Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 .. 81 :: one page
Author
Thread Statistics | Show CCP posts - 5 post(s)
Durethia
Posted - 2005.11.17 03:11:00 -
[181 ]
Originally by: totalE would CCP have any plans to release an OPEN GL version of the eve client there would be NO NEED AT ALL to play with the servers, just a new client. if they released an open GL version, it would theorectically run on ANY operation system, including windows, LINUX, and Mac OS. this would open up eve for ALL hardware / software platforms. we could even go crazy and say what about eve on your x-box (maybe not) There's a quick and realistic answer to this. DirectX is the Java of game development. OpenGL is the best, technical so there is no opinion in the matter, 3D API if we consider how expansive and indepth the API gets. No video card, consumer level (300 dollar) or professional grade 3D cards (upwards of 10K each), implement the full OpenGL spec. Some cards are missing 'this', others are missing 'that'. In short, OpenGL, with all it's capabilities also makes it one hell of a beast to work with... fortunately though, it could be argued that a developer only need to bother with the most common GL functions other games use to ensure that most consumer level cards can utilize the proper GL extensions...... OK, not to make this a tit-for-tat.... DirectX is a cheap hack of a 3D API. It's earlier renditions were absolutely horrid (think Doom, but with higher grade textures... and less "3D" feel). It's gotten a LOT better, as you can see with EVE and many other games only using DirectX. But, Microsoft has made it a goal to increase developer output, and this is the key. Maximum developer output. Have you ever written a program in Java? Extremely easy, it's very fast... you can be out the door with a working application in no time. Microsoft made DirectX similar in respect. Game developers can pound out a game with DirectX, from scratch[1], on average, easier than with OpenGL. This will attract many game developers, and couple their design of DirectX programming with their other tools such as Visual <insert whatever here> it's hard to ignore if you are looking to make money on a game and as soon as possible. [1] John Carmack of Doom, Quake et al. is probably the most gifted game developer on this planet (ducks from the CCP game engineers) Many of the games you find on the shelf are pretty much Doom3 engines or Quake III engines licensed by idSoftware. Atari(?) has the UT engine, which is in OpenGL and DirectX, and has proven to be a viable engine for other games to be based on. It takes a LOT of work to create a game engine. For a simple exercise, write a collision detection routine in any language; trivial, but don't make it simple, try to write one for a real game-a space ship in space, it runs into an object... which way does it bounce, how much damage should be done, how to display an appropriate texture for the level of damage, etc etc. So, some games like Myst (and I honestly think EVE) are not what I call "skins" or "informal expansions" of Quake III, UT2003 or Doom3. DirectX, now, is capable of pleasant gaming. Microsoft makes it easy to develop (you can create a calculator app without ever touching the keyboard with Visual Studio... the very reason I refuse to ever write Win32 code.) The guys at EVE choose to go with DirectX, for whatever real reason we may never know. But, I propose that it might have been for ease of use, speed of development and the assumption that since it's backed by a major corporation (Microsoft) that the *complete* API will span much more hardware. I heard the team working on EVE isn't that big. So, these things are very important when you don't have three or four John Carmacks with monkey developers in every office down every hall.
Alex Tremayne
Posted - 2005.11.17 16:34:00 -
[182 ]
I recently added an Ubuntu (breezy) install to my machine (i686 kernel) and installed the latest Cedega. Installed EVE with no problems (other than it took *ages*) and it fired up first time no problems. Unfortunately the frame rate is noticably poor, and I was wondering if anyone had any suggestions as to how to increase performance under Cedega. My system is: P4 3.0Ghz 1 Gig RAM Nvidia Geforce FX5700LE
Malken
Posted - 2005.11.21 19:39:00 -
[183 ]
im running Cedega 5.01 under mandriva 2006 commercial distribution. i did set a quick button for pulling up the config menu in my windows install of eve so i could sort out settings under linux. i am infact getting pretty good framerates and very good stability playing eve under linux. i do however get enormous lag when coming out of warp near a station or gate. and i run eve in 1280*1024 in linux
Knoma Tsujmai
Posted - 2005.11.22 05:48:00 -
[184 ]
Originally by: Malken im running Cedega 5.01 under mandriva 2006 commercial distribution. i did set a quick button for pulling up the config menu in my windows install of eve so i could sort out settings under linux. i am infact getting pretty good framerates and very good stability playing eve under linux. i do however get enormous lag when coming out of warp near a station or gate. and i run eve in 1280*1024 in linux Please elaborate if you would? How did you set an alternate button to do the esc key effect? Can this be captured in a file change or do I need to run EVE on windows native, change a key mapping and copy the files over? The ESC key functionality is about all I'm missing running SuSE 9.1 and Cedega 5.01 Looking forward to an answer here so I can move convert my main machine!
