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Thread Statistics | Show CCP posts - 28 post(s) |

Maeltstome
the unified Negative Ten.
115
|
Posted - 2012.11.10 12:19:00 -
[811] - Quote
Jeremiah Kaiso wrote:Given that the Ravens problems are acknowledged to be with it using cruise missiles, when are cruise missiles going to be looked at and made useful outside of PvE?
Kinda already are... They can swat down AHAC and BHAC gangs much more effectively than turrets on other battleships. If they do change cruise they will make them extreme long range weapons with terrible damage application to moving targets or something but make them move much faster.
They will become artillery i think. |

Maeltstome
the unified Negative Ten.
115
|
Posted - 2012.11.10 12:20:00 -
[812] - Quote
Grath Telkin wrote:@ Fozzie/Ytterbium I had a question of sorts.
So the Gallente battle process seems to be based around an idea similar to Minmatar, in that they ideally need to get in fast up close to lay down proper damage. They need agility and speed to accomplish that, but they're natively armor and hull tankers, and mods that go along those lines traditionally slow you down, making it extremely hard to optimally fit an armor tank on your gallente ship and not have it perform well below expectations.
What if all galletne hulls had a native immunity to any agility or speed reductions that might normally be associated with Armor plates and or rigs?
That would allow them to fit superior tanks and retain that needed edge, keeping blasters (more)viable on a chose racial hull, namely the gallente.
Its always seemed like such a simple fix to me that would allow them to operate as mother nature had intended that wouldn't backfire if it was kitted out for shields.
Massively lolling at the troll attempt. 150kEHP megathrons moving at the speed of a battlecruiser much? |

Ribikoka
Royal Amarr Institute Amarr Empire
317
|
Posted - 2012.11.10 13:04:00 -
[813] - Quote
Missile Changes And there is the missile nerf crap. |

Debir Achen
The Red Circle Inc.
31
|
Posted - 2012.11.10 14:40:00 -
[814] - Quote
Ribikoka wrote:Atleast 20% bigger HP than other BC and shield extenders easier fitteable than 1600mm plates. (500PG vs 150 pg) Though, for comparing like with like:
LSE II: CPU 46, PG 165*, HP 2625 800mm II: CPU 28, PG 230, HP 2400 1600mm II: CPU 33, PG 575, HP 4800
* reduced by 25% with Shield Upgrades V
Armor also gets a hidden 10% base resist bonus, though this starts getting into comparisons of other modules (DCU, Invul Field vs EANM, etc).
Though it is worth noting that comparing the LSE-II with the 800mm-II, the LSE gets both 10% more raw HP (compensation for armor resistance bonus?) and auto-repping.
Also seems to be an issue with 800mm plates vs 1600mm: no diseconomy of scale. 2x800mm has the same hp as 1x1600mm, but the costs are very similar: CPU 56 + PG 460, vs CPU 33 vs PG 575.
Finally, Drake occupies a slightly odd spot. The "comparable" Amarr BC (the harbinger) doesn't get an inbuilt resist bonus, so there's no armor equivalent in the BC line-up. Meanwhile, armor BS can use their superior fitting to load up on heavier plates, while no similar option exists for shield BS.
Consiger: HML-II: CPU 55*, PG 105** LSE-II: CPU 46, PG 165* CML-II: CPU 66*, PG 1313**
800mm-II: CPU 28, PG 230 Heavy B-II: CPU 37*, PG 275** 1600mm-II: CPU 33, PG 575 Tachyon B-II: CPU 64*, PG 4125**
* reduced by 25% at all-V ** reduced by 10% at all-V
Fitting for LSE-II is comparable to HML-II Fitting for 800mm-II is comparable to Heavy Beam-II Aren't Caldari supposed to have a large signature? |

Zeta Kalin
Large Rodent Hunters
0
|
Posted - 2012.11.10 14:51:00 -
[815] - Quote
I'm a pure Amarr char, without the destroyer or BC skill... I will get 0 SP out of that change, while you'll be handing free SP to about everyone else...
It's stupidly unfair, but I get the message, you don't want me in the game and accordingly I cancelled my subscription. |

