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Jill Antaris
Imperial Academy Amarr Empire
41
|
Posted - 2013.05.07 22:08:00 -
[391] - Quote
I think he is referring of the days where a IFFA DCU did cost 20+ million isk and a fully T2 fittet BS where around the 300-400 ISK price tag. However a lot of things changed in eve since this days and BS are not really the all end of sub capital ships any more at least outside long range engagements and where mobility is a negation able thing.
I think the biggest problem will be the lacking insurance payout for the old tier 1 BS, making them overall the most expensive ships in the BS line-up. For tier 2 and 3 BS nothing really big changes here, since the price tag and minerals shouldn't change much. While the internal investment into a BS is high, and BS sized rigs and modules cost quite a bit, insurance made them a ok alternative compared to HACs or CS for some applications. The biggest problem might be the existence of tier 3 BCs that are a lot cheaper and the trade off between speed vs. ehp is actually more a situational thing instead of a real drawback compared to BS. |

Bigg Gun
Flying Bags Inc. Bulgarian Space Federation
9
|
Posted - 2013.05.07 23:56:00 -
[392] - Quote
Why does everyone assume that rushing into a BS is a bad idea. Obviously BS is not for the small gang or solo pvp, since it cannot get out of the fecal matter if it happens to hit the oscillating air propagator. Devs see 500 abaddon fought in pvp this month and think all is fine but the fact is that it was 1 fleet with 500 of the same ship. No small gang BS, no not in eve.
However for pve it's the only ship that makes sense - large reppers or large EHP are the only thing that can and will save you in a serious pve situation, whether group or solo that's the only ship that makes sense (well there's the tengu nowadays and the ishtar and gila from the original lineup, but those just confirm the rule). And in PVE there is no such thing as rushing into a BS. The earlier you get into one the earlier you start rolling the dough. Hell if I was starting a new account now, I'd get to lvl 4 ASAP just so I can start making real money and after that get into an incursion with meta 4 guns , t 1 rigs and somewhat faction tank. OF course with price of 300 mil the initial investment into a BS is too big for a newbie. Obviously the newbie has to fork over 15 extra just to get into it's new shiny ship.
Ah well the best we can do out of a bad situation is buy as many tier 1 ships as we can and wait for the market to double the prices. It will kill the manufacturers but ah well, at least CCP can sell more plexes |

Taggs Corhan
Crimson Phalanx SpaceMonkey's Alliance
0
|
Posted - 2013.05.08 00:24:00 -
[393] - Quote
Problem with the idea of rushing a battleship for pve effectiveness.
If I rush to tech 2 cruisers, I get the same effectiveness, more -effective- tank, and lower cost. . . and can still run level 4's.
If I rush to assault frigates, i can run level 4's, effectively, safely, and while slightly slower than with the tech 2 cruisers, for a far smaller isk investment and far less risk.
If I rush to faction cruisers, I can run level 4's with tech 2 fittings, at more risk of loss than the tech 2 cruiser, but less risk of loss than a rushed battleship. Again, with less isk risked, more effective than the battleship, and less intensive by far on skills trained.
Each of these three options is viable for running level 4 missions in very short order, less time than rushing an effective battleship build that would allow you to safely run all 4's.
Battleships just suck for pve. Massively. In large blob-fights, they are good, but then, in large blob fights, almost any ship can be good when used in a proper strategy. Point in case? Newb frigate gate camps.
This is the same kind of thing that has been posted about by everyone else regarding battleships. They just aren't the big toys they used to be. And are becoming less and less the big guns with every iteration of changes to them.
If I were starting a new account today, I'd rush into tech 2 cruisers for mission running, and branch out from there. By the time I could fly a tech 2 cruiser, I'd be in 4's, and I'd be safer in that t2 cruiser than I ever was in my first battleship. A bulet may have your name on it, but shrapnel is addressed 'to whom it may concern'.
A nuke is addressed to 'Current Resident' |

