Monitor this thread via RSS [?]
 
Pages: 1 2 3 4 5 6 7 [8] 9 :: one page
Author Thread Statistics | Show CCP posts - 0 post(s)
Trelennen
Trelennen

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 02:05:00 - [211]

Originally by: goobet
Edited by: goobet on 29/08/2005 19:58:56
just move em out to 0.0

they wont be nearly as crowded.

Twisted EvilYARRRR!!

And you would prevent any new player from the fun of them, great! Currently they have not much chance either, with people farming them, but at least they have some opportunity to run them (and definitely running them at a moment where they are really difficult for you given your skills and fitting gives a load of fun! :))
Trelennen
Trelennen
Disturbed Hoggs

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 02:05:00 - [212]

Originally by: goobet
Edited by: goobet on 29/08/2005 19:58:56
just move em out to 0.0

they wont be nearly as crowded.

Twisted EvilYARRRR!!

And you would prevent any new player from the fun of them, great! Currently they have not much chance either, with people farming them, but at least they have some opportunity to run them (and definitely running them at a moment where they are really difficult for you given your skills and fitting gives a load of fun! :))
=====
!!! Fix SB - Love for AFs - Fix drones AI !!!
Sarduk Larish
Sarduk Larish

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 07:09:00 - [213]

I like the suggestion posted way back in this thread, of a limit on how often you can enter the same complex.

Once a day seems the most obvious (with the limit re-setting on downtime).

It wont remove farming totaly (multiple accounts) but will remove the 'casual' farmers.

Throw in a limit to how long a person can stay in a complex (say an hour for lvl 1 then scale up from there) and jobs a goodun Very Happy


Sarduk Larish
Sarduk Larish
Amarr
Equitatus Vindex

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 07:09:00 - [214]

I like the suggestion posted way back in this thread, of a limit on how often you can enter the same complex.

Once a day seems the most obvious (with the limit re-setting on downtime).

It wont remove farming totaly (multiple accounts) but will remove the 'casual' farmers.

Throw in a limit to how long a person can stay in a complex (say an hour for lvl 1 then scale up from there) and jobs a goodun Very Happy


_______________________________________________
This dose of neutrality and reason brought to you by Khanid Krunch (2% Vitoc)-The only way to start your day.If your hungry in the morning reach for KK
Latex Mistress
Latex Mistress

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 08:45:00 - [215]

Thanks for this post.

I ran a couple complexes months ago and came across the same things listed here; so I quit going. But now my corp's is going to take some time off to blow steam and we're thinking about doing some complexes for a good time. After reading what people have to say here, it's fairly obvious that we're going to have to stick with the low-sec 'plexes if at all... Kinda sucks when you have to make it a multi-BS corp-outing just to do a complex because of some greedy snot. ugh It'd be nice to just jump into some AF's and have a good time at a 4/10, but it is a shame that all players don't have the same opportunity.

Oh well... low-sec is low-sec for a reason! Twisted Evil



Latex Mistress
Latex Mistress
Body Count Inc.
Mercenary Coalition

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 08:45:00 - [216]

Thanks for this post.

I ran a couple complexes months ago and came across the same things listed here; so I quit going. But now my corp's is going to take some time off to blow steam and we're thinking about doing some complexes for a good time. After reading what people have to say here, it's fairly obvious that we're going to have to stick with the low-sec 'plexes if at all... Kinda sucks when you have to make it a multi-BS corp-outing just to do a complex because of some greedy snot. ugh It'd be nice to just jump into some AF's and have a good time at a 4/10, but it is a shame that all players don't have the same opportunity.

Oh well... low-sec is low-sec for a reason! Twisted Evil


LM


Latex Mistresss: bringing truth to the truculent one post at a time
Sanaen Eydanwadh
Sanaen Eydanwadh

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 15:22:00 - [217]

Originally by: Sarduk Larish
I like the suggestion posted way back in this thread, of a limit on how often you can enter the same complex.

Once a day seems the most obvious (with the limit re-setting on downtime).
Very Happy


wait-wait-wait "once a day"? are there some people who do the same complex over and over multiple times a day?? I thought I didn't think the farming-problem was *that* bad, in fact I didn't think some people could be *that* bored with their lives Shocked

About the "instancing" thing - I don't get how it could reduce farming ?? there would just be multiple complexes to farm instead of one, which means every player would farm his "plex" instead of just some greedy-bored-needing-to-get-a-life dudes... would it be better? EVErgrind Online striking back?

