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Thread Statistics | Show CCP posts - 1 post(s) |

Souverainiste
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Posted - 2009.11.21 09:57:00 -
[1]
Hi,
First of all, I love eve and will continue playing.
BUT, I saw some videos or STO, and I might consider migrating to it. Fact is, there is much more to do (walk in ships, stations, walk and do quests on the surface of many planets), more races, just more stuff to do.
It might be time for CCP to stop laughting at us and give us what we want to add something new. Let us walk in stations, have missions to do inside the said stations (like in mass effect). If STO really gives all those new things, why can't CCP upload it all?
If you don't make a move NOW, I predict you will lose a ton of players that are still playing but dont really know what they could do as they tried everything this game has to offer. Don't let all these players go! New stuff, more players.
Best regards, Souv.
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Jack bubu
Lyonesse. RAZOR Alliance
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Posted - 2009.11.21 10:04:00 -
[2]
Check out the "feature" list of STO and then come here and post again...
that game is all about PVE and carebearing, no thanks.
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Some Advisor
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Posted - 2009.11.21 10:07:00 -
[3]
while you enjoy your first couple days (alright its new and such) can i hold your stuff?
you will get most of it back except parts of your isk :)
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EVIL SYNNs
Wrath of Fenris
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Posted - 2009.11.21 10:15:00 -
[4]
Have you seen the graphics of STonline? Its kiddy eve. I looked forward to seeing this 2 years ago, but then then changed developer and it became awful looking.
I predict that nothing will change. Eve > all other MMO's. Its just not easy like other MMOs
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Melthariumin
Gallente Tactical Reconnaissance
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Posted - 2009.11.21 10:15:00 -
[5]
Who is "we" exactly? Cant remember telling you what i want to happen in EVE.
STO is some kind of WoW in space. They will attract all sorts of trekkies anyway, but EVE and STO are different types of games. Its sandbox vs scriptageddon, one server vs multitudes of instances like in champions online. |

Souverainiste
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Posted - 2009.11.21 10:20:00 -
[6]
Edited by: Souverainiste on 21/11/2009 10:22:33 Talking about graphics, when I first saw WoW, I wondered who would play a game with such ugly cartoon graphics, and guess what, many millions of people are playing it... Star Trek fans will surely play it day after day. The fact is , the technology exists to do it all. If STO can devellop it, why can't CCP? You will tell me it's still in a kind of test phase, but still. New things to do would be nice.
I went to 0.0, yeah ok pvp is cool and all, but go back to empire and do what? The same missions day after day. I would like to have more options than just the same 15-20 good ol' missions.
Edit: They want to have one big universe like eve.
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Wet Ferret
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Posted - 2009.11.21 10:25:00 -
[7]
I was interested til two months of BS in CO. If Cryptic's support of STO is as awful as Champions... heh, let's just say I'm just not looking forward to it at all anymore.
However I have a slim hope that CCP will improve their UI to maybe come within a few light years of the user-friendliness of just about every other game out there. But who am I kidding? 
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Destination SkillQueue
Are We There Yet
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Posted - 2009.11.21 10:28:00 -
[8]
The biggest threat is, that they take the new players who would have otherwise come to EVE. The biggest benefit is, that they will also bring a lot of new players to sci-fi MMOs, that aren't interested in them at the moment. Old players aren't that likely to move in masse. Some will, but STO is as far from EVE as a game can be. It is WOW is space in every regard and has no appeal to many of us.
New stuff is always welcome though, but there is no point in rushing it, since if it doesn't work properly, your product will just seem inferior in comparison and ruin the game for existing players too.
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Zaiyo Modi
Minmatar
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Posted - 2009.11.21 10:36:00 -
[9]
Bah, STO doesn't look that good to me.
They have these spaceships with round dishes, yet the polygon models seem abit coarse imo.
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Souverainiste
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Posted - 2009.11.21 10:36:00 -
[10]
Include it on the test server, massive test = massive feedback. But like I said, this in in space & I heard so many people whinning about how long it takes to get a god ship (Grinding exp is not my style), THEY will rush there. If CCP can devellop new features that will attract more persons in the game (like I said, walking in stations can bring a lot of new players, since you can make a ''completely new game'' out of it).
I might be wrong, but I strongly believe we should add new features to keep some older players that will be looking for new stuff.
I know it is not exactly the same thing, but remains a space game.
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Zartanic
Red Federation
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Posted - 2009.11.21 10:37:00 -
[11]
Originally by: Souverainiste Edited by: Souverainiste on 21/11/2009 10:22:33 Talking about graphics, when I first saw WoW, I wondered who would play a game with such ugly cartoon graphics, and guess what, many millions of people are playing it... Star Trek fans will surely play it day after day. The fact is , the technology exists to do it all. If STO can devellop it, why can't CCP? You will tell me it's still in a kind of test phase, but still. New things to do would be nice.
I went to 0.0, yeah ok pvp is cool and all, but go back to empire and do what? The same missions day after day. I would like to have more options than just the same 15-20 good ol' missions.
Edit: They want to have one big universe like eve.
EVE is not a PVE game. In fact it sucks as a PVE game (the NPC mechanics are very basic and grouping is discouraged. There is no twitch play and the UI precludes anything too complex). STO is aiming for a totally different type of player, the more casual type who would play WOW. The only similarity with EVE is that it's in space.
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Creed Demastikus
Thundercats RAZOR Alliance
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Posted - 2009.11.21 10:40:00 -
[12]
heh.. most of the current eve players didnt saw whats eve looks like at its starting days.. sto may gather enough players to be threat to eve or may not.. but the truth is a lot of "rival" game coming.. and what eve devs doin ? killing 0.0.. giving false promises like encarna or whatever 3 years ago "at 2008 u can walk in stations" etc.. soo its realy not lookin good for eve /look Dustie 84357839 ? ha.. go for consolers... they already gaveup on us...
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Souverainiste
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Posted - 2009.11.21 10:41:00 -
[13]
Like it or not, many guys out there dont like PvP (still cant understand but oh well), they prefer chatting with people while fleeting up with friends killing npcs. I must admit sleepers are nice, but this unique PVE experience comes with risks of encountering pirates hanging in wormholes. Agant offering REAL challenge could be added, but oh well.
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Artemis Rose
Sileo In Pacis THE SPACE P0LICE
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Posted - 2009.11.21 10:44:00 -
[14]
Wait, I thought it was Jumpgate Evolution that was going to kill EVE?
There are people who like the harsh EVE world and those who don't. STO will merely take players who wouldn't really enjoy EVE all that much.
You never know. It'd be cool if you could do research/exploration missions and have content thats not generic fighting (Diplomacy/Negotiation, alien girls, seeing 4 lights, etc etc) *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

Zartanic
Red Federation
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Posted - 2009.11.21 10:45:00 -
[15]
Originally by: Souverainiste Like it or not, many guys out there dont like PvP (still cant understand but oh well), they prefer chatting with people while fleeting up with friends killing npcs. I must admit sleepers are nice, but this unique PVE experience comes with risks of encountering pirates hanging in wormholes. Agant offering REAL challenge could be added, but oh well.
From the few things I've seen posted by Devs their mindset is very much in the PVP mould. They like it that EVE NPC's are basic and they dislike PVE players, they just see them as a necessary evil. They call nul sec 'end game' despite it not being end game at all for most players. I do not see any improvement for PVE at all in EVE which is not an issue as its not sold as a PVE game and the various aspects of PVP (not just ship fights) is what defines the game.
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Gnulpie
Minmatar Miner Tech
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Posted - 2009.11.21 10:52:00 -
[16]
But they ARE giving us new stuff! For example DUST514 ... oh wait 
Yeah, pretty lame to see how CCP adds tons and tons of totally unfinished 'features' which are then left abandoned for years if not for ever.
Instead they should stop doing that and FIX and IMPROVE the existing stuff!!!
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Suas
Perkone
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Posted - 2009.11.21 10:52:00 -
[17]
Posting in a cleverly hidden "EVE is dying" thread _________________________
HELLO! My name is Inigo Montoya. You killed my father. PREPARE TO DIE! |

Souverainiste
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Posted - 2009.11.21 10:53:00 -
[18]
Originally by: Zartanic From the few things I've seen posted by Devs their mindset is very much in the PVP mould. They like it that EVE NPC's are basic and they dislike PVE players, they just see them as a necessary evil. They call nul sec 'end game' despite it not being end game at all for most players. I do not see any improvement for PVE at all in EVE which is not an issue as its not sold as a PVE game and the various aspects of PVP (not just ship fights) is what defines the game.
I understand what you are saying but PVE players are earning them good money, would hurt their bank account if they were to lose them.
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ITTigerClawIK
Amarr Galactic Rangers Galactic-Rangers
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Posted - 2009.11.21 10:53:00 -
[19]
i was sort of looking foward to trying out STO as i am a bit of a trekie and when it was announced and i saw the screenies of the first itirations of it i was quite amazed and was somewhat hyped for the game, then cryptic studios took it, sc****d all the previous work and started agian, then i listened in on the first live dev blog.
needless to say after the first dev blog it became clear that the initial ideas for it had been scrapped and had been replaced with a WOW in space approch, sad thign was being april fools the day after cryptic decided to put up a joke home page and made it look like they made it into hello kitty in space with star trek chibbies, scary thing was after listening to the dev blog the night before, it looked exactly like what they were planning to do with it, so yea EVE has got NOTHING to fear from that large turd of a game least not since cryptic took over anyhow :-P
Sig space reclaimed in the name of me -courtesy of Tiggy ([email protected]) |

Souverainiste
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Posted - 2009.11.21 10:59:00 -
[20]
Originally by: Suas Posting in a cleverly hidden "EVE is dying" thread
My point is that CCP should be giving us what they are announcing for 2 years instead of just hoping we forget.
My fear is that many players will leave because STO will offer many more choices.
I just believe CCP should release new content to keep the old players here with us. Eve is too complex to be let down.
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Suas
Perkone
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Posted - 2009.11.21 11:04:00 -
[21]
Originally by: Souverainiste
Originally by: Suas Posting in a cleverly hidden "EVE is dying" thread
My point is that CCP should be giving us what they are announcing for 2 years instead of just hoping we forget.
My fear is that many players will leave because STO will offer many more choices.
I just believe CCP should release new content to keep the old players here with us. Eve is too complex to be let down.
They are releasing new content. They are doing just fine.
Many people don't give a rats ass about WiS (myself included). Feel free to go give reacharounds to Trekkies in STO. _________________________
HELLO! My name is Inigo Montoya. You killed my father. PREPARE TO DIE! |

