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Thread Statistics | Show CCP posts - 69 post(s) |

Nomistrav
High Flyers RED.OverLord
41
|
Posted - 2012.06.14 10:44:00 -
[751] - Quote
Khanh'rhh wrote:I'm not going to get into a "referendum vs democratically elected representative" debate, but I would suggest that if your concerns are:
a) Goon influence b) Misrepresentation of people who don't come to the forums
Then you'd be naive to think asking people to vote on issues would be conducive to that aim. If you don't think GSF could get a landslide victory on every vote they want pushed then you need to look at the CSM elections.
While I previously stated that I was no longer speaking with you, this sort of over-rides that. I never once said anything about Goonswarm. You assumed that much, and by doing so I've a clear idea that you're basing your ideals solely on that aspect; to the point of not being able to see past the veil of your own closed argument. This has nothing to do with Goonswarm, what-so-ever. |

Caliph Muhammed
Short Bus Friends
275
|
Posted - 2012.06.14 14:40:00 -
[752] - Quote
Greg Valanti wrote:im mrmessy wrote:How about something that fixes the wardec pile ons. Goonswarm has 37 corps allied with one war target. I have no idea on how to fix this or make it less annoying CCP Goliath wrote: GÇó Ally contracts have fixed length of two weeks GÇó Allies can not be part of mutual wars GÇô defender cannot hire allies into mutual wars and existing ally contracts are cancelled (with a 24 hour grace period) GÇó Added cost for hiring multiple allies for a war GÇô hiring more than one ally now incur a cost that goes to CONCORD. The cost rises exponentially the more allies are hired into the same war.
|

Asuri Kinnes
Adhocracy Incorporated Adhocracy
488
|
Posted - 2012.06.14 16:28:00 -
[753] - Quote
Lallante wrote:CCP Soundwave wrote:
I think the biggest issue here is that we're trying to solve different issues. I'm trying to bring the merc trade back into EVE and you're trying to add some measure of fairness into wars, which Isn't really a design philosophy in EVE.
Why would I want to balance a fight? That's never really been the goal in EVE and the war dec system wasn't built for that either. I understand that it's annoying when a big alliance war decs you, but that's hardly new to EVE. Big alliances get annoyed with bigger coalitions outnumber them and so on. That's a fact of life in EVE and we're not likely to change that direction anytime soon. The other thing is that war dec prices are determined by the value you get from them. If you want to go to war with someone, a higher number of potential targets should be more expensive. If you're a smaller alliance, this makes you a less attractive target, unless you've made someone angry in which case you're responsible for any social repercussions you've created.
Sorry mate but you are missing a trick here - its not about forcing fairness through mechanics, its about not PREVENTING the defender from evening the odds itself. Its absolutely in keeping with the Eve sandbox philosophy that the outcome of a war is down to player actions, metagaming (i.e. finding the right allies, paying them, etc) rather than incredibly restrictive mechanics that FORCE the defender to fight vastly outnumbered or stump up enormous amounts of cash. You arent introducing forced fairness by implementing Jade's proposals, you are giving the players the tools needed to ensure fairness or unfairness as they see fit. Most, maybe even all empire corporations wont have the allies or isk to buy them necessary to match, say, Goonswarm's numbers man for man - there aren't many situations where this will make things "fair" but what it will do is stop actively forcing them to accept the unfair position (i.e. that they cant bring in more allies or have their friends wardec back because the mechanics make it prohibitively expensive to do so). Basically the way you are proposing it means a large alliance can wardec whichever small entities they want and are protected from being wardecced back or from allies joining the fight. The numbers restrictions only hurt the defending side! Quote:
Letting attackers add allies conflicts with the notion that attacking someone is risky. If you decide you want to go to war with someone, the consequence is that he could punch harder than you anticipated. If this is just about stacking up allies, the power of that choice fades away a little bit.
There isn't really any real risk for a 5000 man alliance wardeccing a 50 man corp. Even if they punch 10x harder than expected this is still a drop in the ocean to the 5000 man alliance. Meanwhile the 50 man corp can neither bring in significant numbers of allies (unless it just invites in one super-massive ally), nor can it get its friends to wardec the 5000 man alliance withou incurring what will be a prohibitively high cost for most small entities. Worth re-posting this reply.
You know there's something fundamentally wrong when the only way people can think of to promote the "best" part of the game is to make everything else suck more. |

