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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Gibbo5771
AQUILA INC Verge of Collapse
109
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Posted - 2012.12.24 19:32:00 -
[151] - Quote
Adapt?
Fit an MWD on your Paladin and use the web bonus to hold them rather than bitching like a little ******, at least when you are TD'd you can still bloody fire unlike the holy god mode ECM, goes for both pve and pvp. |
Goat Poker
x Infected x
0
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Posted - 2012.12.24 22:52:00 -
[152] - Quote
Gibbo5771 wrote:Adapt?
Fit an MWD on your Paladin and use the web bonus to hold them rather than bitching like a little ******, at least when you are TD'd you can still bloody fire unlike the holy god mode ECM, goes for both pve and pvp.
You sound mad. And we all thank you for the useful post. Burn to within 6km of every td'ing ship in a battleship that needs cap to run its reps. Good stuff.
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Funky Lazers
Shin-Ra Ltd
74
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Posted - 2012.12.25 00:24:00 -
[153] - Quote
Goat Poker wrote:Gibbo5771 wrote:Adapt?
Fit an MWD on your Paladin and use the web bonus to hold them rather than bitching like a little ******, at least when you are TD'd you can still bloody fire unlike the holy god mode ECM, goes for both pve and pvp. You sound mad. And we all thank you for the useful post. Burn to within 6km of every td'ing ship in a battleship that needs cap to run its reps. Good stuff.
You also forgot to mention the absence of Tracking on the Guns after being TDed. Even if you could get to the 6km range the target must be standing still in order to hit it. Since smaller ships tend to move fast even after being webbed, your chances to hit the target are like 1%.
Also Adapted people usually troll even if they don't want to. So leave him be. "Adapt" - means you have to stop using the ship you like and start flying Drake or Tengu like the rest nullbear newbs. |
Frozen Eddie Johnson
Aliastra Gallente Federation
22
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Posted - 2012.12.25 04:51:00 -
[154] - Quote
Gibbo5771 wrote:Adapt?
Fit an MWD on your Paladin and use the web bonus to hold them rather than bitching like a little ******, at least when you are TD'd you can still bloody fire unlike the holy god mode ECM, goes for both pve and pvp.
Yep, lets MWD into less than 10KM range using an armor brick of a ship that also has severe cap, powergrid, and tracking issues without said MWD. Lets "Adapt"! I love people giving advice when they clearly have no idea what they're talking about. |
Turelus
Caldari Independent Navy Reserve The Fourth District
104
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Posted - 2012.12.25 08:08:00 -
[155] - Quote
Sorry for my silence in the thread for a while I have actually been playing SWTOR most of my free time because I can actually enjoy it! (no really, that's the case)
I went to try and run an anomaly last night and got three BS spawn and TD me, I was there for a while plinking away doing nothing, switch to long range ammo and even when they were in range I couldn't track them. With more than one BS you're pretty much relying on luck now that they all stop using their EWAR long enough to kill something, from my experience though this doesn't happen. The three last night would stagger their TDs and only stop using it for a very short time, add the bug where the EWAR effects are still applied when nothing is happening and you're useless.
I'm going to get some fraps footage of this, more screenshot and then try sending CCP more twitters and post in their feedback thread again. I'll do my best to make them aware there are still a lot of problems.
Honestly though I can see them fixing the "EWAR effects while no EWAR" but I get the feeling from their silence and how they only addressed the "NPCs always using EWAR" as the problem last time that CCP are happy with how they work now.
I think what we're all looking for though is
1. Fix to the bug where they keep applying TD effects while not doing it 2. Modified stacking of NPC EWAR so you're not crippled completely.
"Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves." |
Gibbo5771
AQUILA INC Verge of Collapse
126
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Posted - 2012.12.25 11:34:00 -
[156] - Quote
Frozen Eddie Johnson wrote:Gibbo5771 wrote:Adapt?
Fit an MWD on your Paladin and use the web bonus to hold them rather than bitching like a little ******, at least when you are TD'd you can still bloody fire unlike the holy god mode ECM, goes for both pve and pvp. Yep, lets MWD into less than 10KM range using an armor brick of a ship that also has severe cap, powergrid, and tracking issues without said MWD. Lets "Adapt"! I love people giving advice when they clearly have no idea what they're talking about.
I love how carebears complain about cap issues, pg issues and tracking issues when flying a PVE ship. Adapt or **** off, simple as. No wonder half you idiots reside in highsec or farm anoms. |
Sgt LoveDragon
Center for Advanced Studies Gallente Federation
12
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Posted - 2012.12.25 12:13:00 -
[157] - Quote
Gibbo5771 wrote:Frozen Eddie Johnson wrote:Gibbo5771 wrote:Adapt?
