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Author |
Thread Statistics | Show CCP posts - 23 post(s) |
McFly
C0LDFIRE
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Posted - 2010.01.08 12:19:00 -
[721]
Edited by: McFly on 08/01/2010 12:20:04
Originally by: Xing Fey ^On that note it would be neat if we could get racial super-ewar-burst mods instead of only ECM
Buff the R-ECMburst to a 20 second lock-break, restrict to wyvern
Add a "remote interdiction field" for the nyx that basicly sticks a HIC bubble to the target ship (continuous, not burst effect) Add a super-neut thing for the aeon that has significant "alpha-cap-drain" ina wide area(burst effect) Add a remote webber bubble to the Hel. (Continous effect, not burst) And then give the hel 10% drone and fighter and fighter-bomber HP/level or something...
Along the lines of what I was actually thinking of posting, although I think any Remote Racial Ewar Burst Module, would need extensive testing. I don't think the idea of the continuous web/bubble would be advisable. Perhaps more akin to a light dictor bubble with a longer duration, but not something where a nyx and hel can be 200km from the fight and tackling an entire fleet continuously.
Although the Tackling EWs would probably more strategically useful, they would also be overpowered imo. It would be too easy for moms with their ewar immunity (which I DONT want changed) and a long range warp in to do the job of tacklers/Recons. I think we should stick to the Tech 1 ewar racial bonuses
Since CCP will most likely not even look at this kind of change before dominion 1.1 I put a proposal in Assembly Hall with the glimer of hope it may gain some support and go somewhere with the CSM, even though that's beyond doubtful considering the way the system is designed. Something like this might be more appropriate perhaps linky
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hatchette
Caldari Destructive Influence
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Posted - 2010.01.08 14:08:00 -
[722]
Skill and bombers on sisi!
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ArmagedonLT
Amarr Thundercats RAZOR Alliance
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Posted - 2010.01.08 14:23:00 -
[723]
Originally by: hatchette Skill and bombers on sisi!
nope.. bombers and skills havent been seeded yet.. |
Ilshavoh Zthuee
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Posted - 2010.01.08 15:46:00 -
[724]
Originally by: Zeveron
Quote: CN PDUs give +6% shield hp, officer give +5%. Switch to CN PDUs and your w/levi bonus amount should be right at 61.6m
Ok then you should type it: 61m ehps after 6h of session change or that -37.5% bcs of how leviathan gang bonus works. And that nowhere near the erebus or avatar with erebus bonus (they get instant 70-80m ehps w/o dual tanking bcs of the slaves)
60M EHP is waht the Erebus get with the erebus bonus :) Avatar with erebus bonus gets like 73M EHP. So Leviathan and erebus has fully comparable EHPk, wasnt it for the fact that it has to reacharge and which is what needs to be fixed :)
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hatchette
Caldari Destructive Influence
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Posted - 2010.01.08 17:44:00 -
[725]
Originally by: ArmagedonLT
Originally by: hatchette Skill and bombers on sisi!
nope.. bombers and skills havent been seeded yet..
DEV said they are, but server needs to reboot for them to appear... guess well have to crash it :)
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Obsidian Hawk
Free Galactic Enterprises FREGE
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Posted - 2010.01.08 18:58:00 -
[726]
Originally by: CCP Abathur
Motherships --> Supercarriers
After careful consideration and further balancing, we will be reintroducing Supercarriers for Dominion 1.1. This will include:
ò Fighter Bombers ò Hit Point boost ò Jump Range increase ò Removal of Triage usage ò Removal of Jump Clone usage
A special comment on the Hel û we realize that among these ships, the HelÆs bonus to repair might be seen as a bit æmehÆ. The other school of thought is that considering how useful remote repair is, especially when it comes to carrier combat, perhaps the HelÆs bonus is not so bad. So, what would you like to see here? Would an additional boost to the current RR bonus be welcomed? Ponies?
I didn't see some stuff mentioned, BUT, what is this going to do to the price of motherships. yeah it will be a cold day in hell before i call them supercarriers.