I've never been in a complex actually (tried twice I think, and -> camped, obviously), readed this to get a clue... Now I think I'll never try it again Laughing (altho reducing the loots values and putting a time limit -only once per player, or only once a week if it must be? - would sound like wise solutions to me...)
Sanaen Eydanwadh
Sanaen Eydanwadh
Sebiestor tribe

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 15:22:00 - [218]

Originally by: Sarduk Larish
I like the suggestion posted way back in this thread, of a limit on how often you can enter the same complex.

Once a day seems the most obvious (with the limit re-setting on downtime).
Very Happy


wait-wait-wait "once a day"? are there some people who do the same complex over and over multiple times a day?? I thought I didn't think the farming-problem was *that* bad, in fact I didn't think some people could be *that* bored with their lives Shocked

About the "instancing" thing - I don't get how it could reduce farming ?? there would just be multiple complexes to farm instead of one, which means every player would farm his "plex" instead of just some greedy-bored-needing-to-get-a-life dudes... would it be better? EVErgrind Online striking back?

I've never been in a complex actually (tried twice I think, and -> camped, obviously), readed this to get a clue... Now I think I'll never try it again Laughing (altho reducing the loots values and putting a time limit -only once per player, or only once a week if it must be? - would sound like wise solutions to me...)
HippoKing
HippoKing

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 18:34:00 - [219]

Originally by: Sanaen Eydanwadh
Originally by: Sarduk Larish
I like the suggestion posted way back in this thread, of a limit on how often you can enter the same complex.

Once a day seems the most obvious (with the limit re-setting on downtime).
Very Happy


wait-wait-wait "once a day"? are there some people who do the same complex over and over multiple times a day?? I thought I didn't think the farming-problem was *that* bad, in fact I didn't think some people could be *that* bored with their lives Shocked


i agree with the idea of once a day with DT as the barrier, but this would have to be for all complexes of this type (for example, i can only do one guristas 2/10 a day) and make each complex instanced for each player or gang.

and yes, i have done the same complex several times - i think i have probably run the pith deadspace depot about 10 times in one day Embarassed, in the few days after cold war, when the faction frigs still sold for 70mil+. it was the day with a couple of reboots due to server instability (complex farmer's dream)

Originally by: Sanaen Eydanwadh
About the "instancing" thing - I don't get how it could reduce farming ?? there would just be multiple complexes to farm instead of one, which means every player would farm his "plex" instead of just some greedy-bored-needing-to-get-a-life dudes... would it be better? EVErgrind Online striking back?


not if combined with the limits discussed above - so I can only do one guristas 2/10 a day, and that complex is just for me, and me alone (or my gang). this would also stop evil players ruining a person's one attempt at a complex that day

Originally by: Sanaen Eydanwadh
I've never been in a complex actually (tried twice I think, and -> camped, obviously), readed this to get a clue... Now I think I'll never try it again Laughing (altho reducing the loots values and putting a time limit -only once per player, or only once a week if it must be? - would sound like wise solutions to me...)


if u do find an empty one (nowhere near as hard as every1 makes out), then go for it - its fun as well as profitable (at least the first few times)
HippoKing
HippoKing
Caldari
The I-Win Button

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 18:34:00 - [220]

Originally by: Sanaen Eydanwadh
Originally by: Sarduk Larish
I like the suggestion posted way back in this thread, of a limit on how often you can enter the same complex.

Once a day seems the most obvious (with the limit re-setting on downtime).
Very Happy


wait-wait-wait "once a day"? are there some people who do the same complex over and over multiple times a day?? I thought I didn't think the farming-problem was *that* bad, in fact I didn't think some people could be *that* bored with their lives Shocked


i agree with the idea of once a day with DT as the barrier, but this would have to be for all complexes of this type (for example, i can only do one guristas 2/10 a day) and make each complex instanced for each player or gang.

and yes, i have done the same complex several times - i think i have probably run the pith deadspace depot about 10 times in one day Embarassed, in the few days after cold war, when the faction frigs still sold for 70mil+. it was the day with a couple of reboots due to server instability (complex farmer's dream)

Originally by: Sanaen Eydanwadh
About the "instancing" thing - I don't get how it could reduce farming ?? there would just be multiple complexes to farm instead of one, which means every player would farm his "plex" instead of just some greedy-bored-needing-to-get-a-life dudes... would it be better? EVErgrind Online striking back?


not if combined with the limits discussed above - so I can only do one guristas 2/10 a day, and that complex is just for me, and me alone (or my gang). this would also stop evil players ruining a person's one attempt at a complex that day

Originally by: Sanaen Eydanwadh
I've never been in a complex actually (tried twice I think, and -> camped, obviously), readed this to get a clue... Now I think I'll never try it again Laughing (altho reducing the loots values and putting a time limit -only once per player, or only once a week if it must be? - would sound like wise solutions to me...)


