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Thread Statistics | Show CCP posts - 29 post(s) |

Jaison Savrin
Ministry of War Amarr Empire
43
|
Posted - 2012.10.08 03:25:00 -
[301] - Quote
Quote:You mean like we've had to do for every major change to high-sec and/or mining, ever? Including the release of the Tier 3's, due to the removal of insurance?
We already were sucking it up, Buttercup.
No, you're whining on the forums.
You don't get insurance for losing your ship to an illegal act? Makes sense to me.
Miners get ships that have viable tanks vs new and upgraded ships (T3 BCs and Buffed Destroyers). That was needed. ISK isn't a tank but even a tanked hulk was paper thin before the buff. Now y'all just have to bring friends to be successful.
CW2 makes it so your precious PvP is less about picking on people (stupid or not) and more about actually risking retaliation? Awesome, needed to happen.
Kill Rights can be transferred from indy character to PvP character or to someone you pay to deal with it for you? That seems logical.
All it is doing is giving people more tools to deal with the advantages you have over them.
Yes, suck it up. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1378
|
Posted - 2012.10.08 03:26:00 -
[302] - Quote
Jaison Savrin wrote:Quote:You mean like we've had to do for every major change to high-sec and/or mining, ever? Including the release of the Tier 3's, due to the removal of insurance?
We already were sucking it up, Buttercup. No, you're whining on the forums. You don't get insurance for losing your ship to an illegal act? Makes sense to me. Miners get ships that have viable tanks vs new and upgraded ships (T3 BCs and Buffed Destroyers). That was needed. ISK isn't a tank but even a tanked hulk was paper thin before the buff. Now y'all just have to bring friends to be successful. CW2 makes it so your precious PvP is less about picking on people (stupid or not) and more about actually risking retaliation? Awesome, needed to happen. Kill Rights can be transferred from indy character to PvP character or to someone you pay to deal with it for you? That seems logical. All it is doing is giving people more tools to deal with the advantages you have over them. Yes, suck it up. Let me ask you, how does it feel to be mollycoddled and henpecked at the same time? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Mars Theran
Tribal Liberation Force Minmatar Republic
341
|
Posted - 2012.10.08 03:27:00 -
[303] - Quote
I don't know about the rest of you, but I'm just going to wait and see how it turns out. ..not that I won't check out the devblog of course. zubzubzubzubzubzubzubzub |

Jaison Savrin
Ministry of War Amarr Empire
43
|
Posted - 2012.10.08 03:29:00 -
[304] - Quote
Quote:Let me ask you, how does it feel to be mollycoddled and henpecked at the same time?
Lol, look at my corp history. I lived in 0.0 for the past few months and just left. As soon as I get my invite to the corp I am joining I'll be in a WH. Just because I think these changes are good doesn't mean I am a highsec dweller. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1378
|
Posted - 2012.10.08 03:29:00 -
[305] - Quote
Jaison Savrin wrote:Quote:Let me ask you, how does it feel to be mollycoddled and henpecked at the same time? Lol, look at my corp history. I lived in 0.0 for the past few months and just left. As soon as I get my invite to the corp I am joining I'll be in a WH. Just because I think these changes are good doesn't mean I am a highsec dweller. Then just imagine what it must feel like for them, then.
How humiliating! He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Lord Arakkis
Loud and Proud
66
|
Posted - 2012.10.08 03:34:00 -
[306] - Quote
Selinate wrote:Poetic Stanziel wrote:Selinate wrote:Also, scoliosis. No. One boob is bigger than the other, which shifts my weight. You'll do well here.
By boob, she means peee-knis Your still a child in the eyes of the universe |

Jaison Savrin
Ministry of War Amarr Empire
43
|
Posted - 2012.10.08 03:36:00 -
[307] - Quote
Quote:Then just imagine what it must feel like for them, then.
How humiliating!
You're not making any sense. I think the dreaded carebears will enjoy this new more fair highsec. The only people who don't like it are the people who are gaming the current system to their advantage.
