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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Nolak Ataru
Incursion Osprey Replacement Fund LLC
122
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Posted - 2014.07.28 13:52:00 -
[661] - Quote
James Baboli wrote:Nolak Ataru wrote:James Baboli wrote:Nolak Ataru wrote:Lord BryanII wrote:What are the good shield groups these days?
ISN is not busy enough (no HQ fleet up now) TVP is too busy (HQ fleet active but 30 people in wait list) Could join WTM (Warp To Me Incursions). We run HQs as well. Helix is good, but very focused in US TZ and very inactive outside US TZ, with the exception of our occasional (i.e. when I have a full day off and not too too much RL stuff besides work) 24hr fleets. Similar fits to ISN, but generally higher percentage of max skilled toons with good player skills behind them, even without the formalized vetting process of primary vs. secondary etc. 4 logi TCRCs in shiny fits is great fun. Aye, I forgot about the VG fleets. Helix is another great community with good pilots. Uhm helix runs AS and HQs regularly. I won't say daily, and theres some weeks without an HQ or AS fleet, but we do run em man.
You are 100% correct. This is what happens when I forumpost when sloshed. |
James Baboli
Ferrous Infernum
54
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Posted - 2014.07.29 01:37:00 -
[662] - Quote
Protip: geting sloshed is for the FC's who aren't currently running the fleet. Not for forums, but for fleet and for those who don't have a vindi habit when sloshed. That crazy bag FC with the silly things on the hull that shouldn't but just did. |
Nolak Ataru
Incursion Osprey Replacement Fund LLC
123
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Posted - 2014.07.29 04:25:00 -
[663] - Quote
James Baboli wrote:Protip: geting sloshed is for the FC's who aren't currently running the fleet. Not for forums, but for fleet and for those who don't have a vindi habit when sloshed.
I got a pod habit, does that count? |
James Baboli
Ferrous Infernum
54
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Posted - 2014.07.29 06:09:00 -
[664] - Quote
Nolak Ataru wrote:James Baboli wrote:Protip: geting sloshed is for the FC's who aren't currently running the fleet. Not for forums, but for fleet and for those who don't have a vindi habit when sloshed. I got a pod habit, does that count? and a burning osprey addiction. That crazy bag FC with the silly things on the hull that shouldn't but just did. |
Nolak Ataru
Incursion Osprey Replacement Fund LLC
126
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Posted - 2014.07.29 14:07:00 -
[665] - Quote
James Baboli wrote:Nolak Ataru wrote:James Baboli wrote:Protip: geting sloshed is for the FC's who aren't currently running the fleet. Not for forums, but for fleet and for those who don't have a vindi habit when sloshed. I got a pod habit, does that count? and a burning osprey addiction.
I've substituted the osprey addiction for a Nightmare addiction. |
GordonO
The Oasis Group
55
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Posted - 2014.07.30 07:54:00 -
[666] - Quote
Anyone know of any communities who are regularly active round 0700 - 0900 eve time ? . |
Goldiiee
Bureau of Astronomical Anomalies
1148
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Posted - 2014.07.30 09:43:00 -
[667] - Quote
GordonO wrote:Anyone know of any communities who are regularly active round 0700 - 0900 eve time ? Join the chat 'Incursion Public' the MOTD has a fairly comprehensive list of active groups and the times they run.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Goldiiee
Bureau of Astronomical Anomalies
1148
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Posted - 2014.07.30 10:52:00 -
[668] - Quote
Updated the OP, and tried to add times that fleets are active on any groups I could contact, if I got it wrong E-mail me or post here and I will get it changed within a few hours.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Ludus Lucrius
WildCards 22nd
10
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Posted - 2014.07.30 14:00:00 -
[669] - Quote
"IIC Pub" (not "IIC Public") is active from DT to ~24.00
And we fly what we can until we get numbers to fly what we want :) (VGs atm, aspiring to do assaults and beyond)
"Invincibility lies in the defence; the possibility of victory in the attack." |
Goldiiee
Bureau of Astronomical Anomalies
1149
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Posted - 2014.07.30 15:48:00 -
[670] - Quote
Ludus Lucrius wrote: "IIC Pub" (not "IIC Public") is active from DT to ~24.00
And we fly what we can until we get numbers to fly what we want :) (VGs atm, aspiring to do assaults and beyond)
"Invincibility lies in the defence; the possibility of victory in the attack."
