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Thread Statistics | Show CCP posts - 1 post(s) |
Destructor1792
Sebiestor Tribe Minmatar Republic
1
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Posted - 2011.10.08 10:41:00 -
[151] - Quote
CCP Fallout wrote:As a new capsuleer, we almost always go through the new player experience tutorial and then ask ourselves, "what's next? I want to blast everything I come across!" EVE has quite a number of ships that a new or young capsuleer could fly... but what should he or she choose? What ships do you recommend, for what purpose, and why is that ship better than any other?
Bit of an open ended question that is difficult to answer to be honest.. My best advice to a new pilot is do the career agents first and then decide what path you want to initially take.
Then open up the market & browse through the Frigate, destroyer & cruiser ships to pick one which best suits your chosen starter path.
Remember to check the certificates for each ship for an idea of what skills need to be trained to get the most out of the ship.. and check the Prerequisites tab to see what skills you need to just be able to just jump into one and pilot it (although badly to start with).
Also use Corp chat, forums, google! & ASK others for help.
You want to keep things as simple as possible for new players or they'll just get overwhelmed with too much info.
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Asuka Solo
Stark Fujikawa Stark Enterprises
517
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Posted - 2011.10.08 10:42:00 -
[152] - Quote
I like my carriers. The ability to rapidly deploy or move ships for other players into position across vast distances without the need to use star gates. They also provide excellent logistics support for fleets, being able to repair anything with insane amounts of remote repair power.
But big ships make fat targets and often attract allot of attention. Rightly so, the odds of getting ganked by small gangs of 5 ships are very small. However, small gangs often tackle big ships and prevent them from escaping, while they call in reinforcements to help kill capital vessels. This is where multiple carriers have an awesome defense. The ability to call on multiple Carriers to spider tank by remote repairing each other, often repairing more hit points per second than the enemy fleet can damage, thus, rendering their numbers useless.
Get 2 or more alts into a carrier alongside your main and you'll have the makings of a pretty awesome capital fleet, with enough DPS from fighters to chew through your random lone gunman pirate looking to blow up anything he comes across.. |
Taligne Ordovna
School of Applied Knowledge Caldari State
0
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Posted - 2011.10.08 11:04:00 -
[153] - Quote
Drake, you are able to do , all missions, PvP, 0.0 PvE.
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greeny knight
Solar Storm The Forsaken.
1
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Posted - 2011.10.08 11:07:00 -
[154] - Quote
i wold love the covert ops anathema is it have tha ability to scan out outher covert ops
i love the nightmare because well its golden love the machariel well because its black
love my pod because its cozy o right thats not a ship
i'm to long in this game to pick a fav because every ship have his role and i can fly them all
(if i could dock every ship and din't think 5 bill for the titan skillbook is to expencive (20 bill donation is apriciated ) |
Chanina
ASGARD HEAVY INDUSTRIES Cascade Associates
3
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Posted - 2011.10.08 11:35:00 -
[155] - Quote
Occator or other Deep space transports are best ships to carry your stuff.
They won't get ganked so easy and can fit a serious tank on them. I must admit they aren't the fastest. so if speed is what you need use the Viator instead. Can cloak and is fast in warp |
Invictra Atreides
Toward the Terra
5
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Posted - 2011.10.08 11:38:00 -
[156] - Quote
I can't imagine this game without a BADGER (-¦~-¦) |
Eli Strange
Gravity Mining and Manufacturing Inc The Company LLC
3
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Posted - 2011.10.08 11:44:00 -
[157] - Quote
PVE Hulk then Orca then get another account and train up to Hulk. And then you can have a Hulk loading into an Orca for High Sec mining
PVP Rifter
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Lojak 2501
Ignus Astrum The Veyr Collective
0
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Posted - 2011.10.08 11:56:00 -
[158] - Quote
i always had a soft spot for the stealth bombers. not really effective as a solo ship in any regard bit warp cloak capable.