Edit because of other person's edit: I think there are less bots in highsec than some people like to go on about. There are too many but every miner who doesn't want to chat with you in local isn't a botter. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1378
|
Posted - 2012.10.08 03:43:00 -
[308] - Quote
Jaison Savrin wrote:Quote:Then just imagine what it must feel like for them, then.
How humiliating! You're not making any sense. I think the dreaded carebears will enjoy this new more fair highsec. The only people who don't like it are the people who are gaming the current system to their advantage. Edit because of other person's edit: I think there are less bots in highsec than some people like to go on about. There are too many but every miner who doesn't want to chat with you in local isn't a botter. CCP confirmed at fanfest that the majority of bots operate in Caldari High-sec space.
That's a fact. How many you think we think there might be compared to this metric is irrelevant.
So tell me who's gaming the current system, please. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Jaison Savrin
Ministry of War Amarr Empire
43
|
Posted - 2012.10.08 04:06:00 -
[309] - Quote
Quote:CCP confirmed at fanfest that the majority of bots operate in Caldari High-sec space.
That's a fact. How many you think we think there might be compared to this metric is irrelevant.
So tell me who's gaming the current system, please.
I'd say both. Botters are bad. Easy mode ganking is bad. Both are bad.
Did they differentiate between miner and trading bots? I am not trying to pick you apart. I am honestly curious.
Either way I think the risk in ganking is too easily managed. The ganker sets the when and how without any retaliation that they didn't also calculate in. Concord is predictable and not a risk or variable. Their biggest risk is not bringing enough alpha which is also a manageable variable by scanning to predict the other person's tank or knowing how much HP a freighter might have. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1378
|
Posted - 2012.10.08 04:09:00 -
[310] - Quote
Jaison Savrin wrote:Quote:CCP confirmed at fanfest that the majority of bots operate in Caldari High-sec space.
That's a fact. How many you think we think there might be compared to this metric is irrelevant.
So tell me who's gaming the current system, please. I'd say both. Botters are bad. Easy mode ganking is bad. Both are bad. Did they differentiate between miner and trading bots? I am not trying to pick you apart. I am honestly curious. Either way I think the risk in ganking is too easily managed. The ganker sets the when and how without any retaliation that they didn't also calculate in. Concord is predictable and not a risk or variable. Their biggest risk is not bringing enough alpha which is also a manageable variable by scanning to predict the other person's tank or knowing how much HP a freighter might have. They most certainly did. Miners got a buff, trading bots didn't.
I hope that helps clear up some perspective on that question. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Jaison Savrin
Ministry of War Amarr Empire
43
|
Posted - 2012.10.08 04:25:00 -
[311] - Quote
Quote:They most certainly did. Miners got a buff, trading bots didn't.
I hope that helps clear up some perspective on that question.
Not what I was asking but sure. I'll bite.
Mining bots didn't benefit from the barge changes as they relate to ganking. The bots are more perfect than humans at avoiding ganks. They have a perfect attention span and a perfect handle on local/d-scan.
Also, are you arguing that the game should stagnate at the fear of making botting easier? Human players also benefited from the mining barge/exhumer changes. They were the ones that benefited the most from those changes. They are the ones that will benefit from these changes. Ganking will still be possible it will just have variables that are outside the gankers control.
In the system as it exists now where is the non-controlled risk to gankers?
Where is the surprise gate camp?
Where is the "oops they brought our fleet comp's perfect counter," that exists in PvP?
Where is the "they brought more people," that also exists in PvP?
Where are the unpredictable variables in highsec suicide ganking in its current state? |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1379
|
Posted - 2012.10.08 04:31:00 -
[312] - Quote
Jaison Savrin wrote:Quote:They most certainly did. Miners got a buff, trading bots didn't.
