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Thread Statistics | Show CCP posts - 2 post(s) |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
637
|
Posted - 2012.11.12 15:46:00 -
[241] - Quote
Jenn aSide wrote: A mere fraction of these high sec lone wolves banding together would wipe Goons and the CFC (who I am using as examples) off the map in less than a week That is so BS as to not even be funny. I doubt (with all the structure grinds) you could do much more than "get their attention" in a weeks time...

Interdict Hi-Sec - it's the only way to be sure... |

Elliot Vodka
School of Applied Knowledge Caldari State
26
|
Posted - 2012.11.12 15:48:00 -
[242] - Quote
Yes i entirely agree, remove high sec make everything null sec and lets marval in the hell as the carebares are forced to play like its ment to be.
How many bias trolls does it take to get to the center of a thread!!? Lets find out.
I am a giant thruster... nothing else is required. I have no great purpose, all that's known i grow tired, destination unknown as i travel past the stars. Look at me going fast, as i fight forming scars, frying straight too the sun without guidance or crew. Ill never stop from going, Thrusting on.... thrusting though. |

Angeal MacNova
The Scope Gallente Federation
31
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Posted - 2012.11.12 16:40:00 -
[243] - Quote
PvP, regardless of how you want to spin it, has always referred to direct player vs player. Team Fortress is pvp, Day of Defeat is pvp, Mortal Combat (when playing against another person) is pvp, and when one or more players fights one or more players in this game, that is pvp.
Yes, let's see CCP remove high sec and watch the mass exodus with the closure of the servers to shortly follow.
Although I would honestly love to see CCP separate high from low and null. Such that people can travel back and forth but only in a shuttle (with an empty cargo hold) or pod and they have a separate wallet for which money can not be sent between the two wallet types. Just for a couple months, to see how well low/null survives. I bet that it wouldn't be long before the low/null people are begging to open it up again. |

Lord Zim
1947
|
Posted - 2012.11.12 16:42:00 -
[244] - Quote
Angeal MacNova wrote:Although I would honestly love to see CCP separate high from low and null. Such that people can travel back and forth but only in a shuttle (with an empty cargo hold) or pod and they have a separate wallet for which money can not be sent between the two wallet types. Just for a couple months, to see how well low/null survives. I bet that it wouldn't be long before the low/null people are begging to open it up again. EVE Online: Trammel Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Jenn aSide
Smokin Aces.
397
|
Posted - 2012.11.12 17:03:00 -
[245] - Quote
Asuri Kinnes wrote:Jenn aSide wrote: A mere fraction of these high sec lone wolves banding together would wipe Goons and the CFC (who I am using as examples) off the map in less than a week That is so BS as to not even be funny. I doubt (with all the structure grinds) you could do much more than "get their attention" in a weeks time... 
50-60,000 high sec ravens and drakes would maker short work of the north, the lag alone would kill goons lol
Benny Ohu: No, your rights end in optimal+2*falloff
Clystan: Eve is the game of chess in a universe of checkers. |

Khergit Deserters
Gallente Federation
190
|
Posted - 2012.11.12 17:06:00 -
[246] - Quote
Max Doobie wrote:Howz about everyone just....STFU and let others do what they want?
How about that?
How about we all just mind our goddamned business and play the game?
DOOBAY!!! +1 Thus, the bumping/anti-bumping debate over in another GD thread. I'm on the anti-bumping side, and I don't even mine. It's just a matter of leave people alone and let them play how they want. Or go ahead and bump them, and call it PVP or extortion. But don't say it's because you don't approve of how the victim plays the game, or write non sequitur manifestos about it. How anybody plays the game is none for your dat-burn business. Kid:-á I wish we had time to bury them fellas. Josey Wales:-á To hell with them fellas. Buzzards gotta eat, same as worms.
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Oraac Ensor
School of Applied Knowledge Caldari State
68
|
Posted - 2012.11.12 17:08:00 -
[247] - Quote
Thor Kerrigan wrote:Why is it that people think this game is for everyone? A better question would be "Why do some people think this game is only for them?" |

Dar Manic
Republic University Minmatar Republic
47
|
Posted - 2012.11.12 17:23:00 -
[248] - Quote
Oraac Ensor wrote:Thor Kerrigan wrote:Why is it that people think this game is for everyone? A better question would be "Why do some people think this game is only for them?"
There's the winner!!! I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