Knoma Tsujmai
Posted - 2005.11.22 13:40:00 -
[185 ]
UPDATE: No answer from Malken yet, but I tried to do this (map an alternate key while running under windows, then copy over the file where this appears to be stored: \eve\cache\settings\pc.dat); but it did not work for me. The pc.dat file has much more than just the keyboard layout information in it (font information and video card information, bookmarks, etc) and it is in binary format, so I wasn't able to edit-cut-paste any of the keyboard changes or even 'partially' copy over the file. I posted another topic in the features wish list section. I really would like some other default key sequence to pull up the menu system (like CTRL-ALT-O) or really anything other than ESC. On another approach, I'm not a Linux guru, but is there someway to make the ESC key more benign? I have to imagine there is some file within Linux that could be modified so that ESC looked like the ESC key (correct scancode), but that scancode was no longer the panic button for Linux/X-Term. If the Devs don't add a different key sequence to open the menus, is there some way to fix this within Linux itself?
wobegong
Posted - 2005.11.23 07:40:00 -
[186 ]
I want a Mac OS X Port for home though Linux would be better than nothing as run this on my laptop - Like lots of others fed up Virus', Malware and crashing in the OTHER O/S but it stuffs your Eve playing ability - Havn't logged into Eve for more than a few minutes to start another training skill session since I switched...
Michelle Gray
Posted - 2005.11.28 00:11:00 -
[187 ]
woot woot. At last it works with cadega. My shared Windows install didn't work which gave me a lot to think. Now I only have the problem that I cant read the chat. It contains simply white Blocks. :( Maybe I need to edit something somewhere or need to install something. But I find out. (If anyone knows anything tipps are apreciated.) In meanwhile I checked Transgameing Forums and know a bit better how to work with Cedega now. For CPPs ignorance... I can understand it. If they move to a OpenGL base they loose worker potencially. Also port the Engine to Unix is quite a lot of work that they cant afford. So I believe anyone who thinks that they need to be a port offer your freetime to work on that or get yoorself over to Vegastrike and help them make a Multiplayer game. If not hey in future the pressure on makeing native games will rise. Atm we still have only view market shares. but that will change. I am sure. At some point the Ice will break :) I am sure of it. Cheers
Malken
Posted - 2005.11.29 05:34:00 -
[188 ]
Originally by: Knoma Tsujmai Originally by: Malken im running Cedega 5.01 under mandriva 2006 commercial distribution. i did set a quick button for pulling up the config menu in my windows install of eve so i could sort out settings under linux. i am infact getting pretty good framerates and very good stability playing eve under linux. i do however get enormous lag when coming out of warp near a station or gate. and i run eve in 1280*1024 in linux Please elaborate if you would? How did you set an alternate button to do the esc key effect? Can this be captured in a file change or do I need to run EVE on windows native, change a key mapping and copy the files over? The ESC key functionality is about all I'm missing running SuSE 9.1 and Cedega 5.01 Looking forward to an answer here so I can move convert my main machine! sorry if i havent read this so much lately, been killing ppl ingame and been having to much fun. i have a skeleton windows installation in wich i did set the shortcut key (in eve) for the function "config menu" i think it was named to ctrl+alt+c then i copied the settings files to the linux installation that allows me to pull up the config menu in linux i am now waiting for ventrilo to come out with the linux version for ventrilo software and i will be a happy w0mble more then you can imagine :)
Kip Winger
Posted - 2005.11.29 23:21:00 -
[189 ]
Originally by: Malken sorry if i havent read this so much lately, been killing ppl ingame and been having to much fun. i have a skeleton windows installation in wich i did set the shortcut key (in eve) for the function "config menu" i think it was named to ctrl+alt+c then i copied the settings files to the linux installation that allows me to pull up the config menu in linux i am now waiting for ventrilo to come out with the linux version for ventrilo software and i will be a happy w0mble more then you can imagine :) which file(s) did you copy? i tried moving the pc.dat, settings folder and the entire cache folder and none would let me get past the starting splash screen, if i leave it as the installed settings it runs fine (minus the esc menu of course)
Uxinn
Posted - 2005.11.30 04:29:00 -
[190 ]
This is sad to hear, i talked to one of the dev's at fanfest 2004 and he said they were working with cedega team to resolve some issues and to the best of my knowledge solved them. And around a month later it was working for me. I doubt CCP will ever support Linux as a platform, maybe when we get more Indian/Asian users they will wake up :) cheers, Uxinn
Malken
Posted - 2005.11.30 09:45:00 -
[191 ]
Originally by: Kip Winger which file(s) did you copy? i tried moving the pc.dat, settings folder and the entire cache folder and none would let me get past the starting splash screen, if i leave it as the installed settings it runs fine (minus the esc menu of course) the settings folder + prefs.ini i had to delete the pc.dat file to get past the black splash
Ledneh
Posted - 2005.12.02 21:29:00 -
[192 ]
So, net summary time. Does this thing work under the new Cedega with any degree of reliability? I'd check for myself, 'cept with University bills coming up, money is tight ----------
dr Alloy
Posted - 2005.12.03 02:58:00 -
[193 ]
http://www.petitiononline.com/eve2106/petition.html I recommend everyone to sign in at the above sight, even if you have no idea what another operating system is...
