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Author |
Thread Statistics | Show CCP posts - 82 post(s) |
Vaerah Vahrokha
Vahrokh Consulting
4132
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Posted - 2013.05.27 16:38:00 -
[571] - Quote
@Above
In the future I don't want some crapola game log in that fiddles with the forums. I want to post on this character while I log in with at least 12 different characters per day. I also use the forums a lot to see if I got in game mail. If they start switching it'll be just the umpteenth loss in functionality they impose on us. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Smoking Blunts
ZC Industries Dark Stripes
560
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Posted - 2013.05.27 17:40:00 -
[572] - Quote
Par'Gellen wrote:
However, on the other side of the coin, I've dealt with CCP's dev antics since 2003 and after a while people reach a point where they realize nothing they are saying is even being heard. When that happens they begin to shout. When shouting fails they start throwing things. And I can tell you from years of reading these forums that nothing CCP can do will **** off the playerbase faster than ignoring feedback and then implementing something that looks like it was coded by someone that has never even played the game. (Uniborked Inventory stands out like a flaming beacon as a prime example) That is disrespectful to their paying customers, plain and simple, and in my opinion is like asking to be yelled at.
^^^^ This
I can deal with most of the crap they roll out, things ill never use (AUR for example). but when they break stuff after being repeatedly told for over 12 months (march 2012 was the first launcher blog)why it will break mine and other peoples game. its the straw that broke the camels back OMG when can i get a pic here
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Hagbard Solaris
Omega Eternal
12
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Posted - 2013.05.27 18:31:00 -
[573] - Quote
Vaerah Vahrokha wrote:@Above
In the future I don't want some crapola game log in that fiddles with the forums. I want to post on this character while I log in with at least 12 different characters per day. I also use the forums a lot to see if I got in game mail. If they start switching it'll be just the umpteenth loss in functionality they impose on us. I wasn't proposing that it "fiddle" with the forums, only that it retrieve username info and ask for password verification if you open a browser using the link on the launcher. You could swich toons all you want using the launcher, but if you didn't use the launcher to open the forums, your logged in toon wouldn't be logged out. Open a browser window any other way than using the launcher and nothing would change. That's how a good update works. Preserve all existing functionality and add new functionality - in this case the ability by choice to save a step with the account currently logged onto the launcher. CCP Devs --áhere is your Participation Trophy Now grow up and realise that in the real world, people-ávalue results, not participation. |
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CCP Atropos
C C P C C P Alliance
298
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Posted - 2013.05.27 20:47:00 -
[574] - Quote
Just updated my post with the known issues; there are more fixes in testing on Singularity. Product Owner, EVE Launcher | Team Special Circumstances |
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Smoking Blunts
ZC Industries Dark Stripes
561
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Posted - 2013.05.27 21:02:00 -
[575] - Quote
CCP Atropos wrote:Just updated my post with the known issues; there are more fixes in testing on Singularity.
now if you could.
get the log off button back. it needs to be able to log of the client, restart the launcher and get me back to the point when I can hot key my password, hit enter and get to the selector screen.
this would just about get my 3 click log in/swap alt process back. and above all else, stop me having to leave running any launchers just to swap alts. OMG when can i get a pic here
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Aghira
Systech Astromantics Shipyard Inc.
35
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Posted - 2013.05.27 21:06:00 -
[576] - Quote
Passwordfield still loses focus after a taskswitch thus rendering the autotype feature of keepass unusable if you have the login credentials of multiple accounts stored in keepass. Es wird niemals so viel gelogen wie vor der Wahl, w+ñhrend des Krieges und nach der Jagd. (Otto von Bismarck)
english is not my native |
Jonuts
The Arrow Project
301
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Posted - 2013.05.27 21:21:00 -
[577] - Quote
Just answer this. *WHY*.
It was sold around the concept of SSO, yet you can't implement SSO. As you said, I can't log into a service in Firefox and expect it to work in Chrome. Personally, I'd feel extremely uncomfortable if you screwed with my machine enough to allow actual SSO functionality. So what was the purpose of the new launcher? If you're fixing what isn't broke, it should be to upgrade it. New launcher is arguably a downgrade, at best a side grade for the majority. Do you have that little to work on that you throw man power at side-grade projects? Was this something a few programmers were thrown at between major projects?
Honestly, the entire concept of upgrading the launcher is irrelevant.
