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Thread Statistics | Show CCP posts - 2 post(s) |

Krixtal Icefluxor
INLAND EMPIRE Galactic
952
|
Posted - 2012.10.25 13:08:00 -
[31] - Quote
Shederov Blood wrote:Gibbo5771 wrote:No More Heroes wrote:Belligerent undesirables get out Need helping finding the door? No, but the damn thing won't open.
lol. May this meme never ever ever die ! |

Malphilos
State War Academy Caldari State
197
|
Posted - 2012.10.25 13:12:00 -
[32] - Quote
Thor Kerrigan wrote: The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.
Interesting.
Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable.

|

Tali Ambraelle
Federal Navy Academy Gallente Federation
93
|
Posted - 2012.10.25 13:13:00 -
[33] - Quote
Malphilos wrote:Thor Kerrigan wrote: The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone. Interesting. Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable. 
Like moon goo? |

Malphilos
State War Academy Caldari State
197
|
Posted - 2012.10.25 13:25:00 -
[34] - Quote
Tali Ambraelle wrote:Malphilos wrote:Thor Kerrigan wrote: The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone. Interesting. Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable.  Like moon goo?
The applications are endless. The tools are there for everyone. The only problem is you.
Flap your arms hard enough and you can fly. |

TheGunslinger42
Bite Me inc
433
|
Posted - 2012.10.25 13:29:00 -
[35] - Quote
Tali Ambraelle wrote:Much like you. This is not a game about pvp, it is about a sandbox. If they want their sand to accumulate over time and, to them, that is fun, so be it. You have no right to say anything about it.
I wish to thank this Undesirable for proving my statements entirely.
For the benefit of any Undesirables who wish to educate themselves, I shall elucidate on how this particular Undesirable misunderstands the core concepts of EVE Online.
Firstly, the entire game is, after a fashion, PVP. Yes, even your actions constitute a form of PVP. You mine your space rocks, you sell them or use them to manufacture items. Ask yourself this, my Undesirable friend, who purchases your space rocks or manufactured goods? Other players. How do they purchase them? Through an entirely player ran and very competitive market.
Your actions are competing with other players, influencing market prices, availability, etc. You are PVPing and you don't even know.
With that in mind, how is it unreasonable that the other players - ones who are affected by your actions and playstyle - should be able to in turn affect you? It isn't.
Secondly, after making the incorrect statement that the game is "not PVP" you claimed it was instead "sandbox". How would you define "sandbox" gameplay, Undesirable? I am curious. Personally, I define it as players being able to choose their own playstyles and actions - all players, not just you. Some players may choose to interfere with your playstyle. To further relate it to the sandbox analogy... it is a single sandbox you share with others, not your own personal sandbox. There are other games and forms of entertainment in which you can have your own personal sandbox with whatever rules you wish. EVE is not one of them. You are free to do what you like, but there are other people in the sandbox and they are free to do what they like too, including kicking sand in your face.
I urge you, Undesirable, to cancel your subscriptions and purchase another game. You would find much more satisfaction and joy in other such games. You will have no such luck in EVE. |

Sarmea Moon
Universal Freelance CONSORTIUM UNIVERSALIS
54
|
Posted - 2012.10.25 13:31:00 -
[36] - Quote
I think I should start a thread. One that posits the proposition that low and null should have the ruleset that hisec has. The empires should take back nullsec, raise taxes on them, and use it to pay for Concord.
How's that for forcing a particular playstyle? Haven't seen to many threads like that. It's all " how to drag people to lowsec" and "nullsec is so empty these days" so let's "make these changes to hisec to make it less safe or adding risk to hisec".
You are surprised that there is pushback? You are surprised that hisec asks for there to actually be some risk before the gankbears get rewards? Oh noes, you now have to bring TWO dessies AH AH AH. Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that.
Risk v. reward. It's supposed to be skewed based on area of space. Lot less reward in hi sec, medium for low, most for null. Nowadays null is the safest space, with low being the worst.
I used to have a mission alt in high to pay for my pvp in null. Never assume that hisec is full of people who are scared of risk. I enjoy hisec nowadays. We have a few wars, we don't have to log in or lose our stations, I can mine if I want to, try out exploration, run a hisec POS (which, btw, is hardcore mode for POS killing since all we can bring are BSes). I do a TON of trading.
I have no heartburn with keeping my load under a billion for my freighter to reduce the risk of ganking. I laughed just as hard as everyone else did when the BoB alt got popped for the first freighter kill in hi sec. (Outbreak v BoB). However, there is something I can do about that- shoot back with a ganged alt.
Yes, let's turn on Concord in low sec and null sec. How about that? The problem with defending the purity of the English language is that English is about as pure as a cribhouse [lady of commercial virtue]. We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary.- James Nicoll |

