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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Mina Sebiestar
Minmatar Inner Space Conglomerate
1090
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Posted - 2016.07.20 16:32:52 -
[2551] - Quote
Auto - Pilot looping being able to set AP loop for your ship to follow until server kick the bucket for that day.
Typhoon Fleet Issue SOE skin for the win.
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Rsgm Vaille
Ascendent. Test Alliance Please Ignore
0
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Posted - 2016.07.22 17:15:21 -
[2552] - Quote
Suggestion: Update player skill point count more frequently. Keywords: skills, training, sp Note: A set interval of every n hours or every day would be enough. The crest/xml api should reflect this as well. |
Verdi Ohvant
30plus Fidelas Constans
1
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Posted - 2016.07.22 19:21:06 -
[2553] - Quote
I would like to see a visual representation of your fighters health, other than just a red tick that can not differentiate between 1% and 99% damaged.
You have to hove over the icon to see how damaged they are, and if you have set the tooltip delay down because you don't enjoy having them popup all the time over stuff you are trying to click, you can not readily see the fighter health.
Even a simple bar graph next to the fighter icon would be an improvement. |
Winter Archipelago
Autumn Industrial Enterprises
535
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Posted - 2016.07.24 02:37:40 -
[2554] - Quote
Suggestion: When adding new in-space Objects to the game, mention in the patch notes what their Type and Type Category are on the Overview. Keywords: Overview, patch notes
When new in-space Objects are added to the game, it can occasionally be a bit of a search trying to find them in the Overview listing to add them to the desired Overview tabs. This goes primarily for the Entities Type Category, which is getting quite large (130 entities at current).
Planning a trip to Thera? Check out http://eve-scout.com/ for a list of the current connections.
Once you've made your choice, join the EvE-Scout channel and request a scout to make sure your connection is clear!
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Nicen Jehr
The Scope Gallente Federation
423
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Posted - 2016.07.27 01:02:59 -
[2555] - Quote
thanks for everything karkur! I was going to ask for the ability to bind "look at my ship" Then I noticed that alt-1 for the tactical overlay already recenters view on my shipGÖÑ
Little Things to improve GëíGïüGëí-á| My Little Things posts
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Nicen Jehr
The Scope Gallente Federation
423
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Posted - 2016.07.27 01:14:32 -
[2556] - Quote
Add Floodlights highslot module
Little Things to improve GëíGïüGëí-á| My Little Things posts
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Orpheus Plaud
Phoenix Enterprise Inc Guardians of the Morrigan
0
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Posted - 2016.07.27 14:51:14 -
[2557] - Quote
Add comma's to the calculator so we can see the orders of magnitude easier (Should probably be configurable to , or . for people across the pond). It's really hard to tell the difference between 1 billion and 10 billion right now .
To expand on that, having a resize-able calculator with a history would be amazing. Something like the Windows 10 calculator if you need inspiration. |
Teko Tedeko
CWD INC.
0
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Posted - 2016.07.31 00:28:30 -
[2558] - Quote
Fansites webpage: https://community.eveonline.com/community/fansites/
Need some ability to flag entries so they can be reported. Some fansites no longer exist so it would be good if they were moved from the page.
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Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
857
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Posted - 2016.07.31 09:16:51 -
[2559] - Quote
Sensor Overlay Pop-up
Just have a option in the drop down UI menu to lock this from popping up on rollover. Id like my tooltips the speed they are but once set I have almost no need on most characters to change this option. Yet rolling over will pop it up at very frequent intervals at the worst times.
Thanx.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
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Cerulean Ice
Royal Amarr Reclamation
50
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Posted - 2016.08.08 19:19:55 -
[2560] - Quote
I'd like some sort of audio cue when a Strip Miner II's crystal is consumed.
Cerulean Ice, Professor, E-UNI
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Mr Justice T
The Graduates The Initiative.
0
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Posted - 2016.08.09 20:55:26 -
[2561] - Quote
Suggestion: planetary infrastracture templates creator and allow to use PI templates Keywords: pi, planetary infrastracture Note: don't need Simcity 10118 but doing the same all the time is a bit a pain in the .... |
Sorin Orii
OriiGen
18
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Posted - 2016.08.10 12:40:06 -
[2562] - Quote
Suggetion: Age clocks on the probe scanner for anomalies Keywords: PvE, Anomalies, Anoms
Notes: It would be useful to me and perhaps others as well to be able to tell at a glance how old a combat anom (or other) anom is. This would give me information at a glance such as (and most obviously) how old it is - which in turn would tell me that there might be something extra about that anom I'd need to watch out for. Such as a dreadnought. In addition being able to determine if an anom is "newborn" would tell me the likelihood of someone being there when I consider warping to it to run it. I am sure this could have PvP applications as well. Seems relatively simple to implement if Im guessing.