ITTigerClawIK
Amarr Galactic Rangers Galactic-Rangers
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Posted - 2009.11.21 11:05:00 -
[22]
Originally by: Souverainiste
Originally by: Suas Posting in a cleverly hidden "EVE is dying" thread
My point is that CCP should be giving us what they are announcing for 2 years instead of just hoping we forget.
My fear is that many players will leave because STO will offer many more choices.
I just believe CCP should release new content to keep the old players here with us. Eve is too complex to be let down.
seriusly dude i have read the blogs on it and ground combat is pretty much the same as every other game, you will click on your target and watch the two beat the **** outta each other, cept without swords and such and dont get me started with the whole "designated area for PvP" and the worst part "consensual duels" or it could have been the fact that you have to UNLOCK yes i said UNLOCK the one and only other faction other than the federation, i mean can you get any more lame than that?
Sig space reclaimed in the name of me -courtesy of Tiggy ([email protected]) |
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CCP Navigator
C C P

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Posted - 2009.11.21 11:10:00 -
[23]
Moved from General Discussion
Navigator Senior Community Representative CCP Hf, EVE Online
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ITTigerClawIK
Amarr Galactic Rangers Galactic-Rangers
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Posted - 2009.11.21 11:12:00 -
[24]
Originally by: CCP Navigator Moved from General Discussion
features and ideas? i honestly dont see how this fits into that area to me, looke dmore like a general disscusion on EVE vs STO, a game that hasnt even come out yet lol
Sig space reclaimed in the name of me -courtesy of Tiggy ([email protected]) |

Brolly
Caldari Legion of Anubis
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Posted - 2009.11.21 11:17:00 -
[25]
Yes, both games are MMO's and based in the future and space, but what people seem to be missing is that they are 2 completely different games.
Eve fans will never leave eve, they make take a holiday once in a while, but no other MMO is remotely the same and never will be.
There are a myriad of generic 3rd person avatar games based around the same mechanics, fortunately eve is not one of those.
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Souverainiste
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Posted - 2009.11.21 11:19:00 -
[26]
Ok this is a joke right? Ideas?!
Oh wow...
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Vain Eldritch
Caldari State War Academy
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Posted - 2009.11.21 12:22:00 -
[27]
STO seems pretty generic. Perhaps the procedurally generated exploration content with their "Genesis system" will be worth a look, but from the information available thus far STO is nowhere near sandbox like EVE.
I'll likely try it, but no way can it replace EVE unless it gets far more gritty - as another poster pointed out, the graphics telegraph "cartoon".
Let's see what it's like after release.
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Ttochpej
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Posted - 2009.11.21 12:30:00 -
[28]
I am a Star Trek fan and have been watching them slowly develop STO and think it sound horrible so far compared to eve. When they bring it out I might try a free trial version of it but don't think I would want to pay for it, and my main hope for it now is that I will be able to meet some people and tell them about eve, and convince them to play eve instead of STO, if STO is as bad as it seam maybe we'll just get more players and have a big Eve Trek Alliance pop up. Instead of the drop in numbers everyone is expecting.
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Darriele
Minmatar THE MuPPeT FaCTOrY
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Posted - 2009.11.21 12:43:00 -
[29]
Originally by: ITTigerClawIK
Originally by: CCP Navigator Moved from General Discussion
features and ideas? i honestly dont see how this fits into that area to me, looke dmore like a general disscusion on EVE vs STO, a game that hasnt even come out yet lol
Neah, forgive him, he had way too many beers last night and much more this morning.
This is already interesting, a perfect thread for General Discussion section moved to another section that has nothing to do with it. Because of ?! wrong button?! Bacchus?
To be ontopic, new mmo's needs a friendly face and a "carebear" and base to start off, to be honest, I'm still amazed that EVE-O is still alive (I don't need to bring arguments why), probably we are way to masochists. --------------------------------------- Posts disappears , ideas live forever. Stop deleting posts from this thread http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1217073 It's Futile! |

Ryusoath Orillian
Minmatar INDUSTIENCE
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Posted - 2009.11.21 12:44:00 -
[30]
sto is yet another pve mmo that will no doubt have risk free win-win pvp tacked on at some point.
i urge you op, to migrate to it, you don't seem to get this game at all.
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Souverainiste
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Posted - 2009.11.21 13:13:00 -
[31]
Nah I love this game, when you lose a ship, you really lose something, as it (for me) took time to gather the money to buy it, I hate games like WoW (go to the graveyard, pick up body, simple as that). I also know this game is NOT PVE oriented, but this is a reality and it will always be like that, and you must please both PVP and PVE players.
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Severian Sylpher
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Posted - 2009.11.21 13:30:00 -
[32]
if there is anything that eve needs to be worried about its not STO it is this http://www.infinity-universe.com just go to the video gallery and pick your jaw up off the floor. good ones to look at are: Seamless planetary landing video Volumetric procedural nebula video Physics, motion blur and asteroids ring video Infinity Combat Prototype trailer
granted it is still a long way from being finished.
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Souverainiste
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Posted - 2009.11.21 14:02:00 -
[33]
Originally by: Severian Sylpher if there is anything that eve needs to be worried about its not STO it is this http://www.infinity-universe.com just go to the video gallery and pick your jaw up off the floor. good ones to look at are: Seamless planetary landing video Volumetric procedural nebula video Physics, motion blur and asteroids ring video Infinity Combat Prototype trailer
granted it is still a long way from being finished.
Thank you VERY much for this link, will check it out often :)
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Shawna Gray
Gallente
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Posted - 2009.11.21 14:24:00 -
[34]
Originally by: Severian Sylpher if there is anything that eve needs to be worried about its not STO it is this http://www.infinity-universe.com just go to the video gallery and pick your jaw up off the floor. good ones to look at are: Seamless planetary landing video Volumetric procedural nebula video Physics, motion blur and asteroids ring video Infinity Combat Prototype trailer
granted it is still a long way from being finished.
Coming sometime in 2030.
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Samira Melina
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Posted - 2009.11.21 14:27:00 -
[35]
Name of the game says it... it will take infinitely long to launch it...
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Souverainiste
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Posted - 2009.11.21 14:29:00 -
[36]
Lol they are like 4 guys working on it...
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Bfoster
The Python Cartel.
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Posted - 2009.11.21 14:30:00 -
[37]
EVE has very little to worry from STO.
I have been part of the closed beta for STO and tbh, I have cut back my playtime on it. It has not lived up to my expectations, they ship combat(even pve) is very "blah", they ground combat/play is something you would find on a free mmo. Controlling the ships is VERY cumbersome and PVP in this game is not going to be a selling point. The storyline is OK, but overall I am very disappointed. So far I am NOT going to pay $15 a month for this game.
Overall they are 2 very different games, EVE's ship control is so much better its not even funny.
------------
My Killboard- The Python Cartel |

Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2009.11.21 14:31:00 -
[38]
Originally by: Darriele Edited by: Darriele on 21/11/2009 12:48:13
Originally by: ITTigerClawIK
Originally by: CCP Navigator Moved from General Discussion
features and ideas? i honestly dont see how this fits into that area to me, looke dmore like a general disscusion on EVE vs STO, a game that hasnt even come out yet lol
Neah, forgive him, he had way too many beers last night and much more this morning.
This is already interesting, a perfect thread for General Discussion section moved to another section that has nothing to do with it. Because of ?! wrong button?! Bacchus?
To be ontopic, new mmo's needs a friendly face and a "carebear" base to start off, to be honest, I'm still amazed that EVE-O is still alive (I don't need to bring arguments why), probably we are way to masochists.
Oh come on, you should know why some half ****** alcohol induced dimentia patient of a CCP employee moved a perfectly good general discussion thread to the features and ideas section.
It's because CCP are so arrogant and ignorant that they scoff at any ideas their player base may have as to completely ignore all threads in F&I.
Basically this is thread hell.
It's embarrasing to ccp to have an intelligent conversation on the topic of STO becoming a possible threat to EvE going on in general. So they moved it, if ccp started policy of deleting threads, this would surly be one that would go...
As for mmo competition, Elite Online isn't far away from commencing development.
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Acrid Acid
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Posted - 2009.11.21 14:33:00 -
[39]
Double clic in space is better ship control? God damn man, it must really be awful. Do you get your harddisk wiped every time you use the ship control in that game or something? Because, really I cant imagine how it can be worse than EVE...
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Oriens Pars
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Posted - 2009.11.21 14:39:00 -
[40]
Originally by: Zartanic EDIT: What puts many players off EVE and attracts many of us, the complexity of EVE and its death penalty, will not happen in STO.
This, and the single server universe. You can have your multiple servers, and "instances." As much as CCP's Devs tend to make a lot of people mad sometimes, this is STILL the only game I've never been tired of.
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Robert Caldera
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Posted - 2009.11.21 14:59:00 -
[41]
are trekkies not over 50 all??
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Souverainiste
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Posted - 2009.11.21 15:02:00 -
[42]
Nope, know many in the 20's
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Zeredek
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Posted - 2009.11.21 15:03:00 -
[43]
Originally by: Souverainiste Nope, know many in the 1920's
fix'd --------- rawr |

