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Tsukino Stareine
EVE University Ivy League
29
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Posted - 2013.03.08 14:09:00 -
[241] - Quote
I have 15 million SP 7m of which is in spaceship command and not even played for 9 months. I earn enough isk to plex 2 accounts (alt is for trading and industry) mainly by level 4 mission running and trading with the alt.
I have Battlecruisers V, tech 2 cruisers and frigates and could easily get into battleships in a few days if I wanted.
The mistake the OP is making is this:
EVE is not designed to be a game you play solidly for months on end before you clear all the content like other MMOs. The way the training system is designed actively ENCOURAGES you to take breaks from the game. I didn't play EVE for a month, just updating my skill queue and updating my trade orders and I came back and had BC V and access to tech 2 cruisers.
Game instantly became really exciting again and I played for another month or so then took another short break.
Just spread your time out |
Mocam
EVE University Ivy League
246
|
Posted - 2013.03.08 14:38:00 -
[242] - Quote
Debra Tao wrote:Hefty TheFirst wrote: I am not a game designer? Hehehe that's exactly what I am. If you knew who I really was you'd actually help.
They totally need advice from random people that do statistic over a 5 people sample. It's not like their game is successful, after all EVE is dying (2 friends told me that, so that's like 100% sure).
I do like that.
I also get a kick out of something I saw early on too -- a lot of folks around here do come across like the plant from little shop of horrors -- "feed me Seymore!"
So - statistical info you can look at that has a bit more of a foundation to it than what you see and hear. I think I might be able to help a bit on this score.
Let's first start off with this: I am not going to waste a great deal of time trying to convince you of things you don't understand. Instead, I'm going to *NOT* answer you directly but instead point you at data so you can get your own answers.
Real info - that *YOU* have to dig through so you can see for yourself vs my telling you "bullshit" -- just see for yourself.
First I'll need an example victim to get you started: (my apologies to him but I picked him off the KB's from recent NC action)
https://gate.eveonline.com/Profile/Valince%20Olacar -- February start date.
His Killboard history so far: http://killfeed.eveuniversity.org/?a=pilot_detail&plt_id=44252
he's new and still learning so don't expect to see a ton of stuff. First he had to get fittings that would work, etc.
A related killmail showing one of the fights he was in: http://killfeed.eveuniversity.org/?a=kill_related&kll_id=72047
14 uni attackers vs 1 defender/victim -- *splat* and podded. welcome to PvP in EVE. "fair fight" -- what's that?
-- There's your 1 "gimmie" starter. You go searching for the rest. It shouldn't be hard to find them on your own. Just browse that board a bit looking at the kills and losses and you'll find the newbies involved in them.
Losses and such are also commented so people can try to understand what the hell happened - so that should help you understand better.
I've been in a fleet with a member who lost 2 ships but got 8 kills in 1 big battle -- they'd been playing EVE for 3 weeks and if you check, I'm sure you'll find plenty of others like that.
People aren't lying to you when they say the SP isn't all of it. It is a bit of bunk when they imply you can go it alone from the get-go and do fine PvP'ing in this game - and if that's what you expect, this probably won't be a fun game for you.
"Friends" is also a bit much around here unless you bring RL friends with you.
It's more acquaintances and associations but friendships do come about - this place is a tad brutal for the use of the word "friends" too early on. Way too many backstabbing types that get their jollies out of trashing any and everyone they can -- but it can and does work if you put forth a bit of effort getting to know folks.
If EVE has a problem, it's brutalizing new people and warning them so severely that they aren't willing to trust anyone to offer real help and advise.
Hell, even your "talk to your victimizer, he'll be glad to explain!" types tend to speak after you've been gutted and slapped around -- their old "HTFU" logic from the get-go doesn't work well for getting new people into the game far enough, with enough support, to actually find it worth while to stick around.
THAT is a different issue than SP. Seriously - the basics... First you need to know the basics - *AND* get hands-on experience with them. *THEN* you'll find expanding options to be more desirable. Not knowing and losing it all... Not a good way to keep folks so slow and steady is better than "be there *NOW*" - way too much to learn getting there.
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Haulie Berry
235
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Posted - 2013.03.08 15:43:00 -
[243] - Quote
Quote:I think people say "Only the 5s count" for a reason.
