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![]() Angel Alita |
Posted - 2005.07.18 21:37:00 -
[91]
Last time I looked, the webbing graphic appears to have gone as well. I had one message to say I was warpscrambled. Was lucky enought to notice it amongst all the other messages. And then my Brutix decided to travel in about 60 directions at once. Looked pretty tho. |
Angel Alita Gallente The Scope |
Posted - 2005.07.18 21:37:00 -
[92]
Last time I looked, the webbing graphic appears to have gone as well. I had one message to say I was warpscrambled. Was lucky enought to notice it amongst all the other messages. And then my Brutix decided to travel in about 60 directions at once. Looked pretty tho. |
![]() theRaptor |
Posted - 2005.07.18 22:54:00 -
[93] I did it in an Enyo. Had to warp out three or four times, but it was still fairly easy. And no I don't have uber skillz. But now heavy missiles are a joke against frigs and cruiser guns can't hit you when tight orbiting. That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |
theRaptor Caldari Caldari Provisions |
Posted - 2005.07.18 22:54:00 -
[94] I did it in an Enyo. Had to warp out three or four times, but it was still fairly easy. And no I don't have uber skillz. But now heavy missiles are a joke against frigs and cruiser guns can't hit you when tight orbiting. I don't think you trust, in, my, self-righteous suicide. |
![]() theRaptor |
Posted - 2005.07.18 22:59:00 -
[95]
There is a big message that tells you that. Big hint for doing missions. Frigates die first. Do not shoot anything else until all frigates are dead. Only time I have lost a ship to missions was my first level 3. That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |
theRaptor Caldari Caldari Provisions |
Posted - 2005.07.18 22:59:00 -
[96]
There is a big message that tells you that. Big hint for doing missions. Frigates die first. Do not shoot anything else until all frigates are dead. Only time I have lost a ship to missions was my first level 3. I don't think you trust, in, my, self-righteous suicide. |
![]() Stuart85 |
Posted - 2005.07.19 02:51:00 -
[97] Erk. I've just got this mission and I can't decide whether or not to attempt it - thank god I looked it up in these forums first. I'm in a Ferox which I really don't want to lose, can anyone suggest a specific setup for this mission? Especially what type of hardners I should be using. On other lvl 3 missions, the webbers/scramblers/interceptors always take me a while to kill, even with 5 Heavy Lauchers (thanks for the nerf CCP) and 3 Medium drones on them, so I don't fancy being swarmed by cruisers and pounded by turrets while I try to do it this time. Now that I think about it, I might just give it a miss, but feel free to give me your opinions anyway. |
Stuart85 |
Posted - 2005.07.19 02:51:00 -
[98] Erk. I've just got this mission and I can't decide whether or not to attempt it - thank god I looked it up in these forums first. I'm in a Ferox which I really don't want to lose, can anyone suggest a specific setup for this mission? Especially what type of hardners I should be using. On other lvl 3 missions, the webbers/scramblers/interceptors always take me a while to kill, even with 5 Heavy Lauchers (thanks for the nerf CCP) and 3 Medium drones on them, so I don't fancy being swarmed by cruisers and pounded by turrets while I try to do it this time. Now that I think about it, I might just give it a miss, but feel free to give me your opinions anyway. |
![]() Blind Fear |
Posted - 2005.07.19 03:00:00 -
[99]Which NPCs did you get with it? |
Blind Fear Amarr |
Posted - 2005.07.19 03:00:00 -
[100]Which NPCs did you get with it? ------------------------------------------------ Derailing threads with logic since 1992 |
![]() Stuart85 |
Posted - 2005.07.19 03:23:00 -
[101]
"Agents from the Guristas managed to infiltrate one of our stations..." I didn't realise that it could be different pirate factions each time. So, I think I've answered my own question in regards to resistances. I should go all-out Kinetic then? Anyway, I'll tell you what I'm using at the moment in my Ferox: Highs: 5x Malkuth HL, 2x 250mm 'Scout' Rails Mids: 1x Large Clarity Ward Booster, 1x Large Azeotropic Shield Extender, 1x AB, 1x Active Kinetic Hardner (50%), 1x Passive Thermal Hardner (32.5%) Lows: 3x RCU, 1x PDS I'm not that pleased with this setup, especially having the lows filled with RCUs instead of damage mods, but I needed them to fit the Large Shield extender. In place of the Shield Extender, I used to use another active hardener, and that freed up the Lows for at least two Ballistic Controls mods. Maybe I should go back to the old setup, or maybe you could recommend a new one? |
Stuart85 |
Posted - 2005.07.19 03:23:00 -
[102] Edited by: Stuart85 on 19/07/2005 15:43:18