Garviel Tarrant
Aces -N- Eights Excuses.
8
|
Posted - 2012.06.14 17:10:00 -
[754] - Quote
Ok just one thing
A lot of you seem to think that goonswarms numbers are somehow unfair.
Well they are not, they weren't given those numbers, they accuired those numbers through a lot of work. Its not easy to hold an alliance like that together.
The basic idea that a 50 man corp should be able to fight a 5000 man alliance is just silly.. They will and SHOULD get crushed in any normal fight. They could however manage to get a very high kill/loss ratio with some clever tactics and guerrilla warfare..
Eve isn't fair, Its not supposed to be fair. The goons have massed thousands of players together and now they reap the benefits from that achievement, Deal with it? |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
488
|
Posted - 2012.06.14 17:58:00 -
[755] - Quote
Garviel Tarrant wrote:Ok just one thing
A lot of you seem to think that goonswarms numbers are somehow unfair.
Well they are not, they weren't given those numbers, they accuired those numbers through a lot of work. Its not easy to hold an alliance like that together.
The basic idea that a 50 man corp should be able to fight a 5000 man alliance is just silly.. They will and SHOULD get crushed in any normal fight. They could however manage to get a very high kill/loss ratio with some clever tactics and guerrilla warfare..
Eve isn't fair, Its not supposed to be fair. The goons have massed thousands of players together and now they reap the benefits from that achievement, Deal with it? Nothing unfair about it. Nothing unfair about bringing in 5000 of your bestest buds either... Wardec'ing Bloggers because they posted things about mittens during the election?
Guess GSF / CFC is taking Eve pretty seriously nowadays...
You know there's something fundamentally wrong when the only way people can think of to promote the "best" part of the game is to make everything else suck more. |

Garviel Tarrant
Aces -N- Eights Excuses.
9
|
Posted - 2012.06.14 19:05:00 -
[756] - Quote
Asuri Kinnes wrote:Garviel Tarrant wrote:Ok just one thing
A lot of you seem to think that goonswarms numbers are somehow unfair.
Well they are not, they weren't given those numbers, they accuired those numbers through a lot of work. Its not easy to hold an alliance like that together.
The basic idea that a 50 man corp should be able to fight a 5000 man alliance is just silly.. They will and SHOULD get crushed in any normal fight. They could however manage to get a very high kill/loss ratio with some clever tactics and guerrilla warfare..
Eve isn't fair, Its not supposed to be fair. The goons have massed thousands of players together and now they reap the benefits from that achievement, Deal with it? Nothing unfair about it. Nothing unfair about bringing in 5000 of your bestest buds either... Wardec'ing Bloggers because they posted things about mittens during the election? Guess GSF / CFC is taking Eve pretty seriously nowadays...
Nope, nothing unfair about that either.. Its not nice..
But not unfair. |

Nomistrav
High Flyers RED.OverLord
43
|
Posted - 2012.06.14 19:47:00 -
[757] - Quote
Garviel Tarrant wrote:Asuri Kinnes wrote:Garviel Tarrant wrote:Ok just one thing
A lot of you seem to think that goonswarms numbers are somehow unfair.
Well they are not, they weren't given those numbers, they accuired those numbers through a lot of work. Its not easy to hold an alliance like that together.
The basic idea that a 50 man corp should be able to fight a 5000 man alliance is just silly.. They will and SHOULD get crushed in any normal fight. They could however manage to get a very high kill/loss ratio with some clever tactics and guerrilla warfare..
Eve isn't fair, Its not supposed to be fair. The goons have massed thousands of players together and now they reap the benefits from that achievement, Deal with it? Nothing unfair about it. Nothing unfair about bringing in 5000 of your bestest buds either... Wardec'ing Bloggers because they posted things about mittens during the election? Guess GSF / CFC is taking Eve pretty seriously nowadays... Nope, nothing unfair about that either.. Its not nice.. But not unfair.
Yes it is, otherwise they wouldn't be changing it. It's not fair that you and all of your closest supporters can dog-pile and cause an unexpected punch to the groin that was completely unsuspecting and caught the aggressor completely unaware because it was completely unintended. That's why they're changing it, it's not fair that they get in for free.
Hence, yanno, the billions of isk they're now going to have to pay -every two weeks- where as the aggressor will never have to pay more than half a billion. Makes -total- sense now and it's completely fair and balanced.
If you haven't figured it out now this entire response is entirely sarcasm. |

