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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Katran Luftschreck
Royal Ammatar Engineering Corps
186
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Posted - 2012.12.08 03:04:00 -
[151] - Quote
Tortise Winkle VonDudenberg wrote:You are all bot users and should all be banned.
I agree. Ban all botters. Nullsec would become completely vacant overnight. EvE Forum Bingo |
Johan Civire
Dirty Curse inc.
217
|
Posted - 2012.12.08 03:51:00 -
[152] - Quote
Katran Luftschreck wrote:Tortise Winkle VonDudenberg wrote:You are all bot users and should all be banned. I agree. Ban all botters. Nullsec would become completely vacant overnight.
i agree on that one to however ban every bot will indeed losing 10k more subs in the process and also empty 0.0 sec....
So we got a issue then also dont forget that are 20k people using more than 1 account so if you can coint there is not many players that play legit with 1 account only. so eve is compleet empty ? |
Galphii
Sileo In Pacis THE SPACE P0LICE
84
|
Posted - 2012.12.08 05:09:00 -
[153] - Quote
Something to consider: CCP Ytterbium said at the fanfest that missions were boring, anti-social, and needed to be fixed. PvP content is more important to fix than PvE content, but at some point, they're going to revamp the mission system to make it play more like PvP (woo!) So don't write Eve off yet, the devs know missions are broken and have been for a long time. Oh, and the irony here is that drones are awesome in lowsec now, as gate guns won't target them. Come to lowsec and play |
Ludi Burek
Blue Republic RvB - BLUE Republic
200
|
Posted - 2012.12.08 05:18:00 -
[154] - Quote
The wailing of the mission runners is a melody of pure bliss.
Reminds me of the first few incursion days, until those despicable assholes adapted. |
Remiel Pollard
Devlin Security Devlin Alliance
296
|
Posted - 2012.12.08 05:40:00 -
[155] - Quote
Urgg Boolean wrote:
If soloing, what is the counter measure for the Serpentis damping now? Because "disposable drones" is not really an option or a viable strategy in my opinion. I'm happy to admit my ignorance if anybody has a great counter measure.
Excellent. Then I would advise you check out the marketplace for four new skills so you may reduce your ignorance:
Magnetometric Sensor Compensation;
Gravimetric Sensor Compensation;
Ladar Sensor Compensation;
& Radar Sensor Compensation
You will find what ships they best suit in the skill explanations. You don't scare me. I've been to Jita. |
Katran Luftschreck
Royal Ammatar Engineering Corps
187
|
Posted - 2012.12.08 05:43:00 -
[156] - Quote
Ludi Burek wrote:The wailing of the mission runners is a melody of pure bliss. Reminds me of the first few incursion days, until those despicable assholes adapted.
Your mother abandoned you on the steps of a plastic surgeon's office.
EvE Forum Bingo |
Ocih
Space Mermaids Somethin Awfull Forums
337
|
Posted - 2012.12.08 05:52:00 -
[157] - Quote
End conclusion, Anyone who does level 4's hates the change. Anyone who doesn't do level 4's is sitting on the forums rubbing it in their face, you know because EVE has a mature user base.. |
Remiel Pollard
Devlin Security Devlin Alliance
297
|
Posted - 2012.12.08 05:54:00 -
[158] - Quote
Ocih wrote:End conclusion, Anyone who does level 4's hates the change. Anyone who doesn't do level 4's is sitting on the forums rubbing it in their face, you know because EVE has a mature user base..
There are also those people doing level 4s successfully, and still enjoying them, like most of my corp, and have nothing to complain about and no reason to be on the forums. You don't scare me. I've been to Jita. |
Ocih
Space Mermaids Somethin Awfull Forums
337
|
Posted - 2012.12.08 05:57:00 -
[159] - Quote
Remiel Pollard wrote:Ocih wrote:End conclusion, Anyone who does level 4's hates the change. Anyone who doesn't do level 4's is sitting on the forums rubbing it in their face, you know because EVE has a mature user base.. There are also those people doing level 4s successfully, and still enjoying them, like most of my corp, and have nothing to complain about and no reason to be on the forums.