IF you remember the price change caused a lot of rage, personally i would be happy with 12 bill instead of 18, as long as we got a good reimbursement.
next NO DOCKING!!!
Finally as to the Hel. It should be the supreme logistics boat, after all how much duck tape was used to make it? I would say, 500% range to capital RR and a reduction on capacitor needed to operated said RR modules. maybe 7.5% per level. Or give it a bonus to logistics drones.
tossing it out there man.
<3 Abathur!
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D Solarz
The Executives
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Posted - 2010.01.08 21:54:00 -
[727]
Originally by: Obsidian Hawk
I didn't see some stuff mentioned, BUT, what is this going to do to the price of motherships. yeah it will be a cold day in hell before i call them supercarriers.
IF you remember the price change caused a lot of rage, personally i would be happy with 12 bill instead of 18, as long as we got a good reimbursement.
prices will go down and no, you wont get reimbursed for it. welcome to eve.
Originally by: Obsidian Hawk
next NO DOCKING!!!
it might be coming in the form of sov upgrades (rumor)
Originally by: Obsidian Hawk
Finally as to the Hel. It should be the supreme logistics boat, after all how much duck tape was used to make it? I would say, 500% range to capital RR and a reduction on capacitor needed to operated said RR modules. maybe 7.5% per level. Or give it a bonus to logistics drones.
please for the love of god, NO. with no triage and extreme damage from fighterbombers, how is a logistics supercarrier justifed? Hel needs a damage bonus or something similar. you want a logistics carrier, fly a nid.
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Obsidian Hawk
Free Galactic Enterprises FREGE
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Posted - 2010.01.09 00:41:00 -
[728]
you cant cut the price w/o some sort of compensation. This was one of the reasons that caused over 100 pages of hate and numerous locked threads and deleted posts.
As I said in the some 100 pages of hate, if you reduce costs too much, not only do you give the shaft to the guy who bought/own a mom, but you also give the shaft to all the people who currently have them in production and that goes all the way back to the miners.
I dont knwo about you guys but any cut costs is going to cause a lot of rage.
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Ezekiel Sulastin
Gallente Shiva Morsus Mihi
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Posted - 2010.01.09 01:26:00 -
[729]
Edited by: Ezekiel Sulastin on 09/01/2010 01:26:10
Originally by: Obsidian Hawk I didn't see some stuff mentioned, BUT, what is this going to do to the price of motherships. yeah it will be a cold day in hell before i call them supercarriers.
IF you remember the price change caused a lot of rage, personally i would be happy with 12 bill instead of 18, as long as we got a good reimbursement.
Originally by: Obsidian Hawk I dont knwo about you guys but any cut costs is going to cause a lot of rage.
Uhh, no it won't. Few people if any complained about the decrease in build cost derived from dropping the Capital Clone Vat bay which, given an ME 0 Nyx print (220 needed) and buying the parts off of EC's Jita price of about 8 mil, only amounts to 1.76 bil. This was seen as a small sacrifice in return for the actual usability of the ship.
The 100 page hatethread that you obviously never actually read only raged about the price reduction when Nozh wanted to drop the build cost to 5-6 bil. In case you haven't been paying attention to this thread, which again seems obvious, Abathur is returning to the pre-Nozh supercarrier model.
LOL at "I'd be happy with 12 bil instead of 18" - do you even realise what the build costs of supercarriers right now is? You might have paid 18, but the capital parts that went into it didn't cost 18.
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Obsidian Hawk
Free Galactic Enterprises FREGE
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Posted - 2010.01.09 01:44:00 -
[730]
I stand corrected, thank you Zeke.
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EdFromHumanResources
Caldari GoonFleet GoonSwarm
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Posted - 2010.01.09 02:33:00 -
[731]
Sooo CCP whats up? You guys planning on doing this still or do we get Nozh again?
