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Thread Statistics | Show CCP posts - 13 post(s) |

Dersen Lowery
Knavery Inc. StructureDamage
92
|
Posted - 2012.09.14 15:26:00 -
[181] - Quote
Roime wrote:Well, it's cool to see that drone ships no longer lose a slot because of drones... at least if they are not Gallente.
Zing!
I'm not 100% on board with "drones for everyone!" either, but here's a thought: If you're going to do that, give each race a role bonus that compensates for the deficiencies of their own drones. So, for example, an Amarr speed bonus to drones would make Warriors unmanageable, but it would make... uh... whatever the Amarr small drones are called more viable.
So basically, if you guys at CCP are determined to give everybody drones, at least try to diversify them (and maybe rebalance them). If they're going to be everywhere, we might as well get to see all of them in use.
(I'm trying not to be a bitter Vexor pilot. I really am.) |

Fon Revedhort
Monks of War DarkSide.
767
|
Posted - 2012.09.14 15:46:00 -
[182] - Quote
CCP Fozzie wrote:Terrorfrodo wrote:7.5% bonus per level? Did you realize that this is dramatically better than what the T2 ships have? So even if T2 cruisers are planned to be brought in line with this later on, we will have a period of at least several months, or maybe even a year, where cheap t1 cruisers will be better at the jobs their T2 versions are supposed to be specialized in? This is ridiculous and completely unacceptable.
First you change FW so that 2-day-old alts can earn 100+ million ISK/hour in T1 frigates worth 3 million, now this. Please realize that you just can't make some changes without changing something else... at the same time, not many months later. If we change the tracking disruptor bonus on the Arbitrator and Crucifier, we will change the bonus on the T2 versions at the same time. Did you miss my question or just have nothing to say in this regard?
You mention possible change of ECM mechanics, but could something be done to absurd dampening, too? They say move closer, but if your locking range is cut down to, say, 5-10 km or so you while your operating range is more like 30-40, moving closer is of no particular use. RSD mechanics is to be changed as well to prevent RSD from being abused while keeping them as a valid tool for fleet-warfare. Do you agree? 14 |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
55
|
Posted - 2012.09.14 15:47:00 -
[183] - Quote
TrouserDeagle wrote:Why no variation in cap/sec? Amarr are supposed to have good cap, minmatar are supposed to have bad cap.
I'd like to bump this question.. As i don't really get it.
I would think minmatar ships should have a significantly worse capacitor than Amarr ships
Also i think the ships are to slow still.. Although i am guessing Ewar cruisers are going to be the slowest cruisers to make them easier to catch.. So i guess i would be ok with it if the combat/attack cruisers are significantly faster. |

Alara IonStorm
3144
|
Posted - 2012.09.14 16:08:00 -
[184] - Quote
TrouserDeagle wrote:Why no variation in cap/sec? Amarr are supposed to have good cap, minmatar are supposed to have bad cap. In cap amount but evidence shows that often this isn't case.
All Tier 1 Battlecruisers recharge at 15.6 All Tier 3 Battlecruisers recharge at 16.7 All Cruisers recharge at 11.7 All Detroyers at 7.8 The newly buffed Combat Frigates 8.3
There are some exceptions to this rule like the Harbinger but Cap Charge is pretty homogenized, Cap Amount however is in Amarr's favor. |

Gypsio III
Chemikals Ministry of Inappropriate Footwork
342
|
Posted - 2012.09.14 16:13:00 -
[185] - Quote
CCP Fozzie wrote:Terrorfrodo wrote:7.5% bonus per level? Did you realize that this is dramatically better than what the T2 ships have? So even if T2 cruisers are planned to be brought in line with this later on, we will have a period of at least several months, or maybe even a year, where cheap t1 cruisers will be better at the jobs their T2 versions are supposed to be specialized in? This is ridiculous and completely unacceptable.
First you change FW so that 2-day-old alts can earn 100+ million ISK/hour in T1 frigates worth 3 million, now this. Please realize that you just can't make some changes without changing something else... at the same time, not many months later. If we change the tracking disruptor bonus on the Arbitrator and Crucifier, we will change the bonus on the T2 versions at the same time.
Do you think that 92% tracking disruptors and 78% RSDs are really a good idea? If not, you need to do something about warfare links. When even the Gallente info links are arguably overpowered, there's a real problem. |

X Gallentius
Justified Chaos
485
|
Posted - 2012.09.14 16:19:00 -
[186] - Quote
I think basically every frigate should fear the Bellicose, and any ship that can't hit out to 24 km should fear it too since it will just kite you to death with its speed and missiles. And if it does get caught, it can always release the ec-600's and gtfo. No risk pvp is here!
|