I use rails for missions too. Doesn't mean I support a one size fits all mission system. |
Galphii
Sileo In Pacis THE SPACE P0LICE
88
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Posted - 2012.12.08 06:06:00 -
[160] - Quote
You know, there IS a weapon system perfectly suited to killing tacklers, and ships like the rattlesnake and the marauders can fit them pretty easily - smartbombs. Sure, they're potentially lethal to use in highsec, but hey, no guts, no glory! A couple of those babies will fry up enemy tacklers good and fast. Just make sure you don't have a cloaked friend hovering nearby Problem solved. |
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Remiel Pollard
Devlin Security Devlin Alliance
299
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Posted - 2012.12.08 06:16:00 -
[161] - Quote
Ocih wrote:Remiel Pollard wrote:Ocih wrote:End conclusion, Anyone who does level 4's hates the change. Anyone who doesn't do level 4's is sitting on the forums rubbing it in their face, you know because EVE has a mature user base.. There are also those people doing level 4s successfully, and still enjoying them, like most of my corp, and have nothing to complain about and no reason to be on the forums. I use rails for missions too. Doesn't mean I support a one size fits all mission system.
I didn't say they were using rails. I didn't say they were using drones. I said they were doing level 4 missions. Successfully.
I don't much support a "one size fits all" mission system either, and neither does my corp, which is why we don't rely on just one ship and just one tactic for all missions. You don't scare me. I've been to Jita. |
Remiel Pollard
Devlin Security Devlin Alliance
299
|
Posted - 2012.12.08 06:17:00 -
[162] - Quote
Galphii wrote:You know, there IS a weapon system perfectly suited to killing tacklers, and ships like the rattlesnake and the marauders can fit them pretty easily - smartbombs. Sure, they're potentially lethal to use in highsec, but hey, no guts, no glory! A couple of those babies will fry up enemy tacklers good and fast. Just make sure you don't have a cloaked friend hovering nearby Problem solved.
Yeah... loosing a smartbomb in highsec now gets you c-flagged instantly, not just if it kills someone illegally. You don't scare me. I've been to Jita. |
Zack Korth
The Deneveh Collective High Rollers
37
|
Posted - 2012.12.08 06:25:00 -
[163] - Quote
Katran Luftschreck wrote:Tried that, it didn't work. When you've got 30+ rats on your screen and all of them decide to alpha your drones at once, the drones die. First salvo. The end. And that's exactly what happens, by the way.
As people have pointed out, Sleeper AI works in sleeper sights because you're only facing 5 or 6 ships at once (or so I'm told). But when you plug that same AI into 30+ ships at once it turns into the dysfunctional mess we have now.
What's really pathetic is that it's obvious that CCP removed things like "lock on time" from NPC ships, at least in regard to drones. You can deploy a flight of light drones - the smallest sig - and enemy battleships will be shooting at them in under a second. Have you ever tried to target a drone in a player ship? It takes forever. The tiny sigs come into play when we try to target drones. The NPCs? Not even part of the equation.
And because sig is no longer part of the equation the drones are now getting hit far more often than before. See, rats have always been able to target drones. The question was "Could they hit them?" Little light drones had few HP but we good at dodging fire. Big drones had lots of HP but were easier for NPCs to hit. But now that mechanic has gone out the window and NPCs hitting drones has become automatic. If they're in range, they hit. Drone signature radius has obviously been removed from all NPC calculations.
Read the original post, drones aren't getting insta popped, they also aren't stealing the aggro of an entire room unless your running complexes in a rifter. I play the game too, I know better.
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Ocih
Space Mermaids Somethin Awfull Forums
337
|
Posted - 2012.12.08 06:30:00 -
[164] - Quote
The trouble with your "solutions" CCP is EVE is a gear grinder and ISK is how we are competitive. Nerf income, you nerf a players ability to compete. You shouldn't be nerfing income faucets. Any income faucets. You should be addressing the monopolies and bottlenecks that create ISK mountains.
No player in this game should be a trillionaire.
For those with tunnel vision, this is related to the drone nerf. The drone nerf was a PvE nerf, the same is the HML nerf was a PvE nerf, the opposite of the over powered Artillery never getting nerfed because Artillery for PvE are fail.
