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Author
Thread Statistics | Show CCP posts - 5 post(s)
Lux Klein
Posted - 2003.09.06 17:22:00 -
[1 ]
Is it possible to run even under linux natively? with wine support? i'm thinking about changing the system (as i already have other 2 comp running linux for awhile). but this one i have is the only machine fast enough to run eve. i don't want to migrate to linux and then find out that i have to say goodbye to eve. has anyone done so before? any ports? your help would be much appreciated
Rhiannan
Posted - 2003.09.06 19:29:00 -
[2 ]
Excuse my ignorance, but is there even a port or alternative emulation software to support DirectX 9 runtimes? If so, then I can't see it being a problem as long as you have a Win32 exec emulation/translator.
Lux Klein
Posted - 2003.09.10 05:53:00 -
[3 ]
supposely WineX has a much better support in directx than the regular wine, but: 1) i don't know if it will go as high as dx9 2) you have to pay for the software which was originally free and under GPL does eve run based on dx or opengl?
Tatsue Nuko
Posted - 2003.09.11 13:23:00 -
[4 ]
EVE is a DirectX game. And I have not tried EVE in Wine (my Linux machine is the laptop, which has no real 3D card) or WineX, so I can't help you there. Anyway, as EVE is DX and not GL, I think WineX will be your only possible salvation.
Lux Klein
Posted - 2003.09.12 04:06:00 -
[5 ]
just to provide a little update.. i am trying to run it under WineX (got a copy). winex does have dx7 included, but since eve requires 9... i know as soon as i can get winex to suppoort dx9 eve isn't a big problem. hey, at least i saw the startup screen pop up under linux =)
Bjorn Nilfheim
Posted - 2003.09.12 21:08:00 -
[6 ]
i had to install a windows partition on my linux box to get eve to run. dx 8.1 is as high as Wine goes, and there are no immediate plans to bring it higher. perhaps if ccp had used opengl.... Admiral of the Forsaken Fleets Pillar of the Fallen Emperor
Tremelai
Posted - 2003.09.15 18:45:00 -
[7 ]
The WineX project reports that eve beta worked flawlessly under linux until the later betas and production implemented DX9 direct play. WineX started early DX9 development and they usually roll up their code to the WineHQ source tree. It should be a matter of time.
d ArkAngel
Posted - 2003.09.21 23:15:00 -
[8 ]
the day this works I will cry big happy tears of joy. my linux partition is sorely underused since I cannot play even and use linux at the same time. I'm having to run the windows ports of all my fave programs :(
Megagame
Posted - 2003.09.22 11:41:00 -
[9 ]
Edited by: Megagame on 22/09/2003 11:42:56 Yes If they only hav be samrt and use OpenGL for eve. then my prehila 128mb card also coud work perfekt in eve.... I know atlest 10 linux users the wants to play eve, but dont want to use windows... Now I become death, the destroyer of worlds
d ArkAngel
Posted - 2003.09.22 15:15:00 -
[10 ]
I would guess we stand more chance of DX9 support in wine, than OpenGL suport in eve. wonder if we could write our own open GL client
Skelator
Posted - 2003.09.25 04:02:00 -
[11 ]
Quote: the day this works I will cry big happy tears of joy. my linux partition is sorely underused since I cannot play even and use linux at the same time. I'm having to run the windows ports of all my fave programs :( Untill M$ once again changes or wrinkles their code to keep the competition out of the game. Thats why they totally dropped GL support although they say its "What our customers wanted" Dang it id like to meet these so called customers M$ keeps talking about. They have us Surrounded again.. the Poor Bastards
Cyberwizzard
Posted - 2003.10.08 12:05:00 -
[12 ]
First of all WineX is free if you don't mind using some tricks to install games: the paid version has nice wizards for installing and tuning games. However, the entire engine and all of the parts that are required for playing games are there in the CVS version.... Secondly, i heard about some guys who claimed it was merely a matter of adding a function and fixing the return value that would allow EVE to load and play... EVE doesn't require all the tricks that DX9 has up its sleeve, it can do with DX8 perfectly, just some effect won't be as detailed... who cares, as long as it works :) And yes, the beta did work under DX8 and WineX... I think it did upto build 890 or something....
xzdsa
Posted - 2003.11.03 22:41:00 -
[13 ]
so anyone who tried to play eve now in linux with winex?
Erdgeist
Posted - 2003.11.21 08:48:00 -
[14 ]
I have the same problem, but i'll keep on it. one think is, that linux allows to look and work on "windows"-partitions like ntfs, so the best way is to install windows on a seperate partition ( so you have a dll-libary and less troubles ) the problem is, that wine is for ms-programs like word or excel and wineX is more for games.
Xailia
Posted - 2003.11.23 05:26:00 -
[15 ]
Actually EVE requires DX9 because it uses some aspects of DirectPlay9. Which apparently lets them do a lot of updates online without having to patch the client. Having OpenGL would be nice, but as DX9 is required, they just stick with D3D. "The sky above the port was the color of a television, tuned to a dead channel."
TheJanitor
Posted - 2003.12.02 00:59:00 -
[16 ]
I see latest Transgaming's version of Wine (as of a few days ago) now has warcraft iii working..which is a dX9 game... anyone try EVE with this new version of WINE? If I can get EVE to work under linux.... windoes goes out the door.
Macchius Rhade
Posted - 2003.12.07 19:18:00 -
[17 ]
I think my subscription to WineX is still valid so I'll have a go at the latest version. The only reason I boot into Windows more than my Linux-system is EVE. Let's hope for the best! _________________________________________________________
Scorpyn
Posted - 2003.12.09 11:52:00 -
[18 ]
I only have a few windows apps that I cannot run in linux atm, and all of them should be possible to run with wine, except EVE. This means that if EVE starts working in linux, I can switch to linux 100% (just gonna have to get rid of my microsoft keyboard and mouse ) I hope it will work soon, I don't want windows anymore.. Might be better to use sdl instead of dx, at least it's possible to run in both linux and windows then, but I don't think many game creators use it...
DiabolicalSynrgy
Posted - 2003.12.25 08:04:00 -
[19 ]
Quote: I see latest Transgaming's version of Wine (as of a few days ago) now has warcraft iii working..which is a dX9 game... anyone try EVE with this new version of WINE? If I can get EVE to work under linux.... windoes goes out the door. Warcraft III is an OpenGL game. How do you think it works on the Macintosh?
Ibeau Renoir
Posted - 2004.01.05 23:20:00 -
[20 ]
Edited by: Ibeau Renoir on 05/01/2004 23:49:28 Just adding my voice to the chorus of people who only use 'doze cause of Eve NWN and UT2k3 have Linux ports, Half-Life runs under Wine, NetHack is actually better under Linux. CD rippers, web browsers, programming tools are all far better under Linux. Jabber clients and OpenOffice.org fill their respective niches. The only reason I use 'doze is Eve's inability to run under Linux. At the very least, please continue supporting Win98 for those hordes of people who can't afford to upgrade and/or don't want to for legal reasons (ie cos WinXP's license stinks like a Fedo).Edit: You can use OpenGL with DirectX, e.g. Quake III. What you really want to know is whether it uses Direct3D. Anyway, if we're talking about whether it works under WineX, it's moot, since WineX implements a D3D API by translating it to OpenGL. It just gives a slight performance hit. -- Never attribute to malice that which can be adequately explained by stupidity. -- Hanlon's Razor
Sevanna
Posted - 2004.01.06 14:41:00 -
[21 ]
hmm.. and the*****roach seems to have higer possibillity to rule the world than humans.. so who's actually the higer being?.. God creates man, man creates nuclear bombs, nuclear bombs destroy man,*****roaches rule the earth.. "why add this post... I have no idea" :: rebell against opression ::
Kreeela
Posted - 2004.03.16 03:37:00 -
[22 ]
No updates? No one that tried getting eve to work? Would be lovely to be able to abandon m$ again
Scorpyn
Posted - 2004.03.16 08:47:00 -
[23 ]
Edited by: Scorpyn on 16/03/2004 08:48:45 There is a 3.3 version of WineX out now. Anybody wants to try it? My linux install is too messed up at the moment
Mjolnir
Posted - 2004.03.17 12:05:00 -
[24 ]
WineX doesnt currently support dx9 titles, I believe they are still working on implementing all of the DX8 feature set into WineX. I have read they have gotten some pixel shader demos for dx8 and dx9 working, however I dont see WineX supporting EVE anytime soon. The way they have worked on getting compatability with games is a voting system. The games with the highest votes get the highest prioity on the development scale as to what support needs to get into WineX to make that game work perfectly. It seems that the highest rated game so far is HL2 which might have the side benefit of getting eve to work too since HL2 is a DX9 game.Which PA character are you?
Brent Steel
Posted - 2004.03.21 16:25:00 -
[25 ]
Quote: Thats why they totally dropped GL support although they say its "What our customers wanted" I don't recall being asked
Cyberwizzard
Posted - 2004.03.28 13:56:00 -
[26 ]
If HL2 is supported EVE should work :) But how long will it take before they finally managed to do that?
Obeid El'Jozjani
Posted - 2004.03.29 10:29:00 -
[27 ]
I just bought a new PC. The only reason I still install Win98 is because of EvE!!!. Because I need W98 I am obliged to try to get this crappy W98 coexist with Fedora (ie. fdisk does not recognise my 120 GB harddisk). I DO NOT intend to buy Windows XP. Next OS WILL be Linux. Being not able to play EvE under linux could be a reason in the near future to quit EvE. And that would be a pity as I really love to play EvE, but I hate to work with microsoft garbage.
Kaylana Syi
Posted - 2004.03.29 16:22:00 -
[28 ]
Man there are a lot of people drinking Haterade. I develop for linux, on linux and linux itself. I also am a Graphics designer. I have the complete Adobe Suite bought legit for win32 cause I didn't have a Mac that was good enuff to get Mac OSX. I have had XP since day 1 and have never been let down by it. While it would be nice to have everything in linux... there is nothing wrong with XP if you PAY FOR IT. Don't buy XP HOME... just spring for XP PRO. Americans can buy 2000 PRO from Newegg.com for like 140 bux new if they don't want the XP liscencing. Until a breakout title supports only Linux you will be gaming on Windows for a while. Im not gonna buy a top tier PC to emulate a game on Linux using wineX to only be able to run that game like a mid range PC. I could just then buy a midrange PC and afford windows... see the logic? --------------------The Nest
Obeid El'Jozjani
Posted - 2004.04.01 07:46:00 -
[29 ]
Edited by: Obeid El'Jozjani on 01/04/2004 08:10:12 Quote: Man there are a lot of people drinking Haterade. I develop for linux, on linux and linux itself. I also am a Graphics designer. I have the complete Adobe Suite bought legit for win32 cause I didn't have a Mac that was good enuff to get Mac OSX. I have had XP since day 1 and have never been let down by it. While it would be nice to have everything in linux... there is nothing wrong with XP if you PAY FOR IT. Don't buy XP HOME... just spring for XP PRO. Americans can buy 2000 PRO from Newegg.com for like 140 bux new if they don't want the XP liscencing. Until a breakout title supports only Linux you will be gaming on Windows for a while. Im not gonna buy a top tier PC to emulate a game on Linux using wineX to only be able to run that game like a mid range PC. I could just then buy a midrange PC and afford windows... see the logic? I don't see a reason why I should buy a new expensive OS just to be able to play a massive multiplayer game (xp =? x-box). This kind a games should be playable on a wide spectrum of os. Although the graphical possibilities may differ from os to os, it will open up this beautiful game to a broader range of people. Why don't they develop a java client, completely independent from the os. May be not as glitchy as the windows version, but working on linux, mac, MS etc...
DeathBunny
Posted - 2004.04.09 17:30:00 -
[30 ]
I run XP and yes its considerably faster then other M$ OS's. Of course theres a management problem with it using CPU time in the background. I've used windows for so long now that when I did try a linux box well tried for a week and no luck (and yes im good at dealing with PC problems). Didn't know anyone that ran one in my area so I had to get info off the web to even try to set it up. Well I abandoned the project and reverted back to my trusty XP install. I would love a linux box because it runs very effectivly and is much less resource intensive then Windows. Even though its emulated people still get more FPS then other boxes which means its running much faster. Oh ya besides that its much STABLER!.Fear The Bunny
Oort
Posted - 2004.04.11 03:24:00 -
[31 ]
hehehe, EVE in Java... Man, this way u'd never login with more than 100 people online, Java is the worst framework in questions of performance... (I program in Java for more than 3 years and p###d off already) And problem of multi-platform solution like EVE is not a language or framework, but graphic implimentation (DX or GL) and _obviously_ CCP went to DX because of its performance and spectacularity. You can tell whatever about WineX and so on, but miracles don't happen and _emulation_ will _always_ work worse than an original, so, as somebody said, for what to spend 1000$ more in hardware if u can spend 100$ in Windows and install it as second system just for games. (I use Linux for each-day needs and WinXP for games). Waiting for your "why I HAVE TO use windows for tralala" I'll answer "u don't have to. just don't play EVE and thats all." CCP won't waste thousands of $$, weeks of time and won't sacrify image quality of the game because of some minority of M$ haters.
Chimera Ur
Posted - 2004.05.05 14:50:00 -
[32 ]
Originally by: DeathBunny Even though its emulated people still get more FPS then other boxes which means its running much faster. Although you've never managed to get a linux box up and running (which is about as easy to install as XP), you know that linux is so fast that even while emulating DX through OpenGL (which has less functionality and works totally different) it still runs faster than XP? Dream on. CCP developed in DirectX because it's a much more advanced framework than OpenGL is (and will ever be). You can do a lot of cool stuff in DirectX with much less effort, and sinds 99% of the playerbase uses a Wintel system anyway, it's only logical to develop for Linux/Windows. The few people that are not going to sign up because there's no Linux port are probably very not worth the effort. Fixing bug/implementing new stuff is. Windows 2k/XP are very efficient OS-es, you really can't compare them with the 9x series. Besides, linux boxes also crash when you use crappy hardware
Chimera Ur
Posted - 2004.05.05 14:54:00 -
[33 ]
Originally by: Oort hehehe, EVE in Java... *grin* Did you ever take a look at Java3D? It's crap, and Sun has abandoned it because no one would ever consider using it to make an actual game. Microsofts 'Java', C#, can use DirectX 9, is just as nice to program in (IMHO it's even better language-wise), and actually fast enough.
Scorpyn
Posted - 2004.05.05 15:07:00 -
[34 ]
Originally by: Chimera Ur Besides, linux boxes also crash when you use crappy hardware Why do you bring the hardware in to defend an OS? Crappy hardware will make any OS crash, the interesting is what OS runs stable on stable hardware.
Chimera Ur
Posted - 2004.05.06 07:52:00 -
[35 ]
Originally by: Scorpyn Originally by: Chimera Ur Besides, linux boxes also crash when you use crappy hardware Why do you bring the hardware in to defend an OS? Crappy hardware will make any OS crash, the interesting is what OS runs stable on stable hardware. Because the prime reason for crashes IS actually hardware! Load of folks that build their own machine, or have one build to specs. A high end videocard and CPU is a nice think to have, but such a system becomes useless if the power supply can't manage when you run GPU/CPU intensive applications. XP runs very stable here, never had real crashes, and hanging programs could always be killed using taskmanager. Heck, my company develops a database system, and that's windows based, and runs just fine.
Brainlag
Posted - 2004.05.24 12:26:00 -
[36 ]
Just a quick note to say anyone considering using VMWare to play Eve under Linux is out of luck. I tried that one the other day and failed since VMWare doesn't bridge/emulate any 3D acceleration. Also, the WineX CVS won't run Eve past the splash screen, so don't expect a working release anytime soon... :(
Cyberwizzard
Posted - 2004.05.24 23:53:00 -
[37 ]
Whether or not to spend $1000 more on top hardware to run EVE emulated is up to the user. To be honest, I don't really like XP - not because MS made it - so I rather use linux. But I can't do stuff in Linux while I'm running XP to play EVE now can I? :) I have a top-notch pc that runs EVE like a charm. If going to linux means I've got to lower the res and disable some effects, so be it. It won't stop me from running EVE in linux. So my main point is this: I think we're out of luck as far as CCP porting EVE to linux. However, Transgaming will eventually support DX9 and as of that support EVE :) So now we have to wait for Transgaming and I got to say, I'm not ginving them a dollar until they got EVE up and running. :D
Evon Garr
Posted - 2004.05.25 11:33:00 -
[38 ]
Originally by: Chimera Ur CCP developed in DirectX because it's a much more advanced framework than OpenGL is (and will ever be). You shouldn't compare DirectX with OpenGL. OpenGL handles graphics only 2D/3D. DirectX handles: Input (DirectInput) Sound (DirectSound) 2D (DirectDraw) 3D (Direct3D) Network (DirectPlay) MIDI (DirectMusic) So you should compare D3D with OGL. And the other DX stuff with say SDL (Simple Directmedia Layer)What you salvage is not mine, but what I mine is not for you to salvage!
Logan Rawls
Posted - 2004.06.24 18:44:00 -
[39 ]
I'd like to throw my $0.02's worth into this discussion. I've been a 100% Linux user since 1998, and have been very happy with it. I was once a knee-jerk M$ hater, but since, have let go of that to realize that there are many good reasons for running either OS. The best thing for everybody is choice, and a mainstream alternate OS like Linux can do nothing but good for the PC community even if only by making MS have to actually compete against something and make their products work better. Linux-native ports of games are actually beginning to show up on the radar these days, and I think this is a sign of things to come. It's not a sign that M$ will be out of business by the end of fiscal 2006, but that Linux is gaining widespread acceptance, and that the broader userbase will cause software vendors to realize that making cross-platform products is financially justified. I agree with a few posts in this thread that the comparison should not be between OpenGL and DX, but between SDL and DX. I feel that SDL is an excellent API, and that more software houses should consider using it simply because it allows for relatively effortless cross-platform compatability in their games. I realize that SDL is not as developed as DX is. I have been working with SDL a bit, and realize that the services it offers are not as extensive as DX, but this is certainly being addressed by the SDL team. Does anyone know whether games like Americas Army and UT2004 use SDL in their windows incarnations? I know for a fact that their Linux counterparts do, and when running them, they are indistinguishable from the Windows versions. I know it's insane to think that CCP would perform a total re-rwrite to use SDL in stead of DX at this point in time, but it would instantly make available total cross-platform compatability (including those poor forgotten MAC users!) and allow the developers to reach a broader base of users than otherwise. As far as WINE goes - I'm about to try installing it and making Eve run in Wine. My current machine's a minor powerhouse, and if it can run Eve under WINE then it should probably be able to do so at the performance level of the Windows box that I currently play Eve on at my neighbor's house. I just want to be able to play when he's not home, or asleep.
Evon Garr
Posted - 2004.06.27 13:34:00 -
[40 ]
Transgaming have released Winex 4 (renamed to Cedega) and it should have support for DirectX 9.0. For more info look Here What you salvage is not mine, but what I mine is not for you to salvage!
xemous
Posted - 2004.06.27 13:49:00 -
[41 ]
yeh i just installed eve using cedegar, still dosetn work, isntall worked, dx9 worked, but when i boot up eve, splash screen is ok but the bit were the license agreement comes on, the screen is just white, and the mouse wont work over the screen, so you can press accept or scroll, thats if you can see tham anyway
Hail Storm
Posted - 2004.06.27 20:51:00 -
[42 ]
Yep, i tried installing it too. License agreement comes up as white and no mouse cursor visible. Frustrating as it looks just a little bit is missing. My Linux machine is much more powerful than the windows machine i use to play Eve. It would be really nice to be able to play eve in linux. Only game that would get me to subscribe to Transgaming, really.
xemous
Posted - 2004.06.28 01:31:00 -
[43 ]
i can get pasted the user lisence and into the login screen, and then logon, by using my old cache files, once thats successfull the game just dies :D no eve0r for linus!
Vigilant
Posted - 2004.07.01 19:37:00 -
[44 ]
Originally by: xemous i can get pasted the user lisence and into the login screen, and then logon, by using my old cache files, once thats successfull the game just dies :D no eve0r for linus! Possible Graphics Card Problem...sounds like it...Drivers (Linux)...maybe in need of Update prior to Eve being compatable...just a hunch...
Vigilant
Posted - 2004.07.01 19:37:00 -
[45 ]
Originally by: xemous i can get pasted the user lisence and into the login screen, and then logon, by using my old cache files, once thats successfull the game just dies :D no eve0r for linus! Possible Graphics Card Problem...sounds like it...Drivers (Linux)...maybe in need of Update prior to Eve being compatable...just a hunch...
wobegong
Posted - 2004.07.02 14:41:00 -
[46 ]
Maybe if yuo really want 100% Linux you would want to substitute Eve for Vendetta...... http://www.vendetta-online.com/
wobegong
Posted - 2004.07.02 14:41:00 -
[47 ]
Maybe if yuo really want 100% Linux you would want to substitute Eve for Vendetta...... http://www.vendetta-online.com/
Feta Solamnia
Posted - 2004.07.07 05:31:00 -
[48 ]
Anyone managed to get eve to run on linux? Anyone? /me falls on his kness and begs. I can play eve from work ...
Feta Solamnia
Posted - 2004.07.07 05:31:00 -
[49 ]
Anyone managed to get eve to run on linux? Anyone? /me falls on his kness and begs. I can play eve from work ...
LNX Flocki
Posted - 2004.07.08 10:38:00 -
[50 ]
Originally by: Feta Solamnia Anyone managed to get eve to run on linux? Anyone? /me falls on his kness and begs. I can play eve from work ... Have you read the thread ? There are people who were able to login and do things in stations. Not much more, but it's a start. Also check this thread over at transgaming.org: http://transgaming.org/forum/viewtopic.php?t=84
LNX Flocki
Posted - 2004.07.08 10:38:00 -
[51 ]
Originally by: Feta Solamnia Anyone managed to get eve to run on linux? Anyone? /me falls on his kness and begs. I can play eve from work ... Have you read the thread ? There are people who were able to login and do things in stations. Not much more, but it's a start. Also check this thread over at transgaming.org: http://transgaming.org/forum/viewtopic.php?t=84
Okala Vigo
Posted - 2004.07.11 13:47:00 -
[52 ]
Throwing my hat in the ring too - I just got hooked on Eve, right before I was getting ready to re-setup my linux partition and switch over, and then thought DOH! Maybe the larger this thread gets, the more CCP will take it seriously - Eve for Linux!
Okala Vigo
Posted - 2004.07.11 13:47:00 -
[53 ]
Throwing my hat in the ring too - I just got hooked on Eve, right before I was getting ready to re-setup my linux partition and switch over, and then thought DOH! Maybe the larger this thread gets, the more CCP will take it seriously - Eve for Linux!
Vabashiah
Posted - 2004.07.13 15:04:00 -
[54 ]
I got eve running just like you others have... allthough I have undocked and redocked safely... but the main problem is that you have no cursor.... without it everything is hard to do... but want you CAN do is train new skills and such... might even be able to refine some stuff and other trade things at the station... there is a long way to go... but it works kinda :)
Vabashiah
Posted - 2004.07.13 15:04:00 -
[55 ]
I got eve running just like you others have... allthough I have undocked and redocked safely... but the main problem is that you have no cursor.... without it everything is hard to do... but want you CAN do is train new skills and such... might even be able to refine some stuff and other trade things at the station... there is a long way to go... but it works kinda :)
Takari
Posted - 2004.08.03 12:56:00 -
[56 ]
In trying to run EvE on Linux myself via Cedega, I've noticed that I and most other people get the initial "import 'site' failed use -v...' error just before the splash screen pops up. I think this has a great deal to do with the problem. I've noticed EvE uses alot of embedded python to do it's initial stages of graphics loading. The site.py file is what looks to be setting the initial paths for where eve will find the textures/shaders/etc it needs. I think the failure to load the site.py might be the cause of the white screen/no cursor problem. Also if you do a 'opengl-update xorg-x11' (or if you use xfree instead of xorg 'opengl-update xfree86' ) then you can see more of the login screen, unfortunately it's so slow as to be completely unusable.
Takari
Posted - 2004.08.03 12:56:00 -
[57 ]
In trying to run EvE on Linux myself via Cedega, I've noticed that I and most other people get the initial "import 'site' failed use -v...' error just before the splash screen pops up. I think this has a great deal to do with the problem. I've noticed EvE uses alot of embedded python to do it's initial stages of graphics loading. The site.py file is what looks to be setting the initial paths for where eve will find the textures/shaders/etc it needs. I think the failure to load the site.py might be the cause of the white screen/no cursor problem. Also if you do a 'opengl-update xorg-x11' (or if you use xfree instead of xorg 'opengl-update xfree86' ) then you can see more of the login screen, unfortunately it's so slow as to be completely unusable.
Vabashiah
Posted - 2004.08.15 16:25:00 -
[58 ]
Bring More Life to Linux and EVE... see http://eve.linux.dk
Vabashiah
Posted - 2004.08.15 16:25:00 -
[59 ]
Bring More Life to Linux and EVE... see http://eve.linux.dk
LNX Flocki
Posted - 2004.08.15 22:46:00 -
[60 ]
Originally by: Vabashiah Bring More Life to Linux and EVE... see http://eve.linux.dk Yay \o/ *signed*
LNX Flocki
Posted - 2004.08.15 22:46:00 -
[61 ]
Originally by: Vabashiah Bring More Life to Linux and EVE... see http://eve.linux.dk Yay \o/ *signed*
Basher Joe
Posted - 2004.09.11 09:38:00 -
[62 ]
Originally by: Oort miracles don't happen and _emulation_ will _always_ work worse than an original errr.. Like the name indicates Wine Is Not an Emulator. (W.I.N.E) get it?
Basher Joe
Posted - 2004.09.11 09:38:00 -
[63 ]
Originally by: Oort miracles don't happen and _emulation_ will _always_ work worse than an original errr.. Like the name indicates Wine Is Not an Emulator. (W.I.N.E) get it?
LNX Flocki
Posted - 2004.09.20 11:06:00 -
[64 ]
heh Linkage
LNX Flocki
Posted - 2004.09.20 11:06:00 -
[65 ]
heh Linkage
bllllaaa
Posted - 2004.10.26 14:54:00 -
[66 ]
i can play eve under linux with cedega 4.1 I still have problems with shaders and can't see mouse on places with free space. I used default config. All menues are white. It is interesting if it is possible to disable shaders?
bllllaaa
Posted - 2004.10.26 14:54:00 -
[67 ]
i can play eve under linux with cedega 4.1 I still have problems with shaders and can't see mouse on places with free space. I used default config. All menues are white. It is interesting if it is possible to disable shaders?
hellwood
Posted - 2004.11.27 16:23:00 -
[68 ]
*bump* Just installed Exodus full installation under Cedega 4.1.1 and it works quite well playing the game in windowed mode, the mouse often doesn't appear so you have to 'feel' your way around the game, which is a bummer in fullscreen the game works fine, from the installation to selecting character, to full play... I've been playing it w/o a single crash or glitch for about 3 days now. Here's the bad part, some text isn't "present"... there's white blocks where text should be in quite a few places, there are also a few other minor things:The top-left corner of the screen: the current system name, the one that appears in larger text. Item details (show info on item)... attributes, required skills, fittings, etc tabs are all fine, but the item description tab text is just the white blocks. IGB: in game browser text is also mostly white blocks. This means you can't read the billboard in-game news for example. Journal: extra mission info is mostly white blocks also in journal, but the text from the agent assigning the mission is fine. UI settings: the transparency, color, etc etc that you can set don't seem to be adjustable using the default Direct3D driver under cedega, so you're stuck with the default exodus grey in-warp effects sometimes don't display properly, but imo that really isn't important compared to the text bug, Overall the game is completely playable, you just have to be willing to deal that you don't get to read the description for Mindflood, have to rely on BMs and info directly from agent to do missions, and you're stuck with the default Exodus UI settings. Also, fullscreen Eve (works much better under cedega) alt+esc shortcut works, and it seems to be friendly enough with virtual desktops (gnome 2.4 and 2.6). Not perfect, but good enough to have firefox open for reading the stuff I can't always read in-game. My specs are:nForce2 chipset, AMD AthlonXP 2100+ SuSE 9.1 & Slackware 10 (current) Cedega 4.1.1 GeForce FX5600 kernels 2.4.26 (slack) and 2.6.5 (suse) all the nvidia drivers I tried (starting with 4496) work the same, I was hoping to find a driver that got around the text bug but it seems that's up to Transgaming Game, despite the few bugs, is just as stable, reponsive, and playable as it is natively on windows. The graphics aren't quite as pretty, but close enough, and not worth complaining about. Screenshot (in windowed mode)... notice no mouse cursor, and the white-block in the top-left... the white-out in the chat area is obviously intentional and ridiculous-looking. Mouse works in fullscreen, white-text-block is always present. Here's hoping my webhost isn't a little *****:http://hollywoodb.com/eve.jpg (compressed & smoothed the image to shrink size, the game and my desktop are much crisper & cleaner)
hellwood
Posted - 2004.11.27 16:23:00 -
[69 ]
*bump* Just installed Exodus full installation under Cedega 4.1.1 and it works quite well playing the game in windowed mode, the mouse often doesn't appear so you have to 'feel' your way around the game, which is a bummer in fullscreen the game works fine, from the installation to selecting character, to full play... I've been playing it w/o a single crash or glitch for about 3 days now. Here's the bad part, some text isn't "present"... there's white blocks where text should be in quite a few places, there are also a few other minor things:The top-left corner of the screen: the current system name, the one that appears in larger text. Item details (show info on item)... attributes, required skills, fittings, etc tabs are all fine, but the item description tab text is just the white blocks. IGB: in game browser text is also mostly white blocks. This means you can't read the billboard in-game news for example. Journal: extra mission info is mostly white blocks also in journal, but the text from the agent assigning the mission is fine. UI settings: the transparency, color, etc etc that you can set don't seem to be adjustable using the default Direct3D driver under cedega, so you're stuck with the default exodus grey in-warp effects sometimes don't display properly, but imo that really isn't important compared to the text bug, Overall the game is completely playable, you just have to be willing to deal that you don't get to read the description for Mindflood, have to rely on BMs and info directly from agent to do missions, and you're stuck with the default Exodus UI settings. Also, fullscreen Eve (works much better under cedega) alt+esc shortcut works, and it seems to be friendly enough with virtual desktops (gnome 2.4 and 2.6). Not perfect, but good enough to have firefox open for reading the stuff I can't always read in-game. My specs are:nForce2 chipset, AMD AthlonXP 2100+ SuSE 9.1 & Slackware 10 (current) Cedega 4.1.1 GeForce FX5600 kernels 2.4.26 (slack) and 2.6.5 (suse) all the nvidia drivers I tried (starting with 4496) work the same, I was hoping to find a driver that got around the text bug but it seems that's up to Transgaming Game, despite the few bugs, is just as stable, reponsive, and playable as it is natively on windows. The graphics aren't quite as pretty, but close enough, and not worth complaining about. Screenshot (in windowed mode)... notice no mouse cursor, and the white-block in the top-left... the white-out in the chat area is obviously intentional and ridiculous-looking. Mouse works in fullscreen, white-text-block is always present. Here's hoping my webhost isn't a little *****:http://hollywoodb.com/eve.jpg (compressed & smoothed the image to shrink size, the game and my desktop are much crisper & cleaner)
LNX Flocki
Posted - 2004.11.27 17:13:00 -
[70 ]
/me runs off to get the latest cedega and kisses winblows goodbye forever. Thanks a bunch hellwood for this excellent news. Will post my own experience here as soon as I got it running.
LNX Flocki
Posted - 2004.11.27 17:13:00 -
[71 ]
/me runs off to get the latest cedega and kisses winblows goodbye forever. Thanks a bunch hellwood for this excellent news. Will post my own experience here as soon as I got it running.
Silver Night
Posted - 2004.11.30 02:26:00 -
[72 ]
That white blocks instead of text thing sounds identical to a problem i had in beta, was using windows and it seemed to be a problem some people using ATI cards had. dunno if there is still info availible for that far back, but they had fixed it by release, so there might be a fix for you, if it is the same problem. ------------------ Silver Night Director - Production and Science (\_/)This is Bunny. Copy Bunny into your signature (O.o)to help him on his way to World Domination. (> <)
Silver Night
Posted - 2004.11.30 02:26:00 -
[73 ]
That white blocks instead of text thing sounds identical to a problem i had in beta, was using windows and it seemed to be a problem some people using ATI cards had. dunno if there is still info availible for that far back, but they had fixed it by release, so there might be a fix for you, if it is the same problem. ------------------ Silver Night Director - Production and Science (\_/)This is Bunny. Copy Bunny into your signature (O.o)to help him on his way to World Domination. (> <)
Aphoxema G
Posted - 2005.02.02 09:57:00 -
[74 ]
I've had limited success with EVE under Cedega.. but... Ultimately, it would be extremely nice if EVE had native support for Linux. People tend to believe that Windows and Linux are two very, very different operating systems, but C is C and Assembler is Assembler. The biggest thing someone has to face, in it's alpha and omega, is the lack of libraries that are particularly available in Windows and not in Linux. Truly, the best solution, from a consumer aspect, is for Microsoft to release an important part of DirectX... Hardware Calls. A big problem developers run into when attempting to emulate or facsimile a full fledged API like that is understanding the way the software wants to talk to the kernel, and what it asks of the kernel to tell the hardware. Besides that, though... it would be remarkable and kind of inspiring if CCP wrote a Linux binary... or if the released a "safe source" for whatever part of EVE actually is inherit in Windows and DirectX but didn't give out any exploitable information. Of course, people could very well shove their own bots into the mess of code and compile it from source, and that would be unacceptable to CCP or other players. And... asking CCP to make the binary could be asking a bit too much. It wouldn't be impossible, and someone particularly educated in a Linux distributions enviroment shouldn't find it too difficult. Thing is, there's a very, very important part of this think that has to be addressed before the effort is made.. is if the effort is worth it. Fact of life... I love Linux, I use it however I can... but I must recognize that not alot of other people do. If I were anyone in CCP, I'd probably want at least thirty people or so asking for a Linux client before I'd let one have time wasted on it. If a client like this were to be made, it would need playtesters and bugstabbers. I, personally, would actually be honored to playtest a Linux client, and I play EVE an aweful lot as it is... but that's only a drop in the proverbial bucket. So, the best course of action is to either ask Transgaming for more support, or to develop a petition of convicted users who actually would use a client and support it in any way they can. So. Yeah. If anyone would actually want that and stick to it, EVE-Mail me. ---------- ------- |(\_/)| |(O.o)| |(> <)| \-----/Bunny'as been Emboxed cause'e made Lord Plush mad!
EBX
Posted - 2005.02.05 21:18:00 -
[75 ]
0 : blue.BluePyOS: Unhandled Python exception: BluePyOS::PyError() ImportError: Error loading "bin\chartdir.dll" [error code = 2] same error Cedega 4.2-1 slackware 10.0 kernel 2.6.10 somebody help!!!
Natasha Kerensikov
Posted - 2005.02.06 12:01:00 -
[76 ]
I have not yet managed to run EVE under Linux, I get a funny error with cvscedega: win32:PE_CreateModule Load Configuration directory ignored ver:GetVersionExA OSVERSIONINFOA is too large (possibly OSVERSIONINFOEXA) I have not yet tried everything I could to get aound that problem, anyway any hint would be welcome, but that is not my point, and I do not think it is the right place to ask for technical details, sorry for bothering you with that. The fact is, I love Linux, I use it whenever I can, and now my whole computer life has been under Linux for years, except for games. Now the only game I still play is EVE, and I think I could even put EVE in windows autostart. I find it pretty annoying to have to stop my linux life in order to play EVE. For some philosophical reasons I do not want to pay for cedega, and for some real-life economical reasons I can't pay for cedega without make sacrifices I am not willing to make. However I would gladly use a linux client full of bugs, very unstable and graphically ugly. For me, the comfort of playing under linux is worth the lot of isk unstability can take. And if/when I need stability for something critical (eg PvP) I can still reboot to Windows. I also would be honored to playtest a linux client. I am even ready to use my python, C and assembly amateur skills to help making a linux client, I can give away code for free, I do not even ask for my name being written somewhere, and to that I would be ready to sign and respect whatever non-disclosure agreement is needed. Hell, I am almost ready to reverse engineer the windows client if it could help making a linux client. This is who I am, and now I am about to write an EVE-Mail to Aphoxema G, you have all my support, I would actually use a linux client and support it in any way I can. Natasha Kerensikov
Aphoxema G
Posted - 2005.02.06 12:16:00 -
[77 ]
Natasha? Do those philosophies include the fact that Cedaga is based on WINE... that's encapsulated in the protection of the GNU Public License, and while Transgaming extends upon the original code legally with thier own work; their own efforts would be nothing without the FREE, OPEN SOURCE, AND COSTLESS work of many other selfless individuals? I'll log into EVE and check what you got to say now... ---------- ------- |(\_/)| |(O.o)| |(> <)| \-----/Bunny'as been Emboxed cause'e made Lord Plush mad!
EBX
Posted - 2005.02.07 13:10:00 -
[78 ]
i manage to get rid of my error. The solution is to run cedega from the folder where i install eve but now i have another error i will poste it when i get home .
RxKB1ch
Posted - 2005.02.11 11:14:00 -
[79 ]
There is a second petition here... http://www.petitiononline.com/eve2106/petition.html
Aphoxema G
Posted - 2005.02.11 12:11:00 -
[80 ]
Edited by: Aphoxema G on 12/02/2005 09:35:34 You know.. that's ALOT of signuratures, even if only 10% of them were legitimate, that's a hundred people who want a client... Oh, yeah, and the fact that OSX is based on BSD probably means it can be ported fairly easiely between Linux and OSX (not to imply Linux is forbearer to OSX, they're just a BIT more related than Windows is to anything else... See: RISC) (Oh, by the way... I run Debian on a PowerPC 7200} ---------- ------- |(\_/)| |(O.o)| |(> <)| \-----/Bunny'as been Emboxed cause'e made Lord Plush mad!
Kaylana Syi
Posted - 2005.02.12 00:01:00 -
[81 ]
you can use cedega 4.2 to play eve but you're not gonna be able to use it most likely. Slackware 10.0 is not the best to use w/ 2.6 kernel. Though its my second favorite flavor you need to wait until verion 11 for 2.6 support. Use Mandrake 10.1 and you will have better luck, and by luck I mean a lot of work. --------------------The Nest
Kaylana Syi
Posted - 2005.02.12 00:11:00 -
[82 ]
Originally by: Aphoxema G You know.. that's ALOT of signuratures, even if only 10 of them were legitimate, that's a hundred people who want a client... Oh, yeah, and the fact that OSX is based on BSD probably means it can be ported fairly easiely between Linux and OSX (not to imply Linux is forbearer to OSX, they're just a BIT more related than Windows is to anything else... See: RISC) (Oh, by the way... I run Debian on a PowerPC 7200} Actually BSD has nothing to do with the core of OSX, which is the MACH Micro-Kernel. BSD is just the wrapping that you interface with but your app code ( if done right to benefit from OSX ) is Next-Step based Objective C mostly. Cedega is built on X86 coding so to port EVE you would have to emulate BSD's Linux x86 compatibility layer on Mach Kernel just to emulate Cedega. You really want to play on that setup? I run Yellow dog 2.1 on a PowerPC 7100 and a 9500, btw. I also have GNU/Step on an old athlon 800. --------------------The Nest
Aphoxema G
Posted - 2005.02.12 09:38:00 -
[83 ]
*bows* ---------- ------- |(\_/)| |(O.o)| |(> <)| \-----/Bunny'as been Emboxed cause'e made Lord Plush mad!
Janos
Posted - 2005.02.19 06:22:00 -
[84 ]
Edited by: Janos on 19/02/2005 06:24:03 Edited by: Janos on 19/02/2005 06:23:05 dG5 ppc m1 OSX 10.3.8 ... I love my mac and wish i could put my pc away forever. The only hold up is eve-online. A much more stable platform better performance and lower overhead... not to mention no virus's ... Yet. With apple's stock going through the roof and the fact that apple can't build machines fast enough I wonder when ccp will snap out of it and get on a port. Also the fact that once you get the mac port done that will open the way up for all the other linux ports. Not to mention eve would be sex on a 30" cinema display ;-)
Aphoxema G
Posted - 2005.02.19 20:35:00 -
[85 ]
Hey, Holy Crap, much to my shock, I recently learned that there's lines of Mac's that are AFFORDABLE. These systems are well on their way to the mass consumers pocketbooks and have the hardware capacity to play MANY games, including EVE Online. I'd love to see it on Linux, just as well, but it's obvious Apple's systems are much more doable... but it would certainly be a first step away from the constant failure that is Windows. Hi, CCP! We love you, but alot of us really, really hate Windows. We also like bones, could you throw us a couple? ---------- ------- |(\_/)| |(O.o)| |(> <)| \-----/Bunny'as been Emboxed cause'e made Lord Plush mad!
Max DeathWish
Posted - 2005.03.12 15:00:00 -
[86 ]
Originally by: Aphoxema G Truly, the best solution, from a consumer aspect, is for Microsoft to release an important part of DirectX... Hardware Calls. Phhhht! Let's see... gaming is a major force driving the computer upgrade industry. By accompanying the hardware upgrade cycle with a "gaming software platform upgrade cycle," Microsoft is able to maintain its platform superiority over its competitors in the area that counts most . Why on God's green earth (or CCP's black EVE, if you prefer) would Microsoft willingly sacrifice a single line of code from one of its most important assets? To be nice ??? "Nice" doesn't pay the bills, sweetheart, and it sure as hades doesn't grease the wheels of a megacorp. I'd somehow be disappointed if Bill Gates ever allowed such a thing, no matter how "nice" it might be for the Linuxites. It'd be like watching Ronald Reagan's slow descent into Alzheimer's - you'd feel for the guy. No, let's not base our hopes on Microsoft somehow going senile - I think a more proactive solution is called for when it comes to DirectX emulation under Linux. Max Deathwish.
Max DeathWish
Posted - 2005.03.12 15:48:00 -
[87 ]
Edited by: Max DeathWish on 12/03/2005 17:07:01 The EVE/Linux Manifesto Up until the release of Cedega 4.2.1, CCP had every excuse to refrain from touching Linux in any way . Now that Linux users have made "first contact," however, CCP's legitimate excuses are becoming fewer, and it is time for the EVE/Linux community to start putting pressure on CCP to perform a task that has been made much easier for them. First, though, allow me to list off a couple items that I consider to be un reasonable demands:Make a Linux port! C'mon now, peeps... we wait long enough for our patches and upgrades as it is; do you really want to wait for them to do everything twice ??? Provide Linux support This thread is as much official "tech support" as the Linux community needs. Remind me what else I was going to put on this list of unreasonable demands We haven't seen any devs dropping in to tell us we're asking too much, so there's no reason for them to start now. Hehe... Okay, with that out of the way, there are some things that are reasonable for us to expect, as paying customers and all. 1)MAINTAIN COMPATIBILITY!!! Cedega has done the hard work (inadvertently, to be sure) of allowing EVE to run under Linux (I didn't say "run well under Linux). CCP, in your continuing process of improving upon this great expanse of gaming territory, do be cognizant of the existence of EVE under Cedega, and do test under Cedega to make sure you're not introducing any more "glitches" than are already there. It's not much to ask, CCP, not much at all. (I'd even go so far as to say "please please plleeeeease , but manifestoes never beg!!!) 2) Assist Cedega! If you feel that item 1 is "holding you back," then I am sure that the Cedega peeps would welcome any input you can give them towards improving their product. While they maintain a "voting system" for prioritizing compatibility projects, their "subscription" system makes partnering with an MMO an ideal mutually profitable arrangement, worth "bending the rules" a bit. 3) Liberate EVE from the clutches of the US megacorp!!! Can CCP give us a single reason for what is in essence a British sci-fi naval MMO to be chained to a US monstrosity of an OS that only works half the time? It's a disgrace! Now that it is within the realms of possiblity to make EVE run under Linux, shouldn't we do everything in our power to make EVE run well under Linux? Free EVE from the tyranny of Microsoft! Let us accompany our in-game Exodus with a rl exodus from MS Winblows! Linux-users have EVE now - don't screw us over, CCP!!! We don't need you to hold our hands, or even announce any "official support or compatibility" for Linux... just do the best you can to make it better for us, and don't do anything to make it worse. Easy 'nuff? Max DeathWish
Sevarus James
Posted - 2005.03.14 05:13:00 -
[88 ]
Just a quick fyi, Under Ubuntu Linux (hoary 5.04 preview release) with cedega 4.3.1 (not using point2play), Eve works!.....until.......but.........(always one of those eh?) 1. Run the game from with in the fake windows directory it installs to. The game loads. I was able to build this character (new account and fresh eve-start for me). One caveat...while loading, DO NOT MOVE THE MOUSE. If moved, it loses 'sync' with the window, and its back to guessing where it 'actually' is. 2. The frame rate reported with an fx5200 nvidia card, p4 2.4gig machine (512meg ram) is between 10-15fps in station. Undocking it jumps to about 20fps, which for eve is at least 'playable'. The text and interface look gorgeous. The breakdown ONLY happens when exiting warp to a gate. As you exit warp.......you exit Eve...hard. No log, no nothing. However, staying in system, docking and undocking, warping to asteroid fields, to stations.......works. So its getting closer. If any devs are 'lurking' this thread, I'm reporting this as much to you as to the 'forum'. Point2Play can install the game, but has real problems 'playing' it. not sure why, as the point2playrc in the ~/. folder as well as the usr/lib/trans_gaming folder Point2PlayRC files are set up properly. The game runs under cedega by simply starting in the fake windows directory where the eve executable is located and from a terminal typing: cedega eve.exe Except for the stargate crashing, it looks/acts/feels like its native environment. So there is hope yet. I'm hopeful that within the next 2-6 months, these issues will be resolved somehow......as EVE-ONLINE is the ONLY application I need XP for......and once this is fixed, XP and McAfee, and Symantec, and Ad-Aware, and Spybot as well as non-stop fighting over viruses malware and the incessent slime that accompanies the Wintendo environment..........goes buh-bye.
babo
Posted - 2005.03.14 17:52:00 -
[89 ]
I run gentoo and right now, the only reason I have windows on this machine is becuase of Eve. I have tried cedega, vmware etc.. and the furthest I have gotten is the login screen.. Very much a pain and a linux client would make things soooo nice (or at least one that worked with cedega..).. windows is just bad.. sitting and playing and suddenly everything freezes.. trying to figure out what is going on and the only thing you can do is press the power button.. pffft..post screenshots
de Terre
Posted - 2005.03.15 07:59:00 -
[90 ]
Originally by: babo I have tried cedega, vmware etc.. and the furthest I have gotten is the login screen.. Well, I've just started playing Eve, and am doing it all with Cedega 4.3 on Linux. Except for some small flaws (intermittent mouse issues, that kind of things) it seems the only real problem is some rendering related crashes. The game will crash abruptly as soon as it tries to render a small number of structures -- most notably the Minamatar star-gates but also one or two station-types (The ones I know about is the station at Lustrevik VIII - M9 - Bruto Tribe Bureau, and one Concorde station, but I forgot to note the location.) You can, to some degree, work around this problem by zooming all the way out before you warp to the star-gate / station; but that doesn't work perfectly as gates will sometimes be rendered when you leave them before the zoom is set back to all the way out, and of course the stations will be rendered when you undock. This made it far too painful to play as a new Minamatar character, but playing as a new Gallente char it's not really an issue (I've had one crash in the three days I've played my Gallente.)
Sevarus James
Posted - 2005.03.15 22:25:00 -
[91 ]
So...its the minnie gate rendering? that would explain the error logs a bit. As I'm minmatar...and deep in minnie space, that would explain it. -scratching head on the cause....and the fix. The frame rate isn't evil in space or the station even with sound on. Warping about the system (Gelfiven) hasn't produced ANY issues other than the damn gates. sigh. Its also possible the nvidia glx and the kernel version are having issues with this as well. (2.6.10 kernels and nvidia have a problem with cedega...and there is a fix out on nvidia's site...hmmmm.) Not gonna give up.
Kaylana Syi
Posted - 2005.03.16 20:41:00 -
[92 ]
While I have nothing to back up my theory, I think the stackless python calls that sync the net play are not syncing with the c++ calls in DX9. Thus, while both are pretty well supported in Cedega, the network to render timings just aren't cooperating. Maybe a more stable api handshaking needs to be made to eliminate possible and probable de-syncronizations that cold crash EVE inside Cedega. --------------------The Nest
rowbin hod
Posted - 2005.03.16 22:52:00 -
[93 ]
Originally by: babo I run gentoo and right now, the only reason I have windows on this machine is becuase of Eve. Exactly the same position here. Not tried Eve under it yet though, as I've got a pretty shaky ati card at the moment. Once i get an nvidia card and some decent graphical support, i'm going to give a whirl :) --- "Due to the European lard shortage, we are currently unable to supply this product."
Sevarus James
Posted - 2005.03.17 03:51:00 -
[94 ]
While it is possible we're dealing with netcode....I'm still not sure that its the cause. One of the posters here indicated that playing gallentean posed "nearly" no problems.......and that includes gate travel. rather certain 'objects' were causing the misbehavior resulting in a 'crash'. Unfortunately for me....being in minmatar space.......the primary 'crasher'......lol...is the gates. Another reason I'm not of the opinion that its timing.....as long as I don't exit warp (local) near a gate......I can play all day long with no issues or crashes. So, if I'm up for some drilling in the belts.......I can stay on the primary linux box and go for it. If I wish to travel.....its back ta XP.
rcxdude
Posted - 2005.03.22 22:47:00 -
[95 ]
just a suggeestion (i'm no linux unser or anything) but coulden't you edit the .stuff fles in EVE and replace the minmitar gates with a graphics that doesen't crash the client?
Sevarus James
Posted - 2005.03.23 08:42:00 -
[96 ]
If that were the only issue, I think that could be a solution....trying to remember how eve authenticates the client....shrugs....but that ain't the only issue...there are other graphics that cause problems as well...so just one might work....until you hit the next one.........and that's not good.
Vangari Dei
Posted - 2005.03.27 14:40:00 -
[97 ]
Has CCP made any comments at all regarding the possibility of ports to other OS. Either positive or negative?? I haven't even found a "No Comment". Does anyone know what their stance is. Even if a linux port never happens, surely a small amount of feedback from the guys that design the stuff would save us all ample grief. As far as I can see a considerable amount of testing and tweaking to get linux running Eve has happened. As far as I can see Cedegas support for the required technologies has advanced hugely. Is there any advice that CCP can offer .. or any points in the right direction?? ... Ideas regarding what might be causing these final few issues?? Anything at all??
Sevarus James
Posted - 2005.03.28 00:19:00 -
[98 ]
I don't mean this in a derogatory way, but CCP is kinda' in Microsoft's hip pocket. The servers and the database server(s) are ALL in the microsoft fold, and having seen companies that wink at open source get the cold shoulder from microsoft I'm betting that they don't answer. I have read elsewhere that they aren't 'hindering' the cedega folks, or others. In the past there was discussion about porting to other platforms, but the answer has always boiled down to resources, and CCP is setup as a small company with enough resources to work on one platform. Their programming is using stackless python, so they DO understand the open source 'game', and probably sympathize. Just not betting on a miracle over here.
Ultrabug
Posted - 2005.03.31 19:22:00 -
[99 ]
Hi, I'm on a Gentoo 2.6 kernel and trying to run Eve aswell using cvscedega. Thing is I get a couple of errors and Eve stays on the splash screen... I'm trying to install Cedega with a dx9 patch atm... I hope it will work I'll try to let u updated as much as I can !
Sevarus James
Posted - 2005.04.01 22:22:00 -
[100 ]
Which variant of the 2.6 kernel? 9,10,11? There were supposedly some problems with the 10 kernel and graphics.......but as far as EVE is concerned the 4.3.1 cedega release didn't need to have the dx9 'patched' for eve to work. If you look back at some of our 'close' success stories, its certain graphics (certain gates and such) that are causing problems. Also, without knowing what graphics driver/card you're using, it would be hard to diagnose a 'lockup' problem either.
epssy
Posted - 2005.04.03 14:52:00 -
[101 ]
Evening all, I just installed eve online under cedega 4.3-1 on mdk 10.1 w/ 2.6.8.1-24mdk kernel. The installer worked rather nicely, I couldn't see the EULA but could still click okay (hehe, does that mean I'm not bound by it? :P) and unlike in winex 4.2 the installer 'space left' bug was gone. So once it was installed I double clicked on the icon and it ran... badly, though I still made it to the login screen - which I'm told means you have gotten most of the way. So after messing around with the login screen, nothing would type, I found that if I loaded evolution in the forground then alt tabed to eve I could type in the login. That worked and after abit of precaching I could see my ship. :) Thus the game is nearly playable except where there is ingame graphic text (eg your char name or email text) there is a big white block. Think GTA3 when you have directx 7 installed instead of dx9. So if any one has a patch for that I would be very grateful. I am using the NVIDIA 7167 drivers with patch 1 (to fix the 2d/3d slow down when using linux agpgart) with a Ti4600 graphics card. I am currently on the 14day trial and have already played around with eve for a few days (under windows) and decided to give it a go for three months. Though if I cannot get it to run under Linux I am afraid I will have to drop my interest in it, like I did with freelancer. I just cannot stand using an os that isn't stable so I refuse to use windows as my desktop os for an extended amount of time. Eg hint hint add linux support either natively or in colaberation with winehq or cedega - or make it playable by releasing hacks for us. :) So yeah, if I can get it playable (and yes I am willing to live with large drawbacks to playing) under linux I will join you all in this great game. :) Thanks for any help any one can provide to address my problem.
Alexi Borizkova
Posted - 2005.04.10 15:08:00 -
[102 ]
well, don't feel too bad, eve is not even 100% reliable for windows users, myself for instance, due ot my choice of onboard graphic card (how dare I!) I fell prey to a well documented and nasty litle problem where msot if not all text in game is garbled(and no it isn't texel alignment, I found and tinkered THAT to death) which is much like your white block problem in nature. Sorry, but it seems more than enough peopel are willing ot play eve in windows and by the specific brands and models of hardware compatible wit heve, even, for them to not worry about bothering with fringers like linux users or those with unauthorized hardware configurations.
Sevarus James
Posted - 2005.04.11 01:19:00 -
[103 ]
Well....THANKS for that contribution Alexi. The thread is about how we linux users can get the game running under OUR operating systems. If you want to start an "OS" war, go somewhere else. We're attempting to get the thing running with the tools at our disposal. The fact that the game actually runs BETTER under MY LINUX install than your windows version gives me hope for this.
Natasha Kerensikov
Posted - 2005.04.16 12:31:00 -
[104 ]
Hello guys, I'm back with a bit more time (but just a bit) to try to get that game running on my Linux. I've seen a few reports of people actually launching the game with cedega, even in this thread, and they often precise which version number they have, but never whether it is CVS or not. I have found noone reporting EvE working with a CVS version of cedega. So my question is, does anyone konw of any successful attempts to run EvE under cvscedega ?
Kintac
Posted - 2005.04.16 16:04:00 -
[105 ]
Edited by: Kintac on 16/04/2005 16:28:44 Hi, I just installed EVE within Cedega 4.3.1 on my SUSE 9.3, running with SUSE¦s nvidia driver for my Geforce FX5200 from YAST. EVE starts very well. Sound is on, I can fly my ship, no graphic bugs. Only one thing is bad: The mouse isn¦t setup correctly: If I want to click on a button I have to place the mouse 4 cm at the right side and about 5 cm down of it. And the mouse itself disappears while pointing over some windows Has anyone a solution for this ? Something in the prefs.ini perhaps ? thanks in advance Kin
Sevarus James
Posted - 2005.04.17 09:02:00 -
[106 ]
Edited by: Sevarus James on 17/04/2005 09:05:36 The mouse bug is annoying. My solution is to make SURE first that the rez is the same as your desktop, and after launching EVE until the character selection screen appears........don't TOUCH or move the mouse. (full screen). Doing any mouse movement while its loading seems to cause it to 'mis-align'. Under 'windowed mode, the mouse keeps alignment okay, but tends to disappear from view until moved away from the 'window' to the linux area. Also, as you say you're in game and flying around, do a 'ctrl-f' and check your frame rate. It might be fine for solo drilling or mission running (documents and such), but if you get into any kind of fight....I would think frame rate would be poor at best. Seeing that you're Gallente, you might not count it all 'good' until you've approached a minmatar gate...this seems to be a CTD graphic, per another poster's comments that seem to indicate a drawing issue and cedega's dx9 emulation. As for CVS cedega, I'm setting that up later today or tomorrow to see if it does any better than the commercial version of cedega that I tried earlier. (See my posts regarding its 'working' until a minmatar gate is reached.) The version I had success with was the 4.3.1 commercial version of cedega. Point2play front end did NOT work except to install the game.
Ahkaiya
Posted - 2005.05.23 08:57:00 -
[107 ]
Edited by: Ahkaiya on 23/05/2005 09:07:43 Hey, I have Cedega 4.3.1 (commercial version) installed, and was able to get EVE to run relatively smoothly, without crashes or graphical bugs. For a while I couldn't see all the fonts, but the commercial version seems to have fixed that. (Was using CVS earlier) My only issues are the same as mentioned above; The mouse pointer is not visible in windowed mode most of the time, and in fullscreen it tends to be off-set. I have found a fix for this listed at the unnoffical Transgaming wiki for EVE: In the advanced window properties (if you are using KDE), and in the Geometry tab, set the window position to Forced, and -3,-22. This will align the window with the top and left of your screen, and should fix the cursor offset issue when you return to fullscreen mode. (-3,-22 may not be exactly accurate for your setup, but it's a good start. I personally have to use -4,-22.) I am running the game at 1152x864 at 60hertz. My linux desktop runs at 1280x1024. I get about 25fps in stations, 20 in space. This is smooth, but I am not sure it would be good for battling when many people are on the screen, or many things are going on at once. (I have a Geforce 6800 128MB, AMD64 Athlon 2800+, 1GB DDR400) ~Ahkaiya Edit Note: The resolution trick is much more reasonable! I just tried it out, and it works well. Just set the in-game resolution to your linux desktop resolution, and you'll be fine. If you can't do this, then try the forced window position trick. ~Ahkaiya The Corporation at the End of the Universe http://simpsonsclan.com/tceu/
ElfeGER
Posted - 2005.05.23 10:44:00 -
[108 ]
did you try "Lustrevik VIII - M9 - Bruto Tribe Bureau" with cedega 4.3.x? does it still crash?
de Terre
Posted - 2005.05.25 10:08:00 -
[109 ]
Originally by: Ahkaiya My only issues are the same as mentioned above; The mouse pointer is not visible in windowed mode most of the time, and in fullscreen it tends to be off-set. If the game starts in full-screen mode with the pointer offset, just hit Alt+ENTER to change to windowed mode, then Alt+ENTER again to change back to fullscreen, and the pointer should have corrected itself.
Dzikus
Posted - 2005.06.07 19:25:00 -
[110 ]
Originally by: Vangari Dei Has CCP made any comments at all regarding the possibility of ports to other OS. Either positive or negative?? I haven't even found a "No Comment". Does anyone know what their stance is. CCP once asked players what should they do with other platforms. It was on devblog so you should be able to find it in archive. Interesting is what most players answered. Generally it was something like: "we would love to have EVE on Linux BUT... we'd rather have stable windows version". Some also added that CCP should help Transgaming to adapt EVE to cedega. What happend then, I'm not sure. _________________ Never Give Up, Never Surrender!
Kalixa Hihro
Posted - 2005.07.11 02:59:00 -
[111 ]
Originally by: Lux Klein Is it possible to run even under linux natively? with wine support? i'm thinking about changing the system (as i already have other 2 comp running linux for awhile). but this one i have is the only machine fast enough to run eve. i don't want to migrate to linux and then find out that i have to say goodbye to eve. has anyone done so before? any ports? your help would be much appreciated eve runs but it's a little rough to set up correctly. I get some lag spikes, but offsetting that is phenominal frame rates. Definitely not for the faint of heart. I prefer it. It runs more like it's meant to, outside of the winex and eve bugs. The framerates are fabulous... 26-80 depending on how much crap is around you, usually in the 40's. Tips: Set your desktop resolution to match your game resolution. this makes it more stable to alt-enter. use the highest refresh rate your card and monitor support. the settings applet crashes me out of the game so I have to edit the file manually find evemouse on the cedega wiki use cedega and pay for it, it's worth it.
SoldierOfJustice
Posted - 2005.07.24 02:34:00 -
[112 ]
Can you post your pref.ini and cedega settings? it would be perfect to run eve in linux. I really cant understand why CCP doesnt make a directx -> opengl wrapper, that way they can easilly port eve to any system, windows users can keep using M$'s directx while we use opengl. and the developers will program for directx like they use to. I've heard that some game are ported to linux this way. simply by building a dx->opengl wrapper in the game.
Charleston
Posted - 2005.07.24 03:55:00 -
[113 ]
Works almost perfectly in Cedega 4.4. I am having some trouble with it being very, very slow - but if I'm prepared to wait, everything (mouse, video, etc) works fine. Does anyone - who knows more about wine then I do - know what settings I can tweak to speed up performance? I've got an ATI Radeon, with the latest ATI X11 drivers.
SoldierOfJustice
Posted - 2005.07.24 14:56:00 -
[114 ]
You can find some tweaks for eve in: http://oldforums.eveonline.com/?a=topic&threadID=110129&page=1 I dont know much about wine. I am just experimenting my self . but the best tweak is not to run any of the big GUIs like KDE & Gnome while you are playing eve, this will spare some memory and eve will not lag when it alocates more memory.
ElfeGER
Posted - 2005.07.24 16:27:00 -
[115 ]
what's your glxgears fps and what computer/card do you have?
SoldierOfJustice
Posted - 2005.07.24 22:58:00 -
[116 ]
Edited by: SoldierOfJustice on 24/07/2005 23:03:14 if anybody make it happen pls tells us how. I can run eve but it runs @ <15 fps with cedega 4.4, but the space freezes every 10 secs, not the interface only the space. I can zoom in and out but cannot control the ship nor change the viewing angle. I am running Mandriva Linux LE2005 (kernel: linux-2.6.11-6mdk) machine spec: athlon xp 2400+, 768 mb ram, Geforce FX 5700LE (driver v. 7667) glxgears about 2050 fps
Charleston
Posted - 2005.07.25 01:13:00 -
[117 ]
glxgears: 16780 frames in 5.0 seconds = 3356.000 FPS 22186 frames in 5.0 seconds = 4437.200 FPS 24143 frames in 5.0 seconds = 4828.600 FPS It's Debian stable (sarge) except for the ATI drivers and X.org - with kernel 2.6.8 ATI Radeon 9600XT, Athlon64 3200+ (though, running as 32-bit i386)
SoldierOfJustice
Posted - 2005.07.26 03:13:00 -
[118 ]
Edited by: SoldierOfJustice on 26/07/2005 03:19:26 The freez problem is partially solved by disabling sound, also eve runs more stabel with folowing cedega configuration: [AppDefaults\\eve.exe\\Version] "Windows" = "winxp" [AppDefaults\\eve.exe\\d3dgl] "ForceMaxTextureBlendStages" = "0" "VertexShaders" = "N" "PixelShaders" = "N" "ClipSpaceFix" = "N" Edit: These settings also mean very bad graphics
ElfeGER
Posted - 2005.07.26 18:34:00 -
[119 ]
I get about 9600 fps on amd 3500+ with a nvidia 6800 so check your 3d support and agp support
Onmarr Shan
Posted - 2005.08.03 23:45:00 -
[120 ]
I've got eve working ok in cedega. The only problem I currently have is tunneling through the firewall. I've not figured out how to do it yet.
Ehrys Marakai
Posted - 2005.08.07 23:24:00 -
[121 ]
http://directxwine.sourceforge.net/ Dunno if this will help some of you.
Solomon Majere
Posted - 2005.08.18 11:19:00 -
[122 ]
Originally by: Ehrys Marakai http://directxwine.sourceforge.net/ Dunno if this will help some of you. Looks promising, but is still in a development stage and suffering speed issues. Best bet is to pay the one time fee for TransGaming's cervices. They release patches for games too, and you'll allways have the most up to date software. This project looks like it's centered around games the coders like...
ZergVirus
Posted - 2005.08.19 01:58:00 -
[123 ]
Edited by: ZergVirus on 19/08/2005 01:58:39 I am getting the same problem as a previous poster. I tried chmoding the cache with (chmod -R 777 ~/.transgaming/c_drive/Program\ Files/CCP/EVE/cache), that didn't work, also tried different settings with the prefs.ini, that didn't help, and I even tried changing the config file for cedega. I tried earlier versions of cedega, then triedthe evemouse fix, but the evemouse fix just shows the cursor, for me, but the point itself is still displaced. Just b/c I see the mouse pointer/crosshairs, doesn't mean it really points there. Using a Gentoo install, kernel 2.6-r6, dual 2400mps, 9800, and 1gig of ram. I freeze/ followed by a crash, when trying to cache new pictures. This is what 1 error looks like: cedega eve.exe mmtime pid=15547 tid=15547 wine: Unhandled exception, starting debugger... <deleted> EVE $ Can't attach process 1: error 5 It's pretty much unplayable really, I would love to play the game, but I'm never going back to windows (been windows free for over 3 years now). Guess I'll just get another trial account when it finally works. ps. It is only fitting that my avatar is the balckscreen/white exclamation. That's exactly what freezes/crashes cedega :x.
Kardinaal
Posted - 2005.08.29 10:30:00 -
[124 ]
Originally by: SoldierOfJustice I really cant understand why CCP doesnt make a directx -> opengl wrapper, that way they can easilly port eve to any system, windows users can keep using M$'s directx while we use opengl. and the developers will program for directx like they use to. I've heard that some game are ported to linux this way. simply by building a dx->opengl wrapper in the game. Problem isn't the 3D graphics (you can do as you told), it's the other stuff that directX does, like the system they use to do the updates (don't remember what it's called). So they wouldn't be able to port the whole game, and thus they won't do it. Another reason why is that the few extra copies sold won't pay the work hours invested in the wrapper. The only reason I still have a Windows install on my PC is that I need it for gaming really. Most people who would like to see a linux port have payed for the windows version anyway, so this wouldn't bring in any new cash. There is but one God, one world, one Empire to serve Him. One people, in the Light, separated from the beasts below.
Ostine Vadonk
Posted - 2005.09.07 00:51:00 -
[125 ]
Question for those of you who have gotten Eve to work with Cedega: Does the mission description, headlines, item description and message boxes show text? Most of the text don't render correct on my system, it's all white: PS Cedega 4.4.1-1 on Gentoo with 2.6.11
natunga
Posted - 2005.09.07 10:54:00 -
[126 ]
Yes, since last big patch the text isnt shown with cedega. And with the latest 3575 patch they changed even the menus in market. I player addound with transgaming config and game options it ended up with a nice 24 bit look and over 50 frames at a Youlai gate ( amd 3000+, nvidia ti4200 ). Just dont forget that eve requires a wery large agp aperture size. I exeprimented arround and I had wery low frames rates with 32Mb aperture size. With latest cedega and settings tweak eve WORKS with 4 big bugs. 1. the game makes a swap in My documents directory ( ctrl+shift+M ) root cache or something. That doesnt work with cedega so if you have 512 mem and a big apperture size the game hangs and is unstable ( with 1Gb mem I played for weaks without crash ). *Can any one with a windows os help me fixing this bug? I need to know what is the client writing in the My documents folder ( paths files ...). It might be just a simple bug since cedea has only few folders in My documents and that CCP just relies on existing folders. 2. corp time is wrong 3. text in chat and market ... doesnt work with latest eve patch. I dont think this bug can be fixed without CCP's or transgamings help ( could be a lack of implementation ). *I played arround with python for last two weaks without luck. Now im reverse enginering all patches to see what they changed ( yes..I cont care abbout the license I realy wanna play eve in my gentoo. PS. I dont change anything with the client just looking what you did and checking the emulator) 4. ingame options menu doesnt work. Before last big patch the options menu worked perfectly in character selection. Now the game crashes. CCP ... could help with a simple look inside the #error dump that the crash creates. FIXED: Scaner and F11 now works with latest cedega. If we could roll back the latest big patch eve WOULD be perfectly playable in linux with a NVIDIA card and 1Gb ram. So .. there is hope . Has anyone tryed eve with wine? Wine has alot more DX9 implementations than cedega ( I think that 1. and 3. bug could be fixed with wine ). Had anyone luck getting to the character selection with wine? These bugs could be fixed wery easy if CCP offered help and "or" payed the transgamming folx to fix this in the next release. What would it cost? Probably few 1 month gamecards and 1 of CCPs developer on this. Why the effort? I like eve, dual bot sux, I have to work and from time to time kill somebody . Ah crap..if I were rich id pay the transgaming dudes or loki to make the linux-eve work..it could work with donations to .
Kardinaal
Posted - 2005.09.08 06:59:00 -
[127 ]
Originally by: natunga 3. text in chat and market ... doesnt work with latest eve patch. I dont think this bug can be fixed without CCP's or transgamings help ( could be a lack of implementation ). *I played arround with python for last two weaks without luck. Now im reverse enginering all patches to see what they changed ( yes..I cont care abbout the license I realy wanna play eve in my gentoo. PS. I dont change anything with the client just looking what you did and checking the emulator) In the last patch CCP changed fonts in the market and such. Might just be an issue with having the right fonts (I don't know anything about Cedega/wine)? Oh, and I checked My Documents while playing. AFAIK there's no file created there (game was running, show hidden files was on, and I refreshed the window). It also seems like a really od place for a swap file... You shure this is the My Documents folder and not the documents and settings folder (where amongst other things, temp directory for your user is located)? Maybe you could tray and mail CCP to ask for the info. Nothing to losse after all There is but one God, one world, one Empire to serve Him. One people, in the Light, separated from the beasts below.
Angel Lightbringer
Posted - 2005.09.12 00:02:00 -
[128 ]
Hi there. I have been playing with cedega 4.4 myself for over 2 weeks now, on 2.4.30 kernel and Xorg 6.8.1. ASUS V9520/128Mb graphic, Athlon 1900+ w/512Mb or RAM. OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce FX 5200/AGP/SSE/3DNOW! OpenGL version string: 1.5.3 NVIDIA 71.74 10761 frames in 5.0 seconds = 2152.200 FPS 11616 frames in 5.0 seconds = 2323.200 FPS 11617 frames in 5.0 seconds = 2323.400 FPS 11480 frames in 5.0 seconds = 2296.000 FPS 11425 frames in 5.0 seconds = 2285.000 FPS So far, the setup menu (ESC) will hang on me, nothing to do in there. My guess is, this is the blur effect in the background that freeze everything -- graphic problem. Since the last update (3575) I can't access "Peoples and Places", it keeps loading and nothing shows up, even after 10-12 minutes! Also, I can't read contract information either, so it's a challenge to make those :). I read about the font change, anyone from CCP actually reading this thread and willing to give a hand? Like what font is needed. Might help alot of us. I have to go elsewhere in the time when I want to fight, because I have a jam-lag problem, orso I call it. Every now and then, the grapics (space+ships etc..) will freeze for 3-20 seconds, while the menus are sometime still avaible, like chat and notepad. Kinda troubelsome in a middle of a combat, but I don't mind while mining... I did apply, then removed, the low graphics suggestion (d3d setup within cedega), as it was not helping abit on my problem but made the game look badly. I have no problem with the mouse, nor the sound. Really, the main concern is the jam-lag and the menus/pages which are not accessible now. I pointed some, might be more. The setup menu is also, but with a list of config entries, would be less problematic. Oh, and if I set the game to be 1280x1024, it won't make it! I'm still at 1024x768, although I know WindowsXP can pump it up to 1600x1200 -- any clue? I've set cedega to show a 1280 window, so now I've got a 1280 black window with EVE at 1024 in the middle of it Something that the LinEVE (what a name eh? hehe) community would really need is a full listing of the prefs.ini entries, because there are certainly default ones not written unless changed, and AFAIK we can't access the setup panel to change any of these. I've got 31 lines including my username, so I bet there are like 60+ available, with keybinding etc... This ain't a big favor here, and it's a straight/easy one, might I add. Thanks for the attention everyone, and if someone have some idea what I can do to fix any of this, please share the idea. No, suggesting a dualboot is not a good idea... -Angel Iron Wing Corp.
Gardarsdottir
Posted - 2005.09.12 11:37:00 -
[129 ]
Originally by: Kreeela No updates? No one that tried getting eve to work? Would be lovely to be able to abandon m$ again I agree With that... M$ are making me crazy.. btw can anyone put a link on where you can download the WineX ? I really need to find out where to download it most of the links I've found dont work :(, and it's not within the package management.. :/
Rex Mundo
Posted - 2005.09.12 13:37:00 -
[130 ]
For winex try http://sourceforge.net/projects/winex Also I'd like to add my 2 pence here.. I hate it when people say that CCP wont get many new gamers if they develop a Linux client. Though that may be true, I'd like to think that I live in a world where pure profit and greet is not the only thing in peoples mind. Besides they may not gain any new players but they might just start loosing some. At the moment Eve is the ONLY thing that keeps my win2k partition alive and I am not sure I can cope with M$ ****e for long. A fantastic example was a game called ATITD, (A Tale in the Desert). That was an absolutely fantastic mmorpg game which had only a TOTAL number of about 3-4k users. That game had a NATIVE Linux AND a windows client. No emulation crap. And that was a game (and an extremely complicated and complex game with a manufacturing complexity that CCP can only dream on) that not only run run 24/7 (whose ever heard of 23/7!!...at best!) but even with only a 4k userbase the company spend money and did a linux client. Now, CCP have 70k users. Thats 15 times more than ATITD. I dont care if the graphics of a linux client arent that good, I can live with that. I dont care even if an emulator is involved. I just think that its totally unacceptable for CCP to refuse to create a linux client for financial reasons. </me tuppence>
Gardarsdottir
Posted - 2005.09.12 17:13:00 -
[131 ]
Wierd WineX is listed there but there doesn't seem to be a client there to download ^^ I'll keep looking for it, thanks alot tho :)
Angel Lightbringer
Posted - 2005.09.13 17:29:00 -
[132 ]
All about linux gaming : linuX-gamers.net Hint/download/install wine : winecvs That is where you want to look at, to install all flavors of wine/winex. Oh, a new patch (3584?). -Geez, I can watch the intro movie -I still see I've been in my corp for over 408 years -- Anyone have a fix for this? -Oooooh! My 'Peoples and places' is fixed! Woohoo! -Just like everything that was loading all the time with no real finding.. -Still jam-lag, however.. -I'm still in 1024x768 mode. -ESC menu still freeze the game.. xkill is my best friend, sometime.*waves* good gaming all. /me is still waiting for a full prefs.ini file...
Clax Winter
Posted - 2005.09.15 15:47:00 -
[133 ]
Hey all, my first post. Is there a prefs suggetioins in the Eve $edeeeeeega wiki? I have it running fine with a Geforce 4 on a 130 fsb board with Pent 4 1.7 512mg so far in tut mode. www.Arklinux.org The Windows are laggy. So when I drag them around they have to catch up. This is in tutorial mode right now. Also how do I turn music off in prefs? ThanX
Clax Winter
Posted - 2005.09.15 16:39:00 -
[134 ]
I also installed MSFonts but still allot of whiteout in the tutorial dialogs for instance. Pretty bad. Is there another setting to set possibly in a file since I already installed the game? Live free and LIVE!
Serge Nova
Posted - 2005.09.16 13:26:00 -
[135 ]
Solution: Don't use linux.
Clax Winter
Posted - 2005.09.16 13:54:00 -
[136 ]
It's working perfectly except some minor issues here and there that are easily fixed for the semi-adventurous. The font issue is easy as I think I just have to drop the MS fonts in the phantom Windows Font directory and the window issue is the only other thing which I am pretty sure is adjustable as it isn't that bad. Other then that it looks and plays exactly the same especially with the new cedega updates. It also is very fast as Linux is highly optimized and specialized because of the many distributions. For SP games they are fine even in free Wine because they are not updated so often. I think a better solution is if devs would have an OpenGL option to diversify their work instead of the 'DirectX only' obsession. Allot of cutting edge game engines support both including UnrealED and DoomED which in turn support Unix like systems. www.devmaster.net Live free and LIVE!
iNs4ne
Posted - 2005.09.19 15:51:00 -
[137 ]
Im still having no luck w/ the latest wine cvs (20050830), no login screen yet :( but from the looks of things, the free wine will be running dx9 apps soon (hopefuly) without many issues. Oh and btw, WINE Is Not an Emulator... the executables code runs natively, wine just provides its own windows API by puting it's own dlls in place of the windows ones...
Angel Lightbringer
Posted - 2005.09.19 22:55:00 -
[138 ]
Originally by: Serge Nova Solution: Don't use linux. We are trying to find solution to our problems, if you have nothing interesting to say in that matter, maybe read elsewhere, or at least refrain from posting? All of us have read this childish answer zillion of time, believe me there is nothing new in your solution . If you have nothing better to do in this forum, go back playing, watch some cartoon or what not.
Hambone Lewinski
Posted - 2005.09.20 04:54:00 -
[139 ]
Hi-- Another Linux user here. I've solved the problem with whited out fonts by setting "VertexShaders" = "0" in the .transgaming/config file. There is a thread or two on Trasgaming.org about this one. Overall the game works beautifully in Linux. Good FPS, etc. I wouldn't try to get into a fight in Linux, but doing run of the mill trade runs seems OK. A couple of problems: -Esc menu bug. Everyone knows it, loves it. -Wierd random freezes. Game freezes and does not recover for seemingly no explicable reason. I am starting to belive that this is a Cedega + Dual Core + Athlon 64 thing. Cedega hangs, all activity one one CPU which screams runaway process to me. Perhaps a someone who is more edjumacated than I could shed some light. -Run of the mill 3D freezes. Seen reports of these all over the place. 3D rendering stops but menus are still accessible. Has anyone else run into the second problem? I am especially annoyed by this one; sometimes it will do this a couple of times in a row, and then will be fine for days. For those who are getting into Eve/Linux, a couple of things from my experience: 1) ATI cards suck in Linux. Really. Easy to set up, terrible framerates. The drivers are the problem, or so I've heard. 2) If you insist on using an ATI card, you may need to set up a Cedega wrapper to export your 3D libraries. If 1) You hang at EVE splash screen, and 2) Point2Play claims you have Direct Rendering but not 3D graphics, this is you. 3) Keep a Windows partition handy. Not just for doing the things you can do in Linux (killing stuff) but so you can grab dlls and the like. 4) If at first you don't succeed, keep messing around! The people who claim that they've got Eve working on their Linux boxen are just playing with you, it really is possible! JKN
Sevarus James
Posted - 2005.09.25 11:19:00 -
[140 ]
Been awhile since posting here. Thing have changed, updates have been made to both my distro (Ubuntu), and my video drivers as well as cedega. Bit the bullet, purchased cedega/point2play, and tried again. Now I don't have cursor issues any longer...but escape to options ctd's. Now 10x7 seems to be as large as it gets. Frame rate within the game is much better......however...........and here's the killer STILL YET for me: Any minmatar gate or station crashes the client with the same damn trinity problems that were the bane of EVE+Linux the last time I tried it. System: ubuntu 5.04 (hoary) with latest nvidia drivers. intel p4 (2.04gig) nvidia 5600 (nuthin' special, but works fine.) glxgears reporting 1300+ fps with no issues. So....long and short is that after much perusal of cedega's site, and here, I'm still unable to play EVE with Linux.......unless I want to either sit inside a station, or mine in the rocks without returning TO a station. The frame rate increase plus the mouse working fine give me more hope, but until I can either figure out what option is causing certain graphic items to crash me, I'm stuck.
Ostine Vadonk
Posted - 2005.09.25 20:02:00 -
[141 ]
Edited by: Ostine Vadonk on 25/09/2005 20:02:21 Adding buffersize=200 it prefs.ini fixed the freeze / lag problems for me. Unchecking Vertex shaders fixed the font problem. Only 2 problems left: Esc menu (most of the options can be set in prefs.ini, so not a biggie) Some jumpgates and stations cause crash (in Minmatar space mostly)
Angel Lightbringer
Posted - 2005.09.25 22:10:00 -
[142 ]
Originally by: Ostine Vadonk Adding buffersize=200 it prefs.ini fixed the freeze / lag problems for me. Alright maybe I'm jumping to conclusion here, but doing this even changed the login screen -- The space background is not laggy anymore! Still jams a bit when getting out of warp, but 1 or 2 seconds. Seems awesome, thanks for the hint. So uh, nobody at CCP is actually reading this thread? I mean, I asked for the prefs.ini options and no answer as of yet. Sorry if this seems rude, it is not my intention. I know some people are monitoring the forums, saw someone at work, but maybe they are in no position to actually post. Can't spare anyone? Please?
Dapaam
Posted - 2005.09.26 23:01:00 -
[143 ]
I'd like to see a wiki for this. For newbies like me
WickedWeasel
Posted - 2005.09.27 10:17:00 -
[144 ]
I just wish the free wine can run eve soon
Dapaam
Posted - 2005.09.27 19:35:00 -
[145 ]
I just get a splash screen and nothing else
iNs4ne
Posted - 2005.09.27 20:27:00 -
[146 ]
Originally by: Sevarus James Been awhile since posting here. Thing have changed, updates have been made to both my distro (Ubuntu), and my video drivers as well as cedega. Bit the bullet, purchased cedega/point2play, and tried again. Now I don't have cursor issues any longer...but escape to options ctd's. Now 10x7 seems to be as large as it gets. Frame rate within the game is much better......however...........and here's the killer STILL YET for me: Any minmatar gate or station crashes the client with the same damn trinity problems that were the bane of EVE+Linux the last time I tried it. System: ubuntu 5.04 (hoary) with latest nvidia drivers. intel p4 (2.04gig) nvidia 5600 (nuthin' special, but works fine.) glxgears reporting 1300+ fps with no issues. So....long and short is that after much perusal of cedega's site, and here, I'm still unable to play EVE with Linux.......unless I want to either sit inside a station, or mine in the rocks without returning TO a station. The frame rate increase plus the mouse working fine give me more hope, but until I can either figure out what option is causing certain graphic items to crash me, I'm stuck. Since the graphics are client-side, CCP *could* eventually release a patch that would disable the option/function causing the crashes. but tbh if they haven't yet (and it seems this issue is old) i don't think they will ever. It seems to me that at this time the only option is: 'wait and see'
Hambone Lewinski
Posted - 2005.09.29 05:09:00 -
[147 ]
Edited by: Hambone Lewinski on 29/09/2005 05:10:08 Originally by: Dapaam I just get a splash screen and nothing else Dapaam, there is a thread at the transgaming.org site that discusses a possible fix for this. Also, whoever said it, transgaming.org also has a Wiki for this game. It was last updated ~1 year ago. I meant to add the things that I've figured out, but I keep forgetting to. Forgot to mention, transgaming.org thread is at: http://transgaming.org/forum/viewtopic.php?t=84&start=165
Elwe Singollo
Posted - 2005.09.29 09:51:00 -
[148 ]
I'm runnig Eve on cedega 4.4.1 - works fine, except "esc" crash.
Dimning
Posted - 2005.09.29 16:53:00 -
[149 ]
Originally by: Sevarus James Any minmatar gate or station crashes the client with the same damn trinity problems that were the bane of EVE+Linux the last time I tried it. While playing primarily in Minamatar space is out of the question at the moment, it is possible to make trips through the Minamatar stargates and to the Minamatar stations that causes the crash. I've started two Minamatar characters myself, and although I play in Gallente space, I have made trips back into Minamatar space for story missions and blueprints. The trick is to zoom all the way out, so the station and stargate won't be rendered. It's also important to move the camera to directly behind your ship when warping to a station or gate, to make sure the camera is always distant from the destination. This doesn't guarantee 100% against crashes; you might still crash as you leave a gate or station, but it happens rarely enough that it isn't game-breaking as long as you only visit areas with such jump-gates and stations once in a while.
SnowJack
Posted - 2005.09.29 21:50:00 -
[150 ]
Cedega 4.4.1, Point2Play(small) 2.0.3, works great! Downloaded the client, ran the install, logs in just fine, no mouse problems, gameplay is really smooth, the only problem I get is the Escape menu crash. Kudos to Cedega! Without the escape menu, though, I can't change resolution. I change the height and width in the cache/prefs.ini, but it ignores them and always comes up 1024x768, windowed or fullscreen. Any suggestions? I've tried forcing different sized desktops in Cedega, as well as no desktop. Fedora Core 2 (64bit), 2.6.12, 4 gigs ram, Dual 3.4 Xeons, Quadro FX 3400, 7676 drivers.
Angel Lightbringer
Posted - 2005.09.30 00:56:00 -
[151 ]
Well well, quite the thread revival! Maybe we'll get noticed by some devs and be helped a bit. Now can we be given, please, the list of possibles entries of prefs.ini? That could be really helpfull. See, not even asking for a patch or anything. The ESC menu do not work, it would really cope for this problem and let us test more options. As with the video size, I think we all have the same proble, it keeps opening at 1024x768 even though we put it otherwise in the ini file.
Sevarus James
Posted - 2005.10.03 08:45:00 -
[152 ]
To Dimning: Regarding the zoom out 'fix', I've tried that. For whatever reason, zoomed out all the way or not results in a ctd. The eve logs show a crash and its always involving 'trinity' stuff. A possible fix would be to move to the 6.12.xx kernel (from 6.11.xx) as I've read there are graphics issues (still) with nvidia and ati in certain instances with wine with d3d graphics. Another potential solution would be to run in another area of space far from minmatar territory, but that is not one for me. To Ins4ne.........I hear ya. Wait and see really doesn't cut it in some ways, but I hear ya.
Ravow
Posted - 2005.10.07 19:51:00 -
[153 ]
I run EVE on Linux 2.6.12-Genplus and It work good exceps: - ESC broken since Shiva :( - Show info on players ==> Player X member of machin truc corporation from 408 Years...... - Minmatar Gates and Station ==> CTD : Workaround, zooming out AND place cam in side of the ship, not in rear else when you warp the gate will enter in collision with the cam and... CTD! - CTD in Minmatar Space are only CTD in Cedega 4.3.2 but CTD morph to TSC [Total System Crash] with 4.4.x+ (all terminal crash and the Magic-key turn offline :() - With Cedega 4.4.x+, random TSC when I quit with CTRL-Q
VantDre
Posted - 2005.10.10 08:53:00 -
[154 ]
This topic really needs a sticky.
iNs4ne
Posted - 2005.10.13 12:49:00 -
[155 ]
Using the latest wine cvs build, the log server doesnt show *any* important errors anymore while trying to load eve. on the other hand, it doesnt show the login screen yet, due to unsuported render formats...
ElfeGER
Posted - 2005.10.14 08:46:00 -
[156 ]
Originally by: iNs4ne Using the latest wine cvs build, the log server doesnt show *any* important errors anymore while trying to load eve. on the other hand, it doesnt show the login screen yet, due to unsuported render formats... there was a first patch to fix the crash please check/submit bugs at http://bugs.winehq.org/ and vote for Eve in the application DB http://appdb.winehq.org/appview.php?appId=2249
iNs4ne
Posted - 2005.10.14 19:09:00 -
[157 ]
it seems that Oliver Stieber (the person behind 'directxwine') is looking into it: "I'm still looking into why there's a black screen. " this is great news, i hope it gets fixed in no time (btw: directxwine is now fully merged into wine) as soon as we get a login screen in wine (the FREE version, not cedega), imho eve will start to work and any bugs should get fixed faster...
Ravow
Posted - 2005.10.18 19:54:00 -
[158 ]
* Registered vote for App #2249
FakeWings
Posted - 2005.10.24 17:52:00 -
[159 ]
Eve-Online on others OS's. (petition ) Please don't forget to sign it. Even you are windows user, sign in for the others please! Linux. Mac OS... users need a native eve-online. http://www.petitiononline.com/mod_perl/signed.cgi?eve2106
Sevarus James
Posted - 2005.10.25 15:08:00 -
[160 ]
Signed it. Latest testing for me: point2play 2.03, cedega 4.4.3 Ubuntu 5.10 (2.6.12 kernel) escape still broke. minnie stations/gates still broke. frame rate in station= 35+ So still stuck. according to transgaming...12/13 days till version 5.0 so we'll seeeeeeee. x'in fingers. "No power in the 'verse can stop us now!"