Liang Nuren
Heretic Army Heretic Nation
2151
|
Posted - 2012.09.14 16:25:00 -
[187] - Quote
Gypsio III wrote:CCP Fozzie wrote:Terrorfrodo wrote:7.5% bonus per level? Did you realize that this is dramatically better than what the T2 ships have? So even if T2 cruisers are planned to be brought in line with this later on, we will have a period of at least several months, or maybe even a year, where cheap t1 cruisers will be better at the jobs their T2 versions are supposed to be specialized in? This is ridiculous and completely unacceptable.
First you change FW so that 2-day-old alts can earn 100+ million ISK/hour in T1 frigates worth 3 million, now this. Please realize that you just can't make some changes without changing something else... at the same time, not many months later. If we change the tracking disruptor bonus on the Arbitrator and Crucifier, we will change the bonus on the T2 versions at the same time. Do you think that 92% tracking disruptors and 78% RSDs are really a good idea? If not, you need to do something about warfare links. When even the Gallente info links are arguably overpowered, there's a real problem.
Warfare links, regardless of on grid or off grid, are overpowered as hell. Why do we have a ship providing +50% bonuses in a game where people train months for 2% more damage? I really hope we see links becoming nice to haves instead of must haves like they are becoming now.
I say this as someone with ~25M SP (and counting) invested in Leadership.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2152
|
Posted - 2012.09.14 16:26:00 -
[188] - Quote
X Gallentius wrote:I think basically every frigate should fear the Bellicose, and any ship that can't hit out to 24 km should fear it too since it will just kite you to death with its speed and missiles. And if it does get caught, it can always release the ec-600's and gtfo. No risk pvp is here!
I assume you're talking about a 2km/s AML kite fit with a TP and dual webs or something? I'd feel pretty comfortable taking the ship on with any of the new T1 attack frigates.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Gypsio III
Chemikals Ministry of Inappropriate Footwork
342
|
Posted - 2012.09.14 16:28:00 -
[189] - Quote
Liang Nuren wrote:Warfare links, regardless of on grid or off grid, are overpowered as hell. Why do we have a ship providing +50% bonuses in a game where people train months for 2% more damage? I really hope we see links becoming nice to haves instead of must haves like they are becoming now.
I say this as someone with ~25M SP (and counting) invested in Leadership.
-Liang
I agree completely. I also think it's crazy that it's so cheap to get large link benefits, relative to, say, sticking deadspace hardeners, RF points or FN webs on your entire gang. |

Roime
Shiva Furnace Dead On Arrival Alliance
1202
|
Posted - 2012.09.14 16:30:00 -
[190] - Quote
Fon Revedhort wrote: You mention possible change of ECM mechanics, but could something be done to absurd dampening, too? They say move closer, but if your locking range is cut down to, say, 5-10 km or so you while your operating range is more like 30-40, moving closer is of no particular use. RSD mechanics is to be changed as well to prevent RSD from being abused while keeping them as a valid tool for fleet-warfare. Do you agree?
Butthurt because kiting can be countered now?
Gallente - the choice of the interstellar gentleman |

Kesthely
Fleet of the Damned Happy Endings
2
|
Posted - 2012.09.14 16:31:00 -
[191] - Quote
To make a quick summarize of the problems so far pointed out:
People are concerned the bellicose pure offensive power isn't in line with the other disruption cruisers People are concerned the added drone bays deminish the gallante's traditional drone superiority
These problems are in my eyes completly warrented eg, in my post a few pages back, i compared the bellicose to the NAVY osprey, wich is a faction combat ship (or in previous line setup an assault line ship) no matter how you look at the bellicose its shown that the new proposed bellicose is somewhat a concern to most people.
Yes we still need to see the other ships and modules / mechanics redesigned, and yes it might be balanced out when those are released. However at this point im still concerned about the role of the bellicose.
All other disruption cruisers are a defensive sort where they disrupt one to a few ships at a time this means in fights where the disruption cruisers are outnumbered there effectiveness starts to deminish rapidly. The bellicose however has a complete reversed role. It increases a signature radius by 51.6% per target painter for the entire fleet. The bigger the fleet sizes get, the more effective the bellicose becomes.
To me this raises the question, should the bellicose really get a target painter bonus? In the Minmitar line of fighting should we not at least theorize switching the bellicose's bonuses to web bonuses? |