"Trolling newbs is hilarious," is a reason. |
Iggys
Justified Chaos
3
|
Posted - 2013.03.09 08:32:00 -
[244] - Quote
Hefty TheFirst wrote:Jacob Holland wrote:The first thing I'd have to ask is simply...
What goals are you looking at which require 1-2 years of training?
In terms of straightforward goals the only ones I can think of in that range would be the high-end of capital ships - I might suggest these to be end-game content (though end-game is a little bit of a flexible term). You don't want the end-game content immediately, it would be boring.
The journey is important, quiting because you can't get a Titan on day 2 misses the point of that.
SP is a visible measure of what you're capable of, of course, but it's a deceptive one. A pilot with half a million of the right SP and the knowledge and resources to leverage it properly is far better off than one with 100 million of the wrong SP, the wrong ship, the wrong situation...
And there is no lower limit on the number of SP it takes to have fun - I know several pilots who were pirating lowsec, ratting null or engaging in fleet battles with less than a million SPs, in some cases created specifically to minimise their clone costs... I am somewhat impressed that you were able to answer some of the questions. 1-2 years of training would put you into a capital ship yes. Core skills? NO. Now go ask some one that has a capital ship. They will say it's suicide. Now I can see your angle but I nowhere near stated that I'm butthurt because I can't fly a Titan. Half a million vs 100m that was funny... Really funny. There you are talking about some who knows the game in and out. Probably an alt flying with the 500k SP. So the main account is the real player not the 500k SP. Also this post is for NEW PLAYERS AND WHY MOST OF THEM QUIT SO EARLY. Pirating in lowsec to minimise clone cost with low SP. That isn't even a sentence. If you can't afford your clone cost you are doing something very wrong with all that "A pilot with half a million of the right SP and the knowledge and resources to leverage it properly is far better off than one with 100 million of the wrong SP, the wrong ship, the wrong situation...". You look incredibly stupid right now. I don't even really want to post this reply but you asked for it.
Well this is exactly your problem. You are to stubborn to figure out eve. I thought the same way you did for a very long time. I persisted and was eventually able to fly a battleship capable of soloing level 4 missions. However, I realized that wasn't exactly what I thought it would be. I then looked into the pvp aspect of the game, and found a home in faction warfare. I have made more money from pvp and had more fun than I could have ever imagined.
In short, a 2 month old character can excel in faction warfare and many other areas of the game. Find something on the game that you like or go play another one.
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Kane Alvo
Caldari Colonial Defense Ministry Templis Dragonaors
59
|
Posted - 2013.03.09 09:43:00 -
[245] - Quote
Iggys wrote:Well this is exactly your problem. You are to stubborn to figure out eve.
No, it goes beyond stubborn and lands firmly in the lap of lazy.
OP sounds like a former WoW player, or some other game where it's possible to level grind to max out in a month or two. He couldn't do that in Eve, so he bought a toon to bypass the level grind, and is still pissed that there is no instant gratification in Eve. There's no I WIN button. His former guild mates already said **** this ****, we're outta here...but since he laid down the cash, he has a vested interest in staying.
Pro tip: Sell the toon you bought and go play SWTOR. It's more your style. Caldari Militia -áGÿ£GÿàGÿP Psychotic Monk for CSM8 |
Nitrogen Isotopes
State War Academy Caldari State
0
|
Posted - 2013.03.09 16:36:00 -
[246] - Quote
edit |
Tsukino Stareine
EVE University Ivy League
31
|
Posted - 2013.03.09 17:12:00 -
[247] - Quote
Kane Alvo wrote:Iggys wrote:Well this is exactly your problem. You are to stubborn to figure out eve. No, it goes beyond stubborn and lands firmly in the lap of lazy. OP sounds like a former WoW player, or some other game where it's possible to level grind to max out in a month or two. He couldn't do that in Eve, so he bought a toon to bypass the level grind, and is still pissed that there is no instant gratification in Eve. There's no I WIN button. His former guild mates already said **** this ****, we're outta here...but since he laid down the cash, he has a vested interest in staying. Pro tip: Sell the toon you bought and go play SWTOR. It's more your style.
you're an ass and toxic to the community. Why are you doing your best to alienate new players from the game? People like you are part of the reason why EVE isn't growing as fast as it should.