Yeggstry
Posted - 2005.10.28 16:24:00 -
[161 ]
Can you let us know how you get on Sevarus? I'm thinking about reformatting a box I have at home and put fedora on it as long as EVE is gonna work (only game I want to use on it atm). ___ Webmaster of Future Falcon EVE Tools, Home of the EVE Character Manager (ECM)http://www.eve-ffet.com/
Sevarus James
Posted - 2005.10.29 02:05:00 -
[162 ]
Edited by: Sevarus James on 29/10/2005 02:07:33 Originally by: Yeggstry Can you let us know how you get on Sevarus? I'm thinking about reformatting a box I have at home and put fedora on it as long as EVE is gonna work (only game I want to use on it atm). Sure. Its still not playable for me...no sense in trying to make it the primary system while things like some crucial graphic decides it doesn't like cedega...in the middle of a fight or a complex or deadspace or........BUT, getting closer. From reports here, it does appear that if you live far from the minmatar gates/systems, you could probably play in cedega fairly easily. My failures are more to directx9 issues with specific graphics dealing with minnie system items. As soon as 5.0 is out, I'll be upgrading that and giving it another thorough thrashing and we'll see. Of course the different wine talked about might be getting the love first. Oh, the escape key and the inability to play in any rez other than 10x7 isn't really acceptable either, but these are minor when compared to CTD's. I will tell you, from personal experience, as well as researching, Fedora wouldn't be my first choice, distro-wise, for gaming. Right now the Ubuntu distro is getting the top marks for a fast/responsive gaming environment. (and it installs better on more hardware than most of the others as well.) --the exception would be gentoo, but that's more work than its worth for me, and probably those who's "install" time is limited. (Gentoo allows a finer grained level of installation choices and performance tweaking, but at that level requires lengthy application/system compile times.) p.s. I just downloaded and looked at the Future Falcon tools. I'll be installing those via Cedega to see how they work in wine. Beautiful wonderful tools from the limited 'play' I've had with them. -dl'd em at work to look. "No power in the 'verse can stop us now!"
Yeggstry
Posted - 2005.11.01 12:00:00 -
[163 ]
Glad to hear you like it :) We may ask if you could test our next gen tools against linux in that way as well :) The primary reason for using fedora is coz: a) The uni computers use them (I'm using one of them now :P) b) I am to be using it more for developing than for games, the only game I am going to use is EVE. Main reason for this is that I LOVE the fact that kate (text editor) allows you to edit a file from an ftp and as soon as you save it the file is uploaded back to the FTP, saving me having to carry around a USB key with all the stuff on. If only there was something like that for windows... plus the system I have for windows is uselss and freezes fequently. ___ Webmaster of Future Falcon EVE Tools, Home of the EVE Character Manager (ECM)http://www.eve-ffet.com/
Sevarus James
Posted - 2005.11.03 04:44:00 -
[164 ]
Edited by: Sevarus James on 03/11/2005 04:45:17 Originally by: Yeggstry Glad to hear you like it :) We may ask if you could test our next gen tools against linux in that way as well :) I will be more than happy to do any testing needed. I work a 12hour 4 on 4 off, 3 on 3 off schedule at IBM, and have my linux system at work (ubuntu+laptop ftw! ), so testing would fill 'downtime' there nicely. Originally by: Yeggstry The primary reason for using fedora is coz: a) The uni computers use them (I'm using one of them now :P) b) I am to be using it more for developing than for games, the only game I am going to use is EVE. Main reason for this is that I LOVE the fact that kate (text editor) allows you to edit a file from an ftp and as soon as you save it the file is uploaded back to the FTP, saving me having to carry around a USB key with all the stuff on. If only there was something like that for windows... plus the system I have for windows is uselss and freezes fequently. I hear you on the reasons. There is some work being done with linux ON the USB key as the entire environment (using the live versions). The neat thing is you have your distro with you no matter where you are, and using the smaller window managers and ONLY the tools you want to use, as opposed as the kitchen sink approach which works for main desktop, you get a blazingly fast boot into the OS of choice including the data directories you need/want. I'll be putting the EVE character manager on my system here at home tonight (ubuntu 5.10, point2play/cedega 4.4.3.) I'll shoot you an eve-mail or one from the falcon site sooner than later. Sev "No power in the 'verse can stop us now!"
Brad Stone
Posted - 2005.11.03 15:58:00 -
[165 ]
Originally by: Yeggstry Main reason for this is that I LOVE the fact that kate (text editor) allows you to edit a file from an ftp and as soon as you save it the file is uploaded back to the FTP, saving me having to carry around a USB key with all the stuff on. If only there was something like that for windows... Google for UltraEdit. A bazillion fantastic features for developers, including a built in ftp client that will do exactly as you describe. I don't leave home without it
Xe'Dane
Posted - 2005.11.04 10:15:00 -
[166 ]
OK, now is there a free one that does the same thing for Windows?? :P I'm a student so you can expect me to be made of money :)
Yeggstry
Posted - 2005.11.04 10:15:00 -
[167 ]
Edited by: Yeggstry on 04/11/2005 10:15:32 Doh, posted with my alt :| ___ Webmaster of Future Falcon EVE Tools, Home of the EVE Character Manager (ECM)http://www.eve-ffet.com/
Altimus James
Posted - 2005.11.04 11:14:00 -
[168 ]
Just a quick update. down/dirty cedega with the character manager..........no go. It generates multiple memory allocation errors, and fails to run. The logo does make it to the screen, but as the program loads, evemgr.exe (spelling?) generates the memory ka-booms. As to the editor.... I just use the basics. nano for text and gedit in gui. Bet you can tell I'm an engineer, not a coder?
Sevarus James
Posted - 2005.11.04 11:15:00 -
[169 ]
urk...now you got ME postin' with alts. gah! lol "No power in the 'verse can stop us now!"
Sevarus James
Posted - 2005.11.08 10:05:00 -
[170 ]
Just an fyi to those following this thread. Cedega 5.0 HAS been released. Hope to test this in the next few days. The changes to it are quite large and apparently point2play has been 'integrated' with cedega to form one application, rather than 2 separate apps calling each other. It looks as if shaders have been worked on as well as a LOT of dx9 specific stuff. From the release notes: # An internal scheduler which allows Cedega better control over processes and threads under the Linux 2.6 kernels. This should help with issues related to these kernels such as movie stutter, long load times, and general performance problems. # Pixel shader 1.4 support, with related graphics fixes and improvements. # Major rewrite of the way geometry data is handled, allowing us to provide improved support for the OpenGL VBO extension. This work has given us the opportunity to provide improved handling when using the OpenGL VAR extension as well. # Preliminary support for FBO (Framebuffer Objects), a new OpenGL extension that allows us to provide improved correctness and speed in offscreen rendering. This is required for Battlefield 2 and is enabled by default for this title. # Enhanced Direct3D9 functionality, including query support, improved blendfactor support and a software mouse cursor. # A fix for a stencil buffer issue brought to light by recent changes to the NVIDIA drivers. # Various copy protection improvements. # Improved installer support with the integration of advpack and setupapi dlls from WineHQ, better handling of eReg, and added support for DOS batch files. # Support for the subfs CD-ROM automounter for SuSE 9.3 and 10 via D-Bus. "No power in the 'verse can stop us now!"
CB Cyrix
Posted - 2005.11.08 10:17:00 -
[171 ]
Ok I need some help, ive installed cvscedega, ive setup my dvd drive options and it does run. To test it out I run notepad, and it works fine, except a few font error spams in the Xterm box, but it runs. I already had eve running on windows, so I copyed over my ccp folder from program files on my doze box to my laptops fake program files etc. Went to the eve folder, did the standard 'cvscedega EVE.exe' and boom and splash screen, and thats about it. Im running slackware, natrally, and make the cvs from source, natrally, so the cvs is not broken. Heres my quetsions: 1. Whats the latest cvs version? 2. How I know what version mine is? 3. Whats these wiki files all about, and how do I use them, or does anyone have one I can use? 4. Does anyone have any config changes I need to do to get it to get past splash? 5. How do I know if I need any other DLL or other doze files to be moved over, because my fake doze folder only has CCP folder in program files, and all the other folders are empty I think. 6. Should I install DX9C under linux to get eve to see it even though it dont atually use it? 7. Is there any other programs or files I need? I really Hope ANYONE can help ANY of these questions, because if I can get the free cvscedega etc running eve I can boot Bill outa my house!!! Tnx, CyrixÖ
Angel Lightbringer
Posted - 2005.11.08 15:00:00 -
[172 ]
Hmm, I installed the game under wine, did not copy it, and it works. I have Slackware 10.0 updated to 10.1 in parts. Dx9c is not to be installed, as far as I know, I am not ever sure it would work anyway. If someone did install DirectX, tell me! If you have read the thread, you will see there is some lag issues and problems with some minmatar jump gates, thus you might be limited. If you did not read the thread already, I suggest you do as some hints are given on how to setup the game and what is broken (ESC menu freezes the game) etc... Good reading..
Michelle Gray
Posted - 2005.11.08 21:04:00 -
[173 ]
Hi, I have bought Cedega now and also have a wine + winecvs installed. But none does actually run eve Cold war. I even do not see the starting splash. I read that some of you got eve up and running. What do I have to do for Cedega? I have installed the 5.0 Version. Anyone can help me? Cheers Michelle
Sevarus James
Posted - 2005.11.10 05:49:00 -
[174 ]
Just a quick reply. Michelle, there are pages of how-to's in this thread that can assist you in getting it going. All you need is the cedega install to get eve running, but you will need to install EVE under cedega. There are instructions in cedega as to how to do this. Part 2 I've downloaded, installed, and successfully configured cedega 5.0. woot! That said...EVE is now LESS stable under it than it was under 4.4.3 or 4.4.1. It appears now that not only is the trinity error a problem, but any sound destabilizes the game, and in combo with the minmatar graphics issue, now freezes the desktop. restarting gdm restores my gnome desktop, but it requires a kill to get rid of the hung sound, as well as a forced kill of the wineX and wineserver to get things back to normal. There are a ton of threads in cedega forums regarding the new version, some happy, some sad, but it appears that the additions have made things worse not better for the ONLY damn game I play: EVE. That coupled with the developers LACK of responses to petitions, posts and such in the main forum area here as well as a COMPLETE silence even in this tech section are leading me to the conclusion that A. CCP doesn't give a frack about this, and or B. they are in microsoft's pocket and dont' want to raise a potential stink. What DOES surprise me about this, is that they aren't a U.S. based company, and a larger majority of their user base is in the UK or in areas where "nix" are MUCH more prevalent. To be perfectly honest, I'm starting to weary of this lack of communication, and even though Vendetta Online ain't EVE, it sure runs on whatever platform I want to run on. sigh. -sign me slightly depressed right now. "No power in the 'verse can stop us now!"
Will Basthard
Posted - 2005.11.10 17:10:00 -
[175 ]
Dang I was in hope of C5 being the trick to get me off Windows. Oh well... guess my gentoo boxes will continue to be the folding@home clients. ------
Reptar
Posted - 2005.11.10 22:58:00 -
[176 ]
Need eve-linux support *signed*
Durethia
Posted - 2005.11.11 07:56:00 -
[177 ]
Originally by: Reptar Need eve-linux support *signed* What's up? I've been running EVE in Linux for some time. I'm using Cedega 4.4.3, on Gentoo Linux built from Stage 1 on an AMD64 in 64bit mode. There are some quirks, with 4.4.3. 1) Forget about being a Minmatar. The stargates freeze the game/cedega, you can't even get past the tutorial becuase of this. As a result, I terminated my initial Mini character and choose a Gallente character. 2) Part of the tutorial encourages you to hit 'ESC', early on even. Do not hit 'ESC', it's a "panic button" as the game/cedega instantly freezes. Most of the items in 'ESC', can be configured by the prefs.ini file in "$HOME/Transgaming_Drive/Program\ Files/CCP/EVE/cach/". This is a white lie, you can not set your resolution higher than 1024x768 (which is the default). About the prefs.ini file. Do not set advancedDevice to 1. Some people do so, but the problem I get when doing that is that the game/cedega launches outside a window into fullscreen mode. The game actually runs faster in fullscreen mode, smoother warp disengagments, stargate drive activity etc. But, any time you click an icon or acquire a target and need to load the icon image of the pilot, cedega/game freezes... making fullscreen undesirable and you only get this if advancedDevice is set declared as '1'. Without advancedDevice, EVE runs in a window. Very smoothly and is very playable. With the exception of some delay when coming out of warp and stargates, everything else works perfectly so it's a small sacrifice if you ask me. No matter what you do, I have not had EVE increase it's resolution, any success with this please chime in. advancedDevice tells EVE that you have an advanced graphics card, and enables the preferences for more advanced options, which might include resolution. However, with or without this feature set, EVE seems to ignore the desktopHeight and desktopWidth values set in the prefs.ini file. Since this game was developed for Windows, I've thought about the case-insensitivity of FAT32/NTFS. I've even made a link, ln -s prefs.ini PREFS.INI in the 'cache' directory explained above. My thoughts were that perhaps there existed some inconsistancies in different parts of the game referencing files by filename... "PREFS.INI" in one area, "prefs.ini" in another, "prefs.INI" in some other, so on and so on. Doesn't seem to be the case. So, you're basically stuck at 1024x768. Best game play is from a window. (There was an evemousefix in Cedega message boards about this game.) The mousefix is unecessary with the most basic configurations of Cedega and EVE. With running advancedDevice, with adjusting the Desktop parameter for EVE, you'll have to use the evemousefix. If you enable DXGrab, with advancedDevice parameter, you'll have to use the evemousefix... as I've stated the problems I saw with advancedDevice parameter... I say don't use that, and don't bother with using the evemousefix. The evemousefix never really worked for me anyways, but of all that it attempted to fix, we still had the problems with trying to load icons and everything freezing. Cedega 5.x is too damned slow. I don't know why, but I can't get more than 1fps with 5. Even if you use 5, with the 4.4.3 engine! So, I rolled back to 4.4.3 and I'm going to wait for 5.1 or 5.0.<some revision>. If you have any questions, don't hesitate to bug me, or catch me in EVE. Laters.
Angel Lightbringer
Posted - 2005.11.15 19:30:00 -
[178 ]
Well well, as I see it now I won't even bother getting Cedega 5 and stick to 4.4.3. The game runs but with alot of lag, specially when there are many things around like asteroids. As for the tools (Character Manager and ShipFit) I run them quite smoothly with Crossover Office. Alright they both need an xKill to get out, then some killall wine-kthread. They won't get minimized either. It doesn't really bother me, all and all I can plan the skills and fit some ships, that's cool. I wish EVE only had those problems, instead of what it currently have. We're sadly talking into deaf ears here, as they never answered in this thread. So sad. *To people at CCP* After all, all we want is to play the game you made. We need hints on how to improve the game, or help understanding the mechanics. Some of us are more technicals and could come up with something. I request again the full possible content of the prefs.ini, please! I don't think this is something really hard for you to obtain, is it? Thanks
Zevrik
Posted - 2005.11.15 23:00:00 -
[179 ]
Just thought I'd chime in with my Eve on Linux experiences. I purchased Cedega 5.0, installed the deb and ran Cedega, did all the updates and Eve is running quite nicely. I didn't have to do any tweaks or anything, I used the default Cedega settings (other than running it is in Desktop Mode cause I have dual monitors). System this is running on: Debian unstable Nvidia GeForce4 MX 440 AGP (with latest Nvidia drivers) 1G RAM AMD Athlon XP 2400+ Kernel 2.6.14-ck5 Unfortunately that's my computer at work so I can't really play on it, so I haven't had the chance to try any battles with it but I did fly around some and gates were no problem. I also tried to get it running on my laptop at home but because ATI is the worst company evar they won't release Linux drivers for mobile chipsets.
totalE
Posted - 2005.11.16 12:06:00 -
[180 ]
would CCP have any plans to release an OPEN GL version of the eve client there would be NO NEED AT ALL to play with the servers, just a new client. if they released an open GL version, it would theorectically run on ANY operation system, including windows, LINUX, and Mac OS. this would open up eve for ALL hardware / software platforms. we could even go crazy and say what about eve on your x-box (maybe not)
Durethia
Posted - 2005.11.17 03:11:00 -
[181 ]
Originally by: totalE would CCP have any plans to release an OPEN GL version of the eve client there would be NO NEED AT ALL to play with the servers, just a new client. if they released an open GL version, it would theorectically run on ANY operation system, including windows, LINUX, and Mac OS. this would open up eve for ALL hardware / software platforms. we could even go crazy and say what about eve on your x-box (maybe not) There's a quick and realistic answer to this. DirectX is the Java of game development. OpenGL is the best, technical so there is no opinion in the matter, 3D API if we consider how expansive and indepth the API gets. No video card, consumer level (300 dollar) or professional grade 3D cards (upwards of 10K each), implement the full OpenGL spec. Some cards are missing 'this', others are missing 'that'. In short, OpenGL, with all it's capabilities also makes it one hell of a beast to work with... fortunately though, it could be argued that a developer only need to bother with the most common GL functions other games use to ensure that most consumer level cards can utilize the proper GL extensions...... OK, not to make this a tit-for-tat.... DirectX is a cheap hack of a 3D API. It's earlier renditions were absolutely horrid (think Doom, but with higher grade textures... and less "3D" feel). It's gotten a LOT better, as you can see with EVE and many other games only using DirectX. But, Microsoft has made it a goal to increase developer output, and this is the key. Maximum developer output. Have you ever written a program in Java? Extremely easy, it's very fast... you can be out the door with a working application in no time. Microsoft made DirectX similar in respect. Game developers can pound out a game with DirectX, from scratch[1], on average, easier than with OpenGL. This will attract many game developers, and couple their design of DirectX programming with their other tools such as Visual <insert whatever here> it's hard to ignore if you are looking to make money on a game and as soon as possible. [1] John Carmack of Doom, Quake et al. is probably the most gifted game developer on this planet (ducks from the CCP game engineers) Many of the games you find on the shelf are pretty much Doom3 engines or Quake III engines licensed by idSoftware. Atari(?) has the UT engine, which is in OpenGL and DirectX, and has proven to be a viable engine for other games to be based on. It takes a LOT of work to create a game engine. For a simple exercise, write a collision detection routine in any language; trivial, but don't make it simple, try to write one for a real game-a space ship in space, it runs into an object... which way does it bounce, how much damage should be done, how to display an appropriate texture for the level of damage, etc etc. So, some games like Myst (and I honestly think EVE) are not what I call "skins" or "informal expansions" of Quake III, UT2003 or Doom3. DirectX, now, is capable of pleasant gaming. Microsoft makes it easy to develop (you can create a calculator app without ever touching the keyboard with Visual Studio... the very reason I refuse to ever write Win32 code.) The guys at EVE choose to go with DirectX, for whatever real reason we may never know. But, I propose that it might have been for ease of use, speed of development and the assumption that since it's backed by a major corporation (Microsoft) that the *complete* API will span much more hardware. I heard the team working on EVE isn't that big. So, these things are very important when you don't have three or four John Carmacks with monkey developers in every office down every hall.
Alex Tremayne
Posted - 2005.11.17 16:34:00 -
[182 ]
I recently added an Ubuntu (breezy) install to my machine (i686 kernel) and installed the latest Cedega. Installed EVE with no problems (other than it took *ages*) and it fired up first time no problems. Unfortunately the frame rate is noticably poor, and I was wondering if anyone had any suggestions as to how to increase performance under Cedega. My system is: P4 3.0Ghz 1 Gig RAM Nvidia Geforce FX5700LE
Malken
Posted - 2005.11.21 19:39:00 -
[183 ]
im running Cedega 5.01 under mandriva 2006 commercial distribution. i did set a quick button for pulling up the config menu in my windows install of eve so i could sort out settings under linux. i am infact getting pretty good framerates and very good stability playing eve under linux. i do however get enormous lag when coming out of warp near a station or gate. and i run eve in 1280*1024 in linux
Knoma Tsujmai
Posted - 2005.11.22 05:48:00 -
[184 ]
Originally by: Malken im running Cedega 5.01 under mandriva 2006 commercial distribution. i did set a quick button for pulling up the config menu in my windows install of eve so i could sort out settings under linux. i am infact getting pretty good framerates and very good stability playing eve under linux. i do however get enormous lag when coming out of warp near a station or gate. and i run eve in 1280*1024 in linux Please elaborate if you would? How did you set an alternate button to do the esc key effect? Can this be captured in a file change or do I need to run EVE on windows native, change a key mapping and copy the files over? The ESC key functionality is about all I'm missing running SuSE 9.1 and Cedega 5.01 Looking forward to an answer here so I can move convert my main machine!
Knoma Tsujmai
Posted - 2005.11.22 13:40:00 -
[185 ]
UPDATE: No answer from Malken yet, but I tried to do this (map an alternate key while running under windows, then copy over the file where this appears to be stored: \eve\cache\settings\pc.dat); but it did not work for me. The pc.dat file has much more than just the keyboard layout information in it (font information and video card information, bookmarks, etc) and it is in binary format, so I wasn't able to edit-cut-paste any of the keyboard changes or even 'partially' copy over the file. I posted another topic in the features wish list section. I really would like some other default key sequence to pull up the menu system (like CTRL-ALT-O) or really anything other than ESC. On another approach, I'm not a Linux guru, but is there someway to make the ESC key more benign? I have to imagine there is some file within Linux that could be modified so that ESC looked like the ESC key (correct scancode), but that scancode was no longer the panic button for Linux/X-Term. If the Devs don't add a different key sequence to open the menus, is there some way to fix this within Linux itself?
wobegong
Posted - 2005.11.23 07:40:00 -
[186 ]
I want a Mac OS X Port for home though Linux would be better than nothing as run this on my laptop - Like lots of others fed up Virus', Malware and crashing in the OTHER O/S but it stuffs your Eve playing ability - Havn't logged into Eve for more than a few minutes to start another training skill session since I switched...
Michelle Gray
Posted - 2005.11.28 00:11:00 -
[187 ]
woot woot. At last it works with cadega. My shared Windows install didn't work which gave me a lot to think. Now I only have the problem that I cant read the chat. It contains simply white Blocks. :( Maybe I need to edit something somewhere or need to install something. But I find out. (If anyone knows anything tipps are apreciated.) In meanwhile I checked Transgameing Forums and know a bit better how to work with Cedega now. For CPPs ignorance... I can understand it. If they move to a OpenGL base they loose worker potencially. Also port the Engine to Unix is quite a lot of work that they cant afford. So I believe anyone who thinks that they need to be a port offer your freetime to work on that or get yoorself over to Vegastrike and help them make a Multiplayer game. If not hey in future the pressure on makeing native games will rise. Atm we still have only view market shares. but that will change. I am sure. At some point the Ice will break :) I am sure of it. Cheers
Malken
Posted - 2005.11.29 05:34:00 -
[188 ]
Originally by: Knoma Tsujmai Originally by: Malken im running Cedega 5.01 under mandriva 2006 commercial distribution. i did set a quick button for pulling up the config menu in my windows install of eve so i could sort out settings under linux. i am infact getting pretty good framerates and very good stability playing eve under linux. i do however get enormous lag when coming out of warp near a station or gate. and i run eve in 1280*1024 in linux Please elaborate if you would? How did you set an alternate button to do the esc key effect? Can this be captured in a file change or do I need to run EVE on windows native, change a key mapping and copy the files over? The ESC key functionality is about all I'm missing running SuSE 9.1 and Cedega 5.01 Looking forward to an answer here so I can move convert my main machine! sorry if i havent read this so much lately, been killing ppl ingame and been having to much fun. i have a skeleton windows installation in wich i did set the shortcut key (in eve) for the function "config menu" i think it was named to ctrl+alt+c then i copied the settings files to the linux installation that allows me to pull up the config menu in linux i am now waiting for ventrilo to come out with the linux version for ventrilo software and i will be a happy w0mble more then you can imagine :)
Kip Winger
Posted - 2005.11.29 23:21:00 -
[189 ]
Originally by: Malken sorry if i havent read this so much lately, been killing ppl ingame and been having to much fun. i have a skeleton windows installation in wich i did set the shortcut key (in eve) for the function "config menu" i think it was named to ctrl+alt+c then i copied the settings files to the linux installation that allows me to pull up the config menu in linux i am now waiting for ventrilo to come out with the linux version for ventrilo software and i will be a happy w0mble more then you can imagine :) which file(s) did you copy? i tried moving the pc.dat, settings folder and the entire cache folder and none would let me get past the starting splash screen, if i leave it as the installed settings it runs fine (minus the esc menu of course)
Uxinn
Posted - 2005.11.30 04:29:00 -
[190 ]
This is sad to hear, i talked to one of the dev's at fanfest 2004 and he said they were working with cedega team to resolve some issues and to the best of my knowledge solved them. And around a month later it was working for me. I doubt CCP will ever support Linux as a platform, maybe when we get more Indian/Asian users they will wake up :) cheers, Uxinn
Malken
Posted - 2005.11.30 09:45:00 -
[191 ]
Originally by: Kip Winger which file(s) did you copy? i tried moving the pc.dat, settings folder and the entire cache folder and none would let me get past the starting splash screen, if i leave it as the installed settings it runs fine (minus the esc menu of course) the settings folder + prefs.ini i had to delete the pc.dat file to get past the black splash
Ledneh
Posted - 2005.12.02 21:29:00 -
[192 ]
So, net summary time. Does this thing work under the new Cedega with any degree of reliability? I'd check for myself, 'cept with University bills coming up, money is tight ----------
dr Alloy
Posted - 2005.12.03 02:58:00 -
[193 ]
http://www.petitiononline.com/eve2106/petition.html I recommend everyone to sign in at the above sight, even if you have no idea what another operating system is...
Malken
Posted - 2005.12.05 16:28:00 -
[194 ]
Originally by: Ledneh So, net summary time. Does this thing work under the new Cedega with any degree of reliability? I'd check for myself, 'cept with University bills coming up, money is tight i dont crash at all anymore when running it under linux except for when using the esc button. decent framerates overall but some initial hard lag when coming out of warp at a station or gate.
Ravow
Posted - 2005.12.09 02:16:00 -
[195 ]
I tried to remap the ESC, this work on Windows but when I cp the *.dat+prefs.ini except pc.dat on my linux, this don't work :/
Ravow
Posted - 2005.12.09 21:56:00 -
[196 ]
I have now canceled my Transgaming subscription becose: Each new Cedega version with EVE = NEW BUG The less buggy Cedega for EVE is 4.3.2 here, with a more recent version, the ctrl-Q crash my comp 1 time/2 and the minmi gate crash my computer since 4.4! BUT, EVE is more stable (when you play many hours in one time..) after my update: glibc 2.3.90-20051201 (with many amd64 patch) gcc-4.1 kernel 2.6.14-nitro2 before this update, EVE seem to be more slow with the time so a client restart each 2-3H was needed...
Ravow
Posted - 2005.12.09 21:56:00 -
[197 ]
I have now canceled my Transgaming subscription becose: Each new Cedega version with EVE = NEW BUG The less buggy Cedega for EVE is 4.3.2 here, with a more recent version, the ctrl-Q crash my comp 1 time/2 and the minmi gate crash my computer since 4.4! BUT, EVE is more stable (when you play many hours in one time..) after my update: glibc 2.3.90-20051201 (with many amd64 patch) gcc-4.1 kernel 2.6.14-nitro2 before this update, EVE seem to be more slow with the time so a client restart each 2-3H was needed...
Kathryl
Posted - 2005.12.10 01:14:00 -
[198 ]
Cedega 5.01 does not have any problem with Eve (except Esc key) Quote: EVE Online | EVE Insider | Forums
Kathryl
Posted - 2005.12.10 01:14:00 -
[199 ]
Cedega 5.01 does not have any problem with Eve (except Esc key) Quote: Linux 2.6.14-gentoo-r2 #7 Fri Dec 2 22:07:01 CET 2005 i686 Intel(R) Pentium(R) 4 CPU 2.00GHz GenuineIntel GNU/Linux I really suggest to stop using nitro kernel, they really unstable, i've stopped using them from 2 month and stopped to had problem like reboot or hangup. Wich Graphic card do you have ?
Assalah
Posted - 2005.12.10 17:51:00 -
[200 ]
Geforce 6600GT PCIE (Nvidia 1.0.8174) You don't crash at minmi gate with C5.01?
Ravow
Posted - 2005.12.10 17:52:00 -
[201 ]
Oups, I'm also Assalah!
Zevrik
Posted - 2005.12.20 16:43:00 -
[202 ]
Has anyone using Cedega found a workaround for the RMR patch, I've tried several ways to get Cedega to use the new font, but still I only get white boxes.
Bambi
Posted - 2005.12.22 08:09:00 -
[203 ]
Got EVE running at 1600x1200 under Cedega 5 last night. No white block text!!! Try disabling vertex shaders, this made text appear!!! Also all you Cedega people.. http://www.transgaming.com/postlist.php?forum=1263 Vote for EVE support, started a new vote request If God made us to be just like him, then God is dumb and maybe a little ugly on the side...[F.Z]
Bambi
Posted - 2005.12.22 08:17:00 -
[204 ]
Originally by: Durethia So, you're basically stuck at 1024x768. Best game play is from a window. (There was an evemousefix in Cedega message boards about this game.) If you have the luxuary(??) of a windows install of EVE, copy your whole cache/settings/ folder to your nix/cedega install, doing this enabled me to have my pw saved, run at 1600x1200 and re-bind Esc to CTRL+O. Its do-able.. If God made us to be just like him, then God is dumb and maybe a little ugly on the side...[F.Z]
Drudenhaus
Posted - 2006.01.01 01:30:00 -
[205 ]
I tried copying my settings and prefs.ini from my Windows comp to my Gentoo box, but the newly mapped options key still causes CDT (also messes up my desktop since they aren't in synced resolutions so I have to restart X). Linux box: Gentoo 64 bit 2.6.13 kernel Cedega 5.0.1 2x 240 AMD Opterons 1GB RAM ecc/reg NVIDIA 6800 series Why doesn't CCT just add a settings file so that people can edit their graphics settings, key binds, etc offline? Everything else appears to work fine; I just can't change any of my settings so the game looks like ass at the moment.
Lamross
Posted - 2006.01.12 03:38:00 -
[206 ]
I've attempted to read this thread from page 1, but the light-on-dark contrast of this page kills my eyes. Anyway... Anyone got EVE to work with SuSE 10.0? or Debian Sarge? I'm not new to linux, but I am new to gaming on linux. I'm an EVE installation away from abandoning windows all together. I'm one of those unfortunate souls who actually PAID for Windows XP Pro x64 (what an exhausting name to type), and 3 copies of XP Pro. I'm looking forward to my small bonfire... If you got it to work, let me know what you did. My version of wine (probably old now, although I did update it about a month or so ago on my Debian Sarge box) freaked out when I tried to install EVE. I even had a windows partition at the time (seperate HDD with a legit WinXP Pro install).
Zevrik
Posted - 2006.01.14 00:26:00 -
[207 ]
I have Eve running in full screen with Cedega 5.0.3 on Debian sid. It runs without any problems, hell I even get 20 more fps running with Cedega than running on WinXP.
Drudenhaus
Posted - 2006.01.14 06:36:00 -
[208 ]
Edited by: Drudenhaus on 14/01/2006 06:35:50 Same issue with 5.0.3. I shall forever be stuck in 1024x768 on my Linux box. At least I have 1920x1200 on my Windows PC.
Zhan'Ra
Posted - 2006.01.14 11:39:00 -
[209 ]
Edited by: Zhan''Ra on 14/01/2006 11:47:32 Has anyone been able to change resolution from 768x1024 to 1024x1280 or something else? As here have been mentioned, changes to prefs.ini desn't help. I think this is the major problem for me. I have been trying with different cedega versions, whitout help. Has anyone been able to change settings from the menu, after setting alternative key for it? (ctrl+o, or something) I have problem with my mouse cursor as well. Bottom of my cursor is not showing at all or it's messy. I had same problem with WoW in d3d mode, but not in opengl mode. That's only a appearance problem, and doesn't affect to playing. If anyone have had same kind of problems and find solutions, please share those. I have GeForce 6600 GT and I'm using 2.6.14 kernel in Gentoo system. Cedega is 5.0.3, but have been trying with older ones also.
Drudenhaus
Posted - 2006.01.14 19:34:00 -
[210 ]
Originally by: Zhan'Ra Edited by: Zhan''Ra on 14/01/2006 11:47:32 Has anyone been able to change resolution from 768x1024 to 1024x1280 or something else? As here have been mentioned, changes to prefs.ini desn't help. I think this is the major problem for me. I have been trying with different cedega versions, whitout help. Has anyone been able to change settings from the menu, after setting alternative key for it? (ctrl+o, or something) I have problem with my mouse cursor as well. Bottom of my cursor is not showing at all or it's messy. I had same problem with WoW in d3d mode, but not in opengl mode. That's only a appearance problem, and doesn't affect to playing. If anyone have had same kind of problems and find solutions, please share those. I have GeForce 6600 GT and I'm using 2.6.14 kernel in Gentoo system. Cedega is 5.0.3, but have been trying with older ones also. I tried copying over some of the dat files and prefs.ini from my Windows box hoping that ctrl+o for options would work, but it still caused me to CDT.
Scorpyn
Posted - 2006.01.16 01:18:00 -
[211 ]
Edited by: Scorpyn on 16/01/2006 01:23:16 Originally by: Bambi Also all you Cedega people.. http://www.transgaming.com/postlist.php?forum=1263 Vote for EVE support, started a new vote request There is one thing I don't understand here. Why separate it into 2 votes, EVE the second genesis and EVE cold war (and now EVE rmr), when they could just have 1 vote for EVE Online, since the last part of it changes every now and then... I will keep an eye on this thread, and when EVE seems to be stable enough with cedega I'll buy it and delete my windows partition. Or, if we're lucky, maybe wine will be able to get their directx support working good enough.
Reka Terseri
Posted - 2006.01.17 02:29:00 -
[212 ]
I've been switching to windows to play EVE for some time - to be able to play it under linux would be a great boon, even if only so I could log on to switch skills. So I tried copying the windows folder over to my linux drive and running it under cedega 4.4.3-1. Log in screen works great, almost exactly the same as in windows (though slower...), but once it's finished logging in, rather than going into the game proper, it just does nothing. The login screen continues to work, vaguely (can't press connect again, though - the button does nothing) Help? I'm about to try it under cedega 5, so we'll see how that goes...
Sevarus James
Posted - 2006.01.20 12:16:00 -
[213 ]
Well, I've been away for a bit. real life sometimes does that. In the time away from EVE, we kicked it big time in MMORPG, and Cedega moved to 5.03 with some very nice improvements, and we actually made the 'supported' listed by transgaming..........however (always gotta be one o' those.)....... 1.There are still some gates/stations which send eve to the crash bucket. (this seems to have changed from 'all minnie' to 'some minnie' with RMR's release...which tells me its still graphics issues with dx9 and cedega incompatibility. 2.Something as SILLY as the escape key causes a complete lock up in full screen or a crash if windowed. And this makes it nigh unto impossible to change any settings from within EVE. 3. No matter WHAT rez you pick via cedega, you are stuck in 10x7. (kinda defeats the purpose of my 24" Acer LCD widescreen.) Awhile back it was posted that the devs were getting with Transgaming to try and improve EVE with the linux side of the fence......but from this vantage point, they didn't do much. If ANYONE can figure out how to change rez for EVE, I'd put up with everything else 'wrong' with the emulation, but 10x7 just doesn't cut it. Some info for you NVIDIA users: The latest drivers 8178 have an agp issue with cedega, where the agp reported memory is limited to 32meg. Nvidia is aware (as is transgaming), and they are working on a fix. This will cause some issues for some games. The recommendation is to stay with the 7176'ish drivers until this is resolved. Anyway, still trying to get rid of my last need for wintendo. So until the next update, any fixes or tips/tricks..........keep em' in here. "No power in the 'verse can stop us now!"
Scorpyn
Posted - 2006.01.20 23:40:00 -
[214 ]
Originally by: Sevarus James 1.There are still some gates/stations which send eve to the crash bucket. (this seems to have changed from 'all minnie' to 'some minnie' with RMR's release...which tells me its still graphics issues with dx9 and cedega incompatibility. Afaik that problem exists on some windows computers aswell (I take it that you have an ati card?). It might be a good idea to try upgrading the drivers, I think they are the reason for that problem...
Reka Terseri
Posted - 2006.01.21 01:18:00 -
[215 ]
Anyone had the same problem as me wrt the game not even opening? I'm trying actually installing EVE now rather than copying it from windows ... we'll see how that goes.
Sevarus James
Posted - 2006.01.21 07:53:00 -
[216 ]
If you copy directly from windows, there are files in the 'cache' folder that could be causing you grief. With the "5.0x" release of cedega, I was happily surprised to see that the RMR full install ran smoothly from within Cedega. In the past the eve installer would literally take hours upon hours to run. This wasn't the case this time for me. In order to assist with problems, you REALLY need to give more info than just "it won't run". In the linux world more info would be as follows: (example of my own configuration). Ubuntu Breezy (5.10 version) -distro AMD2400+ XP gigabyte motherboard. 1 gig ram. ATA hard drives (200 gig +) Nvidia 6200 overclock BFG video (256 meg ram) video drivers: 8178 version. (problems for me here as driver has agp reporting issues with cedega.) -THESE are the proprietary drivers, not base install drivers. If you are running the MESA opengl libraries (which is default for most distribution to get a working graphical desktop on the widest range of hardware, you will NOT be able to play an opengl accelerated game well, or at all. finally: Cedega 5.03 running under Gnome. If you are running the CVS release of cedega, or the normal WINE fork, you will most likely have non-start problems with EVE. These are documented in other linux gaming forums. Cedega, being a GAMING fork of WINEX, has been built and evolved as a purely game environment, and even though eve doesn't run completely 100% there yet, it does run better. "No power in the 'verse can stop us now!"
Sevarus James
Posted - 2006.01.21 07:59:00 -
[217 ]
Originally by: Scorpyn Originally by: Sevarus James 1.There are still some gates/stations which send eve to the crash bucket. (this seems to have changed from 'all minnie' to 'some minnie' with RMR's release...which tells me its still graphics issues with dx9 and cedega incompatibility. Afaik that problem exists on some windows computers aswell (I take it that you have an ati card?). It might be a good idea to try upgrading the drivers, I think they are the reason for that problem... I've heard that.....but no, its funny, my nvidia 6200+oc has more problems than my radeon9200 mobility laptop. (The laptop plays eve fairly well, with pretty decent stability.) The problem common to both is, of course, the escape key stupidity, and the random gates of "exit"...if ya know what I mean. ;) The laptop is running: Compaq X1000 1.3 ghz Intel centrino, 512meg ram 80 gig hdd Radeon 9200 with 8.16.20 driver set. (The newer drivers have serious issues with my laptop display.) Ubuntu 5.10 kernel: 2.6.12-10-686 Cedega 5.03 "No power in the 'verse can stop us now!"
Reka Terseri
Posted - 2006.01.21 08:06:00 -
[218 ]
Edited by: Reka Terseri on 21/01/2006 08:13:52 I just ran the installer (took about 1.5hours, more maybe) and things work kind of okay. Here's my setup: Debian unstable, running kernel 2.6.8-1-k7, stock kernel fglrx 8.19.10 (from apt) - ATi Radeon 9600 cedega 5.03 60gb hdd, AMD Athlon 2500+ (1.8Ghz), 512M I'm confused on two accounts - firstly, why doesn't the direct copy from the windows dir work right? Secondly, the ESC menu seems to work okay for me - until I press 'close window', at which point the game quits. Two other things i noticed are that the game crashed when i tried to read a corp mail (i read a few then clicked one and it crashed), and that it says i've belonged to my corporation for more than 400 years. But it's good enough to change skills and chat, and for that I am grateful! <edit> just saw your signature; Firefly rocks my socks!
Sevarus James
Posted - 2006.01.21 11:45:00 -
[219 ]
Originally by: Reka Terseri Edited by: Reka Terseri on 21/01/2006 08:13:52 I just ran the installer (took about 1.5hours, more maybe) and things work kind of okay. Here's my setup: Debian unstable, running kernel 2.6.8-1-k7, stock kernel fglrx 8.19.10 (from apt) - ATi Radeon 9600 cedega 5.03 60gb hdd, AMD Athlon 2500+ (1.8Ghz), 512M I'm confused on two accounts - firstly, why doesn't the direct copy from the windows dir work right? Secondly, the ESC menu seems to work okay for me - until I press 'close window', at which point the game quits. Two other things i noticed are that the game crashed when i tried to read a corp mail (i read a few then clicked one and it crashed), and that it says i've belonged to my corporation for more than 400 years. But it's good enough to change skills and chat, and for that I am grateful! <edit> just saw your signature; Firefly rocks my socks! BSG is first for me, but Firefly came in a close second...........but I digress. To answer #1: The direct copy. I tried this as a test. I took a windows installed copy of EVE and burnt the 'cache' folder to disc. Went to the cedega directory, moved my native cache out and put the windows version in. What DID work with the native install.......failed to load past the login. What I'm guessing here is that pc.dat, plus some other files are given info on the state of "windows" in relation to EVE. These won't apply to the cedega version as the environment is different. I'm guessing here, but trying to keep it 'logical'. Anyone know more specifics on this, I'd gladly like to hear them. #2. Under the Radeon drivers (ati), it appears that the issue with the escape key.....isn't. Its in how the main window is "closed" and the settings window is brought up. Once again, it appears a graphics issue with cedega>eve>driverset. With my nvidia drivers, escape is an instant crash. With my radeon on the laptop, same issue as yours....escape DOES bring up the settings which can be toyed with (a bit), and when leaving this window, THEN the crash. Soooo by deductive reasoning....its NOT the keystroke that's the problem, rather the 'drawing'. #3. The 408 years bug is well known. Not sure why, but not too concerned there. I had more crashes with EVE when the default prefs.ini file in the cache folder has its buffers left to default. I bumped them to 200, and things seem more stable. I'm usually crashing near gates in flight. C3PO's voice continually rings through my head when playing with EVE under Linux: "It appears this isn't entirely stable". I've read a couple of posts while hunting/searching/begging to find info in the forums that indicated the dev's have a UNIX based client up their in the fjords...but that may just be an ill founded rumor. Unfortunately looking at the WEALTH of infomation and commiseration they've bestowed upon us down here in the tech lab, I'd say we're on our own. Without being able to 'legally' access some of the binary files that eve stows stuff in though......we could be beating heads against walls to no effect. Still its better than it was a short time back. "No power in the 'verse can stop us now!"
Reka Terseri
Posted - 2006.01.22 13:00:00 -
[220 ]
#1 - I tried removing pc.dat from the cache/Settings dir, but to no avail. (I think.) #2, #3 - Ah, that clears things up a bit. You know what would be cool? If they released the protocol spec and let the linuxers write their own client...
Sevarus James
Posted - 2006.01.22 13:43:00 -
[221 ]
In an mmo, generally the client needs 'protection' to avoid hacks/cheats and such...so that'd be (generally) a bad thing. What WOULD be nice...AND EASIER...would be for CCP to get together with Transgaming, sit down, and FIX the emulation problems. There are a LOT of games that run as smoothly or BETTER under cedega in linux than under native XP, and that list includes WOW, Guild Wars, and several other graphics intensive, MMO's. What really irks me is that with just a bit of conversation between two 'game' companies, this issue would be a no-brainer. If EVE ran flawlessly under cedega, as WOW, et.al do already, they would be able to pitch the game to yet another segment of players . Linux is stable, viral resistant, secure, and these days a viable game platform and it has a rabid base of users always looking for great applications and games. ---this isnt' to discount the mac crowd either. They are in the same boat with a very similar OS (OSX). That the mac is getting intel 'brains' this year bodes even better for a wider audience. We who use 'nix, don't all use it just to be 'uber'. I for one, grew weary of windows security issues, the constant pitch for cash for things like anti-virus, firewall software, spyware cleaners, adware/malware cleaners and the constantly moving bullseye of windows patches and updates to fix things that should have been non-issues. The last straw for me, EVE or NO EVE, was reading about Vista (MS upcoming OS), the movie and music industry and this little hellgremlin called: DRM. I don't want a company in Redmond Washington telling me what and how to run my life via their operating system. The slippery slope of privacy, freedom and choice grows dangerously steep with this sort of non-sense. So from a philosophical and technical point of view.......I dumped windows...except for a small partition that has XP and one port open. 26000. Of course that's eve's port. I'd like to ditch that entirely and use my computer exactly the way I want to, and play the game that I'm paying good cash on a monthly basis on the OS that I CHOOSE, not one chosen FOR me. Whew, got me going there. "No power in the 'verse can stop us now!"
Tyrus Ex
Posted - 2006.01.25 19:51:00 -
[222 ]
Edited by: Tyrus Ex on 25/01/2006 19:51:58 Oops, had I known this thread existed earlier, I wouldn't have started another one in GENERAL. Anyways, I wanted to post my recent experience with Cedega 5.0.2 and EVE. Rather than reiterating, if those who frequence this thread are interested, just go here:EVE+Linux thread in GENERAL In the meantime let's keep this thread alive, I think EVE is extremely close to being 100% playable (it already is 95% playable IMHO, just a question of fixing some technical issues). I also found this thread on the transgaming forums which might be of interest to readers here:Transgaming EVE thread BTW, if anyone actually knows how to change the rez (there are reports of people getting it to work at 1600x1200, but noone says how!!!), I'd be really interested to get out of 10x7. Tyrus
Zevrik
Posted - 2006.01.25 23:25:00 -
[223 ]
I have it running full screen 1280x1024, what I did was install it on my winxp partition, change the resolution and all the other Esc menu settings I wanted, then I copied the Settings dir into my Linux install of Eve, and that's it. running in 1280x1024, other than the Esc menu and 408 years bugs, Eve runs splendily on my Debian box and I get 20 more fps then running on winblows.
Sevarus James
Posted - 2006.01.26 09:13:00 -
[224 ]
New info alert on REZ! Zervik is correct....to a point. The settings folder is apparently the place where the resolution is stored now. I experimented with the prefs.ini folder in windows eve, and no manual change to rez changed anything unless I did the rez change from within game. There is a bit more to this: Its not the setting folder itself, rather the userxxxxx.dat (where x=numbers) that is where things are stored. I moved the entire settings folder over and experienced wierd crashing. By just moving the userxxxx.dat file over and overwriting the linux side one, the rez changed to the one being set up on the windows side. I did notice that if this doesn't match the desktop (for fullscreen), you tend to get a strange 640x400 result. If this rez (in eve) matches the desktop, it works perfectly. On to more crap though. I have tried the 7176, 7178 and 81xx series of Nvidia drivers and they ALL appear to crash on stations (random) gates(random) and various graphics. -example: flew to a belt, engaged a couple 'thugs'. Fight goes well, framerate well in the high 20's. (this at 1600x1200 fullscreen). turn on the NOS and crunch. The graphics worked momentarily and then down it went. Again, the DX calls are what I believe is the entire problem here. Radeon drivers seem to handle things better, but I'm still seeing problems with performance with them. Another fix of consequence was unchecking the default "OSS" selection in audio and selecting "alsa". When OSS is checked...on my system.......crashes usually hang the sound. With ALSA, the crashes are cleaner back to gnome. Tried all of these things with cedega 4.xx, 5.0x series. The crashes were always in the same areas trying to draw things. There will always be variance with the problems here, as users are using different distros, kernels and video cards, but the bottom line is still........close but no cigar. I envy those who apparently have no issues playing, but for most of us (gauging by forums here and in transgaming) there are still too many 'hinky' problems to make the XP side go away. All you registered cedega users..........VOTE in the polls for EVE to get fixed!!!!!! I still think that cedega's 6.0 release with tighter dx9 emulation will solve most or all of the EVE under cedega/winex issues. I'll keep feeding them my 5$ a month in the meantime. "No power in the 'verse can stop us now!"
Selyia Hrafnfaedir
Posted - 2006.01.26 16:32:00 -
[225 ]
Originally by: Ravow I tried to remap the ESC, this work on Windows but when I cp the *.dat+prefs.ini except pc.dat on my linux, this don't work :/ Same here - some of the other changes took effect, but not this one. Oh well, I set what I needed to before moving the prefs over anyhow :)
Tyrus Ex
Posted - 2006.01.26 17:37:00 -
[226 ]
Originally by: Zevrik I have it running full screen 1280x1024, what I did was install it on my winxp partition, change the resolution and all the other Esc menu settings I wanted, then I copied the Settings dir into my Linux install of Eve, and that's it. running in 1280x1024, other than the Esc menu and 408 years bugs, Eve runs splendily on my Debian box and I get 20 more fps then running on winblows. Brilliant!! You were on to something with the settings folder. I took Sev's advice first (the minimalist I am) and just copied the "user_xxxxxx.dat" file over. That worked like a charm. All my settings from the XP install have been preserved. THANK YOU VERY MUCH BOTH OF YOU!! Now, one other thing. You mention you get better performance in Linux? I see a HUGE drop in framerate. In XP I never dip below 50, no matter how hectic, and in Linux, the only time I get a whiff of 50 is in the station, outside station I'm lucky to get 25fps (jumps up and down between 15 and 25). I haven't tried anything more intensive (like fighting) yet. So, I presume this has something to do with your Cedega settings (of course, there could be more variables, kernel version, nvidia drivers, etc), but I'd like to see your preferences in Cedega first in order to compare with mine. My system: AMD64 3200+ (newcastle) 1GB Corsair DDR400 NVIDIA 6800GT distribution: Ubuntu Breezy (with some sec updates) running Gnome kernel: 2.6.10 nvidia drivers: 7667 Thanks for the tips chaps! Tyrus
Sevarus James
Posted - 2006.01.26 17:57:00 -
[227 ]
First your welcome! Always good to see things help other Eve-ers! Your system is far newer than mine: AMD 2400+ Barton 1 gig 3200 ddr ram ATA drives Nvidia 6600 OC SB live Ubuntu Breezy 5.10 (current with security) nvidia 8178. (also tried the 7xxx series) I don't claim 'better' frame rates. Right now, with my rig I cannot operate anywhere near minmatar stations or gates.....and I get crashes when new things need to be drawn from time to time for no apparent reason. When in station I get about 25-40fps. In space I get between 17-30fps.........until the crash. On my radeon mobility centrino laptop, I get about the same fps in station and between 15-25fps in space....with fewer crashes, but still issues with stability. I really don't understand why some of these things occur with one distro and not the other with same drivers....but.......then again, pcs are pcs. We've been dealing with wonkyness on that side even with XP.........as some users still experience random crazyness on that side of the fence. On my XP partition with same hardware at 1900x1200 rez, (nvidia card), I get between 30-40fps in station and between 20-30fps in space. Eve is very CPU bound when it comes to the way it displays, so my only 'fix' speedwise at this point would be to move to the faster moboard/chip/ram. "No power in the 'verse can stop us now!"
Sevarus James
Posted - 2006.02.01 14:05:00 -
[228 ]
Some info from a wine dev (working with regular wine to get eve stable) in the transgaming forums for those of you wondering about the dreaded 'escape menu' ctd bug: "Finished with SEPARATEALPHABLEND and now have two more render states to implement. Have login screen audio working under Wine now as well." "BTW I just checked in Cedega. The lack of a SEPARATEALPHABLEND state is exactly what is causing the ESC menu crash." "After further examination it looks like EvE is partly at fault as well. It will continue to attempt to set the render state regardless of if it's supported or not. Run it with --debugmsg +warn and you'll see what I mean. Quite a persistant little thing." So it definitely isn't in a 'keybind' at least. Hopefully this will help the cedega people if they read their own forums.........yeah....well, one can hope. -lol. "No power in the 'verse can stop us now!"
Zevrik
Posted - 2006.02.01 17:08:00 -
[229 ]
My Eve system: mb: ASUS A8N-SLI Deluxe cpu: AMD 64 3700+ ATHLON video: BFG 7800 GT 256mb PCI-Express 16x ram: 2G 3 SATA drives, 2 in a Raid0 for Eve install Debian sid amd64 linux 2.6.15-ck3 nvidia driver 8174 I'm sure I get beter frame rates in Linux, because my XP is only 32 bit, where as my Linux install is 64 bit. As for that I havent done any performance tweaks to Cedega or Eve prefs
Bob Biac
Posted - 2006.02.07 19:31:00 -
[230 ]
now ... if only the damn NDiswrapper would work for my spiffeh new linksys WMP54GX... sorry for the hijack, but can any1 point me to a driver? maybe even an FAQ on how to compile wine for Debian AMD64?
Sevarus James
Posted - 2006.02.08 09:46:00 -
[231 ]
Originally by: Bob Biac now ... if only the damn NDiswrapper would work for my spiffeh new linksys WMP54GX... sorry for the hijack, but can any1 point me to a driver? maybe even an FAQ on how to compile wine for Debian AMD64? Sorry I can't help with the linksys bit (looks like that is another reason to buy another brand, as no driver support seems available for it yet.) As for wine, check this link:Debian and Wine "No power in the 'verse can stop us now!"
Bob Biac
Posted - 2006.02.09 01:39:00 -
[232 ]
hmmm i know about x86 compiles... but i get a ton of errors with 64 bit linux... oh well its a 32 bit life for me :*(
Sevarus James
Posted - 2006.02.09 13:02:00 -
[233 ]
At least in the short term Bob. It will get better, but right now 32bit compiled is pretty much the bulk of 'things'. "No power in the 'verse can stop us now!"
Scorpyn
Posted - 2006.02.09 13:43:00 -
[234 ]
Originally by: Bob Biac hmmm i know about x86 compiles... but i get a ton of errors with 64 bit linux... oh well its a 32 bit life for me :*( I know it's possible, I can compile and run wine with amd64/gentoo no problems. I don't really know anything about debian 64 or what your problem might be though unfortunately... _____________________________________ <insert something witty of your choice here>
ElfeGER
Posted - 2006.02.10 16:51:00 -
[235 ]
Sevarus James could you ask dcatz to post here?http://bugs.winehq.com/show_bug.cgi?id=3028 is the bug for the cache creation bug under wine
Sevarus James
Posted - 2006.02.11 02:57:00 -
[236 ]
Sure I'll give him a shout over there. "No power in the 'verse can stop us now!"
Durlok
Posted - 2006.02.14 02:28:00 -
[237 ]
Edited by: Durlok on 14/02/2006 02:28:03 I setup a Ubuntu Linux install today and got cedega 5.03 installed. I can load up Eve just fine (copy pasted from a windows install). In Windows I get 80-100fps, in linux I get 20-25. I am currently wondering if there is any decent way to increase performance, I'm currently running the latest ATI drivers for my 9800 pro. I am also wondering (since I'm a linux noob) if I can run Eve on one linux desktop in full screen at a lower resolution 1280x1024, and switch back to the main linux desktop in 1600x1200. (I think this multiple desktop function is pretty sweet and I want to take advantage of it). If anyone could tell me a keyboard shortcut to switch between desktops that would be great, and if anyone knows of a way to make one lower resolution than the other that would be even better!
Zevrik
Posted - 2006.02.14 03:11:00 -
[238 ]
Originally by: Durlok Edited by: Durlok on 14/02/2006 02:28:03 I setup a Ubuntu Linux install today and got cedega 5.03 installed. I can load up Eve just fine (copy pasted from a windows install). In Windows I get 80-100fps, in linux I get 20-25. I am currently wondering if there is any decent way to increase performance, I'm currently running the latest ATI drivers for my 9800 pro. I am also wondering (since I'm a linux noob) if I can run Eve on one linux desktop in full screen at a lower resolution 1280x1024, and switch back to the main linux desktop in 1600x1200. (I think this multiple desktop function is pretty sweet and I want to take advantage of it). If anyone could tell me a keyboard shortcut to switch between desktops that would be great, and if anyone knows of a way to make one lower resolution than the other that would be even better! The ATI Linux drivers are known to be pretty crappy, I think they released new ones yesterday might want to check on that. I don't think it's possible to run virtual desktops at diffrent resolutions since that is a window manager function not X. You could resize X why it is still running if it's set for multiple resolutions which it usually is by default. Using Ctrl Alt -, you could resize down to 1024 then switch to the virtual desktop running eve, then when you switch back to your main desktop resize back up to 1280 using Ctrl Alt + Not sure how that will affect Cedega though
Durlok
Posted - 2006.02.15 05:20:00 -
[239 ]
Originally by: Zevrik Originally by: Durlok Edited by: Durlok on 14/02/2006 02:28:03 I setup a Ubuntu Linux install today and got cedega 5.03 installed. I can load up Eve just fine (copy pasted from a windows install). In Windows I get 80-100fps, in linux I get 20-25. I am currently wondering if there is any decent way to increase performance, I'm currently running the latest ATI drivers for my 9800 pro. I am also wondering (since I'm a linux noob) if I can run Eve on one linux desktop in full screen at a lower resolution 1280x1024, and switch back to the main linux desktop in 1600x1200. (I think this multiple desktop function is pretty sweet and I want to take advantage of it). If anyone could tell me a keyboard shortcut to switch between desktops that would be great, and if anyone knows of a way to make one lower resolution than the other that would be even better! The ATI Linux drivers are known to be pretty crappy, I think they released new ones yesterday might want to check on that. I don't think it's possible to run virtual desktops at diffrent resolutions since that is a window manager function not X. You could resize X why it is still running if it's set for multiple resolutions which it usually is by default. Using Ctrl Alt -, you could resize down to 1024 then switch to the virtual desktop running eve, then when you switch back to your main desktop resize back up to 1280 using Ctrl Alt + Not sure how that will affect Cedega though Thanks, looks like I'm going to have to keep my windows partition around though. I don't like playing at lower fps than I have to and during my attempts to ek more performance out of Eve in Linux I broke my Cedega install. I really hope that one of these days I can fully switch over fully as I really like Ubuntu.
Sevarus James
Posted - 2006.02.15 18:59:00 -
[240 ]
Another FYI for those keeping score: cedega has JUST (today the 15th) released version 5.1. They have civ4, fifa 2006 and a few other games added to the working 'perfectly' stage. I downloaded the new version, and don't see any change for EVE. (still crashes on gates, etc.) I DID NOT play/tweak or look too closely yet, but if anyone is interested, it is out now for cedega customers. "No power in the 'verse can stop us now!"
Zevrik
Posted - 2006.02.16 15:06:00 -
[241 ]
I installed 5.1, no noticable changes to Eve for me
Scorpyn
Posted - 2006.02.16 22:20:00 -
[242 ]
Anyone tried EVE with wine 0.9.8 yet, and if so did it work? (I had some problems with the compilation so I haven't been able to try it out myself yet.) I don't think it'll work, as apparently someone tried the CVS version yesterday, but still worth giving it a shot. _____________________________________meep meep
Drudenhaus
Posted - 2006.02.17 16:28:00 -
[243 ]
So the bug with drawing the options menu causing CDT isn't fixed yet?
Sevarus James
Posted - 2006.02.17 17:10:00 -
[244 ]
Not yet I'm afraid. It understood what is causing it, but........no fixes yet. (that I've seen/heard). "No power in the 'verse can stop us now!"
Sevarus James
Posted - 2006.02.18 07:14:00 -
[245 ]
Edited by: Sevarus James on 18/02/2006 07:16:19 Edited by: Sevarus James on 18/02/2006 07:14:39 Originally by: Scorpyn Anyone tried EVE with wine 0.9.8 yet, and if so did it work? (I had some problems with the compilation so I haven't been able to try it out myself yet.) I don't think it'll work, as apparently someone tried the CVS version yesterday, but still worth giving it a shot. Just installed, and ran the 9.8 with a clean EVE install. Gotta say the installer works as smooth as silk. The splash works, but the moment it tries to display the log in screen.........it locks. the d3d render shows in the command line as the problem, so I'd say that wine 9.8 ain't there by a long shot yet. More testing with 5.1 cedega..........not a happy camper here. Works more wonky than it did in 5.03. Seems like the cedega folks are more interested in NFS arcade stuff. shrugs. We shall see, as the ongooooing SAAAAAGAAA continues with our linux and EVE woes. -sign me a tad irked at the moment, but far from defeated in the attempts to use the applications I want to use on my PC with the OS that I want. At least it works "somewhat"..............which is moren' I can say for our Mac OSX brethren. -feels da pain. "No power in the 'verse can stop us now!"
Sevarus James
Posted - 2006.02.20 03:50:00 -
[246 ]
Originally by: El***ER Sevarus James could you ask dcatz to post here?http://bugs.winehq.com/show_bug.cgi?id=3028 is the bug for the cache creation bug under wine dcatz responded and asked me to post this here for you: snip....... Please relay the following information to the Eve Forums : Regarding the Cache bug at http://bugs.winehq.com/show_bug.cgi?id=3028 This is not a bug in Wine but is a design issue with Eve's code. Eve is using findfirstfile to detect if the cache has been created. Wine is functioning fine however there is a difference in the order of errors. If a path does not exist when doing a findfirstfile, Windows returns path not found. Wine returns file not found and Eve is programmed to expect either success or path not found. It should be possible to fix this by redoing the error checking code's order. .......................snip He doesn't currently have an eve account as he will NOT subscribe until it is working under WINE. (He is actually doing some of the wine work). "No power in the 'verse can stop us now!"
ElfeGER
Posted - 2006.02.24 16:49:00 -
[247 ]
dcatz could you please upload a repatch somewhere?
Winnie Pooh
Posted - 2006.03.03 16:05:00 -
[248 ]
I have been quite happily playing Eve on Cedega for some time now, but the latest patch messed up the map. For some reason, every attempt on opening the map causes the game to crash with following errors: 0008:: Bad stuff: client ignore setting select events for 0x9000a79c to 1 0008:: Bad stuff: client ignore setting select events for 0x9000a7f4 to 1 0008:: Bad stuff: client ignore setting select events for 0x9000a79c to 1 0008:: Bad stuff: client ignore setting select events for 0x9000a7f4 to 1 I haven't had any problems with esc-menu at any stage, but the game has always crashed when I have tried to check player info while in space. I will see if latest drivers (ATI) change anything.
Sevarus James
Posted - 2006.03.03 23:48:00 -
[249 ]
-quoted from the Transgaming forums--- "However, it seems the Map screen is crashing. Lately the only crashes I've gotten are from a type mismatch. A float being given when it is expecting an integer." So that may be the newest problem....of course on CCP's side, their server side patch introduced a nasty memory leak, so who knows what has been introduced into the client? "No power in the 'verse can stop us now!"
Xzender S'jet
Posted - 2006.03.04 22:10:00 -
[250 ]
Wine 0.9.9 has just been released, any of the buga gone?
Doug Jamison
Posted - 2006.03.05 03:28:00 -
[251 ]
Anybody having framerate problems under Cedega. The desktop environment (generally GNOME or KDE) takes a fair bit of resources and continues to borrow the desktop in the background for rendering even when EVE is full-screen. If you are having nasty framerate problems, try starting up a separate X session and just run EVE through Cedega. To do this, switch to one of the CLIs (generally ctrl+alt+f1). Then run the following command: "xinit -e cedega -- :1". This may or may not fix the problem. But it's definitely worth a try!
Doug Jamison
Posted - 2006.03.05 05:23:00 -
[252 ]
Man, we are sucking in the Cedega monthly vote. One vote above Starscape, what's up with that ?
Sevarus James
Posted - 2006.03.05 11:31:00 -
[253 ]
The voting mechanism for transgaming is a source of CONSTANT irritation and confusion for a LOT of gamers voting. It allows a 'negative' vote when going through the game choices. Some people are selecting their own game as a +2, and marking everything else at -2. This happens enough, it pushes voted games down hard. There are several transgaming threads just full of people upset about this, but so far no response from Transgaming. Its not that we're not 'noticeable'....hell, we have one of the largest threads on the site, but as cedega devs almost NEVER post there, its very difficult to ascertain if they know we exist. "No power in the 'verse can stop us now!"
Sevarus James
Posted - 2006.03.05 11:35:00 -
[254 ]
My guess on the map problems. CCP changed/added a couple selections to the map. Betting something got borked in there and is now causing a crash where there was none before. Haven't tried wine 9.9 yet, but I'm not holding my breath AT all for it, as 9.8 was no closer to even getting past the splash screen than prior versions have been. dcatz and a few others in transgaming forums have been going back and forth with problems with CCP's coding on certain things, but no apparent headway has been posted there at all. If I had the time off, I'd go to the Gathering in VEGAS just to pin Oveur on this. They SAID they were talking with transgaming at fanfest.............but this doesn't appear like anything was said other than a general discussion of the weather or something. If ANY of use "nix'ers" are going, please PLEASE ask what the status of Transgaming and CCP is..............please? "No power in the 'verse can stop us now!"
Winnie Pooh
Posted - 2006.03.05 11:42:00 -
[255 ]
Originally by: Sevarus James The voting mechanism for transgaming is a source of CONSTANT irritation and confusion for a LOT of gamers voting. It allows a 'negative' vote when going through the game choices. Some people are selecting their own game as a +2, and marking everything else at -2. This happens enough, it pushes voted games down hard. Apparently there is no other solution to this but to give positive vote for EVE and negative for the rest.
Doublewhopper
Posted - 2006.03.05 16:55:00 -
[256 ]
Ok...just want to show that i run EVE with two accounts. I have also voted for EVE in the transgaming forums. It would be great for CCP to get in touch with transgaming, since the game is (or was before the patch) almost running flawlessly. I have tried a few solutions for the map problem by changing display settings on windows and copying it over to Linux, but no success. CCP might sort it out with their patching-cycles after a major deployment, but somehow i have the feeling this has to do with the ESC-Menu problem. I have read somewhere that somebody is trying to patch this but i don't know how far this is. Another method that we can try is the fix that the IGP-people use: switching changed files around from different versions of EVE, as with the resface bug. But i have not tried this yet, it could break half the game though.
Ben Skall
Posted - 2006.03.06 23:47:00 -
[257 ]
'lo all, seems I'm not the only one not getting past the splash with Wine, so I just wanted to share something vaguely amusing; It's exactly the same in Windows Vista (the dec CTP), you get the first splash, then an extremely black login-screen /Ben P.S. I haven't read the entire thread, so I have to ask the stupid Q: Is there a workaround (except Cedega)? D.S.
Sevarus James
Posted - 2006.03.07 01:54:00 -
[258 ]
Originally by: Ben Skall Edited by: Ben Skall on 07/03/2006 00:33:04 'lo all, seems I'm not the only one not getting past the splash with Wine, so I just wanted to share something vaguely amusing; It's exactly the same in Windows Vista (the dec CTP), you get the first splash, then an extremely black login-screen /Ben P.S. I haven't read the entire thread, so I have to ask the stupid Q: Is there a workaround (except Cedega)? D.S. P.P.S OK, now I've read the thread, I'll give the .dat fixa a whirl (with vanilla Wine 0.99) when i start my winbox again... Oh, and to join the choire; thank you all! D.D.S Glad ta have you here! :) Now as to the alternative to cedega.........you CAN download the CVS version of cedega, which is free, but there is no support. Of course with various forums, irc, and such, there's not much difference, imho. I pay for cedega, as I'm hoping (against hope I'm afraid) that it will make add to the playerbase getting linux-gaming support. "No power in the 'verse can stop us now!"
ElfeGER
Posted - 2006.03.07 10:18:00 -
[259 ]
it would be nice if dcatz could release his changes for wine btw. you get the login screen if you: - create the missing registry key that eve is complaining about (in HKEY_CURRENT_USER/Software/Microsoft/windows/CurrentVersion/Explorer/Shell Folders/ create an empty String Value named "Fonts") (logserver helps) - use cvs/git version, edit /dlls/wined3d/directx.c funtion IWineD3DImpl_CheckDeviceType, go to the last return in the fuction (line 1326 currently and change "return D3DERR_NOTAVAILABLE;" into "return D3D_OK;" recompile and reinstall) next problems appear when eve creates the MatchoNet cache (you need to create the directories yourself) (logserver ftw) if the MachoNet stuff is downloaded and Eve should switch to fullscreen/login it crashes btw. there seems to be a problem with the keyboard input if you activate other windows (you might want to enter your username into the boot.ini and boost the audio volume/disable audio completly)
Sevarus James
Posted - 2006.03.07 11:05:00 -
[260 ]
posted that along to the transgaming forum El***ER. "No power in the 'verse can stop us now!"
Sevarus James
Posted - 2006.03.08 13:50:00 -
[261 ]
From dcatz in the transgaming forums: quote: My current changes for Wine would not change the issues with Eve. One step at a time. I have college and a job so I'm doing this in my spare time. When the time comes and if I manage to get Eve working under Wine, I will release the changes for inclusion in the main CVS tree for Wine unquote. "No power in the 'verse can stop us now!"
Grimatron Blashyyyrk
Posted - 2006.03.10 11:45:00 -
[262 ]
Edited by: Grimatron Blashyyyrk on 10/03/2006 11:52:19 Soo, anyone tried Eve with Wine 0.9.9? Edit: I tried it, still the black sceen after splash-issue.
Susstor
Posted - 2006.03.10 11:47:00 -
[263 ]
Originally by: xzdsa so anyone who tried to play eve now in linux with winex? I do and many other Linux users are out there. Eve is currently one of the busiest game forums in the Linux gaming camp.
Susstor
Posted - 2006.03.10 11:56:00 -
[264 ]
Edited by: Susstor on 10/03/2006 12:00:13 Edited by: Susstor on 10/03/2006 11:59:19 Edited by: Susstor on 10/03/2006 11:58:09 Originally by: Sevarus James The voting mechanism for transgaming is a source of CONSTANT irritation and confusion for a LOT of gamers voting. It allows a 'negative' vote when going through the game choices. Some people are selecting their own game as a +2, and marking everything else at -2. This happens enough, it pushes voted games down hard.Well fight fire with fire. We can nega-bomb EVERYTHING! in Transgaming (ALSA support, WOW, DIrect X support, etc) else except Eve - that way Eve will be "less" negative, and rise in the ranks. Yes, it is not a very mature way to do it, but tit for tat I say. Please also support my vote for creating a SEPARATE Eve forum topic - since our "thread" is currently over 20 pages long at Transgaming. You'll find it under the vote --> review suggested polls section
CB Cyrix
Posted - 2006.03.10 14:49:00 -
[265 ]
Interestingly enough, EvE is top of the top 25 things to make work on wineHQ. So give it a few months and wine will run eve, because im not paying for WineX just to run eve because I never pay for software, thats why I use linux. Transgaming should have a donation only, not a fixed payment. ♥♥♥♥Give Zealot a Drone Bay♥♥♥♥
Ertine Laximous
Posted - 2006.03.10 15:24:00 -
[266 ]
I've not been using Linux for long (Currently using it in VMware on a windows) but from what I've seen I'm liking far better than windows and am seriously thinking of making it my main (if only) OS on my pc. For me now it just comes down to a few windows programs that I will definatly want to still want to run - EVE being the main one of these, so I hope what I've been reading in this forum does come true and EVE will work *fingers crossed*
Doublewhopper
Posted - 2006.03.10 20:44:00 -
[267 ]
I tried the method of the IGP-people ;) I fixed the map problem by using the dll trinity.dll from Build 3807. The file is located in directory eve/bin. Replace it with old version and the map works again. I have yet to check for possible side-effects. Feel free to try help and identify side-effects.
Sevarus James
Posted - 2006.03.10 22:30:00 -
[268 ]
Added my vote to the EVE poll in transgaming. it now needs 7 more people to add their vote to it. (The poll to get our own header.) Also bombed the game voting with -2 for everything except eve as well. Get out there and VOTE people! (those who can, anyway. -grin) "No power in the 'verse can stop us now!"
Zevrik
Posted - 2006.03.12 17:42:00 -
[269 ]
They only have build 3805 files available on the site, so i grabbed the trinity.dll from 3805 and map is working again. So far no other side effects that I can see
Zevrik
Posted - 2006.03.14 21:56:00 -
[270 ]
* Cedega 5.1.1 * Available as of March 14, 2006 Cedega 5.1.1 brings a bundle of fixes to users. A number of fixes providing greater stability in EVE-Online« means it no longer crashes going to the menus. Just saw this, havent had the chance to try 5.1.1, but this is a good sign.
Sevarus James
Posted - 2006.03.14 22:55:00 -
[271 ]
DANCING A JIG!!!!!!!!!!!!! ITS WORKING!!!!!!!!!!! I used the 5.1.1 default settings. logged in. saw the same issue with corp being 408 years....................held breath......hit the escape key....... The settings menu came right up. blinked really hard. changed rez.........it worked. heart started pounding. entered game. in station, fps were about the same as windows. realized.........I'm in minnie space in a station that WILL crash me if I undock.....................undocked...................no crash. brutor tribe station was sitting there............I pan around. (another source of crashing in minnie space)........no crash. fps is...........18-28fps............heart pounding harder.........I warp to minnie gate......................no crash................I'm now dancin' a jig. No wierd lag at the gate. Its smooth.......I jump.........NO CRASH! I did manage to crash the client by changing from 32bit to 16bit color. Easily task managed and killed wine session..........restarted game..........and the setting took and worked, and no crash. Right now, my jaw is on the floor. This is too much to ask for. Gonna play with this later on laptop with ati drivers, but currently with the following rig I'm stable: amd2400+ athlon 1gig ram nvidia 6600 GT OC creative sb live platinum Ubuntu 5.10 Breezy Cedega 5.1.1 with default settings. running at 1900x1200 in station fps: 38-45 In space 15-30fps. ----these settings are VERY comparable to this rig running windows at same rez. (cpu is my limiting factor here). Right now, if CCP helped transgaming out......................all i gotta say is BLESS YOU GUYS! If not, then same thing to just Transgaming.....but if this proves stable for the next week or two, I will be FINALLY ABLE TO GET RID OF THE WINTENDO PARTITION, or at least leave it lay until the next major patch. -lol. "No power in the 'verse can stop us now!"
Nightblade
Posted - 2006.03.15 00:52:00 -
[272 ]
It seems to be working better for me too, but I have the same issue as in 5.1. Is anyone else running EVE in a Desktop window so it doesn't take up the whole screen? For some reason, when I do this, the only resolution available to EVE is the actual resolution my screen is at, instead of the size of the desktop window. I like to have other things open when I play EVE, and I get no acceleration if I try to run the game in windowed mode, so this used to be the only solution.
Sevarus James
Posted - 2006.03.15 01:46:00 -
[273 ]
Edited by: Sevarus James on 15/03/2006 01:47:00 Originally by: Nightblade It seems to be working better for me too, but I have the same issue as in 5.1. Is anyone else running EVE in a Desktop window so it doesn't take up the whole screen? For some reason, when I do this, the only resolution available to EVE is the actual resolution my screen is at, instead of the size of the desktop window. I like to have other things open when I play EVE, and I get no acceleration if I try to run the game in windowed mode, so this used to be the only solution. Night, I've been switching from FS to windowed mode, AND using EVE's menu now, was able to successfully change the rez on the desktop. If that is NOT working, its possible you need to clear the cache folder, or worst case reinstall EVE with the new version. Personally, my prior install is working with the 5.1.1. with no issues on rez changes. it DID crash when trying to change from 24bit to 16 bit, but on restart the changed setting 'took'. Also a thought, do you have multiple rez settings in your xorg.conf file? That could be an issue for cedega as it would be getting its settings from there as well. "No power in the 'verse can stop us now!"
Nightblade
Posted - 2006.03.15 20:04:00 -
[274 ]
Originally by: Sevarus James Night, I've been switching from FS to windowed mode, AND using EVE's menu now, was able to successfully change the rez on the desktop. If that is NOT working, its possible you need to clear the cache folder, or worst case reinstall EVE with the new version. Personally, my prior install is working with the 5.1.1. with no issues on rez changes. it DID crash when trying to change from 24bit to 16 bit, but on restart the changed setting 'took'. Also a thought, do you have multiple rez settings in your xorg.conf file? That could be an issue for cedega as it would be getting its settings from there as well. The desktop I'm talking about is the Cedega virtual desktop. It lets you run fullscreen programs in a window. I can't run EVE in windowed mode as it seems to disable acceleration. I do have multiple resolutions in my xorg.conf, maybe I'll try switching to a lower resolution, starting EVE in Cedega, then switch back ...
Ravow
Posted - 2006.03.15 20:49:00 -
[275 ]
Cedega 5.1.1, It's working for me to! No crash with ESC key except if I change my resolution (CTD but setting saved and when I relog the new sitting work!) This night I will test it with Xgl (if I can get a Transparent Yakuake under EVE display to make someting during warp time...)
Protostar
Posted - 2006.03.15 23:09:00 -
[276 ]
So it's working under Cedega? What about regular Wine? I don't have the money for Cedega right now.
Sevarus James
Posted - 2006.03.16 00:21:00 -
[277 ]
Just tried wine .99 and its still not working. It IS at the top of the requested list, so its being looked at. As for cedega, if someone here has a quick link to cvs cedega, it doesn't "cost", so you can still use it, without transgaming support. "No power in the 'verse can stop us now!"
Nightblade
Posted - 2006.03.16 01:12:00 -
[278 ]
Link to cedega CVS: http://www.transgaming.com/sources.php I haven't tried it, but it should be fine for EVE because the main thing that's missing from CVS is support for copy protection.
Sevarus James
Posted - 2006.03.16 02:53:00 -
[279 ]
That should work. ty night! 5.1.1 issues at this point. 1. I am seeing a few mouse issues after really beatin' on the "on the desktop mode. Alt enter sometimes gets the mouse right, but sometimes a rez change is the only thing (in game) that will fix it. :( Full screen I'm not seeing any mouse issues.) 2. Aggression timer is incorrectly displaying garbage data. It still goes away when it should, just not displaying properly. 3. Corp employment is still bugged with 408 years. "No power in the 'verse can stop us now!"
Sevarus James
Posted - 2006.03.16 11:09:00 -
[280 ]
From my post on transgaming's site....updating info regarding this new release: Latest info regarding Cedega 5.1.1 and EVE. System: AMD 2400+ 1gig ram nvidia 6600 GT OC Ubuntu 5.10 with kernel 2.6.12 xorg 6.8.2 Cedega 5.1.1 Since yesterday I have logged about 10 hours in EVE. 2 crashes, which I induced by fartin' around with rez changes in and out of FS mode. Game play in a window has some fps challenges, but I suspect that if I were running a faster cpu, I wouldn't have much to complain about there. In FS, the frame rate is 2-5 fps slower than on the windows side, but this isn't a problem. Again, if faster cpu is involved, this wouldn't be a heartbreak at all, and really isn't here either. The good news, at least for the setup listed at the top here, is that for 5 hours this evening, I was jumping docking, undocking, trading, npc hunting and chatting in Minmatar space/stations/gates, and had NO CTD's, no disconnects, and NO issues. The bugs that I see: 1. corp employment time is still at 408 years. 2. aggression timer is not reporting visually the correct countdown. (it is, however, working as it should, just not displaying proper time.) This next one may not be me, just my config, but alt/ctrl/shift F-key combos are not working. They still (even in FS) are calling linux stuff. example alt-f2 is my AB/MWD. Under this setup, it is calling the linux "run command". Right now this game is emminently playable imho. Bad news, again, from my perspective is that ati drivers on my laptop cannot play EVE. huge performance issues when it does start, but most of the time, the game just gets past login and ctd's. This, I think is more ATI's slipshod (being polite) drivers, rather than Cedega. Anyway, just an fyi to those wanting information regarding one user's struggles to get winblows off the menu. ---a note. As this is an MMO, a winblows partition will have to remain, as everytime the game is updated/patched, we linux users face potential show stopping issues. This is the nature of it, but until Kali's release, I'm confident that I won't have to see Mr. Gates logo booting on my machine, and for me, that is a verrrrry very good thing. "No power in the 'verse can stop us now!"
Nightblade
Posted - 2006.03.16 16:17:00 -
[281 ]
Originally by: Sevarus James Bad news, again, from my perspective is that ati drivers on my laptop cannot play EVE. huge performance issues when it does start, but most of the time, the game just gets past login and ctd's. This, I think is more ATI's slipshod (being polite) drivers, rather than Cedega. ATI drivers are more-or-less working here, except for the resolution issue I mentioned above. I'm running 8.22.5. I had to use the kernel AGPGART instead of the ATI one though, as that one would make my system lock hard when I tried to play EVE.
Trelennen
Posted - 2006.03.18 14:31:00 -
[282 ]
Hi there, I'm currently trying to have EVE run on my Debian with cvswine (eg. wine 0.9.10). Thanks to El***ER and his tips (I made a copy of my MachoNet directory from my Windows Desktop Computer), I'm nearly able to get in game. I go quite far in the logging process. Got the message "Login complete, processing bulk data", then it starts preparing data. All is smooth (graphics, owners, etc.) 'till it gets to "Preparing Data (Type)": progress bar get back from nearly full (90%) to 30%, and it stops progressing (at least apparently). All this is quite slow, but looking to the debug output, it's quite normal considering the amount of messages that cvswine outputs (when logging to file, I got a 30MB file within 5mn). I tried to disable part of the debug output, but didn't found how. cvswine --debugmsg -all doesn't work (says wine: could not load L"c:\\windows\\system32\\--debugmsg.exe": Module not found ), nor the log to file parameters like given in the example when typing cvswine (example is cvswine log -debugmsg=+ddraw,+err -- hl.exe -console , tried cvswine log -debugmsg=+ddraw,+err -- eve.exe and cvswine log -debugmsg=+ddraw,+err eve.exe, both gives the same thing: only a log file with wine: could not load L"c:\\windows\\system32\\-debugmsg=+ddraw,+err.exe": Module not found ). I'm pretty sure things would get smoother, and maybe go pass the "Preparing Data (Type)" stage, if I could remove or at least limit the outputting of debug messages. Any help is welcome. Note: I'm installing the cvs version via the WineCVS.sh script. Last time I compiled it, I think i saw something like "stripping debug, debug output won't be available in the binary", which made me thinks maybe there was something to do during the compilation to have access to --debugmsg option to manage debug output. ===== !!! Fix SB - Love for AFs - Fix drones AI !!!
Trelennen
Posted - 2006.03.19 00:30:00 -
[283 ]
Additionnal note: I tried with CVS Cedega, no success at all. Can't get to regedit with cvscedega regedit (maybe there's another way) to eventually add the registry key like for wine, didn't looked through the source for the modification though. With cvscedega, I don't get pass the splashscreen (with wine and no modifications, at least I had a black login screen with sound ;)), which is quite strange as it's supposed to be the same as the commercial and graphical Cedega, but without the install shield and copy protection code. Obviously there's other differences (wonder if there wouldn't be GPL code from wine inserted in Cedega, and hence not in cvs cedega, 'cause it would be known) than those two, but I won't pay if I can't be sure I can run it, as well as for ethical reasons. (further more, the install didn't even work with cvscedega, stopping with a "cannot write error" at 37% in resDungeons.stuff ) I'd be happy if I could pinpoint what makes EVE fail to run on my linux. It might be hardware (as I'm pretty sure my video chipset don't have accelerated OGL hardware support, and I read somewhere it was required for running Dx games via wine), although it could run (laggy) when that laptop was under winXP a while ago. ===== !!! Fix SB - Love for AFs - Fix drones AI !!!
Sevarus James
Posted - 2006.03.19 05:52:00 -
[284 ]
Originally by: Trelennen Additionnal note: I tried with CVS Cedega, no success at all. Can't get to regedit with cvscedega regedit (maybe there's another way) to eventually add the registry key like for wine, didn't looked through the source for the modification though. With cvscedega, I don't get pass the splashscreen (with wine and no modifications, at least I had a black login screen with sound ;)), which is quite strange as it's supposed to be the same as the commercial and graphical Cedega, but without the install shield and copy protection code. Obviously there's other differences (wonder if there wouldn't be GPL code from wine inserted in Cedega, and hence not in cvs cedega, 'cause it would be known) than those two, but I won't pay if I can't be sure I can run it, as well as for ethical reasons. (further more, the install didn't even work with cvscedega, stopping with a "cannot write error" at 37% in resDungeons.stuff ) I'd be happy if I could pinpoint what makes EVE fail to run on my linux. It might be hardware (as I'm pretty sure my video chipset don't have accelerated OGL hardware support, and I read somewhere it was required for running Dx games via wine), although it could run (laggy) when that laptop was under winXP a while ago. Right off the bat, what is your hardware? Specifically chipset that you indicated. Without Gl acceleration, cedega will fail its checking procedures. I don't know how CVS works as far as gui or command line as I'm a paying cedega customer, but, without opengl acceleration, you are gonna be in for either a black screen, OR a most hideously slow unplayable experience. "No power in the 'verse can stop us now!"
Trelennen
Posted - 2006.03.19 14:18:00 -
[285 ]
Edited by: Trelennen on 19/03/2006 14:28:38 Originally by: Sevarus James [Right off the bat, what is your hardware? Specifically chipset that you indicated. Without Gl acceleration, cedega will fail its checking procedures. I don't know how CVS works as far as gui or command line as I'm a paying cedega customer, but, without opengl acceleration, you are gonna be in for either a black screen, OR a most hideously slow unplayable experience. It's a Intel Corp. 82852/855GM Integrated Graphics Device. From what I could find on the net, it has only basic 3D hardware support, and it might well be that for cvscedega (although it's really strange it doesn't get passe the splash screen - hence why I just worked with cvs version of wine which at least let me go much farther). I uploaded my lpsci , my cpuinfo and my glxinfo for more details on hardware (didn't fit in the post anyway ;)). Thanks for the help. ===== !!! Fix SB - Love for AFs - Fix drones AI !!!
Nezsuul
Posted - 2006.03.19 18:56:00 -
[286 ]
I have the same problem with the game crashing while opening the map. As far as I can tell everything else is working fine with my Radeon 9800. Would anyone be able to provide me with an older version of trinity.dll?
Rex Mundo
Posted - 2006.03.20 10:16:00 -
[287 ]
Is the time for a proper Linux port coming? So far the excuse was that, it was too much work for not enough return.. Well.. NO MORE! With Eve launching chinese servers and with the popularity of Linux in china (chinese have their own linux version with the government 100% behind linux.. they hate windows there probably more than I do) i think its only a short matter of time until CCP finally allows us to format c: /q once and forall. rEx
Sevarus James
Posted - 2006.03.20 11:10:00 -
[288 ]
Originally by: Trelennen Edited by: Trelennen on 19/03/2006 14:28:38 Originally by: Sevarus James [Right off the bat, what is your hardware? Specifically chipset that you indicated. Without Gl acceleration, cedega will fail its checking procedures. I don't know how CVS works as far as gui or command line as I'm a paying cedega customer, but, without opengl acceleration, you are gonna be in for either a black screen, OR a most hideously slow unplayable experience. It's a Intel Corp. 82852/855GM Integrated Graphics Device. From what I could find on the net, it has only basic 3D hardware support, and it might well be that for cvscedega (although it's really strange it doesn't get passe the splash screen - hence why I just worked with cvs version of wine which at least let me go much farther). I uploaded my lpsci , my cpuinfo and my glxinfo for more details on hardware (didn't fit in the post anyway ;)). Thanks for the help. Your GLX info tells the tale. You are running with the 'mesa' drivers. This means you have no real accelerated 3d support. I did find some googled info that might help you: -quoting info: DRI & OpenGL: If you want 2D/3D acceleration (use GLX or DRI), you must activate Intel AGP, AGPGART and i830 support in kernel (CONFIG_AGP_INTEL, CONFIG_AGP, CONFIG_DRM_I830 options). If you choose to compile Intel AGP as module, be sure to load module before to start XFree86. Verify that you have a "DRI" section in your XF86Config file: Section "DRI" Mode 0666 EndSection To check GLX extension info, you can used 'glxinfo' command. To evaluate i855GM perfs, you can use 'glxgears' OpenGL app. On my laptop, I get ~1125 fps in 16 bpp and ~550 in 24 bpp. --------end quote. "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"
Bob Niac
Posted - 2006.03.20 13:19:00 -
[289 ]
well since i hear they fixed NdisWrapper so it works with pre-N drivers ... guess what im doing today
ElfeGER
Posted - 2006.03.20 16:49:00 -
[290 ]
a small improvement for wine this time: if you change the default return value in dlls/x11drv/window.c line 95 (is_window_managed function) to TRUE you should get a managed login screen advantages: - no more keyboard problems when switching to an other window from the login screen - login not longer always on top disadvantages: - you are unable to move the login window on the screen - you still don't reach the char selection
Trelennen
Posted - 2006.03.20 22:48:00 -
[291 ]
Originally by: Sevarus James stuff Will look at that tomorrow, after recompiling my kernel with CONFIG_DRM_i830 (had all except that one ;)). Thanks for the diagnostic, still have much to learn on the kernel side :) I'll give the results of the test ;) ===== !!! Fix SB - Love for AFs - Fix drones AI !!!
Tatsue Nuko
Posted - 2006.03.21 09:59:00 -
[292 ]
Finally got around to testing EVE with the latest version of Cedega. No issues worth mentioning, so I happily go about testing some other stuff, like GW which also worked nicely. Now the question is - Ventrilo? I'm almost certain I saw a screenshot of someone that had a Ventrilo icon on his Linux desktop, so I was slightly surprised to find that there was no Linux client. Is there some tweak to apply there, is it just a lost case until the Linux client is done (i.e. I remember wrong), or is there any such way to make the EVE experience complete under Linux? ----------- Feel the ♥
rig0r
Posted - 2006.03.21 10:37:00 -
[293 ]
Not sure about ventrillo, but there is a Linux teamspeak client that works very well.