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D Solarz
The Executives
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Posted - 2010.01.09 06:45:00 -
[732]
Originally by: EdFromHumanResources Sooo CCP whats up? You guys planning on doing this still or do we get Nozh again?
actually gonna side with a goon here...
so can we get some feedback as to whats happening? inquiring minds are dying to know
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Ezekiel Sulastin
Gallente Shiva Morsus Mihi
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Posted - 2010.01.09 06:54:00 -
[733]
Originally by: Obsidian Hawk I stand corrected, thank you Zeke.
Reread my earlier post, and I apologise for coming off as a **** -.- I may well be one, but I usually have better self-control than that :p
It is kinda disturbing that nothing at all seems to have made it to Singularity - are they going to back off again?
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Terra Mikael
Private Nuisance
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Posted - 2010.01.09 09:13:00 -
[734]
Originally by: Sokratesz
Originally by: Brennah The way these ships perform are more like Supercarriers than a true mothership, so the new naming convention is more correct.
But it sounds significantly less awesome, and since when did EVE care for realism?
Mothership sounds like it is a massive tit that other ships suck on. ___________ Proof that Daniel Jackson is a ret@rded furry |
ByFstugan
Big Shadows Atlas Alliance
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Posted - 2010.01.09 09:55:00 -
[735]
I for one hoping CCP is still alive and not feel finalized at this topic - then I mean especially about the Supercarriers. I hope they come back from their christmas/new year-celebrations soon and give some more feedback here so that we see that we are still listened to.
For instance topics I feel still need real good attention:
Hel racial bonus - It's really not fair to remove triage and make SC's cap-killers and let the weakest SC keep a logistics bonus - a specialized role it loosed the upperhand at with removal of triage.
- There are at the moment two races specialized in self-defence, Caldari for Shield and Amarr for Armor. It would be just logical to make Hel the other SC with a dps bonus, or a combination of self-defence and dps as Minmatar can be pretty wide in their functions. I'll suggest three bonuses in order I find them most logical that's been suggested earlier (mainly not by me, but I took what I liked most):
1) 5% Rate of Fire to Fighers/Fighter Bombers - In same way as the tankers got the two main versions of tank bonuses, this would give Minmatar the other version of the dps-bonus but still be a unique one and not same as Gallente.
2a) 3% Rate of Fire to Fighers/Fighter Bombers 2b) 3% Explosion Radius to Fighter Bombers - A combination of the above and the bonus CCP had on SiSi before the withdrawal pre-Dominion. It would give Minmatar a smaller dps bonus than Gallente, but also an extra bonus to hitting smaller/moving targets with the fighter bombers that in some cases even could out-dps Gallente. Since this firepower is from torpedos from drones and Minmatar is #2 missile race that's pretty ok with game history as I see it.
3a) 3% Rate of Fire to Fighers/Fighter Bombers 3b) 3% bonus to all Shield resistances per level - This is another combination suggestion with the same dps from ROF bonus and also a smaller tank-bonus in same manner as Caldari got. This makes it "not crap" compared to the other SC's and still not be as hard hitting as Gallente or as heavy shield tanked as Caldari. If I get a Hel, this would be the bonus I'd like most :)
I understand that it's less likelly to be a combination bonus, but since I like those alternatives so much I felt I could'nt resist putting them out here again. The most important thing though is to give Hel another bonus than the logistics-crap.
Shieldtanking supercaps - Implants What about an shield version to the slave-set? Perhaps a new one with a recharge penalty as someone suggested that eliminates the extra recharge one would get from the HP-buff?
- Bonuses It's not fair that so insanely much EHP should be lost when entering a new system or whatever that it takes hours and hours to passively recharge when armortankers get bonus instantly. This is even more so when the armor-tanking system is highly favored among capitals and therefor is much more likelly to be fitted in logistics carriers.
It feels to me that it's really important that you address those things now when so much related to them is on the table of change - since otherwise I, and many with me, fear they will be neglected for years to come (as earlier).
CCP plz do this stuff properly this time, and do start to comment here again. _______________________________
The wise knows what he knows not. |
Iron Pride
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Posted - 2010.01.09 11:34:00 -
[736]
Originally by: ByFstugan
Shieldtanking supercaps - Implants What about an shield version to the slave-set? Perhaps a new one with a recharge penalty as someone suggested that eliminates the extra recharge one would get from the HP-buff?