Lastly, what purpose does removing our ability to log in via the bin folder at some unspecified time in the future serve? Upset that someone finds greater functionality with it? Can't be to save space. Hard drive space is cheap, and the file isn't exactly huge. Neatness? That's like uninstalling seat belts from your car because they don't color coordinate with your shoes. As long the game doesn't need to update at that moment, launching via the bin file is far superior to any other method of launching the game I've ever seen. With what I know, removing the ability to launch via the bin file is just a jerk move, pure and simple. Done with intent of nothing but making people sad, because there teems to be no other reason. |
Sarmatiko
1156
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Posted - 2013.05.27 21:45:00 -
[578] - Quote
Jonuts wrote:Lastly, what purpose does removing our ability to log in via the bin folder at some unspecified time in the future serve? Removing this because it takes too much developer time to maintain this feature, as known from other dev posts. Probably this includes not only per-expansion assets like scene and new music, but also some stuff in the backend invisible to end user.
On the other hand some CCP decisions on which feature consider worthy, and which just deserves to be axed are very questionable. When some guys from GARPA (as was stated of reddit) leaked "new ship/skill three UI" prototype I was kinda enraged "WTF? Is that thing is worthy of spending resources and jukebox/calculator/notepad/login screen are not?"
-¥ |
Smoking Blunts
ZC Industries Dark Stripes
561
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Posted - 2013.05.27 21:53:00 -
[579] - Quote
Sarmatiko wrote:Jonuts wrote:Lastly, what purpose does removing our ability to log in via the bin folder at some unspecified time in the future serve? Removing this because it takes too much developer time to maintain this feature, as known from other dev posts. Probably this includes not only per-expansion assets like scene and new music, but also some stuff in the backend invisible to end user. On the other hand some CCP decisions on which feature consider worthy, and which just deserves to be axed are very questionable. When some guys from GARPA (as was stated of reddit) leaked "new ship/skill three UI" prototype I was kinda enraged "WTF? Is that thing is worthy of spending resources and jukebox/calculator/notepad/login screen are not?"
the sisi version of the bin folder isn't specific and only shows what looks like a default eve online backdrop. also eve dosnt have sound so no idea what the music is like, id guess they can recycle all the old stuffs for the next few years and it cost them nothing more than a file swap OMG when can i get a pic here
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Alphea Abbra
Grim Determination Nulli Secunda
236
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Posted - 2013.05.27 23:37:00 -
[580] - Quote
CCP Atropos wrote:Just updated my post with the known issues; there are more fixes in testing on Singularity. I find it cute that you're still fixing bugs when the design of the launcher makes itself a bug, in need of workarounds. Could you please address the design flaw/bug in your OPs? |
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MaRU2760 133
Veerhouven Ventures
42
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Posted - 2013.05.28 00:50:00 -
[581] - Quote
CCP Atropos wrote:Just updated my post with the known issues; there are more fixes in testing on Singularity.
Now you are testing them? In Singularity?
If you don't look at the feedback', what good does that do us?
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Rommiee
Mercury Inc.
607
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Posted - 2013.05.28 06:42:00 -
[582] - Quote
Par'Gellen wrote:However, on the other side of the coin, I've dealt with CCP's dev antics since 2003 and after a while people reach a point where they realize nothing they are saying is even being heard. When that happens they begin to shout. When shouting fails they start throwing things. And I can tell you from years of reading these forums that nothing CCP can do will **** off the playerbase faster than ignoring feedback and then implementing something that looks like it was coded by someone that has never even played the game. (Uniborked Inventory stands out like a flaming beacon as a prime example) That is disrespectful to their paying customers, plain and simple, and in my opinion is like asking to be yelled at.
THIS. Absolutely.
Years of suffering CCPGÇÖs continued insistence of ignoring player feedback from SISI and bringing in half-developed crap, tends to wear you down. I used to spend a lot of time giving such feedback, but since the CQ, and then the Unified Inventory disaster, I do not bother any more, as they do what they want anyway.
It is a shame as they are continually screwing OUR game up with their half-arsed ideas and ill-conceived development work.
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Rommiee
Mercury Inc.
607
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Posted - 2013.05.28 06:45:00 -
[583] - Quote
Jake ClouD wrote:Thank you for the skill points. More than makes up for the login complications. :) The posting and tone in this thread by some players...seems wrongly self-entitled. I understand the frustration when things aren't perfect or go wrong, but it doesn't warrant rudeness towards [real] people doing their jobs with the best intentions. Instead of cynicism and aggression, a little bit of appreciation and optimism helps to cultivate a better community and better experiences for everyone who has to work on and play the game. There's no us and them, everyone contributes to the development of the game and it's why EVE is so good, because CCP value and act upon feedback and suggestions wherever they can feasibly. You pay for a game which you enjoy playing and much of that money goes towards improving the experience. Yes, there's still going to be things that you don't like, but constructive criticism and feedback is better than grumpy whinging and demands. TL;DR, Don't be grumpy neck-beards.
