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Author |
Thread Statistics | Show CCP posts - 39 post(s) |

Contessa Kereen
Quebec Space Republic
0
|
Posted - 2012.12.05 03:43:00 -
[421] - Quote
Steijn wrote:
2 - the target lock buzz is annoying as hell, as a sparkie its a sound that to me means something is shorting out and is not the kind of sound i would want to hear coming from a PC as you dont know if its in game or an electrical fault.
Yep, I think the sound is strange and annoying too. Like a PC fault !
I think the problem is not all about the sound it self, but I think the sound look to be a little bit higher then the overall "UI sound level" !!?! Maibe this sound level is set on "world level" !???
On my sound config, the "UI sound level" is always one of the lower, .... so it can be a easy fix :: Just move the "sparkie buzz sound" IN the "UI sound level" class AND THE JOB IS DONE !
-»-»-»-»-»-»-»-»-»-»-»-»-»-»-»-»-»-»-»-»-»-»-»-»-»-»
For all the rest GREAT JOB !!!
 |

Nene Ryuseika
The Ryuseika Group
2
|
Posted - 2012.12.05 03:46:00 -
[422] - Quote
Ain't the whole point of the new bounty system is it can't be cheaped or abused like that?
Lets put it to the test why don't we :) Gotta be some new feature I take pleasure in right? |

Sentamon
300
|
Posted - 2012.12.05 03:48:00 -
[423] - Quote
Amazing patch all around
Love the little touches too like changes in brackets.  ~ Professional Forum Alt -á~ |

Remiel Pollard
Devlin Security Devlin Alliance
230
|
Posted - 2012.12.05 03:50:00 -
[424] - Quote
Nene Ryuseika wrote:Ain't the whole point of the new bounty system is it can't be cheaped or abused like that? Lets put it to the test why don't we :) Gotta be some new feature I take pleasure in right?
Why should all the pleasure be reserved for you? I take a fair bit in the thought that you were mad enough to think me worth half a billion.  You don't scare me. I've been to Jita. |

hired gunman
The Space Traveller's Inn Solar Citizens
11
|
Posted - 2012.12.05 04:00:00 -
[425] - Quote
I got 2 complaints sorry
1) The new damage Notification a. Cant enable or disable as far as I can see b. I cant move the Notification window to the left half of the screen every time a try it throws it to the right
2)The AI is cool I kinda like it but Fighters being primary target number one and AI being obsessed with fighters is not good. a. I understand that maybe you intended it and I will be looking for other ways b. ccp said drones will not hate drones nearly as much as sleepers BS the size of drones matter lights are the least cared about. |

Chiblot
DarkStar Technologies Per Flamma Exorior
0
|
Posted - 2012.12.05 04:07:00 -
[426] - Quote
Most of the changes are great, especially the ship balancing. There are a few things that I think should either be slightly reverted or just changed all together.
Items that need to be changed in some way:
- NPC AI needs to be slightly less aggressive towards drones, as it stands right now only sentries are useful because all other drones need to be recalled before they have any real effect.
- In regards to the bounty system I believe placing a bounty should be reverted back to people with a security status below 0.0, to me it seems silly that you can place a bounty on someone who has never willingly engaged in pvp.
- In my opinion the new targeting UI is very difficult to read. The easy fix in my mind would be to make the shield/armor/hull bars bigger than they are now.
The only major thing that needs to be fixed in my mind is salvage drones. I'm not sure if they work as intended or they are currently broken but as of now they seem pretty useless.
|

Deditri
Space Road Truckers. Sev3rance
0
|
Posted - 2012.12.05 04:10:00 -
[427] - Quote
Too bad the ORE frigate, which is an ORE MINING Vessel , which mines, and does mining...can not be docked in the rorqual.
Normally, the Rorqual can only hold transport ships, mining barges, and exhumers in the ship maint. bay....I guess a mining frigate doesn't qualify as a mining vessel worthy of fitting into a Mining Capital ship.
'mining' word count : 7
|

Jake Centauri
School of Applied Knowledge Caldari State
24
|
Posted - 2012.12.05 04:13:00 -
[428] - Quote
- People in NPC corps should not be allowed to place bounties.
- Bounties should decay over time, or expire after a length of time. |

Remiel Pollard
Devlin Security Devlin Alliance
230
|
Posted - 2012.12.05 04:17:00 -
[429] - Quote
Jake Centauri wrote:- People in NPC corps should not be allowed to place bounties.
- Bounties should decay over time, or expire after a length of time.
You had someone put a bounty on you, didn't you?
lulz You don't scare me. I've been to Jita. |

Korinne
The Partisan Brigade Republic Alliance
52
|
Posted - 2012.12.05 04:20:00 -
[430] - Quote
1000% range buff on the t1 support cruisers and 100% logi drone effectiveness?! Da **** CCP, da ****, are you high?!?! |