Garviel Tarrant
Aces -N- Eights Excuses.
9
|
Posted - 2012.06.14 19:56:00 -
[758] - Quote
Nomistrav wrote:Garviel Tarrant wrote:Asuri Kinnes wrote:Garviel Tarrant wrote:Ok just one thing
A lot of you seem to think that goonswarms numbers are somehow unfair.
Well they are not, they weren't given those numbers, they accuired those numbers through a lot of work. Its not easy to hold an alliance like that together.
The basic idea that a 50 man corp should be able to fight a 5000 man alliance is just silly.. They will and SHOULD get crushed in any normal fight. They could however manage to get a very high kill/loss ratio with some clever tactics and guerrilla warfare..
Eve isn't fair, Its not supposed to be fair. The goons have massed thousands of players together and now they reap the benefits from that achievement, Deal with it? Nothing unfair about it. Nothing unfair about bringing in 5000 of your bestest buds either... Wardec'ing Bloggers because they posted things about mittens during the election? Guess GSF / CFC is taking Eve pretty seriously nowadays... Nope, nothing unfair about that either.. Its not nice.. But not unfair. Yes it is, otherwise they wouldn't be changing it. It's not fair that you and all of your closest supporters can dog-pile and cause an unexpected punch to the groin that was completely unsuspecting and caught the aggressor completely unaware because it was completely unintended. That's why they're changing it, it's not fair that they get in for free. Hence, yanno, the billions of isk they're now going to have to pay -every two weeks- where as the aggressor will never have to pay more than half a billion. Makes -total- sense now and it's completely fair and balanced. If you haven't figured it out now this entire response is entirely sarcasm.
Sorry i wrongly used the term fair there.
Obviously it isn't fair. But the world isn't fair and eve isn't fair.
|

Jade Constantine
Jericho Fraction The Star Fraction
2274
|
Posted - 2012.06.15 00:32:00 -
[759] - Quote
Garviel Tarrant wrote:Ok just one thing
A lot of you seem to think that goonswarms numbers are somehow unfair.
Well they are not, they weren't given those numbers, they accuired those numbers through a lot of work. Its not easy to hold an alliance like that together.
The basic idea that a 50 man corp should be able to fight a 5000 man alliance is just silly.. They will and SHOULD get crushed in any normal fight. They could however manage to get a very high kill/loss ratio with some clever tactics and guerrilla warfare..
Eve isn't fair, Its not supposed to be fair. The goons have massed thousands of players together and now they reap the benefits from that achievement, Deal with it?
Yet one of the stated reasons for nerfing the Inferno allies for free "dogpile" was because it wasn't FAIR (on mercs and large alliances). So by the logic of the developers it should be perfect right?
Either Eve is supposed to be FAIR or it isn't - but Having it FAIR for one side and not the other is just double standards.
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom Epic Inferno Wardec Test, Sign up and shoot Goons for free! |

Noriko Mai
460
|
Posted - 2012.06.15 01:13:00 -
[760] - Quote
Good job with the Capture Status numbers. It's now sorted correctly. |

