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Author |
Thread Statistics | Show CCP posts - 39 post(s) |
King Vooch
EVE University Ivy League
1
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Posted - 2012.12.05 08:07:00 -
[481] - Quote
Bring the Jukebox back! |
Nevryn Takis
University of Caille Gallente Federation
24
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Posted - 2012.12.05 08:13:00 -
[482] - Quote
It's not only drones in missions that are completely screwed .. A T2 mining drone .. which would get aggro before the patch could tank 3 angle fighters for about 60 seconds before being obliterated.. Now they don't last more than 10 seconds .. Something is seriously broken ..
On the plus side, with no mining drones out, launching WarriorIIs to counter belt rats doesn't cause the AI switch targets .. |
Michel Audel
So Good Mining Corporation
0
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Posted - 2012.12.05 08:17:00 -
[483] - Quote
New Bounties rules: a few infantile players in the "Help" channel thought they were so funny and put bounties on whoever posted with a comment / question. So now i have to play the game forever with a stupid big red letters WANTED on my profile... CCP : WAS THIS YOUR INTENT FOR NEW BOUNTY RULES ?! Been playing this for 2 months. May just be quitting ! [: |
Ribikoka
Royal Amarr Institute Amarr Empire
320
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Posted - 2012.12.05 08:19:00 -
[484] - Quote
Syri Taneka wrote: BS' without prop mods are almost all sub-110m/s ships. Anything else needs to be slowed down. Again, I point you to the wonderful object known as the Stasis Webifier.
And what happen when they are use prop mods ? Or you just yell with them "hey bro dont go to fast because i cant damage you" ? What happen when the enemy orbiting from you distance atleast ~40km ? Almost 80% of rats orbiting there. And no, i think you never saw rat or other sub caps. They all move faster than 110m/s. Did you know the caldary ships are the almost slowest ship in the game ? How will be use statis web on enemy ships when all will faster than you and keep out from web range ??? |
King Vooch
EVE University Ivy League
1
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Posted - 2012.12.05 08:25:00 -
[485] - Quote
When my alt tries to add stuff to his Customs Office, I get this error message, "You can't add the Consumer Electronics as there simply isn't enough room for it to fit. The container is currently only capable of fitting 35000.00 units and it is currently jammed full with 354360.02 units."
On another alt, I get a similar error when trying to add stuff to my corp hanger. It says I ran out of shelf space. I had 3,367 units in there or so.
No jukebox, and it's like 3 strikes, and I can't play EVE. |
Hazen Koraka
HK Enterprises
79
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Posted - 2012.12.05 08:34:00 -
[486] - Quote
Not explored 2% of the new changes and expansion, but GOOD JOB CCP! Great expansion!
The client actually feels more responsive, even though others have said the memory footprint is a lot bigger (I've not really noticed, as the memory for the client creeps up all the time on my system anyway).
Only minor gripe I have is with the annoying plinky sounds every time you undock, jump etc when you have a flag status (e.g. you've attacked a rat) - hopefully you will add a way to turn that off! |
Paranoch
EVE University Ivy League
2
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Posted - 2012.12.05 08:37:00 -
[487] - Quote
Michel Audel wrote:New Bounties rules: a few infantile players in the "Help" channel thought they were so funny and put bounties on whoever posted with a comment / question. So now i have to play the game forever with a stupid big red letters WANTED on my profile... CCP : WAS THIS YOUR INTENT FOR NEW BOUNTY RULES ?! Been playing this for 2 months. May just be quitting ! [: lol? Plz do. I've been playing for just 2 more month than u, and because of the tons of wars the E-uni is allways in i have a 200mill bounty on my head, and although it's a alliance bounty, the only way to tell a char and ally bounty apart is by hovering the mouse over the number, and by time all the pirates new eden have decided to kill me. And u dont see me complaining, and i live in lo-sec, on a 4month char |
Lost True
Paradise project
2007
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Posted - 2012.12.05 08:38:00 -
[488] - Quote
The music on the login screen is much, MUCH better than previous one. Keep this mood for this game! It's reminds me of the good old space games.
