Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 .. 66 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 11 post(s) |
Keen Fallsword
Billionaires Club BLACK-MARK
36
|
Posted - 2012.03.07 14:51:00 -
[1921] - Quote
thoth rothschild wrote:This threat is obsolete.
why?
the dev team has seen the core problems after working on gallente ships. We will now get a redesign of tier/skill and ship role system. We also get new modules
Both had it's origin in this very threat. We demanded new modules. We started talking about basic roles in pvp/pve. We demanded change is good for eve. We might get more than we ever expected now :)
Hell yeah ! it will be cool well balanced and the best ! we will see all spaceships in fleets. Drakes and Myrmidons in the same fleet fighting for better tomorrow ! NOT ! |
Pinky Denmark
The Cursed Navy Tactical Narcotics Team
97
|
Posted - 2012.03.07 15:51:00 -
[1922] - Quote
Charles Edisson wrote:Pinky Denmark wrote:Well - The hybrids are far from fixed, but I don't hear anyone complaint about blaster dps If you have a hostile blaster megathron landing on you there isn't even time to "It's a TRAAA....." Well actually my view would be that the Blaster DPS is not too much, given how dificult it is to get into range of a Minin ship, or the superior EHP of comparable Amarr ships blasters dont do that much DPS, possibly not enough, if your prey has 50% more EHP then you should have 50% more DPS to be on par, not 10%.
Welcome to modern Eve where you can pretty much land directly on targets if you want, and T2 gun users even had NULL range extended... I agree minmatar ships should trade agility/mass with Gallente blasterships, but boosting dps is a minefield of proportions. Add ewar and logistics, and suddenly it doesn't matter how much EHP you have - The DPS ships will have a huge advantage.
Most people in general prefer dps over tank - because you can't replace dps with anything on a straight 1 to 1 basis. |
Nagarythe Tinurandir
Catholic School for Boys EXPLO. KINETIK und ein wenig THERMAL
14
|
Posted - 2012.03.07 17:42:00 -
[1923] - Quote
Keen Fallsword wrote:thoth rothschild wrote:This threat is obsolete.
why?
the dev team has seen the core problems after working on gallente ships. We will now get a redesign of tier/skill and ship role system. We also get new modules
Both had it's origin in this very threat. We demanded new modules. We started talking about basic roles in pvp/pve. We demanded change is good for eve. We might get more than we ever expected now :) Hell yeah ! it will be cool well balanced and the best ! we will see all spaceships in fleets. Drakes and Myrmidons in the same fleet fighting for better tomorrow ! NOT !
maybe one could wait how this announcement ( give it a chance ) turns out? when it fails, well still enough time to be a bittervet afterwards. or just quit eve, your choice. beeing all cynical now will not change a thing ;)
|
Pinky Denmark
The Cursed Navy Tactical Narcotics Team
97
|
Posted - 2012.03.09 12:50:00 -
[1924] - Quote
I believe those ship tree and skill changes will eventually be great, however with the current imbalance of weapon systems CCP will have a hard time balancing the ships properly...
- Hybrid ammunition is still a mess with weird cap bonuses and fixed damage types. - Gallente ships don't have the acceleration and agility to burst themself into blaster range (especially not angel/minmatar). - Railguns are still not having any role but "a little extra range" (double alpha could be nice). - Armor rigs hit Gallente blaster ships too hard on a crucial attribute. - AC's have too much tracking/fall-off (compared to energy and hybrids) easily slaughtering frigates at 24km.
Most of this can wait, but if not dealth with there will be a risc of imbalancing the racial ships to compensate for the imbalance of weapons. And that would be a shame...
Might as well tweak railguns, ship mass/agility and autocannons/tracking enhancers now before they start. Also armor rigs is a huge hinder for Gallente blasterships - make the penalties to sensor strength instead (eccm).
Pinky |
Archare
SKEET ELITE Sk33t Fl33t
69
|
Posted - 2012.03.09 15:56:00 -
[1925] - Quote
Pinky Denmark wrote:I believe those ship tree and skill changes will eventually be great, however with the current imbalance of weapon systems CCP will have a hard time balancing the ships properly..
