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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Drake Doe
SVER True Blood Unclaimed.
56
|
Posted - 2013.03.06 16:05:00 -
[151] - Quote
Well I'm actually having plenty of fun playing eve and I'm below 10mil sp and the first year mark, I'm even pretty sure I've killed much more in isk than I've lost |
Nalelmir Ahashion
ROC Academy The ROC
3
|
Posted - 2013.03.06 16:26:00 -
[152] - Quote
I'm a new player myself and I must tell you that under 1 mil sp I joined my corp mates for L3 missions and had a blast.
you need to understand that there are tons of possilbe builds which ar there to aid you in conjuction with your skills as a player. 1. you need to choose which role you want to play.. let's say soldier. 2. then you need to choose which faction you want to fly which is a sub-choice of which weapon you wish to use! 2.1 let's say you want to play Amarr like me for L4Z0rs and such. 3. now you need to plan... first if you just started don't rush to fly cruisers and battleships ! it's madness... train your frigate\destroyer skills. you choose amar? stick to gunnery as weapon system and choose support skills which helps with armor tanking and other skills which you may find helpful. 4. last tip is to check your current skill training time, certification is great for e-peen strocking but if I have 10 awsome skills which gives me 5% bonus to 10 different systems or one great skill which gives me 10% bonus to a single system I'll train the 10 short time skills first then I'll train the long time one.
one more thing... on one point or another you'll need drones.. if you don't have a ship in mind which you'll want to flyy and you know it don't have a drone bay you should train drones to V asap (5 days) and some support skills for drones.
and one more which I forgot... check which attributes are used for your skills of choice and remap them accordingly. do some low level missions like career agent hubs for easy isk and get a +3 implant set asap (around 50mil isk).. you'll save so much time in training you'll thanks me later.
good luck! |
Hun Wei Loww
School of Applied Knowledge Caldari State
0
|
Posted - 2013.03.06 16:27:00 -
[153] - Quote
I feel exactly the same way, i was having quite a bit of fun till i hit a huge wall that prevents me from moving forward either in PVP or PVE. The wall known as skill points. I do copious amounts of research to be effective at PVP and PVE. Oh wait, i need a ridiculous amount of skill points to compete in the solo arena and a ridiculous amount of skill points to even run level 4 missions, ive been running the hell out of level 3 missions for little to no reward. I guess i could AFK mine that's always exhilarating. I've tried numerous excursions into low-sec and null sec, only to be obliterated by those who have higher skill points and better ships than me. To say we are on even playing field is stupid, I can outfit a Jaguar and still be decimated because i don't have all the skills necessary to make that ship completely effective. Roughly 18 days of training just to fly it, than lets see another month of skills to be effective, this goes for most other (regular) frigates as well. You will get obliterated if you don't have the proper skills, Skill Points > Actual Skill. |
Prekaz
the gentlemen's corporation
50
|
Posted - 2013.03.06 16:51:00 -
[154] - Quote
Hun Wei Loww wrote:I've tried numerous excursions into low-sec and null sec, only to be obliterated by those who have higher skill points and better ships than me.
You were obliterated by people who know more about the game - not by their SPs or their "better" ships. As an aside, I would enjoy hearing what, specifically, makes their ships "better" than yours.
Quote: To say we are on even playing field is stupid, I can outfit a Jaguar and still be decimated because i don't have all the skills necessary to make that ship completely effective. Roughly 18 days of training just to fly it, than lets see another month of skills to be effective, this goes for most other (regular) frigates as well. You will get obliterated if you don't have the proper skills, Skill Points > Actual Skill.
Have you considered, even for a moment, that you just don't know what you're doing? I understand the impulse to place the blame for your failures on external factors that you don't control, but have you even stopped to think that maybe it's you?
Have you gone to friends/corp mates/the forums and said, "Hey, every time I go out to low or null sec, I get owned pretty badly. Here's the ship and fitting I'm using. Is there something I should be doing differently?"