I hope that helps clear up some perspective on that question. Not what I was asking but sure. I'll bite. Mining bots didn't benefit from the barge changes as they relate to ganking. The bots are more perfect than humans at avoiding ganks. They have a perfect attention span and a perfect handle on local/d-scan. Also, are you arguing that the game should stagnate at the fear of making botting easier? Human players also benefited from the mining barge/exhumer changes. They were the ones that benefited the most from those changes. They are the ones that will benefit from these changes. Ganking will still be possible it will just have variables that are outside the gankers control. In the system as it exists now where is the non-controlled risk to gankers? Where is the surprise gate camp? Where is the "oops they brought our fleet comp's perfect counter," that exists in PvP? Where is the "they brought more people," that also exists in PvP? Where are the unpredictable variables in highsec suicide ganking in its current state? There are no unpredictable variables. In contests between miners and gankers, the ganker loses every time now, even if the target drops. That's because there's no way with the current mechanics to kill miners efficiently when they are displaying highly bot-like ignorant behavior by sitting still while mining instead of mining aligned and warping out at the first sign of ships on grid.
High-sec mining bots don't look for new arrivals in local because they are surrounded by CONCORD and operating the most overpowered mining equipment we've ever seen in Eve in the form of the new Mack.
Inferring they do otherwise is disingenuous when they can ignore almost any threat with overwhelming confidence now? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Jaison Savrin
Ministry of War Amarr Empire
43
|
Posted - 2012.10.08 04:49:00 -
[313] - Quote
Quote:There are no unpredictable variables. In contests between miners and gankers, the ganker loses every time now, even if the target drops. That's because there's no way with the current mechanics to kill miners efficiently when they are displaying highly bot-like ignorant behavior by sitting still while mining instead of mining aligned and warping out at the first sign of ships on grid.
High-sec mining bots don't look for new arrivals in local because they are surrounded by CONCORD and operating the most overpowered mining equipment we've ever seen in Eve in the form of the new Mack.
Inferring they do otherwise is disingenuous when they can ignore almost any threat with overwhelming confidence now?
The highlighted part is a different argument. Who says ganking miners should be efficient? I believe it was CCP Soundwave that said ganking isn't supposed to be about profit. I don't remember where exactly.
Either way the variable is how many ships does it take to kill a Mackinaw? That is predictable. I do not know the answer as it is not a part of the game I participate in.
If you want to kill a Mack you can predict the exact force needed and the cost of that force with much more accuracy than any other "PvP" situation in the game. Your variable is essentially limited to "do they warp away?" If they do it is 0 cost to the ganker unless somehow they get their ship destroyed due to low sec status which is also something he/she alone controls. They can not "ignore" any threat. I assure you that if 50 thrashers hits grid and targets them it is a threat they couldn't afford to ignore whether they do or not. I also assure you that if I logged into my trade alt and looked at Jita I could give you an exact cost for those 50 thrashers. All I would need is a ganking fit. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1381
|
Posted - 2012.10.08 04:51:00 -
[314] - Quote
Jaison Savrin wrote:Quote:There are no unpredictable variables. In contests between miners and gankers, the ganker loses every time now, even if the target drops. That's because there's no way with the current mechanics to kill miners efficiently when they are displaying highly bot-like ignorant behavior by sitting still while mining instead of mining aligned and warping out at the first sign of ships on grid.
High-sec mining bots don't look for new arrivals in local because they are surrounded by CONCORD and operating the most overpowered mining equipment we've ever seen in Eve in the form of the new Mack.