Ravcharas
GREY COUNCIL Nulli Secunda
191
|
Posted - 2012.11.10 15:23:00 -
[816] - Quote
Zeta Kalin wrote:I'm a pure Amarr char, without the destroyer or BC skill... I will get 0 SP out of that change, while you'll be handing free SP to about everyone else...
It's stupidly unfair, but I get the message, you don't want me in the game and accordingly I cancelled my subscription. So you'll pay comparatively less for your clones after the change. Good news for you.
Skill points doesn't matter for anything else. It's just a number that goes up. Every ship you could fly before the change, you will be able to fly after the change. |

Kim Blackstone
Booty hunter's
24
|
Posted - 2012.11.10 17:49:00 -
[817] - Quote
Uthgaard wrote:Quote: Reimbursement details:
Let us repeat again: if you could fly it before, you will be able to do so after the change. Technically it means if you are able to fly an Oracle by having Amarr Cruisers 3 and Battlecruisers 3, we will remove the Battlecruisers skill from your character and give you Amarr Battlecruisers at 3. If you had Battlecruisers at 3 and Caldari Cruisers 3 instead, you would not receive Amarr Battlecruisers but the Caldari Battlecruisers skill at 3 instead. The same principle work with the Destroyers skill. With the way nested skill requirements work in EVE, it also means that you will still be able to fly an Apocalypse even if you donGÇÖt have the Amarr Battlecruiser skill trained at 4 after the change. It wonGÇÖt matter as long as you have the Amarr Battleship skill at the proper level.
With this in mind, it becomes quite obvious to focus on training the Destroyers and Battlecruisers skills before the change to get the maximum return effect. We highly recommend you start doing so now. Am I the only one who has caught the discrepancy here? If you're only exchanging Battlecruiser X skill for a single [Race] Battlecruiser X skill, and the rank multipliers will be identical... then what is this benefit, that causes them to highly recommend training them now? You end with the exact same amount of skillpoints that you had previously, and no advantage to training them before changes than after. There is either a failure in CCP Ytterbium's ability to communicate, or ability to draw a sound conclusion. But which is it?
Now: 4 x racial frigate - Destroyer - 4 x racial cruiser - Battlecruiser After changes: 4 x racial frigate - 4 x racial destroyer - 4 x racial cruiser - 4 x racial battle cruiser
If you have: 1 x racial frigate - Destroyer - 1 x racial cruiser - Battlecruiser Reimbursement: 1 x racial frigate - 1 x racial destroyer - 1 x racial cruiser - 1 x racial battlecruiser To train all to V: 3 x racial frigate - 3 x racial destroyer - 3 x racial cruiser - 3 x racial battlecruiser
if you have : 4 x racial frigate - Destroyer - 4 x racial cruiser - Battlecruiser Reimbursement: 4 x racial frigate - 4 x racial Destroyer - 4 x racial cruiser - 4 x racial Battlecruiser
You save: 3 x racial destroyer at 2x difficulty and 3 x racial battlecruiser at 6x difficulty
Conclusion: Train all racial frigates to IV, Destroyer to V, racial cruiser to III and Battlecruiser to V now to get full reimbursement.
The failure is not on CCP Ytterbium's part. |

Grath Telkin
Sniggerdly Pandemic Legion
1075
|
Posted - 2012.11.10 17:56:00 -
[818] - Quote
Maeltstome wrote:
Massively lolling at the troll attempt. 150kEHP megathrons moving at the speed of a battlecruiser much?
Its not really a troll attempt, but isn't what you just described pretty much the exact ideal behind Gallente combat physics? Not to mention that it would only be Gallente that were under this effect. |

