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Author |
Thread Statistics | Show CCP posts - 16 post(s) |
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CCP Rise
C C P C C P Alliance
1621

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Posted - 2013.07.18 11:12:00 -
[1] - Quote
YAYYYY
Alright so for HACs (Heavy Assault Cruisers) we had a few goals:
Increase viability for the worst ships (Eagle, Cerberus, Sacrilege especially)
Support rather than disrupt current uses (AHACs)
Make room for new uses when possible
The biggest change here, and the one that affects all 8 ships, is a new role bonus. It is the same one that Assault Ships get, a 50% reduction in Signature Radius Penalty from Microwarp Drives.
We feel this is a really nice fit because it doesn't boost afterburner variations that are already very strong, but it does add to resilience for most other uses.
On top of that, many of the ships have gotten significant changes to slot layout or bonus - enjoy!
Small note: All the weird tiny stat tweaks are just to make the numbers more even (originally a lot of arbitrary randomness was added for the sake of "realism" and we are just cleaning some of that up, which we've done for all the recent rebalances.
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SACRILEGE - Highlights here would be the increased drone bay, increased PG, and the addition of HML to the Cruiser damage bonus. Hopefully the result is a ship that can more comfortably fulfill its heavy tackle/utility HAC role without sacrificing quite as much as it used to when compared to combat BCs or other HACs. We concede that the cap recharge bonus is a bit strange, but feel the ship actually doesn't need another standard bonus like damage application or range to make it work.
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Amarr Cruiser Bonuses: 5% to Heavy Assault and Heavy Missile damage (added heavy missiles) 4% to all Armor Resistances
Heavy Assault Cruiser Bonuses: 5% reduction of capacitor recharge time 5% bonus to Missile Launcher rate of fire
Slot layout: 6H, 4M, 5L; 1 turrets(-3), 5 launchers Fittings: 1150 PWG(+120), 400 CPU Defense (shields / armor / hull) : 1400(+7) / 2100(+12) / 1690(+2) Capacitor (amount) : 1650(+25) Mobility (max velocity / agility / mass / align time): 200(+2) / .567 / 11750000(-540000) / 9.24s(-.4) Drones (bandwidth / bay): 50(+35) / 50(+35) Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 312 / 7 Sensor strength: 15 Radar Signature radius: 140
ZEALOT - Zealot is arguably the most functional currently of the entire group and so it gets the least change.
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Amarr Cruiser Bonuses: 10% bonus to Medium Energy Turret capacitor 5% bonus to Medium Energy Turret rate of fire
Heavy Assault Cruiser Bonuses: 10% bonus to Medium Energy Turret optimal range 5% bonus to Medium Energy Turret damage
Slot layout: 5H, 3M, 7L; 5 turrets, 0 launchers Fittings: 1180 PWG, 320 CPU Defense (shields / armor / hull) : 980(-4) / 2250 / 1670(-18) Capacitor (amount) : 1500 Mobility (max velocity / agility / mass / align time): 210(+1) / .553 / 12580000 / 9.64s Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 306 / 6 Sensor strength: 14 Radar(+1) Signature radius: 125
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CERBERUS - Biggest change here is adding a 6th launcher. Also gets a huge maxVelocity boost so that it can actually kite some to take advantage of the great missile range.
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Caldari Cruiser Bonuses: 5% bonus to Kinetic Missile damage 10% bonus to Missile velocity
Heavy Assault Cruiser Bonuses: 10% bonus to Heavy Assault and Heavy Missile flight time 5% bonus to Missile Launcher rate of fire
Slot layout: 6H, 5M, 4L; 0 turrets, 6 launchers(+1) Fittings: 720 PWG(+85), 500 CPU(+60) Defense (shields / armor / hull) : 2000(-4) / 1200(+4) / 1400(-6) Capacitor (amount) : 1100(+37.5) Mobility (max velocity / agility / mass / align time): 205(+30) / .463 / 12720000 / 8.17s Drones (bandwidth / bay): 15(+15) / 15(+15) Targeting (max targeting range / Scan Resolution / Max Locked targets): 80km / 282 / 6 Sensor strength: 17 Gravimetric(+1) Signature radius: 135
EAGLE - The Eagle will be a lot better because of the rail change alone, but we've also increased its power grid and replaced the utility high with an extra mid slot.
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Caldari Cruiser Bonuses: 10% bonus to Medium Hybrid Turret optimal range 4% bonus to shield resistances
Heavy Assault Cruiser Bonuses: 10% bonus to Medium Hybrid Turret optimal range 5% bonus to Medium Hybrid Turret damage
Slot layout: 5H(-1), 6M(+1), 4L; 5 turrets, 2 launchers Fittings: 950 PWG(+75), 430 CPU(-8) Defense (shields / armor / hull) : 2500(+391) / 1250(-16) / 1550(+3) Capacitor (amount) : 1350(-25) Mobility (max velocity / agility / mass / align time): 175(+11) / .576 / 11720000 / 9.36s Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 70km / 252 / 8 Sensor strength: 18 Gravimetric Signature radius: 150
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DEIMOS - Like the Thorax, Deimos now has 4 mids and gives up the extra high. It also goes faster and aligns faster.
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Gallente Cruiser Bonuses: 5% bonus to Medium Hybrid Turret damage 5% increase to MicroWarpdrive capacitor bonus
Heavy Assault Cruiser Bonuses: 10% bonus to Medium Hybrid Turret falloff 5% Medium Hybrid Turret damage
Slot layout: 5H(-1), 4M(+1), 6L; 5 turrets, 2 launchers Fittings: 1030 PWG(+40), 350 CPU Defense (shields / armor / hull) : 1350(+190) / 1750(-290) / 2000(-531) Capacitor (amount) : 1400(+25) Mobility (max velocity / agility / mass / align time): 220(+12) / .475(-.055) / 11460000 / 7.54s(-.875) Drones (bandwidth / bay): 50 / 50 Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km / 270 / 6 Sensor strength: 15 Magnetometric Signature radius: 160
ISHTAR - We are replacing the medium hybrid damage bonus with a drone bonus and removing one high slot to put its total 1 below the rest of the class, as is standard for drone-focused ships.
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Gall... |
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Omnathious Deninard
Novis Initiis
1270
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Posted - 2013.07.18 11:14:00 -
[2] - Quote
First Ideas for Drone ImprovementTwitter Account-á @Omnathious |
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Chribba
Otherworld Enterprises Otherworld Empire
8911
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Posted - 2013.07.18 11:17:00 -
[3] - Quote
Nom nom nom!
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Morrow Disca
SniggWaffe YOUR VOTES DON'T COUNT
81
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Posted - 2013.07.18 11:18:00 -
[4] - Quote
FRont page on what will be an interesting thread  https://twitter.com/SniggWaffe https://forums.eveonline.com/default.aspx?g=posts&t=237822 |

