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Thread Statistics | Show CCP posts - 7 post(s) |

Jenn aSide
STK Scientific Initiative Mercenaries
2333
|
Posted - 2013.07.17 00:13:00 -
[271] - Quote
If anyone voted for Malcanis and didn't know he was going to continue tospeak his mind and tell the truth, that was just them being dumb really. That's not his fault.
A of how 10s of millions of my countrymen voted for "Hope and Change" instead of atually looking at the actual candidate, then being surprised that they got something different from what they expected (unlike those of us who did our homework). |

Herzog Wolfhammer
Sigma Special Tactics Group
3098
|
Posted - 2013.07.17 00:15:00 -
[272] - Quote
That "Good Citizen" state worship drivel being pushed in SC will drive even the most bored Eve player right back here.
And we'll still be here. |

Crystal Kane
Dead Horizons Dark Tide Federation
0
|
Posted - 2013.07.17 00:30:00 -
[273] - Quote
Jonah Gravenstein wrote:[quote=Templar Knightsbane]... Star Citizen, from what the devs are saying, will have a PvP slider, don't want PvP? You'll be able to basically turn it off and go about your business without the chance of some nasty piwate ruining your day. That option sounds pretty bland to me, the possibility of surprise PvP adds spice for me, but if that's what you want then fine....
Just to clarify, the PVP slider only works in "high-sec" while autopiloting.
|

Ken 1138
Caldari Provisions Caldari State
53
|
Posted - 2013.07.17 00:52:00 -
[274] - Quote
Despite the wave of disagreements, i agree with you.
I play EVE because it's a spaceship game. despite the games shortcomings. If and when Star Citizen will do that i will quit EVE.
You read that CCP? |

Derath Ellecon
Washburne Holdings Situation: Normal
1543
|
Posted - 2013.07.17 01:13:00 -
[275] - Quote
Star Citizen vs EVE?
I can play EVE
/thread |

Craig Bennett2th
Bennett Corp Epsilon Shimmy Alliance
112
|
Posted - 2013.07.17 01:33:00 -
[276] - Quote
Herzog Wolfhammer wrote: Eve has one thing that no other game has: the players have the power to make the game change course, to shape and mold it, to become legendary or be a part of both legendary player-driven events and also storyline live events that make it into the novels and lore.
That's not really true depending on what exactly you are talking about. If you are talking about taking over systems, starting a corp that takes over all the null sec, and pvp. Then yes. AT THIS TIME EVE is the only game that has that (that I know of).
However, if you are talking about changing the laws, storyline (a race gets wipe out or make pace between them), finding that one thing that no one else has found (like a relic from the past), fixing the EVE gate, take out the cops for good, etc. You can't do that. At least from what I know of. In fact, when I heard EVE was a true sandbox. I was thinking my missions could change the game. Win or lose, I won't repeat the same mission over and over. And if someone else messes up, it could mess with me.
I quickly found the true sandbox was a lie, and obviously "EVE is real" moto is a lie. (Come on. There is no physics in the game. Well besides the gravity that holds you down in WIS)
I believe we are all here because we are trying to find something to fill something in us. Something to keep us from being bored. Something that makes us feel like we did something. Something that makes us feel like we are apart of a working team. Or whatever. Only you can say what is missing.
Now, Obviously there is no way any company can fill your whatever. But, I can tell you EVE Online is nowhere near what I am missing. Sadly, EVE Online is the closest thing I can come to at this time to filling what I am missing. While I doubt I will completely leave EVE. If SC fills my needs, then I will most likely spend whatever time/money with them that I could've been with EVE.
I am sure others feel the same, but I hope CCP is able to give us what we need in time. Because if it's not SC. There is a high chance that another game in the future will give us what we need (or come a hell lot closer).
BTW, the reason why i doubt I will ever get rid of my EVE account is because like any human. My needs change over time. Also, the person with the best skills/isk wins. Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt |

Manfred Hideous
TOHOKU 9.0
50
|
Posted - 2013.07.17 01:43:00 -
[277] - Quote
Ken 1138 wrote:Despite the wave of disagreements, i agree with you.
I play EVE because it's a spaceship game. despite the games shortcomings. If and when Star Citizen will do that i will quit EVE.
You read that CCP?
Liked because... buh bye. |