Josef Djugashvilis
715
|
Posted - 2012.10.25 13:41:00 -
[37] - Quote
TheGunslinger42 wrote:Tali Ambraelle wrote:Much like you. This is not a game about pvp, it is about a sandbox. If they want their sand to accumulate over time and, to them, that is fun, so be it. You have no right to say anything about it. I wish to thank this Undesirable for proving my statements entirely. For the benefit of any Undesirables who wish to educate themselves, I shall elucidate on how this particular Undesirable misunderstands the core concepts of EVE Online. Firstly, the entire game is, after a fashion, PVP. Yes, even your actions constitute a form of PVP. You mine your space rocks, you sell them or use them to manufacture items. Ask yourself this, my Undesirable friend, who purchases your space rocks or manufactured goods? Other players. How do they purchase them? Through an entirely player ran and very competitive market. Your actions are competing with other players, influencing market prices, availability, etc. You are PVPing and you don't even know. With that in mind, how is it unreasonable that the other players - ones who are affected by your actions and playstyle - should be able to in turn affect you? It isn't. Secondly, after making the incorrect statement that the game is "not PVP" you claimed it was instead "sandbox". How would you define "sandbox" gameplay, Undesirable? I am curious. Personally, I define it as players being able to choose their own playstyles and actions - all players, not just you. Some players may choose to interfere with your playstyle. To further relate it to the sandbox analogy... it is a single sandbox you share with others, not your own personal sandbox. There are other games and forms of entertainment in which you can have your own personal sandbox with whatever rules you wish. EVE is not one of them. You are free to do what you like, but there are other people in the sandbox and they are free to do what they like too, including kicking sand in your face. I urge you, Undesirable, to cancel your subscriptions and purchase another game. You would find much more satisfaction and joy in other such games. You will have no such luck in EVE.
Such original insight This is not a signature. |

Metal Icarus
Endless Destruction
322
|
Posted - 2012.10.25 13:56:00 -
[38] - Quote
Azumi Zimu wrote:"Progress" in this game to me is training skills. I can do that while not logged in at all. Problem? Keep up the busywork tryhards 
This is how you win Eve. |

Jake Warbird
Republic Military School Minmatar Republic
1772
|
Posted - 2012.10.25 13:58:00 -
[39] - Quote
I bet you think all hisec people j*** at rocks. lol |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
628
|
Posted - 2012.10.25 14:04:00 -
[40] - Quote
Tali Ambraelle wrote:TheGunslinger42 wrote:Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works. Much like you. This is not a game about pvp, it is about a sandbox. What does "sandbox" mean, in your opinion then?
Interdict Hi-Sec - it's the only way to be sure... |

svenska flicka
Science and Trade Institute Caldari State
27
|
Posted - 2012.10.25 14:06:00 -
[41] - Quote
Asuri Kinnes wrote:Tali Ambraelle wrote:TheGunslinger42 wrote:Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works. Much like you. This is not a game about pvp, it is about a sandbox. What does "sandbox" mean, in your opinion then?
Single player game with MY RULES!!  |

Kult Altol
Republican Industries Epsilon Fleet
164
|
Posted - 2012.10.25 14:06:00 -
[42] - Quote
Every time I see one of these threads this is what I read. "Stop enjoying the game in a way I don't approve of!" A narrow mind is a focused mind. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
952
|
Posted - 2012.10.25 14:09:00 -
[43] - Quote
TheGunslinger42 wrote:Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works.
Is it so hard to understand that the entire game is based around competing with others in some form or another and interfering?
They want to be able to press a button, go afk all day, not have any interaction with anyone at all, come back and have a slightly bigger number in the wallet.
It doesn't even make sense, I don't know how anyone could enjoy that or think that's the kind of game EVE is
Undesirables plz go
Replace the highlighted word with "Some Players" and you have an excellent Poast. |

