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Thread Statistics | Show CCP posts - 2 post(s) |

Thor Kerrigan
Guardians of Asceticism
262
|
Posted - 2012.10.25 06:01:00 -
[1] - Quote
Why is it that people think this game is for everyone?
EVE is clearly fueled by competition and cannot survive without it. You don't need to spend 15$ per month to look at nebulae and 3D ship models.
Anyone who uses "forcing me to do this" in their argument intrigues me; I have no idea why they are spending money on this game in the first place. The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.
If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs. |

Karl Hobb
Stellar Ore Refinery and Crematorium
860
|
Posted - 2012.10.25 06:08:00 -
[2] - Quote
I was forced to post.
E: also, before ISD whoever decides to kill my fun post (**** off. BTW), I completely agree with you, it's a terrible argument. Nothing Found |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1426
|
Posted - 2012.10.25 06:20:00 -
[3] - Quote
The belligerent undesirables will be pushed out and then the game will be for everyone.  (USER WAS BANNED FOR THIS POST) |

No More Heroes
GoonWaffe Goonswarm Federation
1532
|
Posted - 2012.10.25 06:30:00 -
[4] - Quote
Belligerent undesirables get out primary target is broadcasted, put all drones on the warp disruption battery. If you are in a frigate you should be at the gate, who blew up? |

Gibbo5771
RAM Legion DOT Reloaded DOT
25
|
Posted - 2012.10.25 06:36:00 -
[5] - Quote
No More Heroes wrote:Belligerent undesirables get out
Need helping finding the door? |

Azumi Zimu
Hogwarts School of Witchcraft and Wizardry
11
|
Posted - 2012.10.25 06:40:00 -
[6] - Quote
"Progress" in this game to me is training skills. I can do that while not logged in at all.
Problem?
Keep up the busywork tryhards  |

Shederov Blood
Wrecketeers
108
|
Posted - 2012.10.25 06:50:00 -
[7] - Quote
Gibbo5771 wrote:No More Heroes wrote:Belligerent undesirables get out Need helping finding the door? No, but the damn thing won't open. |

pussnheels
The Fiction Factory
667
|
Posted - 2012.10.25 07:27:00 -
[8] - Quote
Thor Kerrigan wrote:Why is it that people think this game is for everyone?
EVE is clearly fueled by competition and cannot survive without it. You don't need to spend 15$ per month to look at nebulae and 3D ship models.
Anyone who uses "forcing me to do this" in their argument intrigues me; I have no idea why they are spending money on this game in the first place. The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.
If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs.
Another they don t play my way i demand CCP nerf them
But yes this is a game about competition, but competition on all levels and every scale But it also create alot of different playstyles so deal with it This isn t your game and if you don t like it how other people play i suggest you go and play another game or create your own game company I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Josef Djugashvilis
712
|
Posted - 2012.10.25 07:58:00 -
[9] - Quote
Thor Kerrigan wrote:Why is it that people think this game is for everyone?
EVE is clearly fueled by competition and cannot survive without it. You don't need to spend 15$ per month to look at nebulae and 3D ship models.
Anyone who uses "forcing me to do this" in their argument intrigues me; I have no idea why they are spending money on this game in the first place. The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.
If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs.
Most original post of the year thus far? This is not a signature. |

baltec1
Bat Country
2552
|
Posted - 2012.10.25 08:00:00 -
[10] - Quote
pussnheels wrote:Thor Kerrigan wrote:Why is it that people think this game is for everyone?
EVE is clearly fueled by competition and cannot survive without it. You don't need to spend 15$ per month to look at nebulae and 3D ship models.
Anyone who uses "forcing me to do this" in their argument intrigues me; I have no idea why they are spending money on this game in the first place. The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.
If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs. Another they don t play my way i demand CCP nerf them But yes this is a game about competition, but competition on all levels and every scale But it also create alot of different playstyles so deal with it This isn t your game and if you don t like it how other people play i suggest you go and play another game or create your own game company Yet the high sec bears continue to try to get rid of playstyles they dont like. |

Azumi Zimu
Hogwarts School of Witchcraft and Wizardry
11
|
Posted - 2012.10.25 08:06:00 -
[11] - Quote
baltec1 wrote: Yet the high sec bears continue to try to get rid of playstyles they dont like.
You guys waged a campaign against high-sec miners. You used early 20th century Anti-Semitic propaganda. You said you hated what they stood for.
Not that I log in...
Keep up the hypocrisy space-nerds  |

Lutin Ballista
Ballista Investment Corp
7
|
Posted - 2012.10.25 08:07:00 -
[12] - Quote
Thor Kerrigan wrote:Why is it that people think this game is for everyone?
Anyone who uses "forcing me to do this" in their argument intrigues me; I have no idea why they are spending money on this game in the first place. .
Perhaps, shock/horror they play the game for different reasons to you. Why should your way be the right way?
Everyone lobbies for the game to be changed, amended etc to favour their style of play. The problem for CCP is that they are trying to balance everyones interests and one minor change in one direction nearly always has an adverse direction on the opposite side.
Just my thoughts
|

Jonah Gravenstein
Mahatma Cote Temporal Research
1705
|
Posted - 2012.10.25 08:11:00 -
[13] - Quote
baltec1 wrote: Yet the high sec bears continue to try to get rid of playstyles they dont like.
Don't lump all us hisec bears together, some of us accept and appreciate the numerous play style opportunities that are presented in Eve.
We need a new term for hisec bears that aren't utter carebears, carebears is too vague and the only true ones are the ones that want a completely safe PvE only environment. I don't count myself amongst this group of imbeciles, even though I am by the current definition a carebear.
Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |

Obenov
Rio Grande Industries
0
|
Posted - 2012.10.25 08:17:00 -
[14] - Quote
Yes hopefully everyone left who plays EVE doesn't pay for it, who needs money anyway? |

Josef Djugashvilis
712
|
Posted - 2012.10.25 08:21:00 -
[15] - Quote
This thread should be locked for lack of content. This is not a signature. |
|

ISD Praetoxx
ISD Community Communications Liaisons
562

|
Posted - 2012.10.25 08:21:00 -
[16] - Quote
Karl Hobb wrote:I was forced to post.
And I was forced to edit your 'response'. Not exactly a constructive post by any standards. You know better. ISD Praetoxx Ensign Community Communication Liasons (CCLs) Interstellar Service Department |
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1426
|
Posted - 2012.10.25 08:24:00 -
[17] - Quote
Jonah Gravenstein wrote:baltec1 wrote: Yet the high sec bears continue to try to get rid of playstyles they dont like.
Don't lump all us hisec bears together, some of us accept and appreciate the numerous play style opportunities that are presented in Eve. We need a new term for hisec bears that aren't utter carebears, carebears is too vague and the only true ones are the ones that want a completely safe PvE only environment. I don't count myself amongst this group of imbeciles, even though I am by the current definition a carebear. You mean like "industrialists," "miners," or "missioners"?
Those terms are not mutually inclusive with "carebears." (USER WAS BANNED FOR THIS POST) |

baltec1
Bat Country
2552
|
Posted - 2012.10.25 08:44:00 -
[18] - Quote
Azumi Zimu wrote:baltec1 wrote: Yet the high sec bears continue to try to get rid of playstyles they dont like.
You guys waged a campaign against high-sec miners. You used early 20th century Anti-Semitic propaganda. You said you hated what they stood for. Not that I log in... Keep up the hypocrisy space-nerds  We did it for profit. Our words were mainly in responce to the bears who campained to remove our playstyle. We infact spent most of our time giving out fitting advice to avoid being killed by us. Unfortuntly, the bears did not listen and managed to convince CCP to more or less kill off our playstyle. |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1598
|
Posted - 2012.10.25 09:14:00 -
[19] - Quote
Azumi Zimu wrote:baltec1 wrote: Yet the high sec bears continue to try to get rid of playstyles they dont like.
You guys waged a campaign against high-sec miners. You used early 20th century Anti-Semitic propaganda. You said you hated what they stood for. Not that I log in... Keep up the hypocrisy space-nerds  Those stuff are well within the game's mechanics and vision, promoting gameplay including those outside the boundaries of the game itself; it's one of the most prominent characteristics of Eve and one of it's biggest selling point. Unlike hisec miners who whines that this game doesn't accommodate their 'style' of playing, then cries and complains to CCP to change the mechanics so they can enjoy a game that's less and less sandbox-y, just because they don't want to play the game the way it was designed to be.  "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1427
|
Posted - 2012.10.25 09:20:00 -
[20] - Quote
Sarah Schneider wrote:Those stuff are well within the game's mechanics and vision, promoting gameplay including those outside the boundaries of the game itself; it's one of the most prominent characteristics of Eve and one of it's biggest selling point. Unlike hisec miners who whines that this game doesn't accommodate their 'style' of playing, then cries and complains to CCP to change the mechanics so they can enjoy a game that's less and less sandbox-y, just because they don't want to play the game the way it was designed to be.  But CCP gave players the power of choice, so they should be able to remove the ability of player choice if they so choose. It's simple logic. :smug:
Reminds me of this. (USER WAS BANNED FOR THIS POST) |

Nanatoa
School of Applied Knowledge Caldari State
86
|
Posted - 2012.10.25 09:53:00 -
[21] - Quote
This thread makes sense. People complaining about Miner Bumping should read it (and weep). It is never too late to turn from the errors of your ways: He who repents of his sins is almost innocent.
MinerBumping.com |

Ptraci
3 R Corporation The Irukandji
667
|
Posted - 2012.10.25 10:51:00 -
[22] - Quote
Azumi Zimu wrote:"Progress" in this game to me is training skills. I can do that while not logged in at all.
Eh, I used to think that. Then I learned that successful PvP involves a little more than the right skills, fit, and F1,F2,F3 etc.
|

Gun Gal
Dark Club
127
|
Posted - 2012.10.25 11:49:00 -
[23] - Quote
Its not the highseccers, its the
asshats in null |
|

Chribba
Otherworld Enterprises Otherworld Empire
5321
|
Posted - 2012.10.25 12:01:00 -
[24] - Quote
You have to admit though, the 3D models are pretty nice hehe
But indeed, sandbox is a concept meaning only you are (sort of) responsible for your progress. I think maybe it might not be for everyone because some players do need the more linear approach and when there's no such thing, it just doesn't work.
/c
|
|

Tali Ambraelle
Federal Navy Academy Gallente Federation
93
|
Posted - 2012.10.25 12:42:00 -
[25] - Quote
Destiny Corrupted wrote:The belligerent undesirables will be pushed out and then the game will be for everyone. 
OI! That's my line!! |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1435
|
Posted - 2012.10.25 12:51:00 -
[26] - Quote
Be quiet, my alt. (USER WAS BANNED FOR THIS POST) |

Tali Ambraelle
Federal Navy Academy Gallente Federation
93
|
Posted - 2012.10.25 12:55:00 -
[27] - Quote
Destiny Corrupted wrote:Be quiet, my alt.
Alt? Please. You wish I was your alt you flat chested wonder ;) |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1435
|
Posted - 2012.10.25 13:04:00 -
[28] - Quote
Tali Ambraelle wrote:Destiny Corrupted wrote:Be quiet, my alt. Alt? Please. You wish I was your alt you flat chested wonder ;) Don't make me double up on Thorazine today. You didn't like that last time. (USER WAS BANNED FOR THIS POST) |

TheGunslinger42
Bite Me inc
433
|
Posted - 2012.10.25 13:05:00 -
[29] - Quote
Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works.
Is it so hard to understand that the entire game is based around competing with others in some form or another and interfering?
They want to be able to press a button, go afk all day, not have any interaction with anyone at all, come back and have a slightly bigger number in the wallet.
It doesn't even make sense, I don't know how anyone could enjoy that or think that's the kind of game EVE is
Undesirables plz go |

Tali Ambraelle
Federal Navy Academy Gallente Federation
93
|
Posted - 2012.10.25 13:06:00 -
[30] - Quote
Destiny Corrupted wrote:Don't make me double up on Thorazine today. You didn't like that last time.
Bring it *****!
TheGunslinger42 wrote:Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works.
Much like you. This is not a game about pvp, it is about a sandbox. If they want their sand to accumulate over time and, to them, that is fun, so be it. You have no right to say anything about it.
Quote:Is it so hard to understand that the entire game is based around competing with others in some form or another and interfering? It's apparently hard for you to understand as you clearly don't, but not much is to be expected from disgusting undesirables.
Quote:They want to be able to press a button, go afk all day, not have any interaction with anyone at all, come back and have a slightly bigger number in the wallet. So you want to force them to stare at the rock. Brilliant....can crime watch come faster? These undesirables are just...ugh...so vile.
Quote:Undesirables plz go
Yes, please leave Mr. Gunslinger. Biomassing is the only answer. :) |

Krixtal Icefluxor
INLAND EMPIRE Galactic
952
|
Posted - 2012.10.25 13:08:00 -
[31] - Quote
Shederov Blood wrote:Gibbo5771 wrote:No More Heroes wrote:Belligerent undesirables get out Need helping finding the door? No, but the damn thing won't open.
lol. May this meme never ever ever die ! |

Malphilos
State War Academy Caldari State
197
|
Posted - 2012.10.25 13:12:00 -
[32] - Quote
Thor Kerrigan wrote: The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.
Interesting.
Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable.

|

Tali Ambraelle
Federal Navy Academy Gallente Federation
93
|
Posted - 2012.10.25 13:13:00 -
[33] - Quote
Malphilos wrote:Thor Kerrigan wrote: The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone. Interesting. Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable. 
Like moon goo? |

Malphilos
State War Academy Caldari State
197
|
Posted - 2012.10.25 13:25:00 -
[34] - Quote
Tali Ambraelle wrote:Malphilos wrote:Thor Kerrigan wrote: The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone. Interesting. Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable.  Like moon goo?
The applications are endless. The tools are there for everyone. The only problem is you.
Flap your arms hard enough and you can fly. |

TheGunslinger42
Bite Me inc
433
|
Posted - 2012.10.25 13:29:00 -
[35] - Quote
Tali Ambraelle wrote:Much like you. This is not a game about pvp, it is about a sandbox. If they want their sand to accumulate over time and, to them, that is fun, so be it. You have no right to say anything about it.
I wish to thank this Undesirable for proving my statements entirely.
For the benefit of any Undesirables who wish to educate themselves, I shall elucidate on how this particular Undesirable misunderstands the core concepts of EVE Online.
Firstly, the entire game is, after a fashion, PVP. Yes, even your actions constitute a form of PVP. You mine your space rocks, you sell them or use them to manufacture items. Ask yourself this, my Undesirable friend, who purchases your space rocks or manufactured goods? Other players. How do they purchase them? Through an entirely player ran and very competitive market.
Your actions are competing with other players, influencing market prices, availability, etc. You are PVPing and you don't even know.
With that in mind, how is it unreasonable that the other players - ones who are affected by your actions and playstyle - should be able to in turn affect you? It isn't.
Secondly, after making the incorrect statement that the game is "not PVP" you claimed it was instead "sandbox". How would you define "sandbox" gameplay, Undesirable? I am curious. Personally, I define it as players being able to choose their own playstyles and actions - all players, not just you. Some players may choose to interfere with your playstyle. To further relate it to the sandbox analogy... it is a single sandbox you share with others, not your own personal sandbox. There are other games and forms of entertainment in which you can have your own personal sandbox with whatever rules you wish. EVE is not one of them. You are free to do what you like, but there are other people in the sandbox and they are free to do what they like too, including kicking sand in your face.
I urge you, Undesirable, to cancel your subscriptions and purchase another game. You would find much more satisfaction and joy in other such games. You will have no such luck in EVE. |

Sarmea Moon
Universal Freelance CONSORTIUM UNIVERSALIS
54
|
Posted - 2012.10.25 13:31:00 -
[36] - Quote
I think I should start a thread. One that posits the proposition that low and null should have the ruleset that hisec has. The empires should take back nullsec, raise taxes on them, and use it to pay for Concord.
How's that for forcing a particular playstyle? Haven't seen to many threads like that. It's all " how to drag people to lowsec" and "nullsec is so empty these days" so let's "make these changes to hisec to make it less safe or adding risk to hisec".
You are surprised that there is pushback? You are surprised that hisec asks for there to actually be some risk before the gankbears get rewards? Oh noes, you now have to bring TWO dessies AH AH AH. Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that.
Risk v. reward. It's supposed to be skewed based on area of space. Lot less reward in hi sec, medium for low, most for null. Nowadays null is the safest space, with low being the worst.
I used to have a mission alt in high to pay for my pvp in null. Never assume that hisec is full of people who are scared of risk. I enjoy hisec nowadays. We have a few wars, we don't have to log in or lose our stations, I can mine if I want to, try out exploration, run a hisec POS (which, btw, is hardcore mode for POS killing since all we can bring are BSes). I do a TON of trading.
I have no heartburn with keeping my load under a billion for my freighter to reduce the risk of ganking. I laughed just as hard as everyone else did when the BoB alt got popped for the first freighter kill in hi sec. (Outbreak v BoB). However, there is something I can do about that- shoot back with a ganged alt.
Yes, let's turn on Concord in low sec and null sec. How about that? The problem with defending the purity of the English language is that English is about as pure as a cribhouse [lady of commercial virtue]. We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary.- James Nicoll |

Josef Djugashvilis
715
|
Posted - 2012.10.25 13:41:00 -
[37] - Quote
TheGunslinger42 wrote:Tali Ambraelle wrote:Much like you. This is not a game about pvp, it is about a sandbox. If they want their sand to accumulate over time and, to them, that is fun, so be it. You have no right to say anything about it. I wish to thank this Undesirable for proving my statements entirely. For the benefit of any Undesirables who wish to educate themselves, I shall elucidate on how this particular Undesirable misunderstands the core concepts of EVE Online. Firstly, the entire game is, after a fashion, PVP. Yes, even your actions constitute a form of PVP. You mine your space rocks, you sell them or use them to manufacture items. Ask yourself this, my Undesirable friend, who purchases your space rocks or manufactured goods? Other players. How do they purchase them? Through an entirely player ran and very competitive market. Your actions are competing with other players, influencing market prices, availability, etc. You are PVPing and you don't even know. With that in mind, how is it unreasonable that the other players - ones who are affected by your actions and playstyle - should be able to in turn affect you? It isn't. Secondly, after making the incorrect statement that the game is "not PVP" you claimed it was instead "sandbox". How would you define "sandbox" gameplay, Undesirable? I am curious. Personally, I define it as players being able to choose their own playstyles and actions - all players, not just you. Some players may choose to interfere with your playstyle. To further relate it to the sandbox analogy... it is a single sandbox you share with others, not your own personal sandbox. There are other games and forms of entertainment in which you can have your own personal sandbox with whatever rules you wish. EVE is not one of them. You are free to do what you like, but there are other people in the sandbox and they are free to do what they like too, including kicking sand in your face. I urge you, Undesirable, to cancel your subscriptions and purchase another game. You would find much more satisfaction and joy in other such games. You will have no such luck in EVE.
Such original insight This is not a signature. |

Metal Icarus
Endless Destruction
322
|
Posted - 2012.10.25 13:56:00 -
[38] - Quote
Azumi Zimu wrote:"Progress" in this game to me is training skills. I can do that while not logged in at all. Problem? Keep up the busywork tryhards 
This is how you win Eve. |

Jake Warbird
Republic Military School Minmatar Republic
1772
|
Posted - 2012.10.25 13:58:00 -
[39] - Quote
I bet you think all hisec people j*** at rocks. lol |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
628
|
Posted - 2012.10.25 14:04:00 -
[40] - Quote
Tali Ambraelle wrote:TheGunslinger42 wrote:Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works. Much like you. This is not a game about pvp, it is about a sandbox. What does "sandbox" mean, in your opinion then?
Interdict Hi-Sec - it's the only way to be sure... |

svenska flicka
Science and Trade Institute Caldari State
27
|
Posted - 2012.10.25 14:06:00 -
[41] - Quote
Asuri Kinnes wrote:Tali Ambraelle wrote:TheGunslinger42 wrote:Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works. Much like you. This is not a game about pvp, it is about a sandbox. What does "sandbox" mean, in your opinion then?
Single player game with MY RULES!!  |

Kult Altol
Republican Industries Epsilon Fleet
164
|
Posted - 2012.10.25 14:06:00 -
[42] - Quote
Every time I see one of these threads this is what I read. "Stop enjoying the game in a way I don't approve of!" A narrow mind is a focused mind. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
952
|
Posted - 2012.10.25 14:09:00 -
[43] - Quote
TheGunslinger42 wrote:Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works.
Is it so hard to understand that the entire game is based around competing with others in some form or another and interfering?
They want to be able to press a button, go afk all day, not have any interaction with anyone at all, come back and have a slightly bigger number in the wallet.
It doesn't even make sense, I don't know how anyone could enjoy that or think that's the kind of game EVE is
Undesirables plz go
Replace the highlighted word with "Some Players" and you have an excellent Poast. |

Josef Djugashvilis
717
|
Posted - 2012.10.25 15:12:00 -
[44] - Quote
Sandbox.
Just do what ever you like whilst accepting the fact that every time you undock, you risk losing your ship and pod.
Easy really. This is not a signature. |

Jaison Savrin
Remnants of the Forgotten Seekers of the Unseen
53
|
Posted - 2012.10.25 15:21:00 -
[45] - Quote
Is this a ganker whine thread? It feels like a ganker whine thread. I say to whining gankers "suck it up buttercup" because killing mining ships is simple.
If one Tornado/Thrasher won't work add one. Repeat until miner goes boom.
Was this a ganker whine thread?
I think it was a ganker whine thread. |

baltec1
Bat Country
2554
|
Posted - 2012.10.25 15:24:00 -
[46] - Quote
Krixtal Icefluxor wrote:TheGunslinger42 wrote:Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works.
Is it so hard to understand that the entire game is based around competing with others in some form or another and interfering?
They want to be able to press a button, go afk all day, not have any interaction with anyone at all, come back and have a slightly bigger number in the wallet.
It doesn't even make sense, I don't know how anyone could enjoy that or think that's the kind of game EVE is
Undesirables plz go Replace the highlighted word with "Some Players" and you have an excellent Poast. I was going to correct your correction but after thinking on it you are indeed correct. |

baltec1
Bat Country
2554
|
Posted - 2012.10.25 15:26:00 -
[47] - Quote
Jaison Savrin wrote:Is this a ganker whine thread? It feels like a ganker whine thread. I say to whining gankers "suck it up buttercup" because killing mining ships is simple.
If one Tornado/Thrasher won't work add one. Repeat until miner goes boom.
Was this a ganker whine thread?
I think it was a ganker whine thread. You want the next thread over. This is the sandbox means everyones playstyle is legit thread. |

Kult Altol
Republican Industries Epsilon Fleet
165
|
Posted - 2012.10.25 18:31:00 -
[48] - Quote
baltec1 wrote:Jaison Savrin wrote:Is this a ganker whine thread? It feels like a ganker whine thread. I say to whining gankers "suck it up buttercup" because killing mining ships is simple.
If one Tornado/Thrasher won't work add one. Repeat until miner goes boom.
Was this a ganker whine thread?
I think it was a ganker whine thread. You want the next thread over. This is the sandbox means everyones playstyle is legit thread.
Stop making sense, just stop...please...just stop...*cries*
A narrow mind is a focused mind. |

Perramas
Pan Caldarian Ventures
2519
|
Posted - 2012.10.25 18:41:00 -
[49] - Quote
Sarmea Moon wrote: Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that.
If CCP made it where you were flagged for PvP by bumping a ship you would be here whinning how you just lost your hauler/freighter/other expensive ship to gankers on the Jita 4-4 undock. |

Bane Necran
Appono Astos
574
|
Posted - 2012.10.25 18:44:00 -
[50] - Quote
Thor Kerrigan wrote:If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs.
The industrialist came before the PvP player in this game, and industrialists know they need the PvP aspect in order to sell more ships. If anyone is just showing up and not understanding how the game works, its the PvP players who think they don't need industry. "It's no use crying over spilt milk, because all the forces of the universe were bent on spilling it." ~William Maugham |

Malphilos
State War Academy Caldari State
198
|
Posted - 2012.10.25 19:11:00 -
[51] - Quote
Bane Necran wrote:Thor Kerrigan wrote:If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs. The industrialist came before the PvP player in this game, ...
I'm pretty sure that's not true. How do you figure?
|