Inferring they do otherwise is disingenuous when they can ignore almost any threat with overwhelming confidence now? The highlighted part is a different argument. Who says ganking miners should be efficient? I believe it was CCP Soundwave that said ganking isn't supposed to be about profit. I don't remember where exactly. Either way the variable is how many ships does it take to kill a Mackinaw? That is predictable. I do not know the answer as it is not a part of the game I participate in. If you want to kill a Mack you can predict the exact force needed and the cost of that force with much more accuracy than any other "PvP" situation in the game. Your variable is essentially limited to "do they warp away?" If they do it is 0 cost to the ganker unless somehow they get their ship destroyed due to low sec status which is also something he/she alone controls. They can not "ignore" any threat. I assure you that if 50 thrashers hits grid and targets them it is a threat they couldn't afford to ignore whether they do or not. I also assure you that if I logged into my trade alt and looked at Jita I could give you an exact cost for those 50 thrashers. All I would need is a ganking fit. Not if they pay the least bit of attention, or change the game in any way by say, tanking their Mackinaw.  He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Jaison Savrin
Ministry of War Amarr Empire
43
|
Posted - 2012.10.08 05:00:00 -
[315] - Quote
Quote:Not if they pay the least bit of attention, or change the game in any way by say, tanking their Mackinaw.
If they are paying attention they warp away and the ganker suffers no loss.
Ship Scanner The Ship Scanner is an active, mid-slot item. Using this will allow you to check what modules a ship is carrying.
Using this module you can predict their tank and therefor predict with high accuracy how much force is required. You can then calculate whether that amount of force is worth the cost of ganking the target. The variables are predictable.
I am not saying that ganking is cost effective if you're trying to turn a profit but I also think that making a profit off high-sec ganking shouldn't be the point. From my perspective the cost and process of ganking lacks variables and it also lacks a way for a ganked target to retaliate once their ship is destroyed. Most miners and haulers lack combat skills. These changes means that they won't be forced to deviate from their chosen profession to seek some retribution. It gives them a viable avenue to pay the gankers back. I still don't see a problem with any of it.
|

Myrkala
Royal Robot Ponies Happy Cartel
17
|
Posted - 2012.10.08 05:07:00 -
[316] - Quote
I've read this whole discussion between Malcanis and Pipa and I have come to the conclusion that Mrs. Pipa is a big fat scaredycat.
I've tried suicide ganking with Sard Caid once a while back, before the mining barge EHP buff.
I fail to see how the calculated risk of loosing a ship costing 2-3m to kill a ship that costs 100 times more is somehow an equivalent exchange (loosing a ship) that should reward the gankers the ability to know who will bring the Retribution let alone the ability to potentially having the first shot again.
The only thing you are entitled to in this game is the Undock Button and the risk that comes with it.
All of the arguments that Pipa has made regarding the viewpoints of ganker vs gankee(bounty hunter) are moot. The funniest thing is that in reality Pipa is afraid of being put in (essentially) the same situation as the harmless highsec miner waiting to be ganked. HTFU.
I think transferable/sellable killrights would make the game much more interesting and fun for all parties involved in a suicide gank.  |

Jaison Savrin
Ministry of War Amarr Empire
43
|
Posted - 2012.10.08 05:10:00 -
[317] - Quote
Myrkala wrote:I've read this whole discussion between Malcanis and Pipa and I have come to the conclusion that Mrs. Pipa is a big fat scaredycat. I've tried suicide ganking with Sard Caid once a while back, before the mining barge EHP buff. I fail to see how the calculated risk of loosing a ship costing 2-3m to kill a ship that costs 100 times more is somehow an equivalent exchange (loosing a ship) that should reward the gankers the ability to know who will bring the Retribution let alone the ability to potentially having the first shot again. The only thing you are entitled to in this game is the Undock Button and the risk that comes with it. All of the arguments that Pipa has made regarding the viewpoints of ganker vs gankee(bounty hunter) are moot. The funniest thing is that in reality Pipa is afraid of being put in (essentially) the same situation as the harmless highsec miner waiting to be ganked. HTFU. I think transferable/sellable killrights would make the game much more interesting and fun for all parties involved in a suicide gank. 
I didn't want to come across as abrasive but that is essentially how I feel. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1221
|
Posted - 2012.10.08 05:11:00 -
[318] - Quote
I'm going to put bounties on empire mining corps. For mining ships. Just cuz.
|

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1381
|
Posted - 2012.10.08 05:13:00 -
[319] - Quote
Gogela wrote:I'm going to put bounties on empire mining corps. For mining ships. Just cuz. Good call. Can we put bounties on NPC Corps, too?