Sevarus James
Posted - 2006.03.21 11:09:00 -
[294 ]
Edited by: Sevarus James on 21/03/2006 11:09:01 Originally by: Tatsue Nuko Finally got around to testing EVE with the latest version of Cedega. No issues worth mentioning, so I happily go about testing some other stuff, like GW which also worked nicely. Now the question is - Ventrilo? I'm almost certain I saw a screenshot of someone that had a Ventrilo icon on his Linux desktop, so I was slightly surprised to find that there was no Linux client. Is there some tweak to apply there, is it just a lost case until the Linux client is done (i.e. I remember wrong), or is there any such way to make the EVE experience complete under Linux? Tatsue, I too was looking at this. I actually prefer teamspeak as they have a native linux application, but you may want to check the following link:Transgaming forum ventrillo thread The "P2P" references are to the older version of cedega, but in general p2p is now 'built-in' to the new version. Hope that helps. Ventrillo has been promising a linux client for some time, but the linux gaming forums are of the 'don't hold yer breath' opinion as the dev of the application apparently is 'afraid' tha someone might steal his code. -lmao at that. "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"
Sevarus James
Posted - 2006.03.21 12:14:00 -
[295 ]
The following was posted by Trek up in the general forums. Thought I'd get the info into this thread: quote---- To those of you having problems installing Eve using Cedega, I had some difficulties too but found out why. For some reason cedega (unlike wine) installs everything to /tmp first and then copies it to the install directory. If you like me have a /tmp partition sized like 1GB or a root partition about the same size you will run into problem somewhere around the place I read others were having problems. An easy qick-fix is to make a directory on an other partition where you have plenty of space and run: mount --bind /other/dir /tmp install the game and then umount /tmp again. -end quote. Good info. "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"
ElfeGER
Posted - 2006.03.21 16:23:00 -
[296 ]
I created:http://bugs.winehq.org/show_bug.cgi?id=4872 feel free to vote for the bug if you can reproduce it
Kargyraa
Posted - 2006.03.22 07:08:00 -
[297 ]
I just must have good timing as I decded again to check on trangsgaming's cedega ability to run eve a few days ago and found this thread, and was quite releved, been wanting to play for a while now, but only running debian I didn't have that option until recentlly. I did run into a few troubles and have one question optimizing the config to get it to run smoother. My experience so far is installing was a little quirky, but as soon as I turned on the debuging option, it worked fine, so odd behivour but I installed the newest client. I do have a question, any one have any suggest/tips to increase preformance in game play. I checked out the wiki and uped my buffersize to 400, but the game still lags out my system and is quite choppy making it frustrating to play when opening any window, making any modification to my ship and in combat. The game is stable and never crashes, just has 5-15second lags (sometimes more). I think it may be slightly a memory problem so I am upgrading my memory, but looking at the specs of others in this thread I don't see it as being that. I am gonna tweak with the settings a bit and hopefully clear out the lag, any suggestions would be appricated. System amd64 3500 2 gigs of ram (after upgrade) nvidia 6600 GT debian-amd64
Sevarus James
Posted - 2006.03.22 08:01:00 -
[298 ]
Originally by: Kargyraa I just must have good timing as I decded again to check on trangsgaming's cedega ability to run eve a few days ago and found this thread, and was quite releved, been wanting to play for a while now, but only running debian I didn't have that option until recentlly. I did run into a few troubles and have one question optimizing the config to get it to run smoother. My experience so far is installing was a little quirky, but as soon as I turned on the debuging option, it worked fine, so odd behivour but I installed the newest client. I do have a question, any one have any suggest/tips to increase preformance in game play. I checked out the wiki and uped my buffersize to 400, but the game still lags out my system and is quite choppy making it frustrating to play when opening any window, making any modification to my ship and in combat. The game is stable and never crashes, just has 5-15second lags (sometimes more). I think it may be slightly a memory problem so I am upgrading my memory, but looking at the specs of others in this thread I don't see it as being that. I am gonna tweak with the settings a bit and hopefully clear out the lag, any suggestions would be appricated. System amd64 3500 2 gigs of ram (after upgrade) nvidia 6600 GT debian-amd64 are you running 64 bit debian, or 32bit? There have been some comments in the transgaming site regarding flakiness with 32bit cedega. 2nd...5-15 second lags? where? how? I don't have any lag other than high traffic systems which were the same lag that I experienced under windows. As for opening windows and such, again, I'm not seeing ANY difference from native windows to cedega in using the EVE interface. If you are using 64bit debian, I'd say the 'lags' and chop may be due to a 32 bit program running under a 64bit OS. -just guessing as I don't know which you are running. Buffer size recommendations should be approximately 1/2 of existing ram, however, I normally set my to around 250, and have experienced no problems. (running 1 gig ram). It IS known that running EVE windowed IN a window on the desktop will have performance issues. Running eve "fullscreen" in a cedega window seems much snappier, but true fullscreen is still the best performer. "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"
Zevrik
Posted - 2006.03.22 15:10:00 -
[299 ]
Originally by: Sevarus James Originally by: Kargyraa I just must have good timing as I decded again to check on trangsgaming's cedega ability to run eve a few days ago and found this thread, and was quite releved, been wanting to play for a while now, but only running debian I didn't have that option until recentlly. I did run into a few troubles and have one question optimizing the config to get it to run smoother. My experience so far is installing was a little quirky, but as soon as I turned on the debuging option, it worked fine, so odd behivour but I installed the newest client. I do have a question, any one have any suggest/tips to increase preformance in game play. I checked out the wiki and uped my buffersize to 400, but the game still lags out my system and is quite choppy making it frustrating to play when opening any window, making any modification to my ship and in combat. The game is stable and never crashes, just has 5-15second lags (sometimes more). I think it may be slightly a memory problem so I am upgrading my memory, but looking at the specs of others in this thread I don't see it as being that. I am gonna tweak with the settings a bit and hopefully clear out the lag, any suggestions would be appricated. System amd64 3500 2 gigs of ram (after upgrade) nvidia 6600 GT debian-amd64 are you running 64 bit debian, or 32bit? There have been some comments in the transgaming site regarding flakiness with 32bit cedega. 2nd...5-15 second lags? where? how? I don't have any lag other than high traffic systems which were the same lag that I experienced under windows. As for opening windows and such, again, I'm not seeing ANY difference from native windows to cedega in using the EVE interface. If you are using 64bit debian, I'd say the 'lags' and chop may be due to a 32 bit program running under a 64bit OS. -just guessing as I don't know which you are running. Buffer size recommendations should be approximately 1/2 of existing ram, however, I normally set my to around 250, and have experienced no problems. (running 1 gig ram). It IS known that running EVE windowed IN a window on the desktop will have performance issues. Running eve "fullscreen" in a cedega window seems much snappier, but true fullscreen is still the best performer. I run Cedega on Debian amd64 and haven't experienced any issues with running 32 bit Cedega on 64 bit Debian. Some things to look at: 1. Make sure it's not running in windowed mode, as has been pointed out the performance is terrible 2. If you have sound turned on, dont use the Cedega alsa driver, it makes Eve run at a crawl, use the Cedega OSS driver and make sure you have the OSS compatability layer turned on. (this is in the kernel, if you're using the stock Debian kernel it should be on already) 3. If you installed Cedega via the deb package it may need 32 bit libraries, make sure ia32-libs is installed. (Being that you can actually run Eve this is probably not the case) Also you may need the Nvidia 32 bit compatability layer installed too. Not sure exactly what your problem may be, but just throwing some suggestions of things I have done to my Debian amd64 system, I didnt make any buffersize changes and Eve runs better under Cedega than it does on the windows partition. amd64 3700 2G ram nvidia 7800gt Debian amd64 unstable
Kargyraa
Posted - 2006.03.22 21:40:00 -
[300 ]
Originally by: Zevrik I run Cedega on Debian amd64 and haven't experienced any issues with running 32 bit Cedega on 64 bit Debian. Some things to look at: 1. Make sure it's not running in windowed mode, as has been pointed out the performance is terrible 2. If you have sound turned on, dont use the Cedega alsa driver, it makes Eve run at a crawl, use the Cedega OSS driver and make sure you have the OSS compatability layer turned on. (this is in the kernel, if you're using the stock Debian kernel it should be on already) 3. If you installed Cedega via the deb package it may need 32 bit libraries, make sure ia32-libs is installed. (Being that you can actually run Eve this is probably not the case) Also you may need the Nvidia 32 bit compatability layer installed too. Not sure exactly what your problem may be, but just throwing some suggestions of things I have done to my Debian amd64 system, I didnt make any buffersize changes and Eve runs better under Cedega than it does on the windows partition. amd64 3700 2G ram nvidia 7800gt Debian amd64 unstable I am running debian-amd64 unstable (pure 64bit os) off of a recent 2.6.15.6 linux kernel. I am running 32bit cedega in the 64bit os with all the 32bit libs installed, including the nvidia compadibilty drivers. I have it set to use OSS sound drivers and am running the game in full screen mode. I have spent time messing with nvidia driver setttings and cedega on other games, mainly World of Warcraft. I have enabled fast writes (as its off by default with the nvidia drivers) and optimized the kernel, nvidia, and X settings to the best of my knowledge. Cedega runs wow beautifully, and my two native linux games (neverwinter nights and ut2004) both run beautifully with all their settings turned up. I have tweaked around with both cedega's and eve's graphical settings. I have not noticed any effect on my issue with different settings (supporting that its not a graphical issue). I have closed down all applications and even ran eve in a standalone xsession with no wm and got the same problem. I cannot isolate what the issue is, but can only atempt to describe it better. It seems like a resource issue to me cause I get the "lag" from almost everything in the game and it gets worse the longer the game runs. Resarting the game speeds things up for a short time, but it doesn't take to long for it to get really choppy again. When ever I ask for info from the game (opening my character sheet/hanger/show info dialog/etc) the game pauses droping my fps to 0. This pause lasts anywhere from 1-30seconds depending on what i'm doing and how long the game has been running. Seems to be independent of the system I'm in, I am hanging out in a fairly small population sector in a station and still experience the problems. From reading the sucess of others, I'm assuming its just a setting/config issue on my end and something that I will have to track down. Thank you all for your suggestions and I'll keep messing with things till I get it to work.
Sevarus James
Posted - 2006.03.23 01:41:00 -
[301 ]
Have you looked at Cedega's "Scheduler"? From the release notes: -quote---- Known Issues and Comments Scheduler With the introduction of the 2.6 Linux kernel, drastic changes have been made in the behavior of process scheduling. Some distributions have taken advantage of this and optimized their schedulers to run certain applications better than others. Unfortunately, this means that some 2.6-based kernels may starve more 'aggressive' applications like Cedega at inopportune times, leading to stuttering movies, jerky framerate and/or random freezes. Starting with Cedega 5.0, we include a user-mode scheduler to alleviate most of these problems by performing rescheduling of game processes manually. For most games, this will give users the performance they have come to expect with previous Linux kernels. Unfortunately, some games are not yet fully supported by this method. If you experience unusual behavior in any application, check the following section to see if the game has known conflicts with the Cedega scheduler. Additionally, some installers and patchers may run slower with the scheduler enabled. You can also disable the internal scheduler in the configuration profile for the title in question. -unquote---------- It may not be this, but it sounded damn familiar when reading about the 'stuttering' you are seeing. "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"
Kargyraa
Posted - 2006.03.23 05:24:00 -
[302 ]
Originally by: Sevarus James Have you looked at Cedega's "Scheduler"? From the release notes: Yes, that was where the problem was, I messed with the type of Scheduler cedega was using but that showed no help. Then after a bit more reading on it found out that as of 5.0 its internal one was messing up the priority of the games process. I disabled its internal scheduler and made cedega slightly more agressive than other programs and if fixed that problem. Thanks for your time and help. and I'm glad to be able to join this dynamic world at last!!
Sevarus James
Posted - 2006.03.23 11:59:00 -
[303 ]
Its EXCELLENT to hear that. And welcome to the dark side. heh heh. "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"
rig0r
Posted - 2006.03.23 17:31:00 -
[304 ]
I sure hope they will do something about the lack of FPS in windowed mode, until then I will still have to reboot into windows for EVE Don't want to play with crappy performance with this flashy videocard. No, not even when it concerns linux
Kargyraa
Posted - 2006.03.23 18:52:00 -
[305 ]
Originally by: rig0r I sure hope they will do something about the lack of FPS in windowed mode, until then I will still have to reboot into windows for EVE Don't want to play with crappy performance with this flashy videocard. No, not even when it concerns linux Why use windowed mode when there are many ways to run EVE in fullscreen (for the better fps) and still be able to switch back to other programs that are running. Almost all window managers have multiple Desktops (or Pages). Set up a hotkey (<windows key>+F? is what I use) to switch back and forth from differen't desktops. Run EVE on its own desktop then switch to other desktops when you need to do things in other apps. I use FVWM and with the EdgeScroll effect have eve running in its own full screen desktop (same resolution of course) and am able to move my mouse up/down/left/right to my other desktops to read forums, check out stuff about the game etc. You could also try running EVE in a cedega DESKTOP instead of full screen, this will mimic full screen mode for the game but only run it in 'window' on your machine. I haven't messed around with giving EVE a desktop, but in other games on cedega I noticed little problem with running a game tat way.
Bob Niac
Posted - 2006.03.24 23:15:00 -
[306 ]
ok finally installed EVE corectly .. now if only i could type in my arned password (and use 2 accounts) i'd be set.... any idea what im doing wrong?Yarr! Pirate Learning Skills!
Sevarus James
Posted - 2006.03.25 00:20:00 -
[307 ]
Originally by: Bob Niac ok finally installed EVE corectly .. now if only i could type in my arned password (and use 2 accounts) i'd be set.... any idea what im doing wrong? Well if you installed it correctly, but are having password problems..........checked the capslocks key? As for multiple sessions, first I'd install a second copy into another directory with cedega (to insure that each instance has its own 'space'.), and then run them both full screen, from different desktops. (virtual desktops can have fullscreen applications and switching between them is simply setting up a hot key to move between them. ) Personally I'm using "alt+1, alt+2, alt+3, etc. to move between desktops. The reason I say fullscreen, is that eve does much better with FPS in fullscreen mode. Beyond those bits, we'd need more info on what you think isn't working to give you a better answer on 'what you're doing wrong'. "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"
Bob Niac
Posted - 2006.03.25 00:57:00 -
[308 ]
see the thing is ... NOTHING types in the box. i try to type my username ....nothingYarr! Pirate Learning Skills!
Sevarus James
Posted - 2006.03.25 01:52:00 -
[309 ]
I've seen that....and almost always its a 'focus' issue. You probably already have done this, but when the login screen comes up, move your mouse to the area you want to type in and click it until you see a cursor come up. Then leave the mouse at that position, try to type in the relevant stuff. If that doesn't happen, well I'll be scratching my head because noone else has been reporting any kind of issue like that. "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"
ElfeGER
Posted - 2006.03.25 11:16:00 -
[310 ]
the question is more if the login screen is created as managed window or not on wine unmanaged (default) if you click somewhere else on the screen you can't get the focus back to the login screen (you can move it around and click with the mouse but that's it) if you create the login screen as managed window it behaves better under wine (focus works perfectly, you see the window in the task bar, but you can't move it) (you need to edit the wine source code for this)
Trelennen
Posted - 2006.03.26 20:56:00 -
[311 ]
After several unsuccessful attempts to activate direct rendering for my graphics chipset, I finaly decided to move from Debian testing to Ubuntu Dapper (after reading that direct rendering worked out of the box with it for my chipset). Direct rendering is now active, and the login stage is much faster and now completes. However, at the end of the login step, it crashes instead of loading character selection (logserver says a #crash xxx.dmp has been generated, but it's quite unreadable ;)). When it crashes, wine gives the following message: Quote: err:seh:raise_exception Exception frame is not in stack limits => unable to dispatch exception. Any idea? PS: I altered wine (0.9.10) directx.c for the D3D_OK return like suggested by El***ER and added the Fonts registry key to get to the login screen, have done no other modification. Thanks ===== !!! Fix SB - Love for AFs - Fix drones AI !!!
ElfeGER
Posted - 2006.03.26 22:25:00 -
[312 ]
the problems in wine after the login screen are problems with different object references that EVE tries to access again but those are removed/changed already = crash after chating with some wine gfx devs I got a small patch that helps a bit (I'm able to login and get into space sometimes (about 10% of tries) - performance is good but windowsize is the same as the login screen + some ingame window issues) for the 408 year problem: could someone check his real in corp time and compare that to the 408 year someting time (please check over multiple days/chars to see how both dates work/change)
damicatz
Posted - 2006.03.28 02:42:00 -
[313 ]
A.The reason your success is limited with Wine and Eve is the obscure nature of the code. For whatever reason, the devs at CCP saw fit to call every render state upon startup regardless of if it is used or not. And Wine doesn't support a lot of those states as a lot tend to be obscure in nature. B.The corp time bug sounds like an issue with querying the current date. Whatever Eve is querying, it is returning a value of 408 days. It could be an obscure function that is being used to find the date.
Ryushe
Posted - 2006.03.28 08:15:00 -
[314 ]
Great stuff this is. I tried it under a Debian unstable machine, with Cedega 5.1.1 and a dual-monitor setup (2560x1024 max) . It runs fullscreen, it'll even run in a window I can't move when I choose it pressing esc->graphics->windowed (2048x768). However (and I hope someone can come up with some suggestions on this): 1) I can't get it to START windowed in 1024x768. 2) Graphics are choppy in windowed or fullscreen mode. When moving the camera around, it 'stutters'. Dragging stuff from one hangar to another will complete before I even see the stuff actually moving. 3) EVE crashes when I press 'close window' in the esc menu. Besides that, this is more than I've ever seen under Cedega. I'm (albeit choppy) able to fly outside :) ----------------------- Ryushe / CoCEO JubaCorp http://www.jubacorp.com/
Zevrik
Posted - 2006.03.28 22:53:00 -
[315 ]
Originally by: Ryushe Great stuff this is. I tried it under a Debian unstable machine, with Cedega 5.1.1 and a dual-monitor setup (2560x1024 max) . It runs fullscreen, it'll even run in a window I can't move when I choose it pressing esc->graphics->windowed (2048x768). However (and I hope someone can come up with some suggestions on this): 1) I can't get it to START windowed in 1024x768. 2) Graphics are choppy in windowed or fullscreen mode. When moving the camera around, it 'stutters'. Dragging stuff from one hangar to another will complete before I even see the stuff actually moving. 3) EVE crashes when I press 'close window' in the esc menu. Besides that, this is more than I've ever seen under Cedega. I'm (albeit choppy) able to fly outside :) Cedega 5.1 has issues with dual head cards, if you search on their forums for twinview, there are some bandaids you can use to get it to run in Cedega windowed mode, but it's pretty crappy. I have a trouble ticket opened with them, I went back to 5.0.3 where it works great.
Trelennen
Posted - 2006.03.28 23:05:00 -
[316 ]
Originally by: El***ER the problems in wine after the login screen are problems with different object references that EVE tries to access again but those are removed/changed already = crash after chating with some wine gfx devs I got a small patch that helps a bit (I'm able to login and get into space sometimes (about 10% of tries) - performance is good but windowsize is the same as the login screen + some ingame window issues) Do you know if this patch will be included in CVS version and if so when? :) Even successfully launching it 10% of the time would still be better than 0% :p Anyway i still have the possibility to add back a windows box back on the laptop for when I want to dual box, but it wouldn't be that great to have to shut down Gaim and XChat for that ;) (and as cvscedega works rather less good than cvswine and I won't get Cedega, my choices are quite limited ;)) ===== !!! Fix SB - Love for AFs - Fix drones AI !!!
damicatz
Posted - 2006.03.29 01:12:00 -
[317 ]
Unless we are talking about a different patch, it won't get included in the CVS version. It simply bypasses the affected function and causes it to always return a successful value. In this case, the function helps determine what color depths your renderer supports (24-bit color, 32-bit color etc etc though slightly more complex). I've been reworking that area of code to make it easier to work with. As for the focus issue with the keyboard and the login screen, I've checked into that. It appears that control of the login screen Window is not being passed to the system's current window manager. In the meantime, if you run Wine in a virtual desktop (setup using winecfg), you should be able to enter your login information. Originally by: Trelennen Originally by: El***ER the problems in wine after the login screen are problems with different object references that EVE tries to access again but those are removed/changed already = crash after chating with some wine gfx devs I got a small patch that helps a bit (I'm able to login and get into space sometimes (about 10% of tries) - performance is good but windowsize is the same as the login screen + some ingame window issues) Do you know if this patch will be included in CVS version and if so when? :) Even successfully launching it 10% of the time would still be better than 0% :p Anyway i still have the possibility to add back a windows box back on the laptop for when I want to dual box, but it wouldn't be that great to have to shut down Gaim and XChat for that ;) (and as cvscedega works rather less good than cvswine and I won't get Cedega, my choices are quite limited ;))
ElfeGER
Posted - 2006.03.29 15:49:00 -
[318 ]
Originally by: damicatz Unless we are talking about a different patch, it won't get included in the CVS version. It simply bypasses the affected function and causes it to always return a successful value. In this case, the function helps determine what color depths your renderer supports (24-bit color, 32-bit color etc etc though slightly more complex). I've been reworking that area of code to make it easier to work with. As for the focus issue with the keyboard and the login screen, I've checked into that. It appears that control of the login screen Window is not being passed to the system's current window manager. In the meantime, if you run Wine in a virtual desktop (setup using winecfg), you should be able to enter your login information. yes I think we are talking about different patches so the steps so far: - create needed registry key (for the font folder) - get wine to accept the display mode while there is already a glcontext (bug reported on wine) - make the login screen managed to fix the keyboard issues (dlls/x11drv/window.c add "if (style & WS_SYSMENU) return TRUE;" into the is_window_managed function) - create the MachoNet cache subfolders - add a little patch = about 10% chance to get a character selection screen with the size and position of the login window you can get ingame look at your ship in space most ingame windows arn't usable portraits are not displayed (don't know if the are stored empty or just not displayed correctly) without debugging output I get stable 40fps on my 1.7ghz gf6600 laptop (720x460 window)
Trelennen
Posted - 2006.03.29 20:56:00 -
[319 ]
Well, still making some tries to launch the game, while looking at what says the logserver. Strangely, each time it crashes after authentification, it's right after there's the following line in logserver: Quote: 178382006.03.29 20:19:50:085Open H:/games/CCP/EVE/res/UI/Texture/fill.dds I did check the res folder, and there's no UI subfolder. Then I checked on my Windows installation, and there's no UI subfolder either in the res directory. Could this be related to crashes? Additionnaly, during the process, I have several errors linked to the caching process, when, according to the log server, it tries to access a file that, once again, doesn't exists (from what I could say, looks like a path hard coded, but I may be wrong): Quote: 164232006.03.29 20:19:36:501EXCEPTION #26 logged at 29/03/2006 22:25:37 Error while writing cached data 164242006.03.29 20:19:36:501Traceback (most recent call last): 164252006.03.29 20:19:36:501File "c:/builds/files/client/script/../../common/script/net/objectCaching.py", line 296, in __FlushCache 164262006.03.29 20:19:36:501WindowsError: [Errno 3] Path not found 164272006.03.29 20:19:36:502This function was called with arguments: 164282006.03.29 20:19:36:502self :<svc.ObjectCachingSvc instance at 0x784FADA0> 164292006.03.29 20:19:36:502yieldFirst :True 164302006.03.29 20:19:36:502Additionally, the local namespace contained: 164312006.03.29 20:19:36:502what :'cachedObjects' 164322006.03.29 20:19:36:502ob :<objectCaching.CachedObject instance at 0x748F90A8> (there's other lines in the error messages, related to the actual file it tries to cache. I don't actually know if those errors are linked to my problems. However, I don't have any of these (not even the caching errors referring to an inexisting file on C: - c:/builds/files/client/script/../../common/script/net/objectCaching.py) on my windows installation. Strange thing though, on windows, it seems it doesn't mind openin a file in res/UI/Texture/ folder (fill.dds, UITextLib_003.dds, UITextLib_002.dds, UITextLib_004.dds, none.dds, selectionglow.dds), even though there's no UI subfolder in res directory: would it be that those are temporary folders created while EVE's running, and that with wine on linux, it couldn't create them? (like it can't create the MachoNet directory, and seems to have troubles with writing/accessing cache files). ===== !!! Fix SB - Love for AFs - Fix drones AI !!!
ElfeGER
Posted - 2006.03.29 22:54:00 -
[320 ]
Edited by: El***ER on 29/03/2006 22:55:27 yes the fill.dds is the last line that normaly get written to the logserver before eve crashes because of the refcounting bug in wine those c:\build things show always up in exceptions so it shouldn't be a problem the dds files are in the stuff filesscreenshot 1.7ghz with gf6600
Sevarus James
Posted - 2006.04.03 15:27:00 -
[321 ]
Someone up in general posted in the very recent linux thread the following post: ---quote---- Edited by: CB Cyrix on 03/04/2006 13:22:13 ive use the normal Wine to run eve, it was smoother than cedega, and being a ready made package for my OS (arch linux), all i had to do is click the winesetup, at have a virtual window of 1600x1024, that means when eve goes into full screen mode, it atually still in a window. So you still get the stonkingly fast framerates and a windowed mode. EvE runs well, if not better than on my windoze 2k box, although there are a few small mouse bugs, but they are easy to overcome with abit if tweaking of ya linux mouse settings. Oh and having 24bit graphics mode setup on your Xorg.conf means when you run 32 or 16bit aplications, its smoother. I tried cvs cedega ages ago, with a ready made script I found using google that downloaded and setup cvs for ya, but wine works better for me. And if you look at the wine database votes, eve is top of the support list. Cedega seems useless, even if you cancel after 1st payment, because DX will change, so your back to square one again. Thats why ive used eve on wine for months now. Cy --------quote--------- My first thought here is "yeah........righhhhhhhht". But he indicates its "packaged" with arch linux. "playing eve for months?????" Any ideas of how valid this poster is, or is this just smeg? -genuinely scratching my head, as I KNOW it ain't wine. and it ain't cedega. ----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"Not READY for primetime OS
rig0r
Posted - 2006.04.03 15:34:00 -
[322 ]
Edited by: rig0r on 03/04/2006 15:34:03 Sounds fishy. According to WineHQ appdb they have only recently (last couple of days) made some progress with wine CVS. It runs, but still has crash issues. Progress is being made though.
Trelennen
Posted - 2006.04.03 16:33:00 -
[323 ]
I'm really doubtful about this report, as well as the recently added testing data with CVS version on winehq (added two days before 0.9.11 release). When I saw the testing data (on Kubuntu 5.10, I'm using Xubuntu Dapper), I thought "yeah, they made some changes that will let me run EVE!". Updated my CVS sources, and noticed right away that they made they fix in directx.c (for D3D_OK return instead of the D3DERROR_). (Note: the latest testing data with Kubuntu rates EVE with Bronze, and there's no mention of any trick needed to have it run...) However, once build and install was completed, I tried to run EVE, and nothing changed: it still crashes after login, just after trying to open fill.dds (according to logserver). Hadn't managed to run it ONCE yet (tried several variations with virtual desktop or not, different sizes of virtual desktop, no success). Would be cool if that guy came here and post details on what he did to have EVE run, what is his distribution and hardware, etc. Could help figure out, if what he says is true (running EVE win packaged version for his distribution for months), why none of us has any real success running EVE with Wine (I definitely don't want to make a Wintendo partition on my laptop, but will have to if I can't run EVE with Wine or the CVS version). ===== !!! Fix SB - Love for AFs - Fix drones AI !!!
Miss PVP
Posted - 2006.04.03 16:58:00 -
[324 ]
Sevarus James, here is more info to debunk CB Cyrix, if he has played Eve for months using wine, then how come he is here posting on the 10th of march saying that it should work soon? Originally by: CB Cyrix Interestingly enough, EvE is top of the top 25 things to make work on wineHQ. So give it a few months and wine will run eve, because im not paying for WineX just to run eve because I never pay for software, thats why I use linux. Transgaming should have a donation only, not a fixed payment.Linkage
damicatz
Posted - 2006.04.03 22:07:00 -
[325 ]
With the proper hacks, it is possible to get Eve to run under Wine. The keyword is run. You need to apply two patches in order to be able to get the login screen to display and to be able to login. To my knowledge, they are not in the CVS as of yet. I doubt, however, that the game runs very well. There is still the bug with refcounting that prevents Eve from loading a good deal of the time under Wine.
M3ta7h3ad
Posted - 2006.04.03 22:48:00 -
[326 ]
Edited by: M3ta7h3ad on 03/04/2006 22:48:14 Right folks :) Got it working. Here's how.Software needed - Cadega 5.1.1 (recommend you just pay the sub and download it... its the easiest method) - Eve installer.Steps taken 1. Install the eve software using the cadega p2p application. - It will take a while, so I recommend going away and making a cuppa and some food like I did then come back about 10 mins later and you'll see it complete. 2. in the profile settings of eve (click eve listing on the left, then right click the eve icon on the right, and select profile settings) change the operating system from win98 to winxp (its the only thing I changed in there). 3. Try running the program. - It should work at this point, albeit your resolution may be wrong and whatnot.If it fails to work... 4. Check your xorg.conf, I had the "unsupported mode" message appear on my monitor which meant that cadega was forcing the monitor to display stuff at a higher or lower refresh rate or resolution than it supports. As cadega takes its settings from your xorg.conf file make sure its setup correctly. View your monitor's manual I had to change my vsync and hsync settings to let it work.Points of mention Do not attempt to change screen resolution inside the esc menu of the program. Cadega will crash. Instead navigate to the fake C drive of Cadega and alter the prefs.ini file to the resolution you want. Average frame rate for me is as follows. In warp/space: 30fps In roid belt and fighting: 10fps In pos with a load of ships floating around: 5fps. General travel bounces between 10 and 20fps. If you turn effects off FPS should shoot up some, it improved on mine by about 10fps overall. Rah!!! im so happy I got it working :) and thank you to sevarus for helping me out so much! :) -----If you kill all the wolves, your gonna end up with a crapload of bunnies, and by bunnies I mean stupid people Eve & Linux Woot!
Sevarus James
Posted - 2006.04.04 06:24:00 -
[327 ]
Originally by: Miss PVP Sevarus James, here is more info to debunk CB Cyrix, if he has played Eve for months using wine, then how come he is here posting on the 10th of march saying that it should work soon? Originally by: CB Cyrix Interestingly enough, EvE is top of the top 25 things to make work on wineHQ. So give it a few months and wine will run eve, because im not paying for WineX just to run eve because I never pay for software, thats why I use linux. Transgaming should have a donation only, not a fixed payment.Linkage I'm betting ol' CB is just trolling. A statement like that which is not only a fib, but a testable fib, seems to me to just be trying to a. get attention, and b., sidetrack the discussion that the OP and M3tal were having about getting EVE to run. I saw this post after a 12 hour shift at work, and my brain did a "cr-a-ck" after I read it. Wine 0.9.10 does NOT run EVE. And in deference to the wine testers here, I'm talking about 'usability' rather than 'operability'. With hacks EVE 'CAN' get started with wine, but running the application and fighting/trading/npcing, etc....not even close. Cedega, on the other hand, is working. I haven't had to boot windows in three weeks now thanks to that. ----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"Not READY for primetime OS
Trelennen
Posted - 2006.04.04 08:41:00 -
[328 ]
Originally by: damicatz With the proper hacks, it is possible to get Eve to run under Wine. The keyword is run. You need to apply two patches in order to be able to get the login screen to display and to be able to login. To my knowledge, they are not in the CVS as of yet. I doubt, however, that the game runs very well. There is still the bug with refcounting that prevents Eve from loading a good deal of the time under Wine. Indeed, not all of them are included in the CVS version. With latest additions, the directx.c fix is now included. However the other hack you mentionned is prolly not in, as I can't get pass the login process. Even if the game doesn't really work while in space (eg. doing anything else than being in space), it'd be nice if you could give me the other hack needed to get pass the crash occuring after logging (after EVE tries to open fill.dds). I don't mind the time bugs anyway, and it would only be for a second box, which for the moment does really few things anyway (and in the short term will mainly loot/mine). And anyway it's still better than nothing ;) Thanks. ===== !!! Fix SB - Love for AFs - Fix drones AI !!!
CB LoKi
Posted - 2006.04.04 12:28:00 -
[329 ]
Edited by: CB LoKi on 04/04/2006 12:29:58 Right go here , ive used these packages since xmas, ALTHOUGH the atual wine didnt run it till recently, so ive been using a patch version, thats why i said in march that the OFFICIAL version dont run YET, but now it does. So now I use this: new arch pkg dam alt, GRRR. so stop moaning and use the links at the top, they show the program location website so you can make your own packages or install from source. and stop the 'he's wrong' yada yada yada Please resize your signature, oh and I love you - Jacques ♥♥♥♥Give Zealot a Drone Bay♥♥♥♥
SqUEEsus
Posted - 2006.04.04 15:52:00 -
[330 ]
Wouldnt it be great if they made the game to render both openGL and DirectX like ut2004!!!!? You would think with so many people playing the game they would aim to getting it available on as many Operating Systems as possible!!!!! but no that would be too smart and theres more money involved
ElfeGER
Posted - 2006.04.04 17:22:00 -
[331 ]
Originally by: CB LoKi Edited by: CB LoKi on 04/04/2006 12:29:58 Right go here , ive used these packages since xmas, ALTHOUGH the atual wine didnt run it till recently, so ive been using a patch version, thats why i said in march that the OFFICIAL version dont run YET, but now it does. So now I use this: new arch pkg dam alt, GRRR. so stop moaning and use the links at the top, they show the program location website so you can make your own packages or install from source. and stop the 'he's wrong' yada yada yada I just checked with the wine git checkout and it doesn't work. (still fails to detect the correct screen mode before the login screen appears) What hardware are you using? (I use a gf6600 on my linux box) If you use custom patches for wine you should say that
Miss PVP
Posted - 2006.04.04 20:53:00 -
[332 ]
Yea, I am running FC5, with both the recent wine wine 0.9.11, and the latest Wine CVS build, with the WineCVS.sh script. I also tried the Wine DX9 patched and get a little further, but still has probs with the login screen. I am not sure how to modify the directx9.c to allow me to login, so I have to leave that step. I also tried compiling the cadega cvs but I get problems in make, (outside the realm of this discussion, something to do with the wrong gcc) But if cadega CVS would compile, it could be promising. I dont know why wine and wine9x would compile but WineX330 or cadega wont... has me really annoyed and just reinforces the anti-linux stereotyping..
CB Cyrix
Posted - 2006.04.04 21:37:00 -
[333 ]
Edited by: CB Cyrix on 04/04/2006 21:39:59 Radeon 9800 Pro 256meg golden sample with 30% overclock AMD 64bit + arch linux 64bit 2gig ram XMMS 2x raid 10,000rpm raptors 75 fps outside stations, using wine, just tried the cedega trial and its 90 fps. cedega seems to be the way, ill try to cvs next and post results. free eve play is what im aiming at, not cedega paying. ♥♥♥♥Give Zealot a Drone Bay♥♥♥♥
Trelennen
Posted - 2006.04.04 22:53:00 -
[334 ]
Originally by: Miss PVP Yea, I am running FC5, with both the recent wine wine 0.9.11, and the latest Wine CVS build, with the WineCVS.sh script. I also tried the Wine DX9 patched and get a little further, but still has probs with the login screen. I am not sure how to modify the directx9.c to allow me to login, so I have to leave that step. I also tried compiling the cadega cvs but I get problems in make, (outside the realm of this discussion, something to do with the wrong gcc) But if cadega CVS would compile, it could be promising. I dont know why wine and wine9x would compile but WineX330 or cadega wont... has me really annoyed and just reinforces the anti-linux stereotyping.. For your login screen problems, did you add the Fonts registry key (mentionned in page 8 by El***ER, have to check the location each time, so can't be more precise ;)). With CVS 0.9.11 and that registry key, it let you log in (but you'll crash after authentification and before character select). For the buil problem with cvscedega and winex, maybe a diskspace issue on the disk you build on? (root disk if you start the script being root, home directory disk if you start it under regular user and enter root pass afterwards). Cyrix >> from what I read, most Dx9 modifications are not in the CVS version of Cedega (not only the copy protection and installer codes). Each time I tested it after a vanilla build, black login screen (I must admit I didn't try to long, but couldn't find how to edit registry to add the Fonts key like with wine to see if i could get to the character select, as the reg key is one of the things which gives the black login screen). Regarding what you had said on the other thread Originally by: CB Cyrix wineHQ.com thats the original wine, thats what I use. At that time you said you were using regular wine from WineHQ. You hadn't mentionned you used a patched version. Hence why people were really dubious, as none could run the game even with 0.9.11 without patching sources partially, and even doing so, with the patches they add, the game wasn't running great (hardly running even). Anyway, now it's much clearer and it gives us more options. Thanks for giving those links. That second link however seems to be the regular wine unpatched. And if so, I already tested, and I can't make it run (EVE still crash after trying to open fill.dds after authentification). Would you have any suggestion to get pass this step then? ===== !!! Fix SB - Love for AFs - Fix drones AI !!!
damicatz
Posted - 2006.04.05 00:29:00 -
[335 ]
The download you linked to is outdated. It contains Oliver's Direct3D implementation for Wine, before he got it imported into the main branch. It was integrated into the CVS about 6 months ago as the wined3d module. Originally by: CB LoKi Edited by: CB LoKi on 04/04/2006 12:29:58 Right go here , ive used these packages since xmas, ALTHOUGH the atual wine didnt run it till recently, so ive been using a patch version, thats why i said in march that the OFFICIAL version dont run YET, but now it does. So now I use this: new arch pkg dam alt, GRRR. so stop moaning and use the links at the top, they show the program location website so you can make your own packages or install from source. and stop the 'he's wrong' yada yada yada
CB Cyrix
Posted - 2006.04.05 08:51:00 -
[336 ]
Edited by: CB Cyrix on 05/04/2006 08:51:47 I saw this , maybe reading that might help people.... ♥♥♥♥Give Zealot a Drone Bay♥♥♥♥
Trelennen
Posted - 2006.04.05 15:13:00 -
[337 ]
Originally by: CB Cyrix Edited by: CB Cyrix on 05/04/2006 08:51:47 I saw this , maybe reading that might help people.... Looks interesting. However, source tarball not found while trying to get it, so I can only download the PKGBUILD file, which is quite useless without the source (and not much of use anyway on a non arch distribution ;)). Would this be only temporary, or no longer available? ===== !!! Fix SB - Love for AFs - Fix drones AI !!!
CB Cyrix
Posted - 2006.04.05 15:24:00 -
[338 ]
Edited by: CB Cyrix on 05/04/2006 15:35:23 I cant reply anymore about this because its nearing the dark side, and I aim to keep my eve account ♥♥♥♥Give Zealot a Drone Bay♥♥♥♥
Miss PVP
Posted - 2006.04.05 17:27:00 -
[339 ]
Thanks Trelennen, with those steps from page 8 I am now able to get the login screen with Wine 0.9.11 I then get the usual crash right just before the character select screen. /me rubs hands.. getting close now lol
Miss PVP
Posted - 2006.04.06 00:14:00 -
[340 ]
It turns out the CVS tree for Cadega and WineX are broken, and thats why they wont compile. So many hours wasted :) So I downloaded the Cadega trial, installed it. And had reasonable success with Eve. My system is Athlon64 3800+ (i386 distro of Fedora Core 5) nVidia 6600GT Getting 27fps in and out of station @ 1024x768. Still crashes at esc menu just as backgroud is about to blur. Can change focus, but cannot move window from character select screen onwards. I do feel that we will have the same success with Wine soon. Its just a matter of time. Whats the patch to get past the character select with Wine 0.9.11? :)
Sevarus James
Posted - 2006.04.06 20:34:00 -
[341 ]
Originally by: Miss PVP It turns out the CVS tree for Cadega and WineX are broken, and thats why they wont compile. So many hours wasted :) So I downloaded the Cadega trial, installed it. And had reasonable success with Eve. My system is Athlon64 3800+ (i386 distro of Fedora Core 5) nVidia 6600GT Getting 27fps in and out of station @ 1024x768. Still crashes at esc menu just as backgroud is about to blur. Can change focus, but cannot move window from character select screen onwards. I do feel that we will have the same success with Wine soon. Its just a matter of time. Whats the patch to get past the character select with Wine 0.9.11? :) Scratching my head over why you are crashing on the settings menu. As soon as 5.1.1 was released, my system no longer crashed on that unless you were changing video resolution, and a restart of EVE shows that the change took effect even if the app crashed after changing to the mode. FS or windowed, my system doesn't crash at all on the escape key settings menu. I'm running normally at 1900x1200 FS, and have changed my gnome shortcut keys for virtual desktops to alt1, alt2 alt3 etc., to switch desktops. So far its been flawless. (i.e.: no crashes.) The latest 2 updates to cedega (5.1.2, 5.1.3) have been specific bug point releases to deal with a recent WOW patch. According to the release notes for 5.1.3 they have implemented some openGL changes to increase performance. (We won't see that increase, as EVE doesn't do ogl.) I've been running with the latest release and no apparent issues as of yet. ----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"Not READY for primetime OS
Miss PVP
Posted - 2006.04.06 21:14:00 -
[342 ]
Originally by: Sevarus James Scratching my head over why you are crashing on the settings menu. As soon as 5.1.1 was released, my system no longer crashed on that unless you were changing video resolution, and a restart of EVE shows that the change took effect even if the app crashed after changing to the mode. FS or windowed, my system doesn't crash at all on the escape key settings menu. I'm running normally at 1900x1200 FS, and have changed my gnome shortcut keys for virtual desktops to alt1, alt2 alt3 etc., to switch desktops. So far its been flawless. (i.e.: no crashes.) The latest 2 updates to cedega (5.1.2, 5.1.3) have been specific bug point releases to deal with a recent WOW patch. According to the release notes for 5.1.3 they have implemented some openGL changes to increase performance. (We won't see that increase, as EVE doesn't do ogl.) I've been running with the latest release and no apparent issues as of yet. Ahh sorry, forgot to mention that Cadega Trial is still 5.1 from what I could tell. To be honest, I am not going to pay to run Eve on linux. Kinda goes against the my idea of running linux to be honest, especially since Eve doesnt require CD-Protection or other non-GPL stuff. I would like to see Wine get better, I will just keep trying with each update. Thanks for your response
Sevarus James
Posted - 2006.04.07 05:21:00 -
[343 ]
Originally by: Miss PVP Ahh sorry, forgot to mention that Cadega Trial is still 5.1 from what I could tell. To be honest, I am not going to pay to run Eve on linux. Kinda goes against the my idea of running linux to be honest, especially since Eve doesnt require CD-Protection or other non-GPL stuff. I would like to see Wine get better, I will just keep trying with each update. Thanks for your response Philosophically, I really feel that the attitude of 'not gonna pay' really hurts the linux community from a larger view. I pay transgaming the 5 bucks a month more to SUPPORT linux gaming than from any other view. I believe in what Transgaming is attempting to do, and that is building a business model for linux that will succeed. If transgaming as a company can be profitable and put out a product that lets linux be a viable GAMING platform, this gives us better visibility and VIABILITY from a game developer's standpoint. Game developers in general (and this includes CCP from posts that Oveur has made) are fairly ignorant of the platform, and visibility can only lead to more support in the long run. The CVS version is always gonna be a 'rev' behind the paid version. 5.1.1 is the release point you need that will get all of the escape key and minmatar (+ a few other types) of gates and stations from crashing the game. As 5.1.3 has been put out, keep checking for the next version CVS...shouldn't be too long (or now) before its downloadable. I too would like to see wine get better at general support as well, although I think that both Transgaming AND wine have a place, with different focus. I'm an avid proponent of linux native applications, and wine as the 'backup' for those apps that don't have suitable replacements. I feel transgaming as the 'backup' for gaming applications that we want to be able to play without being forced into buying an OPERATING SYSTEM we don't want just to PLAY the game. My statement is my own "take" if you will, and not a slam on your opinion, just a difference of one. ----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"Not READY for primetime OS
damicatz
Posted - 2006.04.07 06:59:00 -
[344 ]
Well theres two issues here : 1.You are paying extra to run a program under Linux. That essentially makes EVE $20 a month under Linux instead of $15 a month under Windows. 2.Cedega is a rip-off of the Wine project and a rather poor one at that. The only reason that Wine does not have better Direct3D support is because Transgaming made many promises about contributing code back to the Wine codebase and they never did. Without Wine, there would be no Cedega. 3.Cedega is supporting Windows gaming, not Linux gaming. It gives developers the message that Cedega is an alternative to a native Linux port when it is not. 4.The CVS version of Cedega is not just a rev behind the paid version. The majority of it is still WineX 3.0. There is no pixel shader code and minimal DirectX 9 code in the CVS version. They used to keep the CVS up to date but then peoople actually started using the CVS and they didn't like that. Even though they released the CVS code under a license that allows for redistrubtion, anytime someone took advantage of that, they sent threats saying they were going to change the license. 5.I'm fully aware of the amount of developers that are ignorant of the Windows platform. But then again, with crap like .net, a chimpanzee can code a Windows application. Linux and the UNIX platform in general are a lot less tolerant of sloppy coding practices, which is a good thing. It might be more work but theres a reason why open-source programs have beaten out their commercial competitors on more than one occasion. Originally by: Sevarus James Originally by: Miss PVP Ahh sorry, forgot to mention that Cadega Trial is still 5.1 from what I could tell. To be honest, I am not going to pay to run Eve on linux. Kinda goes against the my idea of running linux to be honest, especially since Eve doesnt require CD-Protection or other non-GPL stuff. I would like to see Wine get better, I will just keep trying with each update. Thanks for your response Philosophically, I really feel that the attitude of 'not gonna pay' really hurts the linux community from a larger view. I pay transgaming the 5 bucks a month more to SUPPORT linux gaming than from any other view. I believe in what Transgaming is attempting to do, and that is building a business model for linux that will succeed. If transgaming as a company can be profitable and put out a product that lets linux be a viable GAMING platform, this gives us better visibility and VIABILITY from a game developer's standpoint. Game developers in general (and this includes CCP from posts that Oveur has made) are fairly ignorant of the platform, and visibility can only lead to more support in the long run. The CVS version is always gonna be a 'rev' behind the paid version. 5.1.1 is the release point you need that will get all of the escape key and minmatar (+ a few other types) of gates and stations from crashing the game. As 5.1.3 has been put out, keep checking for the next version CVS...shouldn't be too long (or now) before its downloadable. I too would like to see wine get better at general support as well, although I think that both Transgaming AND wine have a place, with different focus. I'm an avid proponent of linux native applications, and wine as the 'backup' for those apps that don't have suitable replacements. I feel transgaming as the 'backup' for gaming applications that we want to be able to play without being forced into buying an OPERATING SYSTEM we don't want just to PLAY the game. My statement is my own "take" if you will, and not a slam on your opinion, just a difference of one.
Sevarus James
Posted - 2006.04.07 15:01:00 -
[345 ]
Not going to turn the tech forum into a flame about pros/ cons regarding Cedega vs. Wine, k? truce? K? Its bad enough we have to fight the misperceptions regarding MS products without getting into a war here over who's right/wrong etc on the 'nix side of the fence. Lets keep this one rolling on getting EVE running as best we can on LINUX. ----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"Not READY for primetime OS
damicatz
Posted - 2006.04.07 22:25:00 -
[346 ]
NVidia released new drivers today. Just installed them and I got about a 5-10 FPS performance boost in EVE.
Sevarus James
Posted - 2006.04.08 07:20:00 -
[347 ]
Just crawled outta bed.............and now with coffee in hand, I run to forums to ensure no show stoppers wit' moi' distro........to install the new nvidia luv. ----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"Not READY for primetime OS
Zevrik
Posted - 2006.04.10 13:51:00 -
[348 ]
New Nvidia drivers broke my setup, but once I hashed that out I'm seeing around 10 more fps. And just thought I'd throw out my dealings with Cedega 5.1 and Twinview. Due to the breakage of 5.1 and dualhead cards using Twinview, I disabled Twinview and set my displays up as seperate X screens. Now I can continue running Eve full screen on one monitor and everything else on the other. And my fps has increased by at least 10 not using Twinview or Xinerama. The downside to seperate X screens is that you can't drag windows between them. I only use the one screen for Eve anways, so not a big deal for me. I've been keeping track of my fps under all these various configurations and I will post some benchmarks soon. I'm still on the hunt for the best X configuration for Eve
Ender Atreides
Posted - 2006.04.11 00:04:00 -
[349 ]
This is a great thread. I hope to see ccp port over to linux. I would love you play eve on my linux box! -Ender
Sevarus James
Posted - 2006.04.11 13:13:00 -
[350 ]
Its a very interesting thread as it started in 2003. The evolution of cedega/wine fixes, "it WORKS!", now it don'ts, etc., make for a very time capsul-ish feel. :) ----- ------------ New sig coming soon "Ubuntu 5.10 cedega 5.1.1 and EVE= happy camper"Not READY for primetime OS
ElfeGER
Posted - 2006.04.12 23:06:00 -
[351 ]
just a little update for Eve on Wine - the main cause for the crashes are still ref counting issues when switching to fullscreen/resolution - an other big problem is a call to IDirect3DDevice9::Reset which should apply new presentation parameters (fullscreen, resolution and so on) but it is implemented as a placeholder only atm :( (that's why the gamewindow stays at the size of the login screen)
Sevarus James
Posted - 2006.04.18 08:02:00 -
[352 ]
Just an update to a system that is working for EVE. I've FINALLY got my x2 62bit amd box up. Will have benches in single video card mode and then in SLI later this month. However in the interim: Current rig: AMD2400+ , 1gig ram , 6600GT OC. (nvidia) OS: Ubuntu 6.06 Dapper Drake (flight 6 beta). The kernel: 2.6.15-20-686 8756 Nvidia Drivers. Cedega 5.1.3. Some small improvements to fps seen, but not great leaps as the engine is cpu bound. The new version of Ubuntu (dapper) needs to have an xlib package loaded that is no longer default, but other than that cedega installs normally, and I don't see any major issues. I noticed that 0.9.12 Wine was just released. Haven't had any testing time for that yet, but it is another revision. The next few days will be testing the following rig to see how much of an increase EVE gets with the x2 64bit amd processor: x2 3800+ 7600 GT OC 2 gig corsair 4400 ram nforce sli gigabyte moboard. (SLI has to wait till the end of the month for r/l iskies to get the second video card.) On a bug side note, I am now seeing the memory leaks being reported elsewhere in the forums. EVE slowly but surely eats memory over time. Its not horrid, or quick, but over several hours 80-100 megabytes increase. With a gig onboard RAM this isn't an ordeal, but I can see how those with windows and lower ram amounts would be having huge problems with this. Closing the application (but leaving cedega open) is all that it takes to free up the memory. ----- ------------ New sig coming soon "Ubuntu 6.06 + cedega 5.1.3 + EVE = happy camper"Not READY for primetime OS
Sevarus James
Posted - 2006.04.20 07:07:00 -
[353 ]
Edited by: Sevarus James on 20/04/2006 07:08:06 First test with the new box is done. amd x2 3800 dual core 64 bit. gigabyte K8 Triton nForce SLI moboard 2 gig corsair dual channel config. 300gig sata baracuda 7600 GT oc in single card mode nvidia 8756 drivers ubuntu 6.06 beta using 32bit k7 smp kernel cedega 5.1.3 ---there are still problems with 64bit load. The OS is fine, but too many applications for my taste in repositories are still i386. At this point the OS runs blazingly fast and very little "eyeball" difference between 32/64bit. General testing info: Fullscreen tests at 1900x1200 resolution station: 65fps- 95fps (depending on station type and gfx) in space: 35fps- 75fps depending upon "clutter". A bit of info. Some new distros come with "powernowd" which scales the cpu's. This is disastrous for EVE if its left on as it causes the frame rate to bounce and sway constantly. For ubuntu users: "sudo /etc/init.d/powernowd stop" will turn this off and let the cpus stay at max speed, which takes care of the frame rate issues. So far system has been stable, although the slow memory leak is still present. With 2 gig ram this ain't a real problem, but it is there. Gonna get the second 7600 card for SLI later this month. Happy Lin-EVE-uxing! ----- ------------ New sig coming soon "Ubuntu 6.06 + cedega 5.1.3 + EVE = happy camper"Not READY for primetime OS
Kaylana Syi
Posted - 2006.04.20 13:41:00 -
[354 ]
Originally by: CB Cyrix Edited by: CB Cyrix on 04/04/2006 21:39:59 Radeon 9800 Pro 256meg golden sample with 30% overclock AMD 64bit + arch linux 64bit 2gig ram XMMS 2x raid 10,000rpm raptors 75 fps outside stations, using wine, just tried the cedega trial and its 90 fps. cedega seems to be the way, ill try to cvs next and post results. free eve play is what im aiming at, not cedega paying. 9800pro running good in linux... now I know your full of it unless your running in 256 color mode. Originally by: "Oveur" I don't react to threats any better than you do
Zevrik
Posted - 2006.04.20 13:51:00 -
[355 ]
Originally by: Sevarus James A bit of info. Some new distros come with "powernowd" which scales the cpu's. This is disastrous for EVE if its left on as it causes the frame rate to bounce and sway constantly. The CPU should only scale when it is idle, while playing Eve it's never idle. I've been running powernow and Eve for months with 0 problems. I would suggest perhaps the default Ubuntu setup for powernowd is set to be a little agressive.
ElfeGER
Posted - 2006.04.20 17:25:00 -
[356 ]
if there is a bit cpu free the daemon might turn it down a little which can be funky if the game is using other resources as well (hd, network, gfx) hmm the wine guys seem to ignore their appdb voting completly
Drudenhaus
Posted - 2006.04.21 01:19:00 -
[357 ]
Originally by: Zevrik Originally by: Sevarus James A bit of info. Some new distros come with "powernowd" which scales the cpu's. This is disastrous for EVE if its left on as it causes the frame rate to bounce and sway constantly. The CPU should only scale when it is idle, while playing Eve it's never idle. I've been running powernow and Eve for months with 0 problems. I would suggest perhaps the default Ubuntu setup for powernowd is set to be a little agressive. You can compile a new kernel without it. Personally, I just upgraded from 2.6.13 to 2.6.15 (running Gentoo x86_64) and I never enable any CPU scaling stuff.
M3ta
Posted - 2006.04.21 01:56:00 -
[358 ]
Originally by: Kaylana Syi 9800pro running good in linux... now I know your full of it unless your running in 256 color mode. "you're" != "your" :)
Sevarus James
Posted - 2006.04.21 03:39:00 -
[359 ]
Originally by: Drudenhaus Originally by: Zevrik Originally by: Sevarus James A bit of info. Some new distros come with "powernowd" which scales the cpu's. This is disastrous for EVE if its left on as it causes the frame rate to bounce and sway constantly. The CPU should only scale when it is idle, while playing Eve it's never idle. I've been running powernow and Eve for months with 0 problems. I would suggest perhaps the default Ubuntu setup for powernowd is set to be a little agressive. You can compile a new kernel without it. Personally, I just upgraded from 2.6.13 to 2.6.15 (running Gentoo x86_64) and I never enable any CPU scaling stuff. Personally I just turn it off when going to play. The scaling is built into the dapper drake release, and as I'm beta testing that environment, I'll leave on the 'defaults' to make bug testing a little more "uniform". I have noticed that there is something strange going on with graphics occasionally. There will be a stutter and the ship and background will "freeze" and slide around the screen (usually in warp), while the interface (windows/chat/etc.) will be completely normal and responsive. It feels like taking drugs. Not sure what's causing this, but it doesn't happen on a single processor box. Its more annoying than show stopping, but I can't help but think it has something to do with the smp processing between two kernels. ----- ------------ New sig coming soon "Ubuntu 6.06 + cedega 5.1.3 + EVE = happy camper"Not READY for primetime OS
Sevarus James
Posted - 2006.04.21 03:43:00 -
[360 ]
Originally by: Zevrik Originally by: Sevarus James A bit of info. Some new distros come with "powernowd" which scales the cpu's. This is disastrous for EVE if its left on as it causes the frame rate to bounce and sway constantly. The CPU should only scale when it is idle, while playing Eve it's never idle. I've been running powernow and Eve for months with 0 problems. I would suggest perhaps the default Ubuntu setup for powernowd is set to be a little agressive. I know this as well, but had really bad BAD BAD frame rate issues with it on. powenowd=on fps in space: 5fps - 75fps. the fps would go from the low to the high erratically every 10 -15 seconds. powernowd=off. fps would lower and increase normally depending on number of things on screen as well as windows. the most interesting and IRRITATING thing is seeing 150+ fps when ctrl+f9 is invoked. To see how much power is required to draw the damn interface never ceases to amaze or annoy me. ----- ------------ New sig coming soon "Ubuntu 6.06 + cedega 5.1.3 + EVE = happy camper"Not READY for primetime OS
Zevrik
Posted - 2006.04.21 13:41:00 -
[361 ]
Anun Hen
Posted - 2006.04.21 22:20:00 -
[362 ]
Hello all, just adding my Ç0.2 Managed to get eve working with cedega 5.1.1, can log-in, move around, everything works (map, market etc) change system etc. which is great! however, compared to windows, load times are way longer (every gate with more than 4 people becomes a patience game) for about everything. even with resolution lowered, the situation does not really improve. in fact, responsiveness is great at first but gets steadily worse. don't know where the problem is coming from (cache reading? memory leak?). so, in short, i would say that the game is "playable" but i would not go into a riske fight under linux :)
Di Jiensai
Posted - 2006.04.22 09:41:00 -
[363 ]
Originally by: Anun Hen Hello all, just adding my €0.2 Managed to get eve working with cedega 5.1.1, can log-in, move around, everything works (map, market etc) change system etc. which is great! however, compared to windows, load times are way longer (every gate with more than 4 people becomes a patience game) for about everything. even with resolution lowered, the situation does not really improve. in fact, responsiveness is great at first but gets steadily worse. don't know where the problem is coming from (cache reading? memory leak?). so, in short, i would say that the game is "playable" but i would not go into a riske fight under linux :) Hi, I had this problem with other games under cedega. They would run fine, except during loading scenes or general "please wait" screens. After a little searching i found that if i switch to console (alt/ctrl/F1...) and back after a few seconds, it works lot faster. On cedega board i found out thats because the scheduler changes in recent kernels. Since a few releases cedega comes with its own scheduler, maybe it will help playing around with these settings in cedega.
Anun Hen
Posted - 2006.04.23 10:20:00 -
[364 ]
Thanks for the information, will try to see if it gets any better. though swithing to console every time you jump from a system is not what i would call a good gaming experience. I am also wondering if I did not somewhat mess up the permissions on some of the folders as settings are not kept, portraits disappear etc. will investigate. <rant> I SO wish the big distros realised how much it hurts Linux to have this situation where everybody is developping games with DirectX these days. Why cannot they grasp that gaming is a big reason people use a compter for, not only web surfing + work. I am sure it wouldn't cost them that much to either 1) seriously support wine/cedega 2)improve OpenGL 3)help some native game ports to linux </rant> Originally by: Di Jiensai Hi, I had this problem with other games under cedega. They would run fine, except during loading scenes or general "please wait" screens. After a little searching i found that if i switch to console (alt/ctrl/F1...) and back after a few seconds, it works lot faster. On cedega board i found out thats because the scheduler changes in recent kernels. Since a few releases cedega comes with its own scheduler, maybe it will help playing around with these settings in cedega.
Sevarus James
Posted - 2006.04.23 20:00:00 -
[365 ]
A little info from the transgaming forums...it appears that some stuttering issues are being caused by the beagle daemon. This was specific to ubuntu's Dapper beta, so mileage may vary here. I'm noticing it to a degree on dapper as well, and for gaming, I'm running the breezy production release when travelling low/0.0 sec as its rock solid with good fps. ----- ------------ New sig coming soon "Ubuntu 6.06 + cedega 5.1.3 + EVE = happy camper"Not READY for primetime OS
Anun Hen
Posted - 2006.04.24 22:04:00 -
[366 ]
Edited by: Anun Hen on 24/04/2006 22:04:55 Thanks, doesn't apply to me though, running slackware recently upgraded kernel and tweaked hdparm and HD performances seem to be much better. As a result, so far, EVE is running more smoothly as well, though i have not tried again the 100+ people systems. on top of that, have updated Nvidia drivers + cedega engine to 5.1.3 somewhat difficult to know what is the cause but overall performances have definitely increased, it is 99% close to be perfectely playable under Linux for me. more good news as they come :) oh, just to onfirm Sevarus, the sentence in your sig is ironic, isn't it? Originally by: Sevarus James A little info from the transgaming forums...it appears that some stuttering issues are being caused by the beagle daemon. This was specific to ubuntu's Dapper beta, so mileage may vary here. I'm noticing it to a degree on dapper as well, and for gaming, I'm running the breezy production release when travelling low/0.0 sec as its rock solid with good fps.
Sevarus James
Posted - 2006.04.25 01:04:00 -
[367 ]
I'd forgotten about that. lol. The sig is now updated. Dapper will probably be good to go by release in June, but as always, beta releases change from day ta' day. ----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper"Not READY for primetime OS
rig0r
Posted - 2006.04.26 12:53:00 -
[368 ]
Is there a way to enable V-Sync ? I know I have this option in EVE under windows, but can't find it in EVE under cedega. Maybe I can hack something in the .ini files ?
Sevarus James
Posted - 2006.04.26 13:12:00 -
[369 ]
Originally by: rig0r Is there a way to enable V-Sync ? I know I have this option in EVE under windows, but can't find it in EVE under cedega. Maybe I can hack something in the .ini files ? Depends on your video card and drivers. If you have the restricted nvidia drivers, the "Nvidia Settings Tool" has similar settings. I believe the radeon tool does as well, but I don't use radeon due to crappy linux support. (They are getting better from what I read, but nvidia is better for the 'nix side.) ----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper"Not READY for primetime OS
rig0r
Posted - 2006.04.26 13:29:00 -
[370 ]
Edited by: rig0r on 26/04/2006 13:29:12 I have an Nvidia card (switched from Ati :)). But couldn't find the option in the Settings tool. I'll have another look tonight.
rig0r
Posted - 2006.04.27 07:51:00 -
[371 ]
I found it. 2 issues remain: - poor FPS in fullscreenmode, I don't get more than 30FPS in space. I have an Nvidia 7800GTX card, running the latest Nvidia drivers. - if I run EVE, then quit (ctrl-q) and start it again, it shows the splash screen for about 10 seconds, then it dies. I have to actually logout and login to be able to play again. There are no remaining processes or tempfiles and EVE seems to exit normally. I'm running a 2.6.16 kernel at the moment with SMP and preemptive settings. What kind of kernels are you guys running ?
Anun Hen
Posted - 2006.04.27 12:10:00 -
[372 ]
Hello rigor, cool to see another Linux user out there. FYI, using 2.6.16.9 on slackware with cedega 5.1 and engine 5.1.3 with a Geforce4 128MB, 1.5Gig of RAM, the latest nvidia proprietary drivers on fullscreen 1280x1024, HDD properly configured with Hdparm everything works like a charm (good FPS, no loading problems etc) . Appart from some small issues (408 years, weird colors for security status on the map) works as well as under windows. Can you give more information about your setup so we can help? what version of cedega are you using? are you sure it is installed properly? did you use a package or did it manually? how much ram have you got (EVE is a HOG for RAM)? have you changed kernel recently? did you try going back to your old kernel? does it make any difference? - point 1: don't see whay it would be kernel related. try playing around with the cedega/wine settings and eve settings (color, resolution etc). Is your HDD properly configured (hdparm)? this might explain long load times and stutter. - point 2 seems really weird, sounds like a problem with wine/cedega not Eve. Nothing to do with the kernel I would say. Check you properly installed cedega/wine Originally by: rig0r I found it. 2 issues remain: - poor FPS in fullscreenmode, I don't get more than 30FPS in space. I have an Nvidia 7800GTX card, running the latest Nvidia drivers. - if I run EVE, then quit (ctrl-q) and start it again, it shows the splash screen for about 10 seconds, then it dies. I have to actually logout and login to be able to play again. There are no remaining processes or tempfiles and EVE seems to exit normally. I'm running a 2.6.16 kernel at the moment with SMP and preemptive settings. What kind of kernels are you guys running ?
Ahric
Posted - 2006.04.27 23:27:00 -
[373 ]
For those of you running a 64-bit system, do you use the 64-bit version or the 32-bit of the distro? Also I was curious as to which distro you would recommend. I usually use Gentoo, but the ebuilds are not marked as stable as often as they used to. My system specs are: AMD 3800+ X2 2GB RAM ABIT KN8 SLI Mobo Dual XFX 256MB 6800s Thanks
Zevrik
Posted - 2006.04.28 01:42:00 -
[374 ]
Originally by: Ahric For those of you running a 64-bit system, do you use the 64-bit version or the 32-bit of the distro? Also I was curious as to which distro you would recommend. I usually use Gentoo, but the ebuilds are not marked as stable as often as they used to. My system specs are: AMD 3800+ X2 2GB RAM ABIT KN8 SLI Mobo Dual XFX 256MB 6800s Thanks I have that same MB, I am using the amd64 version of Debian and it works great. As far as which distro, that is the kind of question that sparks the my distro is better than yours debate :P If youre looking for a somewhat bleeding edge stable desktop distro, then Ubuntu seems to be the popular one these days. If youre looking for something that may not be always stable but bleeding edge and more hands on, then Debian Sid is a good choice. -- Lt Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy Reserve
Ahric
Posted - 2006.04.28 04:51:00 -
[375 ]
Thank you for the reply. I am playing with Ubuntu right now. Has anyone had a problem when upgrading to the newest nvidia-glx driver? I had everything working fine with dual lcds and then I upgraded to 8756 and X stays on a blank screen. Any ideas? The best I have gotten is the left screen on with a virtual resolution of 2880x900. Usually I have both screens combined at that resolution. Thanks.
Sevarus James
Posted - 2006.04.28 10:51:00 -
[376 ]
Not sure about the rez issue. You may wanna have a go over at the nvforums regarding that. As to ubuntu, right now I'm finding 32bit distro on my dualcore x2 64bit rig with the 2.6.12 kernel (breezy stable) is the best result for eve performance and stability. Having some very very odd fps and screen draw problems with dapper. (ubuntu 6.06 beta2 8756 nvidia). On stable setup, I'm running 1900x1200 FS with 60-90fps in station and 28-50fps in space (with traffic). 7600GT OC is the card. I will be sli'ing this rig in a few days, but it probably isn't going to make much difference to EVE as its cpu bound for the most part. ----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper"Not READY for primetime OS
Zevrik
Posted - 2006.04.28 14:43:00 -
[377 ]
Originally by: Ahric Thank you for the reply. I am playing with Ubuntu right now. Has anyone had a problem when upgrading to the newest nvidia-glx driver? I had everything working fine with dual lcds and then I upgraded to 8756 and X stays on a blank screen. Any ideas? The best I have gotten is the left screen on with a virtual resolution of 2880x900. Usually I have both screens combined at that resolution. Thanks. 8756 removed some xorg.conf settings that broke my Twinview and required some tweaking. If you could include your xorg.conf might be able to figure something out. -- Lt Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy Reserve
ElfeGER
Posted - 2006.04.28 18:00:00 -
[378 ]
some usefull IRC channels: irc.freenode.net #cedega #winehq
Ahric
Posted - 2006.04.29 05:37:00 -
[379 ]
Zevrik, here is the part of my xorg that deals with Twinview: Section "Device" Identifier"NVIDIA 6800" Driver"nvidia" BusID"PCI:1:0:0" Option "TwinView" Option "SecondMonitorHorizSync" "28-58" Option "SecondMonitorVertRefresh" "43-60" Option "MetaModes" "1440x900,1440x900;1024x768,1024x768" Option "ConnectedMonitor" "DFP-0,DFP-1" Option "TwinViewOrientation" "DFP-1 RightOf DFP-0" EndSection Thank you for any possible help.
Zevrik
Posted - 2006.04.29 17:02:00 -
[380 ]
Originally by: Ahric Zevrik, here is the part of my xorg that deals with Twinview: Section "Device" Identifier"NVIDIA 6800" Driver"nvidia" BusID"PCI:1:0:0" Option "TwinView" Option "SecondMonitorHorizSync" "28-58" Option "SecondMonitorVertRefresh" "43-60" Option "MetaModes" "1440x900,1440x900;1024x768,1024x768" Option "ConnectedMonitor" "DFP-0,DFP-1" Option "TwinViewOrientation" "DFP-1 RightOf DFP-0" EndSection Thank you for any possible help. 8756 changed the way it validates video modes, 1440x900, that looks like a widescreen resolution that probably isn't in Nvidia's list of modes. So it's trying to run at a clockrate your monitor can't deal with. What you can try is look in your Xorg log file and see what the clockrate is for your monitors, then you take that and your desired resolution and create a custom ModeLine (theres a few sites that have tool for this, just dont remember them off the top of my head) Then in your Monitor section add the ModeLine, this is what mine looks like : ModeLine "1280x1024_0" 135.0 1280 1296 1440 1688 1024 1025 1028 1066 +hsync +vsync Make sure you give it a unique name, the _0 works fine. Then in your MetaModes change it to that new mode: Option "MetaModes" "1440x900_0,1440x900_0;1024x768,1024x768" This is what I had to do with 8756 because with a dual-head card the 2nd head runs at a lower clock rate and Nvidia kept trying to run it at a Mode the LCD would not except, so this forces Nvidia to use the proper mode. -- Lt Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy Reserve
Carse Jonril
Posted - 2006.04.30 19:32:00 -
[381 ]
Hi all, is there an idiots guide to playing Eve in cedega. I have been trying but can't get it correct. I'm using 5.1.3 at the moment. Oh, I have just started using Ubuntu, so go easy on me. I'm now getting the "Bad Stuff:" error after EVE tries to load. Thanks for any help.
Anun Hen
Posted - 2006.04.30 22:36:00 -
[382 ]
Welcome on board! Could you please give some additional details about the error you are getting and your configuration (kernel version, gfx card mostly)? First point you should check is your profile for the Game in particular the scheduler and pthreads options. Depending on your kernel, you might have some problems with the pthreads, try changing the option around (defult, auto, yes, no) and see if it works. Regarding the graphics tab, I had to deactivate vertex as it was messing the display ... Let us know what results you get after playing around with the settings. Originally by: Carse Jonril Hi all, is there an idiots guide to playing Eve in cedega. I have been trying but can't get it correct. I'm using 5.1.3 at the moment. Oh, I have just started using Ubuntu, so go easy on me. I'm now getting the "Bad Stuff:" error after EVE tries to load. Thanks for any help.
rig0r
Posted - 2006.05.01 10:56:00 -
[383 ]
Originally by: Anun Hen Hello rigor, cool to see another Linux user out there. FYI, using 2.6.16.9 on slackware with cedega 5.1 and engine 5.1.3 with a Geforce4 128MB, 1.5Gig of RAM, the latest nvidia proprietary drivers on fullscreen 1280x1024, HDD properly configured with Hdparm everything works like a charm (good FPS, no loading problems etc) . Appart from some small issues (408 years, weird colors for security status on the map) works as well as under windows. Can you give more information about your setup so we can help? what version of cedega are you using? are you sure it is installed properly? did you use a package or did it manually? how much ram have you got (EVE is a HOG for RAM)? have you changed kernel recently? did you try going back to your old kernel? does it make any difference? - point 1: don't see whay it would be kernel related. try playing around with the cedega/wine settings and eve settings (color, resolution etc). Is your HDD properly configured (hdparm)? this might explain long load times and stutter. - point 2 seems really weird, sounds like a problem with wine/cedega not Eve. Nothing to do with the kernel I would say. Check you properly installed cedega/wine I'm running cedega 5.1.3, have 1GB of ram. I installed cedega using the .tgz file. Kernel version change didn't have any impact on my FPS. The scheduler kernel settings do have impact on FPS btw, try it sometime :P I am running fullscreen in 1600x1200, I also have a second 1280x1024 monitor connected. My hd params are not the issue I think, the loading times are OK, it's just the FPS that's low. I don't see much disk activity when ingame. I'll try reinstalling cedega and see if that helps. Thanks, and will let you know the results
Kargyraa
Posted - 2006.05.01 11:50:00 -
[384 ]
Just checking back to see how peoples sucess is on getting eve to run on linux. I am just letting you all know that I only run linux and have now been playing EVE with cedega (5.0.3, 5.1, 5.1.1, 5.1.3) for just over a month now (no more rookie channell was a great relief) with little to no problems. It still has an occasional crash, but nothing I don't expect to happen from time to time with gaming with cedega. Besides for a once a week crash, the game is completely playable in fullscreen mode (I don't have a windows install to compare it to though). I have found this thread a great resource and everyone here has been extreamlly helpful with issues regarding on getting things working. I was wondering if anyone here who is using cedega has access or would want to fix up the EVE-Online wiki node at http://cedegawiki.sweetleafstudios.com/wiki/Eve_Online that covers the issues needed to get eve running with cedega. The wiki node is extreamally out of date and would be a great resource to compile the issues covered in this thread (regarding cedega only though I do wish sucess for winehq getting eve up and running). I would enjoy helping in such a project, as I would enjoy getting new software installed on many of the ships flying around so they don't have to stick the only corpration that controlls the software for 99% of the ships that are produced and flying today. This is just an idea, and hopefully we can figure out a way to update the wiki page so others can at least see that cedega can run eve and cover the basic issues that have come to surface in this thread. As of one last comment I'm running a dual head setup with no issues, I have 2 monintors both at 1280x1024 resolution (which is the same I run the game in). The only trick I found to make it work the easiest was to run a seperate session of my window manager (fvwm) on each screen (I found xinemera just didn't cut it for my tastes).. Last, the computer which controls my ships: amd64 3500+ 2gigs pc3200 ram nvidia 6600gt 128meg segate sata hd debian sid (unstable) linux 2.6.15.6
ElfeGER
Posted - 2006.05.01 15:23:00 -
[385 ]
afaik for wiki edit access you need to post in the wiki thread in the transgaming forum I think I still have an account for the wiki but no cedega subscription (I don't think I ever get one again as they only work on 3D stuff and the voting process isn't very usefull - some games are voted over and over again) (so improving EVE support isn't realy possible on outdated winex cvs/closed source and a not working logserver) for wine: - the appdb and bug page on winehq have voting functions (I just added a hole bunch of bugs which are eve related) - check the freenode irc network channel #winehq (irc.freenode.net)
Guderian
Posted - 2006.05.02 10:32:00 -
[386 ]
Hi all, I've finally manage to get EVE running on my linux box. I'm running Ubuntu 5.10 (although I'm using kde instead of Gnome) and Cedega 5.1.3. But...it's not all fine and dandy. I get about a quarter of a frame per second, and my CPU is using 100% all the time. Eve is starting and I can log in, but I cant play AT ALL. Just rotating my ship in a hangar takes 3-4 seconds before it responds. My HW is as follows: 2.4GHz Pentium4 Radeon 9800XT, 256 mb. 1GB Ram Asus P4P800 MB 3x160gb SATA disks in HW Raid (configured with 1 stand alone running dual boot linux/WinXP, and the last 2 sitting in a currently unused Raid-1) Anyone have any ideas on what to look for?"Blessed is he, who walks through life in ignorance, 'cause he does not know the dangers that lies beyond."
Sevarus James
Posted - 2006.05.02 13:08:00 -
[387 ]
Edited by: Sevarus James on 02/05/2006 13:08:35 Originally by: Guderian Hi all, I've finally manage to get EVE running on my linux box. I'm running Ubuntu 5.10 (although I'm using kde instead of Gnome) and Cedega 5.1.3. But...it's not all fine and dandy. I get about a quarter of a frame per second, and my CPU is using 100% all the time. Eve is starting and I can log in, but I cant play AT ALL. Just rotating my ship in a hangar takes 3-4 seconds before it responds. My HW is as follows: 2.4GHz Pentium4 Radeon 9800XT, 256 mb. 1GB Ram Asus P4P800 MB 3x160gb SATA disks in HW Raid (configured with 1 stand alone running dual boot linux/WinXP, and the last 2 sitting in a currently unused Raid-1) Anyone have any ideas on what to look for? First if your FPS is 1, then I'd be looking at your 3d acceleration FIRST. If fglrx isn't installed properly, you are running without acceleration. Doing a "glxinfo |grep direct rendering" should yield "yes". Also check the line in glxinfo that tells you what you're Opengl vender string reports. If this says "mesa" then you are not running the accelerated drivers. Also, did you run cedega's system tests? If there were any failures with that regarding OpenGL direct render or 3d Acceleration, then you are probably not running the right drivers. Anyway quick place to start. As I exclusively use nvidia on my gaming rigs (ati linux drivers aren't quite there yet, imho), one of the ATI users should hopefully chime in here as well. ----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper"Not READY for primetime OS
Yseult Atreus
Posted - 2006.05.02 13:15:00 -
[388 ]
.
Guderian
Posted - 2006.05.02 20:35:00 -
[389 ]
Edited by: Guderian on 02/05/2006 20:36:05 Originally by: Sevarus James First if your FPS is 1, then I'd be looking at your 3d acceleration FIRST. If fglrx isn't installed properly, you are running without acceleration. Doing a "glxinfo |grep direct rendering" should yield "yes". Also check the line in glxinfo that tells you what you're Opengl vender string reports. If this says "mesa" then you are not running the accelerated drivers. Also, did you run cedega's system tests? If there were any failures with that regarding OpenGL direct render or 3d Acceleration, then you are probably not running the right drivers. Anyway quick place to start. As I exclusively use nvidia on my gaming rigs (ati linux drivers aren't quite there yet, imho), one of the ATI users should hopefully chime in here as well. The only failure I have when running the Cedega system test is on OSS sound, but I'm using ASLA so that shouldn't matter, I think. glxinfo returns a Yes on direct rendering and my OpenGL Vendor is ATI. I'm pretty positive my ATI Drivers are installed since glxinfo is pasted with ATI info :)."Blessed is he, who walks through life in ignorance, 'cause he does not know the dangers that lies beyond."
Sevarus James
Posted - 2006.05.02 22:43:00 -
[390 ]
Originally by: Guderian Edited by: Guderian on 02/05/2006 20:36:05 Originally by: Sevarus James First if your FPS is 1, then I'd be looking at your 3d acceleration FIRST. If fglrx isn't installed properly, you are running without acceleration. Doing a "glxinfo |grep direct rendering" should yield "yes". Also check the line in glxinfo that tells you what you're Opengl vender string reports. If this says "mesa" then you are not running the accelerated drivers. Also, did you run cedega's system tests? If there were any failures with that regarding OpenGL direct render or 3d Acceleration, then you are probably not running the right drivers. Anyway quick place to start. As I exclusively use nvidia on my gaming rigs (ati linux drivers aren't quite there yet, imho), one of the ATI users should hopefully chime in here as well. The only failure I have when running the Cedega system test is on OSS sound, but I'm using ASLA so that shouldn't matter, I think. glxinfo returns a Yes on direct rendering and my OpenGL Vendor is ATI. I'm pretty positive my ATI Drivers are installed since glxinfo is pasted with ATI info :). Pretty sure? Did you by any chance install the ATI proprietary binary drivers? If not you may be running the 2d "ati" open source version. Check your xorg.conf file in /etc/X11 directory, and verify that the device section contains "Driver "fglrx". If that line says "ATI", then you are most likely not running the proprietary 3d accelerated drivers. ----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper"Not READY for primetime OS
Ahric
Posted - 2006.05.03 01:08:00 -
[391 ]
Just an update. Twinview still will not work. I did find an Ubuntu post where someone else with an XFX card and driver 8756 could not get it to work under any combination. Maybe I'll have to wait until the next driver version. Thanks for all of the help.
Guderian
Posted - 2006.05.03 11:16:00 -
[392 ]
Originally by: Sevarus James Pretty sure? Did you by any chance install the ATI proprietary binary drivers? If not you may be running the 2d "ati" open source version. Check your xorg.conf file in /etc/X11 directory, and verify that the device section contains "Driver "fglrx". If that line says "ATI", then you are most likely not running the proprietary 3d accelerated drivers. The reason I am pretty sure is because I have installed the proprietary ATI drivers manually. But I'm not entirely sure whether I did it right though. About the /etc/X11/xorg.conf, I have two "Device" Sections in it: 1) One that states: Identifier "ATI Technologies, Inc. Radeon 9800 XT (RV350 NJ)" Driver "ati" BusID "PCI:1:0:0" 2) Another that states: Identifier "ATI Graphics Adapter 0" Driver "fglrx" Option "(null)" Option "VideoOverlay" "on" Option "OpenGLOverlay" "off" BusID "PCI:1:0:0" I also have two "Screen" Sections, one that, if I read it correctly, uses the first device and another that uses the second. How do I see if it is the right one I'm actually using?"Blessed is he, who walks through life in ignorance, 'cause he does not know the dangers that lies beyond."
Thoreau
Posted - 2006.05.03 18:02:00 -
[393 ]
Edited by: Thoreau on 03/05/2006 18:02:16 Originally by: Guderian I also have two "Screen" Sections, one that, if I read it correctly, uses the first device and another that uses the second. How do I see if it is the right one I'm actually using? Look for the ServerLayout section. That should tell you what Screen section X is using. Also you can display a list of modules using lsmod . Try lsmod | grep fglrx. It should look like this:fglrx 465632 9 agpgart 28976 1 fglrx
Sevarus James
Posted - 2006.05.04 11:38:00 -
[394 ]
Originally by: Guderian Originally by: Sevarus James Pretty sure? Did you by any chance install the ATI proprietary binary drivers? If not you may be running the 2d "ati" open source version. Check your xorg.conf file in /etc/X11 directory, and verify that the device section contains "Driver "fglrx". If that line says "ATI", then you are most likely not running the proprietary 3d accelerated drivers. The reason I am pretty sure is because I have installed the proprietary ATI drivers manually. But I'm not entirely sure whether I did it right though. About the /etc/X11/xorg.conf, I have two "Device" Sections in it: 1) One that states: Identifier "ATI Technologies, Inc. Radeon 9800 XT (RV350 NJ)" Driver "ati" BusID "PCI:1:0:0" 2) Another that states: Identifier "ATI Graphics Adapter 0" Driver "fglrx" Option "(null)" Option "VideoOverlay" "on" Option "OpenGLOverlay" "off" BusID "PCI:1:0:0" I also have two "Screen" Sections, one that, if I read it correctly, uses the first device and another that uses the second. How do I see if it is the right one I'm actually using? The link I'm attaching here is to the Ubuntu forums "howto" section for the FGLRX proprietary ATI drivers. You will see the correct way to get them installed, as well as the various problems and fixes. I highly recommend double checking your install against this.Official Ubuntu wiki ATI fglrx ----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper"Not READY for primetime OS
Skakkee
Posted - 2006.05.05 13:03:00 -
[395 ]
Edited by: Skakkee on 05/05/2006 13:06:28 I am running ubuntu dapper, I have cedega 5.1.3 working, fglrx is installed and working. i can play the game, but I crash when the game need to generate a portrait. Anyone else have this problem ? or does anyone know how to fix it ? all help would be very much appreciated :) (edit) oh yeah :D all the timers ingame are a bit off .. all timers show 408years something .. agression timer, shutdown timer, and how long you have been in a corp kernel: 2.6.15-22-686 OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: RADEON X800 XT Platinum Edition Generic OpenGL version string: 2.0.5755 (8.24.8)
Thoreau
Posted - 2006.05.05 18:51:00 -
[396 ]
Originally by: Skakkee ...I crash when the game need to generate a portrait. Anyone else have this problem ? or does anyone know how to fix it ? This happens to me as well, but it doesn't happen 100% of the time.
Avratz
Posted - 2006.05.06 01:34:00 -
[397 ]
Originally by: Thoreau Originally by: Skakkee ...I crash when the game need to generate a portrait. Anyone else have this problem ? or does anyone know how to fix it ? This happens to me as well, but it doesn't happen 100% of the time. I semed to have fixed it playing with cedega settings .. i suspect turningoff pixelshaders did the trick, but I dont want to change anythingin case it fails again. :P not trying to find the config fileso I can increase resolution and stuff
Sevarus James
Posted - 2006.05.06 08:20:00 -
[398 ]
Originally by: Skakkee Edited by: Skakkee on 05/05/2006 13:34:52 Edited by: Skakkee on 05/05/2006 13:06:28 I am running ubuntu dapper, I have cedega 5.1.3 working, fglrx is installed and working. i can play the game, but I crash when the game need to generate a portrait. Anyone else have this problem ? or does anyone know how to fix it ? all help would be very much appreciated :) (edit) oh yeah :D all the timers ingame are a bit off .. all timers show 408years something .. agression timer, shutdown timer, and how long you have been in a corp (edit2) getting error message when crashing if I start eve in a console with cedega: 0009:: Bad stuff: client ignore setting select events for 0x9004f56c to 1 0009:: Bad stuff: client ignore setting select events for 0x90050fac to 1 0009:: Bad stuff: client ignore setting select events for 0x9004f56c to 1 0009:: Bad stuff: client ignore setting select events for 0x90050fac to 1 ------------------------------ kernel: 2.6.15-22-686 OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: RADEON X800 XT Platinum Edition Generic OpenGL version string: 2.0.5755 (8.24.8) Yet again, graphics crashes with ATI....sigh. I too would recommend the pixel shader 'off'. On the nvidia side of the house, I have no crashes at all. There is a work around for this portrait issue. In the escape menu settings section in EVE, there is a check box for 'generate protraits'. This can be turned off to be safe. It isn't pretty, but I'm guessing that would fix the issue until the next go-round of ATI driver releases. The ingame timers are a known bug by cedega. This has been requested for support. It doesn't actually effect anything as the timers work normally, they just don't display normally. As for corp timer, the work around is to check the employment history, which gives the right info. ----- ------------ New sig coming soon "Ubuntu 5.10 + cedega 5.1.3 + EVE = happy camper"Not READY for primetime OS
Thoreau
Posted - 2006.05.06 19:02:00 -
[399 ]
That does help out, but it still crashes occasionaly when trying to lookup ship info. or when a buddy signs on. Sometimes it doesn't crash at all. Sometimes it does. It's not very consistent.
Naurhir
Posted - 2006.05.07 13:02:00 -
[400 ]
I am having an issue where if I move the mouse while under Eve, it drops my fps. The most dramatic effect of this can be seen at the char select screen, where I can drop it from 290fps to 5 just by shaking the mouse. When Eve was up, I ran glxgears, and moving mouse over it also slowed things down. I am not sure if this is due to the graphics driver, mouse driver, usb driver, or maybe lack of cpu e.g. drawing a selection box in old versions of windows. I have noticed my mouse flicker at times, if that is an indicator of anything. I am running Ubuntu - Dapper - 32bit - gnome Using the 8756 nvidia drivers. My kernel is: 2.6.15-21-k7 Using gnome. I didn't have this problem with all the same hardware, in the same setups, but under Kubuntu - Breezy - 32bit - kde. I can't fully recall, but think I was using 2.6.15.12 or 2.6.15.17 as my kernel. My hardware is the following: DFI LANPARTY UT nF4 SLI-DR Expert AMD Athlon 64 4000+ Clawhammer 2x 1024mb OCZ EL DDR PC-3200 400MHz Titanium Rev2 Leadtek WinFast Geforce 6800 GT - 256mb PCI-E x16 SoundBlaster Audigy 2 ZS (Have Live! and X-FI available) 2x Maxtor 300gb - IDE NEC DVD+/-RW ND-3550A BG - IDE OCZ PowerStream 600w - for mainboard / drives / cards Antec TruePower 2.0 430w - for water cooler / case mods only. Aquabox passive water cooling Microsoft Natural Multimedia Keyboard (ps2) Logitech G5 Laser Mouse (usb)
Bob Niac
Posted - 2006.05.07 22:27:00 -
[401 ]
servarus mmind gmailing me? i have some questions bobbiac is my gmail __________________________________Yarr! Pirate Learning Skills!