Courthouse
GoonWaffe Goonswarm Federation
241
|
Posted - 2012.06.15 03:01:00 -
[761] - Quote
Jade Constantine wrote:Yet one of the stated reasons for nerfing the Inferno allies for free "dogpile" was because it wasn't FAIR (on mercs and large alliances). So by the logic of the developers it should be perfect right?
Im pretty sure what isn't "FAIR" on mercs is that when you make the wardec on your ****** whatever space guild mutual, they get stuck in a permanent wardec against US and costs nothing.
It's almost like it's exactly opposite what the intention of the wardec system overhaul is about.
Also, if you'd like I can get you numbers for our highsec pvp group, but I'm pretty sure you aren't fighting against 9000+ GSF members, more like 100 because most of us can't be assed to enter your side of the ghetto, even for a good ol' fashioned pogrom. |

Pirokobo
GoonWaffe Goonswarm Federation
10
|
Posted - 2012.06.15 03:20:00 -
[762] - Quote
Tanaka Sekigahara wrote: Why would you want to balance a fight.? Fair question, let me answer.
ANYONE with ANY knowledge of war, or warfare ( being different from a " fight", singular) knows that when 2 forces are fairly evenly balanced, they fight. when they are not, they do not fight.It's very simple, really.
It is the rule in war, if our forces are ten to the enemy's one, to surround him; if five to one, to attack him; if twice as numerous, to divide our army into two. -Sun F***ing Tsu, TWO F***ING THOUSAND YEARS AGO
Note the part about "five to one". In fact the whole text of Art of War, and really The Prince as well can be boiled down to "never give a sucker a fair fight." |

Nomistrav
High Flyers RED.OverLord
43
|
Posted - 2012.06.15 04:02:00 -
[763] - Quote
Fact of the matter is that if it can be abused it will be abused, and I can see Large Alliances taking the opportunity to engage in legal wars -just to do it-. Let's be real here, Hulkaggeddon happens -because it can-.
For the cost of a single PLEX I can engage war with whoever I want, regardless of the numbers and the only thing I have to worry about is whether or not they're willing to spend the billions of isk to have a fighting chance,
OR
Do what this problem was designed to solve and just leave their ****ing corporation to avoid the war entirely. |

Courthouse
GoonWaffe Goonswarm Federation
241
|
Posted - 2012.06.15 05:15:00 -
[764] - Quote
unironic Sun Tsu in this thread |

Nomistrav
High Flyers RED.OverLord
43
|
Posted - 2012.06.15 05:33:00 -
[765] - Quote
Pirokobo wrote:
Armies just don't meet, look at each other and say "Yeah, this looks fair" and go at it. They make camp and try to figure out what to do to make the odds favor them a bit more.
That makes sense, but on level terrain where Guerilla warfare is key against outstanding odds. 300 Spartans didn't hold their ground against millions of Persians at the Battle of Thermopylae with Concord/Game Mechanics making sure that they, in fact, paid to have the few thousand Greeks on their side, nor did they have literally astronomical units of open space in -every- three dimensional direction, nor were there security statuses that prevented other nations/armies of Greece from joining the fray unless they aptly paid their damn dues.
This is a joke, to say the least. Aggressors having to pay to start a war was one thing but now "war" in Eve is going to be who can afford to extend the "war" as long as possible until the other side breaks. Can force the opposition into surrender just by sitting in station for long periods of time.
You want a -real- Sun Tzu quote that actually relates to this? Here's one:
"If our soldiers are not overburdened with money, it is not because they have a distaste for riches" |

zxc Uisen
Science and Trade Institute Caldari State
5
|
Posted - 2012.06.15 05:48:00 -
[766] - Quote
Quick question here, since i haven't seen information on that subject: will the renewal bill for active wardecs account for the amount of people allied, as well as the defendants? I ask, because the attacker gets extra targets, which is the point of the wardec bill in the first place. |