Eve is not a terribly intuitive game, but a little bit of advice can go a long way. |
Chi'Nane T'Kal
Interminatus Aeterna Anima
49
|
Posted - 2013.03.06 17:24:00 -
[155] - Quote
Prekaz wrote:Chi'Nane T'Kal wrote:Prekaz wrote:
New characters are given bonus remaps for precisely that reason. If you feel some compulsion to save those "valuable" remaps indefinitely, that's a personal problem. The game can't be designed to accommodate your neuroses.
Yeah right, and that's why veteran players are not given any remaps. Oh wait... New characters are given BONUS remaps for precisely that reason. Note the emphasis on "bonus". Everyone else gets an annual remap, with the occasional bonus doled out as holiday gifts.
Just because i didn't say BONUS remaps doesn't mean i meant the anual remap. It's pretty clear from context what i meant.
I can't say for sure since i'm no veteran, but i'm pretty sure everyone got those 2 bonus remap a new char gets these days. Even if not, people back in the days got christmas bonus remaps and 'CCP thinks we should get another remap'-remaps and whatnot.
Quote:At this point you've essentially asserted that you want to be able to train a variety of skills at an optimal sp/hr at all times, and not have to spend any of your "valuable" bonus remaps to do it.
Try reading, try thinking and then comprehending.
Well, maybe i'm asking for too much.
I said that even WITH burning one of only 2 bonus remaps i realistically expect to have in my lifetime, I'm looking at 2 mapping periods within my first year. To spend those 2 mapping periods efficiently means each of them will have to be at least a few months (i.e. I will have to learn a few skills i might not need IMMEDIATELY, but i will want to have after that year. because I won't be seeing the same remap until the year is over - even longer for the 2nd remap period). So the minimum time spent we're looking at is my complete first remap period + the immediately useful skills from my 2nd remap period.
Which means as an effect from the attribute system ALONE we are looking at about 150 days spent training until i can reach my first short-term goal ship-wise, even if the minimum skills for that ship alone would be less than 100 days. Simply because I have to train 50 days of skills that have no immediate benefit in that ship, but have potential benefits in a ship i may wish to use LATER. (Numbers are arbitrary to give an idea what i'm talking about)
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Chi'Nane T'Kal
Interminatus Aeterna Anima
49
|
Posted - 2013.03.06 17:31:00 -
[156] - Quote
Prekaz wrote:Hun Wei Loww wrote:You will get obliterated if you don't have the proper skills, Skill Points > Actual Skill. This suggests that, if I were to roll a new character and begin training it right now, I would be hopelessly outmatched by, say... You. Do you actually think that's the case?
Of course you could always AVOID a fight, but assuming you actually WANT to fight, with skills in the IIIs you would ALWAYS be outmatched by someone in a similar or better ship with skills in the Vs.
Unless of course you fly a clear rock to their scissors. But if both of you bring a random ship that's somewhat unlikely. |
Prekaz
the gentlemen's corporation
50
|
Posted - 2013.03.06 17:31:00 -
[157] - Quote
Chi'Nane T'Kal wrote:
I said that even WITH burning one of only 2 bonus remaps i realistically expect to have in my lifetime, I'm looking at 2 mapping periods within my first year. To spend those 2 mapping periods efficiently means each of them will have to be at least a few months (i.e. I will have to learn a few skills i might not need IMMEDIATELY, but i will want to have after that year. because I won't be seeing the same remap until the year is over - even longer for the 2nd remap period). So the minimum time spent we're looking at is my complete first remap period + the immediately useful skills from my 2nd remap period.
Yeah, you're not actually doing anything to dispel the notion that you want to have your cake and eat it, too. Like I said before: Personal problems.
Quote:Which means as an effect from the attribute system ALONE we are looking at about 150 days spent training until i can reach my first short-term goal ship-wise
...yeah, like I said before. Your problems are wholly borne of a neurotic need to min/max. |
Chi'Nane T'Kal
Interminatus Aeterna Anima
49
|
Posted - 2013.03.06 17:44:00 -
[158] - Quote
Prekaz wrote:Chi'Nane T'Kal wrote: Which means as an effect from the attribute system ALONE we are looking at about 150 days spent training until i can reach my first short-term goal ship-wise
...yeah, like I said before. Your problems are wholly borne of a neurotic need to min/max.