- Bonuses It's not fair that so insanely much EHP should be lost when entering a new system or whatever that it takes hours and hours to passively recharge when armortankers get bonus instantly.
^^This. Any response about shield amount bonus being changed to instant like armor?
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0nline
Templars of Space
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Posted - 2010.01.09 11:36:00 -
[737]
TBH knowing how many people plan to use motherships in the future the current Hel bonus is actually very good.
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Xue Slick
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Posted - 2010.01.09 13:24:00 -
[738]
Dear CCP,
When do you expect to give a response to this thread with the updated details that you are working on. This is something that CCP really needs to work on, Public relations, you guys suck at it. This thread was created on the 2009.12.21. The last post from a Dev was 2009.12.29.
Common CCP get your act together and let us know what is going on... this is getting frustrating...
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Ezekiel Sulastin
Gallente Shiva Morsus Mihi
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Posted - 2010.01.09 14:02:00 -
[739]
Edited by: Ezekiel Sulastin on 09/01/2010 14:03:02
Originally by: ByFstugan I fail at bonuses.
Oh come on - I already explained this. 3% ROF = 5% Damage. I wish I could cajole someone into giving the Nyx its +25% damage AND a resist bonus (GALLENTE FOREVER) but it ain't gonna happen, whether I do it straight up or try to hide it behind a similar bonus. By extension, the 5% ROF bonus is better than 5% damage - again, nice try. Now, if you made it 3% for option 1, that'd work, but then you'd have to deal with all the people like yourself who don't get that ROF bonuses don't convert straight over to damage.
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ByFstugan
Big Shadows Atlas Alliance
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Posted - 2010.01.09 15:00:00 -
[740]
Originally by: Ezekiel Sulastin One quick note about ROF bonuses - remember that each percentage point of ROF results in a greater damage boost than each percentage point of damage. I did some really quick calcs (below, to lol at my failmath) and 3% ROF is equivalent to 5% damage as far as DPS is concerned :p
(failmath: Nyx: 20 dmg/shot * 1.25 dmg/shot = 25 dmg/shot ˜ 3/(1.00) {3.00} sec refire = 7.667 dps Hel: 20 dmg/shot * 1.00 dmg/shot = 20 dmg/shot ˜ 3/(1.15) {2.61} sec refire = 7.667 dps)
Originally by: Ezekiel Sulastin Edited by: Ezekiel Sulastin on 09/01/2010 14:03:02
Originally by: ByFstugan I fail at bonuses.
Oh come on - I already explained this. 3% ROF = 5% Damage. I wish I could cajole someone into giving the Nyx its +25% damage AND a resist bonus (GALLENTE FOREVER) but it ain't gonna happen, whether I do it straight up or try to hide it behind a similar bonus. By extension, the 5% ROF bonus is better than 5% damage - again, nice try. Now, if you made it 3% for option 1, that'd work, but then you'd have to deal with all the people like yourself who don't get that ROF bonuses don't convert straight over to damage.
Oh man of great wisdom - I fail to see your math accurate.
First of all, my first thought was if you fire 1 shot with 10 damage per second, and then either doubles the damage or halfs the ROF the end result will be the same. So I thought, what math have you found that goes another way here. I went back here and found your post you mentioned, and tried to calculate what each of those numbers would do in damage per minute. Your base is:
20 damage per 3 second rate of fire.
Nyx 25% damage bonus 20x1,25 = 25 damage 60/3 = 20 shots/minute DAMAGE = 20x25 = 500 dpm
Hel 15% ROF bonus 20 damage 60/(3/1,15) = 23 shots/minute DAMAGE = 20x23 = 460 dpm
Now I wonder - how can 500 = 460 oh' man of great wisdom?