Got it fixed
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
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GordonO
The Oasis Group
55
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Posted - 2014.07.31 03:49:00 -
[671] - Quote
Goldiiee wrote:GordonO wrote:Anyone know of any communities who are regularly active round 0700 - 0900 eve time ? Join the chat 'Incursion Public' the MOTD has a fairly comprehensive list of active groups and the times they run.
Thanks Goldiee, but TVP and warp to me are not 24/7.. they may wan to be.. but for the last 2 days I have been chatting in their pubs and they have no fleets till after dt . |
Nolak Ataru
Incursion Osprey Replacement Fund LLC
128
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Posted - 2014.07.31 15:47:00 -
[672] - Quote
GordonO wrote:Goldiiee wrote:GordonO wrote:Anyone know of any communities who are regularly active round 0700 - 0900 eve time ? Join the chat 'Incursion Public' the MOTD has a fairly comprehensive list of active groups and the times they run. Thanks Goldiee, but TVP and warp to me are not 24/7.. they may wan to be.. but for the last 2 days I have been chatting in their pubs and they have no fleets till after dt
I cannot speak for TVP, but WTM stood down our fleet after server instability issues caused our boosters and other members of fleet to randomly disconnect for a long enough period of time as to cause a danger to the fleet, so we stood down till the issue was resolved.
I do apologize for any inconvenience.
Also incursions are currently down because someone popped the MOM. |
Najenna
Caldari Deep Space Ventures Black Core Alliance
5
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Posted - 2014.08.04 04:49:00 -
[673] - Quote
Bump for a very informational thread. Can we get this sticky? |
Nolak Ataru
Incursion Osprey Replacement Fund LLC
133
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Posted - 2014.08.04 18:22:00 -
[674] - Quote
Najenna wrote:Bump for a very informational thread. Can we get this sticky?
As much as myself and many other incursion people would enjoy such an idea, it would go against the usual CCP rule of not having useful things stickied. |
Angeal MacNova
LankTech Masters of Flying Objects
145
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Posted - 2014.08.07 02:02:00 -
[675] - Quote
Would command ships be of any use to an incursion fleet? |
Marc Callan
Nuclear Manhattan Limited
456
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Posted - 2014.08.07 09:43:00 -
[676] - Quote
Angeal MacNova wrote:Would command ships be of any use to an incursion fleet?
Undoubtedly they'd be useful as off-grid boosters, but I suspect they wouldn't be optimal as on-grid damage-dealers. A fleet with open slots might take a CS if it met their criteria (the worry would be about defense, I suspect), but given a choice between a CS and a battleship, an incursion FC is probably going to prefer the battleship. "We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt |
James Baboli
Ferrous Infernum
60
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Posted - 2014.08.08 08:23:00 -
[677] - Quote
Marc Callan wrote:Angeal MacNova wrote:Would command ships be of any use to an incursion fleet? Undoubtedly they'd be useful as off-grid boosters, but I suspect they wouldn't be optimal as on-grid damage-dealers. A fleet with open slots might take a CS if it met their criteria (the worry would be about defense, I suspect), but given a choice between a CS and a battleship, an incursion FC is probably going to prefer the battleship. Some command ships work remarkably well, and all of them are easy to tank in either armor or shield if one looks at resist profile, signature and actual buffer in a realistic manner. They will never (without massively gimping the rest of the ship) meet WTM's 100k EHP rule.
