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Author |
Thread Statistics | Show CCP posts - 16 post(s) |

Omnathious Deninard
Novis Initiis
1274
|
Posted - 2013.07.18 14:21:00 -
[181] - Quote
CCP Rise wrote: Deimos Heavy Assault Cruiser Bonuses: 10% bonus to Medium Hybrid Turret falloff
Just so you know, there are charges beyond Antimatter and Null. This would be much better served as a tracking bonus, since this ship is made for a MWD Ideas for Drone ImprovementTwitter Account-á @Omnathious |

Photon Ceray
Caesar Lile Directorate
105
|
Posted - 2013.07.18 14:22:00 -
[182] - Quote
Love the changes!
I hope they turn out in practice as good as they don paper/forum. |

David Kir
Tailender
53
|
Posted - 2013.07.18 14:22:00 -
[183] - Quote
Pesadel0 wrote:David Kir wrote:Pesadel0 wrote:[
What i'am saying is that the bonus to the vaga puts her in a role that frankly i dont think suits her , but to make her do just thta give her a med and take a low or something, what i would prefer is a bonus to damage or to speed to tank in speed but hey i still live in the old nano times...
It got a sig bonus, which should marginally help its tank. As for the "nano times"... they're over. CCP is pushing EVE towards aggressive, risky tactics, which is where the AB bonus fits. The buff to armor tanks, the speed disparity decrease, the incoming OGB fix, etc., all good and explodey stuff. That is all fine and dandy , but as i said at least do a good job at making the vaga a "close" brawler , and speed tanking isn't over just watch the cyna or anyh angel ship..
Speed tanking is still fine, and if you can speed tank with a Cynabal, the Vagabond does a better job, given the much smaller signature. But the nano age is definitely over. |

Harvey James
Deep Core Mining Inc. Caldari State
294
|
Posted - 2013.07.18 14:24:00 -
[184] - Quote
SO what about the resistances CCP.... any changes here .. how about reducing them? 90% resist on EM for instance is this balanced at all? Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Malcanis
Vanishing Point. The Initiative.
10867
|
Posted - 2013.07.18 14:24:00 -
[185] - Quote
Naomi Knight wrote:One thing first:
Eagle needs a huge max lock range increase to begin with.
70km is way too low for a double 10% optimal range bonused ship , it is only 5km more than the deimos's... increase it to 85km or more
Either that or just admit that the role of "medium turret sniper" is dead.
1 Kings 12:11
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Harvey James
Deep Core Mining Inc. Caldari State
296
|
Posted - 2013.07.18 14:25:00 -
[186] - Quote
Omnathious Deninard wrote:CCP Rise wrote: Deimos Heavy Assault Cruiser Bonuses: 10% bonus to Medium Hybrid Turret falloff
Just so you know, there are charges beyond Antimatter and Null. This would be much better served as a tracking bonus, since this ship is made for a MWD
Then it would just be an expensive slow thorax .... however it would be nice if they did an ammo rebalance as there are so many useless T1 ammo types out there that could be given a role Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Dinsdale Pirannha
Pirannha Corp
1099
|
Posted - 2013.07.18 14:26:00 -
[187] - Quote
Omnathious Deninard wrote:This worries me for the T3 balance, many of these ships cant compete with the Navy balance pass. Will this mean T3 ships will be worse than T1?
Yup. All hail the great "rebalance". Nothing wrong with paying 400 M for a hull and subssytems, plus risk 3-5 days SP every time you fly it, for the privilege of gutting the rigs every time you want to change its role.
Yes, will be doing that instead of buying 20 T1 cruiser hulls that outperform the T2 and T3 equivalent. |

Capqu
Love Squad
142
|
Posted - 2013.07.18 14:26:00 -
[188] - Quote
stop giving hybrids ****** range bonuses
a 10% bonus on a hybrid to optimal is as good as a 5% bonus to optimal on a laser
either do 20% like the tengu or stop doing it, they only get half as much out of it as the other two gun systems http://pizza.eve-kill.net |