A more simple question could be how do you not get 25/3 to be 8,33? _______________________________
The wise knows what he knows not. |
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ByFstugan
Big Shadows Atlas Alliance
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Posted - 2010.01.09 15:11:00 -
[741]
Edited by: ByFstugan on 09/01/2010 15:11:49
Originally by: 0nline TBH knowing how many people plan to use motherships in the future the current Hel bonus is actually very good.
TBH you don't get that SC-pilots don't wanna be logistics pilots when SC's new role is capital-damage - and did you miss the removal of triage?
TBH Hel pilot's don't wanna be the MS that don't have neither extra dps or extra tank, and mainly fly their SC in order to support the other "real SC's" and do it at 25% efficiency to a triaged Nidhoggur.
TBH CCP guessed almost correctly when they guessed some might think the old logistics bonus was a bit "meh" - only with the correction of most thinking it's really REALLY "MEH". _______________________________
The wise knows what he knows not. |
Ezekiel Sulastin
Gallente Shiva Morsus Mihi
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Posted - 2010.01.09 15:21:00 -
[742]
Edited by: Ezekiel Sulastin on 09/01/2010 15:24:17
Originally by: ByFstugan
A more simple question could be how do you not get 25/3 to be 8,33?
*curls into a little ball and cries himself to sleep after /wristing*
I stand corrected, and am firing my clumsy fingers for typos and brain for not catching them, o glorious dispenser of greater wisdom >.> Now I'm trying to figure out how people say that ROF bonus > damage bonus, but I don't have the time to atm -.-
Honestly, the logistics bonus does need to go. Making the Hel the shield gank SC is probably CCP's easiest option at this point, and probably one of the better ones too.
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Natasha Nikolaev
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Posted - 2010.01.09 17:16:00 -
[743]
Edited by: Natasha Nikolaev on 09/01/2010 17:23:22
Originally by: Ezekiel Sulastin
*curls into a little ball and cries himself to sleep after /wristing*
I stand corrected, and am firing my clumsy fingers for typos and brain for not catching them, o glorious dispenser of greater wisdom >.> Now I'm trying to figure out how people say that ROF bonus > damage bonus, but I don't have the time to atm
Because rof bonus is greater than dmg bonus. (assuming lvl 5 skills) 4% rof bonus would equal 5% dmg bonus. whereas 5% rof bonus would equate to a 6.66% damage bonus. They aren't going to give the Hel a 5% rof bonus for two reasons: it will increase lag and it will give it better dps than the nyx
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0nline
Templars of Space
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Posted - 2010.01.09 21:00:00 -
[744]
Edited by: 0nline on 09/01/2010 21:05:36
Originally by: ByFstugan Edited by: ByFstugan on 09/01/2010 15:37:15
Originally by: 0nline TBH knowing how many people plan to use motherships in the future the current Hel bonus is actually very good.
TBH you don't get that SC-pilots don't wanna be logistics pilots when SC's new role is capital-damage - and did you miss the removal of triage?
TBH Hel pilot's don't wanna be the SC that don't have neither extra dps or extra tank, and mainly fly their SC in order to support the other "real SC's" and do it at 25% efficiency to a triaged Nidhoggur.
TBH CCP guessed almost correctly when they guessed some might think the old logistics bonus was a bit "meh" - only with the correction of most thinking it's really REALLY "MEH".
Forgot that the really big alliances will jump into 2 million support carriers so their super caps don't have to keep themselves or the other super caps alive.
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ByFstugan
Big Shadows Atlas Alliance
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Posted - 2010.01.09 22:03:00 -
[745]
Originally by: Natasha Nikolaev Edited by: Natasha Nikolaev on 09/01/2010 17:23:22
Originally by: Ezekiel Sulastin
*curls into a little ball and cries himself to sleep after /wristing*
I stand corrected, and am firing my clumsy fingers for typos and brain for not catching them, o glorious dispenser of greater wisdom >.> Now I'm trying to figure out how people say that ROF bonus > damage bonus, but I don't have the time to atm
Because rof bonus is greater than dmg bonus. (assuming lvl 5 skills) 4% rof bonus would equal 5% dmg bonus. whereas 5% rof bonus would equate to a 6.66% damage bonus. They aren't going to give the Hel a 5% rof bonus for two reasons: it will increase lag and it will give it better dps than the nyx
Would you mind explain that in reason and math then plz, since using the former math I get same endresult in damage per minute.