Thor Kerrigan
Guardians of Asceticism
266
|
Posted - 2012.10.25 19:16:00 -
[52] - Quote
Azumi Zimu wrote:You guys waged a campaign against high-sec miners. You used early 20th century Anti-Semitic propaganda. You said you hated what they stood for.
You would be a fool to think this was anti-semitic. Paragraph structure has nothing to do with religion. There were the ones who read James 315's manifesto literally, like you. There were the ones who saw the bigger picture.
Lutin Ballista wrote: Perhaps, shock/horror they play the game for different reasons to you. Why should your way be the right way?
"The right way" is the way the game allows you to play. It's one thing to question balance and it is another to claim your 15$ per month supports your argument.
Tali Ambraelle wrote: This is not a game about pvp, it is about a sandbox.
Your very presence in a true sandbox is competition, because I said so. As soon as anyone acknowledges your presence, you have participated in human interaction. You have affected someone else's decisions. It might have been a simple "give me 5 secs to look at your ship", yet I have won fights because reinforcements arrived 5 seconds too late. To claim you can play this game completely devoid of human interaction (a.k.a. pvp-less) is quite presumptuous.
Malphilos wrote: Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable.
This game does not meant to reward you. Quite the contrary, it punishes you for trying to make ISK. The whole idea is about finding ways to succeed, against all odds. "Activities that are supposedly too profitable" are usually the ones abused by loopholes generating risk-free income. |

Thor Kerrigan
Guardians of Asceticism
266
|
Posted - 2012.10.26 05:35:00 -
[53] - Quote
Sarmea Moon wrote: Yes, let's turn on Concord in low sec and null sec. How about that?
The whole point of the sandbox is having the least amount of NPC interaction. Hence the term "sandbox" as opposed to "themepark". EVE's selling point has always been it's sandbox approach, thus moving away from it you might as well ask for a completely new game. Your idea is stupid because it is a bad idea disguised as a "completely equivalent opposite". CONCORD needs to be removed when the right tools are given to players who want to play space-sheriff.
Bane Necran wrote: The industrialist came before the PvP player in this game, and industrialists know they need the PvP aspect in order to sell more ships. If anyone is just showing up and not understanding how the game works, its the PvP players who think they don't need industry.
"PVP" players, you meant all of us? I think what you mean is specifically those who specialize in ship-to-ship combat. I think those that play different playstyles are the best at commenting on those particular ones, especially when two playtyles they play are directly dependent of each other.
I for one have traded, mined, manufactured, hauled, suicide ganked, missioned, gate camped, AFK cloaked, roamed, structure bashed, PI'ed and rented.
Sarmea Moon wrote: Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that.
The risk you will get recruited by a 0.0 entity. I don't see much bumping happening in 0.0. I see people shooting, and shooting back. That is the solution EVE provides you, it's your fault if you do not like it, not mine. |

Jonah Gravenstein
Mahatma Cote Temporal Research
1733
|
Posted - 2012.10.26 06:05:00 -
[54] - Quote
Sarmea Moon wrote:
Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that.
Bumpers are subject to same risks that everybody else in hisec is subject to, they get suicide ganked, they get petitioned, they get verbally abused in local and to top it all, on the whole they don't make any ISK bumping.
Bumping is both a labour of love and an educational program, the bumpers are there to protect the interests of everybody in hisec from the hordes of AFKers and bots that currently populate Ice belts. The bumpers are using a game mechanic to educate about the dangers of both AFK and bot aspirant gameplay.
If you're going to mine Ice, don't bot, be at your keyboard and paying attention to your surroundings, pay the small annual fee for a permit to the New Order and be free to mine without the risk of being bumped by the New Orders agents. As long as you're physically present at your keyboard, paying attention and have a permit the New Order are happy to let you continue with your chosen activity without interference.
If you're afking an activity while in space then the commonly perceived value of that activity is nothing. Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |

Herzog Wolfhammer
Sigma Special Tactics Group
1844
|
Posted - 2012.10.26 06:12:00 -
[55] - Quote
Thor Kerrigan wrote:Why is it that people think this game is for everyone?
EVE is clearly fueled by competition and cannot survive without it. You don't need to spend 15$ per month to look at nebulae and 3D ship models.
Anyone who uses "forcing me to do this" in their argument intrigues me; I have no idea why they are spending money on this game in the first place. The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.
If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs.
I find it rather ironic that in this game, you can do whatever you want, yet people choose to be ass hats.
But working around them is still more fun than grinding on NPCs.
If we want REAL competition then lets' stop pushing epeen in what is still for the most part a game.
- Depletion of resources: you mine those belts too much, they are gone, for months maybe. Want titans titans titans everywhere, say goodbye to your resources. Same for moons. Every conflict in the world boils down to resources: those that have them wanting more, those that have not wanting some, and those trying to protect theirs. Look at the NAPfest nullsec has become. - Get rid of dependency on gates to travel. A module, a skill, whatever - let ships dial in system to system warp, across multiple systems depending on energy, fuel, I don't care. Eliminate the gate camps, bubble camps, gank Pipelines and intel rings (comprised of camps) and everybody will go everywhere. Don't call sitting on a gate LIKE A MINER mining rocks all day and blobbing scouts and noobs PVP and expect me to let you date my sister. If I had a gate camp kill I'd be ashamed. - Get rid of nullsec local. Before the goons come in and complain (funny how the goons are the DEFENDERS now - they are the establishment and they call us "pubbies"), remember, BOTH sides of the offense and defense equation USE and would LOSE local. If you want kills you should hunt for it. If you don't want to get killed, you should pay attention. if you can't handle that then starve. - Require a level of industry and ratting in any 0.0 system in order to establish SOV. Oh does it sound unfair to force PVe on nullsec? It's about as unfair as forcing PVP on highsec. Get it?
If we really want the huge balls we should get rid of clones or have a limit to how many times you can be cloned before you turn into a little crap-flinging monkey.
|

Touval Lysander
Zero Wine
493
|
Posted - 2012.10.26 06:27:00 -
[56] - Quote
No More Heroes wrote:Belligerent undesirables get out The desirable unbelligerents can of course, stay. "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Thor Kerrigan
Guardians of Asceticism
267
|
Posted - 2012.10.26 06:39:00 -
[57] - Quote
Herzog Wolfhammer wrote: I find it rather ironic that in this game, you can do whatever you want, yet people choose to be ass hats.
What is ironic, is that you have no idea what ironic means.
I think the word you were looking for was "surprising". However, there is nothing surprising here; it's called human nature. Additionally, those "ass hats" give value to good actions and without them there would be no contrast between good and evil. |

Touval Lysander
Zero Wine
493
|
Posted - 2012.10.26 06:48:00 -
[58] - Quote
baltec1 wrote: Yet the high sec bears continue to try to get rid of playstyles they dont like.
I normally post against your thoughts simply because I don't like you.
But I fully see your point. As a highseccer I might ask...
Which playstyle would that be? (ganking) Has the game been changed to make that playstyle harder? (yes) Did CCP make those changes? (yes) Did highseccers actually ask for barge buffs? (yes they did, whiney whiners!!) Did they ask for CW 2.0 and tradeable killrights? (probably) So what may have caused the changes? (repeated, excessive and blob force interdictions, this is eve, htfu, highsec sux) Do you think that perhaps many, many 0.0 players were also affected by ice interdictions? (errr... possibly) Do you think that may have also caused many players to quit? (get rid of belligerent undesirables. yeah!!) Can you still gank? (of course we can) Can you still interdict? (of we course we can) Are miners still being targetted? (of course they are) Are freighters still being targetted? (of course they are) Have you made concerted efforts against missioners, FW and Incursions? (of course not, they shoot back)
So what actually changed for the highsec player? (well, now that you put it that way...)
I rest my case your honor. "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

DarthNefarius
Minmatar Heavy Industries
404
|
Posted - 2012.10.26 06:50:00 -
[59] - Quote
Tali Ambraelle wrote:Malphilos wrote:Thor Kerrigan wrote: The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone. Interesting. Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable.  Like moon goo?
NOOO DON'T TOUCH PRECIOUS MOON GOO OR THE GOON FORUM GOLLUM WILL STALK YOU with his multitudes of alts telling lies like Goons want the TECH bottle neck fixed, or Moon miningis not a passive income or etc... Meta-gaming for NULL SECCers: Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Touval Lysander
Zero Wine
493
|
Posted - 2012.10.26 06:56:00 -
[60] - Quote
Thor Kerrigan wrote:Additionally, those "ass hats" give value to good actions and without them there would be no contrast between good and evil. I read a book about this once.
In chapter 1 it discussed the theory of burning your house down to redecorate the lounge. It even talked of killing people to make them better persons.
In chapter 2 they discussed people who deliberately caused harm to others and then rescued them to appear good.
In chapter 3 they discussed how people break the law to test that the law makers are doing their job.
In chapter 4, they discussed using conscription to fight for liberty.
In chapter 5, they discussed using nuclear weapons to preserve humanity.
It was a great book. Want the title? "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Herzog Wolfhammer
Sigma Special Tactics Group
1845
|
Posted - 2012.10.26 07:08:00 -
[61] - Quote
Touval Lysander wrote:Thor Kerrigan wrote:Additionally, those "ass hats" give value to good actions and without them there would be no contrast between good and evil. I read a book about this once. In chapter 1 it discussed the theory of burning your house down to redecorate the lounge. It even talked of killing people to make them better persons. In chapter 2 they discussed people who deliberately caused harm to others and then rescued them to appear good. In chapter 3 they discussed how people break the law to test that the law makers are doing their job. In chapter 4, they discussed using conscription to fight for liberty. In chapter 5, they discussed using nuclear weapons to preserve humanity. It was a great book. Want the title?
Looks like you were reading the U.S. Constitution.
|

Touval Lysander
Zero Wine
495
|
Posted - 2012.10.26 07:11:00 -
[62] - Quote
Herzog Wolfhammer wrote:Touval Lysander wrote:Thor Kerrigan wrote:Additionally, those "ass hats" give value to good actions and without them there would be no contrast between good and evil. I read a book about this once. In chapter 1 it discussed the theory of burning your house down to redecorate the lounge. It even talked of killing people to make them better persons. In chapter 2 they discussed people who deliberately caused harm to others and then rescued them to appear good. In chapter 3 they discussed how people break the law to test that the law makers are doing their job. In chapter 4, they discussed using conscription to fight for liberty. In chapter 5, they discussed using nuclear weapons to preserve humanity. It was a great book. Want the title? Looks like you were reading the U.S. Constitution. Oddly enough, the constitution (it's gun amendment) was discussed in depth. Actually, it wasn't odd at all. The right to bear arms to protect yourself against those that bear arms was Chapter 6.
"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Katran Luftschreck
Royal Ammatar Engineering Corps
82
|
Posted - 2012.10.26 07:15:00 -
[63] - Quote
baltec1 wrote:Yet the high sec bears continue to try to get rid of playstyles they dont like.
And this is different from null-bears how, exactly?
EvE Forum Bingo |

Thor Kerrigan
Guardians of Asceticism
267
|
Posted - 2012.10.26 07:39:00 -
[64] - Quote
Katran Luftschreck wrote:baltec1 wrote:Yet the high sec bears continue to try to get rid of playstyles they dont like. And this is different from null-bears how, exactly?
Those null-bears crying for nerfs to AFK cloaking? None whatsoever. Apparently 1 stealth bomber can terrorize a pack of ratters just like 1 catalyst can terrorize a pack of miners. |

Thor Kerrigan
Guardians of Asceticism
267
|
Posted - 2012.10.26 07:44:00 -
[65] - Quote
Touval Lysander wrote:Thor Kerrigan wrote:Additionally, those "ass hats" give value to good actions and without them there would be no contrast between good and evil. I read a book about this once. In chapter 1 it discussed the theory of burning your house down to redecorate the lounge. It even talked of killing people to make them better persons. In chapter 2 they discussed people who deliberately caused harm to others and then rescued them to appear good. In chapter 3 they discussed how people break the law to test that the law makers are doing their job. In chapter 4, they discussed using conscription to fight for liberty. In chapter 5, they discussed using nuclear weapons to preserve humanity. It was a great book. Want the title?
Are we talking about exceptions or general trends? One can easily get lost when he gets those two confused. |

TheGunslinger42
Bite Me inc
437
|
Posted - 2012.10.26 11:02:00 -
[66] - Quote
I am a big fan of the "force another playstyle on a player" playstyle.
Asking for that playstyle to be banned is rather hypocritical, my undesirable friends. |

Josef Djugashvilis
720
|
Posted - 2012.10.26 11:05:00 -
[67] - Quote
Hi-sec whine, null-sec whine,
They are both equally bitter. This is not a signature. |

Piugattuk
CLOROFLORFILAPLANKTONPLATES
81
|
Posted - 2012.10.26 12:34:00 -
[68] - Quote
Many in eve seem to have monochrome vision, (monochrome -1 color)(vision - eye sight...too see), and short term memories, since eve came into existence (existence - any object that is) how many mining barge/exhumer changes have been made since eve began...(not counting typical graphic or color changes) I mean defensive....as far back as I recall 1...just 1 and this gots so many with their panties in a bind(panties - female underwear garment)(garment - clothing worn typically on the outside of one's body)and in that 1 change people have taken to saying carebear this and carebear that when how many changes have been made to combat ships because they needed to be "balanced"(balanced - an unanchored object that stays typically centered) so in that spirit (spirit - (the way I am expressing it) emotional state) I say who are the REAL whiners (whiners - people who make so much noise that one typically give them that object of desire so they'll shut their pie holes) so count how many changes to combat ships over the years and how many changes to mining barge/exhumer need I go on. |

Jenn aSide
Smokin Aces.
323
|
Posted - 2012.10.26 12:51:00 -
[69] - Quote
Thor Kerrigan wrote:Why is it that people think this game is for everyone?
EVE is clearly fueled by competition and cannot survive without it. You don't need to spend 15$ per month to look at nebulae and 3D ship models.
Anyone who uses "forcing me to do this" in their argument intrigues me; I have no idea why they are spending money on this game in the first place. The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.
If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs.
+1 to Thor.
I hate reading that "playstyle" crap to, it's just a poorly thought up defense for some folks ego. It's them imagining that ( a ) some tyrant is trying to "make" them do something and ( b ) someone else actually care about what they, personally, are doing, none of which tends to be true.
The "leave me alone to play how I want" eve player is like a Guy who doesn't like Soccer (football to y'all foreigners ...I mean non-Americans :) ) but joins a soccer team and ignores the ball( hell, REFUSES to kick the ball even when given a chance) but instead picks daisies on the corner of the field because actually playing soccer "isn't his preferred play style"........
EVE is a pvp/competition-centric multiplayer sandbox imagined by and created by a bunch of evil psychopathic tear loving Icelandic wackos, and I knew that BEFORE I DL'd the game. And yet people still come into (and STAY in) this game expecting to be able to play it unmolested in safe space, then spazz completely out when some other member of out multiplayer universe kills them.
I just can't say enough about how I dislike "those people" (not everyone in high sec or every solo/casual players, just the ones who think the game should cater to them) and it's "those people" who tend to say all that "playstyle" stuff. They're like people who go to a Marilyn Manson concert expecting uplifting gospel music. In other words, idiots.
This game is not and has never been for everyone, I say love it or leave it. |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
114
|
Posted - 2012.10.26 12:53:00 -
[70] - Quote
baltec1 wrote: We did it for profit.
CCP obviously felt differently. CCp apparently considered the cost disparity between the attacking ship and the attacked ship was simply too high.
You CAN still gank AFK Miners. It just requires more investment from YOU.
now whats that frequently posted message by PvP'ers, regarding game changes? "The game changed. Adapt or Die"
If CCP actually listened to whiney GD care/nulbear threadnaughts, the game would not be the best "Sci-Fi spacegame ever" anymore, it would be the worst, and probably closed. |

TheGunslinger42
Bite Me inc
444
|
Posted - 2012.10.26 13:04:00 -
[71] - Quote
Kitty Bear wrote:baltec1 wrote: We did it for profit.
CCP obviously felt differently. CCp apparently considered the cost disparity between the attacking ship and the attacked ship was simply too high. You CAN still gank AFK Miners. It just requires more investment from YOU. now whats that frequently posted message by PvP'ers, regarding game changes? "The game changed. Adapt or Die"If CCP actually listened to whiney GD care/nulbear threadnaughts, the game would not be the best "Sci-Fi spacegame ever" anymore, it would be the worst, and probably closed.
Only time will tell. From the war dec mechanics, to mining barge buffs, to failwatch 2.0 though... I'm not super confident in EVE's direction |

Lord Zim
1857
|
Posted - 2012.10.26 13:09:00 -
[72] - Quote
Kitty Bear wrote:CCp apparently considered the cost disparity between the attacking ship and the attacked ship was simply too high. You mean CCP realized that no matter how long they waited, people in hisec just would not stop crying about having to change their fits from maximum yield/cargospace to tanking, so they pre-tanked the ships so people could go back to fitting for maximum yield again.
Kitty Bear wrote:"The game changed. Adapt or Die" We did adapt, by moving on to bigger targets. Apparently CCP is saying "okay, we're really serious now" and are nerfing anything even remotely linkable with PVP. The only step they can take beyond this, to nerf hisec PVP, is to basically disallow any aggression against another player whatsoever.
Kitty Bear wrote:If CCP actually listened to whiney GD care/nulbear threadnaughts, the game would not be the best "Sci-Fi spacegame ever" anymore, it would be the worst, and probably closed. I guess you haven't seen the direction the game has been taken lately, then. It's literally been carebear fix after carebear fix, as carebears whine about it.
Countdown until even bumping someone is deemed an exploit or turned into something which makes the bumper a suspect in 3... 2... 1... Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Josef Djugashvilis
720
|
Posted - 2012.10.26 13:18:00 -
[73] - Quote
Jenn aSide wrote:
+1 to Thor.
I hate reading that "playstyle" crap to, it's just a poorly thought up defense for some folks ego. It's them imagining that ( a ) some tyrant is trying to "make" them do something and ( b ) someone else actually care about what they, personally, are doing, none of which tends to be true.
The "leave me alone to play how I want" eve player is like a Guy who doesn't like Soccer (football to y'all foreigners ...I mean non-Americans :) ) but joins a soccer team and ignores the ball( hell, REFUSES to kick the ball even when given a chance) but instead picks daisies on the corner of the field because actually playing soccer "isn't his preferred play style"........
EVE is a pvp/competition-centric multiplayer sandbox imagined by and created by a bunch of evil psychopathic tear loving Icelandic wackos, and I knew that BEFORE I DL'd the game. And yet people still come into (and STAY in) this game expecting to be able to play it unmolested in safe space, then spazz completely out when some other member of out multiplayer universe kills them.
I just can't say enough about how I dislike "those people" (not everyone in high sec or every solo/casual players, just the ones who think the game should cater to them) and it's "those people" who tend to say all that "playstyle" stuff. They're like people who go to a Marilyn Manson concert expecting uplifting gospel music. In other words, idiots.
This game is not and has never been for everyone, I say love it or leave it.
To be honest, soccer (Association Football) or picking Daisies?
Picking Daisies would be my preference by some considerable distance. This is not a signature. |

Katran Luftschreck
Royal Ammatar Engineering Corps
86
|
Posted - 2012.10.26 14:14:00 -
[74] - Quote
Jenn aSide wrote:This game is not and has never been for everyone, I say love it or leave it.
And that's why don't work for CCP, especially their accounting department. While the forums may laugh and throw confetti every time someone says that they unsubscribing over an issue, I assure you that CCP's accounting department is not popping champagne corks. They're losing money, and that does not make them happy.
So let's get this through everyone's heads once and for all, okay? CCP is a business. A business is an organism designed to acquire money from people. If it fails to do this, it dies. The way CCP makes money is through subscriptions, preferably long subscriptions that last for years. When subscriptions disappear that's food off their plates. They lose too many subscriptions and little CCP Junior is going ask why CCP Daddy is why they're having to move out of the nice big house into a tiny, little apartment. Then CCP Daddy has to explain that they made a really dumb decision a few weeks ago that cost them thousands of subscribers. What made it a dumb decision? The fact that it cost them thousands of subscribers.
Get it? There is only one criteria for what makes a good or bad decision: How it affects subscriptions. If CCP can makes a decision that makes 100 people quit but another 1,000 people join, that's a good decision. But making 1,000 people quit to satisfy a group of 100 dickheads who got their boy into a CSM position... that's a bad decision. That's probably where so many bad decisions come from, by the way: Alliance voting blocks leveraging their own boys into CSM positions to shove the entire game to suit just themselves. If you ever wondered "Who came up with this stupid idea?" odds are that's going to be your answer.
So the only thing to consider with any change that CCP makes is "Will this make people unsubscibe? Y/N." And I assure that no one in their accounting department believes that there is such a thing as "acceptable losses" when it comes to lost subscriptions, especially ones that could have been easily avoided by simply not screwing with things. What you like or don't are irrelevant past the voting power of your one subscription. And even if you've got five accounts or whatever, great, but that's still less weight than ten other people, let alone a hundred, or a thousand.
Everyone should get off their high-horses long enough to realize who's really in charge of this game. The game belongs to CCP and no one else. They're going to steer the game to the happiness zone of the largest number of people. They'll try to expand their nets to Ven Diagram cover as many people as possible too, but in the end it's always going to be about the numbers for them. That's how they stay in business. Nerf this, buff that, whine whine whine - those guys in accounting who make all the big decisions? They don't give a crap. They're paid not to give a crap. They're just looking at subscription numbers and analyzing data trends. They deal with facts, not opinions. Vocal volume means squat to them. There is only cause and effect, subscription gains and subscription losses. That's all that matters. And you should be thankful for that, because that's the kind of cold logic that keeps good games around for years instead of collapsing like so many others under the imbalanced weight of some lunatic's "vision." EvE Forum Bingo |

baltec1
Bat Country
2577
|
Posted - 2012.10.26 14:19:00 -
[75] - Quote
Katran Luftschreck wrote:baltec1 wrote:Yet the high sec bears continue to try to get rid of playstyles they dont like. And this is different from null-bears how, exactly? We arnt trying to get rid of mining. |

Tali Ambraelle
Federal Navy Academy Gallente Federation
114
|
Posted - 2012.10.26 14:32:00 -
[76] - Quote
baltec1 wrote:Katran Luftschreck wrote:baltec1 wrote:Yet the high sec bears continue to try to get rid of playstyles they dont like. And this is different from null-bears how, exactly? We arnt trying to get rid of mining. Yes you are. |

baltec1
Bat Country
2579
|
Posted - 2012.10.26 14:35:00 -
[77] - Quote
Tali Ambraelle wrote:baltec1 wrote:Katran Luftschreck wrote:baltec1 wrote:Yet the high sec bears continue to try to get rid of playstyles they dont like. And this is different from null-bears how, exactly? We arnt trying to get rid of mining. Yes you are. Find an example where anyone from our organisation has said we wish to remove mining. |

Tali Ambraelle
Federal Navy Academy Gallente Federation
114
|
Posted - 2012.10.26 14:40:00 -
[78] - Quote
baltec1 wrote:Tali Ambraelle wrote:baltec1 wrote:Katran Luftschreck wrote:baltec1 wrote:Yet the high sec bears continue to try to get rid of playstyles they dont like. And this is different from null-bears how, exactly? We arnt trying to get rid of mining. Yes you are. Find an example where anyone from our organisation has said we wish to remove mining.
Actions speak louder than words. Nice try to hide the facts through plausible deniability though. |

TheGunslinger42
Bite Me inc
445
|
Posted - 2012.10.26 14:41:00 -
[79] - Quote
Katran Luftschreck wrote:Jenn aSide wrote:This game is not and has never been for everyone, I say love it or leave it. And that's why don't work for CCP, especially their accounting department. While the forums may laugh and throw confetti every time someone says that they unsubscribing over an issue, I assure you that CCP's accounting department is not popping champagne corks. They're losing money, and that does not make them happy. So let's get this through everyone's heads once and for all, okay? CCP is a business. A business is an organism designed to acq ~snip~
Stopped reading there, going to assume it's a longwinded repetition of the same tired old crap.
No one is denying CCP is a business or that their ultimate goal is to earn money. However, the people who parrot this silly argument as justification for widespread changes, or changes in the overall direction of the game seem to not understand how businesses work.
Pro-tip: It's all about the demographic. Pooping all over your current audience in a desperate hope to gain a different audience is nearly always suicide, especially when you already are a very niche product.
|

Tali Ambraelle
Federal Navy Academy Gallente Federation
114
|
Posted - 2012.10.26 14:43:00 -
[80] - Quote
TheGunslinger42 wrote:Pro-tip: It's all about the demographic. Pooping all over your current audience in a desperate hope to gain a different audience is nearly always suicide, especially when you already are a very niche product.
Because the vocal minority of anti-miner tards and pvp tards on the forum is clearly a representative sample of the customer base as a whole. |

baltec1
Bat Country
2579
|
Posted - 2012.10.26 14:46:00 -
[81] - Quote
Tali Ambraelle wrote:[quote=baltec1]
Actions speak louder than words. Nice try to hide the facts through plausible deniability though. You mean our vast market manipulation via the killing of miners mining a single type of ice to make us billions?
Why would we remove such a profitable section of the playerbase? |