- Hybrid ammunition is still a mess with weird cap bonuses and fixed damage types - Gallente ships don't have the acceleration and agility to burst themself into blaster range (especially not angel/minmatar) - Railguns are still not having any role but "a little extra range" (double alpha could be nice) - Armor rigs hit Gallente blaster ships too hard on a crucial attribute - AC's have too much tracking/fall-off (compared to energy and hybrids) easily slaughtering frigates at 24km
Most of this can wait, but if not dealth with there will be a risc of imbalancing the racial ships to compensate for the imbalance of weapons. And that would be a shame..
Might as well tweak railguns, ship mass/agility and autocannons/tracking enhancers now before they start Also armor rigs is a huge hinder for Gallente blasterships - make the penalties to sensor strength instead (eccm)
Pinky
The cap bonuses and fixed damage types definitely could be adressed. Most people i know only bother with antimatter. The increased range from iron or lead ammo generally is not worth the reduced damage output on blasters. Null on the otherhand preserves decent damage at range in comparison. Also having 1%-15% increments of range and damage between levels of ammunition is pointless, as is carrying any reasonable amount of all these ammo ranges to cover the rainbow. Unlike laser, hybrid charges take up space so it's unfeasible to have 8 different ranges in the cargo hold.
Going a step up in range from antimatter to plutonium gives a range increase of 13% to optimal for a loss of almost 10% dps. While this appears to be on par with the step up from multifreq to gamma crystals in lasers, Lasers ranges are dictated by optimal, while blaster ranges operate on a split between optimal and falloff. This issue was recognized this the changes to null ammo, and the rest of the gallente t1 ammo could be brought inline. The biggest issue with this however is the effects of increasing the falloff on t1 ammo would have on railguns.
The speed/agility issue goes along with the general ship/tier/slot layout issues of gallente. While hybrids are much better after the patch, they are still lacking in comparison. The application of the weapons feels limited by the ship hulls now more than the inherent deficiencies of the weapons themselves tho further refining is still needed on both sides.
*and hooray for new autosave feature saving my post |
Mekhana
Spiritus Draconis
435
|
Posted - 2012.03.11 18:57:00 -
[1926] - Quote
The bit CCP said they are going to compare the Abaddon with the Hyperion made my heart grow twice its size. |
Hamox
The Scope Gallente Federation
24
|
Posted - 2012.03.11 19:07:00 -
[1927] - Quote
ClusterFook wrote:Turns out CCP Tallest had twins and is now on paternity leave, as the leader of the re-balance team (there are 3 total) it has been put on the side burner untill he gets back. So i woul not expect ANY hyrbrid/Gallente changes/ re-balance for at least 6 months if at all.
While this is good news for Tallest and I wish him all the best it turns out again that CCP is a bunch of ...
It should not be our problem that Tallest is away now. CCP should replace him until he comes back. They have promissed to fix hybrids, they have promissed to fix the stupid game and they have promised to listen to their community but it seems that Gal Pilots are not part of this community.
I have a bit time left with my plexes, no improvement and no news regarding this topic means for me I leave this game (2nd time but this time forever).