Josef Djugashvilis
717
|
Posted - 2012.10.25 15:12:00 -
[44] - Quote
Sandbox.
Just do what ever you like whilst accepting the fact that every time you undock, you risk losing your ship and pod.
Easy really. This is not a signature. |

Jaison Savrin
Remnants of the Forgotten Seekers of the Unseen
53
|
Posted - 2012.10.25 15:21:00 -
[45] - Quote
Is this a ganker whine thread? It feels like a ganker whine thread. I say to whining gankers "suck it up buttercup" because killing mining ships is simple.
If one Tornado/Thrasher won't work add one. Repeat until miner goes boom.
Was this a ganker whine thread?
I think it was a ganker whine thread. |

baltec1
Bat Country
2554
|
Posted - 2012.10.25 15:24:00 -
[46] - Quote
Krixtal Icefluxor wrote:TheGunslinger42 wrote:Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works.
Is it so hard to understand that the entire game is based around competing with others in some form or another and interfering?
They want to be able to press a button, go afk all day, not have any interaction with anyone at all, come back and have a slightly bigger number in the wallet.
It doesn't even make sense, I don't know how anyone could enjoy that or think that's the kind of game EVE is
Undesirables plz go Replace the highlighted word with "Some Players" and you have an excellent Poast. I was going to correct your correction but after thinking on it you are indeed correct. |

baltec1
Bat Country
2554
|
Posted - 2012.10.25 15:26:00 -
[47] - Quote
Jaison Savrin wrote:Is this a ganker whine thread? It feels like a ganker whine thread. I say to whining gankers "suck it up buttercup" because killing mining ships is simple.
If one Tornado/Thrasher won't work add one. Repeat until miner goes boom.
Was this a ganker whine thread?
I think it was a ganker whine thread. You want the next thread over. This is the sandbox means everyones playstyle is legit thread. |

Kult Altol
Republican Industries Epsilon Fleet
165
|
Posted - 2012.10.25 18:31:00 -
[48] - Quote
baltec1 wrote:Jaison Savrin wrote:Is this a ganker whine thread? It feels like a ganker whine thread. I say to whining gankers "suck it up buttercup" because killing mining ships is simple.
If one Tornado/Thrasher won't work add one. Repeat until miner goes boom.
Was this a ganker whine thread?
I think it was a ganker whine thread. You want the next thread over. This is the sandbox means everyones playstyle is legit thread.
Stop making sense, just stop...please...just stop...*cries*
A narrow mind is a focused mind. |

Perramas
Pan Caldarian Ventures
2519
|
Posted - 2012.10.25 18:41:00 -
[49] - Quote
Sarmea Moon wrote: Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that.
If CCP made it where you were flagged for PvP by bumping a ship you would be here whinning how you just lost your hauler/freighter/other expensive ship to gankers on the Jita 4-4 undock. |

Bane Necran
Appono Astos
574
|
Posted - 2012.10.25 18:44:00 -
[50] - Quote
Thor Kerrigan wrote:If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs.
The industrialist came before the PvP player in this game, and industrialists know they need the PvP aspect in order to sell more ships. If anyone is just showing up and not understanding how the game works, its the PvP players who think they don't need industry. "It's no use crying over spilt milk, because all the forces of the universe were bent on spilling it." ~William Maugham |

Malphilos
State War Academy Caldari State
198
|
Posted - 2012.10.25 19:11:00 -
[51] - Quote
Bane Necran wrote:Thor Kerrigan wrote:If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs. The industrialist came before the PvP player in this game, ...
I'm pretty sure that's not true. How do you figure?
|