Chiastic Slide
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Posted - 2009.11.21 15:53:00 -
[44]
Originally by: Souverainiste Like it or not, many guys out there dont like PvP (still cant understand but oh well), they prefer chatting with people while fleeting up with friends killing npcs. I must admit sleepers are nice, but this unique PVE experience comes with risks of encountering pirates hanging in wormholes. Agant offering REAL challenge could be added, but oh well.
You can't understand why? You people need to stop being daft. Stop it. It's old. Being bubbled and podded is boring -- that's why people avoid PVP because that's all they see. I've rarely come across any other PVP scenarios and I'm more often flying 0.0 hoping for something remotely interesting. The only other aspect of PVP i've learned now is avoiding fights since they're always unbalanced in my experience. Me vs. 5 ships isn't going to work out.
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Spyder John
Minmatar 3rd Millennium Group
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Posted - 2009.11.21 16:18:00 -
[45]
Sounds like the OP likes being led around by the developers instead of leading the way like CCP lets us do here!
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Junko Togawa
Caldari
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Posted - 2009.11.21 16:20:00 -
[46]
I'm a hardcore EVE carebear and I'm not going anywhere for one good reason: with my ISK income I can play EVE for free. Show me a better PVE game that lets me do the same thing and I'll think about switching.
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JitaPriceChecker2
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Posted - 2009.11.21 17:17:00 -
[47]
Originally by: Junko Togawa I'm a hardcore EVE carebear and I'm not going anywhere for one good reason: with my ISK income I can play EVE for free. Show me a better PVE game that lets me do the same thing and I'll think about switching.
Yes and minerals you mine are free also.
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Shawna Gray
Gallente
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Posted - 2009.11.21 19:04:00 -
[48]
Originally by: Chiastic Slide
Originally by: Souverainiste Like it or not, many guys out there dont like PvP (still cant understand but oh well), they prefer chatting with people while fleeting up with friends killing npcs. I must admit sleepers are nice, but this unique PVE experience comes with risks of encountering pirates hanging in wormholes. Agant offering REAL challenge could be added, but oh well.
You can't understand why? You people need to stop being daft. Stop it. It's old. Being bubbled and podded is boring -- that's why people avoid PVP because that's all they see.
The players that cant stand bubbles dont see them either as they are not in 0.0
Get some friends, pvp is more fun with bubbles around.
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Aurelius Valentius
Amarr Imperial Academy
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Posted - 2009.11.21 19:38:00 -
[49]
Originally by: Souverainiste Hi,
First of all, I love eve and will continue playing.
BUT, I saw some videos or STO, and I might consider migrating to it. Fact is, there is much more to do (walk in ships, stations, walk and do quests on the surface of many planets), more races, just more stuff to do.
It might be time for CCP to stop laughting at us and give us what we want to add something new. Let us walk in stations, have missions to do inside the said stations (like in mass effect). If STO really gives all those new things, why can't CCP upload it all?
If you don't make a move NOW, I predict you will lose a ton of players that are still playing but dont really know what they could do as they tried everything this game has to offer. Don't let all these players go! New stuff, more players.
Best regards, Souv.
GET A GRIP... FOR GOD's SAKE!... Ahem... sorry, my Amarrian Ferver got to me...hehe.
Ok...
1. I could care less if "walking in stations" or "incarna" ever comes to EVE, I wouldn't do much with it anyway... what go to a bar and get in a brawl? oh WOW-mentality here we come... no thanks. EVE is about "Space, Immortal Pilots, and Exploring", not really about hanging in a lounge with other "mortals" swigging a beer or two.
I just finished Tony's book EVE-EA, found it ok, but honestly I could only ever see the "Retford" crew as "Cowboy Beebop" - Jet (Vince), Fay (Tea), Gear (Edward), and the captain guy whatever-his-name (Spike), most of the interaction in "stations" was boring in the book, and it rather speaks volumns about where EVE focus is - SPACE, in a POD.
2. Lets say they put all this STO stuff in EVE... why? for one I like EVE in it's human based... sofar while there is plenty of life in the galaxy right here on earth, not much of it sees a point in going off into orbit... pretty much humans thing that is something to do, the rest...prob have better sense about it and figure... why?
So, I dislike greatly "little green men" in my universe... I like the human "Blade Runner" aspect of EVE... not the Star Wars rubber mask support-groups with stupid names that all end in -cons, kars, -mons, etc... Oh, no the Dorcons are coming? oh it's the Matifarians? save me it's a Ulandircatimatawaka Battleship... why would Ulandircatrmatawaka's build a battleship anyway, their home world is barren of water... they should call it a Violence Wagon at least... see it gets stupid fast.
3. I predict that EVE online will do just fine, staying the course of the 10-year plan, as long as they: a. listen with a grain of salt the player base that screams alot about stuff. b. have a real reason for a change or a new feature. c. ignore what other MMO are doing and concentrate on what they want to do, the story they want to tell and the final version that follows that vision.
Just my two ISKies, but Star Trek has SO "jumped the shark"...
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1OfMany
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Posted - 2009.11.21 20:10:00 -
[50]
Originally by: Aurelius Valentius
So, I dislike greatly "little green men" in my universe... I like the human "Blade Runner" aspect of EVE... not the Star Wars rubber mask support-groups with stupid names that all end in -cons, kars, -mons, etc... Oh, no the Dorcons are coming? oh it's the Matifarians? save me it's a Ulandircatimatawaka Battleship... why would Ulandircatrmatawaka's build a battleship anyway, their home world is barren of water... they should call it a Violence Wagon at least... see it gets stupi fast.
So, which human society has build the sleepers ?
I just wonder what impact STO would have on the PvP side if all or a big part of them carebears PVE oriented n00bs no longer buy the goods pvp players provide, or how many people keep pvp ing when at a sudden ships prices increase enormously so loosing one would mean a big hit on their wallet? If they have to create more alts to go mining and producing as there is little to no offer from the carebear side anymore since they all went over to STO?
Just face it if you like it or not, pvp will change dramaticly when the PVE side decides to walk over to another PvE oriented game that fits their 'space' style as well as the safe side of eve does.
and for the record, wow PVP is the same as eve PVP as is AOE PVP, AEON etc, it all comes down on 'im in a party? yes...' press mouse, press F1 through F8 and sit and watch... the difference is that in EVE you press overload racks, where in wow you drink a vail of Manaregeneration potion... I play MMO's for 15 years (ultima online and lots more) and those who think that EVE PVP is superior to any other MMO in existence is fooled or dumb.. the only real difference is that eve build in less safeguards then other MMO's... but in the core they are all the same no matter how its implemented. If you want a real PVP game, go buy SOF or CoD MOAH or whatever Unreal tournament...
my 2 isks.... |
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Krennel Darius
Caldari Nova Security Systems
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Posted - 2009.11.21 20:18:00 -
[51]
Edited by: Krennel Darius on 21/11/2009 20:24:34
Originally by: Souverainiste Hi,
First of all, I love eve and will continue playing.
BUT, I saw some videos or STO, and I might consider migrating to it. Fact is, there is much more to do (walk in ships, stations, walk and do quests on the surface of many planets), more races, just more stuff to do.
It might be time for CCP to stop laughting at us and give us what we want to add something new. Let us walk in stations, have missions to do inside the said stations (like in mass effect). If STO really gives all those new things, why can't CCP upload it all?
If you don't make a move NOW, I predict you will lose a ton of players that are still playing but dont really know what they could do as they tried everything this game has to offer. Don't let all these players go! New stuff, more players.
Best regards, Souv.
CCP has been working on Ambulation for about a year and a half now, which walking in stations and on planets, as well doing missions in/on them. The reason we haven't seen it yet is because things like that takes much more time to code than the space aspect of things. ST:O has been in development for 4-5 years now for the same reason. ST:O also had the added advantage of being able to build their system from the ground up, while CCP has to figure out how to integrate Ambulation into their existing system.
CCP also cant devote all of their game designers to Ambulation because of their promise to come out with two expansions a year, as well as maintaining the existing game so it doesn't fall apart before Ambulation comes out.
_________________________________________________ If at first you don't succeed, you're not Chuck Norris |

mettisitis sindicis
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Posted - 2009.11.21 20:53:00 -
[52]
Originally by: Zartanic Edited by: Zartanic on 21/11/2009 10:42:11
EVE is not a PVE game.
A complete lie and oft repeated myth about EVE. PvP is competelely dependent on resources and isk generated from PvE. If there weren't all the boring carebears in hi-sec, fueling New Eden's economy with isk and raw materials, all the hardcore pvpers would have to cut down their pvp activity to one weekend a month. The fact is, the much touted PVP system in EVE isn't all it's cracked up to be.
As far as your and others criticisms of STO, they're complete garbage. All the features I have seen make it look like an amazing game. True, it has faction based pvp, and pvp-free areas, but nothing else indicates that it will be WoW-like or easy. I see a lot of EVE fanbois bashing STO and any other upcoming sci-fi MMO all over the web, before any of these games have been released. Besides the pathetic customer loyalty to a product that is deeply flawed, what it really shows is fear of competition. I like EVE, but there's a lot to be desired. I wouldn't mind being limited to only faction-based pvp, if many other features were included.
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Dirk Mortice
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Posted - 2009.11.21 21:16:00 -
[53]
Originally by: Souverainiste
Originally by: Severian Sylpher if there is anything that eve needs to be worried about its not STO it is this http://www.infinity-universe.com just go to the video gallery and pick your jaw up off the floor. good ones to look at are: Seamless planetary landing video Volumetric procedural nebula video Physics, motion blur and asteroids ring video Infinity Combat Prototype trailer
granted it is still a long way from being finished.
Thank you VERY much for this link, will check it out often :)
Ha, Infinity has been on the drawing board for like 5 years, and every year it's still about 5 years away. It'll never get finished
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Wet Ferret
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Posted - 2009.11.22 16:48:00 -
[54]
Originally by: Shawna Gray The players that cant stand bubbles dont see them either as they are not in 0.0
Get some friends, pvp is more fun with bubbles around.
There's nothing that discourages PvP more than the giant, undulating I-WIN button that is the mobile warp disruptor. Gee I wonder why 85% of the EVE population sits in high-sec, could it be because just entering 0.0 is practically guaranteed death? And sitting on a bubble is practically the definition of "boring". Worst mechanic in any game ever.
Now you may carry on.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Zeredek
|
Posted - 2009.11.22 17:09:00 -
[55]
Originally by: 1OfMany So, which human society has build the sleepers ?
Originally by: EVElopedia The Sleepers are, as the other ancient races, descendants of humans and populated New Eden thousands of years ago before they vanished. These days the only remains of them in New Eden are ruins and strange artifacts.
--------- rawr |

1OfMany
|
Posted - 2009.11.22 18:16:00 -
[56]
Originally by: Zeredek
Originally by: 1OfMany So, which human society has build the sleepers ?
Originally by: EVElopedia The Sleepers are, as the other ancient races, descendants of humans and populated New Eden thousands of years ago before they vanished. These days the only remains of them in New Eden are ruins and strange artifacts.
Fair enough, haven't read that before. |

Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.11.22 18:23:00 -
[57]
Quote: There's nothing that discourages PvP more than the giant, undulating I-WIN button that is the mobile warp disruptor. Gee I wonder why 85% of the EVE population sits in high-sec, could it be because just entering 0.0 is practically guaranteed death? And sitting on a bubble is practically the definition of "boring". Worst mechanic in any game ever.
Now you may carry on.
Except that doesn't explain why lowsec is even more dead than 0.0
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Wet Ferret
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Posted - 2009.11.22 19:13:00 -
[58]
Originally by: Kahega Amielden
Except that doesn't explain why lowsec is even more dead than 0.0
Based on the last report I read from the economist awhile back, activity in low-sec was balanced in relation to the amount of total systems in the galaxy. That doesn't say anything about permanent residency but people are definitely hanging out there. Maybe low-sec is the only place that got it right.
I do see a lot of people in Solitude when I pass through making trade runs (just as many as I see in the high-sec areas of that region). You can always see people in shuttles/frigs just passing through also, and often bigger ships. Hell, just the fact that it's possible to pass through making trade runs says enough...
I guarantee you would see me in 0.0 all the time if there wasn't a stupid bubble on every gate. While I know there isn't, technically... it's just the safe assumption. It wouldn't be much of an exaggeration to say that 90% of the time I pass a 0.0 border I end up in a bubble on my contract alt, anyway (these days it seems to be an interdiction sphere more often than not, same thing really...)
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.11.22 20:24:00 -
[59]
Quote: Based on the last report I read from the economist awhile back, activity in low-sec was balanced in relation to the amount of total systems in the galaxy. That doesn't say anything about permanent residency but people are definitely hanging out there. Maybe low-sec is the only place that got it right.
No it's not. It's less empty than 0.0 is per system, but there's certainly far more room in both lowsec and 0.0.
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Fille Balle
Ballbreakers R us
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Posted - 2009.11.22 20:36:00 -
[60]
I'll tell you what bothers me about this game. Not that there's nothing to do, but that it takes forever to actually do it. Running missions? Don't want to loose faction standings? No problem, decline the mission. Oh, another faction mission. Wait 4 hours, or travel to another agent, which takes about 45minutes. Fantabulous. Can I use the autopilot please? Yes, sure, but then it'll take 1h 30m.
Good stuff. Now why's that? Oh, because we have to cater to a few people that like to sit around and wait for an opportunity to shoot something valuable. That's very clever. Excellent game design.
Wanna run some plexes instead? Well, sure! Just spend hours scanning system after system, then spend half an hour to grab your plexing ship, then spend 45m flying your plexing ship to the plex that you scanned down before.
Ok, that doesn't work for me, how about wormoles? Yeah, that sound exciting! Ah, but in wormholes, EVERYTHING has to be scanned down. Ok, no thanks. Looks like we're fresh out of pve options. Can I interest you in some pvp? SURE!
Ok, now you have to wait for an hour so all your m8's can join the fleet! Um, hang on, can't I just do this alone? No, this is a MMO, you have to interact with people! But, isn't shooting people a form of interaction? Yes, but they've all learn that the bigger blob wins, so they will shoot you first, and you will die.
Ok fantastic, is there anything I can do in this game without havinig top wait for hours before actually playing the game? Um, yes, you can run missions! Ok, fair enough. But be warned, most players frown upon this. Why? Because you don't have to wait for hours to actually play!
Yeah, whatever. Ok, accept mission. HEY, what's this now? I have to travel four jumps? And in to lowsec? Why of course! So that you interact with people! Um, you mean to give other people a chance to shoot me right? Well, yes. Because we the developers also frown upon you mission runners! But we have given you an option to cancel the mission once every four hours...
Ok, cancel. New mission. Fly to deadspace... HEY, HOW COME microwarpdrives don't work? Oh, that's because then you could fly really fast in mission spaces, and we don't want that. Ok, I'm not even gonna ask why. NVM, I'm sure I can manage without. Okey cokey. Mission, rats, loot. Good times. All done. Oh no, there's a gate... WTF?!?! THIS GATE IS 50KM AWAY FROM THE WARP IN POINT! Oh yes, we thought that would be fun without a MWD.

On top of that, we nerfed the speed of battleships! Now you can spend even more time flying from gate to gate! Oh great. Fantastic. WHY? TIME SINK! If you didn't spend all that time flying from A to B, you'd be earning far too much cash! We can't have that, now can we? But wouldn't it make more sense to just add other things to do that don't yield any monetary rewards?
Yes, but that would take a lot of time and effort to implement. So we did it this way instead.
tl;dr: There too many time sinks in this game, and the excuses for keeping them make no sense. Other games offer you something to do while traveling, like random NPC's attacking you. Why can't eve have this?
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Ikserak tai
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Posted - 2009.11.23 17:21:00 -
[61]
If STO is released in Feb, then why are there so few completed ships available to see on the official website?
Hard to believe they are going to even remotely approach Eve ship combat complexity, which is the unit of measure as far as I'm concerned.
Maybe they're thinking we all have a burning desire to be on an away team with a tri-corder in one hand and a phaser set on "stun". Can't wait to beam down and have an "extra" crew member be eaten by a giant Venusian Flytrap.
YOU'VE NEVER ROCKED 'TIL YOU'VE UNDOCKED. |

Nika Dekaia
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Posted - 2009.11.23 17:38:00 -
[62]
Originally by: Fille Balle Hi, I have ADHD, no clue and need instant gratification
Maybe go play an fps or something.
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1OfMany
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Posted - 2009.11.23 18:34:00 -
[63]
Originally by: Ikserak tai Maybe they're thinking we all have a burning desire to be on an away team with a tri-corder in one hand and a phaser set on "stun". Can't wait to beam down and have an "extra" crew member be eaten by a giant Venusian Flytrap.
Atleast you know your classics , the new one dies, thats a fact!
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AshGear
Minmatar British Legion
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Posted - 2009.11.23 20:18:00 -
[64]
Originally by: Fille Balle I'll tell you what bothers me about this game. Not that there's nothing to do, but that it takes forever to actually do it. Running missions? Don't want to loose faction standings? No problem, decline the mission. Oh, another faction mission. Wait 4 hours, or travel to another agent, which takes about 45minutes. Fantabulous. Can I use the autopilot please? Yes, sure, but then it'll take 1h 30m.
Good stuff. Now why's that? Oh, because we have to cater to a few people that like to sit around and wait for an opportunity to shoot something valuable. That's very clever. Excellent game design.
Wanna run some plexes instead? Well, sure! Just spend hours scanning system after system, then spend half an hour to grab your plexing ship, then spend 45m flying your plexing ship to the plex that you scanned down before.
Ok, that doesn't work for me, how about wormoles? Yeah, that sound exciting! Ah, but in wormholes, EVERYTHING has to be scanned down. Ok, no thanks. Looks like we're fresh out of pve options. Can I interest you in some pvp? SURE!
Ok, now you have to wait for an hour so all your m8's can join the fleet! Um, hang on, can't I just do this alone? No, this is a MMO, you have to interact with people! But, isn't shooting people a form of interaction? Yes, but they've all learn that the bigger blob wins, so they will shoot you first, and you will die.
Ok fantastic, is there anything I can do in this game without havinig top wait for hours before actually playing the game? Um, yes, you can run missions! Ok, fair enough. But be warned, most players frown upon this. Why? Because you don't have to wait for hours to actually play!
Yeah, whatever. Ok, accept mission. HEY, what's this now? I have to travel four jumps? And in to lowsec? Why of course! So that you interact with people! Um, you mean to give other people a chance to shoot me right? Well, yes. Because we the developers also frown upon you mission runners! But we have given you an option to cancel the mission once every four hours...
Ok, cancel. New mission. Fly to deadspace... HEY, HOW COME microwarpdrives don't work? Oh, that's because then you could fly really fast in mission spaces, and we don't want that. Ok, I'm not even gonna ask why. NVM, I'm sure I can manage without. Okey cokey. Mission, rats, loot. Good times. All done. Oh no, there's a gate... WTF?!?! THIS GATE IS 50KM AWAY FROM THE WARP IN POINT! Oh yes, we thought that would be fun without a MWD.

On top of that, we nerfed the speed of battleships! Now you can spend even more time flying from gate to gate! Oh great. Fantastic. WHY? TIME SINK! If you didn't spend all that time flying from A to B, you'd be earning far too much cash! We can't have that, now can we? But wouldn't it make more sense to just add other things to do that don't yield any monetary rewards?
Yes, but that would take a lot of time and effort to implement. So we did it this way instead.
tl;dr: There too many time sinks in this game, and the excuses for keeping them make no sense. Other games offer you something to do while traveling, like random NPC's attacking you. Why can't eve have this?
Well sure your right but eve is still unique but anyways STO look like n awesome game i see no reason as to why not to try it out..
About the time issue its pretty simple the more time you spend on this game the more money CCP makes 
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Giribaldi
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Posted - 2009.11.23 20:25:00 -
[65]
TBH guys ive beta tested for them and tbh ill nvr pla that game unless they introduce a pvp sector of the game and increase the graphics and give us complet control of the ship cus atm u contral it with wsad and ur camera veiw so if u look down and press w itll go down its pretty horibble tbh nothing liek the cababilties of eve i mean serisly eve is better
EVE TILL I DIE!
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Traidor Disloyal
Private Nuisance
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Posted - 2009.11.23 21:15:00 -
[66]
Originally by: 1OfMany If you want a real PVP game, go buy SOF or CoD MOAH or whatever Unreal tournament...
I always get a kick out of it when I see stuff like this on the forums (or any forum). It's on par with "Man, in Eve if you want real PvP you need to go out to Low Sec/O.O/The Backyard".
You want real PvP? Go outside, go to the most rundown part of your town, and then hit the first big MoFo you see. That should get you some PvP.
Real PvP? What the heck is real PvP? ************************************************* I have three characters. One has Cov Ops V along with all the bells and whistles that goes with it. |