No, my (and other people like myself's) problems are mostly borne from the attitude of elitist jerks who feel they have a right to an infinite advantage over newer players simply because they started playing the game earlier.
Not min/maxing and thus reaching my long term goals even later would definitely increase my appreciation of the SP system, you're probably right. Or maybe not... |
Prekaz
the gentlemen's corporation
50
|
Posted - 2013.03.06 18:06:00 -
[159] - Quote
Chi'Nane T'Kal wrote:Prekaz wrote:Chi'Nane T'Kal wrote: Which means as an effect from the attribute system ALONE we are looking at about 150 days spent training until i can reach my first short-term goal ship-wise
...yeah, like I said before. Your problems are wholly borne of a neurotic need to min/max. No, my (and other people like myself's) problems are mostly borne from the attitude of elitist jerks who feel they have a right to an infinite advantage over newer players simply because they started playing the game earlier.
There is no infinite advantage. It exists in your head because you erroneously believe that SP is everything.
http://eveboard.com/pilot/Dr_Caymus
This guy has a well over double my SPs. By your logic, I would be simply powerless against him. In reality, the fact that he can only use a tiny fraction of those SPs at any given time means that, once we're undocked, there's almost no appreciable difference in utilized SPs, despite the difference in the total.
He can totally stomp me in reprocessing spodumain, though. |
Eve Amada
Lightspeed Enterprises Fidelas Constans
9
|
Posted - 2013.03.06 18:17:00 -
[160] - Quote
This thread has so many tears of I can't play game if I don't have 100 mil skill points. It is getting a little sad to say the least.
So, What I propose is that CCP gives all new players 100 million free skill points to use where they want too.
This probably still wouldn't stop the whining because these new players wouldn't know what to do with all the skill points.
But at least this same old whine & thread which comes up every other week would change to a new whine fest.
Please, CCP give new players 100 million skill points to start game with. |
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Hun Wei Loww
School of Applied Knowledge Caldari State
0
|
Posted - 2013.03.06 18:56:00 -
[161] - Quote
Eve Amada wrote:This thread has so many tears of I can't play game if I don't have 100 mil skill points. It is getting a little sad to say the least.
So, What I propose is that CCP gives all new players 100 million free skill points to use where they want too.
This probably still wouldn't stop the whining because these new players wouldn't know what to do with all the skill points.
But at least this same old whine & thread which comes up every other week would change to a new whine fest.
Please, CCP give new players 100 million skill points to start game with.
Nah then the old players would quit, because they be too mad that their 400 years played doesn't equate instant win anymore. |
Prekaz
the gentlemen's corporation
50
|
Posted - 2013.03.06 19:01:00 -
[162] - Quote
Hun Wei Loww wrote:
Nah then the old players would quit, because they be too mad that their 400 years played doesn't equate instant win anymore.
I'll ask again: If more SP = instant win, if I roll a newb right now and train it for, say, two weeks, would the fact that you have more SP than my newb equate to an "instant win" for you? |
Hun Wei Loww
School of Applied Knowledge Caldari State
0
|
Posted - 2013.03.06 19:03:00 -
[163] - Quote
Prekaz wrote:Hun Wei Loww wrote:
Nah then the old players would quit, because they be too mad that their 400 years played doesn't equate instant win anymore.
I'll ask again: If more SP = instant win, if I roll a newb right now and train it for, say, two weeks, would the fact that you have more SP than my newb equate to an "instant win" for you?
Pretty sure I could beat a guy who's only registered kill is against an imparior who had been playing 2+ years. Stop talking like your some knowledgeable source in PVP. |
Hun Wei Loww
School of Applied Knowledge Caldari State
0
|
Posted - 2013.03.06 19:04:00 -
[164] - Quote
Hun Wei Loww wrote:Prekaz wrote:[quote=Hun Wei Loww]
Nah then the old players would quit, because they be too mad that their 400 years played doesn't equate instant win anymore. I'll ask again: If more SP = instant win, if I roll a newb right now and train it for, say, two weeks, would the fact that you have more SP than my newb equate to an "instant win" for you?