Tali Ambraelle
Federal Navy Academy Gallente Federation
114
|
Posted - 2012.10.26 14:50:00 -
[82] - Quote
baltec1 wrote:Tali Ambraelle wrote:[quote=baltec1]
Actions speak louder than words. Nice try to hide the facts through plausible deniability though. You mean our vast market manipulation via the killing of miners mining a single type of ice to make us billions? Why would we remove such a profitable section of the playerbase?
Because I hate you. |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
287
|
Posted - 2012.10.26 14:51:00 -
[83] - Quote
Katran Luftschreck wrote:Jenn aSide wrote:This game is not and has never been for everyone, I say love it or leave it. And that's why don't work for CCP, especially their accounting department. While the forums may laugh and throw confetti every time someone says that they unsubscribing over an issue, I assure you that CCP's accounting department is not popping champagne corks. They're losing money, and that does not make them happy.
Spoken like someone who actually has no idea about how to run a business.
As someone who sits right outside the Finance Director of my company's office and right next to the Finance team (they are all accountants btw) they couldn't care less if one of our customers left the company, as long as we gained 2 more. Any business finance team wont be concerned about the minority of players unsubbing from the game, they will (if they are any good) be more interested in the long term appeal and attraction of the game. If you lose even 1000 players next week with some changes but you feel the game will produce a long term attraction that will draw in 6000 players over the next 12 months, what are you going to do?
Likewise I doubt the finance team has much to do with the game itself. I'd even bet most the accounts don't even have a "CCP [Unfunny in-joke]" name to post on here with. They'll look at the game like this: How many players did we lose over the quarter? How many players did we gain? Have the development team given us a reasonable expectation that player growth will continue?
Even a dip in numbers in one quarter isn't a concern.
TL;DR You're wrong. "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |

Jenn aSide
Smokin Aces.
323
|
Posted - 2012.10.26 14:58:00 -
[84] - Quote
Katran Luftschreck wrote:Jenn aSide wrote:This game is not and has never been for everyone, I say love it or leave it. And that's why don't work for CCP, especially their accounting department. While the forums may laugh and throw confetti every time someone says that they unsubscribing over an issue, I assure you that CCP's accounting department is not popping champagne corks. They're losing money, and that does not make them happy. So let's get this through everyone's heads once and for all, okay? CCP is a business. A business is an organism designed to acquire money from people. If it fails to do this, it dies. The way CCP makes money is through subscriptions, preferably long subscriptions that last for years. When subscriptions disappear that's food off their plates. They lose too many subscriptions and little CCP Junior is going ask why CCP Daddy is why they're having to move out of the nice big house into a tiny, little apartment. Then CCP Daddy has to explain that they made a really dumb decision a few weeks ago that cost them thousands of subscribers. What made it a dumb decision? The fact that it cost them thousands of subscribers. Get it? There is only one criteria for what makes a good or bad decision: How it affects subscriptions. If CCP can makes a decision that makes 100 people quit but another 1,000 people join, that's a good decision. But making 1,000 people quit to satisfy a group of 100 dickheads who got their boy into a CSM position... that's a bad decision. That's probably where so many bad decisions come from, by the way: Alliance voting blocks leveraging their own boys into CSM positions to shove the entire game to suit just themselves. If you ever wondered "Who came up with this stupid idea?" odds are that's going to be your answer. So the only thing to consider with any change that CCP makes is "Will this make people unsubscibe? Y/N." And I assure that no one in their accounting department believes that there is such a thing as "acceptable losses" when it comes to lost subscriptions, especially ones that could have been easily avoided by simply not screwing with things. What you like or don't are irrelevant past the voting power of your one subscription. And even if you've got five accounts or whatever, great, but that's still less weight than ten other people, let alone a hundred, or a thousand. Everyone should get off their high-horses long enough to realize who's really in charge of this game. The game belongs to CCP and no one else. They're going to steer the game to the happiness zone of the largest number of people. They'll try to expand their nets to Ven Diagram cover as many people as possible too, but in the end it's always going to be about the numbers for them. That's how they stay in business. Nerf this, buff that, whine whine whine - those guys in accounting who make all the big decisions? They don't give a crap. They're paid not to give a crap. They're just looking at subscription numbers and analyzing data trends. They deal with facts, not opinions. Vocal volume means squat to them. There is only cause and effect, subscription gains and subscription losses. That's all that matters. And you should be thankful for that, because that's the kind of cold logic that keeps good games around for years instead of collapsing like so many others under the imbalanced weight of some lunatic's "vision."
With the exception of one statement of fact (the ccp is a business), all of that is wrong lol. Insert link with EVE senior producer talking about "the people it's ok to lose" here lol.
Saying that a game company wants "as many people as possible" is not the same thing as saying "EVE is for everyone".
NOTHING is for everyone , but that goes doubly so for EVE.
If CCP wanted EVe to have "everyone", one night we'd dock our ships, and the next day we'd log in and our ships would be eleves, our Blasters would be Axes and Swords, and instead of killing Guristas/angels/rogue drones we'd be killing pandas/dragons/unicorns.....
Nay, I say, I want EVE, not some mass appeal themepark.
If you want something else, why not play something else?
|

Katran Luftschreck
Royal Ammatar Engineering Corps
89
|
Posted - 2012.10.26 15:01:00 -
[85] - Quote
Inquisitor Kitchner wrote:Spoken like someone who actually has no idea about how to run a business.
Actually, our family business has kept us well feed for quite a long time. But whatever, believe what you want. The Universe is not obligated to keep a straight face. EvE Forum Bingo |

baltec1
Bat Country
2582
|
Posted - 2012.10.26 15:09:00 -
[86] - Quote
Tali Ambraelle wrote:baltec1 wrote:Tali Ambraelle wrote:[quote=baltec1]
Actions speak louder than words. Nice try to hide the facts through plausible deniability though. You mean our vast market manipulation via the killing of miners mining a single type of ice to make us billions? Why would we remove such a profitable section of the playerbase? Because I hate you. So you want to remove mining because you hate me... |

Katran Luftschreck
Royal Ammatar Engineering Corps
91
|
Posted - 2012.10.26 15:13:00 -
[87] - Quote
baltec1 wrote:Find an example where anyone from our organisation has said we wish to remove mining.
Remove all mining? Of course not. You simply want to remove all high-sec mining. Which, in turn, lets all of your null-sec bot fleets can monopolize the entire market. Which, in turn, means everyone will have to go to null-sec to buy anything. Which, in turn, is only possible if they are willing to swear fealty to your wonderful null-sec alliance. Which, in turn, gives your CEO another pixel on his e-peen. Which, in turn, is pretty much the raison d'etre of playing EvE, right? To force everyone to play the way you want them to or not at all?
EvE Forum Bingo |

Jenn aSide
Smokin Aces.
323
|
Posted - 2012.10.26 15:16:00 -
[88] - Quote
Katran Luftschreck wrote:baltec1 wrote:Find an example where anyone from our organisation has said we wish to remove mining. Remove all mining? Of course not. You simply want to remove all high-sec mining. Which, in turn, lets all of your null-sec bot fleets monopolize the entire market. Which, in turn, means everyone will have to go to null-sec to buy anything. Which, in turn, is only possible if they are willing to swear fealty to your wonderful null-sec alliance. Which, in turn, gives your CEO another pixel on his e-peen. Which, in turn, is pretty much the raison d'etre of playing EvE, right? To force everyone to play the way you want them to or not at all?
Well, "forcing you to do things their way" is their playstyle. And since (according to everyone who lives in high sec and posts in GD) every "playstyle" is valid and thus equal, you should simply accept it and leave them alone to play how they want...
Right?
|

Lord Zim
1860
|
Posted - 2012.10.26 16:45:00 -
[89] - Quote
Tali Ambraelle wrote:Because the vocal minority of anti-miner tards and pvp tards on the forum is clearly a representative sample of the customer base as a whole. hurr anti-miner tards durr pvp tards buhh duhh Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
1860
|
Posted - 2012.10.26 16:47:00 -
[90] - Quote
Katran Luftschreck wrote:Remove all mining? Of course not. You simply want to remove all high-sec mining. Which, in turn, lets all of your null-sec bot fleets monopolize the entire market. hurr nullsec is nothing but bots durr Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Thor Kerrigan
Guardians of Asceticism
271
|
Posted - 2012.10.26 16:49:00 -
[91] - Quote
Katran Luftschreck wrote:Jenn aSide wrote:This game is not and has never been for everyone, I say love it or leave it. [...] So let's get this through everyone's heads once and for all, okay? CCP is a business. A business is an organism designed to acquire money from people. If it fails to do this, it dies. The way CCP makes money is through subscriptions, preferably long subscriptions that last for years. [...]
The issue is that when it comes to working for their accounting department, neither do you. CCP can decide to close their game. CCP can also decide to make their whole game highsec. CCP can decide to create a completely new game.
This game stands out with two key features:
a) - Conquerable space thousands can call "home". b) - Complete loss of your ship and modules and sometimes implants when KIA.
What I'm saying is that for us **customers**, asking the game to move away from these key features under the pretense that "I will unsubscribe" is paradoxical. It would be easier to ask CCP for a new game called VeV which would move away from these two features as much as possible.
Highsec is usually bashed because it it fails to offer a) and gives a false feeling there is no b). Highsec is meant to be a newbie land, which is something this game needs. What often happens is that some people can never "level-up" from being newbies in EVE, and others figure out some highsec rewards are on-par with other secs.
But this "forcing me to..." argument does comes not only from highsec. Take a look at AFK cloaking in 0.0. Take a look at lowsec gatecamps. People don't like the tools given to them to counter these, so they demand a CCP counter (nerf). |

Lin-Young Borovskova
Science and Trade Institute Caldari State
867
|
Posted - 2012.10.26 16:52:00 -
[92] - Quote
Inquisitor Kitchner wrote: Any business finance team wont be concerned about the minority of players unsubbing from the game, they will (if they are any good) be more interested in the long term appeal and attraction of the game. If you lose even 1000 players next week with some changes but you feel the game will produce a long term attraction that will draw in 6000 players over the next 12 months, what are you going to do?
This brb |

baltec1
Bat Country
2582
|
Posted - 2012.10.26 16:52:00 -
[93] - Quote
Katran Luftschreck wrote:baltec1 wrote:Find an example where anyone from our organisation has said we wish to remove mining. Remove all mining? Of course not. You simply want to remove all high-sec mining. Which, in turn, lets all of your null-sec bot fleets monopolize the entire market. Which, in turn, means everyone will have to go to null-sec to buy anything. Which, in turn, is only possible if they are willing to swear fealty to your wonderful null-sec alliance. Which, in turn, gives your CEO another pixel on his e-peen. Which, in turn, is pretty much the raison d'etre of playing EvE, right? To force everyone to play the way you want them to or not at all?
That tinfoil hat seems to be cutting off the circulation to your head. |

Thor Kerrigan
Guardians of Asceticism
271
|
Posted - 2012.10.26 17:01:00 -
[94] - Quote
Tali Ambraelle wrote:TheGunslinger42 wrote:Pro-tip: It's all about the demographic. Pooping all over your current audience in a desperate hope to gain a different audience is nearly always suicide, especially when you already are a very niche product. Because the vocal minority of anti-miner tards and pvp tards on the forum is clearly a representative sample of the customer base as a whole.
It's not the quantity, it's the quality.
The fact is you have no idea what the real demographic is. The only thing that matters is the quality of your arguments, not how often you can repeat them.
When it comes down to it, you are arguing with me. We both pay the same fee per month and we both have the same tools provided by the game. What makes your 15$ more valuable than my 15$? Nothing really. This is why "forcing me to..." arguments fail as they only show your lack of creativity and adaptation. |

Lord Zim
1860
|
Posted - 2012.10.26 17:16:00 -
[95] - Quote
Thor Kerrigan wrote:What I'm saying is that for us **customers**, asking the game to move away from these key features under the pretense that "I will unsubscribe" is paradoxical. It would be easier to ask CCP for a new game called VeV which would move away from these two features as much as possible. Unfortunately, CCP have made it quite clear that they're moving in that direction.
Thor Kerrigan wrote:Highsec is usually bashed because it it fails to offer a) and gives a false feeling there is no b). Highsec is meant to be a newbie land, which is something this game needs. What often happens is that some people can never "level-up" from being newbies in EVE, and others figure out some highsec rewards are on-par with other secs. Unfortunately, the combination that enough people have found out that hisec does indeed have rewards which are on-par with other secs, combined with enough people are unwilling to level up from being newbies AND unable to deal with losses, has culminated in CCP trying to more or less disincentivizing away all PVP or aggression in hisec. At this pace they'll finalize the removal of hisec PVP in a year.
Thor Kerrigan wrote:But this "forcing me to..." argument does comes not only from highsec. Take a look at AFK cloaking in 0.0. Take a look at lowsec gatecamps. People don't like the tools given to them to counter these, so they demand a CCP counter (nerf). The "hurr nerf cloaks" threads are shouted down by nullsec/wormhole inhabitants. Just saying. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Jenn aSide
Smokin Aces.
324
|
Posted - 2012.10.26 17:24:00 -
[96] - Quote
Thor Kerrigan wrote:Katran Luftschreck wrote:Jenn aSide wrote:This game is not and has never been for everyone, I say love it or leave it. [...] So let's get this through everyone's heads once and for all, okay? CCP is a business. A business is an organism designed to acquire money from people. If it fails to do this, it dies. The way CCP makes money is through subscriptions, preferably long subscriptions that last for years. [...] The issue is that when it comes to working for their accounting department, neither do you. CCP can decide to close their game. CCP can also decide to make their whole game highsec. CCP can decide to create a completely new game. This game stands out with two key features: a) - Conquerable space thousands can call "home". b) - Complete loss of your ship and modules and sometimes implants when KIA. What I'm saying is that for us **customers**, asking the game to move away from these key features under the pretense that "I will unsubscribe" is paradoxical. It would be easier to ask CCP for a new game called VeV which would move away from these two features as much as possible. Highsec is usually bashed because it it fails to offer a) and gives a false feeling there is no b). Highsec is meant to be a newbie land, which is something this game needs. What often happens is that some people can never "level-up" from being newbies in EVE, and others figure out some highsec rewards are on-par with other secs. But this "forcing me to..." argument does comes not only from highsec. Take a look at AFK cloaking in 0.0. Take a look at lowsec gatecamps. People don't like the tools given to them to counter these, so they demand a CCP counter (nerf).
You should give me you name and address so I know who to sue for my carpal tunnel syndrome due to all the +1s you are forcing me to do :) .
I agree totally, especially the parts about the gate camping and afk cloaking. I don't LIKE those things, especially AFk cloakers when ratting guristas with a vindicator in a Forsaken Hub lol. Good thing there is more than one null sec system so I just go elsewhere. When nullsec and low sec people complain about these things, they make the rest of us look bad, as if we're as entitled and unwilling to adapt as some of the High Sec folks are.
All of this is not to say that people don't have a right to be concerned about whatever it is they want to be concerned about, but these "playstyles" people are so damn illogical that reading their posts is actually painful. They should stop inflicting such pain, for the sake of the children.... or something.
|

Thor Kerrigan
Guardians of Asceticism
272
|
Posted - 2012.10.26 17:26:00 -
[97] - Quote
Lord Zim wrote:Thor Kerrigan wrote:What I'm saying is that for us **customers**, asking the game to move away from these key features under the pretense that "I will unsubscribe" is paradoxical. It would be easier to ask CCP for a new game called VeV which would move away from these two features as much as possible. Unfortunately, CCP have made it quite clear that they're moving in that direction.
And they can do what they want with their game. They won't force me to subscribe though. When the game stops being appealing to me, I can just move on. No need to tell the world or demand CCP anything.
I have played this game for 3 years because it delivers what it advertised to me. And it sure did not sound like WOW back then.
|

ian papabear
The Syndicate Inc LEGIO ASTARTES ARCANUM
23
|
Posted - 2012.10.26 17:34:00 -
[98] - Quote
I never understood why people complain about something in game affecting them. Eve is a sandbox which mean you can do any number of things and be successful. There are lots of oppurtunities to branch out into different fields of the game and still have as much fun as when you were doing missions or running anoms, etc. Its just this entitlement attitude that people have. http://www.youtube.com/watch?v=V_FJBdQUAO4 |

Ersahi Kir
Freelance Mining Company
0
|
Posted - 2012.10.26 20:49:00 -
[99] - Quote
Inquisitor Kitchner wrote:Spoken like someone who actually has no idea about how to run a business.
As someone who sits right outside the Finance Director of my company's office and right next to the Finance team (they are all accountants btw) they couldn't care less if one of our customers left the company, as long as we gained 2 more. Any business finance team wont be concerned about the minority of players unsubbing from the game, they will (if they are any good) be more interested in the long term appeal and attraction of the game. If you lose even 1000 players next week with some changes but you feel the game will produce a long term attraction that will draw in 6000 players over the next 12 months, what are you going to do?
Likewise I doubt the finance team has much to do with the game itself. I'd even bet most the accounts don't even have a "CCP [Unfunny in-joke]" name to post on here with. They'll look at the game like this: How many players did we lose over the quarter? How many players did we gain? Have the development team given us a reasonable expectation that player growth will continue?
Even a dip in numbers in one quarter isn't a concern.
TL;DR You're wrong.
The most expensive part of the software industry is getting someone to buy your software; more time and effort is spent trying to do that than anything else. Or, to put it another way, it's easier to keep a current customer then it is to get a new one. I figure this would be doubly important in an 8 year old MMO.
I'm not saying that they shouldn't change the game, because they definitely should. But you can't quantify how many paying customers you'll gain vs how many you will lose when you're making said changes. The discussion takes place, but it's always going to be a hazy "We'll lose some of these subscribers, but with these changes we may keep these subs for a longer time and may be able to pick up some new ones." Sales probably doesnGÇÖt have any direct input with the developers, but I can guarantee that when they have concerns theyGÇÖre addressed.
Will the proposed changes be better or worse for the game? ThereGÇÖs too much speculation to be sure one way or another, and all too often it doesnGÇÖt materialize outside of the forums. The developers just have to try to make the best game they can.
On the subject I will say that rarely is giving established players tools that they can leverage against new players is rarely going to cause anything other than grieving. WeGÇÖll see how it plays out though. |

Nexus Day
Native Freshfood Minmatar Republic
59
|
Posted - 2012.10.26 21:49:00 -
[100] - Quote
In a certain PvP focused MMO the vocal minority dominated the forums stating they were not getting enough rewards for their actions. Their gripe was that the larger population, the blob, received the rewards even though a minority did all the fighting.
The developers listened to this mnority, which I was one of, and shifted the rewards more towards those willing to take risk.
Almost two years later the population is 1/20th of its previous levels from 2 years ago and the game continues its death shuffle. Now the forums reminisce of how wonderful the game was when it had population and battlefields filled with hundreds instead of dozens.
But hey, carry on. I think CCP can tolerate your whining more than they can tolerate a change in their bank accounts. |

Nylith Empyreal
Federal Navy Academy Gallente Federation
144
|
Posted - 2012.10.26 22:00:00 -
[101] - Quote
You guys ever pause and read what you post? Like really 'pause' and fathom what you all type, the ridiculousness of it all? The sort of calm dictator who does what he must. It's quite awesome quite frankly. You guys are in the wrong game you should try real life politics, you would find a lot of company there. "Oh, you can't help that," said the troll: "we're all mad here. I'm mad. You're mad." "How do you know I'm mad?" -ásaid the forumwarrior. "You must be," said the troll, "or you wouldn't have come here." |

Jonah Gravenstein
Mahatma Cote Temporal Research
1751
|
Posted - 2012.10.26 22:05:00 -
[102] - Quote
Nylith Empyreal wrote:You guys ever pause and read what you post? Like really 'pause' and fathom what you all type, the ridiculousness of it all? The sort of calm dictator who does what he must. It's quite awesome quite frankly. You guys are in the wrong game you should try real life politics, you would find a lot of company there.
We're not twisted enough and too honest to succeed in politics 
Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |

Touval Lysander
Zero Wine
504
|
Posted - 2012.10.26 22:33:00 -
[103] - Quote
TheGunslinger42 wrote: Pro-tip: It's all about the demographic. Pooping all over your current audience in a desperate hope to gain a different audience is nearly always suicide, especially when you already are a very niche product.
This a fair comment but you can successfully cater for a shifting demographic - it's not a case STOP there and START here.
Evolving into the shifting demographic is ultimately prudent. It's businesses that try to be all things to all people all the time that are the ones that fail.
Also be mindful that CCP's existence as a "there AND there" single shard universe is both a niche AND a drawback.
Many "others" run as "there OR there" universes and you can be "moved" into a "part" of the game you are best suited to thus alleviating many individual concerns and issues. They're the "all things to all people" type of businesses that generally fail or lack subscriber retention in the long run because you can be inadvertently isolated from the "rest" of the game and the players.
CCP does not have that luxury so anything they do doesn't really have a precedent to draw on. Their own knowledge on how to deal with "issues" is evolving. We're bastards - plain and simple. Our $15 a month gives us RIGHTS DAMMIT!!!
I do not envy the person that has to consider ANY change for ANY reason and to balance the entire business based on bad tempers and personal requirements is a risky, risky business. "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Lord Zim
1862
|
Posted - 2012.10.26 23:22:00 -
[104] - Quote
Nexus Day wrote:In a certain PvP focused MMO the vocal minority dominated the forums stating they were not getting enough rewards for their actions. Their gripe was that the larger population, the blob, received the rewards even though a minority did all the fighting.
The developers listened to this mnority, which I was one of, and shifted the rewards more towards those willing to take risk.
Almost two years later the population is 1/20th of its previous levels from 2 years ago and the game continues its death shuffle. Now the forums reminisce of how wonderful the game was when it had population and battlefields filled with hundreds instead of dozens.
But hey, carry on. I think CCP can tolerate your whining more than they can tolerate a change in their bank accounts. Counterpoint: Trammel. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

SmilingVagrant
GoonWaffe Goonswarm Federation
727
|
Posted - 2012.10.27 00:30:00 -
[105] - Quote
Lord Zim wrote:Nexus Day wrote:In a certain PvP focused MMO the vocal minority dominated the forums stating they were not getting enough rewards for their actions. Their gripe was that the larger population, the blob, received the rewards even though a minority did all the fighting.
The developers listened to this mnority, which I was one of, and shifted the rewards more towards those willing to take risk.
Almost two years later the population is 1/20th of its previous levels from 2 years ago and the game continues its death shuffle. Now the forums reminisce of how wonderful the game was when it had population and battlefields filled with hundreds instead of dozens.
But hey, carry on. I think CCP can tolerate your whining more than they can tolerate a change in their bank accounts. Counterpoint: Trammel.
Do we have to go there? The only thing positive that expansion added was housing space. |

SmilingVagrant
GoonWaffe Goonswarm Federation
727
|
Posted - 2012.10.27 00:34:00 -
[106] - Quote
Katran Luftschreck wrote:Inquisitor Kitchner wrote:Spoken like someone who actually has no idea about how to run a business. Actually, our family business has kept us well feed for quite a long time. But whatever, believe what you want. The Universe is not obligated to keep a straight face.
Family businesses and corporations are vastly different environments. As someone who has worked at management levels in both types of organizations you should probably be made aware of this.
Individual customers are a family businesses bread and butter. In a Corporation long term gains are far more likely to be looked at. |

SmilingVagrant
GoonWaffe Goonswarm Federation
727
|
Posted - 2012.10.27 00:37:00 -
[107] - Quote
Katran Luftschreck wrote:baltec1 wrote:Find an example where anyone from our organisation has said we wish to remove mining. Remove all mining? Of course not. You simply want to remove all high-sec mining. Which, in turn, lets all of your null-sec bot fleets monopolize the entire market. Which, in turn, means everyone will have to go to null-sec to buy anything. Which, in turn, is only possible if they are willing to swear fealty to your wonderful null-sec alliance. Which, in turn, gives your CEO another pixel on his e-peen. Which, in turn, is pretty much the raison d'etre of playing EvE, right? To force everyone to play the way you want them to or not at all?
I can assure you the last thing I ever want to do is fit a mining laser to a spaceship. |

Zagdul
Clan Shadow Wolf Fatal Ascension
1073
|
Posted - 2012.10.27 00:48:00 -
[108] - Quote
Destiny Corrupted wrote:The belligerent undesirables will be pushed out and then the game will be for everyone.  What if I want to be belligerent and undesirable in my sandbox? Dual Pane idea: Click!
CCP Please Implement |

Touval Lysander
Zero Wine
507
|
Posted - 2012.10.27 00:57:00 -
[109] - Quote
Zagdul wrote:Destiny Corrupted wrote:The belligerent undesirables will be pushed out and then the game will be for everyone.  What if I want to be belligerent and undesirable in my sandbox? You are belligerent and undesirable in our sandbox.
I've certainly never pegged you for desirable and unbelligerent. "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Shederov Blood
Wrecketeers
135
|
Posted - 2012.10.27 01:34:00 -
[110] - Quote
What are these undesirables I keep hearing about? Isn't that synonymous with unwanted? Yes, that's it. Not wanted. From now on, an undesirable is any person without a bounty on their head. I on the other hand am quite desirable. The red stamp on my in-game portrait says so. |