KrakizBad
Eve Defence Force Fatal Ascension
1086
|
Posted - 2012.11.12 17:38:00 -
[249] - Quote
Dar Manic wrote:Oraac Ensor wrote:Thor Kerrigan wrote:Why is it that people think this game is for everyone? A better question would be "Why do some people think this game is only for them?" There's the winner!!! Indeed, why do carebears think the world is only there for their wallet amount to tick up? A reasonable question at last by Dar Misses Every Point. www.minerbumping.com - because your tears are delicious |

Thor Kerrigan
Guardians of Asceticism
302
|
Posted - 2012.11.12 17:52:00 -
[250] - Quote
Khergit Deserters wrote:leave people alone and let them play how they want. Or go ahead and bump them, and call it PVP or extortion. But don't say it's because you don't approve of how the victim plays the game, or write non sequitur manifestos about it.
There is a difference between roleplaying and out-of-game discussion. No matter how you spin it, asking CCP for changes is never roleplaying.
Dar Manic wrote:Oraac Ensor wrote:Thor Kerrigan wrote:Why is it that people think this game is for everyone? A better question would be "Why do some people think this game is only for them?" There's the winner!!!
You do realize this goes both ways? You seem to think that what you call "pvper's" (read your sig) want carebears gone, when all they really want is to break their illusion of perfect safety. Just because it's entertaining to do so as well should not be a reason clouding your judgement. They also want a more balanced risk/reward distribution for everyone. When carebears say it's not worth leaving highsec as the risk/reward does not justify it, I totally agree with them. This is why incentives need to be added outside until we get a better player distribution. Would this "stealth-nerf" highsec income? Absolutely. |
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Dar Manic
Republic University Minmatar Republic
47
|
Posted - 2012.11.12 18:03:00 -
[251] - Quote
Thor Kerrigan wrote:Khergit Deserters wrote:leave people alone and let them play how they want. Or go ahead and bump them, and call it PVP or extortion. But don't say it's because you don't approve of how the victim plays the game, or write non sequitur manifestos about it. There is a difference between roleplaying and out-of-game discussion. No matter how you spin it, asking CCP for changes is never roleplaying. Dar Manic wrote:Oraac Ensor wrote:Thor Kerrigan wrote:Why is it that people think this game is for everyone? A better question would be "Why do some people think this game is only for them?" There's the winner!!! You do realize this goes both ways? You seem to think that what you call "pvper's" (read your sig) want carebears gone, when all they really want is to break their illusion of perfect safety. Just because it's entertaining to do so as well should not be a reason clouding your judgement. They also want a more balanced risk/reward distribution for everyone. When carebears say it's not worth leaving highsec as the risk/reward does not justify it, I totally agree with them. This is why incentives need to be added outside until we get a better player distribution. Would this "stealth-nerf" highsec income? Absolutely.
They don't have perfect safety in hi-sec. There are plenty of ways to grief people there.
Using carebears so much really taints your thread. Shows a weakness in your arguments.
There are plenty of incentives out there now. Not everyone wants to play the way you do. Some people... dare I say it... have fun playing Eve rather than making it a job.
I prefer 'the leave it the f*ck alone' perspective. I'm not trying to dictate anything on anyone. I'm not saying the game is only for me. I'm not saying the game is only for hi-sec players. I'm not saying the game is only for low-sec players. I'm not saying the game is only for WH players. I'm not saying the game is only for null sec players. I'm saying LITFA before you screw it up. I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Thor Kerrigan
Guardians of Asceticism
302
|
Posted - 2012.11.12 18:19:00 -
[252] - Quote
Dar Manic wrote:Thor Kerrigan wrote: You do realize this goes both ways? You seem to think that what you call "pvper's" (read your sig) want carebears gone, when all they really want is to break their illusion of perfect safety. Just because it's entertaining to do so as well should not be a reason clouding your judgement. They also want a more balanced risk/reward distribution for everyone. When carebears say it's not worth leaving highsec as the risk/reward does not justify it, I totally agree with them. This is why incentives need to be added outside until we get a better player distribution. Would this "stealth-nerf" highsec income? Absolutely.
They don't have perfect safety in hi-sec. There are plenty of ways to grief people there. Using carebears so much really taints your thread. Shows a weakness in your arguments. There are plenty of incentives out there now. Not everyone wants to play the way you do. Some people... dare I say it... have fun playing Eve rather than making it a job. I prefer 'the leave it the f*ck alone' perspective. I'm not trying to dictate anything on anyone. I'm not saying the game is only for me. I'm not saying the game is only for hi-sec players. I'm not saying the game is only for low-sec players. I'm not saying the game is only for WH players. I'm not saying the game is only for null sec players. I'm saying LITFA before you screw it up.
So you partake to this discussion only to finish by saying "I could not care less if people say they will leave the game". From suicide gankers to AFK cloakers, I would also say "LITFA before you screw it up".
I'm glad we agree.
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baltec1
Bat Country
2781
|
Posted - 2012.11.12 18:55:00 -
[253] - Quote
Dar Manic wrote:
They don't have perfect safety in hi-sec. There are plenty of ways to grief people there.
Its getting ever safer as time goes by and I can assure you that nobody greifs people unless there are daft or looking to get banned.
Quote:Using carebears so much really taints your thread. Shows a weakness in your arguments. Its the bears who are strangling this game.
Quote:There are plenty of incentives out there now. Not everyone wants to play the way you do. Some people... dare I say it... have fun playing Eve rather than making it a job.
If this was true we wouldn't be building most of our stuff in empire and grinding up a good bulk of the isk to fun our wars too.
Quote:I prefer 'the leave it the f*ck alone' perspective. I'm not trying to dictate anything on anyone. I'm not saying the game is only for me. I'm not saying the game is only for hi-sec players. I'm not saying the game is only for low-sec players. I'm not saying the game is only for WH players. I'm not saying the game is only for null sec players. I'm saying LITFA before you screw it up.
All we are asking for is for the damage already done to be fixed and an end to the nerfing of our playstyle. |