Medarr
ZeroSec
66
|
Posted - 2013.07.17 01:54:00 -
[278] - Quote
Herzog Wolfhammer wrote: Eve has one thing that no other game has: the players have the power to make the game change course, to shape and mold it, to become legendary or be a part of both legendary player-driven events and also storyline live events that make it into the novels and lore.
This post is BS there hasnt been a single event in EvE that wasnt scripted. Sansha incursions were scripted, arek jalaan was scripted. You dont control **** your a puppet buying into the illusion.
|

Freakdevil
Aliastra Gallente Federation
26
|
Posted - 2013.07.17 01:55:00 -
[279] - Quote
Two completely different games that could co-exist nicely. I really can't see the comparison.
EVE Devs need to stay mum on this topic. That is my best suggestion.
|

Craig Bennett2th
Bennett Corp Epsilon Shimmy Alliance
112
|
Posted - 2013.07.17 02:14:00 -
[280] - Quote
Medarr wrote:Herzog Wolfhammer wrote: Eve has one thing that no other game has: the players have the power to make the game change course, to shape and mold it, to become legendary or be a part of both legendary player-driven events and also storyline live events that make it into the novels and lore.
This post is BS there hasnt been a single event in EvE that wasnt scripted. Sansha incursions were scripted, arek jalaan was scripted. You dont control **** your a puppet buying into the illusion.
Great examples to what I said.
Craig Bennett2th wrote:Herzog Wolfhammer wrote: Eve has one thing that no other game has: the players have the power to make the game change course, to shape and mold it, to become legendary or be a part of both legendary player-driven events and also storyline live events that make it into the novels and lore.
That's not really true depending on what exactly you are talking about. If you are talking about taking over systems, starting a corp that takes over all the null sec, and pvp. Then yes. AT THIS TIME EVE is the only game that has that (that I know of). However, if you are talking about changing the laws, storyline (a race gets wipe out or make pace between them), finding that one thing that no one else has found (like a relic from the past), fixing the EVE gate, take out the cops for good, etc. You can't do that. At least from what I know of. In fact, when I heard EVE was a true sandbox. I was thinking my missions could change the game. Win or lose, I won't repeat the same mission over and over. And if someone else messes up, it could mess with me. I quickly found the true sandbox was a lie, and obviously "EVE is real" moto is a lie. (Come on. There is no physics in the game. Well besides the gravity that holds you down in WIS) I believe we are all here because we are trying to find something to fill something in us. Something to keep us from being bored. Something that makes us feel like we did something. Something that makes us feel like we are apart of a working team. Or whatever. Only you can say what is missing. Now, Obviously there is no way any company can fill your whatever. But, I can tell you EVE Online is nowhere near what I am missing. Sadly, EVE Online is the closest thing I can come to at this time to filling what I am missing. While I doubt I will completely leave EVE. If SC fills my needs, then I will most likely spend whatever time/money with them that I could've been with EVE. I am sure others feel the same, but I hope CCP is able to give us what we need in time. Because if it's not SC. There is a high chance that another game in the future will give us what we need (or come a hell lot closer). BTW, the reason why i doubt I will ever get rid of my EVE account is because like any human. My needs change over time. Also, the person with the best skills/isk wins.
Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt |

Tippia
Sunshine and Lollipops
15554
|
Posted - 2013.07.17 02:18:00 -
[281] - Quote
Medarr wrote:This post is BS there hasnt been a single event in EvE that wasnt scripted. Sansha incursions were scripted, arek jalaan was scripted. You dont control **** your a puppet buying into the illusion. So what you're saying is that you are unfamiliar with the word GÇ£orGÇ¥?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Eriel Sharon
KiDoN Corporation
0
|
Posted - 2013.07.17 04:00:00 -
[282] - Quote
I keep hearing that is why I "invested" in this game.
Let me tell you something, you are not investing, you are pre-ordering a product that doesn't even exist yet. Unless you get a share of the profits you are a customer and that is it. So stop deluding yourself like you are part of something big, what you are doing is closer to charity than "investing". So please stop using that word. |

