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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Peter Raptor
Galactic Hawks
332
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Posted - 2012.12.27 06:08:00 -
[1] - Quote
All these "Nerf hisec" threads are just ludicrous, and All these "Null is broken" threads are enlightening.
If CCP nerfs hisec, what have the hisec dwellers/industrialists got left, mining in losec?....totally useless.
Living in Null sec? Practically every thread talking about Null sec speaks about how pointless it is to live there.
It is Null sec that needs to be Buffed somehow, cos if you nerf the daylights outta High sec, people will have little choice but to
leave, and we'll get the same lousy player numbers as during the last unending Hulkaggeddon before the Mining Barge Buff. Evelopedia;-á
The Amarr Empire, is known for its omnipresent religion -áGÇá-á-á |
ihcn
Life. Universe. Everything. Clockwork Pineapple
91
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Posted - 2012.12.27 06:25:00 -
[2] - Quote
Your mistake is equating "nerf hisec" with "completely ruin hisec" when in reality nobody who's advocating the first thing wants the second thing. Sorry about your misinformed opinion. |
Some Rando
University of Caille Gallente Federation
365
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Posted - 2012.12.27 06:26:00 -
[3] - Quote
Peter Raptor wrote:If CCP nerfs hisec, what have the hisec dwellers/industrialists got left A lot of other space to do business in. High-sec should be left to new players and the little coddled children who can't handle conflict in a PvP game. |
Peter Raptor
Galactic Hawks
332
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Posted - 2012.12.27 06:29:00 -
[4] - Quote
Some Rando wrote:Peter Raptor wrote:If CCP nerfs hisec, what have the hisec dwellers/industrialists got left A lot of other space to do business in. High-sec should be left to new players and the little coddled children who can't handle conflict in a PvP game.
As I said elsewhere , many people play EVE to relax, manufacture stuff, hang out with friends, not to have an FC yelling at them for allegedly making the team lose a PVP match. If forced to PVP, many would rather leave. Evelopedia;-á
The Amarr Empire, is known for its omnipresent religion -áGÇá-á-á |
Rain6635
Team Evil
1
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Posted - 2012.12.27 06:34:00 -
[5] - Quote
it should be that high sec missions are run just for the standings, so pilots can travel through unmolested on their way back to jita. no LP or ISK rewards and bonus.
AND standings degrade over time... so you have to return to repair standings with missions periodically.
like going to the DMV or filing taxes, something that everyone has to do. |
Peter Raptor
Galactic Hawks
332
|
Posted - 2012.12.27 06:38:00 -
[6] - Quote
Rain6635 wrote:it should be that high sec missions are run just for the standings, so pilots can travel through unmolested on their way back to jita. no LP or ISK rewards and bonus.
AND standings degrade over time... so you have to return to repair standings with missions periodically.
like going to the DMV or filing taxes, something that everyone has to do.
I don't mind that cos missions give paultry isk rewards as is, but standings degrading over time would totally suck
Evelopedia;-á
The Amarr Empire, is known for its omnipresent religion -áGÇá-á-á |
Some Rando
University of Caille Gallente Federation
365
|
Posted - 2012.12.27 06:38:00 -
[7] - Quote
Peter Raptor wrote:As I said elsewhere , many people play EVE to relax, manufacture stuff, hang out with friends, not to have an FC yelling at them for allegedly making the team lose a PVP match. If forced to PVP, many would rather leave. That's fine, live in high-sec if you think the rest of space is like that.
The problem is that high-sec is just too good compared to the rest of.K-space. It needs to be nerfed to bring it in line. After that, a buff to null industry and maybe some slight improvements in null and low individual income would help balance the game, IMO. |
Peter Raptor
Galactic Hawks
332
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Posted - 2012.12.27 06:42:00 -
[8] - Quote
Sure this has to be done carefully though, imprudently nerf hisec mining for example, and inflation will skyrocket, and people will whine about plex prices going to a Billion possibly. Evelopedia;-á
The Amarr Empire, is known for its omnipresent religion -áGÇá-á-á |
Some Rando
University of Caille Gallente Federation
365
|
Posted - 2012.12.27 06:52:00 -
[9] - Quote
Peter Raptor wrote:Sure this has to be done carefully though, imprudently nerf hisec mining for example, and inflation will skyrocket, and people will whine about plex prices going to a Billion possibly. I think this "ring-mining" will help rebalance mining and the POS rework will help with industry (and hopefully reduce the allowed size of POSes in high-sec), but station services in high-sec also need a serious looking-into; they're simply too good for how many there are in near-safety. L4s also need to be looked into, as well as incursions; IMO they should both be removed from high-sec but whatever. Then exploration, L3s, and mining should be balanced to provide roughly the same "grind" income.