Nex apparatu5
Wormhole Exploration Crew R.E.P.O.
385
|
Posted - 2012.11.12 19:10:00 -
[254] - Quote
Angeal MacNova wrote: Although I would honestly love to see CCP separate high from low and null. Such that people can travel back and forth but only in a shuttle (with an empty cargo hold) or pod and they have a separate wallet for which money can not be sent between the two wallet types. Just for a couple months, to see how well low/null survives. I bet that it wouldn't be long before the low/null people are begging to open it up again.
Actually, this would destroy hisec. Just utterly. |

Nex apparatu5
Wormhole Exploration Crew R.E.P.O.
385
|
Posted - 2012.11.12 19:22:00 -
[255] - Quote
To elaborate: let's see what the effect on hisec is.
Ice mining: dead. The only thing that burns isotopes in hisec are towers, and since industry has died (more on this later), POSes have become extinct. Higher level ships: gone. Pirate ships, Tech 2 ships and mods, officer/high tier deadspace mods, and Tech 3 ships can no longer be produced, as they require materials from regions that are now locked out of hisec. Lower level ships: prohibitively expensive. You need megacyte and other high-end minerals to build almost everything in-game. guess where those come from? A small trickle will be supplied from mission runners refining modules, but this is almost negligible. Industry: you can no longer build almost anything, and even if you do, there is no demand. Mining: nearly no demand for low tier minerals, as you need high-tier minerals to make anything.
So all professions except trader and mission runner are dead. Sounds amazing.
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Dar Manic
Republic University Minmatar Republic
47
|
Posted - 2012.11.12 19:25:00 -
[256] - Quote
baltec1 wrote:Dar Manic wrote:
They don't have perfect safety in hi-sec. There are plenty of ways to grief people there.
Its getting ever safer as time goes by and I can assure you that nobody greifs people unless there are daft or looking to get banned. Quote:Using carebears so much really taints your thread. Shows a weakness in your arguments. Its the bears who are strangling this game. Quote:There are plenty of incentives out there now. Not everyone wants to play the way you do. Some people... dare I say it... have fun playing Eve rather than making it a job. If this was true we wouldn't be building most of our stuff in empire and grinding up a good bulk of the isk to fun our wars too. Quote:I prefer 'the leave it the f*ck alone' perspective. I'm not trying to dictate anything on anyone. I'm not saying the game is only for me. I'm not saying the game is only for hi-sec players. I'm not saying the game is only for low-sec players. I'm not saying the game is only for WH players. I'm not saying the game is only for null sec players. I'm saying LITFA before you screw it up. All we are asking for is for the damage already done to be fixed and an end to the nerfing of our playstyle.
Of course...  I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Arduemont
Rotten Legion Ops
652
|
Posted - 2012.11.12 19:30:00 -
[257] - Quote
Why is this thread still going?
Let it die for gods' sake. "In the age of information, ignorance is a choice." |