X Gallentius
Justified Chaos
485
|
Posted - 2012.09.14 16:36:00 -
[192] - Quote
Liang Nuren wrote:X Gallentius wrote:I think basically every frigate should fear the Bellicose, and any ship that can't hit out to 24 km should fear it too since it will just kite you to death with its speed and missiles. And if it does get caught, it can always release the ec-600's and gtfo. No risk pvp is here!
I assume you're talking about a 2km/s AML kite fit with a TP and dual webs or something? I'd feel pretty comfortable taking the ship on with any of the new T1 attack frigates. -Liang Forgive me for being a bit skeptical. Please tell us how you'd do it. |

OT Smithers
Buccaneer's Den
146
|
Posted - 2012.09.14 16:45:00 -
[193] - Quote
Liang Nuren wrote:Gypsio III wrote:CCP Fozzie wrote:Terrorfrodo wrote:7.5% bonus per level? Did you realize that this is dramatically better than what the T2 ships have? So even if T2 cruisers are planned to be brought in line with this later on, we will have a period of at least several months, or maybe even a year, where cheap t1 cruisers will be better at the jobs their T2 versions are supposed to be specialized in? This is ridiculous and completely unacceptable.
First you change FW so that 2-day-old alts can earn 100+ million ISK/hour in T1 frigates worth 3 million, now this. Please realize that you just can't make some changes without changing something else... at the same time, not many months later. If we change the tracking disruptor bonus on the Arbitrator and Crucifier, we will change the bonus on the T2 versions at the same time. Do you think that 92% tracking disruptors and 78% RSDs are really a good idea? If not, you need to do something about warfare links. When even the Gallente info links are arguably overpowered, there's a real problem. Warfare links, regardless of on grid or off grid, are overpowered as hell. Why do we have a ship providing +50% bonuses in a game where people train months for 2% more damage? I really hope we see links becoming nice to haves instead of must haves like they are becoming now. I say this as someone with ~25M SP (and counting) invested in Leadership. -Liang
+ >9000 |

Liang Nuren
Heretic Army Heretic Nation
2153
|
Posted - 2012.09.14 16:47:00 -
[194] - Quote
X Gallentius wrote:Liang Nuren wrote:X Gallentius wrote:I think basically every frigate should fear the Bellicose, and any ship that can't hit out to 24 km should fear it too since it will just kite you to death with its speed and missiles. And if it does get caught, it can always release the ec-600's and gtfo. No risk pvp is here!
I assume you're talking about a 2km/s AML kite fit with a TP and dual webs or something? I'd feel pretty comfortable taking the ship on with any of the new T1 attack frigates. -Liang Forgive me for being a bit skeptical. Please tell us how you'd do it.
No worries man. The basic problem is that Light Missiles basically don't hit anything going faster than 3.5km/s. The new T1 frigs are that fast, at the very least. So for the Bellicose to deal damage, it'd have to close with the frig and get webs, but that's about as likely as a cruiser webbing a Slicer. It can happen but it requires the Slicer pilot to **** up pretty hard.
The Drones (provided they fit 5 light ECM/5 light Warriors) would by far be the biggest threat. The Condor can just straight tank them and the others will just kill them.
-Liang
Ed: Remember, the Caracal is able to do this because its missiles go 50% faster than the Bellicose. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Fon Revedhort
Monks of War DarkSide.
767
|
Posted - 2012.09.14 16:50:00 -
[195] - Quote
Gypsio III wrote:Liang Nuren wrote:Warfare links, regardless of on grid or off grid, are overpowered as hell. Why do we have a ship providing +50% bonuses in a game where people train months for 2% more damage? I really hope we see links becoming nice to haves instead of must haves like they are becoming now.
I say this as someone with ~25M SP (and counting) invested in Leadership.
-Liang I agree completely. I also think it's crazy that it's so cheap to get large link benefits, relative to, say, sticking deadspace hardeners, RF points or FN webs on your entire gang. The idea of one ship being able to simultaniously boost 200 others for the same benefit as boosting just 1 is utterly flawed.
Change links to the way logistics and any remote buffing operate - so that they either provide huge boosts to one ship or just slightest to a blob. Hooray, we fixed gang-links once and for all. 14 |