Sevarus James
Posted - 2006.05.08 10:30:00 -
[402 ]
Originally by: Naurhir I am having an issue where if I move the mouse while under Eve, it drops my fps. The most dramatic effect of this can be seen at the char select screen, where I can drop it from 290fps to 5 just by shaking the mouse. When Eve was up, I ran glxgears, and moving mouse over it also slowed things down. I am not sure if this is due to the graphics driver, mouse driver, usb driver, or maybe lack of cpu e.g. drawing a selection box in old versions of windows. I have noticed my mouse flicker at times, if that is an indicator of anything. I am running Ubuntu - Dapper - 32bit - gnome Using the 8756 nvidia drivers. My kernel is: 2.6.15-21-k7 Using gnome. I didn't have this problem with all the same hardware, in the same setups, but under Kubuntu - Breezy - 32bit - kde. I can't fully recall, but think I was using 2.6.15.12 or 2.6.15.17 as my kernel. My hardware is the following: DFI LANPARTY UT nF4 SLI-DR Expert AMD Athlon 64 4000+ Clawhammer 2x 1024mb OCZ EL DDR PC-3200 400MHz Titanium Rev2 Leadtek WinFast Geforce 6800 GT - 256mb PCI-E x16 SoundBlaster Audigy 2 ZS (Have Live! and X-FI available) 2x Maxtor 300gb - IDE NEC DVD+/-RW ND-3550A BG - IDE OCZ PowerStream 600w - for mainboard / drives / cards Antec TruePower 2.0 430w - for water cooler / case mods only. Aquabox passive water cooling Microsoft Natural Multimedia Keyboard (ps2) Logitech G5 Laser Mouse (usb) We talked about this one online in game last night. I did some more searching and am coming up empty regarding the fps changes. (checked kubuntu forums as well.) If anyone else out there has any ideas, please feel free to contribute here. I'll keep hunting, but right now that is an odd issue. The only thing I can think of here.....that laser usb mouse...is that a bluetooth device? That COULD be the issue. I'd hook up a regular non usb mouse (corded) just to verify that the slowdown isn't bluetooth/usb related. (by non usb, I mean go find a ratty 'regular' mouse and try with it without the laser mouse installed.) ----- ------------Linux Desktop+EVE
Zevrik
Posted - 2006.05.08 13:55:00 -
[403 ]
Edited by: Zevrik on 08/05/2006 13:55:20 Originally by: Sevarus James Originally by: Naurhir I am having an issue where if I move the mouse while under Eve, it drops my fps. The most dramatic effect of this can be seen at the char select screen, where I can drop it from 290fps to 5 just by shaking the mouse. When Eve was up, I ran glxgears, and moving mouse over it also slowed things down. I am not sure if this is due to the graphics driver, mouse driver, usb driver, or maybe lack of cpu e.g. drawing a selection box in old versions of windows. I have noticed my mouse flicker at times, if that is an indicator of anything. I am running Ubuntu - Dapper - 32bit - gnome Using the 8756 nvidia drivers. My kernel is: 2.6.15-21-k7 Using gnome. I didn't have this problem with all the same hardware, in the same setups, but under Kubuntu - Breezy - 32bit - kde. I can't fully recall, but think I was using 2.6.15.12 or 2.6.15.17 as my kernel. My hardware is the following: DFI LANPARTY UT nF4 SLI-DR Expert AMD Athlon 64 4000+ Clawhammer 2x 1024mb OCZ EL DDR PC-3200 400MHz Titanium Rev2 Leadtek WinFast Geforce 6800 GT - 256mb PCI-E x16 SoundBlaster Audigy 2 ZS (Have Live! and X-FI available) 2x Maxtor 300gb - IDE NEC DVD+/-RW ND-3550A BG - IDE OCZ PowerStream 600w - for mainboard / drives / cards Antec TruePower 2.0 430w - for water cooler / case mods only. Aquabox passive water cooling Microsoft Natural Multimedia Keyboard (ps2) Logitech G5 Laser Mouse (usb) We talked about this one online in game last night. I did some more searching and am coming up empty regarding the fps changes. (checked kubuntu forums as well.) If anyone else out there has any ideas, please feel free to contribute here. I'll keep hunting, but right now that is an odd issue. The only thing I can think of here.....that laser usb mouse...is that a bluetooth device? That COULD be the issue. I'd hook up a regular non usb mouse (corded) just to verify that the slowdown isn't bluetooth/usb related. (by non usb, I mean go find a ratty 'regular' mouse and try with it without the laser mouse installed.) Think perhaps it is powernowd? Didn't you have odd issues with powernowd and Dapper? -- Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy Reserve
Sevarus James
Posted - 2006.05.09 02:45:00 -
[404 ]
Originally by: Zevrik Edited by: Zevrik on 08/05/2006 13:55:20 Originally by: Sevarus James Originally by: Naurhir I am having an issue where if I move the mouse while under Eve, it drops my fps. The most dramatic effect of this can be seen at the char select screen, where I can drop it from 290fps to 5 just by shaking the mouse. When Eve was up, I ran glxgears, and moving mouse over it also slowed things down. I am not sure if this is due to the graphics driver, mouse driver, usb driver, or maybe lack of cpu e.g. drawing a selection box in old versions of windows. I have noticed my mouse flicker at times, if that is an indicator of anything. I am running Ubuntu - Dapper - 32bit - gnome Using the 8756 nvidia drivers. My kernel is: 2.6.15-21-k7 Using gnome. I didn't have this problem with all the same hardware, in the same setups, but under Kubuntu - Breezy - 32bit - kde. I can't fully recall, but think I was using 2.6.15.12 or 2.6.15.17 as my kernel. My hardware is the following: DFI LANPARTY UT nF4 SLI-DR Expert AMD Athlon 64 4000+ Clawhammer 2x 1024mb OCZ EL DDR PC-3200 400MHz Titanium Rev2 Leadtek WinFast Geforce 6800 GT - 256mb PCI-E x16 SoundBlaster Audigy 2 ZS (Have Live! and X-FI available) 2x Maxtor 300gb - IDE NEC DVD+/-RW ND-3550A BG - IDE OCZ PowerStream 600w - for mainboard / drives / cards Antec TruePower 2.0 430w - for water cooler / case mods only. Aquabox passive water cooling Microsoft Natural Multimedia Keyboard (ps2) Logitech G5 Laser Mouse (usb) We talked about this one online in game last night. I did some more searching and am coming up empty regarding the fps changes. (checked kubuntu forums as well.) If anyone else out there has any ideas, please feel free to contribute here. I'll keep hunting, but right now that is an odd issue. The only thing I can think of here.....that laser usb mouse...is that a bluetooth device? That COULD be the issue. I'd hook up a regular non usb mouse (corded) just to verify that the slowdown isn't bluetooth/usb related. (by non usb, I mean go find a ratty 'regular' mouse and try with it without the laser mouse installed.) Think perhaps it is powernowd? Didn't you have odd issues with powernowd and Dapper? While powernowd was causing issues, I was working with Naurhir online and we had him turn that off. So no it wasn't the cause. On another note, for dual core processors, Cedega responded to my info request regarding freezing /pauses with amd64. they recommend turning off the scheduler in the cedega settings. I tried this, and it appeared to work. (no freezes and frame rate was stable, if not a little better.) I wasn't able to stay logged in for any length of time however, as work interupted me. ----- ------------Linux Desktop+EVE
Sevarus James
Posted - 2006.05.13 01:43:00 -
[405 ]
New version of wine just released. 0.9.13. Anyone tried it yet? Still not in packages, but has been released as source. They are indicating: * GPhoto backend for TWAIN. * drive configuration using HAL. * gazillion Direct3D fixes. <<<<<<<<<<<<<<<<<<<<<<which is the one I'm very interested in. * TCP transport for RPC. I'll be testing this later this evening. ----- ------------Linux Desktop+EVE
damicatz
Posted - 2006.05.13 02:33:00 -
[406 ]
Latest CVS of Wine still does not work with EVE. The Direct3D branch is undergoing a rewrite at the moment in preperation for Shader 2.0/3.0 support. Some of the patches that do allow EVE to work are considered hacks and are not likely to make it into the CVS. You can view the status here : http://wiki.winehq.org/DirectX-Shaders
Sevarus James
Posted - 2006.05.13 06:57:00 -
[407 ]
drat. Well, at least cedega does. I know how you feel about that dami, but at this point, I can play eve, so that I can live with. Regarding the hacks, though, how 'bad' are they? Considering EVE is #2 on the top of the most requested application list still, you'd think that there would be touch more progress. Anyway, fixed the link for wine shaders:Shader info ----- ------------Linux Desktop+EVE
rig0r
Posted - 2006.05.13 11:18:00 -
[408 ]
Well, I reinstalled Cedega to see if that would solve my performance issues and the funny 'run-EVE-once-then-need-to-re-login-to-play-again' problem. Unfortunately it didn't help :( Any more ideas ?
ElfeGER
Posted - 2006.05.13 11:19:00 -
[409 ]
hmm the fontpath in registry is not a hack (wine registry could be set up better - need to bug that) the accept displaymode when there is a glcontext is a heavy hack the make loginscreen managed change is something they won't accept atm (they want to rewrite the hole managed window stuff - change windows to managed or unmanaged whenever needed) creating the machonet cache (resulting from a incorrect error code which doesn't trigger an exception in win python - no fix so far from wine side but CCP could fix that as well. They just need to implement the change the change they made to the main cache folder creation: if oserror then create should be if !ok -> create) fixing the d3d9 ref counting things is still needed implementing the _Reset function to change the displaymode/window into something usefull is still not there to the appdb: the voting is pretty much ignored - you can reach more if you join the winehq irc channel and ask around (atm it's like 104 votes but only 1 person asking in the channel while other apps have only some votes but is asked for multiple times a day)
radon8
Posted - 2006.05.16 01:27:00 -
[410 ]
FYI. For those who missed it a while back, if you haven't already voted for better Wine support for EVE, please go to http://appdb.winehq.org/appview.php?appId=2249 , register and record your vote for EVE. Basically this is an online database where end users get to register which applications they would most like to use under Linux & Wine. This then allows the open source Wine developers to focus their attention on the Windows apps that people will most likely use under linux/Wine. Currently "America's Army" is the top listed application.
rexsum
Posted - 2006.05.17 10:59:00 -
[411 ]
it works here with cedega 5.1.3 and ubuntu breezy(both 32bit and 64 bit) fairly stable altough a few minor bugs, market history isnt showing the numbers, and times are wrongclicky notice the shutdown timer duration. this happens with bio's aswell
Pardot Kynes
Posted - 2006.05.17 14:50:00 -
[412 ]
Hello. Ubuntu Dapper, Cedega 5.1.3, AMD3500+, 2Gb RAM and a 7900 GT and it works like a charm. Except the same bug as someone encounters : When I move my mouse, my FPS drop like 5 FPS (otherwise I got 100+FPS) My mouse is a Razor Copperhead (laser captor, usb mouse). I've tried with a Logitech MX300 (optical mouse, USB/PS2) and the drop is less (the less I get is 35FPS). So anyone got an idea to solve this framerate issue due to a mouse problem ? Is there a mousefix ? Or is it due to an hardware pilot (for my USB plug for example ?) Thanks in advance
Zevrik
Posted - 2006.05.17 17:40:00 -
[413 ]
Mouse affecting FPS is rather odd. You could try turning off dx_grab in the Cedega config, that will give control of the mouse back to X. -- Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy ReserveEve on Linux
Sevarus James
Posted - 2006.05.18 01:36:00 -
[414 ]
Edited by: Sevarus James on 18/05/2006 01:36:47 Naurhir is also having this problem. The commonality here seems to be a logitech mouse. Personally I'm scratching my head about this, as I've used a USB mouse in the past running eve with no issues whatsoever. Gonna toss the logi cordless on my gaming rig in a bit and see if fps drops at all. I've checked the ubuntu tech forums, but am not seeing any 'gaming' issues. There are some very good 'howto's' on getting these mice up and running with all buttons functional, but no mention of other issues. Is this mouse working smoothly under normal non gaming conditions? Oh, and Zervik, when we were helping Naur in game with this, we had him turn off dx_grab and it made no difference to this odd fps drop. ----- ------------Linux Desktop+EVE
Pardot Kynes
Posted - 2006.05.18 06:04:00 -
[415 ]
Edited by: Pardot Kynes on 18/05/2006 06:06:23 Edited by: Pardot Kynes on 18/05/2006 06:05:40 Edited by: Pardot Kynes on 18/05/2006 06:05:28 Originally by: Zevrik Mouse affecting FPS is rather odd. You could try turning off dx_grab in the Cedega config, that will give control of the mouse back to X. Ok I'll try this asap. I don't habve an Logitech Mouse (it's a Razer one, the Copperhead model (this one ) Under Gnome I have absolutely no problems with it, only under Eve. I'll post my comments this afternoon after my test. Hope it will be successful (I have to use a cheap usb optical mouse in order to get decent FPS to play)
croxis
Posted - 2006.05.18 17:00:00 -
[416 ]
In the devblog it seems Eve will work in linux very soon ----- David - Proud to be saving the universe since 1984Wrangler - Saving the drunks by drinking their beer since 1992 Saving the breweries by sending their produce to Wrangler since 2005 - Imaran
Zevrik
Posted - 2006.05.18 18:40:00 -
[417 ]
Well the fact that CCP is actually talking to Transgaming about things and Eve is at least a good sign for us. -- Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy ReserveEve on Linux
ElfeGER
Posted - 2006.05.18 18:41:00 -
[418 ]
Originally by: "Oveur" Oh, and speaking of clients and platforms - and this is actually just on the rumour stage, but we want to share it anyway - we hooked up with Transgaming at E3 and they told us about some really cool upcoming stuff. I can't tell you about it, but EVE works quite well today on Linux with their CEDEGA platform :) possibilities: - Cedega is implementing dx10 (same as wine - wine devs are already integrating glsl for high level shaders) - EVE is compiled with wine libs (or cedga libs in that case) - Cedega is doing something MacOS anyway Wine is gaining a lot in perspective of game support and is miles ahead for normal apps (including the logserver) also if cedega has some problems with EVE prepare for long wait times so it could be EVE Vista/Tux, EVE Classic, Lite, Mobile
Nihraguk
Posted - 2006.05.19 02:46:00 -
[419 ]
Thank you for this thread. On the strength of the info here I bought a 6600GT for my headless linux box, installed cedega and downloaded eve, and welcomed myself to the awesome world of eve-online. It's also really good to hear on the devblog that cedega and eve have a bright future together.
Sevarus James
Posted - 2006.05.19 06:34:00 -
[420 ]
Edited by: Sevarus James on 19/05/2006 06:37:05 Originally by: Nihraguk Thank you for this thread. On the strength of the info here I bought a 6600GT for my headless linux box, installed cedega and downloaded eve, and welcomed myself to the awesome world of eve-online. It's also really good to hear on the devblog that cedega and eve have a bright future together. Welcome aboard Nihraguk! Glad to pwn ya..........er...glad to have you aboard. heh heh. I think that a public mention of cedega by the senior head fella at ccp is not only a good sign for support, but an understanding at LAST!!!! that there is a market for the non-windows side of the fence. As has been mentioned in many places (including in these forums) there are a LOT of users whose only reason for having windows at all on their machines was for games they couldn't run with the OS of choice. For me until the 5.1.3 release it was even worse, as the ONLY game I really play...is EVE. lol. (at least until this comes out: omgpwnage and native linux!! ) Reading between the lines on that post, my guess is that Transgaming gave CCP some really sweet info on stuff coming down the pipe...and as long as the coming changes to EVE don't bork us linux users toooo bad, I'm really getting excited for our eve future. ----- ------------Linux Desktop+EVE
Sevarus James
Posted - 2006.05.19 08:50:00 -
[421 ]
Okay folks, here is some more info from Kieron, in addition to Oveur's post:Kieron post in general The specific bit which has me smilling: >snip< Q: EVE on LINUX, OMGWTFBBQ?!?!?! Q: Things are looking good, but still in development. >snip< Personally, I'm not holding my breath, but as Linux user, I've learned the art of patience combined with being vocal. ----- ------------Linux Desktop+EVE
rig0r
Posted - 2006.05.19 10:52:00 -
[422 ]
Originally by: Sevarus James Okay folks, here is some more info from Kieron, in addition to Oveur's post:Kieron post in general The specific bit which has me smilling: >snip< Q: EVE on LINUX, OMGWTFBBQ?!?!?! Q: Things are looking good, but still in development. >snip< Personally, I'm not holding my breath, but as Linux user, I've learned the art of patience combined with being vocal. Hmmm, very interesting indeed :) I just ordered a new PC, a bit like yours Sevarus. Hoping EVE will run a bit smoother !
Sevarus James
Posted - 2006.05.20 02:21:00 -
[423 ]
Just put up another poll for EVE to be upgraded to "official support" status for Transgaming. If you're a subscriber, get in there and push the button so we can get our 10 'seconds' to push this on to transgaming!Poll Link Keep in mind you have to be logged in to vote or 'second' the existing votes. ----- ------------Linux Desktop+EVE
rig0r
Posted - 2006.05.20 09:46:00 -
[424 ]
Voted. What happened to the previous vote ? I thought Transgaming would give EVE a special subforum once the vote passed (which it did).
Sevarus James
Posted - 2006.05.20 14:58:00 -
[425 ]
That's a mystery to me as well. When it comes to the polls, the only 'say' we've got is getting them forwarded. What happens then is a mystery to all outside the hallowed halls of the company I guess. ----- ------------Linux Desktop+EVE
Mutsumi Otohime
Posted - 2006.05.22 09:23:00 -
[426 ]
If I could pay for Cedega via PayPal it'd get my votes! But they won't allow PayPal so I'm stuck.
Sevarus James
Posted - 2006.05.22 09:57:00 -
[427 ]
Edited by: Sevarus James on 22/05/2006 09:58:15 Have you thought about a 'secured' credit card? Everytime I see this 'issues' with plastic, I kinda' scratch my head. Several years back, I went through a bit of credit 'roughage' as it were, but getting a visa/mc was simple. Just deposited 300 bucks with secured credit card company (such as capitol one as an example) and get credit card with a 300.00 line of credit. Its not "real" credit, but it sure as heck beats having to go through other hoops to pay for stuff online. Just an idea. ----- ------------Linux Desktop+EVE
Mutsumi Otohime
Posted - 2006.05.22 12:13:00 -
[428 ]
I'm still trying to get Cedega to work for me. I've got my Eve folder copied to Linux via a Fat32 drive. But when running eve.exe from the command line "cedega eve.exe" it gives me some point2play.py errors or something. How did you get Eve working? But this has been answered in another thread by Severus James Quote: As to cedega, I do NOT recommend a copied eve folder. Install it with cedega and run the newly installed version. If you are using the free download version, I'm not completely sure here, but I believe its version is lower than the 5.1.1 needed to run EVE successfully.
Mutsumi Otohime
Posted - 2006.05.22 12:15:00 -
[429 ]
When I copied the folder over, and ran "cedega eve.exe" on the command line I got the following : Traceback (most recent call last): File "/usr/lib/transgaming_cedega/Point2Play_gui.py", line 35, in ? raise Point2PlayError(_("Unable to load GTK2 Python bindings") + "(%s)" % str( sys.exc_info()[1] ) ) NameError: name '_' is not definedlinux32 cedega I'll try with a fresh install though, as recommended.
Zevrik
Posted - 2006.05.22 13:54:00 -
[430 ]
Originally by: Mutsumi Otohime When I copied the folder over, and ran "cedega eve.exe" on the command line I got the following : Traceback (most recent call last): File "/usr/lib/transgaming_cedega/Point2Play_gui.py", line 35, in ? raise Point2PlayError(_("Unable to load GTK2 Python bindings") + "(%s)" % str( sys.exc_info()[1] ) ) NameError: name '_' is not definedlinux32 cedega I'll try with a fresh install though, as recommended. In order to use Cedega from the command line, you have to give it more arguments that that (cedega --help will list them). Your error is related to the Cedega gui (Point2Play), you do not have the GTK Python bindings installed, if you tell us what Distro you are running, we can point you iin the right direction of installing those. -- Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy ReserveEve on Linux
Mutsumi Otohime
Posted - 2006.05.22 14:38:00 -
[431 ]
I'm running Gentoo-AMD64 :-D I installed Cedega via portage as I like portage to be up-to-date and accurate.
Narusegawa Naru
Posted - 2006.05.22 14:49:00 -
[432 ]
I should probably post as my main account. Mutsumi is my alt.
Nihraguk
Posted - 2006.05.22 17:15:00 -
[433 ]
Originally by: Mutsumi Otohime I'm running Gentoo-AMD64 :-D I installed Cedega via portage as I like portage to be up-to-date and accurate. I've heard that the 'free' version of Cedega available in portage and from the transgaming CVS tends to be buggy, unmaintained and majorly lagging behind developments in the subscription version. So that might be a potential source of your problems.
Zevrik
Posted - 2006.05.22 18:18:00 -
[434 ]
I couldn't find any information on what the Python GTK bindings are called in Gentoo, basically you should be looking for something called python-gtk2 or gtk2-python -- Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy ReserveEve on Linux
Narusegawa Naru
Posted - 2006.05.22 18:53:00 -
[435 ]
I've got it working now. I emerged python (I didn't have python 2.4 installed) I've installed Eve but now I'm trying to get it to work in an 1152x864 Window and NOT full screen at 1280x1024. But If I choose "Desktop 1152x864" in the profile, and run full screen it doesn't get the character selection. It just hangs. But I can run it in Full Screen mode okay though.
Narusegawa Naru
Posted - 2006.05.22 20:55:00 -
[436 ]
[Edit] Turns out I hadn't turned any other resolutions on in xorg.conf
Naurhir
Posted - 2006.05.23 02:23:00 -
[437 ]
As far as my fps issue with moving mouse goes, I plugged in an old optical microsoft mouse I had lying around. This drops my fps by about 10 when shaking... but does not dip much below 15ish. My logitech g5 laser mouse still drops fps to 5 even when starting out over 100fps. I have an optical logitech gx518 gaming mouse I brought to work. Tomorrow I will bring it home and try it. I will lose 400dpi, but the game will be much more playable if it works. I also upgraded to an sli rig with 2x 7900gt.
Narusegawa Naru
Posted - 2006.05.23 07:45:00 -
[438 ]
How can I make the Eve Online window in Cedega movable? I've got it to be a windowed mode now okay, but I can't move the bleedin window so it's also centered :( Using KDE 3.5.2 and Cedega 5.1 on Xorg 6.x
Sevarus James
Posted - 2006.05.23 09:27:00 -
[439 ]
via the gui, unchecking "dxgrab" should do it. Also the new 1.0-8762 Linux Nvidia drivers have just been released. From the nv forums: -snip- Release Highlights: * Added support for new GPUs, such as QuadroFX 4500 X2, Quadro FX 5500, Quadro FX 3500, and Quadro FX 1500. * Improved Quadro FX 3450/4000 SDI support. * Fixed video memory reporting with GeForce 6200 Turbo Cache. * Fixed a problem with Overlay support when in TwinView. * Fixed problems starting X with SLI Frame Rendering on nForce4 SLI Intel Edition. * Fixed multiple issues with combinations of Stereo, SLI, FrameRendering and G-Sync. * Fixed several issues with mode selection for CRTs and DFPs. * Fixed a corruption problem with Rotation and large desktops on older GPUs, including GeForce4 MX. * Fixed a system crash starting X with TwinView on certain GPUs. * Addressed an NV-CONTROL compatibility issue; please see the Known Issues section of the README for details. -snip- ----- ------------Linux Desktop+EVE
Nihraguk
Posted - 2006.05.23 10:17:00 -
[440 ]
Just a quick check: I'm running EVE on an nvidia 6600GT 128mb on linux, cedega et al and I'm getting around 20 FPS according to the window that Ctrl-F brings up ingame. Would anyone be able to tell me if this FPS rate is characteristic of my graphics card... or is it a sign that there's some option in cedega/linux/eve I'm not tweaking? Thanks.
Thoreau
Posted - 2006.05.23 16:47:00 -
[441 ]
Originally by: Nihraguk 20 FPS. In station or in space (I turned off fancy station stuff)? In space however with a 128mb card I have around 20-25fps for normal flying, which drastically decreases with the amount of objects in space (asteroids or in a gang).
ElfeGER
Posted - 2006.05.23 21:39:00 -
[442 ]
Eve depends more on a fast CPU than a fast GFX card atm
Zevrik
Posted - 2006.05.23 22:19:00 -
[443 ]
I get about 70 in station, 40 flying around, and 30 at gates and other high traffic areas. This is with a 7800 gt 256mb and an Athlon 64 3200+ -- Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy ReserveEve on Linux
Sevarus James
Posted - 2006.05.24 04:49:00 -
[444 ]
Edited by: Sevarus James on 24/05/2006 04:49:43 Hardware: AMD x2 64 3800 2 gig corsair memory in 128bit dual core mode. gigabyte nforce4 k8 triton motherboard 7600 GT (overclocked - BFG card) Nvidia (non SLI. 8756 drivers were borked. new drivers supposedly fixed this issue. Will be testing SLI in the next week or so.) 300gig sata2 drive. turtle beach santacruz sound card. Ubuntu 6.06 flight 7+ Dapper release. Cedega 5.1.3 using "scheduler= off, wine priority =lower. Interprocess= checked. EVE running Full screen at 1900x1200 on a 24" Acer LCD. In station with 2d menus= 65-90fps (depending on station. gallente= highest, caldari= lowest.) Without menus= 150-200fps. (using ctrl+f9 to hide 2d stuff). In space no traffic= 40-60fps. With traffic 35-50fps. Gates no traffic= 35-60fps. Gates with traffic 29-45fps. Asteroid field= 29-50fps. npc rats= no real change to fps shown. I AM still experiencing a very strange freeze of the 3d graphics every once in awhile. This might be related to the turtle beach hardware, as there are no reports of this with same hardware and creative cards. (minor annoyance, not a heavy issue.) With the new dapper 6.15-23 kernel (k7) smp is working with EVE if the cedega scheduling option is turned off. The powernowd daemon is now at version .97 and no longer plays havoc with cpu speeds, which combined with EVE created a lagged out frame rate jitterin' mess. Just a heads up, but via the cedega options you can turn on the heads up display showing FPS and ram memory/cache usage. Running this displays in the upper left hand side of the display and is very useful in determining ram leakage as well as an accurate frame rate. This indicator matches the in game ctrl+alt+m utility on the FPS. ----- ------------Linux Desktop+EVE
Narusegawa Naru
Posted - 2006.05.24 09:41:00 -
[445 ]
Anyone tried running 2 clients in Cedega? When I do the first one has 99% cpu usage and the 2nd client can't even do jack with it's 5% cpu usage.
Zevrik
Posted - 2006.05.24 13:43:00 -
[446 ]
Originally by: Narusegawa Naru Anyone tried running 2 clients in Cedega? When I do the first one has 99% cpu usage and the 2nd client can't even do jack with it's 5% cpu usage. You would have to mess with the Cedega scheduler, soon as you start the first instance of Cedega it gets niced to have cpu priority. -- Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy ReserveEve on Linux
Sevarus James
Posted - 2006.05.24 14:15:00 -
[447 ]
Edited by: Sevarus James on 24/05/2006 14:15:27 According to the devs at transgaming, for dual core cpu proper usage you need to turn off the scheduler via the gui. The game will then "use the dual core properly". So, starting two different instances of EVE, make sure that BOTH instances have the scheduler turned off. You may also want to change the wine server "priority" to "lower" as well. I'd be interested to hear how this goes, as I personally do NOT run multiple accounts or characters. EVE feels 'better' to me running as just Severus. From a technical perspective however, more info is good info. ----- ------------Linux Desktop+EVE
Sevarus James
Posted - 2006.05.25 03:36:00 -
[448 ]
Just an fyi to those using the ATI drivers. ATI has released new drivers today. Good article taking a first look at them over on phoronix.com. Here's da' linky:Phoronix ATI Driver Article ----- ------------Linux Desktop+EVE
Naurhir
Posted - 2006.05.25 05:00:00 -
[449 ]
i'm still failing at getting my system to recognize it is SLI. Cedega recognizes my two 7900gt as having a total gpu memory of 508mb. Linux itself is only registering the one. I tried adding to the xorg.conf the: Option [SLI] [AUTO] Even tried [AFR] for last switch, as that is supposedly the best performance of the various switches. I am using: Ubuntu Dapper 32-bit 2.6.15-23-k7 Xorg Version 7.0.0 And my driver version is: 2.0.2 NVIDIA 87.62
Thoreau
Posted - 2006.05.25 15:06:00 -
[450 ]
Originally by: Sevarus James Just an fyi to those using the ATI drivers. ATI has released new drivers today. It looks like the bug with the latest kernels has been fixed and it "compiles" fine without any errors to agp deallocation. Here's hoping that I can switch over to the r300 drivers every now and then without a total system hang on exiting out of x.
Sevarus James
Posted - 2006.05.25 16:33:00 -
[451 ]
That's good to hear. Hoping that ATI is getting its act together. Also as an fyi, testing the nvidia 8762 drivers, I'm seeing about a 5-10fps average increase with my BFG 7600 GT overclock card. I'm not using an sli configuration, and probably won't be able to test this for a couple weeks, so if someone else IS trying the new drivers with SLI configuration, Naurhir could probably use some assistance. Per the nvidia notes, many SLI issues were corrected/fixed. ----- ------------Linux Desktop+EVE
Ahric
Posted - 2006.05.25 20:27:00 -
[452 ]
Zevrik, Thank you for your help. The newest Nvidia driver 8762 fixed the X crashing problem. I now have dual screens again. Thanks again.
Zevrik
Posted - 2006.05.25 21:58:00 -
[453 ]
Originally by: Ahric Zevrik, Thank you for your help. The newest Nvidia driver 8762 fixed the X crashing problem. I now have dual screens again. Thanks again. Glad to hear it's working. With the 8762 driver I'am seeing around 5 more fps. I also turned off the cedega scheduler, set wine prio to low as Sevarus did, and wow what a diffrence, not only does the game itself come up a bit faster but also a decent increase in fps. Using the same Eve settings on my xp partition, Eve runs about 10-20 more fps in Linux than WinXP -- Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy ReserveEve on Linux
rig0r
Posted - 2006.05.27 13:16:00 -
[454 ]
So I finally found out what caused the problem where I could run EVE once, then had to logout and in again to be able to play again. It is caused by the Xinerama extension. When I disable this or switch to Twinview the problem goes away So I figured I'd use Twinview, but, I run into an old problem when I do that. I have one 1600x1200 LCD and a 1280x1024 LCD. I want EVE on fullscreen on the 1600 with the 1280 still active. Problem is EVE/Cedega now only lists 2880x1200 as a possible resolution Relevant xorg.conf section: Quote: Section "Device" Identifier "nv0" Driver "nvidia" BusID "PCI:1:0:0" Screen 0 VideoRam 524288 Option "TwinView" Option "MetaModes" "1600x1200,1280x1024" Option "UseDisplayDevice" "DFP-0,DFP-1" Option "RenderAccel" "true" Option "AllowGLXWithComposite" "true" Option "NoLogo" "1" EndSection Running nvidia 8762 drivers on a Geforce 7800GTX.
rig0r
Posted - 2006.05.27 14:35:00 -
[455 ]
Fixed Quote: Section "Device" Identifier "nv0" Driver "nvidia" BusID "PCI:1:0:0" Screen 0 VideoRam 524288 Option "TwinView" Option "MetaModes" "1600x1200,1280x1024; 1600x1200,NULL; NULL,1280x1024" Option "UseDisplayDevice" "DFP-0,DFP-1" Option "RenderAccel" "true" Option "AllowGLXWithComposite" "true" Option "NoLogo" "1" EndSection So now I have EVE running perfectly on a dualhead setup. All I can say is a fast CPU makes a LOT of difference. The game runs at very decent FPS rates right now (30-60 in space, 70-120 in station). I will do some more tests and add some screenies soon.
Yaevep
Posted - 2006.05.31 07:13:00 -
[456 ]
If you've ever wondered how it would work on a crappy box, here it is: Works just fine here (I get about 20-30 fps in space at 1152x864@24bit). I can pvp/npc np as long as I stay away from fleets, but then again it's hardly any diff in Windows, I lag (client fps lag) like crazy anyways. Specs: OC'd AMD 1800XP 768 RAM GeForce 4 MX440 64Megs
Dwindlehop
Posted - 2006.06.01 01:45:00 -
[457 ]
I've been playing Eve under Linux for about three months now. Recently I wanted to get into Minmater space, so I decided to upgrade to Cedega 5.1.3. I was using 5.0.1. I've upgraded to Cedega 5.1.3 and it still crashes when I go to Minmater gates. It also crashes when I hit ESC. I never could get the installation to run under Cedega; I had to run that with Wine and then switch to Cedega to run the game. I used the trinity.dll trick to get the map working. I have no idea why I still crash on Minmater gates with 5.1.3 but it works for everyone else. I usually run the game via command line: `cd ~/.cedega/Dot\ TransGaming/c_drive/Program\ Files/CCP/EVE; cedega eve.exe`. I haven't got Eve installed via P2P. My kernel is 2.6.12-1-686. I am running Debian Etch (testing distribution). Xorg Version 6.9.0 (Debian 6.9.0.dfsg.1-6) NVIDIA 8756 Any bright ideas? I did try -winver winxp, but it doesn't help.
Sevarus James
Posted - 2006.06.01 02:48:00 -
[458 ]
Edited by: Sevarus James on 01/06/2006 02:49:47 Originally by: Dwindlehop I've been playing Eve under Linux for about three months now. Recently I wanted to get into Minmater space, so I decided to upgrade to Cedega 5.1.3. I was using 5.0.1. I've upgraded to Cedega 5.1.3 and it still crashes when I go to Minmater gates. It also crashes when I hit ESC. I never could get the installation to run under Cedega; I had to run that with Wine and then switch to Cedega to run the game. I used the trinity.dll trick to get the map working. I have no idea why I still crash on Minmater gates with 5.1.3 but it works for everyone else. I usually run the game via command line: `cd ~/.cedega/Dot\ TransGaming/c_drive/Program\ Files/CCP/EVE; cedega eve.exe`. I haven't got Eve installed via P2P. My kernel is 2.6.12-1-686. I am running Debian Etch (testing distribution). Xorg Version 6.9.0 (Debian 6.9.0.dfsg.1-6) NVIDIA 8756 Any bright ideas? I did try -winver winxp, but it doesn't help. Well, not sure how "bright", but I do know that just adding a new version of cedega does not make the application's default profile change. I use the cedega front end, and there you MUST tell the application which version of cedega you want to use. We've seen others get the new version only to have the same problems until they point the app to the correct version. If we have any cedega command-line-r types in here, feel free to chime in. I'm gonna go stick my nose in readme stuff to verify command line for this. I know that you aren't using the new version, because as of 5.1.1, the gate/station crashes were completely resolved. Oh and as of iirc 5.1 point to play no longer actually exists. Cedega's front end is now integrated. (It still 'looks' like p2p, but that as a seperate application is no more.) ----- ------------Linux Desktop+EVE
Sevarus James
Posted - 2006.06.01 03:55:00 -
[459 ]
CEDEGA 5.1.4 has just been released. highlights: TransGaming Technologies is pleased to announce the release of Cedega 5.1.4. The latest installment of Cedega fixes an issue with a recent Steam update. Once again Steam based games like Counter-Strike: Source and Half-Life 2 are working with Cedega. Please update to the latest version of Cedega by selecting Check for Updates in the TransGaming menu. It isn't on the main page yet, but if you are a subscriber, its at the top o' the list when you log in.Cedega ----- ------------Linux Desktop+EVE
Dwindlehop
Posted - 2006.06.01 16:58:00 -
[460 ]
Originally by: Sevarus James Edited by: Sevarus James on 01/06/2006 02:49:47 Well, not sure how "bright", but I do know that just adding a new version of cedega does not make the application's default profile change. I use the cedega front end, and there you MUST tell the application which version of cedega you want to use. We've seen others get the new version only to have the same problems until they point the app to the correct version. If we have any cedega command-line-r types in here, feel free to chime in. I'm gonna go stick my nose in readme stuff to verify command line for this. Yes, I was using the old 5.0.1 engine. It fooled me because the binary itself reports the version as 5.1 when you access the -help. Using -version lists the engines that are installed. The correct command-line-r way to fix this is to edit ~/.cedegarc and change the default engine to 5.1.4. I wound up figuring this out only after uninstalling and reinstalling Eve and Cedega several times. Note that the .cedegarc file is not removed when you `apt-get remove cedega`. I could have changed the default engine in the GUI and it would have had the same effect as modifying the ~/.cedegarc file.
Sevarus James
Posted - 2006.06.01 17:33:00 -
[461 ]
Excellent info. Now that you solved that one, how is performance? Speaking of info, I have FINALLY solved my tempermental freeze/stutter issue. Its the smp kernel and cedega/winex that are not happy together still. (at least on my box.) I booted the 386 kernel I have in grub as a "mergency'" fallback. I installed the latest nvidia binary for that kernel, and viola' no more problems. Not only that, but I'm not really seeing a diddly damn bit of performance difference, even running multiple applications alongside eve. (This is a great thing!) That all said, if you have stuttering/freezing graphics or just plain strangeness even after disabling the powernowd function and turning off the scheduler, the 386 single processor kernel is a lifesaver. (this only applies to those with a dual core + k7 or 686 SMP kernel.) ----- ------------Linux Desktop+EVE
Fche
Posted - 2006.06.02 13:13:00 -
[462 ]
Edited by: Fche on 02/06/2006 13:14:21 hi, ive read almost entire post but cant find solution for my problem. i have some strange problems with fonts Using cedega 5.1.3 and Debian Unstable with xorg / nvidia. picture of my login screen if someone know where is my problem pls reply or send me ingame mail to Fche ( still playing EVE on my Winbox :( ) Thank you in advance
Sevarus James
Posted - 2006.06.02 14:03:00 -
[463 ]
Originally by: Fche Edited by: Fche on 02/06/2006 13:14:21 hi, ive read almost entire post but cant find solution for my problem. i have some strange problems with fonts Using cedega 5.1.3 and Debian Unstable with xorg / nvidia. picture of my login screen if someone know where is my problem pls reply or send me ingame mail to Fche ( still playing EVE on my Winbox :( ) Thank you in advance with xorg/nvidia, you shouldn't be having those issues...however, with that said, if you are having text problems, in the preferences for eve, make sure that you have 5.1.3 selected (rather than default), an in the graphics tab for eve's preferences, uncheck "vertex shaders". I would just make sure that it is in fact 5.1.3 that EVE is set to run with first, and then if that's set and the problem persists, only then, uncheck vertex shaders and see if that helps. ----- ------------Linux Desktop+EVE
Fche
Posted - 2006.06.02 14:11:00 -
[464 ]
Originally by: Sevarus James Originally by: Fche Edited by: Fche on 02/06/2006 13:14:21 hi, ive read almost entire post but cant find solution for my problem. i have some strange problems with fonts Using cedega 5.1.3 and Debian Unstable with xorg / nvidia. picture of my login screen if someone know where is my problem pls reply or send me ingame mail to Fche ( still playing EVE on my Winbox :( ) Thank you in advance with xorg/nvidia, you shouldn't be having those issues...however, with that said, if you are having text problems, in the preferences for eve, make sure that you have 5.1.3 selected (rather than default), an in the graphics tab for eve's preferences, uncheck "vertex shaders". I would just make sure that it is in fact 5.1.3 that EVE is set to run with first, and then if that's set and the problem persists, only then, uncheck vertex shaders and see if that helps. Thank you, ive already test it and its same :( maybe problems is with some very old libs, my old video was ATI or maybe i just need to switch to Ubuntu ( this debian was installed before 3 years and have only upgrades )
ElfeGER
Posted - 2006.06.02 15:35:00 -
[465 ]
Originally by: Sevarus James I booted the 386 kernel I have in grub as a "mergency'" fallback. I installed the latest nvidia binary for that kernel, and viola' no more problems. Not only that, but I'm not really seeing a diddly damn bit of performance difference, even running multiple applications alongside eve. (This is a great thing!) That all said, if you have stuttering/freezing graphics or just plain strangeness even after disabling the powernowd function and turning off the scheduler, the 386 single processor kernel is a lifesaver. (this only applies to those with a dual core + k7 or 686 SMP kernel.) check the kernel-parameters.txt file (/usr/src/linux/Documentation/kernel-parameters.txt) add an other grub entry with the current kernel and add "nosmp" option also worth trying are the migration parameters while running both cores
Sevarus James
Posted - 2006.06.02 22:36:00 -
[466 ]
Originally by: El***ER Originally by: Sevarus James I booted the 386 kernel I have in grub as a "mergency'" fallback. I installed the latest nvidia binary for that kernel, and viola' no more problems. Not only that, but I'm not really seeing a diddly damn bit of performance difference, even running multiple applications alongside eve. (This is a great thing!) That all said, if you have stuttering/freezing graphics or just plain strangeness even after disabling the powernowd function and turning off the scheduler, the 386 single processor kernel is a lifesaver. (this only applies to those with a dual core + k7 or 686 SMP kernel.) check the kernel-parameters.txt file (/usr/src/linux/Documentation/kernel-parameters.txt) add an other grub entry with the current kernel and add "nosmp" option also worth trying are the migration parameters while running both cores Thanks for those tips! Next weekend (my weekend) I'll dink around with those settings and see if it helps. Right now, I'm still beating the tires on the new dapper release. I'm of the opinion at this point though that it is cedega at fault here rather than the kernel. It (cedega) is specifically 386 32bit, and they mentioned that turning the scheduling off would make it play nice with dual cores...shrugs. we shall see. Gotta say though that the 386 kernel feels just as snappy as the k7smp. I don't usually run enough apps to need the second core, so at this point, great fps and smooth eve play while having azureus chugging in the background, as well as beep media slinging streaming tunes and firefox loaded on another desktop works fer me! Oh, and I cannot begin to express my pleasure over this new Ubuntu release. What a great distro! ----- ------------Linux Desktop+EVE
Skakkee
Posted - 2006.06.04 20:52:00 -
[467 ]
I am having some odd problem running eve in Linux .. when I clickshow info on a player and need to generate a portrait .. the client crashes. Not sure what causes this .. but it's not a bug I want flying in 0.0. so for now I am stuck in windows again (unless someone know how I can fix this)
Sevarus James
Posted - 2006.06.05 10:56:00 -
[468 ]
Just a guess, but you are running 'older' ati drivers? Or if nvidia, then older nvidia drivers? The portrait issue was a gfx (iirc) deal that was resolved with the newer cedega+gfx drivers. ----- ------------Linux Desktop+EVE
Skakkee
Posted - 2006.06.05 12:21:00 -
[469 ]
Originally by: Sevarus James Just a guess, but you are running 'older' ati drivers? Or if nvidia, then older nvidia drivers? The portrait issue was a gfx (iirc) deal that was resolved with the newer cedega+gfx drivers. xorg-driver-fglrx 8.24.8-1 + Cedega 5.1.3 I am pretty sure this is the newest ones .. apt tells me i already have the newest version. I can make portraits now .. but still it sometimes crash while doing it :P is there any way to just insert a "standard" portrait for every player into the client so I dont have to generate one everytime I use show info ?
TRixx Tarant
Posted - 2006.06.07 05:02:00 -
[470 ]
Dumb question, but everytime I change my resolution, the game crashes. Is there a way to edit them out of game?
Sevarus James
Posted - 2006.06.07 07:26:00 -
[471 ]
Originally by: TRixx Tarant Dumb question, but everytime I change my resolution, the game crashes. Is there a way to edit them out of game? Without a lot of info from you, I'll just assume that you are using the escape key to change graphics settings from within eve. If you are running fullscreen, make sure that first you are in station. If you are out of a station when attempting to change graphics it is my experience that the client WILL crash. With Ubuntu (my distro) + cedega 5.1.1+ in station this shouldn't crash. (also a caveat here, the nvidia drivers/cards are BETTER for linux and games in general at this point as the ATI offering, while getting better, isn't up to snuff, imho.) If you are in using a cedega windowed mode, the same applies. Either escape and change graphics in station or at the character selection screen and it should work fine. Even IF you change graphics and crash in space, the game (again my experience here) will 'save' the setting you chose and restarting the client should 'hold the last setting chosen. ----- ------------Linux Desktop+EVE
Sevarus James
Posted - 2006.06.07 07:42:00 -
[472 ]
Originally by: Skakkee I am pretty sure this is the newest ones .. apt tells me i already have the newest version. I can make portraits now .. but still it sometimes crash while doing it :P is there any way to just insert a "standard" portrait for every player into the client so I dont have to generate one everytime I use show info ? I'm not running ATI or drivers, so can't help you with the other bits, sorry. However, in the eve settings menu (escape key) under the 'graphics' tab, under display setup, there is a section called: "Character Pictures", which allows you to select whether a portrait is generated or not. ----- ------------Linux Desktop+EVE
Thoreau
Posted - 2006.06.08 12:45:00 -
[473 ]
The portrait generation crash usually happens when you click on "Show Info". The setting for generating pictures does not help with this as it always generates a picture for me when I click Show Info. This happens even if I close the window before a portrait is generated. I'd suggest seeing if vertex shaders or pixel shaders are enabled and turning them off.
Xerpex
Posted - 2006.06.08 13:05:00 -
[474 ]
Hello, I'm having trouble getting EVE to work with linux... I'm running Ubuntu Dapper Drake, got the nvidia drivers installed and am running with compiz, if it matters. I got Cedega 5.1. The installer just freezed, so I copied my windows install to Linux, and tried to run that doing "cedega eve.exe" in the terminal. I get this error message: X Error of failed request: BadImplementation (server does not implement operation) Major opcode of failed request: 129 (MIT-SHM) Minor opcode of failed request: 5 (X_ShmCreatePixmap) Serial number of failed request: 3555 Current serial number in output stream: 3566 X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) Major opcode of failed request: 55 (X_CreateGC) Resource id in failed request: 0x360034d Serial number of failed request: 3561 Current serial number in output stream: 3566 Anybody know how to fix this?
Zevrik
Posted - 2006.06.08 13:54:00 -
[475 ]
Originally by: Xerpex Hello, I'm having trouble getting EVE to work with linux... I'm running Ubuntu Dapper Drake, got the nvidia drivers installed and am running with compiz, if it matters. I got Cedega 5.1. The installer just freezed, so I copied my windows install to Linux, and tried to run that doing "cedega eve.exe" in the terminal. I get this error message: X Error of failed request: BadImplementation (server does not implement operation) Major opcode of failed request: 129 (MIT-SHM) Minor opcode of failed request: 5 (X_ShmCreatePixmap) Serial number of failed request: 3555 Current serial number in output stream: 3566 X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) Major opcode of failed request: 55 (X_CreateGC) Resource id in failed request: 0x360034d Serial number of failed request: 3561 Current serial number in output stream: 3566 Anybody know how to fix this? Compiz and Xgl are still very experimental and from what I gather tend to cause issues with any other program that attempts to use GL, this is the most likely cause. I would turn off compiz and try the installer, if that doesn't do it disbale Xgl and use the regular Xorg server and try it. -- Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy ReserveEve on Linux
Sevarus James
Posted - 2006.06.08 14:28:00 -
[476 ]
Originally by: Xerpex Hello, I'm having trouble getting EVE to work with linux... I'm running Ubuntu Dapper Drake, got the nvidia drivers installed and am running with compiz, if it matters. I got Cedega 5.1. The installer just freezed, so I copied my windows install to Linux, and tried to run that doing "cedega eve.exe" in the terminal. I get this error message: X Error of failed request: BadImplementation (server does not implement operation) Major opcode of failed request: 129 (MIT-SHM) Minor opcode of failed request: 5 (X_ShmCreatePixmap) Serial number of failed request: 3555 Current serial number in output stream: 3566 X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) Major opcode of failed request: 55 (X_CreateGC) Resource id in failed request: 0x360034d Serial number of failed request: 3561 Current serial number in output stream: 3566 Anybody know how to fix this? As has already been mentioned, there is compatibility issues between opengl games and XGL. That said, there is some serious hacking going on to get them working. Here's the thread in the ubuntu forums that pertains to this:XGL and opengl games ----- ------------Linux Desktop+EVE
Xerpex
Posted - 2006.06.08 15:46:00 -
[477 ]
Thanks Sevarus and Zevrik, I'm looking at that thread right now. I don't wanna give up my pretty compiz effects :(
Sevarus James
Posted - 2006.06.08 18:17:00 -
[478 ]
Edited by: Sevarus James on 08/06/2006 18:17:21 Best bet would be to contribute to that thread in the compiz/xgl/game thread. Another way would be to use grub, boot the 386 kernel and install the nvidia driver to that. Then if you're playing just eve, boot that one. Kinda' dual boot for 'gloss/games'. The xgl stuff is really nifty, but I don't personally use it as I just don't need it. I like the glitz for show, but for day ta' day, my desktop is smooth, slick and more compatible without it. I figure about 6-12 months and this xgl compiz stuff will be mature enough to do both with little issue. Certainly less resource crazy than the stuff that MS is touting (aero) already. ----- ------------Linux Desktop+EVE
Nekr0n
Posted - 2006.06.11 01:04:00 -
[479 ]
Hey, new on the forum, but i,ve played eve for some time now on win. But was getting tired of it so i switched to Fedora Core 5. Not hard to get things going, but i'm getting some problems when i try to install eve. When i get the "License Agreement" it's blank. When i hit "i agree" the button switches to "install" then everything hangs. The text i get from the console is: wine: Unhandled exception, starting debugger... I run Fedora Core 5 2.6.16-1.2122_FC5 Cedega GUI Version: 5.1 Cedega Engine Version (current default): 5.1.4
rig0r
Posted - 2006.06.11 11:08:00 -
[480 ]
The license agreement was blank for me as well. Does it actually start copying files or not ? How big is your /tmp ? Need atleast 2GB there for the installation.Eve on Linux
Nekr0n
Posted - 2006.06.11 12:24:00 -
[481 ]
No it does'nt get that far, it freezes when the install button appears. And my /tmp should be big enough. I got 19gb available on that partition. I have also disabled seLinux witch i read could be a problem. And installed the newest nvidia drivers using yum. I get a error under one of the tests in cedega, but that's from Copy Protection. I'm assuming that's because i don't have a cd-rom connected. I appritiate all the help i can get, really want eve to work in linux
Dwindlehop
Posted - 2006.06.12 21:41:00 -
[482 ]
Edited by: Dwindlehop on 12/06/2006 21:43:19 Originally by: Sevarus James Excellent info. Now that you solved that one, how is performance? Speaking of info, I have FINALLY solved my tempermental freeze/stutter issue. Its the smp kernel and cedega/winex that are not happy together still. (at least on my box.) I booted the 386 kernel I have in grub as a "mergency'" fallback. I installed the latest nvidia binary for that kernel, and viola' no more problems. Not only that, but I'm not really seeing a diddly damn bit of performance difference, even running multiple applications alongside eve. (This is a great thing!) That all said, if you have stuttering/freezing graphics or just plain strangeness even after disabling the powernowd function and turning off the scheduler, the 386 single processor kernel is a lifesaver. (this only applies to those with a dual core + k7 or 686 SMP kernel.) Performance is still leaving something to be desired at the moment, actually. I have about 20 fps in space, and noticeable lag when coming out of warp or jump. Does anyone else have this warp/jump freeze issue? My FPS generally bottoms out at zero for a second or so when coming out of warp. I haven't run this game under Windows so I'm not sure what the expected behavior is. Hardware: Pentium 4 HT 3.0 GHz overclocked to 3.5 GHz Nvidia 6800 GT 1024 MB DDR400 Asus 865 Motherboard 7200 RPM disk drive 1024x768 (I really want to do 1280x1024) On my ToDo list: *Disable VSync. *Turn off vertex shaders. *Fiddle with the Cedega scheduler setting. *If none of the above is sufficient, then try going to the 386 kernel or turning off hyperthreading. I believe I am using 2.6.12-686 right now, but it may be 686-smp. Edit: added resolution.
Dwindlehop
Posted - 2006.06.12 21:42:00 -
[483 ]
In order to run the installation, I had to use wine, not cedega. Then I moved the files from wine's C drive to cedega's.
Nekr0n
Posted - 2006.06.13 02:54:00 -
[484 ]
Thx for the tip, tried it and it worked. Only had to copy the CCP folder to TransGaming_Drive and then run the game in cedega. Have'nt got the time to test everything right now, but it looks like it works
TRixx Tarant
Posted - 2006.06.13 18:57:00 -
[485 ]
Originally by: Dwindlehop Edited by: Dwindlehop on 12/06/2006 21:43:19 Originally by: Sevarus James Excellent info. Now that you solved that one, how is performance? Speaking of info, I have FINALLY solved my tempermental freeze/stutter issue. Its the smp kernel and cedega/winex that are not happy together still. (at least on my box.) I booted the 386 kernel I have in grub as a "mergency'" fallback. I installed the latest nvidia binary for that kernel, and viola' no more problems. Not only that, but I'm not really seeing a diddly damn bit of performance difference, even running multiple applications alongside eve. (This is a great thing!) That all said, if you have stuttering/freezing graphics or just plain strangeness even after disabling the powernowd function and turning off the scheduler, the 386 single processor kernel is a lifesaver. (this only applies to those with a dual core + k7 or 686 SMP kernel.) Performance is still leaving something to be desired at the moment, actually. I have about 20 fps in space, and noticeable lag when coming out of warp or jump. Does anyone else have this warp/jump freeze issue? My FPS generally bottoms out at zero for a second or so when coming out of warp. I haven't run this game under Windows so I'm not sure what the expected behavior is. Hardware: Pentium 4 HT 3.0 GHz overclocked to 3.5 GHz Nvidia 6800 GT 1024 MB DDR400 Asus 865 Motherboard 7200 RPM disk drive 1024x768 (I really want to do 1280x1024) On my ToDo list: *Disable VSync. *Turn off vertex shaders. *Fiddle with the Cedega scheduler setting. *If none of the above is sufficient, then try going to the 386 kernel or turning off hyperthreading. I believe I am using 2.6.12-686 right now, but it may be 686-smp. Edit: added resolution. Yea, I get considerable lag when coming out of warp. Let me know if you fix it :x
ElfeGER
Posted - 2006.06.13 20:32:00 -
[486 ]
I just added a little bit of code to the Eve wine patch. The chance of getting a char selection screen on wine seems to be above 50% with that. (Which is nice and allows skill changing from linux) Even tho the screen still has the size of the loginscreen on linux, the criminal countdown flag timer is working as intended on wine (no 408 years bug).
Thoreau
Posted - 2006.06.14 15:49:00 -
[487 ]
I hardly get any warp-in framerate issues to a gate in 0.0 unless there are rats. Flying through empire nets me considerable framerate loss due to the NPC ships. Warping to an asteroid belt also gives me framerate loss due to the amount of celestial objects. Warping to a gate with friendlies or hostiles gives me *some* framerate loss, but hardly unplayable. Warping to a gate with a bubble on it is pretty hrash. Warping to an asteroid belt with hostiles on it just sucks, but I've done battle and survived. The greater the amount of objects in space the less performance. It's sort of a relief to hear this happens with Nvidia users too.
ElfeGER
Posted - 2006.06.15 21:28:00 -
[488 ]
EVE on Linux in fullscreenhttp://appdb.winehq.org/appview.php?versionId=5068
Sevarus James
Posted - 2006.06.16 04:05:00 -
[489 ]
Elf, are you running 0.9.15 straight up or have you added something to it? I just tried it and still get the black login screen and the following: fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd54618)->(WINED3DRS_SRGBWRITEEN ABLE,0) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd54618)->(WINED3DRS_SEPARATEALP HABLENDENABLE,0) not handled yet which is scrolling in the terminal. Also in order to kill the rest of this (after ending the session in the terminal), I have to open system monitor and explicitly kill ExeFile.exe which closes the now black box where eve's log in should be. ----- ------------Linux Desktop+EVE
ElfeGER
Posted - 2006.06.16 06:59:00 -
[490 ]
follow the comment link in the app db for version 3913 then apply the patch from the 15th june to the cvs/git version and execute the machonet.bash script to create the cache folder
Sithen Galith
Posted - 2006.06.18 13:25:00 -
[491 ]
has anyone found a way to run it in a window? It's running perfectly fine for me in fullscreen, but I'm on twinview and I'd REALLY like access to my other monitor. If I select run in window ingame the performace is killed completely, if I run it in a virtual window (desktop = 1280x960) it's like the image in "centered" between my two monitors, and it in effect only draws 50% of the picture.
Zevrik
Posted - 2006.06.18 23:26:00 -
[492 ]
Cedega and twinview dont get along anymore, it will report both your monitors as the screen size to Eve. I had to turn off twinview and setup X as 2 seperate screens, than Eve can run fullscreen on one mointor and you can still access the other one. -- Commander Zevrik Fleet Operations, C.N.S. Letalis Caldari Independent Navy ReserveEve on Linux
Wysia
Posted - 2006.06.21 12:48:00 -
[493 ]
Anyone knows if the bug with a laser usb mouse (which cause a FPS drop when you move the mouse) is still present or not ?
warezcrc
Posted - 2006.06.21 22:24:00 -
[494 ]
HOT DAMN , Cedega 5.2 works like a charm!!! Now I have to pay for Cedega also!! Btw, My windows is going thru the windows!
rig0r
Posted - 2006.06.23 08:38:00 -
[495 ]
Originally by: Zevrik Cedega and twinview dont get along anymore, it will report both your monitors as the screen size to Eve. I had to turn off twinview and setup X as 2 seperate screens, than Eve can run fullscreen on one mointor and you can still access the other one. :( Is that with cedega 5.2 ? Does this xorg config help ? Quote: Section "Device" Identifier "nv0" Driver "nvidia" BusID "PCI:1:0:0" Screen 0 VideoRam 524288 Option "TwinView" Option "MetaModes" "1600x1200,1280x1024" Option "UseDisplayDevice" "DFP-0,DFP-1" Option "RenderAccel" "true" Option "AllowGLXWithComposite" "true" Option "NoLogo" "1" EndSectionEve on Linux
ElfeGER
Posted - 2006.06.23 10:05:00 -
[496 ]
Edited by: El***ER on 23/06/2006 10:06:04 Originally by: Wysia Anyone knows if the bug with a laser usb mouse (which cause a FPS drop when you move the mouse) is still present or not ? check the poll rate that your mouse is using check /sys/module/usbhid/parameters/mousepoll or lomoco -i you can change the poll rate with: echo 5 > /sys/module/usbhid/parameters/mousepoll values from 5-10ms should be usefull or even better check if the same problem also happens under wine
Wysia
Posted - 2006.06.23 14:36:00 -
[497 ]
Originally by: El***ER Edited by: El***ER on 23/06/2006 10:06:04 Originally by: Wysia Anyone knows if the bug with a laser usb mouse (which cause a FPS drop when you move the mouse) is still present or not ? check the poll rate that your mouse is using check /sys/module/usbhid/parameters/mousepoll or lomoco -i you can change the poll rate with: echo 5 > /sys/module/usbhid/parameters/mousepoll values from 5-10ms should be usefull or even better check if the same problem also happens under wine Well, in order to play, I removed my Ubuntu. but the problem was very strange : with a Copperhead Razor mouse, my FPS drop from 100FPS to 10 when I move it. When I plug an optical USB mouse (not a laser one), my FPs only drop from 99 to 50. So I think that the problem is related to the laser captor ... and I can't find any drivers for my Razor under Linux, and with 10FPS (in a station, not even in space) the game is rather unplayable :/
Yarod Cool
Posted - 2006.06.26 09:47:00 -
[498 ]
I've got EVE working with cedega on Ubuntu (Dapper Drake), with the amd64 kernel. OSS sound works passably. It seems to be a bit distorted, but it's OK. After I installed the 32-bit ALSA libraries, the ALSA test in cedega passed. However, the game is unplayable with ALSA. The whole system bogs down and it's difficult just to turn sound off or quit the game. I haven't spent much time playing with this yet, but can anyone think of any options that might be helpful or any tricks that might fix this? --Yarod Cool Team JAVELIN
Yarod Cool
Posted - 2006.06.27 22:27:00 -
[499 ]
Going to the i386 install of Ubuntu made things better. I guess the amd64 platform is not as mature :) --Yarod Cool Team JAVELIN
Sevarus James
Posted - 2006.06.28 00:35:00 -
[500 ]
I was going to recommend this (i386/k7) as well. I originally tested the 64bit version, and although able to get things running, the 64 bit side is still a bit ahead of the applcations side. (my opinion.) The i386 kernel/build in my practical experience is more polished, smooth, and visually very little difference in performance at this stage o' the game. (Most apps compiled for 32bit in repositories, as well as, in this particular case, cedega being specifically built '32bit' in line with the games that it is trying to support. I also had alsa issues via cedega with k8 kernel. ----- ------------Linux Desktop+EVE
Sevarus James
Posted - 2006.06.28 03:57:00 -
[501 ]
Just a heads up for those using cedega: New point release with some fixes/improvements: --- Cedega 5.2.2 * Fix for the World of Warcraft 1.11 patcher. * Fix for Star Wars Galaxies. * Fixes for various Direct3D correctness and potential memory bugs. * Improved DNS support in the iphlpapi DLL. * Integration of crypt32 and rsaenh DLLs from WineHQ. -----Transgaming Cedega ----- ------------Linux Desktop+EVE
Wipster
Posted - 2006.06.28 17:23:00 -
[502 ]
Ok need a lil help with settings people, I have a 9800xt card with some form, I think the lastest ati drivers but I'm not realy sure cause I'm a linux noob, got myself cedega 5.2.1 and I have the sheduler option off with the 2 options underneath checked as I heard that helps, running it in winxp mode and eve has 256mb ram assigned in prefs.ini and I have tryed turning powernowd off (using Ubuntu 6.06) but I dont seem to get a change in fps...... in dock I'm hitting a meaty 2.2!!!!!111111111oneone wooo go me :/
Sevarus James
Posted - 2006.06.29 06:51:00 -
[503 ]
Edited by: Sevarus James on 29/06/2006 06:52:52 The trick to having full or at least 'good' fps is to run eve "fullscreen", but have cedega run in a window. Choose a fullscreen resolution mode for EVE in the escape menu. (the mode you want to use as a windowed resolution.) close the game out. In the cedega GUI, get to the properties for EVE, and select 'Advanced Settings Overrides - Edit Settings'. On the right hand side of the edit settings dialog there is a drop down for windowed mode for the game. Either manually put the resolution you want (if not listed by the dropdown), or select one of the settings that cedega 'sees'. (MAKE sure this matches what you selected for EVE's fullscreen resolution, or the cedega windowed mode will not match the 'edges' for EVE's settings.) Also, recommended settings for EVE are to use the "win98" and NOT XP settings. If you are using a dual core processor, then make sure to turn the scheduler OFF. If you are running a single core processor you can leave the scheduler ON. Save the settings and run EVE. You should have EVE on the desktop (looking very similar to the screenshot below my sig.) and it should be running at much better FPS. Although the latest version of powernowd (.97) seems to be working much better than the .96 and lower releases, it is still a Transgaming recommendation to turn it off. For Ubuntu/Debian distros this can be done by opening a terminal and typing: sudo /etc/init.d/powernowd stop >Enter. Another general 'tweak'. If you have problems with sound, or loss of frame rate, go back into the settings and switch from alsa to oss, or vs. vs. Personally, my performance is slightly better using OSS, but mileage will vary. Or, turn the sound off. (a lot of people use this option even in the windows world, as the EVE sound engine isn't very efficient.) If you have problems with this, make sure that xorg.conf has the resolutions available. ----- ------------Linux Desktop+EVE
rig0r
Posted - 2006.06.29 09:03:00 -
[504 ]
Originally by: Zevrik Cedega and twinview dont get along anymore, it will report both your monitors as the screen size to Eve. I had to turn off twinview and setup X as 2 seperate screens, than Eve can run fullscreen on one mointor and you can still access the other one. Fyi, I do not have this problem after upgrading to 5.2.2. Twinview still works like a charm and I can still access my 2nd screen (as in my sig screenshot).Eve on Linux
Wipster
Posted - 2006.06.29 14:25:00 -
[505 ]
Ok I have set it to run full screen in game and windowed in cedega it is running better but my mouse isn't where the game thinks it is...... any ideas? I have to move it down and to the right to get it to where the game things it should be.........
Svenstaro
Posted - 2006.06.29 20:32:00 -
[506 ]
I've just tested with Cedega 5.2.1 on Kanotix (basically Debian Sid) and it runes 100% like windows, no flaws at all! ______________________________________________ A ball rolls around a corner and tills over... ______________________________________________
Sevarus James
Posted - 2006.06.29 22:39:00 -
[507 ]
Originally by: Wipster Ok I have set it to run full screen in game and windowed in cedega it is running better but my mouse isn't where the game thinks it is...... any ideas? I have to move it down and to the right to get it to where the game things it should be......... Okay, you got the normal known mouse bug. (Transgaming is aware of this, and has been polled and sent to their devs.) Its a really easy fix. First when you get to the character manager screen, and the mouse is 'off center', just hit alt+enter. This will make EVE go into "windowed" mode. (You should see the title bar appear above the game inside the cedega window). Then, when this is done, just hit alt+enter again without moving the mouse, and when the windowed title bar is gone, move the mouse. You should be 'recentered' and focused properly. One more bit. If you see that your mouse won't "leave" the cedega window, close out the game, go back to the settings for eve in the cedega gui and uncheck "dxgrab". This will let the mouse leave the cedega window. ----- ------------Linux Desktop+EVE
Dark Shikari
Posted - 2006.06.30 10:13:00 -
[508 ]
When I start Cedega, I get: Traceback (most recent call last): File "/usr/lib/transgaming_cedega/Point2Play_gui.py", line 35, in ? raise Point2PlayError(_("Unable to load GTK2 Python bindings") + "(%s)" % str( sys.exc_info()[1] ) ) NameError: name '_' is not defined The GTK2 bindings are most definitely installed. I'm using Ubuntu Dapper--what's up with this?--Proud member of the [23]---WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II-
Dark Shikari
Posted - 2006.06.30 10:47:00 -
[509 ]
Nevermind, it was because I wasn't running it in X (I was running it over SSH )--Proud member of the [23]---WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II-
Sevarus James
Posted - 2006.06.30 12:19:00 -
[510 ]
Originally by: Dark Shikari Nevermind, it was because I wasn't running it in X (I was running it over SSH ) lmao. That made the end of my day end with a a good laugh. Thank you with no sarcasm attached. Sev ----- ------------Updated Linux Desktop+EVE
Dark Shikari
Posted - 2006.06.30 13:58:00 -
[511 ]
Edited by: Dark Shikari on 30/06/2006 13:58:30 Originally by: Sevarus James Originally by: Dark Shikari Nevermind, it was because I wasn't running it in X (I was running it over SSH ) lmao. That made the end of my day end with a a good laugh. Thank you with no sarcasm attached. Sev What's really funny is that I was running SSH onto my linux box... from the next room. I could use some help though. The box is 667mhz and has all the appropriate drivers and the like installed. Both Wine and Cedega stutter when playing Starcraft, which I would think would run fine, as people with computers as slow as 700mhz report it running just fine.--Proud member of the [23]---WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II-
Guderian
Posted - 2006.07.01 11:18:00 -
[512 ]
Originally by: Sevarus James In the cedega GUI, get to the properties for EVE, and select 'Advanced Settings Overrides - Edit Settings'. On the right hand side of the edit settings dialog there is a drop down for windowed mode for the game. Either manually put the resolution you want (if not listed by the dropdown), or select one of the settings that cedega 'sees'. (MAKE sure this matches what you selected for EVE's fullscreen resolution, or the cedega windowed mode will not match the 'edges' for EVE's settings.) I cant seem to find that 'Advanced Settings Overrides - Edit Settings' anywhere. When I right click on my EVE entry in Cedega, I only get 'Edit Properties', 'Edit Profile' and 'Delete'. Edit properties brings me to the Icon Properties window and Edit profile takes me to the profile window with the 4 tabs General, Audio, Graphics and Joysticks. Could you provide a screen shot of it?"Blessed is he, who walks through life in ignorance, 'cause he does not know the dangers that lies beyond."
Sevarus James
Posted - 2006.07.01 12:34:00 -
[513 ]
Originally by: Guderian Originally by: Sevarus James In the cedega GUI, get to the properties for EVE, and select 'Advanced Settings Overrides - Edit Settings'. On the right hand side of the edit settings dialog there is a drop down for windowed mode for the game. Either manually put the resolution you want (if not listed by the dropdown), or select one of the settings that cedega 'sees'. (MAKE sure this matches what you selected for EVE's fullscreen resolution, or the cedega windowed mode will not match the 'edges' for EVE's settings.) I cant seem to find that 'Advanced Settings Overrides - Edit Settings' anywhere. When I right click on my EVE entry in Cedega, I only get 'Edit Properties', 'Edit Profile' and 'Delete'. Edit properties brings me to the Icon Properties window and Edit profile takes me to the profile window with the 4 tabs General, Audio, Graphics and Joysticks. Could you provide a screen shot of it? If you are using the 5.2 or greater GUI, the the right click of EVE is fine. select properties and it will bring up a dialogue...from there select Advanced Settings Overrides > Edit Settings. If you are using the older GUI (Which I'm guessing you are.) , the edit properties will get you to the same basic stuff. (The windowing modes, and DXGRAB stuff is on the first tab of the 'edit properties' if using the older GUI.) The NEW gui includes the games database settings stuff and the additional dialogues. (Just updating the 'engine' doesn't update the gui. To do that, there are steps on the transgaming site to update the GUI. ----- ------------Updated Linux Desktop+EVE
Sevarus James
Posted - 2006.07.01 12:40:00 -
[514 ]
Originally by: Dark Shikari I could use some help though. The box is 667mhz and has all the appropriate drivers and the like installed. Both Wine and Cedega stutter when playing Starcraft, which I would think would run fine, as people with computers as slow as 700mhz report it running just fine. I wish I could help, but I don't play starcraft. The transgaming forums have some mention in that section of a few people having stuttering issues, but not all.Starcraft link ----- ------------Updated Linux Desktop+EVE
ElfeGER
Posted - 2006.07.03 22:11:00 -
[515 ]
looks like Eve on wine is getting better - a ctd on a station in Osmeden seems to be fixed - warp tunnel/bubbles look the same way as on windows now
Wipster
Posted - 2006.07.06 01:46:00 -
[516 ]
Ok then that mouse tip worked thakyou very much for that :D getting good fps, my only quarm is that I can see the sky box and the lines throw shadly lines on everything else (I dont see this in you guys screens), and its a bit too dark - is there a gamma option that cedega can force..... as I dont wana blind myself on the desktop if I change my monitor brightness.
Sevarus James
Posted - 2006.07.06 06:29:00 -
[517 ]
Edited by: Sevarus James on 06/07/2006 06:29:35 Wip, if you're seeing the skybox and the lines...then you're using the ATI drivers, and I don't have an answer for that. I use the nvidia drivers and thus not only no lines, but similar fps to the windows side. If anyone here has a solution to the ATI issues, feel free to jump in. I'd be happy to know what the solution to that is as well, if for nothing else than to add to this thread's "fixes", and be able to post that to the transgaming side as a bug if 'no' fixes exist. edit--btw, which version of cedega are you using? ----- ------------Updated Linux Desktop+EVE
Dark Shikari
Posted - 2006.07.06 09:45:00 -
[518 ]
Originally by: El***ER looks like Eve on wine is getting better - a ctd on a station in Osmeden seems to be fixed - warp tunnel/bubbles look the same way as on windows now EVE on Wine doesn't even seem to start for me... do you mean Cedega?--Proud member of the [23]---WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II-
rig0r
Posted - 2006.07.06 10:34:00 -
[519 ]
Originally by: Dark Shikari Originally by: El***ER looks like Eve on wine is getting better - a ctd on a station in Osmeden seems to be fixed - warp tunnel/bubbles look the same way as on windows now EVE on Wine doesn't even seem to start for me... do you mean Cedega? No he means Wine. Latest CVS with some custom patches applied works. Tho not as good as Cedega.Linkage Eve on Linux
Dark Shikari
Posted - 2006.07.06 13:19:00 -
[520 ]
Originally by: rig0r Originally by: Dark Shikari Originally by: El***ER looks like Eve on wine is getting better - a ctd on a station in Osmeden seems to be fixed - warp tunnel/bubbles look the same way as on windows now EVE on Wine doesn't even seem to start for me... do you mean Cedega? No he means Wine. Latest CVS with some custom patches applied works. Tho not as good as Cedega.Linkage Woot its up from Garbage to Bronze . Sweet.--Proud member of the [23]---WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II-
DELVE invasion
Posted - 2006.07.06 15:19:00 -
[521 ]
Edited by: DELVE invasion on 06/07/2006 15:19:45
Anun Hen
Posted - 2006.07.07 19:14:00 -
[522 ]
Hello all, Eve running mighty fine using Cedega, single account. Now, i am trying to have 2 different instances of eve running at the same time (2 accounts), 1 per Desktop and so far the performances are really abismal ... could anybody please provide some pointers? Thanks in advance.
Sevarus James
Posted - 2006.07.08 02:49:00 -
[523 ]
Has anyone successfully started the new test client? version: 4539. The installer works flawlessly from cedega, but the game will not start. No errors. System monitor indicates that wine doesn't even get going, and trying to run the .exe from the command line errors out with a gddb.py error. (Tells me this may be a cedega 'thing' specifically as that is cedega's new games database module). While the current version of EVE is running 'mostly' without a hitch, this new test version IS the chinese 'dragon' unicode branch, and it WILL get implemented. If we can't even start the thing, we're going to be in trouble sooner than later. If there are more of us that cannot even start the client, I'll open a ticket on transgaming's site. ----- ------------Updated Linux Desktop+EVE
Zari
Posted - 2006.07.08 19:16:00 -
[524 ]
Same deal here. Cedega 5.2.2, EVE installs great, shows the splash screen, then bloop - gone, no errors.
ElfeGER
Posted - 2006.07.10 22:51:00 -
[525 ]
the login screen is still working in 4539 but I can't connect anymore with wine :(
Sevarus James
Posted - 2006.07.11 11:50:00 -
[526 ]
Normally I think I'd be sweating bullets..however, after Kieron's teasing after E3 regarding linux/cedega/porting(?) in the post show blogs, as well as Wullfram(sp?) comments on the transgaming side in several linux site interviews in the past, I'm not as worried. I'll probably submit a bug report to transgaming (if one hasn't been made already), but my guessing is that we're not going to be in 'trouble'. and yeah, yeah, yeah, I know all about the beginning part of the word "assume". ----- ------------Updated Linux Desktop+EVE
Thoreau
Posted - 2006.07.14 15:49:00 -
[527 ]
Would anybody be interested in porting EveMon over to linux? I find it the best character monitor out there, and am sad that I cannot use it on my desktop. Unfortunately it is written in C# with .NET Framework 2.0 so that makes it a bit difficult to run in Cedega or Wine (i.e. not at all). If someone is a wizz with Mono they might be able to run with it. I was just thinking that this would be a good project. It is the best Character Monitor software out there and open source.
Ab Initio
Evolution Band of Brothers
Posted - 2006.07.15 09:12:00 -
[528 ]
Edited by: Ab Initio on 15/07/2006 09:12:30 Originally by: Zari Same deal here. Cedega 5.2.2, EVE installs great, shows the splash screen, then bloop - gone, no errors. Same problem here. Running latest Cedega on updated FC5 installation.. Dual Opteron machine and 6800 Ultra video card.
Sevarus James
Minmatar
Posted - 2006.07.15 21:08:00 -
[529 ]
Originally by: Ab Initio Edited by: Ab Initio on 15/07/2006 09:12:30 Originally by: Zari Same deal here. Cedega 5.2.2, EVE installs great, shows the splash screen, then bloop - gone, no errors. Same problem here. Running latest Cedega on updated FC5 installation.. Dual Opteron machine and 6800 Ultra video card. time to post for support over at transgaming methinks...of course, they are probably already aware of this, but better now than later. ----- ------------Updated Linux Desktop+EVE
Juneka
Posted - 2006.07.16 13:20:00 -
[530 ]
Running, Linux 2.6.15-23-amd64-generic Ubuntu 6.06, Cedega 5.2.2 Haven't tried EVE in Windows in a long time, so I can't vouch for my experience in comparison, but I'm very happy with the game. With that in mind, can't really find anything wrong with it as far as audio or video-bugs. My guess is that if I tweak the settings somewhat like suggested earlier in this thread my FPS could go up a bit. Average out in about 35-40 on a AMD64 +3200, 1Gb RAM and a Nvidia 7800GT. It doesn't look bad, but I'm sure I have a feeling I could do better. My only complaint is the 408 years-problem. I see it everywhere, login screen, aggression, cluster shutdown notice. Is there anything I can do about that?
Renee Cado
Posted - 2006.07.18 07:18:00 -
[531 ]
OS: Ubuntu 6.06 with Gnome-Desktop@1600x1200 GFXcard: Nvidia GeForce 7800 GS Eve is running in every resoultion (1600x1200, 1280x1024, 1152x864 and 1024x768) when Cedega-Desktop is set to "No". Now, when i set the Cedega-Desktop to 1280x1024 and Eve to 1280x1024 and fullscreen, Eve is setting itself to 1600x1200 and fullscreen. 1600x1200 is the resolution of the Gnome-Desktop. When i set Cedega-Desktop to 1280x1024 and Eve to 1280x1024 and windowed it is running fine, but with much lower fps ofc because of windowed mode. Does anyone has a solution for how i can run Eve with Cedega-Desktop set to 1280x1024 and Eve set to 1280x1024 and fullscreen? Or some hints in which direction i have to look to find a solution?
Sevarus James
Minmatar
Posted - 2006.07.18 09:01:00 -
[532 ]
Originally by: Renee Cado OS: Ubuntu 6.06 with Gnome-Desktop@1600x1200 GFXcard: Nvidia GeForce 7800 GS Eve is running in every resoultion (1600x1200, 1280x1024, 1152x864 and 1024x768) when Cedega-Desktop is set to "No". Now, when i set the Cedega-Desktop to 1280x1024 and Eve to 1280x1024 and fullscreen, Eve is setting itself to 1600x1200 and fullscreen. 1600x1200 is the resolution of the Gnome-Desktop. When i set Cedega-Desktop to 1280x1024 and Eve to 1280x1024 and windowed it is running fine, but with much lower fps ofc because of windowed mode. Does anyone has a solution for how i can run Eve with Cedega-Desktop set to 1280x1024 and Eve set to 1280x1024 and fullscreen? Or some hints in which direction i have to look to find a solution? Had this problem with 1280x800 cedega window. Here is my solution: Open EVE fullscreen (with desktop in cedega properties set to "NO") and change eve's rez to 1280x1024. Once this changes 'fullscreen', then exit the game. Back on the desktop in the cedega properties, change to the 1280x 1024 rez and save. Restart eve. It should be desktop with proper rez. ---should be-- being key words. This works perfectly for me with 1280x800 (my preferred desktop rez--see my sig below). My native resolution is 1900x1200 so that could change things up. Tip: Even if the resolution isn't in the desktop dropdown for resolution, you CAN manually type the rez you want in the box and it normally will take it. tip#2: On most systems starting an eve fullscreen session in a cedega 'desktop' mode will offset the mouse. quick fix: with game in focus, 'alt-enter' to make it "window". (You'll see a windows 'bar' over the top of the game in the desktop. When you see that, 'alt-enter' again to "fullscreen" eve in the desktop window. The mouse should be centered. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Sevarus James
Minmatar
Posted - 2006.07.18 09:06:00 -
[533 ]
Originally by: Juneka My only complaint is the 408 years-problem. I see it everywhere, login screen, aggression, cluster shutdown notice. Is there anything I can do about that? Nope. That's a known bug/issue. Its been reported to transgaming, but as this one is not a 'showstopper', haven't seen it fixed yet. Although its ugly, the timer still works properly, it just doesn't display properly. Hopefully when this 'supposed' CCP+Transgaming stuff sees the light of day, these last issues will go away. (That is if Kieron wasn't just teasin' us "nixers". ----- ------------Updated Linux Desktop+EVE+EVE-TV
Renee Cado
Posted - 2006.07.18 09:59:00 -
[534 ]
Originally by: Sevarus James Had this problem with 1280x800 cedega window. Here is my solution: Intresting! What graphicscard are you using? Originally by: Sevarus James Open EVE fullscreen (with desktop in cedega properties set to "NO") and change eve's rez to 1280x1024. Once this changes 'fullscreen', then exit the game. Back on the desktop in the cedega properties, change to the 1280x 1024 rez and save. Restart eve. It should be desktop with proper rez. ---should be-- being key words. This works perfectly for me with 1280x800 (my preferred desktop rez--see my sig below). My native resolution is 1900x1200 so that could change things up. I think i tried this already, but it didnt work. I gonna try it again when i am at home later today.
Sevarus James
Minmatar
Posted - 2006.07.18 10:11:00 -
[535 ]
I'm using a 7600GT overclock (BFG card). Also, regarding the test client issues, I've opened a support request with Transgaming at the following link:Support Request This may require a valid login to the site, but for those who do, here's where to pile on, as it were. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Renee Cado
Posted - 2006.07.18 10:46:00 -
[536 ]
Is there anywhere a list of successfull setups, showing used hardware, distri, drivers, cedega and eve configuration (including prefs.ini). If there is none, do you think it would be good to have one?
Sevarus James
Minmatar
Posted - 2006.07.18 13:45:00 -
[537 ]
It would be a good idea. We'd need a sticky and a new thread though, or we'd have to keep bumping, and that would get kinda' what we've got here instead. Good info here, but a pain to look through. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Grimster
Body Count Inc. Mercenary Coalition
Posted - 2006.07.18 17:55:00 -
[538 ]
I've had a similar thing going on here atm, Ubuntu 6.06 and Cedega 5.2.1, can get into game for a whole few minutes max then plinking into nothingness, no error etc. Unfortunately I'm running ATI too, liney space on intro and a stuttering (very much like back in "the day" when Castor was released and people with slightly backward soundcards had to Ctrl>Alt>Shift>F12 and back again - yeah I know - not much good in a Linux distro - flips TTY's). And all this despite reading this thread in it's entirety. Anyone have any more news on the "bin out" thing yet? Hate having to resort to Windoze again We blog at The Jammy Blog
SonShadowCat
PINK TACO TORPERS
Posted - 2006.07.19 08:22:00 -
[539 ]
Hello, just installed eve using cedega 5.2.3 and it works just fine. Only problem is I'm getting horrible fps in space. 20-30 no matter where I am( when not in a station). I've tried the things that have been mentioned here but I see no increase or change. This is my setup: AMD Athlon(tm) 64 Processor 3400+ GeForce 7800 GS Audigy 4 Logitech mouse 1gig ram Ubuntu 6.06 64bit version Any help would be great, gets pretty annoying to boot into windows all the time just to play Eve.
Sevarus James
Minmatar
Posted - 2006.07.19 08:46:00 -
[540 ]
Edited by: Sevarus James on 19/07/2006 08:50:35 What resolution are you playing? desktop mode or fullscreen? I get (in space) on average 25-45fps, however, I'm running a 7600gt at 1900 x 1200 fullscreen. In stations getting 55-90fps (average) at that resolution. One trick: turn powernowd OFF before launching cedega. (transgaming recommends this as well.) From a terminal: sudo /etc/init.d/powernowd stop This will keep the powersaving modes from slowing the cpu. Also, you can play with the scheduler settings, but if you are on a single core, leaving the scheduler as is should be fine. ----- ------------Updated Linux Desktop+EVE+EVE-TV
SonShadowCat
PINK TACO TORPERS
Posted - 2006.07.19 08:49:00 -
[541 ]
Edited by: SonShadowCat on 19/07/2006 08:54:12 Edited by: SonShadowCat on 19/07/2006 08:51:07 Edited by: SonShadowCat on 19/07/2006 08:49:40 1024 x 768, fullscreen( desktop is set to no so that I actually get fullscreen). 90-100fps in station, 20-30 anywhere else. I don't want to do a mish at 20fps, I'd die for sure. Turning off powernowd didn't do anything to the fps.
Sevarus James
Minmatar
Posted - 2006.07.19 08:53:00 -
[542 ]
Is EVE set (via its escape key settings) to fullscreen or windowed? This can cause some issues. At 10x7 with your rig, something doesn't seem right, as your fps should be higher for that rez. ----- ------------Updated Linux Desktop+EVE+EVE-TV
SonShadowCat
PINK TACO TORPERS
Posted - 2006.07.19 08:55:00 -
[543 ]
It's set at fullscreen in the client.
Sevarus James
Minmatar
Posted - 2006.07.19 08:58:00 -
[544 ]
I just realized you are running an AGP card. Please check this link for some methods of improving the agp speed:Tseliot's nvidia agp howto ----- ------------Updated Linux Desktop+EVE+EVE-TV
oxigenw
0utbreak
Posted - 2006.07.19 09:27:00 -
[545 ]
Originally by: Renee Cado Does anyone has a solution for how i can run Eve with Cedega-Desktop set to 1280x1024 and Eve set to 1280x1024 and fullscreen? Or some hints in which direction i have to look to find a solution? It's possible, it is however rather annoying to work with though. I have a Geforce 6800 if I remember correct. I set my desktop res to 1600x1200 and then started EVE, I set my EVE res to 1280x1024. I switched back to one of my virtual desktops when EVE was started and changed it back to 1280x1024. Yes it sucks, but it's the only way I got it working with that resolution, fullscreen. I have to do this everytime I want to play on 1280x1024. I don't have another solution, there is. I got tired of trying, this works and get some decent FPS.
Sevarus James
Minmatar
Posted - 2006.07.19 09:44:00 -
[546 ]
Just FYI: TransGaming is pleased to announce the July 18th release of Cedega 5.2.3, codenamed Seabass which includes updates to the increasingly easier to use Cedega User Interface and some minor fixes to the Cedega engine. Our latest addition, the GDDB, has been given a shiny new update, allowing subscribers to download updated GDDB files. Game notes have now been divided into General, Install and Play sections allowing users to better view information available for any game. TransGamers can now have multiple shortcuts for the same executable all with different settings. As well the ability to rename game folders, remove engines and specify a preferred web browser have been added. A host of additional fixes have made Cedega even easier to use than ever before.Transgaming ----- ------------Updated Linux Desktop+EVE+EVE-TV
Renee Cado
M'8'S
Posted - 2006.07.19 10:37:00 -
[547 ]
I just found the follwing the ReleaseNotes for Cedega 5.2.3: Quote: Fix for resolution reporting, especially in desktop mode. Maybe thats a solution to the problem that Eve is switching back to the XServer resolution every time when using Cedega-Desktop and not running Cedega in fullscreen? Anyone tested this already? Can't wait to get home to update Cedega...
fisty
Ruffians
Posted - 2006.07.19 10:53:00 -
[548 ]
cedega for mac osx works with eve? or am i totally fubar?Ciao
Renee Cado
M'8'S
Posted - 2006.07.19 10:54:00 -
[549 ]
Originally by: oxigenw I set my desktop res to 1600x1200 and then started EVE, I set my EVE res to 1280x1024. I switched back to one of my virtual desktops when EVE was started and changed it back to 1280x1024. Gonna try this at home. Also i dont like changing the resolution of my XServer because this will also change the sizes of all windows opend in the background. A couple of other possible solutions i gonna try: 1. 2nd XServer only for Eve and switching between them with CTRL+ALT+F7/F8 2. 2nd monitor and NView 3. 2nd XServer + 2nd monitor, where the second XServer/monitor is only there for Eve
Sevarus James
Minmatar
Posted - 2006.07.19 11:48:00 -
[550 ]
Originally by: fisty cedega for mac osx works with eve? or am i totally fubar? Sorry man...fubar. Cedega works for Linux (that's what it's built for.) While there is talk of ports, and some 'wine' work being done for osx, EVE and most other windows apps won't run via any wine port to osx as of yet. that said...mac hardware CAN run linux and run it well. running linux on a mac means cedega will work....and thus EVE. (better have a good video card though, typically mac video cards ain't the greatest for 3d gaming.) ----- ------------Updated Linux Desktop+EVE+EVE-TV
SonShadowCat
PINK TACO TORPERS
Posted - 2006.07.19 17:18:00 -
[551 ]
I could not get fast write enabled( SBA was enabled by default), does this mean I'm SOL?
Renee Cado
M'8'S
Posted - 2006.07.19 21:09:00 -
[552 ]
Originally by: SonShadowCat I could not get fast write enabled( SBA was enabled by default), does this mean I'm SOL? What do you mean by SOL? I got SBA and FW working using the description linked by Servarus. Did you check you have FW enabled in your BIOS? Originally by: Cedega 5.2.3 Release Notes Fix for resolution reporting, especially in desktop mode. I tested this now and IT IS WORKING , it is the solution for my problem! Eve is running fullscreen in a 1280x1024 Cedega-Desktop window while my XServer has a 1600x1200 resolution.
Thoreau
Posted - 2006.07.19 23:35:00 -
[553 ]
Originally by: Grimster I've had a similar thing going on here atm, Ubuntu 6.06 and Cedega 5.2.1, can get into game for a whole few minutes max then plinking into nothingness, no error etc. Unfortunately I'm running ATI too, liney space on intro and a stuttering (very much like back in "the day" when Castor was released and people with slightly backward soundcards had to Ctrl>Alt>Shift>F12 and back again - yeah I know - not much good in a Linux distro - flips TTY's). And all this despite reading this thread in it's entirety. Anyone have any more news on the "bin out" thing yet? Hate having to resort to Windoze again What sound drive are you running in Cedega? I didn't notice any sound issues with my onboard sound alsa driver using Alsa in Cedega with MMap and HW. Though I usually run with sound off so I can listen to shoutcast via XMMS. The crash is probably related to loading up a portrait if you have not loaded it before. An example being if you have lots of buddies in your address book and they sign on/off. Or if you load up a portait via show info. This would be a big issue if you had to check show info in 0.0 or had a bunch on your buddy list. However once the portrait generates you shouldn't have that issue for that portrait again.