Maximus Andendare
Future Corps Sleeper Social Club
335
|
Posted - 2013.07.18 14:26:00 -
[189] - Quote
CCP Rise wrote:ISHTAR - We are replacing the medium hybrid damage bonus with a drone bonus and removing one high slot to put its total 1 below the rest of the class, as is standard for drone-focused ships.
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Gallente Cruiser Bonuses: 10% bonus to drone tracking and optimal range(was 5% bonus to Medium Hybrid Turret damage) 10% bonus to drone hitpoints and Damage
Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 50 m3 extra Drone Bay per level
Slot layout: 4H(-1), 5M, 5L; 4 turrets(+1), 0 launchers Fittings: 700 PWG, 285 CPU Defense (shields / armor / hull) : 1400(-6) / 1600(-18) / 2300(+191) Capacitor (amount) : 1300(+175) Mobility (max velocity / agility / mass / align time): 185(-6) / .52 / 11700000 / 8.43s Drones (bandwidth / bay): 125 / 125 Targeting (max targeting range / Scan Resolution / Max Locked targets): 60km / 294 / 7 Sensor strength: 16 Magnetometric Signature radius: 145 Well, initial thoughts on this: WHY IS THE ISHTAR STILL CRIPPLED BY ITS CPU?! Come on, it is the hardest ship to fit--by far--from its horrendous CPU. Even a Nexor has 310 CPU before skills! Second, remove the stupid drone bay bonus. Buff the bay to 375 and give the ship another, more useful bonus. This bonus is the most wasted one I can imagine. Don't make a drone ship *increase the drone bay* as a bonus. Give it another bonus that's more useful.
As soon as you step onto the battlefield, you're already dead, born again at the end of the battle to live on and fight another day. |

Harvey James
Deep Core Mining Inc. Caldari State
296
|
Posted - 2013.07.18 14:27:00 -
[190] - Quote
Malcanis wrote:Naomi Knight wrote:One thing first:
Eagle needs a huge max lock range increase to begin with.
70km is way too low for a double 10% optimal range bonused ship , it is only 5km more than the deimos's... increase it to 85km or more
Either that or just admit that the role of "medium turret sniper" is dead.
Malcanis what do you think of these changes or rather a lack of IMO? What would you like CCP to change or add? Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |
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Draconic Slayer
Swagwaffe xXPlease Pandemic Citizens Reloaded Alliance.Xx
30
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Posted - 2013.07.18 14:28:00 -
[191] - Quote
XLASB VAGA
OMGYAYAYAYESOMGYESTHANKYOUKIL2 GÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑ |

Minerva Radisky
GoonWaffe Goonswarm Federation
0
|
Posted - 2013.07.18 14:28:00 -
[192] - Quote
Awesome! Can't wait to gate camp and fly some of the buffed ships, and looking forward to all of them filling their own niche instead of "hurry why fly X just fly a battlecruiser at half the cost." |

Jerick Ludhowe
trolllolcorp
477
|
Posted - 2013.07.18 14:29:00 -
[193] - Quote
Won't really be able to know till testing but... The boost amount bonus on the vaga is probably going to be op... Best t2 shield resistances combined with a ship bonused asb? Expect temporary tanks of 2k with crystals and links... |

Tippia
Sunshine and Lollipops
15601
|
Posted - 2013.07.18 14:29:00 -
[194] - Quote
How about, instead of +50m-¦ drone hold/level for the Ishtar, you give it a base drone hold of 375m-¦ and a skill bonus of +5% CPU/level?  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

David Kir
Tailender
53
|
Posted - 2013.07.18 14:30:00 -
[195] - Quote
Draconic Slayer wrote:XLASB VAGA
OMGYAYAYAYESOMGYESTHANKYOUKIL2 GÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑGÖÑ
It'll be pretty damn effective in gang setups, you'll just have to mind your cycles, given the EHP. |

Jerick Ludhowe
trolllolcorp
477
|
Posted - 2013.07.18 14:32:00 -
[196] - Quote
CCP Rise wrote:
DEIMOS Gallente Cruiser Bonuses:
5% increase to MicroWarpdrive capacitor bonus
Fozzie and rise, please explain why this aborted fetus of a bonus is still attached to my deimos?
|

