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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
James Amril-Kesh
4S Corporation RAZOR Alliance
943
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Posted - 2012.10.12 00:09:00 -
[61] - Quote
You're ignoring the fact that this is a massive deterrent against crime in highsec. Meaning that for people who already play highsec safely, now have it even safer. Congratulations, we're one step closer to Trammel, all because of you ******** highsec carebears. http://themittani.com/features/local-problem A simple fix to the local intel problem |
Herzog Wolfhammer
Sigma Special Tactics Group
1801
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Posted - 2012.10.12 00:09:00 -
[62] - Quote
This thread is BS.
The same people complaining now are going to figure out ways to game the mechanics to result in doing exactly the very thing they complain about, except their idea of "undesirables" are people not like them (usually referred to as "pubbies").
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Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1502
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Posted - 2012.10.12 00:09:00 -
[63] - Quote
stoicfaux wrote:Destiny Corrupted wrote: Firing on someone in high-sec, despite the outcome, will now result in what is essentially a 30-day free-for-all flag on the dirty scumbag. That is, it will result in a month-long prison sentence. Leave the prison, and anyone can shoot you, anywhere, with no warning. Not even a message or a short timer to get ready. Not even a break between collection attempts. They can't even exhaust a finite amount of attempts on the target. All they have to do is accept the kill right, and possibly pay a fee (and I don't imagine too many people will charge fees, considering what this system implies).
Are you really complaining that after having the upper hand in deciding where and when your high-sec victim will die, you don't like it now that the victim has the upper hand in deciding where and when you die? Karma is a *****. No, strike that. Karma is a virgin, because a ***** is too easy. If we are really being told not to shoot at noobs if aggressed by them in rookie systems, that's completely broken and we have every reason to complain.
Until I see somebody from CCP post that we shouldn't shoot back but should instead petition it, I have to assume they didn't think of this and therefore it's broken. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Grumpymunky
Super Monkey Tribe of Danger
629
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Posted - 2012.10.12 00:12:00 -
[64] - Quote
stoicfaux wrote:Are you really complaining that after having the upper hand in deciding where and when your high-sec victim will die, you don't like it now that the victim has the upper hand in deciding where and when you die? Except the ganker already dies. Every single time. So you're saying that everyone who got ganked deserved what they got? Agreed!
Post with your monkey.
CCP Gargant: Thread locked due to lack of pants. |
Jonah Gravenstein
Mahatma Cote Temporal Research
1602
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Posted - 2012.10.12 00:13:00 -
[65] - Quote
James Amril-Kesh wrote:You're ignoring the fact that this is a massive deterrent against crime in highsec. Meaning that for people who already play highsec safely, now have it even safer. Congratulations, we're one step closer to Trammel, all because of you ******** highsec carebears.
The prison system and the death penalty are also deterrents, doesn't stop people committing crime, your actions will now have consequences.
Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1065
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Posted - 2012.10.12 00:15:00 -
[66] - Quote
Jonah Gravenstein wrote:James Amril-Kesh wrote:You're ignoring the fact that this is a massive deterrent against crime in highsec. Meaning that for people who already play highsec safely, now have it even safer. Congratulations, we're one step closer to Trammel, all because of you ******** highsec carebears. The prison system and the death penalty are also deterrents, doesn't stop people committing crime, your actions will now have consequences. Being CONCORDed when you suicide-gank someone, or being flagged to a whole corporation when you steal someone's can, aren't consequences? (USER WAS BANNED FOR THIS POST) |
Jonah Gravenstein
Mahatma Cote Temporal Research
1602
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Posted - 2012.10.12 00:17:00 -
[67] - Quote
Those are the costs of doing business, you chose to be in that particular line of business and costs just went up. Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1504
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Posted - 2012.10.12 00:18:00 -
[68] - Quote
Destiny Corrupted wrote:Jonah Gravenstein wrote:James Amril-Kesh wrote:You're ignoring the fact that this is a massive deterrent against crime in highsec. Meaning that for people who already play highsec safely, now have it even safer. Congratulations, we're one step closer to Trammel, all because of you ******** highsec carebears. The prison system and the death penalty are also deterrents, doesn't stop people committing crime, your actions will now have consequences. Being CONCORDed when you suicide-gank someone, or being flagged to a whole corporation when you steal someone's can, aren't consequences? Not to mention that in the real world, crime is profitable. They patched that out a few patches ago, didn't they?