Arronicus
Caldari Provisions Caldari State
615
|
Posted - 2013.05.08 00:24:00 -
[394] - Quote
CCP Rise wrote:Quote:How balanced is the cost and effectiveness of a BS compared to a BC? Is a BS really worth 4 BCs? Its very consistent across EVE to get linear power increase for exponential cost increase. Is a Cruiser worth 10 frigates? Is a Machariel better than 5 battleships? I think BS happened to be at a point in the curve which is extremely important because the price point is right where it starts to hurt people, but BC are right there reminding you of how small your performance increase is. We think it fits though. PVEers are making their first long-term investment on a BS usually and we don't want that to be available too quickly, and for large scale PVP BS are the last step before moving to extremely end-game ships and so it needs to feel significant.
It is a longer and more skill intensive train, for a battleship, than it is for a tech 3 cruiser. As has been proven numerous times over the last couple years, tech 3 ships are completely viable, and occasionally used, for large scale PVP. To that end, I would say that BS are the last step skillwise, perhaps, but not cost-wise, and even then, many people never bother with battleships, simply going, Frigate > destroyer > Cruiser > Battlecruiser > Hac/Recon/Logi/T3 cruiser > Faction BS/Capitals, skipping tech 1 battleships altogether.
The new price point is going to make battleships cost prohibitive for pvp. The rokh, Abaddon, dominix, and others are not only getting nerfed for pvp, but the lower end models are going to see a price increase. When the ships already see limited usage, far less than they did 4-5 years ago, how is it justified to favour 'mineral supply prices' via high cost low demand, as opposed to keeping the price of battleships lower, so that more of them blow up, and you actually see a net volume INCREASE in mineral demand? Seems to me this change simply was not well thought out.
That being said, my production lines are running. |

Theia Matova
Dominance Theory
70
|
Posted - 2013.05.08 00:46:00 -
[395] - Quote
I would laugh so hard now when CCP announced that they would adjust the build prices downward. People mass product BSes. Market would really stagger and industrial people would cry.
And I do believe this or buffing BSes has to happen. Because it seems that players are in consensus that BSes are not worth the updated build price.
Lets see when the crap hits the fan it will be messy and smelly. Other ideas Bounty contracts |

Arronicus
Caldari Provisions Caldari State
617
|
Posted - 2013.05.08 02:57:00 -
[396] - Quote
Theia Matova wrote:I would laugh so hard now when CCP announced that they would adjust the build prices downward. People mass product BSes. Market would really stagger and industrial people would cry.
And I do believe this or buffing BSes has to happen. Because it seems that players are in consensus that BSes are not worth the updated build price.
Lets see when the crap hits the fan it will be messy and smelly.
CCP is just back on there, 'ignore the playerbase. we know best, the end' line of thought. Eventually, a few years down the road, someone will step back, and try to analyze the problem. |

Emily Jean McKenna
The Scope Gallente Federation
2
|
Posted - 2013.05.08 03:17:00 -
[397] - Quote
Theia Matova wrote:I would laugh so hard now when CCP announced that they would adjust the build prices downward. People mass product BSes. Market would really stagger and industrial people would cry.
And I do believe this or buffing BSes has to happen. Because it seems that players are in consensus that BSes are not worth the updated build price.
Lets see when the crap hits the fan it will be messy and smelly.
It all blows back into our face...
Anyway, Most of the BS changes are garbage. I want the tiered battleships... The Armageddon and Dominix were my favorites, now I wont even fly them. Enough said there really. |

Emily Jean McKenna
The Scope Gallente Federation
2
|
Posted - 2013.05.08 03:18:00 -
[398] - Quote
Arronicus wrote:Theia Matova wrote:I would laugh so hard now when CCP announced that they would adjust the build prices downward. People mass product BSes. Market would really stagger and industrial people would cry.
And I do believe this or buffing BSes has to happen. Because it seems that players are in consensus that BSes are not worth the updated build price.
Lets see when the crap hits the fan it will be messy and smelly. CCP is just back on there, 'ignore the playerbase. we know best, the end' line of thought. Eventually, a few years down the road, someone will step back, and try to analyze the problem.
Yeah, the last time they did this stance... they lose a large chunk of players. A lot of them came back once they apologized and tried to fix things that were ****** up in the game for years.
Again though, there is alot of **** that needs to be fixed... the BS changes were not one of them. |