Thor Kerrigan
Guardians of Asceticism
266
|
Posted - 2012.10.25 19:16:00 -
[52] - Quote
Azumi Zimu wrote:You guys waged a campaign against high-sec miners. You used early 20th century Anti-Semitic propaganda. You said you hated what they stood for.
You would be a fool to think this was anti-semitic. Paragraph structure has nothing to do with religion. There were the ones who read James 315's manifesto literally, like you. There were the ones who saw the bigger picture.
Lutin Ballista wrote: Perhaps, shock/horror they play the game for different reasons to you. Why should your way be the right way?
"The right way" is the way the game allows you to play. It's one thing to question balance and it is another to claim your 15$ per month supports your argument.
Tali Ambraelle wrote: This is not a game about pvp, it is about a sandbox.
Your very presence in a true sandbox is competition, because I said so. As soon as anyone acknowledges your presence, you have participated in human interaction. You have affected someone else's decisions. It might have been a simple "give me 5 secs to look at your ship", yet I have won fights because reinforcements arrived 5 seconds too late. To claim you can play this game completely devoid of human interaction (a.k.a. pvp-less) is quite presumptuous.
Malphilos wrote: Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable.
This game does not meant to reward you. Quite the contrary, it punishes you for trying to make ISK. The whole idea is about finding ways to succeed, against all odds. "Activities that are supposedly too profitable" are usually the ones abused by loopholes generating risk-free income. |

Thor Kerrigan
Guardians of Asceticism
266
|
Posted - 2012.10.26 05:35:00 -
[53] - Quote
Sarmea Moon wrote: Yes, let's turn on Concord in low sec and null sec. How about that?
The whole point of the sandbox is having the least amount of NPC interaction. Hence the term "sandbox" as opposed to "themepark". EVE's selling point has always been it's sandbox approach, thus moving away from it you might as well ask for a completely new game. Your idea is stupid because it is a bad idea disguised as a "completely equivalent opposite". CONCORD needs to be removed when the right tools are given to players who want to play space-sheriff.
Bane Necran wrote: The industrialist came before the PvP player in this game, and industrialists know they need the PvP aspect in order to sell more ships. If anyone is just showing up and not understanding how the game works, its the PvP players who think they don't need industry.
"PVP" players, you meant all of us? I think what you mean is specifically those who specialize in ship-to-ship combat. I think those that play different playstyles are the best at commenting on those particular ones, especially when two playtyles they play are directly dependent of each other.
I for one have traded, mined, manufactured, hauled, suicide ganked, missioned, gate camped, AFK cloaked, roamed, structure bashed, PI'ed and rented.
Sarmea Moon wrote: Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that.
The risk you will get recruited by a 0.0 entity. I don't see much bumping happening in 0.0. I see people shooting, and shooting back. That is the solution EVE provides you, it's your fault if you do not like it, not mine. |

Jonah Gravenstein
Mahatma Cote Temporal Research
1733
|
Posted - 2012.10.26 06:05:00 -
[54] - Quote
Sarmea Moon wrote:
Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that.
Bumpers are subject to same risks that everybody else in hisec is subject to, they get suicide ganked, they get petitioned, they get verbally abused in local and to top it all, on the whole they don't make any ISK bumping.
Bumping is both a labour of love and an educational program, the bumpers are there to protect the interests of everybody in hisec from the hordes of AFKers and bots that currently populate Ice belts. The bumpers are using a game mechanic to educate about the dangers of both AFK and bot aspirant gameplay.
If you're going to mine Ice, don't bot, be at your keyboard and paying attention to your surroundings, pay the small annual fee for a permit to the New Order and be free to mine without the risk of being bumped by the New Orders agents. As long as you're physically present at your keyboard, paying attention and have a permit the New Order are happy to let you continue with your chosen activity without interference.
If you're afking an activity while in space then the commonly perceived value of that activity is nothing. Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |

