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Thread Statistics | Show CCP posts - 7 post(s) |

Elvis Fett
Quantum Cats Syndicate Samurai Pizza Cats
236
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Posted - 2013.07.15 14:13:00 -
[31] - Quote
Who was a better man, Mahatma Gandhi or Santa Clause? Do you see the problem with my question? One is a very real person the other is not and never will be. Your question suffers from the same problem, one game is very real and has a growing customer base the other is vaporware that will never see the light of day. Not to mention if Chris Roberts had any faith in his game he would put more of his money behind it and quit begging for money on kickstarter. Also 14 mil is no where near enough to develop a MMO, which is where the kickstarter is at. |

Inokuma Yawara
University of Caille Gallente Federation
55
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Posted - 2013.07.15 14:34:00 -
[32] - Quote
Scatim Helicon wrote:Eve is dying because of Star Wars GalaxiesJumpgate EvolutionBlack ProphecyDarkfallThe Old RepublicStar Trek Online Star Citizen!
I suppose your message is that the 'EVE killers' list is growing, but EVE hasn't been killed off, yet?
Only WoW can Kill WoW, and only EVE can kill EVE - is what I think.
But I also think this. EVE Online is an incredibly detailed game. Listening to Chris Roberts in his presentation video, I get the sense that this game will also be incredibly detailed, including the PvP. It won't just be about click Orbit, and activate modules. See who get's the better role of the dice and win with more hits than misses - more good hits than grazing hits. Chris Roberts' PvP is gonna be about piloting skills too. How well can you maneuver your airplane and outperform your opponent? I think that will attract a lot of EVE PVP enthusiasts.
As for the SC universe being small? In EVE, exploration means finding a new Wormhole and looting what you find in it, occupying it, and doing whatever one does in EVE wormholes until you get out, and it collapses or whatever. Wormholes in EVE do not actually expand the EVE universe. However, in SC, exploration will give you all that, but it will actually expand the SC universe. The newly discovered jump-points to the newly discovered solar systems will be named after the players that find them. The galactic map will expand, and all players will be able to navigate through the newly discovered and persistent jump-point.
At least that's how I understand it. Watch this space.-á New exciting signature in development. |

Jenn aSide
STK Scientific Initiative Mercenaries
2320
|
Posted - 2013.07.15 14:42:00 -
[33] - Quote
Inokuma Yawara wrote:
But I also think this. EVE Online is an incredibly detailed game. Listening to Chris Roberts in his presentation video, I get the sense that this game will also be incredibly detailed, including the PvP. It won't just be about click Orbit, and activate modules. See who get's the better role of the dice and win with more hits than misses - more good hits than grazing hits. Chris Roberts' PvP is gonna be about piloting skills too. How well can you maneuver your airplane and outperform your opponent? I think that will attract a lot of EVE PVP enthusiasts.
How do you get from point A to point B there. If a person is an EVE pvp enthusiast, he might not LIkE "manual flying" games, he might like being the CAPTAIN, not the pilot.
Even if SC appeals to EVE players, it won't come with some magical kill switch that deletes EVE. Many people play more than one game, a pvp player might play EVE for strategic level game play and the play SC the same night for lower level tactical style gameplay.
like all the games before it, SC will probably be ok, but it won't be EVE, and people will still play EVE because they like it. i'll be playing both (if SC is any good) in the same way i play EVE and Star Trek Online right now.
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Ace Uoweme
Republic Military School Minmatar Republic
457
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Posted - 2013.07.15 14:49:00 -
[34] - Quote
Jenn aSide wrote:Even if SC appeals to EVE players, it won't come with some magical kill switch that deletes EVE.
Unless they adapt a P2W scheme like CCP does with EvE.
That the MMO world is so small, and the players play more than one game to keep the genre going, Goons going into SC is why it's nice to have games like WoW (which the Goons can't influence, as it's not setup for one entity to control the game...and why devs should never allow it [unless they want to milk], as it stagnates the game and makes them dependent on them).
That's the Achilles heel of EvE. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Inokuma Yawara
University of Caille Gallente Federation
57
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Posted - 2013.07.15 14:49:00 -
[35] - Quote
Elvis Fett wrote:Who was a better man, Mahatma Gandhi or Santa Clause? Do you see the problem with my question? One is a very real person the other is not and never will be. Your question suffers from the same problem, one game is very real and has a growing customer base the other is vaporware that will never see the light of day. Not to mention if Chris Roberts had any faith in his game he would put more of his money behind it and quit begging for money on kickstarter. Also 14 mil is no where near enough to develop a MMO, which is where the kickstarter is at.
Chris Roberts has a product that is taking shape. Vaporware is something that hasn't even been worked on yet. Vaporware only exists on paper as a proposal. Star Citizen already has millions of lines of code written.
Anyone who puts so much of his own money into starting any kind of business that he has to mortgage his house, and live off of peanut butter and jelly sandwiches doesn't know how to start or grow a big business. Even Warren Buffet doesn't go into big business ventures alone. He gets backers to go in with him. He sells shares. You get other people to go into the business venture with you, so that if things don't work out, you don't have to live out of your car. You share the wealth if things go great, and you share the losses if things do not. Watch this space.-á New exciting signature in development. |