Ab Initio
Evolution Band of Brothers
Posted - 2006.07.20 04:06:00 -
[554 ]
Edited by: Ab Initio on 20/07/2006 04:10:32 I see lots of people saying it's working for them... Any assistance as to where I'm going wrong would be welcome :) I'm running Fedore Core 5 x86_64 (Dual Opterons), and I have the latest version of Cedega. The installation completed without any problems what so ever, but when I try to login, the window simply closes at the point where it would normally bring up character selection. No errors anywhere. Any assistance appreciated, would love to have this up and running. EDIT: 1. This is a new installation of the current production client, not SISI. 2. This new installation was done by downloading the newest full download, not patching. 3. I have an Nvidian Geforce 6800 Ultra, with all the relevant drivers installed and working.
SonShadowCat
PINK TACO TORPERS
Posted - 2006.07.20 06:06:00 -
[555 ]
Originally by: Renee Cado Originally by: SonShadowCat I could not get fast write enabled( SBA was enabled by default), does this mean I'm SOL? What do you mean by SOL? I got SBA and FW working using the description linked by Servarus. Did you check you have FW enabled in your BIOS? Originally by: Cedega 5.2.3 Release Notes Fix for resolution reporting, especially in desktop mode. I tested this now and IT IS WORKING , it is the solution for my problem! Eve is running fullscreen in a 1280x1024 Cedega-Desktop window while my XServer has a 1600x1200 resolution. Ok, I did forget to check the bios. They're both enabled and there is still no increase in fps. I don't see any other options in cedega that could increase my fps so I am out of luck I think. And SOL means, s#$t out of luck.
Renee Cado
M'8'S
Posted - 2006.07.20 07:17:00 -
[556 ]
Originally by: Ab Initio I'm running Fedore Core 5 x86_64 (Dual Opterons), and I have the latest version of Cedega. Cedega is a 32bit application designed to run 32bit windows applications (Eve). So maybe your problem lies in here. You should check the Transgaming forums to see if you can find some hints there about using Cedega with 64bit CPUs. What graphicscard do you have? Are the drivers installed correctly? What does "glxgears -printfps" give you as FPS? For an Nvidia GeForce 7800 GS this should be somewhere around 12000 FPS. Originally by: SonShadowCat Ok, I did forget to check the bios. They're both enabled and there is still no increase in fps. I don't see any other options in cedega that could increase my fps so I am out of luck I think. I only had to enable FW as SBA was enabled already. Enabling FW boosted my FPS using "glxgears -printfps" from 120xx to 124xx. In Eve i get 2-4 more FPS. Docked i get around 35 FPS and outside flying around belts 20-25 FPS. As Eve is really CPU-intensive i think this is the limiting factor here.
Sevarus James
Minmatar
Posted - 2006.07.20 10:58:00 -
[557 ]
Edited by: Sevarus James on 20/07/2006 10:59:11 Regarding the fps situation, I also thought that I'd put in one more 'bit' here as well. 20-35fps is not considered 'huge' by most first person shooter standards, but as has been mentioned, EVE is very constrained to the cpu, and there will be only so much you can do GPU wise with it. In EVE 20-35fps 'steady' is very playable. I run missions where the npc count is quite high, and 20-35fps in EVE imho = 50-60 fps in a quake/unreal/etc. type of game. The problem for eve is when you dip down into single to low teen digits for the frame rate. That's when problems rear their ugly heads. In fleet activities, even the best windows clients are going to suffer. CCP knows this and is another reason (beyond eye candy) for the complete re-write they are doing to the gfx engine. The next gen engine (non vista and vista dx10 garbage) is meant to correct a lot of these deficiencies by moving to shader 2.0 and more current dx9 usage and getting a lot of the current cpu calculations off the cpu and onto the graphics cards. I never got to the point of testing EVE on the 64bit version of Ubuntu. (I had other dependency hell issues with 32bit compiled applications that sent me running back to the 32 bit kernel.) It is possible, but here I'm only speculating, that your client is losing fps because it is being converted from 64bit to 32 bit as well as the directx > opengl rendering. That overhead may be where the problem lies. ----- ------------Updated Linux Desktop+EVE+EVE-TV
SonShadowCat
PINK TACO TORPERS
Posted - 2006.07.21 08:34:00 -
[558 ]
Well the guys over at the Ubuntu forums say using a 64bit version wouldn't hurt my fps *shrug*. I tried fighting some frigs/cruiser and my fps dropped to 15-20, pretty horrid. Anyway, I was looking at my system info through cedega and it says I only have 92MB of AGP mem available. I'll read that to mean that only 92 of my video card's 256MB is available to Cedega? If so, then that is whats keeping my fps so low. Could it be because I'm using KDE( which likes to eat up resources), is there something I could do to free more vid memory?
Ab Initio
Evolution Band of Brothers
Posted - 2006.07.21 10:07:00 -
[559 ]
Originally by: Renee Cado Cedega is a 32bit application designed to run 32bit windows applications (Eve). So maybe your problem lies in here. You should check the Transgaming forums to see if you can find some hints there about using Cedega with 64bit CPUs. What graphicscard do you have? Are the drivers installed correctly? What does "glxgears -printfps" give you as FPS? For an Nvidia GeForce 7800 GS this should be somewhere around 12000 FPS. Cedega installed fine, and I have all the relevant 32bit libs installed. As for the Graphics related questions. I have a 6800 Ultra, and yes the drivers are installed correctly. 73400 frames in 5.0 seconds = 14679.936 FPS 73249 frames in 5.0 seconds = 14649.709 FPS 73382 frames in 5.0 seconds = 14676.373 FPS 73216 frames in 5.0 seconds = 14643.054 FPS 73328 frames in 5.0 seconds = 14665.475 FPS
Sevarus James
Minmatar
Posted - 2006.07.21 22:32:00 -
[560 ]
Originally by: SonShadowCat Well the guys over at the Ubuntu forums say using a 64bit version wouldn't hurt my fps *shrug*. I tried fighting some frigs/cruiser and my fps dropped to 15-20, pretty horrid. Anyway, I was looking at my system info through cedega and it says I only have 92MB of AGP mem available. I'll read that to mean that only 92 of my video card's 256MB is available to Cedega? If so, then that is whats keeping my fps so low. Could it be because I'm using KDE( which likes to eat up resources), is there something I could do to free more vid memory? Kinda' strange. Now I'm on pci-express, but my card shows the following reported by cedega: Video Ram (MB) - 256 AGP Mem Available (MB) - 508 It is correctly reporting system info as well as physical ram, processor, video driver, etc. I just passed through a gate camp in konora/hodrold a little while ago, and fps never dipped below 23fps even with over 20 ships near the gate. (The warp in was a little stuttered, but no lockups, and that kinda camp produces the same stuttering under windows). As far as the desktop manager, I use gnome rather than kde (personal preference), so I can't speak to that, but I don't think it would make too much of a difference. ----- ------------Updated Linux Desktop+EVE+EVE-TV
SonShadowCat
PINK TACO TORPERS
Posted - 2006.07.21 23:37:00 -
[561 ]
Edited by: SonShadowCat on 22/07/2006 02:03:21 Edited by: SonShadowCat on 22/07/2006 00:32:17 So theres nothing I can really do huh? If Cedega is incorrectly reading my video card's mem( everything else is fine, even installed 32bit of Ubuntu), then theres nothing more I can really do to fix my fps. Wow, even Warhammer 40k runs better at high settings( 40+ fps even in battle).
Sevarus James
Minmatar
Posted - 2006.07.22 03:27:00 -
[562 ]
Edited by: Sevarus James on 22/07/2006 03:29:25 On the cedega menu Edit> System/Hardware Information At the bottom is an 'autodetect' button. Just in case you haven't tried that, it will attempt to check all of your system settings. One thing I forgot to ask...have you set the agp settings in your bios, or just double checked them? Guessing you have, but doesn't hurt to ask. I've seen flaky bios's reset to defaults moren' once, and this has caused moren' a few problems in the past. If this is still reporting incorrectly, I would highly suggest filing a problem report with Transgaming via their website. As far as fps reports, I do not trust glxgears. My fps reports are lower with a pciexpress 7600 GT (overclocked) than a few people with 6800 GT cards...yet my in game fps is higher. --shrugs. As far as the problem with EVE.......just a few more things to check for the EVE settings: If you are using "win98", try "XP". if you're using XP, switch it to win98. On my rig, I get some strange graphic stuttering with win98, but smoother and higher fps using XP. On a single core cpu, it was the exact opposite. Also under the graphics tab in the settings for EVE you can manually set the agp information as well as a few other things. I highly suggest playing with these settings to see if any of it helps. The problem we have here is that due to hardware differences, including motherboards/cpus/video cards as well as possible driver problems (the nvidia drivers are good...but we must face facts: the windows drivers are more mature at this point, as nvidia and ATI have had historically poor support for linux. This is changing and for the good, but we're still not at the levels of the windows variants.) The nice thing here is that we at least have the option of using the platform of choice rather than being locked into one vendor. Support for cedega, and being vocal about freedom of choice is getting us more options and better and better support. I say this remembering just a little over 2 years ago where the linux gaming scene was, and this is basically light years better than it was. ----- ------------Updated Linux Desktop+EVE+EVE-TV
SonShadowCat
PINK TACO TORPERS
Posted - 2006.07.22 04:34:00 -
[563 ]
I checked my AGP settings in my bios and all is fine( my MOBO doesn't give many options anyway). I have it set to win98 as well and after some playing around with graphics settings, I get no difference in fps. I went and tried a mish( blood raider, unauthorized military presence) and my fps dropped to 15 even though the rats weren't shooting at me. I guess I'll go toss transgaming a message. Thanks for the help.
padiculous
Posted - 2006.07.24 07:20:00 -
[564 ]
I have been meaning to reply to this topic for some time. Only recently have I had enough faith in the information contained herein to publicize my findings. My conclusions are as follows... As of Mon Jul 24 02:48:35 EDT 2006, it is as simple as this... 1) Ubuntu 6.06 2) Nvidia graphics card 3) Cedega 5.2.3 That's it. That is all you need to get EvE up and running on an x86 machine. My framerates still hover around 50fps in station and 30fps in space, but I don't really mind. I have not tried the powernowd trick, nor have I attempted to optimize my system. Vanilla Ubuntu install + nvidia drivers + cedega == I can play...I can play on a non-windows machine. I am willing to sacrifice 30 fps for that. SPECS:: Kernel: 2.6.15-26-386 CPU: Athlon XP 3200+ RAM: 2GB Corsair PC3200 GPU: Nvidia PCI-X 6800 GT
Sevarus James
Minmatar
Posted - 2006.07.25 21:59:00 -
[565 ]
Just a small heads up regarding the 4539 test build issues. Transgaming has responded to my support request. They indicate that while there is no fix or workaround at this point, they are aware of the issues and are investigating. A user posted the following regarding wine: " I've tested this against a winecvs build and while my D3D is probably not working properly. The client does load (with lots of D3D errors). It gets farther than the latest cedega does. Testing using the latest 5.2.3 exhibits same behavior. " ----- ------------Updated Linux Desktop+EVE+EVE-TV
Renee Cado
M'8'S
Posted - 2006.07.26 07:22:00 -
[566 ]
Originally by: Sevarus James They indicate that while there is no fix or workaround at this point, they are aware of the issues and are investigating. Hope they fix it before the new version goes live as i finally kicked Windows yesterday and if there is no fix, no more Eve for me then i guess.
Sevarus James
Minmatar
Posted - 2006.07.26 08:56:00 -
[567 ]
Originally by: Renee Cado Originally by: Sevarus James They indicate that while there is no fix or workaround at this point, they are aware of the issues and are investigating. Hope they fix it before the new version goes live as i finally kicked Windows yesterday and if there is no fix, no more Eve for me then i guess. I'm in the same boat. I ditched windows a few months ago completely (had one partition on one box for some video editing stuff the required a win app...no longer needed with a new nix tool, so gparted up and xp out.) I'm not really worried at this point though. Transgaming's fast response to the support request was answered by one of their top techs (wulfram), and he is the one that has hinted about more direct support for EVE and CCP recently. We shall see. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Sevarus James
Minmatar
Posted - 2006.07.26 09:07:00 -
[568 ]
Originally by: SonShadowCat I checked my AGP settings in my bios and all is fine( my MOBO doesn't give many options anyway). I have it set to win98 as well and after some playing around with graphics settings, I get no difference in fps. I went and tried a mish( blood raider, unauthorized military presence) and my fps dropped to 15 even though the rats weren't shooting at me. I guess I'll go toss transgaming a message. Thanks for the help. Just in case you missed it SonShadowCat, wulfram answered you in the support section: <snip> Re: Eve online performance by wulfram on Tuesday July 25, 2006 @ 4:10PM Go into your bios and change your AGP aperture size. Make it bigger. Then when you have restarted go to the System/Hardware information page and do an autodetect. Then retry. <snip> ----- ------------Updated Linux Desktop+EVE+EVE-TV
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.07.26 16:57:00 -
[569 ]
the Dragon client should be working on wine in some days (it is already working on my laptop)
Sevarus James
Minmatar
Posted - 2006.07.26 21:59:00 -
[570 ]
Originally by: El***ER the Dragon client should be working on wine in some days (it is already working on my laptop) Elf, is this going to be 0.9.18 straight cvs wine or is this using some other wine patches separate from the main branch? I know that cedega will get it going eventually, but regardless of fork, I'd really like to be able to get on and at least test the client. For me its not about which one works...rather its that EVE works under linux. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Sevarus James
Minmatar
Posted - 2006.07.27 07:01:00 -
[571 ]
Tweaking info for better frame rate: Just finished playing with a few settings in cedega 5.2.3 For nvidia cards (at least with my pci-express) checking "Dynamic VBO" and also checking "Index VBO" on the graphics tab of the eve settings in cedega has produced over 10 fps increase. Before: average fps @ 1900x1200 FS= 25-38fps in space with spikes up to 45fps and lows of 17-18fps. After: average fps @ 1900x1200 FS= 35-52fps in space with spikes up to 59fps and lows of 25-28fps. That is a big boost for two small check marks. Be forewarned that these are considered 'experimental' by transgaming, so yer mileage may vary, but my mileage is better, so I thought I'd pass that along. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Renee Cado
M'8'S
Posted - 2006.07.27 09:52:00 -
[572 ]
Originally by: Sevarus James Before: average fps @ 1900x1200 FS= 25-38fps in space with spikes up to 45fps and lows of 17-18fps. After: average fps @ 1900x1200 FS= 35-52fps in space with spikes up to 59fps and lows of 25-28fps. This sounds very intresting. Going to try this at home with an AGP graphicscard. I'll let you guys know what happend. :D Does anyone have TeamSpeak running under Ubuntu 6.06 and ALSA?
bUBbLeS
Minmatar
Posted - 2006.07.27 12:07:00 -
[573 ]
ok i got it working too ubuntu dapper drake latest nvidia drivers (6600GT) P4 3.0ghz 2gb ram, but the frame rate sux! ~eve via latest cedega = 20-30 fps in station, 10-20 in space (not really playable) ~ eve + XP = 70-90 fps in stations, 40-50 fps in space i've noticed my glxgears score is only about 3,300 so i checked out that SBA and fastewrites were on for my gfx card, they are and i'm using AGPgart + nvidia drivers any further ideas on improving performance? (xorg.conf settings, krenel module settings, driver versions etc) cheers and cAKe in advance
Renee Cado
M'8'S
Posted - 2006.07.27 15:17:00 -
[574 ]
Originally by: bUBbLeS i've noticed my glxgears score is only about 3,300 so i checked out that SBA and fastewrites were on for my gfx card, they are and i'm using AGPgart + nvidia drivers This sounds like your drivers are not installed correctly. Do you see the Nvidia logo when X is starting up? IIRC i had around these FPS with glxgears when i didnt have the Nvidia drivers installed.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.07.27 15:51:00 -
[575 ]
3300fps low I get 4500fps on my laptop (1.7ghz with gf6600 something)
Sevarus James
Minmatar
Posted - 2006.07.27 17:15:00 -
[576 ]
I'm wondering if this is potentially motherboard+card related. I just fired up the old 2400XP box with a 6600GT card, and with 6.06 LTS + 8762 nvidia drivers, plus agp and sideband enabled, I'm only getting about 3000fps with glxgears as well. On the nforce machine with pci-express 7600GT I'm getting between 11k-13k on glxgears. (granted this is a much faster box, but with some reporting over 1k higher gears on a laptop you'd think this 6600gt card would be getting flatout higher numbers...but it isn't.) has me scratching my head now.... ----- ------------Updated Linux Desktop+EVE+EVE-TV
bUBbLeS
Minmatar
Posted - 2006.07.28 11:02:00 -
[577 ]
i think i found it, but i not sure how to fix it... when i run glxgears as root using sudo i get 9000+ but when i run as me i get 3300.... sounds like a when i call mesa as me i have to sudo or something weird going on with permissions? bloody weird
bUBbLeS
Minmatar
Posted - 2006.07.28 11:04:00 -
[578 ]
Originally by: Renee Cado Originally by: bUBbLeS i've noticed my glxgears score is only about 3,300 so i checked out that SBA and fastewrites were on for my gfx card, they are and i'm using AGPgart + nvidia drivers This sounds like your drivers are not installed correctly. Do you see the Nvidia logo when X is starting up? IIRC i had around these FPS with glxgears when i didnt have the Nvidia drivers installed. i dont get the nvidia logo cause i turned it off in xorg.conf, i tested by turning it back on and got it i AM using the nvidia driver for xorg and the nvidia kerenl module :)
Thoreau
Posted - 2006.07.28 14:53:00 -
[579 ]
Do you need to set permissions on DRI? Quote: Section "DRI" # Access to OpenGL ICD is allowed for all users: # Access to OpenGL ICD is restricted to a specific user group: # Group 100 # users # Mode 0660 Mode 0666 EndSection
Sevarus James
Minmatar
Posted - 2006.07.29 07:44:00 -
[580 ]
Originally by: Renee Cado Originally by: Sevarus James Before: average fps @ 1900x1200 FS= 25-38fps in space with spikes up to 45fps and lows of 17-18fps. After: average fps @ 1900x1200 FS= 35-52fps in space with spikes up to 59fps and lows of 25-28fps. This sounds very intresting. Going to try this at home with an AGP graphicscard. I'll let you guys know what happend. :D Does anyone have TeamSpeak running under Ubuntu 6.06 and ALSA? Originally by: Renee Cado Does anyone have TeamSpeak running under Ubuntu 6.06 and ALSA? Alsa is a problem with teamspeak. It ain't linux' fault, or alsa, rather slipshod crap TS version that is currently out. It will work if you use OSS, and make sure to kill the sound daemons prior to using it (ESD, etc.). There are some work arounds and tweaks being used in the linuxgamers forums, but having tried a couple of these, I gave up. (I use TS on my laptop and it works using oss, and use everything else on the main machine.) There has been a promised new version of teamspeak, but that promise is over a year old and very little info out of the teamspeak people to date. ----- ------------Updated Linux Desktop+EVE+EVE-TV
rig0r
0utbreak
Posted - 2006.07.29 12:46:00 -
[581 ]
Small update. I upgraded to Xorg 7. Using NVidia's twinview, running EVE fullscreen on screen 1 while still having screen 2 accessible doesn't work anymore. Screen 2 is being disabled no matter what I try. So I switched to running EVE in windowed mode and was surprised to find out the FPS is actually very good. I get 30-70FPS in space, and 70-100 in station. I set EVE in cedega to Desktop mode in 1400x1050, and EVE at fullscreen at the same resolution. I also enabled the 2 new video settings Severus mentioned in his post (Dynamic VBO and Index VBO), seems to work fine. One problem that remains is that I am unable to copy things from EVE to my desktop and vice-versa. E.g. 'Copy URL' or 'Copy text' from EVE to Firefox doesn't work. I take it you lot have the same problem ? Sig screenie updated btw.Eve on Linux
Sevarus James
Minmatar
Posted - 2006.07.29 21:06:00 -
[582 ]
Originally by: rig0r Small update. I upgraded to Xorg 7. Using NVidia's twinview, running EVE fullscreen on screen 1 while still having screen 2 accessible doesn't work anymore. Screen 2 is being disabled no matter what I try. So I switched to running EVE in windowed mode and was surprised to find out the FPS is actually very good. I get 30-70FPS in space, and 70-100 in station. I set EVE in cedega to Desktop mode in 1400x1050, and EVE at fullscreen at the same resolution. I also enabled the 2 new video settings Severus mentioned in his post (Dynamic VBO and Index VBO), seems to work fine. One problem that remains is that I am unable to copy things from EVE to my desktop and vice-versa. E.g. 'Copy URL' or 'Copy text' from EVE to Firefox doesn't work. I take it you lot have the same problem ? Sig screenie updated btw. Yeah, the copy url/copy text is annoying...and its cedega's fault. Or rather I shouldn't say "fault", rather limitation. The wine server is running in its own space. clicking a link will bring up mozilla, but external application copying and such isn't there. iirc there are some work arounds for this, but I haven't played with or looked at that stuff. By the way, nice screenie. Gentoo? (saw the emerge stuff in the console.) You are actually getting slightly better frame rate than I am, but the two video settings really made a nice boost. Now here's hoping that september is nvidia's release for the next driver version...hopefully the twinview stuff will be back online for those that need it. I personallly use a 24" WS Acer, so that is all 'off' over here. Running EVE FS normally, and I have my hotkeys for desktop switching set to alt+number so moving around is a snap. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Gwmngilfen
Posted - 2006.07.30 00:18:00 -
[583 ]
Hi all, Been having a trawl through this thread, but can't see a solution to my problem... I see to be getting random freezes. It might last 30mins, it might last 2mins. Then the sound stutters once and dies, and the graphics freeze out, never to return. I've check my kernel (as per a post a few pages back) - basic 386 kernel. I've disbaled powernowd. Check I'm running latest version Cedega and nVidia (via Automatix). Still no luck - any other ideas? For ref: AMD 2400+ (at 2Mhz) 1.5Gb RAM NV 6800GT Ubuntu Dapper Drake 32bit All help appreciated - Gwmngilfen
Sevarus James
Minmatar
Posted - 2006.07.30 04:46:00 -
[584 ]
Edited by: Sevarus James on 30/07/2006 04:46:03 Originally by: Gwmngilfen Hi all, Been having a trawl through this thread, but can't see a solution to my problem... I see to be getting random freezes. It might last 30mins, it might last 2mins. Then the sound stutters once and dies, and the graphics freeze out, never to return. I've check my kernel (as per a post a few pages back) - basic 386 kernel. I've disbaled powernowd. Check I'm running latest version Cedega and nVidia (via Automatix). Still no luck - any other ideas? For ref: AMD 2400+ (at 2Mhz) 1.5Gb RAM NV 6800GT Ubuntu Dapper Drake 32bit All help appreciated - Gwmngilfen Sure. power supply. checked it lately? Random wierdness can often be attributed to a weak or dying PS. Also memory sticks. What sound card are you using? (since you indicated sound stuttering.) As for kernel, you could also try the k7 kernel. (just make sure to load the restricted drivers for it so that the nvidia driver plays nice.) with that rig, unless something else is a miss, you shouldn't be locking up. Have you tried deleting and reinstalling EVE? One last thought. prefs.ini file for eve.....(under cache folder)....have you increased the buffersize? ----- ------------Updated Linux Desktop+EVE+EVE-TV
Gwmngilfen
Posted - 2006.07.30 12:34:00 -
[585 ]
Originally by: Sevarus James Sure. power supply. checked it lately? Random wierdness can often be attributed to a weak or dying PS. Also memory sticks. I'll take a look - PSU isn't that easy to change, but I might have a spare one knocking around in here somewhere... Memory I think is ok, but I'll memtest on it if I still have trouble... Quote: What sound card are you using? (since you indicated sound stuttering.) Soundblaster Live! - never had any trouble with it, and I think the sound is a symptom of the game going down, rather than a cause. Quote: As for kernel, you could also try the k7 kernel. (just make sure to load the restricted drivers for it so that the nvidia driver plays nice.) Thanks, I'll try that now Quote: with that rig, unless something else is a miss, you shouldn't be locking up. Have you tried deleting and reinstalling EVE? One last thought. prefs.ini file for eve.....(under cache folder)....have you increased the buffersize? Buffersize is set to 200 (I saw that elsewhere). Otherwise it's a fresh install from yesterday, but I'll re-install anyway, as I have updated cedega, nVidia etc since it was installed. One point to note is that the machine doesn't lock up - I can switch to another desktop and kill cedega, and all is well again. Not sure how relevant that is, but there you go... Ta for the help - I'll get back to you in a bit with how it goes... Gwmngilfen
Gwmngilfen
Posted - 2006.07.30 15:10:00 -
[586 ]
Well, I've gone through the memory, changed the kernel, physically moved a hard disk so my home dir isn't on NFS any more and re-installed EVE. Still locked up inside of 30mins. Guess I'm going to have to get down and dirty with the PSU... One thought - I had difficulties (of an unrelated nature) with Diablo 2. Now D2 ran fine when I was on Gentoo, but when I moved to Dapper, it stopped working. Do you think this may be similar, and I might stop getting lockups if I go back to Gentoo? Gwmngilfen
Gwmngilfen
Posted - 2006.07.30 17:21:00 -
[587 ]
Ok, further info. I just installed EVE on a completely separate machine - diffent Gfx Card, RAM, CPU etc. The only thing in common is Dapper Ubuntu - and it locked up insode of half an hour. There's definitely something dodgy going on here. Gwmngilfen
Sevarus James
Minmatar
Posted - 2006.07.30 20:11:00 -
[588 ]
Edited by: Sevarus James on 30/07/2006 20:12:50 How did you get your copy of Dapper? download? mail? other? I'm running Dapper here, and EVE doesn't lockup. In fact since 5.2 release of cedega, it hasn't crashed once, even over extended periods of time (more than 4+ hours). The only time I've "ctd'd" was when I lost the net connection due to a comcast burp. Its possible there is something bad/corrupted in the dapper install disk. I'd say this as well due to the sudden issues with Diablo. I would have said memory. I'd still recommend running the memtest kernel that ubuntu offers on boot up from grub or the install disk, as windows games thrash memory like nothing else. But if the only similarity is the actual installation medium....welp, then I'd say get a completely different copy and burn it to a QUALITY disc medium. (no cheap dime-a-thousand compusa disks.) ----- ------------Updated Linux Desktop+EVE+EVE-TV
Gwmngilfen
Posted - 2006.07.31 08:26:00 -
[589 ]
Originally by: Sevarus James Edited by: Sevarus James on 30/07/2006 20:12:50 How did you get your copy of Dapper? download? mail? other? Downloaded and burned to CD - and it was one of the alpha cd's back in March... Perhaps I'll set up a TFTPboot server on one of my other machines and do a net-install of Dapper - get's round the problem of media quality Quote: I'm running Dapper here, and EVE doesn't lockup. In fact since 5.2 release of cedega, it hasn't crashed once, even over extended periods of time (more than 4+ hours). The only time I've "ctd'd" was when I lost the net connection due to a comcast burp. That's re-assuring - I really want to play this Quote: I would have said memory. I'd still recommend running the memtest kernel that ubuntu offers on boot up from grub or the install disk, as windows games thrash memory like nothing else. I did a quick 45min test of my memory on the memtestx86+ kernel, no probs. Just in case, I'll grab a couple of RAM sticks from work (working in IT has it's benefits ) and try them tonight - I'm also leaving memtest (non-kernel version) running while I'm at work. Do you think perhaps, the fact that my RAM is unequal (2 sticks at 1x 1Gb + 1x 512Gb) might be a problem? Thanks for the support so far. It's really appreciated. Gwmngilfen (off to do some work)
Sevarus James
Minmatar
Posted - 2006.07.31 12:57:00 -
[590 ]
Edited by: Sevarus James on 31/07/2006 12:57:43 Originally by: Gwmngilfen Originally by: Sevarus James Edited by: Sevarus James on 30/07/2006 20:12:50 How did you get your copy of Dapper? download? mail? other? Downloaded and burned to CD - and it was one of the alpha cd's back in March... Perhaps I'll set up a TFTPboot server on one of my other machines and do a net-install of Dapper - get's round the problem of media quality Quote: I'm running Dapper here, and EVE doesn't lockup. In fact since 5.2 release of cedega, it hasn't crashed once, even over extended periods of time (more than 4+ hours). The only time I've "ctd'd" was when I lost the net connection due to a comcast burp. That's re-assuring - I really want to play this Quote: I would have said memory. I'd still recommend running the memtest kernel that ubuntu offers on boot up from grub or the install disk, as windows games thrash memory like nothing else. I did a quick 45min test of my memory on the memtestx86+ kernel, no probs. Just in case, I'll grab a couple of RAM sticks from work (working in IT has it's benefits ) and try them tonight - I'm also leaving memtest (non-kernel version) running while I'm at work. Do you think perhaps, the fact that my RAM is unequal (2 sticks at 1x 1Gb + 1x 512Gb) might be a problem? Thanks for the support so far. It's really appreciated. Gwmngilfen (off to do some work) First off you're very welcome. Now that said, first thing.......you are using an older alpha of dapper? um.....grab the release disk to do the install. The latest images are available on ubuntu's site via normal d/l or torrent. Using an older alpha could conceivably cause problems. As far as memory goes, while I'm not gonna say it definitely is an issue (different ram sizes), personally having been an engineer in the pc/server field for a looooong time, I wouldn't mismatch. period. I've had more problems with mismatch ram/ different brand/timing, etc.,etc., to last a lifetime. Best bet, if possible: match the memory brand and type and go for the 'brand' names over the no-name store generics. In this industry you DO get what you pay for. My recommendation: Corsair. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Gwmngilfen
Posted - 2006.07.31 21:56:00 -
[591 ]
Originally by: Sevarus James First off you're very welcome. Now that said, first thing.......you are using an older alpha of dapper? um.....grab the release disk to do the install. The latest images are available on ubuntu's site via normal d/l or torrent. Using an older alpha could conceivably cause problems. True, although every single package would have been updated by now I would have thought. Anyway, re-install commencing in T minus 5 mins, on high-quality CD-R Quote: As far as memory goes, while I'm not gonna say it definitely is an issue (different ram sizes), personally having been an engineer in the pc/server field for a looooong time, I wouldn't mismatch. period. I've had more problems with mismatch ram/ different brand/timing, etc.,etc., to last a lifetime. Best bet, if possible: match the memory brand and type and go for the 'brand' names over the no-name store generics. In this industry you DO get what you pay for. My recommendation: Corsair. True. I'm an engineer too - although less experienced. If I still have trouble after the re-install, I'll grab that RAM from work tomorrow morning for testing. I never should have mismatched it, but I needed an upgrade and was broke at the time. I'm tempted to even drop down to a single DIMM of 1Gb. Browser closing for re-install, back soon
Gwmngilfen
Posted - 2006.08.01 02:16:00 -
[592 ]
Success! Many thanks for your help with this, I might never have got around to re-installing. It seems fine now, so I'm going to restore my previous settings one-by-one until I figure out what broke it (if anything in my .kde etc might have). Cheers again, and good flying Gwmngilfen
Sevarus James
Minmatar
Posted - 2006.08.01 04:22:00 -
[593 ]
Originally by: Gwmngilfen Success! Many thanks for your help with this, I might never have got around to re-installing. It seems fine now, so I'm going to restore my previous settings one-by-one until I figure out what broke it (if anything in my .kde etc might have). Cheers again, and good flying Gwmngilfen Glad to hear it! The thing I was worried about is that sometimes older beta/alpha versions sometimes leave 'residue'. This can be seen sometimes when users attempt to dist-upgrade to the release and thing go south into pear-shaped land. If it runs smooth with the mismatch memory, then it was almost assuredly something going on with the alpha release. (Even with the dist-update/upgrades.....not ALL can be right. all it takes is one borked script left behind and sometimes there will be problems.) Safe flying to you...or at least......SUCCESSFUL flying. ;) ----- ------------Updated Linux Desktop+EVE+EVE-TV
rig0r
0utbreak
Posted - 2006.08.01 09:09:00 -
[594 ]
Originally by: Sevarus James By the way, nice screenie. Gentoo? (saw the emerge stuff in the console.) You are actually getting slightly better frame rate than I am, but the two video settings really made a nice boost. Now here's hoping that september is nvidia's release for the next driver version...hopefully the twinview stuff will be back online for those that need it. I personallly use a 24" WS Acer, so that is all 'off' over here. Running EVE FS normally, and I have my hotkeys for desktop switching set to alt+number so moving around is a snap. Gentoo indeed =) I was really suprised with the FPS, ofcourse it's not as fast as running fullscreen 1600x1200, but the difference is only 10FPS or so. Btw kudos to you for keeping this thread alive, you seem to be really on top of things and helpful towards others when it comes to EVE in linux Eve on Linux
Sevarus James
Minmatar
Posted - 2006.08.01 10:46:00 -
[595 ]
I use linux because of the freedom it affords as well as the security. I've been playing EVE since shortly after the opening 'bell'. About a a year and a half ago, finally made the complete switch to linux after yet more irritating and rediculous stuff that was being foisted on me by microsoft. When cedega released 5.1.1 I was able to at last remove the windows partition for good. I don't code. In a way I feel that I'm giving back to the community, here, and in a larger sense the linux community by helping and trying to educate a bit. Being able to assist here is a good feeling and lets me show my appreciation for what I believe to be the only MMO worth playing. (no knock to others, just my opinion.) Now if we could only bribe CCP to port. -yeah yeah, dreaming a bit. hehheh. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.08.02 00:23:00 -
[596 ]
Originally by: bUBbLeS ok i got it working too ubuntu dapper drake latest nvidia drivers (6600GT) P4 3.0ghz 2gb ram, but the frame rate sux! ~eve via latest cedega = 20-30 fps in station, 10-20 in space (not really playable) ~ eve + XP = 70-90 fps in stations, 40-50 fps in space i've noticed my glxgears score is only about 3,300 so i checked out that SBA and fastewrites were on for my gfx card, they are and i'm using AGPgart + nvidia drivers any further ideas on improving performance? (xorg.conf settings, krenel module settings, driver versions etc) cheers and cAKe in advance If you're using the kernel's agpgart then try using nvidia's via Option "NvAGP" "1" in the Device section of xorg.conf, or if you feel brave enough, get rid of AGP in kernel and it will default to nvidia's AGP. You can read more about it in README in the Appendix D. X Config Options. I have never used AGPgart, always have it disabled and it's working perfectly on an ancient box, even playable in fleets. As a reference, it's an AMD 1800+ XP (slightly OC'd), GeForce 4 MX, and I run it at 1152 x 864 @ 24bit and glxgears come up with 1.8k on a good day. I get about 20-35fps in space, easy playable, even works great in say 20-30 vs 20-30 fights, and a nice little lagfest in larger fleets. I play the game fullscreen at same res as desktop with all effects disabled and no sound. There's also one thing, I have no idea which xorg vesion Ubuntu ships with, but there are some problems with 7.1 and lastest drivers. Some people report that it doesnt work at all and get lockups, but in my case it's just some font issues. 7.0 on the other hand should have no problems.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.02 08:23:00 -
[597 ]
Gonna give this a test and see if it improves fps. Since I'm on an x2 3800 rig/pciexpress I hadn't bothered changing up the agpgart from defaults. Should be interesting, and will report back here. BTW, Dapper 6.06 LTS uses xorg 7.0 The next version of ubuntu will be moving to 7.1 and in their forums there are already issues going on with video drivers (nvidia) and this rev of xorg. Nvidia should be (key word here: SHOULD) releasing the 1.9x series of their drivers either later this month or early september which again......SHOULD....get some of these issues fixed up. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.08.03 22:02:00 -
[598 ]
Btw, has anyone tried running it on a laptop with ATI card? I have no experiences with ATI cards under Linux since I've always had an nvidia card. I've been looking at some laptops and it's really hard to find something with nvidia card and about 15" 1400x1050 LCD. There are a few ATI options, so I was wondering if anyone has any experiences and if it's even worth looking into, or should I continue looking for a nvidia based laptop.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.03 22:12:00 -
[599 ]
ATI drivers are behind the nvidia linux side by quite a stretch. If you ARE going to use a linux laptop with ATI, make sure its a newer fully supported chipset. I personally won't buy another ati based laptop until the drivers are more "equalized" as I've gotten burned. (compaq x1000 with ati igp based 9000----no longer fully supported. sigh.)Phoronix has some very good benching, tests and information regarding linux hardware, ati vs nvidia, etc. highly recommended. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Gwmngilfen
Posted - 2006.08.06 14:28:00 -
[600 ]
Hey guys, just an update on the situation. Turns out that O don't think it was the re-install that cured my EVE installation. I think EVE is very sensitive to time changes - when I re-enabled my NTP daemon, EVE began to hang again. I then tested this by diabling NTP, waiting a while, and the manually running ntpdate - bamm, hang instantly! So I guess we need to add this to the list of known issues - don't run NTP with EVE :) Gwmngilfen out :)
Cerv3rus
Posted - 2006.08.07 19:22:00 -
[601 ]
I am trying to get this working on a laptop. Eve ran great on this POS under WindowsXP but I don't keep XP on it anymore and I would like to change my skills while away from home. Nothing special, no flying or fighting or mining just skill changes. I am using Cedega 5.2.4 and my initial problem is the login screen is so laggy it is hard to type in my password properly (I think the dynamic background is the problem, wondering if it can me made static but it could also be related to the sound I suppose, can this stuff be turned off). To get around this I copy and paste the login info. Anyways anyone who knows the most minimal setup for running Eve under cedega have any advice?
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.07 22:02:00 -
[602 ]
Edited by: Sevarus James on 07/08/2006 22:03:14 Originally by: Cerv3rus I am trying to get this working on a laptop. Eve ran great on this POS under WindowsXP but I don't keep XP on it anymore and I would like to change my skills while away from home. Nothing special, no flying or fighting or mining just skill changes. I am using Cedega 5.2.4 and my initial problem is the login screen is so laggy it is hard to type in my password properly (I think the dynamic background is the problem, wondering if it can me made static but it could also be related to the sound I suppose, can this stuff be turned off). To get around this I copy and paste the login info. Anyways anyone who knows the most minimal setup for running Eve under cedega have any advice? First off, what are the specs and which distro on the "pos"? I ask this and then ask, are you sure that the laptop is using the accelerated drivers? --asking because a laggy login sounds like open source drivers rather than the binary faster 3d drivers. Also, you say 'dynamic' background. Are you using the XGL acceleration? If so, this can and does cause problems with normal 3d rendering which in turn will make most games unplayable without a lot of work-around. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Wysia
MinmatarNeuronal Loneliness
Posted - 2006.08.08 06:52:00 -
[603 ]
Hi guys Still got the same problem with my USB mouse, i.e. a massive FPS drop when I move my mouse, and the problem doensn't occur if I use a PS2 Mouse Config : AMD 64-3800X2 NVidia 7900GT 2Gb RAM Latest Ubuntu Latest NVidia Drivers & Cedega Mouse : Razer Copperhead Any ideas ?
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.08 07:55:00 -
[604 ]
Originally by: Wysia Hi guys ---mouse issues with razer---- Any ideas ? I've looked through google, ubuntu, and phoronix. With rare exception, noone is having ANY issues with this particular mouse. phoronix has some setup stuff for it:Phoronix I would suggest replacing that mouse with another razor or at the VERY least get another brand of USB mouse and try with that. If the replacement works fine, then you have something defective with the razer itself. It is ALSO possible there is something wrong with the USB port you are plugging into. I'm just offering possibilities here as there are no compatibility report problems being mentioned. Another thought would be to ensure that your motherboard system bios is as up to date as possible. Something flaky in bios could be causing issues. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Wysia
MinmatarNeuronal Loneliness
Posted - 2006.08.09 04:16:00 -
[605 ]
Edited by: Wysia on 09/08/2006 04:20:42 Edited by: Wysia on 09/08/2006 04:16:53 Originally by: Sevarus James Originally by: Wysia Hi guys ---mouse issues with razer---- Any ideas ? I've looked through google, ubuntu, and phoronix. With rare exception, noone is having ANY issues with this particular mouse. phoronix has some setup stuff for it:Phoronix I would suggest replacing that mouse with another razor or at the VERY least get another brand of USB mouse and try with that. If the replacement works fine, then you have something defective with the razer itself. It is ALSO possible there is something wrong with the USB port you are plugging into. I'm just offering possibilities here as there are no compatibility report problems being mentioned. Another thought would be to ensure that your motherboard system bios is as up to date as possible. Something flaky in bios could be causing issues. Well, i've tried with a logitech MX300, and I get the same issue, but with a lower FPS drop rate. With Razer : I got 125FPS+ in station, If I move my cursor => 10 FPS With MX300 : I got 125FPS+ in station, If I move my cursor => 35 FPS With a PS2 mouse : 125=>120 FPS I've flashed the firmware of the Copperhead, but no differences noticable I tried every USB port on my shuttle SN25P, same problems. Under Windows, got no issue at all ... This issue is puzzling me a lot
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.09 05:07:00 -
[606 ]
Well, unless something happens between Transgaming or CCP, all of us linux users are going to be in serious trouble....as in "set a LONG skill training" kind of trouble. below highlighted in bold is the reason: From the latest EVE news: <snip> News | Help | New Player Guide | Dev Blog | Patch Notes | Support | Links News Recent Tranquility Cluster Uptime reported by: Oveur | 2006.08.08 16:02:17 As you probably noticed, we've had 7 unscheduled downtimes in the last week. This doesn't only cause considerable problems for players in the middle of combat, but also other situations that are vulnerable for crashes. These situations can be anything from the state of a Starbase shield to Agent mission status. We have now tracked down what we believe caused most of these downtimes, and it can all be traced to database errors. We sincerely apologize for any inconvenience this may have caused and assure you that we also feel that this level of service is inadequate. We will continue to monitor the situation and focus our efforts in making sure this doesnÆt happen in the future. Now for some good news, we're still testing the new "Dragon" code branch on Singularity, which we expect to be deployed to Tranquility within the next 3 weeks, depending on testing effort. It contains fixes, improvements and optimizations to both server and client. ! Unless wine's new patches come to the rescue, or transgaming gets out a good update, this will kill linux playability. Having attempted to install and run the Dragon test code for the last couple weeks, I can say that Cedega will NOT run with this. There was mention in this thread earlier about wine getting very close to being able to run EVE, but nothing since. JUST a heads up and warning for those following this thread. ----- ------------Updated Linux Desktop+EVE+EVE-TV
death2nite
Caldari
Posted - 2006.08.10 16:31:00 -
[607 ]
im curious what everyones screen looks like while playing eve under linux. when i was running under windows my graphics were smooth as silk. now running under linux everything has that jagged edge look to it ive turned up everything i can possibly turn up to no avail, i am a complete and utter linux noob ive been readin cedega forums and ubuntu forums but i dont see anything specific. i did see one post in cedega forums about editing the nvidia file so it says nvidia1 but it wont let me save the file when i edit it so if you guys have a cure for it id love to know
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.10 22:47:00 -
[608 ]
Originally by: death2nite im curious what everyones screen looks like while playing eve under linux. when i was running under windows my graphics were smooth as silk. now running under linux everything has that jagged edge look to it ive turned up everything i can possibly turn up to no avail, i am a complete and utter linux noob ive been readin cedega forums and ubuntu forums but i dont see anything specific. i did see one post in cedega forums about editing the nvidia file so it says nvidia1 but it wont let me save the file when i edit it so if you guys have a cure for it id love to know As requested here is a screenie of a shuttle leaving station near ringed planet. Captured while running 1900x1200 FS:Shuttleshot in linux You can see the cedega-meter upper left that I was running to test when capturing that. ----- ------------Updated Linux Desktop+EVE+EVE-TV
death2nite
Caldari
Posted - 2006.08.11 01:04:00 -
[609 ]
ok so i see you have the same slight jagged edge thing goin on that i do. i guess i have things as good as they will get which basically sucks cuz i shelled out alot of money for this video card a year ago, but i guess linux has a way to go before it can utilize graphics in games like windows can, for a free os that actaully works i guess its a small price to pay
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.08.11 11:13:00 -
[610 ]
Originally by: death2nite ok so i see you have the same slight jagged edge thing goin on that i do. i guess i have things as good as they will get which basically sucks cuz i shelled out alot of money for this video card a year ago, but i guess linux has a way to go before it can utilize graphics in games like windows can, for a free os that actaully works i guess its a small price to pay I'm guessing linux and nvidia's driver have nothing to do with here. It's prolly the fact that you're using Cedega to run a native windows game. Try one of the games with native linux client (NWN, Quake, ...) and if it's still "screwed" up, I stand corrected ;).
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.08.11 11:20:00 -
[611 ]
Originally by: Sevarus James Well, unless something happens between Transgaming or CCP, all of us linux users are going to be in serious trouble....as in "set a LONG skill training" kind of trouble. below highlighted in bold is the reason: From the latest EVE news: <snip> Unless wine's new patches come to the rescue, or transgaming gets out a good update, this will kill linux playability. Having attempted to install and run the Dragon test code for the last couple weeks, I can say that Cedega will NOT run with this. There was mention in this thread earlier about wine getting very close to being able to run EVE, but nothing since. JUST a heads up and warning for those following this thread. Yup, nuked my windows partition few weeks ago and it seems like I'll be taking a long break from EVE when the Dragon client comes on TQ. Unless of course I get pleasantly surprised and Transgaming comes up with a fix. Oh well, there's plenty of skills to max out I've been putting off ;)
death2nite
Caldari
Posted - 2006.08.11 20:05:00 -
[612 ]
Originally by: Yaevep I'm guessing linux and nvidia's driver have nothing to do with here. It's prolly the fact that you're using Cedega to run a native windows game. Try one of the games with native linux client (NWN, Quake, ...) and if it's still "screwed" up, I stand corrected ;). i never said that wasent the problem i just wanted to know if it was able to look any better good thing i have a spare 10 ghig harddrive so i can install a quick and dirty copy of xp to play eve on =)
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.11 20:09:00 -
[613 ]
I've never had a problem with the look that I'm currently getting.....and if you are noticing the jagged edges that much, well otay. I prefer frame rate, and even when I played EVE under windows, I had things set to performance rather than "pretty". shrugs. ----- ------------Updated Linux Desktop+EVE+EVE-TV
death2nite
Caldari
Posted - 2006.08.11 20:45:00 -
[614 ]
performance and pretty went hand in hand in wiondows but performace lacks alot under linux but then so does pretty
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.12 10:45:00 -
[615 ]
Edited by: Sevarus James on 12/08/2006 10:50:51 Edited by: Sevarus James on 12/08/2006 10:49:56 Edited by: Sevarus James on 12/08/2006 10:45:42 Just a bit of info from Transgaming that may/will be important for you ATI card users. Thought I'd pass this along: <snip> While we were at the DDC, we also ran into the good folks from ATI. A couple of conversations and a test app or two later, we finally isolated the bug that was keeping ATI cards from working well with Cedega in many applications. The issue also appears to exist in DRI drivers for other graphics cards. We have developed a workaround for the bug in Cedega, and the ATI team now has sufficient data for a full fix for the driver problem. Look for more progress on this front shortly. <snip> Hopefully very soon the ATI owners will have performance that will rival exceed even the nvidia side...another reason I say this is that AMD who recently bought ATI are actually considering open sourcing large portions of the current "binaries" for the ATI card. This will almost CERTAINLY improve and improve DRASTICALLY this card's viability as a gaming card for linux. Also on the transgaming side of things this might be of interest to cedega users as well: From the transgaming news area: <snip> We've also continued our work on support for the GL Shading Language (GLSL). This past month we completed our support of pixel shaders 1.4 and cleaned up the remaining issues with using fixed programs over the GLSL path. With all the legacy shader translations behind us, we dove full-bore into getting shader model 2.0 working, and are now able to run all the tests in 3DMark« 2003 under GLSL. SM2.0 games will now be our primary focus for graphics development, specifically those you have voted highest in the polls. Look forward to continued improvements coming soon! <snip> Sev ----- ------------Updated Linux Desktop+EVE+EVE-TV
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.08.12 11:50:00 -
[616 ]
Originally by: Sevarus James <snip> Hopefully very soon the ATI owners will have performance that will rival exceed even the nvidia side...another reason I say this is that AMD who recently bought ATI are actually considering open sourcing large portions of the current "binaries" for the ATI card. This will almost CERTAINLY improve and improve DRASTICALLY this card's viability as a gaming card for linux. <snip> Any idea when? Are we talking it might happen this year?
Zevrik
Caldari Independent Navy Reserve Kimotoro Directive
Posted - 2006.08.12 17:14:00 -
[617 ]
Originally by: Yaevep Originally by: Sevarus James <snip> Hopefully very soon the ATI owners will have performance that will rival exceed even the nvidia side...another reason I say this is that AMD who recently bought ATI are actually considering open sourcing large portions of the current "binaries" for the ATI card. This will almost CERTAINLY improve and improve DRASTICALLY this card's viability as a gaming card for linux. <snip> Any idea when? Are we talking it might happen this year? It's still in the rumour mill, but with Intel open sourcing the drivers for it's new chipset and AMD looking to get a leg up on both Intel and Nvidia, it would be in their best intrest to do so. -- Commander Zevrik Obikai Fleet Operations, C.N.S. Letalis Caldari Independent Navy ReserveEve on Linux
rig0r
0utbreak
Posted - 2006.08.13 10:32:00 -
[618 ]
Originally by: Sevarus James Unless wine's new patches come to the rescue, or transgaming gets out a good update, this will kill linux playability. Having attempted to install and run the Dragon test code for the last couple weeks, I can say that Cedega will NOT run with this. There was mention in this thread earlier about wine getting very close to being able to run EVE, but nothing since. JUST a heads up and warning for those following this thread. I take it you get this error message as well, and get no further than the splash screen ? # cedega eve.exe 2 : blue.BluePyOS: InitSysIncludePaths() failed 1 : {Invalid handle} in in unknown source: CryptHashData 0 : {Success} in in unknown source: Eve on Linux
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.13 12:05:00 -
[619 ]
Edited by: Sevarus James on 13/08/2006 12:07:31 Edited by: Sevarus James on 13/08/2006 12:06:17 Originally by: rig0r Originally by: Sevarus James Unless wine's new patches come to the rescue, or transgaming gets out a good update, this will kill linux playability. Having attempted to install and run the Dragon test code for the last couple weeks, I can say that Cedega will NOT run with this. There was mention in this thread earlier about wine getting very close to being able to run EVE, but nothing since. JUST a heads up and warning for those following this thread. I take it you get this error message as well, and get no further than the splash screen ? # cedega eve.exe 2 : blue.BluePyOS: InitSysIncludePaths() failed 1 : {Invalid handle} in in unknown source: CryptHashData 0 : {Success} in in unknown source: Got it in one. yep. Also, when using the GUI, there IS no error. The play button works, there is a few seconds delay, and nothing. watching the system monitor show that wine starts and ends. No info from either ccp or transgaming on this one. Of course posting down here doesn't give me much hope on ccp's side....its a RARE thing that anyone from CCP ever posts down here. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Grimster
Body Count Inc. Mercenary Coalition
Posted - 2006.08.14 20:47:00 -
[620 ]
Edited by: Grimster on 14/08/2006 20:52:38 Originally by: Thoreau What sound drive are you running in Cedega? I didn't notice any sound issues with my onboard sound alsa driver using Alsa in Cedega with MMap and HW. Though I usually run with sound off so I can listen to shoutcast via XMMS. The crash is probably related to loading up a portrait if you have not loaded it before. An example being if you have lots of buddies in your address book and they sign on/off. Or if you load up a portait via show info. This would be a big issue if you had to check show info in 0.0 or had a bunch on your buddy list. However once the portrait generates you shouldn't have that issue for that portrait again. Bought new graphics, gone from ATI 9800 Pro to Gainward Bliss 6800 GS with 512 onboard, all fixed now with the exception of the pointer, good FPS, no mouse movement stutter, no space clipping/lines etc. (also changed my distro from Ubuntu Dapper to Fedora Core 5). The soundcard thing was just a comparison, not that I was having any problems with it anyways, never play with sound but it does work fine through the SB audigy if I do enable. So, pointer, sometimes appears as just a dot, sometimes what seems to be a lump of corrupted pixels, sometimes just the top half of a normal pointer icon. Anyone experienced this one? Nvidia driver version 1.0-8762 Cedega 5.23 Cheers
Taevin
Posted - 2006.08.14 22:33:00 -
[621 ]
Well, I just gave EVE and Cedega another go on my Gentoo installation today. Everything seems to be working great (well except for the silly things like corporation membership length :D)! A significant, although not show-stopping, problem I'm having is that the character screen is extremely laggy. Actually it's so slow that lag may not be the proper term for it :) Coupled with the mouse bug (which, because of the extreme sluggishness, is too hard to fix at the character screen), it can easily take a minute or two to actually select my character. Then, when I finally do select it, it can take about 2-5 minutes to log in. Everything else seems pretty solid and I'm getting good framerates (about 100-120 in station and 70-90 in space). Any ideas about this character screen problem or is it another widespread and unresolved problem that everyone has? Also, sorry if someone else has already had this problem and I missed the post about it in this thread. I read through it all again but 20 pages is a lot and I could have overlooked something.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.14 22:59:00 -
[622 ]
To Grimster: I don't know if you saw Schotty's response in the transgaming forums, but just in case here's the link he pasted you for the mouse fix:Mousage The mouse link is in that page under "fixes". Originally by: Taevin Well, I just gave EVE and Cedega another go on my Gentoo installation today. Everything seems to be working great (well except for the silly things like corporation membership length :D)! A significant, although not show-stopping, problem I'm having is that the character screen is extremely laggy. Actually it's so slow that lag may not be the proper term for it :) Coupled with the mouse bug (which, because of the extreme sluggishness, is too hard to fix at the character screen), it can easily take a minute or two to actually select my character. Then, when I finally do select it, it can take about 2-5 minutes to log in. Everything else seems pretty solid and I'm getting good framerates (about 100-120 in station and 70-90 in space). Any ideas about this character screen problem or is it another widespread and unresolved problem that everyone has? Also, sorry if someone else has already had this problem and I missed the post about it in this thread. I read through it all again but 20 pages is a lot and I could have overlooked something. Taevin, Rigor is running gentoo (see his sig pic on page 20). I don't know specifically why you would have such issues on the character screen, but not in game. I don't have character screen issues, but I'm on Ubuntu 6.06LTS so tis possible there is something gentoo/xorg specific causing that? Anyway, you might wanna convo Rig and compare notes. A thought though, are you starting the game in FS in cedega window? Have you tried just starting fullscreen to see if the character screen loads better/normally that way? ----- ------------Updated Linux Desktop+EVE+EVE-TV
death2nite
Caldari
Posted - 2006.08.15 15:12:00 -
[623 ]
Edited by: death2nite on 15/08/2006 15:15:24 Originally by: Taevin Well, I just gave EVE and Cedega another go on my Gentoo installation today. Everything seems to be working great (well except for the silly things like corporation membership length :D)! A significant, although not show-stopping, problem I'm having is that the character screen is extremely laggy. Actually it's so slow that lag may not be the proper term for it :) Coupled with the mouse bug (which, because of the extreme sluggishness, is too hard to fix at the character screen), it can easily take a minute or two to actually select my character. Then, when I finally do select it, it can take about 2-5 minutes to log in. Everything else seems pretty solid and I'm getting good framerates (about 100-120 in station and 70-90 in space). Any ideas about this character screen problem or is it another widespread and unresolved problem that everyone has? Also, sorry if someone else has already had this problem and I missed the post about it in this thread. I read through it all again but 20 pages is a lot and I could have overlooked something. how are you getting that kind of frame rate at best i get 40 fps in station and 19 in space? ive been trying to get a straight answer from cedega forums and ubuntu forums for days. please if you have any tips or tweaks you want to share id like to try them, right now the game is totally unplayable
Sade Toldot
Posted - 2006.08.15 22:17:00 -
[624 ]
I do not wish to pay for Cedega (more for moral reasons that monetary), and I see under the AppDB at www.winehq.com that Eve Online can be run. Do any of you use here have Eve Online running under a recent version of Wine? (Not Winex/Cedega). I've installed Wine and gotten Eve to install just fine, but I cannot get it to run. Thanks in advance for your help.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.15 22:50:00 -
[625 ]
Originally by: death2nite Edited by: death2nite on 15/08/2006 15:15:24 Originally by: Taevin Well, I just gave EVE and Cedega another go on my Gentoo installation today. Everything seems to be working great (well except for the silly things like corporation membership length :D)! A significant, although not show-stopping, problem I'm having is that the character screen is extremely laggy. Actually it's so slow that lag may not be the proper term for it :) Coupled with the mouse bug (which, because of the extreme sluggishness, is too hard to fix at the character screen), it can easily take a minute or two to actually select my character. Then, when I finally do select it, it can take about 2-5 minutes to log in. Everything else seems pretty solid and I'm getting good framerates (about 100-120 in station and 70-90 in space). Any ideas about this character screen problem or is it another widespread and unresolved problem that everyone has? Also, sorry if someone else has already had this problem and I missed the post about it in this thread. I read through it all again but 20 pages is a lot and I could have overlooked something. how are you getting that kind of frame rate at best i get 40 fps in station and 19 in space? ive been trying to get a straight answer from cedega forums and ubuntu forums for days. please if you have any tips or tweaks you want to share id like to try them, right now the game is totally unplayable First, distro/version, video card/drivers cpu type/speed. --also ensure that you are running the binary driver vs. the open source driver, as this will make a big difference. Eve is, at this point in its development, a very cpu dependent game, and the slower the board/processor, the less performance you're going to get. (It will run better with better video, but still more cpu laden than it is gpu bound.) ----- ------------Updated Linux Desktop+EVE+EVE-TV
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.15 22:52:00 -
[626 ]
Originally by: Sade Toldot I do not wish to pay for Cedega (more for moral reasons that monetary), and I see under the AppDB at www.winehq.com that Eve Online can be run. Do any of you use here have Eve Online running under a recent version of Wine? (Not Winex/Cedega). I've installed Wine and gotten Eve to install just fine, but I cannot get it to run. Thanks in advance for your help. Contact Elfiger...he's working on getting EVE running under wine and is (iirc) an EVE "maintainer" on the winehq site. There are some patches that have to applied separately to wine itself. These patches were not in the main cvs as they tend to break or veer away from overall stability/compatibility. This may have changed recently as cvs has received the .9.19 update to wine on 8/10/06. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Grimster
Body Count Inc. Mercenary Coalition
Posted - 2006.08.15 23:17:00 -
[627 ]
Originally by: Sevarus James To Grimster: I don't know if you saw Schotty's response in the transgaming forums, but just in case here's the link he pasted you for the mouse fix:Mousage The mouse link is in that page under "fixes". Yes mate, picked it up. Cheers all, running like a champ now.
rig0r
0utbreak
Posted - 2006.08.16 11:22:00 -
[628 ]
Originally by: Taevin Well, I just gave EVE and Cedega another go on my Gentoo installation today. Everything seems to be working great (well except for the silly things like corporation membership length :D)! A significant, although not show-stopping, problem I'm having is that the character screen is extremely laggy. Actually it's so slow that lag may not be the proper term for it :) Coupled with the mouse bug (which, because of the extreme sluggishness, is too hard to fix at the character screen), it can easily take a minute or two to actually select my character. Then, when I finally do select it, it can take about 2-5 minutes to log in. Everything else seems pretty solid and I'm getting good framerates (about 100-120 in station and 70-90 in space). Any ideas about this character screen problem or is it another widespread and unresolved problem that everyone has? Also, sorry if someone else has already had this problem and I missed the post about it in this thread. I read through it all again but 20 pages is a lot and I could have overlooked something. I have that when I have EVE set in Desktop mode in a resolution different from what I have selected in EVE. So this only is a problem when I am fiddling around with settings and stuff. Maybe it has something to do with that. Apart from that I have no issues at all running in Gentoo. Well the mousefocus thingy, but that's just a matter of tapping alt-enter twice on the logon screen. And the date/timer bug is still there. Gotten used to it already ... I am even running 2 windowed EVE clients on my system now, one on each monitor, with no FPS penalty at all. Looking at CPU usage, I see that each EVE client is running on a different core (AMD64 4800+). Truly amazing ! You need 2 seperate EVE installs in cedega for this to work btw.Eve on Linux
death2nite
Caldari
Posted - 2006.08.16 12:34:00 -
[629 ]
ok sorry taken so long to reply back seems i have time to do this from work ubuntu 6.06, geforce 7800 gs/oc 256, not sure which drivers are installed i used the ones from the ubuntu quick guide, giga-byte mb with amd 64 bit 3200 ( i am not running 64 bit version of ubuntu it gave me a load of crap when i tried to install it) 1 gig dual channel ddr kingston ram if im not mistaken. yesterday i read through cedegas trouble shooting guide and turned off some things that diddnt need to be on and tweaked the buffer rate which helped a little. what really changed was in full screen i can gte 80fps docked but if i move the mouse even a little it drops to 45 which is extreme. is this pointing to a mouse issue or a usb issue i have been reading about? i have a logitech laser mouse wireless. im wondering if i switched to a wired ps2 mouse would things be better?
Renee Cado
M'8'S
Posted - 2006.08.16 15:49:00 -
[630 ]
Originally by: Sevarus James To Grimster: I don't know if you saw Schotty's response in the transgaming forums, but just in case here's the link he pasted you for the mouse fix:Mousage The mouse link is in that page under "fixes". The link to the "Evemousefix" is not working anymore! Do you know why?
rig0r
0utbreak
Posted - 2006.08.16 16:59:00 -
[631 ]
I noticed an FPS drop (+/-10) when using the front USB port for my mouse. I switched to another and have no problems anymore.Eve on Linux
Grimster
Body Count Inc. Mercenary Coalition
Posted - 2006.08.16 17:41:00 -
[632 ]
Edited by: Grimster on 16/08/2006 17:41:39 Originally by: Renee Cado Originally by: Sevarus James To Grimster: I don't know if you saw Schotty's response in the transgaming forums, but just in case here's the link he pasted you for the mouse fix: The link to the "Evemousefix" is not working anymore! Do you know why?Mousage The mouse link is in that page under "fixes". You mean the linky? I've posted one for you on the Cedega forum, alternatively, click Here
falkners
Posted - 2006.08.16 17:46:00 -
[633 ]
Your link doesn't work for me also, Grimster ;)
Renee Cado
M'8'S
Posted - 2006.08.16 18:21:00 -
[634 ]
Edited by: Renee Cado on 16/08/2006 18:25:39 Originally by: Grimster You mean the linky? I've posted one for you on the Cedega forum, alternatively, click Here Is also not working for me. Also when i add the missed h of http...
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.08.16 21:42:00 -
[635 ]
maybe the USB mouse problems come from a very high USB poll rate (check this out and play with the values a bit)
Grimster
Body Count Inc. Mercenary Coalition
Posted - 2006.08.16 23:31:00 -
[636 ]
Edited by: Grimster on 16/08/2006 23:32:39 OHNOES! h put in (oh well slap me for a newb), will work now (for most people), Renee, can you download any files? I can still download the original linky with no trouble at all. Also scored on my first two Linux based kills tonight - cheers again people.
Wysia
MinmatarNeuronal Loneliness
Posted - 2006.08.17 04:43:00 -
[637 ]
Originally by: El***ER maybe the USB mouse problems come from a very high USB poll rate (check this out and play with the values a bit) Oh, you're my God ! Will try asap :)
falkners
Posted - 2006.08.17 05:05:00 -
[638 ]
Originally by: Grimster Edited by: Grimster on 16/08/2006 23:32:39 OHNOES! h put in (oh well slap me for a newb), will work now (for most people), Renee, can you download any files? I can still download the original linky with no trouble at all. Also scored on my first two Linux based kills tonight - cheers again people. Well, I can download the file, but it its broken to me. (it's not the tar.bz2 file it should be)
Renee Cado
M'8'S
Posted - 2006.08.17 07:29:00 -
[639 ]
Originally by: Grimster Edited by: Grimster on 16/08/2006 23:32:39 OHNOES! h put in (oh well slap me for a newb), will work now (for most people), Renee, can you download any files? Yes, sure i can. :D I can download your file but when i try bunzipping it, i get: "It's not in bz2 format". If i open the file with a texteditor i can see some errormessage about the file not being available. You can see the filecontent here: http://www.ubuntuusers.de/paste/2906/ Originally by: Grimster Edited by: Grimster on 16/08/2006 23:32:39 I can still download the original linky with no trouble at all. I can't. I still get an 404 error message. Originally by: Grimster Edited by: Grimster on 16/08/2006 23:32:39 Also scored on my first two Linux based kills tonight - cheers again people. It wasnt me, so grats. :D
farfrael
Posted - 2006.08.17 19:29:00 -
[640 ]
Dragon working? I know somebody was having problems running the new code on the test server, has anybody managed to run it? /emote crosses fingers very very hard hoping it works
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.17 23:37:00 -
[641 ]
Not yet. I'm downloading latest test version as I type this to give it another go, but unfortunately it breaks cedega, and until elfiger gets in here to refute me, it breaks wine as of 0.9.19 as well. There may be some hacks for wine soon, but no definite word yet. As for cedega, I have JUST put in another support request with the entirety of Oveur's blog regarding the update. Right now, if you really wanna play EVE after the 22nd, at least for awhile, we're gonna have to drag out an XP box. This is truly annoying to me, as Kieron posted after E3 about the "cool" stuff we EVE linux/mac types were going to be getting "soon". I sure hope this wasn't he was referring to. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Ryushe
JuBa Corp
Posted - 2006.08.18 01:33:00 -
[642 ]
Hi there, I just became a customer of Transgaming, and thus installed the latest version on my Debian machine. I installed EVE, which was painfully slow, and set it up based on what I've read in this thread so far in the Cedega GUI. So I start EVE, and I see the login window, which is displayed as a box within a window with a black background (size of the window is 1024x768). I fill in my details, after which I seem to log in, but it keeps hanging at "Entering Character Selection". With hanging I mean the loading bar completely fills up, and then it just sits there. I can access the setup window when I press esc. tho and quit the game via the 'quit game' button. The setup window IS being cropped for some reason. Text on the left and right is missing. For instance, I see under the graphics tab: 'DAPTER AND DEVICE' instead of 'ADAPTER AND DEVICE'. Another thing of note: I can choose the full screen option, but it simply seems to ignore it. When I select the full screen option, and press close window, then press esc to access the settings window again, it still says Window Mode. Technical details: P4 3.2ghz 2GB Ram nVidia GeForce 5950 Ultra Debian Unstable (yes, I know) TransGaming Cedega Version 5.2.3 (GUI) with the Cedega Engine 5.2.4 local update. Any suggestions would be great :)-----------------------
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.18 08:54:00 -
[643 ]
Edited by: Sevarus James on 18/08/2006 09:02:30 fairly easy fix. You run EVE fullscreen............IN a cedega window. Use the properties by right clicking the eve icon in cedega. get to the "edit settings" and under general use the "desktop" tab to set the desired desktop rez. It'll take a little tweakin' around to get it just right, but you can run EVE FS (completely) and set the desired desktop rez in EVE.........then MATCH that choice after shutting eve down in the settings from above. Now some distros will have an issue with the mouse being off centered after starting eve in the character manager this way........the fix is to alt/enter to make eve 'windowed' in the cedega window, and then alt/enter again. (this resets the mouse position. You'll tell the difference by seeing the windows bar when eve thinks its 'windowed'. Running EVE FS in a cedega window should produce very good frame rate. Also, make sure that "dxgrab" is unchecked in the general settings so that you're mouse isn't held prisoner in the eve window. (rather annoying that.) Oh, and there is NOTHIN' wrong with running debian "unstable"....hell that's what the ubuntu distro is BASED off of. You're just going for more up to date progs and kernel. ;) ----- ------------Updated Linux Desktop+EVE+EVE-TV
bunmastahflex
CaldariNew Age Solutions
Posted - 2006.08.18 09:12:00 -
[644 ]
Originally by: rig0r I have that when I have EVE set in Desktop mode in a resolution different from what I have selected in EVE. So this only is a problem when I am fiddling around with settings and stuff. Maybe it has something to do with that. Apart from that I have no issues at all running in Gentoo. Well the mousefocus thingy, but that's just a matter of tapping alt-enter twice on the logon screen. And the date/timer bug is still there. Gotten used to it already ... I run eve+cedega5 on gentoo as well. Performance is a little low, but I believe cedega will improve over time (I get about 70fps in station, 20fps in space). Question about the date/timer thing, is that why everything says 408 years, etc?
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.18 09:16:00 -
[645 ]
Folks.........GREAT NEWS: This is from up in the sticky in General regarding the dragon code release: Originally by: Sevarus James gonna toss this over to the Transgaming support requests as a new one yet again. Dragon will not work with cedega, and transgaming already admitted that it will break cedega. They did indicate they are investigating, but this doesn't give any time frame for fixes. So the 8/22 date for us who DID upgrade to other solutions..........means a seriously long skill train. Of course Kieron hinted so smugly after E3 that we linux and mac types would have good news coming...........I can't imagine that THIS is what he was referring to? -sigh. Originally by Oveur: That was actually me that hinted at it, not kieron, and it's still true. Transgaming got a code drop of dragon from us recently so work has already started, but we haven't started an official relationship yet. Senior Producer EVE Online ---------------end snippage------------- This means even if we're "down" after the update.....it won't be very long until things get back ta "NIX-normal". Thus endeth the linux news update.....more as we get it. ----- ------------Updated Linux Desktop+EVE+EVE-TV
rig0r
0utbreak
Posted - 2006.08.18 11:15:00 -
[646 ]
Edited by: rig0r on 18/08/2006 11:16:56 Originally by: Sevarus James Folks.........GREAT NEWS: This is from up in the sticky in General regarding the dragon code release: Originally by: Sevarus James gonna toss this over to the Transgaming support requests as a new one yet again. Dragon will not work with cedega, and transgaming already admitted that it will break cedega. They did indicate they are investigating, but this doesn't give any time frame for fixes. So the 8/22 date for us who DID upgrade to other solutions..........means a seriously long skill train. Of course Kieron hinted so smugly after E3 that we linux and mac types would have good news coming...........I can't imagine that THIS is what he was referring to? -sigh. Originally by Oveur: That was actually me that hinted at it, not kieron, and it's still true. Transgaming got a code drop of dragon from us recently so work has already started, but we haven't started an official relationship yet. Senior Producer EVE Online ---------------end snippage------------- This means even if we're "down" after the update.....it won't be very long until things get back ta "NIX-normal". Thus endeth the linux news update.....more as we get it. Hmm I'm still a bit sceptical tbh. Seeing is believing, as promises have been made before. I still have an XP laptop I can use, but I might as well just take a break from the game until it is fixed. On the other hand, reading the general discussion thread, I was suprised how many already play EVE on linux. This number can only grow and cannot be ignored by CCP. Perhaps we should all file support request at transgaming ? But I am not sure how and where to do that.Eve on Linux
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.18 11:37:00 -
[647 ]
Already got that started Rig. (the support request.) As for skeptiscm, I agree to an extent, but having been in the EVE 'verse since june 03', this year has been the FIRST time since late 04 that CCP has not only acknowledged linux, but have indicated some form of support. I've got a corp to run, so I'll be pulling out an XP box that has been gathering dust in the corner until the nix issues are resolved. Here's "where" to file a support request, but you'll see the one I've put up......a reply seconding is probably moren' enough. That CCP has given the code to transgaming is a great sign.Transgaming support thread You'll have to be logged in to add to this, so if you're not a paying subscriber it won't do much good. Just fyi. ----- ------------Updated Linux Desktop+EVE+EVE-TV
rig0r
0utbreak
Posted - 2006.08.18 12:13:00 -
[648 ]
Edited by: rig0r on 18/08/2006 12:21:22 Reply made, hope it helps a bit. Edit: I see someone started a new poll here . Perhaps voting there might speed things up a bit.Eve on Linux
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.18 13:25:00 -
[649 ]
Originally by: bunmastahflex Originally by: rig0r I have that when I have EVE set in Desktop mode in a resolution different from what I have selected in EVE. So this only is a problem when I am fiddling around with settings and stuff. Maybe it has something to do with that. Apart from that I have no issues at all running in Gentoo. Well the mousefocus thingy, but that's just a matter of tapping alt-enter twice on the logon screen. And the date/timer bug is still there. Gotten used to it already ... I run eve+cedega5 on gentoo as well. Performance is a little low, but I believe cedega will improve over time (I get about 70fps in station, 20fps in space). Question about the date/timer thing, is that why everything says 408 years, etc? Known bug Bunmastah. Not sure exactly (I'm not a codemonkey), but....other than the shutdown timer, if you hold the mouse over the 408 years stuff (for agression) you'll see the correct time in a floating dialog. Also the work around for the corp time is to check the employment history. All of that displays correctly. A minor annoyance. With transgaming working on the CIDER project as well as CCP and Transgaming talking and cooperating on the releases, I agree with you things will continue to get better. Also, at the rate that regular wine (non cedega) is progressing we'll have even MORE choice as to how to run EVE under linux. With google ramping up support for linux and wine (see their recent Picassa release for linux as well as the TONS of code moved into the wine fork) as well as Novell and its very slick SLED10 as well as OpenSuse release...and of course Ubuntu and Gentoo, things have NEVER BEEN BRIGHTER for us. I'd better not forget the next release of the Nvidia drivers either. The 1.9x release due out within the next few weeks will have nearly FULL CONTROL via the GUI to update and set the xorg file without having to manually edit it. ---that was from one of the primary nvidia devs via the forums. Intel open sourcing the drivers for their next gen video as well as AMD purchasing ATI also gives hope for the non-nvidia users. A great time to be a 'nix user, IMHO. ----- ------------Updated Linux Desktop+EVE+EVE-TV
falkners
Posted - 2006.08.18 17:53:00 -
[650 ]
I really would apreciate it, if anyone could post a working link to the mousefix. best regards, Daniel
farfrael
Posted - 2006.08.18 17:56:00 -
[651 ]
Thank you Sevarus for the semi-good news ... Oveur's comment certainly seemed to be a bad joke in light of the code breakage hopefully they'll formalise a relationsshiop with cedega and get things moving in the right direction Eve working on linux with Cedega = more paying customers for CCP and more people buying Cedega ... everybody wins (except the customer who has to pay twice to play his game but let's not go there for now) Hope CCP realises this
hobieone
CaldariIntergalactic Commerce Union
Posted - 2006.08.19 05:00:00 -
[652 ]
i hope thery get the game running good under wine or cedega as well. but truely like to see a native linux client made. which you'd think would be down the pipe or ccpp isn't going to get many subscribers from china since last i heard china is a big linux market and they don't care much for microsoft and the fact linux is gainning popularity in europe
Kaylana Syi
MinmatarThe Nest
Posted - 2006.08.19 05:24:00 -
[653 ]
Edited by: Kaylana Syi on 19/08/2006 05:24:03 Originally by: hobieone i hope thery get the game running good under wine or cedega as well. but truely like to see a native linux client made. which you'd think would be down the pipe or ccpp isn't going to get many subscribers from china since last i heard china is a big linux market and they don't care much for microsoft and the fact linux is gainning popularity in europe China maybe able crush the world through its military might but there are two things in this world that China cannot be able to defeat : Wal Mart and Microsoft. Don't expect a linux client at any time.Team Minmatar Carriers need Clone Vats
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.08.19 11:19:00 -
[654 ]
Btw, anyone managed to get Ventrilo working with wine or cedega?
Doublewhopper
Posted - 2006.08.19 11:54:00 -
[655 ]
Originally by: Kaylana Syi Edited by: Kaylana Syi on 19/08/2006 05:24:03 Originally by: hobieone i hope thery get the game running good under wine or cedega as well. but truely like to see a native linux client made. which you'd think would be down the pipe or ccpp isn't going to get many subscribers from china since last i heard china is a big linux market and they don't care much for microsoft and the fact linux is gainning popularity in europe China maybe able crush the world through its military might but there are two things in this world that China cannot be able to defeat : Wal Mart and Microsoft. Don't expect a linux client at any time. Well Germany comes to the rescue...we have successfully defeated Wal Mart and are in the process to switch to Linux in major parts of the country. It's a bit of an irony that CCP kills Linux playability while introducing a german client. I hope they will fix this asap.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.19 12:35:00 -
[656 ]
Hey folks, lets not derail the thread. The wars over this stuff happen up in 'general'. As for CCP, they ARE helping us by delivering the code base to the very company that is getting win-games to run under linux. As for the ventrillo question, there are some hacks getting that software to run, and yes it "will" run, but has big problems when it loses focus. IIRC there are some 'how-to' stuff at this site:Linux-Gamers They have a good forum section of 'howtos' and I believe if not there, then there will be links. I do remember that the creator of the application at one point indicated he was not going to port to linux as he was afraid to "open-source" the code. Teamspeak does have a native voice client for linux, even though it can be a pain as it is strictly OSS based rather than the newer/ better ALSA which is more current. TS has been working on a newer version, but still no ETA for its release. That all said, I use TS linux client and it works/sounds better than its windows counterpart. ----- ------------Updated Linux Desktop+EVE+EVE-TV
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.08.19 14:47:00 -
[657 ]
just a short linky but unless wine devs stop using /dev/ignore for bugreports it's useless
rig0r
0utbreak
Posted - 2006.08.19 15:22:00 -
[658 ]
Originally by: El***ER just a short linky but unless wine devs stop using /dev/ignore for bugreports it's useless Nifty ! Was it a lot of work to get this going in wine ?Eve on Linux
bunmastahflex
CaldariNew Age Solutions
Posted - 2006.08.19 21:23:00 -
[659 ]
Originally by: El***ER just a short linky but unless wine devs stop using /dev/ignore for bugreports it's useless is there a performance difference between wine and cedega?
LousyPccGame
Posted - 2006.08.20 10:56:00 -
[660 ]
Originally by: bunmastahflex Originally by: El***ER just a short linky but unless wine devs stop using /dev/ignore for bugreports it's useless is there a performance difference between wine and cedega? There's no differnece, wine is still the base, cedega have added some nice GUI and predefined settings for known games to make it work, which YOU would have to find yourself instead. You can check out cedega via cvs if you want to. Originally by: Who CaresÖ FUNÖ...remember that module CCP? - ♥ SoonÖ Or do you still opress with Sinister Bans ?
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.21 15:09:00 -
[661 ]
Just an fyi: New ATI windows and linux drivers have been released and initial reports are looking good for really heavy improvements.ATI driver news ----- ------------Updated Linux Desktop+EVE+EVE-TV
bunmastahflex
CaldariNew Age Solutions
Posted - 2006.08.21 15:32:00 -
[662 ]
Originally by: LousyPccGame Originally by: bunmastahflex Originally by: El***ER just a short linky but unless wine devs stop using /dev/ignore for bugreports it's useless is there a performance difference between wine and cedega? There's no differnece, wine is still the base, cedega have added some nice GUI and predefined settings for known games to make it work, which YOU would have to find yourself instead. You can check out cedega via cvs if you want to. never ever ever use the cvs, its always broken, and they even say that. i have cedega5, just wanted to know the difference between it and wine.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.08.21 16:12:00 -
[663 ]
Originally by: Oveur For us, it's less than 1% of visitors to eve/myeve that run 98/SE/ME. In fact, we have more people running Linux and Mac visiting us than those three operating systems combined. hrhr (this is while Eve isn't realy running on those OS and cedega not realy cheap anymore) maybe it would be possible to use the wine dll files on win98 to allow win98 to use encryption? (someone who uses win98 could check that with the wine devs if needed) the cedega cvs tree is a joke, just check the last changes made in the dx sections of the code (I think it's over 2 years now) you can't realy compare the performance as Eve on wine is leaking about 1MB memory per second (seems to be in Eve somewhere as one memory area is filling up with a pretty constant pattern) (I don't realy want to get the win xp home on the laptop again) also the cursor stuff in wine isn't working that well (cursor deformations, system cursor still present)
Dwindlehop
F13
Posted - 2006.08.21 21:10:00 -
[664 ]
Originally by: Sevarus James Here's "where" to file a support request, but you'll see the one I've put up......a reply seconding is probably moren' enough. That CCP has given the code to transgaming is a great sign.Transgaming support thread I seconded your request. I have a feeling that even if I set a month-long skill to train, Dragon still won't work before it finishes, so I'd better dig out a copy of Windows from someplace. I wish we had gotten Eve officially supported before now. Perhaps this will be the impetus for all us Linux Eve players to get Eve officially supported by TransGaming, finally.
Zevrik
Caldari Independent Navy Reserve Kimotoro Directive
Posted - 2006.08.21 21:35:00 -
[665 ]
The problem is what the hell do we have to do to get it supported officialy? The 40+ page active thread on their forums isn't enough, the multiple unanswered support requests seem to not be an indication to them that we actively play Eve on Cedega. -- Commander Zevrik Obikai Fleet Operations, C.N.S. Letalis Caldari Independent Navy ReserveEve on Linux
Dwindlehop
F13
Posted - 2006.08.21 21:39:00 -
[666 ]
I had in mind everyone who plays under Cedega voting for Eve in the same month---the month that Eve breaks. If we can't push the vote through then, we'll never be able to get it done.
rig0r
0utbreak
Posted - 2006.08.21 22:07:00 -
[667 ]
2 votes on the transgaming site have made it through to the devteam. All we can do now is wait Eve on Linux
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.21 23:03:00 -
[668 ]
Just a short answer to the support issue. When I originally put out the support request for dragon support, Wulfram with transgaming acknowledged it by replying that they were aware of the issue, that there is no current fix and that they were working on it. He answered this within a day of my support request. When I look at those requests, a lot of em' are dups of stuff already answered or in the pipe. The newer eve requests I've seen basically duplicate the ones originally placed. My suggestion is to second/third/reply to the polling regarding EVE. That said, CCP has already indicated that they are working with transgaming informally and Oveur's latest blog indicated a STRONG desire to support more OS's as well as yet again direct mention of transgaming. Last time transgaming fixed EVE, they officially mentioned it in the release info (5.1.1) even though its not a "supported" application on their listing. When it comes to this particular issue, being vocal, but polite seems to me to be the best course of action at this point. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Sirisu
GallenteCataclysm Enterprises
Posted - 2006.08.22 08:16:00 -
[669 ]
It will work very soon... I'm sure ;)
Sirisu
GallenteCataclysm Enterprises
Posted - 2006.08.22 17:43:00 -
[670 ]
Try the new 5.2.5 release of Cedega. EVE will work again :)Release Nodes
Zevrik
Caldari Independent Navy Reserve Kimotoro Directive
Posted - 2006.08.22 18:31:00 -
[671 ]
Originally by: Sirisu Try the new 5.2.5 release of Cedega. EVE will work again :)Release Nodes Ok I stick my foot in my mouth and will stop bad talking Transgaming. That is most impressive, and they fixed the timer bug! -- Commander Zevrik Obikai Fleet Operations, C.N.S. Letalis Caldari Independent Navy ReserveEve on Linux
Dwindlehop
F13
Posted - 2006.08.22 19:15:00 -
[672 ]
That's flabbergasting. I never expected that sort of service. I need to go throw some more money at Transgaming and CCP now.
Gwmngilfen
Posted - 2006.08.22 19:46:00 -
[673 ]
Incredible - I never expected it to be same-day, in all my hopes. I think we need to go over to the Transgaming forums 'en masse' and post a vote of thanks to the team. Gwm
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.08.22 21:06:00 -
[674 ]
yeah \o/ fixed after getting the problem served on a silver plate
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.23 02:55:00 -
[675 ]
Edited by: Sevarus James on 23/08/2006 02:55:40 Quoting Ben Browder: "....now THATS what I'm talkin' 'bout!!!!" Holy crap folks. The transgaming fix was out before EVE was fixed....updated...heh heh Oh, if you folks didn't hear, we've got an OFFICIAL sub forum in the transgaming forums now. No more "other" for EVE! --grinning from ear ta' ear. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Zevrik
Caldari Independent Navy Reserve Kimotoro Directive
Posted - 2006.08.23 03:15:00 -
[676 ]
2.5.2 is looking good so far, corp time is finally working :P Getting about the same fps, chat windows are scrolling better, but that may be the Dragon client itself. Havent done any fighting yet, not trusting the server being stable just yet. -- Commander Zevrik Obikai Fleet Operations, C.N.S. Letalis Caldari Independent Navy ReserveEve on Linux
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.23 04:04:00 -
[677 ]
Jealous. I'm at work, so have to wait til morning to do any testing. The corp bug is fixed...how about the agression timer? One thing we won't get to check until downtime is the shutdown timer. Betting this was all the same 'bit of code', so should be working. As for the speed, fps is still dictated by cpu/gpu and although there are some improvements to the client for efficiency, the graphics engine is still the same one...so until the gfx overhaul part of kali, our boosts are going to be nvidia/ati updates rather than eve. ----- ------------Updated Linux Desktop+EVE+EVE-TV
falkners
Caldari0mbrella
Posted - 2006.08.23 07:46:00 -
[678 ]
Holy crap, now thats what i call "service"!!! nice job transgaming!!! Thank you for your help. best regards, falke :)
rig0r
0utbreak
Posted - 2006.08.23 10:21:00 -
[679 ]
Well, that was surprising They fixed quite a few things, the annoying mousefocus bug is gone too. I suspect all the timers are fixed btw, probably all the same piece of code. Cedega is well worth the money. < happy gamer Eve rocks on Linux
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.23 11:03:00 -
[680 ]
Originally by: rig0r Edited by: rig0r on 23/08/2006 10:58:03 Well, that was surprising They fixed quite a few things, the annoying mousefocus bug is gone too. I suspect all the timers are fixed btw, probably all the same piece of code. Cedega is well worth the money. < happy gamer edit: shutdown timer works as it should Good to hear. There actually wasn't a ton of things to fix with the old client...its good to see that the new dragon stuff is running this well. ---looks at clock and wishes work would hurry UP and END! gah. lol. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Hellequin
Posted - 2006.08.23 14:22:00 -
[681 ]
Holy mothadoingsomethingto cow! I am a happy guy today. OK so yesterday's downtimes sucked, but when it's all fixed and I can play Eve under Linux with an ATI card and not crash every five minutes, have to mess with full/windowed to get the mouse to work/view player pics I am a happy sod. Well done CCP/ATI/Transgaming for getting things right for the rest of us for once :) Yes I'm sure there's still bugs, and it'll no doubt crash on me in a minute now, but still, woohoo!!!
Megahertz
Posted - 2006.08.24 09:57:00 -
[682 ]
Gotta say a big thanks to CCP and Transgaming here guys... after using the Downtime to do a install of gentoo on my second machine and now eventualy getting it working 100% perfeclty with eve i'm soo happy my main machine is gonna be having the wonderful windoze wiped forever so i can enjoy eve in all its liux goodness. One question thought,, anyone managed to get 2 clients running on one machine across 2 screens? how hard is this to do? Thanks guys for restoring my hope in linux once again Megahertz
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.24 11:00:00 -
[683 ]
Edited by: Sevarus James on 24/08/2006 11:02:45 Originally by: Megahertz Gotta say a big thanks to CCP and Transgaming here guys... after using the Downtime to do a install of gentoo on my second machine and now eventualy getting it working 100% perfeclty with eve i'm soo happy my main machine is gonna be having the wonderful windoze wiped forever so i can enjoy eve in all its liux goodness. One question thought,, anyone managed to get 2 clients running on one machine across 2 screens? how hard is this to do? Thanks guys for restoring my hope in linux once again Megahertz To do 2 separate clients, you need to install another copy of EVE. Either have cedega install another copy into a separate directory, or do this manually (copying the first one into a new ./ directory and have cedega point to it as 'eve2'. Run each client in a cedega "window" with each copy of EVE running "fullscreen". (This keeps both copies running at decent fps.) this is one way to accomplish it. There are other methods including running them fullscreen (for real) and keeping each one on a separate desktop and then set your shortcut keys (in gnome or KDE) to something like alt+1, alt+2, alt+3 and switch between them. (my preferred method. All other non eve stuff is kept in separate virtual desktops and I alt+number between them as needed. As a happy PS: Ran a level 4 mordu headhunter mission earlier with a corpmate. (tempest and an armor repping domi). Flawless performance from start to finish. A bazillion targets and then a bazillion cans, and my framerate never dipped below the low 20's at its crazyiest. This was pretty much my acid test for EVE and the new cedega client. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Renee Cado
M'8'S
Posted - 2006.08.24 12:55:00 -
[684 ]
Originally by: Sevarus James Ran a level 4 mordu headhunter mission earlier with a corpmate. (tempest and an armor repping domi). Flawless performance from start to finish. A bazillion targets and then a bazillion cans, and my framerate never dipped below the low 20's at its crazyiest. This was pretty much my acid test for EVE and the new cedega client. This sounds like a good result of the update for you. Just like someone else also mentioned some posts above, I have lost about 10-20 FPS because of the update and this kinda makes Eve uncomfortable to play currently. Now i have 10-15 FPS (peeks at 18) outside a station with nothing on the screen but the ship and the station. Before the update i had like 20-30 FPS outside a station. Docked i now get 20-25 FPS. Before the update i had around 35 FPS.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.24 12:59:00 -
[685 ]
Edited by: Sevarus James on 24/08/2006 13:03:40 Posted my cedega settings and system here:Cedega settings Renee, if things are running slower and settings are set optimally, definitely post the info to the support forums of Transgaming. (submit requests here: Linkage ) If they don't know about it, then they cann'a fix it. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Renee Cado
M'8'S
Posted - 2006.08.24 13:39:00 -
[686 ]
Originally by: Sevarus James Posted my cedega settings and system here:Cedega settings I had problems (random disconnects and crashes to desktop) running Eve with OS set to Win98 yesterday. But this might have been because of the server having problems in general? And because CCP said minimum req is Win2k with SP2 i set OS to Win2k in Cedega. This is also where the FPS are messured with. I am gonna see if i still get the same FPS as before the update with Win98 setting.