Herzog Wolfhammer
Sigma Special Tactics Group
1844
|
Posted - 2012.10.26 06:12:00 -
[55] - Quote
Thor Kerrigan wrote:Why is it that people think this game is for everyone?
EVE is clearly fueled by competition and cannot survive without it. You don't need to spend 15$ per month to look at nebulae and 3D ship models.
Anyone who uses "forcing me to do this" in their argument intrigues me; I have no idea why they are spending money on this game in the first place. The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.
If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs.
I find it rather ironic that in this game, you can do whatever you want, yet people choose to be ass hats.
But working around them is still more fun than grinding on NPCs.
If we want REAL competition then lets' stop pushing epeen in what is still for the most part a game.
- Depletion of resources: you mine those belts too much, they are gone, for months maybe. Want titans titans titans everywhere, say goodbye to your resources. Same for moons. Every conflict in the world boils down to resources: those that have them wanting more, those that have not wanting some, and those trying to protect theirs. Look at the NAPfest nullsec has become. - Get rid of dependency on gates to travel. A module, a skill, whatever - let ships dial in system to system warp, across multiple systems depending on energy, fuel, I don't care. Eliminate the gate camps, bubble camps, gank Pipelines and intel rings (comprised of camps) and everybody will go everywhere. Don't call sitting on a gate LIKE A MINER mining rocks all day and blobbing scouts and noobs PVP and expect me to let you date my sister. If I had a gate camp kill I'd be ashamed. - Get rid of nullsec local. Before the goons come in and complain (funny how the goons are the DEFENDERS now - they are the establishment and they call us "pubbies"), remember, BOTH sides of the offense and defense equation USE and would LOSE local. If you want kills you should hunt for it. If you don't want to get killed, you should pay attention. if you can't handle that then starve. - Require a level of industry and ratting in any 0.0 system in order to establish SOV. Oh does it sound unfair to force PVe on nullsec? It's about as unfair as forcing PVP on highsec. Get it?
If we really want the huge balls we should get rid of clones or have a limit to how many times you can be cloned before you turn into a little crap-flinging monkey.
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Touval Lysander
Zero Wine
493
|
Posted - 2012.10.26 06:27:00 -
[56] - Quote
No More Heroes wrote:Belligerent undesirables get out The desirable unbelligerents can of course, stay. "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
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Thor Kerrigan
Guardians of Asceticism
267
|
Posted - 2012.10.26 06:39:00 -
[57] - Quote
Herzog Wolfhammer wrote: I find it rather ironic that in this game, you can do whatever you want, yet people choose to be ass hats.
What is ironic, is that you have no idea what ironic means.
I think the word you were looking for was "surprising". However, there is nothing surprising here; it's called human nature. Additionally, those "ass hats" give value to good actions and without them there would be no contrast between good and evil. |

Touval Lysander
Zero Wine
493
|
Posted - 2012.10.26 06:48:00 -
[58] - Quote
baltec1 wrote: Yet the high sec bears continue to try to get rid of playstyles they dont like.
I normally post against your thoughts simply because I don't like you.
But I fully see your point. As a highseccer I might ask...
Which playstyle would that be? (ganking) Has the game been changed to make that playstyle harder? (yes) Did CCP make those changes? (yes) Did highseccers actually ask for barge buffs? (yes they did, whiney whiners!!) Did they ask for CW 2.0 and tradeable killrights? (probably) So what may have caused the changes? (repeated, excessive and blob force interdictions, this is eve, htfu, highsec sux) Do you think that perhaps many, many 0.0 players were also affected by ice interdictions? (errr... possibly) Do you think that may have also caused many players to quit? (get rid of belligerent undesirables. yeah!!) Can you still gank? (of course we can) Can you still interdict? (of we course we can) Are miners still being targetted? (of course they are) Are freighters still being targetted? (of course they are) Have you made concerted efforts against missioners, FW and Incursions? (of course not, they shoot back)
So what actually changed for the highsec player? (well, now that you put it that way...)
I rest my case your honor. "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
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DarthNefarius
Minmatar Heavy Industries
404
|
Posted - 2012.10.26 06:50:00 -
[59] - Quote
Tali Ambraelle wrote:Malphilos wrote:Thor Kerrigan wrote: The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone. Interesting. Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable.  Like moon goo?
NOOO DON'T TOUCH PRECIOUS MOON GOO OR THE GOON FORUM GOLLUM WILL STALK YOU with his multitudes of alts telling lies like Goons want the TECH bottle neck fixed, or Moon miningis not a passive income or etc... Meta-gaming for NULL SECCers: Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Touval Lysander
Zero Wine
493
|
Posted - 2012.10.26 06:56:00 -
[60] - Quote
Thor Kerrigan wrote:Additionally, those "ass hats" give value to good actions and without them there would be no contrast between good and evil. I read a book about this once.
In chapter 1 it discussed the theory of burning your house down to redecorate the lounge. It even talked of killing people to make them better persons.
In chapter 2 they discussed people who deliberately caused harm to others and then rescued them to appear good.
In chapter 3 they discussed how people break the law to test that the law makers are doing their job.
In chapter 4, they discussed using conscription to fight for liberty.
In chapter 5, they discussed using nuclear weapons to preserve humanity.
It was a great book. Want the title? "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
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