Jenn aSide
STK Scientific Initiative Mercenaries
2320
|
Posted - 2013.07.15 14:54:00 -
[36] - Quote
Ace Uoweme wrote:[
Unless they adapt a P2W scheme like CCP does with EvE.
This is why you tend to be disliked wherever you go lol, because you see things as you wish them to be instead of how they are. How is EVE pay to win when people who spend real life cash on the game gain no in game advantage. I don't pay a personal dime for EVE and constantly out perform people in PVE who throw money at the game by buying plex.
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Jonah Gravenstein
Balius and Xanthus Traditional Gunsmiths
10794
|
Posted - 2013.07.15 14:55:00 -
[37] - Quote
I wish SC and Chris Roberts all the best, I was a huge Wing Commander fan back in the day. It may draw some Eve players away but I don't think it'll be a direct competitor for Eve, the "asshats and griefers" are what makes Eve different from the majority of other MMOs, and looking through the SC blurb that sort of thing won't be allowed to happen, at all.
I'll certainly be giving it a go myself, just as I will be giving Elite Dangerous a go, but I don't think they'll be a competitor for my money, I think one or both of them will be more of a supplement to my Eve addiction.
"Knowledge is knowing that a tomato is a fruit, wisdom is knowing not to put it in a fruit salad." |