"Agents from the Guristas managed to infiltrate one of our stations..." I didn't realise that it could be different pirate factions each time. So, I think I've answered my own question in regards to resistances. I should go all-out Kinetic then? Anyway, I'll tell you what I'm using at the moment in my Ferox: Highs: 5x Malkuth HL, 2x 250mm 'Scout' Rails Mids: 1x Large Clarity Ward Booster, 1x Large Azeotropic Shield Extender, 1x AB, 1x Active Kinetic Hardner (50%), 1x Active Thermal Hardner (50%) Lows: 3x RCU, 1x PDS I'm not that pleased with this setup, especially having the lows filled with RCUs instead of damage mods, but I needed them to fit the Large Shield extender. In place of the Shield Extender, I used to use another active hardener, and that freed up the Lows for at least two Ballistic Controls mods. Maybe I should go back to the old setup, or maybe you could recommend a new one? |
![]() Cola |
Posted - 2005.07.19 04:09:00 -
[103] I did this mission in an Apoc decked out with tachyons, defenders + tech II modules last night and didn't really take any damage, although wouldn't want to do it in anything less than a BC or HAS myself. I did the lvl 4 Duo of Death mission shortly afterwards and had my Apoc annihilated within 30 seconds of dropping out of the warp into deadspace. This second mission had less isk and lp rewards than the lvl 3 mission so my bet will be to stick with the lvl 3 missions, the reduced bounties far offset the chance of having a 160 mil ship turned to custard before you can warp out... |
Cola |
Posted - 2005.07.19 04:09:00 -
[104] I did this mission in an Apoc decked out with tachyons, defenders + tech II modules last night and didn't really take any damage, although wouldn't want to do it in anything less than a BC or HAS myself. I did the lvl 4 Duo of Death mission shortly afterwards and had my Apoc annihilated within 30 seconds of dropping out of the warp into deadspace. This second mission had less isk and lp rewards than the lvl 3 mission so my bet will be to stick with the lvl 3 missions, the reduced bounties far offset the chance of having a 160 mil ship turned to custard before you can warp out... |
![]() Dracolich |
Posted - 2005.07.19 06:59:00 -
[105] Edited by: Dracolich on 19/07/2005 07:00:33 I think its very easy. Flying in my zealot. Just remember a webber or something to shoot that first inty, coz it can scramble you, if it feels like it. _______________________________________ |
Dracolich North Star Networks Cruel Intentions |
Posted - 2005.07.19 06:59:00 -
[106] Edited by: Dracolich on 19/07/2005 07:00:33 I think its very easy. Flying in my zealot. Just remember a webber or something to shoot that first inty, coz it can scramble you, if it feels like it. _____________________________________ _____________________________________ Kruel Intentions is my Guardian Angel |
![]() d'hofren |
Posted - 2005.07.19 10:00:00 -
[107]
Sorry, but most of the guys flying lvl3's will not be skilled enough to take along a Heavy Assault Cruiser. Is it just me or have the missions got a bit tougher recently:
My guess is that all of the above mean that the average lvl3 has had quite a boost in difficulty. Now this doesn't bother me in the least. My skills are quite rounded, I can dig out a battleship If I need to finish up early. Loosing a battlecruiser is an annoyance but it's only 40mil isk. In fact I am quite happy that there is something I can do which is a challenge. I was rather worried that short of dashing off into 0.0 again there would be little I could do but mine after the patch. My concern is fo the newer players. The gulf that was apparent between lvl3 and lvl4, (forgetting about the whole raven sleepwalk thing) appears to be manifesting between lvl 2 and lvl 3. I really think CCP needs to make a few things clearer to younger players;
---
|
d'hofren Queens of the Stone Age Anarchy Empire |
Posted - 2005.07.19 10:00:00 -
[108]
Sorry, but most of the guys flying lvl3's will not be skilled enough to take along a Heavy Assault Cruiser. Is it just me or have the missions got a bit tougher recently:
My guess is that all of the above mean that the average lvl3 has had quite a boost in difficulty. Now this doesn't bother me in the least. My skills are quite rounded, I can dig out a battleship If I need to finish up early. Loosing a battlecruiser is an annoyance but it's only 40mil isk. In fact I am quite happy that there is something I can do which is a challenge. I was rather worried that short of dashing off into 0.0 again there would be little I could do but mine after the patch. My concern is fo the newer players. The gulf that was apparent between lvl3 and lvl4, (forgetting about the whole raven sleepwalk thing) appears to be manifesting between lvl 2 and lvl 3. I really think CCP needs to make a few things clearer to younger players;
|
![]() Okoru |
Posted - 2005.07.19 11:06:00 -
[109] I like the ideas posted above about making warning flags. I've never had much of an issue with this mission or any others, but it'd be nice to have a warning. (btw, hardening saves you!) --- What I say has nothing to reflect on what my corp decides, because... I'm stupid! :D |
Okoru Gallente Death of Virtue |
Posted - 2005.07.19 11:06:00 -
[110] I like the ideas posted above about making warning flags. I've never had much of an issue with this mission or any others, but it'd be nice to have a warning. (btw, hardening saves you!)