CCP was / is / and will stay forever an ignorant company that does't care about communication too much but instead makes marketing promises that they are not going to hold. |
thoth rothschild
First Aid Emergency Service
67
|
Posted - 2012.03.11 21:30:00 -
[1928] - Quote
this info might be usefull for you :)
Micro Jump Drive I [+|n] medPower [+|n] microJumpDrive [+|n] online [+] capacitorNeed: 946.0 [+] capacity: 0 [+] cpu: 77.0 [+] disallowRepeatingActivation: 1.0 [+] duration: 30000.0 [+] gallenteNavyBonusMultiplier: 0 [+] heatAbsorbtionRateModifier: 0.04 [+] heatDamage: 8.2 [+] hp: 40.0 [+] mass: 0 [+] maxGroupActive: 1.0 [+] metaLevel: 0 [+] moduleReactivationDelay: 120000.0 [+] power: 1375.0 [+] republicFleetBonusMultiplier: 0 [+] requiredSkill1: 4385.0 [+] requiredSkill1Level: 1.0 [+] requiredThermoDynamicsSkill: 1.0 [+] signatureRadiusBonusPercent: 500.0 [+] techLevel: 1.0 [+] volume: 10.0 [+] warpScrambleStrength: -1.0
[+] Mobile Large Jump Disruptor I [+|n] anchorDrop [+|n] anchorLift [+] anchoringDelay: 360000.0 [+] armorHP: 60000.0 [+] capacity: 0 [+] hp: 120000.0 [+] mass: 0 [+] metaLevel: 0 [+] requiredSkill1: 11584.0 [+] requiredSkill1Level: 3.0 [+] requiredSkill2: 3435.0 [+] requiredSkill2Level: 4.0 [+] requiredSkill3: 4385.0 [+] requiredSkill3Level: 3.0 [+] scanLadarStrength: 25.0 [+] shieldCapacity: 40000.0 [+] shieldRechargeRate: 1200000.0 [+] signatureRadius: 450.0 [+] techLevel: 1.0 [+] volume: 585.0 |
Hamox
The Scope Gallente Federation
24
|
Posted - 2012.03.11 21:51:00 -
[1929] - Quote
thoth rothschild wrote:this info might be usefull for you :)
Micro Jump Drive I [+|n] medPower [+|n] microJumpDrive [+|n] online [+] capacitorNeed: 946.0 [+] capacity: 0 [+] cpu: 77.0 [+] disallowRepeatingActivation: 1.0 [+] duration: 30000.0 [+] gallenteNavyBonusMultiplier: 0 [+] heatAbsorbtionRateModifier: 0.04 [+] heatDamage: 8.2 [+] hp: 40.0 [+] mass: 0 [+] maxGroupActive: 1.0 [+] metaLevel: 0 [+] moduleReactivationDelay: 120000.0 [+] power: 1375.0 [+] republicFleetBonusMultiplier: 0 [+] requiredSkill1: 4385.0 [+] requiredSkill1Level: 1.0 [+] requiredThermoDynamicsSkill: 1.0 [+] signatureRadiusBonusPercent: 500.0 [+] techLevel: 1.0 [+] volume: 10.0 [+] warpScrambleStrength: -1.0
[+] Mobile Large Jump Disruptor I [+|n] anchorDrop [+|n] anchorLift [+] anchoringDelay: 360000.0 [+] armorHP: 60000.0 [+] capacity: 0 [+] hp: 120000.0 [+] mass: 0 [+] metaLevel: 0 [+] requiredSkill1: 11584.0 [+] requiredSkill1Level: 3.0 [+] requiredSkill2: 3435.0 [+] requiredSkill2Level: 4.0 [+] requiredSkill3: 4385.0 [+] requiredSkill3Level: 3.0 [+] scanLadarStrength: 25.0 [+] shieldCapacity: 40000.0 [+] shieldRechargeRate: 1200000.0 [+] signatureRadius: 450.0 [+] techLevel: 1.0 [+] volume: 585.0
I was 4 weeks offline due to a business trip. Did I miss something? I'm confused. |
Archare
SKEET ELITE Sk33t Fl33t
69
|
Posted - 2012.03.12 01:37:00 -
[1930] - Quote
It's a new module on the Chaos test server.
It's a proposed mid slot item that will jump/warp a battleship 100km forward at the end of it's 30 second activation timer. This and the proposed bounties on drone poo were scraped and posted this weekend. |
|
Keen Fallsword
Billionaires Club BLACK-MARK
36
|
Posted - 2012.03.12 08:31:00 -
[1931] - Quote
WOW ! This thread is over 70K views now ! nice.
Should we mak a party after 100K ? CCP guys, what you thinking ?
Happy 70.000 Guys ! |
rodyas
Tie Fighters Inc
511
|
Posted - 2012.03.12 10:00:00 -
[1932] - Quote
^ I say make party, when hybrids are buffed again and worth using. I will not be voting in the CSM election, so you need to go vote to make up for me. |
Mekhana
Spiritus Draconis
435
|
Posted - 2012.03.12 17:07:00 -
[1933] - Quote
rodyas wrote:^ I say make party, when hybrids are buffed again and worth using.
Word. |
Roime
Shiva Furnace
277
|
Posted - 2012.03.12 19:26:00 -
[1934] - Quote
i'm having a party everyday
Nice balancing, not op but competent - good job.
MJD sounds interesting, but probably needs quite a bit of testing, maybe just in time for Inferno.