Kalanaja
Dog Nation United The East India Co.
47
|
Posted - 2013.07.17 05:12:00 -
[283] - Quote
I like the concept of SC. I pre-ordered and all that good stuff. It is not however going to be anywhere near as complex or even as massive as EvE. And here are the reasons why:
1. Servers will be sharded with probably some official servers and lots of player run ones 2. Limited space for battles. Twitch games that involve spacecraft have never been able to get more then 30 people or so into one area. It's not doable because the amount of processing power needed would be immense and while it does technically exist. It is far beyond the reach of any game company unless Elon Musk or Richard Branson were to actually get involved. Basically you'd need a super computer the equivalent or more (probably way, way, way more) faster than the Chinese 30+ petaflop monster they slapped together in order to get several thousand people shooting each other on grid, using twitch style simulation to fly. It would also run into connectivity issues. You'd need some real fast internet servicing to manage that. Something the equivalent or more of the 100gb/s google fiber optic system. Also a major upgrade of the world's network would be needed on top of it. |

Ishtanchuk Fazmarai
1363
|
Posted - 2013.07.17 06:49:00 -
[284] - Quote
Kalanaja wrote:I like the concept of SC. I pre-ordered and all that good stuff. It is not however going to be anywhere near as complex or even as massive as EvE. And here are the reasons why:
1. Servers will be sharded with probably some official servers and lots of player run ones 2. Limited space for battles. Twitch games that involve spacecraft have never been able to get more then 30 people or so into one area. It's not doable because the amount of processing power needed would be immense and while it does technically exist. It is far beyond the reach of any game company unless Elon Musk or Richard Branson were to actually get involved. Basically you'd need a super computer the equivalent or more (probably way, way, way more) faster than the Chinese 30+ petaflop monster they slapped together in order to get several thousand people shooting each other on grid, using twitch style simulation to fly. It would also run into connectivity issues. You'd need some real fast internet servicing to manage that. Something the equivalent or more of the 100gb/s google fiber optic system. Also a major upgrade of the world's network would be needed on top of it.
Methink i am losing something. You mean that there is no technology able to run 3D battles involving, say, 64 craft in a single instance? With real time collision detection, real time ballistic calculation and real time damage modeling? Hosted on a PC? CCP Unifex: -á"lurking single players (...)-áare the majority of characters on Tranquility"
...And so now we know why CCP hasn't done anything for soloers since Apochrypha. |

Talon SilverHawk
Ronin Cartel The G0dfathers
622
|
Posted - 2013.07.17 07:49:00 -
[285] - Quote
Malcanis wrote:Anyone can make a lot of promises. Delivering on them is harder.
Not a reason to ignore possible competition as far as I am aware... Your quote is also applicable to CCP : P
Tal |

Katran Luftschreck
Royal Ammatar Engineering Corps
1567
|
Posted - 2013.07.17 07:59:00 -
[286] - Quote
Malcanis wrote:Anyone can make a lot of promises. Delivering on them is harder.
A fact that CCP proves with every new expansion. 
Ammatar - Matari by blood, Ammarian by the Grace of God. |

Khira Kitamatsu
685
|
Posted - 2013.07.17 08:05:00 -
[287] - Quote
One other great feature that SC will have is it is being designed in conjunction with the Oculus Rift. That is going to be awesome!  Ponies!-á We need more ponies! |

Malcanis
Vanishing Point. The Initiative.
10824
|
Posted - 2013.07.17 08:09:00 -
[288] - Quote
Talon SilverHawk wrote:Malcanis wrote:Anyone can make a lot of promises. Delivering on them is harder. Not a reason to ignore possible competition as far as I am aware... Your quote is also applicable to CCP : P Tal
CCP have been delivering quite a lot this last couple of years.
It's interesting to look at the list of requests the first 4-5 CSMs presented and see how many of them have actually been implemented, for instance.
I'd be the last to deny that CCP haven't always made the most efficient use of their development resources over the years - there has been a shocking amount of wasted effort, especially in the 2009-2011 era. But I can tell you that right now, unless every single ex-CSM I speak to is involved in a conspiracy to fool me, the CCP we have now has changed significantly from the CCP we had in, say, 2008. For the better.
By the time games that want to compete with EVE come out, they'll have a 12-13 year development deficit to catch up with. That's the equivalent of several hundred million dollars worth of dev time. And there's no gaurantee that Mr Roberts will be as good at managing a company as he undoubtedly is at creating a great game.
Personally I hope SC is a great game. Some direct competition would be good for EVE, and it's always helpful to have a new source to steal ideas from. And then there's the "halo effect"; if SC is a World Of Tanks style smash hit, then that will popularise the 'spaceships' genre, and EVE would benefit from that.
It's just that I've seen the hype -> reality -> bitterness cycle amongst these "EVE killer" games turn so many times before.
1 Kings 12:11
|