Uthgaard
Reputable Gentlemen
8
|
Posted - 2012.11.10 18:24:00 -
[819] - Quote
Kim Blackstone wrote:Uthgaard wrote:Quote: Reimbursement details:
Let us repeat again: if you could fly it before, you will be able to do so after the change. Technically it means if you are able to fly an Oracle by having Amarr Cruisers 3 and Battlecruisers 3, we will remove the Battlecruisers skill from your character and give you Amarr Battlecruisers at 3. If you had Battlecruisers at 3 and Caldari Cruisers 3 instead, you would not receive Amarr Battlecruisers but the Caldari Battlecruisers skill at 3 instead. The same principle work with the Destroyers skill. With the way nested skill requirements work in EVE, it also means that you will still be able to fly an Apocalypse even if you donGÇÖt have the Amarr Battlecruiser skill trained at 4 after the change. It wonGÇÖt matter as long as you have the Amarr Battleship skill at the proper level.
With this in mind, it becomes quite obvious to focus on training the Destroyers and Battlecruisers skills before the change to get the maximum return effect. We highly recommend you start doing so now. Am I the only one who has caught the discrepancy here? If you're only exchanging Battlecruiser X skill for a single [Race] Battlecruiser X skill, and the rank multipliers will be identical... then what is this benefit, that causes them to highly recommend training them now? You end with the exact same amount of skillpoints that you had previously, and no advantage to training them before changes than after. There is either a failure in CCP Ytterbium's ability to communicate, or ability to draw a sound conclusion. But which is it? Now: 4 x racial frigate - Destroyer - 4 x racial cruiser - Battlecruiser After changes: 4 x racial frigate - 4 x racial destroyer - 4 x racial cruiser - 4 x racial battle cruiser If you have: 1 x racial frigate - Destroyer - 1 x racial cruiser - Battlecruiser Reimbursement: 1 x racial frigate - 1 x racial destroyer - 1 x racial cruiser - 1 x racial battlecruiser To train all to V: 3 x racial frigate - 3 x racial destroyer - 3 x racial cruiser - 3 x racial battlecruiser if you have : 4 x racial frigate - Destroyer - 4 x racial cruiser - Battlecruiser Reimbursement: 4 x racial frigate - 4 x racial Destroyer - 4 x racial cruiser - 4 x racial Battlecruiser You save: 3 x racial destroyer at 2x difficulty and 3 x racial battlecruiser at 6x difficulty Conclusion: Train all racial frigates to IV, Destroyer to V, racial cruiser to III and Battlecruiser to V now to get full reimbursement. The failure is not on CCP Ytterbium's part.
This is not what he said, and you take great liberties in making examples that are not supported by anything stated in this post. |

Kim Blackstone
Booty hunter's
24
|
Posted - 2012.11.10 18:32:00 -
[820] - Quote
I fail to comprehend what about the skill change is so difficult to understand.
If you have more than 1 racial frigate or cruiser trained to the appropriate level, you will get additional racial destroyer and racial battlecruiser skill. Of course you will end up with more skill points than what you have now. |

Uthgaard
Reputable Gentlemen
8
|
Posted - 2012.11.10 19:11:00 -
[821] - Quote
That statement about receiving multiple racial bc/dest to V. It was missing from his explanation. You have to make a pretty heavy assumption to get there from the two examples he gave: the two examples make it look like you would only get one. |

Uthgaard
Reputable Gentlemen
8
|
Posted - 2012.11.10 19:16:00 -
[822] - Quote
Now the question is when? Because this makes it sound like they're due very soon, and all previous posts have assured everyone that they would not be coming in with the Dec 4 patch. |

Jorma Morkkis
State War Academy Caldari State
218
|
Posted - 2012.11.10 19:48:00 -
[823] - Quote
Uthgaard wrote:That statement about receiving multiple racial bc/dest to V. It was missing from his explanation. You have to make a pretty heavy assumption to get there from the two examples he gave: the two examples make it look like you would only get one.
"if you could fly it before, you will be able to do so after the change"
For me that's as clear as it can be.
Just in case I'm currently training for all command ships and dictors (3 races to go). Mostly because currently I don't have anything better to train. |

Tzel Mayon
Wind And Flame
0
|
Posted - 2012.11.10 20:59:00 -
[824] - Quote
Gizznitt Malikite wrote:Tzel Mayon wrote:CCP Fozzie wrote:
Caldari Battlecruiser V, and Minmatar Battlecruiser V
Hello ... Someone else asked the same exact question I am about to ask, on this thread about this topic... but it has been unanswered by CCP: In the future will Faction Cruiser IV, (or Faction Cruiser III), be required for faction Battlecruiser I, and if so, will people automatically be given Faction Cruiser IV, if they already have Faction Cruiser III, and Battlecruisers I? If this is the case, will people who have Faction Cruiser IV and Battlecruisers I be reimbursed for this training time, since other people will be getting it for free?? Thanks!!! In the future, racial cruiser LvL 4 will be the prerequisite for racial BC. If you currently have BC V, and racial cruiser III, you will be given racial BC V. You will NOT be given racial cruiser IV..... so no reimbursements are needed. Besides, if you have BC V, Dessie V, and all racial cruisers to III (<- this last one takes very little time), then you turn 2m sp in to 8m sp.... I don't think anyone is "owed" more sp.... if anything, ccp is being FAR TOO GENEROUS dishing the sp out!
Why are you making the assumption that Racial Cruisers IV will be required for Racial BattleCruisers I? Is this posted some place?
The way Tiered Skills work in Eve, if Racial Cruisers IV is required for Racial BattleCruisers I, then CCP would have to GIVE everyone with Racial Cruiser III the level IV version of that skill.
And if CCP gives away free Racial Cruiser IV skills to people who would be able to fly that racial's battlecruiser, what about people who /already/ have a racial cruiser trained to level IV. Will they get those Skill Points to reallocate elsewhere?
For someone who has attributes and implants specializing in Spaceship command, they could train all their racial Cruiser IVs knowing that there will be a small reimbursement for those level IV skills coming, and then apply those Skill Points to Int/Mem skills or some such.
(Which would be really cool.) |