Tremer Latan
Airkio Mining Corp Gentlemen's Agreement
0
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Posted - 2013.07.18 11:21:00 -
[5] - Quote
ONce again: Great Work. I look foward for more HACs in my Hangar. |

Omnathious Deninard
Novis Initiis
1270
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Posted - 2013.07.18 11:22:00 -
[6] - Quote
Thoughts on the Ishkur, it would be better to swap the drone bay bonus and the tracking and optimal bonus around. Also ditch the drone control range bonus for a MWD velocity increase. Also I hope it is a typo but did you intentionally kill the 10% drone damage per level? Ideas for Drone ImprovementTwitter Account-á @Omnathious |

Nalha Saldana
Syneptics Inc.
731
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Posted - 2013.07.18 11:22:00 -
[7] - Quote
You forgot the "and Damage" on Ishtar drone bonus or are you removing it? |

Smoking Blunts
ZC Industries Dark Stripes
620
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Posted - 2013.07.18 11:22:00 -
[8] - Quote
Sacrilege changes are not enough, it is still bad. do something else with it or it will now have replaced the eagle as the worst hac
rest are decent changes though OMG when can i get a pic here
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Zer Res
GoonWaffe Goonswarm Federation
12
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Posted - 2013.07.18 11:23:00 -
[9] - Quote
No damage on the ishtar?? |

Evanga
Way So Mad Space Immigration
64
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Posted - 2013.07.18 11:24:00 -
[10] - Quote
/me faints
just awesome |
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Dvla
Imperial Academy Amarr Empire
0
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Posted - 2013.07.18 11:25:00 -
[11] - Quote
So all t1 cruiser versions of these ships are now just as fast if not faster than their equivalent HAC? I kinda thought... you know.. that HACs were supposed to be fast but I guess i was wrong. |
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CCP Rise
C C P C C P Alliance
1625

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Posted - 2013.07.18 11:25:00 -
[12] - Quote
Zer Res wrote:No damage on the ishtar??
Hah, sorry, fixed =) |
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Harvey James
Deep Core Mining Inc. Caldari State
285
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Posted - 2013.07.18 11:26:00 -
[13] - Quote
these or therefore lack of will have virtually no impact on there usage.
I was expecting a more extreme buff perhaps more like the navy attack cruisers ... boy i was WRONG..... 15 slots only its T2 why not the +2 slots that the AF's get over T1 frigs .. where's the advantage over navy here? 50% is too low without reducing there sig radius especially on shield HACS For the 150-200mil price tag these come with making them compete with Navy bc's for tank is stupid.. competing with sniping ABC's is even worse idea.
Overall CCP Rise back to the drawing board here Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Meltmind2
NED-Clan Goonswarm Federation
43
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Posted - 2013.07.18 11:26:00 -
[14] - Quote
Them Eagle changes, I'm already getting flashbacks to this: https://www.youtube.com/watch?v=h9B_0K6f-bc |