Harvey James
Deep Core Mining Inc. Caldari State
296
|
Posted - 2013.07.18 14:33:00 -
[197] - Quote
Also are cargobays being increased too match other cruisers as they are about half of what T1 cruisers have... the Vaga nay need it. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Dinsdale Pirannha
Pirannha Corp
1099
|
Posted - 2013.07.18 14:33:00 -
[198] - Quote
CCP Rise...can you give us a view of what niche the HAC is supposed to fill in the Eve patheon of ships? To me at least, the term Assault means "hurting things".
What does it mean to you?
Given that the T1 equivalents can dish out more DPS in some cases, while at the same time, fit a healthy tank, why would anyone ever fly a HAC in heavy fighting? And that does not even factor in the cost issue of a 10:1 hull cost. |

Fr0stle
Genos Occidere HYDRA RELOADED
0
|
Posted - 2013.07.18 14:34:00 -
[199] - Quote
I'll just add my voice to the group and ask for some more CPU on the Ishtar. It was always CPU gimped and now we have all these new drone modules that are CPU heavy too. More CPU is needed to make this ship viable in it's intended role. |

Jackie Fisher
Syrkos Technologies Joint Venture Conglomerate
218
|
Posted - 2013.07.18 14:34:00 -
[200] - Quote
Tippia wrote:How about, instead of +50m-¦ drone hold/level for the Ishtar, you give it a base drone hold of 375m-¦ and a skill bonus of +5% CPU/level?  Or a role bonus of Can fit Co-processors in currently unfitable high slots.
Fear God and Thread Nought |
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Esharan
Brave Newbies Inc. Brave Collective
104
|
Posted - 2013.07.18 14:36:00 -
[201] - Quote
Hi Rise,
I'm not important, but I fly a lot of Vagabonds and have for years.
I think the shield boost bonus is...just like totally useless. I mean its cool you added the speed bonus to the base stats; but the % of people that are going to plop a SB on a vagabond is so small because it's gonna lose its cap too fast with MWD/Shield Booster and lets face it, the Vagabond is a kiter.
Isn't there anything else you could slap on it? Tracking? ROF? even additional sig reduction like 4% per level so the Vaga has a real small signature radius - like frigate sized..idk.
The SB bonus just seems like an enormous waste of space. |

Michael Harari
Genos Occidere HYDRA RELOADED
606
|
Posted - 2013.07.18 14:36:00 -
[202] - Quote
Jerick Ludhowe wrote:CCP Rise wrote:
DEIMOS Gallente Cruiser Bonuses:
5% increase to MicroWarpdrive capacitor bonus
Fozzie and rise, please explain why this aborted fetus of a bonus is still attached to my deimos?
Because its a good bonus? |

Harvey James
Deep Core Mining Inc. Caldari State
296
|
Posted - 2013.07.18 14:37:00 -
[203] - Quote
Jerick Ludhowe wrote:CCP Rise wrote:
DEIMOS Gallente Cruiser Bonuses:
5% increase to MicroWarpdrive capacitor bonus
Fozzie and rise, please explain why this aborted fetus of a bonus is still attached to my deimos?
LOL you could ask the same thing about the cerberus missile flight time bonus Eagles shield resis bonus on a sniper... why? when it needs more dps a damage bonus would make sense here instead Sacrilege cap bonus is also odd instead of a missile tracking bonus. And ofc the old dronebay bonus .... seriously why? drone velocity makes sense with the range bonus on lights. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Harvey James
Deep Core Mining Inc. Caldari State
296
|
Posted - 2013.07.18 14:38:00 -
[204] - Quote
Fr0stle wrote:I'll just add my voice to the group and ask for some more CPU on the Ishtar. It was always CPU gimped and now we have all these new drone modules that are CPU heavy too. More CPU is needed to make this ship viable in it's intended role.
that and reducing CPU on all drone mods would make sense ... also add a drone tracking for the lows like a TE for drones. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Chi'Nane T'Kal
Interminatus Aeterna Anima
111
|
Posted - 2013.07.18 14:39:00 -
[205] - Quote
Harvey James wrote:Chi'Nane T'Kal wrote:About the Ishtar:
The domi's bonus for drones is nice, but why is the slot layout still so heavily taylored towards shield tanking and the CPU still WAY too low to fit any semblance of a serious spider tank?
The ishtar needs a more unique flavour to it and unique drone bonus would be nice otherwise i still like the NVexor more..
The Ishtar's bonuses - just like the Domi's - are taylored towards sentry drones, while the VNI's are leaning towards heavy and med's. The main reason why you're not seeing the different flavour is that heavy drones are pretty useless right now, so VNI pilots still use sentries despite wasting part of their ship's bonus that way. |