Pretty sure I could beat a guy who's only registered kill is against an imparior who had been playing 2+ years. Stop talking like you're some knowledgeable source in PVP. Not saying i am the best, but the fact you want admit skill points play some role is laughable. |
Prekaz
the gentlemen's corporation
50
|
Posted - 2013.03.06 19:09:00 -
[165] - Quote
Hun Wei Loww wrote:Prekaz wrote:Hun Wei Loww wrote:
Nah then the old players would quit, because they be too mad that their 400 years played doesn't equate instant win anymore.
I'll ask again: If more SP = instant win, if I roll a newb right now and train it for, say, two weeks, would the fact that you have more SP than my newb equate to an "instant win" for you? Pretty sure I could beat a guy who's only registered kill is against an imparior who had been playing 2+ years. Stop talking like your some knowledgeable source in PVP.
So you're asserting that, yes, your SP would equate to an instant win for you against a two week old pilot?
How about a month old one?
Two months?
Really, this idea of yours is fascinating to me. :D |
Hun Wei Loww
School of Applied Knowledge Caldari State
0
|
Posted - 2013.03.06 19:13:00 -
[166] - Quote
Prekaz wrote:Hun Wei Loww wrote:Prekaz wrote:Hun Wei Loww wrote:
Nah then the old players would quit, because they be too mad that their 400 years played doesn't equate instant win anymore.
I'll ask again: If more SP = instant win, if I roll a newb right now and train it for, say, two weeks, would the fact that you have more SP than my newb equate to an "instant win" for you? Pretty sure I could beat a guy who's only registered kill is against an imparior who had been playing 2+ years. Stop talking like your some knowledgeable source in PVP. So you're asserting that, yes, your SP would equate to an instant win for you against a two week old pilot? How about a month old one? Two months? Really, this idea of yours is fascinating to me. :D
Certain skill points = More damage, More Speed and More everything. It gives a large buffer to those who can afford a mess up and quicker kills, there is no cutthroat PVP in this. Why not make the Frigate to max out skills for it take a day? Not 45? You have to reach a certain threshold to actually PVP effectively otherwise you will get squashed. The higher the ship you fly the more skill points it takes. BTW beautiful kill on the Imparior bet that noob didn't see your one shot coming. |
Prekaz
the gentlemen's corporation
50
|
Posted - 2013.03.06 19:16:00 -
[167] - Quote
You did not answer the question. |
Hun Wei Loww
School of Applied Knowledge Caldari State
0
|
Posted - 2013.03.06 19:22:00 -
[168] - Quote
Yeah i guess you are a little slow on the uptake. Deciphering is hard. How often when you are in null sec and low sec do you encounter a new pilot? Pretty damn rare, everyone i see has been playing 2+ years. Basically by saying this you have furthered my point. I am not allowed to take on a pilot that has been playing 2+ years because he just stomps me, because his ship has better fittings and his trained skills aren't sub-par like mine, if he has the same exact ship as me. If he has a different one than he still has a distinct advantage and may even be able to beat me in a rock,paper,scissors match even if i had scissors and he has paper. Why not make the training time less severe for starting out? Are people scared what a noob will do while playing on a level playing field, everyone talks big but has nothing to show for it. If skill points don't equate to anything than why not let people just have them to a certain extent its already what they are doing its just time invested. |
Prekaz
the gentlemen's corporation
50
|
Posted - 2013.03.06 19:33:00 -
[169] - Quote
Quote:Yeah i guess you are a little slow on the uptake. Deciphering is hard. How often when you are in null sec and low sec do you encounter a new pilot? Pretty damn rare, everyone i see has been playing 2+ years. Basically by saying this you have furthered my point. I am not allowed to take on a pilot that has been playing 2+ years because he just stomps me, because his ship has better fittings and his trained skills aren't sub-par like mine, if he has the same exact ship as me.