t1 cruiser i thought he arbitrator was pretty nice ship (or its gall brother the vexxor but the arbie looks cooler)
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Konsor Hinnso
Hedion University Amarr Empire
0
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Posted - 2011.10.08 12:10:00 -
[159] - Quote
Like many others I would recommend training your frigate skills as a priority. Rifter springs to mind as one of the best
If you are planning to mine in hi sec to generate cash, don't even think of barges. Cruisers like the Vexor are far superior for a lower skilled player, and have much better survivability from the pretend PVP morons who roam hi sec ganking players who are prepared to actually work for isk.
just remember however, all the DEVS are pirates, so they will continue to do anything in their power to make it possible for said morons to keep finding new ways to gank you. |
Zibu 81
Tribal Liberation Force Minmatar Republic
0
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Posted - 2011.10.08 12:17:00 -
[160] - Quote
For new players there can be many ships, starting with your favourite frigate and cruiser, as they're the most fun ones.
For me the goal was always to fly a typhoon...
Because if you can pilot (and not just sit in) a Typhoon, you can pilot anything. A truly minmatar ship.
And now, 4 years into the game with over 50 mil SP I almost can finally fit and fly it (just T2 sentries and t2 cruise missiles missing) |
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Wellfan
Snake Eyes Inc
1
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Posted - 2011.10.08 12:24:00 -
[161] - Quote
For someone new that wants to run missions, it is the Drake,
As an experiment I tried starting with a brand new Char to see what it was like and I found if i was to train specific skills, I could be fully t2 fitted in a month and able to solo L4's! The slow bit was grinding the standings to allow me to run l4's!
Definitely gives you a good foundation to build your pvp skills on |
Caligula Ra
Void Imperium
0
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Posted - 2011.10.08 12:26:00 -
[162] - Quote
I recommend Heavy Assault Ship as a long term goal. It'll help you in many mission running situations in both L3 & L4 |
Shei Hullud
Kosher Nostra
0
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Posted - 2011.10.08 12:33:00 -
[163] - Quote
It depends on your "thing", surely enough everyone will run missions even in the short term, but apart from choosing a ship to run missions with it (which is the drake for most of you, no doubt in that) you have to choose what you wanna go for, and focus in that direction, and that direction only...
I for one prefer cov ops/recons, in particularly the Pilgrim if its soloing in lows/0.0 or running plexes for omnom mods/isk, or hot dropping fleets, the pilgrim does it all, that sturdy little bastard of a ship... |
Kristopher Arione
Targaryen Protectorate
0
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Posted - 2011.10.08 13:18:00 -
[164] - Quote
For serious PvE Isk making, you need to be in a Nightmare or a Mach. Plan accordingly. |
Admiral Rufus
Lone Star Exploration Narwhals Ate My Duck
0
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Posted - 2011.10.08 13:25:00 -
[165] - Quote
100% the rifter, once you get t2 ac's that thing kicks ass, and I have taken down battleships with them |
Shelley09
Spiritus Draconis
0
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Posted - 2011.10.08 13:43:00 -
[166] - Quote
after reading other people 'advice' i am shocked in pretty much every way possible, are u people trying to make the next generation of eggers all care bears and easy kills?
first things u need to KNOW:
I) SHINY STUFF no matter how much juicy faction stuff or t2/faction ships u buy, u will lose it ; so if u can't afford to lose it, or would rather it not turned into scrap eventually , don't get it!, i know it looks shiny but just DON'T (even if it's a mission boat, someone is going to try to take it of -EVEN IN HIGH SEC)
II) 'DON'T MINE IF YOU WANT TO LIVE' the only places worth mining in are wh space for gas and ark, or low sec grav sites - and even with that they don't pay very well, no one told me this at first so i trained up to orca- for no good reason.