Hagika
LEGI0N
142
|
Posted - 2013.05.08 03:44:00 -
[399] - Quote
Emily Jean McKenna wrote:Arronicus wrote:Theia Matova wrote:I would laugh so hard now when CCP announced that they would adjust the build prices downward. People mass product BSes. Market would really stagger and industrial people would cry.
And I do believe this or buffing BSes has to happen. Because it seems that players are in consensus that BSes are not worth the updated build price.
Lets see when the crap hits the fan it will be messy and smelly. CCP is just back on there, 'ignore the playerbase. we know best, the end' line of thought. Eventually, a few years down the road, someone will step back, and try to analyze the problem. Yeah, the last time they did this stance... they lose a large chunk of players. A lot of them came back once they apologized and tried to fix things that were ****** up in the game for years. Again though, there is alot of **** that needs to be fixed... the BS changes were not one of them.
Kinda interesting how they are avoiding this thread and the BS change threads like the plague and are posting on others. As soon as we spread over to another thread and bring the subject up, they stop posting there and ignore the player base.
Last time I checked, that is bad for business and very unprofessional.
Seems like they didnt learn their lesson from last time, so they will have to learn again.
Rule # 1 - Keep the customer happy, or lose money.
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Frostys Virpio
Lame Corp Name
389
|
Posted - 2013.05.08 04:29:00 -
[400] - Quote
People keep saying the price does not amtter in balance but in the end, if you can do the exact same thing or really close to it for much cheaper, you will go the cheaper route. Why would you use the turtle speed slow locking ECM boat when you can have one cheaper with speed tanking and locking it's target much faster to apply the ECM before it gets erased from grid? |
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Kharamete
Feral Solutions Inc
26
|
Posted - 2013.05.08 05:00:00 -
[401] - Quote
Hagika wrote:
You just dont get it... They are not worth the price increase.. Have you not been reading?
Of course I've read it. Doesn't mean anything else than that I'm constantly flipping amazed by the amount of verbiage which can be wasted on trivialities.
Of course it will be worth it. I'm building Armageddons now. They're going to be freaking awesome come patch day. I must ensure that I have plenty that will blow up around me. |

Emily Jean McKenna
The Scope Gallente Federation
4
|
Posted - 2013.05.08 05:10:00 -
[402] - Quote
Kharamete wrote:Hagika wrote:
You just dont get it... They are not worth the price increase.. Have you not been reading?
Of course I've read it. Doesn't mean anything else than that I'm constantly flipping amazed by the amount of verbiage which can be wasted on trivialities. Of course it will be worth it. I'm building Armageddons now. They're going to be freaking awesome come patch day. I must ensure that I have plenty that will blow up around me.
Im sure a lot of people will like the Armageddon... I will miss the Pulse Laser death machine with heavy drones. It was one of my favorite ships to fly. |

Hagika
LEGI0N
145
|
Posted - 2013.05.08 05:28:00 -
[403] - Quote
Kharamete wrote:Hagika wrote:
You just dont get it... They are not worth the price increase.. Have you not been reading?
Of course I've read it. Doesn't mean anything else than that I'm constantly flipping amazed by the amount of verbiage which can be wasted on trivialities. Of course it will be worth it. I'm building Armageddons now. They're going to be freaking awesome come patch day. I must ensure that I have plenty that will blow up around me.
I see Stockholm Syndrome is alive and well. |

Aglais
Liberation Army Li3 Federation
273
|
Posted - 2013.05.08 05:48:00 -
[404] - Quote
Kharamete wrote:Hagika wrote:
You just dont get it... They are not worth the price increase.. Have you not been reading?
Of course I've read it. Doesn't mean anything else than that I'm constantly flipping amazed by the amount of verbiage which can be wasted on trivialities. Of course it will be worth it. I'm building Armageddons now. They're going to be freaking awesome come patch day. I must ensure that I have plenty that will blow up around me.
Right, let's just pick one of twelve battleships that's practically turning into a T1 Bhaalgorn and is likely going to actually be ok, and totally ignore the fact that the other Amarr battleships aren't doing so hot, and literally the entire Caldari battleship lineup, known for having very poor stats (Raven) and ability to do anything outside of PVE (also Raven), got NERFED (Rokh and Raven), and as such will remain either unused (look at the arguments I posted again, read them carefully, and realize that if a balance pass is done and like one ship comes out ok, ANOTHER PASS MUST HAPPEN).
The point of these balance passes is to make sure everything's flyable and worth using. As it stands, ~90% of battleships after Odyssey hits, due to a combination of the poor price boosting decision and even worse 'balancing' effort, will not be worth using. How is this hard to get. The point of a sandbox game isn't "duhhhh oh look a FOTM lets all latch onto it forever and never do anything else". That is lame, that is boring, and it is terrible. You should have a range of choices for how you want to approach a goal- this can be done by having each faction's ships perform differently but still be able to do things with overlap in various areas (ie. general PvP use, tacklers, ships of the line, etc.) but with their own racial flavor. It's not easy, and that is precisely why I think this balance round was bunged up so badly. |