No matter what I think, though, at the end of the day CCP will be making the decisions. All the players can do is quibble and troll over what they think is best. |
Torakenat
Space Cowboys United The Irukandji
9
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Posted - 2012.12.27 07:02:00 -
[10] - Quote
You can't force someone to play the way you want to play.
However, you can entice players to play like you.
I don't understand how you feel nerfing or putting restrictions or penalties on anything, that only spins a negative action to a player, in hopes to gain a positive response.
I can guarantee you this won't happen.
However, if you buff null sec and implement more content to give players more of a reason to leave hi sec you might have a better chance in getting a higher population in null.
Now if you want to sit behind your monitor and troll and act like an asshat then you can just as well HTFU
I would rather read and entertain posts being constructive and devise a positive solution.
Why don't we have a persistent ongoing arena system. Where you can queue up in your pos or npc dock? Like an 8 pilot/16 pilot random setup? Or a pre-made fleet 8 pilot/16pilot arena teams?
Why don't we have generic mission givers in pos's in null?
Is it possible to give certain systems a buff for say mining yield. While mining in this system you get X amount percentage increase in yield?
Can we make null a little more new player friendly? Hell my corp/alliance is a null sec corp/alliance and if it wasn't for them holding my hand I would happily stay in hi sec.
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Peter Raptor
Galactic Hawks
332
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Posted - 2012.12.27 07:05:00 -
[11] - Quote
Some Rando wrote:Peter Raptor wrote:Sure this has to be done carefully though, imprudently nerf hisec mining for example, and inflation will skyrocket, and people will whine about plex prices going to a Billion possibly. I think this "ring-mining" will help rebalance mining and the POS rework will help with industry (and hopefully reduce the allowed size of POSes in high-sec), but station services in high-sec also need a serious looking-into; they're simply too good for how many there are in near-safety. L4s also need to be looked into, as well as incursions; IMO they should both be removed from high-sec but whatever. Then exploration, L3s, and mining should be balanced to provide roughly the same "grind" income. No matter what I think, though, at the end of the day CCP will be making the decisions. All the players can do is quibble and troll over what they think is best.
Nevertheless CCP will be reading closely what we think, cos we pay their wages.
Evelopedia;-á
The Amarr Empire, is known for its omnipresent religion -áGÇá-á-á |
Frying Doom
Zat's Affiliated Traders
1055
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Posted - 2012.12.27 07:11:00 -
[12] - Quote
Some Rando wrote:[quote=Peter Raptor]Sure this has to be done carefully though, imprudently nerf hisec mining for example, and inflation will skyrocket, and people will whine about plex prices going to a Billion possibly. I think this "ring-mining" will help rebalance mining and the POS rework will help with industry (and hopefully reduce the allowed size of POSes in high-sec), but station services in high-sec also need a serious looking-into; they're simply too good for how many there are in near-safety. /quote] Personally I hope they don't put size restrictions on POSs any where, player owned should be better than NPC anywhere and there is no real need to butcher hi-sec to make other areas seem better, however player owned should look better than NPC supplied. Any Spelling, gramatical and literary errors made by me are included free of charge.
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ihcn
Life. Universe. Everything. Clockwork Pineapple
91
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Posted - 2012.12.27 07:11:00 -
[13] - Quote
Peter Raptor wrote:Some Rando wrote:Peter Raptor wrote:If CCP nerfs hisec, what have the hisec dwellers/industrialists got left A lot of other space to do business in. High-sec should be left to new players and the little coddled children who can't handle conflict in a PvP game. As I said elsewhere , many people play EVE to relax, manufacture stuff, hang out with friends, not to have an FC yelling at them for allegedly making the team lose a PVP match. If forced to PVP, many would rather leave. wow you jumped to the "i am threatening to leave" post this quickly?
can i have your stuff |
Some Rando
University of Caille Gallente Federation
365
|
Posted - 2012.12.27 07:15:00 -
[14] - Quote
Frying Doom wrote:Personally I hope they don't put size restrictions on POSs any where, player owned should be better than NPC anywhere and there is no real need to butcher hi-sec to make other areas seem better, however player owned should look better than NPC supplied. The only problem with that is you cannot bring certain capital ships into high-sec which make structure-grinding pretty painful. Otherwise I agree with you. |
Debora Tsung
The Investment Bankers Guild
7
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Posted - 2012.12.27 07:19:00 -
[15] - Quote
Rain6635 wrote:it should be that high sec missions are run just for the standings, so pilots can travel through unmolested on their way back to jita. no LP or ISK rewards and bonus.
AND standings degrade over time... so you have to return to repair standings with missions periodically.
like going to the DMV or filing taxes, something that everyone has to do.
