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Thread Statistics | Show CCP posts - 0 post(s) |

000Hunter000
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Posted - 2006.01.10 18:10:00 -
[181]
hm the fun part is i read a thread in this here forum about someone that complained cause he got ganked by the reverse, they used the tactic of sending in a lone ship, but had 2 HAC's logged off in the system allready, the single ship webbied (or scrambled, i forgot which) the target which wasn't afraid cause he could take on the single ship, but then within seconds the 2 HAC's logged on and destroyed his ship... nobody thought that was unfair...
So should we have a LOG ON timer as well? if u log on u can't do crap for the first 15 minutes? (yes i was beeing sarcastic)
Anyways, logging off if someone enters your system is lame i fully agree ( u could just warp to a safespot and keep warping around to avoid beeing probed)
But asking for a log off timer is just as silly imo.
What will be next? 'OMG THE MINER JUST WARPED AWAY AND APPARENTLY IS SMART ENOUGH TO KEEP MOVING BETWEEN 2 SAFESPOTS, SO PLEASE MAKE THEM UNABLE TO WARP FOR 15 MINUTES AFTER THEY START MINING!!!111ONE!!!' thread?
LOL, tbh i'm fully expecting some people answering that with yes please 
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Big Dummy
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Posted - 2006.01.10 18:19:00 -
[182]
Edited by: Big Dummy on 10/01/2006 18:22:20 Why not just institute a 15-30 minute log timer across the board on everyone?
That way the only safe way to log is docked.
Edit: Or, better yet make logging in space no longer valid. As in, you are in space, you log, your ship sits there in space until you log back in. Dock and log, you are safe.
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CaptainSeafort
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Posted - 2006.01.10 18:22:00 -
[183]
oh great, parents shout "tea time" and i haveta sit there...and wait...and wait...and wait... and then eat, all cos i dont want my ship wtf pwnt by belt rats? xD
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

Sykosys
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Posted - 2006.01.10 18:23:00 -
[184]
Ive actually read the whole thread
I say no to this idea. It will cause far more problems
If the system the miners are in has no stations they can only mine so much. And by making them log off your hurting them far worse by killing their play time, and without play time there is no mining on that account.
This idea wouldn't work as someone mentioned before about blackouts and ISP issues.
The reason there is a PVP timer is that during combat it was too easy to log off and dissapear while actually fighting. The guys doing the Ctrl-Q bit (Which I don't agree with) is lame but its their only way of escaping you. I mean if they ran to a ss and logged or POS and logged or NPC station or logged whats the really big deal. Hey if they are using drones you just got a bunch of free drones.
I think this is a bad idea. Hey yes its your space all you need is to protect your borders a bit better. Remember if there is no station he has to leave eventually somehow. And that is when you kill this intruder which for some reason seems to bother you so much.
Ummm you could always have someone else enter local that looks a little more friendly and have them scout the belts they use. They have to log back eventually too at 1 point. And when they log back they warp tot he spot they logged off at.
Yes I am a miner
SYKOSYS _______________________
"She'll fly apart sir," "FLY HER APART THEN!!!" |

Gankinator
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Posted - 2006.01.10 18:23:00 -
[185]
Originally by: CaptainSeafort oh great, parents shout "tea time" and i haveta sit there...and wait...and wait...and wait... and then eat, all cos i dont want my ship wtf pwnt by belt rats? xD
You can't take 30 seconds to dock?
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Gankinator
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Posted - 2006.01.10 18:25:00 -
[186]
Edited by: Gankinator on 10/01/2006 18:25:44
Originally by: Sykosys Ive actually read the whole thread
I say no to this idea. It will cause far more problems
If the system the miners are in has no stations they can only mine so much. And by making them log off your hurting them far worse by killing their play time, and without play time there is no mining on that account.
This idea wouldn't work as someone mentioned before about blackouts and ISP issues.
The reason there is a PVP timer is that during combat it was too easy to log off and dissapear while actually fighting. The guys doing the Ctrl-Q bit (Which I don't agree with) is lame but its their only way of escaping you. I mean if they ran to a ss and logged or POS and logged or NPC station or logged whats the really big deal. Hey if they are using drones you just got a bunch of free drones.
I think this is a bad idea. Hey yes its your space all you need is to protect your borders a bit better. Remember if there is no station he has to leave eventually somehow. And that is when you kill this intruder which for some reason seems to bother you so much.
Ummm you could always have someone else enter local that looks a little more friendly and have them scout the belts they use. They have to log back eventually too at 1 point. And when they log back they warp tot he spot they logged off at.
Yes I am a miner
SYKOSYS
Build a POS in systems without a station, or mine insystems with stations.
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Winterblink
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Posted - 2006.01.10 18:30:00 -
[187]
There's nothing to stop the person from warping to a safespot prior to logging off. But then you've got 15 minutes to track them down.
Not going to make much difference if you ask me, but I'm ok with this kind of change.
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HDCamper Itsim
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Posted - 2006.01.10 18:36:00 -
[188]
log off timer for mining, ridiculous.
log off timer for when a war declared member/victim enters the same system, maybe.
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Gigi Barbagrigia
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Posted - 2006.01.10 19:15:00 -
[189]
Log ON timer is acctually not bad idea at all.
And yes to OP. cba to go over all the arguments, if nayers haven't got a clue by now ... ----- 42 |