Dorn Val
Probe Patrol Project Wildfire
46
|
Posted - 2012.06.15 07:09:00 -
[767] - Quote
Hans Jagerblitzen wrote: ...What the CSM has been hiding is that Trebor Daehdoow is actually "Future Mittani" - sent back through a wormhole in order to rewrite history...
I knew it! That's why you never see them together in the same room... Just like there is no I in Team there is no Fair in Eve... |
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CCP Goliath
C C P C C P Alliance
606

|
Posted - 2012.06.15 08:32:00 -
[768] - Quote
I am very impressed that we managed to get from trolling to serious Sun Tzu quotes. Long may it last! Here's one that I apply in wormholes but I hear also works in Nullsec
GÇ£The supreme art of war is to subdue the enemy without fighting.GÇ¥ CCP Goliath | QA Director | @CCP_Goliath |
|

Dorn Val
Probe Patrol Project Wildfire
46
|
Posted - 2012.06.15 08:33:00 -
[769] - Quote
I actually see two problems: Jade expecting a war in Eve to be fair, and the Goons using the war deck system like they're a bunch of high sec griefers. The solution is simple Jade: Move to W space. Most null sec players won't follow you there because the security blanket which is local chat doesn't really exist in worm holes (suggest delayed local in null and watch all the null bears cry). Locator agents won't work either, so you can completely disappear from K space popping out only when you need to (or if you want to go hunting Goons). Moving to W space, and getting away from all of the griefing in Empire space, was one of the best decisions I've made in the game... Just like there is no I in Team there is no Fair in Eve... |

Nomistrav
High Flyers RED.OverLord
43
|
Posted - 2012.06.15 08:40:00 -
[770] - Quote
CCP Goliath wrote:I am very impressed that we managed to get from trolling to serious Sun Tzu quotes. Long may it last! Here's one that I apply in wormholes but I hear also works in Nullsec
GÇ£The supreme art of war is to subdue the enemy without fighting.GÇ¥
I still stand beside the ideal that it shouldn't take a Jita riot in order to get the point across, lol. |

St Mio
Imperial Academy Amarr Empire
859
|
Posted - 2012.06.15 08:43:00 -
[771] - Quote
CCP Goliath wrote:I am very impressed that we managed to get from trolling to serious Sun Tzu quotes. Long may it last! Here's one that I apply in wormholes but I hear also works in Nullsec
GÇ£The supreme art of war is to subdue the enemy without fighting.GÇ¥ How can you AFK cloak without local?! |

zxc Uisen
Science and Trade Institute Caldari State
5
|
Posted - 2012.06.15 08:48:00 -
[772] - Quote
St Mio wrote:CCP Goliath wrote:I am very impressed that we managed to get from trolling to serious Sun Tzu quotes. Long may it last! Here's one that I apply in wormholes but I hear also works in Nullsec
GÇ£The supreme art of war is to subdue the enemy without fighting.GÇ¥ How can you AFK cloak without local?! log in edit then log out |

Lord Zim
796
|
Posted - 2012.06.15 08:55:00 -
[773] - Quote
Asuri Kinnes wrote:Nothing unfair about it. Nothing unfair about bringing in 5000 of your bestest buds either... Wardec'ing Bloggers because they posted things about mittens during the election? Pretty certain no changes would've been made to the system if literally every hisec griefing corp hadn't dogpiled into every hisec war they could dogpile into.
Just sayin'. |

Nomistrav
High Flyers RED.OverLord
44
|
Posted - 2012.06.15 08:57:00 -
[774] - Quote
Lord Zim wrote:Asuri Kinnes wrote:Nothing unfair about it. Nothing unfair about bringing in 5000 of your bestest buds either... Wardec'ing Bloggers because they posted things about mittens during the election? Pretty certain no changes would've been made to the system if literally every hisec griefing corp hadn't dogpiled into every hisec war they could dogpile into. Just sayin'.
Still don't see the problem with it. War isn't supposed to be fair or balanced, long as it's unfair for them. |