Liang Nuren
Heretic Army Heretic Nation
2153
|
Posted - 2012.09.14 16:51:00 -
[196] - Quote
Fon Revedhort wrote: The idea of one ship being able to simultaniously boost 200 others for the same benefit as boosting just 1 is utterly flawed.
Change links to the way logistics and any remote buffing operate - so that they either provide huge boosts to one ship or just slightest to a blob. Hooray, we fixed gang-links once and for all.
It... might work. But even still, gang mods should not work in a POS Shield. Even though POS shields are going away soon. :( :( no more stealing things from a POS :(
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Gypsio III
Chemikals Ministry of Inappropriate Footwork
342
|
Posted - 2012.09.14 16:54:00 -
[197] - Quote
Liang Nuren wrote:X Gallentius wrote:Liang Nuren wrote:X Gallentius wrote:I think basically every frigate should fear the Bellicose, and any ship that can't hit out to 24 km should fear it too since it will just kite you to death with its speed and missiles. And if it does get caught, it can always release the ec-600's and gtfo. No risk pvp is here!
I assume you're talking about a 2km/s AML kite fit with a TP and dual webs or something? I'd feel pretty comfortable taking the ship on with any of the new T1 attack frigates. -Liang Forgive me for being a bit skeptical. Please tell us how you'd do it. No worries man. The basic problem is that Light Missiles basically don't hit anything going faster than 3.5km/s. The new T1 frigs are that fast, at the very least. So for the Bellicose to deal damage, it'd have to close with the frig and get webs, but that's about as likely as a cruiser webbing a Slicer. It can happen but it requires the Slicer pilot to **** up pretty hard. The Drones (provided they fit 5 light ECM/5 light Warriors) would by far be the biggest threat. The Condor can just straight tank them and the others will just kill them. -Liang Ed: Remember, the Caracal is able to do this because its missiles go 50% faster than the Bellicose.
Yes, I once tried to use an AML Navy Osprey but found that the missiles weren't quick enough to actually hit an intelligently flown, fast frigate that wasn't just flying straight at me. They just ran out of flight time first.
But there's a difference between "take on" and "kill"...  |

Liang Nuren
Heretic Army Heretic Nation
2153
|
Posted - 2012.09.14 16:56:00 -
[198] - Quote
Gypsio III wrote:Yes, I once tried to use an AML Navy Osprey but found that the missiles weren't quick enough to actually hit an intelligently flown, fast frigate that wasn't just flying straight at me. They just ran out of flight time first. But there's a difference between "take on" and "kill"... 
I'll just let my KB speak for itself when talking about taking on (and killing) big ships in these T1 frigs. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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OT Smithers
Buccaneer's Den
147
|
Posted - 2012.09.14 17:11:00 -
[199] - Quote
Roime wrote:Fon Revedhort wrote: You mention possible change of ECM mechanics, but could something be done to absurd dampening, too? They say move closer, but if your locking range is cut down to, say, 5-10 km or so you while your operating range is more like 30-40, moving closer is of no particular use. RSD mechanics is to be changed as well to prevent RSD from being abused while keeping them as a valid tool for fleet-warfare. Do you agree?
Butthurt because kiting can be countered now?
Not exactly. The comparison is between damps and ECM. A kiting ship is just as hosed by damps as they are by ECM, with the difference being that in the case of damps they are hosed 100% of the time, whereas with ECM you are only screwed randomly -- and this assuming that the jamming ship has appropriate racial jammers and gets good rolls.
People percieve ECM to be more powerful because they cannot fire their weapons or even watch the fight. It's frustrating. The same player feels completely different about most of the other EWAR mods, even when the ultimate outcome is identical.
If, for example, ECM didn't shut off targetting, but instead rendered a ship's weapons unable to actually HIT, most players would feel 100% better about it. They would happily blaze away until they exploded and many wouldn't even know they'd been 'jammed.' You'd see threads complaining about overpopwered damps (which prevent targetting) and urging CCP to model them after the now balanced "new ECM." It's all about perception and frustration.
As it stands today, EWAR is a battle winner. ALL EWAR. Even modules you rarely if ever see used, such as remote tracking boosters, painters, and what not, make a huge difference. |