If you've got nothing positive or useful to post then go to reddit or 4chan where nobody cares.
Yes the OP may be lazy or formed bad habits and have false expectations from previous experiences. Does it give you the right to berate and insult him so he's got even more reason to quit and tell everyone he knows that EVE houses asshats like you?
I'll let you figure that last one out by yourself, good day to you sir. |
Orlacc
299
|
Posted - 2013.03.09 17:51:00 -
[248] - Quote
Has anyone noticed the OP is long gone? |
celebro
Confederate States of Eve
53
|
Posted - 2013.03.10 10:26:00 -
[249] - Quote
Orlacc wrote:Has anyone noticed the OP is long gone?
That's great news :P
What OP does not realise is this is a real life simulation set in in the future , space ships is just part of the game making much more interesting of course. This sets EVE apart from all other mmo's out there in a unique way that has become attractive to many and that is not going to change. So read your books go do something you enjoy ingame or out for that matter, the SP will come, no need to grind it. |
IIshira
School of Applied Knowledge Caldari State
97
|
Posted - 2013.03.10 16:10:00 -
[250] - Quote
Iggys wrote:Hefty TheFirst wrote:Jacob Holland wrote:The first thing I'd have to ask is simply...
What goals are you looking at which require 1-2 years of training?
In terms of straightforward goals the only ones I can think of in that range would be the high-end of capital ships - I might suggest these to be end-game content (though end-game is a little bit of a flexible term). You don't want the end-game content immediately, it would be boring.
The journey is important, quiting because you can't get a Titan on day 2 misses the point of that.
SP is a visible measure of what you're capable of, of course, but it's a deceptive one. A pilot with half a million of the right SP and the knowledge and resources to leverage it properly is far better off than one with 100 million of the wrong SP, the wrong ship, the wrong situation...
And there is no lower limit on the number of SP it takes to have fun - I know several pilots who were pirating lowsec, ratting null or engaging in fleet battles with less than a million SPs, in some cases created specifically to minimise their clone costs... I am somewhat impressed that you were able to answer some of the questions. 1-2 years of training would put you into a capital ship yes. Core skills? NO. Now go ask some one that has a capital ship. They will say it's suicide. Now I can see your angle but I nowhere near stated that I'm butthurt because I can't fly a Titan. Half a million vs 100m that was funny... Really funny. There you are talking about some who knows the game in and out. Probably an alt flying with the 500k SP. So the main account is the real player not the 500k SP. Also this post is for NEW PLAYERS AND WHY MOST OF THEM QUIT SO EARLY. Pirating in lowsec to minimise clone cost with low SP. That isn't even a sentence. If you can't afford your clone cost you are doing something very wrong with all that "A pilot with half a million of the right SP and the knowledge and resources to leverage it properly is far better off than one with 100 million of the wrong SP, the wrong ship, the wrong situation...". You look incredibly stupid right now. I don't even really want to post this reply but you asked for it. Well this is exactly your problem. You are to stubborn to figure out eve. I thought the same way you did for a very long time. I persisted and was eventually able to fly a battleship capable of soloing level 4 missions. However, I realized that wasn't exactly what I thought it would be. I then looked into the pvp aspect of the game, and found a home in faction warfare. I have made more money from pvp and had more fun than I could have ever imagined. In short, a 2 month old character can excel in faction warfare and many other areas of the game. Find something on the game that you like or go play another one.
So harsh! You're probably one of those mean pirates that blew up my officer fitted raven I was trying to autopilot though lowsec... Can't you just try to be nice! We have feelings here!!!
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Singulaer
Science and Trade Institute Caldari State
4
|
Posted - 2013.03.11 16:07:00 -
[251] - Quote
Hefty TheFirst wrote:See this post isn't about me but the high rate of new players that quit.
