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Author |
Thread Statistics | Show CCP posts - 57 post(s) |

oldbutfeelingyoung
Perkone Caldari State
731
|
Posted - 2012.11.03 22:52:00 -
[391] - Quote
at least CCP does what it does best.
a lot of promise ,but don,t deliver
As it turns out ,Ambulation is nothing more then a marketing trick.
i love this game,but this is nothing more then a tool to keep people to this game
nothing to see here ,move on
|

Ghazu
251
|
Posted - 2012.11.04 04:39:00 -
[392] - Quote
Well the natural "deadline" for a devblog (what was demoed to the CSM) would be fanfest, or until Dust's release *and integration with eve is somewhat up and running. Good thing in the meantime there is fis. http://www.minerbumping.com/ |

oldbutfeelingyoung
Perkone Caldari State
731
|
Posted - 2012.11.04 07:15:00 -
[393] - Quote
Ghazu wrote:Well the natural "deadline" for a devblog (what was demoed to the CSM) would be fanfest, or until Dust's release *and integration with eve is somewhat up and running. Good thing in the meantime there is fis.
We not here bc we only want WIS ,it is always good to have FIS nothing to see here ,move on
|

Galaxy Pig
Caldari Provisions Caldari State
54
|
Posted - 2012.11.04 08:49:00 -
[394] - Quote
I'd love for CQ to have a CRU (clone re-animation unit) where you can see your blank clone. |

Erad Stomper
Noble Solutions Ouate de Phoque
9
|
Posted - 2012.11.04 11:54:00 -
[395] - Quote
First we had to learn a bunch of learning skill, then you get dust514 out only on ps3, then you talk about extra vehicular activity and you say you can't do it right now.
so in the end we are still waiting to play dust514 on pc and will probably wait for 10 years or more, so the extra vehicular activity cant be made under 50 or 80 years, most of us will be dead before it happen.
Is it only me who tink eve is not evolving at all? I dont see a lot of different things since i started playin, some new ship and modules but nothing awesome, only minor change.
After 6 years of playin the same game over and over i'm ready for change, do it now before all of us get bored to death and choose another game.
If another company get a game like eve out i would probably change if it's better because i lost faith in the eve team for change, i can't see anything more in the future, only minor change.
my 2-ó |

Radius Prime
EVE University Ivy League
26
|
Posted - 2012.11.04 12:18:00 -
[396] - Quote
Please put your efforts in different stuff. Implants cost enough already. The station environment was a way better idea then this.
A real planet builder expansion like dust with planet based toons would be so much more fun. Especially if it would interact with eve through trade and production. Get haulers working between planets , mining group work for planet toons that need resources. Well populated planets pay taxes to alliance that owns sov in the region. Will make regions without resources worth owning. Etc...
Make Dust for pc as well and let us enter sites and fps with our toons that way. Much cooler..
Keep the main eve game about flying and warring with spaceships. If I own Dust as well I can enter dust world with my toon and fps and explore. Work on third game which will introduce active planets...
This mission should keep ccp busy for the next 3 to 5 years and will provide further income.
Cheers,
Radius Prime, Wannabe Chairman of CCP Reopen the EVE gate so we can invade Serenity. Goons can go first. |

Solhild
Republic Military School Minmatar Republic
849
|
Posted - 2012.11.04 12:43:00 -
[397] - Quote
Erad Stomper wrote:First we had to learn a bunch of learning skill, then you get dust514 out only on ps3, then you talk about extra vehicular activity and you say you can't do it right now.
so in the end we are still waiting to play dust514 on pc and will probably wait for 10 years or more, so the extra vehicular activity cant be made under 50 or 80 years, most of us will be dead before it happen.
Is it only me who tink eve is not evolving at all? I dont see a lot of different things since i started playin, some new ship and modules but nothing awesome, only minor change.
After 6 years of playin the same game over and over i'm ready for change, do it now before all of us get bored to death and choose another game.
If another company get a game like eve out i would probably change if it's better because i lost faith in the eve team for change, i can't see anything more in the future, only minor change.
my 2-ó
The other game is on its way. Four years for me, most of that time with three accounts. There's no doubt CCP need to branch our characters out into other areas of the EVE universe to stay relevant and I'm sure Dust and WiS are only part of the story. I'm delighted they now have a good plan for WiS after they've fixed the core code in the flagship EVE.
Personally, I'd be happy to waste time building orbital infrastructure, asteroid bases etc. for people to set up shop in. |