Carniflex
StarHunt Intrepid Crossing
80
|
Posted - 2013.05.08 09:30:00 -
[405] - Quote
Cynthia Nezmor wrote:Partak Cadelanne wrote:These changes are bad. Who will fly a 250 million Scorpion? Me. I would even pay 750 mil for it as long as it is the only ECM Battleship.
Well for 750 mil you could fly instead 3 falcons. I would have to point out, afterall, that being a "battleship" is not advantage. For applying ECM there are other ships already that do the job pretty decently. Or you can have your main fleet carry swarms of ECM drones.
What is going for a scorpion, in general, is the range and hp buffer in combination of its price. If the price increases to the level of Falcons you are much better off using these for the ECM stuff in most cases.
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |

Bad Messenger
Nasranite Watch
471
|
Posted - 2013.05.08 10:59:00 -
[406] - Quote
just saying bye to cheap smartbomb ships. |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
63
|
Posted - 2013.05.08 14:30:00 -
[407] - Quote
Kharamete wrote:
And it is supposed to be so. A battleship should be a serious step up, a ship you should cry about losing. It used to be so that people mined for weeks and months with Miner I:s and cruisers to be able to get a battleship. I'm glad if this change is a small little step back to that past.
Edit- There is a reason why noobs are often pathetically bad in battleships. They race to it. They try to get it as fast as possible, without spending the time needed to skill up on ship integrity, gunnery, armor or shields, and navigation. They think a battle ship is so bad-ass. Big is beautiful.
If there's a high price tag, maybe the new players will spend some time getting ready for it.
You still need the same time of mining to build your first BS. But there is a different to the past, retievers has changed and you can get a orca-boost. I would say its still takes the same time to get into BS, then 4 years ago. Its true you can earn more isk, but you need to spend more isk on the same things.
Actually you can do lvl 4 missions with all skills on lvl 3. I did it 3 years ago and started a new charakter 1 year ago and its still works. You just need to know which missions you cant to do with low-skills. Remember there are many lvl 4 missions which are pretty easy. |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
63
|
Posted - 2013.05.08 14:39:00 -
[408] - Quote
Carniflex wrote:Cynthia Nezmor wrote:Partak Cadelanne wrote:These changes are bad. Who will fly a 250 million Scorpion? Me. I would even pay 750 mil for it as long as it is the only ECM Battleship. Well for 750 mil you could fly instead 3 falcons. I would have to point out, afterall, that being a "battleship" is not advantage. For applying ECM there are other ships already that do the job pretty decently. Or you can have your main fleet carry swarms of ECM drones. What is going for a scorpion, in general, is the range and hp buffer in combination of its price. If the price increases to the level of Falcons you are much better off using these for the ECM stuff in most cases.
Dude buy a Widow, if you have many isk to spend on ECM. |

Veinnail
FinFleet Raiden.
78
|
Posted - 2013.05.08 15:18:00 -
[409] - Quote
changing the attributes of the hulls and the mineral req at the same time is going to deter new doctrine development. |

Hagika
LEGI0N
150
|
Posted - 2013.05.08 16:00:00 -
[410] - Quote
Veinnail wrote:changing the attributes of the hulls and the mineral req at the same time is going to deter new doctrine development.
Oh they know that, its just that they dont care. They realized we didnt like their ideas and because we responded harshly, they took offense and are ignoring us and are going to shove the changes down our throats just to spite us.
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Theia Matova
Dominance Theory
76
|
Posted - 2013.05.08 16:29:00 -
[411] - Quote
Bucca Zerodyme wrote: You still need the same time of mining to build your first BS. But there is a different to the past, retievers has changed and you can get a orca-boost. I would say its still takes the same time to get into BS, then 4 years ago. Its true you can earn more isk, but you need to spend more isk on the same things.
Also ABCs did not exist 4 years ago and yet they are here today competitioning about same spots in fleet. Also 4 years ago I had not been in a bus typing on tablet and raging on devs. Times change what once was should not perhaps be used as an acnhor to draw back. EVE should develop and evolve..
Bucca Zerodyme wrote: Actually you can do lvl 4 missions with all skills on lvl 3. I did it 3 years ago and started a new charakter 1 year ago and its still works. You just need to know which missions you cant to do with low-skills. Remember there are many lvl 4 missions which are pretty easy.
Actually that can be true in some cases but as an amarr you need at least IV or V from cap skill or you simply get to warp a lot..
Removing tiers was not the best idea that CCP has done to battleship. Some BS changes are nice but in overall these changes just obsolete BSes in many many places. Many people agree that BSes are not fun to fly. Yet you more or less need them at least for missioning. So players have somewhat hate & love relationship to these ships. Build cost for sure do not make us love them more unless you are a miner or market exploitter.
My overall feeling especially from Minny ships is that CCP has tried to do more they can jew and running trying to push more content into Odyssey that was wise.
I think many waited for BS balancing that they would be somehow brought closer to ABCs but instead CCP just makes the gap worse. Also introducing NBCs. Oh and Gnosis.. Which make BS more obsolete.
I love EVE but if CCP cannot do better decisions I am demotivated to continue pay for the game because I am losing the faith for the devs. Other ideas Bounty contracts |