Jai Cee
UK Corp Lotka Volterra
Posted - 2006.08.24 14:19:00 -
[687 ]
Under Cedega do you have problems showing player portraits? I got EVE working under wine but had to give it up because whenever I right clicked on a player to get info such as whether they were hostile in my covops my screen froze for about 30s making it impossible to check a system with more than a couple of people.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.24 16:40:00 -
[688 ]
Originally by: Jai Cee Under Cedega do you have problems showing player portraits? I got EVE working under wine but had to give it up because whenever I right clicked on a player to get info such as whether they were hostile in my covops my screen froze for about 30s making it impossible to check a system with more than a couple of people. With my rig, cedega/EVE is working the same as an XP install. My framerates are even close to native. (inside stations not withstanding, but even they are smooth.) Portraits, at least with the nvidia drivers are normal. ATI drivers did have problems, but I've seen a few reports that indicate no issues with this version + the new ATI drivers. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Jai Cee
UK Corp Lotka Volterra
Posted - 2006.08.24 17:22:00 -
[689 ]
Fantastic, since I'm using an Nvidia card I think I'll have to give this a spin. My only trouble is I really hate the subscription model of Cedega, paying ú3 a month for soething I'll likely only use for Eve isn't the best
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.25 01:20:00 -
[690 ]
Originally by: Jai Cee Fantastic, since I'm using an Nvidia card I think I'll have to give this a spin. My only trouble is I really hate the subscription model of Cedega, paying ú3 a month for soething I'll likely only use for Eve isn't the best then just pretend you're buying a system utility for your computer....pay the subscription, get the application and then cancel. You will have three months of cedega updates before it expires, and it won't cost you anything beyond the initial sub. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.25 01:22:00 -
[691 ]
New 1.0-8774 point release NVIDIA drivers have been released. More info on em' here:Driver info ----- ------------Updated Linux Desktop+EVE+EVE-TV
Jai Cee
UK Corp Lotka Volterra
Posted - 2006.08.25 22:48:00 -
[692 ]
I just got Cedega installed under Ubuntu 6.06 and it works fantastically. The freezes when downloading portraits using wine has gone and overall the game is very smooth. The only fault I have now is that portraits and ship pics etc appear as a plain black image, not exactly a game breaker but it would be nice to fix that. I can heartily recomend Cedega to Eve folk wanting to use linux, at least until wine catches up with the latest patches.
farfrael
Posted - 2006.08.25 22:50:00 -
[693 ]
Eve working again for me with the latest version of cedega Thank you CCP and Transgaming Now however, i have noticed a LARGE reduction in performances as soon as the display gets a little bit crowded (angel extravaganza, station with 6-7 pilots etc) I have played with the various settings but (shader, AGP, ?) but it is NOT getting any better. Currently using win98 emulation as win2k is even worse at this point not sure if it is a client or server problem as the client feels, in general, much more responsive any suggestions? will post on the transgaming forum as well.
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.08.27 08:20:00 -
[694 ]
Yeah, same here. Performance in deadspace is really bad, used to be better. It's ok in normal space flying about, deadspace is just nasty. Slideshow 4tl, but then again my box is maybe a bit better than a slide projector, so cant really complain ;)
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.08.27 10:45:00 -
[695 ]
Originally by: Jai Cee I just got Cedega installed under Ubuntu 6.06 and it works fantastically. The freezes when downloading portraits using wine has gone and overall the game is very smooth. The only fault I have now is that portraits and ship pics etc appear as a plain black image, not exactly a game breaker but it would be nice to fix that. I can heartily recomend Cedega to Eve folk wanting to use linux, at least until wine catches up with the latest patches. This is the place to fix the black/messed pictures: CCP/EVE/cache/Pictures/Portraits They are all in there. You can delete that folder and eve will re-create it but you'll be back to zero portraits until you start 'getting' them again. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.08.30 10:01:00 -
[696 ]
Anyone tried 4560 (SISI) patch? I get a nice little dmp log to look at.
Renax
Posted - 2006.09.01 01:42:00 -
[697 ]
I am planning on switching my 64bit AMD that is running 32bit Windows XP to the 64bit version of Ubunto 6.x Linux. Does anyone run Eve on a 64bit OS through the 32bit Winex emulator ? If it works well, I will follow down that dark path.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.01 11:11:00 -
[698 ]
Originally by: Renax I am planning on switching my 64bit AMD that is running 32bit Windows XP to the 64bit version of Ubunto 6.x Linux. Does anyone run Eve on a 64bit OS through the 32bit Winex emulator ? If it works well, I will follow down that dark path. While there are plenty of people that have it working, I had problems with the 64bit linux and cedega. This may have been just hardware not liking software vs. murphy's law. To be honest, I am using 32bit k7 smp processor kernel with ubuntu 6.06 and its smooth as silk. (nvidia 7600GT over clock + amd x2 3800 dual core.) I did some testing with 64bit vs 32bit and right now, imho, there ain't enough difference in overall speed vs. headaches to be worth it. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Hllaxiu
Shiva Morsus Mihi
Posted - 2006.09.02 05:24:00 -
[699 ]
So... I'm getting around 50fps in station, and 15fps upon undocking from a station, I'm using cedega 5.2.5 on ubuntu dapper. Unfortunately I have an ATI X800GTO (AGP). Is this performance typical? ---Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson
Nieida
Posted - 2006.09.02 09:08:00 -
[700 ]
Unfortunately, I'm also getting way too low fps :( Tried fiddling with all the settings, not much difference... 39FPS in space just undocked looking at the station, 40 FPS with SLI enabled. In Windows, I get ~70 FPS same situation.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.02 11:51:00 -
[701 ]
Edited by: Sevarus James on 02/09/2006 11:51:25 Originally by: Nieida Unfortunately, I'm also getting way too low fps :( Tried fiddling with all the settings, not much difference... 39FPS in space just undocked looking at the station, 40 FPS with SLI enabled. In Windows, I get ~70 FPS same situation. First off, SLI + nvidia 87xx drivers ain't that great. There have been a LOT of problems in various forums with SLI'd cards and linux in general. The nvidia 9xxxx series is supposed to be improving and fixing the issues currently plaguing SLI users. (due out in September, last I heard.) As far as actual frame rate, the drop is that the nvidia/ati SLI windows drivers are more robust and will give better fps at this point. In a single card situation, my XP fps vs. my linux fps is basically the same at 1900x1200 rez with the same settings...On average 35-49fps. 39fps is NOT a bad framerate for EVE regardless. EVE's framerate is not directly comparable to a first person shooter, and if you are getting better than 22-24fps in heavy traffic/combat situations, you'll not have any problems. Earlier I posted my acid test regarding framerate, and it was in the middle of a mordu headhunter level 4 mission with scads of npcs as well as all effects turned on, and I was still achieving 23-27fps on average. This was not only playable with other corp mates assisting in the fight, but 'watchable'. People do need to realize that the nvidia driverset and moreso the ATI driverset are NOT at the maturity levels of the XP driver side. Nvidia, while more open to the linux side than ATI have been historically, are just now beginning to see the demand for equal/better driver support for linux. ATI has been improving their support at an even greater rate in recent months as well. The recent release of several distros with an XP comparable feature set and mac comparable desktops (Ubuntu, FC5, SUSE 10.1, Mepis, Gentoo, etc.) have opened the eyes of many former windows users to a new and more open way of looking at things. Wine, and companies like transgaming are making it easier to have the capability to enjoy the games and applications without forcing a user to own/install an entire operating system for a few applications. Being vocal in the vendor supported forums (nvidia, ati) gives them impetus to continue to improve and support the non windows users, and get us to a point where it doesn't MATTER what OS is being used. Of course this line of thinking scares the hell out of microsoft, but even that sometimes leads to better and improved thinking and products...so who knows? ----- ------------Updated Linux Desktop+EVE+EVE-TV
Hllaxiu
Shiva Morsus Mihi
Posted - 2006.09.02 15:40:00 -
[702 ]
39fps just sitting outside an empty station is a problem because as soon as stuff starts to happen, your FPS will be around half that. I'm getting 15FPS under cedega when just undocking with no one there, if people start to get on grid, I start to get a slide show. This seems pretty bad for an X800, even with poor driver support, so it makes me wonder if I need to set something else. ---Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.03 02:07:00 -
[703 ]
Originally by: Hllaxiu 39fps just sitting outside an empty station is a problem because as soon as stuff starts to happen, your FPS will be around half that. I'm getting 15FPS under cedega when just undocking with no one there, if people start to get on grid, I start to get a slide show. This seems pretty bad for an X800, even with poor driver support, so it makes me wonder if I need to set something else. My references were to nvidia. ATI has new drivers on a monthly basis, but as to performance and tweaking, I'll leave that to those who are using the ATI gfx to assist. --Did you post the problem in the cedega EVE forum as well? ----- ------------Updated Linux Desktop+EVE+EVE-TV
Augustus Tiberius
Posted - 2006.09.04 00:08:00 -
[704 ]
I'm using Cedega 5.2.5 and the very latest kernel (2.6.17), and the Nvidia 8774 drivers, but for some reason the graphics in EVE jerk when I move the mnouse.. It seems to work fine if you move the mouse slowly, but anything more than that and its almost as if there is something interrupting it, and it freezes for a second or so. Moving the mouse around makes this freeze keep happening.. This is a show stopper for me. I'm sure it worked the other night when I first tried Cedega.. but for some reason its not having any of it now. :-( Any tips pleease?
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.04 02:25:00 -
[705 ]
Originally by: Augustus Tiberius I'm using Cedega 5.2.5 and the very latest kernel (2.6.17), and the Nvidia 8774 drivers, but for some reason the graphics in EVE jerk when I move the mnouse.. It seems to work fine if you move the mouse slowly, but anything more than that and its almost as if there is something interrupting it, and it freezes for a second or so. Moving the mouse around makes this freeze keep happening.. This is a show stopper for me. I'm sure it worked the other night when I first tried Cedega.. but for some reason its not having any of it now. :-( Any tips pleease? Try this thread in the transgaming eve forum:Mouse Issues ----- ------------Updated Linux Desktop+EVE+EVE-TV
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.05 13:53:00 -
[706 ]
And..........we're down again. What I thought would happen with 4557.......welp, patcher works perfectly over here, but under 5.2.5 cedega, the game crashes after showing the splash screen with a dump log request that never happens. No news on transgaming's side this time. Patch for the patch...now we wait. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.05 14:08:00 -
[707 ]
Dang these forums. Submitted support request to transgaming's site. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Rudie Capone
Posted - 2006.09.05 14:22:00 -
[708 ]
Originally by: Sevarus James And..........we're down again. What I thought would happen with 4557.......welp, patcher works perfectly over here, but under 5.2.5 cedega, the game crashes after showing the splash screen with a dump log request that never happens. No news on transgaming's side this time. Patch for the patch...now we wait. Yeah I'm downloading the full client to reinstall and see if it might just be a ug with the patcher
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.05 14:24:00 -
[709 ]
Originally by: Rudie Capone Originally by: Sevarus James And..........we're down again. What I thought would happen with 4557.......welp, patcher works perfectly over here, but under 5.2.5 cedega, the game crashes after showing the splash screen with a dump log request that never happens. No news on transgaming's side this time. Patch for the patch...now we wait. Yeah I'm downloading the full client to reinstall and see if it might just be a ug with the patcher I wish you luck, however, the 4560 patch that was on the test server also crashed in this manner, so we're probably gonna have to wait for a transgaming patch. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Rudie Capone
Posted - 2006.09.05 14:28:00 -
[710 ]
Yeah I'm downloading the full client to reinstall and see if it might just be a ug with the patcher I wish you luck, however, the 4560 patch that was on the test server also crashed in this manner, so we're probably gonna have to wait for a transgaming patch. Oh lovely, and I JUST got this all working friday. Oh well time to boot the windows drive to switch to a longer train
bunmastahflex
CaldariNew Age Solutions
Posted - 2006.09.05 14:58:00 -
[711 ]
Originally by: Sevarus James Dang these forums. Submitted support request to transgaming's site. Peachy. I hope transgaming picks up the slack. (last time they patched by now, heh)
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.05 14:59:00 -
[712 ]
Yup, just like sisi patches, dump file and kaboom. Oh well, guess it's time to take another break from EVE while they sort the stuff out. Hopefully it wont take too long because I have ships to blow up.
death2nite
Caldari
Posted - 2006.09.05 16:40:00 -
[713 ]
i was unable to play after the dragon patch, fps was just too low. showing 15 fps in space doing nothing, start to move and i think it showed negative numbers untill transgaming gets it right i guess ill always have a small winblows partition to play eve.
karakisis
Posted - 2006.09.05 17:30:00 -
[714 ]
Originally by: Yaevep Anyone tried 4560 (SISI) patch? I get a nice little dmp log to look at. yes, i get it here to with recent "patch". cedega 5.2.5! :(
karakisis
Posted - 2006.09.05 17:32:00 -
[715 ]
thats why eve sucks! why can't this *****es work with transgaming not to break things ? and i was thinking , ok man now you can play. HAH! ccp bastards
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.05 17:40:00 -
[716 ]
Originally by: karakisis thats why eve sucks! why can't this *****es work with transgaming not to break things ? and i was thinking , ok man now you can play. HAH! ccp bastards Relax, they'll fix it.
Juneka
Posted - 2006.09.05 18:59:00 -
[717 ]
So, last patch wrecked the cedega support. I was hoping the fantastic support and work by CCP/Transgaming in the last patch would show again. Not giving up hope yet though. If you can, please go vote at Transgaming:Transgaming support page By the time I write this, a few more votes are needed.
Gordon Lore
Posted - 2006.09.05 19:45:00 -
[718 ]
Hey guys just trying to direct everyone to what seems like the most "official" thread for the patch issue:http://oldforums.eveonline.com/?a=topic&threadID=389650
Dwindlehop
F13
Posted - 2006.09.05 21:02:00 -
[719 ]
Originally by: Juneka So, last patch wrecked the cedega support. I was hoping the fantastic support and work by CCP/Transgaming in the last patch would show again. Not giving up hope yet though. If you can, please go vote at Transgaming:Transgaming support page By the time I write this, a few more votes are needed. No more votes are needed as of now. When does the next vote start?
Dwindlehop
F13
Posted - 2006.09.06 21:58:00 -
[720 ]
Is anyone experiencing performance issues with 5.2.6 who is not in a busy system?
Yarod Cool
Team JAVELIN The Cyrene Initiative
Posted - 2006.09.06 23:53:00 -
[721 ]
Originally by: Dwindlehop Is anyone experiencing performance issues with 5.2.6 who is not in a busy system? It's so slow, I've given up on playing EVE on this computer. I'm getting huge delays doing most things in the game. This is with an overclocked AMD XP64 3200+ and 2GB RAM... Running "top" I see thatmy CPU is not even pegged; wine is using about a third of what's available.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.07 01:14:00 -
[722 ]
From Transgaming's Admins in our own support forum: <snip> Just wanted to let you know that Cedega 5.2.6 has been released to fix the startup issue in the EVE 4561 patch. As some of you may already know, this patch now checks to ensure Windows 2000 or XP is being used. Thus, it is now necessary to specify one of these compatibility modes when running EVE Online through Cedega. We have provided a GDDB profile to automatically make this change when the profile is used. Unfortunately as some of you have noted in the past, EVE's performance under Cedega is worse when run in winxp compatibility mode than when run in win98 mode. We are aware of the issue and are investigating solutions to the problem. Thanks for your patience while we investigate further. <snip> That they are aware means this will get resolved, as I've said before, "sooner than later". Personally, the biggest 'lag' is the session change, but not all session changes. Docking is fairly quick (not great), but undocking and logging in are issues right now. My frame rate in warp and in belts, while a little lower than prior to this patch, are not horrible. At least we know that the problems are getting worked on. Nice to have support vs. silence. -glass is half full guy. ----- ------------Updated Linux Desktop+EVE+EVE-TV
death2nite
Caldari
Posted - 2006.09.07 01:30:00 -
[723 ]
still impossible to play at least for me its actually gone from bad to worse. so much for eve under linux
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.07 02:51:00 -
[724 ]
Originally by: death2nite still impossible to play at least for me its actually gone from bad to worse. so much for eve under linux So much for eve under linux....for a day or two. Transgaming has already officially posted in the EVE forum there with an acknowledgment that there is a problem and that they are aware of it and are investigating. This indicates official support from them. They do the same thing everytime there is a STEAM update, or a WOW update, etc. Understanding that you are NOT running the application natively is the first step. Transgaming has been very quick to fix issues that break supported applications, which WE ARE NOW. (supported). CCP has indicated that they aren't OFFICIALLY working with transgaming YET . I'd say this is just a bump in the road. Also, you may want to change the XP setting to win2k for the eve settings. It is still laggy on transitions, BUT its not as bad as the XP setting. (Just tested it.) Patience folks. Some of us have been waiting two years to even be ABLE to play EVE under Linux. The nature of MMO's is a moving target, and there will be patches where we are behind. Being in the officially supported category just means the waiting will be lessened. Sev ----- ------------Updated Linux Desktop+EVE+EVE-TV
BigWhale
Gallente
Posted - 2006.09.07 07:36:00 -
[725 ]
Some of us had accounts disabled for almost two years waiting for playable Linux version. Anykind. :) I'm keeping my fingers crossed for Transgaming and Cedega, but I'd give my right eye for CCP to make a native Linux port.After all, it's just a bunch of Python lines ;)
nico wurz250
The X-Trading Company Dusk and Dawn
Posted - 2006.09.07 07:46:00 -
[726 ]
Edited by: nico wurz250 on 07/09/2006 07:45:46 It is a shame that ccp do not port eve to a linux client^^. It is not to mutch work and there are many linux users worldwide. Not in every country is windows the state of art. In china for example, it is not alowed to use windows in offical authorities. There is a own developed linux distribution. And without win98 support there will be more linux users in china as windows users, may be. however, to make a vista client, a system witch not exists yet and to say "we do not make a linux client" is not very friendly. I DO NOT WANT USE VISA IT SUCKS! .
BigWhale
Gallente
Posted - 2006.09.07 08:37:00 -
[727 ]
Well porting a piece of software is not such an easy task. Phyton here makes things easier, but my guess would be that EVE client heavily relies on DirectX libraries for graphics, sound and communication. Graphics part could be unified with OpenGL ;) so there would be almost no porting. However sound and communication layers would require more effort. Hm, how would 'open source the client' sound? Too bold and daring? :))
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.07 13:07:00 -
[728 ]
Originally by: BigWhale Well porting a piece of software is not such an easy task. Phyton here makes things easier, but my guess would be that EVE client heavily relies on DirectX libraries for graphics, sound and communication. Graphics part could be unified with OpenGL ;) so there would be almost no porting. However sound and communication layers would require more effort. Hm, how would 'open source the client' sound? Too bold and daring? :)) Sorry, I'm an open source fan, but even an open source mmo that is out now, doesn't open source the client fully. The reason? hacking to cheat. Period. Eve is about an "open source" company as I've ever seen in some respects. Consider: 1. Client is free to download. 2. Expansions cost nothing. EVER. 3. No credit card needed to try the game for up to 2 weeks. All you pay for is the 'service'. I'm not a moderator, but please folks, this isn't really a thread (or has been) for arguing over porting and what CCP should do. This is and has been a thread where we linux users help each other to get the application working under our operating system of choice. The argument over 'what' ccp should do is not up to us...it is up to the company that owns and produces the game that we all love. That said, I too would be beyond happy if they DID port the application, but I'm not going to argue it here, and it would be appreciated if we kept this thread as an information tool for linux users rather than the 'mess' that occurs in the "general" forum everytime this subject comes up. Sev ----- ------------Updated Linux Desktop+EVE+EVE-TV
bunmastahflex
CaldariNew Age Solutions
Posted - 2006.09.07 13:07:00 -
[729 ]
Originally by: Yarod Cool Originally by: Dwindlehop Is anyone experiencing performance issues with 5.2.6 who is not in a busy system? It's so slow, I've given up on playing EVE on this computer. I'm getting huge delays doing most things in the game. This is with an overclocked AMD XP64 3200+ and 2GB RAM... Running "top" I see thatmy CPU is not even pegged; wine is using about a third of what's available. I believe I may have to give up as well. P4-3.0e, 2gb d/c ddr, 6600gt. Takes about 5 minutes to log in, and 45 seconds or more to open anything on the screen (market, items, etc). I really don't want to install windows on my computer, and I don't think I will. Hopefully CCP and Transgaming will put their pants on and fix this.
T'vin
Posted - 2006.09.07 19:46:00 -
[730 ]
So, while cedega is out of commission for a bit, I am curious if anyone still has EVE running via wine? The WineHQ database doesn't have a listing for a version of wine more recent then 2.10.**** so I'm curious if anyone has kept up with it. Chuck
Xre Sloracknor
Posted - 2006.09.08 03:06:00 -
[731 ]
Just confirming here that Cedega 5.2.6 on ATI is super laggy, barely playable in station (just reactivated to set some skills training, luckily I can do that :D). Good work CCP on this, I hope you find a solution soon :D -Xre
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.09.08 15:55:00 -
[732 ]
the wine status is currently very simple: most players seem to like cedega so noone is interested in even confirming the eve bugreports on wine resulting in the core developers of wine not showing any interest to fix the problems (I even organized some testserver accounts some mirrors ago) so far the 3 super maintainers for the eve appdb entry didn't even put up a 45xx version info patches need to be maintained and getting those changes/hacks into the wine git tree is a major pain so I stopped even trying that (with patches everyone needs to compile wine himself) as a result I took the patches down and removed myself from the maintainer list
T'vin
Posted - 2006.09.08 19:45:00 -
[733 ]
Thanks for the update El***ER. Mayhap I'll check to see if everything is too far over my head for me to contribute a bit to wine. If you still have it running I'd love to hear what you've done and what problems currently exist. I'd me more then thankful for any up to date information you still have around.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.09 11:19:00 -
[734 ]
Just an update regarding the problems with EVE+ cedega from the transgaming devs: <snip from transgaming forums> Hi all, Just wanted to give a bit of an update on the EVE situation. We have tracked down the cause of the issue and confirmed that it is due to the forced switch to Win2K/XP. This triggers a different behaviour, which results in the severely hampered performance. We expect that a fix will be available in the near future. <snip> Just an fyi. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Jai Cee
UK Corp Lotka Volterra
Posted - 2006.09.11 12:18:00 -
[735 ]
Elfe, its a real shame you took down your Wine patches as now the only option for Eve in linux is cedega which is hardly optimal. Wine was getting so close to being 100% Eve compatible as well
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.09.11 17:28:00 -
[736 ]
it looks kind of stupid if I'm the only person asking for Eve support under wine and noone even cares to confirm bugs in wine
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.11 20:43:00 -
[737 ]
Originally by: El***ER it looks kind of stupid if I'm the only person asking for Eve support under wine and noone even cares to confirm bugs in wine Anything us mere mortals can do to help persuade them to take a closer look?
Solbright
Posted - 2006.09.11 20:56:00 -
[738 ]
Edited by: Solbright on 11/09/2006 21:00:05 I'm all for opening the source code of the Eve client, GPL is the obvious license choice to protect CCP's investment, but for the moment I'm bloody happy to be able to continue playing Eve. The extra cost of paying for Cedega is no concern especially given the funding required for Eve subscription. Therein lies the catch with WINE support for online games in general. The service is closed source so there is no argument to make the rest of the integration open.
Takigama
Black Eclipse Corp Band of Brothers
Posted - 2006.09.13 04:10:00 -
[739 ]
one thing i found very interesting about the eve client model is the way its based off an open source core (stackless) which would have made it very simple to port, then it uses the directx api (and now the ms crypto api if im reading correctly?) which make it very hard to port. Its like some OSS guy came along and did the initial coding, then someone very anti-oss did the rest. I think one thing that would be very kewl is a community based effort to port the parts of the code that are "tough". CCP are about as likely to make the eve client open source as microsoft are with windows, but if you were to break it down into its components with ccp only porting "parts" of the code (particularly sensitive parts like the network layer stuff) then asked the community "ok, so here's the binary stuff we have so far, it needs a graphics driver and a crypto driver. These are the function calls we expect to make and what they are expected to do... engage!" they'd probably get quite an interesting responce. If fact, i'd be quite supprised if the code base itself wasnt at least partly already designed along those lines.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.13 06:06:00 -
[740 ]
Edited by: Sevarus James on 13/09/2006 06:12:42 Edited by: Sevarus James on 13/09/2006 06:11:35 Originally by: Takigama one thing i found very interesting about the eve client model is the way its based off an open source core (stackless) which would have made it very simple to port, then it uses the directx api (and now the ms crypto api if im reading correctly?) which make it very hard to port. Its like some OSS guy came along and did the initial coding, then someone very anti-oss did the rest. I think one thing that would be very kewl is a community based effort to port the parts of the code that are "tough". CCP are about as likely to make the eve client open source as microsoft are with windows, but if you were to break it down into its components with ccp only porting "parts" of the code (particularly sensitive parts like the network layer stuff) then asked the community "ok, so here's the binary stuff we have so far, it needs a graphics driver and a crypto driver. These are the function calls we expect to make and what they are expected to do... engage!" they'd probably get quite an interesting responce. If fact, i'd be quite supprised if the code base itself wasnt at least partly already designed along those lines. I think the response from the open source community especially the GAMING community would be amazing. I don't think, however, there was any "anti-oss" sentiment involved though. They used what they knew. Consider as well that five years ago (when EVE was in development) the non MS platform world was much less mature (from a gaming standpoint) than it is now. It wasn't until two years ago that I considered a full time switch away from windows due to the limitations of the linux platform for gaming in general. Of course Carmack and company were porting to opengl, but the rest of the world was firmly in the directx and it (linux) was (and still is from some pundits) not ready for "the desktop". Stackless made some heavy issues go away, and the company was familiar with it. To make the game commercially viable, there wasn't a lot of choice. Of course there 'was' choice, but to get the broadest brush, directx was the way to go. Here is a link to an open source MMO currently running under linux, windows and mac. At the bottom of the page is the links to why they are using 2 separate licenses:Planeshift ----- ------------Updated Linux Desktop+EVE+EVE-TV
Ashareth
CaldariDisturbed Hoggs
Posted - 2006.09.14 12:45:00 -
[741 ]
Once again, as the devs stated a long time ago, if Eve is so Windows oriented it's because most of them have only a background on windows plateforms, so they went Windows server+DirectX for graphics/sound. That is the major thing making a port of eve under linux or just using it under linux damn hard. Maybe one day they will make a port of the client, but it's a hard and long work as they have to remake all the graphic and sound code, and then maintain 2 different clients(the linux one, probably using OpenGL and OAL, and the "normal" one using heavyly DirectX). It's hard no? Ef***>> If you need help testing Eve under Wine with some patchs and this can be done by people with not so great knowledge of linux/wine you should create a thread for it, explaining what is needed and how to do it. Not everybody under linux wants to use cedega, specially in light of how transgaming is working..... :( For myself i know i've dropped (again) linux switching out of lazzyness and because i know most of the games i play can't run under linux.:( ------------------------------------------------ "Heaven is for the Dead Hell is for the Living" Harrisson Flowerchild AndromFde
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.14 12:53:00 -
[742 ]
Seems like everyone's installing Windows, heh, I'm still stuck with 1 hour logins to change skills and I aint giving up. One of these days/weeks/months Transgaming gonna fix it, but if anyone wants to do something about Wine's support for EVE lemme know and I'll do all I can to help out.
Dwindlehop
F13
Posted - 2006.09.14 18:30:00 -
[743 ]
I'm still running with Cedega 5.2.6. It takes 3 minutes to pass the Bulk Data part of login, and probably another 3 after I entered station but before the station display comes up. On top of normal login latency, we're talking nearly ten minutes to go from starting the game to actually being able to play. I usually go do something else while it loads. It's not as bad when I'm actually playing. Undocking is bad, but on par with pre-Dragon performance in a highly loaded system-i.e. about twenty seconds. Any refresh on the market causes a freeze for thirty seconds or so, which is annoying. Makes browsing the market while flying essentially impossible. I think I have encountered the issue some Windows players are getting where your fps drops to 1-2 after a while, but it's difficult to tell behind all the other issues. Latest Transgaming update makes it sound like they know what's going on. Hope they release 5.2.7 soon.
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.14 19:27:00 -
[744 ]
I have an ancient box, so ok, I can deal with slow logins, the session change aint that bad, but the funny part is, if I switch to no-UI mode (Ctrl+Tab) the FPS aint really bad, it's bit worse than before but it would be playable. But as soon as I switch channels, open market or play with overview or whatever that pops up a window then it just freezes for ages.
Solbright
Posted - 2006.09.15 07:08:00 -
[745 ]
It's the ingame stutters that is the real problem. No one would be complaining this much if it was only the login that was so slow. BTW: I'm still using cedega; don't have a choice having just come from win98. Reduced to high sec mining in a hauler, that's pretty sad for a PVPer.
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.15 15:09:00 -
[746 ]
Just did a quick test with Sisi patch 4562 and lemme tell you, it's working just fine, same as before all this hell broke loose. Now all I can do is hope CCP gonna put it on TQ before I lose my mind ;)
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.15 16:44:00 -
[747 ]
Oh dear gawds. The TEST PATCH works beautifully with 5.2.6. Now Transgaming is going nuts building fixes for this mess (4561), and it might have ABSOLUTELY nothing to do with the cedega build. Murphy's law says cedega puts out 5.2.7. CCP puts out 4562.........and we're back to square one on the latest transgaming build. lmao. Well at least 4562 works with 5.2.6. whutta mess. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.15 17:04:00 -
[748 ]
Edited by: Sevarus James on 15/09/2006 17:04:40 Just a heads up...I posted a support request to Transgaming letting them know that the test build -4562- works perfectly (at least on ubuntu 6.06lts/nvidia) with the current cedega 5.2.6 release. Sitting on the test server as I type this, it is starting to seem to me that CCP has corrected something goofy rather than a cedega incompatibility. MANY windows users are reported wierd hitches and problems with the 4561 build, and its possible that our emulation of the game is just exaggerating problems that are native to the 4561 code rather than some transgaming glitch. Scratching my head on this one. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.15 19:26:00 -
[749 ]
And a further update...it appears that 4562 IS the fix. At least per one of the devs on the transgaming site. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.15 21:21:00 -
[750 ]
Excellent news, I'm guessing the patch will hopefully hit TQ on tuesday.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.15 22:03:00 -
[751 ]
I sincerely hope so. This is from the test server a short time ago with the 5.2.6 client:Smoothage And docking/undocking and everything else was silky smooth...and this is the strangest thing, but after several days on my emergency backup XP-EVE disk, I like the look of the game under cedega better than the native side. The XP side has a 'razor-y' edged look to it, while its somewhat 'softer/easier' on the eyes under cedega. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.16 01:38:00 -
[752 ]
Originally by: Sevarus James ...snip... Smoothage ...snip... Nice hardware, mine looks nothing like that ;)
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.16 04:27:00 -
[753 ]
Originally by: Yaevep Originally by: Sevarus James ...snip... Smoothage ...snip... Nice hardware, mine looks nothing like that ;) It doesn't? Here's another shot from the test server with interface 'on'. notice the drop in fps, but still pretty decent for 1900x1200.Interface on I have a 24" acer ws display, so I do use all of it. 7600GT pci-e x2 dual core 3800 rig. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Daar
United Alliance Nova Republic
Posted - 2006.09.16 11:29:00 -
[754 ]
That's weird... I still can't even get pass the first loading screen of EVE with the latest Cedega... how am I to get to run it on the test server, if I never really get to even enter the username and password? ------- Daar Free will is an illusion...
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.16 13:19:00 -
[755 ]
Edited by: Sevarus James on 16/09/2006 13:19:24 Originally by: Daar That's weird... I still can't even get pass the first loading screen of EVE with the latest Cedega... how am I to get to run it on the test server, if I never really get to even enter the username and password? First off what version of cedega? which engine of cedega? 5.2.5, 5.2.6 which? What video card, and which version of EVE. The most recent discussion here is about the TEST SERVER. The tranquility side is still a pain to log in with. The patch on the test server has fixed the problems...but hasn't been released to tranquility. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Rudie Capone
Posted - 2006.09.16 15:02:00 -
[756 ]
Originally by: Sevarus James Originally by: Yaevep Originally by: Sevarus James ...snip... Smoothage ...snip... Nice hardware, mine looks nothing like that ;) It doesn't? Here's another shot from the test server with interface 'on'. notice the drop in fps, but still pretty decent for 1900x1200.Interface on I have a 24" acer ws display, so I do use all of it. 7600GT pci-e x2 dual core 3800 rig. Looks pretty good on my not so up to date box, Edges are a bit choppy but otherwise pretty nice. Now I'm just hoping the eve patch hits live soon. Amusingly the ubuntu cds I ordered two months ago just got here. Maybe I'll try another partition for ubuntu for the hell of it and keep my fedora partition too.
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.17 12:15:00 -
[757 ]
Originally by: Sevarus James ...snip... It doesn't? Here's another shot from the test server with interface 'on'. notice the drop in fps, but still pretty decent for 1900x1200.Interface on I have a 24" acer ws display, so I do use all of it. 7600GT pci-e x2 dual core 3800 rig. Well I guess it ain't that bad, I got used to it. It's a crappy box (Geforce 4 MX, XP1800+) and I do get color banding and bit choppy edges at 1152x864 on a ancient 17" CRT. And after I get hit few times with torps, the torp explosion effects just go nuts and display some random stuff. And since the Dragon client I've had major issues with deadspace, it's literally 1-2 fps on a good day, usually a powerpoint slideshow, so I have to play with no effects ingame, no antialiasing and all those fancy features. But I got used to it, can't really complain, I'm happy I can play on Linux. Small scale pvp works fine at about 10-15 fps and I don't really have the time to pay attention to details, and I do missions half asleep anyways ;)
Ravow
MinmatarSection XIII Tau Ceti Federation
Posted - 2006.09.18 00:38:00 -
[758 ]
I confirm everything! EVE 4562 work very well with Cedega 5.2.6 Anyone know when this very good patch will applied to the main server?
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.18 07:53:00 -
[759 ]
Originally by: Ravow I confirm everything! EVE 4562 work very well with Cedega 5.2.6 Anyone know when this very good patch will applied to the main server? Doubt they're gonna do it tomorrow, so my bet is on next Tuesday, unless they decide to break their Tuesday=patchday tradition.
Ravow
MinmatarSection XIII Tau Ceti Federation
Posted - 2006.09.19 03:34:00 -
[760 ]
Now I am unable to login, I have alawys te latest version 4562 but I have a Protocol Incompatible on Test server...
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.19 09:06:00 -
[761 ]
Originally by: Ravow Now I am unable to login, I have alawys te latest version 4562 but I have a Protocol Incompatible on Test server... Its possible the server isn't up Rav. the test server doesn't always stay online...and they do bring it down for stuff. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Acron Ishtal
AmarrImperial Dreams Curatores Veritatis Alliance
Posted - 2006.09.19 13:33:00 -
[762 ]
First off, you all rock for sticking to this in spite of the obvious hurdles :) I'm sure this occurred to some people, but just to nudge it at CCP: If they supported Linux natively, they would be in essence supporting MacOSX users as well. Any client for either system would be able to support the other with little effort... Two birds with one stone! Woot!An authorized transmission of the honorable Deacon Acron Ishtal
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.19 14:01:00 -
[763 ]
It would be very nice, but I doubt it's ever gonna happen. They will continue to support Transgaming and that's about all I'm hoping for. I just wish they'd put the damn 4562 patch on TQ already so I could play again. Though on the other hand, I'd be satisfied with a stripped down linux client with nothing but chat windows, neocom and overview. ;)
Methuselar
Posted - 2006.09.20 15:54:00 -
[764 ]
The "Minium OS for EVE will be win2000" Update killed my Cedega performance... This game, Server side or client, are way just Windows Oriented. That's why we can't connect to Insider on Sevrer down since they even build their web server on windows...
Ultrabug
Morne Attitude
Posted - 2006.09.20 16:01:00 -
[765 ]
I can confirm it also work on a Gentoo / nvidia box. Just waiting for the deployment now... plzkthx!
Dale Cussler
GallenteSniggerdly
Posted - 2006.09.20 20:22:00 -
[766 ]
Originally by: Ultrabug I can confirm it also work on a Gentoo / nvidia box. Just waiting for the deployment now... plzkthx! Works on Gentoo/ATI box too :) Test works at least. Tranq is so busted it's making me eye a spare IDE disk I have and thinking of installing XP again :(
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.21 01:23:00 -
[767 ]
Originally by: Dale Cussler Originally by: Ultrabug I can confirm it also work on a Gentoo / nvidia box. Just waiting for the deployment now... plzkthx! Works on Gentoo/ATI box too :) Test works at least. Tranq is so busted it's making me eye a spare IDE disk I have and thinking of installing XP again :( I'm doing that (XP on seperate drive) while the fixing is going on. I run a corp in game, so I 'havta' get online regardless of cedega. That said, I don't think you'd be completely happy even on the XP side right now. I'm seeing some of the same things we are on the cedega side, only with less 'delay'. Also it crashes more frequently, with BSOD's AND ctd's. When running pre-dragon with cedega, the ONLY crashes I experienced were with node deaths that caused disconnects. CCP is working on this though. Sharkbait even blogged today about hotfixen' and tranq issues. They are also in client fix mode as well as the test server hasn't been available or with incompatible protocol messages....usually means its offline to public while getting smacked around with bug fixing hammers. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.21 05:36:00 -
[768 ]
Sisi's been rerolled back to 4561 apparently. Not lookin good, can't even jerk around on sisi no more.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.22 03:52:00 -
[769 ]
On the video driver front! First up we have the new ATI drivers released. Phoronix has a nice little write up:Phoronix ATI page and while we're at it, on the NVIDIA front phoronix also has a preview of the NVIDIA 1.0-9XXX series should be unleashing on us:Phoronix Nvidia preview ----- ------------Updated Linux Desktop+EVE+EVE-TV
InsaneMachine
Posted - 2006.09.22 18:35:00 -
[770 ]
Ok, I have a problem with cedega. I can start the game, and go to the log in screen. If I log on, the progress bar loads, then the character screen is supposed to show up, this doesn't happen. It just sits on the login screen. Attempting to log in again, fails due to previous log in attempt. I should mention that I just copied over my EVE folder from my windows partition. Is that a no-no? Didn't want to redownload the entire thing. Also another thing is sound related, I think this is more cedega related than EVE, but if I have any other sound app going, EVE does not detect the sound and starts with sound disabled. I use alsa with oss emulation.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.22 19:13:00 -
[771 ]
Originally by: InsaneMachine Ok, I have a problem with cedega. I can start the game, and go to the log in screen. If I log on, the progress bar loads, then the character screen is supposed to show up, this doesn't happen. It just sits on the login screen. Attempting to log in again, fails due to previous log in attempt. I should mention that I just copied over my EVE folder from my windows partition. Is that a no-no? Didn't want to redownload the entire thing. Also another thing is sound related, I think this is more cedega related than EVE, but if I have any other sound app going, EVE does not detect the sound and starts with sound disabled. I use alsa with oss emulation. Right now, that is one of the problems. The xp problems with 4561 are causing huge delays (up to minutes in length.) This will get resolved when CCP patches tranquility as its an xp regression issue with their code, not cedega's. sigh. As far as sound goes, this occurs to some machines depending on drivers with onboard sound cards. (especially nvidia nforce boards with the nvidia board drivers.) I personally tossed an old turtlebeach santa cruz card in, disabled on board sound, and now alsa AND oss work fine and multiple sounds work. I have discovered that OSS seems to work better for eve than alsa (*****ling popping hissing issues with it.) So to sum up. Until CCP updates our clients with the next patch to get rid of issues that are causing problems with not only us cedega/linux users but also some windows users, we're kinda' stuck. That both transgaming and CCP are aware of the problems means this will be sooner than later, but with CCP working on server side issues lately, it might be a 'bit' before this gets resolved. ----- ------------Updated Linux Desktop+EVE+EVE-TV
InsaneMachine
Posted - 2006.09.23 00:37:00 -
[772 ]
Well, I had a Creative Sound Blaster Live 5.1 but something happened when I reinstalled SuSe. I could not get it to work, I just gave up and installed the Karajan(realtek) that came with my DFI Lanparty. Multiple sounds work in linux, like being able to play one of the native games with sound and play music at same time. I don't have OSS compiled into the kernel as it said it was deprecated, but I do have OSS emulation under the alsa section. I will try reinstalling EVE from the install package. Then I might reinstall cedega. Hopefully I can get it to start. Do I need to set any special options in the cedega profile?
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.23 02:52:00 -
[773 ]
New patch for Sisi and we're back in business, works just fine with Cedega.
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.23 03:46:00 -
[774 ]
Originally by: Sevarus James ...snip... and while we're at it, on the NVIDIA front phoronix also has a preview of what the NVIDIA 1.0-9XXX series should be unleashing on us:Phoronix Nvidia preview http://www.nvnews.net/vbulletin/showthread.php?t=77021 Go play with beta 9xxx drivers ;)
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.23 17:19:00 -
[775 ]
Originally by: Yaevep New patch for Sisi and we're back in business, works just fine with Cedega. Ditto. Its a revision of the 4561 patch...and I will confirm that its working as well. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Rrroot
MinmatarKazoo Corporation United Connection's
Posted - 2006.09.23 19:15:00 -
[776 ]
I'm running a ATI9800 Pro with Ubuntu Dapper Drake. I'm using Cedega with engine 5.2.6 and the GDDB eve settings, but I can't seem to get past char selection. As soon as char selection pops up and it needs to show portraits it crashes. Does anybody know what _might_ be wrong, or what info I need to supply you guys with in order to try and get that fixed? I want to get rid of windows. --- "It is not merely cruelty that leads men to love war, it is excitement." ù Henry Ward Beecher, PROVERBS FROM PLYMOUTH PULPIT, 1887.
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.23 22:30:00 -
[777 ]
Originally by: Rrroot I'm running a ATI9800 Pro with Ubuntu Dapper Drake. I'm using Cedega with engine 5.2.6 and the GDDB eve settings, but I can't seem to get past char selection. As soon as char selection pops up and it needs to show portraits it crashes. Does anybody know what _might_ be wrong, or what info I need to supply you guys with in order to try and get that fixed? I want to get rid of windows. No idea if it's an ATI issue or current client borkage. But dont even think about ditching windows partition coz I can guarantee you there will be issues in the future and you might end up w/o EVE for ages like I am now.
Solbright
Posted - 2006.09.23 23:26:00 -
[778 ]
Try shifting the cache directory somewhere else so then the client will create a new cache. If this don't help then you can put the old one back.
Thoreau
GoonWaffe GoonSwarm
Posted - 2006.09.24 05:13:00 -
[779 ]
Quote: Users with X Server X.org 7.1 can not play any video using XV. The ATI AVIVO Video adaptor is not present. Further details and the workaround can be found in topic number 737-22852 This pretty much destroys the other half of why I use a video card. And since I can't play Eve that really limits me to playing HL. Oh well, I'm waiting another month until ATI fixes that one. Pretty big friggin' bug to include if you ask me. "being Goons is who we are, and anybody that has a problem with that from Eve-O can get in line up the S-U8 pipe behind all the other ******* who deserve a good podding." -Remedial
farfrael
Posted - 2006.09.24 14:42:00 -
[780 ]
Eve 4561 + Cedega 5.2.6 not working ATM as noted by everybody else Been like that for 2 weeks ... getting really annoying The problems caused by Dragon got fixed in 48 hours, why is it taking so long this time? The problem seems to be known, where's the solution? A quick workaround may be to stop forcing Linux users to use winXP mode. Who cares if you run XP or 95 compatibility mode or am I mising something obvious? Anyone has an idea regarding what we can do to get CCP/Transgaming to work on it?
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.24 16:39:00 -
[781 ]
Originally by: farfrael Eve 4561 + Cedega 5.2.6 not working ATM as noted by everybody else Been like that for 2 weeks ... getting really annoying The problems caused by Dragon got fixed in 48 hours, why is it taking so long this time? The problem seems to be known, where's the solution? A quick workaround may be to stop forcing Linux users to use winXP mode. Who cares if you run XP or 95 compatibility mode or am I mising something obvious? Anyone has an idea regarding what we can do to get CCP/Transgaming to work on it? The problem is within in EVE client itself. It has been pointed out by Transgaming staff and has been fixed already on Sisi. It's just that CCP doesn't wanna release the fix for it for TQ just yet. If not sooner, once Kali hits Sisi, we're gonna get the patch with all the fixes they're working on atm for TQ, and that's when I'm realistically expecting to get EVE working with Cedega again.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.25 09:49:00 -
[782 ]
an interesting bit of news from the latest wine conference recently concluded. Taken from the winehq page article: <snip> Direct3D10, which will ship with Windows Vista in a few months, doesn't seem to be a large cause for concern. At first glance it appears to be more of an evolutionary change rather than revolutionary. New shader support will be needed, but extending ours once OpenGL supports it should be pretty easy. Stefan mentioned Microsoft is currently offering a lot of incentives for Windows developers who develop D3D10-only games since they'll only be usable on Vista - there's no plan to backport D3D10 to XP. Dan Kegel asked if that means we should port Wine's forthcoming D3D10 implementation to Windows, which would be relatively easy when we switch to WGL. <snip> Appears dx10 ain't gonna be no big thang for us on linux after all. This I'm glad of, as I would prefer the BEST client rather than the poor stepchild client. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Rrroot
MinmatarKazoo Corporation United Connection's
Posted - 2006.09.25 09:57:00 -
[783 ]
Edited by: Rrroot on 25/09/2006 10:08:36 Originally by: Solbright Try shifting the cache directory somewhere else so then the client will create a new cache. If this don't help then you can put the old one back. sorry, but it didn't work, might it be an issue with the new bloodline character pictures ? --- "It is not merely cruelty that leads men to love war, it is excitement." ù Henry Ward Beecher, PROVERBS FROM PLYMOUTH PULPIT, 1887.
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.09.26 07:18:00 -
[784 ]
So, apparently kali may hit Sisi in about 2 weeks. And then I'm thinking they might release a patch for Dragon they've been messing around all this time. Anyone got any concrete info if we're gonna get the patch to finally fix this issue before Kali hits TQ?
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.09.26 18:22:00 -
[785 ]
patch is going to be deloyed on the 27th
farfrael
Posted - 2006.09.26 21:24:00 -
[786 ]
Originally by: El***ER Edited by: El***ER on 26/09/2006 18:27:34 patch is going to be deployed on the 27th It is a server patch not a client patch, isn't it?
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.26 22:05:00 -
[787 ]
Its both. Any time a build number changes, i.e.: "Build 4561 to 25245 addresses Dragon Optimizations and Fixes," this indicates a change to the client as well. While this number is higher than the last SISI patch I tested (25095), the problems that cedega has had with session changes (logins, gates, stations, etc.,) were no longer a problem there. We shall see if those fixes stayed with this new patch. Set those long skills though! ----- ------------Updated Linux Desktop+EVE+EVE-TV
bunmastahflex
CaldariNew Age Solutions
Posted - 2006.09.27 15:57:00 -
[788 ]
Originally by: Sevarus James Its both. Any time a build number changes, i.e.: "Build 4561 to 25245 addresses Dragon Optimizations and Fixes," this indicates a change to the client as well. While this number is higher than the last SISI patch I tested (25095), the problems that cedega has had with session changes (logins, gates, stations, etc.,) were no longer a problem there. We shall see if those fixes stayed with this new patch. Set those long skills though! has anyone tested this yet? --- this is my sig.
InsaneMachine
Posted - 2006.09.27 16:22:00 -
[789 ]
Edited by: InsaneMachine on 27/09/2006 16:24:07 Edited by: InsaneMachine on 27/09/2006 16:23:48 I attempted testing it. I got as far as the character screen then it just sat there, waiting for the character picture to load, I might have not left it long enough, and they just applied the patch tehn and still very laggy in windows. Using Ctrl-Q to close teh game, showed the username and password dialog box still up. Exiting with ESC doesn't bring that up.
farfrael
Posted - 2006.09.27 21:24:00 -
[790 ]
It is WORKING ! Cedega 5.2.6 Wooooooooooooooooooooo, Thank you CCP Not perfect (bit of lag) but MUCH better. I'd say we are back to 90% of the quality we had pre Dragon (and the following nightmare) Woooooooooooooo !
Yarod Cool
Team JAVELIN The Cyrene Initiative
Posted - 2006.09.27 21:44:00 -
[791 ]
Once again I'm a very happy customer! :)
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.27 22:21:00 -
[792 ]
90%? The limited online testing I've done seems to be equal to pre-dragon on frame rate around stations/gates. No more jitter, and the transitions are now back to normal. It is GOOD not to boot an xp drive again. ahhhhhhhhhhhhhhhh. Now until Kali 1, we're back in business it appears. (hopefully kali 1 will be a mutual code drop for transgaming again... ) ----- ------------Updated Linux Desktop+EVE+EVE-TV
Dale Cussler
GallenteSniggerdly
Posted - 2006.09.28 11:40:00 -
[793 ]
I tried the new 25whatchamacallit with Cedega 5.2.6 and it works absolutely fantastic. Still a few graphics glitches but that might be due to my settings. (I see black lines on planets and in space etc.)
Seldona
Posted - 2006.09.28 18:07:00 -
[794 ]
Just another Linux user checking in, compared to the last patch, this works great!
Dale Cussler
GallenteSniggerdly
Posted - 2006.09.28 19:52:00 -
[795 ]
I hoped this last patch would fix things but I'm having problems. Every time a portrait is loaded, or a ship icon, station icon, whatever, I crash. Hard. Portrait loading leads to a 'CTD', whereas the other icon loads (i.e. fly to a station, click the station and it needs to fetch the little icon for in the overview) my PC just locks up solid. Can't ssh to it either from the outside to reboot it so I have to give it a hard boot. Any ideas as to what this might be?
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.28 20:20:00 -
[796 ]
Originally by: Dale Cussler I hoped this last patch would fix things but I'm having problems. Every time a portrait is loaded, or a ship icon, station icon, whatever, I crash. Hard. Portrait loading leads to a 'CTD', whereas the other icon loads (i.e. fly to a station, click the station and it needs to fetch the little icon for in the overview) my PC just locks up solid. Can't ssh to it either from the outside to reboot it so I have to give it a hard boot. Any ideas as to what this might be? Possibly ATI? Are you on the latest ati drivers that were released a few days ago? These drivers were supposed to fix some the problems seen with EVE and other games under linux. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Dale Cussler
GallenteSniggerdly
Posted - 2006.09.28 20:26:00 -
[797 ]
Edited by: Dale Cussler on 28/09/2006 20:27:28 Originally by: Sevarus James Originally by: Dale Cussler I hoped this last patch would fix things but I'm having problems. Every time a portrait is loaded, or a ship icon, station icon, whatever, I crash. Hard. Portrait loading leads to a 'CTD', whereas the other icon loads (i.e. fly to a station, click the station and it needs to fetch the little icon for in the overview) my PC just locks up solid. Can't ssh to it either from the outside to reboot it so I have to give it a hard boot. Any ideas as to what this might be? Possibly ATI? Are you on the latest ati drivers that were released a few days ago? These drivers were supposed to fix some the problems seen with EVE and other games under linux. Yup, ATI X1300 :) And I did update to those drivers just now. Figured it might be that so went to see if new ones were available. Loaded it up, fglrxinfo now reports the 8.29.6 version. I did some more tinkering, removed cache folder, cleared out some things, but it still happens. I could circumvent it by being REAL quick on the escape key and setting it to never generate a picture, so I'm safe from clicking people in channel. However, whenever someone in my address book signs on it'll bomb out. Lock up solid as a house. Whenever I accidentally click a planet, station or gate in space, I'm also screwed. Just looks like it makes some sort of call to fetch the images that -really- doesn't want to work right. I can't imagine that this is a problem that -everyone- has. Would a kind soul that can run EVE in Cedega with character pictures on, using an ATI card, please toss their prefs.ini up on here and preferrably their cedega settings if they've been changed from the default 'eve online' GDDB entry? If I can replace mine with those and it works, I can just run a few diffs and see what the heck is causing it. Another note, maybe not related to ATI but I'm getting some graphic artifacts in all 3D views. I see a big wireframe cube float around me, it seems to me to be the "skybox" that the nice visuals are rendered onto. Haven't been able to get rid of it. If I could just get EVE to run without crashing on the damn images I'd have no need for that XP partition I keep around :/ The only other thing I can think of is that it just doesn't like to render the DDS files for characters but that seems very remote.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.09.28 20:35:00 -
[798 ]
Edited by: Sevarus James on 28/09/2006 20:39:34 Edited by: Sevarus James on 28/09/2006 20:38:49 Edited by: Sevarus James on 28/09/2006 20:36:15 Originally by: Dale Cussler Edited by: Dale Cussler on 28/09/2006 20:27:28 Originally by: Sevarus James Originally by: Dale Cussler I hoped this last patch would fix things but I'm having problems. Every time a portrait is loaded, or a ship icon, station icon, whatever, I crash. Hard. Portrait loading leads to a 'CTD', whereas the other icon loads (i.e. fly to a station, click the station and it needs to fetch the little icon for in the overview) my PC just locks up solid. Can't ssh to it either from the outside to reboot it so I have to give it a hard boot. Any ideas as to what this might be? Possibly ATI? Are you on the latest ati drivers that were released a few days ago? These drivers were supposed to fix some the problems seen with EVE and other games under linux. Yup, ATI X1300 :) And I did update to those drivers just now. Figured it might be that so went to see if new ones were available. Loaded it up, fglrxinfo now reports the 8.29.6 version. I did some more tinkering, removed cache folder, cleared out some things, but it still happens. I could circumvent it by being REAL quick on the escape key and setting it to never generate a picture, so I'm safe from clicking people in channel. However, whenever someone in my address book signs on it'll bomb out. Lock up solid as a house. Whenever I accidentally click a planet, station or gate in space, I'm also screwed. Just looks like it makes some sort of call to fetch the images that -really- doesn't want to work right. I can't imagine that this is a problem that -everyone- has. Would a kind soul that can run EVE in Cedega with character pictures on, using an ATI card, please toss their prefs.ini up on here and preferrably their cedega settings if they've been changed from the default 'eve online' GDDB entry? If I can replace mine with those and it works, I can just run a few diffs and see what the heck is causing it. Another note, maybe not related to ATI but I'm getting some graphic artifacts in all 3D views. I see a big wireframe cube float around me, it seems to me to be the "skybox" that the nice visuals are rendered onto. Haven't been able to get rid of it. If I could just get EVE to run without crashing on the damn images I'd have no need for that XP partition I keep around :/ The only other thing I can think of is that it just doesn't like to render the DDS files for characters but that seems very remote. Check this: From the Transgaming EVE forum: <snip> Some portraits crash when loaded including at character creation. Not all character portraits will crash, but certain face textures will. For doing show info & in address book this happens once. Disable ARB_VBO. Regarding the above as well, some textures do not render leaving black lines. <snip> Another replied with: <snip> Disable ARB_VBO and it won't crash anymore. However, face textures will still be messed up. <snip> You might want to give that a go. The setting is under the properties/graphics tab for the game. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Dale Cussler
GallenteSniggerdly
Posted - 2006.09.28 22:35:00 -
[799 ]
Awesome, will give that a try when I get back at my own PC :D Don't care about messed up face textures since I hardly use portraits anyway, but I would like the game to not crash since it runs beautifully at the moment. Only thing left is to start tweaking Xorg.conf and hope I can get an FPS raise out of it. Running kinda hokey at the moment, 25fps in space, 30 in stations. (Not bad but could be better with the hardware I got; AMD 3500+ and an ATI X1300)
Dale Cussler
GallenteSniggerdly
Posted - 2006.09.28 22:52:00 -
[800 ]
Ok just tried the above mentioned tweak and it's a 50/50 success. It -does- allow me to load portraits, although they show up completely and utterly screwed up. It's progress though. However, clicking a station, gate, anything that needs an icon, up to and including opening my assets window, I get a serious and complete lockup. Physically need to shut off power to my PC and turn it back on again to get out of it. This problem did not happen with the 4561 release. It started happening after the new 25whatchamacallit version, but whether it's related to it I don't know. Anyone know of a way to get Cedega to tell me what the heck it's trying to do? Or get EVE to spill it's guts through the logserver?
Haikatu San
CaldariDanish Freedom Fighters
Posted - 2006.09.29 09:13:00 -
[801 ]
Right now i'm trying to get EVE to run on my IBM R40 laptop (1.4ghz, Radeon 7500, should work) - Im using Cedega 5.2.6 and have successfull updated EVE. But already in the start the background movie with the red clouds is kind of messy, dots all over it. And it continues when i progress later in the game. On stations it renders good, but when i undock the space background becomes messy with lots of white and dots all over it Thanks
J'Mkarr Soban
AmarrQuam Singulari Lotka Volterra
Posted - 2006.10.01 18:26:00 -
[802 ]
Edited by: J''Mkarr Soban on 01/10/2006 18:27:02 Well, thanks alot all you guys. I was going mad trying to get it working under Wine, but after reading all your really helpful posts I bit the bullet and went with Cedega. It works like a dream! Well, in comparison to before. I've got the weird-ass black lines (which are the vertices of the model-container objects, by the looks of it), so I've disabled VBO, going to try that. One peculiar thing I've noticed is that whenever it tries to load portraits, it loads them upside down in the bottom left of the window - then refuses to place them where they should be, it just hides them somewhere. The only other thing I've noticed so far is that there may be a memory leak kicking around somewhere - I was on for a few minutes, undocked had a nose around (stupidly it was one of my newb characters, so lots of laggy traffic) then warped to a local moon for what I hoped was a less laggy nose around. Except it went really slow, it looked as if the window had frozen although I could move the mouse around. Eventually after pressing ctrl-alt-back (and waiting a few minutes) it killed X for me (which is a problem, X never shuts down cleanly for me, I have to completely reboot). Going to do a wee bit more testing, but it should be ok. Here's my info: Kernel: 2.6.17-r8 Gentoo Proc: AMD Athlon 64 3200+ Mem: 512 DDR GFX: Radeon Mobility 9000 (ati-drivers-8.28.8 although just installed 8.29.6) Cedega: 5.2.6 Other: KDE 3.5.4, ALSA 1.0.12 -J --------------------------------- "He who 'hah hahs' last, 'hah hahs' best." - Nelson Balanced != Nerfed
Mort Dyken
Blue Angels Mining Agency
Posted - 2006.10.06 08:55:00 -
[803 ]
Edited by: Mort Dyken on 06/10/2006 09:03:26 Cedega finally brought me back to Eve, as I will never ever run a Windows OS again. Running very stable on Dapper Drake, Athlon XP2200+, Nvidia Geforce 5900XT. The only issue is that I seem to be losing FPS when doing long travels - around 40% after 40 jumps, but still it does not crash. As I had the same problem und Windows XP when I left Eve a year or so ago, I'm not sure if it's related to Linux.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.10.06 10:27:00 -
[804 ]
Originally by: Mort Dyken Edited by: Mort Dyken on 06/10/2006 09:09:18 Cedega finally brought me back to Eve, as I will never ever run a Windows OS again. Running very stable on Dapper Drake, Athlon XP2200+, Nvidia Geforce 5900XT, 1024Mb Ram. The only issue is that I seem to be losing FPS when doing long travels - around 40% after 40 jumps, but still it does not crash. As I had the same problem und Windows XP when I left Eve a year or so ago, I'm not sure if it's related to Linux. Welcome back! The fps loss...I've seen that mentioned in windows users posts as well. Its possibly a client bug...as in memory leak. You might check the memory usage (either by enabling the cedega overlay or invoking the system monitor) to see how much memory is being used. If you're hitting or getting near the gig mark, then it will be disk swapping that is causing the frame rate hit. I use 2 gig on my rig and am not running into any fps loss but its not unheard of. ----- ------------Updated Linux Desktop+EVE+EVE-TV
jeNK
CaldariSTK Scientific Ascendant Frontier
Posted - 2006.10.06 16:17:00 -
[805 ]
XP2700+, 6600GT256, 1024mb, Gentoo with kernel 2.6.17, KDE and Cedega. Runs smoother than a babies bum - much better than it does on WinXP.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.10.07 18:22:00 -
[806 ]
the memleak in wine should be fixed within the next few days
marcouk2
GallenteSynergy. Imperial Republic Of the North
Posted - 2006.10.12 18:09:00 -
[807 ]
I've never run a linux system before but as my CompSci course at uni has a fair bit of linux usage in so i'm thinking of settting up my own linux system. Is there a guide anywhere to setting up a linux system with regard to distros and such in order that it can run games like EVE or if not are people who have EVE running on linux already able to give me some recommendations. Cheers for any help given.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.10.12 21:33:00 -
[808 ]
http://distrowatch.com/dwres.php?resource=major shows the major linux distributions I think ubuntu should be the best distro for a start
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.10.12 23:03:00 -
[809 ]
Originally by: marcouk2 I've never run a linux system before but as my CompSci course at uni has a fair bit of linux usage in so i'm thinking of settting up my own linux system. Is there a guide anywhere to setting up a linux system with regard to distros and such in order that it can run games like EVE or if not are people who have EVE running on linux already able to give me some recommendations. Cheers for any help given. I'll second Elfiger's recommendation. I'm happily (2 years now) running Ubuntu. As you indicated that you are dealing with linux in the lab, Ubuntu should be a fairly painless installation...no more difficult than say, an XP install...and usually an EASIER install in most cases, as the livecd will give you a fair indicator if your system will have problems with the installation. :) Also, having seen a lot of forum activity outside of this site regarding cedega/eve/gaming in general, biggest recommendation: NVIDIA. Regardless of distro chosen, in the gaming world of linux, this is the biggest bit. While ATI can/does run, it has more problems and less performance at this point in comparison to nvidia. We have a good sub-forum on the transgaming site for folks with issues/problems and such, so its a good place to go as well if you run into EVE issues.Cedega EVE forum ----- ------------Updated Linux Desktop+EVE+EVE-TV
Makko Verillia
CaldariAFK
Posted - 2006.10.13 13:20:00 -
[810 ]
I recently moved back to Linux - just got tired of some glaring issues with Windows I could never correct. I picked up SimplyMEPIS, a Dapper distro, and it worked, no CLI action yet, for a wonder. Oh for the days of Slackware 2.0.0.... Anyway I got cedega on, EVE etc. I have a 6800GS, 768meg RAM, Sempron 64 running at 2.1GHz (overclocked 1.4. I have no stability issue, just a serious lack of FPS. I run at 1024x768 (10x7), 24bit. I've done the interval default/immediate thing, buffer to 300meg, tried windowed/desktop mode, varying vertex and what not on and off. I never get over 30fps outside. If I go on a misson or somewhere with lots of ships, I dip into the teens, around 12-14fps. I know some of you have way better framerates. I'm running the 87.xx series NVIDIA drivers. Any reason to upgrade to the 9x.xx series? Any other tweaks to cedega that will help? Will dropping the color to 16bit actually help? Thanks for the help.
Anders1
Northern Petrol Gemini Federation
Posted - 2006.10.14 21:16:00 -
[811 ]
I'm gonna install Linux later on another partition and see if I have any luck this time. Last time I tried it in 2005 it wouldn't even run... Is it possible to run it using Ubuntu/Debian wine, so I don't have to compile it myself?
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.10.14 22:00:00 -
[812 ]
Edited by: Sevarus James on 14/10/2006 22:00:25 Originally by: Anders1 I'm gonna install Linux later on another partition and see if I have any luck this time. Last time I tried it in 2005 it wouldn't even run... Is it possible to run it using Ubuntu/Debian wine, so I don't have to compile it myself? Currently EVE runs well ONLY under the cedega platform. Transgaming Elfiger and a few others have been working with wine ( WineHQ ) but currently wine doesn't work with EVE without using a slightly older version + tweaks. Elfiger could give us an update here in case I'm all wet on this part, but I DO know that as of version 0.9.22, EVE will 'install', but will not play with a default install of wine. You do NOT have to compile anything under ubuntu to get cedega to work. You need to make sure that you are using the nvidia or ati binaries (proprietary) and preferably the NVIDIA as it is at this point the far better video solution under linux. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Anders1
Northern Petrol Gemini Federation
Posted - 2006.10.15 02:47:00 -
[813 ]
Originally by: Sevarus James Edited by: Sevarus James on 14/10/2006 22:00:25 Originally by: Anders1 I'm gonna install Linux later on another partition and see if I have any luck this time. Last time I tried it in 2005 it wouldn't even run... Is it possible to run it using Ubuntu/Debian wine, so I don't have to compile it myself? Currently EVE runs well ONLY under the cedega platform. Transgaming Elfiger and a few others have been working with wine ( WineHQ ) but currently wine doesn't work with EVE without using a slightly older version + tweaks. Elfiger could give us an update here in case I'm all wet on this part, but I DO know that as of version 0.9.22, EVE will 'install', but will not play with a default install of wine. You do NOT have to compile anything under ubuntu to get cedega to work. You need to make sure that you are using the nvidia or ati binaries (proprietary) and preferably the NVIDIA as it is at this point the far better video solution under linux. Yeah, I use the nvidia drivers. I guess I'll have to pay those $5 / month for Cedega then... but before I do, is EVE actually playable without any major glitches? I used to run Linux 100% before, but EVE forced me into installing Windows again :( Would be nice if I could go back. ---
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.10.15 06:54:00 -
[814 ]
As for glitches, if you mean beyond the normal glitches in EVE than I'd say yes. I'm use it 100% of the time, and the corp that I run PVP's and I'm having no issues or non-eve crashing/glitching even under heavy load. Th better the cpu/gpu the better the result, and THERE your mileage will vary. ----- ------------Updated Linux Desktop+EVE+EVE-TV
neur0n
0utbreak
Posted - 2006.10.16 00:22:00 -
[815 ]
Anyone with a Radeon X800XT with 3D hardware enabled managed to pass all cedega test? i do glxinfo | grep direct and it shows yes, however when i run the tests in cedega the 3D hardware test fails.. Am using latest ATI drivers, Cedega 5.2.6, Xorg 7.0. - Originally by: Masta Killa ASCN - The way their frigfleets kamikaze on our missiles is horrifying. We can't afford to keep buying more and more missiles only to have them destroyed by ASCN frigs!
Solbright
Posted - 2006.10.16 10:37:00 -
[816 ]
Originally by: Makko Verillia I recently moved back to Linux - just got tired of some glaring issues with Windows I could never correct. I picked up SimplyMEPIS, a Dapper distro, and it worked, no CLI action yet, for a wonder. Oh for the days of Slackware 2.0.0.... Anyway I got cedega on, EVE etc. I have a 6800GS, 768meg RAM, Sempron 64 running at 2.1GHz (overclocked 1.4. I have no stability issue, just a serious lack of FPS. I run at 1024x768 (10x7), 24bit. I've done the interval default/immediate thing, buffer to 300meg, tried windowed/desktop mode, varying vertex and what not on and off. I never get over 30fps outside. If I go on a misson or somewhere with lots of ships, I dip into the teens, around 12-14fps. I know some of you have way better framerates. I'm running the 87.xx series NVIDIA drivers. Any reason to upgrade to the 9x.xx series? Any other tweaks to cedega that will help? Will dropping the color to 16bit actually help? Thanks for the help. Graphics is not your limit, you have to have a particularly poor 3D card before it affects Eve. Eve is very poorly coded, requiring stupidly large amounts of CPU. A teraflop processor might just be enough to hide the stuttering.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.10.16 10:43:00 -
[817 ]
Originally by: neur0n Anyone with a Radeon X800XT with 3D hardware enabled managed to pass all cedega test? i do glxinfo | grep direct and it shows yes, however when i run the tests in cedega the 3D hardware test fails.. Am using latest ATI drivers, Cedega 5.2.6, Xorg 7.0. A lot of good info regarding the failed acceleration issues in this thread:ATI transgaming thread ----- ------------Updated Linux Desktop+EVE+EVE-TV
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.10.16 16:35:00 -
[818 ]
Originally by: Sevarus James Elfiger and a few others have been working with wine ( WineHQ ) but currently wine doesn't work with EVE without using a slightly older version + tweaks. Elfiger could give us an update here in case I'm all wet on this part, but I DO know that as of version 0.9.22, EVE will 'install', but will not play with a default install of wine. you need a current source tree (for git howto see winehq wiki), then apply a custom patch and compile/install wine run the MatchoNet.bash to create some cache Folders this allows you to run EVE even with the logserver (you need "wine 'explorer.exe /desktop=eve,1024x768 eve.exe'") some minor issues remain see http://elfe.mine.nu/eve/linux/
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.10.16 22:23:00 -
[819 ]
Bless ya Elf...was kinda' worried you were buried in the war with the hobbits and had left us. Thanks for the update there. More solutions is ALWAYS better. Hopefully the work going on with wine will give even more choice to the EVE community. ----- ------------Updated Linux Desktop+EVE+EVE-TV
nico wurz250
The X-Trading Company Dusk and Dawn
Posted - 2006.10.20 15:22:00 -
[820 ]
Edited by: nico wurz250 on 20/10/2006 15:22:30 i wonder anyone plays eve on linux, i never ever get it working. not with wine not with caledra :( the only reason running windows on my system is eve and i hate it. .
Makko Verillia
CaldariAFK
Posted - 2006.10.20 17:06:00 -
[821 ]
Follow up to my post above: I am finding an unusual issue. If I play for 2-4 hours, eventually EVE will slow to a crawl; usually I just log out, then re-open EVE (I use cedega). Last night while playing, usual slow down happened after about two hours. I was about to log out, but I hit ESC twice, so the ESC window came up for about five seconds. I noticed right away the rendering speed looked QUITE a bit more fluid. I checked the FPS counter and it had show up to 50fps in space, while outside a station in Sobaseki. WTF? I was able to replicate this after another hour of play as well. Vid memory not emptying out? I don't know, I'm not that technical. The oddest part was this happened no matter the res. I run 1024x768 or 1280x1024 depending on what I am doing in game. Fluxbox is my wm for speed reasons; I noticed a loss in KDE of about 10fps consistently. Distro is SimpleMEPIS (Dapper 6.06) Anyway, there it is, for what little to nothing it may help.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.10.20 23:18:00 -
[822 ]
Edited by: Sevarus James on 20/10/2006 23:18:56 Originally by: Makko Verillia Follow up to my post above: I am finding an unusual issue. If I play for 2-4 hours, eventually EVE will slow to a crawl; usually I just log out, then re-open EVE (I use cedega). Last night while playing, usual slow down happened after about two hours. I was about to log out, but I hit ESC twice, so the ESC window came up for about five seconds. I noticed right away the rendering speed looked QUITE a bit more fluid. I checked the FPS counter and it had show up to 50fps in space, while outside a station in Sobaseki. WTF? I was able to replicate this after another hour of play as well. Vid memory not emptying out? I don't know, I'm not that technical. The oddest part was this happened no matter the res. I run 1024x768 or 1280x1024 depending on what I am doing in game. Fluxbox is my wm for speed reasons; I noticed a loss in KDE of about 10fps consistently. Distro is SimpleMEPIS (Dapper 6.06) Anyway, there it is, for what little to nothing it may help. For what its worth...its not just you. Windows users as well as CCP have been trying to get this one figured out for awhile as well. The odd part is that it isn't consistent for all users, and when it does happen, there seems to be no one reason for it to occur. See this thread as an example:framerate plea ----- ------------Updated Linux Desktop+EVE+EVE-TV
death2nite
Caldari
Posted - 2006.10.23 14:09:00 -
[823 ]
my first install of ubuntu was a disaster eve wouldnt play for beans but i recently did a hardware upgrade AMD Athlon x2 4200 and reinstalled ubuntu from scratch and while eve runs better.. frame rate is still low and even at that its playable except for moving the mouse, which drops frame rates even further making it really unplayable, and completely impossible with 2 clients running. i figured perhaps if i install the dual core kernel it would improve. it actually plays worse. it stays on one core and no way to get it to utilize both cores. i personaly feel that untill whatever the problem is with moving the mouse is fixed it will never be very playable for me. so im stuck using winblows for eve only.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.10.23 14:33:00 -
[824 ]
Originally by: death2nite my first install of ubuntu was a disaster eve wouldnt play for beans but i recently did a hardware upgrade AMD Athlon x2 4200 and reinstalled ubuntu from scratch and while eve runs better.. frame rate is still low and even at that its playable except for moving the mouse, which drops frame rates even further making it really unplayable, and completely impossible with 2 clients running. i figured perhaps if i install the dual core kernel it would improve. it actually plays worse. it stays on one core and no way to get it to utilize both cores. i personaly feel that untill whatever the problem is with moving the mouse is fixed it will never be very playable for me. so im stuck using winblows for eve only. Check this thread for the mouse issues. Don't know if it will help you but here ya go:cedega eve forum thread ----- ------------Updated Linux Desktop+EVE+EVE-TV
Makko Verillia
CaldariAFK
Posted - 2006.10.23 18:56:00 -
[825 ]
Originally by: Sevarus James For what its worth...its not just you. Windows users as well as CCP have been trying to get this one figured out for awhile as well. The odd part is that it isn't consistent for all users, and when it does happen, there seems to be no one reason for it to occur. That thread was quite interesting. The ideas people were coming up with in there, I could see as POSSIBLE system issues, but most were ideas with Windows that I could rule out. If not, then it is an inherent problem in the parts of the Windows or DirectX API that Cedega / WINE emulates. I put it down to a five year old game engine and interpreter. At least it runs, and for the most part after some tweaks, runs well enough to play.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.10.24 00:19:00 -
[826 ]
did anyone with the mouse problem check if the problem also exists in wine?
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.10.24 06:28:00 -
[827 ]
Originally by: El***ER did anyone with the mouse problem check if the problem also exists in wine? Elf, if you could repost the setup for wine for EVE, I'll test it...however, the issue seems more related to mouse polling on specific types of mice than it does the distro/wine/cedega+eve. My own setup doesn't have mouse issues....my issue is with 3d total freeze using the dual core k7 kernel (smp). (i386 has no problems, just a slightly lower frame rate). A repost of the links for wine+hack would appreciated, as I'd like to start testing wine as well. Cedega is my gaming 'home' as I'm running a corp and need to know its gonna work 'right now', but I appreciate multiple options as choice is what makes things better all around, and the knowledge and feedback could be of use for the wine development side. -no programmer here, but I know a few bits about the stuff. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Makko Verillia
CaldariAFK
Posted - 2006.10.24 16:50:00 -
[828 ]
OK, I must ask the question: Who has gotten the Kali patch on, and tried Sisi? I'm going to try at home on my EVE-Dev install - what it is there for. Anyone yet though?
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.10.24 17:58:00 -
[829 ]
the wine status is pretty good you need a current source tree via git and then apply a patch that can be found in the appdb compile, install wine (see the wine wiki for help) create some cache folders with the bash file and play
Makko Verillia
CaldariAFK
Posted - 2006.10.24 21:03:00 -
[830 ]
OK, I got home. I downloaded the test patch listed on the offical test patch page. During the install of it to my eve-dev game folder, I found the following: 1) The readme text is garbled - DO NOT TRY TO SCROLL IT! The patcher goes staright to finish; just click the Start Update Button 2) Put the C:\Program Files\CCP\EVE-Dev or whatever patch to you test install is BY HAND - browsing for it causes patch installer to crash out. Install is fine otherwise, all files process. Splash screen comes up, and then it goes away :( Delete cache, reinstall and apply patch - no go. :( Will keep trying.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.10.24 21:40:00 -
[831 ]
it might be useful to tell if you use cedega or wine just finished a fps check at 1200x900: char selection: wine 105fps winxp 225fps in empire space at a gate: wine 40fps winxp 105fps so windows outperforms wine still by at least factor 2 I need to check the agp options and see if that boosts fps
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.10.25 00:45:00 -
[832 ]
Edited by: Sevarus James on 25/10/2006 00:49:29 Edited by: Sevarus James on 25/10/2006 00:49:00 Edited by: Sevarus James on 25/10/2006 00:48:47 Originally by: Makko Verillia OK, I must ask the question: Who has gotten the Kali patch on, and tried Sisi? I'm going to try at home on my EVE-Dev install - what it is there for. Anyone yet though? Okay, tried this as well, and under cedega it gets through to the splash screen....hangs.....then dies. I didn't have it running via a console, so there were no error messages, but my bet is the errors are the same as yours. Elfiger, Makko is talking about the test patch for SISI, not Tranq production. Are you (Elfiger) referring to the KALI test on wine as 'working' with the patch? Or the Dragon client? If things hold true as they did with Dragon, CCP will code drop to transgaming when they feel the build is close enough to production to warrant the drop. The only annoyance for me as a user and subscriber to BOTH EVE and CEDEGA is that I cannot be a part of the process to make sure that not only is the new client stable and working with as few bugs as possible, but that it works on both platforms. (linux and win). I understand however, that a new client codebase such as KALI with major changes to map views and such will most likely break things...doesn't make me feel better when I wish to assist in the testing process, but oh well. ----- ------------Updated Linux Desktop+EVE+EVE-TV
Sevarus James
MinmatarMeridian Dynamics
Posted - 2006.10.25 12:54:00 -
[833 ]
Here is the thread I posted the Cedega breakage to. I've also submitted a problem 'support' report to transgaming.kali testing bug reporting thread ----- ------------Updated Linux Desktop+EVE+EVE-TV
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.10.25 15:48:00 -
[834 ]
the login screen is still working without problems with wine and version 26098 queue ftl
Keldan Bane
Elite Storm Enterprises Storm Armada
Posted - 2006.10.26 13:20:00 -
[835 ]
Elfe bro, great stuff on the wine front. You have my thanks for your good work. Eve works fine xept for a few graphical issues and tho the slowdown hurts. Cpu is light my secondary rig, sempron 3.2+ i see 100% cpu load all the time and a drop to the teens or even lower for fps in space. Keep up the good work o7
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.10.26 15:26:00 -
[836 ]
cpu is likely to hit 100% with vsync off and underused gfx cards
jeNK
CaldariSTK Scientific Ascendant Frontier
Posted - 2006.10.30 16:16:00 -
[837 ]
Originally by: El***ER it might be useful to tell if you use cedega or wine just finished a fps check at 1200x900: char selection: wine 105fps winxp 225fps in empire space at a gate: wine 40fps winxp 105fps so windows outperforms wine still by at least factor 2 I need to check the agp options and see if that boosts fps Whilst my FPS is also similar results (about half of WinXP was) I'm finding events load quicker. When I jump it loads in a fraction of the time, or opening Market/P+P is a fraction of the time it took on WinXP.. are others experiencing this (pleasant) surprise too?
Sevarus James
MinmatarMeridian Dynamics Namtz'aar k'in
Posted - 2006.11.02 14:13:00 -
[838 ]
I'm not getting quite the same results as you...however I'm running at 1900x 1200, and my fps undocked is much closer to the windows side. (in station, windows fps is higher). Not noticing any difference to session changes. (not faster or slower).Updated Linux Desktop+EVE+EVE-TV
froster
Posted - 2006.11.04 12:34:00 -
[839 ]
hello i try to run eve with wine. Im running on suse 10.1, i've got an ati card and i installed the ati drivers. So far what i've done : Dled the source code of wine. patched it with the elf patch compiled it. i installed eve with wine i configured wine to run eve on windows XP. i used the elf script macronet. i puted audio=0 in the pref.ini files ok now when i try to lauch eve with wine /path/eve.exe i got the image of the laoding window then the window of eve turns black. When i move my cursor in the eve window i got 2 cursor. in the console i got the following errors : Quote: fixme:process:IsWow64Process (0xffffffff 0x34fba4) stub! fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1b3930) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x155888): stub fixme:imm:ImmGetIMEFileNameA (0x40c040c, 0x34a838, 260): stub
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.11.04 16:32:00 -
[840 ]
build 26811 isn't starting under wine (crashes before displaying the login screen)
rig0r
Arcane Industries
Posted - 2006.11.05 19:41:00 -
[841 ]
Gave the latest kali build a go with Cedega, I get the splash screen and then the message that I need Windows 2000 SP2 or higher. Tried the winxp and win2k settings in Cedega but that doesn't help a bit.
Sir Bart
Posted - 2006.11.06 09:56:00 -
[842 ]
Originally by: Scorpyn Might be better to use sdl instead of dx, at least it's possible to run in both linux and windows then, but I don't think many game creators use it... I like SDL. I use SDL for the game I'm working on but it's a one man project that will be 10 years out of date by the time I complete it. :) -Bart
Dencal Copperhead
Amarr
Posted - 2006.11.06 19:01:00 -
[843 ]
I wrote a How-To, how i got this working on my Ubuntu Box. Herzlichen Dank Elfe You can find it HERE . I tried it with the wine sources from "git" but failed. Always got errors as i tried starting the game. Only thing on my installation that is really broken are the "F11" maps.
Sevarus James
MinmatarMeridian Dynamics Namtz'aar k'in
Posted - 2006.11.14 15:49:00 -
[844 ]
General FYI: Today's patch installed fine under cedega 5.2.7. Post patch logged in with no issues and saw no apparent problems.Updated Linux Desktop+EVE+EVE-TV
Yarod Cool
Team JAVELIN The Cyrene Initiative
Posted - 2006.11.14 16:57:00 -
[845 ]
Has anyone else had problems creating petitions in EVE using cedega?
Sevarus James
MinmatarMeridian Dynamics Namtz'aar k'in
Posted - 2006.11.15 04:00:00 -
[846 ]
Originally by: Yarod Cool Has anyone else had problems creating petitions in EVE using cedega? I've only had to create 2 petitions in the recent past (both being for isk sellers in local channels), and no, no issues at all here with that. Worked fine and were resolved/responded to by GM's in very short amount of time.Updated Linux Desktop+EVE+EVE-TV
Kappas.
Galaxy Punks Freelancer Alliance
Posted - 2006.11.20 23:01:00 -
[847 ]
Hey Thought I'd give running eve a bash under linux with cedega tonight... When I start it up, it cycles between the graphics, ie, the red image with EVE ONLINE - Red Moon Rising and goes through a couple of cycles before it shows the login boxes then starts the whole cycle again resulting in me not being able to log in... Anyone have any ideas?
Yaevep
Euphoria Released Euphoria Unleashed
Posted - 2006.11.20 23:57:00 -
[848 ]
Edited by: Yaevep on 21/11/2006 00:00:37 Just tried the sisi patch (27483) with wine .9.25 + Elfe's patch. And I'll be ****ed, it works ;) Havent tested much, just tried to do some belt ratting and apart from some graphics glitches it works nicely. Performance is about the same I get with Cedega on TQ, so no change there. (Crappy box, we're talking single diget fps here in a belt ;))
Sevarus James
MinmatarMeridian Dynamics Namtz'aar k'in
Posted - 2006.11.21 04:00:00 -
[849 ]
Originally by: Kappas. Hey Thought I'd give running eve a bash under linux with cedega tonight... When I start it up, it cycles between the graphics, ie, the red image with EVE ONLINE - Red Moon Rising and goes through a couple of cycles before it shows the login boxes then starts the whole cycle again resulting in me not being able to log in... Anyone have any ideas? First is cedega passing all tests? If you are using the open source video drivers, you're gonna have problems. 2nd. which video card? If ATI, there are others here that can help with that. If nvidia card, then make sure you are running the nvidia drivers as opposed to the open source.Updated Linux Desktop+EVE+EVE-TV
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.11.23 22:13:00 -
[850 ]
Edited by: El***ER on 23/11/2006 22:15:27 I was in the SISI pos playtest today with my 1.7 ghz laptop and a gf6600go card I had around 5-10 fps most of the time at the POS. (fully zoomed out and no turrets or effects active) the client was stable there where some small memory usage increases over time but it's hard to tell if that came from Eve or Wine screenshots are available on the wine appdb
Sevarus James
MinmatarMeridian Dynamics Namtz'aar k'in
Posted - 2006.11.23 23:33:00 -
[851 ]
Elf, have you had a chance to look at or test the vivox side of the new client? The audio still has me worried a bit. (played around with SISI a couple weeks ago, but not the voice stuff.)Updated Linux Desktop+EVE+EVE-TV
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.11.24 22:27:00 -
[852 ]
looks like the voice stuff isn't working atm as I don't even get the join audio stuff on windows
Sevarus James
MinmatarMeridian Dynamics Namtz'aar k'in
Posted - 2006.11.29 09:37:00 -
[853 ]
Originally by: El***ER looks like the voice stuff isn't working atm as I don't even get the join audio stuff on windows And the answer to that one is.......late december. probably a good thing as the feedback on the vivox client was in general.....bad. Of course now we Cedega users are behind the wine users as cedega ain't working. sigh. Gonna break out the 'elf-instructions' if transgaming doesn't have a cedega patch in their news section. At least CCP is acknowledging we linux users. That, is something anyway. (2nd line of known issues: "Cedega is not supported at release. We are still working with them to solve the last of the issues". Perhaps not with codeweavers yet, but cedega is better than no support.Updated Linux Desktop+EVE+EVE-TV
Nieida
Posted - 2006.11.29 09:41:00 -
[854 ]
Well, looks broken with Kali... Shows the new splashscreen, then dumps without displaying the login screen. :(
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.11.29 17:26:00 -
[855 ]
Edited by: El***ER on 29/11/2006 17:28:55 did anyone find any big problems with wine+patch yet? I only tested patching up a TQ client and login an alt in an empire station. the installer for the directx dll file is in the EVE/bin subdirectoy in case anyone needs it edit: according to the crossover forum the Revelations client is running on MacOS (x86) as well
Sevarus James
MinmatarMeridian Dynamics Namtz'aar k'in
Posted - 2006.11.29 20:30:00 -
[856 ]
Elfiger, .9.26 is out. Will your patch work with that? Or is .9.24 specifically required to run EVE? Want to make sure before I run through Dencal's step by step to install and test.Updated Linux Desktop+EVE+EVE-TV
rig0r
Arcane Industries
Posted - 2006.11.30 12:06:00 -
[857 ]
Tried .925 with Elfe's latest diff last night. Some issues: - d3dx warning/error at startup - station: when rotating the ship, the light that falls on the icons in ship/item view causes the icons to go completely white with a certain rotation - station: icons get drawn on the bottomleft of the screen briefly before being drawn on the correct spot (in items/ships view on the right) - poor FPS (about half of what cedega produced with RMR) I am very pleased that Elfe got Revelations to work with wine tho, where Cedega until today fails to produce a decent patch. Makes me want to ditch Cedega completely... The low FPS with wine is a showstopper for me tho. Elfe, do you have any idea what could possibly cause this FPS drop ? Creator of eve-killboard.net . Get the killboard here .