Qaidan Alenko
State War Academy Caldari State
597
|
Posted - 2012.11.10 21:19:00 -
[825] - Quote
Uthgaard wrote:That statement about receiving multiple racial bc/dest to V. It was missing from his explanation. You have to make a pretty heavy assumption to get there from the two examples he gave: the two examples make it look like you would only get one. Actually Fozzie has stated multiple time that multiple racial Des/BC skills can be gained...
CCP Fozzie wrote:Dinta Zembo wrote:So if I have battlecruisers 5 and each racial cruiser at lvl 3, does that mean I'll get every racial battlecruiser skill to 5? You're saying 'if you can fly it now you'll still be able to fly it', but I'd like to know on what level. To the same level. So yes in that case you'd get all four skills to level 5.
Go ahead,,,, Get your Wham on!!!
|

Qaidan Alenko
State War Academy Caldari State
598
|
Posted - 2012.11.11 03:46:00 -
[826] - Quote
Tzel Mayon wrote:Why are you making the assumption that Racial Cruisers IV will be required for Racial BattleCruisers I? Is this posted some place?
The way Tiered Skills work in Eve, if Racial Cruisers IV is required for Racial BattleCruisers I, then CCP would have to GIVE everyone with Racial Cruiser III the level IV version of that skill.
And if CCP gives away free Racial Cruiser IV skills to people who would be able to fly that racial's battlecruiser, what about people who /already/ have a racial cruiser trained to level IV. Will they get those Skill Points to reallocate elsewhere?
For someone who has attributes and implants specializing in Spaceship command, they could train all their racial Cruiser IVs knowing that there will be a small reimbursement for those level IV skills coming, and then apply those Skill Points to Int/Mem skills or some such.
(Which would be really cool.) From the blog itself....
Blog States: wrote:As announced at the beginning of the year, skill requirements will be modified when we are done overhauling tech1 battlecruisers and battleships. This consists of:
Breaking Destroyers and Battlecruisers skills into four racial versions with an identical training multiplier (thus making it four times harder to get all races trained) Changing skill requirements for Racial Cruisers from Racial Frigates 4 to Racial Destroyers 4 Changing skill requirements for Racial Battleships from Racial Cruisers 4 to Racial Battlecruisers 4 Changing skill requirements for capital ships from Racial Battleships 5 to 4, but introducing or increasing other skills to keep the same overall training time requirements
Personally though... I'm going to make sure I qualify for said racial BC/Destroyers beforehand, under the new skill prerequisites.... Just to be sure. Go ahead,,,, Get your Wham on!!!
|

Ranzabar
Vertical Ventures Unlimited Corp
25
|
Posted - 2012.11.11 06:11:00 -
[827] - Quote
I'm certain, if you try, you can eat marshmallows on the CCP balcony in the snow. Keep your expectations tiny and you won't be so winey |

Qaidan Alenko
State War Academy Caldari State
598
|
Posted - 2012.11.11 07:09:00 -
[828] - Quote
Ranzabar wrote:I'm certain, if you try, you can eat marshmallows on the CCP balcony in the snow. Only if you don't value your teeth... :oP Go ahead,,,, Get your Wham on!!!
|