Fit an MWD on your Paladin and use the web bonus to hold them rather than bitching like a little ******, at least when you are TD'd you can still bloody fire unlike the holy god mode ECM, goes for both pve and pvp. Yep, lets MWD into less than 10KM range using an armor brick of a ship that also has severe cap, powergrid, and tracking issues without said MWD. Lets "Adapt"! I love people giving advice when they clearly have no idea what they're talking about. I love how carebears complain about cap issues, pg issues and tracking issues when flying a PVE ship. Adapt or **** off, simple as. No wonder half you idiots reside in highsec or farm anoms.
You still sound so mad. Its christmas m8. |
Frozen Eddie Johnson
Aliastra Gallente Federation
27
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Posted - 2012.12.25 13:25:00 -
[158] - Quote
Sgt LoveDragon wrote:Gibbo5771 wrote:Frozen Eddie Johnson wrote:Gibbo5771 wrote:Adapt?
Fit an MWD on your Paladin and use the web bonus to hold them rather than bitching like a little ******, at least when you are TD'd you can still bloody fire unlike the holy god mode ECM, goes for both pve and pvp. Yep, lets MWD into less than 10KM range using an armor brick of a ship that also has severe cap, powergrid, and tracking issues without said MWD. Lets "Adapt"! I love people giving advice when they clearly have no idea what they're talking about. I love how carebears complain about cap issues, pg issues and tracking issues when flying a PVE ship. Adapt or **** off, simple as. No wonder half you idiots reside in highsec or farm anoms. You still sound so mad. Its christmas m8.
Yep, he definitely mad still. |
Jose Montalvo
TSOE Po1ice TSOE Consortium
2
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Posted - 2012.12.25 18:37:00 -
[159] - Quote
CCP Dev's my battleship turrets are still been tracking disrupted even after the rats stop TD you. This is not fix, my tachyon with radio are down to 10km when i encounter a 4 Tracking Disrupt BS's spawn in the anomalies. The only way the effects dissapear is then by somie miracle your drones destroy the ships. Please take a little bit of time and test this properly in a Sansha Forsaken Hub and you will understand the meaning of rage. I know that im not the only one experiencing this kind of problem, the community is speaking and giving feedback to you, use it wisely and properly.
Note: Ohh btw sniper fits are also affected so dont tell me thats a solution, when all the people that try to make isk within regions where Sansha NPC's are the local pirates knows it. |
Spc One
The Chodak Void Alliance
162
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Posted - 2012.12.25 21:57:00 -
[160] - Quote
10 Friends of mine quit eve because of hard npc changes. So much for new AI.
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Bjron
501st VF
78
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Posted - 2012.12.25 22:20:00 -
[161] - Quote
Glad to see I am not the only one with issues regard TD.
Ran into some the other day and again today. Even at 80+ Km in a level 2 I was still TD-ed, tried beams, tired pulses. tired a missile boat as well, all to no effect. (my missile skills are low.)
Even after I got out to 80+ Km, I still was getting effects from the npc TD. |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
452
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Posted - 2012.12.26 00:28:00 -
[162] - Quote
Here's what happens when a fleet of ships put the ewar on you.
Rats/mobs are not real ships/players, but game resource designed to be farmed. You wouldn't expect to live when 20 real players gank you. A NM does 2k dmg to you, a Sansha rat does 20 dmg, or 1%. NPC ewar has to follow the same ratio to be balanced - 1% of real ewar effect. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |
Ventrethrax
The Konvergent League Sev3rance
0
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Posted - 2012.12.26 07:37:00 -
[163] - Quote
Was very glad to see I'm not the only one getting angry over this. Sansha anoms were doable, though difficult with the TD in my Navy Geddon before, but now I had to just quite because 3 battleships TDing me and the instalock on the sentries made it impossible to actually kill anything. I mean seriously whats with all the hate on turrets? |
Jose Montalvo
TSOE Po1ice TSOE Consortium
2
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Posted - 2012.12.26 08:04:00 -
[164] - Quote
Spc One wrote:10 Friends of mine quit eve because of hard npc changes. So much for new AI.
I'm sad to hear that cause I do love this game, the thing is many will follow if CCP don't start addressing this problems that we the community are experiencing the right way. Like you said " So much for the new AI " the thing still bugged and no proper fix in the horizon. |
Ohto Pach
State War Academy Caldari State
4
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Posted - 2012.12.26 15:38:00 -
[165] - Quote
Confirming that for example Sansha Blockade level 4 is currently virtually impossible to complete in a laser battleship. I don't know if this is intentional or not ( Amarr in general seems to be EVE on hard mode) but it would seem kinda silly if you were forced to crosstrain - especially when Blood raiders and Sansha's nation are the only rat factions laser damage profile is any good against.