The problem is not that a level 4 mission runner makes too much ISK. It's that most of that ISK is being sent to other players who have no reason to take it out of the game. That's why ISK volumes rise. You know this though. |
Dinsdale Pirannha
Pirannha Corp
431
|
Posted - 2012.12.08 07:05:00 -
[165] - Quote
Aziesta wrote:Katran Luftschreck wrote:Problem with this theory about "removing frigates at close range" is "HOW?" Rightclick -> launch drones. Rightclick -> attack target. When they take a large amount of damage, Rightclick->return to drone bay. Honestly, if I can do it without drone hp or damage bonuses on my ship, I'll bet you can do it too. It might require some extra clicking and, god forbid, paying attention.
Perhaps you would be good enough to record a mission and then post it on You Tube so we can all learn your tactics that the rest of we dumb drone users clearly are too dumb to grasp.
Let's see, how about L4 Mordus Headhunters, or the Serp, Angel, or Sansha room from WC 4. Or Buzzkill. Yes, I would love to see a You Tube video of Buzzkill.
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baltec1
Bat Country
3104
|
Posted - 2012.12.08 07:33:00 -
[166] - Quote
This topic confirms that a good bulk of mission runners are just as terrible at adapting as miners. |
Emeric Jadgoth
Southern Gold Salvage Operations
8
|
Posted - 2012.12.08 07:47:00 -
[167] - Quote
Zack Korth wrote:Katran Luftschreck wrote:Tried that, it didn't work. When you've got 30+ rats on your screen and all of them decide to alpha your drones at once, the drones die. First salvo. The end. And that's exactly what happens, by the way.
As people have pointed out, Sleeper AI works in sleeper sights because you're only facing 5 or 6 ships at once (or so I'm told). But when you plug that same AI into 30+ ships at once it turns into the dysfunctional mess we have now.
What's really pathetic is that it's obvious that CCP removed things like "lock on time" from NPC ships, at least in regard to drones. You can deploy a flight of light drones - the smallest sig - and enemy battleships will be shooting at them in under a second. Have you ever tried to target a drone in a player ship? It takes forever. The tiny sigs come into play when we try to target drones. The NPCs? Not even part of the equation.
And because sig is no longer part of the equation the drones are now getting hit far more often than before. See, rats have always been able to target drones. The question was "Could they hit them?" Little light drones had few HP but we good at dodging fire. Big drones had lots of HP but were easier for NPCs to hit. But now that mechanic has gone out the window and NPCs hitting drones has become automatic. If they're in range, they hit. Drone signature radius has obviously been removed from all NPC calculations. Read the original post, drones aren't getting insta popped, they also aren't stealing the aggro of an entire room unless your running complexes in a rifter. I play the game too, I know better.
Then you're lucky. A lot of us are getting our drones killed before they can do any significant damage to circling frigates. |
baltec1
Bat Country
3104
|
Posted - 2012.12.08 08:03:00 -
[168] - Quote
Emeric Jadgoth wrote: Then you're lucky. A lot of us are getting our drones killed before they can do any significant damage to circling frigates.
How? Are you just launching them and ignoring them untill they start to explode or something because that is the only way I can see this happening. |
Funky Lazers
Shin-Ra Ltd
33
|
Posted - 2012.12.08 08:15:00 -
[169] - Quote
Zack Korth wrote: Read the original post, drones aren't getting insta popped, they also aren't stealing the aggro of an entire room unless your running complexes in a rifter. I play the game too, I know better.
"drones aren't getting insta popped" made me laugh hard! Yes, they are!
Moreover did anyone try new salvaging drones?! I did! The coolest thing about them is rats attack them too. It's not just a neutral groups! The ones that attack you can fire a few shots at them. How the salvager drones make aggro by salvaging?!
Also painters don't help much. Today I did 5 missions for a test. Used Painter, then Drones. Lost 4 drones. Cool stuff. "Adapt" - means you have to stop using the ship you like and start flying Drake or Tengu like the rest nullbear newbs. |
Terazul
The Scope Gallente Federation
58
|
Posted - 2012.12.08 08:23:00 -
[170] - Quote
Dinsdale Pirannha wrote: Perhaps you would be good enough to record a mission and then post it on You Tube so we can all learn your tactics that the rest of we dumb drone users clearly are too dumb to grasp.
Let's see, how about L4 Mordus Headhunters, or the Serp, Angel, or Sansha room from WC 4. Or Buzzkill. Yes, I would love to see a You Tube video of Buzzkill.