Gort
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Posted - 2006.01.10 19:49:00 -
[190]
Originally by: Gibbah Dibb I don't have any probs with a timer, but people, listen to your selfves! Lol, you actually want the gamedevelopers change the game to make it more easy for you to gank a non-hostile un-armed player minding his own business? It's like a little kid squashing ants for fun. Don't you want little bit more challenging targets then that???
Man, you sure hit the nail on the head with your comment above.
Sign me up as in favor of a log off timer for every player, everywhere, all the time. Pick how long you want it to be, 'cause I don't care. Just make it the same for all and in force under all conditions.
You can go whenever you want, but your ship stays for X minutes. And CTD's? Well, get a grip. Don't fly it if you can't afford to lose it.
Let's roll!
Regards,
Gort Makeup artist for the dead |

Bklyn 1
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Posted - 2006.01.10 20:05:00 -
[191]
nothing beats the thrill and adreneline rush of fighting a mining barge!!! once one sent his viscous drones at me and i actually took a point of damage to my shields before i blew him up killing miner's is too hard! we have to find a way to make it easier!!!
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Chowdown
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Posted - 2006.01.10 20:41:00 -
[192]
Originally by: Bklyn 1 nothing beats the thrill and adreneline rush of fighting a mining barge!!! once one sent his viscous drones at me and i actually took a point of damage to my shields before i blew him up killing miner's is too hard! we have to find a way to make it easier!!!
Finally someone who gets it. Keep the support rolling in.
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Sir JoJo
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Posted - 2006.01.10 20:57:00 -
[193]
Give them a logg of timer would be great..
nothing worse then ppl who lust log...
and yeah they can warp off and ss and warp between ss to avoid getting probed down.. but then they deserver to live if they just log they deserver to die.
thats how simpel it is
Originally by: Eris Discordia As a minmatar I have to say the only good Amarr is a dead Amarr
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Hast
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Posted - 2006.01.10 21:32:00 -
[194]
I would like to perhaps modify my idea abit.
Make it any hostile act, like firing a gun at a npc aswell (I find shooting roids with mining lasers hostile, think of the poor roids) 
Give miners a log off timer
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Summersnow
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Posted - 2006.01.10 21:51:00 -
[195]
Basically this thread boils down to a few disgruntled griefers looking to commit the uber-grief and force every single player to waste 15 minutes of there lives everytime they log off just to make it a lil easier to gank defenseless miners?
With what my emplyers says my time is worth thats $35-$50 worth of my time a week, just to QUIT playing for the day.
I assume shinra will be footing that bill for this ***-ass sugestion?
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Hast
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Posted - 2006.01.10 22:35:00 -
[196]
Originally by: Summersnow Basically this thread boils down to a few disgruntled griefers looking to commit the uber-grief and force every single player to waste 15 minutes of there lives everytime they log off just to make it a lil easier to gank defenseless miners?
With what my emplyers says my time is worth thats $35-$50 worth of my time a week, just to QUIT playing for the day.
I assume shinra will be footing that bill for this ***-ass sugestion?
well, there is no problem logging off if there is noone in system is there, and its no problem logging off when your in high sec empire, there is also no problem logging off if there is a station in system.
All this boils down to is people logging off while they are under attack or about to be attacked
Give miners a log off timer
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Kai Jyokoroi
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Posted - 2006.01.11 23:51:00 -
[197]
To the OP - and you actually blame them for this?
My suggestion for you is this - stop being a damned wussy griefer who's afraid to lose his ship fighting real opponents and so instead goes to pick on mining barges.
Why don't you go pvp someone who wants to do it, instead of picking on the industrials and newbs? God knows there's plenty of people out there who want to do it. All you are doing here is asking for an I WIN button.
This will never, ever be included in the game in a million years, so give up. Find something better to do with your Eve time, like fight something that shoots back.
Honestly, 0.4-0.1 belt pirates... more cowardly than carebears...
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Robinete Broadhead
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Posted - 2006.01.12 00:56:00 -
[198]
Edited by: Robinete Broadhead on 12/01/2006 00:57:37 Edited by: Robinete Broadhead on 12/01/2006 00:57:18 Post edited so I don't get banned.
PSS CCP Please send HAST one case of cheese to go with his whine. I'll cover the shipping cost.
A happy alt and a 
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WildHope
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Posted - 2006.01.19 19:56:00 -
[199]
I love this thread.
Wildhope ShinRa Curse Alliance (may it last 1000 generations)
Alter the 'CTRL Q' Invulnerability button |