oldbutfeelingyoung
Perkone Caldari State
731
|
Posted - 2012.11.04 15:36:00 -
[398] - Quote
Solhild wrote:Erad Stomper wrote:First we had to learn a bunch of learning skill, then you get dust514 out only on ps3, then you talk about extra vehicular activity and you say you can't do it right now.
so in the end we are still waiting to play dust514 on pc and will probably wait for 10 years or more, so the extra vehicular activity cant be made under 50 or 80 years, most of us will be dead before it happen.
Is it only me who tink eve is not evolving at all? I dont see a lot of different things since i started playin, some new ship and modules but nothing awesome, only minor change.
After 6 years of playin the same game over and over i'm ready for change, do it now before all of us get bored to death and choose another game.
If another company get a game like eve out i would probably change if it's better because i lost faith in the eve team for change, i can't see anything more in the future, only minor change.
my 2-ó The other game is on its way. Four years for me, most of that time with three accounts. There's no doubt CCP need to branch our characters out into other areas of the EVE universe to stay relevant and I'm sure Dust and WiS are only part of the story. I'm delighted they now have a good plan for WiS after they've fixed the core code in the flagship EVE. Personally, I'd be happy to waste time building orbital infrastructure, asteroid bases etc. for people to set up shop in.
Team Avatar is silent until their next fanfest ,missed chance
nothing to see here ,move on
|

Stitcher
Re-Awakened Technologies Inc
200
|
Posted - 2012.11.04 17:08:00 -
[399] - Quote
And once again, that portion of EVE's community that bothers with these forums displays its general lack of enthusiasm for new ideas, a pessimistic fatal streak, a total lack of vision, a cynical conservative bent and a total lack of any understanding about how to go about running a games studio which presently has only one profitable title to its name.
Business as usual then. I really don't know why I bother coming here. This exact same thing happened with Incarna - they had what I personally thought was a great idea to add whole new player-driven sections of the economy to the game, and a noisy faction of luddites in the community pissed all over it because it didn't fit their narrow vision of what EVE should be. I'm still angry about that.
And now people have the audacity to complain that we don't have proper WiS or any WoD game footage or whatever, when it's OUR. ZARKING. FAULT. Us! the Community! We're the ones who went on a noisy rampage over those very same things when they were first proposed, forcing CCP to back off and focus on the flying and spaceships instead of moving the game in that direction and now some of us are griping about not having them?
GFDI if you wanted them that badly, you should have spoken up and encouraged CCP to keep making them when they were first proposed, rather than sit back and let the uninspired armchair games designers decide that they wanted to fly the ship for us.
/rant An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Solhild
Republic Military School Minmatar Republic
850
|
Posted - 2012.11.04 18:10:00 -
[400] - Quote
Stitcher wrote:And once again, that portion of EVE's community that bothers with these forums displays its general lack of enthusiasm for new ideas, a pessimistic fatal streak, a total lack of vision, a cynical conservative bent and a total lack of any understanding about how to go about running a games studio which presently has only one profitable title to its name.
Business as usual then. I really don't know why I bother coming here. This exact same thing happened with Incarna - they had what I personally thought was a great idea to add whole new player-driven sections of the economy to the game, and a noisy faction of luddites in the community pissed all over it because it didn't fit their narrow vision of what EVE should be. I'm still angry about that.
And now people have the audacity to complain that we don't have proper WiS or any WoD game footage or whatever, when it's OUR. ZARKING. FAULT. Us! the Community! We're the ones who went on a noisy rampage over those very same things when they were first proposed, forcing CCP to back off and focus on the flying and spaceships instead of moving the game in that direction and now some of us are griping about not having them?
GFDI if you wanted them that badly, you should have spoken up and encouraged CCP to keep making them when they were first proposed, rather than sit back and let the uninspired armchair games designers decide that they wanted to fly the ship for us.
/rant
What if we actually did? |