If I were to stomp you with my main, you would blame it on my skillpoints, regardless of the role they actually played. You would feel your point had been proven. More SPs = win, Eve is unfair to new players, whinewhinewhine.
My assertion is that you simply do not know what you are doing, so I'm offering to reverse the roles in the SP-equation. What happens if you lose then? You can't very well blame it on the SP discrepancy anymore, right?
Quote:If skill points don't equate to anything than why not let people just have them to a certain extent its already what they are doing its just time invested.
No one said they don't equate to anything - what was said is that they don't do what you are personally claiming that they do. |
Hun Wei Loww
School of Applied Knowledge Caldari State
0
|
Posted - 2013.03.06 19:46:00 -
[170] - Quote
Prekaz wrote:Quote:Yeah i guess you are a little slow on the uptake. Deciphering is hard. How often when you are in null sec and low sec do you encounter a new pilot? Pretty damn rare, everyone i see has been playing 2+ years. Basically by saying this you have furthered my point. I am not allowed to take on a pilot that has been playing 2+ years because he just stomps me, because his ship has better fittings and his trained skills aren't sub-par like mine, if he has the same exact ship as me. If I were to stomp you with my main, you would blame it on my skillpoints, regardless of the role they actually played. You would feel your point had been proven. More SPs = win, Eve is unfair to new players, whinewhinewhine. My assertion is that you simply do not know what you are doing, so I'm offering to reverse the roles in the SP-equation. What happens if you lose then? You can't very well blame it on the SP discrepancy anymore, right? Quote:If skill points don't equate to anything than why not let people just have them to a certain extent its already what they are doing its just time invested. No one said they don't equate to anything - what was said is that they don't do what you are personally claiming that they do.
Pretty sure you said they don't equate to anything, that your 2 week character could easily beat a 5 year old character, thus making skill points null. So basically you are back-stepping hard. Well the fact of the matter is, the PVP is not overly difficult nor are the builds, there are flavor of the month ships, flavor of the month builds like many MMO's. The fact that you see EVE as its own separate unique entity with multitudes of builds is pretty funny . I mean you can swap out a couple things here and there but the bulk is rather the same you take a role and perform it like in any MMO. However in this MMO, you have to train months on end to get these skills, you aren't given the same skills as your comrades thus making it an un-even playing field, based on what skills they have. Usually in an MMO everyone is given the same damage modifiers (besides gear) the talents are the same. This one you can get them but they take months on end of training thus meaning skill points have a high regard to value in the success of PVP. The PVP in this game is not hard, you think because it requires some basic math that its the ultimate PVP challenge, its different but not challenging. I player can easily grasp it in a 1-2 week time span. That said if everyone has the same grasp what does this boil down to? Im glad you asked, it boils down to skill points and the level of fittings you have, which oddly enough is based on skill points as well. If you watch videos of some of the most successful pvpers they are not doing anything overly complex, watching angular velocity, managing capacitor outputs and the damage they are applying. However, very rarely do i see these successful pilots flying a rifter in all t1 fittings, with level 1-3 skills. |
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Prekaz
the gentlemen's corporation
50
|
Posted - 2013.03.06 19:53:00 -
[171] - Quote
Hun Wei Loww wrote: Pretty sure you said they don't equate to anything, that your 2 week character could easily beat a 5 year old character, thus making skill points null. So basically you are back-stepping hard.
A 5 year old character with an incompetent behind the wheel? Yes. |
Hun Wei Loww
School of Applied Knowledge Caldari State
0
|
Posted - 2013.03.06 20:01:00 -
[172] - Quote
I like the fact that you think this PVP is overly difficult. it isn't for anyone who does any research on the topic. Yet you cant say anything on the fact that someone who hits twice as hard as you, goes twice your speed, has twice your tracking and twice your effective tanking does not have a distinct advantage on you. I don't care who you are with these factors you will be hard pressed to win. You cannot blame everything on ineptness and say the game is perfectly balanced and that skill points play no substantial role. You have to train for a month or two even before you can start PVP and be on a level playing field which i find to be ridiculous. |
Prekaz
the gentlemen's corporation
50
|
Posted - 2013.03.06 20:03:00 -
[173] - Quote
In that case, you should be able to simply state that my 2 week/1 month/2 month old character would stand no chance against you.