Zer Res
GoonWaffe Goonswarm Federation
12
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Posted - 2013.07.18 11:27:00 -
[15] - Quote
CCP Rise wrote:Zer Res wrote:No damage on the ishtar?? Hah, sorry, fixed =) Cheers. Some great changes up there by the way; I look forward to the meta being re-jigged once again. |

Omnathious Deninard
Novis Initiis
1270
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Posted - 2013.07.18 11:28:00 -
[16] - Quote
Why is the Ishtar not getting some fitting buff, the vexor has +100 power grid and +15 CPU Ideas for Drone ImprovementTwitter Account-á @Omnathious |

Iam Widdershins
Project Nemesis
825
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Posted - 2013.07.18 11:28:00 -
[17] - Quote
Ishtar still has bonus to drone damage I hope? I saw you are fixing that. What I do wonder about... the drone range bonus now says it applies to scouts and heavies... only? Does the drone control range bonus no longer apply to sentry drones now?
Looks good. Lobbying for your right to delete your signature |

Morwen Lagann
Tyrathlion Interstellar
747
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Posted - 2013.07.18 11:30:00 -
[18] - Quote
Awesome.
Thanks for keeping the MWD capacitor penalty bonus on the Deimos, it was one of the cool/unique things about the Thorax pre-Tiericide - I was quite disappointed when it was removed!
As far as the cap recharge bonus on the Sac goes, it follows along from the Sac's smaller sibling, the Vengeance, so it seems appropriate to keep it. Helps out a little bit with active tank fits, even though most of those are going to have an injector on them anyway. Morwen Lagann Director, Tyrathlion Interstellar |
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CCP Fozzie
C C P C C P Alliance
6715

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Posted - 2013.07.18 11:30:00 -
[19] - Quote
Harvey James wrote:these or therefore lack of will have virtually no impact on there usage.
I was expecting a more extreme buff perhaps more like the navy attack cruisers ... boy i was WRONG..... 15 slots only its T2 why not the +2 slots that the AF's get over T1 frigs .. where's the advantage over navy here? 50% is too low without reducing there sig radius especially on shield HACS For the 150-200mil price tag these come with making them compete with Navy bc's for tank is stupid.. competing with sniping ABC's is even worse idea.
Overall CCP Rise back to the drawing board here
Considering that we've been shouting at the top of our lungs for a year that T2 won't get buffed as much as T1 was, I don't know why you're surprised. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Ma Poubelle
SniggWaffe YOUR VOTES DON'T COUNT
5
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Posted - 2013.07.18 11:31:00 -
[20] - Quote
SAc just needs MORE!!!  |
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StarFleetCommander
V0LTA Verge of Collapse
164
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Posted - 2013.07.18 11:33:00 -
[21] - Quote
\o/
 |

DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
44
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Posted - 2013.07.18 11:33:00 -
[22] - Quote
Finally much needed boost to the HACS.
Love the sacrilege changes really. They were the only ship unable to shoot at more then 40Km without loosiing a bonus. |

Escobar Slim III
YOLOSWAGHASHTAGDOLLARBILLZSWIMMINGPOOLICECREAMS
35
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Posted - 2013.07.18 11:33:00 -
[23] - Quote
FIRST. |

David Kir
Tailender
48
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Posted - 2013.07.18 11:34:00 -
[24] - Quote
HA F*** YOU, CYNABAL |

Harvey James
Deep Core Mining Inc. Caldari State
285
|
Posted - 2013.07.18 11:35:00 -
[25] - Quote
I would work on 16 slots and reduce sig radius and add a more Attack like theme .. no point in competing with Bc's for tank also HICS come to mind for tanky brawling cruisers... and sniping against ABC's seems a waste.
Sacrilege Amarr Cruiser Bonuses: 10% to Heavy Assault and Heavy Missile damage (added heavy missiles) (+5%)
Heavy Assault Cruiser Bonuses: 5% reduction of capacitor recharge time 5% bonus to Missile Launcher rate of fire
Slot layout: 6H, 4M, 6(+1)L; 0 turrets(-4), 6 launchers Fittings: 1250 PWG(+220), 430 CPU(+60) Defense (shields / armor / hull) : 1400(+7) / 2100(+12) / 1690(+2) Capacitor (amount) : 1650(+25) Mobility (max velocity / agility / mass / align time): 230(+32) / .567 / 11750000(-540000) / 9.24s(-.4) Drones (bandwidth / bay): 50(+35) / 50(+35) Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 312 / 7 Sensor strength: 15 Radar Signature radius: 120(-20)
ZEALOT Amarr Cruiser Bonuses: 10% bonus to Medium Energy Turret capacitor 5% bonus to Medium Energy Turret rate of fire
Heavy Assault Cruiser Bonuses: 10% bonus to Medium Energy Turret optimal range 10% bonus to Medium Energy Turret damage (+5%)
Slot layout: 5H, 4M(+1), 7L; 5 turrets, 0 launchers Fittings: 1180 PWG, 320 CPU Defense (shields / armor / hull) : 1580(-404) / 2250 / 1670(-18) Capacitor (amount) : 1500 Mobility (max velocity / agility / mass / align time): 220(+11) / .553 / 11580000(-1000000) / 9.64s (whatever minus 1mil mass does Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 306 / 6 Sensor strength: 14 Radar(+1) Signature radius: 115(-10) Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |
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CCP Rise
C C P C C P Alliance
1631