Blind Man
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Posted - 2006.01.19 20:02:00 -
[200]
loooooool awsome idea
/sign
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Gort
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Posted - 2006.01.19 20:22:00 -
[201]
Oh puh-leeze. If you can't hack ganking miners with the current mechanics, go find a fighter. Find me in game in Stain or FIX-land. I won't log off. (Of course, I might shoot back....)
Your basic idea is not unattractive. But the pitfalls have been mentioned above by others, and they are dispositive.
Ultimately, it kind of sounds like a "please change the game mechanics to make it more fun for me" thread.
As it is, it takes some guile to lure an experienced miner to his doom. Guile up, men!
Regards,
Gort Makeup artist for the dead |

Sebastien LeReparteur
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Posted - 2006.01.19 20:47:00 -
[202]
Make it for every one or for no one...
I don't mind if my ship stays there 15 min but yours as to stay there to cause if I CTD and loose a ship i'll make sure to Ping your IP to death and kill you...
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Nyxus
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Posted - 2006.01.19 21:06:00 -
[203]
PvP aggression has a log off timer.
NPC aggression should have a log off timer.
Roid aggression should have a log off timer. (for OZ's sake if for no other)
TBH I would rather replace local chat entirely with a voluntary constellation chat, but this would really make it a bit more fair accross the board.
PvPers have a log off timer....why not anyone else?
Nyxus
Macgyver can build an airplane out of gum and paper clips, but Chuck Norris can kill him and take it.
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Discodude
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Posted - 2006.01.19 21:19:00 -
[204]
thread way to long to read.
I think it should be implemented. -----------------------------------------------
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Erfnam
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Posted - 2006.01.19 21:24:00 -
[205]
Like many online games, CCP took the "tree falling in the woods stance". If a tree falls in the woods and no other player is around, then it doesn't matter because no one was there to hear it. If you are not directly interacting with other players, then for all intensive purposes, you are not even there. BTW, pvpers do not have a log off timer, engaging in pvp does. So if you are not currently fighting another player, then you instantly log off like the rest of the people only interacting with the environment.  -- Channel "TCSyn Casino" - IGB Slots, Blackjack & Poker.
EVE Universal Market Database |

CursedFox
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Posted - 2006.01.21 05:41:00 -
[206]
Originally by: Erfnam Like many online games, CCP took the "tree falling in the woods stance". If a tree falls in the woods and no other player is around, then it doesn't matter because no one was there to hear it. If you are not directly interacting with other players, then for all intensive purposes, you are not even there. BTW, pvpers do not have a log off timer, engaging in pvp does. So if you are not currently fighting another player, then you instantly log off like the rest of the people only interacting with the environment. 
Well said, which is why CCP wont likely implement this idea.
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HermIone's
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Posted - 2006.01.21 08:10:00 -
[207]
Oh yeah great idea whats next a log off timer on mission runners? Oh then we can have a log off timer on traders and buyers oh and we MUST have one on people who log on to.
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Messerschmitt facility
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Posted - 2006.01.21 08:24:00 -
[208]
Defenetely signed! _________________________________
A conclusion is the place where you got tired of thinking...
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Mishaa
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Posted - 2006.01.21 08:40:00 -
[209]
Nope dont like it. NOT singed |

Nanobotter Mk2
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Posted - 2006.01.21 10:28:00 -
[210]
"Empire miners should just stay out of here, we're talking about the 0.0 alliance members who happily sit away plinking away at the roids making billions of isk over the weeks and feed them to their mains. Hitting miners and npcer's is one of the few ways to actually hurt your enemies, but hey, why risk your money making alts at all when your enemies try to hit them, log off!"
don;t you mean carebear gankers should stay out of here? you don't seem to get it. You want miners to be at risk to pvp set up gank groups by not being able to log/warp to SS, YET AT THE SAME TIME YOU ARE FREE to hunt for mining ops to kill while being free to simple log the moment a blob of ships shows up in the system.... If you think hitting miners is a good way to hurt your enemies you should see what it is like to ream a few of your enemy BS's.... but it is hard to because everytime my blob jumps into thier system they log......
So hey you want hardcore mr carebear lets do it. No warping for 15 minutes after doing any pvp action on another player, you need to be able to sit put and fight your way out of the crap you start none of this lame hit and run carebear crap..... and EVERYONE has a log timer period regardless of activity like msot other games you goto "camp out" for 30 seconds... lets make it 2 minutes though, cause i also am tired of loggers.... just i am tired of the carebear pker's who log (prolly like you!, wait i am sure you have never logged to save your but or warped to a SS or station! not......)
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