See also: Poverty and desperation. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
James Amril-Kesh
4S Corporation RAZOR Alliance
945
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Posted - 2012.10.12 00:18:00 -
[69] - Quote
Jonah Gravenstein wrote:James Amril-Kesh wrote:You're ignoring the fact that this is a massive deterrent against crime in highsec. Meaning that for people who already play highsec safely, now have it even safer. Congratulations, we're one step closer to Trammel, all because of you ******** highsec carebears. The prison system and the death penalty are also deterrents, doesn't stop people committing crime, your actions will now have consequences. Criminal actions in this game have had consequences ever since CONCORD was introduced. What this is doing is continuing to close the gap. It's a slow elimination of all crime in highsec. We're not joking or exaggerating when we see this eventually leading to not being able to fire weapons on a player at all in highsec unless you're at war with them or otherwise legal targets. http://themittani.com/features/local-problem A simple fix to the local intel problem |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1068
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Posted - 2012.10.12 00:18:00 -
[70] - Quote
Jonah Gravenstein wrote:Those are the costs of doing business, you chose to be in that particular line of business and costs just went up. So losing your ship once is cost of doing business, but losing it twice is consequence? What would the third time be called? (USER WAS BANNED FOR THIS POST) |
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Ludi Burek
The Player Haters Corp
161
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Posted - 2012.10.12 00:19:00 -
[71] - Quote
I don't know OP, usually I agree completely with your posts but these changes seem like opportunities to make high sec interesting for yourself. I do hate the fact though, that **** for brains cretins get somewhat cradled again. |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1504
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Posted - 2012.10.12 00:19:00 -
[72] - Quote
Jonah Gravenstein wrote:Those are the costs of doing business, you chose to be in that particular line of business and costs just went up. Yes. Apparently it means that for the first time in Eve, if we are aggressed by rookies in a rookie system we don't really have any alternatives.
Still waiting to find out about those petitions. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Celestra Doxaila
MinTek Heavy Industries
26
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Posted - 2012.10.12 00:20:00 -
[73] - Quote
The problem I have with this system is that being a "suspect" allows everyone in space to shoot at you.
Think about how that works... "I suspect you of a crime. Firing squad.... fire!"
What the... |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1504
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Posted - 2012.10.12 00:20:00 -
[74] - Quote
Destiny Corrupted wrote:Jonah Gravenstein wrote:Those are the costs of doing business, you chose to be in that particular line of business and costs just went up. So losing your ship once is cost of doing business, but losing it twice is consequence? What would the third time be called? The third time is that much closer to being no different than miners and probably earning a buff through forum mechanics. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
stoicfaux
1704
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Posted - 2012.10.12 00:20:00 -
[75] - Quote
Grumpymunky wrote:stoicfaux wrote:Are you really complaining that after having the upper hand in deciding where and when your high-sec victim will die, you don't like it now that the victim has the upper hand in deciding where and when you die? Except the ganker already dies. Every single time. Nice try. Previously, the ganker got to choose how much they lost. Now the ganker has to look over their shoulder and worry for 30 days about how much isk they lose if they get suddenly ganked.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head. Feature Request: -áDamnation Ship Codpiece-áfor the NeX store.
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Malphilos
State War Academy Caldari State
178
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Posted - 2012.10.12 00:21:00 -
[76] - Quote
Darth Gustav wrote:So I want to know, legitimately, do we file a petition instead of shooting back or what?
Oh noes, can't shoot noobs in noob systems.
Just like now.
Whatever.
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Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1504
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Posted - 2012.10.12 00:21:00 -
[77] - Quote
Celestra Doxaila wrote:The problem I have with this system is that being a "suspect" allows everyone in space to shoot at you.
Think about how that works... "I suspect you of a crime. Firing squad.... fire!"
What the... I suspect you of a crime.
Therefore, in rookie systems, you cannot fight back. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Grumpymunky
Super Monkey Tribe of Danger
632
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Posted - 2012.10.12 00:22:00 -
[78] - Quote
Jonah Gravenstein wrote:Those are the costs of doing business, you chose to be in that particular line of business and costs just went up. Just like having to replace an exhumer because you refused to tank it was a "cost of doing business."
Post with your monkey.
CCP Gargant: Thread locked due to lack of pants. |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1504
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Posted - 2012.10.12 00:22:00 -
[79] - Quote
Malphilos wrote:Darth Gustav wrote:So I want to know, legitimately, do we file a petition instead of shooting back or what? Oh noes, can't shoot noobs in noob systems. Just like now. Whatever. Except right now if they shoot me because I'm flashy, I can shoot back.
