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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Marlona Sky
Caldari D00M. RED.OverLord
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Posted - 2010.07.02 18:13:00 -
[751]
I didn't think Vuk Lau would be able to pull it off.
Congrats NC.
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Straight Hustlin
Gallente The Collective Against ALL Authorities
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Posted - 2010.07.02 18:37:00 -
[752]
Since you've stated that "We will not be passing judgment on what should have happened during this battle nor alter the outcome in any way"
Does that mean you will be returning the titan to white noise which they found unpiloted floating in space?
Or are we going on a double standard here?
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Depili
Caldari Blood Works Inc. Circle-Of-Two
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Posted - 2010.07.02 19:12:00 -
[753]
Originally by: Straight Hustlin Since you've stated that "We will not be passing judgment on what should have happened during this battle nor alter the outcome in any way"
Does that mean you will be returning the titan to white noise which they found unpiloted floating in space?
Or are we going on a double standard here?
Yeah, "no ships were returned by GM's" my ass
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Marlona Sky
Caldari D00M. RED.OverLord
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Posted - 2010.07.02 19:29:00 -
[754]
Originally by: Straight Hustlin Since you've stated that "We will not be passing judgment on what should have happened during this battle nor alter the outcome in any way"
Does that mean you will be returning the titan to white noise which they found unpiloted floating in space?
Or are we going on a double standard here?
I don't think the NC pilot that is currently sitting in it would appreciate that very much.
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kra torii
Minmatar United Systems Navy Wildly Inappropriate.
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Posted - 2010.07.02 20:59:00 -
[755]
Originally by: Marlona Sky I didn't think Vuk Lau would be able to pull it off.
Congrats NC.
Your makes me .
All this over a game.
(Need more smilies I think)
~~ |
butimtoolittle
Caldari D00M. RED.OverLord
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Posted - 2010.07.02 23:54:00 -
[756]
Originally by: GM Grimmi Here is an update regarding events which occurred during a large fleet engagement in 6NJ8-V which took place on June 16th.
Some ships were destroyed during the engagement, yet they also managed to jump to safety. This resulted in the ships reappearing in-game some time after they were destroyed. Our server-side logs represent both of the aforementioned circumstances and the final outcome was that the ships remained in game with the modules which were destroyed along with them despite kill reports being sent out showing their destruction. Modules moved to wrecks upon the ships' destruction were not duplicated, and the owners of the ships received insurance payouts for the losses. No game masters or CCP staff for that matter were involved with the revival of the ships in any way.
The underlying issue has been examined and improvements implemented that should prevent similar situations in the future.
Regarding fleet-battle reimbursement and GM intervention in them in general, we have been down that road before and it's not the way to go. This has been discussed in much detail and the consensus is that it is best to simply stay well clear of messing with fleet-battles; this fleet engagement is no exception and we will remain consistent in this stance. We will not be passing judgment on what should have happened during this battle nor alter the outcome in any way.
NOT TRUE.
about 18months or more ago there was a large fleet fight in m-0. it was during one of bobs MAX campaigns. at the time i was in KIA, the lag was terrible and lots of people logged off. KIAeddz petitioned it and said that the lag was unacceptable. ALL KIA ships were reimbursed. odd that ccp denys it. there is your precedent.
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Aegis Osiris
Gallente Peanut Factory BricK sQuAD.
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Posted - 2010.07.03 01:17:00 -
[757]
If this is CCP's stance, that they will remain true to their existing policies, then:
1. Titan found should be returned to WN 2. NC supercaps survive, remain in hands of whoever found them, sans 'destroyed' modules 3. Salvaged or scooped modules from said ships remain in the hand of whoever grabbed them. 4. Any insurance payout is removed for ships that 'survived' (possible exception for the original pilot of the now-WN Titan); ships reimbursed in any way always result in removal of the insurance payout.
then close the book and wait for the next clusterf***. Crappy end? Probably, but the only one that is possible to happen.
My guess is that none of this will happen, and I would now like to submit my application to be an NC supercap pilot just before their next large engagement. Getting to keep the ship AND insurance is just too good of an incentive to give up. Who wants to hire me? :D I like violet more then pink.
Intereo Infidelis |
darius mclever
Gallente Merchants of Lore
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Posted - 2010.07.03 01:32:00 -
[758]
Originally by: Marlona Sky
Originally by: Straight Hustlin Since you've stated that "We will not be passing judgment on what should have happened during this battle nor alter the outcome in any way"
Does that mean you will be returning the titan to white noise which they found unpiloted floating in space?