Sibius Aidon
Prototype Concept
0
|
Posted - 2012.12.05 04:23:00 -
[431] - Quote
Jukebox needs to come back. MP3 players are still cool and hip (I have 3, after all...my computer, and two other phones). Pretty much the message I hear when reading the blog from the sound team is...hear our music, or die. I don't want to hear EVE music. I'm not a fan of it and there are only very few songs that I like from the EVE playlist. Also, hitting alt+tab is annoying, because it takes 10 seconds for EVE to get past the black screen. Also opens the chance to cause a crash. The jukebox was easy and simple (although I think it could have used a search function). I was actually hoping that in Retribution the Jukebox would be improved, not removed.
I know xfire allows an overlay that you can manipulate in-game but that causes the game to be unstable. I'm highly disappointed in the fact that the Jukebox is gone.
Now, as to the positive feedback. I do like the new added ships. I feel that a gap has been filled by the addition of the Corax and the new mining frigate. I have mixed feelings about rebalancing, but, that's only small. |

Michael Kashada
The Angry Celtics Fade 2 Black
1
|
Posted - 2012.12.05 04:33:00 -
[432] - Quote
Crimewatch
I am out mining quite a bit and doing the standard setup with Sentry drones running. I had several Guristas move in on me and the drones attacked once their trigger hit.
They killed the Guiristas but I got flagged with a yellow crime tag???!!!!!! Really? So I get flagged for killing a red that locked on me? That should be reconsidered.
|

Remiel Pollard
Devlin Security Devlin Alliance
230
|
Posted - 2012.12.05 04:38:00 -
[433] - Quote
Michael Kashada wrote:Crimewatch
I am out mining quite a bit and doing the standard setup with Sentry drones running. I had several Guristas move in on me and the drones attacked once their trigger hit.
They killed the Guiristas but I got flagged with a yellow crime tag???!!!!!! Really? So I get flagged for killing a red that locked on me? That should be reconsidered.
Did you read the tag? You should read the tag. It's not a criminal tag. Seriously, read the tag. You don't scare me. I've been to Jita. |

bowlofmilk
Aliastra Gallente Federation
1
|
Posted - 2012.12.05 04:48:00 -
[434] - Quote
Please let us turn the beep beep beep beep off
|

Haifisch Zahne
Hraka Manufacture GmbH
101
|
Posted - 2012.12.05 04:52:00 -
[435] - Quote
Well, we got the brand-new, gee-wiz feature that we all have been waiting: the separable, moveable, and pinnable damage notification window. *finger twirl unenthusiastically*
I can't read anything, it "wizzes" by so fast. (I guess that is why it is a gee-wiz feature?)
And, has anyone read the new hit notifications? "Penetrates" (nice word choice), "Smashes", "Hits", "Grazes", and "Glances off". (And, heavens knows what others).
I guess the devs at CCP have been reading up on their comics. However, they have forgotten: "Bang!" and "Pow!"
(Or, was this all meant to appeal to the new Eve kiddies that are coming in flocks to this new easy to play game?) |

Commander A9
East Khanid Trading Khanid Trade Syndicate
32
|
Posted - 2012.12.05 04:56:00 -
[436] - Quote
I'll repeat what I said on Test Server.
You can still place a bounty on yourself! And I really don't think that's by design. Makes no sense to me to put your own money on yourself to make yourself wanted or a target.
I really miss the old Jukebox. I can't control my music anymore. I love John Hallur, but I don't want to listen to him all the time. And I think I should dictate what I listen to when I want to listen to it. Maybe I want to play "Home At Last" or "Green Nebulae" when I get to my home system. OR maybe I want to play the "Theme From Jita" when I'm actually in Jita, or "Close To A Holy Place" when I'm in Amarr.
Now, I can't and I'm not happy about it...at all...
And I don't like the fact that scroll arrows in chat windows have been removed. I'm forced to use the slider bar to move up one damn line. But with the scroll bar as it is, I miss the one line I'm looking for and end up jumping half the window... Recommended Changes: -enable ships wobbling in hangar view (pre-Captains Quarters) -add more missions (NPC fleet vs. NPC fleets that actually shoot) -less focus on graphics, more on mechanics -stop "fixing" what isn't "broken" |

KevinFlynnn
Sebiestor Tribe Minmatar Republic
1
|
Posted - 2012.12.05 04:57:00 -
[437] - Quote
CCP Navigator wrote:robbyx wrote:New mega skin is horrible, paint it "caldari colours" and it could easily pass as a caldari ship....gone are the voluptuous curves that was the hallmark of the megathron.
Jukebox seems to have disappeared, asked a couple of corpies who also said that couldnt find it....although i did read the patch notes i may have missed if is a known issue. The Jukebox was removed as per this blog.
This is just terrible, terrible news. About as much fail as unified inventory's launch. |