Ace Uoweme
Republic Military School Minmatar Republic
457
|
Posted - 2013.07.15 14:55:00 -
[38] - Quote
Inokuma Yawara wrote:Elvis Fett wrote:Who was a better man, Mahatma Gandhi or Santa Clause? Do you see the problem with my question? One is a very real person the other is not and never will be. Your question suffers from the same problem, one game is very real and has a growing customer base the other is vaporware that will never see the light of day. Not to mention if Chris Roberts had any faith in his game he would put more of his money behind it and quit begging for money on kickstarter. Also 14 mil is no where near enough to develop a MMO, which is where the kickstarter is at. Chris Roberts has a product that is taking shape. Vaporware is something that hasn't even been worked on yet. Vaporware only exists on paper as a proposal. Star Citizen already has millions of lines of code written. Anyone who puts so much of his own money into starting any kind of business that he has to mortgage his house, and live off of peanut butter and jelly sandwiches doesn't know how to start or grow a big business. Even Warren Buffet doesn't go into big business ventures alone. He gets backers to go in with him. He sells shares. You get other people to go into the business venture with you, so that if things don't work out, you don't have to live out of your car. You share the wealth if things go great, and you share the losses if things do not.
Blizzard started as 2 kids in college with a dream. They ran the business in the beginning on over extended credit cards, never knowing if they could make payroll. But they lucked up and found a mentor in another business (that was aimed at kids), and learned some excellent ropes about marketing and distribution.
The rest is history. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Adunh Slavy
1120
|
Posted - 2013.07.15 14:58:00 -
[39] - Quote
Malcanis wrote:Anyone can make a lot of promises. Delivering on them is harder.
Yep, Eve's been living on potential for years Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2533
|
Posted - 2013.07.15 14:59:00 -
[40] - Quote
Inokuma Yawara wrote:Elvis Fett wrote:Who was a better man, Mahatma Gandhi or Santa Clause? Do you see the problem with my question? One is a very real person the other is not and never will be. Your question suffers from the same problem, one game is very real and has a growing customer base the other is vaporware that will never see the light of day. Not to mention if Chris Roberts had any faith in his game he would put more of his money behind it and quit begging for money on kickstarter. Also 14 mil is no where near enough to develop a MMO, which is where the kickstarter is at. Chris Roberts has a product that is taking shape. Vaporware is something that hasn't even been worked on yet. Vaporware only exists on paper as a proposal. Star Citizen already has millions of lines of code written. Anyone who puts so much of his own money into starting any kind of business that he has to mortgage his house, and live off of peanut butter and jelly sandwiches doesn't know how to start or grow a big business. Even Warren Buffet doesn't go into big business ventures alone. He gets backers to go in with him. He sells shares. You get other people to go into the business venture with you, so that if things don't work out, you don't have to live out of your car. You share the wealth if things go great, and you share the losses if things do not. Absolutely agree with Inokuma ^
Chris Roberts is the real deal. He really does love this **** and it shows. ...and what a track record! I still think Freelancer was probably one of the most enthralling games I played up to that time. They made a frickin' movie based on Wing Commander (which I actually thought wasn't that bad... or at least not as bad as most people think it was! ). He's put his whole reputation on the line to say that he's going to redefine a genera he essentially created himself. It's a tall order, and it's true that what actually gets delivered is a mystery to us right now, but don't discount him out of hand. Roberts is the ONLY guy with any credibility when it comes to delivering the game he proposed. I'm cautiously optimistic. I guarantee you I'll be giving the game a good run 
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Snexwang Wnaganan
Indie Capsuleer Incorporated
11
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Posted - 2013.07.15 15:02:00 -
[41] - Quote
Why not both? |