You're wrong. This thread is about you. And you have one thing in common with the people who quit. What do you want CCP to do? Give free SP to new players? Write a manual for having fun in this game? If that's the case you missed the point of the entire game. This game is intended to be a niche. Grow up or don't - your choice. "Do not attempt to live without vanity, since this is impossible, but choose the right audience from which to seek admiration." - Bertrand Russell |
Ronan Huren
Red Federation RvB - RED Federation
0
|
Posted - 2013.03.11 19:20:00 -
[252] - Quote
I can completely understand where the OP is coming from. It is hard to get into Eve and it is frustrating how long it takes to train up skills. I think a simple fix could be giving players under say 5 mill SP a skill modifier.If the player was smart this would allow the effective use of Cruisers etc a bit quicker and would help new players out while not really changing anything for older players.
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IIshira
School of Applied Knowledge Caldari State
98
|
Posted - 2013.03.12 03:13:00 -
[253] - Quote
I want my 100 mil SP and 1 billion ISK now! Gimmmeeeee! |
Philpip
T.R.I.A.D
58
|
Posted - 2013.03.12 07:46:00 -
[254] - Quote
OP, just think how much you could have learnt about the game in the time you spent being 'assassinated' by people who were giving straight and factual answers (just not the answers you wanted to hear).
I don't think it is broken.
IRL I spent 2 years at college (UK) to train for my chosen career. I didn't wake up and expect to have acquired that knowledge by magic. I went and found where I could learn this, from people who already knew about it.
I then wanted to further my career, so back to college I went for a further 3 years (night school).
I have progressively covered about 20 courses over the last 15 years including a 3 day course on EMC last week because I needed to learn it.
Stop expecting to have everything handed to you on a plate. Accept the fact that you have to build up in stages.
If you don't know or understand something, find out. Eve has some of the best player developed apps and manuals I have seen for any game (Python, EveMon, EFT, Eve Uni Wiki). Or join a corp and make use of the experience in there.
3 months into the game I was running with a WH Corp who advised me on my skill queue to be effective, they walked me through what I needed to know and even gave me my first BC (fitted) which I couldn't afford isk wise myself.
3 years later, I am in a position and happy to help newer players in the same way thanks to this experience. |
March rabbit
No Name No Pain
588
|
Posted - 2013.03.12 17:00:00 -
[255] - Quote
Hefty TheFirst wrote: This game is simply way too punishing for new players. Just to be slightly effective it takes about 1.5 years of training. Then you have some of the basics and can still not do anything special.
can you provide any skill training plane with length of 1.5 years which is NEEDED to new player to even start?
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Chi'Nane T'Kal
Interminatus Aeterna Anima
52
|
Posted - 2013.03.12 20:50:00 -
[256] - Quote
March rabbit wrote: can you provide any skill training plane with length of 1.5 years which is NEEDED to new player to even start?
While I think this discussion has run its course as long as CCP refrains from giving even the tiniest bit of input, a statement of this dimension of ridicule can't be left uncommented.
Please provide ANY skill that is strictly NEEDED to play the game. You could easily play the game by sitting in a station all day doing nothing. Wouldn't be much fun, but it would be playing the game..after a fashion. |
Kazrael Starseeker
Tleilax Foundation
30
|
Posted - 2013.03.13 06:57:00 -
[257] - Quote
Eve unfolds over time. I enjoyed its skill system when I first started. It meant every week I could fly new ships and use new modules. It was exciting as a new player to log on and try something new. |
Mashie Saldana
BFG Tech
617
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Posted - 2013.03.13 09:30:00 -
[258] - Quote
I started to PVP after a month or so.
You definitely don't need 1.5 years of skill training. Dominique Vasilkovsky Mashie Saldana Monica Foulkes |
Chi'Nane T'Kal
Interminatus Aeterna Anima
52
|
Posted - 2013.03.13 11:07:00 -
[259] - Quote
Kazrael Starseeker wrote:Eve unfolds over time. I enjoyed its skill system when I first started. It meant every week I could fly new ships and use new modules. It was exciting as a new player to log on and try something new.
I think the problem comes up only when you set your eyes on a goal that is too far off.
Again, I concede that it MAY be a communication problem i.e. it's a problem for new players that set their eyes on a shining long term goal without being (MADE) aware of potential short term goals that are fun enough until their long term goal can be reached.
People keep saying it's not CCP's or the community's responsibility but the new player's. This is only partly true.