Eve is not pinky and flyffy but neighter a depressive-rusty-dark. It's better to be... Stainless steel
BTW "esc" menu on the login screen blures the asteroids on the left but keeps the station on the right. Waiting for WiS for 4 years now. Discussion thread about WiS
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MEASLEMAN
PsyCorp
0
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Posted - 2012.12.05 08:39:00 -
[489] - Quote
as a logi pilot i got to say the new targeting system suck pants easy to loose a bills worth of ship ..bloody circles on the screen stupid noise and to top it all cant see whos taking damage...watch list is slow to report damage... CCP..LIKE ME POPS USED TO SAY...IF IT AINT BROKE DONT FIX IT bring back the old targeting system |
Sibius Aidon
Prototype Concept
1
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Posted - 2012.12.05 08:45:00 -
[490] - Quote
Ribikoka wrote:Spc One wrote:What patch notes don't tell you:
EXPANSION ABOUT NERFS, Because Missiles were ok for 6 years now but now they're overpowered.
a.) PVE
1. All missile ships are now obsolete (very low range and decreased damage) 2. All Drone ships are now obsolete due to new AI (your drones get targeted as soon as you deploy them) 3. All ships that rely on drones for protection against frigates are obsolete 4. NPC's tracking disruptor now affects optimal range and falloff instead of just optimal range, which makes 800mm's minmatar ships obsolete in pve. 5. All npc complexes and ark missions are now insanely hard to do, you can't use drones 6. There are only few ships that can save you from mission if you loose all of your drones and get stuck (scrambled with npc agression). 7. New meta 9 - 14 drone modules are obsolete for pve, since ai will always shoot your drones. 8. If you use marauders or other ships for guristas missions you'll get perma jammed, there's nothing you can do since you can't use drones.
b). PVP 1. All Heavy Missile ships are now obsolete 2. Drake is worst battlecruiser for pvp 3. Hurricane got nerfed so it is kinda useless now 4. Tengu now sucks compared to other t-3's 5. Very hard to gank someone ratting in low sec or 0.0 with stealth bombers or frigate since npc's will switch targets +1. I playing with this game atleast +8 years. But this patch is terrible for drone ships and other ships which need drones. The drones ship was crap in the last 4 years, when nerfed them (drone capacity/drone bandwith,hammerhead and other drone tracking nerfs) Someone use Eos ? I cant saw an astarte at least 2 years ago in space. The previous patch finally gave the drone damage upgrade modules, but CCP instantly nerfed the drones ship with this changes to hell where these ships never was before. They are crap now and useless and cant use them on missions. So, this is an another ISK sink for everyone, while the CCP manipulate the plex and other prices.
It's clear now. Combat is pointless. We're all ******.
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Bloody Wench
257
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Posted - 2012.12.05 08:54:00 -
[491] - Quote
Syri Taneka wrote:Bloody Wench wrote:Syri Taneka wrote:Totally Wasted Blonde wrote:Open your log > combat settings > uncheck damage types and/or enter moving mode to repoistion damage notifications You are now my favoritist person ever in this game. Next to CCP Karkur. Bloody Wench wrote:I'm talking about every single Mission Rat going faster than a max skilled Heavy Missile Exp Velocity. This is the problem. I'm taking damage reductions against battleships and battlecruisers. Never mind their Sig Radii. So... web them and stop using Fury? So what would Fury Heavy's role be exactly? Carriers/Dreads and above? Anything that doesn't go over 110ms? Don't be stupid. BS' without prop mods are almost all sub-110m/s ships. Anything else needs to be slowed down. Again, I point you to the wonderful object known as the Stasis Webifier.
Fury Heavys are a LONG RANGE weapons system, thus NOT in web range.