You, Sir...are an idiot. |
Rommiee
Mercury Inc.
607
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Posted - 2013.05.28 06:52:00 -
[584] - Quote
Still skipping it....
Rommiee wrote:CCP: Skipping awkward questions since 2003...AND STILL DOING IT... Rommiee wrote:CCP.....HELLO Still skipping this question, then..... Rommiee wrote:CCP Atropos or any CCP employee, really..... Still skipping this question of why do you do what is outlined below, then ? Rommiee wrote:So... would you like to answer the question that pretty much everyone has been asking over the last couple of days, but you have avoided : Time and time again, you introduce a new "feature" on to Sisi, and when major issues are found by the players testing the said feature, you pretty much ignore the feedback given to you and bring it on to TQ anyway. You always apologise afterwards and promise to do things better in the future, but surprise surprise it happens again, and again, and again. You never seem to learn by past mistakes and never keep your word about changing your procedures. Therefore do not be surprised when we do not believe a word you say. Quote:Your voices have been heard loud and clear and we've been busy taking notes so we'd like to ask you to help us move forward in this thread and keep the feedback focused and constructive. Thank you We have heard that so many times,
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Twikki
The Rusty Muskets
0
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Posted - 2013.05.28 06:54:00 -
[585] - Quote
Not sure if this is the right place to make this comment. After finally getting the launcher to work as i want it to, i now ask the question.
What are the chances, when you go to log out/quit it gives you 2 options
1. to quit the game 2. retrun to character screen
This way you dont have to quit the game and re log in each time you wwant to swap characters |
Rommiee
Mercury Inc.
607
|
Posted - 2013.05.28 07:37:00 -
[586] - Quote
Twikki wrote:Not sure if this is the right place to make this comment. After finally getting the launcher to work as i want it to, i now ask the question.
What are the chances, when you go to log out/quit it gives you 2 options
1. to quit the game 2. retrun to character screen
This way you dont have to quit the game and re log in each time you wwant to swap characters
They just need to put the "Log off" button back, and not the "log off safely" button. This would solve that issue. |
Vaerah Vahrokha
Vahrokh Consulting
4132
|
Posted - 2013.05.28 07:56:00 -
[587] - Quote
Alphea Abbra wrote:CCP Atropos wrote:Just updated my post with the known issues; there are more fixes in testing on Singularity. I find it cute that you're still fixing bugs when the design of the launcher makes itself a bug, in need of workarounds. Could you please address the design flaw/bug in your OPs?
QFT. Besides giving a temporary respite to all those unable to log in, the fixes should just be an ad-interim solution before a real launcher is made.
Real as in, doing what's it supposed to do: patching and making it easy to play. All the rest is junk, bloatware and bad usability in a nutshell. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Alphea Abbra
Grim Determination Nulli Secunda
237
|
Posted - 2013.05.28 08:38:00 -
[588] - Quote
Vaerah Vahrokha wrote:Alphea Abbra wrote:CCP Atropos wrote:Just updated my post with the known issues; there are more fixes in testing on Singularity. I find it cute that you're still fixing bugs when the design of the launcher makes itself a bug, in need of workarounds. Could you please address the design flaw/bug in your OPs? QFT. Besides giving a temporary respite to all those unable to log in, the fixes should just be an ad-interim solution before a real launcher is made. Real as in, doing what's it supposed to do: patching and making it easy to play. All the rest is junk, bloatware and bad usability in a nutshell. I think the most important thing here and now is to enable those who are still locked out because of the "new" "launcher" to log in. After that, it would be to remove the new launcher in a manner that returns to the former launchers simplicity. And of course, a promise that the bin/ExeFile.exe won't be removed, since it's an important tool to log in even if launchers and webservers act up again.
I'm still waiting for CCP Atropos to address the actual design of the launcher, instead of the current headline bugs. It really would serve CCP well to show a little respect to those who pay for their game.