Zagdul
Clan Shadow Wolf Fatal Ascension
1074
|
Posted - 2012.10.27 01:49:00 -
[111] - Quote
Touval Lysander wrote:Zagdul wrote:Destiny Corrupted wrote:The belligerent undesirables will be pushed out and then the game will be for everyone.  What if I want to be belligerent and undesirable in my sandbox? You are belligerent and undesirable in our sandbox. I've certainly never pegged you for desirable and unbelligerent. Is that you Otard? Dual Pane idea: Click!
CCP Please Implement |

Alavaria Fera
GoonWaffe Goonswarm Federation
1616
|
Posted - 2012.10.27 01:57:00 -
[112] - Quote
SmilingVagrant wrote:Lord Zim wrote:Nexus Day wrote:In a certain PvP focused MMO the vocal minority dominated the forums stating they were not getting enough rewards for their actions. Their gripe was that the larger population, the blob, received the rewards even though a minority did all the fighting.
The developers listened to this mnority, which I was one of, and shifted the rewards more towards those willing to take risk.
Almost two years later the population is 1/20th of its previous levels from 2 years ago and the game continues its death shuffle. Now the forums reminisce of how wonderful the game was when it had population and battlefields filled with hundreds instead of dozens.
But hey, carry on. I think CCP can tolerate your whining more than they can tolerate a change in their bank accounts. Counterpoint: Trammel. Do we have to go there? The only thing positive that expansion added was housing space. But we already have the captain's quarters. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Max Doobie
State War Academy Caldari State
0
|
Posted - 2012.10.27 02:05:00 -
[113] - Quote
Howz about everyone just....STFU and let others do what they want?
How about that?
How about we all just mind our goddamned business and play the game?
DOOBAY!!! |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
3249
|
Posted - 2012.10.27 02:06:00 -
[114] - Quote
Alavaria Fera wrote:SmilingVagrant wrote:Lord Zim wrote:Nexus Day wrote:In a certain PvP focused MMO the vocal minority dominated the forums stating they were not getting enough rewards for their actions. Their gripe was that the larger population, the blob, received the rewards even though a minority did all the fighting.
The developers listened to this mnority, which I was one of, and shifted the rewards more towards those willing to take risk.
Almost two years later the population is 1/20th of its previous levels from 2 years ago and the game continues its death shuffle. Now the forums reminisce of how wonderful the game was when it had population and battlefields filled with hundreds instead of dozens.
But hey, carry on. I think CCP can tolerate your whining more than they can tolerate a change in their bank accounts. Counterpoint: Trammel. Do we have to go there? The only thing positive that expansion added was housing space. But we already have the captain's quarters.
Needs more sexual encounters "Little ginger moron" ~David Hasselhoff-á |

Max Doobie
State War Academy Caldari State
0
|
Posted - 2012.10.27 02:07:00 -
[115] - Quote
Tali Ambraelle wrote:baltec1 wrote:Tali Ambraelle wrote:[quote=baltec1]
Actions speak louder than words. Nice try to hide the facts through plausible deniability though. You mean our vast market manipulation via the killing of miners mining a single type of ice to make us billions? Why would we remove such a profitable section of the playerbase? Because I hate you.
I don't care if you're a man IRL.
I want your toon. Right here. RIght now. Let's go.
mmmmm-MMMM.....you so damn FINE....
Shout out to CCP for the GRAPHICS in this mothe....
DOOBAY!!! |

Max Doobie
State War Academy Caldari State
0
|
Posted - 2012.10.27 02:10:00 -
[116] - Quote
Katran Luftschreck wrote:baltec1 wrote:Yet the high sec bears continue to try to get rid of playstyles they dont like. And this is different from null-bears how, exactly?
....you're cute too, let's get some sexy swirlin goin on....
MAN my girlfriend needs to get home....I'm starting to stare at my own toon WAY too hard....
DOOBAY!!! |

Smiknight
The Plebian Republic
20
|
Posted - 2012.10.27 02:16:00 -
[117] - Quote
All I've heard is that every activity in Eve is PvP.
I think we can agree that PvP is a form of competition.
So the argument that anyone is trying to remove competition from the game is null and void, because the game is one built completely of competition.
So yes, many of you are cheering on the nerfing of competition. I am what you refer to as a Carebear...I care very much about the future New Eden and Eve and couldn't bear the Chicken Littles destroying that. |

Keeshala Catari
Brutor Tribe Minmatar Republic
0
|
Posted - 2012.10.27 05:07:00 -
[118] - Quote
Jonah Gravenstein wrote:Sarmea Moon wrote:
Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that.
Bumping is both a labour of love and an educational program, the bumpers are there to protect the interests of everybody in hisec from the hordes of AFKers and bots that currently populate Ice belts. The bumpers are using a game mechanic to educate about the dangers of both AFK and bot aspirant gameplay. If you're going to mine Ice, don't bot, be at your keyboard and paying attention to your surroundings, pay the small annual fee for a permit to the New Order and be free to mine without the risk of being bumped by the New Orders agents. As long as you're physically present at your keyboard, paying attention and have a permit the New Order are happy to let you continue with your chosen activity without interference. Anyone who bumps my miner is going to get a nasty surprise. And I will NOT be paying James 315 a single isk so I can mine. I'm not a fan of extortion, bullying or psychotics. The only reason I mine is to get the materials to replace my pvp ships if I lose them. |

Jonah Gravenstein
Mahatma Cote Temporal Research
1761
|
Posted - 2012.10.27 05:19:00 -
[119] - Quote
Keeshala Catari wrote: Anyone who bumps my miner is going to get a nasty surprise. And I will NOT be paying James 315 a single isk so I can mine. I'm not a fan of extortion, bullying or psychotics. The only reason I mine is to get the materials to replace my pvp ships if I lose them.
Pray tell how you're going to surprise a bumper?
We already get suicide ganked, petitioned and James has been wardecced multiple times, what new wrinkle do you have for our entertainment?
We work in hisec, we work within the mechanics of hisec, you are more than welcome to do the same but the likelihood of surprising a bumper is next to nil. Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |

Alavaria Fera
GoonWaffe Goonswarm Federation
1617
|
Posted - 2012.10.27 05:30:00 -
[120] - Quote
Jonah Gravenstein wrote:Keeshala Catari wrote:Anyone who bumps my miner is going to get a nasty surprise. And I will NOT be paying James 315 a single isk so I can mine. I'm not a fan of extortion, bullying or psychotics. The only reason I mine is to get the materials to replace my pvp ships if I lose them. Pray tell how you're going to surprise a bumper? We already get suicide ganked, petitioned and James has been wardecced multiple times, what new wrinkle do you have for our entertainment? We work in hisec, we work within the mechanics of hisec and the restrictions of the EULA, you are more than welcome to do the same but the likelihood of surprising a bumper is next to nil, because we expect all of these things. Bump them, tell us what happens please. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Jonah Gravenstein
Mahatma Cote Temporal Research
1762
|
Posted - 2012.10.27 05:34:00 -
[121] - Quote
Alavaria Fera wrote: Bump them, tell us what happens please.
Come join us, see the fun at first hand  Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |

Alavaria Fera
GoonWaffe Goonswarm Federation
1618
|
Posted - 2012.10.27 05:36:00 -
[122] - Quote
Jonah Gravenstein wrote:Alavaria Fera wrote: Bump them, tell us what happens please.
Come join us, see the fun at first hand  Tell me where and I'll get a character over.
I only just started training a bumper, so it'll take a while to do it myself. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Jonah Gravenstein
Mahatma Cote Temporal Research
1762
|
Posted - 2012.10.27 05:40:00 -
[123] - Quote
Actually rereading that post, Keeshala Catari mines for materials to replace PvP losses ergo a rockhound, at present we're only targeting Ice miners so she won't be getting bumped anytime soon, unless we do it just to see the "surprise" she has in store for us.
Bit of a shame really, we're not working the Asteroid belts presently, but I'm sure there's plenty of salt water and hurt to be found in them.
@ Alavaria, we're based out of Tolle at the moment, it's convenient as there are 3 systems with ice in them in a nice little cluster, we're taking advantage of the mayhem your corpmates are inflicting in Gallente Ice Belts. I believe there may even be a little liaison between the interested parties. Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |

Alavaria Fera
GoonWaffe Goonswarm Federation
1618
|
Posted - 2012.10.27 05:46:00 -
[124] - Quote
Jonah Gravenstein wrote:Actually rereading that post, Keeshala Catari mines for materials to replace PvP losses ergo a rockhound, at present we're only targeting Ice miners so she won't be getting bumped anytime soon, unless we do it just to see the "surprise" she has in store for us.
Bit of a shame really, we're not working the Asteroid belts presently, but I'm sure there's plenty of salt water and hurt to be found in them.
@ Alavaria, we're based out of Tolle at the moment, it's convenient as there are 3 systems with ice in them in a nice little cluster, we're taking advantage of the mayhem your corpmates are inflicting in Gallente Ice Belts. I believe there may even be a little liaison between the interested parties. Yeah, I know about it, but I'm not involved in that. Been sort of not playing too much recently. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Jonah Gravenstein
Mahatma Cote Temporal Research
1762
|
Posted - 2012.10.27 05:59:00 -
[125] - Quote
All the more reason to try something new , I to get disillusioned sometimes, when it happens I try something new, last time it happened I went spelunking in Wormholes, good fun, no blobs, good fights, decent PvE and there's always a little frisson of danger present due to no blues, no local and no fixed entries and exits
Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |

Webvan
State War Academy Caldari State
105
|
Posted - 2012.10.27 12:55:00 -
[126] - Quote
Thor Kerrigan wrote:Why is it that people think this game is for everyone?
EVE is clearly fueled by competition and cannot survive without it.
Anyone who uses "forcing me to do this" in their argument intrigues me...
If you don't like shooting ships, that's your problem.. Agreed. Which is why I think it would be beneficial to make every character choose a faction. Just turn EVE into one big FW. Shoot at will all enemy factions while shooting your own faction creates higher taxes for you on territory markets as well as flags you temporarily as a free target for anyone. At the same time making smuggling an important profession for traders, still able to reasonably get to distant trading hubs through subterfuge. I know, won't happen, but hey..
edit: including a pirate faction btw. |

Doc Severide
Caldari Provisions Caldari State
198
|
Posted - 2012.10.27 13:03:00 -
[127] - Quote
No More Heroes wrote:Belligerent undesirables get out Wait I'm a belligerent undesirable but I'm having fun... |

Lin-Young Borovskova
Science and Trade Institute Caldari State
869
|
Posted - 2012.10.27 17:09:00 -
[128] - Quote
Touval Lysander wrote:Herzog Wolfhammer wrote:Touval Lysander wrote:Thor Kerrigan wrote:Additionally, those "ass hats" give value to good actions and without them there would be no contrast between good and evil. I read a book about this once. In chapter 1 it discussed the theory of burning your house down to redecorate the lounge. It even talked of killing people to make them better persons. In chapter 2 they discussed people who deliberately caused harm to others and then rescued them to appear good. In chapter 3 they discussed how people break the law to test that the law makers are doing their job. In chapter 4, they discussed using conscription to fight for liberty. In chapter 5, they discussed using nuclear weapons to preserve humanity. It was a great book. Want the title? Looks like you were reading the U.S. Constitution. Oddly enough, the constitution (it's gun amendment) was discussed in depth. Actually, it wasn't odd at all. The right to bear arms to protect yourself against those that bear arms was Chapter 6.
It's time to build your own garage nuclear reactor 
Ho wait...  brb |

baltec1
Bat Country
2603
|
Posted - 2012.10.27 17:28:00 -
[129] - Quote
Lin-Young Borovskova wrote:Touval Lysander wrote:Herzog Wolfhammer wrote:Touval Lysander wrote:Thor Kerrigan wrote:Additionally, those "ass hats" give value to good actions and without them there would be no contrast between good and evil. I read a book about this once. In chapter 1 it discussed the theory of burning your house down to redecorate the lounge. It even talked of killing people to make them better persons. In chapter 2 they discussed people who deliberately caused harm to others and then rescued them to appear good. In chapter 3 they discussed how people break the law to test that the law makers are doing their job. In chapter 4, they discussed using conscription to fight for liberty. In chapter 5, they discussed using nuclear weapons to preserve humanity. It was a great book. Want the title? Looks like you were reading the U.S. Constitution. Oddly enough, the constitution (it's gun amendment) was discussed in depth. Actually, it wasn't odd at all. The right to bear arms to protect yourself against those that bear arms was Chapter 6. It's time to build your own garage nuclear reactor  Ho wait... 
Home protection |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
118
|
Posted - 2012.10.27 17:49:00 -
[130] - Quote
Lord Zim wrote:Kitty Bear wrote:CCp apparently considered the cost disparity between the attacking ship and the attacked ship was simply too high. You mean CCP realized that no matter how long they waited, people in hisec just would not stop crying about having to change their fits from maximum yield/cargospace to tanking, so they pre-tanked the ships so people could go back to fitting for maximum yield again. Kitty Bear wrote:"The game changed. Adapt or Die" We did adapt, by moving on to bigger targets. Apparently CCP is saying "okay, we're really serious now" and are nerfing anything even remotely linkable with PVP. The only step they can take beyond this, to nerf hisec PVP, is to basically disallow any aggression against another player whatsoever. Kitty Bear wrote:If CCP actually listened to whiney GD care/nulbear threadnaughts, the game would not be the best "Sci-Fi spacegame ever" anymore, it would be the worst, and probably closed. I guess you haven't seen the direction the game has been taken lately, then. It's literally been carebear fix after carebear fix, as carebears whine about it. Countdown until even bumping someone is deemed an exploit or turned into something which makes the bumper a suspect in 3... 2... 1...
Devblog says your wrong.
Your final point is just baseless rhetorical rumourmongering. If it's actually even a point at all ....... |

Lord Zim
1863
|
Posted - 2012.10.27 18:00:00 -
[131] - Quote
Kitty Bear wrote:Devblog says your wrong. Your final point is just baseless rhetorical rumourmongering. If it's actually even a point at all ....... You mean the devblog written by the same people who've said that the killrights are such a boon to bountyhunters, and that the crimewatch 2.0 is solely to make things simpler? The same people who've had absolutely no issues with correcting me on minor faults in my understanding on when killrights were triggered (now whether that's a misunderstanding on my part because the devblog on crimewatch 2.0 was badly phrased, or if me pointing that out caused a "oh **** we hadn't thought of that we'd better fix that" reaction at CCP is another matter), but have been completely silent whenever I've said that the changes are squarely CCP's way of going as close to removing PVP from hisec without actually removing it mechanically?
Yeah, it might come as a shock to you, but there is such a thing as reading between the lines. The mining barge changes were put into production because mining people were completely unable to fit their ships to be able to tank enough as to make it unprofitable for a single person to gank it (and it was of course dressed in "hurr tiericide of mining barges", which they of course completely ****** up by making the mack the new go-to ship for most people), crimewatch 2.0 goes directly at the throat of people who canflip and scoop up the content of a ganked ship, and killrights goes directly at the throat of people who do anything remotely connected to ganking (...and for some reason, pointing pods in lowsec vOv). Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Maxpie
Metaphysical Utopian Society Explorations
197
|
Posted - 2012.10.27 21:26:00 -
[132] - Quote
Whenever I explain Eve to my friends who have played other games, I always tell them "you probably won't like it, this game is not for everybody" and unfortunately, most of the time it is true. That said, I can't play any of their boring, meaningless theme park games. |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
3269
|
Posted - 2012.10.27 21:32:00 -
[133] - Quote
Maxpie wrote:Whenever I explain Eve to my friends who have played other games, I always tell them "you probably won't like it, this game is not for everybody" and unfortunately, most of the time it is true. That said, I can't play any of their boring, meaningless theme park games.
I liked Roller Coaster Tycoon, the inevitable colossal ride failure that kills people is awesome "Little ginger moron" ~David Hasselhoff-á |

Touval Lysander
Zero Wine
514
|
Posted - 2012.10.27 21:32:00 -
[134] - Quote
Zagdul wrote:Touval Lysander wrote:Zagdul wrote:Destiny Corrupted wrote:The belligerent undesirables will be pushed out and then the game will be for everyone.  What if I want to be belligerent and undesirable in my sandbox? You are belligerent and undesirable in our sandbox. I've certainly never pegged you for desirable and unbelligerent. Is that you Otard? lolz. nope. but i know of the man. indeed i do.
what's it like being a puppet zag?
"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Zero Audier
Anglo Dark Incorporated
8
|
Posted - 2012.10.27 21:56:00 -
[135] - Quote
Azumi Zimu wrote:"Progress" in this game to me is training skills. I can do that while not logged in at all. Problem? Keep up the busywork tryhards 
What is progress? Out here, progress is numbers. |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
28
|
Posted - 2012.10.27 22:06:00 -
[136] - Quote
Thor Kerrigan wrote: You don't need to spend 15$ per month to look at nebulae and 3D ship models. Of course I do. |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
3270
|
Posted - 2012.10.27 22:07:00 -
[137] - Quote
Nyancat Audeles wrote:Thor Kerrigan wrote: You don't need to spend 15$ per month to look at nebulae and 3D ship models. Of course I do.
No you don't! Just do the 3 month sub and it goes down to $12 a month  "Little ginger moron" ~David Hasselhoff-á |

Damsel in Distress
Men staring at Boobs
35
|
Posted - 2012.10.27 22:22:00 -
[138] - Quote
I am forced to live in highsec because carebears keep screwing the risk/reward to their direction an no nullsec corp wants me and without an alliance, highsec is way more profitable as a newb.
I hate how their forcing there playstyle onto me.
CCP please stop the high sec zealots. |

Touval Lysander
Zero Wine
514
|
Posted - 2012.10.27 22:32:00 -
[139] - Quote
Damsel in Distress wrote:I am forced to live in highsec because carebears keep screwing the risk/reward to their direction an no nullsec corp wants me and without an alliance, highsec is way more profitable as a newb.
I hate how their forcing there playstyle onto me.
CCP please stop the high sec zealots. You ungrateful woman!!
Highsec has come to your rescue thousands, no MILLIONS of times.
And yet you still manage to get captured!!!
CCP can't fix stupid. "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Gris X
Korsairs
9
|
Posted - 2012.10.27 22:36:00 -
[140] - Quote
Thor Kerrigan wrote:
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs.
Agreed... Things would be so much better if people could instead freely move to countries that represent best their beliefs, and just settle there... then natural selection would run its course... Wait isn't it like that in the Eve universe? |

Kult Altol
Republican Industries Epsilon Fleet
193
|
Posted - 2012.10.28 00:40:00 -
[141] - Quote
Damsel in Distress wrote:I am forced to live in highsec because carebears keep screwing the risk/reward to their direction an no nullsec corp wants me and without an alliance, highsec is way more profitable as a newb.
I hate how their forcing there playstyle onto me.
CCP please stop the high sec zealots.
God your ugly, they need a bag hat option for you. 
No one is forcing you to do anything. You choose to play the game how you want to play it.
and bad troll is bad 0/10 An open mind is like a fortress with its gates unbarred and unguarded. A narrow mind is a focused mind.
|

Lutin Ballista
Ballista Investment Corp
10
|
Posted - 2012.10.30 08:47:00 -
[142] - Quote
Thor Kerrigan wrote:Lutin Ballista wrote: Perhaps, shock/horror they play the game for different reasons to you. Why should your way be the right way?
"The right way" is the way the game allows you to play. It's one thing to question balance and it is another to claim your 15$ per month supports your argument. [.
Forgive me but if you are suggesting that the game isn't set up for industrialists then you clearly need to learn what a lot of new aspects about this game. I always presumed factories, research, PI etc were all elements of the game rather than mindless PVP. I'd suggest that the economics of this game is the sole reason why there is PVP.
Thor Kerrigan wrote:Tali Ambraelle wrote: This is not a game about pvp, it is about a sandbox.
To claim you can play this game completely devoid of human interaction (a.k.a. pvp-less) is quite presumptuous. [.
To claim the alternative is also presumptuous don't you think?
Damsel in Distress wrote:
I hate how their forcing there playstyle onto me.
CCP please stop the high sec zealots.
Funny I think the same thing about PVP mad kids... all they want to do is blow things up and screw the game in that direction. CCP please stop the PVP zealots  |

Mallak Azaria
GoonWaffe Goonswarm Federation
953
|
Posted - 2012.10.30 11:25:00 -
[143] - Quote
I really like to go bowhunting, but it's unfair that the government gives other hunters a permit for the forest I'm hunting in. Nerf compound bows.
Ok, serious time; Regardless of a players feelings on the matter, I am still going to make poop in their not-actually-a-sandbox (highsec). They can also make poopy on my sandcastle by adapting. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
|

ISD TYPE40
ISD Community Communications Liaisons
2505

|
Posted - 2012.10.30 11:36:00 -
[144] - Quote
Thread has been cleaned of off topic, troll and personal attack comments.
Forum Rules wrote:
6. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another. Text of this nature is not beneficial to the community spirit and will not be tolerated. Corporation, faction and alliance members and other players are cautioned to avoid allowing GÇ£in characterGÇ¥ disputes from becoming "out of character" personal attacks. The game is designed for role-playing and/or portraying a role and it is sometimes easy for tempers to flare when the lines between the virtual world and the real world are crossed. Please keep in-game disputes in the game and off the forum unless it is clearly a mutual, in-character exchange.
7. Trolling is prohibited.
Trolling is the word used to describe a post that is deliberately designed for the purpose of angering and insulting the players. Posts of this nature are disruptive and do not contribute to the sense of community we want for our forums.
Please stay on topic, thank you - ISD Type40. ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Ritsum
Perkone Caldari State
7
|
Posted - 2012.10.30 11:38:00 -
[145] - Quote
I would love to see a Pirate threat level ~1-10~ in Null sec. This Threat level indicates how strong and aggressive the NPC pirates are. at Threat level 10 the Pirates will start to siege POS's like a normal alliance would ~Basically like a incursion on a Pos~. At around 4-6 the rats will start to form gate camps on that system, with fast locking webs and scrams making it hard for people of that system to move around. Based on the threat level the rats would have better tank and firepower.
The way to keep the threat level low would be to have a set group that rats and clears up plex's and such, each rat killed and objective done would help reduce the threat level.
Because of the increased rats, rewards would be much higher based on strength of the rats making for good rewards for ratters. The increased rats would also provide a lot of low quality mods that can be reprocessed into raw minerals in which would help the industry side of null sec.
Now null-secers can recruit new members that may only know how to rat into the corp and slowly introduce them to PvP. Now High-secers can have a decent viable reason to go to null sec.
Now null sec will have tons of more players and a lot of people can work together instead of bashing each others playstyle.
I am full of energy drinks atm so leave me alone! If you are feeling generous try sending some isk my way. :D |

Thor Kerrigan
Guardians of Asceticism
280
|
Posted - 2012.10.30 13:25:00 -
[146] - Quote
Lutin Ballista wrote:Thor Kerrigan wrote: "The right way" is the way the game allows you to play. It's one thing to question balance and it is another to claim your 15$ per month supports your argument.
Forgive me but if you are suggesting that the game isn't set up for industrialists then you clearly need to learn what a lot of new aspects about this game. I always presumed factories, research, PI etc were all elements of the game rather than mindless PVP. I'd suggest that the economics of this game is the sole reason why there is PVP.
The game is set up for industrialists to go boom unless they have half a brain, really. Successfully evading other players is PVP, and thus discussing the balancing behind it makes sense. Claiming that "being forced" to dodge other players is against the EULA a.k.a. "griefing" is silly. It's part of the chosen path, a path where ships are weak in ship-to-ship combat.
Lutin Ballista wrote:Thor Kerrigan wrote: To claim you can play this game completely devoid of human interaction (a.k.a. pvp-less) is quite presumptuous.
To claim the alternative is also presumptuous don't you think?
Please tell me how you can play this game without interacting with another human bein- oh... did you just use the market? Yep that's PVP. If you are going to attempt to sound clever, at least try to support your claim with an argument, yes? |

Ryhss
Clandestine Management Group
26
|
Posted - 2012.10.30 14:46:00 -
[147] - Quote
It's simple for me. Eve is a game, if I don't like something, I may complain, but then I just deal with it. |

Karrl Tian
Star-Trackers
13
|
Posted - 2012.10.30 15:16:00 -
[148] - Quote
Perramas wrote:Sarmea Moon wrote: Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that. If CCP made it where you were flagged for PvP by bumping a ship you would be here whinning how you just lost your hauler/freighter/other expensive ship to gankers on the Jita 4-4 undock.
They'd still have to shoot first---which would totally happen.
Some people don't even realize that can/wreck aggro was added to the game so people could defend their stuff. Otherwise, a sneaky theif just took off with it. |