Jenn aSide
Smokin Aces.
397
|
Posted - 2012.11.12 19:30:00 -
[258] - Quote
Dar Manic wrote: They don't have perfect safety in hi-sec. There are plenty of ways to grief people there.
Using carebears so much really taints your thread. Shows a weakness in your arguments.
There are plenty of incentives out there now. Not everyone wants to play the way you do. Some people... dare I say it... have fun playing Eve rather than making it a job.
And there is nothing wrong with "not wanting to make it a job" so long as you understand that other people will do that and sometimes you might not like ti
I've said it over and over again, a sandbox means EVERYONE can play the way they want to, and for some people that means forcing unwanted action on others (i believ ein lvie and let live for the most part, but I accept that not everyone is that way).
. If you don't like that, that's ok, but you shouldn't be playing EVE, you should be playing a game that does not do non-consensual pvp, EVE is built for those of us who don't mine non-consensual pvp, the developers have something to that effect from day one.
The part I bolded, That's the biggest fallacy people like you hold on to (for dear life it seems), when most people don't really care about what other people do. Must people understand that people doing things all the same way is boring.
You cling to the belief because it's easier to think people are just evil and have no legitimate motivations for why they believe different than you do, but you're lying to yourself when you allow yourself to think that way. The people doing the bumping (for example may or may not care about how others play, but they ARE demonstrating the fact that EVE is about interaction, wheter you like it or not.
Quote: I prefer 'the leave it the f*ck alone' perspective. I'm not trying to dictate anything on anyone. I'm not saying the game is only for me. I'm not saying the game is only for hi-sec players. I'm not saying the game is only for low-sec players. I'm not saying the game is only for WH players. I'm not saying the game is only for null sec players. I'm saying LITFA before you screw it up.
Then why aren't you talking about the Miners who want ccp to change the game to prevent bumping (for example). If you really believed in that "LITFA" stuff, you'd be talking to hi sec miners (and others who want the game changed to offer more protection), not those of us who are simply trying to tell people "EVE is what it is, if you don't like it fine but oleave it alone".
As i said, I think in many cases you are lying to yourself.
Benny Ohu: No, your rights end in optimal+2*falloff
Clystan: Eve is the game of chess in a universe of checkers. |

Lord Zim
1947
|
Posted - 2012.11.12 19:40:00 -
[259] - Quote
The part where they're lying to themselves is where they think applying "leave it the **** alone" only whenever the topic is "nerf hisec" instead of "nerf nullsec" or "buff hisec" is actually the only way to make the game better. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Jonah Gravenstein
Holistic Materials Research Council
3301
|
Posted - 2012.11.12 20:59:00 -
[260] - Quote
TBH nerfs aren't needed, if they do anything they should buff lo & null. make them actually worthwhile so people don't need hisec alts to rake it in. Hisec doesn't need a buff, if lo & null were buffed it wouldn't seem like it needed nerfing either.
That's a totally different discussion, although it does influence this one. Blessed are the meek, for they shall be slaughtered -á-á-á-á-á-á-á-á-á-á-á---CCP can't patch stupid---
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baltec1
Bat Country
2782
|
Posted - 2012.11.12 21:24:00 -
[261] - Quote
Jonah Gravenstein wrote:TBH nerfs aren't needed, if they do anything they should buff lo & null. make them actually worthwhile so people don't need hisec alts to rake it in. Hisec doesn't need a buff, if lo & null were buffed it wouldn't seem like it needed nerfing either.
That's a totally different discussion, although it does influence this one.
Theres nerfs needed but nothing as drastic as headshotting Motsu. |

Mars Theran
Tribal Liberation Force Minmatar Republic
399
|
Posted - 2012.11.12 21:30:00 -
[262] - Quote
If you need Hisec to rake it in, then you're doing it wrong. About 3% of all the ISK I've ever made in EVE has come from Hisec. zubzubzubzubzubzubzubzub |