It's in CCP's interest as a business company not to needlessly scare away potential customers. The tutorials - while improving - are still quite unsuited to showing a new player a reliable way towards a steady income in the region of 1Plex/month other than lvl4 mission running in a battleship.
The community should have a vested interest in an influx of new blood, as stagnation means death - feel free to joke about EVE dying, but it definitively IS my feeling that both the quota of alts and of sociopaths are ..well, at least not declining.
Also i personally feel that a catch-up mechanism for newer players - in a game that heavily centered on PvP - should have been incorporated from the beginning. It's a lot harder to sell to the bitter vets now, which is probably the predominant reason that CCP is still not taking any serious steps in that direction. |
Chi'Nane T'Kal
Interminatus Aeterna Anima
52
|
Posted - 2013.03.13 11:09:00 -
[260] - Quote
Mashie Saldana wrote:I started to PVP after a month or so.
You definitely don't need 1.5 years of skill training.
How long until you could play via ISK/PLEX and spend the majority of your time PvP-ing? You'd have to be a hugely successful pirate to achieve that after a month. |
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Malcanis
Vanishing Point. The Initiative.
8127
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Posted - 2013.03.13 11:34:00 -
[261] - Quote
Chi'Nane T'Kal wrote:Mashie Saldana wrote:I started to PVP after a month or so.
You definitely don't need 1.5 years of skill training. How long until you could play via ISK/PLEX and spend the majority of your time PvP-ing? You'd have to be a hugely successful pirate to achieve that after a month.
Keep on raising that bar!
What's next? Has to be capable of personally funding the ship replacement program for his entire corp to count as "a successful PvPer"? Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Vin King
State War Academy Caldari State
80
|
Posted - 2013.03.13 12:03:00 -
[262] - Quote
I'm with Malcanis on this one. There are issues around the skill system for new players, but PLEXing ones account shouldn't be listed as one of them. 315 4 CSM 8 |
Chi'Nane T'Kal
Interminatus Aeterna Anima
52
|
Posted - 2013.03.13 12:48:00 -
[263] - Quote
Vin King wrote:I'm with Malcanis on this one. There are issues around the skill system for new players, but PLEXing ones account shouldn't be listed as one of them.
It's most likely one of the main reasons why a lot of people quit, though. Which is the theme of this threat.
What do you expect when people come to a game that is advertised as being playable via in-game earnings? Would you expect them to settle for paying a subscription until they found out enough about the game and earned enough SP (within their limited understanding) to pay via playing OR would you maybe expect them to move on to one of thousands of competitors out there?
You have 2 weeks - MAYBE 51 days if they are buddied - to convince them the game is so much better than the competition (something i'm not completely convinced of after about a year - I do like the game, mind, but i don't know all of the competitors) it's worth paying for OR help them realize ways to earn their ISK with a limited amount of SP. |
Paikis
Red Federation RvB - RED Federation
696
|
Posted - 2013.03.13 13:21:00 -
[264] - Quote
Chi'Nane T'Kal wrote:Also i personally feel that a catch-up mechanism for newer players - in a game that heavily centered on PvP - should have been incorporated from the beginning. It's a lot harder to sell to the bitter vets now, which is probably the predominant reason that CCP is still not taking any serious steps in that direction.
Firstly, I don't care about your feelings. Welcome to EVE.
Secondly there is a catch up mechanism already. Rank IV skills are only just less effective than rank Vs, yet take only 20% of the training time. Stop looking at rank Vs as the only things worth having. A character with IVs can quite easily kill a character with all Vs if they fly right and/or have the right ship/fitting. Also, there are only so many skills that apply to any one ship. great, you have 16million skill points in leadership. But you're solo so none of them do anything. Oh, you have 23.5million SP in drones? but you're flying a Merlin, so they don't do anything.
The newbie problems are these:
1. EVE has a learning CLIFF, not a learning curve. There is no way around this other than for people to join a newbie friendly corp and get some advice. 2. They see bigger ships as better ships. Someone needs to tell them that frigates can kill battleships, bigger is not better, it is just bigger. 3. IVs are good enough at the start. Vs are what you do when everything for the ship you're flying is at IV. 4. Friends is the best skill you can train. A couple of week-1 guys in frigates will kill a 7-year veteran in a pimped out pwnmobile if they know what they are doing.