oldbutfeelingyoung
Perkone Caldari State
731
|
Posted - 2012.11.07 03:22:00 -
[401] - Quote
Stitcher wrote:And once again, that portion of EVE's community that bothers with these forums displays its general lack of enthusiasm for new ideas, a pessimistic fatal streak, a total lack of vision, a cynical conservative bent and a total lack of any understanding about how to go about running a games studio which presently has only one profitable title to its name.
Business as usual then. I really don't know why I bother coming here. This exact same thing happened with Incarna - they had what I personally thought was a great idea to add whole new player-driven sections of the economy to the game, and a noisy faction of luddites in the community pissed all over it because it didn't fit their narrow vision of what EVE should be. I'm still angry about that.
And now people have the audacity to complain that we don't have proper WiS or any WoD game footage or whatever, when it's OUR. ZARKING. FAULT. Us! the Community! We're the ones who went on a noisy rampage over those very same things when they were first proposed, forcing CCP to back off and focus on the flying and spaceships instead of moving the game in that direction and now some of us are griping about not having them?
GFDI if you wanted them that badly, you should have spoken up and encouraged CCP to keep making them when they were first proposed, rather than sit back and let the uninspired armchair games designers decide that they wanted to fly the ship for us.
/rant
well maybe the people who complain now ,didn,t shoot statues 1,5 year ago nothing to see here ,move on
|

Ghazu
265
|
Posted - 2012.11.07 03:51:00 -
[402] - Quote
Stitcher wrote:And once again, that portion of EVE's community that bothers with these forums displays its general lack of enthusiasm for new ideas, a pessimistic fatal streak, a total lack of vision, a cynical conservative bent and a total lack of any understanding about how to go about running a games studio which presently has only one profitable title to its name.
Business as usual then. I really don't know why I bother coming here. This exact same thing happened with Incarna - they had what I personally thought was a great idea to add whole new player-driven sections of the economy to the game, and a noisy faction of luddites in the community pissed all over it because it didn't fit their narrow vision of what EVE should be. I'm still angry about that.
And now people have the audacity to complain that we don't have proper WiS or any WoD game footage or whatever, when it's OUR. ZARKING. FAULT. Us! the Community! We're the ones who went on a noisy rampage over those very same things when they were first proposed, forcing CCP to back off and focus on the flying and spaceships instead of moving the game in that direction and now some of us are griping about not having them?
GFDI if you wanted them that badly, you should have spoken up and encouraged CCP to keep making them when they were first proposed, rather than sit back and let the uninspired armchair games designers decide that they wanted to fly the ship for us.
/rant Nope there was no clear language in any devblog on what incarna 1.0 was to be, and everybody was in support of it without knowing what it was exactly, and look how that turned out. The voices in support of wis were nothing but unacceptable crap social minigames, they should just be ignored.
There is still no devblog with tangible details, the new deadline for that would be fanfest. If it looks stupid or stinks of zynga, we will resume the rampage.
http://www.minerbumping.com/ |

Charlotte Elizabeth
Republic University Minmatar Republic
0
|
Posted - 2012.11.07 04:46:00 -
[403] - Quote
I think this is a fantastic idea.
I've always been impressed with the production value of the avatar side of this game, it's just a shame that it currently has little gameplay value.
Yet it can offer a completely new layer of depth to this great game, beyond a social-tool gimmick.
Plus space-horror is kick ass.
Check this: http://www.youtube.com/watch?v=d9XrsWUO9sw
|