Now, they're also always going to be lower range or lower damage than an equivalent shiny battleship , but partially make up for it in VGs with better tracking and better application to frigates and cruisers. It is still a rare moment (t1 gun standard apoc vs max'd skill t2 gun damnation for a shield fleet) that an FC will request the CS over a BS or even the right ABCs. That crazy bag FC with the silly things on the hull that shouldn't but just did. |
James Baboli
Ferrous Infernum
72
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Posted - 2014.08.15 15:51:00 -
[678] - Quote
Considering the re-balanced scout sites are on the test, I would like to organize a mass player test by the active incursion community at large of the new sites, with ships and fits that meet the current meta. If you are interested, shoot me an eve-mail with approximate times available during next week and I will be get a test schedule worked up. That crazy bag FC with the silly things on the hull that shouldn't but just did. |
Nephilim Mabebu
Czechishe Lagishe Bande
0
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Posted - 2014.08.24 13:39:00 -
[679] - Quote
Hi, is it possible to run VG's with 5 players or it shoul be avoided? |
Goldiiee
Bureau of Astronomical Anomalies
1174
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Posted - 2014.08.24 14:24:00 -
[680] - Quote
Nephilim Mabebu wrote:Hi, is it possible to run VG's with 5 players or it shoul be avoided? 5 would be the absolute minimum to complete a site and get paid.
But a few words of warning; The random spawns in some of the sites, if not dealt with fairly quickly, can overwhelm all but the best Logi's.
Bringing only 5 pilots means 3 DPS and 2 logi (I Assume) three DPS will struggle to break the tank on Sansha rats unless you pay close attention and focus fire, a couple of these rats will stay out at 60 to 80 km but most will drop right down to 6 to 15km so expect a lot of DPS if you haven't thinned the heard before they get to optimals.
Good luck and have fun.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
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Sentenced 1989
Quantum Anomaly Corporation
75
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Posted - 2014.08.24 16:50:00 -
[681] - Quote
Nephilim Mabebu wrote:Hi, is it possible to run VG's with 5 players or it shoul be avoided?
To throw my 2 cents here...
TIG has done fleets before with short list of members (we would send in less pilots and bring random alts in frigates to scoop excess reward and then split at the end from alts, you can easily go to 150-160 mill per hour per real person that way).
What we found out is with Marauders, 5 is enough if they are local tank, easy, manageable, not great, but not to hard. Same goes for pirate ships, 5 dps isn't to bad, would need one vindie at least, but you need to account for logies.
So we did with 7 on grid, 5 dps - 2 logie. Anything less then that could complete sites, but we always ran with redundancy and we figured if somebody DC'es, we wanted to have backups. With 7 on grid it meant we had 1 vindie and 4 ships with remote reps. In case we lose a logie, remaining 4 battleships can rep the existing logie while he reps the fleet. It really doesn't work well without vindie unless you put web on every ship and focus, but takes to long, we used tripple web vindie to do webbing while rest shot and was ready to keep fleet alive in case logie drops.
If you do 5 only, you could run in some issues, even if you take one logie to rep everybody and everybody to rep the logie, it would take lots of concentrations, and errors or occasional DC's could easily be fatal
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Goldiiee
Bureau of Astronomical Anomalies
1175
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Posted - 2014.08.27 14:33:00 -
[682] - Quote
I am still unable to get on and dedicate any serious time to do the new Scout sites with a group, if anyone has a good comprehensive write-up available to post here I will link to it from the OP.
I changed the OP to reflect the new Scout sites no longer being Solo'able.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Sentenced 1989
Quantum Anomaly Corporation
75
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Posted - 2014.08.27 16:05:00 -
[683] - Quote
Goldiiee wrote:I am still unable to get on and dedicate any serious time to do the new Scout sites with a group, if anyone has a good comprehensive write-up available to post here I will link to it from the OP.
I changed the OP to reflect the new Scout sites no longer being Solo'able.
