloc, several times a day. And it's been amazing and epic. As for affordability, we will always have free thrashers/rifters/griffins. If I have to fund it personally, I will; but I doubt it will ever come to that. We are also looking to subsidize cruisers for people to have more access to them. But, as you said, if your faction is getting massacred you can't make much money. Ideally the market will equalize. It ultimately comes down to CCP coming up with a balance between penalties to encourage the taking of more systems, while simultaneously giving enough benefits that someone can reasonably afford to fly the battlecruiser they always wanted.
Not everyone has tech moons to fund their fw activities. So really all you are doing here is bragging. You are basically saying 'let them eat cake'.
I have to pay for my own ships. I think i can speak for almost 100% of the rest of militia pilots on this one.
The militia as a whole wont work like you want it too, not without making it into the same thing as null sec. If that happens expect to spend more time on bf3. |

X Gallentius
Quantum Cats Syndicate
259
|
Posted - 2012.06.07 14:01:00 -
[402] - Quote
Nave Drallig wrote:oh and X Gal fondl has run into Qcats multiple times with us winning some and you winning some. actually we were behind that cap ambush that took out those pizza caps. Thank you for helping us prove you guys run plexes in **** fit ships so that Bolster and Mutnin can quit saying you don't.
|

Sokor Loro
Fweddit I Whip My Slaves Back and Forth
47
|
Posted - 2012.06.07 16:32:00 -
[403] - Quote
Crosi Wesdo wrote:
Not everyone has tech moons to fund their fw activities. So really all you are doing here is bragging. You are basically saying 'let them eat cake'.
I have to pay for my own ships. I think i can speak for almost 100% of the rest of militia pilots on this one.
The militia as a whole wont work like you want it too, not without making it into the same thing as null sec. If that happens expect to spend more time on bf3.
We don't pay for the free ships with tech, we pay out of our own wallets. We got a generous donation to begin, and the more experienced players have contributed just as much to help out the new/poor guys; and will continue to do so. Running missions/ratting/trading on an alt for an hour or so can pay for well over the cost of losing a thrasher roam...so we're happy to do it. They can gorge on cake for all I care. I'm sorry you have to worry about where the cost of your next ship comes from; I'm not sorry our guys don't.
We don't want to make the militia work in a certain way, we want it to communicate and be on the same page. Jabber is a great tool that can possibly utilitzed to do that. FW is nothing like, and won't be anything like, nullsec. FW is fun because there is constantly a high concentration of people in one relatively small area going for the same objectives that you can shoot at. It's amazing for roams, camps, what have you. Nullsec is where the big epic fleet battles take place, and that's amazing as well...just infrequent, as you pointed out. |

Crosi Wesdo
War and Order
187
|
Posted - 2012.06.07 18:07:00 -
[404] - Quote
Sokor Loro wrote:Crosi Wesdo wrote:
Not everyone has tech moons to fund their fw activities. So really all you are doing here is bragging. You are basically saying 'let them eat cake'.
I have to pay for my own ships. I think i can speak for almost 100% of the rest of militia pilots on this one.
The militia as a whole wont work like you want it too, not without making it into the same thing as null sec. If that happens expect to spend more time on bf3.
We don't pay for the free ships with tech, we pay out of our own wallets. We got a generous donation to begin, and the more experienced players have contributed just as much to help out the new/poor guys; and will continue to do so. Running missions/ratting/trading on an alt for an hour or so can pay for well over the cost of losing a thrasher roam...so we're happy to do it. They can gorge on cake for all I care. I'm sorry you have to worry about where the cost of your next ship comes from; I'm not sorry our guys don't. We don't want to make the militia work in a certain way, we want it to communicate and be on the same page. Jabber is a great tool that can possibly utilitzed to do that. FW is nothing like, and won't be anything like, nullsec. FW is fun because there is constantly a high concentration of people in one relatively small area going for the same objectives that you can shoot at. It's amazing for roams, camps, what have you. Nullsec is where the big epic fleet battles take place, and that's amazing as well...just infrequent, as you pointed out.
The fact your guys dont pay for their ships is irrelevant. The fact that everyone else does is of critical importance.
You have repeatedly missed the point of militia and how its always generating a good amount of pvp even when people are complaining about quiet times. Basically you are still operating like a null-drone living on handouts. Thats not how anyone else does it or even slightly what they want i would imagine.
I hope you eventually crush you opponents until they are incapable of representing even the slightest threat. What you are hoping for is no different to say joining a game of bf3, but your team has all unlocks automatically while the other team has starter kit and a quarter of the numbers. Deny people the ability to make decent isk on one side of the battle and this is what it basically will be. |