There also seems to be a bug that at least occasionally TD is applied as long as the TDing ships are alive even if the TD from the rats should't be active based on the HUD EWAR notifications. This happened in level 4 Sansha Pirate invasion (Centus Slave Lords, I believe). |
Funky Lazers
Shin-Ra Ltd
104
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Posted - 2012.12.26 16:06:00 -
[166] - Quote
Ohto Pach wrote:Confirming that for example Sansha Blockade level 4 is currently virtually impossible to complete in a laser battleship. I don't know if this is intentional or not ( Amarr in general seems to be EVE on hard mode) but it would seem kinda silly if you were forced to crosstrain - especially when Blood raiders and Sansha's nation are the only rat factions laser damage profile is any good against.
There also seems to be a bug that at least occasionally TD is applied as long as the TDing ships are alive even if the TD from the rats should't be active based on the HUD EWAR notifications. This happened in level 4 Sansha Pirate invasion (Centus Slave Lords, I believe).
You know, the only option is a Drone ship if you want to crosstrain. Missiles are going to be nerfed soon, TDs will be affecting them too. "Adapt" - means you have to stop using the ship you like and start flying Drake or Tengu like the rest nullbear newbs. |
Kraven90
Toxic Subprime Assets Inc. Yulai Federation
2
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Posted - 2012.12.26 18:45:00 -
[167] - Quote
After retribution hit the only gun boat i am still able to use in anomalies is the legion with 2x tracking computers with tracking scripts.
When the tracking disruption ships spawn i just aproach at 0, web and shoot them down without any problem, but the isk / hour is pretty poor since it doesn't have the same dps output as a battleship and you allways have to move.
The other solution is to use drone boats with sentries.
We could also keep this topic alive with the hope it's going to get fixed for real this time.
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Funky Lazers
Shin-Ra Ltd
107
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Posted - 2012.12.26 18:57:00 -
[168] - Quote
Kraven90 wrote:After retribution hit the only gun boat i am still able to use in anomalies is the legion with 2x tracking computers with tracking scripts.
When the tracking disruption ships spawn i just aproach at 0, web and shoot them down without any problem, but the isk / hour is pretty poor since it doesn't have the same dps output as a battleship and you allways have to move.
The other solution is to use drone boats with sentries.
We could also keep this topic alive with the hope it's going to get fixed for real this time.
Ya I actually meant Sentries by saying "Drone ship".
The only thing that bothers me is how a Single TD kills your guns. It doesn't matter if you have 1000 TDs on you or one. "Adapt" - means you have to stop using the ship you like and start flying Drake or Tengu like the rest nullbear newbs. |
March rabbit
Federal Defense Union
327
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Posted - 2012.12.27 10:19:00 -
[169] - Quote
Gerard Hareka wrote:Yes keep holding players by hand instead of letting them adapt - for example as fitting long range guns and use new module that you introduced tha gets you 100k away , and i dont know outsmarting stupid ai instead of whining. - you do understand that any weapon shooting to 100km has pathetic DPS don't you? - you do understand that TD reduces shooting range don't you? - you do understand that dampeners reduces your targeting range don't you? - you do understand that NPC uses EWAR from crazily far distances? Like serpentis ship can damp you from 70+ kilometers. In serpentis blocade 4 my Hyperion with 2 SeBos (targeting range scripts) was damped from 150 to 16 kilometers sometime.
at result micro WD would help to drone boats (warp away, launch sentry drones, wait for rats come too close, repeat). However gunships will have little help from this silver bullet |
Zen Dad
Solitary Sad Bastard In Space
6
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Posted - 2012.12.28 23:57:00 -
[170] - Quote
Hi. A bit late in this thread but heres another angle on the new AI. Ive never even run a level 4 mission being a solo pilgrim pilot dont hate me for trying to get you in a signature or mission when the rats are on you . Its my bit part in Eve
The new AI hates TD or Neuts - if i try to jump a stronger ship now and get help from the rats ' the bastards now all turn on me They absolutely hate EWAR and even if they were getting there asses shot off by you, if i jump in and start neuting you they turn their fury on me. E.g. Pilgrim tackles drake that has a few rats on it in a radar site. BOOM. Pilgrim takes 42% drake damage and 52% rat damage in no time. If you think missions are stuffed' youve got to understand that i cant even defend myself with my bonused modules without getting total aggression from any rats in the vicinity
I posted " AI rats attack wrong ship " in the forums a few days ago
The conclusion seems to be that one camp thinks the rats are acting intelligently , the other camp thinks they are totally ****** up.