So that's a whole lot different there, isn't it? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Jonah Gravenstein
Mahatma Cote Temporal Research
1602
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Posted - 2012.10.12 00:24:00 -
[80] - Quote
Lol I'm trying to play Devils Advocate here, I have no doubt that people will find ways of turning the new crimewatch to their advantage, in fact I'm eager to see what people come up with (excluding picking on rookies because that's pretty low).
What it will do is weed out those that use the current mechanics for the sole purpose of urinating on the so called carebears.
Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
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James Amril-Kesh
4S Corporation RAZOR Alliance
947
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Posted - 2012.10.12 00:24:00 -
[81] - Quote
stoicfaux wrote:Grumpymunky wrote:stoicfaux wrote:Are you really complaining that after having the upper hand in deciding where and when your high-sec victim will die, you don't like it now that the victim has the upper hand in deciding where and when you die? Except the ganker already dies. Every single time. Nice try. Previously, the ganker got to choose how much they lost. Now the ganker has to look over their shoulder and worry for 30 days about how much isk they lose if they get suddenly ganked. And the gankee gets to choose how much they lose too. You see how this works? http://themittani.com/features/local-problem A simple fix to the local intel problem |
stoicfaux
1705
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Posted - 2012.10.12 00:28:00 -
[82] - Quote
James Amril-Kesh wrote:Jonah Gravenstein wrote:James Amril-Kesh wrote:You're ignoring the fact that this is a massive deterrent against crime in highsec. Meaning that for people who already play highsec safely, now have it even safer. Congratulations, we're one step closer to Trammel, all because of you ******** highsec carebears. The prison system and the death penalty are also deterrents, doesn't stop people committing crime, your actions will now have consequences. Criminal actions in this game have had consequences ever since CONCORD was introduced. What this is doing is continuing to close the gap. It's a slow elimination of all crime in highsec. We're not joking or exaggerating when we see this eventually leading to not being able to fire weapons on a player at all in highsec unless you're at war with them or otherwise legal targets. Oh please. You can still gank in high-sec and even place bounties on the "innocent." Gankers merely lose the ability to so precisely control the risks and costs of high-sec ganking.
Besides, I'm pretty sure that the hard core gankers can HTFU and will adapt to the 30 day sudden death window or even use it to their advantage (i.e. travel with friends.) I, for one, am curious as to what folks like Herr Wilkus pull out of their hats.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head. Feature Request: -áDamnation Ship Codpiece-áfor the NeX store.
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ISD Suvetar
ISD Community Communications Liaisons
262
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Posted - 2012.10.12 00:32:00 -
[83] - Quote
Darth Gustav wrote: Doesn't matter. We have an official rep from CCP (unpaid but still) basically implying we can't shoot noobs if we're engaged by them in high-sec rookie systems.
So I want to know, legitimately, do we file a petition instead of shooting back or what?
It's interesting you ask; this is a point it that I will raise with my seniors at CCP.
In the meantime, this article states at the bottom :
Evelopedia rookie systems wrote: Warning: Attempting to trick new players in to situations where you can fire on them freely, such as can flipping them, in these systems is prohibited.
If you've got one of these new Kill Right on you, then I don't know how the GMs will interpret this. I will ask about this and feedback whatever I can.
I'll give you my gut feeling however, just to be absolutely clear *this is not a statement of policy and I may be completely wrong*; If you go to a rookie system and act in a way that looks like you're baiting new players to the GMs, you may get in trouble.
This is why I said not to test the GMs on this point. The correct action is to ask about this edge-case in the official comments thread.
I hope this helps.
If or when this change occurs and it's not been clarified by then, ask a GM via the petition system. They would rather help you to avoid breaking the rules, rather than punishing you for doing it accidentally. Likewise, CCL don't wish for anyone to get into trouble, hence my reason for posting that comment in the first place.
Lastly, I just want to re-clarify something here; this change is not live and it's still subject to change in any or all aspects. Don't get bent up in shape about it, use the official thread to make your comments and concerns apparent. I can assure you that someone at CCP will read your comment if it's posted there. ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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James Amril-Kesh
4S Corporation RAZOR Alliance
947
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Posted - 2012.10.12 00:33:00 -
[84] - Quote
stoicfaux wrote:Besides, I'm pretty sure that the hard core gankers can HTFU and will adapt Yes, they will. Most of them will stop ganking. You finally have your risk free highsec. Happy now? Of course not. http://themittani.com/features/local-problem A simple fix to the local intel problem |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1068
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Posted - 2012.10.12 00:33:00 -
[85] - Quote
stoicfaux wrote:Oh please. You can still gank in high-sec and even place bounties on the "innocent." Gankers merely lose the ability to so precisely control the risks and costs of high-sec ganking.