KevinFlynnn
Sebiestor Tribe Minmatar Republic
1
|
Posted - 2012.12.05 04:59:00 -
[438] - Quote
Sibius Aidon wrote:Jukebox needs to come back. MP3 players are still cool and hip (I have 3, after all...my computer, and two other phones). Pretty much the message I hear when reading the blog from the sound team is...hear our music, or die. I don't want to hear EVE music. I'm not a fan of it and there are only very few songs that I like from the EVE playlist. Also, hitting alt+tab is annoying, because it takes 10 seconds for EVE to get past the black screen. Also opens the chance to cause a crash. The jukebox was easy and simple (although I think it could have used a search function). I was actually hoping that in Retribution the Jukebox would be improved, not removed.
I know xfire allows an overlay that you can manipulate in-game but that causes the game to be unstable. I'm highly disappointed in the fact that the Jukebox is gone.
Now, as to the positive feedback. I do like the new added ships. I feel that a gap has been filled by the addition of the Corax and the new mining frigate. I have mixed feelings about rebalancing, but, that's only small.
You've got it all wrong. Bring back the jukebox FOR EVE music. It's terrible that if I want to spend my time in nullsec, I will miss out on great music that I can only hear in high sec. And CCP, please don't give me the "soundcloud" crap. |

Callic Veratar
Power of the Phoenix
282
|
Posted - 2012.12.05 05:04:00 -
[439] - Quote
The new sounds annoy and confuse me:
- Why do we need a chirp when skill training is completed. Is the Aura voice saying "Skill Training Completed" not enough for some people? How could you miss that? - The metallic bang when a locked target is destroyed is sorta ok... except that it plays any time a target is lost, including when you salvage wrecks. My Noctis has 4 salvagers and tractors, so it sits there going BANG BANG BANG BANG BANG BANG. - I don't need a chunk sound when I open a can. If it opened on it's own and needed to notify me, sure. Check the default Windows sound effects here. Simplistic and clean is better with less sound a la Windows 7, not the old Window 95 style of playing a tune on every single action imaginable. - I certainly don't need a whoosh sound when I loot a can. There's no module on my ship that's pulling all these cans in, it's me interacting with the UI.
I'm honestly considering hacking the client to remove these sound effects, that's how much they annoy me. Notifications are when my attention is needed, not for when I'm actively doing something. |

Haifisch Zahne
Hraka Manufacture GmbH
101
|
Posted - 2012.12.05 05:12:00 -
[440] - Quote
So, until things settle down (if ever), I have been taking it "easy" and just doing easy missions with an (semi-)expendable ship.
So, in a Drake, I do L2 Angels Recon 1 (of 3). Use to be doable, I'd say easy.
Now? I lose 3x L2 drones trying to do it. Give me a break. 1.5M in drone losses?!
And, I almost didn't warp out in time (about 50% structure). I can't see anything with the crystal balls. Nothing. What is the ship inside? No clue: the white and red rings are two high-contrast or something. Seriously, this is the worst of the crystal ball problems. I can't see anything inside. Then, how much damage has "it" taken? No idea: the damage wheels are indistinguishable one from the next. And, I'm still looking for the weapons to the side, not underneath. (You know the saying, "Teach an old dog a new trick?")
And, this has nothing to do with the HAM nerf. The ships are all in range, etc.
Sure, maybe, I just am getting use to it, but I won't do missions with that kind of survival rate. Can't. You get scrammed, you are so, so, so... the "F" Word.
P.S. Just a note of reminder, my Eve subscription is cancelled and the renewal date is coming Soon (tm). |

Lyron-Baktos
Selective Pressure Rote Kapelle
344
|
Posted - 2012.12.05 05:15:00 -
[441] - Quote
using keyboard shortcuts for warping and jumping are even now more unreliable than before . |

Tiregn
Royal Blue Industries
17
|
Posted - 2012.12.05 05:16:00 -
[442] - Quote
I swear I saw a note somewhere on how to turn off the scrolling messages on your screen (Not move, but remove entirely), but I can't for the life of me find it, or figure out how.
Any help? |

Haifisch Zahne
Hraka Manufacture GmbH
101
|
Posted - 2012.12.05 05:24:00 -
[443] - Quote
ummm, what is the old-fashioned arcade game sound I hear, "blup, blup, blup"? |

Fango Mango
University of Caille Gallente Federation
57
|
Posted - 2012.12.05 05:45:00 -
[444] - Quote
Major Pain when trading.
In the previous client when you want to change an order you could right click -> modify order
The price would pop up and you could modify with your scroll mouse (great for .01isk in Jita)
Now you actually have to click in the box, then scroll with the mouse.
It's an extra mouse movement and click for no benefit (unless you are trying to buff trade bots)
-FM
|