Fail.
Not everyone lives in null or lowsec or even has enough time to earn money in other ways than missioning. There's nothing a million chinese guys can't do cheaper. |
Eternal Error
Immortalis Inc. Shadow Cartel
200
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Posted - 2012.12.27 07:20:00 -
[16] - Quote
This thread sucks. |
RAGE QU1T
Deep Core Mining Inc. Caldari State
72
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Posted - 2012.12.27 07:24:00 -
[17] - Quote
Peter Raptor wrote:Some Rando wrote:Peter Raptor wrote:If CCP nerfs hisec, what have the hisec dwellers/industrialists got left A lot of other space to do business in. High-sec should be left to new players and the little coddled children who can't handle conflict in a PvP game. As I said elsewhere , many people play EVE to relax, manufacture stuff, hang out with friends, not to have an FC yelling at them for allegedly making the team lose a PVP match. If forced to PVP, many would rather leave.
Confirming, no one likes EMO raging FC's spamming alliance crying for more Logi's, furthermore people are tired of CTA online |
Debora Tsung
The Investment Bankers Guild
7
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Posted - 2012.12.27 07:24:00 -
[18] - Quote
Eternal Error wrote:This thread sucks.
Well, happy christmas and a happy new year. There's nothing a million chinese guys can't do cheaper. |
Peter Raptor
Galactic Hawks
332
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Posted - 2012.12.27 07:25:00 -
[19] - Quote
Eternal Error wrote:This thread sucks.
Youre a Pirate right? Evelopedia;-á
The Amarr Empire, is known for its omnipresent religion -áGÇá-á-á |
EI Digin
Dreddit Test Alliance Please Ignore
354
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Posted - 2012.12.27 07:26:00 -
[20] - Quote
RAGE QU1T wrote:Peter Raptor wrote:Some Rando wrote:Peter Raptor wrote:If CCP nerfs hisec, what have the hisec dwellers/industrialists got left A lot of other space to do business in. High-sec should be left to new players and the little coddled children who can't handle conflict in a PvP game. As I said elsewhere , many people play EVE to relax, manufacture stuff, hang out with friends, not to have an FC yelling at them for allegedly making the team lose a PVP match. If forced to PVP, many would rather leave. Confirming, no one likes EMO raging FC's spamming alliance crying for more Logi's, furthermore people are tired of CTA online
So don't join an alliance that demands you to play on their terms? |
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Kamden Line
Deadly Shadow Clan Executive Outcomes
45
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Posted - 2012.12.27 07:34:00 -
[21] - Quote
I love how People have departed from an attitude of 'HTFU' to 'Ultima Online was the best game ever'.
PVP action keeps a game healthy. Spending hours kills rats to get better gear to kill more rats is frankly boring as ****. If that's really the way high sec players want to see the game, World of Warcraft is thatta way -->.
Ultimately, there needs to be a rebalance - high sec needs to be worth less, but the NAP fests of the current nulsec politics also need to stop happening. I should know, I happen to be in the middle of one.
CCP recongizes this and understand the need for a rebalance and various other fixes, and so does the CSM. But considering the comments of the current CSM (the last CSM minutes reminded me of a session of the American House of Reps.), I'm very concerned with execution. I'm hoping that whatever nerf or buff that is put in place isn't utterly nutso like Faction Warfare was/is (orbit to make 200 mil/hour).
Also, the trend of discouraging high sec ganking and 'PVP' is disheartening. If CCP has truly abadoned the ways of the HTFU, then this game is finished and no amount of General discussion threadnaughts will change that. The tendency for this game to eliminate the stupid and elevate the smart is what sets it apart from other MMOs - if CCP eliminates that, then other upcoming MMOs like Star Citizen will quickly eat EVE-Os market share and set in motion the inevitable death slide of player population.
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Andski
GoonWaffe Goonswarm Federation
5854
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Posted - 2012.12.27 07:37:00 -
[22] - Quote
Rain6635 wrote:it should be that high sec missions are run just for the standings, so pilots can travel through unmolested on their way back to jita. no LP or ISK rewards and bonus.
AND standings degrade over time... so you have to return to repair standings with missions periodically.
like going to the DMV or filing taxes, something that everyone has to do.
uh, what
people run missions for ISK and LP, not for standings ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. An idea for improving corp management |
Malcanis
Vanishing Point. The Initiative.
5663
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Posted - 2012.12.27 07:37:00 -
[23] - Quote
Peter Raptor wrote:Sure this has to be done carefully though, imprudently nerf hisec mining for example, and inflation will skyrocket, and people will whine about plex prices going to a Billion possibly.