Ace Uoweme
Republic Military School Minmatar Republic
457
|
Posted - 2013.07.15 15:03:00 -
[42] - Quote
Jenn aSide wrote:Ace Uoweme wrote:[
Unless they adapt a P2W scheme like CCP does with EvE.
This is why you tend to be disliked wherever you go lol, because you see things as you wish them to be instead of how they are. How is EVE pay to win when people who spend real life cash on the game gain no in game advantage. I don't pay a personal dime for EVE and constantly out perform people in PVE who throw money at the game by buying plex.
Or you disliked wherever you go lol.
A lot of projection there, Negative Nancy.
I don't sit on my laurels and pat a 500k player game as success. That's never good enough. Got to do better, not think the game is but EQII (stays open because Sony won't kill a flagship). CCP doesn't have that financial backing, it depends on their games working and succeeding.
So, take your WoW hate and just eat it. You're not helping EvE grow by shooting at the largest base of players. The very base of players that plays even EvE. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Malcanis
Vanishing Point. The Initiative.
10754
|
Posted - 2013.07.15 15:08:00 -
[43] - Quote
Adunh Slavy wrote:Malcanis wrote:Anyone can make a lot of promises. Delivering on them is harder. Yep, Eve's been living on potential for years
EVE is too huge and diverse for it ever to be developed as fast as we would like. You can't just make changes to mechanic x and at the same time develop mechanic y completely seperately and asume that there won't be any problems. We know this, because it's what CCP used to do and oh god the bugs!
Thus there is a limit to the rate of change that can sensibly be applied no matter how many people you throw at the problem because of the need for testing the combined effects. (It's an NP! type problem.)
Let's say that there are eg: 20 discrete groups of features that can be worked on (eg: "Drones", "Invention", "Mining", "Lag", "Sovereignty", "COSMOS", etc , etc.), and that CCP can only reasonably work on eg: 4 in any one expansion. That means that on average, each group only gets looked at in any serious way in only one out of every 5 expansions. Everyone feels that their particular issue is horribly neglected even though things are being updated as quickly as reasonably possible.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10754
|
Posted - 2013.07.15 15:09:00 -
[44] - Quote
Ace Uoweme wrote:Jenn aSide wrote:Ace Uoweme wrote:[
Unless they adapt a P2W scheme like CCP does with EvE.
This is why you tend to be disliked wherever you go lol, because you see things as you wish them to be instead of how they are. How is EVE pay to win when people who spend real life cash on the game gain no in game advantage. I don't pay a personal dime for EVE and constantly out perform people in PVE who throw money at the game by buying plex. Or you disliked wherever you go lol. A lot of projection there, Negative Nancy.I don't sit on my laurels and pat a 500k player game as success. That's never good enough. Got to do better, not think the game is but EQII (stays open because Sony won't kill a flagship). CCP doesn't have that financial backing, it depends on their games working and succeeding. So, take your WoW hate and just eat it. You're not helping EvE grow by shooting at the largest base of players. The very base of players that plays even EvE.
But WoW has been losing subs at ~10-20% a year for years now. Seems like they're the ones who need your help more.
1 Kings 12:11
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Prince Kobol
837
|
Posted - 2013.07.15 15:10:00 -
[45] - Quote
Malcanis wrote:Adunh Slavy wrote:Malcanis wrote:Anyone can make a lot of promises. Delivering on them is harder. Yep, Eve's been living on potential for years EVE is too huge and diverse for it ever to be developed as fast as we would like. You can't just make changes to mechanic x and at the same time develop mechanic y completely seperately and asume that there won't be any problems. We know this, because it's what CCP used to do and oh god the bugs! Thus there is a limit to the rate of change that can sensibly be applied no matter how many people you throw at the problem because of the need for testing the combined effects. (It's an NP! type problem.) Let's say that there are eg: 20 discrete groups of features that can be worked on (eg: "Drones", "Invention", "Mining", "Lag", "Sovereignty", "COSMOS", etc , etc.), and that CCP can only reasonably work on eg: 4 in any one expansion. That means that on average, each group only gets looked at in any serious way in only one out of every 5 expansions. Everyone feels that their particular issue is horribly neglected even though things are being updated as quickly as reasonably possible.
On the other hand you take something major Pos's and Drones which near enough everybody who plays Eve interacts with, which have been broken for years and do absolutely nothing about it :) |

Jonah Gravenstein
Balius and Xanthus Traditional Gunsmiths
10810
|
Posted - 2013.07.15 15:12:00 -
[46] - Quote
Malcanis wrote: But WoW has been losing subs at ~10-20% a year for years now. Seems like they're the ones who need your help more.
According to Ace's postings when this was brought up previously, they're all Asian players and therefore don't count.
Down to 8.3 million players last time I an article.
"Knowledge is knowing that a tomato is a fruit, wisdom is knowing not to put it in a fruit salad." |

Prince Kobol
837
|
Posted - 2013.07.15 15:13:00 -
[47] - Quote
Jonah Gravenstein wrote:Malcanis wrote: But WoW has been losing subs at ~10-20% a year for years now. Seems like they're the ones who need your help more.
According to Ace's previous postings when this was brought up previously, they're all Asian players and therefore don't count. Down to 8.3 million players last time I an article.
8.3 million players.. bah who would want that many players... |

Inokuma Yawara
University of Caille Gallente Federation
57
|
Posted - 2013.07.15 15:14:00 -
[48] - Quote
Jenn aSide wrote:Inokuma Yawara wrote:
But I also think this. EVE Online is an incredibly detailed game. Listening to Chris Roberts in his presentation video, I get the sense that this game will also be incredibly detailed, including the PvP. It won't just be about click Orbit, and activate modules. See who get's the better role of the dice and win with more hits than misses - more good hits than grazing hits. Chris Roberts' PvP is gonna be about piloting skills too. How well can you maneuver your airplane and outperform your opponent? I think that will attract a lot of EVE PVP enthusiasts.
How do you get from point A to point B there. If a person is an EVE pvp enthusiast, he might not LIkE "manual flying" games, he might like being the CAPTAIN, not the pilot. Even if SC appeals to EVE players, it won't come with some magical kill switch that deletes EVE. Many people play more than one game, a pvp player might play EVE for strategic level game play and the play SC the same night for lower level tactical style gameplay. like all the games before it, SC will probably be ok, but it won't be EVE, and people will still play EVE because they like it. i'll be playing both (if SC is any good) in the same way i play EVE and Star Trek Online right now.
Watch this space.-á New exciting signature in development. |