Gul Amarr
Orange County Cruisers
9
|
Posted - 2013.05.08 17:51:00 -
[412] - Quote
Emily Jean McKenna wrote:
Again though, there is alot of **** that needs to be fixed... the BS changes were not one of them.
I'd disagree on BS not in need of a fix.
New ships directly conflicting with their roles have been introduced, many of their traditional roles were obsoleted by changes to gameplay mechanics. And pretty much everything below them was buffed multiple times. - Sniper BS? obsolete due to on grid probing and outperformed by Tier 3 BCs in that regard nowadays. - Niche at being AOE DD proof? Obsolete since there is no AOE DD anymore. - Spider-repping BS gangs? Gone since logis were buffed. - Going on a small-sized roam using BS? Not anymore since the web-nerf...
Alphablobs and the odd Hellcat fleet aside, BS are in a pretty sad state atm. I hoped the rebalance would bring them back to a competitive state outside of that, but unfortunately, they're not only denied the boost they utterly needed to reflect their higher price, but are getting shafted plus a price increase on top.
And no - I'm not looking at any specific race here - I have them all trained to V, but except for the Geddon, which looks like it could be a fun gimmick ship for once or twice, none of them looks remotely interesting. They Hype maybe springs to my mind if I had to think of one which wasn't changed for the worse...
Do they need a change? Absolutely - they need a buff of the same magnitude T1 cruisers were buffed - right now they are just as obsolete as T1 cruisers were before tiericide, their stats being from the same era - and what do we get? Some role-changes, some nerfs and a price increase.
Alas - a big opprtunity missed here and no - I don't care about the price increase as such, but they're completely out of balance compared to any other T1 ship when it comes to performance/cost. Most of these abominations will run into trouble not getting soloed by a T1 cruiser... |

Sizeof Void
Center for Advanced Studies Gallente Federation
354
|
Posted - 2013.05.08 20:39:00 -
[413] - Quote
A reminder of what we all tell every new player: "Only fly what you can afford to lose."
Essentially, then, making ships cost more simply means that newer players are going to be even more reluctant to lose them, which, in turn, means fewer players who are going to be willing to engage in PVP, esp. against when the odds aren't 100% in their favor.
After all, who the heck wants to grind ISK for a week, only to lose the ship on its first roam?
Cheaper ships means more players who can afford to lose them, and, thus, more players who will engage in risky PVP, with the healthy attitude of "gf - fortunately I can afford to replace it - brb for another fight". |

Large Collidable Object
morons.
2101
|
Posted - 2013.05.08 22:12:00 -
[414] - Quote
Sizeof Void wrote:A reminder of what we all tell every new player: "Only fly what you can afford to lose."
Essentially, then, making ships cost more simply means that newer players are going to be even more reluctant to lose them, which, in turn, means fewer players who are going to be willing to engage in PVP, esp. against when the odds aren't 100% in their favor.
After all, who the heck wants to grind ISK for a week, only to lose the ship on its first roam?
Cheaper ships means more players who can afford to lose them, and, thus, more players who will engage in risky PVP, with the healthy attitude of "gf - fortunately I can afford to replace it - brb for another fight".
I for once don't want ships to be any cheaper - e.g. I'd love to see all Battlecruisers having to use large rigs - they're still far to cost-efficient compared to anything within their range of engageable ships.
Having remodeled one of each races BS into a true 'attack' BS with a sig-radius, cost and mobility just as well as tank closer to a BC than a current BS with lower cost would have made sense, rather than 'you're a BC - you can take on anything, you can get away from anything eccept a blob and your ship is dirt cheap' or *you're in a BS - unless you're fed with boosters, have an OGB and faction gear like burntime, you're ****** if anyone catches you outside a blob whilst having payed 5 times the price of a better performing ship'. You know... morons. |