Izo Alabaster
Friendly Neighbourhood Extortion Company
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Posted - 2009.11.23 22:07:00 -
[67]
Edited by: Izo Alabaster on 23/11/2009 22:07:55 Confirmed: EVE is dying. You should all migrate out now, and contract me your stuffs. 
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Vall Kor
Minmatar Dirt Nap Squad Dirt Nap Squad.
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Posted - 2009.11.23 22:52:00 -
[68]
I'm actually looking forward to it. PVE is horrible in EVE, and unless you want to mine or use real life money for ISK it's all you got. And what kind of MMO doesn't support grouping for missions? I know, I know EVE is only for teh PVP and no one ever pve's... That's why they spent all that time and money working on epic arcs and such...
I'm the odd ball MMO player that enjoys group play, and outside of PVP EVE doesn't offer anything. Now, I'm not saying zomg EVE is dying. But, a space based game that allows me to actually play with friends is a huge plus in my book.
One day someone will hit that 'perfect' storm of play for a space based MMO, and with what I see from CCP they'll be late to the party.
I've always enjoyed space based games, and with WoW crap finally winding down it's nice to see something other than fantasy MMOs.
I'll give STO a shot, and will also give stars wars a shot when/if it comes out. Hell, I may even try Jump Gate if it ever actually comes out.....
"By way of deception, thou shalt do war"
My Blog
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Shawna Gray
Gallente
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Posted - 2009.11.23 23:00:00 -
[69]
Originally by: Wet Ferret
Originally by: Shawna Gray The players that cant stand bubbles dont see them either as they are not in 0.0
Get some friends, pvp is more fun with bubbles around.
There's nothing that discourages PvP more than the giant, undulating I-WIN button that is the mobile warp disruptor. Gee I wonder why 85% of the EVE population sits in high-sec, could it be because just entering 0.0 is practically guaranteed death? And sitting on a bubble is practically the definition of "boring". Worst mechanic in any game ever.
Now you may carry on.
Use the right ships if you fly solo in hostile territory and bubbles are not that much of a problem. Otherwise, again get some friends to scout. Its a team game after all.
Bubbles make pvp more fun than pvp with uncatchable ships. Bubbles make it possible to actually defend a territory to a certain degree.
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Lemmy Kravitz
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Posted - 2009.11.24 11:13:00 -
[70]
I've said this once before and I'll say it again, I'd stop playing EvE at the drop of a hat if. I can loot the corpse in WOW and make someone cry. Seriously, if I can take another's stuff in Wow, and he loses it permanetly. I'd play wow all the time. But only two games I know of that lets you do this. Old School Ultima Online, and EvE. And I tried Ultima like two years ago and unfortunaly I couldn't take the crappy graphics. so it's eve until Eve 2.0 or something better comes out.
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tib0
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Posted - 2009.11.24 11:44:00 -
[71]
STO trailer looks quite lame to me i like eve much more, however better UI would rock
~sneaking back to bong
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Fille Balle
Ballbreakers R us
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Posted - 2009.11.24 19:12:00 -
[72]
Originally by: Nika Dekaia Look mom, I can quote other people and alter their posts
Originally by: Nika Dekaia's mom If you think that's going to make me proud of you, you're wrong. Why don't you get a job and get a social life?
Originally by: Nika Dekaia But mom, I have friends! In eve-o!
Originally by: Nika Dekaia's mom No, I meant real friends. And stop playing that game all the time. All you do is sit around and chat anyways, if you're gonna play a game, then at least play a game where you actually DO something
lol, pwn'd by your mom! Ouch. Oh, and FYI, I actually favor TBS games, all though I do play fps' sometimes.
Originally by: Souverainiste First of all, I love eve and will continue playing.
I totally agree. There is in fact only one game I'm seriously considering migrating to, but it's not a spaceship mmo. It's a mechwarrior like mmo, but it appears to have some features that are very similar to eve. It's called Perpetuum online if you're interested, and it's currently in beta. http://www.perpetuum-online.com/Main
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Nye Jaran
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Posted - 2009.11.24 19:53:00 -
[73]
The game doesn't have graphics, it has cartoons. Sod that.
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Schani Kratnorr
x13 IT Alliance
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Posted - 2009.11.24 20:40:00 -
[74]
Eve is not a game, and as such cannot be compared to Star Strek Online. I will try anyway.
Eve is the first single shard space MMO that emphasized audiovisual stimuli, as part of the entertainment appeal. For all its charm, Star Trek online will mimic Eve and other games. It will rely on the Star Trek brand to attract attention. I am worried about the lack of innovation.
- Graphical appeal - check
- Classes, levels, mission, adventure - check
- gold & grinding - check
I-am-the-HERO-of-MY-Game, the universal attractor of RearEndHattery - check
Star Trek online will boldly go, where all their competitors have gone before.
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Gael Itrus
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Posted - 2009.11.24 23:06:00 -
[75]
Infinity the Quest for Earth is a much larger threat to EVE honestly
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Grarr Wrexx
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Posted - 2009.11.25 04:04:00 -
[76]
You know, if you like that game's features more, why don't you go play it? Molding games to be other games just to lure in a broader spectrum of 'gamers' is why we get unadulterated **** like world of warcraft, and korean grinding crap.
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Tuscun Nebular
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Posted - 2009.11.26 00:41:00 -
[77]
For me, Eve is totally new (2 months) I've been gaming since the begining of gaming (Atari and beyond) When another game came along with the updated tech. and as long as it was for me, I moved along with the others, (even if it ment updating my computers) and the same goes for this game. If I can get better, as much as I like it, sorry but goodbye to Eve online.
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Bomberlocks
Minmatar Tribal Liberation Force
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Posted - 2009.11.26 02:11:00 -
[78]
What STO, and Jumpgate if they ever get going, etc will probably do is to take away new players from Eve. Eve is very hard on new players what with the eternal and slow skill training, the terrible UI and the complexity of the game and the very unintuitive way many things work. Once you've played Eve for long enough and have a grip on how things work you grow to love the game but for many new players it's a horror, and a boring one at that.
I see the twitch PvP and Trekkie PvE along with all the things that CCP promised but never managed, such as WiS, *** etc being very attractive to new players.
Personally I don't care much, but CCP will certainly **** the boat if their player base suddenly starts dropping. I do however, think that CCP really deserves it. They've had a monopoly on internet spaceships since 2003 and IMHO they've become very arrogant and distanced from the player base.
Atthe very least I hope it makes them become a bit more attentive to pressing problems in this game and to the player base and to stop hyping themselves as being so utterly fantastic.
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Total Disaster
Caldari Caldari Provisions
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Posted - 2009.11.26 12:18:00 -
[79]
eve is attracting a totally different group of people anyways, no danger will come from SOT. some will try it and stay with it for some time, but then they'll come back for more.
anyways, I'll certainly will try it out, but I'm a bit afraid of those hardcore trekkies complaining about "OMG, KIRK WOULD HAVE DONE THAT" |

Pod Amarr
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Posted - 2009.11.26 13:49:00 -
[80]
Originally by: Brolly Yes, both games are MMO's and based in the future and space, but what people seem to be missing is that they are 2 completely different games.
Eve fans will never leave eve, they make take a holiday once in a while, but no other MMO is remotely the same and never will be.
There are a myriad of generic 3rd person avatar games based around the same mechanics, fortunately eve is not one of those.
This man I started 2005 played 6 7 months got bored left for bit came back left came back.
Only mmogame that ever made me come back all others are gathering dust on the shelf so to speak.
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SJ02
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Posted - 2009.12.17 16:45:00 -
[81]
Anyone changing their mind about this as the release gets closer? Its available for pre-order now with access to the beta in Jan.
I for one am going to give it a try. Mostly because I want some kind of concrete story. As a 'carebear' I actually would like to feel like I'm doing something more then just making money. I'll still keep my eve account open as I don't have any issue with this game and will most likely return at some point but I hold out hope that STO delivers on their promises.
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Robert Caldera
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Posted - 2009.12.17 18:15:00 -
[82]
I'm playing eve because its not as flat as other MMOs. Star Trek will probably suck because they rely on the big brand (which I dont even like) as compensation for its flatness.
Comparing it to eve is like comparing a damned open air pool for kids equipped with slides, big colored balls and stuff where you stand half in water to the pacific ocean...
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Himnos Altar
Gallente
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Posted - 2009.12.17 19:02:00 -
[83]
eh, nothing really compares to EVE. I looked at the graphics for STO and Jumpgate and went "duuuuuuuuuuuuuuur....must....mine......asteroids.....so....big...."
lulz.
seriously, if those graphics are the "cutting edge", I'll stick with EVE's "aged" graphics.
I thought that STO might be interesting, but after watching some gameplay, it looks like WoW with Phasers.
no thanks.
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James Razor
Amarr The Executives IT Alliance
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Posted - 2009.12.17 21:43:00 -
[84]
Well, Eve's biggest Plus Point for me is the great community. Without my Corp, Alliance and friends i would have given up Eve a long time ago.
But i will definatly try out alternatives, because atm CCP seems to be failcascading.
Dominion is right now a catastrophy. Server is unstable, they messed around with things they should have left untouched (Navy Ship Designs, Moros, Naglfar, CNR). Not to mention the Motherships.
Well, i still have hope that this problems will get fixed. But the question is: What will get broken next?
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Drakarin
Gallente The Abyssmal Spire Independent Faction
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Posted - 2009.12.18 01:25:00 -
[85]
Originally by: Lemmy Kravitz I've said this once before and I'll say it again, I'd stop playing EvE at the drop of a hat if. I can loot the corpse in WOW and make someone cry. Seriously, if I can take another's stuff in Wow, and he loses it permanetly. I'd play wow all the time. But only two games I know of that lets you do this. Old School Ultima Online, and EvE. And I tried Ultima like two years ago and unfortunaly I couldn't take the crappy graphics. so it's eve until Eve 2.0 or something better comes out.
You might be interested in http://www.darkfallonline.com/index.html
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Lucifer Mullins
Caldari
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Posted - 2009.12.18 03:48:00 -
[86]
Okay, to get this out of the way, I don't want Eve to be PvE, et al. I like the game, and the time it takes, but maybe...
they can learn a little from the WoW's and such. WoW is a hugely popular game because it is accessible. We don't have to dumb down Eve to do this, and CCP has been making baby steps towards it. Let's take a look at some enhancements (yes enhancements, not nerfs) CCP could take to fix some problems (yes, actual freakin' problems) in-game.
Accessibility:
The UI is terrible in some ways. The new Chrome browser is great (and I wouldn't doubt that other games might copy this idea) but the UI in general is clunky. Looking sleek and being sleek are two different things. How about allowing some of us geeks to write "add-ons" that redo it a bit.
The overview needs simplification. How about making it one of the default options that only enemy ships / drones show up in a PvP tab? How about only enemy ships, drones, and friendly ships? Automatically highlighted? Right now setting up the overview is an exercise in irritation right now. I had my machine crash (HDD) and had to toy with that for a bit to get it back to the way I liked.
Drones are in need of a reinstatement of easy command authority. Too many clicks (or keys to rebind) to make it easy for newcomers to appreciate how they can help.
Lag is a constant issue in big fleet fights, as evidenced by the constant harping in the CAOD board. How about if Eve picked up a lesson from WoW and had some equipment up and could "hot instance" so that you didn't have to notify them of fleet fights or worry so much about blobs? (basically talking about dynamic server allocation for zones rapidly filling up)
UO was a great game (before Trammel), but a lot of people quit it early on without learning how it worked. There should be one training zone for each race. No real market access of course (the computer buys at low prices when a player sells) and they setup the common pitfalls of a new player. Once you leave that system, incidentally, you never come back, and you leave with no more money than a regular new player, et al. The trick is to teach newbs about the market, combat, can-flipping, aggression and criminal flagging, et al., so they don't go out into New Eden on the trial accounts and get insta-ganked by somebody in a T3 cruiser. You're not really giving them anything free, except some extra knowledge. You're making the game more accessible, without diluting it. (Of course you can check a box in the client to skip said tutorial zone)
How about we remove the free ISK bounty system (which never really worked) and come up with a better idea to replace it. One where a guy doesn't hop into a blank JC, leave the station in his pod, and let his friend pop him for a split ISK perhaps? Seriously CCP, this has failed in every MMO it's been tried in. Why even bother perpetuating the pathetic myth?
How about CCP ups the ante a bit for pirates, forbid normal gate use by anyone -1 or below, but instead create a pirate jump gate network? You'd need good standing with the pirate faction to use it though, and normal law-abiding characters would have to probe it out. The lower level of support might mean it's off-line for a time here and there. NOTE: Normal Concorde aggression rules apply. This would help the game have a slightly grittier feel and the pirate / smuggler network would create new opportunities.
How about CCP consider making mining something other than a mind-numbing experience? I can't think of a more boring way in any other game (other than possibly Entropia's "sweat" system) of making money. This makes it difficult for newbs to get started because they think the rest of the game will be that boring.
How about CCP put a skill planner (note: not expand the queue, just a planner) into Eve so that a newb doesn't have to track down something like EveMon to plan out what to train to do X? Talk about a serious lack of usability. There's more of course but I'm out of cha --- Dulce et decorum, est pro patria mori! |

Lucifer Mullins
Caldari
|
Posted - 2009.12.18 03:57:00 -
[87]
Originally by: Schani Kratnorr Eve is not a game, and as such cannot be compared to Star Strek Online. I will try anyway.
Eve is the first single shard space MMO that emphasized audiovisual stimuli, as part of the entertainment appeal. For all its charm, Star Trek online will mimic Eve and other games. It will rely on the Star Trek brand to attract attention. I am worried about the lack of innovation.
- Graphical appeal - check
- Classes, levels, mission, adventure - check
- gold & grinding - check
I-am-the-HERO-of-MY-Game, the universal attractor of RearEndHattery - check
Star Trek online will boldly go, where all their competitors have gone before.
Not to knock your entire post, but Eve attracts plenty of "RearEndHattery" too. Chalk it up to having ZERO real consequences vs real life. You won't see most of New Eden's pirates breaking the law seriously out of game because you're life is altered in a REAL way if you do so. The lack of realistic consequences leads to said behavior, and Eve is not exempt.
Oh and Eve is a game. STO is a game. SW:TOR is a game. WoW is a game. They have zero correlation with, or consequences in common with, real-life. You kill people as a pirate / murderer in games, you might get a gold star or loot. You do that in real life, and pretty much you're either going to jail or could just be outright executed depending on country. --- Dulce et decorum, est pro patria mori! |