if u do find an empty one (nowhere near as hard as every1 makes out), then go for it - its fun as well as profitable (at least the first few times)


HippoKing
HippoKing

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 18:42:00 - [221]

oh yeah, and a confession:

about a week ago, i was doing a complex (2/10 pith again). a relative noob in a kessy (2-3 weeks i think) warped into the complex as i got the key

i headed for the acceleration gate, and warped through.

i went straight for the overseer (in my harpy), and took him down. as i went to the can, the kessy came into the 2nd lvl, riding on my key.

i got the can, and progressed to the next lvl, followed by this kessy (who was not responding on local)

i managed to get the overseer effects from lvl3 as well, and warped to the last level
the kessy, of course, followed.

seeing victory (stealing the final overseers loot) was at hand, the kessy opened fire and charged the overseer, aggroing everyone in the deadspace (cept 2 cruisers and 2 frigs who were after me)


i could have helped him - i probably could have killed enough of them in time to let him survive
i didn't
i sat there and laughed as they ripped that (attempted) thieving bastard got ripped to shreds by the overseer's guards Twisted Evil

he dropped a full set of limos standard launchers, and then the overseer dropped a worm YARRRR!!


after this, i felt like a complete bastard, but at the time it seemed the natural thing to do

i'm sorry
HippoKing
HippoKing
Caldari
The I-Win Button

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 18:42:00 - [222]

oh yeah, and a confession:

about a week ago, i was doing a complex (2/10 pith again). a relative noob in a kessy (2-3 weeks i think) warped into the complex as i got the key

i headed for the acceleration gate, and warped through.

i went straight for the overseer (in my harpy), and took him down. as i went to the can, the kessy came into the 2nd lvl, riding on my key.

i got the can, and progressed to the next lvl, followed by this kessy (who was not responding on local)

i managed to get the overseer effects from lvl3 as well, and warped to the last level
the kessy, of course, followed.

seeing victory (stealing the final overseers loot) was at hand, the kessy opened fire and charged the overseer, aggroing everyone in the deadspace (cept 2 cruisers and 2 frigs who were after me)


i could have helped him - i probably could have killed enough of them in time to let him survive
i didn't
i sat there and laughed as they ripped that (attempted) thieving bastard got ripped to shreds by the overseer's guards Twisted Evil

he dropped a full set of limos standard launchers, and then the overseer dropped a worm YARRRR!!


after this, i felt like a complete bastard, but at the time it seemed the natural thing to do

i'm sorry


Trelennen
Trelennen

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 19:48:00 - [223]

Originally by: HippoKing
after this, i felt like a complete bastard, but at the time it seemed the natural thing to do

i'm sorry

Don't be sorry for this noob but already jerk, you were perfectly right to let him being killed, he was the bastard, not you. Unfortunately i don't think it'll make him learn not to steal people's loot in complexes, but probably only to wait for them to get aggro before running straight on the can for the loot :/ (I got alot of these, but they were not noob, and were much more safe in there than I was, specialy with me having the aggro.)
Trelennen
Trelennen
Disturbed Hoggs

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 19:48:00 - [224]

Originally by: HippoKing
after this, i felt like a complete bastard, but at the time it seemed the natural thing to do

i'm sorry

Don't be sorry for this noob but already jerk, you were perfectly right to let him being killed, he was the bastard, not you. Unfortunately i don't think it'll make him learn not to steal people's loot in complexes, but probably only to wait for them to get aggro before running straight on the can for the loot :/ (I got alot of these, but they were not noob, and were much more safe in there than I was, specialy with me having the aggro.)
=====
!!! Fix SB - Love for AFs - Fix drones AI !!!
xJESTERx
xJESTERx

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 20:11:00 - [225]

i only got about 1/2 through the second page of this topic, because its the same repeating crap over and over. But i can't see how now one has put 2 and 2 together. TAKE OUT THE DAM BPCs stick em on random ships in low sec i dont know, nor care. but before the patch or update when these bpcs where introduced complexes were empty. I know, because i was one of the very few that did them. And take out that faction loot too. stick it in 0.0. Its empty as it is. Nothing worth 20M+ should be dropped in empire. You can't increase the respawn time or decrease the drop rate. It might weed out a few but the item will just become more valuable.
xJESTERx
xJESTERx

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 20:11:00 - [226]

i only got about 1/2 through the second page of this topic, because its the same repeating crap over and over. But i can't see how now one has put 2 and 2 together. TAKE OUT THE DAM BPCs stick em on random ships in low sec i dont know, nor care. but before the patch or update when these bpcs where introduced complexes were empty. I know, because i was one of the very few that did them. And take out that faction loot too. stick it in 0.0. Its empty as it is. Nothing worth 20M+ should be dropped in empire. You can't increase the respawn time or decrease the drop rate. It might weed out a few but the item will just become more valuable.
Trelennen
Trelennen

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 20:43:00 - [227]

Originally by: xJESTERx
Nothing worth 20M+ should be dropped in empire. You can't increase the respawn time or decrease the drop rate. It might weed out a few but the item will just become more valuable.