Liang Nuren
Heretic Army Heretic Nation
2153
|
Posted - 2012.09.14 17:14:00 -
[200] - Quote
OT Smithers wrote: If, for example, ECM didn't shut off targetting, but instead rendered a ship's weapons unable to actually HIT, most players would feel 100% better about it. They would happily blaze away until they exploded and many wouldn't even know they'd been 'jammed.' You'd see threads complaining about overpopwered damps (which prevent targetting) and urging CCP to model them after the now balanced "new ECM." It's all about perception and frustration.
This is pretty much true.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Harvey James
Prospero's Sight
13
|
Posted - 2012.09.14 17:21:00 -
[201] - Quote
Aaron Greil wrote:Not sure how I feel about the bellicose having a full drone bay. Two ewar ships, okay, but three reeks of too much homogenization. Bring the bellicose down, at least one medium drone. The balance team also added tons of drones to frigate hulls, it feels like gallente's specialization is being entirely eclipsed. The vexor, with only 75 bw (which most people only use a flight of mediums anyway) loses its advantage in the cruiser realm. A similar thing is true with the thorax.
It's quite possible that we may need to bump the Belli dronebay back to the 40m3 it has currently to balance it, we'll see as we go forward. As for the expansion of drones into more ships, it's a side effect of our desire to make drones a more mainstream weapon system instead of leaving Gallente pilots alone in the cold. The creation of the drone damage mod was another step in that direction and there's more we want to do. We balance ships based on their capabilities, not on making certain races specialized just for the sake of specialization.
why does it need such a large drone capacity? surely 15-20m3 is enough for any minnie cruiser besides the logi one |

MIrple
BSC LEGION Tactical Narcotics Team
109
|
Posted - 2012.09.14 17:25:00 -
[202] - Quote
I would argue that all ships cruiser and above should have minimum of a 25m3 drone bay. The Belli should be able to fit a flight of light drones and that's it. |

Liang Nuren
Heretic Army Heretic Nation
2153
|
Posted - 2012.09.14 17:27:00 -
[203] - Quote
I'd argue that we should be seeing more ships with absolutely no drones. A flight of drones is very powerful, and should be treated as such.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Harvey James
Prospero's Sight
13
|
Posted - 2012.09.14 17:35:00 -
[204] - Quote
MIrple wrote:I would argue that all ships cruiser and above should have minimum of a 25m3 drone bay. The Belli should be able to fit a flight of light drones and that's it.
Bear in mind that bc's have full sets of lights or meds as standard and even that i think is unnecessary where as the tier3 bcs have non besides gallente i think this is direction we should go in general. Give people a reason to fly drone boats more i feel like minnie is getting too much drone ability across the board if you look at the models and the whole minnie are meant to be more fragile and hashed together ships with whatever they could find i think drone bays are a little out place really to a large extent they are already the fastest ship now they are taking away the drone advantage gallente have. |

MIrple
BSC LEGION Tactical Narcotics Team
109
|
Posted - 2012.09.14 17:39:00 -
[205] - Quote
Being an original Gal pilot all my other toons make sure to have drones trained to some point. I would be ok with what you put above if Gal could have some ships with dual drone bonuses say the 10% to HP and DMG and a 7.5% to tracking or speed this would make the Vexor and Ishtar a viable ship again. |

Wotan Rexus
Pawnstars INC The Fendahlian Collective
2
|
Posted - 2012.09.14 17:45:00 -
[206] - Quote
Tier 3-¦s spelled doom for the ECM cruiser, imo. THey get popped fast at long ranges. Especially the Blackbirds. Would see more use, if they got a little more durability on the battlefield, while maybe nerfing the ECM potential, maybe. Would result in needing a few more of them to be effective in ECM, and they wont die in the first minute of the fight. We have to remember that they usually operate outside of the logi support, which makes them more vulnerable etc.
But looks good with the new stuff. Hope it helps. |

Fon Revedhort
Monks of War DarkSide.
767
|
Posted - 2012.09.14 17:49:00 -
[207] - Quote
Liang Nuren wrote:Fon Revedhort wrote: The idea of one ship being able to simultaniously boost 200 others for the same benefit as boosting just 1 is utterly flawed.
Change links to the way logistics and any remote buffing operate - so that they either provide huge boosts to one ship or just slightest to a blob. Hooray, we fixed gang-links once and for all.
It... might work. But even still, gang mods should not work in a POS Shield. Agreed. Portals shouldn't work either, btw. 14 |

MeBiatch
Republic University Minmatar Republic
551
|
Posted - 2012.09.14 18:30:00 -
[208] - Quote
How about for ecm they work against missiles reducing their flight time and ex velocity... So turn ecm in to td but for missiles... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Zarnak Wulf
Imperial Outlaws
563
|
Posted - 2012.09.14 18:31:00 -
[209] - Quote
CCP Fozzie - make me a happy man and bring out one of the combat lines before the weekend.  |

Liang Nuren
Heretic Army Heretic Nation
2154
|
Posted - 2012.09.14 18:34:00 -
[210] - Quote
Zarnak Wulf wrote:CCP Fozzie - make me a happy man and bring out one of the combat lines before the weekend. 
The ship I am most interested in is the Omen.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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