Lord Zim
796
|
Posted - 2012.06.15 09:07:00 -
[775] - Quote
Nomistrav wrote:Still don't see the problem with it. War isn't supposed to be fair or balanced, long as it's unfair for them. War isn't supposed to be fair or balanced, that's correct. And last I checked, the changes which CCP says are coming aren't there to make wars fair or balanced, they're coming to close a loophole where some corps join what, 50-70 wars without paying a dime? |
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CCP Goliath
C C P C C P Alliance
607

|
Posted - 2012.06.15 09:25:00 -
[776] - Quote
St Mio wrote:CCP Goliath wrote:I am very impressed that we managed to get from trolling to serious Sun Tzu quotes. Long may it last! Here's one that I apply in wormholes but I hear also works in Nullsec
GÇ£The supreme art of war is to subdue the enemy without fighting.GÇ¥ How can you AFK cloak without local?!
Float combat probes or just appear on Dscan  CCP Goliath | QA Director | @CCP_Goliath |
|

Maraner
The Executioners Capital Punishment.
150
|
Posted - 2012.06.15 10:31:00 -
[777] - Quote
Agree with Jade, at least try and find a mid point please CCP. This 1.1 change is too much of a nerf. |

Ammzi
Imperial Guardians The Aurora Shadow
1017
|
Posted - 2012.06.15 10:49:00 -
[778] - Quote
Two step wrote:Come on Jade, being able to lock allies into mutual wars is clearly a really bad idea. Right now, I could form two alt corps, have them wardec each other, and then grab a bunch of free allies or even paid mercs, make the war mutual and never let them out. This is a bad thing, and these changes go a long way towards fixing that problem.
Limits on allies are not just about Goons, why would *any* corp wardec anyone else right now? If you do so, you are subjecting yourself to a possibly unlimtied number of allies. You talk about 9000 vs 100, but what about a 20 vs 20 wardec. Right now, the defender can pull in many hundreds or even thousands of allies, and there is no way a small corp would be able to deal with that.
Too bad that the wardec mechanics doesn't allow aggressors to get allies. So much for the CSM knowing anything about this feature.
******* hell.
Edit: CCP, the defender might have been too powerful, but now everything is in control of the agressor. "Oh my, too many allies. I better opt out now." Bullshit. quote CCP Spitfire
"Hello Im Blue,"
|

TheGunslinger42
Bite Me inc Exhale.
53
|
Posted - 2012.06.15 14:06:00 -
[779] - Quote
Ammzi wrote:Two step wrote:Come on Jade, being able to lock allies into mutual wars is clearly a really bad idea. Right now, I could form two alt corps, have them wardec each other, and then grab a bunch of free allies or even paid mercs, make the war mutual and never let them out. This is a bad thing, and these changes go a long way towards fixing that problem.
Limits on allies are not just about Goons, why would *any* corp wardec anyone else right now? If you do so, you are subjecting yourself to a possibly unlimtied number of allies. You talk about 9000 vs 100, but what about a 20 vs 20 wardec. Right now, the defender can pull in many hundreds or even thousands of allies, and there is no way a small corp would be able to deal with that. Too bad that the wardec mechanics don't allow aggressors to get allies. So much for the CSM knowing anything about this feature. ******* hell. Edit: CCP, the defender might have been too powerful, but now everything is in control of the agressor. "Oh my, too many allies. I better opt out now." Bullshit.
It's all gone pete tong. The 1.0 mechanics gave too much power to the defenders by bringing in too many allies and locking aggressors into wars, the new mechanics will give too little power to the defenders to make a substantial retalliation against bigger alliances. I believe soundwave made the statement that wars "shouldn't be fair", but I hope he realises that if your intentions and designs lean towards an UNFAIR system you inherently mean one side is going to lose out - the question seems to be is that side going to be aggressors or defenders? 1.0 it was aggressors, 1.1 will be defenders (again) |

Salpun
Paramount Commerce Masters of Flying Objects
316
|
Posted - 2012.06.15 14:50:00 -
[780] - Quote
Nice green icon for ships cargo on the neocom.
Few tweeks and everyone will be happy
Cargo links to windows need to be active all times so we can use double click or right click to open the drop down menu and open all available cargo holds from there.
Where did the ship maintance and corp hanger right click menus go on the orca. They where there last build
Shift right click-open cargo hold(2) does not open a tree free menu unless you have saved a location for that cargo hold already. |
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