Herzog Wolfhammer
Sigma Special Tactics Group
3103
|
Posted - 2013.07.17 08:20:00 -
[289] - Quote
Medarr wrote:Herzog Wolfhammer wrote: Eve has one thing that no other game has: the players have the power to make the game change course, to shape and mold it, to become legendary or be a part of both legendary player-driven events and also storyline live events that make it into the novels and lore.
This post is BS there hasnt been a single event in EvE that wasnt scripted. Sansha incursions were scripted, arek jalaan was scripted. You dont control **** your a puppet buying into the illusion.
You seem a little angry. Did one of the novels not end the way you wanted? |

Talon SilverHawk
Ronin Cartel The G0dfathers
622
|
Posted - 2013.07.17 08:24:00 -
[290] - Quote
Malcanis wrote:Talon SilverHawk wrote:Malcanis wrote:Anyone can make a lot of promises. Delivering on them is harder. Not a reason to ignore possible competition as far as I am aware... Your quote is also applicable to CCP : P Tal CCP have been delivering quite a lot this last couple of years. It's interesting to look at the list of requests the first 4-5 CSMs presented and see how many of them have actually been implemented, for instance. I'd be the last to deny that CCP haven't always made the most efficient use of their development resources over the years - there has been a shocking amount of wasted effort, especially in the 2009-2011 era. But I can tell you that right now, unless every single ex-CSM I speak to is involved in a conspiracy to fool me, the CCP we have now has changed significantly from the CCP we had in, say, 2008. For the better. By the time games that want to compete with EVE come out, they'll have a 12-13 year development deficit to catch up with. That's the equivalent of several hundred million dollars worth of dev time. And there's no gaurantee that Mr Roberts will be as good at managing a company as he undoubtedly is at creating a great game. Personally I hope SC is a great game. Some direct competition would be good for EVE, and it's always helpful to have a new source to steal ideas from. And then there's the "halo effect"; if SC is a World Of Tanks style smash hit, then that will popularise the 'spaceships' genre, and EVE would benefit from that. It's just that I've seen the hype -> reality -> bitterness cycle amongst these "EVE killer" games turn so many times before.
Fair points ..
Tal
|

Destination SkillQueue
Are We There Yet
5482
|
Posted - 2013.07.17 08:42:00 -
[291] - Quote
Talon SilverHawk wrote:Malcanis wrote:Anyone can make a lot of promises. Delivering on them is harder. Not a reason to ignore possible competition as far as I am aware... Tal It's a reason to take what people promise with a healthy dose of scepticism though, since everyone has fallen short on their promises and the purpose of that marketing is specifically to sell their product to as many people as possible. It isn't there to provide you with a fair and realistic view of things. People's inflated expectations also without fail raise unreleased games to a status no actual game will fulfill and they lack knowledge how the market actually works, so their predictions about what will happen is very often far off the mark. All that doesn't mean ignoring what other actors do, but it means you can keep doing your own thing and even benefit from the competition. There is also great risks in moving game in a new direction in an effort to try to react to what others do as star wars galaxies showed us.
When people worry about competition they generally seem to forget it isn't anything new and competition isn't just a bad thing. Competition in all areas has been there from day one and it hasn't really eased at any point. It's just that new games appeal to new people and those new people for some reason think, that their reaction is a new thing, instead of being the norm and constantly felt by a limited portion of the playerbase. What actually alters is people's expectations and they follow a predictable wavy pattern with their highs and lows as expectations are met with reality. Even if the new competing game thrives it doesn't mean others have to suffer in an equal amount. Great popular games will attract more people to the market and can benefit all games sharing those themes and genre by providing visibility, increasing interest and having people try out games they previously weren't aware of or ignored. Even a close inferior copy isn't just a loser in that interaction. It can certainly lose people who won't accept anything but the "best" in the group, but social ties are often stronger then the gameplay differences and it can even draw new players from the "better" game who are looking for more of the same.
I guess the result of this can seem like ignoring the competition, because it doesn't necessitate any drastic development changes to a game, that is already being constantly developed. Maybe stealing some great ideas, that are compatible what you want to do, but certainly nothing drastic. |