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Posted - 2013.07.18 11:36:00 -
[26] - Quote
Iam Widdershins wrote:Ishtar still has bonus to drone damage I hope? I saw you are fixing that. What I do wonder about... the drone range bonus now says it applies to scouts and heavies... only? Does the drone control range bonus no longer apply to sentry drones now?
Looks good.
Fixed this too
|
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Iam Widdershins
Project Nemesis
825
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Posted - 2013.07.18 11:42:00 -
[27] - Quote
Harvey James wrote:I would work on 16 slots and reduce sig radius and add a more Attack like theme .. no point in competing with Bc's for tank also HICS come to mind for tanky brawling cruisers... and sniping against ABC's seems a waste.
Sacrilege Amarr Cruiser Bonuses: 10% to Heavy Assault and Heavy Missile damage (added heavy missiles) (+5%) 6(+1) Lowslot Fittings: 1250 PWG(+220), 430 CPU(+60) Signature radius: 120(-20)
ZEALOT Heavy Assault Cruiser Bonuses: 10% bonus to Medium Energy Turret damage (+5%)
4 Midslots(+1) -1 million mass because that seems good Signature radius: 115(-10) You are truly a genius at balancing. I'm so glad you have everyone's best interests at heart and not only a small subset of players like yourself. Lobbying for your right to delete your signature |

Iam Widdershins
Project Nemesis
825
|
Posted - 2013.07.18 11:42:00 -
[28] - Quote
CCP Rise wrote:Iam Widdershins wrote:Ishtar still has bonus to drone damage I hope? I saw you are fixing that. What I do wonder about... the drone range bonus now says it applies to scouts and heavies... only? Does the drone control range bonus no longer apply to sentry drones now?
Looks good.
Fixed this too Oh good!
200km bouncer ishtar inc Lobbying for your right to delete your signature |

Harvey James
Deep Core Mining Inc. Caldari State
285
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Posted - 2013.07.18 11:43:00 -
[29] - Quote
CERBERUS - Caldari Cruiser Bonuses: 5% bonus to Kinetic Missile damage 10% bonus to Missile velocity
Heavy Assault Cruiser Bonuses: 10% missile explosion velocity 5% bonus to Missile Launcher rate of fire
Slot layout: 6H, 5M, 5L(+1); 0 turrets, 6 launchers(+1) Fittings: 720 PWG(+85), 500 CPU(+60) Defense (shields / armor / hull) : 2000(-4) / 1200(+4) / 1400(-6) Capacitor (amount) : 1100(+37.5) Mobility (max velocity / agility / mass / align time): 220(+45) / .463 / 11720000 (-1000000)/ 8.17s Drones (bandwidth / bay): 15(+15) / 15(+15) Targeting (max targeting range / Scan Resolution / Max Locked targets): 80km / 282 / 6 Sensor strength: 17 Gravimetric(+1) Signature radius: 115(-15)
EAGLE Caldari Cruiser Bonuses: 10% bonus to Medium Hybrid Turret optimal range 10% bonus to Medium Hybrid Turret damage
Heavy Assault Cruiser Bonuses: 10% bonus to Medium Hybrid Turret optimal range
Slot layout: 5H(-1), 6M(+1), 5L(+1); 5 turrets, 0 launchers(-2) Fittings: 950 PWG(+75), 430 CPU(-8) Defense (shields / armor / hull) : 2500(+391) / 1250(-16) / 1550(+3) Capacitor (amount) : 1350(-25) Mobility (max velocity / agility / mass / align time): 215(+51) / .576 / 11720000 / 9.36s Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 70km / 252 / 8 Sensor strength: 18 Gravimetric Signature radius: 125 (-25)
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

BiggestT
Serenity. CORP. Diggers Inc.
62
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Posted - 2013.07.18 11:44:00 -
[30] - Quote
ALL HAIL
The Eagle is gonna be sweeet |
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