Skydell
Space Mermaids Somethin Awfull Forums
339
|
Posted - 2012.11.15 03:48:00 -
[263] - Quote
People crying Nerf, anywhere in the game are either short sighted or dangerous.
Cry nerf on the Raven and the CNR, so CCP "balanced" it. Nobody uses them. All I see now are Rattlesnakes and Navy Scorps.
Cry Nerf on PI, CCP "Balanced" HS PI. Nobody does it.
Cry Nerf on Incursions. CCP "Balanced" HS Incursions. Nobody does them.
Cry Nerf on Cruise, Torp and HML. CCP "balanced" them. Nobody uses them.
BlOps came prenerfed. They were "Balanced". Nobody uses them. Same for Marauders. Faction BS outnumber them 10:1.
In all cases, yes, the obligatory niche group can scream how they used one last week for an hr, your argument is invalid but that's like saying Bombers broke Sov. No, it doesn't invalidate the argument. They aren't used for the purposes they were intended for.
If you follow this path of nerf to balance, it has one end conclusion. A "balanced" EVE that nobody plays. When I say "nobody" I don't include the fringe Niche, exception gang. They won't be enough to support the game though. Much like they aren't enough to support making 2000 Marauders or dropping LP for as many CNR's when you know most people will be wanting something else. |

Lance Rossiter
CHAINS Corp
2
|
Posted - 2012.11.15 04:55:00 -
[264] - Quote
I don't look at EVE as a place where I can determine a style and then act it out forever in impregnable solitude (and there are games where you can do that), but rather like an interactive narrative. I can set the course of the story and choose responses, but I also have to respond to the events around me, and my own story can be influenced by the choices of others. I think that's a good thing, I think it makes the game more fun.
In practice, I find this is a healthy attitude to adopt, because it encourages running with the plot twists thrown up by fate and by other people. Last night, for example, I was taking a short trip to get some rig components and I encountered a double gate camp in a geographically important system. I passed it in my empty shuttle, but I didn't want to try going back that way once I had my goods. This meant adding about 17 jumps to my journey.
Rather than looking on that as an inconvenience or interruption to my playstyle, I looked on it as an in game event that afforded me the opportunity to do something different, something that I hadn't been expecting to do. I looked at the markets of the several different regions I had to pass through on my long detour home, and made some blueprint purchases, did a little low volume trading. I had fun with the turn of events, more than I normally would have had on a planned trip for the same purposes, because it was spontaneous and felt creative. The positive of having your plans messed up is that it also breaks up your routine and lets you veer off in a new direction. It's a plot twist.
I don't see people like pirates as griefers, but rather as guys who inject excitement into what to might otherwise become stale matters of habit. Similarly, peaceful industrials are potential partners, customers, or rivals. It's all good. |

Ioci
Bad Girl Posse
227
|
Posted - 2012.11.15 05:23:00 -
[265] - Quote
Lance Rossiter wrote:I don't look at EVE as a place where I can determine a style and then act it out forever in impregnable solitude (and there are games where you can do that), but rather like an interactive narrative. I can set the course of the story and choose responses, but I also have to respond to the events around me, and my own story can be influenced by the choices of others. I think that's a good thing, I think it makes the game more fun.
In practice, I find this is a healthy attitude to adopt, because it encourages running with the plot twists thrown up by fate and by other people. Last night, for example, I was taking a short trip to get some rig components and I encountered a double gate camp in a geographically important system. I passed it in my empty shuttle, but I didn't want to try going back that way once I had my goods. This meant adding about 17 jumps to my journey.
Rather than looking on that as an inconvenience or interruption to my playstyle, I looked on it as an in game event that afforded me the opportunity to do something different, something that I hadn't been expecting to do. I looked at the markets of the several different regions I had to pass through on my long detour home, and made some blueprint purchases, did a little low volume trading. I had fun with the turn of events, more than I normally would have had on a planned trip for the same purposes, because it was spontaneous and felt creative. The positive of having your plans messed up is that it also breaks up your routine and lets you veer off in a new direction. It's a plot twist.
I don't see people like pirates as griefers, but rather as guys who inject excitement into what to might otherwise become stale matters of habit. Similarly, peaceful industrials are potential partners, customers, or rivals. It's all good.
I agree with everything or the premise. The issue with EVE right now and to a lesser degree always is, the PvP has become too stale. It's a kill anything that blinks, breathes or farts PvP and makes outcomes cut and paste.
R.I.P. Vile Rat |