Hope Tallest gets back to work in time :)
|
Hamox
The Scope Gallente Federation
24
|
Posted - 2012.03.15 18:38:00 -
[1935] - Quote
bump - just want to make sure this lovely thread doesn't die ;)
Or do you guys think hybrid ballancing has been finished? |
Pattern Clarc
Aperture Harmonics
371
|
Posted - 2012.03.16 00:31:00 -
[1936] - Quote
pokes thread with stick
Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |
tEcHnOkRaT
Aliastra Gallente Federation
19
|
Posted - 2012.03.16 01:22:00 -
[1937] - Quote
http://community.eveonline.com/devblog.asp?a=blog&nbid=9129
so all the fighting for a better balance was not for nothing
and CCP finally understood the necesity of it lets hope they do it right this time |
Zarak1 Kenpach1
Aperture Harmonics K162
40
|
Posted - 2012.03.16 20:05:00 -
[1938] - Quote
The mjd looks pretty terrible if it indeed takes 30s to spool up. not to mention 100km microjump seems kinda stupid considering folks were griping about the charge from 20ish to 5km. not charging at a target from 100. worse than just useless as an offensive module imo |
Hamox
The Scope Gallente Federation
24
|
Posted - 2012.03.16 23:26:00 -
[1939] - Quote
tEcHnOkRaT wrote:http://community.eveonline.com/devblog.asp?a=blog&nbid=9129
so all the fighting for a better balance was not for nothing
and CCP finally understood the necesity of it lets hope they do it right this time
Cool, in about only 3 years the game will finally be balanced, this is (for CCP) very good news ;) |
thoth rothschild
First Aid Emergency Service
68
|
Posted - 2012.03.16 23:45:00 -
[1940] - Quote
Yes the MJD would be great if it would jump me 30 km after 15 seconds. In addition i would like to jump my command ship, hic, heavy assault ship.
For bs fleets a 100km jump looks like a nice fleet tactic manouver. For med scale and some hunting in high or lowsec i'd like a 10mn version with less jump range and less spoolup.
i simply wuld like the idea of some cs jumping on those tengus at the next alliance tournament a 100mn version won't bring much flavor for the alliance tournament.
BTW i demand more tournamants on eve tv ^^ |
|
Mekhana
Spiritus Draconis
437
|
Posted - 2012.03.18 13:29:00 -
[1941] - Quote
God knows how long they are going to take.
They should just focus entirely on balancing on Inferno 1.5 or whatever. |
Magosian
Center for Advanced Studies Gallente Federation
178
|
Posted - 2012.03.19 22:33:00 -
[1942] - Quote
MJDs do nothing for hybrids. Projectiles are still cap-free and lasers still have dominant optimal. Have we learned nothing from this monstrously atrocious thread? How does introducing a new item suddenly and magically fix the shortcomings of another? Even if MJDs were the magical item that gives blasters the ability to live up to their potential, all that would happen is other ships would fit it to get away. If anything, MJDs will only contribute to a long-range game of cat and mouse, promoting artillery/beams/rails.
I'm sorry, but I don't see why MJDs are even being discussed here. |
Ogogov
Ars ex Discordia Test Alliance Please Ignore
8
|
Posted - 2012.03.20 14:31:00 -
[1943] - Quote
Magosian wrote:I'm sorry, but I don't see why MJDs are even being discussed here.
This. What the hell has a microjump drive got to do with hybrids? Please make a separate thread in Features and Ideas and try to keep this one on topic.
I am disappointed by where the balancing has left hybrids (IE - slightly-less-awful-than-before) but I can also understand that with the announcement of the "game of drones team" (who we have heard worryingly little from in the Dev Blogs), CCP might not be willing to go further.