And we are talking about Mission NPC battleships and battle cruisers ALL going over 100m/s. |
Shade Alidiana
PROSPERO Corporation
30
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Posted - 2012.12.05 08:59:00 -
[492] - Quote
Generally I like the patch, but:
- I want Jukebox back (or at least some way to turn off and on music quicker that going to settings window) - I hate the new Tempest appearance - I find new targeting invonvenient and taking too many pixels on my screen, although there are some interesting ideas - I like the new sounds (the way you change them), but they're all equal now.. And I can't even say whether a small beam laser or large railgun was fired, at least not so easily Artillery/ACs are quite well, blasters.. Ok for small ones, don't like large. Not tried small projectiles yet, can't say anything about them. - I think you hit HMs too hard, especially the Fury ones (remember, our t2 ammo for long range weapons in other weapon systems gives positive tracking bonus? You bring everything in line with everything, but not here) - and after this patch nerfing Hurricane even more in next one (as you promised) seems to make it just a toy. It's already hard to fit for combat, but with 1 less slot...
And why do t1 logis have longer range than t2s? Is it a feature or a bug?
Thanks for destroyers. |
Punk Black
Republic University Minmatar Republic
0
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Posted - 2012.12.05 09:17:00 -
[493] - Quote
My feedback: leave mission running to casuals, dont make it hardcore. I'm not having pleasure getting damped to hell, dealing with full pocket aggro. There are WH and complexes and incursions for more hardcore PVE, dont remove the casual part. |
Zander Kumamato
Madz Kumamato Corporation
0
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Posted - 2012.12.05 09:23:00 -
[494] - Quote
Yes, A random bounty from a person I've never seen before. So Amazing! Is this how real justice works? APPARENTLY.
This new bounty system is fail. This has annoyed and upset me enough to say screw this game till it's resolved.
I will definitely not be renewing my accounts until this new screwed up bounty system is fixed.. I do not appreciate nor want bounties that have no bearing on anything and are senseless and random. |
Orion GUardian
163
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Posted - 2012.12.05 09:28:00 -
[495] - Quote
Silly question, as I was kind of sure:
Is there a factual reason my HAMs (Scourge Rage) are now doing (theoretical) 17% less dmg? Of course it might be there was a bug before, telling me I had far mor dmg than I thought. [Using EvEHQ Fitting, comparing the value before patch and after]
The increase in explosion radius is supposedly outweighed by the "Guided Missiles Precision" Skill now applying to unguided Missiles as well so...anyone else noticed something like this?
Additinal: Was it necessary to nerf HAM Range even more? If the Range is comparable to Blasters shouldn't the dmg be as well? ;) |
Tangsu
State War Academy Caldari State
0
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Posted - 2012.12.05 09:34:00 -
[496] - Quote
1) I want the Jukebox back. Had to turn off the music completely because on one of my chars in the station I was in at the time it was playing the most horrid song. Had an unending high pitched metronome sound in it that was constant, loud, and unbearable. I've read the explanation about why you took the Jukebox away, and simply think the reasoning was wrong. The Jukebox was a really nice feature, and I for one will really miss it. Removing the Jukebox just seems like a dumb thing to have done.
2) I think the sound related development time would have been better spent on really going over the audible feedback of the UI, and making it work far far better (from the actual PLAYER's perspective) than it currently is, and NOT revamping a bunch of environmental and weapon sounds instead, and NOT removing the Jukebox. That should have been done AFTER the UI sound feedback was perfect.
Regards
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epsilonion
Lightbringer's Sanctuary RAZOR Alliance
10
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Posted - 2012.12.05 09:36:00 -
[497] - Quote
Zander Kumamato wrote:Yes, A random bounty from a person I've never seen before. So Amazing! Is this how real justice works? APPARENTLY.
This new bounty system is fail. This has annoyed and upset me enough to say screw this game till it's resolved.