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.11.30 17:50:00 -
[858 ]
Originally by: rig0r Tried .925 with Elfe's latest diff last night. Some issues: - d3dx warning/error at startup - station: when rotating the ship, the light that falls on the icons in ship/item view causes the icons to go completely white with a certain rotation - station: icons get drawn on the bottomleft of the screen briefly before being drawn on the correct spot (in items/ships view on the right) - poor FPS (about half of what cedega produced with RMR) I am very pleased that Elfe got Revelations to work with wine tho, where Cedega until today fails to produce a decent patch. Makes me want to ditch Cedega completely... The low FPS with wine is a showstopper for me tho. Elfe, do you have any idea what could possibly cause this FPS drop ? install the directx dll with the RedistD3DXOnly.exe the icon display is caused by using the backbuffer for offscreen rendering (run "wine regedit" and create string value "OffscreenRenderingMode" with value "fbo" in HKEY_CURRENT_USER/Software/Wine/Direct3D/ don't know if that change came in before 0.9.26) poor fps is a known issue and will hopefully see some improvements in the near future (and I can finaly switch to linux)
VCBee 118
Posted - 2006.12.04 04:36:00 -
[859 ]
Originally by: El***ER install the directx dll with the RedistD3DXOnly.exe the icon display is caused by using the backbuffer for offscreen rendering (run "wine regedit" and create string value "OffscreenRenderingMode" with value "fbo" in HKEY_CURRENT_USER/Software/Wine/Direct3D/ don't know if that change came in before 0.9.26) poor fps is a known issue and will hopefully see some improvements in the near future (and I can finaly switch to linux) Running RedistD3DXOnly.exe does not do anything noticeable. Getting d3dx9_30.dll is the way I've made it past this. Thank you for the fbo reg key (it doesn't exist under .25) - it fixed the overview for me (gcc4.1 - though not the right click menus line issue) and improved fps by 2...There were still some things done on screen but not as many. No portraits though. I have improved fps using gcc 3.4 and so does a friend. No idea why... Can you please look over the instructions I put together at eps.homelinux.org/eve and see if I've missed anything/update it to work with .26/git. A couple of people have told me its worked for them and others are still having issues with the copying visual c libs step. As far as I've concerned its good enough to get in and change skills which is most important until Cedega is back and working (not that I have any issue dropping Cedega altogether once the fps is sorted out). Also for interest what is your setup - hardware wise and what version of wine are you running to get it to work.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.12.04 18:59:00 -
[860 ]
did anyone try the registry file/key I added to http://elfe.mine.nu/eve/linux/ with cedega?
Sevarus James
MinmatarMeridian Dynamics Namtz'aar k'in
Posted - 2006.12.04 20:56:00 -
[861 ]
Originally by: El***ER did anyone try the registry file/key I added to http://elfe.mine.nu/eve/linux/ with cedega? Hadn't seen that you'd put that in there Elf. (my .9.26 install has been pretty stable, save for mem leaking, so will give this a shot.) Will post later.Updated Linux Desktop+EVE+EVE-TV
Rooman Black
Deep Core Ops
Posted - 2006.12.04 21:31:00 -
[862 ]
Cedega has just had an update and its mow runing - Rule one of eve club, don't talk about eve club Rule two of eve club....*click*
Sevarus James
MinmatarMeridian Dynamics Namtz'aar k'in
Posted - 2006.12.04 22:47:00 -
[863 ]
Its running. Frame rate is now officially 'crap' compared to dragon and before. It is slightly better than straight wine, but not by much. Hopefully tomorrow's CCP patch will clear this up.Updated Linux Desktop+EVE+EVE-TV
Ravow
MinmatarBrutor tribe
Posted - 2006.12.06 13:43:00 -
[864 ]
The last automatic patch worked fine with wine 0.9.26. EVE always working (at low FPS :() Someone get it work under Cedega, or I can stop paying for this thing? PS : Sometime I don't have the window border: http://img516.imageshack.us/my.php?image=eve2ae5.jpg So the only thing I need to do is restart EVE wine 0.9.26 Compiled with gcc 3.4.6
jeNK
CaldariSTK Scientific Ascendant Frontier
Posted - 2006.12.08 15:58:00 -
[865 ]
it works with cedega, update your engine and remember to check "engine version" option for eve.
cyanogen
Posted - 2006.12.09 06:16:00 -
[866 ]
I had Wine 0.9.26 + eve-2006-11-25.diff working but now I am getting a black login window after recompiling with the eve-2006-12-06.diff patch. And the 11-25 patch lists "window as managed" and the option in winecfg is checked but there is no border on the window. Gentoo w/ gcc 4.1.1
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.12.09 09:16:00 -
[867 ]
the diffs are for the wine source from the same day I made a diff for 0.9.27 btw. the black screen fix is now included in wine source so it can't be in the diff anymore or there would be conflicts
Solbright
Posted - 2006.12.11 05:30:00 -
[868 ]
Sometimes ExeFile.exe window does not come to the front, and then the Eve.exe window doesn't close leaving a black screen. I shrink the Eve.exe window and it goes away revealing the login screen.
Alexx Stardancer
Posted - 2006.12.12 16:30:00 -
[869 ]
okay, I've read the latest pages of this thread, and it looks like people are getting some successes. I just switched to linux because my Windows OS crashed and everyone I know tells me linux is better. I don't know anything about it, just took the plunge. What I would like to know is if anyone would please spell out for me what to do to try to get this game running. I am now running SUSE 10.1, I've downloaded wine and some free versions of cedega. If I were knowledgeable and read this post I'd be rolling my eyes at the newb. but I would really like to make this work. thank you in advance, Alexx
Sevarus James
MinmatarMeridian Dynamics Namtz'aar k'in
Posted - 2006.12.13 06:02:00 -
[870 ]
From the latest Transgaming Update: <snip> The developers at CCP also jumped in to lend a hand when a break was introduced in EVE Online by the recent Revelations update. Thanks to the folks from CCP for working with us to identify the problem, thus allowing TransGamers to once again be able to play one of the world's coolest Sci-Fi multi-player games under Linux. The requisite fix for this issue is now available in Cedega 5.2.8. We are working hard with CCP to ensure that future updates on the EVE test servers get a workout with Cedega, to avoid this problem in the future. <snip> Glad to hear this from TG.Updated Linux Desktop+EVE+EVE-TV
Dwindlehop
F13
Posted - 2006.12.14 18:41:00 -
[871 ]
Originally by: Alexx Stardancer okay, I've read the latest pages of this thread, and it looks like people are getting some successes. I just switched to linux because my Windows OS crashed and everyone I know tells me linux is better. I don't know anything about it, just took the plunge. What I would like to know is if anyone would please spell out for me what to do to try to get this game running. I am now running SUSE 10.1, I've downloaded wine and some free versions of cedega. If I were knowledgeable and read this post I'd be rolling my eyes at the newb. but I would really like to make this work. thank you in advance, Alexx If you don't know anything about it, your best bet is to use the trial version of Cedega, decide you like it, and pay the registration fee.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.12.31 10:46:00 -
[872 ]
I did some tests with multiple clients yesterday and couldn't find any problems when running both clients in their own desktops.
cyanogen
Posted - 2006.12.31 19:35:00 -
[873 ]
Last night EVE slowed to a crawl so I restarted the client and after logging in the main window was rendering inside the small login window. Enabling a virtual desktop in winecfg didn't help. Neither did reinstalling EVE in a fresh ~/.wine directory. I don't know which client version I had but I just tried installing the optional patch and nothing changed.after logging in pressing ESC Was there a client update last night that broke wine support?
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2006.12.31 22:53:00 -
[874 ]
alt+enter solves the mode switching issue
Sequtus Methlzear
Posted - 2007.01.11 16:41:00 -
[875 ]
i can't veiw any text in eve!!! apart from that it runs smooth.... HELP!!!
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.01.11 17:13:00 -
[876 ]
you should give us a little bit more information so we can help you system, distro, wine/cedega/crossover... do you have fonts in other apps like notepad, winecfg or regedit? (those apps are included in wine)
Sequtus Methlzear
Posted - 2007.01.12 17:41:00 -
[877 ]
system is amd opteron 144 (1.8) 1gb corsair ram, fedora 5, and latest cadega... having probs running anything else with it too...
Merende Macaco
Posted - 2007.01.13 23:12:00 -
[878 ]
Has anyone downloaded and tested the wine 0.9.29 release, looks like there are a lot of new fixes that should have some benefit to framerates etc. I've downloaded it but am waiting on an OK before I go ahead and install it seeing as 0.9.28 is reasonably functional (with the El***ER patch)
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.01.16 22:28:00 -
[879 ]
starting with build 28863 it is no longer possible to login with wine as you can't enter/paste the password the logserver shows a traceback for each keystroke
Sgt Blade
Cutting Edge Incorporated RAZOR Alliance
Posted - 2007.01.18 19:45:00 -
[880 ]
Edited by: Sgt Blade on 18/01/2007 19:42:14 right basicly im pretty new to the whole linux thing but how easy would you say is it for a pretty much beginer at technical stuffs to install ubuntu and then cedega to be able to still play eve and have all the linux goodness, instead of ebil M$ Windows. jsut wanted to ask befor i do anything to my comp Hypnotic Pelvic Thrusting Level 5
Long3130
Posted - 2007.01.19 11:38:00 -
[881 ]
Originally by: Sgt Blade Edited by: Sgt Blade on 18/01/2007 19:42:14 right basicly im pretty new to the whole linux thing but how easy would you say is it for a pretty much beginer at technical stuffs to install ubuntu and then cedega to be able to still play eve and have all the linux goodness, instead of ebil M$ Windows. jsut wanted to ask befor i do anything to my comp I had no problem running it on my laptop with cedega-engine 2.5.9 - it has a mobility radeon 9600 w/128MB I do have a rpoblem running it on my PC (same cedega: 2.5.3 w/ same engine) with Radeon X1650 w/256MB I get the following error: 0006:: Bad stuff: client ignore setting select events for 0x9004b9f0 to 1 0006:: Bad stuff: client ignore setting select events for 0x9004b9f0 to 1
Sevarus James
MinmatarMeridian Dynamics Namtz'aar k'in
Posted - 2007.01.20 05:35:00 -
[882 ]
new SIS patch breaks eve /cedega/ and wine. No keyboard input is being recognized to get past the login screen. Anyone else having problems with this? I also posted this info to the game dev forum.Updated Linux Desktop+EVE+EVE-TV
Telemain
Posted - 2007.01.20 19:29:00 -
[883 ]
Hey all, I'm running Fedora Core 6, kernel 2.6.19(-1.2895.fc6), AMD Athlon XP 2600+, 1.5GB RAM, GeForce FX 5600. I tried both the wine rpm and building 0.9.29 from git with the patch from http://elfe.mine.nu/eve/linux/ and although both work relatively well (playable), they both leak memory like mad leading to a lock-up of the game in about 10 minutes.. Any ideas? Thanks!
Telemain
Posted - 2007.01.21 02:40:00 -
[884 ]
Here's the same thing again.. doesn't look like the above exception had anything to do with it, since it didn't occur this time. So, here's what I've got: 1263842007.01.21 02:20:51:537tasklet <bluepy.TaskletExt object at 0x07A10678> woken up 8350s late 1271892007.01.21 02:20:53:964tasklet <bluepy.TaskletExt object at 0x07A10678> woken up 16899s late 1279692007.01.21 02:20:55:807tasklet <bluepy.TaskletExt object at 0x07A10678> woken up 25118s late Note the number of "seconds" late compared to the actual change.. so I propose the problem started at around 02:20:49, which seems reasonable. And that's about when I noted the game slow to unplayable.. So here's the log for that area of time: 1263462007.01.21 02:20:48:729Open c:\windows\Fonts/arialuni.ttc 1263472007.01.21 02:20:48:734AsyncPacketSocket::OnRead() 84 bytes read. 0 bytes in mReadBuffer before 1263482007.01.21 02:20:48:735sizeOfMessage=80 sizeOfBuffer=84 1263492007.01.21 02:20:48:735Reading message, need 80, in buffer 80 1263502007.01.21 02:20:48:735this is the last message in the buffer 1263512007.01.21 02:20:48:735AsyncSocket::OnRead 80 bytes. result.buffer.Size() = 80 result.error = 0 mReadCont=950 1263522007.01.21 02:20:48:735Adding 80 bytes into queue. 1 buffers in queue 1263532007.01.21 02:20:48:735AsyncSocket::OnRead: mReadCont = 950, returning 80 bytes to python 1263542007.01.21 02:20:48:736Read: Packet::Notification (Address::Node(nodeID="168416",service="None",callID="None"), Address::BroadCast(broadcastID="OnCharNowInStation",narrowcast="[]",idtype="stationid"),69 bytes,[(0, <MarshalStream '~\x00\x00\x00\x00,\x08,\t%\x15\x03\x04h\xc5A,\x 1263552007.01.21 02:20:48:736- 01\x01'>), None],{}) 1263562007.01.21 02:20:48:737BroadcastStuff::Notify( OnCharNowInStation ,...) 1263572007.01.21 02:20:48:737ScatterEvent( OnCharNowInStation ,*args= ([742507880, None, None],) ,**kw= {} ) 1263582007.01.21 02:20:48:737Calling ServiceManager::ScatterEvent::OnCharNowInStation::station 1263592007.01.21 02:20:48:739Write: Packet::CallReq (Address::Client(clientID="0",callID="201",service="None"), Address::Node(nodeID="168416",service="config",callID="None"),95 bytes,(1, 'GetMultiOwnersEx', ([742507880],), {'machoVersion': 1}),{}) 1263602007.01.21 02:20:48:740ASendEvent::HandleEvent(108, 0) parent=16178664 1263612007.01.21 02:20:48:740AsyncSocket::Recv. The input queue is empty will wait for next message, mReadCont = 951 1263622007.01.21 02:20:49:020AsyncPacketSocket::OnRead() 108 bytes read. 0 bytes in mReadBuffer before 1263632007.01.21 02:20:49:020sizeOfMessage=104 sizeOfBuffer=108 1263642007.01.21 02:20:49:020Reading message, need 104, in buffer 104 1263652007.01.21 02:20:49:020this is the last message in the buffer 1263662007.01.21 02:20:49:020AsyncSocket::OnRead 104 bytes. result.buffer.Size() = 104 result.error = 0 mReadCont=951 1263672007.01.21 02:20:49:020Adding 104 bytes into queue. 1 buffers in queue 1263682007.01.21 02:20:49:020AsyncSocket::OnRead: mReadCont = 951, returning 104 bytes to python 1263692007.01.21 02:20:49:021Read: Packet::CallRsp (Address::Node(nodeID="168416",service="config",callID="None"), Address::Client(clientID="87031001211",callID="201",service="None"),90 bytes,[<MarshalStream "~\x00\x00\x00\x00,\x15\x03\x11?\x11@\x11J'\x15\x03\x04h\xc5A,.\x08someones 1263702007.01.21 02:20:49:021- \x05g\x05">],{}) 1263712007.01.21 02:20:49:023config::GetMultiOwnersEx args=([742507880],), retval=(['ownerID', 'ownerName', 'typeID'], [[742507880, u'someones', 1383]]) 1263722007.01.21 02:20:49:023AsyncSocket::Recv. The input queue is empty will wait for next message, mReadCont = 952 1263732007.01.21 02:20:51:512Releasing expired cache object after 0 uses 1263742007.01.21 02:20:51:513Releasing expired cache object after 31 uses 1263752007.01.21 02:20:51:513Releasing expired cache object after 0 uses Any help is appreciated!! So close!!
Sgt Blade
Cutting Edge Incorporated RAZOR Alliance
Posted - 2007.01.21 13:41:00 -
[885 ]
ok guys so i know have ubuntu on my spare hard drive but the only problem is that ive followed all the instructions everywhere to install nvidia drivers. It seems to go through as the nvidia logo pops up befor log in which is waht most people say will show up when you have done it but i still dont get any options to get up to my max resolution im kinda stuck on 1024X786 any help on this?Hypnotic Pelvic Thrusting Level 5
TechnoG33k
Beagle Corp
Posted - 2007.01.21 15:36:00 -
[886 ]
29 pages, wow :D haven't read them all so sorry if its been covered. I'm using a dual boot system unbuntu 6.10 and winXP and trying to get eve to run with wine. I have eve installed on the windows partition and it mounted in linux. I have installed wine - and i've actually got the game to load!!! \o/ however, the keyboard focus is wrong, so when I try to type into the login box, it types into the concle insteed. So I can't log on. Anyone know how to fix this? I got a copy of Winex CVS, not paying for the comerisal one, but haven't trouble installing it. I build it ok, but when i try to install: technosites@JulianL:~/Desktop/Tars and Stuff/winex/tools$ sh wineinstall wineinstall: 100: function: not found wineinstall: 102: Syntax error: "}" unexpected technosites@JulianL:~/Desktop/Tars and Stuff/winex/tools$ any ideas there? Many Thanks, Technog33k
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.01.21 17:42:00 -
[887 ]
Originally by: TechnoG33k 29 pages, wow :D haven't read them all so sorry if its been covered. I'm using a dual boot system unbuntu 6.10 and winXP and trying to get eve to run with wine. I have eve installed on the windows partition and it mounted in linux. I have installed wine - and i've actually got the game to load!!! \o/ however, the keyboard focus is wrong, so when I try to type into the login box, it types into the concle insteed. So I can't log on. Anyone know how to fix this? I got a copy of Winex CVS, not paying for the comerisal one, but haven't trouble installing it. I build it ok, but when i try to install: technosites@JulianL:~/Desktop/Tars and Stuff/winex/tools$ sh wineinstall wineinstall: 100: function: not found wineinstall: 102: Syntax error: "}" unexpected technosites@JulianL:~/Desktop/Tars and Stuff/winex/tools$ any ideas there? Many Thanks, Technog33k winex/cedega cvs is not worth the cpu time to compile anymore as transgaming isn't porting any 3d stuff into it so use the original wine, cedega or crossover
Pardot Kynes
GallenteNeuronal Loneliness
Posted - 2007.01.22 00:18:00 -
[888 ]
Edited by: Pardot Kynes on 22/01/2007 00:20:39 Edited by: Pardot Kynes on 22/01/2007 00:19:40 Originally by: Sevarus James new SIS patch breaks eve /cedega/ and wine. No keyboard input is being recognized to get past the login screen. Anyone else having problems with this? I also posted this info to the game dev forum. Same here, but manged to get past. just type my password in a tempo txt file, then paste it in the right field :) But even with my prefs.ini paste from my win partition, just got a small screen not centered from the game, and impossible to hit esc to switch to another resolution. Just got to kill X then restart X Any solutions ? EDIT : see pic here Try with Beryl stopped of course
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.01.22 19:10:00 -
[889 ]
Edited by: El***ER on 22/01/2007 19:09:09 see some posts above for the password issue (arial.ttf is your friend) to the mini char selection: use the latest patch for wine or try alt+enter currently the game freezes at about 80% when entering game as x (the x mouse is still movable but the eve mouse is stuck and an err is reported at the terminal - just alt tab to the terminal and CTRL+C to kill Eve) the crash seems to be somewhat related to the vivox integration and hard to follow as eve doesn't fully crash edit: uh forgot to mention that the wine app db now has votes per version and reset the current vote counts = go to the wine app db and vote (again) pls
Solbright
Posted - 2007.01.22 19:35:00 -
[890 ]
That sounds ominous. :(
Merende Macaco
Posted - 2007.01.23 13:47:00 -
[891 ]
Originally by: El***ER currently the game freezes at about 80% when entering game as x (the x mouse is still movable but the eve mouse is stuck and an err is reported at the terminal - just alt tab to the terminal and CTRL+C to kill Eve) I got something similar to this due to a corrupted texture file recently (after lagging out in a DED - eek). I ended up cleaning up all the recent files, but then hit the partial screen thing. The alt-enter thing took care of that, but I was worried there for a while till i ran across the solution. A benefit to the problem is I ended up resizing the desktop up to 1280 x 1024 while floundering around. There¦s still a memory leak around somewhere as after a few hours everything still slows down. It takes longer now with more memory installed though. I tend to play without sound as well, seems more stable that way (and is noticeably faster). I¦m running the ***505 client, wine 0.9.29 (patched of course - thanks again for the constant updates). Small stuff: The lens flare effects seem odd particularly with the mining lasers, planet textures tend to wander around, though roids seem rock-solid. There are the odd CTD on jumping, and a once in a while drag and drop stops responding (think these are related to mem leak, as it seems more frequent with longer connection times).
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.01.24 20:59:00 -
[892 ]
looks like 29115 is getting further into the game now but it throws an exception while loading the chat channels so they don't appear it also helps with the fps to disable the d3d_surface and d3d debug channels
Leigh Crusio
Posted - 2007.01.25 00:17:00 -
[893 ]
Beginners guide to getting eve in linux. Im running Ubuntu 6.10 edgy with the downloaded binary version 0.9.29 Wine with no patches. To get it working you need to do the following. Install Ubuntu 6.10 Install the nvidia binary glx driver Set your screen/ desktop resolution to something high 1280x1024 works good Download wine 0.9.29 using the package manager Run winecfg and set the following options: Windows version 2000 Graphics, untick allow directx apps to stop mouse....., tick, allow the window manager....., tick emulate a virtual desktop and set it to 1024x768 Virtex shader,,, hardware Tick, Allow pixel shader copy / move the eve setup files to the .wine/c_drive folder and install eve using wine, something similar to wine c:\\eve_setup.exe install eve into c:\ccp THE MOST IMPORTANT PART To ensure that the game is displayed properly you need to copy your eve\cache folder from windows to the .wine\c_drive\eve\cache folder. to run eve use wine c:\\ccp\\eve\\eve.exe Good luck and i hope this helps. I have only been using linux for 2 days now so if i can do it im sure most eve players can :) Cmon guys stick with the open source and support Wine
Locus Bey
Posted - 2007.01.25 12:35:00 -
[894 ]
Edited by: Locus Bey on 25/01/2007 12:32:53 THE MOST IMPORTANT PART To ensure that the game is displayed properly you need to copy your eve\cache folder from windows to the .wine\c_drive\eve\cache folder. to run eve use wine c:\\ccp\\eve\\eve.exe Good luck and i hope this helps. I have only been using linux for 2 days now so if i can do it im sure most eve players can :) does this mean copy EVE cache from real windows installation over to wine? i'm a little confused. noob trying to install it :))
Pardot Kynes
GallenteNeuronal Loneliness
Posted - 2007.01.26 09:51:00 -
[895 ]
If GLX is involved, I think that your video drivers are not installed. Or maybe you're using Beryl at the same time ?
Locus Bey
Posted - 2007.01.27 00:47:00 -
[896 ]
it was the graphics driver. now i got fixme:d3d:IWineD3DImpl_GetDeviceCaps Caps support for directx9 is nonexistent at the moment! this is the general error i get in the terminal when EVE loads. everything is fine until i get to the character creation screen. at this point the screen is tiny (showing only partial area of the screen ) and the cursor has a ghost cursor which is the 1 i have to try and select with. further more the dxsetup files have appeared on drive_c. this is very hard on noob linux users :)
Xre Sloracknor
Posted - 2007.01.28 05:17:00 -
[897 ]
Originally by: Locus Bey it was the graphics driver. now i got fixme:d3d:IWineD3DImpl_GetDeviceCaps Caps support for directx9 is nonexistent at the moment! this is the general error i get in the terminal when EVE loads. everything is fine until i get to the character creation screen. at this point the screen is tiny (showing only partial area of the screen ) and the cursor has a ghost cursor which is the 1 i have to try and select with. further more the dxsetup files have appeared on drive_c. this is very hard on noob linux users :) The trick here is to: open winecfg, set the virtual desktop to 1024x768. Start eve, login...the screen will expand to your setting in prefs.ini, bigger than the virtual desktop. Cheers! -Xre
Locus Bey
Posted - 2007.01.28 08:48:00 -
[898 ]
v/desktop already set at that res. i've downloaded the d3dx9_30.dll file. i'm hoping that fixes the screen res and virtual cursor problem.
Merende Macaco
Posted - 2007.01.29 11:48:00 -
[899 ]
Originally by: Locus Bey v/desktop already set at that res. i've downloaded the d3dx9_30.dll file. i'm hoping that fixes the screen res and virtual cursor problem. The partial desktop thing usually corrects with alt-Enter which toggles fullscreen/windowed mode. Windowed mode is kind of broken for us, though sometimes it works. Don't worry about those Caps (no Caps support etc) errors, throws them constantly here, but game doesn't crash Originally by: ElfiGER looks like 29115 is getting further into the game now but it throws an exception while loading the chat channels so they don't appear it also helps with the fps to disable the d3d_surface and d3d debug channels Any news with 29208 (the version being pushed after Tues server patch)?
Locus Bey
Posted - 2007.01.29 11:58:00 -
[900 ]
Edited by: Locus Bey on 29/01/2007 12:01:47 much appreciated. almost a 3/4 screen :) i can play :) got a few texture issues, planets a bit funny and faces not loading, and a ghost cursor but otherwise not to bad
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.01.29 17:49:00 -
[901 ]
the last testserver build doesn't load the chat interface after entering the game and there is an exception with relation to ole and vivox so basicly after dt tomorrow we are back to windows only for eve
Locus Bey
Posted - 2007.01.29 20:41:00 -
[902 ]
is this a long term problem or ?
Sevarus James
MinmatarMeridian Dynamics Eden's Fire
Posted - 2007.01.29 23:32:00 -
[903 ]
I got a chance to try testing too late. (At least for cedega). Installed the arial font, went to the test server....and its back on the current load rather than a test load. So...we shall see.Updated Linux Desktop+EVE+EVE-TV
Arnaxh
Posted - 2007.01.30 08:27:00 -
[904 ]
Hello guys. I have read through the linux threads here and on other places as I am thinking of doing the switch from windows. My question is whats the best choice for performance? Wine or Cedega? My computer specs. are AMD64 3200+, 1Gb RAM and Geforce 7800 GTX 256Mb. I want to completely get rid of Windows so I want playable performance for all situations in Eve. How much does Cedega cost? Is it the subscription fee of 5$/month alt. 55$/year? //Arnaxh
Sevarus James
MinmatarMeridian Dynamics Eden's Fire
Posted - 2007.01.30 12:57:00 -
[905 ]
Edited by: Sevarus James on 30/01/2007 12:57:00 Edited by: Sevarus James on 30/01/2007 12:56:15 Edited by: Sevarus James on 30/01/2007 12:53:47 Originally by: Arnaxh Hello guys. I have read through the linux threads here and on other places as I am thinking of doing the switch from windows. My question is whats the best choice for performance? Wine or Cedega? My computer specs. are AMD64 3200+, 1Gb RAM and Geforce 7800 GTX 256Mb. I want to completely get rid of Windows so I want playable performance for all situations in Eve. How much does Cedega cost? Is it the subscription fee of 5$/month alt. 55$/year? //Arnaxh Both ways (wine/cedega) work...or at least did prior to the patch. (haven't had time to test). Cedega, currently is the performance winner, as transgaming is focusing on that aspect, however, wine is quickly catching up, and performance is not drastically lower. That said, there are still some graphical glitches with wine (as of .9.29 testing....9.30 is out so this may have changed). Cedega is a 15.00 charge but this gives three months of membership/support...with a 5.00 charge/month thereafter which gives access to updates and support access. I will NOT go into the philosophical differences some people have against cedega vs. wine. This is just a post to let you know whats what. As well as cedega and or wine, you need to choose a distro that will easily make the switch, and if you are NEW to linux, then your best bet from forum support as well as ease of installation would be a debian based distribution. My PERSONAL recommendation is Ubuntu 6.10, but there are other choices to be made depending on what you want. UBUNTU A good place to look for the various distros and what they offer is here:http://distrowatch.com/ Updated Linux Desktop+EVE+EVE-TV
Dwindlehop
Queens of the Stone Age Anarchy Empire
Posted - 2007.01.30 16:36:00 -
[906 ]
Eve under Cedega and Teamspeak 2. Whenever I have Teamspeak 2 running, Eve can't get access to my audio. It throws a warning about no audio drivers being installed on startup. I would really like to be able to hear Teamspeak chat and Eve sound effects simultaneously. Has anyone encountered this problem and solved it? Anyone who doesn't have this problem, can you tell me details of your audio setup? I think I'm using OSS sound in Cedega. I tried ALSA but I don't believe it made a difference. I have an Asus P4P800 motherboard using the integrated audio ((ICH5/ICH5R) AC'97 Audio Controller). Teamspeak works fine by itself. I use ALSA in my 2.6.17 kernel. I run Debian unstable. Eve works fine by itself. When I combine them I can't get audio from both applications.
Merende Macaco
Posted - 2007.01.30 18:56:00 -
[907 ]
I am pleased to report that I¦m patched to 29.239 without any issues. It looks like there¦s already a new patch out (.316) however. I played over my lunch break: mined, fought, and fiddled with the various menus without any crashes. YMMV. Cheers!
Zevrik
Posted - 2007.01.30 22:44:00 -
[908 ]
Originally by: Dwindlehop Eve under Cedega and Teamspeak 2. Whenever I have Teamspeak 2 running, Eve can't get access to my audio. It throws a warning about no audio drivers being installed on startup. I would really like to be able to hear Teamspeak chat and Eve sound effects simultaneously. Has anyone encountered this problem and solved it? Anyone who doesn't have this problem, can you tell me details of your audio setup? I think I'm using OSS sound in Cedega. I tried ALSA but I don't believe it made a difference. I have an Asus P4P800 motherboard using the integrated audio ((ICH5/ICH5R) AC'97 Audio Controller). Teamspeak works fine by itself. I use ALSA in my 2.6.17 kernel. I run Debian unstable. Eve works fine by itself. When I combine them I can't get audio from both applications. I believe the TS linux client uses OSS, OSS doesn't share audio. Don't remember how to fix it but search for TS and Alsa.Eve on Linux
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.01.30 23:23:00 -
[909 ]
looks like the Eve is running well with wine (don't ask me why as the build versions are the same) the arial.ttf is still required for entering the pw (~/.wine/drive_c/windows/fonts/arial.ttf)
Sevarus James
MinmatarMeridian Dynamics Eden's Fire
Posted - 2007.01.31 03:03:00 -
[910 ]
Originally by: El***ER looks like the Eve is running well with wine (don't ask me why as the build versions are the same) the arial.ttf is still required for entering the pw (~/.wine/drive_c/windows/fonts/arial.ttf) Ran some quick testing with cedega, and it is working fine as well. Some folks in the transgaming eve section were reporting log in problems that were resolved by the 'arial fix'. I had already dropped the .ttf file in so didn't see any issues. Also, tested the client by changing overview settings and this did NOT crash the client, even though that is listed as an issue by CCP for a follow up 'fix-patch' tomorrow.Updated Linux Desktop+EVE+EVE-TV
Sevarus James
MinmatarMeridian Dynamics Eden's Fire
Posted - 2007.01.31 03:12:00 -
[911 ]
Originally by: Zevrik Originally by: Dwindlehop Eve under Cedega and Teamspeak 2. Whenever I have Teamspeak 2 running, Eve can't get access to my audio. It throws a warning about no audio drivers being installed on startup. I would really like to be able to hear Teamspeak chat and Eve sound effects simultaneously. Has anyone encountered this problem and solved it? Anyone who doesn't have this problem, can you tell me details of your audio setup? I think I'm using OSS sound in Cedega. I tried ALSA but I don't believe it made a difference. I have an Asus P4P800 motherboard using the integrated audio ((ICH5/ICH5R) AC'97 Audio Controller). Teamspeak works fine by itself. I use ALSA in my 2.6.17 kernel. I run Debian unstable. Eve works fine by itself. When I combine them I can't get audio from both applications. I believe the TS linux client uses OSS, OSS doesn't share audio. Don't remember how to fix it but search for TS and Alsa. This is from transgaming forums: <snip> Hello I was surprised how easy it was in the end to get the sw-mixing working, when I followed this short howto:Linux-gamers TS faq link There are a few steps that have to be done: * Install alsa-oss * Run TeamSpeak with alsa-oss * Tell Cedega to use alsa * Run any game * Speak and listen to your mates, and enjoy sounds and music from your game It seems to be important that Cedega is configured correctly: Quote: [winealsa] "UseMMap" = "N" "pcm0" = "default" These two settings seem to matter (at least for me). Oh, and trash your ~/.asoundrc (maybe you better rename it) - it looks like ALSA has been getting quite good at mixing by default. This work for me on an Audigy Player (I had some problems before) and surprisingly on an intel8x0 onboard soundcard. So please tell me, wheter this may solve your problems too. <snip>Updated Linux Desktop+EVE+EVE-TV
Solbright
Posted - 2007.01.31 05:51:00 -
[912 ]
Interestingly, myself and others have had no font problem. I decided to have a look for Arial.ttf in Cedega's install of Eve and found a link from the Eve windoze directory to ~/.transgaming_global/Fonts where indeed Arial.ttf and 30 other fonts aready reside. I don't know if these are fonts that the Eve installers have put there or if they all come via Cedega itself. One thing I do know is I didn't put them there and there is no actual Windoze installation on this PC.
Solbright
Posted - 2007.01.31 06:15:00 -
[913 ]
Ah, the datestamp on all but one font are September 2006 which suggests they all went in with the original Cedega install. The exception is TGMarlett.ttf which is dated November.
Dwindlehop
Queens of the Stone Age Anarchy Empire
Posted - 2007.01.31 06:34:00 -
[914 ]
Ah, aoss ~/Teamspeak2/Teamspeak. That works.
Arnaxh
Posted - 2007.01.31 07:20:00 -
[915 ]
thanks for the info Sevarus James I was thinking of trying ubuntu as it seems like a good starter distro and many linux-eve installs seems to work good with that. /Arnaxh
Sevarus James
MinmatarMeridian Dynamics Eden's Fire
Posted - 2007.01.31 12:11:00 -
[916 ]
Originally by: Arnaxh thanks for the info Sevarus James I was thinking of trying ubuntu as it seems like a good starter distro and many linux-eve installs seems to work good with that. Good luck to you...and have fun. Make sure to test hardware by running the live disc first though...if you have 'problems' that will show you before you commit to an install. When installed, make sure to get the proprietary nvidia drivers installed as well. Go here for an automated way to get this installed:ENVY This is a script that one of the ubuntu guys has put together to install the drivers, and is very very clean, as well as making sure that all the stuff necessary to accomplish the install properly is taken care of as well. If you decide to go with straight up wine ask here or search this and the 'without cedega' thread in this section for the how-to's. Elfiger maintains the eve stuff in the wine pages Wine-Eve section If you go with transgaming, ask here as well or in the transgaming eve section...we'll get ya going. Updated Linux Desktop+EVE+EVE-TV
Still Hart
Aurora Medical Systems
Posted - 2007.02.01 05:44:00 -
[917 ]
Hey guys. I was looking to install linux on my laptop to see if I could handle it before sticking it on my main system. Thing is, I've been reading some stuff saying not to bother trying Eve and linux if you're not using nvidia. Now I have a decent ATI Mobility card in the laptop and Eve runs great under XP. Is it really hopeless?? Someone give me some hope! Also, assuming I were using it on a nice Nvidia system, I've recently heard of this Beryl thing that looks cool. Looked like there might be issues with beryl and eve? Can anyone comment? Thx!
Zevrik
Posted - 2007.02.01 14:42:00 -
[918 ]
Originally by: Still Hart Hey guys. I was looking to install linux on my laptop to see if I could handle it before sticking it on my main system. Thing is, I've been reading some stuff saying not to bother trying Eve and linux if you're not using nvidia. Now I have a decent ATI Mobility card in the laptop and Eve runs great under XP. Is it really hopeless?? Someone give me some hope! Also, assuming I were using it on a nice Nvidia system, I've recently heard of this Beryl thing that looks cool. Looked like there might be issues with beryl and eve? Can anyone comment? Thx! The ATI drivers are a bit behind in Linux but they do work, all though I'm not sure if ATI is still snubbing the Mobility chipsets (my laptop has one and the ATI linux drivers don't support mobility but I havent checked in a while)Eve on Linux
Sevarus James
MinmatarMeridian Dynamics Eden's Fire
Posted - 2007.02.03 11:10:00 -
[919 ]
Anyone else having problems with icons (portraits and some items) showing black? Using cedega 5.10 + new revelations version I'm suddenly having portrait problems. I haven't changed any settings that I'm aware of from pre-patch to post. Game still runs fine, but this is annoying.Ubuntu 3d-Linux Desktop+EVE
Still Hart
Aurora Medical Systems
Posted - 2007.02.03 18:28:00 -
[920 ]
Yeah, I'm having problems loading portraits. I thought it was just me. I posted my setup and errors in the other thread (non-Cedega). SH
Ipsissimus Marr
Posted - 2007.02.03 21:36:00 -
[921 ]
EVE *WORKING* (and well) under Ubuntu:http://www.ubuntuforums.org/showthread.php?t=293533 Step-by-step, quite simple. -- Enjoy
Electronic Magus
Posted - 2007.02.05 22:34:00 -
[922 ]
Hi! Did anyone have problems using 2 clients on same comp under linux? Having problems with sound if both clients have it on. Core Duo 2 Extream, 2x Nvidia 7900GTX 512 SLI (i think SLI doesnt work under Linux), 4Gb memory, Fedora/FC6, Wine
RedShay
Posted - 2007.02.07 08:11:00 -
[923 ]
I have resently started to test linux and have got eve to start with it under wine only problem i had is my nivida grafik card have problems to keep the grafik in eve but its working
Lost Ninja
CompleXion Industries
Posted - 2007.02.08 01:37:00 -
[924 ]
Originally by: Ipsissimus Marr EVE *WORKING* (and well) under Ubuntu:http://www.ubuntuforums.org/showthread.php?t=293533 Step-by-step, quite simple. -- Enjoy I'm in the process of using this, so far so good. Getting patches now._________________________________________________________ Complexion Industries
Mitora Dori
GoonFleet GoonSwarm
Posted - 2007.02.08 08:07:00 -
[925 ]
EVE under wine in linux has been fairly stable recently, still a few graphical glitches but it doesn't crash. So I decided to try setting up a ramdisk for the cache. It definitely speeds up loading the grid. Here is the procedure I used.Warning: I take no responsibility if you screw up your system because you don't know what you are doing. Add a tmpfs entry to /etc/fstab mounted under user control and overlaying the cache directory. tmpfs defaults to a max size of half the ram available, but it grows dynamically and only uses as much space as the files it contains, so don't worry if you see it claiming half your ram under df. #Change the path to match the location of your eve installation #'\040' is a space none /home/<user>/.wine/drive_c/Program\040Files/CCP/EVE/cache tmpfs noauto,user 0 0 Make a backup copy of your cache directory. cd ~/.wine/drive_c/Program\ Files/CCP/EVE/ cp -R cache cache.save Make the initial copy of the cache for transfering to tmpfs and back. cd ~/.wine/drive_c/Program\ Files/CCP/EVE/ cp -R cache cache.bak I use the following bash shell script to run eve. It keeps cache and cache.bak synced so you can switch between ramdisk and no ramdisk without a problem. #!/bin/bash pushd ~/.wine/drive_c/Program\ Files/CCP/EVE/ cp -R cache/* cache.bak mount cache cp -R cache.bak/* cache wine eve.exe > /dev/null #Since wine returns immediately, we have to wait for ExeFile.exe to exit while [ ! `ps uf |grep -i exefile |grep -v grep |wc -l` -eq 0 ] do sleep 5 done cp -R cache/* cache.bak umount cache cp -R cache.bak/* cache popd
Lost Ninja
CompleXion Industries
Posted - 2007.02.08 11:04:00 -
[926 ]
Edited by: Lost Ninja on 08/02/2007 11:01:34 I followed this guide... I had some difficulties last night, I wanted to copy my windows install cache across, but couldn't find the cache directory. I also had issues getting the password to enter. After some trial and error I found both solutions. Hopefully this will help another linux newbie out. Assuming that you followed the OP's (in link above not in this thread) instructions, the cache file/directories should be @ /home/<username>/.wine/drive_c/Program\ Files/CCP/EVE/cache/ If the password is no enterable, apparently that was broken with patch 1.3, you need to copy arial.ttf from a windows install or here into the windows fonts directory. /home/<username>/.wine/drive_c/windows/fonts/ Obviously replacing <username> with whatever your username is, for me it looks like: /home/jc/.wine/... etc._________________________________________________________ Complexion Industries
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.02.08 17:11:00 -
[927 ]
dumping the cache folder into a tar archive might be faster when a lot of small files are present
Sable Lowell
Posted - 2007.02.08 22:54:00 -
[928 ]
I will try this when I get home, but first, will this work with 6.06?
Mitora Dori
GoonFleet GoonSwarm
Posted - 2007.02.09 02:05:00 -
[929 ]
Originally by: Sable Lowell I will try this when I get home, but first, will this work with 6.06? As long as 6.06 supports tmpfs, it should work fine. A quick google search leads me to believe it does.
Lihnuz
Posted - 2007.02.11 21:22:00 -
[930 ]
Im having some problem to get eve to work, looks like a problem whit the sound card. I'm using Gentoo, whit wine 0-9.30 and followed the guide posted on the Ubuntu forum (that someone linked to in this thread) do anyone have any idea on what might be wrong? this is the error msg i get when ruining eve, It starts the spalshscreen, but then dies after a few seconds fixme:process:IsWow64Process (0xffffffff 0x34fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b4c ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0 ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0 ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0 ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0 ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0 ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0 fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x174d28) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x15a0d0): stub fixme:imm:ImmGetIMEFileNameA (0x41d041d, 0x34a960, 260): stub fixme:imm:ImmGetIMEFileNameA (0x41d041d, 0x34a984, 260): stub
Pardot Kynes
GallenteNeuronal Loneliness
Posted - 2007.02.14 10:44:00 -
[931 ]
I haven't retried so far since a month or so ... So is Eve now playable with Wine or do we still need Cedega ?
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.02.14 15:48:00 -
[932 ]
Both. short answer. couple threads in here on how to install and run with cedega as well as a thread using wine.Ubuntu 3d-Linux Desktop+EVE
Wysia
MinmatarNeuronal Loneliness
Posted - 2007.02.14 15:53:00 -
[933 ]
Ok, good news then :) Because with Revelations my Eve was broken, so I thought that it was still broken. Good to hear it :)
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.02.15 23:38:00 -
[934 ]
wine-0.9.31 should have much better Eve support when it is released highlights would be: - the heavy memleak is fixed - character icon rendering should work now basic steps would be: - install wine-0.9.31 - run wine regedit (setup OffscreenRenderingMode to pbuffer according to http://wiki.winehq.org/UsefulRegistryKeys ) - run the installer via wine or copy eve into the user home directory ~/.wine/drive_c/somewhere - copy arial.ttf into ~/.wine/drive_c/windows/fonts/ (should be included in mscorefonts package on your distro) - go into the Eve directory and run "wine bin/RedistD3DXOnly.exe" to install d3dx9_30.dll - use "wine winecfg" and make sure your sound stuff is set up right gl with running eve with "wine eve.exe" tips: alt+enter might help if the video mode isn't correctly applied only tested with nvidia gfx running "wine logserver.exe" and starting a new workspace might help to spot some problems
Musashi Hideaki
CaldariSchool of Applied Knowledge
Posted - 2007.02.15 23:39:00 -
[935 ]
For those following wine via the git source control tool, elfe's page now notes that his stuff has been folded into the wine main tree. That's great! I'm running a build from git under Ubuntu 6.10 dual booted with OSX and apart from the occasional weird ( sound related? ) mutex lockup, it's working really well. The FPS isn't anything to crow about, but I deeply suspect that's ATI's fault. Originally by: Mitora Dori So I decided to try setting up a ramdisk for the cache. This is a pretty cool idea, but I suggest that when you copy the ramdisk cache back to "solid" disk, you remove the contents of the cache.bak first. If EVE periodically cleans out it's cache, you could end up additional files sitting around on your drive that were removed from the ramdisk by EVE, but never removed from the drive. -- Gentlemen, behold!
Gamajan
Posted - 2007.02.17 06:35:00 -
[936 ]
Got EVE up and running under up-to-date Fedora Core 6, everything looks fine exept the portratis. Also a small problem with emulated desktop (EVE screen inside of it is displaced a bit). Used wine-0.9.30-1.fc6
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.02.17 14:02:00 -
[937 ]
0.9.30 still has a massive memory leak (1 mb/s)
rig0r
Arcane Industries
Posted - 2007.02.17 14:46:00 -
[938 ]
Gave 0.9.31 a go, what a difference ! Finally, FPS rates with wine have reached an acceptable level. I run about 70-80fps in station and 25 - 60 in space. This is with wine running a virtual desktop of 1400x1050 and eve running fullscreen inside that. The only issues I have atm are: - double mousecursor - few graphical glitches - unable to run 2 clients at the same time, the moment the second launches its login screen, the first client dies Very nice to see Elfe's patches finally made it in. Keep up the good stuff Elfe (Hardware: AMD Athlon(tm) 64 X2 Dual Core Processor 4800+, NVidia 7800GTX) teh l33test free killboard lololol
rig0r
Arcane Industries
Posted - 2007.02.17 16:18:00 -
[939 ]
Testing some more, it seems the memory leak is still present in 0.9.31 Running 2 windowed EVE clients, I lose about 2MB/s. teh l33test free killboard lololol
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.02.17 16:31:00 -
[940 ]
are you starting both clients in the same virtual desktop?http://elfenstein.mine.nu/eve/screen4.jpg is what I get (tq version from the same folder) started as wine explorer.exe /desktop=eve1,1024x768 eve.exe wine explorer.exe /desktop=eve2,1024x768 eve.exe gf 6600go on 1.7ghz centrino
rig0r
Arcane Industries
Posted - 2007.02.17 16:59:00 -
[941 ]
Running them the same way you do, running from different EVE directories and in 1400x1050. Strangely enough, I don't have a minimize button ... No idea why.Screenshot So FPS is fine, the mem leak is annoying tho teh l33test free killboard lololol
Reighla
Posted - 2007.02.18 06:28:00 -
[942 ]
Ok I've read through most of this but haven't been able to find the problem I'm having. I'm running the latest version of Ubuntu and Cedega 5.2.10. When I use Cedega to load eve the initial eve: revelations screen comes up. When it tries to move to the login screen all i get is a blank screen. Please help.
rig0r
Arcane Industries
Posted - 2007.02.18 09:43:00 -
[943 ]
Originally by: Reighla Ok I've read through most of this but haven't been able to find the problem I'm having. I'm running the latest version of Ubuntu and Cedega 5.2.10. When I use Cedega to load eve the initial eve: revelations screen comes up. When it tries to move to the login screen all i get is a blank screen. Please help. Sounds like a (cedega) settings issue to me, but I guess you checked those. Have you set your GDDB profile to EVE-Online ?
Pardot Kynes
GallenteNeuronal Loneliness
Posted - 2007.02.18 11:23:00 -
[944 ]
Is this method working fine with a Gentoo based on a x64 kernel ?
rig0r
Arcane Industries
Posted - 2007.02.18 13:04:00 -
[945 ]
Originally by: Pardot Kynes Is this method working fine with a Gentoo based on a x64 kernel ? Yep, both wine and cedega run fine on my 64bit Gentoo box.
Pardot Kynes
GallenteNeuronal Loneliness
Posted - 2007.02.18 13:23:00 -
[946 ]
Originally by: rig0r Yep, both wine and cedega run fine on my 64bit Gentoo box. Okay :) Let's make a gentto box this afternoon then
Musashi Hideaki
CaldariSchool of Applied Knowledge
Posted - 2007.02.18 16:02:00 -
[947 ]
Originally by: Mitora Dori *script* This is my version of Mitora Dori's script - it adds the changes I mentioned about cache management, and also starts to play warning sounds when EVE's memory leak is getting close to crisis point ( killing the EVE process when it's consumed 90% of system memory - you might want to tinker with these parameters ). I'm not much of a shell coder, so I hope it's usable.#!/bin/bash pushd ~/.wine/drive_c/EVE/ cp -R cache/* cache.bak mount cache cp -R cache.bak/* cache wine eve.exe > /dev/null while [ ! -z `ps -eo comm | grep -i exefile | grep -v grep` ] do `ps -eo comm,%mem | grep -i exefile | grep -v grep | awk '{exit int($2)}'` MEMUSE=$? if [ $MEMUSE -ge 70 ]; then echo "EVE now using more than 70% of Memory: " $MEMUSE if [ $MEMUSE -ge 90 ]; then killall -9 ExeFile.exe echo "Forced shutdown!" aplay /usr/share/sounds/shutdown.wav MEMUSE=0 fi if [ $MEMUSE -ge 85 ]; then aplay /usr/share/sounds/error.wav echo "Warning! Forced shutdown at 90%!" MEMUSE=0 fi if [ $MEMUSE -ge 80 ]; then aplay /usr/share/sounds/warning.wav MEMUSE=0 fi fi sleep 5 done rm -rf cache.bak/* cp -R cache/* cache.bak umount cache cp -R cache.bak/* cache popd -- Gentlemen, behold!
Reighla
Posted - 2007.02.19 05:34:00 -
[948 ]
Quote: Sounds like a (cedega) settings issue to me, but I guess you checked those. Have you set your GDDB profile to EVE-Online ? I'm not sure about all the cedega settings. I can say however if I have the affinity set to win2k or winxp it happens both times. As for the GDDB profile there isn't one for eve on cedega or at least not one supported by transgaming unless I've missed something.
rig0r
Arcane Industries
Posted - 2007.02.19 13:45:00 -
[949 ]
Originally by: Reighla Quote: Sounds like a (cedega) settings issue to me, but I guess you checked those. Have you set your GDDB profile to EVE-Online ? I'm not sure about all the cedega settings. I can say however if I have the affinity set to win2k or winxp it happens both times. As for the GDDB profile there isn't one for eve on cedega or at least not one supported by transgaming unless I've missed something. There is a GDDB profile actually, I suggest you try that. If you don't see it, your cedega install may be borked.
cyanogen
Posted - 2007.02.20 06:58:00 -
[950 ]
The memory leak was fixed??? Before it would double in size over a couple hours and now it grows by six times in half an hour. Other than downgrading, is there anything I can do to fix or slow this?
UberL0rd
Posted - 2007.02.20 11:41:00 -
[951 ]
Originally by: cyanogen The memory leak was fixed??? Before it would double in size over a couple hours and now it grows by six times in half an hour. Other than downgrading, is there anything I can do to fix or slow this? I'm seeing this also - reverting to 0.9.30 and using the last patch from elfe is much more playable imo.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.02.20 18:57:00 -
[952 ]
yes the memory leak that was in <=wine-0.9.30 is fixed in wine-0.9.31 but someone managed to sneak an other memleak in also there is a regression that affects several other games so with a bit of luck there will be a 0.9.32 soon
rig0r
Arcane Industries
Posted - 2007.02.21 09:46:00 -
[953 ]
Originally by: El***ER yes the memory leak that was in <=wine-0.9.30 is fixed in wine-0.9.31 but someone managed to sneak an other memleak in also there is a regression that affects several other games so with a bit of luck there will be a 0.9.32 soon Cool, will try that when it comes. BTW, I noticed that two clients with wine consume less CPU than 2 clients with cedega. Cedega always maxes out to 100% usage per CPU core per client. Looks like wine does something a bit smarter than cedega does
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.02.27 01:57:00 -
[954 ]
Are there any ATI users here who have fixed the black screen login 'hang' with cedega 5.1.0? I'm noticing quite a few people with all tests passed (in this and other forums) with ATI cards having this issue...any fixes? I ask as I do NOT use ATI and am unable to assist much with this issue and not having any issues either on the wine or cedega side.Ubuntu 3d-Linux Desktop+EVE
Solbright
Posted - 2007.02.27 04:48:00 -
[955 ]
Originally by: rig0r BTW, I noticed that two clients with wine consume less CPU than 2 clients with cedega. Cedega always maxes out to 100% usage per CPU core per client. Looks like wine does something a bit smarter than cedega does The normal response should be: "There's something wrong if it's not using 100%." Only reason for Eve to be limited would be if rendering to V-sync is enabled. That's not usually a done thing but maybe you have it enabled when you are using WINE.
Cpt Psycho
The JORG Corporation FATAL Alliance
Posted - 2007.02.28 04:44:00 -
[956 ]
With my Radeon Mobility 7500 I cannot get eve to work with Cedega.. I get the black screen hang. With wine it works fine. However, I first had to copy the ms core fonts to ~/.wine/drive_c/windows/fonts to fix the black screen problem. If you are getting the black login screen with wine MAKE SURE you copy the Microsoft core fonts to the directory above. This fixed the issue for me. The ms core fonts should be provided by your distro. In ubuntu the package name is 'msttcorefonts'. Also, the registry entry for the fonts directory was 'Fonts' but the folder name was 'fonts'. It's case sensitive I think so I just renamed the folder to 'Fonts'. A symlink should work too. ln -s Fonts/ fonts/. Eve was working great for a while but now it crashes everytime I try to undock . I turned on debugging in wine and the last message it gives is: warn:d3d:IWineD3DDeviceImpl_GetDeviceCaps (0x17a3c8) : stub, calling idirect3d for now Anyone have any ideas? Like I said, it was working great for a while now it crashes EVERYTIME I try to undock. I'm thinking it could just be my laptop overheating because it gets super super hot (I'm gonna get a new aluminum cooling pad for it with 3 fans - I don't think the cheap plastic one I have now is cutting it.) But if you have any other ideas that would be awesome. CCP - please please please release a damn linux client!!!!!!!!! Can't you see how many people want one??? I'd even pay an extra $5 a month to cover the development costs.
Cpt Psycho
The JORG Corporation FATAL Alliance
Posted - 2007.02.28 04:52:00 -
[957 ]
Originally by: Cpt Psycho Radeon mobility 7500 working with wine... kinda.. stuff.. Ohh and by the way, this is with the open source ati drivers not the ones provided by ATI. ATI doesn't support my Radeon mobility 7500 with theirs. I guess it is too old. *curses ATI* And I didn't change anything since it started crashing. Before it would crash after like a half hour or more (yes it always has crashed but atleast I could undock and play for a while) - now it won't let me undock at all. Finally, it runs pretty darned good at 16bit on my old 32mb video card. 24bit ran okay too but 16 is much faster. (Pentium M 1.4ghz, 1gig ram). *pokes CCP to work on that linux client*Theme song for past few days :-p
Solbright
Posted - 2007.02.28 08:20:00 -
[958 ]
When you say "crash", do you mean a reboot or just back to desktop? If it's a reboot then it's your hardware/bios, otherwise it's more likely a compatibility problem. One experiment is to try same installation on another PC also with ATI graphics.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.02.28 10:48:00 -
[959 ]
Originally by: Cpt Psycho Also, the registry entry for the fonts directory was 'Fonts' but the folder name was 'fonts'. It's case sensitive I think so I just renamed the folder to 'Fonts'. A symlink should work too. ln -s Fonts/ fonts/. Eve was working great for a while but now it crashes everytime I try to undock . I turned on debugging in wine and the last message it gives is: warn:d3d:IWineD3DDeviceImpl_GetDeviceCaps (0x17a3c8) : stub, calling idirect3d for now windows isn't case sensitive there (working fine for me without that, just make sure you got the arial.ttf in there) create a bugreport on http://bugs.winehq.org/
Cpt Psycho
The JORG Corporation FATAL Alliance
Posted - 2007.02.28 19:02:00 -
[960 ]
Originally by: Solbright When you say "crash", do you mean a reboot or just back to desktop? If it's a reboot then it's your hardware/bios, otherwise it's more likely a compatibility problem. One experiment is to try same installation on another PC also with ATI graphics. It crashes back to desktop. No hardware errors in any log files and such. I wish I did have another computer with ATI graphics in it but I don't. Especially not with the exact same card (Radeon Mobility 7500). Everything else is Nvidia. I just wish I could get it to work stable on this laptop that way I can log my alt into the laptop and my main on my desktop. And dual booting is not an option. Too bad eve doesn't run in vmware - that would rock. Ohh well, I think I'm gonna write it off to the open source drivers not being as good as the ATI supplied ones for now. When I get a better cooling pad I'll try again and see if that makes any difference because the funny thing now (after posting those comments) is that it sometimes lets me undock fine, sometimes it crashes to desktop, and sometimes it will crash on me after being in space for a little while. It never crashes when in station. Since it is random (I can't reproduce the crash doing one specific thing - undocking is the closest to reproducible but that doesn't always crash it and it also crashes in space doing random things) and I can almost burn my hand on the bottom of the laptop I hope it is a heat problem. I guess time will tell.Theme song for past few days :-p
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.02.28 19:39:00 -
[961 ]
what wine version are you using? wine-0.9.30+patch, wine-0.9.31 or git source? as the git source has at least one crash issue (ctd when you open the map)
Cpt Psycho
The JORG Corporation FATAL Alliance
Posted - 2007.03.01 02:30:00 -
[962 ]
Originally by: El***ER what wine version are you using? wine-0.9.30+patch, wine-0.9.31 or git source? as the git source has at least one crash issue (ctd when you open the map) The latest, 0.9.31. It is from their ubuntu repository. Think it might make any difference if I tried to compile it on my own?Theme song for past few days :-p
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.01 06:26:00 -
[963 ]
Edited by: Sevarus James on 01/03/2007 06:22:49 Originally by: Cpt Psycho Originally by: El***ER what wine version are you using? wine-0.9.30+patch, wine-0.9.31 or git source? as the git source has at least one crash issue (ctd when you open the map) The latest, 0.9.31. It is from their ubuntu repository. Think it might make any difference if I tried to compile it on my own? It shouldn't. .31 has all of the 'fixes' rolled in, so compiled by you are not, its gonna be the same thing unless you are adding to it somehow. (using .deb here, and it works on the nvidia side.) That said, I've got a Presario x1000 lappie that has the exact same ATI issue as you. I'm no longer fully supported by ATI. The closed binary driver on this card (mobility 9000) actually WILL work...as long as an external monitor is plugged in, as the driver doesn't recognize the lcd screen. (its specific to this laptop and well documented in the x1000 forums as a driver issue.) The open source drivers DO work, but playing 3d games on it is a bit like going to the dentist for a root canal without anesthesia.Ubuntu 3d-Linux Desktop+EVE
Stitch Thirteen
Posted - 2007.03.02 03:32:00 -
[964 ]
Grr. Arg. Having a lot of trouble with this. I'm running Wine 9.31, but getting no joy on the Direct3D side of things: vputz@yakprime:/localhome/vputz/drive_c/games/eve$ wine bin/RedistD3DXOnly.exe fixme:mscoree:GetCORVersion (0x33f730, 600, 0x33f71c): semi-stub! fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee} 0x33f628 fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee} 0x33ee44 fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee} 0x33ee44 fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee} 0x33ee44 fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee} 0x33ee44 err:setupapi:do_file_copyW Unsupported style(s) 0x144 vputz@yakprime:/localhome/vputz/drive_c/games/eve$ ...and since that doesn't seem to install well... vputz@yakprime:/localhome/vputz/drive_c/games/eve$ wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x34fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b4c fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x172190) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x159d88): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a960, 260): stub vputz@yakprime:/localhome/vputz/drive_c/games/eve$ fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 Very frustrating--I get the "Revelations" logo, but after it's done loading I can here the Eve music in the background but the dialog goes completely black. Any idea how to fix the trust issue in installing D3D? I even have a working Windows partition if I need to copy anything...
Stitch Thirteen
Posted - 2007.03.02 03:48:00 -
[965 ]
Lies! Heh--okay, all that I [i]actually[i] needed to do was copy arial.ttf over. That fixed all the problems and it worked great--got only 19 fps in space with Beryl running, about the same without. But at least it's a huge start, and fairly fluid even if the frame rate is fairly lousy... HURRAH!
Gord Ackfordham
CaldariObortam
Posted - 2007.03.02 12:43:00 -
[966 ]
hey folks, been having a problem with my eve lately and i'm starting to suspect its my cedega at fault... i keep crashing while loading portraits. a gm told me to try as far back as 5.2.6, but i can't even get 5.2.6 or 5.2.7 to even log in. 5.2.8+ crash after loading sometimes even just one portrait. no errors or logs anywhere. anywho, how is wine's support? is it any faster than cedega? thanks --gordo
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.03.02 21:20:00 -
[967 ]
looks like wine-0.9.32 got released today memory leaks seem to be fixed but Eve is crashing very often (for example when opening the map, other ppl reported crashes when docking/undocking) so the best option still seems to be wine-0.9.30 + patch
Ralle030583
The Phoenix cor Phoenix Allianz
Posted - 2007.03.04 15:18:00 -
[968 ]
Edited by: Ralle030583 on 04/03/2007 15:22:40 Edited by: Ralle030583 on 04/03/2007 15:15:12 somebody get eve to work under openSuse10.2 and wine0.9.32 ?? revelation logo appears but get black login screen Sig removed. Please keep sigs to 400x120 pixels and 24000 bytes in size or less. -Kaemonn ([email protected] )
Stitch Thirteen
Posted - 2007.03.04 16:28:00 -
[969 ]
Originally by: Ralle030583 Edited by: Ralle030583 on 04/03/2007 15:22:40 Edited by: Ralle030583 on 04/03/2007 15:15:12 somebody get eve to work under openSuse10.2 and wine0.9.32 ?? revelation logo appears but get black login screen Ralle-- Just being sure, but that's exactly the problem I had that was fixed by copying Arial.ttf into the appropriate directory. May not help you, but it fixed it for me.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.04 23:26:00 -
[970 ]
Originally by: Stitch Thirteen Originally by: Ralle030583 Edited by: Ralle030583 on 04/03/2007 15:22:40 Edited by: Ralle030583 on 04/03/2007 15:15:12 somebody get eve to work under openSuse10.2 and wine0.9.32 ?? revelation logo appears but get black login screen Ralle-- Just being sure, but that's exactly the problem I had that was fixed by copying Arial.ttf into the appropriate directory. May not help you, but it fixed it for me. Confirmed on this one. Just installed it to a vanilla ubuntu 6.10 laptop with open source ati drivers and wine .9.30. Eve starts with a black screen. Closed/killed eve and wine. apt-get the msttcorefont package, and then copy the arial.ttf file to .wine/drive_c/windows/fonts and then restarted eve. While the open source ati drivers are no speed demons, EVE started up and worked beautifully.Ubuntu 3d-Linux Desktop+EVE
Ralle030583
The Phoenix cor Phoenix Allianz
Posted - 2007.03.05 08:39:00 -
[971 ]
k will try this later when i'm back home. i hope it works.. want to play eve again ;-)Sig removed. Please keep sigs to 400x120 pixels and 24000 bytes in size or less. -Kaemonn ([email protected] )
Ralle030583
The Phoenix cor Phoenix Allianz
Posted - 2007.03.05 17:52:00 -
[972 ]
black login fixed BUT have still a prob, think i get only software rendering (everything even docked very laggy) have following error ms when i use wine, winecfg or glxgears... Xlib: extension "XFree86-DRI" missing on display ":0.0". :-( using a ATI Readon and have already set Composites to off in xorg.conf glxinfo: Quote: name of display: :0.0 display: :0 screen: 0 direct rendering: No server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig client glx vendor string: ATI client glx version string: 1.3 client glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_get_proc_address, GLX_SGI_video_sync, GLX_ARB_multisample, GLX_ATI_pixel_format_float, GLX_ATI_render_texture GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_multisample OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: RADEON 9600 XT OpenGL version string: 1.2 (2.0.6334 (8.34.8)) OpenGL extensions: GL_ARB_multitexture, GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias glu version: 1.3 glu extensions: GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x2c 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None 0x2d 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 1 0 None 0x2e 32 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 Ncon 0x2f 32 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 1 0 Ncon somebody an idea?Sig removed. Please keep sigs to 400x120 pixels and 24000 bytes in size or less. -Kaemonn ([email protected] )
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.03.05 18:10:00 -
[973 ]
Quote: direct rendering: No install gfx drivers that support 3d acceleration for the card
Ralle030583
The Phoenix cor Phoenix Allianz
Posted - 2007.03.05 18:15:00 -
[974 ]
argh not seen... damm... i have installed newest driver from ATI hp :-/Sig removed. Please keep sigs to 400x120 pixels and 24000 bytes in size or less. -Kaemonn ([email protected] )
Cpt Psycho
The JORG Corporation FATAL Alliance
Posted - 2007.03.05 19:55:00 -
[975 ]
Originally by: Ralle030583 argh not seen... damm... i have installed newest driver from ATI hp :-/ You need to tell xorg to use the new drivers you installed. Just installing the binary ATI drivers doesn't always do the trick. In xorg.conf under the Device section, what is driver set to? With the ATI provided binary drivers I believe it has to be 'fglrx' (if you are still using the open source drivers it will say ati or radeon probably) or something along those lines - search for the actual driver name I am not 100% what it is called although I know it is close to or maybe even what I said above. I would suggest you RTFM if this doesn't work because the problem with direct rendering not being enabled is not an eve or even wine specific issue - it is a problem with your configuration. When you fix it you will know because that line you pasted will say yes for direct rendering (glxinfo). I can't provide much more insight because as I said in one of my other posts, I have a Radeon Mobility 7500 which is not supported by the ATI provided binary drivers so I am using the open source ones. Either way, there are some good guides out there on the interweb on how to get direct rendering enabled. I would definitely suggest you read one or maybe even several of them - it is absolutely a configuration issue - your hardware supports direct rendering - especially with the ATI provided drivers (hell I am using it on my 7500 with the open source drivers ).Theme song for past few days :-p
Dr Shevchenko
Umbra Congregatio Interstellar Alcohol Conglomerate
Posted - 2007.03.06 00:53:00 -
[976 ]
Running Ubuntu 6.10 and Wine 0.9.32 - and I'm really impressed with how Eve through wine has improved (since I last tried it with Eve over a year ago). Everything seems to work, except for the Solar System Map (which causes Eve to crash). Also the Universe map doesn't render correctly. My fps are about 40-50, without tweaking any wine settings at all. (BTW if CCP release a Linux client or at least the option to use OpenGL for better WINE performance, I'd probably switch to Linux at home for everything...though unfortunately they are making a new Vista-only client rather than an OpenGL one :/ )
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.06 04:03:00 -
[977 ]
Edited by: Sevarus James on 06/03/2007 04:00:09 Originally by: Dr Shevchenko Running Ubuntu 6.10 and Wine 0.9.32 - and I'm really impressed with how Eve through wine has improved (since I last tried it with Eve over a year ago). Everything seems to work, except for the Solar System Map (which causes Eve to crash). Also the Universe map doesn't render correctly. My fps are about 40-50, without tweaking any wine settings at all. (BTW if CCP release a Linux client or at least the option to use OpenGL for better WINE performance, I'd probably switch to Linux at home for everything...though unfortunately they are making a new Vista-only client rather than an OpenGL one :/ ) Just an fyi, but if you step back to .9.30 (and apply elf's patches) or .9.31, you won't have the map crashes. That apparently is something flaky with .9.32. --there are still memory leaks in those versions, but not 'horrible'. And, whilst there are a couple of glitches yet with wine, I personally haven't had a windows partition on my systems for a year now. (cedega user here.) As to performance, I had the pleasure to be involved in a MASSIVE fleet action the other evening which resulted in FREGE killing 3 enemy carriers in a fight that lasted for hours, and my system performance was actually BETTER than some of my corp/alliance mates performance. System was stable, fps was floating between 5fps and 15fps during the heaviest parts of the fighting, and this was running with 1900x1200 fullscreen. Some of the windows guys were reporting 2-10fps during that fight with lower screen resolution on similar hardware.Ubuntu 3d-Linux Desktop+EVE
N Solarz
CaldariFIRMA Interstellar Alcohol Conglomerate
Posted - 2007.03.07 05:39:00 -
[978 ]
Edited by: N Solarz on 07/03/2007 05:44:15 can use some help here i start up eve in wine, get the splash screen, but then no login screen. any info would be helpful. ive already put the arial.ttf in the fonts folder and installed the most recent nvidia drivers terminal output fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b4c fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x177c88) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x160290): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a960, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a984, 260): stub fixme:d3d:clipplane >>>>>>>>>>>>>>>>> 0x5 _-_-_-_-_-_-_-_-_-_-
Bish Ounen
GallenteOmni-Core Freedom Fighters
Posted - 2007.03.07 20:47:00 -
[979 ]
Just wondered if the EVE developers had seen this: Direct X to Open GL converter A nifty little program from ATI, Intended to allow developers an easy path for converting their Direct X applications to Open GL. While originally intended for Mac users, this would also redound well to Linux users. How about it EVE Devs? Has anyone tried converting the EVE client to Open GL using this tool?
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.03.07 22:07:00 -
[980 ]
that tool only converts shaders and wine/crossover/cedega have something like that already
padiculous
Posted - 2007.03.08 22:14:00 -
[981 ]
Some quick notes. Cedega 5.2.10 user here. I've successfully got EVE working on Ubuntu 6.06, 6.10, gentoo, and slackware. Note these steps assume you already have hardware acceleration working. Ubuntu 6.06 is easy. Just downlod the Cedega small .deb file and use dpkg to install it. Ubuntu 6.10 is just as easy, but you have to type "sudo dpkg-reconfigure dash" and answer "No" when it prompts you. This replaces the default 6.10 dash shell with the more common bash shell which cedega looks for. Gentoo is well...gentoo It did seem to give me the best FPS of the bunch, but I could never get sound working via alsa. I need to go back and revisit this issue. Slackware 11.0 is a bit tricky. First, you have to compile a working 2.6 kernel as it ships with a 2.4 kernel by default. Once that's done, you need to compile pygtk (2.8 or higher) with "./configure --prefix=/usr" in order to get it to work. Then you can install the cedega .tgz file. Hope this helps.
Lioth Jihad
Minmatar
Posted - 2007.03.08 22:41:00 -
[982 ]
Hi all, it's been a long time since I was inside EVE (not since 7/8/2005, to be shockingly precise) and I miss it. However, I use linux now, on a poor-spec laptop (I kinda blew my PC up) . I was just wondering what the general consensus of all you linux-EVE players was on minimum specs when playing via WINE? I used to play on an XP computer with an nVidia 7200 and 512MB RAM. (That'd the the comp I blew up.) I do have a valid '98 disc and can run it as a VM.. I miss hunting rats and flying around in my.. What was it.. Well it rocked to me, suffice to say. :D I'm betting things have changed more than a little, and I'm hoping that soon I can save for a new PC, but it'll be on linux.. So, min specs would be a great help.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.03.09 01:04:00 -
[983 ]
I would say that wine performance is around 70% of win xp atm wine 0.9.30 + patch is fairly stable wine has some minor gfx issues (smartbombs, some textures, armor rep color, texture *****s on all objects) but none of these are critical and prevent playing eve imo if you want to try out linux you might want to start with dual boot or a second hd first
padiculous
Posted - 2007.03.09 02:36:00 -
[984 ]
For min specs, I'd probably not go lower than a 1GHz proc, 512 ram, and decent low end graphics card. Some examples. My old gaming box running Ubuntu Athlon XP 1800+ @1.5GHz 768 PC-2100 RAM Geforce FX-5200 256 RAM My tablet (unfortunately running WinXP tablet edition) Intel Centrino M @ 1GHz 512 RAM Geforce 4 Go 32M Both give me around 45 FPS in station and around 18 in space.
UberL0rd
MinmatarRepublic Military School
Posted - 2007.03.09 08:54:00 -
[985 ]
Originally by: padiculous Ubuntu 6.10 is just as easy, but you have to type "sudo dpkg-reconfigure dash" and answer "No" when it prompts you. This replaces the default 6.10 dash shell with the more common bash shell which cedega looks for. Gentoo now allows /bin/sh to be any shell. Basically the first shell installed creates a link to /bin/sh if it doesn't already exist. The exception here is that on Gentoo/FreeBSD /bin/sh is a real shell and not a link to one. Not that this affects many people as bash will still be our default shell. But really, Cedega should not either use /bin/bash OR recode their stuff to use any shell if they're using /bin/sh. That is basic scripting 101 Quote: Gentoo is well...gentoo It did seem to give me the best FPS of the bunch, but I could never get sound working via alsa. I need to go back and revisit this issue. I don't have any alsa hickups at all, sound works fine. The key thing here is amd64 users as they have to ensure that alsa 32-bit emulation libs match the alsa library installed. This is nasty as recent kernels keep changing the needed alsa-lib version and we have to use snapshots from time to time. So often if you need an alsa-lib upgrade you'll have to wait a day or so for the matching 32-bit library to appear. ---Gentoo/FreeBSD/Linux developer
Veea Tsunoda
Sanctum's Edge
Posted - 2007.03.11 23:42:00 -
[986 ]
Hi, OK bare with me... I am a linux noob (lets just say computer noob generally). I've been trying to get EVE workin on my laptop under Ubuntu 6.06. Eve did work on windows xp (just about) Ive tried using wine.... I get a black login screen. Not understanding how i can fix that?? Been reading posts and forums here and on wineHQ but my noobish-ness wont allow me to understand. Soo... i tried cedega, but i get the same problem. Tried fixing the dash -> bash problem.. then tried fixing the D3DX problem... still not working. I am thinking maybe it is because OpenGL direct rendering and 3d acceleration tests failed. I have 82852/855GM Integrated Graphics Device but cedega says Mesa GXL indirect? Someone help... I'm so confused, I need some idiot-prove advice
padiculous
Posted - 2007.03.12 02:21:00 -
[987 ]
Sounds to me like 3D acceleration isn't enabled with that integrated graphics card. Try typing "glxinfo | grep direct" (without the quotes) and look at the output. It should say "direct rendering: Yes". If it does not, then getting that up and running will probably solve your problem. Sounds like you already have everything else working.
Veea Tsunoda
Sanctum's Edge
Posted - 2007.03.12 11:27:00 -
[988 ]
well... direct rendering now works.... but 3d acceleration is still failing (also OSS sound has suddenly started to fail...). Eve still doesnt work, the screen just goes black after the splash screen.
Trelennen
Disturbed Hoggs
Posted - 2007.03.12 16:05:00 -
[989 ]
Hey guys, with Wine improvements, I came back to try to get my second box running on my crappy laptop which runs linux (Thinkpad R50e - Celeron M 1.3 GHz, 512 MB RAM and i810 integrated chipset - sic). It runs well (with just getting the fonts and using the MachoNet bash script) with Wine 0.9.32 on Ubuntu 6.10, performances aside (but hey I don't really need performances on that box which will mainly haul, loot and mine ;)). However I have a crash nearly each time I try to open my cargohold. Actually I tried 3 different things to open it, only two crashed: - in station: right clicking on my ship, or in the ship in the ships list, then selecting "Open cargohold" makes EVE crash. However using the Cargohold button of the fitting screen didn't make EVE crash - in space: using the UI button to open cargohold makes EVE crash (didn't try the right click option in space though). Each time the console then shows: Quote: err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet Any idea what could be the cause? Tonight I'll try to see what the logserver says as well. Lux Klein >> Natively, no, but CCP apparently announced at GDC that there will be a native Linux client in 3 weeks (and a Mac one for Summer). With Wine, yeah, but with slightly decreased performances, and still some small bugs. If you want to migrate to Linux, I suggest you to it by steps: start to have a dual boot on your computer, Windows and Linux ;) (By the way, it's a really good decision to switch to Linux, the more do, the more chances we have devs around the world start to do more OpenGL games)
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.03.12 17:32:00 -
[990 ]
Quote: err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet that happens always and comes from the way Eve changes from the 3D login to the 3D ingame screenmode and isn't an issue atm in wine version 0.9.32 Eve is crashing at random spots and it looks like that bug is already fixed in the current git version of wine (no I'm not saying that 0.9.33 will hopefully be playable as the last 2 times a regression sneaked in :( ) currently my laptop wine version has no crashes, no memory leaks, a texture fix (asteroids) and hardware cursor support (no more 2 cursors) from the patches mailinglist compiled in open stuff: - windowed mode as on windows - armor rep color (any hints ccp???) - incorrect smartbomb texture effect filtering - vivox support - some minor ui/texture glitches
Trelennen
Disturbed Hoggs
Posted - 2007.03.12 19:30:00 -
[991 ]
Originally by: El***ER Quote: err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet that happens always and comes from the way Eve changes from the 3D login to the 3D ingame screenmode and isn't an issue atm in wine version 0.9.32 Eve is crashing at random spots and it looks like that bug is already fixed in the current git version of wine (no I'm not saying that 0.9.33 will hopefully be playable as the last 2 times a regression sneaked in :( ) Too bad, I hoped it was a problem on my end :( I think I'll try to get and compile the git version then ;)
UberL0rd
MinmatarRepublic Military School
Posted - 2007.03.13 08:53:00 -
[992 ]
Originally by: El***ER Quote: currently my laptop wine version has no crashes, no memory leaks, a texture fix (asteroids) and hardware cursor support (no more 2 cursors) from the patches mailinglist compiled in open stuff: - windowed mode as on windows - armor rep color (any hints ccp???) - incorrect smartbomb texture effect filtering - vivox support - some minor ui/texture glitches That sounds golden! Any chance you could cut a patch against 0.9.32 for those of use without git? ---Gentoo/FreeBSD/Linux developer
Lioth Jihad
Minmatar
Posted - 2007.03.13 18:24:00 -
[993 ]
Edited by: Lioth Jihad on 13/03/2007 18:20:54 So if I manage to save for a decent CPU and a hunk of RAM, I'll be running as well as before, if not better? Super. I really don't like the idea of having to use Windows again, it's bad enough having to use it at work... I just got a custom Fluxbox install based on Feisty Fawn (ubuntu) Server all set up and configured to my liking - Anyone had any issues working EVE, Wine, and Fluxbox together? I don't see how there could be, but I am used to GNOME where it's all easy-to-use GUIs.
padiculous
Posted - 2007.03.13 18:50:00 -
[994 ]
I used Fluxbox for my Slackware and Gentoo tests with no problem. The one thing you might want to do is edit .fluxbox/keys and comment out all but the first two "mod" entries. That will let you use the ALT key in combination with F1, F2, etc.
Trelennen
Disturbed Hoggs
Posted - 2007.03.15 00:18:00 -
[995 ]
Originally by: El***ER Quote: err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet that happens always and comes from the way Eve changes from the 3D login to the 3D ingame screenmode and isn't an issue atm in wine version 0.9.32 Eve is crashing at random spots and it looks like that bug is already fixed in the current git version of wine (no I'm not saying that 0.9.33 will hopefully be playable as the last 2 times a regression sneaked in :( ) Well I tested that evening with the git version (there was maybe some added modification since the one you built?) and it got worse: this time EVE crashed halfway to entering station (cf. comment on WineHQ). I had planned to test with Logserver open to see messages, and to test as well login in when not in station, but didn't found the time to do it. I'll prolly try things again this WE, with recloning wine with git and rebuilding it.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.03.16 17:08:00 -
[996 ]
wine-0.9.33 was just released
quantawitch
Posted - 2007.03.16 23:36:00 -
[997 ]
Originally by: Veea Tsunoda Hi, ... Ive tried using wine.... I get a black login screen. Not understanding how i can fix that?? Been reading posts and forums here and on wineHQ but my noobish-ness wont allow me to understand. i had the black login screen also. according to the appdb on winehq, its not an issue with the graphic but the game is missing the arial.ttf in your $HOME/.wine/drive_c/windows/fonts folder. i copied the file from my windows installation and now it works. it looks like wine made a bid advance in the last half year, more and more games and applications seems to work settings: ubuntu 6.10 edgy eft wine 0.9.32 nvidia card
Jonas Vance
Orion's Nebula Black Sun Alliance
Posted - 2007.03.17 01:05:00 -
[998 ]
I got the newest version of Wine from git (.9.33) and applied the latest elfe patch. Configured okay, made the binaries and installed. Now for some reason I got NO cursor in EVE, however the performance is phenomenal. Anyone else having this problem? Config --------- AthlonXP 3000+ Geforce 6800GS 9755 Nvidia Drivers Ubuntu 6.10
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.03.17 10:43:00 -
[999 ]
The cursor part is experimental atm. So you should try the normal wine-0.9.33.
Jonas Vance
Orion's Nebula Black Sun Alliance
Posted - 2007.03.17 12:43:00 -
[1000 ]
Originally by: El***ER The cursor part is experimental atm. So you should try the normal wine-0.9.33. I reverted to the normal wine and everything appears to be working again. I must say the graphics look better than ever and the performance is good. I would say 50-60% of the windows performance. It does seem that after awhile the performance degrades. I start out with 39-40fps in station and 20fps in space and after 20 minutes or so it starts to drop by 10. When I applied Elfe's patch the other night EVE ran stable and the performance didn't degrade, plus the windowed mode looked great. Glad to see these kind of improvements with Wine. If there are no regressions as Elfe said EVE could be gold status in a few weeks.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.18 06:01:00 -
[1001 ]
Pictures usually say a thousand words, so after testing .9.33 plus 2 accounts plus compiz on the following rig: amd dualcore x2 3800 2 gig corsair 128bit dual channel ram nvidia 7950 with 9755 drivers ubuntu 6.10 wine .9.33 (no additions) I've gimped the pictures with text to point out what is going on. Personally I'm stunned at the progress made with wine in the last couple months. Right now, if cedega doesn't get *****ing, they are going to lose the fps war vs. wine. The first shot is using the compiz window selection mode: compiz chooser The second shot is the fabulous spinning cube: Cubed....FTW! Ubuntu 3d-Linux Desktop+EVE
Pardot Kynes
GallenteNeuronal Loneliness
Posted - 2007.03.18 10:48:00 -
[1002 ]
Edited by: Pardot Kynes on 18/03/2007 10:47:15 Sevarus, I really wonder how you manage to have so much FPS :/ I got nearly the same computer as you (AMD 64 3800+X2, 2Gb RAM, 7900GT), and I barely run a fullscreen client in 1680x1050 with Cedega. I got 70FPS in station, and 15 undocked. I tried the taskset, no difference. Have you any ideas to improve my FPS ?
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.18 21:16:00 -
[1003 ]
Edited by: Sevarus James on 18/03/2007 21:16:52 Edited by: Sevarus James on 18/03/2007 21:13:13 Originally by: Pardot Kynes Edited by: Pardot Kynes on 18/03/2007 10:47:15 Sevarus, I really wonder how you manage to have so much FPS :/ I got nearly the same computer as you (AMD 64 3800+X2, 2Gb RAM, 7900GT), and I barely run a fullscreen client in 1680x1050 with Cedega. I got 70FPS in station, and 15 undocked. I tried the taskset, no difference. Have you any ideas to improve my FPS ? 15fps undocked? It sounds like EVE is running in a window. I use the Taskset utilities to force cedega (or in the pictures above, wine) to run on a single core. For some odd reason on my hardware the cpu 'flips' occasionally which causes eve's 3d graphics to freeze. With taskset there is no cpu flipping as the application is locked to a single core and no freezing. (Taskset does NOT affect framerate one way or another by the way..its just to set "affinity".) As to framerate, have you played with nvidia settings at all? The nvidia tool has choices you can make to increase framerate in and improve performance. (performance slider being one of them--mine is set 3/4 toward performance.) Undocked, fullscreen wine or cedega at a station I get between 29-42fps. Now at our corp's large tower, my fps is considerably lower, but that drop isn't a "wine/cedega" specific problem. In fleet actions, as well as normal smaller engagements framerate is lower, but still above 10-15fps at the worst, which was no different at 1900x1200 under windows. Also please keep in mind that the pictures in my post above are using the new version of wine (.9.33). Each client is 'taskset' to a single core. I have messed about a bit with cedega running 2 clients, and its a pita. Oh, and using compiz, I am seeing NO framerate difference on the clients compared to no 3d gui. Here is the command I use via a launcher to run the clients: client 1 taskset 0x1 wine explorer.exe /desktop=eve,1280x800 /home/computer/.wine/drive_c/Program Files/CCP/EVE/eve.exe client 2 taskset 0x2 wine explorer.exe /desktop=eve,1280x800 /home/computer/.wine/drive_c/Program Files/CCP2/EVE/eve.exe EVE itself is set to 1280x800 FULLSCREEN. (running eve set to windowed mode causes bigtime slowdowns fps wise.) (eve runs 'fullscreen' IN a wine or cedega window.) I will say in cedega's defense that some of the graphics glitches I see with wine do not exist, or are less obvious. (shield boosting, mining drill graphics, etc. come to mind here.)Ubuntu 3d-Linux Desktop+EVE
Pardot Kynes
GallenteNeuronal Loneliness
Posted - 2007.03.19 10:10:00 -
[1004 ]
No, I haven't mess at all with the NVIDIA settings, will give it a try. I will test with latest Wine, maybe I will get more FPS.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.03.19 16:08:00 -
[1005 ]
the patch is for the wine source code not the .wine directory or the binary release (you would need to compile your own wine) it doesn't change anything big (only better windowed mode and hardware cursor) so you are better off with trying the plain wine-0.9.33 check if fps improve with toggeling the lod settings
Trelennen
Disturbed Hoggs
Posted - 2007.03.20 00:09:00 -
[1006 ]
El***ER >> in the How To you posted on WineHQ, you wrote Quote: - install the d3d9x_30.dll by running the RedistD3DXOnly.exe in the bin dir When I try to run it, I get Quote: err:setupapi:do_file_copyW Unsupported style(s) 0x144 And that even on a fresh Wine installation (0.9.33) after having cleaned up .wine and put back fonts in .wine/drive_c/windows/fonts/ I still crash halfway to entering station, with Quote: - install the d3d9x_30.dll by running the RedistD3DXOnly.exe in the bin dir in the console log. Last lines in the LogServer are Quote: 34892007.03.19 23:57:09:999Open D:/CCP/EVE/res/UI/Texture/Corps/corps10.dds 34902007.03.19 23:57:10:062Open D:/CCP/EVE/res/UI/Texture/UITexLib_01.dds 34912007.03.19 23:57:10:397Crashed 0xC0000005, minidump being written in D:/CCP/EVE/logs\#crash b29969 2007.03.19 23.57.10.dmp 34922007.03.19 23:57:10:697Loaded D:/CCP/EVE/bin/DBGHELP.DLL 34932007.03.19 23:57:19:436MiniDump generated: D:/CCP/EVE/logs\#crash b29969 2007.03.19 23.57.10.dmp 34942007.03.19 23:57:19:437Exefile SHUTDOWN Crashed 0xC0000005, minidump written in D:/CCP/EVE/logs\#crash b29969 2007.03.19 23.57.10.dmp Note: although I never enabled voice to test on Sisi, I tried as well with puttint voiceenabled = 0 in the cache/prefs.ini, no change. If someone can help figuring what's wrong here, that'd be cool ;) (don't understand why at first with 0.9.32 I could enter the game, but had crashes when opening cargohold - same error lines I think - and now I can't even enter station). Will try to see if I can log in when in space ;)
Trelennen
Disturbed Hoggs
Posted - 2007.03.20 00:26:00 -
[1007 ]
Well, tried out of space, still crashes with same error. Lines before the crash in the LogServer don't seem to help much. This time they changed (prolly because previous time they were linked to station loading). Quote: 33162007.03.20 00:06:56:761Finished reading 200 bytes. There are 6828 bytes still in buffer 33172007.03.20 00:06:56:761AsyncSocket::OnRead 200 bytes. result.buffer.Size() = 200 result.error = 0 mReadCont=0 33182007.03.20 00:06:56:761Adding 200 bytes into queue. 7 buffers in queue 33192007.03.20 00:06:56:761sizeOfMessage=6824 sizeOfBuffer=6828 33202007.03.20 00:06:56:761Reading message, need 6824, in buffer 6824 33212007.03.20 00:06:56:761ScatterEvent( OnNetClientReadProgress ,*args= (6824, 6824) ,**kw= {} ) 33222007.03.20 00:06:56:761Calling <NO CONTEXT>::ScatterEvent_OnNetClientReadProgress::loading 33232007.03.20 00:06:56:761this is the last message in the buffer 33242007.03.20 00:06:56:761AsyncSocket::OnRead 6824 bytes. result.buffer.Size() = 6824 result.error = 0 mReadCont=0 33252007.03.20 00:06:56:761Adding 6824 bytes into queue. 8 buffers in queue 33262007.03.20 00:06:56:762ASendEvent::HandleEvent(108, 0) parent=16017064 33272007.03.20 00:06:56:745Loaded D:/CCP/EVE/bin/DBGHELP.DLL 33282007.03.20 00:07:00:367MiniDump generated: D:/CCP/EVE/logs\#crash b29969 2007.03.20 00.06.55.dmp 33292007.03.20 00:07:00:367Exefile SHUTDOWN Crashed 0xC0000005, minidump written in D:/CCP/EVE/logs\#crash b29969 2007.03.20 00.06.55.dmp However, just thought that it might be linked to the tests I made last time for cargohold crash. It might have remembered I had my cargohold open, and crash because of that. So I tried again after clearing my cache/Settings directory. Managed to log in, all great, moved around in space, great (well, 3 to 5 FPS, but my comp is crap and now we can't run EVE in less than 1024x768 - wish I could run it in 800x600, or even less, on this comp), docked, great. Then I right clicked my ship and opened my cargohold, crash. Quote: 132602007.03.20 00:17:55:211Open D:/CCP/EVE/res/UI/Texture/Icons/icons03.dds 132612007.03.20 00:17:55:984Open D:/CCP/EVE/res/UI/Texture/UITexLib_01.dds 132622007.03.20 00:17:56:982Crashed 0xC0000005, minidump being written in D:/CCP/EVE/logs\#crash b29969 2007.03.20 00.17.56.dmp 132632007.03.20 00:17:58:629Loaded D:/CCP/EVE/bin/DBGHELP.DLL 132642007.03.20 00:18:03:630MiniDump generated: D:/CCP/EVE/logs\#crash b29969 2007.03.20 00.17.56.dmp 132652007.03.20 00:18:03:658Exefile SHUTDOWN Crashed 0xC0000005, minidump written in D:/CCP/EVE/logs\#crash b29969 2007.03.20 00.17.56.dmp
UberL0rd
MinmatarRepublic Military School
Posted - 2007.03.20 10:30:00 -
[1008 ]
Edited by: UberL0rd on 20/03/2007 10:26:46 Originally by: El***ER Edited by: El***ER on 16/03/2007 20:11:48 wine-0.9.33 was just released and seems to be working well with Eve as requested I added a patch to allow better windowed mode support and hardware Awesome patch - solved the most annoying thing about EVE for me atm :) ---Gentoo/FreeBSD/Linux developer
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.03.20 11:22:00 -
[1009 ]
running the RedistD3DXOnly.exe might cause some strange console output but as long as the d3dx9_30.dll file lands in windows/system32 it should be fine I can't reproduce the problem with the cargo window here. Check if you can narrow it down to specific items in the hold/ship and post your gfx card/gfx driver version.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.20 12:57:00 -
[1010 ]
Just as additional info: running wine .9.33 without the elf patch, I created a new character, and ran the entire tutorial process (in and out of stations, deadspace and cargo opens/closes, plus all the other tutorial stuff) without a single glitch. (plus one tutorial agent mission post "aura" sections. The ONLY things I can see are a few of the graphical glitches (mining lasers, plus bent shield rep effects). No other problems. Also, even with the hardware cursor there, it was barely noticeable most of the time. Frame rate was never an issue during any of these phases.Ubuntu 3d-Linux Desktop+EVE
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.03.20 13:41:00 -
[1011 ]
could you post your test result on the wine appdb? sound to me like the Eve+wine can change to gold status now
Mamede
Posted - 2007.03.20 18:01:00 -
[1012 ]
Originally by: El***ER could you post your test result on the wine appdb? sound to me like the Eve+wine can change to gold status now Don't think so :( I was running eve ok up until today(1.4 patch) I don't get the login menu..it just remains black :( Anyone have the solution?I use cedega. and I can't play eve-online now..I have no windows :(
Mort Dyken
ECP Rogues Dusk and Dawn
Posted - 2007.03.20 21:16:00 -
[1013 ]
El***er was referring to Wine, not Cedega. For me, Cedega is running like before the patch.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.20 22:30:00 -
[1014 ]
Edited by: Sevarus James on 20/03/2007 22:33:51 Edited by: Sevarus James on 20/03/2007 22:26:59 Originally by: El***ER could you post your test result on the wine appdb? sound to me like the Eve+wine can change to gold status now I'll do that later tonight from work. Oh, just fired up both test clients, patched them at the same time, and fired em' up. Still seeing no real issues other than the known graphics bits. If I can't get to that tonight, I'll post it tomorrow after the vampire shift is done. -edit....switched from compiz to beryl .2 and still no issues with frame rate. (transparent cubes RULE! -grin.)Transparent cube+2 eve clients and other stuff Ubuntu 3d-Linux Desktop+EVE
Mamede
Posted - 2007.03.20 23:06:00 -
[1015 ]
Originally by: Mort Dyken El***er was referring to Wine, not Cedega. For me, Cedega is running like before the patch. so I have no idea what happened..I tried with vanilla wine too, downloaded the client again installed in diferent folder tried different cedega versions..and nothing :( I just have a black screen after the EVE revelations splash :(
Trelennen
Disturbed Hoggs
Posted - 2007.03.21 00:12:00 -
[1016 ]
Edited by: Trelennen on 21/03/2007 00:10:02 Originally by: El***ER running the RedistD3DXOnly.exe might cause some strange console output but as long as the d3dx9_30.dll file lands in windows/system32 it should be fine I can't reproduce the problem with the cargo window here. Check if you can narrow it down to specific items in the hold/ship and post your gfx card/gfx driver version. Well, tried today, after EVE patching. Made several tests (similar to those I made before), changed what I had in my cargohold, changed fitting, etc (opening cargohold with both the fitting screen button and the right click on ship in station and in ships lisg). No crash. Back in my old setup (fitting and hold). Then decided to go in space, as I hadn't tested it yet. Went out with my cargohold opened (it's an executioner, out of the station in Kulelen where most skills are sold, with two named mining laser fitted, 1 AB I, 1 offlined small armor rep - never really fitted this thing, just brought it in once at the beginning while mining - but it didn't do much with that :p -, and two skills in cargohold - connections and EW drone interfacing - as well as two gatling pulse lasers and two multifreq lenses - lasers are not repackaged though). There's one line in LogServer that seems to keep coming right before crash though Quote: Open D:/CCP/EVE/res/UI/Texture/UITexLib_01.dds Crashed when tried to log back (due to cargohold opened most likely). Logged with my winbox, docked, repackaged and stacked the two lasers, then undocked. Crashed again while attempting to log in back. Docked with winbox, same. Onlined the rep (yeah it was long time ago, at the time with the skills and the ship I couldn't ;)), same. Still, I'm supposedly in the same situation as at first login... Reseted cache/Settings, could log in. Crash again at cargohold opening. Reseted again, and opened inventory from fitting screen. Removed everything and put it in items screen, then closed items. Logged out then in. Opened the items screen, no crash. Closed it. Then opened my empty cargohold through right click on the ship from the ships list => crash... As for my GFX Card, it's not really a "card" :p It's an Intel i810 integrated chipset (was already crap at the time, worse now, although at the time EVE ran with it on Windows - but there's been some graphical updates since though, as at the time 800x600 was still possible ;)). As for the drivers, well, they're intel open source drivers, integrated into Xorg, and there's been no recent updates on them (and have latest Xorg for Ubuntu 6.10, i.e. Xorg 7.1.1 - package version ubuntu6.2). So this prolly has something to do with my gfx card if nobody else gets this issue :/ Originally by: Mamede Originally by: Mort Dyken El***er was referring to Wine, not Cedega. For me, Cedega is running like before the patch. so I have no idea what happened..I tried with vanilla wine too, downloaded the client again installed in diferent folder tried different cedega versions..and nothing :( I just have a black screen after the EVE revelations splash :( Would prolly not have worked before either if you hadn't, but do you have the arial.ttf font in your wine/Cedega windows/fonts directory? (could have been moved/deleted by mistake, who knows).