iii) HOW TO EARN BILLIONS , now when i first joined incursions had not been released and wh space was only jst up and running , so u guys have got more opportunities, but the avg pilot : when first joining, pick a faction and get a mission- active tank battlecrusier (preferably drone boat), GRIND GRIND GRIND till u get 5.00 standings with said agent or faction, sell your bc ,and get the dominix hull(or any other tier 1 bs) , buy then u should of earned 50 mil or so for the rest of the ships fitting -same again: active tank/drones, grind grind grind. p2- get in to low sec and ask someone how to scan properly- VERY SIMPLE low sec has the same about of nubs in it as high sec, so don't b scared , just get to know ur surroundings and join a low sec corp, then grind grind in ur mission domi ,and u will earn about 100 mil an hr, athough since recent lp changes t may b a tad less., right: eventually u should b training for ur chosen races carrier, after this u can run lvl 5 missions, and wit the skills for te carrier and all previous t2 ships , u can train all other races ships in a matter of months.
iv) PVP u can pvp in ANYTHING, e.g u can get noob ships to kill cruisers if u have enough, and if u lose em ; meh u get another free one ^.^ , e.g t2 frigs are a good start for kills,( other day we killed a chimi (caldari carrier) with 20 odd t2 frigs :P)
ok, thanks for reading , and for gos sake , get of highsec ASAP
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Stigman Zuwadza
Science and Trade Institute Caldari State
0
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Posted - 2011.10.08 15:23:00 -
[167] - Quote
I only do PVE atm and only been playing about 3 weeks. I'm not in a Corp yet so do everything solo.
As a Caldari I use the following ships.
GÇó Heron (Scanning) - Salvager / Codebreaker / Analyzer / Tractor Beam - has scanning bonuses.
GÇó Cormorant (Salvage) - 6 x Salvagers / 2 x Tractor Beams - ample high slots / good sized cargo hold.
GÇó Ferox (Mining) - 6 x Miners / Missle Launcher / 5 x Drones - ample high slots / able to defend against rats.
GÇó Badger (Hauling) - good sized cargo hold.
GÇó Drake (DPS) - 7 x Missle Launchers / Tractor Beam - ample high slots / tanks like a mofo.
For me the above covers my bases.
I think as a person that does stuff solo (atm) the speed at which you do stuff is particularly important so high slots on a ship is a must so the length of time can be reduced on tasks where possible.
Would be nice to see more ships that where capable of tanking (they might well be, I just haven't noticed) like the Drake as I'm a player that tends to stay in one spot and slowly pick off those ships around me, moving only when needed.
There you go, my noobie view.
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Raw Matters
KRAUTZ RULEZ KRAUTZ-FEDERATION
9
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Posted - 2011.10.08 16:14:00 -
[168] - Quote
For starter PewPew definitely the Battlecruisers (of each race). If you want to guide new players, guide them to BCs. |
AkatokuChaos
Cybec Industries
0
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Posted - 2011.10.08 16:19:00 -
[169] - Quote
i personally like the maelstrom battleship, hurricane battlecruiser and the dramiel frigate. i also like the stealth bombers. now for starting players i would prefer the rifter. |
Euripedies
Dark Energy Research and Development
0
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Posted - 2011.10.08 16:21:00 -
[170] - Quote
covops bomber. not too hard to get into, and with perfect missile and torp skills, its a dedly little boat. |
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Dietrich VonMirat
University of Caille Gallente Federation
0
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Posted - 2011.10.08 16:23:00 -
[171] - Quote
Sniper ships and Drone ships!! |
RikimaruSA
Space Monkey Golems Army of Dark Shadows
0
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Posted - 2011.10.08 16:30:00 -
[172] - Quote
Can not go wrong with a Autocannon Punisher. |
Fronkfurter McSheebleton
Center for Advanced Studies Gallente Federation
1
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Posted - 2011.10.08 16:33:00 -
[173] - Quote
Vexor, leading into Myrm and Dominix will give just about anyone a good set of tools for experiencing different parts of the game. They are all considered "good" for both PVE and PVP, and are fairly forgiving in terms of fitting. They also have significantly more available "standard" fit types than most other ships, due to the ability to fight with no guns fitted. |
Luth Curmal
Volition Cult The Volition Cult
0
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Posted - 2011.10.08 16:52:00 -
[174] - Quote
For a new player - the initial ship for real taste of cheap fun in Player vs Player (PVP) fighting should be the Assault Frigate (AF) of your race. These small but tough ships can really ruin larger ship pilots intentions! And allow you to punish smaller and similar sized ships. The are good for low level, low security system or null security systems mission running.