These demands for 'catch up' are based on ignorance and a prevailing instant-gratification culture. you can't have that in EVE. We don't want that in EVE. EVE is for patient people. If that isn't you, then please make sure the door hits you on the way out.
Stop trying to break my game because you don't have any patience. |
Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
7
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Posted - 2013.03.13 14:03:00 -
[265] - Quote
Hefty TheFirst wrote:
This game is simply way too punishing for new players. Just to be slightly effective it takes about 1.5 years of training. Then you have some of the basics and can still not do anything special.
The game is punishing on new players, but I am only 6 months old and can run L4 effectively. I am getting started into some mild lowsec (PI) and 0.0 stuff (Rats). I am hoping to die in some T1 frigate battles soon in 0.0. My industry abilities don't exist... maybe this summer.
This is a great time so many options... so much to look forward to.
So, please define 'anything special'.
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Chi'Nane T'Kal
Interminatus Aeterna Anima
52
|
Posted - 2013.03.13 14:20:00 -
[266] - Quote
Paikis wrote: Rank IV skills are only just less effective than rank Vs, yet take only 20% of the training time
Now that's complete BS.
Even on frigate level, rank V is the difference between flying a purifier or a sacrilege/vengeance. Or the difference between being locked out by a falcon or laughing about a blackbird (or even alpha-ing it).
Try beating that scorch pulse setup with your regular pulse lasers.
Even for non PvP skills: I trained salvager to V just the other day and my Noctis almost feels like a different ship.
Quote: A character with IVs can quite easily kill a character with all Vs if they fly right and/or have the right ship/fitting. Also, there are only so many skills that apply to any one ship. great, you have 16million skill points in leadership. But you're solo so none of them do anything. Oh, you have 23.5million SP in drones? but you're flying a Merlin, so they don't do anything.
Why do people always assume that their target does NOT fly right?
I'm sure for every anecdotal evidence of a new pilot shooting down an older pilot there's 20 times as much to the contrary. And I'm probably being conservative there.
And yes, at the point the ship you're flying is completely skilled AND there is no potential upgrade for that ship to fill that particular role ANd you can use all the drugs and implants your opponent brings, you're on even ground. How often does that happen?
Quote: 1. EVE has a learning CLIFF, not a learning curve. There is no way around this other than for people to join a newbie friendly corp and get some advice. 2. They see bigger ships as better ships. Someone needs to tell them that frigates can kill battleships, bigger is not better, it is just bigger.
1. is really exaggerated (IMO, anyway). Of course some people have trouble learning, but the people I want playing the game should not have a problem with a tiny bit of maths - the peculiarity of some intuitive mechanics comes with time.
People that have problems with even the simplest fittings are NOT our target audience here. For one thing, they are largely unaware of the SP wall and even IF they are - they are quite obviously tolerant to suffering, so they are a lot less likely to leave the game.
It's the min/maxxers - i.e. those people the game is quite obviously tailored towards and that make up the bulk of the veteran players in relevant positions - that are driven away by the SP-wall-of-Quit.
2. is the communication problem I mentioned earlier.
It is still correct after a fashion, as the Battleship you're able to fly (and the income it generates) allows you to fly that frigate with abandon, or allows you to fly a T2 ship instead, or a slave set. All of that DOEs make a difference.
Quote: 3. IVs are good enough at the start. Vs are what you do when everything for the ship you're flying is at IV. 4. Friends is the best skill you can train. A couple of week-1 guys in frigates will kill a 7-year veteran in a pimped out pwnmobile if they know what they are doing.
3. The pro PvP corps won't even talk to you unless you have the relevant Vs or really good connections. At least according to their looking for member ads.
3. Works both ways. Why again the assumption that the 7-year old veteran - with 7 years worth of making contacts - has no friends?
Quote: These demands for 'catch up' are based on ignorance and a prevailing instant-gratification culture.
We don't want that in EVE. EVE is for patient people.
Stop trying to break my game because you don't have any patience.
It's not a demand, it's a recommendation. And you can call me a lot of things, but ignorant about the mechanisms of EVE is certainly not one of those.
Please define 'instant'. A catch up mechanism that doubled SP generation for a certain time would hardly qualify as instant.