Malcanis
Vanishing Point. The Initiative.
10754
|
Posted - 2013.07.15 15:15:00 -
[49] - Quote
There is the additional complication that with things like the POS code literally no one knows how it really works. It can't be "patched"; it has to be rewritten from scratch.
1 Kings 12:11
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Jonah Gravenstein
Balius and Xanthus Traditional Gunsmiths
10815
|
Posted - 2013.07.15 15:16:00 -
[50] - Quote
Prince Kobol wrote: 8.3 million players.. bah who would want that many players...
I'm not knocking them having 8.3 million players, that's a goodly chunk of people to have playing your game and fair play to them for achieving those sorts of numbers, but such a number wouldn't be possible for a game like Eve that runs on a single shard basis. The hardware requirements for that many players in a single universe would make the NSA cringe.
CCP admit that if 2 million players joined tomorrow they'd be in trouble, because they don't have the resources to provide for that scenario. It's a different kind of game purely because the WoW universe is sharded and Eves is not.
"Knowledge is knowing that a tomato is a fruit, wisdom is knowing not to put it in a fruit salad." |
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Prince Kobol
838
|
Posted - 2013.07.15 15:17:00 -
[51] - Quote
Malcanis wrote:There is the additional complication that with things like the POS code literally no one knows how it really works. It can't be "patched"; it has to be rewritten from scratch.
what about the mind numbing tedium that is sov warfare and the buggy as hell drone mechanics ? |

Prince Kobol
838
|
Posted - 2013.07.15 15:19:00 -
[52] - Quote
Jonah Gravenstein wrote:Prince Kobol wrote: 8.3 million players.. bah who would want that many players...
I'm not knocking them having 8.3 million players, that's a goodly chunk of people to have playing your game and fair play to them for achieving those sorts of numbers, but such a number wouldn't be possible for a game like Eve that runs on a single shard basis. The hardware requirements for that many players in a single universe would make the NSA cringe. It's a different kind of game purely because the WoW universe is sharded and Eves is not.
Aye, but just imagine a Eve where you had say 250,000 players logging on at once.. ooooh all those ships to go boom |

Cypherdog
Pator Tech School Minmatar Republic
8
|
Posted - 2013.07.15 15:19:00 -
[53] - Quote
Malcanis wrote:There is the additional complication that with things like the POS code literally no one knows how it really works. It can't be "patched"; it has to be rewritten from scratch. Because is Jovian tech? On a serious note, and forgive me if me if I bring this back, what was CCP thinking when they attempted Incarna if as you describe one feature can only be looked at every 5 expansions? Roberts is feeding from that right now. And it might actually works. |

Doc Fury
Furious Enterprises
2930
|
Posted - 2013.07.15 15:20:00 -
[54] - Quote
I'll reserve any opinions until there is an actual playable version of SC, and not just hype.
Since that won't be for another couple of years at least, I'll be right here when I'm not doing RL stuff.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Jonah Gravenstein
Balius and Xanthus Traditional Gunsmiths
10815
|
Posted - 2013.07.15 15:23:00 -
[55] - Quote
Prince Kobol wrote: Aye, but just imagine a Eve where you had say 250,000 players logging on at once.. ooooh all those ships to go boom
Lol the explosions would be epic, but imagine the tears 
"Knowledge is knowing that a tomato is a fruit, wisdom is knowing not to put it in a fruit salad." |