Tip 1: DO NOT rush into larger classes without a good 'support skill' base for the frigate and AF classes. i.e. Navigation, Electronics, Engineering. Tip 2: Consider training for Stealth Bomber; many larger corporations and Alliances require scouts, bomber squads. You could be shooting a Titan a lot sooner than you think! Tip 3: DO NOT underestimate the benefits of training DRONES! Many people use then to speed up the damage delivered.
Good Luck
Luth Curmal Corporation Commander The Volt Corporation (.VC.)
'The Volition Cult Alliance' (VOLT) is recruiting!
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Jesus Rambo
Friendship is Magic The Laughing Men
2
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Posted - 2011.10.08 16:55:00 -
[175] - Quote
For a new player, get yourself into a battlecruiser, and get well skilled into it.
The path I took was working my way up to battlecruisers slowly, then going back and getting T2 small guns, T2 frigs, T2 medium guns, T2 cruisers, T3s, and then diversifying racially.
T3s are a really great end goal to shoot for. It won't cost you tons of training, and the ability to use that one skillset for damn near anything is invaluable. |
Daranaus
Dead Pod Syndrome MORE.DPS
0
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Posted - 2011.10.08 16:58:00 -
[176] - Quote
In my Opinion;
If your unsure as to which way to turn, follow your race tree for ships. Being Minmatar,
Frig = Rifter > Destroyer = Thrasher > Cruiser = Stabber > Battle Cruiser = Hurricane > Battle Ship = Maelstrom
In all cases I trained for the Highest skill requirement Ship in each class. The thinking being that if I can fly that one then the ones below will be cake.
No Matter What. Do not forget, Core skills are what makes or breaks Any fit. Get those as high as possable as fast as you can and if you decide to 'cross train' races later all you'll have to do is train the Spaceship command skills for the race you want.
Fly It Like You Stole It ! |
Atan Auden
Center for Advanced Studies Gallente Federation
0
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Posted - 2011.10.08 17:08:00 -
[177] - Quote
Instead of adding new ships you could spend some resources to redesign the Gallente Ships, The models are not symmetric and look terrible! |
NekoGeko
State Protectorate Caldari State
0
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Posted - 2011.10.08 17:27:00 -
[178] - Quote
Obviously Tengu \o/ |
Sulivan Mondrel
CLOVEN SKY IMPERIUM.
0
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Posted - 2011.10.08 18:02:00 -
[179] - Quote
T2 frigate, right away, EVE Online is cold blooded and it bites you without notice, train for PvP right away |
Angry Onions
Martyr's Vengence Test Alliance Please Ignore
9
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Posted - 2011.10.08 18:14:00 -
[180] - Quote
As an ubernoob (less than a month), i suggest your race's best frigate (rifter/merlin/punisher/why the hell are you flying gallente?) and aim to t2 fit those. This will help you with missions and pvp. After you get frigate modules t2'd, make the frigate t2, for pve go Assault Frigs cause they can speed tank level 3 missions (takes a while, but its fun). Also in PVP they could also be great in hit n run tactics, a bit expensive and better suited for missions.
Cruisers.... screw cruisers unless theyre tech2 or 3 Battlecruisers, these ships are amazing as they can do just about anything, especially the Hurricane. The drake is great too. IMO, the others are meh unless theyre tech 2 Battleships are also great ships to fly, theyre slow tho but then they can also solo lvl 4 missions and the harder sites like sanctums/havens in 0.0 . Theyre also great in gang warfare as they bring in the heavy guns and they generously give out Assbeat to whoever needs it :)
I would reccoment flying Minmatar for PVP and Caldari for PVE, or just fly a weird mix of both.
E .-+ ` ' / -+. F Your Carebear tears fuel us |
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