Or are we going on a double standard here?
I don't think the NC pilot that is currently sitting in it would appreciate that very much.
Who cares? CCP Grimmi said ... that no GM should have intervened with the outcome of the fight and what happened to the ship afterwards. Congratulations to WN for a new titan?
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Spurty
Caldari D00M. RED.OverLord
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Posted - 2010.07.03 03:01:00 -
[759]
I n s i d e . J o b . D e t e c t e d
NAPS: forcing you to play 'their' game |
Josiphine Noir
Amarr Pelican. Veneratio Venator Alliance
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Posted - 2010.07.03 04:23:00 -
[760]
Edited by: Josiphine Noir on 03/07/2010 04:27:11
Originally by: butimtoolittle
Originally by: GM Grimmi Here is an update regarding events which occurred during a large fleet engagement in 6NJ8-V which took place on June 16th.
Some ships were destroyed during the engagement, yet they also managed to jump to safety. This resulted in the ships reappearing in-game some time after they were destroyed. Our server-side logs represent both of the aforementioned circumstances and the final outcome was that the ships remained in game with the modules which were destroyed along with them despite kill reports being sent out showing their destruction. Modules moved to wrecks upon the ships' destruction were not duplicated, and the owners of the ships received insurance payouts for the losses. No game masters or CCP staff for that matter were involved with the revival of the ships in any way.
The underlying issue has been examined and improvements implemented that should prevent similar situations in the future.
Regarding fleet-battle reimbursement and GM intervention in them in general, we have been down that road before and it's not the way to go. This has been discussed in much detail and the consensus is that it is best to simply stay well clear of messing with fleet-battles; this fleet engagement is no exception and we will remain consistent in this stance. We will not be passing judgment on what should have happened during this battle nor alter the outcome in any way.
NOT TRUE.
about 18months or more ago there was a large fleet fight in m-0. it was during one of bobs MAX campaigns. at the time i was in KIA, the lag was terrible and lots of people logged off. KIAeddz petitioned it and said that the lag was unacceptable. ALL KIA ships were reimbursed. odd that ccp denys it. there is your precedent.
The only reason those ships were given back was because CCP was testing the new stackless IO coding, none of the players knew about it and the consequences of the testing couldnt have been forseen. I believe it was after this big event that CCP sated that they would no longer be re-embursing capital ship losses due to large fleet lag
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Marlona Sky
Caldari D00M. RED.OverLord
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Posted - 2010.07.03 04:58:00 -
[761]
Originally by: darius mclever
Originally by: Marlona Sky
Originally by: Straight Hustlin Since you've stated that "We will not be passing judgment on what should have happened during this battle nor alter the outcome in any way"
Does that mean you will be returning the titan to white noise which they found unpiloted floating in space?
Or are we going on a double standard here?
I don't think the NC pilot that is currently sitting in it would appreciate that very much.
Who cares? CCP Grimmi said ... that no GM should have intervened with the outcome of the fight and what happened to the ship afterwards. Congratulations to WN for a new titan?
NC was able to immediatly be on hand ready to recover all respawned super carrier with the exception of the titan that White Noise got to first. Then CCP took away said titan away from White Noise and gave it to NC.
Oh well, such is the way of things in the sand box. v0v
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Blazde
Minmatar 4S Corporation Morsus Mihi
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Posted - 2010.07.03 07:44:00 -
[762]
Originally by: butimtoolittle NOT TRUE.
about 18months or more ago there was a large fleet fight in m-0. it was during one of bobs MAX campaigns. at the time i was in KIA, the lag was terrible and lots of people logged off. KIAeddz petitioned it and said that the lag was unacceptable. ALL KIA ships were reimbursed. odd that ccp denys it. there is your precedent.
It's only since Dominion when the lag/blackscreens/sov bugs got really crazy agin that they've had this policy. _
Northern Coalition - Best friends forever <3 |
Tyby
Gallente KANTAI HIKAGE White Noise.
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Posted - 2010.07.03 08:31:00 -
[763]
Originally by: Blazde
It's only since Dominion when the lag/blackscreens/sov bugs got really crazy agin that they've had this policy.