:Sorin Orii
Sanity is the denial of chaos
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Sorin Orii
OriiGen
18
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Posted - 2016.08.10 13:00:53 -
[2563] - Quote
Suggestion: Better AI for determining orbit routes and/or the ability to alter the orbit trajectory Keywords: ship flight path
Notes: Too often I will be doing a combat anom and warp in at my chosen distance, drop my MTU, and orbit it at something like 30-50kn or so.. but then I realize (once or twice way too late) that the path my ship's orbit takes it on runs directly through a near maze of obstacles thus negating the reason for my orbit.. a speed tank.. or movement in general. It is extremely frustrating to lose ships this way. Some more control over orbit paths, CCPlease
:Sorin Orii
Sanity is the denial of chaos
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Seamus Donohue
EVE University Ivy League
74
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Posted - 2016.08.15 06:49:41 -
[2564] - Quote
Suggestion: In the Agent Conversation window, the ship restrictions list is currently unsorted. It would be helpful to sort it by hull size. Keywords: mission ship restrictions
The existing list is presented as:
Quote:This site is restricted to certain ship types; you may use your Cheetah to access it, or one of the following types of ship:
GÇóExpedition Frigate GÇóCombat Recon Ship GÇóTactical Destroyer GÇóFrigate GÇóCruiser GÇóIndustrial GÇóInterdictor GÇóExhumer GÇóCombat Battlecruiser GÇóDestroyer GÇóAttack Battlecruiser GÇóBlockade Runner GÇóShuttle GÇóCovert Ops GÇóInterceptor GÇóLogistics GÇóForce Recon Ship GÇóStealth Bomber GÇóAssault Frigate GÇóMining Barge GÇóHeavy Assault Cruiser GÇóRookie ship GÇóHeavy Interdiction Cruiser GÇóLogistics Frigate GÇóCommand Destroyer GÇóDeep Space Transport GÇóElectronic Attack Ship GÇóPrototype Exploration Ship
It would be helpful if it were presented as:
Quote:This site is restricted to certain ship types; you may use your Cheetah to access it, or one of the following types of ship:
FRIGATES AND SIMILAR SIZE GÇóFrigate GÇóExpedition Frigate GÇóShuttle GÇóCovert Ops GÇóInterceptor GÇóStealth Bomber GÇóAssault Frigate GÇóRookie ship GÇóLogistics Frigate GÇóElectronic Attack Ship GÇóPrototype Exploration Ship
DESTROYERS GÇóDestroyer GÇóTactical Destroyer GÇóInterdictor GÇóCommand Destroyer
CRUISERS GÇóCruiser GÇóCombat Recon Ship GÇóLogistics GÇóForce Recon Ship GÇóHeavy Assault Cruiser GÇóHeavy Interdiction Cruiser
BATTLECRUISERS AND SIMILAR SIZE GÇóIndustrial GÇóExhumer GÇóCombat Battlecruiser GÇóAttack Battlecruiser GÇóBlockade Runner GÇóMining Barge GÇóDeep Space Transport
A picture to help explain what I mean: http://imgur.com/a/Fr0rQ
Survivor of Teskanen. -áFan of John Rourke.
I have video tutorials for EVE Online on my YouTube channel:
http://www.youtube.com/user/SeamusDonohueEVE
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Adam Algaert
Brave Operations - Lollipop Division V. O. I. D.
0
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Posted - 2016.08.30 19:39:36 -
[2565] - Quote
It would be great if you could allow Players/Corps/Alliances to be drag'n'dropped into the access list interface or at least the search box that appears when you try to add someone to an access list. Currently you have to manually type in who you are looking for. |
Nikolai Mazinkov
Blue Republic RvB - BLUE Republic
3
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Posted - 2016.08.31 16:57:17 -
[2566] - Quote
For some reason i forgot to check the tagged posts so i made this one separate.
Add to corp interface the ability to mass kick players, either by tagging them for kicking or by account status or last login.
And the ability to see if account is unsubbed and more information than simply "over a month" etc.
"Momento Mori", Remember That You Must Die
www.rvbeve.com
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Midazolam
Flurane
0
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Posted - 2016.09.01 13:11:40 -
[2567] - Quote
Rule 1. Planetary Interaction is repetitive.
Rule 2. Higher Levels of Planetary Commodities require moving stuff from one planet to another.
Observation 1. PI Material cannot be stored in the cargo hold of Fittings.
Result 1. Repetitively clicking on PI Material in hangars is required to fill ships (Usually an Epithal) for transfer to the cargo hold of the required PI Commodity and of the correct amount.
Suggestion 1. By allowing Fittings such as "Nano-Factory" which contains all the PI material in its cargo hold required to stock my "Nano-Factory" planet I would spend a lot less time sitting in stations and more time in space waiting to be blown up. |
Amarak Valerii
1
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Posted - 2016.09.03 12:02:16 -
[2568] - Quote
Suggestion: Add NPSI (open communities) to the content group of the channel window Keywords: new player experience, npe, chat, channels, Note: it would be faster/easier for new players to find content maybe broadcast4reps should be in the Help group maybe
also, why are half of them void of any motd?
Think for yourself. Don't be sheep!