Ginger Barbarella
State War Academy Caldari State
215
|
Posted - 2012.10.30 15:27:00 -
[149] - Quote
AFK Cloaking must go!!!
Wait...
Bumping is an exploit!! End it!!
Wait...
Ganking isn't profitable anymore!!! Buff it!!!
Wait...
Gate guns are too powerful!! Remove 'em!!
Wait....
Miners are too powerful in Eve, what with their AFK mining and contributing 123.6% of the minerals in the game!! Nerf 'em!!
Wait.... |

James Amril-Kesh
RAZOR Alliance
1130
|
Posted - 2012.10.30 19:38:00 -
[150] - Quote
Ritsum wrote:I would love to see a Pirate threat level ~1-10~ in Null sec. This Threat level indicates how strong and aggressive the NPC pirates are. at Threat level 10 the Pirates will start to siege POS's like a normal alliance would ~Basically like a incursion on a Pos~. At around 4-6 the rats will start to form gate camps on that system, with fast locking webs and scrams making it hard for people of that system to move around. Based on the threat level the rats would have better tank and firepower.
The way to keep the threat level low would be to have a set group that rats and clears up plex's and such, each rat killed and objective done would help reduce the threat level.
Because of the increased rats, rewards would be much higher based on strength of the rats making for good rewards for ratters. The increased rats would also provide a lot of low quality mods that can be reprocessed into raw minerals in which would help the industry side of null sec.
Now null-secers can recruit new members that may only know how to rat into the corp and slowly introduce them to PvP. Now High-secers can have a decent viable reason to go to null sec.
Now null sec will have tons of more players and a lot of people can work together instead of bashing each others playstyle.
I am full of energy drinks atm so leave me alone! We don't need more PVE content in nullsec. We need more incentives to PVP. http://themittani.com/features/local-problem A simple fix to the local intel problem |

Dar Manic
Republic University Minmatar Republic
1
|
Posted - 2012.10.30 20:03:00 -
[151] - Quote
edited |

Thor Kerrigan
Guardians of Asceticism
282
|
Posted - 2012.10.31 04:36:00 -
[152] - Quote
Dar Manic wrote: You don't want PVP, go to hi-sec.
False. You have access to the player-controlled market even in highsec. |

Thor Kerrigan
Guardians of Asceticism
295
|
Posted - 2012.11.01 13:37:00 -
[153] - Quote
Maxpie wrote:Whenever I explain Eve to my friends who have played other games, I always tell them "you probably won't like it, this game is not for everybody" and unfortunately, most of the time it is true. That said, I can't play any of their boring, meaningless theme park games.
It took me 3 trials to finally subscribe. Being able to pay with PLEX is what made it attractive down the line. Although my income started paying for them when I moved out of highsec, I doubt the people in high who pay with PLEX like it when proposed changes nerf their income as their "regular playstyle" won't afford the monthly fee. |

Ginger Barbarella
State War Academy Caldari State
221
|
Posted - 2012.11.01 13:54:00 -
[154] - Quote
Damsel in Distress wrote:I am forced to live in highsec because carebears keep screwing the risk/reward to their direction an no nullsec corp wants me and without an alliance, highsec is way more profitable as a newb.
I hate how their forcing there playstyle onto me.
CCP please stop the high sec zealots.
That entire post made my eyes bleed. |

Dar Manic
Republic University Minmatar Republic
12
|
Posted - 2012.11.01 14:52:00 -
[155] - Quote
Thor Kerrigan wrote:Dar Manic wrote: You don't want PVP, go to hi-sec.
False. You have access to the player-controlled market even in highsec.
Wat? You just left the earth's orbit with that tid bit.
If shooting and blowing up peeps (and/or having them do it to you) is not your thing then go to Hi-sec... hrm, not sure where the market has anything to do with it.
I see the 'player-controlled' bit which means you are part of the panic'd 'miners are ruining the game and it's communism' crowd. I'm not talking about anything to do with markets... simply talking about shooting ships and blowing up. Adapt or die... I love it when people using that phrase are loudly advocating great changes in the game!-á It's not adapting if you are crying for change, it's called whining.-á :) |

Malcanis
Vanishing Point. The Initiative.
5002
|
Posted - 2012.11.01 14:54:00 -
[156] - Quote
The market is most definitely a PvP arena. Not all PvP is shooting at things. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
1900
|
Posted - 2012.11.01 14:54:00 -
[157] - Quote
Dar Manic wrote:If shooting and blowing up peeps (and/or having them do it to you) is not your thing then go to Hi-sec... hrm, not sure where the market has anything to do with it. Market is still PVP. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Thor Kerrigan
Guardians of Asceticism
299
|
Posted - 2012.11.02 04:49:00 -
[158] - Quote
Dar Manic wrote:Thor Kerrigan wrote:Dar Manic wrote: You don't want PVP, go to hi-sec.
False. You have access to the player-controlled market even in highsec. Wat? You just left the earth's orbit with that tid bit. If shooting and blowing up peeps (and/or having them do it to you) is not your thing then go to Hi-sec... hrm, not sure where the market has anything to do with it. I see the 'player-controlled' bit which means you are part of the panic'd 'miners are ruining the game and it's communism' crowd. I'm not talking about anything to do with markets... simply talking about shooting ships and blowing up.
In a game where every action you take (i.e. partake in market transactions) affects other people, the only way to stop "PVPing" is by not playing the game.
One player trained to excel at seeding the market (mining), the competition trained shooting guns. Who is the winner is a matter of perspective, as the ammo/modules/ships used could have been seeded by the very person you just shot down.
I could reply to your snide comment about me being part of a specific "crowd" you obviously look down upon that you appear to be part of the willingly oblivious crowd slash uneducated... but I won't. |

Terminal Insanity
Suicides-R-Us BricK sQuAD.
687
|
Posted - 2012.11.02 10:13:00 -
[159] - Quote
Im headed to the Hello Kitty Online forums to complain that they're forcing me into a carebear playstyle. I cant even PVP there, what the ****? All i want to do is rip some kittie's heads off and they're trying to force me to hop around and act all polite and ****. They're ruining the game for me. "War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP |

NARDAC
Newb U
16
|
Posted - 2012.11.02 11:43:00 -
[160] - Quote
bottom line:
CCP is a business that exists to make money, and that is based on the number of paid subscriptions.
ANY play style that reduces the number of paid subscriptions is going to get nerfed.
Whine, vent, lament, complain.... try to force players to play the game in a way they do not enjoy, they will quit the game, and CCP will respond.
You may think that those players quitting is a good thing. I am 100% sure that CCP does not feel the same way. |

NARDAC
Newb U
16
|
Posted - 2012.11.02 11:57:00 -
[161] - Quote
James Amril-Kesh wrote: We don't need more PVE content in nullsec. We need more incentives to PVP.
The vast majority of people in high sec fit into two categories: 1) those with no interest in PVP and will not PVP regardless of the incentives offered. 2) Poeple that already PVP, but are in high sec grinding some ISK to buy new ships to lose in PVP.
I read your post on "fixing local". My response is, why do you want to force more people out of low/null and into high sec?
Risk/reward: anything that makes it easier for you to kill someone will result in fewer people doing it.
Anytime you have an idea that starts with "It will make it easier for me to kill them while they....", realize that what you are saying is "I want to stop people from doing...". |

TheGunslinger42
Bite Me inc
478
|
Posted - 2012.11.02 11:58:00 -
[162] - Quote
NARDAC wrote:bottom line:
CCP is a business that exists to make money, and that is based on the number of paid subscriptions.
ANY play style that reduces the number of paid subscriptions is going to get nerfed.
Whine, vent, lament, complain.... try to force players to play the game in a way they do not enjoy, they will quit the game, and CCP will respond.
You may think that those players quitting is a good thing. I am 100% sure that CCP does not feel the same way.
The tired old "CCPs goal is to make money so they'll ... " argument people trot out from time to time is idiotic.
Yes, CCP are a business and their goal is to make money.
But if you think that means they're going to remove or undermine core mechanics, or ditch the ruthless sandbox ethos that made EVE a success, and has allowed it to thrive for nine years, then you're stupid beyond help.
The filthy crybaby miner bears can stomp their feet and threaten to unsubscribe if CCP don't remove all hostile actions against them, but they were never the audience EVE was made for to begin with. |

Lord Zim
1924
|
Posted - 2012.11.02 12:02:00 -
[163] - Quote
TheGunslinger42 wrote:The tired old "CCPs goal is to make money so they'll ... " argument people trot out from time to time is idiotic.
Yes, CCP are a business and their goal is to make money.
But if you think that means they're going to remove or undermine core mechanics, or ditch the ruthless sandbox ethos that made EVE a success, and has allowed it to thrive for nine years, then you're stupid beyond help.
The filthy crybaby miner bears can stomp their feet and threaten to unsubscribe if CCP don't remove all hostile actions against them, but they were never the audience EVE was made for to begin with. In an ideal world, your response would be correct and valid, but CCP's actions as of late has me a bit worried they might not actually be compromising on that stance. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

NARDAC
Newb U
16
|
Posted - 2012.11.02 12:04:00 -
[164] - Quote
TheGunslinger42 wrote:
The tired old "CCPs goal is to make money so they'll ... " argument people trot out from time to time is idiotic.
Yes, CCP are a business and their goal is to make money.
But if you think that means they're going to remove or undermine core mechanics, or ditch the ruthless sandbox ethos that made EVE a success, and has allowed it to thrive for nine years, then you're stupid beyond help.
The filthy crybaby miner bears can stomp their feet and threaten to unsubscribe if CCP don't remove all hostile actions against them, but they were never the audience EVE was made for to begin with.
CCP created a game that they hope will appeal to both PVPers and carebears.
I'm not arguing that CCP is going to get rid of low/null or all PVP. All I'm saying is that CCP wants both PVPers and carebears, and will ensure that there is an area of the game for each of these groups of people. I'm arguing that high-sec will remain high-sec, and will remain relatively safe for carebears.
Any war on carebears that results in the carebears quitting the game, and lowering paid subscriptions will result in nerfs.
Just like anything that began making PVPers quit would result in game changes.
CCP wants both, and that is okay. |

Talon SilverHawk
Patria o Muerte
550
|
Posted - 2012.11.02 12:07:00 -
[165] - Quote
Thor Kerrigan wrote:Dar Manic wrote: You don't want PVP, go to hi-sec.
False. You have access to the player-controlled market even in highsec.
This is a moot point of the pedantic. When hi sec ppl complain about pvp they are talking about combat , pew pew, not playing the markets (which can also be called pvp), but no one is complaining about that aspect. Bring it up is just muddying the waters.
Tal |

Lord Zim
1924
|
Posted - 2012.11.02 12:09:00 -
[166] - Quote
Talon SilverHawk wrote:This is a mute point of the pedantic. Moot point. It's definitely not mute.
Talon SilverHawk wrote:When hi sec ppl complain about pvp they are talking about combat , pew pew, not playing the markets (which can also be called pvp) Then they should be more specific. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Jenn aSide
Smokin Aces.
362
|
Posted - 2012.11.02 12:28:00 -
[167] - Quote
NARDAC wrote:TheGunslinger42 wrote:
The tired old "CCPs goal is to make money so they'll ... " argument people trot out from time to time is idiotic.
Yes, CCP are a business and their goal is to make money.
But if you think that means they're going to remove or undermine core mechanics, or ditch the ruthless sandbox ethos that made EVE a success, and has allowed it to thrive for nine years, then you're stupid beyond help.
The filthy crybaby miner bears can stomp their feet and threaten to unsubscribe if CCP don't remove all hostile actions against them, but they were never the audience EVE was made for to begin with.
CCP created a game that they hope will appeal to both PVPers and carebears. I'm not arguing that CCP is going to get rid of low/null or all PVP. All I'm saying is that CCP wants both PVPers and carebears, and will ensure that there is an area of the game for each of these groups of people. I'm arguing that high-sec will remain high-sec, and will remain relatively safe for carebears. Any war on carebears that results in the carebears quitting the game, and lowering paid subscriptions will result in nerfs. Just like anything that began making PVPers quit would result in game changes. CCP wants both, and that is okay. ' I know you like to see it that way, but you're wrong. CCP created a total conflict game, with "pew-pew" PVP at it's heart. if they made the game "for carebears", you wouldn't even be able to ACTIVATE a weapon in high sec, aka there would be zero non-consensual pvp there. "High-Sec" punishes "instant" non-consensual, but CCP still provides a mechanism (wardecs) to even get around that.
High Sec is nothing more than a "necessary evil" because hardcore players alone can't sustain the EVE "ecosystem" and even true hardcore players need a stable zone for trading and other activities. But High Sec is not a FOCUS of EVE online, EVE is a game about the players, about what the players build, what the players destroy.
High Sec = necessary evil
Low Sec = pvp/conflcit "starter zone" (notice FW is there) with some player controlled elements (FW again, which CCP stated was a "stepping Stone to null")
Null Sec = The place where the players rule, aka the place where EVE ONLINE Takes place. The place where damn near EVERY CCP advertisement is focuses on, the place where battles occur that make the real life NEWS. The beating heart of the EVE Online virtual economy. The PVP play land of a game CENTERED on PVP. The place CCP has been encouraging (to little avail) high sec carebears to go to for almost 10 years ect ect ect.
Wormholes = New and improved Null Sec
It's almost funny to me how high sec people's preferences shade their perceptions, where all of a sudden "High Sec" is some how the equal of the real player driven parts of the game rather than a starting point and stable trade zone. There is no "equality" between the various "sectors" or whatever you call them.
But as usual, human being prefer to see what they want to, rather than what is actually there.
|

Esan Vartesa
Samarkand Financial
271
|
Posted - 2012.11.02 12:38:00 -
[168] - Quote
Inquisitor Kitchner wrote:
As someone who sits right outside the Finance Director of my company's office and right next to the Finance team (they are all accountants btw) they couldn't care less if...
Hey Kirchner! The printer is on the fritz again. Chop chop!
|

Talon SilverHawk
Patria o Muerte
550
|
Posted - 2012.11.02 12:41:00 -
[169] - Quote
Lord Zim wrote:Talon SilverHawk wrote:This is a mute point of the pedantic. Moot point. It's definitely not mute. Talon SilverHawk wrote:When hi sec ppl complain about pvp they are talking about combat , pew pew, not playing the markets (which can also be called pvp) Then they should be more specific.
Thanks I think the mute was wishful thinking : )
Tal |

Lin-Young Borovskova
Science and Trade Institute Caldari State
883
|
Posted - 2012.11.02 12:44:00 -
[170] - Quote
Dar Manic wrote:You want PVP, go to null sec. You want PVP, go to low sec. You want PVP, go to WH. You don't want PVP, go to hi-sec.
Well unfortunately you'd be doing pvp in high sec no matter if it's killing ships or playing 0.01isk wars, scanning sites, missioning, FW, mining, producing, hauling... brb |

Xpaulusx
Naari LLC
91
|
Posted - 2012.11.02 13:13:00 -
[171] - Quote
I don't see whats so hard to understand. Eve is about combat & warfare which means you undock, your at risk plain & simple. Dosen't matter high low null WH those rules of engagement apply everywhere and CCP is not about to change them. So toughen up, fly smart, don't fly what you can't afford to lose or find another game. |

Ioci
Bad Girl Posse
221
|
Posted - 2012.11.02 14:37:00 -
[172] - Quote
If it's all about the PvP and that's the core of the game, why so much scraping the bottom of the barrel? R.I.P. Vile Rat |

Jenn aSide
Smokin Aces.
362
|
Posted - 2012.11.02 15:51:00 -
[173] - Quote
Ioci wrote:If it's all about the PvP and that's the core of the game, why so much scraping the bottom of the barrel?
That doesn't make any sense, ask the question against and use more words this time.
|

Dar Manic
Republic University Minmatar Republic
32
|
Posted - 2012.11.02 16:27:00 -
[174] - Quote
Ioci wrote:If it's all about the PvP and that's the core of the game, why so much scraping the bottom of the barrel?
It's not all about just PvP. People play games with semantics (look that one up!!) but it's not about just PvP. I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Dar Manic
Republic University Minmatar Republic
32
|
Posted - 2012.11.02 16:28:00 -
[175] - Quote
Xpaulusx wrote:I don't see whats so hard to understand. Eve is about combat & warfare which means you undock, your at risk plain & simple. Dosen't matter high low null WH those rules of engagement apply everywhere and CCP is not about to change them. So toughen up, fly smart, don't fly what you can't afford to lose or find another game.
Your bold part is the part you have wrong. It's not just combat and warfare. Plenty of people are playing Eve, as we speak, who are not the least bit interested in that part. It's not what they enjoy, why they play, spend their money, etc. It's what you think Eve is about. I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Dar Manic
Republic University Minmatar Republic
32
|
Posted - 2012.11.02 16:30:00 -
[176] - Quote
Lin-Young Borovskova wrote:Dar Manic wrote:You want PVP, go to null sec. You want PVP, go to low sec. You want PVP, go to WH. You don't want PVP, go to hi-sec. Well unfortunately you'd be doing pvp in high sec no matter if it's killing ships or playing 0.01isk wars, scanning sites, missioning, FW, mining, producing, hauling...
Wrong. You're playing semantics with PvP. I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

TheGunslinger42
Bite Me inc
478
|
Posted - 2012.11.02 16:34:00 -
[177] - Quote
Dar Manic wrote:Lin-Young Borovskova wrote:Dar Manic wrote:You want PVP, go to null sec. You want PVP, go to low sec. You want PVP, go to WH. You don't want PVP, go to hi-sec. Well unfortunately you'd be doing pvp in high sec no matter if it's killing ships or playing 0.01isk wars, scanning sites, missioning, FW, mining, producing, hauling... Wrong. You're playing semantics with PvP.
Do you understand what "PVP" stands for, mate?
Hint: It's "player vs player". Not specifically combat. Anything you do that competes with another player is pvp. EVE is a PVP game. |

Roderick Grey
Assisted Genocide Black Legion.
92
|
Posted - 2012.11.02 16:58:00 -
[178] - Quote
TheGunslinger42 wrote:Dar Manic wrote:Lin-Young Borovskova wrote:Dar Manic wrote:You want PVP, go to null sec. You want PVP, go to low sec. You want PVP, go to WH. You don't want PVP, go to hi-sec. Well unfortunately you'd be doing pvp in high sec no matter if it's killing ships or playing 0.01isk wars, scanning sites, missioning, FW, mining, producing, hauling... Wrong. You're playing semantics with PvP. Do you understand what "PVP" stands for, mate? Hint: It's "player vs player". Not specifically combat. Anything you do that competes with another player is pvp. EVE is a PVP game.
See, now the mistake you've made is that you think he actually has enough knowledge of the English language to understand the literal definition.
In his mind PvP means "u dun got 2 shot da ships o7" |

Natsett Amuinn
GoonWaffe Goonswarm Federation
489
|
Posted - 2012.11.02 17:23:00 -
[179] - Quote
When people aren't getting blown up in high sec, it impacts other areas of the game. People who don't want pvp in high sec either don't understand this, or they don't care.
You directly impact me living in null. No matter what you do in high sec, you are directly impacting how I play the game. Everything you put on the market, directly impacts me, everytime you generate more ISK it impacts me.
I do not live in high sec.
You can impact me, and you don't want me to impact you. EVE should never work that way.
PvP is the only tool that CCP has given players to have an impact on high sec.
Believe it or not, some of us actually give a **** about other parts of the game that don't involve blowing people up, but require you to get blown up. The market and economy are no small aspect of EVE, and many of you want CCP to destroy that gameplay for a lot of us; some of you unknowingly.
Right now we have a real economy in EVE. It lives, it breathes, it can be manipulated in same aspects, and can be speculated on. It is this way because nowhere in EVE are you immune from getting blown up by another player. The PvE content is not sufficient in causing enough destruction to allow the market to work as it does.
No pvp in high sec would result in a marekt like you can find in any other MMO, an auction house economy. I do not want to play that kind of game; I would be playing WoW if I did. I do not want to play an EVE were plex goes up into the billions of ISK because people were able to farm PvE content endlessly without ever losing the billion ISK ship they're flying.
The more CCP does to interfere with PvP in high sec, the harder they make it to slow mining operations and mission running in high sec, the worse they make my gameplay experience.
You have no business complaining about losing a ship you can afford to replace.
You have no business complaining about losing a shiip you can't afford to replace.
Some of you keep talking about PvP will destroy EVE; no it won't. It hasn't in 9 years. There is no reason for EVE, which has steadily grown sinse '03 to make high sec safer. CCP created an MMO with a particular vision, they need to keep that in mind when they make changes to mechanics.
CCP especially needs to remember that they have MANY fans that play EVE because of that vision; many for nearly a decade. People are not leaving EVE in droves due to PvP in high sec, and CCP needs to start looking at other ways to attract and retain people in EVE that doesn't involve nerfing the **** out of high sec PvP.
Things like WiS, and station exploration, the PoS revamp, ring mining. These things are what EVE needs; not less PvP in high sec.
Splitting the world in two did not benefit UO. |

JustAnotherPlaceHolder
Content Providers
2
|
Posted - 2012.11.02 17:31:00 -
[180] - Quote
Thor Kerrigan wrote:Why is it that people think this game is for everyone?
EVE is clearly fueled by competition and cannot survive without it. You don't need to spend 15$ per month to look at nebulae and 3D ship models.
Anyone who uses "forcing me to do this" in their argument intrigues me; I have no idea why they are spending money on this game in the first place. The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.
If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs. Clearly, this game is not for you. The complexities of propaganda management and forum warrioring are clearly beyond your intellectual capacity. If you don't have the intelligence necessary to navigate the categorized ignorance of trolls, you're never going to amount to much.
I recommend you spend some time reading books like Talking Right, which cover this sort of communication and the importance of choosing trigger words. |

Dar Manic
Republic University Minmatar Republic
32
|
Posted - 2012.11.02 17:38:00 -
[181] - Quote
Roderick Grey wrote:TheGunslinger42 wrote:Dar Manic wrote:Lin-Young Borovskova wrote:Dar Manic wrote:You want PVP, go to null sec. You want PVP, go to low sec. You want PVP, go to WH. You don't want PVP, go to hi-sec. Well unfortunately you'd be doing pvp in high sec no matter if it's killing ships or playing 0.01isk wars, scanning sites, missioning, FW, mining, producing, hauling... Wrong. You're playing semantics with PvP. Do you understand what "PVP" stands for, mate? Hint: It's "player vs player". Not specifically combat. Anything you do that competes with another player is pvp. EVE is a PVP game. See, now the mistake you've made is that you think he actually has enough knowledge of the English language to understand the literal definition. In his mind PvP means "u dun got 2 shot da ships o7"
yeah. gotz meh tharz!!
Go ask on a random forum board of gamers to play a PvP game where you fight with selling and trading. They'd laugh you out in a heartbeat. You are using the general term PvP to mean something specific for your own needs. I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Lord Zim
1924
|
Posted - 2012.11.02 17:40:00 -
[182] - Quote
Dar Manic wrote:Go ask on a random forum board of gamers to play a PvP game where you fight with selling and trading. They'd laugh you out in a heartbeat. You are using the general term PvP to mean something specific for your own needs. Go on a random forum board of gamers and ask them what isk sinks are in eve, and they'll go "well it's when you lose a ship".
Just because tons of people thinks the same thing, doesn't make them right. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Dar Manic
Republic University Minmatar Republic
32
|
Posted - 2012.11.02 17:42:00 -
[183] - Quote
Lord Zim wrote:Dar Manic wrote:Go ask on a random forum board of gamers to play a PvP game where you fight with selling and trading. They'd laugh you out in a heartbeat. You are using the general term PvP to mean something specific for your own needs. Go on a random forum board of gamers and ask them what isk sinks are in eve, and they'll go "well it's when you lose a ship". Just because tons of people thinks the same thing, doesn't make them right.
yeah... you're right. ;) I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Ryhss
Clandestine Management Group
28
|
Posted - 2012.11.02 22:51:00 -
[184] - Quote
You will play the way I tell you too.... |

baltec1
Bat Country
2701
|
Posted - 2012.11.02 23:20:00 -
[185] - Quote
Dar Manic wrote: yeah. gotz meh tharz!!
Go ask on a random forum board of gamers to play a PvP game where you fight with selling and trading. They'd laugh you out in a heartbeat. You are using the general term PvP to mean something specific for your own needs.
No amount of flailing will get you out of this mess you got yourself into. PVP only had one meaning. |

Herzog Wolfhammer
Sigma Special Tactics Group
1862
|
Posted - 2012.11.03 00:49:00 -
[186] - Quote
Lord Zim wrote:Dar Manic wrote:Go ask on a random forum board of gamers to play a PvP game where you fight with selling and trading. They'd laugh you out in a heartbeat. You are using the general term PvP to mean something specific for your own needs. Just because tons of people thinks the same thing, doesn't make them right.
The kind of defines the nullsec community.
|