I actually had so high hopes for this, since something as "dangerous" as ship/module rebalance and skill changes is actually being handled with care and enough respect, and some clear signs that Ytterbium, Fozzie and Rise listens to feedback, ALSO in their core design and intentions, not justTHEIR TYPING MISTAKES. CCP Atropos, you said earlier that when you actively respond to this thread, it's showing respect and responsibility. Can you please tell me how, when you incorporate the content of your posts?!? |
Forlorn Wongraven
Habitual Euthanasia Pandemic Legion
62
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Posted - 2013.05.28 08:39:00 -
[589] - Quote
Patching actually works flawless. Maybe the launcher itself for single account users too. But for multi account players (like many veterans) the new launchers justs add both time and clicking with no additional function. Shadoo > whoever was the first nyx on grid Shadoo > THANK GOD YOU ARE A SMART MAN and fitted the best tank in PL Shadoo > (ie. cyno) |
Hazan Lightbringer
LightWorker Inc The Luminae Foothold
2
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Posted - 2013.05.28 11:42:00 -
[590] - Quote
Jonuts wrote: Lastly, what purpose does removing our ability to log in via the bin folder at some unspecified time in the future serve?
The ONLY reason I can think of for this is that they wanna sell ads in that launcher later on and that can't be done if not every user are forced to use the launcher. Noone is gonna pay to show ads if not every user will see them. I can imagine they wanna put facebook and twitter-tabs and connections in it as well to pull click-money and ad-income as well from the very usage of the launcher.
---
Personally I have only one question left:
WHEN I cancel my automatic subscription renewal, for how long does my accounts and stuff stay on the servers?
I'm planning a 6-12 month long "boycott/vacation" from eve in protest to the latest GUI-atrocities, but I don't intend to leave the game entirely, I wanna be able to log in again in 2014 and purchase new subscriptions to give eve The Final Chance. 6-12 months is also more than enough time for CCP to re-evaluate (or confirm) their current strategy so IF the game is gonna get fixed at all, it will happen within that timframe.
So again, exacly how long does the account-information stay on the servers?
The FAQ says "several months" but that can be anything from 3 to 11 months so it doesn't really say anything there.. http://www.eveonline.com/faq/account-management/
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Alphea Abbra
Grim Determination Nulli Secunda
238
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Posted - 2013.05.28 12:44:00 -
[591] - Quote
Hazan Lightbringer wrote:So again, exacly how long does the account-information stay on the servers? AFAIK the answer is that account details has yet to be deleted by CCP since open beta 2003. That everything will be as you left it, if and when you return. |
Zaeed Fitom
Federal Navy Academy Gallente Federation
0
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Posted - 2013.05.28 17:50:00 -
[592] - Quote
fking forum deleted my post when I hit preview, so this is going to be shorter version posting with my alt as main expired these days and didnt bothered with renewal yet (gues why :) ) Shame you cant post with inactive acc.
Your stuff Hazan Lightbringer should remain for several years. Personally my main was inactive for 2-3 years and i found my stuff.
When finally updating launcher on my desktop today I noticed few things 1. once update finished and launcher started, login, than whole area bellow "join xyz other players" was missing, ie no Play button. launcher restart fixed that 2. once logged with expired acc why does launcher allow me to start game and doesnt throw some message or notification in that overdesigned piece of software? You claim new launcher to be ubercool but such important information is not displayed. Same goes for only xy days are remaining on your acc. Would make most sense to have it there. 3. is it bug or design that i can launch only one instance of launcher?
Based on point 2. and that message I get from game client during login "The authentication token provided by the launcher is of an invalid format." makes me wonder how relevant are their threats to remove exefile workaround. It looks that new launcher is dependant on it and is just sending some string to game client which is doing actual verification & login. So it is not important what launcher says but what game client says. So removing this would seem like lots of additional work compared to if they keep it like it is. So obvious question WHY? But I rather win lotto than heard answer on it...
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Skex Relbore
Space Exploitation Inc Get Off My Lawn
255
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Posted - 2013.05.28 20:39:00 -
[593] - Quote
Hazan Lightbringer wrote:Jonuts wrote: Lastly, what purpose does removing our ability to log in via the bin folder at some unspecified time in the future serve?