How about bounties on Mackinaws?
I'd buy that for a dollar. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Alavaria Fera
GoonWaffe Goonswarm Federation
1552
|
Posted - 2012.10.08 05:17:00 -
[320] - Quote
Myrkala wrote:The only thing you are entitled to in this game is the Undock Button and the risk that comes with it. All of the arguments that Pipa has made regarding the viewpoints of ganker vs gankee(bounty hunter) are moot. The funniest thing is that in reality Pipa is afraid of being put in (essentially) the same situation as the harmless highsec miner waiting to be ganked. HTFU. I think transferable/sellable killrights would make the game much more interesting and fun for all parties involved in a suicide gank.  Heh heh.
Sounds like it'll be an interest change then, eh.
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Myrkala
Royal Robot Ponies Happy Cartel
18
|
Posted - 2012.10.08 05:21:00 -
[321] - Quote
Darth Gustav wrote:Gogela wrote:I'm going to put bounties on empire mining corps. For mining ships. Just cuz. Good call. Can we put bounties on NPC Corps, too? How about bounties on Mackinaws? I'd buy that for a dollar.
AFAIK: You can put bounties on anyone, this will make things interesting. Anyone with ISK can turn another player or groups of players into juicier targets to be attacked by wardec, suicide gank or maybe even RETRIBUTION (transferable killrights.)  |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1221
|
Posted - 2012.10.08 06:32:00 -
[322] - Quote
Myrkala wrote:Darth Gustav wrote:Gogela wrote:I'm going to put bounties on empire mining corps. For mining ships. Just cuz. Good call. Can we put bounties on NPC Corps, too? How about bounties on Mackinaws? I'd buy that for a dollar. AFAIK: You can put bounties on anyone, this will make things interesting. Anyone with ISK can turn another player or groups of players into juicier targets to be attacked by wardec, suicide gank or maybe even RETRIBUTION (transferable killrights.)  EDIT: Though I think you would have to be more selective with who you put bounties on than just generalizing Mackinaws. (I'm guessing you would gain from them being exploded in some way. Big pile of minerals to inflate the price of? Large collection of Mackinaw bpcs or even a bpo?  ) Killrights could become very lucrative too. I would pay a lot for certain killrights 
|

Pipa Porto
1156
|
Posted - 2012.10.08 06:33:00 -
[323] - Quote
EglantinFinfleur wrote:People, for now, don't stop playing with their gankers characters because killrights aren't transferable. When they are, expect griefbears to dock and wait for those to expire, if they witness said killrights being often transferred.
This is why they shouldn't be aware of those transfers.
Why in the world would people quit for a month over the possibility of being killed?
Quote:What's your other point? I want to be able to shoot at leisure griefbears and gatecampers that arent -5.0, and unwholesome characters with a sheen of respectability, who have a bounty on their head due to their bad behavior. This is not possible as of now.
It's like you're really dense. Are you high?
So you're saying you want to be able to attack people without any risk or consequence. And you're implying that the gankers are cowardly?
Name for me a game mechanic that currently allows you to legally shoot someone without them knowing that you are legally allowed to do so? EvE: Everyone vs Everyone
-RubyPorto |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1383
|
Posted - 2012.10.08 06:34:00 -
[324] - Quote
Gogela wrote:Myrkala wrote:Darth Gustav wrote:Gogela wrote:I'm going to put bounties on empire mining corps. For mining ships. Just cuz. Good call. Can we put bounties on NPC Corps, too? How about bounties on Mackinaws? I'd buy that for a dollar. AFAIK: You can put bounties on anyone, this will make things interesting. Anyone with ISK can turn another player or groups of players into juicier targets to be attacked by wardec, suicide gank or maybe even RETRIBUTION (transferable killrights.)  EDIT: Though I think you would have to be more selective with who you put bounties on than just generalizing Mackinaws. (I'm guessing you would gain from them being exploded in some way. Big pile of minerals to inflate the price of? Large collection of Mackinaw bpcs or even a bpo?  ) Killrights could become very lucrative too. I would pay a lot for certain killrights  Me three. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Malcanis
Vanishing Point. The Initiative.