Talus Veran
Valis Inc
24
|
Posted - 2012.11.07 05:22:00 -
[404] - Quote
I really Like where this Idea is going, That seems like a great future goal.
While I think this is a Noble goal, and obviously would take many Resources to accomplish, it is not what we would require now.
In Playstation Home this Summer ther was a Bar with a boardgame in Eve Style, promoting the DUST514 beta. If you have some open station Visuals for a common area, Open the CQ Doors for us to mingle a bit.
Then bit by bit work on adding content, Player Stores. Visual Representation of the modules we are buying from an NPC dealer. Let the Roleplayers get out of their quarters and do it if they want to. This adds Immersion for those who want it.
As long as it's not NESSECARY for pilots to go do things required for FIS.
P.S. Integration to DUST514 for Us to build Dust Merc Equipment. Allow them to come Buy it from US WiS We will take their ISK and AURUM too! "Zee Goggles, Zey Do Nothing!"
Message me on Twitter-á-á @talus_veran I follow -á #eveonline-á &-á #tweetfleet |

Baby ChuChu
Ice Cream Asylum
165
|
Posted - 2012.11.07 06:06:00 -
[405] - Quote
The more I hear about all the ideas being tossed around, the happier I get.
Then I cry myself to sleep because I know when I wake up, these things still won't be in the game.
Still, the idea that something is coming eventually is rather comforting...yet, sadly, it does not stop the tears. |

Vex Killswitch
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.11.07 07:09:00 -
[406] - Quote
Damned if you do, damned if you don't. Keep doing, what you're doing CCP
How about instead of flooding a Dev thread with hate, someone relevant make a thread that LISTS things that need/should be fixed. srs make a thread, have everyone post what should be fixed etc, than thread author can make a list of all those great fixes/ideas and CCP can look at it.
srs if i was a dev and i had to sort through 21 pages of bad mouthing and motor boating i'd probably punch you all in the face at fanfest. |

Hiram Alexander
Seraphim Securities
266
|
Posted - 2012.11.07 07:20:00 -
[407] - Quote
Vex Killswitch wrote:srs if i was a dev and i had to sort through 21 pages of bad mouthing and motor boating i'd probably punch you all in the face at fanfest. Internet tough guy detected... Seriously, get a grip of yourself. What on earth made you think that kind of language and attitude was appropriate on a gaming forum? |

Vex Killswitch
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.11.07 07:56:00 -
[408] - Quote
Hiram Alexander wrote: Internet tough guy detected... Seriously, get a grip of yourself. What on earth made you think that kind of language and attitude was appropriate on a gaming forum?
Nope, no internet tough guy stuff bud, just voicing my opinion after shuffling through 21pages of criticism. my language was appropriate, my attitude was much like the collective, difference was it was directed towards them. |

Arduemont
Rotten Legion Ops
599
|
Posted - 2012.11.07 12:08:00 -
[409] - Quote
Baby ChuChu wrote:The more I hear about all the ideas being tossed around, the happier I get.
Then I cry myself to sleep because I know when I wake up, these things still won't be in the game.
Still, the idea that something is coming eventually is rather comforting...yet, sadly, it does not stop the tears.
A sad realization for us all.  "In the age of information, ignorance is a choice." |

Che Biko
Humanitarian Communists
112
|
Posted - 2012.11.07 15:41:00 -
[410] - Quote
Ghazu wrote:Nope there was no clear language in any devblog on what incarna 1.0 was to be, and everybody was in support of it without knowing what it was exactly I think it was pretty clear what we would get with Incarna 1.0. Anyone mildly interested could see it on the feature page, and would have understood from devblogs that Incarna would be released in stages with the CQ being the first stage. If people thought that they would get the fullblown multiplayer enviroments in the initial release, they just didn't pay enough attention.
Contraband Smuggling: Player Assisted Customs |