BolsterBomb
Bane Inc INQUISITION.
77
|
Posted - 2012.06.07 18:26:00 -
[405] - Quote
Crosi Wesdo wrote:Sokor Loro wrote:Crosi Wesdo wrote:
Not everyone has tech moons to fund their fw activities. So really all you are doing here is bragging. You are basically saying 'let them eat cake'.
I have to pay for my own ships. I think i can speak for almost 100% of the rest of militia pilots on this one.
The militia as a whole wont work like you want it too, not without making it into the same thing as null sec. If that happens expect to spend more time on bf3.
We don't pay for the free ships with tech, we pay out of our own wallets. We got a generous donation to begin, and the more experienced players have contributed just as much to help out the new/poor guys; and will continue to do so. Running missions/ratting/trading on an alt for an hour or so can pay for well over the cost of losing a thrasher roam...so we're happy to do it. They can gorge on cake for all I care. I'm sorry you have to worry about where the cost of your next ship comes from; I'm not sorry our guys don't. We don't want to make the militia work in a certain way, we want it to communicate and be on the same page. Jabber is a great tool that can possibly utilitzed to do that. FW is nothing like, and won't be anything like, nullsec. FW is fun because there is constantly a high concentration of people in one relatively small area going for the same objectives that you can shoot at. It's amazing for roams, camps, what have you. Nullsec is where the big epic fleet battles take place, and that's amazing as well...just infrequent, as you pointed out. The fact your guys dont pay for their ships is irrelevant. The fact that everyone else does is of critical importance. You have repeatedly missed the point of militia and how its always generating a good amount of pvp even when people are complaining about quiet times. Basically you are still operating like a null-drone living on handouts. Thats not how anyone else does it or even slightly what they want i would imagine. I hope you eventually crush you opponents until they are incapable of representing even the slightest threat. What you are hoping for is no different to say joining a game of bf3, but your team has all unlocks automatically while the other team has starter kit and a quarter of the numbers. Deny people the ability to make decent isk on one side of the battle and this is what it basically will be.
War is about who destroys the most resources first.
Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Crosi Wesdo
War and Order
187
|
Posted - 2012.06.07 18:50:00 -
[406] - Quote
BolsterBomb wrote: War is about who destroys the most resources first.
An ending war is. But this is a game. In other games you can just start a new round. Not so in this one so destroying an enemy outright is ill advised. Its not complicated. You guys cant be this 'tarded? |

Princess Nexxala
Quantum Cats Syndicate
64
|
Posted - 2012.06.07 19:01:00 -
[407] - Quote
Lots of people on both sides don't get this and yes they are all mentally challenged.
Crosi Wesdo wrote: An ending war is. But this is a game. In other games you can just start a new round. Not so in this one so destroying an enemy outright is ill advised. Its not complicated. You guys cant be this 'tarded?
Is sexy time? |