That's not what would happen. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Torakenat
Space Cowboys United The Irukandji
10
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Posted - 2012.12.27 07:55:00 -
[24] - Quote
Andski wrote: uh, what
people run missions for ISK and LP, not for standings
Well, in order to get to lvl 3, 4, etc you have to get the standing to run for decent isk/lp. |
Nicolo da'Vicenza
Air The Unthinkables
2216
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Posted - 2012.12.27 07:59:00 -
[25] - Quote
Peter Raptor wrote: It is Null sec that needs to be Buffed somehow, cos if you nerf the daylights outta High sec, people will have little choice but to
leave, and we'll get the same lousy player numbers as during the last unending Hulkaggeddon before the Mining Barge Buff.
The problem is that many aspects of highsec are offered in near infinite amount and without cost. Adjusting aspects of nullsec to be more appealing then things that are free, extremely convenient and wholly without risk would be far more game breaking then merely downgrading specific highsec services. If there was a way to achieve this without touching highsec I would be entirely for it since it would create much less fuss. |
James Amril-Kesh
RAZOR Alliance
1680
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Posted - 2012.12.27 08:00:00 -
[26] - Quote
Torakenat wrote:You can't force someone to play the way you want to play.
However, you can entice players to play like you. Hard to do when null isn't that enticing to begin with.
Torakenat wrote:However, if you buff null sec and implement more content to give players more of a reason to leave hi sec you might have a better chance in getting a higher population in null. When highsec has perfect manufacturing and refining (for those with appropriate skills and standings of course) there's no buff you can do in nullsec that will make it enticing enough to leave highsec without completely breaking the game. Highsec needs a nerf for this to be possible.
Torakenat wrote:Why don't we have a persistent ongoing arena system. Where you can queue up in your pos or npc dock? Like an 8 pilot/16 pilot random setup? Or a pre-made fleet 8 pilot/16pilot arena teams? Because it's a dumb idea?
Torakenat wrote:Why don't we have generic mission givers in pos's in null? Yeah, mission agents, that's what we need!
Torakenat wrote:Can we make null a little more new player friendly? Hell my corp/alliance is a null sec corp/alliance and if it wasn't for them holding my hand I would happily stay in hi sec. The only reason null isn't new player friendly is because there's no CONCORD here and there are these things called bubbles and cynos, both of which mean you need to have a bit better understanding of game mechanics in order to survive and make a living. -áObjects in mirror aren't as red as they appear. |
Mars Theran
Pod Kings
1393
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Posted - 2012.12.27 08:02:00 -
[27] - Quote
Rain6635 wrote:it should be that high sec missions are run just for the standings, so pilots can travel through unmolested on their way back to jita. no LP or ISK rewards and bonus.
AND standings degrade over time... so you have to return to repair standings with missions periodically.
like going to the DMV or filing taxes, something that everyone has to do.
That would be frickin awful; it's a good thing you're not a Dev here. zubzubzubzubzubzubzubzub |
Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1764
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Posted - 2012.12.27 08:20:00 -
[28] - Quote
Torakenat wrote:However, if you buff null sec and implement more content to give players more of a reason to leave hi sec you might have a better chance in getting a higher population in null.
Why don't we have a persistent ongoing arena system. Where you can queue up in your pos or npc dock? Like an 8 pilot/16 pilot random setup? Or a pre-made fleet 8 pilot/16pilot arena teams?
Why don't we have generic mission givers in pos's in null?
Is it possible to give certain systems a buff for say mining yield. While mining in this system you get X amount percentage increase in yield?
1. As many has said before on various different threads, you can't buff nullsec without prior nerf to hisec. 2. Eve is a sandbox, an open world MMO where almost every aspect/activity you do, be it pvp or pve can and should allow people to go in and crash your party. Arena is an exclusive closed instance, it doesn't fit in a sandbox concept and it never will. 3. No. 4. http://wiki.eveonline.com/en/wiki/Ore_Prospecting_Array_5 How to : Playing Eve 100% Risk and Conflict FREE! |
raskonalkov
Tie Fighters Inc
44
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Posted - 2012.12.27 08:32:00 -
[29] - Quote
^ You can just overly buff null sec, without nerfing hi sec first.
Of course that will probably act as a nerf to hi sec. But there would be no initial nerf first.
Also if this game is a sandbox, why nerf hi sec, or buff null then? |
Alavaria Fera
GoonWaffe Goonswarm Federation
2223
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Posted - 2012.12.27 08:37:00 -
[30] - Quote
raskonalkov wrote:^ You can just overly buff null sec, without nerfing hi sec first.
Of course that will probably act as a nerf to hi sec. But there would be no initial nerf first.
Also if this game is a sandbox, why nerf hi sec, or buff null then? Yeah, it's a sandbox, stupidly imbalanced titans were fine, sheesh. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
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