Same here, been thinking to tackle it with 3-4 marauders this weekend to see what's it about if I get time and get a hold of few of my regular fleet members
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Goldiiee
Bureau of Astronomical Anomalies
1175
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Posted - 2014.08.27 20:18:00 -
[684] - Quote
We had a merger of two communities, the new community 'New Eden Incursions' was added to the OP and the old ones removed.
Look em' up :)
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Lipbite
Express Hauler
1881
|
Posted - 2014.08.28 01:37:00 -
[685] - Quote
Major incursion drama \o/ |
Sentenced 1989
Quantum Anomaly Corporation
75
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Posted - 2014.08.28 07:32:00 -
[686] - Quote
Noble is correct, TVP has SRP, so I don't see where is the issue. On point of TVP closing incursions will hurt them more then ISN. ISN is used to moving, has stable member base and won't be that much affected. However TVP is still considered to be noob approachable, and lots os noobs will stop running incursions pretty soon if you have to move every few hours. Not to mention there is a big list of incursion communities in game, and TVP trying to hurt ISN will just make TVP go on everybodies nerves, same as DIN has managed to **** everybody off.
But in the end, who cares... I can run incursions if they are available, if not I can do missions or blow **** up with bombers bar. If it makes some teen pop stars or some middle crisis aged people happy to play leadership and prove themselves in their own eyes, who am I to judge...
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Lipbite
Express Hauler
1881
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Posted - 2014.08.28 14:23:00 -
[687] - Quote
Sentenced 1989 wrote:stable member base
It will be very interesting to see how stable member base will deal with stable lack of incursions during their flying hours (while TVP is flying 23/7 so most of its members will get ISKies no matter what). I'd bet on transition back into assault community. |
Shara Buelle
Die drei lustigen vier
0
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Posted - 2014.08.28 15:11:00 -
[688] - Quote
*lights Drama cyno*
So Tvp starts the next round of Ragepopping
Stable memberbase ficky term their.
Most Incursion communitys have a stable memberbase otherwise they wouldnt be able to run.
The only ones you will hurt with popping moms are the "line members" in most communitys. So everyone will loose at some point.
But tbh I really cant understand the drama yeah server was DDosed ships where lost someone was sensible enough to notice that it was a nice opportunity to make profit. Isnt that the quint essence of Eve?
**** Isn could make of that **** and just form HQs as soon as the Bluebar is their and force them to quit it to save face.
So tbh nice wot by Tvp but aim sucks. Would be easier to follow the hq fleets and outcontest them if they are set in trying to harm ISN. Would reach the target without harming other communities.
my 2 cents^^ |
Sentenced 1989
Quantum Anomaly Corporation
76
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Posted - 2014.08.28 22:16:00 -
[689] - Quote
Lipbite wrote:Sentenced 1989 wrote:stable member base It will be very interesting to see how stable member base will deal with stable lack of incursions during their flying hours (while TVP is flying 23/7 so most of its members will get ISKies no matter what). I'd bet on transition back into assault community.
Same with you, you won't have 23/7 fleets if you kill all the moms when ISN forms up, which will hurt you as well. And you don't have 23/7 fleets either, but none of my business anyways. Your decision to pop moms or not to pop moms. But as somebody suggested, if you have problems with other channels I would say go and contest them, don't ruin ISK making for everybody else as well. But enough talking, there are ships to be killed and bomb launcher trigger in my manticore is itching
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Charadrass
Angry Germans Again
125
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Posted - 2014.08.28 23:42:00 -
[690] - Quote
hm. tvp is flying 23/7 so most of their Pilots will get their share out of incursions. as soon as isn forms. late eu time probably. the incursion goes boom. makes sense to me :)
i think tvp knows that the regular member base of isn is spacerich and they couldnt care less about no incursions. but there are a few pilots in isn who need the money from incursions -> they will look around for other communities running in their timezone to avoid beeing a reason for no incursions up in highsec.
so go on, more isn tears please :) |
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