4846
|
Posted - 2012.10.08 06:34:00 -
[325] - Quote
Darth Gustav wrote:Gogela wrote:I'm going to put bounties on empire mining corps. For mining ships. Just cuz. Good call. Can we put bounties on NPC Corps, too? How about bounties on Mackinaws? I'd buy that for a dollar.
The idea is that you'll be able to put a bounty on anyone you like. But merely putting a bounty on someone won't mean that you can freely attack them; they still have to have -5 sec status, a GCC, a wardec, or an active killright which you have acquired for you to attack them without CONCORD interference.
Still waiting for whatsisname on the last page to explain how this "fooks over" hi-sec industrialists. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Zheketri
Caldari Provisions Caldari State
0
|
Posted - 2012.10.08 06:40:00 -
[326] - Quote
So... when does CONCORD start deputizing its own "militia?"
 |

Pipa Porto
1156
|
Posted - 2012.10.08 06:41:00 -
[327] - Quote
Myrkala wrote:I've read this whole discussion between Malcanis and Pipa and I have come to the conclusion that Mrs. Pipa is a big fat scaredycat.
I've tried suicide ganking with Sard Caid once a while back, before the mining barge EHP buff.
I fail to see how the calculated risk of loosing a ship costing 2-3m to kill a ship that costs 100 times more is somehow an equivalent exchange (loosing a ship) that should reward the gankers the ability to know who will bring the Retribution let alone the ability to potentially having the first shot again.
So you're claiming that ships tanks should be balanced based on their cost without regards to fitting? You could not profitably gank a tanked Hulk pre-buff.
Quote:The only thing you are entitled to in this game is the Undock Button and the risk that comes with it.
So what significant risk do Miner's face?
Quote:All of the arguments that Pipa has made regarding the viewpoints of ganker vs gankee(bounty hunter) are moot. The funniest thing is that in reality Pipa is afraid of being put in (essentially) the same situation as the harmless highsec miner waiting to be ganked. HTFU. I think transferable/sellable killrights would make the game much more interesting and fun for all parties involved in a suicide gank. 
So what significant risk does the blind transferrable killright hunter face? The Suicide Ganker buys his element of surprise with his ship and the surprise can be foiled if the miner bothers to press a button. The killright hunter gets it for free and has it mechanically enforced. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1156
|
Posted - 2012.10.08 06:42:00 -
[328] - Quote
Zheketri wrote:So... when does CONCORD start deputizing its own "militia?" 
They already do. You're free to shoot anyone who's an Outlaw or has gone GCC. EvE: Everyone vs Everyone
-RubyPorto |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1383
|
Posted - 2012.10.08 06:44:00 -
[329] - Quote
Malcanis wrote:Darth Gustav wrote:Gogela wrote:I'm going to put bounties on empire mining corps. For mining ships. Just cuz. Good call. Can we put bounties on NPC Corps, too? How about bounties on Mackinaws? I'd buy that for a dollar. The idea is that you'll be able to put a bounty on anyone you like. But merely putting a bounty on someone won't mean that you can freely attack them; they still have to have -5 sec status, a GCC, a wardec, or an active killright which you have acquired for you to attack them without CONCORD interference. Still waiting for whatsisname on the last page to explain how this "fooks over" hi-sec industrialists. But bounties on Mackinaws could make them profitable to gank again.
Just saying. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Pipa Porto
1158
|
Posted - 2012.10.08 06:53:00 -
[330] - Quote
Darth Gustav wrote:But bounties on Mackinaws could make them profitable to gank again.
Just saying.
No it couldn't. It just changes who's paying for the shortfall. EvE: Everyone vs Everyone
-RubyPorto |
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