BolsterBomb
Bane Inc INQUISITION.
77
|
Posted - 2012.06.07 19:09:00 -
[408] - Quote
Crosi Wesdo wrote:BolsterBomb wrote: War is about who destroys the most resources first.
An ending war is. But this is a game. In other games you can just start a new round. Not so in this one so destroying an enemy outright is ill advised. Its not complicated. You guys cant be this 'tarded?
There's always someone to fight. This is a game of never ending targets. Crush one completely and move on. The only problem is if you crush and do not decide to move on.
Its not a 'tarded reasoning. Its legit. By the time the second target is crushed the first has came back.
FW is a cycle.
Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Sokor Loro
Fweddit I Whip My Slaves Back and Forth
47
|
Posted - 2012.06.07 19:15:00 -
[409] - Quote
Crosi Wesdo wrote:
The fact your guys dont pay for their ships is irrelevant. The fact that everyone else does is of critical importance.
You have repeatedly missed the point of militia and how its always generating a good amount of pvp even when people are complaining about quiet times. Basically you are still operating like a null-drone living on handouts. Thats not how anyone else does it or even slightly what they want i would imagine.
I hope you eventually crush you opponents until they are incapable of representing even the slightest threat. What you are hoping for is no different to say joining a game of bf3, but your team has all unlocks automatically while the other team has starter kit and a quarter of the numbers. Deny people the ability to make decent isk on one side of the battle and this is what it basically will be.
We are at T1 and the minmatar are at T4...WE are the ones being denied the ability to make isk in the warzone. As that balances out people will be able to plex for good income and afford to fly the ships they want. Right now they can't, particularly the new players. Thus the free t1 ships (although they'll always be available). The minmatar forced the amarr into the same position you're worried about, and pvp still occured. We like to think we've made a difference so far, but our sudden appearance isn't going to suddenly flip the entire warzone and crush the minmatar. And even if it does, we'll probably switch to the Caldari :P
I'm sorry we're so much different than what you guys are used to. We're here to have fun, and we're having it. |

Jones Bones
Imperial Outlaws
81
|
Posted - 2012.06.07 19:26:00 -
[410] - Quote
Winmatar are breaking my Frigate and Dessie backbone. I am the 99%. |
|

Jade Constantine
Jericho Fraction The Star Fraction
1992
|
Posted - 2012.06.07 19:28:00 -
[411] - Quote
Sokor Loro wrote:Crosi Wesdo wrote:
The fact your guys dont pay for their ships is irrelevant. The fact that everyone else does is of critical importance.
You have repeatedly missed the point of militia and how its always generating a good amount of pvp even when people are complaining about quiet times. Basically you are still operating like a null-drone living on handouts. Thats not how anyone else does it or even slightly what they want i would imagine.
I hope you eventually crush you opponents until they are incapable of representing even the slightest threat. What you are hoping for is no different to say joining a game of bf3, but your team has all unlocks automatically while the other team has starter kit and a quarter of the numbers. Deny people the ability to make decent isk on one side of the battle and this is what it basically will be.
We are at T1 and the minmatar are at T4...WE are the ones being denied the ability to make isk in the warzone. As that balances out people will be able to plex for good income and afford to fly the ships they want. Right now they can't, particularly the new players. Thus the free t1 ships (although they'll always be available). The minmatar forced the amarr into the same position you're worried about, and pvp still occured. We like to think we've made a difference so far, but our sudden appearance isn't going to suddenly flip the entire warzone and crush the minmatar. And even if it does, we'll probably switch to the Caldari :P I'm sorry we're so much different than what you guys are used to. We're here to have fun, and we're having it.
End of the day you have to have a bit of faith in the game system CCP designed for FW 2.0. I personally believe it has a fair degree of built in balance from the offensive/defensive plexing dynamic and the reality that as a faction is more territorially-successful it becomes increasingly difficult to defend its holdings. I think balanced state of the thing is with a 50/50 occupation either side and the tendency (all things being equal) will be that balance resets. When one side is dominating territorially then the built-in bias to the system (no lps for defensive plexing) will drag it back towards the centre. Hence it will take a lot of hard work and sustained effort to completely crush one side (and keep them crushed).
On the topic of Fweddit I think you guys are playing in the right spirit and have been fun to fight. If you've brought anything to the warzone its enthusiasm and a can do attitude that contrasted massively with the doom and gloom expressed by the old amarrian guard on the run up to Inferno. That attitude is worth far more than a few billion worth of ships end of the day - we saw stupidly rich FW veterans like Veshta or Muad'dib skulking around their stations packing their bags and running for the hills while the Fweddit guys in 1m isk dessies kept fighting.
I think this puts the fears of Moon-goo-funded inbalance into perspective really.
Doesn't matter how eve-rich you are if you've lost the will the fight, and if you have the will to fight then somebody on your side will give you a damn ship if you show you can use it.
Nothing much else needs to be said.
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom. Jericho Fraction is Recruiting! |

chatgris
Quantum Cats Syndicate
111
|
Posted - 2012.06.07 19:31:00 -
[412] - Quote
Sokor Loro wrote:And even if it does, we'll probably switch to the Caldari :P
I'm sorry we're so much different than what you guys are used to. We're here to have fun, and we're having it.
Please do come to the caldari side - I would love to fight gangs of t1 fitted thrashers.
Why? Lets say I charge into 3 t1 fitted thrashers in my t2 fit thrasher and I kill one and then get blown up. I gain 20 points on BC and lose just under 7 BC points. You win the ISK war and your guy comes right back in another t1 fit thrasher, I get the BC points (my main motivation for pvping lately, the ISK isn't an issue for me) and we are both super happy.
It could be pvp utopia! |