And who sounds like a petulant child here? 'We don't want' 'my game' etc.
P.S. stupid limit of 5 quotes :( |
Namdor
Imperial Shipment Amarr Empire
3
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Posted - 2013.03.13 14:24:00 -
[267] - Quote
Chi'Nane T'Kal wrote:
Even on frigate level, rank V is the difference between flying a purifier or a sacrilege/vengeance. Or the difference between being locked out by a falcon or laughing about a blackbird (or even alpha-ing it).
What in the absolute **** are you on about, here?
The purifier is a bomber, the sacrilege is a HAC, and the vengeance is an assault frigate. All of them will require frigate 5 under the current pre-requisites, so, no, rank 5 is not the difference between any of those ships.
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Chi'Nane T'Kal
Interminatus Aeterna Anima
52
|
Posted - 2013.03.13 14:29:00 -
[268] - Quote
Namdor wrote:Chi'Nane T'Kal wrote:
Even on frigate level, rank V is the difference between flying a purifier or a sacrilege/vengeance. Or the difference between being locked out by a falcon or laughing about a blackbird (or even alpha-ing it).
What in the absolute **** are you on about, here? The purifier is a bomber, the sacrilege is a HAC, and the vengeance is an assault frigate. All of them will require frigate 5 under the current pre-requisites, so, no, rank 5 is not the difference between any of those ships.
You're right, I mixed up some names above. Corrected the mistake. I'm not good with names, I usually prefer to work with categories instead.
I should not have given the example on frig level I guess. |
Vin King
State War Academy Caldari State
80
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Posted - 2013.03.13 15:37:00 -
[269] - Quote
Chi'Nane T'Kal wrote:Vin King wrote:I'm with Malcanis on this one. There are issues around the skill system for new players, but PLEXing ones account shouldn't be listed as one of them. It's most likely one of the main reasons why a lot of people quit, though. Which is the theme of this threat. What do you expect when people come to a game that is advertised as being playable via in-game earnings? Would you expect them to settle for paying a subscription until they found out enough about the game and earned enough SP (within their limited understanding) to pay via playing OR would you maybe expect them to move on to one of thousands of competitors out there? You have 2 weeks - MAYBE 51 days if they are buddied - to convince them the game is so much better than the competition (something i'm not completely convinced of after about a year - I do like the game, mind, but i don't know all of the competitors) it's worth paying for OR help them realize ways to earn their ISK with a limited amount of SP.
I've been playing for just over a month. My problems with the skills have been fun and exciting to the point that I'm still not expecting to be able to plex either of my accounts in the next few days when my sub comes up. The advertisements I saw, and took advantage of, were the buy another alt ones. That was a bit of fun and excitement I had to run into because I tried to make an alt that would do something other than the industry I'm focused on, only to find out you can only have one character per account despite the three character boxes you see during login.
The biggest problem for new players that I've ran into is having no idea what you want to be when you grow up, and no clue how to get there. To be honest, I've learned more from my ganking buddies and from trying to figure out what I need to do in order to gank more effectively than I have from any of the in game information, or from the EvE Wiki. EveMON, EFT, and HighSec miner gankers are far more effective for figuring out SP than anything I've seen, and that's a pretty big problem.
New players aren't going to immediately hear about those resources sometimes, and when you have to deal with the constant corp s(p/c)ams you see in the newbie corps, it can be hard to find a group of people that will help you do more than be a mining conscript. 315 4 CSM 8 |
Orlacc
318
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Posted - 2013.03.13 16:00:00 -
[270] - Quote
Chi'Nane T'Kal wrote:Vin King wrote:I'm with Malcanis on this one. There are issues around the skill system for new players, but PLEXing ones account shouldn't be listed as one of them. It's most likely one of the main reasons why a lot of people quit, though. Which is the theme of this threat. What do you expect when people come to a game that is advertised as being playable via in-game earnings? .
Where the hell is that advertisement??????? So now the game is F2P??? I wish you would find someone who know what they are talking about to make your point.
Look you keep kicking this dead horse. You wonder why CCP is not responding. You cite bad info like bombers. This topic has been beaten flogged and stomped many times over the years.
You can not have home runs in football!
"Measure Twice, Cut Once." |
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