Besides, I'm pretty sure that the hard core gankers can HTFU and will adapt to the 30 day sudden death window or even use it to their advantage (i.e. travel with friends.) I, for one, am curious as to what folks like Herr Wilkus pull out of their hats. They'll adapt to it by buying more accounts and training more destroyer alts. You see, this whole kill right thing doesn't really affect the people who do their job by warping in with 280mm Thrashers from a safespot. It's the regular players this will affect.
Bounties on the innocent will be irrelevant. It will be impossible to collect them without suicide-ganking (why bother?) or wars (completely gutted). (USER WAS BANNED FOR THIS POST) |
stoicfaux
1705
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Posted - 2012.10.12 00:43:00 -
[86] - Quote
Oh fer crying out loud.
Get in rookie ship. Shoot your friend/alt in high-sec. You friend/alt now has kill rights on you. Hop in a combat ship. Warp in near a group of carebears with delusions of PvP. Have your friend/alt suddenly make you a suspect. Crush the wannabes. If you survive, warp to safespot and wait out timer. Rinse and repeat.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head. Feature Request: -áDamnation Ship Codpiece-áfor the NeX store.
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Smiknight
The Plebian Republic
10
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Posted - 2012.10.12 00:44:00 -
[87] - Quote
Andski wrote:I mean let's face it, CCP's vision of hisec is that of a risk-free pseudo-themepark where things like 'thought' are optional. All PvP is restricted to wardecs (which are heavily nerfed), risk-free suspect hunting and RvB. By "hisec should be fairly safe" that means that you should be perfectly safe autopiloting your freighter with 50b of loot or your officer-fit Nightmare through Jita.
They believe that by restricting PvP even more, subscriptions will magically skyrocket and EVE will enter a golden age. We'll see about that (it won't)
Well Nulsec has spoken.
Thus proving my point that you can't make people happy in MMOs, be it Eve or WoW. I am what you refer to as a Carebear...I care very much about the future New Eden and Eve and couldn't bear the Chicken Littles destroying that. |
Mars Theran
Tribal Liberation Force Minmatar Republic
347
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Posted - 2012.10.12 00:46:00 -
[88] - Quote
I'm just going to sit back and laugh when the suspect flag is activated and nobody shoots. Then you'll know all your fears were for nothing as you go on about your business. You might get someone to shoot on a Jita undock, but I doubt it's going to be very effective otherwise. zubzubzubzubzubzubzubzub |
Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
2698
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Posted - 2012.10.12 00:46:00 -
[89] - Quote
Smiknight wrote:Andski wrote:I mean let's face it, CCP's vision of hisec is that of a risk-free pseudo-themepark where things like 'thought' are optional. All PvP is restricted to wardecs (which are heavily nerfed), risk-free suspect hunting and RvB. By "hisec should be fairly safe" that means that you should be perfectly safe autopiloting your freighter with 50b of loot or your officer-fit Nightmare through Jita.
They believe that by restricting PvP even more, subscriptions will magically skyrocket and EVE will enter a golden age. We'll see about that (it won't) Well Nulsec has spoken. Thus proving my point that you can't make people happy in MMOs, be it Eve or WoW.
There's always genocide, glad that hit WoW first "A genius throws a Molotov cocktail and soon realizes that he's going to die choking in a maze of smoke and flame. A hero drinks a Molotov cocktail and soon realizes that if he does a split in midair, he can hit twice as many zombies per kick. Drunk hero wins again, wusses." ~Cracked.com |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1068
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Posted - 2012.10.12 00:46:00 -
[90] - Quote
stoicfaux wrote:Oh fer crying out loud.
Get in rookie ship. Shoot your friend/alt in high-sec. You friend/alt now has kill rights on you. Hop in a combat ship. Warp in near a group of carebears with delusions of PvP. Have your friend/alt suddenly make you a suspect. Crush the wannabes. If you survive, warp to safespot and wait out timer. Rinse and repeat.
And I'll be there, along with five friends, to put an 80,000 damage volley on the perp just to prove a point. He'll do it once, twice, and then never again. (USER WAS BANNED FOR THIS POST) |
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