X Gallentius
Quantum Cats Syndicate
261
|
Posted - 2012.06.07 19:41:00 -
[413] - Quote
chatgris wrote: Please do come to the caldari side - I would love to fight gangs of t1 fitted thrashers.
Why? Lets say I charge into 3 t1 fitted thrashers in my t2 fit thrasher and I kill one and then get blown up. I gain 20 points on BC and lose just under 7 BC points. You win the ISK war and your guy comes right back in another t1 fit thrasher, I get the net gain in BC points (my main motivation for pvping lately, the ISK isn't an issue for me) and we are both super happy.
It could be pvp utopia!
chatgris is just upset that Nexx passed him up on BC. |

Sokor Loro
Fweddit I Whip My Slaves Back and Forth
47
|
Posted - 2012.06.07 19:57:00 -
[414] - Quote
chatgris wrote:Sokor Loro wrote:And even if it does, we'll probably switch to the Caldari :P
I'm sorry we're so much different than what you guys are used to. We're here to have fun, and we're having it. Please do come to the caldari side - I would love to fight gangs of t1 fitted thrashers. Why? Lets say I charge into 3 t1 fitted thrashers in my t2 fit thrasher and I kill one and then get blown up. I gain 20 points on BC and lose just under 7 BC points. You win the ISK war and your guy comes right back in another t1 fit thrasher, I get the net gain in BC points (my main motivation for pvping lately, the ISK isn't an issue for me) and we are both super happy. It could be pvp utopia!
I suppose, but don't mention isk efficiency or battleclinic to our guys. Unless you want to troll them, then you'll probably get a huge rise out of them. |

chatgris
Quantum Cats Syndicate
111
|
Posted - 2012.06.07 19:59:00 -
[415] - Quote
X Gallentius wrote:chatgris wrote: Please do come to the caldari side - I would love to fight gangs of t1 fitted thrashers.
Why? Lets say I charge into 3 t1 fitted thrashers in my t2 fit thrasher and I kill one and then get blown up. I gain 20 points on BC and lose just under 7 BC points. You win the ISK war and your guy comes right back in another t1 fit thrasher, I get the net gain in BC points (my main motivation for pvping lately, the ISK isn't an issue for me) and we are both super happy.
It could be pvp utopia!
chatgris is just upset that Nexx passed him up on BC.
I was tempted to add a statement saying "and stay away from Princess Nexxala. Don't trust him, never go near him, just log off if you see him in local :D" |

chatgris
Quantum Cats Syndicate
111
|
Posted - 2012.06.07 19:59:00 -
[416] - Quote
Sokor Loro wrote:chatgris wrote:Sokor Loro wrote:And even if it does, we'll probably switch to the Caldari :P
I'm sorry we're so much different than what you guys are used to. We're here to have fun, and we're having it. Please do come to the caldari side - I would love to fight gangs of t1 fitted thrashers. Why? Lets say I charge into 3 t1 fitted thrashers in my t2 fit thrasher and I kill one and then get blown up. I gain 20 points on BC and lose just under 7 BC points. You win the ISK war and your guy comes right back in another t1 fit thrasher, I get the net gain in BC points (my main motivation for pvping lately, the ISK isn't an issue for me) and we are both super happy. It could be pvp utopia! I suppose, but don't mention isk efficiency or battleclinic to our guys. Unless you want to troll them, then you'll probably get a huge rise out of them.
Wouldn't you have great ISK efficiency running around in t1 fit thrashers? (Although terrible BC points I would assume). |