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Amarak Valerii
1
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Posted - 2016.09.03 12:35:23 -
[2569] - Quote
Suggestion: include fighter and heavy fighter dps into the offensive group of the fitting window Keywords: fitting window, Note: currently the fitting window does show anything regarding fighter dps output
Suggestion: include repairing capabilities as hp/s into the fitting window Keywords: fitting window, logistics Note: currently the fitting does not show anything regarding how much rep/s can be produces
come to think of it: i dont think the changes i've suggested here will provide meaningful changes to gameplay to justify the time spent on making these, SO unless it's a quick fix dont bother
Think for yourself. Don't be sheep!
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Tornii
The Scope Gallente Federation
87
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Posted - 2016.09.06 10:50:34 -
[2570] - Quote
Suggestion: Follow up the renaming of Heavy Assault Ships to Heavy Assault Cruisers (to bring them in line with Assault Frigates category) by renaming Command Ships to Command Battlecruisers (to bring them in line with Command Destroyers)
Keywords: category, naming, command ships |
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Tornii
The Scope Gallente Federation
87
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Posted - 2016.09.06 20:38:45 -
[2571] - Quote
Suggestion: Add producer corporation's name to the description tab of Command Destroyer info pages, like it is the case for all other T2 ships.
Keywords: info, description, window, tab |
Tornii
The Scope Gallente Federation
87
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Posted - 2016.09.08 16:58:24 -
[2572] - Quote
Suggestion: Make ship viewer window remember zoom level while switching skins on a given ship, instead of skipping back to default zoom every time you press skin button.
Keywords: skin, skins, window, zoom |
Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1829
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Posted - 2016.09.11 16:30:45 -
[2573] - Quote
- suggestion: revert weapon accuracy score back to tracking speed OR give us an overview column for accuracy score
- key words: overview, tracking
- description: this change was dumb in the first place unless it was deliberately to make judging your tracking harder mid combat.
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Longdrinks
The Tuskers The Tuskers Co.
247
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Posted - 2016.09.11 17:59:53 -
[2574] - Quote
suggestions: force ess away from citadel grids keywords: obvious ****, deployables Description: either support old features or rip them out of the game |
Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1876
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Posted - 2016.09.14 06:06:46 -
[2575] - Quote
Tsukino Stareine wrote:
- suggestion: colour code damage notifications according to hit quality
- key words: ui, quick fix,
- description: easier to judge how well you are hitting something without having to read tiny text. Missiles can be coded to show different colours depending on how much of their potential damage they are doing
Art of Explosions
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Tornii
The Scope Gallente Federation
87
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Posted - 2016.09.18 13:30:30 -
[2576] - Quote
Suggestion: add a pop-up on mouseover action over chat channel titles, displaying the full channel name. This will come in handy for those who have many chat channels open but chat windows condensed, meaning they only see a portion of their channel names.
Keywords: chat, channel, title, popup, pop-up, window |
Tornii
The Scope Gallente Federation
88
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Posted - 2016.09.19 20:34:00 -
[2577] - Quote
Tornii wrote:Suggestion: Follow up the renaming of Heavy Assault Ships to Heavy Assault Cruisers (to bring them in line with Assault Frigates category) by renaming Command Ships to Command Battlecruisers (to bring them in line with Command Destroyers)
Keywords: category, naming And same goes for renaming Electronic Attack Ships into Electronic Attack Frigates.
Keywords: category, naming |
h4kun4
Gang Bang Pandas Snuffed Out
66
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Posted - 2016.09.23 10:44:37 -
[2578] - Quote
Suggestion: Bring back the old "tracking speed" numbers as an addition to the currently used WAS (Weapon Accuracy Score). After reading about how it works i could slightly imagine what the WAS means, still I'm not sure about my conclusion and find this very confusing and frustrating.
Keywords: Tracking, Weapon Accuracy Score, WAS, UI, Info |
Tornii
Eleutherian Guard Villore Accords
90
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Posted - 2016.09.24 12:31:13 -
[2579] - Quote
Suggestion: right-clicking fitting entries in the Fitting Management window should bring up the View Market Details for the ship in question.
Currently you need to open the Info window for the ship from the right-hand section of the Fitting Management window and then navigate to View Market Details from there.
Keywords: market, info, details, menu, fitting |
Zip Slings
Southern Cross Incorporated Shadow Cartel
97
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Posted - 2016.10.01 02:48:04 -
[2580] - Quote
I looked around to see if this had been posted anywhere else but couldn't find it (I'm sure it exists, this is by no means original)
The EVE Fleet interface needs a "Ready Check"
Super simple. Fleet Boss pushes a button, window pops up on every fleet member's screen with "Ready" and "Not Ready" options. Icon populates on Fleet interface of the Fleet Boss (Or a simple counter shows up showing numbers of each: i.e. 17 Ready - 3 Not Ready - 6 No Reply)
Make it relatively light, make it fast so that it can be used in multiple situations aside from undocking (coordinating vollies, checking aggression timers, Checking Jump-Cap, etc.)
Keywords: fleet, interface, ready, check, boss |
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