Ivol Kishtani
Republic University Minmatar Republic
0
|
Posted - 2013.07.18 14:41:00 -
[206] - Quote
Does anyone use the Muninn as a long range platform? I would think a 4th mid would be more useful than an additional low. |

David Kir
Tailender
53
|
Posted - 2013.07.18 14:41:00 -
[207] - Quote
Esharan wrote:Hi Rise,
I'm not important, but I fly a lot of Vagabonds and have for years.
I think the shield boost bonus is...just like totally useless. I mean its cool you added the speed bonus to the base stats; but the % of people that are going to plop a SB on a vagabond is so small because it's gonna lose its cap too fast with MWD/Shield Booster and lets face it, the Vagabond is a kiter.
Isn't there anything else you could slap on it? Tracking? ROF? even additional sig reduction like 4% per level so the Vaga has a real small signature radius - like frigate sized..idk.
The SB bonus just seems like an enormous waste of space.
Fit an ASB, if cap is what worries you. |

Azula Kishtar
Lonely among the Stars
25
|
Posted - 2013.07.18 14:41:00 -
[208] - Quote
David Kir wrote:
The Vagabond's speed was not nerfed.
Read up before posting, don't be a fool.
It did get nerfed a tiny bit, in fact.
Current base speed of a Vagabond is 239m/s, according to my EVEMon.
The current speed bonus is 25%. This bonus is always applied as you need Minmatar Cruiser at V to even fly the Vagabond. The base with the bonus is therefore:
239m/s * 1.25 = 298.75m/s
The new Vagabond gets 290m/s base.
The rest (Navigation skill, prop mods etc.) should apply in the same manner to those values, so the new Vagabond should be always slightly slower with the same fitting and skills.
Not sure how big the difference is with full fits though. I doubt it really matters, even though people will probably still feel they lost something. You know how EVE players are.
But anyway, i'm mostly ok with what i see, for now. Ishtar could use some more CPU. Other than that, i first have to look at some updated fits and compare to other ship classes with similar roles to really see what is going on. |

Omnathious Deninard
Novis Initiis
1274
|
Posted - 2013.07.18 14:42:00 -
[209] - Quote
Chi'Nane T'Kal wrote:Harvey James wrote:Chi'Nane T'Kal wrote:About the Ishtar:
The domi's bonus for drones is nice, but why is the slot layout still so heavily taylored towards shield tanking and the CPU still WAY too low to fit any semblance of a serious spider tank?
The ishtar needs a more unique flavour to it and unique drone bonus would be nice otherwise i still like the NVexor more.. The Ishtar's bonuses - just like the Domi's - are taylored towards sentry drones, while the VNI's are leaning towards heavy and med's. The main reason why you're not seeing the different flavour is that heavy drones are pretty useless right now, so VNI pilots still use sentries despite wasting part of their ship's bonus that way. These are supposed to be a step up and greater specialized than there navy variants, again we get a "I don't know what else to do for a drone bonus so I will give it a sentry bonus and call it good." Ideas for Drone ImprovementTwitter Account-á @Omnathious |

Harvey James
Deep Core Mining Inc. Caldari State
296
|
Posted - 2013.07.18 14:43:00 -
[210] - Quote
Dinsdale Pirannha wrote:CCP Rise...can you give us a view of what niche the HAC is supposed to fill in the Eve patheon of ships? To me at least, the term Assault means "hurting things".
What does it mean to you?
Given that the T1 equivalents can dish out more DPS in some cases, while at the same time, fit a healthy tank, why would anyone ever fly a HAC in heavy fighting? And that does not even factor in the cost issue of a 10:1 hull cost.
indeed they seem to be a hot-potch of brawlers and snipers.. the mwd bonus would make sense with a kitey dps role .. an attack role Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |
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