Even the first room of The Assault for Serpentis is basically impossible to do now. Between the constant dampening, the instant room aggro and the drone aggro that instantly pops whatever you throw at them, there's nothing you can do without an alt to draw fire.
I have to skip that room every time now. That's incredibly depressing. |
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Josef Djugashvilis
Acme Mining Corporation
790
|
Posted - 2012.12.08 08:40:00 -
[171] - Quote
Have drone mission runners become the new 'miners' for the pixel hardmen to pick on? This is not a signature. |
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ISD TYPE40
ISD Community Communications Liaisons
3264
|
Posted - 2012.12.08 08:43:00 -
[172] - Quote
This thread has been cleaned for breaches of the following rules:
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Please stay on topic, thank you - ISD Type40. ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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Mokanor Lenak
Republic University Minmatar Republic
32
|
Posted - 2012.12.08 09:31:00 -
[173] - Quote
Funky Lazers wrote:
It's not a "perfect counter measure", it's the only way to deal with the dampers.
Or the guristas constant ECM lock on some missions or sites (if you are not a FoF missile lover, which isn't perfect either). |
Dinsdale Pirannha
Pirannha Corp
431
|
Posted - 2012.12.08 09:35:00 -
[174] - Quote
Terazul wrote:Dinsdale Pirannha wrote: Perhaps you would be good enough to record a mission and then post it on You Tube so we can all learn your tactics that the rest of we dumb drone users clearly are too dumb to grasp.
Let's see, how about L4 Mordus Headhunters, or the Serp, Angel, or Sansha room from WC 4. Or Buzzkill. Yes, I would love to see a You Tube video of Buzzkill.
Even the first room of The Assault for Serpentis is basically impossible to do now. Between the constant dampening, the instant room aggro and the drone aggro that instantly pops whatever you throw at them, there's nothing you can do without an alt to draw fire. I have to skip that room every time now. That's incredibly depressing.
I had just finished a large post explaining how to do this particular mission and ones like it when ISD fouled up the thread and I lost my entire post.
I tested like mad on Duality, and my posts are all over the AI dev log in the test server forum.
Anyway, here goes again:
This will work with an speed tanked Ishtar, likely a Rattler, and maybe a tanked Domi, but I can't guarantee that. The new AI has something that CCP calls a "defect" .Their word, not mine. They are also anxious to close this defect, so this tactic won't work that long. Fox Four stated this in the dev blog about the AI. This tactic is discussed in that AI discussion thread.
1. Warp into a site. 2. Acquire all aggro in the room on your ship. 3. Release a flight of sentries, and keep them VERY CLOSE to your ship. You can also use a single T1 light drone as a sacrificial drone as well here. 4. Drones will be aggroed very quickly, you know this already. 5. Immediately recall the sentries as soon as they start taking damage. 6. Wait until all NPC's aggro your ship again. 7. Release your hobs, and hammer the close in frigs. 8. They should now be ignored by any NPC's in the spawn on the field with you when you released that 2nd flight. 9. Any additional spawns, repeat steps 2-8.
This works because of the "defect" where the AI only goes after the initial flight of drones, and you know how devastating that is. But it does allow drone users to survive, at least until CCP closes this loophole. Once they do that, it is lights out for all drones as a PvE platform.
Oh, and before anybody gets the idea of suggesting to an ISD that this is an "exploit", Fox Four herself discusses this in the features and testing threads, and CCP was aware of it, and released the code anyway. And for the true zealots who want to shut anybody down who uses this tactic, CCP never took away the billions and billions people made with 3 day alts FW LP farming using a broken mechanic.
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Funky Lazers
Shin-Ra Ltd
33
|
Posted - 2012.12.08 09:43:00 -
[175] - Quote
Dinsdale Pirannha wrote:Terazul wrote:Dinsdale Pirannha wrote: Perhaps you would be good enough to record a mission and then post it on You Tube so we can all learn your tactics that the rest of we dumb drone users clearly are too dumb to grasp.
Let's see, how about L4 Mordus Headhunters, or the Serp, Angel, or Sansha room from WC 4. Or Buzzkill. Yes, I would love to see a You Tube video of Buzzkill.