Frying Doom
Zat's Affiliated Traders
933
|
Posted - 2012.12.05 05:48:00 -
[445] - Quote
Jake Centauri wrote:- People in NPC corps should not be allowed to place bounties. On this I agree it makes them too immune, they are immune to war decs and immune from having their corp/alliance bountied.
Yes you can bounty them but it is not the same.
Or whack their tax up another 10% to compensate
Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Hat Alabastar
Rogue. industries Unforgotten Empire.
0
|
Posted - 2012.12.05 05:48:00 -
[446] - Quote
The AI for rats needs to be fix big time. I can run missions fine using my navy domi using sentries to kill things from range, but the instant i drop into a smaller ship Gila, Navy Vexor, or other smaller drone boat they are completely done for. My Light drone get full pocket aggro instantly in level 3's with frigs, cruisers, and battle cruisers and insta poped. There is no way i can run lower level missions like this to any degree of success or site that i scan down using a drone boat anymore unless it can use sentries and kill everything before it gets close enough. This has Completely destroyed my game play for the ship i just got my Gila. There is no way i can do missions or complexes in it.
I can understand one or two things switching off to my drones., but the Entire pocket is outrageous this needs to be fixed. The Dex who said he/she lost only a few drones over a lot of missions either 1. Used a ship with no drones, or no reliance on drones at all 2. Used sentries, drones you can always bring instantly in 3. Stayed withing 2km of any drone he/she used to bring them back in when they get full pocket aggro. 4. Lied
Either is a viable option for what that statement said. I would like to see this completely changed because i cannot use my lights/mediums/heavies anymore now if the target is over 5km.
-Hat |

Bloody Wench
254
|
Posted - 2012.12.05 05:58:00 -
[447] - Quote
Explosion velocity on Fury heavies is too low. At max skill and even with the +5 implant it's only 107 (or close to it).
Every single NPC mission rat goes faster than this, even the Battleships.
At max skill I should be doing full damage (for the Exp Velo component, Exp Rad / Sig is a different matter) to everything BC and up, given that Heavies are Cruiser/BC sized weapons.
VS Players.
Thorax has a base 240m/s without skills, or prop mod. Brutix has 155/ms without skills or prop mod.
At max skills I would expect the explosion velocity to be closer to or right at the thorax end of the scale not well under the Brutix end of the scale. Remember this is WITHOUT any speed modifying skills (navigation etc), or an AB.
It's a long range weapon, so don't try to argue that you should be webbing.
It needs to be increased by 180%. |

Don Quipunch
Brutor Tribe Minmatar Republic
0
|
Posted - 2012.12.05 06:01:00 -
[448] - Quote
Drones on missions are now useless for me. I'm flying a cruise Golem so its not like I can't hit small stuff just fine I just like the extra DPS of the drones. But my hammerhead IIs take so much damage to a fleet of frigs that before one target could die I had lost 1 drone - and that was less than 5k m. So instead of wasting the drone bay I throw on some of those not so handy salvaging drones.. I need to right click on the drones to get them to salvage every wreck.
I'm sure when I get a chance to be dampened or jammed I'll be even more thrilled without my drones. Between this and the loot nerfing that went on a while ago it's almost like you don't want me doing missions. I'm just happy I'm not trying to use a rail boat that absolutely counts on drones to kill frigs. |

Warde Guildencrantz
TunDraGon
351
|
Posted - 2012.12.05 06:02:00 -
[449] - Quote
Bloody Wench wrote:Explosion velocity on Fury heavies is too low. At max skill and even with the +5 implant it's only 107 (or close to it).
Every single NPC mission rat goes faster than this, even the Battleships.
At max skill I should be doing full damage (for the Exp Velo component, Exp Rad / Sig is a different matter) to everything BC and up, given that Heavies are Cruiser/BC sized weapons.
VS Players.
Thorax has a base 240m/s without skills, or prop mod. Brutix has 155/ms without skills or prop mod.
At max skills I would expect the explosion velocity to be closer to or right at the thorax end of the scale not well under the Brutix end of the scale. Remember this is WITHOUT any speed modifying skills (navigation etc), or an AB.
It's a long range weapon, so don't try to argue that you should be webbing.
It needs to be increased by 180%.
i dont think you get how it works...
|

Sizeof Void
Center for Advanced Studies Gallente Federation
301
|
Posted - 2012.12.05 06:04:00 -
[450] - Quote
LuckyQuarter wrote: ... other than skills, there isn't any modules to improve [drone] durability....
Just FYI -> Drone Durability Enhancer rig.
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