KrakizBad
Eve Defence Force Fatal Ascension
1035
|
Posted - 2012.11.03 00:53:00 -
[187] - Quote
Herzog Wolfhammer wrote:Lord Zim wrote:Dar Manic wrote:Go ask on a random forum board of gamers to play a PvP game where you fight with selling and trading. They'd laugh you out in a heartbeat. You are using the general term PvP to mean something specific for your own needs. Just because tons of people thinks the same thing, doesn't make them right. The kind of defines the nullsec community. Oooo you sure showed him didn't you. Gonna go cry in my beer. www.minerbumping.com - because your tears are delicious |

Touval Lysander
Zero Wine
578
|
Posted - 2012.11.03 00:56:00 -
[188] - Quote
KrakizBad wrote:Herzog Wolfhammer wrote:Lord Zim wrote:Dar Manic wrote:Go ask on a random forum board of gamers to play a PvP game where you fight with selling and trading. They'd laugh you out in a heartbeat. You are using the general term PvP to mean something specific for your own needs. Just because tons of people thinks the same thing, doesn't make them right. The kind of defines the nullsec community. Oooo you sure showed him didn't you. Gonna go cry in my beer. Is it really beer or stale **** that's been shaken a little? "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..." |

KrakizBad
Eve Defence Force Fatal Ascension
1035
|
Posted - 2012.11.03 01:22:00 -
[189] - Quote
"Null players are slaves to their overlord and have bad beer" www.minerbumping.com - because your tears are delicious |

KrakizBad
Eve Defence Force Fatal Ascension
1035
|
Posted - 2012.11.03 01:23:00 -
[190] - Quote
"Don't go to null or we will make fun of your drinks." www.minerbumping.com - because your tears are delicious |

White Quake
Imperial Academy Amarr Empire
93
|
Posted - 2012.11.03 01:24:00 -
[191] - Quote
Destiny Corrupted wrote:The belligerent undesirables will be pushed out and then the game will be for everyone. 
no it wont
the industry and pve players will leave and the market will crash and the game shortly after that
if any of u idiot pvp pilots think otherwise
your a damn fool |

Lord Zim
1924
|
Posted - 2012.11.03 01:38:00 -
[192] - Quote
White Quake wrote:Destiny Corrupted wrote:The belligerent undesirables will be pushed out and then the game will be for everyone.  no it wont the industry and pve players will leave and the market will crash and the game shortly after that if any of u idiot pvp pilots think otherwise your a damn fool hurr if you're not nice we'll all just quit and then where will you be huh huh huh yeah thought so Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Gussarde en Welle
Fruidian Logic The Volition Cult
46
|
Posted - 2012.11.03 04:19:00 -
[193] - Quote
baltec1 wrote:Azumi Zimu wrote:baltec1 wrote: Yet the high sec bears continue to try to get rid of playstyles they dont like.
You guys waged a campaign against high-sec miners. You used early 20th century Anti-Semitic propaganda. You said you hated what they stood for. Not that I log in... Keep up the hypocrisy space-nerds  We did it for profit. Our words were mainly in responce to the bears who campained to remove our playstyle. We infact spent most of our time giving out fitting advice to avoid being killed by us. Unfortuntly, the bears did not listen and managed to convince CCP to more or less kill off our playstyle.
You keep saying this baltec. Enlighten me, as I am new. Carebears did what exactly to kill your playstyle? |

Thor Kerrigan
Guardians of Asceticism
299
|
Posted - 2012.11.03 04:37:00 -
[194] - Quote
White Quake wrote:Destiny Corrupted wrote:The belligerent undesirables will be pushed out and then the game will be for everyone.  no it wont the industry and pve players will leave and the market will crash and the game shortly after that if any of u idiot pvp pilots think otherwise your a damn fool
you define yourself as a "pvp player", but i'm sure you mean "ship-to-ship pvp combat player". I don't think your line of work deals with supply and demand.
if all indy players leave tomorrow, the demand will grow so high that new industrialists will come replace the hole. Imagine T1 ammo becoming so scarce you can sell it for 1000x it's manufacturing costs. Trust me, if it ever gets to that, the market will re-adjust itself as all of us can manufacture and seed the market. |

Ryhss
Clandestine Management Group
28
|
Posted - 2012.11.03 13:37:00 -
[195] - Quote
You all will stop posting in this thread and let it die. |

Roderick Grey
Assisted Genocide Black Legion.
92
|
Posted - 2012.11.03 14:16:00 -
[196] - Quote
Dar Manic wrote:
yeah. gotz meh tharz!!
Go ask on a random forum board of gamers to play a PvP game where you fight with selling and trading. They'd laugh you out in a heartbeat. You are using the general term PvP to mean something specific for your own needs.
Have you ever been involved in sov warfare? Who's currently the most successful coalition in Eve? Are they poor? Do you know what a war of attrition is? Or the ways it can be used?
Dar Manic wrote:You are using the general term PvP to mean something specific for your own needs.
So let me get this straight, me saying pvp is players competing against players in all formats is me spinning it specifically to my own means. Yet you saying pvp is only related to ship-to-ship combat isn't?
Please tell me you see the flaw in your logic. |

Dar Manic
Republic University Minmatar Republic
32
|
Posted - 2012.11.03 21:48:00 -
[197] - Quote
Roderick Grey wrote:Dar Manic wrote:
yeah. gotz meh tharz!!
Go ask on a random forum board of gamers to play a PvP game where you fight with selling and trading. They'd laugh you out in a heartbeat. You are using the general term PvP to mean something specific for your own needs.
Have you ever been involved in sov warfare? Who's currently the most successful coalition in Eve? Are they poor? Do you know what a war of attrition is? Or the ways it can be used? Dar Manic wrote:You are using the general term PvP to mean something specific for your own needs. So let me get this straight, me saying pvp is players competing against players in all formats is me spinning it specifically to my own means. Yet you saying pvp is only related to ship-to-ship combat isn't? Please tell me you see the flaw in your logic.
Look through the forums and see what skills are talked about when a player wants to learn pvp. Nothing more need be said. I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Lord Zim
1924
|
Posted - 2012.11.03 22:06:00 -
[198] - Quote
Dar Manic wrote:Look through the forums and see what skills are talked about when a player wants to learn pvp. Nothing more need be said. No matter how much you're sticking your thumbs in your ears going "LA LA LA I CANNAE HEAR YOU", PVP isn't just PVP where ships go boom, instead the PVP where ships go boom is a subtype of PVP more commonly called combat PVP. You still have a ton of various types of PVP, some of them don't even involve logging in to the client.
TL/DR: You're artificially limiting the definition of PVP and calling that the One True Version of PVP, and you're wrong. Deal with it. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

baltec1
Bat Country
2701
|
Posted - 2012.11.03 22:36:00 -
[199] - Quote
Gussarde en Welle wrote:baltec1 wrote:Azumi Zimu wrote:baltec1 wrote: Yet the high sec bears continue to try to get rid of playstyles they dont like.
You guys waged a campaign against high-sec miners. You used early 20th century Anti-Semitic propaganda. You said you hated what they stood for. Not that I log in... Keep up the hypocrisy space-nerds  We did it for profit. Our words were mainly in responce to the bears who campained to remove our playstyle. We infact spent most of our time giving out fitting advice to avoid being killed by us. Unfortuntly, the bears did not listen and managed to convince CCP to more or less kill off our playstyle. You keep saying this baltec. Enlighten me, as I am new. Carebears did what exactly to kill your playstyle?
They got CCP to impliment an unnessesary EHP buff on macks because they refused to fit a tank. They also gave it a bay so big it wiped out jetcan baiting over night.
|

baltec1
Bat Country
2701
|
Posted - 2012.11.03 22:37:00 -
[200] - Quote
Dar Manic wrote: Look through the forums and see what skills are talked about when a player wants to learn pvp. Nothing more need be said.
What words does PVP stand for? |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
3405
|
Posted - 2012.11.03 22:42:00 -
[201] - Quote
baltec1 wrote:Dar Manic wrote: Look through the forums and see what skills are talked about when a player wants to learn pvp. Nothing more need be said.
What words does PVP stand for?
pinche viejo pendejo  "Little ginger moron" ~David Hasselhoff-á |

Roderick Grey
Assisted Genocide Black Legion.
92
|
Posted - 2012.11.04 05:18:00 -
[202] - Quote
Dar Manic wrote:Roderick Grey wrote:Dar Manic wrote:
yeah. gotz meh tharz!!
Go ask on a random forum board of gamers to play a PvP game where you fight with selling and trading. They'd laugh you out in a heartbeat. You are using the general term PvP to mean something specific for your own needs.
Have you ever been involved in sov warfare? Who's currently the most successful coalition in Eve? Are they poor? Do you know what a war of attrition is? Or the ways it can be used? Dar Manic wrote:You are using the general term PvP to mean something specific for your own needs. So let me get this straight, me saying pvp is players competing against players in all formats is me spinning it specifically to my own means. Yet you saying pvp is only related to ship-to-ship combat isn't? Please tell me you see the flaw in your logic. Look through the forums and see what skills are talked about when a player wants to learn pvp. Nothing more need be said.
Wow...
EDIT: I just noticed your sig, I'm assuming that you've realized how mistaken you are? |

Justice Comes
Republic University Minmatar Republic
36
|
Posted - 2012.11.04 06:37:00 -
[203] - Quote
It really just depends how many players (money) CCP wants. We know the vast preponderance of people play in high-sec. The math is easy enough from there.
I give you this not-uncommon opinion from outside of New Eden:
"The problem is that EVE is a very self-selecting community, and frankly some of its devs and a good number of its high-profile players are the sort who only have fun at someone else's expense.
Consequently, too few folks in the larger MMO community want to play EVE. It's a game made by wolves, for wolves, and therefore it's quite limited in scope compared to a more well-rounded sandbox. Yes, EVE offers more potential than any other current MMO, but because of the personalities involved, that potential almost always translates into new and amazing ways to be an ass."
http://massively.joystiq.com/2012/10/26/some-assembly-required-why-soe-should-be-leading-the-sandbox-ch/
So again, it just boils down to how many players they want :p Most annoying thing of the week: You failed to dock/jump because you are cloaked (in your Deep Space Transport). |

Dar Manic
Republic University Minmatar Republic
32
|
Posted - 2012.11.04 16:25:00 -
[204] - Quote
Roderick Grey wrote:Dar Manic wrote:Roderick Grey wrote:Dar Manic wrote:
yeah. gotz meh tharz!!
Go ask on a random forum board of gamers to play a PvP game where you fight with selling and trading. They'd laugh you out in a heartbeat. You are using the general term PvP to mean something specific for your own needs.
Have you ever been involved in sov warfare? Who's currently the most successful coalition in Eve? Are they poor? Do you know what a war of attrition is? Or the ways it can be used? Dar Manic wrote:You are using the general term PvP to mean something specific for your own needs. So let me get this straight, me saying pvp is players competing against players in all formats is me spinning it specifically to my own means. Yet you saying pvp is only related to ship-to-ship combat isn't? Please tell me you see the flaw in your logic. Look through the forums and see what skills are talked about when a player wants to learn pvp. Nothing more need be said. Wow... EDIT: I just noticed your sig, I'm assuming that you've realized how mistaken you are?
No, not at all. I'm assuming that you've realized how mistaken you are?
I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Dar Manic
Republic University Minmatar Republic
32
|
Posted - 2012.11.04 16:26:00 -
[205] - Quote
baltec1 wrote:Dar Manic wrote: Look through the forums and see what skills are talked about when a player wants to learn pvp. Nothing more need be said.
What words does PVP stand for?
Look through the forums and see what skills are talked about when a player wants to learn pvp. Nothing more need be said.
I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Mina Sebiestar
Mactabilis Simplex Cursus
107
|
Posted - 2012.11.04 16:35:00 -
[206] - Quote
-"You don't need to spend 15$ per month to look at nebulae and 3D ship models."-
But i can and i will,suck it up..also a video game how about u chill up some,maybe get a life and all rest of memes. "it put ore down in can or it gets the hose again"
http://i.imgur.com/1N37t.jpg |

Lord Zim
1924
|
Posted - 2012.11.04 16:37:00 -
[207] - Quote
Dar Manic wrote:Look through the forums and see what skills are talked about when a player wants to learn pvp. Nothing more need be said. No matter how much you're sticking your thumbs in your ears going "LA LA LA I CANNAE HEAR YOU", PVP isn't just PVP where ships go boom, instead the PVP where ships go boom is a subtype of PVP more commonly called combat PVP. You still have a ton of various types of PVP, some of them don't even involve logging in to the client.
You're artificially limiting the definition of PVP and calling that the One True Version of PVP, and you're wrong. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Karrl Tian
Yarrbusters
19
|
Posted - 2012.11.04 16:42:00 -
[208] - Quote
baltec1 wrote: They also gave it a bay so big it wiped out jetcan baiting over night.
Guess we know now what the majority of frivolous petitions were about. |

Taraxon Taranogas
Science and Trade Institute Caldari State
14
|
Posted - 2012.11.04 18:10:00 -
[209] - Quote
KrakizBad wrote:"Don't go to null or we will make fun of your drinks."
Someone actually maintains a website called minerbumping? Hard core.
|

Nicolo da'Vicenza
Air The Unthinkables
2133
|
Posted - 2012.11.04 19:32:00 -
[210] - Quote
Justice Comes wrote:It really just depends how many players (money) CCP wants. We know the vast preponderance of people play in high-sec. The math is easy enough from there. I give you this not-uncommon opinion from outside of New Eden: "The problem is that EVE is a very self-selecting community, and frankly some of its devs and a good number of its high-profile players are the sort who only have fun at someone else's expense. Consequently, too few folks in the larger MMO community want to play EVE. It's a game made by wolves, for wolves, and therefore it's quite limited in scope compared to a more well-rounded sandbox. Yes, EVE offers more potential than any other current MMO, but because of the personalities involved, that potential almost always translates into new and amazing ways to be an ass." http://massively.joystiq.com/2012/10/26/some-assembly-required-why-soe-should-be-leading-the-sandbox-ch/So again, it just boils down to how many players they want :p eve isn't as successful as those ****** mmos with less subscribers kay |

Roderick Grey
Assisted Genocide Black Legion.
92
|
Posted - 2012.11.05 03:00:00 -
[211] - Quote
Dar Manic wrote:
No, not at all. I'm assuming that you've realized how mistaken you are?
And here I thought I was curing stupid... |

Keen Fallsword
Skyway Patrol
79
|
Posted - 2012.11.05 05:13:00 -
[212] - Quote
Thor Kerrigan wrote:Why is it that people think this game is for everyone?
EVE is clearly fueled by competition and cannot survive without it. You don't need to spend 15$ per month to look at nebulae and 3D ship models.
Anyone who uses "forcing me to do this" in their argument intrigues me; I have no idea why they are spending money on this game in the first place. The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.
If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs.
Haha ! Take a break bro.. Game is starting to be your reality .. |

Angeal MacNova
LankTech Adult Entertainment Alliance
19
|
Posted - 2012.11.05 06:43:00 -
[213] - Quote
Justice Comes wrote:It really just depends how many players (money) CCP wants. We know the vast preponderance of people play in high-sec. The math is easy enough from there. I give you this not-uncommon opinion from outside of New Eden: "The problem is that EVE is a very self-selecting community, and frankly some of its devs and a good number of its high-profile players are the sort who only have fun at someone else's expense. Consequently, too few folks in the larger MMO community want to play EVE. It's a game made by wolves, for wolves, and therefore it's quite limited in scope compared to a more well-rounded sandbox. Yes, EVE offers more potential than any other current MMO, but because of the personalities involved, that potential almost always translates into new and amazing ways to be an ass." http://massively.joystiq.com/2012/10/26/some-assembly-required-why-soe-should-be-leading-the-sandbox-ch/So again, it just boils down to how many players they want :p
This deserves to be quoted. I've never come across truer words. Although I will say that there are those that play who simply like the concept of a space game like this with all that it has to offer. What they do is pve and only engage in pvp in defense. They are often called carebears by the very people described above. This isn't the only MMO I've played that harbered this type of crowd. Aion is a fine example of a game that had a mass exodus of players forcing drastic changes to be made to the game but too late. Now it's playerbase is compareable to that of EVE.
A game with so much potential but some companies are determined to try and make pvpve work when the crowd this attracts is both a bad one and a small one. |

TheGunslinger42
Bite Me inc
480
|
Posted - 2012.11.05 09:24:00 -
[214] - Quote
Justice Comes wrote:It really just depends how many players (money) CCP wants. We know the vast preponderance of people play in high-sec. The math is easy enough from there. I give you this not-uncommon opinion from outside of New Eden: "The problem is that EVE is a very self-selecting community, and frankly some of its devs and a good number of its high-profile players are the sort who only have fun at someone else's expense. Consequently, too few folks in the larger MMO community want to play EVE. It's a game made by wolves, for wolves, and therefore it's quite limited in scope compared to a more well-rounded sandbox. Yes, EVE offers more potential than any other current MMO, but because of the personalities involved, that potential almost always translates into new and amazing ways to be an ass." http://massively.joystiq.com/2012/10/26/some-assembly-required-why-soe-should-be-leading-the-sandbox-ch/So again, it just boils down to how many players they want :p
I can't think of an MMO that is a more "well rounded" sandbox than EVE. Anyway, as for catering to the mass bear audience... in the very short term it seems desirable - wow has a trillion players, lets do whatever they did! Yeah! But look at all the other wow clones out there, they have a nice initial little bubble, then in a few months they're utterly dead. Does CCP want longevity with a smaller playerbase of wolves, or a large player base of bears that completely vanishes after a year, tops? |

Uzbeg Khan
Capital Construction Corp.
5
|
Posted - 2012.11.05 12:26:00 -
[215] - Quote
Thor Kerrigan wrote:Herzog Wolfhammer wrote: I find it rather ironic that in this game, you can do whatever you want, yet people choose to be ass hats.
What is ironic, is that you have no idea what ironic means. I think the word you were looking for was "surprising". However, there is nothing surprising here; it's called human nature. Additionally, those "ass hats" give value to good actions and without them there would be no contrast between good and evil.
It actually IS rather surprising. It's not human nature to be evil, quite the opposite.
The ability to have a small area in your life where you can live out your more evil sides without facing consequences just tend to bring out the worst in people who dont dare to face said consequences in real life.
/edit: I'd love to see how this game would be 2 days after alot of nullbears got their wishes granted, and Concord was retired. Good luck buying your cheapish doctrine ships, and especially the trit needed to build your SC's :) |

Lord Zim
1925
|
Posted - 2012.11.05 12:41:00 -
[216] - Quote
TheGunslinger42 wrote:I can't think of an MMO that is a more "well rounded" sandbox than EVE. Anyway, as for catering to the mass bear audience... in the very short term it seems desirable - wow has a trillion players, lets do whatever they did! Yeah! But look at all the other wow clones out there, they have a nice initial little bubble, then in a few months they're utterly dead. Does CCP want longevity with a smaller playerbase of wolves, or a large player base of bears that completely vanishes after a year, tops? The problem with catering to the "mass bear audience" is that while EVE is one of the more well-rounded sandbox MMOs out there, just endlessly making things for sale in Jita, endlessly mining or endlessly running missions etc isn't going to set a vast majority of players' pants on fire for years on end, because in this aspect the game sucks ass. It is positively awful. The only real saving grace of EVE is the fact it isn't just a sandbox, it's a sandbox with other players, and apparently evidence shows that the chance of a player staying beyond a few weeks/a few months goes up the instant the player joins a player corp and starts to feel like he's contributing to something, f.ex making stuff for their alliance's war machine or whatever the group starts to work towards.
Honestly, if you're going to play EVE and try to not interact with anyone, you might as well just purchase X3 and play a much better singleplayer game. I'm sure CCP thanks you for not doing that, though, but you'd be playing a better game if you had.
Uzbeg Khan wrote:It actually IS rather surprising. It's not human nature to be evil, quite the opposite. You must be new to the internet.
Uzbeg Khan wrote:/edit: I'd love to see how this game would be 2 days after alot of nullbears got their wishes granted, and Concord was retired. Good luck buying your cheapish doctrine ships, and especially the trit needed to build your SC's :) Why do people continually assume a large portion of people in nullsec wants CCP to remove concord? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

TheGunslinger42
Bite Me inc
481
|
Posted - 2012.11.05 12:56:00 -
[217] - Quote
Uzbeg Khan wrote:Thor Kerrigan wrote:Herzog Wolfhammer wrote: I find it rather ironic that in this game, you can do whatever you want, yet people choose to be ass hats.
What is ironic, is that you have no idea what ironic means. I think the word you were looking for was "surprising". However, there is nothing surprising here; it's called human nature. Additionally, those "ass hats" give value to good actions and without them there would be no contrast between good and evil. It actually IS rather surprising. It's not human nature to be evil, quite the opposite. The ability to have a small area in your life where you can live out your more evil sides without facing consequences just tend to bring out the worst in people who dont dare to face said consequences in real life. /edit: I'd love to see how this game would be 2 days after alot of nullbears got their wishes granted, and Concord was retired. Good luck buying your cheapish doctrine ships, and especially the trit needed to build your SC's in an environment where it's quite hard to justify setting up an efficient mining op. :)
Greed, selfishness, etc are big parts of human nature. The fact that they manifest the way they do in EVE isn't surprising at all. As for "bringing out the worst in people"... eh, get over it. It's a video game, and many of the ways to advance in it rely on doing it at someone elses expense.
As for nullseccers, I don't think many want highsec completely abolished and turned into nullsec, they just understand that having an area with absolute safety is damaging to the dynamics of the game, so when changes (or suggestions/whines) are made that look to be heading that way they resist them.
As for cheap ships, etc... bears need to get over themselves. "b b but without us ships would be expensive", yeah, great, but at the same time the highsec bears are responsible for the ridiculous plex prices |

Dar Manic
Republic University Minmatar Republic
32
|
Posted - 2012.11.05 13:53:00 -
[218] - Quote
Roderick Grey wrote:Dar Manic wrote:
No, not at all. I'm assuming that you've realized how mistaken you are?
And here I thought I was curing stupid...
I can't beat the ignorant... you drag me down to your level and beat me with your lifetime of experience. I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Jenn aSide
Smokin Aces.
362
|
Posted - 2012.11.05 13:58:00 -
[219] - Quote
Justice Comes wrote:It really just depends how many players (money) CCP wants. We know the vast preponderance of people play in high-sec. The math is easy enough from there.
Why people cling to this ignorance is just, wow.
You do not know any such thing, and that's CCP fault. The majority of characters are in high sec, but that says nothing of how the individual account holder feels. I've got 4 accounts with all slots filled, SEVEN of my characters are in Empire space right this moment and i do high sec incursions everday, yet I'm not a "high sec player" by any kind of choice, it's simply the easiest way to do what I need to do right now.
Quote:I give you this not-uncommon opinion from outside of New Eden: "The problem is that EVE is a very self-selecting community, and frankly some of its devs and a good number of its high-profile players are the sort who only have fun at someone else's expense. Consequently, too few folks in the larger MMO community want to play EVE. It's a game made by wolves, for wolves, and therefore it's quite limited in scope compared to a more well-rounded sandbox. Yes, EVE offers more potential than any other current MMO, but because of the personalities involved, that potential almost always translates into new and amazing ways to be an ass." http://massively.joystiq.com/2012/10/26/some-assembly-required-why-soe-should-be-leading-the-sandbox-ch/So again, it just boils down to how many players they want :p
1st of all, screw that guy, seriously.
And what is wrong with a game BY wolves, FOR Wolves? Does everything have to be happy happy fun time? And if the players are so horrible, why are all the carebears coming to and staying in the game (again rhetorical question, they are mostly masochists and malcontent rebels without a cause who want change for the sake of change).
i'm not the most wolfy person (I do some pew pew pvp, but no ganking or bumping and not much gate camping at all), I spent last night killing Blood Raiders in anomalies and hauling stuff. But I understand and support the establish nature of the game I'm playing and seriously wish the EVE haters would screw off somewhere else. |

TheGunslinger42
Bite Me inc
482
|
Posted - 2012.11.05 14:43:00 -
[220] - Quote
Sheep waltzes into the lair of a wolf pack cries that it's full of wolves stays there anyway
welcome to eve online |

Thor Kerrigan
Guardians of Asceticism
299
|
Posted - 2012.11.08 19:35:00 -
[221] - Quote
Justice Comes wrote:It really just depends how many players (money) CCP wants. [...] So again, it just boils down to how many players they want
The whole point of this thread is that I see no value in this argument. Would you support EVE becoming a medieval-fantasy MMO if it meant we would get our player-base to 2 million subscribers? According to your logic, you would.
All I'm saying is, why not just create a new game from scratch then? |