FALSE: one month or so after the m-o fight we had the e-7 fight: we had at least 3 node crashes in that fight, but yet ccp refused to reimburce any ship; the only explanation was: becose we say so
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Blazde
Minmatar 4S Corporation Morsus Mihi
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Posted - 2010.07.03 10:00:00 -
[764]
They've always had a very tough reimbursement policy, and sadly it was never applied fairly so it depended how forcefully and how well you argued you case. However it's only since Dominion they've had this over-the-top zero-intervention policy where you have no chance of getting a ship back and they won't:
- Move stuck people even hours after a fight - Interfere with station/sov ownership when it bugs (unless after a week or so it's still bugged and they have to) - Reimburse ships that died hours after logging off (this used to be one of the most guaranteed scenarios for getting a reimbursement) _
Northern Coalition - Best friends forever <3 |
Marlona Sky
Caldari D00M. RED.OverLord
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Posted - 2010.07.03 20:04:00 -
[765]
There was a titan that White Noise found and boarded before NC was able to. Found in the very same fashion as NC found and boarded the other super capitals that were found after down time. My question is:
If CCP are going to let the outcome of that lagbugfest stand as it is, then why did CCP take away that titan from White Noise and give it to NC?
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kra torii
Minmatar United Systems Navy Wildly Inappropriate.
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Posted - 2010.07.03 20:32:00 -
[766]
Things are getting kinda bitter in here.
*popcorn*
~~ |
Marlona Sky
Caldari D00M. RED.OverLord
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Posted - 2010.07.03 20:38:00 -
[767]
Originally by: kra torii If they are not in my coalition, I am going to say they are bitter no matter what they say, even if what they are saying is a legitimet question.
*mountain oysters*
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kra torii
Minmatar United Systems Navy Wildly Inappropriate.
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Posted - 2010.07.03 20:52:00 -
[768]
Edited by: kra torii on 03/07/2010 20:53:24
Originally by: Marlona Sky
Originally by: kra torii If they are not in my coalition, I am going to say they are bitter no matter what they say, even if what they are saying is a legitimet question.
*mountain oysters*
That's not what I said. You must be going blind my good sir.
What I said was:
Originally by: kra torii Things are getting kinda bitter in here.
*popcorn*
Want some glasses, my dear?
Edit: Ok, I see where you're mistaken. I wasn't referring to you specifically. Do you think you're bitter?
~~ |
Cone Filler
Caldari Highwaymen
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Posted - 2010.07.03 21:31:00 -
[769]
Originally by: GM Grimmi Here is an update regarding events which occurred during a large fleet engagement in 6NJ8-V which took place on June 16th.
Some ships were destroyed during the engagement, yet they also managed to jump to safety. This resulted in the ships reappearing in-game some time after they were destroyed. Our server-side logs represent both of the aforementioned circumstances and the final outcome was that the ships remained in game with the modules which were destroyed along with them despite kill reports being sent out showing their destruction. Modules moved to wrecks upon the ships' destruction were not duplicated, and the owners of the ships received insurance payouts for the losses. No game masters or CCP staff for that matter were involved with the revival of the ships in any way.
The underlying issue has been examined and improvements implemented that should prevent similar situations in the future.
Regarding fleet-battle reimbursement and GM intervention in them in general, we have been down that road before and it's not the way to go. This has been discussed in much detail and the consensus is that it is best to simply stay well clear of messing with fleet-battles; this fleet engagement is no exception and we will remain consistent in this stance. We will not be passing judgment on what should have happened during this battle nor alter the outcome in any way.
This is a ****ing outrage CCP you have a record of destroying ghost ships no matter how and where they they spawned, and now you wont do ****, there is no way that you can justify this other than you spawn every ghost ship that you have destroyed
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Muad' Dib
Gallente Firefly Inc.
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Posted - 2010.07.04 07:24:00 -
[770]
Originally by: Cone Filler
Originally by: GM Grimmi Here is an update regarding events which occurred during a large fleet engagement in 6NJ8-V which took place on June 16th.
Some ships were destroyed during the engagement, yet they also managed to jump to safety. This resulted in the ships reappearing in-game some time after they were destroyed. Our server-side logs represent both of the aforementioned circumstances and the final outcome was that the ships remained in game with the modules which were destroyed along with them despite kill reports being sent out showing their destruction. Modules moved to wrecks upon the ships' destruction were not duplicated, and the owners of the ships received insurance payouts for the losses. No game masters or CCP staff for that matter were involved with the revival of the ships in any way.
The underlying issue has been examined and improvements implemented that should prevent similar situations in the future.