FTW!!! |
![]() deadmaus |
Posted - 2005.07.19 12:00:00 -
[111]
Do you get scrambled because you don't have enough stabs or u didn't have any. |
deadmaus Gallente Shiva Morsus Mihi |
Posted - 2005.07.19 12:00:00 -
[112] Edited by: deadmaus on 19/07/2005 12:22:46
Do you get scrambled because you don't have enough stabs or u didn't have any. noob question: Infact I would assume stabs would be req on every lev 3 mission or do you get scambled just the same. (combat) Your 720mm Howitzer Artillery I perfectly strikes Shipyard, wrecking for 488.1 damage. |
![]() Iamg |
Posted - 2005.07.19 12:08:00 -
[113] Did this in my Prophecy. It was great. Took a few warp outs and a hardner re-config but it was do-able.. Nice to have a lvl 3 mission that actually seems balanced towards the BC. lvl 3 and BS are like boring. lvl 3 and AF are like great as long as you have missile defences. Keep up the good work. G I once was an ugly duckling. :) |
Iamg The Department Of Production |
Posted - 2005.07.19 12:08:00 -
[114] Did this in my Prophecy. It was great. Took a few warp outs and a hardner re-config but it was do-able.. Nice to have a lvl 3 mission that actually seems balanced towards the BC. lvl 3 and BS are like boring. lvl 3 and AF are like great as long as you have missile defences. Keep up the good work. G I once was an ugly duckling. :) |
![]() deadmaus |
Posted - 2005.07.19 12:25:00 -
[115]
Why are people getting warped all the time, don't warp core stabs work in deadspace? |
deadmaus Gallente Shiva Morsus Mihi |
Posted - 2005.07.19 12:25:00 -
[116]
Why are people getting warped all the time, don't warp core stabs work in deadspace? (combat) Your 720mm Howitzer Artillery I perfectly strikes Shipyard, wrecking for 488.1 damage. |
![]() d'hofren |
Posted - 2005.07.19 13:32:00 -
[117]
Most people don't fit wcs maus. They take up valuable low slots that are better used for either cap recharge mods, damage mods, or armour tanking. I wouldn't want to fit wcs on the off chance they might come in useful. I would rather fit a damage mod or something to help my cap recharge. That way I know I am getting decent value from those slots. ---
|
d'hofren Queens of the Stone Age Anarchy Empire |
Posted - 2005.07.19 13:32:00 -
[118]
Most people don't fit wcs maus. They take up valuable low slots that are better used for either cap recharge mods, damage mods, or armour tanking. I wouldn't want to fit wcs on the off chance they might come in useful. I would rather fit a damage mod or something to help my cap recharge. That way I know I am getting decent value from those slots. |
![]() Blind Fear |
Posted - 2005.07.19 14:08:00 -
[119]Because you wont be able to do this mission in anything smaller then a BS if you gimp your setup with stabs. |
Blind Fear Amarr |
Posted - 2005.07.19 14:08:00 -
[120]Because you wont be able to do this mission in anything smaller then a BS if you gimp your setup with stabs. ------------------------------------------------ Derailing threads with logic since 1992 |
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