AbudSeab
|
Posted - 2009.12.18 05:14:00 -
[88]
Nah, STO apears to be too much clean.
Eve is underground of internet space ships :-) I love Star Trek - the movies and original series. But can't think in move from Eve to Star trek just to walk and see ships all looking similar apearing to have been created by a very limited random ship generator.
May be STO can offer a strong PVE content for Star Trek fans. And this for sure is a concern for CCP. But may be they have a plan with Dust 514 ??? who knows ?
And at the end of the day a bit of competition may be good to CCP :-) as motivation and also for us as users.
Abud
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Sidus Isaacs
Gallente
|
Posted - 2009.12.18 08:45:00 -
[89]
Edited by: Sidus Isaacs on 18/12/2009 08:52:15
Originally by: Souverainiste Star Trek fans will surely play it day after day.
Oh?
I am ahuge ST fan, but I am however not looking forward to this game, at all.
Basically you make a Picard clone and walk around staion "doing it all"*?
*Doing it all actually measn not doing much of anything that has any inpact on anything nor is relevant for any actuallt gameplay elements innvolving other players.
Quote: Q: Will there be PvP, PvE and RP rule set servers? A: There will not be separate servers for PvP and PvE rulesets. Open PvP will be restricted to designated sectors of space (far-off reaches of unclaimed territory). Consensual PvP and competitive PvE will occur between the realm borders (the Neutral Zone), where players will be competing over territory and resources with the option to PvP.
Nothing like a war based on concentual fighting 
"Option to PVP"
Sounds real fun to me 
--------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Misanthra
|
Posted - 2009.12.18 12:43:00 -
[90]
Not seeing why people think this is game is so great. Course also not seeing why die hard carebears who like this dedicated pve server idea even play mmo's. Like mobbing so much fire up diablo II or similar game and go to town in single player. Cheaper than spending 15 bucks a month to farm bots.
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SJ02
|
Posted - 2009.12.18 16:34:00 -
[91]
Seems like most people who have an issue with STO are the PVP people who want to be able to kill people who aren't there to fight...
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Digital Solaris
|
Posted - 2009.12.18 17:20:00 -
[92]
Originally by: SJ02 Seems like most people who have an issue with STO are the PVP people who want to be able to kill people who aren't there to fight...
I call it a valid issue. Why should Cryptic make their game a safe haven from those who want to be able to prey upon others?
And why are you playing EVE in the first place if that is what you want, to have your hand held by the developer? |

SJ02
|
Posted - 2009.12.18 17:26:00 -
[93]
Originally by: Digital Solaris
Originally by: SJ02 Seems like most people who have an issue with STO are the PVP people who want to be able to kill people who aren't there to fight...
I call it a valid issue. Why should Cryptic make their game a safe haven from those who want to be able to prey upon others?
And why are you playing EVE in the first place if that is what you want, to have your hand held by the developer?
Well, me personally, am playing eve because I like the idea of a space mmo and this is the best available. That being said I'd like to play a game with a story, I don't want to fight other people or worry about getting slaughtered while I'm doing something else. If I want to fight someone I'll play COD or something similar.
I'm not sure why people who want to prey on others are upset or confused when the prey don't want to be preyed on. It would be akin to asking them to play missions and not complain about it.
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Serge Bastana
Gallente GWA Corp
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Posted - 2009.12.18 17:26:00 -
[94]
Not all of those who don't find STO that appealing are out to attack those who don't wish to fight, maybe we just don't want to play a game where we have to wear pyjamas in space.
Bit of an assumption there I would say, sweeping generalization and all that. ------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |

Taladool
|
Posted - 2009.12.18 17:33:00 -
[95]
Originally by: Souverainiste Hi,
First of all, I love eve and will continue playing.
BUT, I saw some videos or STO, and I might consider migrating to it. Fact is, there is much more to do (walk in ships, stations, walk and do quests on the surface of many planets), more races, just more stuff to do.
It might be time for CCP to stop laughting at us and give us what we want to add something new. Let us walk in stations, have missions to do inside the said stations (like in mass effect). If STO really gives all those new things, why can't CCP upload it all?
If you don't make a move NOW, I predict you will lose a ton of players that are still playing but dont really know what they could do as they tried everything this game has to offer. Don't let all these players go! New stuff, more players.
Best regards, Souv.
Beta's been a lot of fun so far, but.. its not eve, cant even compare the two.
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SJ02
|
Posted - 2009.12.18 18:08:00 -
[96]
Originally by: Serge Bastana Not all of those who don't find STO that appealing are out to attack those who don't wish to fight, maybe we just don't want to play a game where we have to wear pyjamas in space.
Bit of an assumption there I would say, sweeping generalization and all that.
Are the pajamas's you're wearing in your avatar better? What do you think you'll be wearing if walking in stations ever happens? Jeans? A leather jacket with a skull on it?
And I'm not saying that the fighting things is what everyone is saying I'm just addressing the most common issue. If you don't like the game then fine, doesn't matter one way or the other to me I'm just avoiding work and curious.
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Serge Bastana
Gallente GWA Corp
|
Posted - 2009.12.18 18:27:00 -
[97]
Hey, these pyjamas are top quality Yeti hair 
I enjoyed Star Trek but found it a bit twee in many ways, I haven't really looked at the game much as the premise just doesn't appeal that much, I read some of the features of the game and nothing made me want to give it a go.
Fair enough if people want to try it, go ahead, one of the friends I play EVE with is looking forward to playing it, don't think it will do much to draw countless players from this game though, as the OP is claiming. ------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |

SJ02
|
Posted - 2009.12.18 18:33:00 -
[98]
Originally by: Serge Bastana Hey, these pyjamas are top quality Yeti hair 
I enjoyed Star Trek but found it a bit twee in many ways, I haven't really looked at the game much as the premise just doesn't appeal that much, I read some of the features of the game and nothing made me want to give it a go.
Fair enough if people want to try it, go ahead, one of the friends I play EVE with is looking forward to playing it, don't think it will do much to draw countless players from this game though, as the OP is claiming.
I think it will draw a fair number of PVE players from this game as they probably feel kind of ignored as far as content goes. To be fair they are trying to fix this but seems a long way off.
I think this forum gives a pretty uneven bias toward the PVP type person and probably doesn't represent an even sampling.
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Grarr Wrexx
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Posted - 2009.12.18 19:01:00 -
[99]
Eve's PvE content is there to help propagate the PvP. Eve is a PvP game after all, and nothing else.
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Ugoth Dhorvak
|
Posted - 2009.12.18 20:38:00 -
[100]
Worst thing about STO?
THE RABID FANS.
Just wait until you hear them speaking fluent Klingon to each other.
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Baneken
Gallente
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Posted - 2009.12.18 20:49:00 -
[101]
Remember what happened to other (wowish fantasy) game with fanatic fan base, lots of players etc, exellent background for PvP etc. Yeah developers dropped the ball and it flopped as did the certain other hyped up fantasy game based on Hyboria. So leasson learned never trust an mmorpg to be good until a month or two after initial release. I'll definetly give STO a shot since it's one of the few and the proud scifi mmorpg's out there but I have my reservations from my past experiencies with mmorpg's.
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Lemmy Kravitz
|
Posted - 2009.12.18 23:10:00 -
[102]
Only way to get me to download STO and try it out is if they made it PVP based and told me yes, I can own and fly a Bird of Prey, decloak and unload on someone, take thier **** and make em cry.
I think as a general rule of thumb those that PVE don't understand the true meaning of player driven content. With PvP and Player Driven Content, you don't have to wait for a new expansion, or grind through instances to get a story. The story is what you make, and sometimes the story comes to you whether you like it or not.
One thing that I would like to see happen with EVE is maybe pulling an Ultima Online and getting a team of RP GM's together and make some storyline waves. Like in ultima I remember this global event where the GM's began a campain of fear and dominion when an evil army swept across the land and us players PVE, PVP, and Pirates pretty much had to band together and defend our respective areas. Some towns were overrun and others were able to hold out. I had a hoot with that one. We managed to hold out for like 3 weeks until we were over run. I managed to escape with a group that heard rumors that X town was still fighting, but got screwed when we arrived onyl to find the town sacked and over run three days earlier.
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Zeredek
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Posted - 2009.12.18 23:28:00 -
[103]
EVE storyline > Star Trek storyline, imho _________________ rawr |

Misanthra
|
Posted - 2009.12.19 01:05:00 -
[104]
Originally by: Grarr Wrexx Eve's PvE content is there to help propagate the PvP. Eve is a PvP game after all, and nothing else.
Basically....when you lose a fit crow and and a fit drake all in one weekend, got to make money back somehow lol. All I really care about are the resists I need on the mission description. Who needs storyline. Just tell me its against gallente or not so I can deny the mission since I am borderline shoot on site with diplomacy trained a bit.
Why have a storyline that can't change anything. 40000 people roll klingon, 500 roll federation....not like STO is gonna reflect that (federation be reduced to one pve system in a month if carebears missioned hard and storyline actaully has an impact on game lol). Eve just bypasses the whole matter...farm to buy cnr's or farm to pay for pvp loses and upgrades as you qual for the good ships like hac and better fitments. Want storyline and "endgame" in eve....come to null sec. Heres your storyline and endgame....play well as a team, learn and deal with politics, be on as many ops as you can or in week you may lose your system lol.
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Arcelian
Amarr
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Posted - 2009.12.19 03:10:00 -
[105]
This will definitely cause a huge player loss for eve...I don't care what you say.
10 gajillion subscribers and growing..
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Seth Ruin
Minmatar Ominous Corp Cult of War
|
Posted - 2009.12.19 03:15:00 -
[106]
STO will be as massively successful as SWG.
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Helio Amor
|
Posted - 2009.12.19 05:14:00 -
[107]
Originally by: Ryusoath Orillian sto is yet another pve mmo that will no doubt have risk free win-win pvp tacked on at some point.
i urge you op, to migrate to it, you don't seem to get this game at all.
I fail to see how you people assume this is a carebear change. Your going to sit there and tell me you wouldn't think it cool to see a ship in a corp your at war with dock to avoid death, you dock and jump out of your ship, run over to where he is and gut/gun him? Just because STO may be risk free win-win pvp doesn't mean walking in stations has to be. In FACT you should be MORE at risk seeing as how you don't have a pod, hull, armor, and shields to protect you from attack. I like the idea of WIS, as for quest that needs to stay out of the game as that's why there are missions.
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Davelantor
Caldari The Hunt University World Allegiance of The Hunt
|
Posted - 2010.01.18 21:46:00 -
[108]
i read the STO info stuff ... bunch of carebear **** ... respawning ships with everything intact ... even the tea you were drinking before you died confortable knowing you will loose almost nothing worth mentioning.
But .. i agree that CCP has some catching up to do ... not as graphicaly but as making the game a more interesting .. like the idea of planetary fights and ship crews and officers. i mean, i can imagine them all beeing implemented on EvE and it would be awesome.
Walking instation will look like quite a small step when compared to what STO is bringing to MMO universe.
The Hunt |