Regarding fleet-battle reimbursement and GM intervention in them in general, we have been down that road before and it's not the way to go. This has been discussed in much detail and the consensus is that it is best to simply stay well clear of messing with fleet-battles; this fleet engagement is no exception and we will remain consistent in this stance. We will not be passing judgment on what should have happened during this battle nor alter the outcome in any way.
This is a ****ing outrage CCP you have a record of destroying ghost ships no matter how and where they they spawned, and now you wont do ****, there is no way that you can justify this other than you spawn every ghost ship that you have destroyed
If no involvement is the policy, than why did WN's titan get taken away ? --- I smack just for myself. Allow faction cap boosters to be traded via normal market ! |
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Fred0
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.07.04 07:39:00 -
[771]
Originally by: Cone Filler
This is a ****ing outrage CCP you have a record of destroying ghost ships no matter how and where they they spawned, and now you wont do ****, there is no way that you can justify this other than you spawn every ghost ship that you have destroyed
He is quite clearly saying that fleet fights fall under special circumstances and they are sticking to their non-interference policy. It seems our rage was not big enough for them to take this seriously. --- "Cutting Edge 4 Life" |
Dograzor
Gallente The Black Rabbits Academy The Gurlstas Associates
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Posted - 2010.07.04 07:55:00 -
[772]
*pulls out popcorn*
CCP, this thread can make or break your reputation towards the players.
Handle with care... -
"We don't gank, we just apply force in a disproportionate manner during an uneven tactical combat situation to maximize revenue and increase shareholder value" |
Rinala
Gallente The Inf1dels En Garde
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Posted - 2010.07.04 08:27:00 -
[773]
Edited by: Rinala on 04/07/2010 08:31:49 This sums it up pretty good I thought.
Originally by: Ravenlokk
Originally by: Shade Millith
It's probably closer to "Ships jumped out, loaded safe system, then logged out, and got magically teleported back to a hostile system. If we were going to interfere with the outcome of the battle, we'd have to interfere with two problems, the ships getting teleported back to combat, and the ships respawning.
Basicly remove them, then give them back"
We can't expect them to deal with one of the problems, and not the other now can we? Either they don't do anything, and the respawned titans are still in game, or they deal with both issues, and the titans that jumped to safety are returned.
Take your pick vOv
Its easier to justify this if its in your favor, to the average player that has nothing to do with either side however, this looks extremely shady. If the shoe was on the other foot, I'm certain you would be singing a different toon. My opinion would still remain the same.
I will not be buying DUST 514 |
Muad' Dib
Gallente Firefly Inc.
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Posted - 2010.07.04 09:17:00 -
[774]
Originally by: Fred0
Originally by: Cone Filler
This is a ****ing outrage CCP you have a record of destroying ghost ships no matter how and where they they spawned, and now you wont do ****, there is no way that you can justify this other than you spawn every ghost ship that you have destroyed
He is quite clearly saying that fleet fights fall under special circumstances and they are sticking to their non-interference policy. It seems our rage was not big enough for them to take this seriously.
Than why did they take WN's titan ? --- I smack just for myself. Allow faction cap boosters to be traded via normal market ! |
Chib
Minmatar MASS
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Posted - 2010.07.04 11:27:00 -
[775]
sup folks, long time no see o/
did a quick scan of the thread and decided to share my opinion for what its worth.
first of all, if one thing has ever been constant in eve its when you get 1000+ people together in the same system shoosting each other its gonna break it. it always has and no matter how much hardware ccp add to their servers it seems it always will....
so please if your part of an event that involves this many people be prepared for alot of sitting about staring at black screens with the eventuality that you will probably die without ever loading.....
and im not really sure what happened with the reimbursements but from what i think i can tell is that when the fight ended people who had died still had their ships so ccp removed all the ships killmails were generated for !
i cant see a problem with this, you cant complain with them doing this the ship had technically been removed from the game and was essentially duplicated........when people used the clone bug back in 03 on harvies they got removed.....noone whined then...just because u didnt deliberatly clone you ship this time doesnt mean your have a right to moan about its removal
anyhow.....i might be wrong but this is how i see it
cya back in game soon folks ---------------------------------------------
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Drak Min
Minmatar unf0rgiving DEFI4NT
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Posted - 2010.07.04 11:32:00 -
[776]
So, all the people complaining this or that. You want the spawn ships destroyed as it was due to a flaw in the game? Ok fair enough, then lets enforce the EULA on the individuals who set the trap to illicit the desired result of lagging out the node. Yes, NC jumped a bunch of ships in, was it done with the intention of nod lag? Probably not, its more their MO to bring excessive firepower. Did WN/friends then load/login/wtfever to topple the infrastructure with intention of the end result of node lag? Probably as it's a known game design flaw. And to my understanding intentionally abusing a known flaw within a game design is typically labeled as exploiting. So, lets destroy the ships and then account ban all of the individuals who laid the trap that resulted in the exploit taking place. Problem solved, everyone is happy as CCP did what is right. Or better yet, CCP releases the logs showing the ships that jumped out were in fact clear of the system and then reappeared in 6NJ at which time they were eventually killed and move on. CCP is giving both sides a way out w/o putting any names to shame in the process. Take it as a bone they're throwing you. Otherwise, scream for the ships to be destroyed and make sure you scream for the exploiters to be banned as well.