Undeadenemy
The Riot Formation Unclaimed.
12
|
Posted - 2012.11.11 08:06:00 -
[829] - Quote
@Complainers-Who-Think-They're-Being-'Cheated'-Out-Of-SP
I realize that this will simply be buried under the additional pages of this thread, but let me try to explain it to you:
No one is getting free skills. The racial cruiser/frigate skill is required to INJECT the racial destroyer/battlecruiser skillbooks, it IS NOT required to actually fly the destroyer/battlecruiser. The check for required skills occurs at the time the skill is injected, so if you have not injected battlecruiser/destroyer at the time of the change, you will instead have 8 different skills to inject to be able to fly all of the ships.
No one is getting a free level on any of their skills. The requirement won't apply to people that already have battlecruiser/destroyer because they already have the skill. If you already have Racial Frigate/Cruiser to III, you will receive the Racial Destroyer/Battlecruiser skill pre-trained to the level of Destroyer/Battlecruiser you already had at the time of the patch. You WILL NOT get Racial Cruiser 4 for free if you only had level 3, you will simply not need that skill to fly Racial Battlecruiser because it will already be injected.
Here is the pertinent quote from the Dev Blog:
"With the way nested skill requirements work in EVE, it also means that you will still be able to fly an Apocalypse even if you donGÇÖt have the Amarr Battlecruiser skill trained at 4 after the change. It wonGÇÖt matter as long as you have the Amarr Battleship skill at the proper level."
I don't understand what the problem understanding this is. |

Jorma Morkkis
State War Academy Caldari State
219
|
Posted - 2012.11.11 09:22:00 -
[830] - Quote
Undeadenemy wrote:No one is getting free skills. The racial cruiser/frigate skill is required to INJECT the racial destroyer/battlecruiser skillbooks, it IS NOT required to actually fly the destroyer/battlecruiser. The check for required skills occurs at the time the skill is injected, so if you have not injected battlecruiser/destroyer at the time of the change, you will instead have 8 different skills to inject to be able to fly all of the ships.
This. I'll add these: To fly: Racial Cruiser level doesn't matter as long as you have Racial Battlecruiser trained to level 1 or higher To inject Racial Battlecruiser skill: Racial Cruiser level 4 is required To train Racial Battlecruiser skill: Racial Cruiser level 4 is required |

Ashriban Kador
Amarrian Retribution Amarr 7th Fleet
13
|
Posted - 2012.11.11 14:25:00 -
[831] - Quote
And this is why, way back before Inferno? When these changes where announced, I went and made sure I trained up all racial frigate skills to 4, had Destroyers at 5, trained all racial cruisers to 4 and Battlecruisers to 5.
Anyone complaining about the changes to the skills, or having to train them, I have no sympathy. It has been known for quite some time now, long enough to have trained all those skills from 0! Your goals may align with some ... and with others, collide with the force of suns. |

David Zahavi
Science and Trade Institute Caldari State
7
|
Posted - 2012.11.11 18:52:00 -
[832] - Quote
CCP Fozzie wrote:Sexy Cakes wrote:Tippia wrote:Sexy Cakes wrote:Are the racial destroyer skills getting put in on Dec. 4th or with the battlecruiser stuff? When everything is done. Right caught that part but my question was aimed at the destroyer skills getting split into racial skills and whether or not they are coming with the Dec. 4th patch. We'll do the destroyer and battlecruiser skills in one batch, after the BC and BS rebalance is done.
Would be awesome if you did them in 2 batches.
Give us a 10ish day warning on Destroyers, then roll it out.
Then give us a month warning on BC, then roll it out.
Then you have no child left behind, and can avoid all the potential tears devs hate to cause their loyal customers. |

Riosk
State War Academy Caldari State
0
|
Posted - 2012.11.11 19:44:00 -
[833] - Quote
When is there any specification change of this BC's skill? it's early in february? |

Odecules
EVE University Ivy League
0
|
Posted - 2012.11.11 20:15:00 -
[834] - Quote
*Racial Destroyers and Racial Battlecruisers skill changeup*
To lay it all out:
Do I just need to get the following to get the most out of the change? (If not, what other skills / levels do I need?)
- All Racial Frigaes to IV
- Destroyers to V
- All Racial Cruisers to III
- Battlecruisers to V
Also, if I get them all by the end of January (which I am sure even those on a bad remap can) will I make the cutoff?
Thanks |