Malken
Posted - 2005.12.05 16:28:00 -
[194 ]
Originally by: Ledneh So, net summary time. Does this thing work under the new Cedega with any degree of reliability? I'd check for myself, 'cept with University bills coming up, money is tight i dont crash at all anymore when running it under linux except for when using the esc button. decent framerates overall but some initial hard lag when coming out of warp at a station or gate.
Ravow
Posted - 2005.12.09 02:16:00 -
[195 ]
I tried to remap the ESC, this work on Windows but when I cp the *.dat+prefs.ini except pc.dat on my linux, this don't work :/
Ravow
Posted - 2005.12.09 21:56:00 -
[196 ]
I have now canceled my Transgaming subscription becose: Each new Cedega version with EVE = NEW BUG The less buggy Cedega for EVE is 4.3.2 here, with a more recent version, the ctrl-Q crash my comp 1 time/2 and the minmi gate crash my computer since 4.4! BUT, EVE is more stable (when you play many hours in one time..) after my update: glibc 2.3.90-20051201 (with many amd64 patch) gcc-4.1 kernel 2.6.14-nitro2 before this update, EVE seem to be more slow with the time so a client restart each 2-3H was needed...
Ravow
Posted - 2005.12.09 21:56:00 -
[197 ]
I have now canceled my Transgaming subscription becose: Each new Cedega version with EVE = NEW BUG The less buggy Cedega for EVE is 4.3.2 here, with a more recent version, the ctrl-Q crash my comp 1 time/2 and the minmi gate crash my computer since 4.4! BUT, EVE is more stable (when you play many hours in one time..) after my update: glibc 2.3.90-20051201 (with many amd64 patch) gcc-4.1 kernel 2.6.14-nitro2 before this update, EVE seem to be more slow with the time so a client restart each 2-3H was needed...
Kathryl
Posted - 2005.12.10 01:14:00 -
[198 ]
Cedega 5.01 does not have any problem with Eve (except Esc key) Quote: EVE Online | EVE Insider | Forums
Kathryl
Posted - 2005.12.10 01:14:00 -
[199 ]
Cedega 5.01 does not have any problem with Eve (except Esc key) Quote: Linux 2.6.14-gentoo-r2 #7 Fri Dec 2 22:07:01 CET 2005 i686 Intel(R) Pentium(R) 4 CPU 2.00GHz GenuineIntel GNU/Linux I really suggest to stop using nitro kernel, they really unstable, i've stopped using them from 2 month and stopped to had problem like reboot or hangup. Wich Graphic card do you have ?
Assalah
Posted - 2005.12.10 17:51:00 -
[200 ]
Geforce 6600GT PCIE (Nvidia 1.0.8174) You don't crash at minmi gate with C5.01?
Ravow
Posted - 2005.12.10 17:52:00 -
[201 ]
Oups, I'm also Assalah!
Zevrik
Posted - 2005.12.20 16:43:00 -
[202 ]
Has anyone using Cedega found a workaround for the RMR patch, I've tried several ways to get Cedega to use the new font, but still I only get white boxes.