Gankers and Gankees are in this together. New AI stinks. |
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TheUnholyTerror
TalCorp Enterprises Care Factor
0
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Posted - 2012.12.29 01:58:00 -
[171] - Quote
Also a bit late on the thread, but this Tracking Disruption has caused all Turrets to be completely useless. The only way i can rat at all against sansha is by burning my Tempest to about 7km of a battleship and shooting them. It has become so bad i bought a >Drake<, really the AI before was absolutely perfect, and the current AI needs to be changed. |
Dea della Morte
Red Federation RvB - RED Federation
20
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Posted - 2012.12.29 04:29:00 -
[172] - Quote
... Yea its pretty bad atm.
New NPC AI vs Drones is nothing to whine about, but i was doing a L3 in a navy caracal (Didn't have an issue with TD here obviously..). whatever its name was, i was up against 11-15 NPC Caracals, and at least 8 of them were TD'ing my ship.
One of them also had a warp dis on me, however it only seemed to cycle once.
The kicker for me is that NPC Jamming is still borked. Was jammed for 3 cycles (60 seconds). After being unable to attack, they went after my drones, which all died. . . This is in a L3 in caldari space, so don't know what its like for others. Quickly warped out and Came back in my navy raven just to be able to tank it and get some statistics:
10 mins in site:
340s-Jammed. (abit over 5.6 mins).... -_- TD the entire time Was disrupted only two cycles, however if i wasn't in an overtanked BS, and was using turrets, this would have ended very poorly
-I'm sorry i don't remember the name to the mission >< all NPCs were Caracals With commander somewhere in the name, mission awarded 1600 LP or something near that
Overall, yea its pretty broken... Pain as well. |
Dea della Morte
Red Federation RvB - RED Federation
20
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Posted - 2012.12.29 04:34:00 -
[173] - Quote
^----- I really hate complaining on forums >.> |
Grombutz
Treasures Collectors Solar Citizens
45
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Posted - 2012.12.29 04:48:00 -
[174] - Quote
It's funny that E-War is completely broken for years, and noone ever considered the DR as a solution, lolz. |
Mina Sebiestar
Mactabilis Simplex Cursus
233
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Posted - 2012.12.30 08:00:00 -
[175] - Quote
So fa every e-war out there can be prevented using single mod,with correct "pulling" of rats.
Damp - faction sensor booster with range script(fleeting noob/alt just to be undocked in same system helps gainn more targeting range too).
Jam - T2 ECCM + that new skill will render 0% chance of you being jamd or one in a mil.
TP - nothing needed
neuts - range
TD - kill asap problem solved alternative use drone dmg bonus ship ,Amarr sentry drones will eat elite cruisers for breakfast.
Because of this missions tend to take more time to finish.
Few notes
IMHO changes are made to make mission more challenging they are,there are always some mission that are tricky because of changes not sure why is that not understand by community as given.
Missile ships got huge pad in the back by CCP by buffing every single missile system in game bar HAM that was OP to amount of ridiculous maybe carry extra flight of light drones but don't we all. "it put ore down in can or it gets the hose again"
Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg |
Rain6635
Team Evil
32
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Posted - 2012.12.30 10:55:00 -
[176] - Quote
Grombutz wrote:It's funny that E-War is completely broken for years, and noone ever considered the DR as a solution, lolz.
what's DR |
Skurga
Cooperative Industries Corium Fission
1
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Posted - 2012.12.30 12:47:00 -
[177] - Quote
Rain6635 wrote:Grombutz wrote:It's funny that E-War is completely broken for years, and noone ever considered the DR as a solution, lolz. what's DR
Perhaps he means diminishing returns. That certain modules are less effective if they are used frequently within a short period of time.
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atestpilot013
Deep Core Mining Inc. Caldari State
0
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Posted - 2012.12.31 04:58:00 -
[178] - Quote
It's really bad in 'The Blockade' with Sansha, my guns are completely useless unless I switch to beams and fill my ship with tracking mods, and the bug where the TD still affects even after the icon is gone is still there. I'm throwing together a Domi for all of my Sansha missions at least until the bug is gone. |
Grombutz
Treasures Collectors Solar Citizens
49
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Posted - 2012.12.31 07:50:00 -
[179] - Quote
Skurga wrote:Rain6635 wrote:Grombutz wrote:It's funny that E-War is completely broken for years, and noone ever considered the DR as a solution, lolz. what's DR Perhaps he means diminishing returns. That certain modules are less effective if they are used frequently within a short period of time.
Yep, this is it.
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Turelus
Caldari Independent Navy Reserve The Fourth District
194
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Posted - 2012.12.31 09:31:00 -
[180] - Quote
Rain6635 wrote:Grombutz wrote:It's funny that E-War is completely broken for years, and noone ever considered the DR as a solution, lolz. what's DR Drone Regions I believe, as drones have no EWAR. "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves." |
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