Matokin Lemant
Republic University Minmatar Republic
0
|
Posted - 2013.07.17 10:19:00 -
[292] - Quote
Correct me if I am wrong on this but based on what I gathered Star Citizen is more of a space "sim" where eve is...not so much.
As such like others have said eve will be ok because it has an entearly different style/type of game play that appeals to a different type of player base...or atheist that is how I see things. |

Tippia
Sunshine and Lollipops
15564
|
Posted - 2013.07.17 10:37:00 -
[293] - Quote
Matokin Lemant wrote:Correct me if I am wrong on this but based on what I gathered Star Citizen is more of a space "sim" where eve is...not so much. It's a Chris Roberts game GÇö essentially multiplayer Privater: a space dogfighter with a simulated economy to create some world dynamics.
EVE does pretty much the exact opposite: simulated combat to create dynamics in a virtual economy. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

WonkySplitDemon
Red Dawn Mercenaries Whores in space
25
|
Posted - 2013.07.17 10:49:00 -
[294] - Quote
Looks good, will probably disappoint. |

Signal11th
The Retirement Club
1068
|
Posted - 2013.07.17 10:51:00 -
[295] - Quote
WonkySplitDemon wrote:Looks good, will probably disappoint.
That's no way to talk about EVE. Powered by-áreaTh-áFilter V1.23 "All posts by this pilot are personal held views and not representitive of RKK or Retirement Club views or policies. God Said "Come Forth and receive eternal life!" I came fifth and won a toaster. |

Space Juden
Supermassive Potato Pancake
20
|
Posted - 2013.07.17 11:35:00 -
[296] - Quote
Malcanis wrote: CCP have been delivering quite a lot this last couple of years.
Comet mining S&I interface Corp managment POS managment Apparently FW still Sov revamp Incursions WiS (lol) Incarna (wat) ect ect
If I give you a badge and a lollipop would you start shilling for me?
|

Jenn aSide
STK Scientific Initiative Mercenaries
2337
|
Posted - 2013.07.17 11:43:00 -
[297] - Quote
Space Juden wrote:Malcanis wrote: CCP have been delivering quite a lot this last couple of years.
Comet mining S&I interface Corp managment POS managment Apparently FW still Sov revamp Incursions WiS (lol) Incarna (wat) ect ect If I give you a badge and a lollipop would you start shilling for me?
Maybe you should have read a few lines lower? Malcanis wrote:I'd be the last to deny that CCP haven't always made the most efficient use of their development resources over the years - there has been a shocking amount of wasted effort, especially in the 2009-2011 era.
|

Malcanis
Vanishing Point. The Initiative.
10843
|
Posted - 2013.07.17 12:18:00 -
[298] - Quote
Space Juden wrote:Malcanis wrote: CCP have been delivering quite a lot this last couple of years.
Comet mining S&I interface Corp managment POS managment Apparently FW still Sov revamp Incursions WiS (lol) Incarna (wat) ect ect If I give you a badge and a lollipop would you start shilling for me?
It won't even cost that much. Teach me the way of dishonest selective quoting and I'll prove that you haven't evolved from an ape..
1 Kings 12:11
|

Klown Walk
Murder Death Killers
210
|
Posted - 2013.07.17 12:24:00 -
[299] - Quote
Star Citizen is way overhyped. People seem to forget that pretty much all the major features were cut out from Freelancer before it was released and the game wasn't that good. It was also meant to come out 2000 but it got delayed to 2003 and they started working on it 1997 so that's 6 years. |

Signal11th
The Retirement Club
1069
|
Posted - 2013.07.17 13:14:00 -
[300] - Quote
Klown Walk wrote:Star Citizen is way overhyped. People seem to forget that pretty much all the major features were cut out from Freelancer before it was released and the game wasn't that good. It was also meant to come out 2000 but it got delayed to 2003 and they started working on it 1997 so that's 6 years.
Freelancer was a cracking game...... Powered by-áreaTh-áFilter V1.23 "All posts by this pilot are personal held views and not representitive of RKK or Retirement Club views or policies. God Said "Come Forth and receive eternal life!" I came fifth and won a toaster. |
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