Well, moving them to 0.0 will make them even more valuable too... And are faction ships really worth that much? I mean, are they really that uber they need to be priced that much? I guess it's a question CCP should answer. Anyway, serpentis complexes are farmed at least as much for the gistii items as for the faction ships. Remove the faction ships they'll still be farmed for faction loot. Problem is still there. Well, then you will want to remove any valuable loot from complexes in Empire? They're supposed to be hard, and they are hard for players with not much SP (eg. players for which low difficulty complexes are meant), and when something is hard, you're supposed to have a potential good reward at the end too. And some faction loots you find in there are worth 20M+ too, so you say, "remove BPC cause there should not be items 20M+ worth in empire, but leave the faction loot that are worth the same"? What a weird logic...

And if you think it's not normal that players can have some valuable things in empire, then make it impossible to get lots of ISKs mining in empire... Maybe preventing mining barge to mine in 0.5+? That would be silly, don't you think?
Trelennen
Trelennen
Disturbed Hoggs

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 20:43:00 - [228]

Originally by: xJESTERx
Nothing worth 20M+ should be dropped in empire. You can't increase the respawn time or decrease the drop rate. It might weed out a few but the item will just become more valuable.

Well, moving them to 0.0 will make them even more valuable too... And are faction ships really worth that much? I mean, are they really that uber they need to be priced that much? I guess it's a question CCP should answer. Anyway, serpentis complexes are farmed at least as much for the gistii items as for the faction ships. Remove the faction ships they'll still be farmed for faction loot. Problem is still there. Well, then you will want to remove any valuable loot from complexes in Empire? They're supposed to be hard, and they are hard for players with not much SP (eg. players for which low difficulty complexes are meant), and when something is hard, you're supposed to have a potential good reward at the end too. And some faction loots you find in there are worth 20M+ too, so you say, "remove BPC cause there should not be items 20M+ worth in empire, but leave the faction loot that are worth the same"? What a weird logic...

And if you think it's not normal that players can have some valuable things in empire, then make it impossible to get lots of ISKs mining in empire... Maybe preventing mining barge to mine in 0.5+? That would be silly, don't you think?
=====
!!! Fix SB - Love for AFs - Fix drones AI !!!
sonofollo
sonofollo

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 20:50:00 - [229]

mmm all these empty easy and hard low sec complexes just waitng to be used and no one out here - it doesnt make sense where are these farmed complexes u speak of ive never encountered them in low sec

So to those annoyed with farmers come to low sec where they are quite often EMPTY this thread makes no sense at all - carebears that wont come into 0.4 pfft
sonofollo
sonofollo
Caldari
Doomheim

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.30 20:50:00 - [230]

mmm all these empty easy and hard low sec complexes just waitng to be used and no one out here - it doesnt make sense where are these farmed complexes u speak of ive never encountered them in low sec

So to those annoyed with farmers come to low sec where they are quite often EMPTY this thread makes no sense at all - carebears that wont come into 0.4 pfft
Im a happy little camper now - CCP 4tw.
Sella Gal
Sella Gal

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.31 13:16:00 - [231]

Well I gotta say it irks me too.....

My character, permanently in 0.0 doing the "exodus" thing and trying to inhabit 0.0 sec space. I go hunting for 1 hour in a -1 sec system to see what i can get.... my spawns consist of...

1 cruiser, 3 frigs
2 cruisers
4 cruisers
2 cruisers 2 frigs
1 500k bs and 4 frigs.

In ONE hour in a -1 sec system, I really think this HAS to be a joke but such is life an all that....

Next thing I hear....2 newer corpmates have been at the complexes and musta struck lucky and they hit 3 plexes in one hour in AF's. What did they get?? 3 Vigilant BPC's 4 Faction Armor hardeners and some other named loot. Me?

The 500k BS spawn dropped...