Sokor Loro
Fweddit I Whip My Slaves Back and Forth
47
|
Posted - 2012.06.07 20:08:00 -
[417] - Quote
chatgris wrote:Sokor Loro wrote:chatgris wrote:Sokor Loro wrote:And even if it does, we'll probably switch to the Caldari :P
I'm sorry we're so much different than what you guys are used to. We're here to have fun, and we're having it. Please do come to the caldari side - I would love to fight gangs of t1 fitted thrashers. Why? Lets say I charge into 3 t1 fitted thrashers in my t2 fit thrasher and I kill one and then get blown up. I gain 20 points on BC and lose just under 7 BC points. You win the ISK war and your guy comes right back in another t1 fit thrasher, I get the net gain in BC points (my main motivation for pvping lately, the ISK isn't an issue for me) and we are both super happy. It could be pvp utopia! I suppose, but don't mention isk efficiency or battleclinic to our guys. Unless you want to troll them, then you'll probably get a huge rise out of them. Wouldn't you have great ISK efficiency running around in t1 fit thrashers? (Although terrible BC points I would assume).
Most definitely. Our kb this week is at like 72% - even though we've lost nearly 500 frigates/destroyers. What I mean is, we consider efficiency and battleclinic awful metrics to go by, and don't care about them. If you were to talk about a battleclinic ranking in the flock's presence you'd probably be mocked relentlessly. One of our quasi-diplomats set someone red within the militia for bragging about killboard stats or something.
However, "thrashers" is somewhat of a currency of ours. If we were to say, kill an assault frigate, that's like 25 thrashers. hurricane- 50+ thrashers; as in, if we lost 15 thrashers and killed one assault frigate we have a :good feeling: - not neccessarily a "win" and not a "loss" if we didn't beat the odds. To us "win" = good fight, maybe taking a system, and "loss" = bad fight, or worse, no fight. It's sort of efficiency, but in our weird twisted views it's not :P
|

BolsterBomb
Bane Inc INQUISITION.
77
|
Posted - 2012.06.07 20:17:00 -
[418] - Quote
Sokor Loro wrote:chatgris wrote:Sokor Loro wrote:chatgris wrote:Sokor Loro wrote:And even if it does, we'll probably switch to the Caldari :P
I'm sorry we're so much different than what you guys are used to. We're here to have fun, and we're having it. Please do come to the caldari side - I would love to fight gangs of t1 fitted thrashers. Why? Lets say I charge into 3 t1 fitted thrashers in my t2 fit thrasher and I kill one and then get blown up. I gain 20 points on BC and lose just under 7 BC points. You win the ISK war and your guy comes right back in another t1 fit thrasher, I get the net gain in BC points (my main motivation for pvping lately, the ISK isn't an issue for me) and we are both super happy. It could be pvp utopia! I suppose, but don't mention isk efficiency or battleclinic to our guys. Unless you want to troll them, then you'll probably get a huge rise out of them. Wouldn't you have great ISK efficiency running around in t1 fit thrashers? (Although terrible BC points I would assume). Most definitely. Our kb this week is at like 72% - even though we've lost nearly 500 frigates/destroyers. What I mean is, we consider efficiency and battleclinic awful metrics to go by, and don't care about them. If you were to talk about a battleclinic ranking in the flock's presence you'd probably be mocked relentlessly. One of our quasi-diplomats set someone red within the militia for bragging about killboard stats or something. However, "thrashers" is somewhat of a currency of ours. If we were to say, kill an assault frigate, that's like 25 thrashers. hurricane- 50+ thrashers; as in, if we lost 15 thrashers and killed one assault frigate we have a :good feeling: - not neccessarily a "win" and not a "loss" if we didn't beat the odds. To us "win" = good fight, maybe taking a system, and "loss" = bad fight, or worse, no fight. It's sort of efficiency, but in our weird twisted views it's not :P
I like this mentality, people that care soly about KB stats rarely have "good fights". They just win. Just because you win didnt make it a good fight. Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Joanna Ramirez
Intaki Militia
10
|
Posted - 2012.06.07 20:18:00 -
[419] - Quote
Crosi Wesdo wrote:Not so in this one so destroying an enemy outright is ill advised. Its not complicated. You guys cant be this 'tarded?
Your militia said, quite recently, that they want nothing more than kick us all to high-sec and make sure we can never run any missions, make any isk and never again field any ships which could threathen them.
So what you are basicly saying that should us, by some miracle, achieve possibility to do the same, we should not do it?
And you say we are r.tarded? |