I will definitely not be renewing my accounts until this new screwed up bounty system is fixed.. I do not appreciate nor want bounties that have no bearing on anything and are senseless and random.
I kinda agree with this guy it is wonderfull and crap at the same time, i dont think i will go bac to lowsec or highsec again its safer in null sec with these bounties Status Shuffle Click Here |
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CCP Arrow
C C P C C P Alliance
278
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Posted - 2012.12.05 09:36:00 -
[498] - Quote
Scrapyard Bob wrote:- There needs to be a way that from a window like the "hangar floor" shortcut, that you can get the full tree in cases where you then want the full tree. I may not always want to check off "show full tree" for that particular window, but I want a button / something that lets me get the full tree when I need it.
The 'Inventory' icon in the Neocom is the main Inventory window which always has the full Index Tree even when you don't have the option to show the full tree at all times turned on. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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Tinu Moorhsum
Random Events
114
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Posted - 2012.12.05 09:51:00 -
[499] - Quote
PI appears to be broken.
Customs offices that are not empty are reporting that there is no space available to transfer materials from a ship into the customs office.
T- |
Nyla Skin
Maximum fun chamber
127
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Posted - 2012.12.05 09:52:00 -
[500] - Quote
epsilonion wrote: I kinda agree with this guy it is wonderfull and crap at the same time, i dont think i will go bac to lowsec or highsec again its safer in null sec with these bounties
It continues to baffle me how people think that 100k-1mil bounty is going to make ANYBODY attack you where they previously wouldn't have. You have been a target your entire eve life. Get a grip. |
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Ilania Ongrard
Concordiat Tribal Band
0
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Posted - 2012.12.05 09:54:00 -
[501] - Quote
'Soft soundscape' does not apply to solarsystem map. I feel that for consistency it should apply. |
Alana Ataru
A I Mining Corporation
0
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Posted - 2012.12.05 10:08:00 -
[502] - Quote
Nyla Skin wrote:epsilonion wrote: I kinda agree with this guy it is wonderfull and crap at the same time, i dont think i will go bac to lowsec or highsec again its safer in null sec with these bounties
It continues to baffle me how people think that 100k-1mil bounty is going to make ANYBODY attack you where they previously wouldn't have. You have been a target your entire eve life. Get a grip. It kind of undermines the coolness of being wanted though, if every one is wanted.
Bounties would be more productive, if you could only have one placed on you for commiting a crime, and while flagged as such. Then while bounty is on you, you are a criminal and flagged to all, in all space till the bounty is collected.
I don't think the claim that this new bounty system will make people make bounty hunting a career is gonna happen as it stands
The quote in EON about players now being the enforcers for crimes still doesnt flow. If anyone can have a bounty on them for no reason. If you are commting a crime by attacking a non-flagged, wanted person everyone will soon be tagged as wanted just for the hell of it. I give it about 6 months or less. |
Jita iswhereIsit
University of Caille Gallente Federation
2
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Posted - 2012.12.05 10:14:00 -
[503] - Quote
MJ Valerya wrote:Where is your math genius who calculated the new missile range? HM T2 Fury -> old flight time = 9s (no skills) patchnotes says -> -35% would be 5.85s ingame it says 4.88s
thanks CCP for this great patch now i have to skill for 3-6 months to get into another ship for PVE cant fly anything for mission, drake has no range and no speed BS cant fight frigs or cruisers without drones
i am a mission runner, Caldari ships with missiles, i dont have anything else because still have not finished my Caldari-¦s i dont want to camp at a gate and wait for some hauler to gank
the PVP is a big part in this game BUT it wasn-¦t the only part.... now it is
AI patch, npc uses maxium EWAR, kill all drones faster then my drone window refreshes after starting the drones and i cant do anything against it ever tried to shoot a elite frig which scrambles you with T1 cruise missiles? it-¦s impossible
Thanks again for this bullshit and goodbye
Edit: If you do something, do it the right way you dont want us to run missions and instead do pvp? then just kill all mission agents and set whole universe to 0.0, would be a lot easier for you and fix your advertise and homepage "yes we have pve and missions and all this stuff, but you cant do any of them, HAHAHA"
I agree with a lot of this, I've wasted months of training on Missile/tengu skills which are now completely useless, I think offering to revert that to unallocated sp would be wise.