The ONLY reason I can think of for this is that they wanna sell ads in that launcher later on and that can't be done if not every user are forced to use the launcher. Noone is gonna pay to show ads if not every user will see them. I can imagine they wanna put facebook and twitter-tabs and connections in it as well to pull click-money and ad-income as well from the very usage of the launcher. --- Personally I have only one question left: WHEN I cancel my automatic subscription renewal, for how long does my accounts and stuff stay on the servers? I'm planning a 6-12 month long "boycott/vacation" from eve in protest to the latest GUI-atrocities, but I don't intend to leave the game entirely, I wanna be able to log in again in 2014 and purchase new subscriptions to give eve The Final Chance. 6-12 months is also more than enough time for CCP to re-evaluate (or confirm) their current strategy so IF the game is gonna get fixed at all, it will happen within that timframe. So again, exacly how long does the account-information stay on the servers? The FAQ says "several months" but that can be anything from 3 to 11 months so it doesn't really say anything there.. http://www.eveonline.com/faq/account-management/
As I understand it , for as long as the server is operating. There are people who return after a long hiatus all the time and CCP will practically bed over backwards to help people recover their old accounts. Just make sure your assets are somewhere that you'll be able to access regardless of in game changes (aka not in SOV null) and you should be golden. |
Declan Storm
The Scope Gallente Federation
0
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Posted - 2013.05.28 21:30:00 -
[594] - Quote
CCP have utterly and completely ****** the logging process for everyone, but especially for us players that multibox.
The process of login multiple accounts using one computer is utterly and completely ******, it takes too much time (5 accounts, 3 minutes before, now almost 10!), logging is completely lagged (The process bar for the logging takes too much time, hell even the one for the acquiring the character takes too long), and is utterly complicated, with the process requiring more than 4 clicks in order to log in a single account (Before all you needed to do was click the launch button 5 times, the first client will pop up, I'd logged in the first account, with that hit "Alt-Tab", next client will popped up, logged that account and keep doing that till finished; now... launch launcher, select account, input password, logged account-click "Play", wait for the lagged process bars to finish the log in process and click again for the character to log it in, go back out (Remember "Alt-Tab") click "switch user account" and start the process again......totally time consuming and inefficient).
Not to mention that this past month I've suffered well over 8 sockets closed, on all of my accounts at the same time, which is a darn pain to log all of them back in; but even more, since you released this "Simple" login process on the 21st you are not even able to use the "restart" button on the socket close window, so fix it or remove it; it is freakin annoying to have it in there and not being able to use it.
However, that's not a solution, the best solution to this stupid problem is for you guys, to go to the previous way of logging in, which was a lot simpler and definitely a lot less complicated and time consuming. So do that!
Finally, 50K skill points as compensation for this problem is nothing more than a joke, so take them back and turn it back to the way it was before!
Note: The process bar I am referring is the one that appear after you hit "Play" and the client opens up, I know that itGÇÖs always been a bit slow, but now is worse, hell even the acquiring characters process bar takes to long! |
Kblackjack54
Mercurialis Inc. RAZOR Alliance
108
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Posted - 2013.05.28 22:32:00 -
[595] - Quote
What I cannot understand about all of this is why CCP are being so economical with the facts, it is so obvious that this Launcher update is driven by commercial 'Priorities' that there failure to come out and say so is not only laughable but demeans the game as a whole.
If you except that the driving force behind this is GÇ£they who's name shall not be mentionedGÇ¥ then you begin to understand that there is little or no chance of CCP backing down on this one, you also understand why so little interest was taken about the negative comments on SISI, as long as CCP could get a few accounts to log in on it then that was the impetus to throw it into TQ no matter what the state was and fix it on the fly with the GÇ£Add more nails approachGÇ¥ seeming to hold sway here.
Players must also understand that if as it appears this thing is commercially driven and they really don't want it in this game then only commercial pressures will remove it, 30K plus accounts closed on EVE and moved over to WoW should do the trick nicely thank you.
The really sad part about all of this is that as mentioned earlier in this thread the Bin/. Exe is going to be removed, probably still be there in some form but not accessible to the players, had CCP thought this one through they would have realised that players would object strongly to this forced commercialization of the games front page and offered at least a permanent opt out as a sop rather than 50k SP, as if that meant anything to most of us,, they would also have been more open as to the reasons this was being done instead of simply offering 'Changing Priorities' as a reason.
I guess the ramifications of a bunch of Japanese kicking in the door and making an offer you could not refuse are far reaching and will doubtful stop at this wretched launcher you have invoked, leaves you wondering what the influence of 'Gaikai' will be on EVE over time, pay to play will really come into it's own then I suppose.
Neatly folds tin foil hat and reaches for a scotch. |
Hagbard Solaris
Omega Eternal
13
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Posted - 2013.05.29 03:03:00 -
[596] - Quote
Hazan Lightbringer wrote:Jonuts wrote: Lastly, what purpose does removing our ability to log in via the bin folder at some unspecified time in the future serve?