Ghazu
265
|
Posted - 2012.11.07 17:39:00 -
[411] - Quote
Arduemont wrote:Baby ChuChu wrote:The more I hear about all the ideas being tossed around, the happier I get.
Then I cry myself to sleep because I know when I wake up, these things still won't be in the game.
Still, the idea that something is coming eventually is rather comforting...yet, sadly, it does not stop the tears. A sad realization for us all.  Hope that was roleplaying. http://www.minerbumping.com/ |

oldbutfeelingyoung
Perkone Caldari State
731
|
Posted - 2012.11.07 17:47:00 -
[412] - Quote
Che Biko wrote:Ghazu wrote:Nope there was no clear language in any devblog on what incarna 1.0 was to be, and everybody was in support of it without knowing what it was exactly I think it was pretty clear what we would get with Incarna 1.0. Anyone mildly interested could see it on the feature page, and would have understood from devblogs that Incarna would be released in stages with the CQ being the first stage. If people thought that they would get the fullblown multiplayer enviroments in the initial release, they just didn't pay enough attention.
There was a lot of rage , all devblogs were instantly forgotten after Nexfail ,greed is good and certain mails. And all other reasons people could come up with .
nothing to see here ,move on
|

Johan Civire
Dirty Curse inc.
182
|
Posted - 2012.11.07 18:22:00 -
[413] - Quote
I was thinking there are stop working on this wis project the still working on it ? ps no hating just want to now because iam a big fan of this project. |

Loed Kane
Segmentum Solar Intrepid Crossing
7
|
Posted - 2012.11.07 20:02:00 -
[414] - Quote
i can't wait for this! AHHH!!!!!!!! but yes i can as long as it takes ccp :) |

Shamus O'Reilly
Gungnirs' Point I Know Right
3
|
Posted - 2012.11.07 20:31:00 -
[415] - Quote
All i can think of right now is being actually like a real pirate where you can disable ships and board them.
Can anyone say? "RAIDING PARTY!!!"   |

oldbutfeelingyoung
Perkone Caldari State
731
|
Posted - 2012.11.07 20:40:00 -
[416] - Quote
Johan Civire wrote:I was thinking there are stop working on this wis project the still working on it ? ps no hating just want to now because iam a big fan of this project.
They stopped ,thats all nothing to see here ,move on
|

Jame Jarl Retief
Murientor Tribe Defiant Legacy
333
|
Posted - 2012.11.07 23:10:00 -
[417] - Quote
Shamus O'Reilly wrote:All i can think of right now is being actually like a real pirate where you can disable ships and board them. Can anyone say? "RAIDING PARTY!!!"  
It's pretty fun. I got to play this, actually. In Pirates of the Burning Sea MMO. Back in January 2008. Yeah...cutting edge stuff... 
|

oldbutfeelingyoung
Perkone Caldari State
731
|
Posted - 2012.11.08 00:45:00 -
[418] - Quote
Jame Jarl Retief wrote:Shamus O'Reilly wrote:All i can think of right now is being actually like a real pirate where you can disable ships and board them. Can anyone say? "RAIDING PARTY!!!"   It's pretty fun. I got to play this, actually. In Pirates of the Burning Sea MMO. Back in January 2008. Yeah...cutting edge stuff...  Stitcher wrote:Business as usual then. I really don't know why I bother coming here. This exact same thing happened with Incarna - they had what I personally thought was a great idea to add whole new player-driven sections of the economy to the game, and a noisy faction of luddites in the community pissed all over it because it didn't fit their narrow vision of what EVE should be. I'm still angry about that. That's a very shortsighted way of looking at it. Everything has a price. Incarna had a price too, as in how long it took to make, and how neglected the rest of the game was while it was being developed. In terms of "bang for your buck", Incarna expansion was a huge letdown. Was it merely the first step? Yes. Would the next few steps (within the year) have been better and added meaningful gameplay if everyone stayed quiet? Doubtful. In fact, I'd go with a very concrete "nope" for that one. Why? Look how long it took them to just prototype meaningful avatar-based gameplay, never mind actually go on and implement it. Look how long it took to get character creator alone working, and iron out major bugs in character creation and clothing. Even had they managed to add walking in stations within a year, how long would it have kept you entertained? Day? Week? I'd be bored of it within hours because there wouldn't be any reason to do ti, there'd be no gameplay involved. If they added games? Virtual game of chess within a virtual game? Kinda silly. And so on. Very, very simple. Bang for your buck. Can they implement it? Yes. But how long will it take, at what cost, and will it pay off in subs? Not to mention that the whole Incarna thing wasn't just due to Incarna itself. If you search the old posts, you'll see it was a combination of multiple factors that triggered the meltdown. Personally I was very much in favour of Incarna, based on the stuff that was shown years prior to Incarna's release. But when it became obvious that we'd get virtually no meaningful content from it, and it would take years more to get it going, very naturally people rebelled. If they told you today that ship rebalance will take 3 years, and in that time you'd see almost no changes to the game, would you be happy? Probably not. Too little bang for your buck. It's exactly the same with Incarna. That's really the only "beef" that many naysayers have with ambulation - it's not worth the price, currently.
Replies like this makes me wonder how EvE was when it started and how it is today
for now i say lets forget about WIS not because the forum bashing against trolls in every WIS thread after Incarna Not bc after Incarna ,people demand the impossible ,when it comes to WIS NOt bc every thing CCP does ,what this community ask ,it is never enough
And thats it, WIS can,t be implemented into EvE,bc of the extraordinary expectations people have now BC of the failure more then a year ago and i don,t b talk about the WIS thing,People are demanding more and more People demands are so huge from Ambulation its impossible now nothing to see here ,move on
|