Mag's
the united Negative Ten.
10684
|
Posted - 2012.11.08 21:01:00 -
[222] - Quote
Dar Manic wrote:Roderick Grey wrote:Dar Manic wrote:
No, not at all. I'm assuming that you've realized how mistaken you are?
And here I thought I was curing stupid... I can't beat the ignorant... they drag me down to their level and beat me with their lifetime of experience. We wouldn't expect you to start beating yourself, even when you are wrong.
PvP = Player verse Player. This includes, but not limited to: Mining. Trading. Ship spinning. Hauling. Combat. etc. etc. I could go on with the list, but you still wouldn't understand the concept.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Dar Manic
Republic University Minmatar Republic
46
|
Posted - 2012.11.09 14:18:00 -
[223] - Quote
Mag's wrote:Dar Manic wrote:Roderick Grey wrote:Dar Manic wrote:
No, not at all. I'm assuming that you've realized how mistaken you are?
And here I thought I was curing stupid... I can't beat the ignorant... they drag me down to their level and beat me with their lifetime of experience. We wouldn't expect you to start beating yourself, even when you are wrong. PvP = Player verse Player. This includes, but not limited to: Mining. Trading. Ship spinning. Hauling. Combat. etc. etc. I could go on with the list, but you still wouldn't understand the concept.
Of course I wouldn't ;)... then I read posts where people use both of the meanings in an attempt to prove Eve is really just a PvP game (read sig). That's the real problem I have. Too many posters are trying to argue Eve is a PvP (read sig) only game where everything else is just fluff. There are tons of players who don't PvP (read sig) and don't want to... it would be news to them that Eve is a PvP (read sig) game.
So I ask the question of you as I have asked of the others: If a new player comes onto the forums asking to learn PvP, what skills do you suggest to them? That's what I thought. Thanks for playing. I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

KrakizBad
Eve Defence Force Fatal Ascension
1073
|
Posted - 2012.11.09 14:48:00 -
[224] - Quote
Dar Manic wrote:If a new player comes onto the forums asking to learn PvP, what skills do you suggest to them? That's what I thought. Thanks for playing.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up. Thank you Start with rifters, but learn how to interpret widely available information before your stupidity makes you look like a not particularly bright troll. www.minerbumping.com - because your tears are delicious |

March rabbit
Aliastra
262
|
Posted - 2012.11.09 14:56:00 -
[225] - Quote
baltec1 wrote:Yet the high sec bears continue to try to get rid of playstyles they dont like. you made a mistake. independent of goonswarm efforts 0.0 sec area is not called "high sec". You (still) should have said "0.0 sec bears" |

KrakizBad
Eve Defence Force Fatal Ascension
1073
|
Posted - 2012.11.09 14:58:00 -
[226] - Quote
March rabbit wrote:baltec1 wrote:Yet the high sec bears continue to try to get rid of playstyles they dont like. you made a mistake. independent of goonswarm efforts 0.0 sec ares is not called "high sec". You (still) should have said "0.0 sec bears" Your goonrage is showing. www.minerbumping.com - because your tears are delicious |

March rabbit
Aliastra
262
|
Posted - 2012.11.09 15:15:00 -
[227] - Quote
KrakizBad wrote:March rabbit wrote:baltec1 wrote:Yet the high sec bears continue to try to get rid of playstyles they dont like. you made a mistake. independent of goonswarm efforts 0.0 sec ares is not called "high sec". You (still) should have said "0.0 sec bears" Your goonrage is showing. for your pleasure  |

Karrl Tian
Yarrbusters
36
|
Posted - 2012.11.09 15:45:00 -
[228] - Quote
TheGunslinger42 wrote:Sheep waltzes into the lair of a wolf pack cries that it's full of wolves stays there anyway
welcome to eve online
Continuing the fable....
Pack of wolves goes looking for sheep in the woods, find out they've covered themselves in camo, hide in the trees, communicate with closed channel radios and only fight when they outnumber wolves 5:1 with AK-47s. Wolves cry it's unfair and say they just want "gud fites" with the sheep. 
They try multiple times and fail and their whines fall on deaf ears. So they stop looking for sheep in the forest and go slaughter veal cows (cows locked into stables so their legs turn to jelly and they do nothing but eat all day) and when the cows complain, the wolves point to the sheep in the forest and say HTFU.
Fearing a loss in profit, the farmer makes the stables sturdier, gets better guard dogs and makes the cows fatter. The wolves still figure out how to kill the veal cows "profitably", so the rancher tells every redneck in town that they can hunt wolves on his property to their heart's content.
Welcome to present-day eve online. |

Fabulous Rod
Darkfall Corp
11
|
Posted - 2012.11.09 17:20:00 -
[229] - Quote
I hate when ppl use the word "forcing" when it something is actually optional. You know who you are and you should be ashamed. |

Dar Manic
Republic University Minmatar Republic
47
|
Posted - 2012.11.09 17:30:00 -
[230] - Quote
Karrl Tian wrote:TheGunslinger42 wrote:Sheep waltzes into the lair of a wolf pack cries that it's full of wolves stays there anyway
welcome to eve online Continuing the fable.... Pack of wolves goes looking for sheep, find out they've covered themselves in camo, hide in the trees, communicate with closed channel radios and only fight when they outnumber wolves 5:1 with AK-47s. Wolves cry it's unfair and say they just want "gud fites" with the sheep.  They try multiple times and fail and their whines fall on deaf ears. So they stop looking for sheep in the forest and go slaughter veal cows (cows locked into stables so their legs turn to jelly and they do nothing but eat all day) and when the cows complain, the wolves point to the sheep and say HTFU. The sheep tell the cows how to protect themselves. They ignore them and keep whining and dying. Even the wolves tell them how to protect themselves, but they still keep whining and dying. Fearing a loss in profit, the farmer makes the stables sturdier, gets better guard dogs and makes the cows fatter. The wolves still figure out how to kill the veal cows "profitably", so the farmer tells every redneck in town that they can hunt wolves on his property to their heart's content. Welcome to present-day eve online.
hahahah...good one. The wolf is too noble an animal to be the PvP'ers of Eve though. Vulture or hyena are better descriptors. But the message is a good one none the less. I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Skydell
Space Mermaids Somethin Awfull Forums
335
|
Posted - 2012.11.09 17:30:00 -
[231] - Quote
It isn't really forced, more about bait and switch. EVE is like the credit card or internet bundle that starts revealing fee's after you sign the contract. |

Herzog Wolfhammer
Sigma Special Tactics Group
1873
|
Posted - 2012.11.09 17:54:00 -
[232] - Quote
We forget that a lot of people who play this game see forcing others to leave this game as "their game", and so that's their goal in the game and seek out any mechanics to that end.
|

Mag's
the united Negative Ten.
10684
|
Posted - 2012.11.11 15:34:00 -
[233] - Quote
Dar Manic wrote:Mag's wrote:We wouldn't expect you to start beating yourself, even when you are wrong.
PvP = Player verse Player. This includes, but not limited to: Mining. Trading. Ship spinning. Hauling. Combat. etc. etc. I could go on with the list, but you still wouldn't understand the concept. Of course I wouldn't ;)... then I read posts where people use both of the meanings in an attempt to prove Eve is really just a PvP game (read sig). That's the real problem I have. Too many posters are trying to argue Eve is a PvP (read sig) only game where everything else is just fluff. There are tons of players who don't PvP (read sig) and don't want to... it would be news to them that Eve is a PvP (read sig) game. So I ask the question of you as I have asked of the others: If a new player comes onto the forums asking to learn PvP, what skills do you suggest to them? That's what I thought. Thanks for playing. Your limitations on what the term PvP means is merely that, your limitation. It doesn't change the fact that PvP means Player verses Player. In the context of Eve's game play, it means Eve is PvP centric.
As far as your question goes, it would depend on the circumstance in which the question was asked. 
Thanks for playing.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

MatrixSkye Mk2
Republic University Minmatar Republic
448
|
Posted - 2012.11.11 15:44:00 -
[234] - Quote
Karrl Tian wrote:TheGunslinger42 wrote:Sheep waltzes into the lair of a wolf pack cries that it's full of wolves stays there anyway
welcome to eve online Continuing the fable.... Pack of wolves goes looking for sheep, find out they've covered themselves in camo, hide in the trees, communicate with closed channel radios and only fight when they outnumber wolves 5:1 with AK-47s. Wolves cry it's unfair and say they just want "gud fites" with the sheep.  They try multiple times and fail and their whines fall on deaf ears. So they stop looking for sheep in the forest and go slaughter veal cows (cows locked into stables so their legs turn to jelly and they do nothing but eat all day) and when the cows complain, the wolves point to the sheep and say HTFU. The sheep tell the cows how to protect themselves. They ignore them and keep whining and dying. Even the wolves tell them how to protect themselves, but they still keep whining and dying. Fearing a loss in profit, the farmer makes the stables sturdier, gets better guard dogs and makes the cows fatter. The wolves still figure out how to kill the veal cows "profitably", so the farmer tells every redneck in town that they can hunt wolves on his property to their heart's content. Welcome to present-day eve online. This one made me smile. Thanks :) |

Dar Manic
Republic University Minmatar Republic
47
|
Posted - 2012.11.12 14:15:00 -
[235] - Quote
Mag's wrote:Dar Manic wrote:Mag's wrote:We wouldn't expect you to start beating yourself, even when you are wrong.
PvP = Player verse Player. This includes, but not limited to: Mining. Trading. Ship spinning. Hauling. Combat. etc. etc. I could go on with the list, but you still wouldn't understand the concept. Of course I wouldn't ;)... then I read posts where people use both of the meanings in an attempt to prove Eve is really just a PvP game (read sig). That's the real problem I have. Too many posters are trying to argue Eve is a PvP (read sig) only game where everything else is just fluff. There are tons of players who don't PvP (read sig) and don't want to... it would be news to them that Eve is a PvP (read sig) game. So I ask the question of you as I have asked of the others: If a new player comes onto the forums asking to learn PvP, what skills do you suggest to them? That's what I thought. Thanks for playing. Your limitations on what the term PvP means is merely that, your limitation. It doesn't change the fact that PvP means Player verses Player. In the context of Eve's game play, it means Eve is PvP centric. As far as your question goes, it would depend on the circumstance in which the question was asked.  Thanks for playing.
And you answered it exactly the way I anticipated to prove my point. It means one thing when you want it to then something else entirely when it fits that need. Thanks for playing!!!
Eve is PVP centric... I could agree with that... except later on same people say Eve is all/only about pew pew PVP (read sig). Two totally different meanings used in the same argument to try to prove that Eve is PVP (read sig). Eve is not just about PVP (read sig). You cannot argue Eve is a PVP centric game (Player vs. Player) then turn around and say it's just about PVP (read sig).
Player vs Player centric is NOT the same as Player shooting vs Player shooting centric. They are NOT the same thing. PVP (read sig) is just a portion of Eve, not the end all/be all/only thing. I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Saede Riordan
Alexylva Paradox
2222
|
Posted - 2012.11.12 14:22:00 -
[236] - Quote
Azumi Zimu wrote:baltec1 wrote: Yet the high sec bears continue to try to get rid of playstyles they dont like.
You guys waged a campaign against high-sec miners. You used early 20th century Anti-Semitic propaganda. You said you hated what they stood for. Not that I log in... Keep up the hypocrisy space-nerds 
Yes, and they did stuff, IN SPACE, mechanically, to do it. They played within the rules and created emergent gameplay. Awesome. If the miners/carebears had united in a similar in game mechanical way and rose up to fight the griefers, it would have been awesome.
But you don't do that. Instead, you whine on the forums and try to get CCP to limit gameplay for others, since it hurts you.
You want to stop people? Go stop them. Stop trying to hide behind CCP.
Torn from grace, gotta find your faith or the devils gonna claim your soul
|

Elliot Vodka
School of Applied Knowledge Caldari State
26
|
Posted - 2012.11.12 15:04:00 -
[237] - Quote
Saede Riordan wrote:Azumi Zimu wrote:baltec1 wrote: Yet the high sec bears continue to try to get rid of playstyles they dont like.
You guys waged a campaign against high-sec miners. You used early 20th century Anti-Semitic propaganda. You said you hated what they stood for. Not that I log in... Keep up the hypocrisy space-nerds  Yes, and they did stuff, IN SPACE, mechanically, to do it. They played within the rules and created emergent gameplay. Awesome. If the miners/carebears had united in a similar in game mechanical way and rose up to fight the griefers, it would have been awesome. But you don't do that. Instead, you whine on the forums and try to get CCP to limit gameplay for others, since it hurts you. You want to stop people? Go stop them. Stop trying to hide behind CCP.
What honestly makes you think carebears give a tit about each other?
Do you give a **** about anyone that isnt a threat to you? Thats why it will never work. And that is why all attempts have failed. Your mindless pipe dream of having a crap ton of mindless zombie ships band together against null sec is never going to happen. Stop dreaming.
I am a giant thruster... nothing else is required. I have no great purpose, all that's known i grow tired, destination unknown as i travel past the stars. Look at me going fast, as i fight forming scars, frying straight too the sun without guidance or crew. Ill never stop from going, Thrusting on.... thrusting though. |

Jenn aSide
Smokin Aces.
396
|
Posted - 2012.11.12 15:15:00 -
[238] - Quote
Elliot Vodka wrote:
What honestly makes you think carebears give a tit about each other?
They don't and that's their problem, the reason why they are so incredibly vulnerable and easy to abuse. It's the reason why the CSM is and (with any rational voting mechanic) always will be dominated by null/low sec players who actually play the game in ways the game supports ie cooperatively with other people.
Quote: Do you give a **** about anyone that isnt a threat to you? Thats why it will never work. And that is why all attempts have failed. Your mindless pipe dream of having a crap ton of mindless zombie ships band together against null sec is never going to happen. Stop dreaming.
If the "high sec people" can't be bother enough to band together in a game that has VERY easy built-in methods of communicating (everything from chat to built in EVE voice and EVE mail), and consequences they face as "solo" players is simply their fault, which is all I've ever said to them.
A mere fraction of these high sec lone wolves banding together would wipe Goons and the CFC (who I am using as examples) off the map in less than a week, but that takes *gasp* talking to other people in an MMO and risking the loss of pixels... oh noes...
Benny Ohu: No, your rights end in optimal+2*falloff
Clystan: Eve is the game of chess in a universe of checkers. |

Some Rando
University of Caille Gallente Federation
78
|
Posted - 2012.11.12 15:21:00 -
[239] - Quote
Jenn aSide wrote:A mere fraction of these high sec lone wolves banding together would wipe Goons and the CFC (who I am using as examples) off the map in less than a week, but that takes *gasp* talking to other people in an MMO and risking the loss of pixels... oh noes... If taking sov is anything like what I've heard, these "high-sec wolves" you speak of would be bored in an hour or so.
Fake E: I take that back, miners might be eminently suitable for the task of structure grinds, if they could be troubled to step into a combat ship... |

Jenn aSide
Smokin Aces.
396
|
Posted - 2012.11.12 15:34:00 -
[240] - Quote
Some Rando wrote: If taking sov is anything like what I've heard, these "high-sec wolves" you speak of would be bored in an hour or so.
Well, risking boredom to fight back against people screwing with your game? Can't have that, now can we, better they run to the forums and get CCP to change EVE in their favor, which is much more reasonable.
/sarcasm
Quote:Fake E: I take that back, miners might be eminently suitable for the task of structure grinds, if they could be troubled to step into a combat ship...
LOL yea, you'd think that.
The important thing, though, is the fact that rocks never ever shoot back at them. If they did there would be very few miners period lol.
Benny Ohu: No, your rights end in optimal+2*falloff
Clystan: Eve is the game of chess in a universe of checkers. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
637
|
Posted - 2012.11.12 15:46:00 -
[241] - Quote
Jenn aSide wrote: A mere fraction of these high sec lone wolves banding together would wipe Goons and the CFC (who I am using as examples) off the map in less than a week That is so BS as to not even be funny. I doubt (with all the structure grinds) you could do much more than "get their attention" in a weeks time...

Interdict Hi-Sec - it's the only way to be sure... |

Elliot Vodka
School of Applied Knowledge Caldari State
26
|
Posted - 2012.11.12 15:48:00 -
[242] - Quote
Yes i entirely agree, remove high sec make everything null sec and lets marval in the hell as the carebares are forced to play like its ment to be.
How many bias trolls does it take to get to the center of a thread!!? Lets find out.
I am a giant thruster... nothing else is required. I have no great purpose, all that's known i grow tired, destination unknown as i travel past the stars. Look at me going fast, as i fight forming scars, frying straight too the sun without guidance or crew. Ill never stop from going, Thrusting on.... thrusting though. |

Angeal MacNova
The Scope Gallente Federation
31
|
Posted - 2012.11.12 16:40:00 -
[243] - Quote
PvP, regardless of how you want to spin it, has always referred to direct player vs player. Team Fortress is pvp, Day of Defeat is pvp, Mortal Combat (when playing against another person) is pvp, and when one or more players fights one or more players in this game, that is pvp.
Yes, let's see CCP remove high sec and watch the mass exodus with the closure of the servers to shortly follow.
Although I would honestly love to see CCP separate high from low and null. Such that people can travel back and forth but only in a shuttle (with an empty cargo hold) or pod and they have a separate wallet for which money can not be sent between the two wallet types. Just for a couple months, to see how well low/null survives. I bet that it wouldn't be long before the low/null people are begging to open it up again. |

Lord Zim
1947
|
Posted - 2012.11.12 16:42:00 -
[244] - Quote
Angeal MacNova wrote:Although I would honestly love to see CCP separate high from low and null. Such that people can travel back and forth but only in a shuttle (with an empty cargo hold) or pod and they have a separate wallet for which money can not be sent between the two wallet types. Just for a couple months, to see how well low/null survives. I bet that it wouldn't be long before the low/null people are begging to open it up again. EVE Online: Trammel Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Jenn aSide
Smokin Aces.
397
|
Posted - 2012.11.12 17:03:00 -
[245] - Quote
Asuri Kinnes wrote:Jenn aSide wrote: A mere fraction of these high sec lone wolves banding together would wipe Goons and the CFC (who I am using as examples) off the map in less than a week That is so BS as to not even be funny. I doubt (with all the structure grinds) you could do much more than "get their attention" in a weeks time... 
50-60,000 high sec ravens and drakes would maker short work of the north, the lag alone would kill goons lol
Benny Ohu: No, your rights end in optimal+2*falloff
Clystan: Eve is the game of chess in a universe of checkers. |

Khergit Deserters
Gallente Federation
190
|
Posted - 2012.11.12 17:06:00 -
[246] - Quote
Max Doobie wrote:Howz about everyone just....STFU and let others do what they want?
How about that?
How about we all just mind our goddamned business and play the game?
DOOBAY!!! +1 Thus, the bumping/anti-bumping debate over in another GD thread. I'm on the anti-bumping side, and I don't even mine. It's just a matter of leave people alone and let them play how they want. Or go ahead and bump them, and call it PVP or extortion. But don't say it's because you don't approve of how the victim plays the game, or write non sequitur manifestos about it. How anybody plays the game is none for your dat-burn business. Kid:-á I wish we had time to bury them fellas. Josey Wales:-á To hell with them fellas. Buzzards gotta eat, same as worms.
|

Oraac Ensor
School of Applied Knowledge Caldari State
68
|
Posted - 2012.11.12 17:08:00 -
[247] - Quote
Thor Kerrigan wrote:Why is it that people think this game is for everyone? A better question would be "Why do some people think this game is only for them?" |

Dar Manic
Republic University Minmatar Republic
47
|
Posted - 2012.11.12 17:23:00 -
[248] - Quote
Oraac Ensor wrote:Thor Kerrigan wrote:Why is it that people think this game is for everyone? A better question would be "Why do some people think this game is only for them?"
There's the winner!!! I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

KrakizBad
Eve Defence Force Fatal Ascension
1086
|
Posted - 2012.11.12 17:38:00 -
[249] - Quote
Dar Manic wrote:Oraac Ensor wrote:Thor Kerrigan wrote:Why is it that people think this game is for everyone? A better question would be "Why do some people think this game is only for them?" There's the winner!!! Indeed, why do carebears think the world is only there for their wallet amount to tick up? A reasonable question at last by Dar Misses Every Point. www.minerbumping.com - because your tears are delicious |

Thor Kerrigan
Guardians of Asceticism
302
|
Posted - 2012.11.12 17:52:00 -
[250] - Quote
Khergit Deserters wrote:leave people alone and let them play how they want. Or go ahead and bump them, and call it PVP or extortion. But don't say it's because you don't approve of how the victim plays the game, or write non sequitur manifestos about it.
There is a difference between roleplaying and out-of-game discussion. No matter how you spin it, asking CCP for changes is never roleplaying.
Dar Manic wrote:Oraac Ensor wrote:Thor Kerrigan wrote:Why is it that people think this game is for everyone? A better question would be "Why do some people think this game is only for them?" There's the winner!!!
You do realize this goes both ways? You seem to think that what you call "pvper's" (read your sig) want carebears gone, when all they really want is to break their illusion of perfect safety. Just because it's entertaining to do so as well should not be a reason clouding your judgement. They also want a more balanced risk/reward distribution for everyone. When carebears say it's not worth leaving highsec as the risk/reward does not justify it, I totally agree with them. This is why incentives need to be added outside until we get a better player distribution. Would this "stealth-nerf" highsec income? Absolutely. |

Dar Manic
Republic University Minmatar Republic
47
|
Posted - 2012.11.12 18:03:00 -
[251] - Quote
Thor Kerrigan wrote:Khergit Deserters wrote:leave people alone and let them play how they want. Or go ahead and bump them, and call it PVP or extortion. But don't say it's because you don't approve of how the victim plays the game, or write non sequitur manifestos about it. There is a difference between roleplaying and out-of-game discussion. No matter how you spin it, asking CCP for changes is never roleplaying. Dar Manic wrote:Oraac Ensor wrote:Thor Kerrigan wrote:Why is it that people think this game is for everyone? A better question would be "Why do some people think this game is only for them?" There's the winner!!! You do realize this goes both ways? You seem to think that what you call "pvper's" (read your sig) want carebears gone, when all they really want is to break their illusion of perfect safety. Just because it's entertaining to do so as well should not be a reason clouding your judgement. They also want a more balanced risk/reward distribution for everyone. When carebears say it's not worth leaving highsec as the risk/reward does not justify it, I totally agree with them. This is why incentives need to be added outside until we get a better player distribution. Would this "stealth-nerf" highsec income? Absolutely.
They don't have perfect safety in hi-sec. There are plenty of ways to grief people there.
Using carebears so much really taints your thread. Shows a weakness in your arguments.
There are plenty of incentives out there now. Not everyone wants to play the way you do. Some people... dare I say it... have fun playing Eve rather than making it a job.
I prefer 'the leave it the f*ck alone' perspective. I'm not trying to dictate anything on anyone. I'm not saying the game is only for me. I'm not saying the game is only for hi-sec players. I'm not saying the game is only for low-sec players. I'm not saying the game is only for WH players. I'm not saying the game is only for null sec players. I'm saying LITFA before you screw it up. I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Thor Kerrigan
Guardians of Asceticism
302
|
Posted - 2012.11.12 18:19:00 -
[252] - Quote
Dar Manic wrote:Thor Kerrigan wrote: You do realize this goes both ways? You seem to think that what you call "pvper's" (read your sig) want carebears gone, when all they really want is to break their illusion of perfect safety. Just because it's entertaining to do so as well should not be a reason clouding your judgement. They also want a more balanced risk/reward distribution for everyone. When carebears say it's not worth leaving highsec as the risk/reward does not justify it, I totally agree with them. This is why incentives need to be added outside until we get a better player distribution. Would this "stealth-nerf" highsec income? Absolutely.
They don't have perfect safety in hi-sec. There are plenty of ways to grief people there. Using carebears so much really taints your thread. Shows a weakness in your arguments. There are plenty of incentives out there now. Not everyone wants to play the way you do. Some people... dare I say it... have fun playing Eve rather than making it a job. I prefer 'the leave it the f*ck alone' perspective. I'm not trying to dictate anything on anyone. I'm not saying the game is only for me. I'm not saying the game is only for hi-sec players. I'm not saying the game is only for low-sec players. I'm not saying the game is only for WH players. I'm not saying the game is only for null sec players. I'm saying LITFA before you screw it up.
So you partake to this discussion only to finish by saying "I could not care less if people say they will leave the game". From suicide gankers to AFK cloakers, I would also say "LITFA before you screw it up".
I'm glad we agree.
|

baltec1
Bat Country
2781
|
Posted - 2012.11.12 18:55:00 -
[253] - Quote
Dar Manic wrote:
They don't have perfect safety in hi-sec. There are plenty of ways to grief people there.
Its getting ever safer as time goes by and I can assure you that nobody greifs people unless there are daft or looking to get banned.
Quote:Using carebears so much really taints your thread. Shows a weakness in your arguments. Its the bears who are strangling this game.
Quote:There are plenty of incentives out there now. Not everyone wants to play the way you do. Some people... dare I say it... have fun playing Eve rather than making it a job.
If this was true we wouldn't be building most of our stuff in empire and grinding up a good bulk of the isk to fun our wars too.
Quote:I prefer 'the leave it the f*ck alone' perspective. I'm not trying to dictate anything on anyone. I'm not saying the game is only for me. I'm not saying the game is only for hi-sec players. I'm not saying the game is only for low-sec players. I'm not saying the game is only for WH players. I'm not saying the game is only for null sec players. I'm saying LITFA before you screw it up.
All we are asking for is for the damage already done to be fixed and an end to the nerfing of our playstyle. |