Bambi
Posted - 2005.12.22 08:09:00 -
[203 ]
Got EVE running at 1600x1200 under Cedega 5 last night. No white block text!!! Try disabling vertex shaders, this made text appear!!! Also all you Cedega people.. http://www.transgaming.com/postlist.php?forum=1263 Vote for EVE support, started a new vote request If God made us to be just like him, then God is dumb and maybe a little ugly on the side...[F.Z]
Bambi
Posted - 2005.12.22 08:17:00 -
[204 ]
Originally by: Durethia So, you're basically stuck at 1024x768. Best game play is from a window. (There was an evemousefix in Cedega message boards about this game.) If you have the luxuary(??) of a windows install of EVE, copy your whole cache/settings/ folder to your nix/cedega install, doing this enabled me to have my pw saved, run at 1600x1200 and re-bind Esc to CTRL+O. Its do-able.. If God made us to be just like him, then God is dumb and maybe a little ugly on the side...[F.Z]
Drudenhaus
Posted - 2006.01.01 01:30:00 -
[205 ]
I tried copying my settings and prefs.ini from my Windows comp to my Gentoo box, but the newly mapped options key still causes CDT (also messes up my desktop since they aren't in synced resolutions so I have to restart X). Linux box: Gentoo 64 bit 2.6.13 kernel Cedega 5.0.1 2x 240 AMD Opterons 1GB RAM ecc/reg NVIDIA 6800 series Why doesn't CCT just add a settings file so that people can edit their graphics settings, key binds, etc offline? Everything else appears to work fine; I just can't change any of my settings so the game looks like ass at the moment.
Lamross
Posted - 2006.01.12 03:38:00 -
[206 ]
I've attempted to read this thread from page 1, but the light-on-dark contrast of this page kills my eyes. Anyway... Anyone got EVE to work with SuSE 10.0? or Debian Sarge? I'm not new to linux, but I am new to gaming on linux. I'm an EVE installation away from abandoning windows all together. I'm one of those unfortunate souls who actually PAID for Windows XP Pro x64 (what an exhausting name to type), and 3 copies of XP Pro. I'm looking forward to my small bonfire... If you got it to work, let me know what you did. My version of wine (probably old now, although I did update it about a month or so ago on my Debian Sarge box) freaked out when I tried to install EVE. I even had a windows partition at the time (seperate HDD with a legit WinXP Pro install).
Zevrik
Posted - 2006.01.14 00:26:00 -
[207 ]
I have Eve running in full screen with Cedega 5.0.3 on Debian sid. It runs without any problems, hell I even get 20 more fps running with Cedega than running on WinXP.
Drudenhaus
Posted - 2006.01.14 06:36:00 -
[208 ]
Edited by: Drudenhaus on 14/01/2006 06:35:50 Same issue with 5.0.3. I shall forever be stuck in 1024x768 on my Linux box. At least I have 1920x1200 on my Windows PC.
Zhan'Ra
Posted - 2006.01.14 11:39:00 -
[209 ]
Edited by: Zhan''Ra on 14/01/2006 11:47:32 Has anyone been able to change resolution from 768x1024 to 1024x1280 or something else? As here have been mentioned, changes to prefs.ini desn't help. I think this is the major problem for me. I have been trying with different cedega versions, whitout help. Has anyone been able to change settings from the menu, after setting alternative key for it? (ctrl+o, or something) I have problem with my mouse cursor as well. Bottom of my cursor is not showing at all or it's messy. I had same problem with WoW in d3d mode, but not in opengl mode. That's only a appearance problem, and doesn't affect to playing. If anyone have had same kind of problems and find solutions, please share those. I have GeForce 6600 GT and I'm using 2.6.14 kernel in Gentoo system. Cedega is 5.0.3, but have been trying with older ones also.
Drudenhaus
Posted - 2006.01.14 19:34:00 -
[210 ]
Originally by: Zhan'Ra Edited by: Zhan''Ra on 14/01/2006 11:47:32 Has anyone been able to change resolution from 768x1024 to 1024x1280 or something else? As here have been mentioned, changes to prefs.ini desn't help. I think this is the major problem for me. I have been trying with different cedega versions, whitout help. Has anyone been able to change settings from the menu, after setting alternative key for it? (ctrl+o, or something) I have problem with my mouse cursor as well. Bottom of my cursor is not showing at all or it's messy. I had same problem with WoW in d3d mode, but not in opengl mode. That's only a appearance problem, and doesn't affect to playing. If anyone have had same kind of problems and find solutions, please share those. I have GeForce 6600 GT and I'm using 2.6.14 kernel in Gentoo system. Cedega is 5.0.3, but have been trying with older ones also. I tried copying over some of the dat files and prefs.ini from my Windows box hoping that ctrl+o for options would work, but it still caused me to CDT.
Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 .. 81 :: one page
First page | Previous page | Next page | Last page