DrDooma
|
Posted - 2010.01.19 07:34:00 -
[109]
Edited by: DrDooma on 19/01/2010 07:35:36 While walking in stations is 'cool' and i am looking forward to it, that is not why I play EVE. Coincidently I also play an FPS, 2D tank game, MTGO a few other games but it does not mean I wish for EVE to incorporate the features of all those games into it self.
I do not play those games because EVE does not have those features. I play them because I like those games.
PS: allowing us to paly Eve strategy card game through EVE client would make a lot of people very happy
edit: spell check
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David Grogan
Gallente Final Conflict UK Warped Aggression
|
Posted - 2010.01.19 15:27:00 -
[110]
STO to me looks kindy lame.
old fashioned graphics
not a true single universe environment - instanced pve and combat situations
like all star trek games i feel this may succumb to the dreaded Star Trek Game curse known as paramount.
yeah they stuck their beak in too many times with previous star trek game titles and ruined what were promising games.
SIG: if my message has spelling errors its cos i fail at typing properly :P |
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Serge Bastana
Gallente GWA Corp
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Posted - 2010.01.19 15:45:00 -
[111]
Interesting bug my friend found the other night was that he could fly his ship down corridors. Put that into Incarna and it will be utter win  ------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |

Mograph
Caldari Doth IDLE EMPIRE
|
Posted - 2010.01.19 15:49:00 -
[112]
please carebears go and play ST online, it will make eve better without all you whining little tards and if you are reading this you have reached the signature without noticing. |

Alexliea
|
Posted - 2010.01.19 16:48:00 -
[113]
Edited by: Alexliea on 19/01/2010 16:51:29 I'm in the beta
And let me tell you...
The ground combat is so horrible that I dread ever leaving my ship. The ship to ship combat is pretty fun, I can see myself having fun with it as long as I never have to get out of my ship, except for the fact that on death you have a 10 second respawn timer. Which means you can blow throught content by dying 20 times as long as you take one ship with you, you're making progress which is horible game play tbh. You have to challenge yourself to beat missions without dying because the game allows you to die as many times as you wan and still get full reward with no death penalty except a 10 second wait. 
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Septacore
Caldari FERRO CRUZ IND
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Posted - 2010.01.19 17:29:00 -
[114]
hey ccp
I play star trek online beta atm and i have to say you cant compare star trek to eve. Its a total different world. In Eve everything is connected to the market even the PVP part. Also the players are connected to each other since you can get items from other player via their loot. But at the end lets see how Star Trek develops.
what I see is EvE atm:
-no good npc/sleeper missions -> they need to be more exiting and also boost in graphics (hey directx 11 is out). Music & Sound effects needs to be connected to the missions.Also put some ingame game sequences triggers into the mission to play ingame rendered movies and to show player some situation.
-start put in surface/stationary stuff via the ambulation as quickly as possible with some basic options and put that stuff into beta mode so people can switch to ambulation (which wont be connected to current game database in this test phase let them walk around and after some month of hard work you will have a complete game - didnt you say world domination ? I can remember the first waves in eve we went through and we where 4000 players but I think I cant remember about any time where we havent been in a beta - the game changes from week to week :-) -also I thought the guys from white wolf would help you in fixing RPG part of eve so all these crazy npc players come in and play eve. Take 1-2 out of White Wolfs team and put them into the eve project.
and something for star trek
atm it is sh*t compared to eve apart from the mission do this and do that part
thx sept
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Brother Zebulon
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Posted - 2010.01.19 19:14:00 -
[115]
I am a very new player (in my second week). I play EVE due to it runs on my laptop quite well (along with Wow). I am only doing the tutorials and race missions so far trying out multiple races to get the feeling of each race. I do like the game and I am having fun.
STO is a different game, a different franchise and a different feel. It is a well known brand with in normal RL culture, everyones knows about Star Trek. I hope it does well. If people play it so what. They should not be ridiculed for it.
Reading the forums I get the impression that PvE is a dirty word. And anyone who is intereted in it is shouted down and harranged down. In WoW you have a button to note you want to be a PvP bunny. Why not let the people who want to PvE do that. Would it destroy peoples power trip egos to get more players interested through PvE?
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Chakoth
Minmatar Brutor tribe
|
Posted - 2010.01.19 22:13:00 -
[116]
Originally by: Digital Solaris
Originally by: SJ02 Seems like most people who have an issue with STO are the PVP people who want to be able to kill people who aren't there to fight...
I call it a valid issue. Why should Cryptic make their game a safe haven from those who want to be able to prey upon others?
And why are you playing EVE in the first place if that is what you want, to have your hand held by the developer?
Not everyone get of ganking and griefing other people you know. I play Eve because of its sandbox type, not because I can grief/gank people.
As for STO, yeah CCP should take a look at that game and see how to make space combat more fun. 90% of combat in Eve is about preperation and altough fun in a way it would be alot more fun if you had some of the tactical options of STO. Such as weapon arcs, bridge crew with special abilities, shield facings and I dunno, the ability to see your opponents ship?
Eves combat is among the most boring in any space combat game I have ever played and the sad part is that it has barely changed in 6 years. Wake up CCP and smell the coffe, your subscription levels are fine, but it would not hurt to improve some of the archaic elements of the game, such as more tactical combat. |

amarian arch
|
Posted - 2010.01.19 22:32:00 -
[117]
And then out of nowhere earth was enslaved by the Amarrians
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mundus123
|
Posted - 2010.01.20 00:23:00 -
[118]
You havnt played eve long have you or pay much attention? Yes incarna has been in the pipe for a long time but thats fine, im sure it will be pretty cool.
And no if anything STO and the other space games will attract some people to space mmo's and then to eve because when you look at the game side by side, theres no competition. The other game developers know tha tand thats why there has yet to be a single game that has tried to directly compet with eve.
BTW how about some more info for on dust or incarna ccp? Even a new dev blog would be nice 
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Archeas
|
Posted - 2010.01.20 00:37:00 -
[119]
Edited by: Archeas on 20/01/2010 00:47:27 I've seen STO beta, and it's a completely different type of game that looks to have more focus on planetary style game play. When it comes to space play, Eve and STO aren't even comparable.
10 lashings.
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Grey Point
Center for Advanced Studies
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Posted - 2010.01.20 01:46:00 -
[120]
I played in the closed beta, and now the open beta. First few hours were kinda cool, but overall, it is underwhelming.
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Atrossoe
Gallente Lost Nomads
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Posted - 2010.01.20 02:35:00 -
[121]
Ok STO has nothing on EVE online. I mean nothing. I am in the open beta on STO and to be honest its boring as hell. Yea its shiny graphics and flashy stuff, but for real EVE is 20 times better. easy. First off here's what I think of STO. Its City of Heroes all over again. The character movement is total garbage and its zones are limited.
I have the mantra of this, if you are going to do something epic, then do it right the first time instead of doing it half assed. For example, Warp sector space? Come on get real, they might as well have used something like jump gates for zone transitioning.
To be honest I will never ever leave EVE online. Sure i'll play STO, but only when i am either waiting for EVE online to come on line after patch or if I am building something in game that will take X number of hours.
CCP i missed you all at EVE Fest 2009 but I sure as hell will be there for EVE fest 2010. Thats a promise.
Peace out.
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Snuffmuffin
|
Posted - 2010.01.20 08:23:00 -
[122]
Let's all agree that STO is nothing like EvE. If anything, STO is pretty much exactly like Champions Online. It's a casual hyper-kinetic PvE fest with a few novel ideas that are worth looking at.
One thing that STO doesn't compete with EvE on is ship configuration - STO is just an old-fashioned paper doll with very specific slots for very specific items. All you can do there is try and get a tiny edge by outfitting the definably best module. You'll never see the sheer variety and downright nifty fittings that you can have in EvE. There's no such thing as a bad fit in STO, just a less-than-optimal one.
The idea of bridge officers is interesting as yet another way to tweak your ship, but in STO's space game these are the equivalent of specialized modules which provide novel effects. You level up the attack by spending points to improve the officer, but if you decide you don't want that officer later on you'll have wasted your time and effort with no compensation. I'll take EvE's skill training over that, thank you, and I'd rather buy the modules I need then grind away on PvE content hoping that the "right one" becomes available.
Most of the weapons in STO have firing arcs. That sounds neat, but it's reflective of STO's button-mashing positional combat. You maneuver at a slow speed and try to get in a position to use your powerful guns. In EvE we have a wide variety of weapons and have to deal with optimal range, transverse velocities, ships moving at enormous speeds, explosion radius, and so forth. That's a lot more interesting than a simple firing arc, even if it's less intimate and immediate.
One thing that STO has which is nearly absent from EvE is power distribution. It's not a new idea - the best early implementation goes back to the Star Wars space combat games in the 90's. The closest thing EvE has is overheating. It's worth considering how EvE's combat would change if pilots had options to allocate energy between shields, weapons and engines, though it would add a whole lot of grief to devs trying to balance combat.
Another STO concept is boarding parties, though it's really just another "special attack" that's been given its own button. Is there a place in EvE for a proper implementation of boarding parties? How would it work? Would it be possible to forcibly eject a pilot from their ship? I'm sure *that* idea has been brought up dozens of times on these forums and promptly squashed for a multitude reasons, but I mention it for completeness.
Are STO's missions demonstratively better than EvE's? After playing STO for a few days I don't think so. Missions in STO really are just "kill ten rats" for the most part, though they've made an effort to create the illusion of variety. While there is a nice story-like progression to some of their missions, it's actually a miniature quest chain with each part taking no more than three or four minutes to complete. While most everyone agrees that EvE could use a bit of PvE polish, at least the combat missions present a modest challenge and have a real risk associated. EvE's new NPE missions and epic arcs indicate that there is much to look forward to in this area.
There's really no point in commenting on STO's ground play or running around in stations in relation to EvE, since it just doesn't apply. I can say that I didn't find it compelling or interesting - it was something to be endured rather than enjoyed.
The only place where STO really shines is in their auto grouping for missions, but I really can't see any way to make that work in the context of EvE - this is a PvP game at heart and it'd be way too easy to exploit any system that puts players together randomly, though perhaps the devs will prove me wrong :)
Anyway, that's as much as I can offer at this point. It's always worth looking at other games to see if there's anything that might make EvE better, but in the case of STO there doesn't seem to be much fruit worth picking.
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morphsexy
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Posted - 2010.01.20 09:08:00 -
[123]
Originally by: Jack bubu Check out the "feature" list of STO and then come here and post again...
that game is all about PVE and carebearing, no thanks.
Considering alot of the pvp is locked out at the moment until release .
Maybe you should come back and post after release date
Plus it is good you dont like it just means less ****heads in the game
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RootEmerger
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Posted - 2010.01.20 09:48:00 -
[124]
Originally by: Snuffmuffin
The idea of bridge officers is interesting as yet another way to tweak your ship, but in STO's space game these are the equivalent of specialized modules which provide novel effects. You level up the attack by spending points to improve the officer, but if you decide you don't want that officer later on you'll have wasted your time and effort with no compensation.
this from an EVE perspective could be a lot nicer than in STO, as you'll get other angles for market and career options... in EVE this would translate to the ability of buyng junior officers cheap, training them up and reselling for wathever the market could offer - the monkey trainer career path could intrest lots of peoples :)
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Chakoth
Minmatar Brutor tribe
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Posted - 2010.01.20 12:06:00 -
[125]
STO is very different than Eve but that does not mean that there cant be elements in STO that Eve would benefit from having. The combat for example is alot more fun in STO.
For one thing the distance is close enough for you to actually see your opponent (and not an icon which is the case in Eve). For another there are weapon arcs, tons of special abilities, shield facings with possibility to strengthen a facing, possibility to redirect power from weapons to shields to engines etc. And this is all done on the fly, during combat, which makes it alot more dynamic and fun that Eves static combat which is 90% about preparing and little actual influence during battle.
Also STO has one thing that has been asked for in Eve for YEARS. And that is the possibility to leave your ship in engage in other activities. CCP seems to have done the misstake and created that as, not only, a seperate game but also on a seperate platform (console). So again Eve loses to STO in that regard.
Eve seems to be CCPs money cow. They milk it for as much as possible without making any larger, needed, changes. The UI is terrible and has not changed since release. The combat is static and boring. There is still no way to walk around with your avatar. One would think that after 6 years some major things would have been added to the game but no. We get super capital ships, that the very few can ever dream to fly, and tactical overlay but none of the other core features that have been asked for years.
"No beast so fierce but knows some touch of pity. But I know none, and therefore am no beast." Shakespeare, Richard III |