Vaerah Vahrokha
Vahrokh Consulting
1980
|
Posted - 2012.11.15 09:18:00 -
[266] - Quote
Mars Theran wrote:Benefit is that this will force players out to Losec and Null in an effort to find and harvest a larger amount and assortment of minerals, while not removing it entirely from Hisec.
The illusion of "forcing" people who pay a sub, to do something they don't like, is just that: an illusion. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lord Zim
1953
|
Posted - 2012.11.15 09:33:00 -
[267] - Quote
Skydell wrote:People crying Nerf, anywhere in the game are either short sighted or dangerous. Titans were released with remote DD through cynos. It was nerfed, and it forced titans to be on grid to fire off their DD, and made more titans die. Then titans' AOE DD was changed into a single ship DD, and suddenly huge gameplay avenues were opened, and everyone (except titan pilots, I suppose) thought it was good.
Skydell wrote:If you follow this path of nerf to balance, it has one end conclusion. A "balanced" EVE that nobody plays. When I say "nobody" I don't include the fringe Niche, exception gang. They won't be enough to support the game though. Much like they aren't enough to support making 2000 Marauders or dropping LP for as many CNR's when you know most people will be wanting something else. "hurr all nerfs are bad and all nerfs will turn EVE into an EVE which nobody plays durr"
Meanwhile we've now regularly got 500+ fleet fights and sometimes 1000+ fleetfights and no way for a single person to wipe out a whole grid.
Yep, all nerfs are bad, indeed. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Seleia O'Sinnor
Drop of Honey
262
|
Posted - 2012.11.15 09:47:00 -
[268] - Quote
I guess CCP itself is the problem. They created something and find out that it's not being played as intended. And yes, there is an intention when they crate new content. They have a vision, and they intend this game to be rich by means of PvP. Now imagine everyone would just settle down and start mining. What would CCP do? Implementing mining rights earned by shooting other players? They want us to play the game in a certain way. The sandbox is theirs, we are just sand. New inventory: Getting better since version 1.2, but what about back and forward buttons? |

Skydell
Space Mermaids Somethin Awfull Forums
339
|
Posted - 2012.11.15 10:07:00 -
[269] - Quote
Lord Zim wrote:Skydell wrote:People crying Nerf, anywhere in the game are either short sighted or dangerous. Titans were released with remote DD through cynos. It was nerfed, and it forced titans to be on grid to fire off their DD, and made more titans die. Then titans' AOE DD was changed into a single ship DD, and suddenly huge gameplay avenues were opened, and everyone (except titan pilots, I suppose) thought it was good. Skydell wrote:If you follow this path of nerf to balance, it has one end conclusion. A "balanced" EVE that nobody plays. When I say "nobody" I don't include the fringe Niche, exception gang. They won't be enough to support the game though. Much like they aren't enough to support making 2000 Marauders or dropping LP for as many CNR's when you know most people will be wanting something else. "hurr all nerfs are bad and all nerfs will turn EVE into an EVE which nobody plays durr" Meanwhile we've now regularly got 500+ fleet fights and sometimes 1000+ fleetfights and no way for a single person to wipe out a whole grid. Yep, all nerfs are bad, indeed.
And EVE now lives and dies by the single doctrine of barf out the biggest blob to win EVE.
Something is introduced to the game that is unbalanced, you don't wait two years to balance it. You do it in coming patches. If you wait two years it's a claw back, it's a nerf.
Yes, Nerfing is bad. Hurr durr "See me, I'm a cool kid poster on da forums" who doesn't see the difference between real balances and flat out nerfs.
They didn't nerf titans when nobody had them They knew they were over powered but they didn't do it even though were unbalanced and they knew it. Bait and switch? They waited untill a hand full of people wadded a fuckload of resources in to them (no, dickhead I wasn't one of them so stick your incoming hurr durr up your fat ass)
They don't nerf on balance. They nerf on popularity. Running your own game in to the ground based on making it unpopular piece by piece has one end conclusion.
Back to your homoerotic hurr durr gibberish now. |

baltec1
Bat Country
2798
|
Posted - 2012.11.15 10:33:00 -
[270] - Quote
Skydell wrote: And EVE now lives and dies by the single doctrine of barf out the biggest blob to win EVE.
The blob has always existed in every human activity in our entire history of civilisation. There is literally not a single MMO that has open pvp that doesnt have blobs.
Quote:They didn't nerf titans when nobody had them They knew they were over powered but they didn't do it even though were unbalanced and they knew it. Bait and switch? They waited untill a hand full of people wadded a fuckload of resources in to them (no, dickhead I wasn't one of them so stick your incoming hurr durr up your fat ass)
CCP are not all knowing. It only became clear titans were horribly overpowered when they were put into action, like many things.
Quote:They don't nerf on balance. They nerf on popularity. Running your own game in to the ground based on making it unpopular piece by piece has one end conclusion.
No they nerf on balance issues. The fact that when something is over powered everyone uses it just just a fact of life. |
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