Is Eve PvP so simplistic that the player's actions are functionally irrelevant? Yes, says you. Does this mean that SPs are the only thing that matters? Yes, says you. Would you have more SP than any character I rolled today? Yes, obviously.
So why do you keep responding to a simple yes/no question with this tedious expositions? |
Eve Amada
Lightspeed Enterprises Fidelas Constans
9
|
Posted - 2013.03.06 20:05:00 -
[174] - Quote
Hun Wei Loww wrote:You have to train for a month or two even before you can start PVP and be on a level playing field which i find to be ridiculous.
This thread is really going nowhere.
You didn't like my idea of giving new players 100 mil skill points to start with.
So here is my new proposal in that it makes all the new players happy & might even make the older players happy too.
CCP, just give everyone max skills in everything. That's right just level 5 in every skill when you begin a new character & also give everyone in this game level 5 skills.
Now would this make you happy? Probably not because some whiners only know how to whine. |
Hun Wei Loww
School of Applied Knowledge Caldari State
0
|
Posted - 2013.03.06 20:14:00 -
[175] - Quote
Prekaz wrote:In that case, you should be able to simply state that my 2 week/1 month/2 month old character would stand no chance against you.
Is Eve PvP so simplistic that the player's actions are functionally irrelevant? Yes, says you. Does this mean that SPs are the only thing that matters? Yes, says you. Would you have more SP than any character I rolled today? Yes, obviously.
So why do you keep responding to a simple yes/no question with this tedious expositions?
Way to take what i said out of context, wildly out of context. And to answer your question which i have several times before only you are too blunt to actually notice. Yes, but this is void of my point. I do not encounter week old pilots in low and null sec. if it was so easy why isn't everyone on new characters running around decimating people? Why is everyone on their main? You also are taking what I am saying as that OH GUY WITH 2 BIL SKILL POINTS BEAT GUY WITH 1 BIL. Which is not at all what I am saying, you reach a threshold where you are on even ground all +5 skills that relate to your ship, there now you are even, skill,fittings and ships determine the victor not skill points. But to reach this point requires months of training, that is what I am saying. |
Prekaz
the gentlemen's corporation
50
|
Posted - 2013.03.06 20:18:00 -
[176] - Quote
Hun Wei Loww wrote:Prekaz wrote:In that case, you should be able to simply state that my 2 week/1 month/2 month old character would stand no chance against you.
Is Eve PvP so simplistic that the player's actions are functionally irrelevant? Yes, says you. Does this mean that SPs are the only thing that matters? Yes, says you. Would you have more SP than any character I rolled today? Yes, obviously.
So why do you keep responding to a simple yes/no question with this tedious expositions? Way to take what i said out of context, wildly out of context. And to answer your question which i have several times before only you are too blunt to actually notice. Yes, but this is void of my point.
Cool. Post your main, and whenever I get a break in my training queue, I'll come find you with a two week old character. :) |
Hun Wei Loww
School of Applied Knowledge Caldari State
0
|
Posted - 2013.03.06 20:20:00 -
[177] - Quote
This is my main, your turn. |
Prekaz
the gentlemen's corporation
50
|
Posted - 2013.03.06 20:29:00 -
[178] - Quote
It's... quite clearly not, which pretty obviously demonstrates that you know your own position is bunk, and don't want to have to demonstrated it you. |
Hun Wei Loww
School of Applied Knowledge Caldari State
0
|
Posted - 2013.03.06 20:38:00 -
[179] - Quote
Guess the same can be said for you. |
Prekaz
the gentlemen's corporation
50
|
Posted - 2013.03.06 20:50:00 -
[180] - Quote
Me: Hey guy who thinks SP is everything, I'll duel you with a 2 week old character and we'll see if you're right. Who's your main? You: no, U!
You're not even making sense at this point. I'm just going to file you under dunning-kruger poster-troll.
You're totally right, guy. SP is everything and you will always be bad because you started late. |
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