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Mhari Dson
Lazy Brothers Inc
31
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Posted - 2012.12.05 10:23:00 -
[504] - Quote
After playing around for a day I find that while I agree heavy missiles needed a nerf, the promised change to precision missile range didn't happen, instead they have a paltry 24k reach while I'm still getting almost 60k out of standard loads. Furies now fall below the max orbit range of mission rats even with max skills.
Suggestion: normalise heavy missile ranges to reach 54k (since you loose 2k to acceleration anyways) for fury and precision assuming rank 4/4 on missile range skills.
Drones: instapopped on launch? seriously.... just give me 4 more highs and let me fit small size weapons instead of a dronebay.
Defender missiles: really, I should think someone other than the caldari would have come up with an anti missile system by now, aside from the fact there's not a launcher that they'll fit in with a fast enough fire rate to be useful or desireable.
Can't click an object (or probe) on the solar system map to recenter like its been forever.
rightclick on corp manufacturing/research jobs works sometimes, sometimes not and isn't consistent between multiple characters.
Mission issues: you 0.0 folks forget we hisec people don't live on pvp or travel in 300 man blobs. Kinda hard to pack logistics, ewar, countermeasures and a tank all on the same ship, Especially when missions are having agro issues that'd melt a carrier. Scale back the drone hate and chain agro a bit or seriously upgrade rewards to match the increased difficulty.
Last but not least: after rebalancing T1 FF/DD/CR it really highlights the deficiencies in T2 and in some instances T3 as well, accelerating the rebalance should take priority over most projects as noone likes to fly broken or underpowered/overpriced stuff. |
Rakshasa Taisab
Sane Industries Inc.
1041
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Posted - 2012.12.05 10:23:00 -
[505] - Quote
Why oh why did you change it so that you needed to focus on the input field in order to use the mouse scroll to change prices? Nyan |
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CCP Punkturis
C C P C C P Alliance
3871
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Posted - 2012.12.05 10:26:00 -
[506] - Quote
KIller Wabbit wrote:Drag and drop into Bounty fields would have been nice
you can drag people from chat into the place bounty search box in the bounty window
KIller Wabbit wrote:Can you withdraw a bounty?
nope Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Chris Avce
Trojan Legion Fidelas Constans
2
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Posted - 2012.12.05 10:27:00 -
[507] - Quote
pure drone boats need something to help keep the drones alive longer as currently every time they switch targets u have to pull and re deploy so they don't get attacked and when they do get attacked its not by 1 or 2 its by the whole group and they are getting almost insta-popped and i am talking bout sents deployed by a stopped ship i imagine light's etc are going to b hit a lot harder the aggro needs toning down a lot i agree afk drone boaters need dealing with but u cant take your eyes of the screen for more than a second without getting drone agro logistics modules are not always viable |
Tangsu
State War Academy Caldari State
1
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Posted - 2012.12.05 10:27:00 -
[508] - Quote
Alana Ataru wrote:Nyla Skin wrote:epsilonion wrote: I kinda agree with this guy it is wonderfull and crap at the same time, i dont think i will go bac to lowsec or highsec again its safer in null sec with these bounties
It continues to baffle me how people think that 100k-1mil bounty is going to make ANYBODY attack you where they previously wouldn't have. You have been a target your entire eve life. Get a grip. It kind of undermines the coolness of being wanted though, if every one is wanted. Bounties would be more productive, if you could only have one placed on you for commiting a crime, and while flagged as such. Then while bounty is on you, you are a criminal and flagged to all, in all space till the bounty is collected. I don't think the claim that this new bounty system will make people make bounty hunting a career is gonna happen as it stands The quote in EON about players now being the enforcers for crimes still doesnt flow. If anyone can have a bounty on them for no reason. If you are commting a crime by attacking a non-flagged, wanted person everyone will soon be tagged as wanted just for the hell of it. I give it about 6 months or less.