Nex apparatu5
Wormhole Exploration Crew R.E.P.O.
385
|
Posted - 2012.11.12 19:10:00 -
[254] - Quote
Angeal MacNova wrote: Although I would honestly love to see CCP separate high from low and null. Such that people can travel back and forth but only in a shuttle (with an empty cargo hold) or pod and they have a separate wallet for which money can not be sent between the two wallet types. Just for a couple months, to see how well low/null survives. I bet that it wouldn't be long before the low/null people are begging to open it up again.
Actually, this would destroy hisec. Just utterly. |

Nex apparatu5
Wormhole Exploration Crew R.E.P.O.
385
|
Posted - 2012.11.12 19:22:00 -
[255] - Quote
To elaborate: let's see what the effect on hisec is.
Ice mining: dead. The only thing that burns isotopes in hisec are towers, and since industry has died (more on this later), POSes have become extinct. Higher level ships: gone. Pirate ships, Tech 2 ships and mods, officer/high tier deadspace mods, and Tech 3 ships can no longer be produced, as they require materials from regions that are now locked out of hisec. Lower level ships: prohibitively expensive. You need megacyte and other high-end minerals to build almost everything in-game. guess where those come from? A small trickle will be supplied from mission runners refining modules, but this is almost negligible. Industry: you can no longer build almost anything, and even if you do, there is no demand. Mining: nearly no demand for low tier minerals, as you need high-tier minerals to make anything.
So all professions except trader and mission runner are dead. Sounds amazing.
|

Dar Manic
Republic University Minmatar Republic
47
|
Posted - 2012.11.12 19:25:00 -
[256] - Quote
baltec1 wrote:Dar Manic wrote:
They don't have perfect safety in hi-sec. There are plenty of ways to grief people there.
Its getting ever safer as time goes by and I can assure you that nobody greifs people unless there are daft or looking to get banned. Quote:Using carebears so much really taints your thread. Shows a weakness in your arguments. Its the bears who are strangling this game. Quote:There are plenty of incentives out there now. Not everyone wants to play the way you do. Some people... dare I say it... have fun playing Eve rather than making it a job. If this was true we wouldn't be building most of our stuff in empire and grinding up a good bulk of the isk to fun our wars too. Quote:I prefer 'the leave it the f*ck alone' perspective. I'm not trying to dictate anything on anyone. I'm not saying the game is only for me. I'm not saying the game is only for hi-sec players. I'm not saying the game is only for low-sec players. I'm not saying the game is only for WH players. I'm not saying the game is only for null sec players. I'm saying LITFA before you screw it up. All we are asking for is for the damage already done to be fixed and an end to the nerfing of our playstyle.
Of course...  I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Arduemont
Rotten Legion Ops
652
|
Posted - 2012.11.12 19:30:00 -
[257] - Quote
Why is this thread still going?
Let it die for gods' sake. "In the age of information, ignorance is a choice." |

Jenn aSide
Smokin Aces.
397
|
Posted - 2012.11.12 19:30:00 -
[258] - Quote
Dar Manic wrote: They don't have perfect safety in hi-sec. There are plenty of ways to grief people there.
Using carebears so much really taints your thread. Shows a weakness in your arguments.
There are plenty of incentives out there now. Not everyone wants to play the way you do. Some people... dare I say it... have fun playing Eve rather than making it a job.
And there is nothing wrong with "not wanting to make it a job" so long as you understand that other people will do that and sometimes you might not like ti
I've said it over and over again, a sandbox means EVERYONE can play the way they want to, and for some people that means forcing unwanted action on others (i believ ein lvie and let live for the most part, but I accept that not everyone is that way).
. If you don't like that, that's ok, but you shouldn't be playing EVE, you should be playing a game that does not do non-consensual pvp, EVE is built for those of us who don't mine non-consensual pvp, the developers have something to that effect from day one.
The part I bolded, That's the biggest fallacy people like you hold on to (for dear life it seems), when most people don't really care about what other people do. Must people understand that people doing things all the same way is boring.
You cling to the belief because it's easier to think people are just evil and have no legitimate motivations for why they believe different than you do, but you're lying to yourself when you allow yourself to think that way. The people doing the bumping (for example may or may not care about how others play, but they ARE demonstrating the fact that EVE is about interaction, wheter you like it or not.
Quote: I prefer 'the leave it the f*ck alone' perspective. I'm not trying to dictate anything on anyone. I'm not saying the game is only for me. I'm not saying the game is only for hi-sec players. I'm not saying the game is only for low-sec players. I'm not saying the game is only for WH players. I'm not saying the game is only for null sec players. I'm saying LITFA before you screw it up.
Then why aren't you talking about the Miners who want ccp to change the game to prevent bumping (for example). If you really believed in that "LITFA" stuff, you'd be talking to hi sec miners (and others who want the game changed to offer more protection), not those of us who are simply trying to tell people "EVE is what it is, if you don't like it fine but oleave it alone".
As i said, I think in many cases you are lying to yourself.
Benny Ohu: No, your rights end in optimal+2*falloff
Clystan: Eve is the game of chess in a universe of checkers. |

Lord Zim
1947
|
Posted - 2012.11.12 19:40:00 -
[259] - Quote
The part where they're lying to themselves is where they think applying "leave it the **** alone" only whenever the topic is "nerf hisec" instead of "nerf nullsec" or "buff hisec" is actually the only way to make the game better. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Jonah Gravenstein
Holistic Materials Research Council
3301
|
Posted - 2012.11.12 20:59:00 -
[260] - Quote
TBH nerfs aren't needed, if they do anything they should buff lo & null. make them actually worthwhile so people don't need hisec alts to rake it in. Hisec doesn't need a buff, if lo & null were buffed it wouldn't seem like it needed nerfing either.
That's a totally different discussion, although it does influence this one. Blessed are the meek, for they shall be slaughtered -á-á-á-á-á-á-á-á-á-á-á---CCP can't patch stupid---
|

baltec1
Bat Country
2782
|
Posted - 2012.11.12 21:24:00 -
[261] - Quote
Jonah Gravenstein wrote:TBH nerfs aren't needed, if they do anything they should buff lo & null. make them actually worthwhile so people don't need hisec alts to rake it in. Hisec doesn't need a buff, if lo & null were buffed it wouldn't seem like it needed nerfing either.
That's a totally different discussion, although it does influence this one.
Theres nerfs needed but nothing as drastic as headshotting Motsu. |

Mars Theran
Tribal Liberation Force Minmatar Republic
399
|
Posted - 2012.11.12 21:30:00 -
[262] - Quote
If you need Hisec to rake it in, then you're doing it wrong. About 3% of all the ISK I've ever made in EVE has come from Hisec. zubzubzubzubzubzubzubzub |

Skydell
Space Mermaids Somethin Awfull Forums
339
|
Posted - 2012.11.15 03:48:00 -
[263] - Quote
People crying Nerf, anywhere in the game are either short sighted or dangerous.
Cry nerf on the Raven and the CNR, so CCP "balanced" it. Nobody uses them. All I see now are Rattlesnakes and Navy Scorps.
Cry Nerf on PI, CCP "Balanced" HS PI. Nobody does it.
Cry Nerf on Incursions. CCP "Balanced" HS Incursions. Nobody does them.
Cry Nerf on Cruise, Torp and HML. CCP "balanced" them. Nobody uses them.
BlOps came prenerfed. They were "Balanced". Nobody uses them. Same for Marauders. Faction BS outnumber them 10:1.
In all cases, yes, the obligatory niche group can scream how they used one last week for an hr, your argument is invalid but that's like saying Bombers broke Sov. No, it doesn't invalidate the argument. They aren't used for the purposes they were intended for.
If you follow this path of nerf to balance, it has one end conclusion. A "balanced" EVE that nobody plays. When I say "nobody" I don't include the fringe Niche, exception gang. They won't be enough to support the game though. Much like they aren't enough to support making 2000 Marauders or dropping LP for as many CNR's when you know most people will be wanting something else. |

Lance Rossiter
CHAINS Corp
2
|
Posted - 2012.11.15 04:55:00 -
[264] - Quote
I don't look at EVE as a place where I can determine a style and then act it out forever in impregnable solitude (and there are games where you can do that), but rather like an interactive narrative. I can set the course of the story and choose responses, but I also have to respond to the events around me, and my own story can be influenced by the choices of others. I think that's a good thing, I think it makes the game more fun.
In practice, I find this is a healthy attitude to adopt, because it encourages running with the plot twists thrown up by fate and by other people. Last night, for example, I was taking a short trip to get some rig components and I encountered a double gate camp in a geographically important system. I passed it in my empty shuttle, but I didn't want to try going back that way once I had my goods. This meant adding about 17 jumps to my journey.
Rather than looking on that as an inconvenience or interruption to my playstyle, I looked on it as an in game event that afforded me the opportunity to do something different, something that I hadn't been expecting to do. I looked at the markets of the several different regions I had to pass through on my long detour home, and made some blueprint purchases, did a little low volume trading. I had fun with the turn of events, more than I normally would have had on a planned trip for the same purposes, because it was spontaneous and felt creative. The positive of having your plans messed up is that it also breaks up your routine and lets you veer off in a new direction. It's a plot twist.
I don't see people like pirates as griefers, but rather as guys who inject excitement into what to might otherwise become stale matters of habit. Similarly, peaceful industrials are potential partners, customers, or rivals. It's all good. |

Ioci
Bad Girl Posse
227
|
Posted - 2012.11.15 05:23:00 -
[265] - Quote
Lance Rossiter wrote:I don't look at EVE as a place where I can determine a style and then act it out forever in impregnable solitude (and there are games where you can do that), but rather like an interactive narrative. I can set the course of the story and choose responses, but I also have to respond to the events around me, and my own story can be influenced by the choices of others. I think that's a good thing, I think it makes the game more fun.
In practice, I find this is a healthy attitude to adopt, because it encourages running with the plot twists thrown up by fate and by other people. Last night, for example, I was taking a short trip to get some rig components and I encountered a double gate camp in a geographically important system. I passed it in my empty shuttle, but I didn't want to try going back that way once I had my goods. This meant adding about 17 jumps to my journey.
Rather than looking on that as an inconvenience or interruption to my playstyle, I looked on it as an in game event that afforded me the opportunity to do something different, something that I hadn't been expecting to do. I looked at the markets of the several different regions I had to pass through on my long detour home, and made some blueprint purchases, did a little low volume trading. I had fun with the turn of events, more than I normally would have had on a planned trip for the same purposes, because it was spontaneous and felt creative. The positive of having your plans messed up is that it also breaks up your routine and lets you veer off in a new direction. It's a plot twist.
I don't see people like pirates as griefers, but rather as guys who inject excitement into what to might otherwise become stale matters of habit. Similarly, peaceful industrials are potential partners, customers, or rivals. It's all good.
I agree with everything or the premise. The issue with EVE right now and to a lesser degree always is, the PvP has become too stale. It's a kill anything that blinks, breathes or farts PvP and makes outcomes cut and paste.
R.I.P. Vile Rat |

Vaerah Vahrokha
Vahrokh Consulting
1980
|
Posted - 2012.11.15 09:18:00 -
[266] - Quote
Mars Theran wrote:Benefit is that this will force players out to Losec and Null in an effort to find and harvest a larger amount and assortment of minerals, while not removing it entirely from Hisec.
The illusion of "forcing" people who pay a sub, to do something they don't like, is just that: an illusion. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lord Zim
1953
|
Posted - 2012.11.15 09:33:00 -
[267] - Quote
Skydell wrote:People crying Nerf, anywhere in the game are either short sighted or dangerous. Titans were released with remote DD through cynos. It was nerfed, and it forced titans to be on grid to fire off their DD, and made more titans die. Then titans' AOE DD was changed into a single ship DD, and suddenly huge gameplay avenues were opened, and everyone (except titan pilots, I suppose) thought it was good.
Skydell wrote:If you follow this path of nerf to balance, it has one end conclusion. A "balanced" EVE that nobody plays. When I say "nobody" I don't include the fringe Niche, exception gang. They won't be enough to support the game though. Much like they aren't enough to support making 2000 Marauders or dropping LP for as many CNR's when you know most people will be wanting something else. "hurr all nerfs are bad and all nerfs will turn EVE into an EVE which nobody plays durr"
Meanwhile we've now regularly got 500+ fleet fights and sometimes 1000+ fleetfights and no way for a single person to wipe out a whole grid.
Yep, all nerfs are bad, indeed. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Seleia O'Sinnor
Drop of Honey
262
|
Posted - 2012.11.15 09:47:00 -
[268] - Quote
I guess CCP itself is the problem. They created something and find out that it's not being played as intended. And yes, there is an intention when they crate new content. They have a vision, and they intend this game to be rich by means of PvP. Now imagine everyone would just settle down and start mining. What would CCP do? Implementing mining rights earned by shooting other players? They want us to play the game in a certain way. The sandbox is theirs, we are just sand. New inventory: Getting better since version 1.2, but what about back and forward buttons? |

Skydell
Space Mermaids Somethin Awfull Forums
339
|
Posted - 2012.11.15 10:07:00 -
[269] - Quote
Lord Zim wrote:Skydell wrote:People crying Nerf, anywhere in the game are either short sighted or dangerous. Titans were released with remote DD through cynos. It was nerfed, and it forced titans to be on grid to fire off their DD, and made more titans die. Then titans' AOE DD was changed into a single ship DD, and suddenly huge gameplay avenues were opened, and everyone (except titan pilots, I suppose) thought it was good. Skydell wrote:If you follow this path of nerf to balance, it has one end conclusion. A "balanced" EVE that nobody plays. When I say "nobody" I don't include the fringe Niche, exception gang. They won't be enough to support the game though. Much like they aren't enough to support making 2000 Marauders or dropping LP for as many CNR's when you know most people will be wanting something else. "hurr all nerfs are bad and all nerfs will turn EVE into an EVE which nobody plays durr" Meanwhile we've now regularly got 500+ fleet fights and sometimes 1000+ fleetfights and no way for a single person to wipe out a whole grid. Yep, all nerfs are bad, indeed.
And EVE now lives and dies by the single doctrine of barf out the biggest blob to win EVE.
Something is introduced to the game that is unbalanced, you don't wait two years to balance it. You do it in coming patches. If you wait two years it's a claw back, it's a nerf.
Yes, Nerfing is bad. Hurr durr "See me, I'm a cool kid poster on da forums" who doesn't see the difference between real balances and flat out nerfs.
They didn't nerf titans when nobody had them They knew they were over powered but they didn't do it even though were unbalanced and they knew it. Bait and switch? They waited untill a hand full of people wadded a fuckload of resources in to them (no, dickhead I wasn't one of them so stick your incoming hurr durr up your fat ass)
They don't nerf on balance. They nerf on popularity. Running your own game in to the ground based on making it unpopular piece by piece has one end conclusion.
Back to your homoerotic hurr durr gibberish now. |

baltec1
Bat Country
2798
|
Posted - 2012.11.15 10:33:00 -
[270] - Quote
Skydell wrote: And EVE now lives and dies by the single doctrine of barf out the biggest blob to win EVE.
The blob has always existed in every human activity in our entire history of civilisation. There is literally not a single MMO that has open pvp that doesnt have blobs.
Quote:They didn't nerf titans when nobody had them They knew they were over powered but they didn't do it even though were unbalanced and they knew it. Bait and switch? They waited untill a hand full of people wadded a fuckload of resources in to them (no, dickhead I wasn't one of them so stick your incoming hurr durr up your fat ass)
CCP are not all knowing. It only became clear titans were horribly overpowered when they were put into action, like many things.
Quote:They don't nerf on balance. They nerf on popularity. Running your own game in to the ground based on making it unpopular piece by piece has one end conclusion.
No they nerf on balance issues. The fact that when something is over powered everyone uses it just just a fact of life. |

Lord Zim
1953
|
Posted - 2012.11.15 10:34:00 -
[271] - Quote
Skydell wrote:And EVE now lives and dies by the single doctrine of barf out the biggest blob to win EVE. Incorrect. There are huge nuances to "the blob", but I assume you've either never been in null or you've been in an alliance which have been bad at PVP, because NCdot, ev0ke, black legiondot etc were doing a fine job of inflicting quite a lot of damage to our "blob", and they were often fairly outnumbered.
Then again, with your amount of rage, I don't really expect a very rational line of arguments.
Skydell wrote:Something is introduced to the game that is unbalanced, you don't wait two years to balance it. You do it in coming patches. If you wait two years it's a claw back, it's a nerf.
Yes, Nerfing is bad. Hurr durr "See me, I'm a cool kid poster on da forums" who doesn't see the difference between real balances and flat out nerfs. Here's a newsflash for you: CCP are bad at timely iteration. Here's another newsflash for you: sometimes something which is fine when used in ones and twoes is fine, but when used in quantities of 50-100+ is bad. Here's a third newsflash for you: nerfs are necessary for balance, and this is not something which times out after a month or two and becomes a sacred cow, never to be touched except for further buffs. This line of thinking would easily lead to such things as 10m hp dreads dishing out 1m dps, 1m BSes dishing out 100k dps etc.
Skydell wrote:They didn't nerf titans when nobody had them They knew they were over powered but they didn't do it even though were unbalanced and they knew it. Bait and switch? They waited untill a hand full of people wadded a fuckload of resources in to them (no, dickhead I wasn't one of them so stick your incoming hurr durr up your fat ass)
They don't nerf on balance. They nerf on popularity. Running your own game in to the ground based on making it unpopular piece by piece has one end conclusion.
Back to your homoerotic hurr durr gibberish now. I think you should probably take a few steps back and calmly count to 10 before you bust a vein. You're taking this game way too seriously, I think it's probably even being damaging to your health. Woosaah.
They nerfed the titans' AOE DD because in people got so many of them that they could DD even capitals off the field. Using your logic they'd been in the game for so long the only way to fix them would be to buff everything else, so I guess 10m hp dreads and carriers with massive self-rep capacity just to surve a single round of DDs. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Skydell
Space Mermaids Somethin Awfull Forums
339
|
Posted - 2012.11.15 11:10:00 -
[272] - Quote
Lord Zim wrote:Skydell wrote:And EVE now lives and dies by the single doctrine of barf out the biggest blob to win EVE. Incorrect. There are huge nuances to "the blob", but I assume you've either never been in null or you've been in an alliance which have been bad at PVP, because NCdot, ev0ke, black legiondot etc were doing a fine job of inflicting quite a lot of damage to our "blob", and they were often fairly outnumbered. Then again, with your amount of rage, I don't really expect a very rational line of arguments. Skydell wrote:Something is introduced to the game that is unbalanced, you don't wait two years to balance it. You do it in coming patches. If you wait two years it's a claw back, it's a nerf.
Yes, Nerfing is bad. Hurr durr "See me, I'm a cool kid poster on da forums" who doesn't see the difference between real balances and flat out nerfs. Here's a newsflash for you: CCP are bad at timely iteration. Here's another newsflash for you: sometimes something which is fine when used in ones and twoes is fine, but when used in quantities of 50-100+ is bad. Here's a third newsflash for you: nerfs are necessary for balance, and this is not something which times out after a month or two and becomes a sacred cow, never to be touched except for further buffs. This line of thinking would easily lead to such things as 10m hp dreads dishing out 1m dps, 1m BSes dishing out 100k dps etc. Skydell wrote:They didn't nerf titans when nobody had them They knew they were over powered but they didn't do it even though were unbalanced and they knew it. Bait and switch? They waited untill a hand full of people wadded a fuckload of resources in to them (no, dickhead I wasn't one of them so stick your incoming hurr durr up your fat ass)
They don't nerf on balance. They nerf on popularity. Running your own game in to the ground based on making it unpopular piece by piece has one end conclusion.
Back to your homoerotic hurr durr gibberish now. I think you should probably take a few steps back and calmly count to 10 before you bust a vein. You're taking this game way too seriously, I think it's probably even being damaging to your health. Woosaah. They nerfed the titans' AOE DD because in people got so many of them that they could DD even capitals off the field. Using your logic they'd been in the game for so long the only way to fix them would be to buff everything else, so I guess 10m hp dreads and carriers with massive self-rep capacity just to surve a single round of DDs.
Says the official forumwhore for the biggest blob in EVE. Damage your Blob? No, it's still there, still running Sov in four regions. Anything besides a bigger blob is just paper cuts on a cow.
As for my Null experience. We didn't bow down to the blob. We were removed. Maybe we can join your NAP train and be one big happy family in a balanced EVE?
|

Lord Zim
1953
|
Posted - 2012.11.15 12:43:00 -
[273] - Quote
Skydell wrote:Damage your Blob? No, it's still there, still running Sov in four regions. Anything besides a bigger blob is just paper cuts on a cow. Do you know why it's "still there"? It's not because it's a "bigger blob" (which most people equate to "more people on the battlefield") but because it had "more stamina". It's a nice side-effect of having more people to draw from.
Skydell wrote:As for my Null experience. We didn't bow down to the blob. We were removed. Maybe we can join your NAP train and be one big happy family in a balanced EVE? I think you'll give yourself a cerebral hemorrhage first, what with your anger issues. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Mag's
the united Negative Ten.
10709
|
Posted - 2012.11.18 18:12:00 -
[274] - Quote
Dar Manic wrote:Mag's wrote:Your limitations on what the term PvP means is merely that, your limitation. It doesn't change the fact that PvP means Player verses Player. In the context of Eve's game play, it means Eve is PvP centric. As far as your question goes, it would depend on the circumstance in which the question was asked.  Thanks for playing. And you answered it exactly the way I anticipated to prove my point. It means one thing when you want it to then something else entirely when it fits that need. Thanks for playing!!! Eve is PVP centric... I could agree with that... except later on same people say Eve is all/only about pew pew PVP (read sig). Two totally different meanings used in the same argument to try to prove that Eve is PVP (read sig). Eve is not just about PVP (read sig). You cannot argue Eve is a PVP centric game (Player vs. Player) then turn around and say it's just about PVP (read sig). Player vs Player centric is NOT the same as Player shooting vs Player shooting centric. They are NOT the same thing. PVP (read sig) is just a portion of Eve, not the end all/be all/only thing. Ahh you have a magic 8 ball, good move.
It means what it means, player verses player. But if it was a question asked in the market section of the forum, then I would tend to think it was about market PvP. But it would still depend on the actual question.
Eve is PvP centric, in fact not much in Eve isn't PvP. How can I not argue it's PvP centric and not say within the context of Eve game play, it's almost all PvP. The fact you want me to go by your limitations, is your problem not mine.
Thanks for playing. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1778
|
Posted - 2012.11.18 19:32:00 -
[275] - Quote
Lord Zim wrote:Skydell wrote:As for my Null experience. We didn't bow down to the blob. We were removed. Maybe we can join your NAP train and be one big happy family in a balanced EVE? I think you'll give yourself a cerebral hemorrhage first, what with your anger issues. You don't sound like you'll fit in.
Besides you'd be a big risk for awoxing .... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Ranzabar
Vertical Ventures Unlimited Corp
29
|
Posted - 2012.11.18 19:55:00 -
[276] - Quote
Thor Kerrigan wrote:Why is it that people think this game is for everyone?
...You don't need to spend 15$ per month to look at nebulae and 3D ship models...
Do you know where I can look at nebulae and 3D ship models for less?
Abide |

Ranzabar
Vertical Ventures Unlimited Corp
29
|
Posted - 2012.11.18 20:00:00 -
[277] - Quote
Listen, if I want to let CCP suck $15 out of my account every month so that I can sit and spin little imaginary spaceships, that's my business. Abide |

Thor Kerrigan
Guardians of Asceticism
306
|
Posted - 2012.11.20 07:25:00 -
[278] - Quote
Ranzabar wrote:Listen, if I want to let CCP suck $15 out of my account every month so that I can sit and spin little imaginary spaceships, that's my business.
But if you say CCP should nerf the outside because it would cause less stress on the servers, that would be the problem. |

cyndrogen
The Greatest Corp in the Universe
101
|
Posted - 2012.11.20 07:50:00 -
[279] - Quote
Thor Kerrigan wrote:Why is it that people think this game is for everyone?
EVE is clearly fueled by competition and cannot survive without it. You don't need to spend 15$ per month to look at nebulae and 3D ship models.
Anyone who uses "forcing me to do this" in their argument intrigues me; I have no idea why they are spending money on this game in the first place. The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.
If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.
That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs.
I'm not entirely sure how you came to the conclusion that Eve is fueled by competition and cannot survive without it. Can you elaborate what you meant by this sentence and back it up with examples?
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