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pedros
Minmatar Gaia Freelancers
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Posted - 2010.07.04 12:56:00 -
[777]
Originally by: Drak Min So, all the people complaining this or that. You want the spawn ships destroyed as it was due to a flaw in the game? Ok fair enough, then lets enforce the EULA on the individuals who set the trap to illicit the desired result of lagging out the node. Yes, NC jumped a bunch of ships in, was it done with the intention of nod lag? Probably not, its more their MO to bring excessive firepower. Did WN/friends then load/login/wtfever to topple the infrastructure with intention of the end result of node lag? Probably as it's a known game design flaw. And to my understanding intentionally abusing a known flaw within a game design is typically labeled as exploiting. So, lets destroy the ships and then account ban all of the individuals who laid the trap that resulted in the exploit taking place. Problem solved, everyone is happy as CCP did what is right. Or better yet, CCP releases the logs showing the ships that jumped out were in fact clear of the system and then reappeared in 6NJ at which time they were eventually killed and move on. CCP is giving both sides a way out w/o putting any names to shame in the process. Take it as a bone they're throwing you. Otherwise, scream for the ships to be destroyed and make sure you scream for the exploiters to be banned as well.
err wait , we lagged NC out ? are u crazy ? south forces in 6nj max 250 or so , nc jumped about 500 SO DONT TALK WE LAGGED UR OUT; U JUST TRY LIKE EVY TIME LAGGUS OUT BUT DID NTO HAPPEND so GO HELL
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Wrik Hoover
Minmatar Hoover Inc. WE FORM VOLTRON
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Posted - 2010.07.04 13:46:00 -
[778]
Quote: Vuk: WN or Co2 didnt found any titan, so those titans couldnt be taken away. I was trolling there.
Quote:
Quote: wait did we actually recover any of the titans?;)
Vuk:Yes 3 of them.
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pedros
Minmatar Gaia Freelancers
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Posted - 2010.07.04 14:26:00 -
[779]
Originally by: Wrik Hoover
Quote: Vuk: WN or Co2 didnt found any titan, so those titans couldnt be taken away. I was trolling there.
Quote:
Quote: wait did we actually recover any of the titans?;)
Vuk:Yes 3 of them.
false talking, trolling besides vuk, titan "avatar" was taken by Wn and removed by ccp
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Marlona Sky
Caldari D00M. RED.OverLord
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Posted - 2010.07.04 17:22:00 -
[780]
Originally by: Drak Min So, all the people complaining this or that. You want the spawn ships destroyed as it was due to a flaw in the game? Ok fair enough, then lets enforce the EULA on the individuals who set the trap to illicit the desired result of lagging out the node. Yes, NC jumped a bunch of ships in, was it done with the intention of nod lag? Probably not, its more their MO to bring excessive firepower. Did WN/friends then load/login/wtfever to topple the infrastructure with intention of the end result of node lag? Probably as it's a known game design flaw. And to my understanding intentionally abusing a known flaw within a game design is typically labeled as exploiting. So, lets destroy the ships and then account ban all of the individuals who laid the trap that resulted in the exploit taking place. Problem solved, everyone is happy as CCP did what is right. Or better yet, CCP releases the logs showing the ships that jumped out were in fact clear of the system and then reappeared in 6NJ at which time they were eventually killed and move on. CCP is giving both sides a way out w/o putting any names to shame in the process. Take it as a bone they're throwing you. Otherwise, scream for the ships to be destroyed and make sure you scream for the exploiters to be banned as well.
So you basically said when NC goes into a system it is to bring superior firepower but when SC goes into a system it is to cause lag?
Would it not be a more fair assumption that everyone tries to bring everything they can and if lag happens they hope the enemy gets it and not themselves?
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