Exactly. And already suicide gankers are apparently using/abusing the system to collect their own bounties. CCP if you have any suicide gankers or such in your ranks you should NEVER let them work on or have an influence on features like this. It totally defeats the purpose, and all the hundreds or thousands of man hours you put into the feature.
From Crime and Punishment: 1) Get corp level bounty. Be in the same corp. Aggress each other. Gank things. Get bounty when concord kills you. The criminals profit, and you lose. 2) Gankers in same fleet aggress each other, gank your freighter. Concord ganks them. They get the freighter and the bounties on each other. The criminals profit, and you lose yet AGAIN.
This is EXACTLY like the great Retribution trailer you put out (NOT). I think the whole bounty idea has been subverted by not limiting it to being put ONLY ON ACTUAL CRIMINALS.
At least miner bumpers haven't yet found a way to subvert the new features so that harassment style bumping pays out massive rewards too.
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Mhari Dson
Lazy Brothers Inc
32
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Posted - 2012.12.05 10:27:00 -
[509] - Quote
Nyla Skin wrote:epsilonion wrote: I kinda agree with this guy it is wonderfull and crap at the same time, i dont think i will go bac to lowsec or highsec again its safer in null sec with these bounties
It continues to baffle me how people think that 100k-1mil bounty is going to make ANYBODY attack you where they previously wouldn't have. You have been a target your entire eve life. Get a grip. It kind of undermines the coolness of being wanted though, if every one is wanted.
+1, should be immune to bounties if you've never had negative sec status |
Seay Prime
Space CuCumbers
5
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Posted - 2012.12.05 10:28:00 -
[510] - Quote
Hast Semah wrote:Dear CCP, here is my feedback. The new UI is nice. I enjoy being able to see who is dealing damage, who I'm able to target, etc... The circles are a bit to big, and clutter up easily, at least when zoomed out and using the tactical overlay. I do have some complaints. Please note these are only about the patch, not regarding improvements I think EVE needs.
- NPC Combat timer seems very pointless. Being unable to do a safe-log off because an NPC targeted you is mind boggling.
- The new NPC AI is more realistic, but no practical ways were implemented to allow drone boats to continue to be feasible.
- No way to 1v1 in high sec without being legal targets for all of New Eden.
- Safety resetting. This is completely incomprehensible. In all honesty, this is purely bad programming. 'nuf said.
- Corp recruiting. New version is more polished, but I was expecting a good overhaul of the system with more features.
- Wanted signs. By downtime tomorrow, every player is going to have a bounty on their head. The signs need to be smaller, or there needs to be a different one for neg sec status pilots. Being wanted by another capsuleer is not the same as being a criminal.
- No more neg-sec status flag on the overview. That used to be a good way to determine if a player coming towards you was up to no good.
Except for the drone nerf to certain extent, these problems are livable with. But they are a hassle, and show certain lack of effort (not to say there wasn't any). Overall however, I am somewhat happy with the patch.
Like i said above mate, ccp wants you to make 7-8mil isk per hour to play the game and work every night for a whole month to be able to buy a faction BS... If there are 10 good things about this patch there are 25 bad... thats the ration, period. Totally pointless safe log off timer. your brother trips and drops the wireless modem in your house and you disconnect you loose a faction fit tengu in mid-mission. An electricity cut happens (which happenes once every few days in Cyprus and even Israel) you loose boat again. If a network connections happens with your Net-provider you loose again... I mean what is the god damn point of adding such difficulty and nonconstructive attribute to the game???????????
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