YuuKnow
Inner 5phere
425
|
Posted - 2012.11.11 21:45:00 -
[835] - Quote
It doesn't make much sense to turn the Typhoon into a missile boat for 2 reasons.
1. Its already mentioned that cruise missles and torps are poor performers at the moment and the Raven is seeing poor days. Why would you make another bship based on a weapon system (cruise missiles) that is a underperformer? Does adding a 2nd bship with the identical poor utilized weapons system (torps and cruise) add anything?
2 The the cross training to make Typhoons work well wouldn't make sense. Players would train gunnery and projectiles all the way up, but at the bship level would then need to switch to a completely different weapon type where all the previous skills are wasted.
How about giving it a support role with a Target Painter or Stasis Web bonus? And a complete 100% hull redesign (throw out the old model completely).
yk |

Grath Telkin
Sniggerdly Pandemic Legion
1081
|
Posted - 2012.11.11 22:12:00 -
[836] - Quote
YuuKnow wrote:
1. Its already mentioned that cruise missles and torps are poor performers at the moment and the Raven is seeing poor days. Why would you make another bship based on a weapon system (cruise missiles) that is a underperformer? Does adding a 2nd bship with the identical poor utilized weapons system (torps and cruise) add anything?
So because you don't value a particular weapon system and it may not be perfroming up to spec they should suddenly stop designing ships that use it instead of fixing the system in question and still designing ships that make use of it?
YuuKnow wrote:2 The the cross training to make Typhoons work well wouldn't make sense. Players would train gunnery and projectiles all the way up, but at the bship level would then need to switch to a completely different weapon type where all the previous skills are wasted.
Here's a shocker: Most minmatar ships are designed around split weapons systems. Nearly all of them have a combination of Gun and Missile hardpoints. If you've trained up to BS sized guns while ignoring all the other missile systems its only your own fault. By the time you can fly a minnie BS you would be well served to have skills in both sets to fully use each and every ship that Minmatar has to offer. |

David Zahavi
Science and Trade Institute Caldari State
7
|
Posted - 2012.11.11 22:12:00 -
[837] - Quote
Ashriban Kador wrote:And this is why, way back before Inferno? When these changes where announced, I went and made sure I trained up all racial frigate skills to 4, had Destroyers at 5, trained all racial cruisers to 4 and Battlecruisers to 5.
Anyone complaining about the changes to the skills, or having to train them, I have no sympathy. It has been known for quite some time now, long enough to have trained all those skills from 0!
I reactivated and started after inferno and that dev blog and only recently became aware of it.
But I still want to get all that I can out of this and not get screwed :) |

YuuKnow
Inner 5phere
427
|
Posted - 2012.11.11 22:37:00 -
[838] - Quote
Grath Telkin wrote:YuuKnow wrote:
1. Its already mentioned that cruise missles and torps are poor performers at the moment and the Raven is seeing poor days. Why would you make another bship based on a weapon system (cruise missiles) that is a underperformer? Does adding a 2nd bship with the identical poor utilized weapons system (torps and cruise) add anything?
So because you don't value a particular weapon system and it may not be perfroming up to spec they should suddenly stop designing ships that use it instead of fixing the system in question and still designing ships that make use of it?
yep. If the idea is to redesign the ship to that its more useful, but the redesign just makes it just a poorly used then what was the purpose of the redesign?
Quote:Here's a shocker: Most minmatar ships are designed around split weapons systems. Nearly all of them have a combination of Gun and Missile hardpoints. If you've trained up to BS sized guns while ignoring all the other missile systems its only your own fault. By the time you can fly a minnie BS you would be well served to have skills in both sets to fully use each and every ship that Minmatar has to offer.
The missile part of the 'split weapons system' has always been the bastard child of the two with few minimatar fits using them. Most minmatar ships excel with fittings that *don't* use the missile slots, with missile gimping the fits. The missiles skills for Minmatar pilots are an afterthought and do better without them.
The whole split dps has never lived up to par.
Perhaps CCP would do enough to change the typhoon's missile bonus include explosion velocity and explosion radius bonuses rather than RoF. |

The Mabinogion
BLAIDD DRWG INC
0
|
Posted - 2012.11.11 23:10:00 -
[839] - Quote
Iniquita wrote:I really wish you would have addressed the lack of ewar platform battleships for the other three races.
Im also still holding out for some black ops bs loving.
Agreed. More ewar at the BS level would be good.
Also really want to see thoughts on BLOPs. My god there are god suggestions on updating them and are desperately needed. |

Overtoad Hail
The Senate and People of Eve
0
|
Posted - 2012.11.11 23:27:00 -
[840] - Quote
It would be wise to train command ships and mauraders to V. These take a while and will be next in line for rebalance. |
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