Johan Civire
Dirty Curse inc.
183
|
Posted - 2012.11.08 01:30:00 -
[419] - Quote
oldbutfeelingyoung wrote:Johan Civire wrote:I was thinking there are stop working on this wis project the still working on it ? ps no hating just want to now because iam a big fan of this project. They stopped ,thats all
the problem pal i dont belive you al your post see your own history are hated and bashing the wis project so you lying atleast 90% of your post.
So move on troll and let real people answer my question! thanks and end of discusion about this. |

Arduemont
Rotten Legion Ops
612
|
Posted - 2012.11.08 12:15:00 -
[420] - Quote
Jame Jarl Retief wrote: Would the next few steps (within the year) have been better and added meaningful gameplay if everyone stayed quiet? Doubtful. In fact, I'd go with a very concrete "nope" for that one. Why? Look how long it took them to just prototype meaningful avatar-based gameplay, never mind actually go on and implement it. Look how long it took to get character creator alone working, and iron out major bugs in character creation and clothing. Even had they managed to add walking in stations within a year, how long would it have kept you entertained? Day? Week? I'd be bored of it within hours because there wouldn't be any reason to do ti, there'd be no gameplay involved. If they added games? Virtual game of chess within a virtual game? Kinda silly. And so on.
Very, very simple. Bang for your buck. Can they implement it? Yes. But how long will it take, at what cost, and will it pay off in subs? Not to mention that the whole Incarna thing wasn't just due to Incarna itself. If you search the old posts, you'll see it was a combination of multiple factors that triggered the meltdown.
Personally I was very much in favour of Incarna, based on the stuff that was shown years prior to Incarna's release. But when it became obvious that we'd get virtually no meaningful content from it, and it would take years more to get it going, very naturally people rebelled. If they told you today that ship rebalance will take 3 years, and in that time you'd see almost no changes to the game, would you be happy? Probably not. Too little bang for your buck. It's exactly the same with Incarna. That's really the only "beef" that many naysayers have with ambulation - it's not worth the price, currently.
The original release only took so long because they had to develop the engine from scratch. An engine that now has an entire Team, working with it (World of Darkness Online). Sure, they're all still prototyping but they managed to throw a working Eve prototype together for CCP to try in-company whilst making the past three very FiS orientated patches that everyone has loved (As well as working World of Darkness prototypes). Pull the World of Darkness team over to the Eve team to finnish some of these prototypes. WoD can wait.
I imagine the reason they can't do it now is because Dust is taking all the resources up. If your moaning about Eve not getting enough attention due to another project, you should be whining about Dust. But your not, because CCP can handle the work load.
The naysayers may think there wont be enough bang for buck, but that's just because they're not really thinking at all. "In the age of information, ignorance is a choice." |
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