Siege Missile Launcher
Cap Recharger 1
100 Bane Torpedoes
A ONE MN Microwarpdrive

You are yanking my chain right? These guys made 100m in an HOUR in 0.7 space. I made < 2m and got crap all loot in DEEP 0.0 sec space in a -1 sec system. Anyone trying to tell me something aint broke will get the 'stare'Evil or Very Mad
Sella Gal
Sella Gal
Gallente

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.31 13:16:00 - [232]

Well I gotta say it irks me too.....

My character, permanently in 0.0 doing the "exodus" thing and trying to inhabit 0.0 sec space. I go hunting for 1 hour in a -1 sec system to see what i can get.... my spawns consist of...

1 cruiser, 3 frigs
2 cruisers
4 cruisers
2 cruisers 2 frigs
1 500k bs and 4 frigs.

In ONE hour in a -1 sec system, I really think this HAS to be a joke but such is life an all that....

Next thing I hear....2 newer corpmates have been at the complexes and musta struck lucky and they hit 3 plexes in one hour in AF's. What did they get?? 3 Vigilant BPC's 4 Faction Armor hardeners and some other named loot. Me?

The 500k BS spawn dropped...

Siege Missile Launcher
Cap Recharger 1
100 Bane Torpedoes
A ONE MN Microwarpdrive

You are yanking my chain right? These guys made 100m in an HOUR in 0.7 space. I made < 2m and got crap all loot in DEEP 0.0 sec space in a -1 sec system. Anyone trying to tell me something aint broke will get the 'stare'Evil or Very Mad
Andromea
Andromea

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.31 13:55:00 - [233]

Seems a odd that high sec drops better then low sec in some instances tbh
Andromea
Andromea

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.31 13:55:00 - [234]

Seems a odd that high sec drops better then low sec in some instances tbh
__________________
I like Pie.
Dionysus Davinci
Dionysus Davinci

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.31 17:17:00 - [235]

Just move out the 3/10 to low security space. Problem solved.
Dionysus Davinci
Dionysus Davinci
BURTREYNOLDS

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.31 17:17:00 - [236]

Just move out the 3/10 to low security space. Problem solved.
Aliksr
Aliksr

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.31 17:58:00 - [237]

If you make them harder new players can still do them, they'll just have to do it in groups. That makes their experience even more fun.

The solution to farming isn't to make it so everyone can farm (instancing), that would be a terrible idea. The reason eve is still so balanced and fun is because they don't cave in to the whiners who just grind the game. That leads to isk inflation and module inflation as suddenly what was exclusive and rare yesterday becomes common today and everyone has one. Sure that appeases the complainers, but it ruins the fun.

The right solution to every problem in eve is the one that makes everyone complain equally, except for those players with maturity and perspective.

Make the complexes harder or nerf their payout until that point is reached.
Aliksr
Aliksr
GoonFleet
GoonSwarm

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.08.31 17:58:00 - [238]

If you make them harder new players can still do them, they'll just have to do it in groups. That makes their experience even more fun.

The solution to farming isn't to make it so everyone can farm (instancing), that would be a terrible idea. The reason eve is still so balanced and fun is because they don't cave in to the whiners who just grind the game. That leads to isk inflation and module inflation as suddenly what was exclusive and rare yesterday becomes common today and everyone has one. Sure that appeases the complainers, but it ruins the fun.

The right solution to every problem in eve is the one that makes everyone complain equally, except for those players with maturity and perspective.

Make the complexes harder or nerf their payout until that point is reached.
Magnum VII
Magnum VII
Caldari
Doomheim

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.09.01 06:14:00 - [239]

Edited by: Magnum VII on 01/09/2005 06:20:16

Originally by: Khrome Dohm
Why not take a cue from other MMO's out there and have instanced complexes?

Frel no! We have the means to war the Freltards.

We don't want instanced complexes, because it would be some fake persistant world like all the other mmorpg's.

We are here to take care of the frelians our selfs one way or the other.

But it might not be bad if the NPC pirates could blow up the loot cans and take their stuff as well as us at least be able to pop it. Just like if it were real, which is what we want, right?

Also only war decable players should be allowed in them. Or they should be 0.0 security.



sonofollo
sonofollo

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.09.01 06:18:00 - [240]

im with that last post - ok so there are easy complexes in high sec space that are full pretty much all the time. Stop being a carebear and get into low sec.
   
Pages: 1 2 3 4 5 6 7 [8] 9 :: one page
First page | Previous page | Next page | Last page
 
Copyright © 2006-2025, Chribba - OMG Labs. All Rights Reserved. - perf 0,10s, ref 20250925/0009
EVE-Online™ and Eve imagery © CCP.

COPYRIGHT NOTICE
EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. CCP hf. has granted permission to EVE-Search.com to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, EVE-Search.com. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website.