Inokuma Yawara
University of Caille Gallente Federation
57
|
Posted - 2013.07.15 15:28:00 -
[56] - Quote
Jonah Gravenstein wrote:I'm not knocking them having 8.3 million players, that's a goodly chunk of people to have playing your game and fair play to them for achieving those sorts of numbers, but such a number wouldn't be possible for a game like Eve that runs on a single shard basis. The hardware requirements for that many players in a single universe would make the NSA cringe.
The NSA have the hardware to go over every American's phone records, emails, and chats. As well as the records, emails and chats of Chinese citizens in China. Just ask Snowden.
Watch this space.-á New exciting signature in development. |

Jonah Gravenstein
Balius and Xanthus Traditional Gunsmiths
10831
|
Posted - 2013.07.15 15:36:00 -
[57] - Quote
Inokuma Yawara wrote:Jonah Gravenstein wrote:I'm not knocking them having 8.3 million players, that's a goodly chunk of people to have playing your game and fair play to them for achieving those sorts of numbers, but such a number wouldn't be possible for a game like Eve that runs on a single shard basis. The hardware requirements for that many players in a single universe would make the NSA cringe. The NSA have the hardware to go over every American's phone records, emails, and chats. As well as the records, emails and chats of Chinese citizens in China. Just ask Snowden. The NSA however don't have all those citizens trying to screw each other over (that's the governments job), doesn't have to keep track of their skills, how they've furnished their houses, what type of food they're eating, a copy of each and every transaction over their entire lifetime etc.
Yeah it was a bad analogy, but topical considering recent events.
"Knowledge is knowing that a tomato is a fruit, wisdom is knowing not to put it in a fruit salad." |

Jenn aSide
STK Scientific Initiative Mercenaries
2320
|
Posted - 2013.07.15 15:43:00 -
[58] - Quote
Ace Uoweme wrote:
Or you disliked wherever you go lol.
A lot of projection there, Negative Nancy.
How is the fact that I like what EVE is and you don't "projection"? You're the one with the negative view of the game, I'm the one with the positive view.
Quote: I don't sit on my laurels and pat a 500k player game as success. That's never good enough. Got to do better, not think the game is but EQII (stays open because Sony won't kill a flagship).
Ah, so you are one of those "change for change's sake" people who never seem to understand that some things exist as is for a reason. That makes sense.
Quote: CCP doesn't have that financial backing, it depends on their games working and succeeding.
Like for the last 10 years when many MMOs have risen or fell in the same time.
It begs the question: Are you ccp, why are you so concerned with CCPs wallet rather than enjoying the product as presented?
Quote: So, take your WoW hate and just eat it. You're not helping EvE grow by shooting at the largest base of players. The very base of players that plays even EvE.
I don't hate WoW, i hate Wow players, big difference.
And helping EVE grow? I don't work for ccp. Why would i give a flip about helping EVE grow? I WANT EVE to continue because I like playing EVE and I admire CCP for being able to sustain it for 10 years, i hope they do so forever.
But you and people like you (the "moar subs" people) are just out there weird, it's like you feel like you have a personal stake in CCPs bank account, or you fear EVE dying will deny you something. For YEARS I've wondered at this strange motivation to see "moar" people as if there is some lack of people to play EVe with.
I would ask you and the rest of the moar subs people "why" again, but i won't because I realize that YOU don't know the motivation behind your belief any more than I do.
I see no pressing reason to fear for EVE and little reason for CCP to it to change faster than it's current slow and responsible pace. EVE does evolve, that's all it needs to keep doing.
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Signal11th
The Retirement Club
1067
|
Posted - 2013.07.15 15:49:00 -
[59] - Quote
Malcanis wrote:Anyone can make a lot of promises. Delivering on them is harder.
Almost a perfect comedy line for someone on the CSM  Powered by-áreaTh-áFilter V1.23 "All posts by this pilot are personal held views and not representitive of RKK or Retirement Club views or policies. God Said "Come Forth and receive eternal life!" I came fifth and won a toaster. |

Nedisu
GoonWaffe Goonswarm Federation
2
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Posted - 2013.07.15 15:50:00 -
[60] - Quote
star citizen is vaporware m8r |
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