Even the first room of The Assault for Serpentis is basically impossible to do now. Between the constant dampening, the instant room aggro and the drone aggro that instantly pops whatever you throw at them, there's nothing you can do without an alt to draw fire. I have to skip that room every time now. That's incredibly depressing. I had just finished a large post explaining how to do this particular mission and ones like it when ISD fouled up the thread and I lost my entire post. I tested like mad on Duality, and my posts are all over the AI dev log in the test server forum. Anyway, here goes again: This will work with an speed tanked Ishtar, likely a Rattler, and maybe a tanked Domi, but I can't guarantee that. The new AI has something that CCP calls a "defect" .Their word, not mine. They are also anxious to close this defect, so this tactic won't work that long. Fox Four stated this in the dev blog about the AI. This tactic is discussed in that AI discussion thread. 1. Warp into a site. 2. Acquire all aggro in the room on your ship. 3. Release a flight of sentries, and keep them VERY CLOSE to your ship. You can also use a single T1 light drone as a sacrificial drone as well here. 4. Drones will be aggroed very quickly, you know this already. 5. Immediately recall the sentries as soon as they start taking damage. 6. Wait until all NPC's aggro your ship again. 7. Release your hobs, and hammer the close in frigs. 8. They should now be ignored by any NPC's in the spawn on the field with you when you released that 2nd flight. 9. Any additional spawns, repeat steps 2-8. This works because of the "defect" where the AI only goes after the initial flight of drones, and you know how devastating that is. But it does allow drone users to survive, at least until CCP closes this loophole. Once they do that, it is lights out for all drones as a PvE platform. Oh, and before anybody gets the idea of suggesting to an ISD that this is an "exploit", Fox Four herself discusses this in the features and testing threads, and CCP was aware of it, and released the code anyway. And for the true zealots who want to shut anybody down who uses this tactic, CCP never took away the billions and billions people made with 3 day alts FW LP farming using a broken mechanic.
I read somewhere they fixed it already. Or will fix this very soon. "Adapt" - means you have to stop using the ship you like and start flying Drake or Tengu like the rest nullbear newbs. |
Dinsdale Pirannha
Pirannha Corp
434
|
Posted - 2012.12.08 10:02:00 -
[176] - Quote
Funky Lazers wrote:
I read somewhere they fixed it already. Or will fix this very soon.
I would not be surprised if they did. I do know that I ran Angels Extravaganza 4 about 36 hours ago, and it worked then. But yeah, there is no doubt that CCP is anxious to make missions even "more enjoyable" as soon as possible.
Last night I started doing Incursions again after about a 7 month stint away from them (I did not do any post nerf). I expect that Incursion competition will get ramped up fast fast when this "fix" happens.
It will indeed be a wasteland again for low SP players, as their mission income will be hammered, and if Incursions start getting competitive again, there will be no room in them again except for the uber-skilled pilots.
The one good thing from this, from a purely selfish point of view, is I have a ton of LP with a couple stores that supply a number of in-demand PvP faction items. Those items will soar in value as there will be less people casing in LP to supply those items. |
baltec1
Bat Country
3104
|
Posted - 2012.12.08 10:05:00 -
[177] - Quote
Mokanor Lenak wrote:
Or the guristas constant ECM lock on some missions or sites (if you are not a FoF missile lover, which isn't perfect either).
ECCM or a sensor backup array. |
Remiel Pollard
Devlin Security Devlin Alliance
302
|
Posted - 2012.12.08 10:08:00 -
[178] - Quote
baltec1 wrote:Mokanor Lenak wrote:
Or the guristas constant ECM lock on some missions or sites (if you are not a FoF missile lover, which isn't perfect either).
ECCM or a sensor backup array.
Not to mention, again, the four new skills for countering ewar. You don't scare me. I've been to Jita. |
baltec1
Bat Country
3105
|
Posted - 2012.12.08 10:09:00 -
[179] - Quote
Remiel Pollard wrote:
Not to mention, again, the four new skills for countering ewar.
Knew I forgot to do something last night. |
Remiel Pollard
Devlin Security Devlin Alliance
302
|
Posted - 2012.12.08 10:13:00 -
[180] - Quote
baltec1 wrote:Remiel Pollard wrote:
Not to mention, again, the four new skills for countering ewar.
Knew I forgot to do something last night.
I've got my Magnetometric on level 5, now, and the rest on level three. I fly mostly Gallente so the important one is handled. You don't scare me. I've been to Jita. |
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