With Tallest out on paternity leave I'd expect balancing to go absolutely nowhere until next winter. This does make me feel somewhat cheated given how hard the eve community pushed for consistent iterative balancing, and I think CCP needs to either make a statement on the situation or assign another full-time employee to the task. Ship and module balancing is arguably the biggest gameplay component in eve upon which almost every other activity depends. It shouldn't be affected by one guy needing to take time off.
|
Hamox
The Scope Gallente Federation
24
|
Posted - 2012.03.20 20:39:00 -
[1944] - Quote
Ogogov wrote:Magosian wrote:I'm sorry, but I don't see why MJDs are even being discussed here. This. What the hell has a microjump drive got to do with hybrids? Please make a separate thread in Features and Ideas and try to keep this one on topic. I am disappointed by where the balancing has left hybrids (IE - slightly-less-awful-than-before) but I can also understand that with the announcement of the "game of drones team" (who we have heard worryingly little from in the Dev Blogs), CCP might not be willing to go further. With Tallest out on paternity leave I'd expect balancing to go absolutely nowhere until next winter. This does make me feel somewhat cheated given how hard the eve community pushed for consistent iterative balancing, and I think CCP needs to either make a statement on the situation or assign another full-time employee to the task. Ship and module balancing is arguably the biggest gameplay component in eve upon which almost every other activity depends. It shouldn't be affected by one guy needing to take time off.
Now what have we learned? Better set no expectations into CCP so you don't get disapointed. I could now beginn to talk about the letter, the CEO and his marketing blabla like "listen" to something like the "playerbase" or "community" and "improvement" and "have learn from previous mistakes" and so on. Well, lets just forgett this whole topic. From CCP's point of view we are just a handfull guys complaining and "there will always be a few that are not happy, they will never be happy...". This is the situation. Accept it, get over it, or leave the game. The last one is my advice. Or alternatively enjoy your Enyo and kill something. At least you have one ship now so stfu and be thankfull, could be worse :P |
Gustav Knuttsen
Ministry of War Amarr Empire
2
|
Posted - 2012.03.28 19:39:00 -
[1945] - Quote
Guys, I was able to ask question on fan fest - via twitter :) Thank to this guy who ask this question for me ! Cheers bro !
So I was able to ask question on Design Panel - here it is : http://www.youtube.com/watch?v=_pLi1J9YrkM&feature=g-all-u&context=G206e61aFAAAAAAAABAA
Fast forward to 52:35
So yeah - Gallente ships are big issue got problem with tanking and for sure they will be fixed but when ? soon (tm)
Keep "lobbing" for gallente ships guys ! Regards |
Hamox
The Scope Gallente Federation
24
|
Posted - 2012.03.30 00:23:00 -
[1946] - Quote
Thank you for the link, but I don't believe what he says, "soon" and then he laughts... Giving this thread they have promissed to fix it "with the winter 2011 pack". Well, they didn't. Then there was some blablah about end of Feb 2012... After that Tallest disappeared without any info. Some say he is at parental leave but disapointing that there is nothing from CCP here. Even if he is at parental leave why CCP doesn't replace him with an other Dev who will look at hybrids in the meantime? Even if they consider this topic as finished, why are they not able to give us an answer here?
This entire topic is more marketing blablah than everything else... Same stuff like the CEO letter and all the other stuff they promise but do not hold.
CCP at it's best. |
Galphii
Furnulum pani nolo THE SPACE P0LICE
39
|
Posted - 2012.03.30 01:50:00 -
[1947] - Quote
Gustav Knuttsen wrote:Guys, I was able to ask question on fan fest - via twitter :) Thank to this guy who ask this question for me ! Cheers bro !
Well I guess this counts as a response to this thread at least, which is what we've all wanted. Not the answer I was hoping for tho - the dreaded 'SoonGäó'!
It seems to me though, that they can't properly balance all the ships without addressing this issue, so perhaps as they're going through all the frigs, cruisers etc they will look at what can be done to fix, and when that day comes, I hope they browse through this thread, as there were a lot of good ideas bandied around. |
Archare
SKEET ELITE Sk33t Fl33t
73
|
Posted - 2012.03.30 02:58:00 -
[1948] - Quote
While the it's the another delay with the "soon(tm)" response, i guess it's better than "working as intended"... |
DonHel
Aliastra Gallente Federation
14
|
Posted - 2012.04.01 14:45:00 -
[1949] - Quote
As a gallente pilot, I must say... Love it! thanks for getting around to balancing these things out a bit more. awesome work ccp |
Keen Fallsword
The Scope Gallente Federation
63
|
Posted - 2012.04.03 03:34:00 -
[1950] - Quote
Im doing small break from eve and i will back when gallente ships will be ready to roll !! Yeah |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 .. 66 :: one page |
First page | Previous page | Next page | Last page |