BASE: 20 damage per 3 second rate of fire.
Nyx 25% damage bonus 20x1,25 = 25 damage 60/3 = 20 shots/minute DAMAGE = 20x25 = 500 dpm
Hel 25% ROF bonus 20 damage 60/(3/1,25) = 25 shots/minute DAMAGE = 20x25 = 500 dpm
How U get more dps if dpm is the same? _______________________________
The wise knows what he knows not. |
Sokratesz
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Posted - 2010.01.09 22:15:00 -
[746]
Edited by: Sokratesz on 09/01/2010 22:15:47
Originally by: Letifer Deus
Originally by: Zeveron I think I am doing somthing wrong bcs I am getting 43m ehps with 4 officer pdus w/o the leviathan bonus. 58m with the bonus.
CN PDUs give +6% shield hp, officer give +5%. Switch to CN PDUs and your w/levi bonus amount should be right at 61.6m
5 PDU's on a lev may not be a good idea in general, and with the missing 37.5% shield, it doesn't even come close to other titan's EHP any way.
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Rejected Enlightenment
Habitual Euthanasia Pandemic Legion
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Posted - 2010.01.09 23:47:00 -
[747]
Originally by: Sokratesz 5 PDU's on a lev may not be a good idea in general, and with the missing 37.5% shield, it doesn't even come close to other titan's EHP any way.
You have no idea how supercapitals work in this game.
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Lee Kin
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Posted - 2010.01.09 23:52:00 -
[748]
Originally by: Sokratesz Edited by: Sokratesz on 09/01/2010 22:15:47
Originally by: Letifer Deus
Originally by: Zeveron I think I am doing somthing wrong bcs I am getting 43m ehps with 4 officer pdus w/o the leviathan bonus. 58m with the bonus.
CN PDUs give +6% shield hp, officer give +5%. Switch to CN PDUs and your w/levi bonus amount should be right at 61.6m
5 PDU's on a lev may not be a good idea in general, and with the missing 37.5% shield, it doesn't even come close to other titan's EHP any way.
You're quite right. It's far better to fit 4 CN pdu's and a damage control 2. This allows almost 62 mil effective hitpoints with the leviathon bonus and still out damages the other titans. This is with the best hardeners. You could drop to second best and still be in the same area and way more if you overload.
The only thing it might need is a fix to the gang bonus insta effect. If this goes through they should make shields and armor on super caps static and remove the passive recharge to make it even.
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LoveKebab
Caldari LOST IDEA C0VEN
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Posted - 2010.01.10 03:41:00 -
[749]
Originally by: Sokratesz Edited by: Sokratesz on 09/01/2010 22:15:47
Originally by: Letifer Deus
Originally by: Zeveron I think I am doing somthing wrong bcs I am getting 43m ehps with 4 officer pdus w/o the leviathan bonus. 58m with the bonus.
CN PDUs give +6% shield hp, officer give +5%. Switch to CN PDUs and your w/levi bonus amount should be right at 61.6m
5 PDU's on a lev may not be a good idea in general, and with the missing 37.5% shield, it doesn't even come close to other titan's EHP any way.
well it's either less cap and more shields or more cap and less shields :>
xVid4PSP MKV Encoding Tutorial |
db Deckard
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Posted - 2010.01.10 05:26:00 -
[750]
My corp would like to make the move to 0.0 and maintain our capabilities in Empire. The only way to do that is using jump clones. The Rorqual is a great ship but only has 6 clone slots, dreads cant mount a vat, so with the removal of the vats from the mother ship that only leaves the titans. I dont see a fixed facility POS module that can provide the service. Am I missing something? Will CCP be creating a Clone Vat for a POS thats only functional if you have a certain soveriegnty level?
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