The ONLY reason I can think of for this is that they wanna sell ads in that launcher later on and that can't be done if not every user are forced to use the launcher. Noone is gonna pay to show ads if not every user will see them. I can imagine they wanna put facebook and twitter-tabs and connections in it as well to pull click-money and ad-income as well from the very usage of the launcher. This seems like the most likely reason for the design of the launcher. It initiates a browser session? Why? Because it's the easiest way to get the ads into the launcher. Launcher opens internal browser to advertising client's website and the ads appear in the launcher just like a banner ad in any other website. This makes it very easy for the advertiser to change their ad locally and have it appear on everyone's launcher in the updated form. This also explains why the launcher was released complete with the reported bugs. CCP needed a working demo of their new ad platform so marketing can start wooing ad clients. The fact that the launcher doesn't work right in a game sense is secondary to showing advertisers that it works to spam ads to Eve subscribers.
Kblackjack54 wrote:Neatly folds tin foil hat and reaches for a scotch. HAHAHAHA Love this. I'm not taking my tinfoil hat off until the launcher works correctly. Until it launches the game with the ease and speed of the old launcher, and doesn't leave zombie processes behind, and doesn't need to be repaired and cache-cleared, I'm sticking with my theory that it's an Ad Tool not a Game Launching Tool. Oh, and I am going on record right here and now saying that if ANY Non-CCP products are ever advertised in my launcher, I am emailing the advertiser and telling them that I am boycotting their products because they are encouraging a game company to stop developing their games in favor of developing new marketing tools. If enough Eve subscribers do the same, perhaps CCP will return to developing games. CCP Devs --áhere is your Participation Trophy Now grow up and realise that in the real world, people-ávalue results, not participation. |
Celia Therone
University of Caille Gallente Federation
18
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Posted - 2013.05.29 10:52:00 -
[597] - Quote
Declan Storm wrote:Not to mention that this past month I've suffered well over 8 sockets closed, on all of my accounts at the same time, which is a darn pain to log all of them back in; but even more, since you released this "Simple" login process on the 21st you are not even able to use the "restart" button on the socket close window, so fix it or remove it; it is freakin annoying to have it in there and not being able to use it. I have also been getting a lot of 'socket closed' errors recently and can confirm that the restart button on the socket closed error dialog does not work. |
Cevin North
Red Dwarf Mining Corporation space weaponry and trade
13
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Posted - 2013.05.29 16:14:00 -
[598] - Quote
Well of all the magic wonders CCP has introduced to EVE, this gotta be by far the crappiest one.
This Launcher thing still does not work and i am getting bored to **** writing about it to see if there finaly is a fix.
Since Monday the 21st ive been trying to get this piece of Scrap-ware working day by day, and all i get is the same stupid window full of commercials but without the ability to login more than once every 35 attempts
So, until you as mighty CCP have decided to post something useful about this piece of Scra-ware, i will no longer post feedback, stop helping you to fix the damn bugs, and if it continues or block my ability to login becoz u removed the old launcher, i will stop paying to. |
Cevin North
Red Dwarf Mining Corporation space weaponry and trade
15
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Posted - 2013.05.29 17:53:00 -
[599] - Quote
After a nice chat in game with one of the Developers (yes they do talk there ive just learned) i stand corrected about my assumption there was a bit of Code on the CCP side that did not go well with Wine. Since i prefer to be hones, id like to try and explain what goes wrong with the " error code 7" messages the launcher gave me whilst running EVE online trough its freshly designed launcher.
The fresh launcher uses a lot of HTML code to provide you with a fresh new login page. However, since you do not want to send your passwords insecure over the internet, the login box and password box use secure html, u know that as Https:// when u type that in your browser.
This part of coding is handled of by Chromium (under wine) to launch the game. But there seems to be a evil Bug there that the certificates, to verify your connection, appear not to be loaded / parked correctly for the system to accept the necessary bit of code for the launcher to work.
As this part of (detailed info) was not known by me when i posted my previous post, and got known to me afterwards
Thanks to the Dev. for pointing this out and clarifying the problem. Glad to see you people are still out there reading the posts and trying to help us out. |
Celri Remantoire
The Scope Gallente Federation
0
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Posted - 2013.05.29 19:04:00 -
[600] - Quote
I have not been able to log in but twice since the new launcher was put in place. I have deleted and reinstalled eve, got rid of my cache and still no joy. It locks within 5- 10 seconds of starting. I have also used the eve icon in the launcher folder in my computer. How can I bypass this freaking launcher, which tried to do too much and is much slower than the old launcher The post above this one was placed while I was typing . How do u get around that crap |
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