Crosi Wesdo
War and Order
187
|
Posted - 2012.06.07 20:23:00 -
[420] - Quote
Joanna Ramirez wrote:Crosi Wesdo wrote:Not so in this one so destroying an enemy outright is ill advised. Its not complicated. You guys cant be this 'tarded? Your militia said, quite recently, that they want nothing more than kick us all to high-sec and make sure we can never run any missions, make any isk and never again field any ships which could threathen them. So what you are basicly saying that should us, by some miracle, achieve possibility to do the same, we should not do it? And you say we are r.tarded?
But damar, im not the militia. Ive never said that. I know you have trouble understanding that gallente is not a hive mind. Not everyone thinks the same way.
Oddly, im sure it was probably one guy that said that to you but you think of it as thought the whole gallente said it. I really hope you get hold of the reigns of your mind and fly back down to planet earth some day. |
|

Duke Dantez
T.R.I.A.D Defiant Legacy
16
|
Posted - 2012.06.07 22:31:00 -
[421] - Quote
Muad 'dib wrote:Would be super awesome to have conord stations dotted aorund fw low sec that would permit a dock and rep, but nothing else and only one ship (your active ship+pod) to dock, would be a nice breather place and rest stop, low sec is meant to be a little of high and a little of low - too inconveint behind enemy lines atm.
Sigh... really? Just get over it already. if you relocate to the front lines you only have to go one jump to dock up. It's not CCPs fault that you can't adapt.
If you keep your home base in Gal Low sec 5+jumps from the front line of the war then that's your stupidity for calling it 'inconvenient' |

X Gallentius
Quantum Cats Syndicate
261
|
Posted - 2012.06.07 22:47:00 -
[422] - Quote
chatgris wrote:
I was tempted to add a statement saying "and stay away from Princess Nexxala. Don't trust him, never go near him, just log off if you see him in local :D"
tbh, it's the only way to avoid a loss mail from Princess Nexxala. The old saying "If you don't log, you're dead" is true when Nexx is in system.
|

Dynast
Four Horsemen of the Apocalypse
43
|
Posted - 2012.06.07 23:38:00 -
[423] - Quote
Sokor Loro wrote:And it changes all the time. While in nullsec I've never soley played EVE as a video game; you're right, it is somewhat infrequent. I hop on battlefield3 and if a jabber ping goes out, see whats up. The level of communication and organization within our alliance and with other allied alliances lets us play like that. We're attempting to bring the same level of meta-game communication to not only our FW alliance, but also our entire militia. It will double the effectiveness of the militia when the plan gets up to 100%. And, as for action, recently we've been getting hours long brawls in Delve with the entire southern bloc, several times a day. And it's been amazing and epic. Keep in mind as you "double effectiveness" that if you raise the bar, your opponents either need to raise the bar, accept lessened competitiveness, or quit. This being a video game, it often makes sense to quit and find something better to do. If you want FW to stay fun, be careful about tryharding, there are an awful lot of people in FW who have done the endlessly escalating nullsec warfare thing and found it wanting. |

Cearain
Imperial Outlaws
461
|
Posted - 2012.06.13 19:18:00 -
[424] - Quote
FIRST GENERAL wrote:Cearain wrote:
The Website is the most official killboard I know of. I didn't even really know it had a forum. I just use it as a killboard. I would note that I assume that Wolfsbrigade does not seem to use it. They would likely be at the top of the list. They are really the only major amarr corp I have heard of not using it. But like you say I am very casual so I might be wrong.
Son, that amarr killboard is about as 'not up to date' and 'broken' as can be and we really can't be bothered to use it because of that simple fact. Iirc it also doesn't recognize alliances in Amarr FW. You should look up things on eve-kill for a more accurate picture.]
I'm disappointed in that. That killboard was a great thing.
Is there any way to get an idea of faction war kills from eve-kill?
I know in game we can get current kills but I do not know if we can go back and look at the numbers of kils and kills in each system etc.
http://www.amarr-empire.net/killboard/?a=alliance_detail&all_id=499&view=violent_systems&y=2012&m=2
Are there any good ways to determine this sort of information? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Frosteele
The Imperial Fedaykin
2
|
Posted - 2012.07.04 07:43:00 -
[425] - Quote
Last I checked, I had over 7 boners at one time. All while sitting in a minor plex. |

Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2619
|
Posted - 2012.07.06 17:55:00 -
[426] - Quote
Cearain wrote:FIRST GENERAL wrote:Cearain wrote:
The Website is the most official killboard I know of. I didn't even really know it had a forum. I just use it as a killboard. I would note that I assume that Wolfsbrigade does not seem to use it. They would likely be at the top of the list. They are really the only major amarr corp I have heard of not using it. But like you say I am very casual so I might be wrong.
Son, that amarr killboard is about as 'not up to date' and 'broken' as can be and we really can't be bothered to use it because of that simple fact. Iirc it also doesn't recognize alliances in Amarr FW. You should look up things on eve-kill for a more accurate picture.] I'm disappointed in that. That killboard was a great thing. Is there any way to get an idea of faction war kills from eve-kill? I know in game we can get current kills but I do not know if we can go back and look at the numbers of kils and kills in each system etc. http://www.amarr-empire.net/killboard/?a=alliance_detail&all_id=499&view=violent_systems&y=2012&m=2Are there any good ways to determine this sort of information?
As you'll soon hear a bit more about in the upcoming CSM summit minutes, a lot of this info is slated to be integrated into the in-game interface itself. The goal is to have FW data easily accessible, without having to rely on third-party killboards to accurately track all the statistics. The new UI we received with Inferno is just a framework CCP plans to build on. Vice Secretary of the 7th Council of Stellar Management.
|

NoNah
Hyper-Nova
35
|
Posted - 2012.07.08 02:45:00 -
[427] - Quote
http://amarr.eve-kill.net/
EDIT: Forgot eve forums can't handle &. Link fixified. |

Major Killz
Chaotic Tranquility
34
|
Posted - 2012.07.08 03:11:00 -
[428] - Quote
You know. I'm not sure my milltia does understand why taking all Gallente systems isn't wise. However, they're going to do it anyway v0v
To be honest, I think it's a waste of time to even have that disscussion. F*ck! I don't even care that much. I'll help and by extension my corporation will do the same, but meh.
It may end up limiting our target pool but, my corporation shoots any target of opportunity (piracy + 0.0). As long as you're not limiting your combat to just faction warfare targets. Every thing is all good. However, what if an entity or pilot does rely on factional warfare for targets? I guess it hurts there gameplay some v0v = /
More time for PVE = )
@ the same time. If Caldari can win it all AGAIN. Why shouldn't they go for it? Meh! A win is a win. One thing is for sure. The new mechanics has put alot more importance on orbiting a button and holding systems. Which translates into more fights and maybe even large fleet engagements. There may be a day when we start seeing a large Caldari Rokh fleet going up against a large Gallente Abaddon fleet. 0.0 Style!
Faction warfare LP = new Technetium?
- end of transmission |

Vordak Kallager
Autocannons Anonymous Late Night Alliance
321
|
Posted - 2012.07.08 04:09:00 -
[429] - Quote
Major Killz wrote:You know. I'm not sure my milltia understands why taking all Gallente systems isn't wise. To be honest, I think it's a waste of time to even have that disscussion. F*ck! I don't even care that much. However I'll help and by extension my corporation. It may limit our militias target pool, but my corporation engages any target of opportunity (piracy + 0.0).
@ the same time. If Caldari can win it all AGAIN. Why shouldn't they go for it? Meh! A win is a win. One thing is for sure. The new mechanics have put alot more importance on orbiting a button and holding systems. Which translates into more organization, fights and maybe even larger engagements.
There may be a day when we start seeing a large Caldari Rokh fleet going up against a large Gallente Abaddon fleet on a reg basis. 0.0 Style!
Faction warfare LP = new Technetium?
- end of transmission
Maybe once you beat the Gallente you can come help the Amarr. :P Not that they need it, tbh. o.o Sa souvraya niende misain ye. |

Thomas Kreshant
Fweddit I Whip My Slaves Back and Forth
101
|
Posted - 2012.07.08 12:26:00 -
[430] - Quote
Meh |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 .. 15 :: [one page] |