Khanstruct
United Miners and Manufacturers Co. High Treason Alliance
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Posted - 2010.01.20 17:06:00 -
[126]
I'm waiting on the next gen mmo blizzard hasn't announced yet!
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Zverofaust
Gallente Gunship Diplomacy
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Posted - 2010.01.20 17:35:00 -
[127]
If you need to be able to walk in stations and fap on planet surfaces to have "fun" in Eve then you're playing the wrong game.
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Pseudo Sasaya
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Posted - 2010.01.20 18:37:00 -
[128]
Originally by: Chakoth
Also STO has one thing that has been asked for in Eve for YEARS. And that is the possibility to leave your ship in engage in other activities. CCP seems to have done the misstake and created that as, not only, a seperate game but also on a seperate platform (console). So again Eve loses to STO in that regard.
CCP is probably watching STO to see if WiS type functionality ends up being important to players in the first place. Much of the WiS discussion has been little more then a glorified teleconfrance ad-on, and those have generally been done rather poorly in the marketplace since people discover the novelty of walking around wears off quickly when all one really needs is a chat window.
CCP has also painted themselves into a content-corner with WiS, which I am not sure how they are going to handle. In like much pulp-sci-fi they made everything really big. Even frigates are bigger then most WWII battleships, and those are pretty big when you are next to one. Big things are impressive, they are futuristic,.. but when you actually need to walk around them you have a problem. Content either becomes sparse, repetitive, or you have to warp between critical locations and hope that big backdrops make up for the lack of actual room.
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Zaiyo Modi
Minmatar
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Posted - 2010.01.20 22:25:00 -
[129]
I think I just read that STO ships have a pitch of merely 60 deg up/down. That sounds odd, and little fake, thought I have not tried STO.
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McEivalley
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.01.20 22:51:00 -
[130]
I don't like legs.
Seriously, I'm scared ****less from this incarna idea. The whole ambulation notion will shove eve into an ambulance only to skip ER straight to the grave.
Think about the camped side in the station - huh! "Those guys can camp all they want - I'm going to play poker in the bar and hit on female characters. Maybe this time I'll find one played by a girl".
Forget about the above - what would drive all those who wish to see their torsos and below to get out to the cold and cruel space? How long is the transition from ship to bipedal and back is going to take? I don't think it'll be a mere session change... more like the time jump cloning takes. And tbh, if it takes a session change then it is already taking too long... I can see someone typing in fleet channel "wait for me! pod tub is filling up, I'll be right there... OOOH, water's cold!". Seriously, no thank you.
No, I don't like that idea at all. I really wish incarna will never arrive and just to make a point of it to all the pony riders out there, CCP will come out with some background thingie making the transition into a pod pilot irreversible. Yeah - if you wanna fly you have to give up your legs.
Editing your watchlist |
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Serge Bastana
Gallente GWA Corp
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Posted - 2010.01.20 22:55:00 -
[131]
I sold my legs to gypsies ------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |

Sumelar
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Posted - 2010.01.21 00:35:00 -
[132]
Why are people so obsessed with walking in stations? You don't get to do ANYTHING but walk around. This game is about doing things out in space, ambulation is MEANINGLESS. STO has it because it's an actual gameplay mechanic. EVE doesn't because it has no bearing whatsoever on the game. It's totally irrelevant if your avatar is a spaceship or a person.
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Herzog Wolfhammer
Gallente Aliastra
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Posted - 2010.01.21 08:01:00 -
[133]
Instead of griping about the differences or the usual ganker/carebear stuff, perhaps we should all be glad that a free innovative market gives us choices in entertainment and that we have the freedom to make those choices.
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eliminator2
Gallente
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Posted - 2010.01.21 09:05:00 -
[134]
STO is a carebear side of EVE but STO has many many more features within it and it allso has pvp arena LAWL i know its like SISI with FFA's :p
but it is a good game on PVP saide as well (as soon as the bug and stuff is tweaked around more) people are trying to get open pvp since ST is a show where enemies and badies (yeah i said badies lol) cloak and wait for you or set traps up, not say "lets go to the arena and lay it down" :p -----------------------------------------------
I met Eliminator1..... I chewed it up, and spat it out. Now, he is my minion.
I kill miners and mission runners people say, I call them target pra |

Nemoliyah
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Posted - 2010.01.21 15:24:00 -
[135]
I play the beta as well and I am not very impressed yet. Maybe some things might come in the future but now the games is almost entirely about - fly to system X, beam to station Y, run around station like crazy to find Admiral Z, get a mission from him and beam back to your ship to find out hat you suddenly have this Admiral in your Comm-Panel and can now accept new missions from anywhere in space. But that's basically it. Missions. If you don't complete a mission, doesn't matter, just do the next one. They are not better than EVE-Missions and in comparison you can't even loose a ship in STO. You just loose 10 seconds to respawn.
In EVE, I have a much closer relationship to my ship and stuff. You are much more careful in order to protect what you earned by risking everything. And in EVE you can choose how to get new stuff. You could become a trader or a thief but in STO you always start as a starfleet officer sent to missions and with increasing skillpoints (wich you get by killing NPCs) you get a better ship. Useless and boring, but...
The Team-Play aspects are quite nice. It has an auto-teaming feature wich automatically puts people who do the same mission in your team and you then automatically do it together. I could now tell 10 things I don't like about it but let's just say the Idea of that is really cool because you get to know people, have someone to chat and all participants profit from it.(they don't have to share the reward) This put in the EVE universe where you could actually chat about fittings and market and stuff that matters - like numbers - would be awesome.
And what I appreciate as well: They have a bridge. Imagine you could invite the captain of a stranded feighter over to your ship and discuss the terms of you protecting him in lowsec - in person on your bridge. A cool way to find an ally or new corp members. Since STO, I hate the little avatars of EVE.
And finally the you-are-in-control-of-your-ship-aspect. You can actually steer your vessel. It's badly implemented but it definately is an advantage over EVE's concept. If the enemy hits your left side, you can transfer energy to the left shield but not forever you have to turn your ship so the weak parts of the shield can recover. And while parts of the shields are down you can hit the structure through it. That's where the advantage of fast vessels comes into mind. If you could control the area of shileds you are shooting, you could use a fast rifter to get through the enemies shields by just hitting him on the same spot over and over and never give him a chance to turn. Thats a way how good pilots and bad pilots can be distinguished. I would love to use a joystick or even the keyboard to control my ship in EVE instead of just double-clicking.
My conclusion: I won't stay with STO for too long but imho it shows some interesting options wich could add some new spirit to EVE. |

Oomanoid111
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Posted - 2010.01.21 17:14:00 -
[136]
Fun diversion as I like space games. Not as much to do as the OP thinks or makes it sound. Much more to do in Eve. Some things are mildly amusing or entertaining. Character customization is expansive, didn't use it.
It's not an MMO by definition really. It's a RTS with a graphical lobby. You never interact with more than a few dozen ppl at once. If that. You don't like the travel time in EVE? Same thing different implementation.
Oh and the walking around first thing my roommate says;
"Why the **** do I have to walk around for a half an hour just to upgrade 2 ship components and retrain a bridge officer? Stupid. Oh yeah check it out, I blocked the hall with my shield thingy lol!"
The ship combat is a quickly lost novelty and I see huge problems with the ship layout. Unless there is a substantial and well thought addition to the ship skills, more variety in weapons and more movement (no even sorta straight up/down?) it'll just be tank/gank/spec teams using the best configurations of skills and gear. That sounds familiar...
Oh and 10k engagement range The scale is really off between the ships, weaponry and environment.
Missions are rushed. The writing is horrible. Shoot those guys, press 'f' to open that container, press 'f' to scan that fluorescent graphic in the middle of the path. There is no "scanning" or "sciencey" stuff. No diplomacy or social related abilities. Very little Trek actually.
All this is beta though. All in all, it shares the same flaws that all MMO's have, but given Cryptic's past I predict failure. Also extremely confused as to why they concentrated so little with the universe lore and material available . The writing and mission concepts are exceedingly dry, trite reprocessed crap.
It was fun and I'll watch how it does, but as far as a Star Trek game goes, utter failure. In the spirit and theme of Trek, it is very low tech and shallow. Oh good things, phasers, disruptors, tachyon beams and deflector dishes. My 2 week review of STO.
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Drakarin
Gallente The Abyssmal Spire Independent Faction
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Posted - 2010.01.21 18:52:00 -
[137]
STO does space combat very well. If EvE had combat like STO, I'd never stop playing. It's unfortunate that EvE does everything else besides the combat right, and that STO does everything else besides the combat poorly. xD
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