Theia Matova
Dominance Theory
89
|
Posted - 2013.05.08 22:24:00 -
[415] - Quote
Large Collidable Object wrote: I for once don't want ships to be any cheaper - e.g. I'd love to see all Battlecruisers having to use large rigs - they're still far to cost-efficient compared to anything within their range of engageable ships.
BCs are too cheap in comparison to BSes. What this thread is a about is that CCP is making them even more cost efficient since BS price increases. As sizeof void said its about what you can afford to lose. Also simply that the insurance payout drops those that don't aggress get less paid back when they get popped.
BSes were already rare to see in low sec. Most I seen now have been smartbomb BSes that catches pods. In every other case everyone use ABC because you can rather easily kite snipe and even if ABC pops. You do not really need to care because you probably already got its price back while you explored. BSes have increased sig they can be scanned more easily, slower to warp, less DPS, less speed, if you do sites and don't snipe fit you are forced to 3-4 res module fit that usually leaves predictable hole in your resistance. So BS is basically flown death trap thank to CCP even more expensive flown death trap. I haven't yet had the possibility to test NBCs but I believe that they can do what T1 BS do maybe not with same EHP but less risk. Even the hull would pay more they will most likely be worth their money unlike these expensive flow death traps. Other ideas Bounty contracts |

Large Collidable Object
morons.
2102
|
Posted - 2013.05.08 23:05:00 -
[416] - Quote
Theia Matova wrote: BCs are too cheap in comparison to BSes. What this thread is a about is that CCP is making them even more cost efficient since BS price increases. As sizeof void said its about what you can afford to lose. Also simply that the insurance payout drops those that don't aggress get less paid back when they get popped.
Yes - exactly my point (if I read you correctly) - BCs are too cheap and still too mobile compared to Cruisers and BS.
Personally, I don't mind insurance payout since I don't insure ships anymore. Over the last years, I realized that I lost more isk over insurance than actual ship loss.
Admittedly, I've been pretty inactive and before T1 rebalannce, I exclusively flew T2/faction ships - didn't insure the T2/faction because it didn't make any sense in the first place.
Atm, I don't touch faction/T2 with a ten foot pole because T1 is completely OP unless faction/T2 are rebalanced and I don't insure my T1 ships because their overall cost is irrelevant to me compared to modules I fit on them.
Insurance should be removed anyway.
I remember duo roaming in Abaddons with a corpmate before the nano-nerf - using proper spacing and the fact that webs still worked 90%, it worked pretty well - anyone who wanted got away of course - anyone getting cocky died.
But yeah - BS are suffering from enough issues - a sig-radius like Madagaskar, similar mobility, higer base price, more expensive modules, large rigs, less effective DPS against anything than a cap or LCO than even a T1 cruiser due to larger guns, worse sig res and tracking, an effective (sig+speed-tanking included) tank than the new faction BC's etc..etc...
As much as I loved to see KIL2's vids and lurked in brining solo back, I wished CCP had managed to hire Prom instead. You know... morons. |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
322
|
Posted - 2013.05.09 00:46:00 -
[417] - Quote
seeing as there will soon be no more "teirs" and all the BS's will cost around the same price, will we one day get to see naval variants of oh, say the rokh, abbadon, and the other current T3 BS's? kinda feels ****** with them being the only ones without an upper level variant..... BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Vaju Enki
Secular Wisdom
629
|
Posted - 2013.05.09 08:11:00 -
[418] - Quote
Great changes. BC build Costs should also be tweaked. R Tape loading error |

Jeanne-Luise Argenau
Federal Defense Union Gallente Federation
3
|
Posted - 2013.05.09 12:15:00 -
[419] - Quote
Interesting choice on the build costs for battleship. But i dont believe that the build cost changes and the battleship changes are appropriate. The ABC Talos as an example does more damage compared to the old mega and maybe the same amount compared to the new one. Talos has less tank but better speed and agility like a battlecruiser should have, i believe the new battleships will be tanked to lightly tbh. But i havent tested them yet its just my impression from the forums i read so far (5 low slot tanked mega + 3 armor rigs should have 150k to 200k tank in my opinion to fullfill their role). |

Spugg Galdon
APOCALYPSE LEGION The Obsidian Front
286
|
Posted - 2013.05.09 12:25:00 -
[420] - Quote
I agree that the new BS's are going to be a little flimsy on tank but I also understand why CCP seem to be reluctant on buffing their EHP.
Ships with larger buffer tanks encourage blobbing which is something CCP and players don't really like.
Still. The new battleships really need their EHP increasing to justify their existance alongside CBC's and ABC's |
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