Mamede
Posted - 2007.03.21 00:32:00 -
[1017 ]
ie Originally by: Mamede Originally by: Mort Dyken El***er was referring to Wine, not Cedega. For me, Cedega is running like before the patch. so I have no idea what happened..I tried with vanilla wine too, downloaded the client again installed in diferent folder tried different cedega versions..and nothing :( I just have a black screen after the EVE revelations splash :( Would prolly not have worked before either if you hadn't, but do you have the arial.ttf font in your wine/Cedega windows/fonts directory? (could have been moved/deleted by mistake, who knows). Not the case. I started the game with the old version everything was ok. I updated applied the patch started eve-online again..I just have a black-screen instead of login menu.I tried to connect anyway trying to press everything inside the black box(same size as login) and nothing. I have sound.and if my /dev/dsp is busy when I start EVE I have the dialog that says: Sound card not available..etc...I really don't know what happened. I tried vannilla wine, I have arial.ttf I downloaded the full client installed in both cedega/wine..always the same blackwindow with sound :(
Mamede
Posted - 2007.03.21 00:45:00 -
[1018 ]
http://help.lockergnome.com/vista/EVE-Online-Vista-ftopict7136.html Could be something related to this? I don't know how to edit cedega's registry. Probably a caps problem between "Fonts" and "fonts". By the way I installed an old client lying around and I had the login screen :(
Mamede
Posted - 2007.03.21 00:51:00 -
[1019 ]
Originally by: Mamede http://help.lockergnome.com/vista/EVE-Online-Vista-ftopict7136.html Could be something related to this? I don't know how to edit cedega's registry. Probably a caps problem between "Fonts" and "fonts". By the way I installed an old client lying around and I had the login screen :( Sorry all for bugging you I fixes the thing..I've kinda ln -s windows Windows, Fonts fonts, Arial.ttf arial.ttf and all that..seems to be working now
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.21 01:02:00 -
[1020 ]
Originally by: Trelennen Edited by: Trelennen on 21/03/2007 00:10:02 Originally by: El***ER running the RedistD3DXOnly.exe might cause some strange console output but as long as the d3dx9_30.dll file lands in windows/system32 it should be fine I can't reproduce the problem with the cargo window here. Check if you can narrow it down to specific items in the hold/ship and post your gfx card/gfx driver version. Well, tried today, after EVE patching. Made several tests (similar to those I made before), changed what I had in my cargohold, changed fitting, etc (opening cargohold with both the fitting screen button and the right click on ship in station and in ships lisg). No crash. Back in my old setup (fitting and hold). Then decided to go in space, as I hadn't tested it yet. Went out with my cargohold opened (it's an executioner, out of the station in Kulelen where most skills are sold, with two named mining laser fitted, 1 AB I, 1 offlined small armor rep - never really fitted this thing, just brought it in once at the beginning while mining - but it didn't do much with that :p -, and two skills in cargohold - connections and EW drone interfacing - as well as two gatling pulse lasers and two multifreq lenses - lasers are not repackaged though). There's one line in LogServer that seems to keep coming right before crash though Quote: Open D:/CCP/EVE/res/UI/Texture/UITexLib_01.dds Crashed when tried to log back (due to cargohold opened most likely). Logged with my winbox, docked, repackaged and stacked the two lasers, then undocked. Crashed again while attempting to log in back. Docked with winbox, same. Onlined the rep (yeah it was long time ago, at the time with the skills and the ship I couldn't ;)), same. Still, I'm supposedly in the same situation as at first login... Reseted cache/Settings, could log in. Crash again at cargohold opening. Reseted again, and opened inventory from fitting screen. Removed everything and put it in items screen, then closed items. Logged out then in. Opened the items screen, no crash. Closed it. Then opened my empty cargohold through right click on the ship from the ships list => crash... As for my GFX Card, it's not really a "card" :p It's an Intel i810 integrated chipset (was already crap at the time, worse now, although at the time EVE ran with it on Windows - but there's been some graphical updates since though, as at the time 800x600 was still possible ;)). As for the drivers, well, they're intel open source drivers, integrated into Xorg, and there's been no recent updates on them (and have latest Xorg for Ubuntu 6.10, i.e. Xorg 7.1.1 - package version ubuntu6.2). So this prolly has something to do with my gfx card if nobody else gets this issue :/ Originally by: Mamede Originally by: Mort Dyken El***er was referring to Wine, not Cedega. For me, Cedega is running like before the patch. so I have no idea what happened..I tried with vanilla wine too, downloaded the client again installed in diferent folder tried different cedega versions..and nothing :( I just have a black screen after the EVE revelations splash :( Would prolly not have worked before either if you hadn't, but do you have the arial.ttf font in your wine/Cedega windows/fonts directory? (could have been moved/deleted by mistake, who knows). Not having any of these issues (tried it). Are you, by any chance, running the windows install of EVE? My own testing is with a copy of eve installed BY cedega, and the wine tests are with clean clients as well. It is my understanding that there some potential graphical glitches running the native windows install via cedega/wine.Ubuntu 3d-Linux Desktop+EVE
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.03.21 01:29:00 -
[1021 ]
Originally by: Mamede Originally by: Mamede http://help.lockergnome.com/vista/EVE-Online-Vista-ftopict7136.html Could be something related to this? I don't know how to edit cedega's registry. Probably a caps problem between "Fonts" and "fonts". By the way I installed an old client lying around and I had the login screen :( Sorry all for bugging you I fixes the thing..I've kinda ln -s windows Windows, Fonts fonts, Arial.ttf arial.ttf and all that..seems to be working now could you add that to you app db post? btw. what kind linux are you running? filesystems? as filenames are case insensitive matched in wine
cargo2000
Posted - 2007.03.21 03:39:00 -
[1022 ]
Edited by: cargo2000 on 21/03/2007 03:38:58 Hi, i decided to install wine 0.9.33 the same day as the patch to keep things interesting. Now I am getting the black screen that a few others have mentioned. I tried the file/dir linking but that is not working in my case. Is there another fix that I am missing? thanks btw I am running zenwalk 4 (slakware 10.2 offshoot) with ext3 file system and a Nvidia graphics card.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.21 03:53:00 -
[1023 ]
Originally by: cargo2000 Edited by: cargo2000 on 21/03/2007 03:38:58 Hi, i decided to install wine 0.9.33 the same day as the patch to keep things interesting. Now I am getting the black screen that a few others have mentioned. I tried the file/dir linking but that is not working in my case. Is there another fix that I am missing? thanks btw I am running zenwalk 4 (slakware 10.2 offshoot) with ext3 file system and a Nvidia graphics card. Instead of linking, have you copied th arial.ttf directly to the windows/fonts directory? That resolved my problems both with cedega AND wine recently. Elfiger: sent screenshots as well as updated the appdb for EVE 3.14 section. just fyi.Ubuntu 3d-Linux Desktop+EVE
Pardot Kynes
GallenteNeuronal Loneliness
Posted - 2007.03.21 05:41:00 -
[1024 ]
I've also tried to disable the powernowd, but no framerate evolution. Still 60-70 FPs in station, and a crap 10-15 FPS in space :( My NVIDIA settings is set to performance, and I will give a try in messing up with Wine registry keys to improve the FPS.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.21 06:47:00 -
[1025 ]
Originally by: Pardot Kynes I've also tried to disable the powernowd, but no framerate evolution. Still 60-70 FPs in station, and a crap 10-15 FPS in space :( My NVIDIA settings is set to performance, and I will give a try in messing up with Wine registry keys to improve the FPS. Just curious, but do you have anti aliasing stuff turned on via the nvidia tool? 60-70fps in station is normal. the 10-15 outside is not. (with the hardware you indicated.)------------unless of course you are in jita. then it would be COMPLETELY normal due to the high traffic and tons of crap in that system. My tests are in low sec or in starter systems where the numbers aren't quite as high. powernowd shouldn't really be an issue any longer btw, but I do just so it doesn't throttle back accidentally as it used to. (it shouldn't really affect frame rate.)Ubuntu 3d-Linux Desktop+EVE
Mamede
Posted - 2007.03.21 11:01:00 -
[1026 ]
Originally by: El***ER Originally by: Mamede Originally by: Mamede http://help.lockergnome.com/vista/EVE-Online-Vista-ftopict7136.html Could be something related to this? I don't know how to edit cedega's registry. Probably a caps problem between "Fonts" and "fonts". By the way I installed an old client lying around and I had the login screen :( Sorry all for bugging you I fixes the thing..I've kinda ln -s windows Windows, Fonts fonts, Arial.ttf arial.ttf and all that..seems to be working now could you add that to you app db post? btw. what kind linux are you running? filesystems? as filenames are case insensitive matched in wine Yes i've updated the post in appdb. I don't know then..I also replaced my old Arial.ttf for a new one.That could be it. Ubuntu feisty dawn completely updated and ext3.Thanks for all and sorry for all the fuss
Pardot Kynes
GallenteNeuronal Loneliness
Posted - 2007.03.21 12:10:00 -
[1027 ]
Originally by: Sevarus James Just curious, but do you have anti aliasing stuff turned on via the nvidia tool? 60-70fps in station is normal. the 10-15 outside is not. (with the hardware you indicated.)------------unless of course you are in jita. then it would be COMPLETELY normal due to the high traffic and tons of crap in that system. My tests are in low sec or in starter systems where the numbers aren't quite as high. powernowd shouldn't really be an issue any longer btw, but I do just so it doesn't throttle back accidentally as it used to. (it shouldn't really affect frame rate.) Errr .... Will have a look asap, don't remember. I'm not in Jita, but in Luminaire I think ... I will try with a other character in low status, to see if the FPS are better. So an other question : if I run a mission in a deadspace, will the FPS improve, or will they still be low because of the surrounding of the system ?
Trelennen
Disturbed Hoggs
Posted - 2007.03.21 14:07:00 -
[1028 ]
Originally by: Sevarus James Not having any of these issues (tried it). Are you, by any chance, running the windows install of EVE? My own testing is with a copy of eve installed BY cedega, and the wine tests are with clean clients as well. It is my understanding that there some potential graphical glitches running the native windows install via cedega/wine. No, using wine EVE install. Installer went smooth, as well as patch installer (installed two patches fine since I reinstalled Wine here). Copied the fonts files (actually after getting a package of Arial font, I even copied all my fonts files from my Windows installation, just to be sure ;))
torswin
CaldariDkiller Delta Force Corp.
Posted - 2007.03.21 15:17:00 -
[1029 ]
i have wine 0.9.32 and the newest patch of EVE, and the arial font installed. Everything runs fine until I try to dock, and EVE crashes. Anyone know how i can fix that? trying to upgrade to .33 now
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.03.21 15:37:00 -
[1030 ]
Originally by: torswin trying to upgrade to .33 now sound like you found the solution
Flesh Eater
Posted - 2007.03.21 16:22:00 -
[1031 ]
With wine 0.9.33 and ubuntu 6.10, the only problem I have is that the stars (with any statistics chosen) and lines are not drawn on the world map. The solar system map used to cause the game to exit before, but with this latest wine, I don't have that problem. Damn I am waiting for the rumored Linux client...
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.21 23:37:00 -
[1032 ]
EVE voice and wine / cedega Just a quick test after enabling the service. Wine .9.33 locks up when trying to get into game (station/space). Cedega DOES log into the game, but no corp/local channels show up. Escape to check audio tab shows NO voice /vivox stuff whatsoever.Ubuntu 3d-Linux Desktop+EVE
cargo2000
Posted - 2007.03.21 23:45:00 -
[1033 ]
Originally by: cargo2000 Now I am getting the black screen that a few others have mentioned. I tried the file/dir linking but that is not working in my case. Is there another fix that I am missing? The black screen I was getting was font related, mine must have been corrupt I down loaded a new arial.ttf and I can log in now, I have not tested game play further then that yet.
Libertina
ISD STAR Interstellar Services Department
Posted - 2007.03.27 09:37:00 -
[1034 ]
Originally by: Pardot Kynes I've also tried to disable the powernowd, but no framerate evolution. Still 60-70 FPs in station, and a crap 10-15 FPS in space :( My NVIDIA settings is set to performance, and I will give a try in messing up with Wine registry keys to improve the FPS. I have given it a brief try. After fiddling around a bit using Cadega, I found the best option to use to get acceptable framerates AND the windowed feeling is to set EVE to fullscreen and Cadega to force desktop to the same resolution as the eve fullscreen one, also you want to disable dxgrab and leave the managed option on. All in all I get 35 FPS in space whereas using EVEs own windowed mode results in 6-12 FPS only. \o/ The only issue I have is nvidia driver related, getting black window interiors when using beryl. But thats happening for other applications too, not just eve, workaround: set force AIGLX does the trick, but mouse is getting choppy due to crappy drivers :D
Emoikid
GallenteUniversity of Caille
Posted - 2007.03.27 14:52:00 -
[1035 ]
Ubuntu 6.10 + ATi Card + wine-0.9.33, works fine, but sound is awful. Also no lines and stars in starmap.
Bish Ounen
GallenteOmni-Core Freedom Fighters
Posted - 2007.03.27 18:43:00 -
[1036 ]
Interesting that the petition to add a Mac-Linux client for EVE has now reached well over 3000 signatures. I don't know how many customers CCP has for EVE, but 3000 has to be a measurable percentage of it. In fact, I would bet that there are currently MORE customers wanting a Linux client than those wanting a DX10 client. Even though we now know that there won't be any content differences between DX9 and DX10 clients, I still don't see why they didn't just make an OGL client. There is a bigger market for that right now, and it's compatible across ALL computing platforms. It's just frustrating that those of us that want freedom with our operating systems have to endure all this garbage just to ALMOST get what the Windows lemmings get.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.27 23:00:00 -
[1037 ]
Originally by: Libertina The only issue I have is nvidia driver related, getting black window interiors when using beryl. But thats happening for other applications too, not just eve, workaround: set force AIGLX does the trick, but mouse is getting choppy due to crappy drivers :D I'm not seeing this "black window" situation. I switched out to Beryl .2 and am using "automatic" settings for my rig. (nvidia 9755 drivers), and no issues with windows at all...that I can see. Care to elaborate?Ubuntu 3d Beryl-Linux Desktop+EVE
Libertina
ISD STAR Interstellar Services Department
Posted - 2007.03.28 06:43:00 -
[1038 ]
Originally by: Sevarus James Originally by: Libertina The only issue I have is nvidia driver related, getting black window interiors when using beryl. But thats happening for other applications too, not just eve, workaround: set force AIGLX does the trick, but mouse is getting choppy due to crappy drivers :D I'm not seeing this "black window" situation. I switched out to Beryl .2 and am using "automatic" settings for my rig. (nvidia 9755 drivers), and no issues with windows at all...that I can see. Care to elaborate? It is this bug. Annoying, but all the solutions offered result in less performance on my 6600GT. Back to Metacity it is for me :D One thing you might know how to do though, how can I open up more than one client without the previously opened one turning dead black? Any answer on that would be appreciated.
Macdeth
Ephemeral Misgivings
Posted - 2007.03.28 08:00:00 -
[1039 ]
I've been experiencing a problem on both 0.9.33 with & without El***ER's patches as well as an hour-old fetch of the wine-git master/HEAD... I regularly run several accounts simultaneously on my main computer without any major incident but tonight a pair of characters refuse to be online and in space at the same time. When I log into the second character in either order when both are in space, or undock the second if one or both are docked, the second client enters an apparent infinite loop and X locks up completely. I can only kill the runaway process remotely from another system. The last few logserver entries before the problem on the second client are: 55922007.03.28 07:17:05:436Service: svc.posAnchor starting 55932007.03.28 07:17:05:436Service posAnchor required 0.000 seconds to startup 55942007.03.28 07:17:05:546GetBuddies sleeping while we're fetching the inbox 55952007.03.28 07:17:05:546OnLSC waiting until join channels completed 55962007.03.28 07:17:05:549Open res:/evesansmm.pfb 55972007.03.28 07:17:05:562FaceRequester loaded font id ('res:/evesansmm.pfb', 0, {'Width': 0.69999999999999996, 'Italic': 0.0, 'Weight': 0.5}) 1 55982007.03.28 07:17:05:570OnLSC waiting until join channels completed 55992007.03.28 07:17:05:570OnLSC waiting until join channels completed 56002007.03.28 07:17:05:571ASendEvent::HandleEvent(116, 0) parent=34231888 56012007.03.28 07:17:05:574Open C:/Program Files/EVE/res/Texture/Nebula/exodus08_cube.dds 56022007.03.28 07:17:06:108Open C:/Program Files/EVE/res/Texture/hringur.dds After I kill the runaway job, the following is output by wine: fixme:d3d:IWineD3DQueryImpl_GetData >>>>>>>>>>>>>>>>> 0x502 from glGetQueryObjectuivARB(GL_QUERY_RESULT_AVAILABLE) @ query.c / 191 fixme:d3d:IWineD3DQueryImpl_GetData >>>>>>>>>>>>>>>>> 0x502 from glGetQueryObjectuivARB(GL_QUERY_RESULT) @ query.c / 196 fixme:d3d:IWineD3DQueryImpl_GetData >>>>>>>>>>>>>>>>> 0x502 from glGetQueryObjectuivARB(GL_QUERY_RESULT_AVAILABLE) @ query.c / 191 fixme:d3d:IWineD3DQueryImpl_GetData >>>>>>>>>>>>>>>>> 0x502 from glGetQueryObjectuivARB(GL_QUERY_RESULT) @ query.c / 196 This began after I cyno'd an archon pilot to a cyno alt at an empire Jove station in Caldari space and has continued (only with that same alt who I haven't tried moving around) while the carrier pilot was in several other Caldari empire systems. Ideas? ... wine-0.9.33-g9eaea34 OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: RADEON X800 XL OpenGL version string: 2.0.6334 (8.34.8)
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.28 08:44:00 -
[1040 ]
Originally by: Libertina It is this bug. Annoying, but all the solutions offered result in less performance on my 6600GT. Back to Metacity it is for me :D One thing you might know how to do though, how can I open up more than one client without the previously opened one turning dead black? Any answer on that would be appreciated. Ahh. As I'm running the 512meg 7950GT, thats probably why I'm not running into this yet. As to multiple clients, are you referring to cedega, or wine? If wine then: <snip> Here is the command I use via a launcher to run the clients: client 1 taskset 0x1 wine explorer.exe /desktop=eve,1280x800 /home/computer/.wine/drive_c/Program Files/CCP/EVE/eve.exe client 2 taskset 0x2 wine explorer.exe /desktop=eve,1280x800 /home/computer/.wine/drive_c/Program Files/CCP2/EVE/eve.exe <snip> Cedega I use solo and full screen as the main client...if I need to log the alt in, I'll open it via a wine window on another desktop and switch 'tween em'. Starting multiple instances of cedega, I haven't really played with it yet. (the TASKSET can be ommitted if you are running a single core, or aren't running into cpu 'flipping'. Should run fine with "wine" as the first bit in the launcher parameter or from the command line.Ubuntu 3d Beryl-Linux Desktop+EVE
Brendig
MinmatarUnited Society Starfleet Axiom Empire
Posted - 2007.03.29 13:02:00 -
[1041 ]
Edited by: Brendig on 29/03/2007 13:03:19 Edited by: Brendig on 29/03/2007 13:02:52 Edited by: Brendig on 29/03/2007 12:59:58 Edited by: Brendig on 29/03/2007 12:58:34 Personally, this is how I got EVE working properly on Linux(Ubuntu 6.10(Edgy Eft) ), with 40-60 FPS in station and around 30 in space. System Specs: AMD Athlon XP 2600++ ( 2,08GHz ) 1536Mb DDR DIMM RAM ( 1x 1024Mb, 1x 512Mb ) nVidia GeForce 7600 GS, 256Mb video memory, 400MHz GPU and 500MHz memory ( sudo apt-get install nvidia-glx or something like that to get the newest drivers, and then enable them, reboot X server and reconfigure X server if necessary ) Instructions for installing latest Wine for Ubuntu, copied from WineHQ: First, open a terminal window. Then add the repository's key to your system's list of trusted APT keys by copy and pasting the following:wget -q http://wine.budgetdedicated.com/apt/387EE263.gpg -O- | sudo apt-key add - Next, add the repository to your system's list of APT sources: For Ubuntu Edgy (6.10):sudo wget http://wine.budgetdedicated.com/apt/sources.list.d/edgy.list -O /etc/apt/sources.list.d/winehq.list For Ubuntu Dapper (6.06): sudo wget http://wine.budgetdedicated.com/apt/sources.list.d/dapper.list -O /etc/apt/sources.list.d/winehq.list Then, you can install Wine from WineHQ like it were any other package, such as by using the Synaptic Package Manager under System->Administration. Alternatively, you can install from the terminal by running 'sudo apt-get update ' to update APT's package information and then 'sudo apt-get install wine '. I bolded the options I used. Download latest EVE_Setup.exe from the main site(I put it in /home/admin/Desktop/ myself, and will use it as an example). Open a Terminal window, and type: cd /home/admin/Desktop/ wine EVE_Setup.exe Then, install it to something like C:/Program Files/CCP/EVE/ . Go back to the Terminal window, after the program is done installing. Type: cd /home/admin/.wine/drive_c/Program\ Files/CCP/EVE/ and then: winecfg Now, adjust the compability thing to Windows XP or Windows 2000, and then go to the Audio tab, and pick either ALSA or OSS drivers, change the "Hardware Acceleration" to "Emulation" and tick the "Emulate sound driver" tickbox. You probably have received alot of errors in the terminal window by now, but just ignore them. Close the Wine configuration window. Now, type: cd /home/admin/.wine/drive_c/Program\ Files/CCP/EVE/bin/ wine RedistD3DXOnly.exe Ignore any errors that show up. Now, open a Nautilus or Konqueror browser window, and go to the same directory. Then, open the folder named "Microsoft.VC80.CRT" and copy all of it's contents into the previous directory( /home/admin/.wine/drive_c/Program Files/CCP/EVE/bin/ ). Type this into the Terminal window: cd /home/admin/.wine/drive_c/Program\ Files/CCP/EVE/ and then: wget http://elfe.mine.nu/eve/linux/MachoNet.bash ./MachoNet.bash nice -19 wine eve.exe There. Now you should see the splash screen loading, and soon the login screen. This worked for me, and I cant guarantee that it works for everyone. Thank Elfe for the MachoNet bash file, and various internet communities for trial and error testing to get the whole thingamajic working.
Lady Mayhem
Posted - 2007.03.29 13:42:00 -
[1042 ]
I see a lot of people who have EVE running flawlessly under wine, but unfortunately it not playable for me. It seems to be stable (I can login, select character, view station), but I have terrible fps, about 9 fps when on the first password login screen, and about 2 to 5 fps in station. I'm using wine-0.9.32 with Fedora core 6. I did a clean install into wine, ran the RedistD3DXOnly.exe, copied the files it made from the Microsoft.VC80.CRT folder to the bin folder. I've tried using regedit to set the HKCU/Software/Wine/Direct3D options like useGLSL = enable & disable, OffscreenRenderingMode = pbuffer and VideoMemorySize = 512 (and also tested the default, which is 64). Also, it doesn't seem to make any difference in framerate if I select the ALSO or OSS audio driver. Furthermore: glxinfo reported direct rendering: yes, and glxgears scored me over 5500 fps. Running ppracer under 1680x1050 with heavy options got me over 150fps, so native games seem to be running fine. The laptop I'm using: Zepto Znote 6615WD with: Core 2 Duo 2.0 Ghz, 2GB Ram, Geforce go 7600 This is what the terminal said when starting EVE up to the password login screen, note that I only wrote the first line, everything else came from wine. [Bert@localhost ~]$ wine '/home/Bert/.wine/drive_c/Program Files/CCP/EVE/eve.exe' fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b4c fixme:wave:ALSA_ComputeCaps Device has a minimum of 2 channels ALSA lib pcm_asym.c:106:(_snd_pcm_asym_open) capture slave is not defined [Bert@localhost ~]$ fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x171d18) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x1574c8): stub fixme:imm:ImmGetIMEFileNameA (0x4130413, 0x34a960, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4130413, 0x34a984, 260): stub err:d3d:state_multisampleaa Multisample antialiasing not supported by gl fixme:d3d:debug_d3dtop Unrecognized 0 WINED3DTOP fixme:d3d:set_tex_op Unhandled texture operation unrecognized fixme:d3d:debug_d3dtop Unrecognized 0 WINED3DTOP fixme:d3d:set_tex_op Unhandled texture operation unrecognized fixme:d3d:debug_d3dtop Unrecognized 0 WINED3DTOP fixme:d3d:set_tex_op Unhandled texture operation unrecognized fixme:d3d:debug_d3dtop Unrecognized 0 WINED3DTOP fixme:d3d:set_tex_op Unhandled texture operation unrecognized fixme:d3d:clipplane >>>>>>>>>>>>>>>>> 0x500 from glClipPlane @ state.c / 2071 I hope someone can give some hints/tips on how to improve performance, because I can't really play the game now.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.30 00:58:00 -
[1043 ]
Originally by: Lady Mayhem stuff Try it with .9.33 There were discussions here and elsewhere that .9.32 had regression and other problems as well as memory leakage. My results: 60-70fps in station 25-60fps in space (12-20 in heavy combat or pos lag) are with .9.33 and ubuntu 6.10 + nvidia 9755 drivers. (I'm also running beryl). I"m not as familiar with the intel core duo, but you might (just to check) use taskset to bind the session to a single cpu to verify that you're not getting cpu 'flipping' or other such confusion between multiple processors.Ubuntu 3d Beryl-Linux Desktop+EVE
BigWhale
Gallente
Posted - 2007.03.30 21:08:00 -
[1044 ]
Kubuntu 7.04 (Fiesty) Wine 0.9.33 Other drivers and hardware: OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: RADEON 9800 Pro OpenGL version string: 2.0.6334 (8.34.8) AMD Athlon(tm) XP 2600+ Mem: 1555964 943784 612180 0 39600 457352 While inside POS forcefield I get around 4.5FPS in space around 15FPS and while fighting six rats or so, 10FPS. Too far from any station to check FPS there. ATI cards seem to suck... :/ Few minor graphical glitches. CAP display is corrupted and icons for cargo, scanner, camera control, ... are a little messed, but still readable. Playtime so far about 30 minutes, will see how this goes. :)
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.31 00:15:00 -
[1045 ]
Originally by: BigWhale AMD Athlon(tm) XP 2600+ While inside POS forcefield I get around 4.5FPS in space around 15FPS and while fighting six rats or so, 10FPS. Too far from any station to check FPS there. ATI cards seem to suck... :/ The xp2600 is probably going to be a bigger bottneck on framerate than the video card at this point. I tested eve with an agp nvidia on my old 2600 box, and the frame rate was comparable to what you are seeing. EVE=older gfx engine= faster cpu=better fps. That said, the ati drivers aren't as robust as nvidia (still) when it comes to gaming, but they have gotten a LOT better.Ubuntu 3d Beryl-Linux Desktop+EVE
Nomad90
GallenteCenter for Advanced Studies
Posted - 2007.03.31 17:09:00 -
[1046 ]
i have Fedora Linux Core 6 and Eve Online last patch. i cant enter my password :( client says :Please enter a valid Password Fedora Linux Core 6 - Kde 3.5 - Georgian Language
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.31 22:48:00 -
[1047 ]
Originally by: Nomad90 i have Fedora Linux Core 6 and Eve Online last patch. i cant enter my password :( client says :Please enter a valid Password Please see the posts in the last couple pages on how to install the arial.ttf font. That will resolve this.Ubuntu 3d Beryl-Linux Desktop+EVE
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.03.31 22:49:00 -
[1048 ]
wine .9.34 is out.Wine Homepage Ubuntu 3d Beryl-Linux Desktop+EVE
Dragonaire
Posted - 2007.04.01 07:26:00 -
[1049 ]
Hi thought I'd post something about running eve on OpenSuSE 10.2. It runs fine once I updated everything. I tried the new wine 0.9.34 and it works but I'm having low frame rate but in line I believe with the hardware of my laptop and how it runs under windows XP. Get about 5-20 FPS which is around 75% of what I seem to get in windows I need to do more testing on both to be sure. Seems to be stable for several hours of playing even helping on lvl4 mission and going thru drone complex. You can pick up the new wine from OpenSuSE site already so don't have to build it yourself either
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.01 07:57:00 -
[1050 ]
Originally by: Dragonaire Hi thought I'd post something about running eve on OpenSuSE 10.2. It runs fine once I updated everything. I tried the new wine 0.9.34 and it works but I'm having low frame rate but in line I believe with the hardware of my laptop and how it runs under windows XP. Get about 5-20 FPS which is around 75% of what I seem to get in windows I need to do more testing on both to be sure. Seems to be stable for several hours of playing even helping on lvl4 mission and going thru drone complex. You can pick up the new wine from OpenSuSE site already so don't have to build it yourself either Good to know. I'll be testing this one in the next couple days (workus interuptus). Curious to know if the xcursor fix mentioned in the news about .34 takes care of the hardware cursor issue that was there with all previous wine versions. (I know that elf had a work around for that.)Ubuntu 3d Beryl-Linux Desktop+EVE
Rykah
GallenteElenia Freelancers
Posted - 2007.04.03 09:07:00 -
[1051 ]
Originally by: Sevarus James Good to know. I'll be testing this one in the next couple days (workus interuptus). Curious to know if the xcursor fix mentioned in the news about .34 takes care of the hardware cursor issue that was there with all previous wine versions. (I know that elf had a work around for that.) I tried Eve today on .34 and it crashed twice in the middle of my mission. .33 didn't seem to do this so I think something may have gone adrift. Also, the xcursor 'fix' doesn't seem to have made any difference to my cursor. I shall be checking out how to roll back ;-) I see less stability with .34 and no reason to go from .33 - but your mileage may vary :-) R.
UberL0rd
MinmatarRepublic Military School
Posted - 2007.04.03 11:53:00 -
[1052 ]
Originally by: Rykah I tried Eve today on .34 and it crashed twice in the middle of my mission. .33 didn't seem to do this so I think something may have gone adrift. Also, the xcursor 'fix' doesn't seem to have made any difference to my cursor. I shall be checking out how to roll back ;-) I see this too. Elfes last patch for .33 seems to be the best for EVE atm. ---Gentoo/FreeBSD/Linux developer
Ender Black
Posted - 2007.04.03 22:56:00 -
[1053 ]
0.9.34 didn't crash on me at all. I also did a clean install without elfes patch and eve is running fine. I did lose sound due to the 12-pipe sound requirement in Eve Patch 1.41. Hopefully, someone really smart...or as least not as dumb as me can point me in the direction to fix that. But, I know sound has historically been bad on Linux + Eve. Cheers and see you in OPEN space, Ender
Enotz
Ministry of War
Posted - 2007.04.04 03:03:00 -
[1054 ]
No sound for me either, and the cursor is a lil messed up, but hey, it's running! And rather smoothly at that..
BigWhale
Gallente
Posted - 2007.04.04 05:04:00 -
[1055 ]
Edited by: BigWhale on 04/04/2007 05:01:21 With my previously posted configuration, I upgraded ATI drivers to 8.35.5 and framerate didn't change. So with ATI Radeon 9800pro I'm stuck at 5FPS inside POS force field. :) I'll be testing this configuration with one of NVidia cards one of these days, because I want to make sure what is lagging. I seriously doubt that slower CPU is causing this lag. It contributes, but probably not that much. (Inside POS forcefield while running on Windows, I get around 40-50 FPS.)
Solbright
Posted - 2007.04.04 06:55:00 -
[1056 ]
That's not lag. Low framerate can not be caused by lag. Lag implies a network or server related issue which is clearly not what is happening. Call it poor performance or just low framerate or even stutter if you like.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.04 07:46:00 -
[1057 ]
Edited by: Sevarus James on 04/04/2007 07:43:49 Phoronix just reviewed the latest ati drivers, and other than a new control panel, they are no better than the last 2 or 3 sets of drivers performance wise. ATI has fallen behind in several areas to the NVIDIA cards/drivers on the linux side, and while there is hope for improvement, its still the "green" card for the win at this point. The .34 wine + 1.4.1 rev patch shows slight fps improvements with my nvidia rig. It is showing the same 'slight' improvements with 5.2.10 cedega as well. Cedega's home page is showing a 'reveal' logo which shows "It's Coming". This should be the release that gives: "...support of the GL Shading Language (GLSL) for Pixel and Vertex Shaders 2.0, and Framebuffer Objects (FBO) for off-screen rendering." --as well as several other improvements. This is probably also the version of cedega that CCP is going to announce official support for, although that is MY conjecture based on the CCP announcement of "a linux client in three weeks". Knowing full well the "soon (tm)" statements, and the fact that is a bit over three weeks now, I'd say this is probably as good a guess as any. We shall see.Ubuntu 3d Beryl-Linux Desktop+EVE
Asher Zebulon
Posted - 2007.04.04 11:18:00 -
[1058 ]
Greetings and love dear ship pilots I'm writing this message with the hope that someone could help me solving the following problem : I can't play EVE on my laptop. In fact I'm now using the account of a true friend of mine to post this message. If I can run EVE on my own computer, I'll start playing ! I use Ubuntu 7.04, Wine 0.9.34 my graphic card is a ATI radeon mobility 9000 (don't laugh it's a damned **** !) with the radeon free driver (no more support from ATI, card is too old, them bastards !). I installed the client, I tryed to run it by typing : wine /mypathtothedir/eve.exe -opengl The splash screen of revelation appears,my terminal returns : libGL warning: 3D driver claims to not support visual 0x4b fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! libGL warning: 3D driver claims to not support visual 0x4b libGL warning: 3D driver claims to not support visual 0x4b fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b6c And 5 seconds later a window entitled "Try continue whithout located D3DX ?"appears saying : "Unable to install or locate required version of D3DX. Click Yes to continue, but the application may not run" I clicked Yes to try, indeed, the application does not run ! My terminal returns : err:module:import_dll Library d3dx9_30.dll (which is needed by L"C:\\Program Files\\EVE\\bin\\_trinity.dll") not found //This line about hundred of times ;) I ran RedistD3DXOnly.exe with wine an even DXSETUP.exe which is located in the drive_c folder, but it still doesn't work. I don't know what to do, does anyone has an idea to help me starting playing my favourite mmorpg ? By The Way : If a free linux client is released (and if it works) I would make backflips in my flat ! But it seems that it will just be an official support by cedega ? Have to pay an extra to play with a linux system Have a very good day, hope to see you in space soon
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.04 11:32:00 -
[1059 ]
I've got a compaq x1000. same video. No go. The last ATI binaries that worked are way old, and frame rate was choppy at best when it did work. I've tried to get it to run with the open source drivers, and haven't had any luck either. I'm going to try again with fiesty fawn (ubuntu 7.04) as a last shot, but if you're running that 9000 (or the mislabeled 9200 mobility), it could be s.o.l. time.Ubuntu 3d Beryl-Linux Desktop+EVE
Nephtali Zabulon
Posted - 2007.04.04 15:12:00 -
[1060 ]
Originally by: Sevarus James I've got a compaq x1000. same video. No go. You mean that there is no way to play EVE with this damned graphic card ? don't you ? I'm little bit disappointed I have to say. If I have to buy another computer to play EVE, I don't think I would do it. Originally by: Sevarus James I'm going to try again with feisty fawn (ubuntu 7.04) as a last shot, but if you're running that 9000 (or the mislabeled 9200 mobility), it could be s.o.l. time. What do you mean by "s.o.l" ? Be blessed for your involving in the free space.
Ibeau Renoir
GallenteThe Scope
Posted - 2007.04.04 20:47:00 -
[1061 ]
The last patch appears to have broken the cursor - it was fine before the patch, but now it goes all weird and is invisible half the time. -- If you are using Internet Explorer for Mac, we recommend that you use another browser to have an optimal experience on MSN. --- from http://www.msn.com/
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.05 01:13:00 -
[1062 ]
Originally by: Nephtali Zabulon Originally by: Sevarus James I've got a compaq x1000. same video. No go. You mean that there is no way to play EVE with this damned graphic card ? don't you ? I'm little bit disappointed I have to say. If I have to buy another computer to play EVE, I don't think I would do it. Originally by: Sevarus James I'm going to try again with feisty fawn (ubuntu 7.04) as a last shot, but if you're running that 9000 (or the mislabeled 9200 mobility), it could be s.o.l. time. What do you mean by "s.o.l" ? Be blessed for your involving in the free space. s.o.l.= S***T Outta LuckUbuntu 3d Beryl-Linux Desktop+EVE
Rykah
GallenteElenia Freelancers
Posted - 2007.04.05 05:03:00 -
[1063 ]
Originally by: Ender Black 0.9.34 didn't crash on me at all. I also did a clean install without elfes patch and eve is running fine. I did lose sound due to the 12-pipe sound requirement in Eve Patch 1.41. Hopefully, someone really smart...or as least not as dumb as me can point me in the direction to fix that. But, I know sound has historically been bad on Linux + Eve. Cheers and see you in OPEN space, Ender I've since discovered that my hardware may be acting up - I've had no end of crashes with other things recently too (strangely, running the same software under Windows does not cause a crash (Oracle JDeveloper for anyone that's interested!) so I think Linux is tickling some hardware issue on my laptop to be honest... So .34 might well be working ok for people with hardware that's not shot ;-) R.
Nephtali Zabulon
Posted - 2007.04.05 08:48:00 -
[1064 ]
Originally by: Sevarus James ---further edit: Actually it DOES sorta work.....but with the open source ATI drivers, its a horribly slow process, and the resulting graphics once in game are in a word.......hallucinogenic. the frame counter indicates 2-3 fps, but the graphics are a patchwork quilt of nonsense for the most part. The 2-d menus however, seem to work fine, so I suppose the compaq x1000 with the 9000/9200 mobility + open source COULD be used for skill changing. Great ... I'm joking. Thanks for testing. I will start playing EVE when I would have to buy a new laptop. Have a good day and see you in a quiet long time in space. Regards
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.05 12:38:00 -
[1065 ]
Edited by: Sevarus James on 05/04/2007 12:37:23 Edited by: Sevarus James on 05/04/2007 12:34:46 Originally by: Nephtali Zabulon Originally by: Sevarus James ---further edit: Actually it DOES sorta work.....but with the open source ATI drivers, its a horribly slow process, and the resulting graphics once in game are in a word.......hallucinogenic. the frame counter indicates 2-3 fps, but the graphics are a patchwork quilt of nonsense for the most part. The 2-d menus however, seem to work fine, so I suppose the compaq x1000 with the 9000/9200 mobility + open source COULD be used for skill changing. Great ... I'm joking. Thanks for testing. I will start playing EVE when I would have to buy a new laptop. Have a good day and see you in a quiet long time in space. Regards There IS a way to get that laptop playing eve. Load the default XP system it came with, and get the Omega drivers from here:Starting from Catalyst 6.6 and up, the following cards/chipsets (including Mobility) are no longer supported by the ATI or Omega Drivers: -this list includes the 9200's. The v3.8.252 omega drivers DO work. This is absolutely better than nothing, and if you are using good A/V at LEAST you'll be able to use the laptop for your eve fix. I do NOT know what performance will be like, but it WILL (most likely) run. (I used my compaq x1000 for EVE almost exclusively when I purchased it, and EVE ran fairly decently on it.) Hope this helps out a bit, if you are still checking back. Please understand that it is NOT EVE that is the problem here, it is ATI's fault for orphaning the mobility chipsets so quickly. The open source drivers for linux do work, but they are NOT up to speed for 3d EVE gaming. (The open source drivers for linux do, however, work VERY well for opengl gaming.)Ubuntu 3d Beryl-Linux Desktop+EVE
Nephtali Zabulon
Posted - 2007.04.05 16:27:00 -
[1066 ]
Edited by: Nephtali Zabulon on 05/04/2007 16:24:36 Originally by: Sevarus James There IS a way to get that laptop playing eve. Load the default XP system it came with, and get the Omega drivers. [...] The v3.8.252 omega drivers DO work. This is absolutely better than nothing, and if you are using good A/V at LEAST you'll be able to use the laptop for your eve fix. I do NOT know what performance will be like, but it WILL (most likely) run. (I used my compaq x1000 for EVE almost exclusively when I purchased it, and EVE ran fairly decently on it.) Hope this helps out a bit, if you are still checking back. Please understand that it is NOT EVE that is the problem here, it is ATI's fault for orphaning the mobility chipsets so quickly. The open source drivers for linux do work, but they are NOT up to speed for 3d EVE gaming. (The open source drivers for linux do, however, work VERY well for opengl gaming.) Dear Minmatar friend, Thanks for those perspicascious advices. I'm conscious that the cause of my problem isn't EVE but ATI support. It is well known : ATI behaviour towards linux drivers s***s c**ks. Actually, I didn't make any partition on my system and thrown away the defaut XP because this laptop has be given to me(lucker indeed). I installed Ubuntu, there was no way to keep XP on it. If I feel courageous and if I have time to waste, I will manage to install an XP system and try with the omega drivers who support my mobility radeon 9000. Have a good day, fly quickly, shoot precisely and keep an eye on your capacitor pilots
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.05 23:33:00 -
[1067 ]
Originally by: Nephtali Zabulon Edited by: Nephtali Zabulon on 05/04/2007 16:24:36 Originally by: Sevarus James There IS a way to get that laptop playing eve. Load the default XP system it came with, and get the Omega drivers. [...] The v3.8.252 omega drivers DO work. This is absolutely better than nothing, and if you are using good A/V at LEAST you'll be able to use the laptop for your eve fix. I do NOT know what performance will be like, but it WILL (most likely) run. (I used my compaq x1000 for EVE almost exclusively when I purchased it, and EVE ran fairly decently on it.) Hope this helps out a bit, if you are still checking back. Please understand that it is NOT EVE that is the problem here, it is ATI's fault for orphaning the mobility chipsets so quickly. The open source drivers for linux do work, but they are NOT up to speed for 3d EVE gaming. (The open source drivers for linux do, however, work VERY well for opengl gaming.) Dear Minmatar friend, Thanks for those perspicascious advices. I'm conscious that the cause of my problem isn't EVE but ATI support. It is well known : ATI behaviour towards linux drivers s***s c**ks. Actually, I didn't make any partition on my system and thrown away the defaut XP because this laptop has be given to me(lucker indeed). I installed Ubuntu, there was no way to keep XP on it. If I feel courageous and if I have time to waste, I will manage to install an XP system and try with the omega drivers who support my mobility radeon 9000. Have a good day, fly quickly, shoot precisely and keep an eye on your capacitor pilots Actually, you CAN do both. Use gparted (or another partition editor) to resize the disk. Move/resize the linux partition to the second half of the disk and then install XP to the newly created 1st partition. Once you've done that, check the ubuntu wiki for the grub 'howto' to reset-up grub so that it recognizes the dual boot configuration. viola', now you can play EVE, AND have the stability and security of the ubuntu partition for all else. Just remember that ati is't turning a blind eye toward the linux side, they are actually improving those drivers quite a bit, its the dropping of support for HARDWARE across the board on video chipsets that aren't that old that is the real problem. (When they dropped support for these processors they did it with the win-drivers as well as the nix side.)Ubuntu 3d Beryl-Linux Desktop+EVE
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.05 23:43:00 -
[1068 ]
Just as an fyi for those following this thread, Cedega 6.0 is almost here. Splash Page The apparent date for release will be April 14th (unless its somehow delayed). From the members news page the following information might be of some help for those of you using Cedega: <snip> Technology Progress Last month, we were hard at work putting the finishing touches on our support of the GL Shading Language (GLSL) for Pixel and Vertex Shaders 2.0, and Framebuffer Objects (FBO) for off-screen rendering. Our developers have found even more ways to improve performance and have continued to eliminate regressions. We revised our implementation of Direct3D Occlusion Queries based on some new performance data we obtained, which has improved frame rates on some video cards for a number of games, including Battlefield 2Ö and related titles. We also fixed some issues that some users were experiencing with Vertex Buffer Objects (VBO), and squeezed out the regressions that had crept into our handling of pixel buffers and were affecting some games. While testing some of the online multi-player capabilities in some of our supported and soon to be supported titles, we discovered a number of issues. To resolve these, several outstanding winsock and wininet issues had to be addressed, and some potential buffer overflows were also fixed. This should lead to more stable online play. While we were at it, we fixed a few bugs that dealt with the amount of memory that we report back to applications. This only affected systems with more than 2GB of memory, and only in specific circumstances. We also did some work to improve Cedega's integration with certain window managers, including GNOME and KDE. This will be noticed mostly in Steam-based applications, where certain windows previously had borders and title bars supplied from the user's window manager in addition to the ones drawn by Steam itself. This didn't look quite right and often caused mouse focus issues. We no longer draw these extra window decorations when requested not to by the application. We have also improved Cedega's GUI to provide the ability to copy the system and hardware information into the system clipboard. This will make it easier for users to provide this information when making support requests, so please, make use of it! As well, the GUI will now clean up after itself and remove temporary files created when installing an engine update directly from the web, within the GUI. Another improvement that will undoubtedly be appreciated by users with high-end graphics cards is improved handling for amounts of video ram greater than 256MB. Our validation routines for this had been written several years ago, long before cards with 512MB or 640MB of video ram were available, or even heard of. As such, it was somewhat deficient and incorrectly reported only 32MB of video memory to applications when unexpectedly large values of video memory were encountered. If you are fortunate enough to have such a card, you can work around the issue until the next release is available by specifying 256MB of video in the relevant location in the GUI. (Specifically, in the Edit -> System/Hardware Information dialog.) This month saw a number of user-supplied patches make their way into the main Cedega code base. Notably, T. Beckmann provided a stubbed implementation of faultrep.dll (which is required by some newer games), SLIST support in kernel32.dll, and support for Windows XP-style document locations using environment variables. R. Crittenden supplied us with some richedit dialog fixes, and we have also integrated riched20.dll from WineHQ. Our continuing thanks goes out to these users as well as the WineHQ developers for all of your hard work and effort! <snip>Ubuntu 3d Beryl-Linux Desktop+EVE
Bish Ounen
GallenteOmni-Core Freedom Fighters
Posted - 2007.04.08 04:00:00 -
[1069 ]
well, I have followed all the directions listed here, and I am able to launch EVE, i get the splash screen, and then a black logon screen. Anyone have any Idea how to fix this? i have read through all 35 pages of this thread (Ah! my eyes!) and have found NO answer to this question. Does anyone know how to fix this problem?
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.09 00:50:00 -
[1070 ]
Originally by: Bish Ounen well, I have followed all the directions listed here, and I am able to launch EVE, i get the splash screen, and then a black logon screen. Anyone have any Idea how to fix this? i have read through all 35 pages of this thread (Ah! my eyes!) and have found NO answer to this question. Does anyone know how to fix this problem? Without knowing whether you're using the cedega client or the wine client, first, what version of wine are you using (if you are using wine)? Does glxinfo report "direct rendering=yes"? What video card? What drivers? What distro? And last, but not least, have you installed the msttcorefonts package? Have you copied the arial.ttf file to the /wine/windows/fonts directory (or the same in the cedega equivalent)? Just like any other tech support request regardless of OS, there are a lot of variables that if answered, would greatly assist those of us capable of pointing you in the right direction. Ubuntu 3d Beryl-Linux Desktop+EVE
Pyrius Omega
Posted - 2007.04.09 12:29:00 -
[1071 ]
Hi, Sry if I have not read all of the postings to Linux. I'm new to Linux. Matter of fact I'm downloading Ubuntu 6.06LTS right now. Just a few questions about Linux and gaming. What kind of fps can I expect compared to windows xp pro? I'm running the following: win xp pro sp2 bfg geforce 6800 oc 256mb modded to quadro 4000 intel 2.4c stock 1 gig ram My current fps are in station - 114 fps and in space depending on how many are logged in between 24 to 85 fps --- gaming play and warping from gate to gate or warping to stations. Thanks....
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.09 13:25:00 -
[1072 ]
Originally by: Pyrius Omega Hi, Sry if I have not read all of the postings to Linux. I'm new to Linux. Matter of fact I'm downloading Ubuntu 6.06LTS right now. Just a few questions about Linux and gaming. What kind of fps can I expect compared to windows xp pro? I'm running the following: win xp pro sp2 bfg geforce 6800 oc 256mb modded to quadro 4000 intel 2.4c stock 1 gig ram My current fps are in station - 114 fps and in space depending on how many are logged in between 24 to 85 fps --- gaming play and warping from gate to gate or warping to stations. Thanks.... At a rough guess......in station cut the fps in 1/2 so, say 60's. (and here it really don't matter. lol. Above 30fps and you'll not notice a difference.) In space, 15-50fps -depending on cpu more than video, but a 6800oc pci express card is still decent. That said, cedega 6.0 is coming on the 11th, and coming with a TON of improvements specific to games, as well as official EVE support, so these numbers could be outta date by then. Under wine the performance is acceptable. My specs as reference: 3800 x2 amd, 7950GT (eVGA), 2 gig ram nforce4 board: in station: 65fps. (ctrl+f9: 125fps) normal in space: 29-60fps packed pos: 9-16fps (my windows xp buddies are reporting 8-12fps at the same POS btw.) Fleet fight (75 ships + carriers + bubbles= 5-16 fps) (using cedega 5.2.10) Recommendations: april= ubuntu 7.04. At the least get the 6.10 (edgy release) as it has improvements over the 6.06LTS release. 9755 nvidia binary drivers. If you are using the wine version make sure you use the .9.34 release. frame rate is fairly comparable to the cedega numbers.Ubuntu 3d Beryl-Linux Desktop+EVE
Pyrius Omega
Posted - 2007.04.10 11:06:00 -
[1073 ]
Thanks for the info.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.11 15:15:00 -
[1074 ]
Initial cursory test of cedega 6.0.........has seemingly broken eve. Or...how NOT to upgrade on patch days. sigh. More later today....at least wine works. Ubuntu 3d Beryl-Linux Desktop+EVE
Dwindlehop
Queens of the Stone Age Anarchy Empire
Posted - 2007.04.11 16:35:00 -
[1075 ]
Yarod Cool
Team JAVELIN The Cyrene Initiative
Posted - 2007.04.11 21:50:00 -
[1076 ]
Originally by: Sevarus James Initial cursory test of cedega 6.0.........has seemingly broken eve. Or...how NOT to upgrade on patch days. sigh. More later today....at least wine works. Exactly what's broken? No problems so far...
Zevrik
Posted - 2007.04.12 00:06:00 -
[1077 ]
Cedega 6 is also working fine here, no noticable improvements over 5.2. Actually had less fps with 6 with my settings, switched to using the Default scheduler and I'm getting the same exact fps as 5.2.Serve the State!
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.12 00:29:00 -
[1078 ]
Originally by: Zevrik Cedega 6 is also working fine here, no noticable improvements over 5.2. Actually had less fps with 6 with my settings, switched to using the Default scheduler and I'm getting the same exact fps as 5.2. Nothing starts. I can see it calling 2 winservers + winex, but then the cpu drops back to 'rest' and the processes go to sleep....until the game command is stopped, or the stop button is pressed from the interface. Going to purge the entire thing and reinstall, but I'm not sure this is just me. Several other folks are experiencing similar problems in the cedega forums,while others are having no problems. It appears (when run from the command line) to be throwing one of the old "unhandled exception" errors I used to see when CCP would patch and break cedega. Apparently its the reverse this time.Ubuntu 3d Beryl-Linux Desktop+EVE
Groves111
Posted - 2007.04.13 16:39:00 -
[1079 ]
Hey, I've recently removed windows and am now running FC 6 with cedega 6. It appears to be running fine although im abit unhappy about it being **** laggy in windowed mode. If you need anything to help with getting eve running under linux, mail me ingame or chat to me and ill see what i can do.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.14 03:13:00 -
[1080 ]
Do NOT use .9.35 wine. This thing has a HORRIBLE memory leak. 1 client chewed through nearly 2 gig ram in 15 minutes. Just fyi. .9.34 is fine. .35 ain't.Ubuntu 3d Beryl-Linux Desktop+EVE
Ghavrah Spelk
Posted - 2007.04.14 04:37:00 -
[1081 ]
Hey, Been running wine 9.33 on FC6. No real problems, other than the undock crash, until now. I was playing yesterday evening, and when I tried to start it up tonight X crashes as soon as the game starts to come up... Not really sure whats going on here... I'm thinking about upgrading to 9.34 but I wanted to run this through you guys first. Thanks Pagan
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.14 11:39:00 -
[1082 ]
Originally by: Ghavrah Spelk Hey, Been running wine 9.33 on FC6. No real problems, other than the undock crash, until now. I was playing yesterday evening, and when I tried to start it up tonight X crashes as soon as the game starts to come up... Not really sure whats going on here... I'm thinking about upgrading to 9.34 but I wanted to run this through you guys first. Thanks Pagan No real issues with .9.34. Stay AWAY from .9.35 though....memory problems. X crashing...possible something else has changed? update/ upgrade or something? Its ALSO possible something fubar'd with video drivers? I had a problem with 9755 nvidia drivers last week where X would crash on ANY graphical application start.....reinstalled them, and problems went away...discovered it was a crash with Beryl that had caused the problem. Just tossin' ideas out.Ubuntu 3d Beryl-Linux Desktop+EVE
Loden
Posted - 2007.04.14 15:37:00 -
[1083 ]
Edited by: Loden on 14/04/2007 15:39:34 Pentium 4 single-core 3.0ghz w/ HT 1GB DDR SDRAM Radeon X700 PRO 256MB PCI-x16 openSUSE 10.2 Cedega 6.0 Game resolution is set to 1280x1024 (I'm sorry, I can't play on anything less than native. Besides, my entire X server went funny when I tried it.) All FPS numbers according to the Cedega FPS tracker. Character screen FPS: 20-45 Docked FPS: 15-35 Space: 5-15 Any ideas why the game is running so poorly? It doesn't do this on Windows on the same hardware. I have followed a bunch of tips I have found to optimize the prefs.ini such as fixing the buffer and the voiceenabled option, and the advancedDevice thing to turn off VSync or whatever the interval thing is. I'm running in Fullscreen, have the latest drivers, and turning music off didn't impact FPS at all. I also found a few people on random boards across the web saying general Linux gameplay is improved by adding a line saying "videoRam xxxxx", where xxxxx is the RAM on your GPU (obviously) into your Xorg.conf under Device helps, but it was 1 or 2 FPS improvement if at all. Basically, I've followed every tip and trick I've found on these boards and everywhere else and I'm still getting crap performance. Any ideas...?
Jonas Vance
Orion's Nebula Black Sun Alliance
Posted - 2007.04.14 20:48:00 -
[1084 ]
Originally by: Sevarus James Originally by: Ghavrah Spelk Hey, Been running wine 9.33 on FC6. No real problems, other than the undock crash, until now. I was playing yesterday evening, and when I tried to start it up tonight X crashes as soon as the game starts to come up... Not really sure whats going on here... I'm thinking about upgrading to 9.34 but I wanted to run this through you guys first. Thanks Pagan No real issues with .9.34. Stay AWAY from .9.35 though....memory problems. X crashing...possible something else has changed? update/ upgrade or something? Its ALSO possible something fubar'd with video drivers? I had a problem with 9755 nvidia drivers last week where X would crash on ANY graphical application start.....reinstalled them, and problems went away...discovered it was a crash with Beryl that had caused the problem. Just tossin' ideas out. Hey, i had the exact same problem with the 9755 drivers going corrupt. I was playing Half Life 2 and the game crashed. After that couldn't open any gl applications until I reinstalled. Sounds like an Nvidia problem. Also experienced same problems with .9.35. Horrible leaks. Didn't have enough thumbs to plug em.
Ghavrah Spelk
Posted - 2007.04.14 22:48:00 -
[1085 ]
Apparently Beryl is the cause of the graphical crashes. Beryl executes a memory augmentation at ID 04xD3, if you have more than 512 megs of RAM, that the kernel recognizes as malicious code, which in turn dumps all affected processes: killing X. When you come back up, be careful to watch your CPU usage, because Beryl is angry at this point and starts eating CPU trying to figure out where it's memory code went. Reinstallation of NVidia's drivers are a temporary fix. I can duplicate the problem with Beryl>0.1.9999 and NVidia .9755 on kernel>2.6.18 THIS IS NOT A PERMANENT FIX!!!
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.15 08:53:00 -
[1086 ]
Edited by: Sevarus James on 15/04/2007 08:50:56 Originally by: Loden Edited by: Loden on 14/04/2007 15:47:37 Edited by: Loden on 14/04/2007 15:39:34 Pentium 4 single-core 3.0ghz w/ HT 1GB DDR SDRAM Radeon X700 PRO 256MB PCI-x16 openSUSE 10.2 Cedega 6.0 Game resolution is set to 1280x1024 (I'm sorry, I can't play on anything less than native. Besides, my entire screen went funny when I tried it.) All FPS numbers according to the Cedega FPS tracker. Character screen FPS: 20-45 Docked FPS: 15-35 Space: 5-15 Any ideas why the game is running so poorly? It doesn't do this on Windows on the same hardware. I have followed a bunch of tips I have found to optimize the prefs.ini such as fixing the buffer and the voiceenabled option, and the advancedDevice thing to turn off VSync or whatever the interval thing is. I'm running in Fullscreen, have the latest drivers, and turning music off didn't impact FPS at all. I also found a few people on random boards across the web saying general Linux gameplay is improved by adding a line saying "videoRam xxxxx", where xxxxx is the RAM on your GPU (obviously) into your Xorg.conf under Device helps, but it was 1 or 2 FPS improvement if at all. Basically, I've followed every tip and trick I've found on these boards and everywhere else and I'm still getting crap performance. Any ideas...? one word: RADEON The ONLY other thing that I can think of here is to try it with hyperthreading 'off'.Ubuntu 3d Beryl-Linux Desktop+EVE
Groves111
Posted - 2007.04.15 13:34:00 -
[1087 ]
Hey sevarus, the specs you gave, what resolution are you running eve on and this is in fullscreen mode right? Just another question, are there any graphics options you can set to increase game performance, im getting about 20fps in space. My specs: AMD athlon 64 3500+ 1Gb ram 7900GT FC6 Cedega 6 latest nv drivers Could it just be my pc needs an upgrade? Thanks, Groves111.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.16 11:26:00 -
[1088 ]
Originally by: Groves111 Hey sevarus, the specs you gave, what resolution are you running eve on and this is in fullscreen mode right? Just another question, are there any graphics options you can set to increase game performance, im getting about 20fps in space. My specs: AMD athlon 64 3500+ 1Gb ram 7900GT FC6 Cedega 6 latest nv drivers Could it just be my pc needs an upgrade? Thanks, Groves111. Its possible an upgrade would help, but that cpu ain't bad. Personally I would never EVER EVER use fedo....er.......fedora, but then I'm a dot deb kinda' guy. Teasing aside, the debian and debian based distros for some reason or t'other are putting out better fps numbers than the rpm based ones. -why, I have no idea. (Slackware from what I've read, as well as properly config'd gentoo are also good in the fps department as well.) As for boosts, I'll edit this post again when I get home from work, but the nvidia settings tool can be yer friend. If you have AA on or vsync on, turn em' off. EVE looks just fine without them, and as they say, framerate is life. The cedega settings I've posted in here somewhere, but I'll repost settings here in the edit later. Also, there are some regedit tweaks for wine (if you are using that) which can be found in the appdb for eve 3.14 or here in the thread. (elfiger's page has links to those tweaks, and I believe his page link can be found in the top sticky thread as well. Lastly, a few folks have indicated some issues with a lower fps value with the 6.0 cedega engine. You might want to try using the 5.2.10 engine just to compare. Personally I'm seeing no difference, and perhaps a slight boost in some areas with 6.0 -shrugs.Ubuntu 3d Beryl-Linux Desktop+EVE
Heliope
Posted - 2007.04.17 11:11:00 -
[1089 ]
For those who actually run EVE under linux, and I tried some time back, how many clients can cedega/wine and a computer comfortably manage with a moderate video card. I am sorrily tempted to try it out but alas, driver support for ATi cards remains sketchy under linux. Especially the XT1950 which I have. But still.. is it possible to decently run 4 accounts under LiNUX with XGL (or variant) and have four full screen desktops/eve clients (with rotation)
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.17 15:42:00 -
[1090 ]
Originally by: Heliope For those who actually run EVE under linux, and I tried some time back, how many clients can cedega/wine and a computer comfortably manage with a moderate video card. I am sorrily tempted to try it out but alas, driver support for ATi cards remains sketchy under linux. Especially the XT1950 which I have. But still.. is it possible to decently run 4 accounts under LiNUX with XGL (or variant) and have four full screen desktops/eve clients (with rotation) Don't know about 4. I love testing and such for EVE, but 2 clients is ALL i'm paying for. I broke my own "single account/ entity" rule to do that. That said, if you play with the "nice" settings under wine, it oughta work. The 2 clients on my dual core seem to run very very well together. As you are only needing high fps on the active client, EVE probably would work just fine. It can work under cedega as well, but I've been more interested in tweaking settings under cedega for fps performance, so not as sure there. The only drawback is that ATI card. Its not the card as it is more ati's crappy drivers. HOWEVER, per the phoronix forums, it appears that hope is on the way. One of the ATI devs posted to those forums indicating that a completley rewritten from the ground up driver is on its way soon. Hopefully this will get that brand of cards in line with or exceed the nvidia side. I used to be an ATI fan until I switched to linux a couple years ago. I swapped brands immediately, and have been fairly satisfied. The more support linux from the hardware guys, the better! Ubuntu 3d Beryl-Linux Desktop+EVE
Heliope
Posted - 2007.04.18 05:50:00 -
[1091 ]
Yes, I was affraid of that. The XT1950 isn't the most supported card out there. And I didn't have the intention of purchasing a new card for 500 dollar specially for the hope I can run under linux well with my needs. It'd be easier to test if I had such a card already. I am affraid as it stands that I might have to wait for the new driver.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.18 08:48:00 -
[1092 ]
Originally by: Heliope Yes, I was affraid of that. The XT1950 isn't the most supported card out there. And I didn't have the intention of purchasing a new card for 500 dollar specially for the hope I can run under linux well with my needs. It'd be easier to test if I had such a card already. I am affraid as it stands that I might have to wait for the new driver. 500? Check it, the 7950's 512 meg ram run about 200...(what I use.)7950 example pricing That's a lotta card for not much money. (Loving my eVGA 7950).Ubuntu 3d Beryl-Linux Desktop+EVE
Heliope
Posted - 2007.04.18 09:27:00 -
[1093 ]
But is -that- card enough to run 4 accounts under linux? Or for that matter, is any card?
Groves111
Antares Fleet Yards SMASH Alliance
Posted - 2007.04.18 09:57:00 -
[1094 ]
Thanks Sevarus, those posted tips worked, i get about 45fps in station, 35fps in space and 25 with rats shooting me. Even though they arnt as high as yours it is an improvement and they dont really fluctuate beyond 5-8 fps.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.18 10:38:00 -
[1095 ]
Edited by: Sevarus James on 18/04/2007 10:35:22 Edited by: Sevarus James on 18/04/2007 10:34:48 Originally by: Heliope But is -that- card enough to run 4 accounts under linux? Or for that matter, is any card? Its near the top of the line for dx9 cards and has 512meg ram, pci-expres. Knowing that even with two clients, only the one with focus gets 'priority', I'd say it would. If the equivalent hardware will run 4 under xp, then yeah, I'd say with tweaking you could run 4. Remember, when eve loses focus, its framerate drops considerably. Personally, if I were to RUN four clients, I'd get A. quad core rig with 4 gig ram(assigning each client to a single core), or B. 2 machines with dual core processors and 2 gig ram each. The quad core rig would be optimal as you could run each client on a beryl cube face (full screen) and ctrl+alt mouse drag to each face, or use keystrokes to zip 'tween em. ---yeah I'm a beryl fan. Originally by: Groves111 Thanks Sevarus, those posted tips worked, i get about 45fps in station, 35fps in space and 25 with rats shooting me. Even though they arnt as high as yours it is an improvement and they dont really fluctuate beyond 5-8 fps. .....and, you are very welcome Groves111. That was actually kinda' fun fiddling with the settings and checking results. Felt like the old days of dos squeezing the last drip out of the settings to get a game to run optimally. -heh heh.Ubuntu 3d Beryl-Linux Desktop+EVE
Heliope
Posted - 2007.04.18 13:18:00 -
[1096 ]
Maybe, and not just for my benefit, you should make a guide pdf for setting this all up in a good manner. Perhaps a little like Halada's mining guide. I am sure all those settings, things to watch out for, using wine or cedega and such will be splendid for most people. Not just me ...
Heliope
Posted - 2007.04.19 21:38:00 -
[1097 ]
I gave it a try on my laptop (with not a great videocard). Regardless of that, I managed to get a decent while. But I still have some troubles others may have encountered already before me. I am using the newly released ubuntu 7.04 as well as the included wine version that comes with it. I get the login screen perfectly fine and I can provide my details. It'll start loading the bulk stuff (the progressbar) and then it switches to a full black screen and nothing can be done with linux again. Stuck. Dead. Black screen. Anyone know how to solve this?
Rykah
GallenteElenia Freelancers
Posted - 2007.04.21 04:13:00 -
[1098 ]
Originally by: Sevarus James Do NOT use .9.35 wine. This thing has a HORRIBLE memory leak. 1 client chewed through nearly 2 gig ram in 15 minutes. Just fyi. .9.34 is fine. .35 ain't. Yep, I can also confirm this. Although in my case it was more like about 3 minutes of play before the machine started swapping the pants off itself and eventually I had no choice but to hard reset (now there's something I don't do under Linux too often). So .9.35 has some kind of nasty regression... If anyone from the Wine dev team read this and need me to do anything to help debug I'll be happy to. R.
rig0r
Arcane Industries
Posted - 2007.04.21 11:01:00 -
[1099 ]
Is there a fix for the double mouse-cursor glitch in Wine/EVE yet ?
Pyrius Omega
Posted - 2007.04.21 20:06:00 -
[1100 ]
install help please.... I have downloaded 9.35 and then read the postings here. I uninstalled it and downloaded wine 9.34 to a folder on my desktop. How do I install from there? I'm using ubuntu 7.04. Thanks
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.22 05:51:00 -
[1101 ]
Edited by: Sevarus James on 22/04/2007 05:50:26 Edited by: Sevarus James on 22/04/2007 05:48:07 Originally by: Pyrius Omega install help please.... I have downloaded 9.35 and then read the postings here. I uninstalled it and downloaded wine 9.34 to a folder on my desktop. How do I install from there? I'm using ubuntu 7.04. Thanks If you have an older version of wine installed already, make sure you uninstall it prior to doing the following: First, extract the compressed file into that folder. I recommend (for ease of switching versions) creating a wineXX folder in your home directory. --the XX is for the version, i.e: wine34 or wine32 or wine35. From the command line, change to the folder with the uncompressed files and do the following: ./configure ------------this will do the initial prep work. If there are dependency issues, make sure you download the indicated packages required to complete the task, and then run the ./configure again. (the command line out put, as well as the config.log file will tell you if anything is missing. Also in the /include directory the config.h will give you info as well.) Then, when that's done the next 2 commands: make depend &&make ---------------------this step means go get some coffee and such. Once this has completed, the final step is: sudo make install -----------this step requires root authority in order to work. With Ubuntu, the sudo command is all that is required. Under other distros you need to use the root authority to run it. This step installs the compiled and ready wine version to your drive. Note: Anytime you change versions, to uninstall wine, go to this wineXX directory, and run: sudo make uninstall --------this will remove the copy of wine from your machine. It will NOT, however, get rid of your user .wine directory, the settings or the applications installed. This makes changing versions a breeze as it doesn't require reinstalling the applications already there. Once done, you can run winecfg ------this allows you from a gui to set certain parameters. Remember that as EVE requires win2k or winxp to be reported to it, that in winecfg under the applications tab, change this to "Windows XP" in the Windows version area. There are other tweaks that can be done to regedit and such, but this is just a basic 'howto'. Hope that helps out. WineHQ's installing from source page Ubuntu 3d Beryl-Linux Desktop+EVE
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.22 06:51:00 -
[1102 ]
Part deux: The last post was assuming you downloaded this file: wine-0.9.34.tar.bz2 If you downloaded wine-0.9.34.deb, then all you need to do to install is to double click the file. You indicated in the other thread that you are running ubuntu 7.04, which has the gdebi-gtk application. When double clicking the .deb file, it will bring up the gdebi-gtk installer and will install the binary (.deb file) and take care of any dependencies the application may have. --much easier. ;) The EVE installation process as well as the "winecfg" process remain the same.Ubuntu 3d Beryl-Linux Desktop+EVE
Pyrius Omega
Posted - 2007.04.22 13:17:00 -
[1103 ]
Servarus James, Yeah, just trying to learn linux is very interesting. Kind of reminds me of the old days of programming. I hate to sound too ignorant as a linux beginner, but how do you "run" a command line? I did figure out pretty quickly that one can not just double click on an "install" file to run a program. A lot is done through the terminal. I did open a terminal and there's a prompt. And, I did figure out that in order to get to the directory or subdirectory, one must type in the whole line...not just part of it like you can in DOS. So, how does one run ./configure command? Would it be something like this at the prompt? (let's say that the eve folder is under a partition called "home" and the folder is called as you stated wine34) <prompt> /home/wine32/./configure It's a start for me and I appreciated all the help that you are giving me. I hope to totally go to linux and get rid of windows. Also, I heard about a program called Winecvs and it can run directx 9? thanks for the help again.
Sahwoolo Etoophie
Forum Moderator Interstellar Services Department
Posted - 2007.04.22 17:41:00 -
[1104 ]
Originally by: Pyrius Omega Servarus James, Yeah, just trying to learn linux is very interesting. Kind of reminds me of the old days of programming. I hate to sound too ignorant as a linux beginner, but how do you "run" a command line? I did figure out pretty quickly that one can not just double click on an "install" file to run a program. A lot is done through the terminal. I did open a terminal and there's a prompt. And, I did figure out that in order to get to the directory or subdirectory, one must type in the whole line...not just part of it like you can in DOS. So, how does one run ./configure command? Would it be something like this at the prompt? (let's say that the eve folder is under a partition called "home" and the folder is called as you stated wine34) <prompt> /home/wine32/./configure It's a start for me and I appreciated all the help that you are giving me. I hope to totally go to linux and get rid of windows. Also, I heard about a program called Winecvs and it can run directx 9? thanks for the help again. A command line is generally just a terminal plus a shell. The terminal is the graphical part and the shell is the thing that actually parses the commands you input. The ./configure thing may sound weird, but it's easy really. There are two special files in every directory under linux, the "." and the "..". The first one is just a link to the directory itself and the second one is a link to the parent directory. Commands in a shell get executed based on the PATH environmental variable, which tells where to look for the programs you want executed and contains /usr/bin/ etecera. PATH generally doesn't contain "." (the current directory) for security reasons. If the executable you want executed is located in a directory that is not in PATH, then you have to specify the filename with absolute path, like /home/username/programdir/program. The "./program" is just a shortcut for "<insert absolute path of current directory here>/program". So to answer your question, it's either "/home/wine32/configure" or ./configure, if you're currently in the "/home/wine32" directory.
Pyrius Omega
Posted - 2007.04.22 19:08:00 -
[1105 ]
Thanks for the info! That helped a bunch. I'll post back later. And, I have a feeling that this is not going to be the end of needing help.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.22 23:03:00 -
[1106 ]
Just a short reply here, but you really REALLY need to visit the Ubuntu forums in the "absolute beginner talk" section. Some of what you are asking here really is in learning your new "os" rather than getting EVE running. The post above here is a good breakdown of the shell. Ubuntu Forums Make sure to register so you can use all of the features (especially the extended search stuff). Unlike some linux forums, ubuntu is especially good/considerate of "newby" questions and assistance...but BEFORE you ask, make sure to search on keywords as almost ALL of what you are going to be asking has already been asked and answered. There are also links to literally hundreds of "how-to's" which can walk you through a LOT of stuff. winecvs is the source code. In my long post I showed you how to compile this version. if you downloaded the "tar" file then that is what you have. If you downloaded the .deb version, then you can use my short follow up post on how to install this. Again, when playing with source code and compiling stuff, it is BETTER to learn a bit FIRST before jumping off the diving board in the deeper end of the pool. Ubuntu 3d Beryl-Linux Desktop+EVE
Dedwin
Minmatar
Posted - 2007.04.24 03:15:00 -
[1107 ]
On blank logon screens. . . A lot of people have posted regarding the blank logon screen. Everyone says copy your arial.ttf to the Windows font folder in either your Cedega or Wine folder. I did that for ages and still got the black logon screen. It wasn't until I copied arial*.* to those folders: there's arialb.ttf, ariali.ttf. . . etc etc. Copy everything that starts with arial and it should work fine. Two cent. Also, I find Wine 35 gives me better fps than Cedega 6. FYI.
Staaziprimus
AmarrPaladin Imperium Curatores Veritatis Alliance
Posted - 2007.04.24 04:58:00 -
[1108 ]
Edited by: Staaziprimus on 24/04/2007 04:54:37 Ok here is my deal - running Cedega 6 with the brand new Edgy Eft Final x64 and Ive walked through all the typical issues - black screen went away after copying fonts - And everything seems to work well but for 3 very important things -Local Channel i only get after jumping to another system and cannot get Corp Chat or Alliance Chat, the latter two have yet to work I have attempted to chmod everything 666 and now am quite stumped - have erased cache and machonet several times Any ideas? Thanks, Staazi ps Ive been looking forward to running Eve in a superiour OS for quite some time and other than Cedega forcing me to run my analog monitor in 60 mhz (runs 85mhz in windoze with fx5900) I am quite pleased with the progress :) ( any fix for the megahertz either btw?)
Patch86
Di-Tron Heavy Industries Freelancer Alliance
Posted - 2007.04.24 09:44:00 -
[1109 ]
Originally by: Dedwin On blank logon screens. . . A lot of people have posted regarding the blank logon screen. Everyone says copy your arial.ttf to the Windows font folder in either your Cedega or Wine folder. I did that for ages and still got the black logon screen. It wasn't until I copied arial*.* to those folders: there's arialb.ttf, ariali.ttf. . . etc etc. Copy everything that starts with arial and it should work fine. Two cent. Also, I find Wine 35 gives me better fps than Cedega 6. FYI. I already did that- I just copied the contents of my entire fonts:/// folder over. Still get the blank login screen. --------
Yarod Cool
Team JAVELIN The Cyrene Initiative
Posted - 2007.04.24 15:46:00 -
[1110 ]
Is anyone else seeing audio broken with the latest patch?
Dedwin
Minmatar
Posted - 2007.04.25 03:15:00 -
[1111 ]
Edited by: Dedwin on 25/04/2007 03:12:53 I'm not getting broken audio in Wine or Cedega. One thing I've found with the newest Wine. Everything works fine, but if I leave the game idle for a while, my whole system halts to a crawl. Maybe this is related to the memory leak in .35 Wine? This never seems to happen while I'm actually at the comp and playing. If I try to jump into a terminal, I get lots of weird USB errors and I'm seldom allowed to enter commands into the terminal. I have to do a hard reboot. Haven't noticed this in the newest Cedega. //edit: I've got no other solutions to the blank login screen. If you're still getting a blank login, try posting to the Wine site.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.25 05:10:00 -
[1112 ]
Originally by: Dedwin Edited by: Dedwin on 25/04/2007 03:12:53 I'm not getting broken audio in Wine or Cedega. One thing I've found with the newest Wine. Everything works fine, but if I leave the game idle for a while, my whole system halts to a crawl. Maybe this is related to the memory leak in .35 Wine? This never seems to happen while I'm actually at the comp and playing. If I try to jump into a terminal, I get lots of weird USB errors and I'm seldom allowed to enter commands into the terminal. I have to do a hard reboot. Haven't noticed this in the newest Cedega. //edit: I've got no other solutions to the blank login screen. If you're still getting a blank login, try posting to the Wine site. It isn't "maybe related to the memory leak" it IS the memory leak. The reason you are having the errors and such is that you are out of ram and its trying to run without any. Cedega is not wine and isn't the same codebase in general, thus you will not have this problem there. The solution is to uninstall .35 and use .33 or .34 which do NOT have this issue. It is a reported and known issue on winehq, and will probably be fixed for .36. the only other thing regarding the blank screen I can think of is an incorrectly installed gfx driver. (if the font copying didn't get it.)Ubuntu 3d Beryl-Linux Desktop+EVE
Patch86
Di-Tron Heavy Industries Freelancer Alliance
Posted - 2007.04.25 10:25:00 -
[1113 ]
Originally by: Sevarus James the only other thing regarding the blank screen I can think of is an incorrectly installed gfx driver. (if the font copying didn't get it.) I don't think it can be that. All the tests I've run have ruled it out, and every other game I try to run in Wine works like a dream. --------
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.04.25 12:50:00 -
[1114 ]
Originally by: Patch86 Originally by: Sevarus James the only other thing regarding the blank screen I can think of is an incorrectly installed gfx driver. (if the font copying didn't get it.) I don't think it can be that. All the tests I've run have ruled it out, and every other game I try to run in Wine works like a dream. Did you do a 'clean' install of EVE to wine, or copy from XP?Ubuntu 3d Beryl-Linux Desktop+EVE
Patch86
Di-Tron Heavy Industries Freelancer Alliance
Posted - 2007.04.25 15:39:00 -
[1115 ]
Originally by: Sevarus James Originally by: Patch86 Originally by: Sevarus James the only other thing regarding the blank screen I can think of is an incorrectly installed gfx driver. (if the font copying didn't get it.) I don't think it can be that. All the tests I've run have ruled it out, and every other game I try to run in Wine works like a dream. Did you do a 'clean' install of EVE to wine, or copy from XP? I've figured my problem out now- it was a permissions thing. I'd installed my fonts under a different user to the one I was running as, now that thats been fixed, it seems to run OK. --------
Archyma
Posted - 2007.04.25 17:40:00 -
[1116 ]
anyone knows how to circumvent the aborting of the 'authorizaton'? usually it was the machonet folder that needed to be replaced, is it some other folder/file now? just a new machonet doesn't work anymore... I am runnning wine as crossover on a macbook, I have no idea whatsoever of linux or console os. help is appreciated.
Ghavrah Spelk
Posted - 2007.04.29 16:16:00 -
[1117 ]
Since the new patch I have been unable to enter the game. As soon as it tries to load the station I am in it locks up and I have the ps -aux and kill all the eve processes to get out of it... I have tried dumping the cache, redoing the MachoNet.bash, reinstalling eve and then reinstalling the 0.9.34 and 36 wine and then reinstalling eve again... Anyone have any ideas on this one?
Yaevep
Maza Nostra RAZOR Alliance
Posted - 2007.04.30 01:34:00 -
[1118 ]
Originally by: Ghavrah Spelk Since the new patch I have been unable to enter the game. As soon as it tries to load the station I am in it locks up and I have the ps -aux and kill all the eve processes to get out of it... I have tried dumping the cache, redoing the MachoNet.bash, reinstalling eve and then reinstalling the 0.9.34 and 36 wine and then reinstalling eve again... Anyone have any ideas on this one? If you have eve voice enabled, then disable it in prefs.ini with voiceenabled=0, that fixed it for me.
Dwindlehop
Queens of the Stone Age Anarchy Empire
Posted - 2007.04.30 05:05:00 -
[1119 ]
Edited by: Dwindlehop on 30/04/2007 05:04:46 Has anyone tried to get Eve Voice to work under Linux?
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.05.01 22:40:00 -
[1120 ]
Originally by: Dwindlehop Edited by: Dwindlehop on 30/04/2007 05:04:46 Has anyone tried to get Eve Voice to work under Linux? Currently that's a no. I believe this is vivox' fault more than it is EVE's. Annoying, but with the state of development of wine as well as Cedega, it won't be long before we're able to chat there as well. For now, if you've enabled the free voice trial, make sure to put "voiceenabled=0" in the prefs.ini file...or you will have serious issues with crashing, as well as the loss of corporate and local channels in game if you don't crash.Ubuntu 3d Beryl-Linux Desktop+EVE
Hens Montrey
Posted - 2007.05.02 04:13:00 -
[1121 ]
Ubuntu and Wine EVE Guys its is soo close. I use Ubuntu. I believe we have a good shot to finally leave the Windows world. We need a few things to be fixed. If you want to help try Ubuntu and get into EVE.
Jho Xian
Posted - 2007.05.02 15:42:00 -
[1122 ]
Edited by: Jho Xian on 02/05/2007 15:39:16 Hi, I definately need some help it seems. I am using wine .35, openSuse10.2 and an Ati card (afaik not the best setup for playing Eve... >_<). That worked quite well until I installed Beryl. When I start the game now, everything is screwed. The login screen is blinking in a really nasty purple. When entering the game it's the same: blinking screen, messed up textures, about 2 fps... The konsole reads the following: Xlib: extension "XFree86-DRI" missing on display ":0.0". fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! Xlib: extension "XFree86-DRI" missing on display ":0.0". Xlib: extension "XFree86-DRI" missing on display ":0.0". fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b6c fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x177888) : stub, simulating 256MB for now, returning 256MB left fixme:imm:ImmReleaseContext (0x10026, 0x15ced0): stub fixme:imm:ImmGetIMEFileNameA (0x4070407, 0x34a960, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4070407, 0x34a984, 260): stub err:wave:wodDsCreate DirectSound flag not set This sound card's driver does not support direct access The (slower) DirectSound HEL mode will be used instead. err:d3d:state_multisampleaa Multisample antialiasing not supported by gl I tried to launch the game via xlaunch but as soon as the login screen should show up the game crashes without any error messages. For me not being very experienced with wine (or linux in general) I got no idea of what to do (except for disabling xgl/Beryl, but I like that toys ^^). Any help is appreciated.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.05.02 18:37:00 -
[1123 ]
Quote: Xlib: extension "XFree86-DRI" missing on display ":0.0". did you check your 3d drivers for hardware acceleration? how did you manage to enable multisampling if eve doesn't work at all?
Vanhia
Posted - 2007.05.02 21:05:00 -
[1124 ]
Edited by: Vanhia on 02/05/2007 21:02:02 My Drivers are fine. At least I think they are, for other apllications are doing fine (like Quake 4). I, for myself, didn't enable multisampling at all (well, maybe I did, but I can't remember; I deleted the cache folder to no avail). As said before, the game works, it's just no pleasure ...
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.05.09 05:26:00 -
[1125 ]
Just a thread update for those counting. wine .9.36 apparently has resolved the memory leakage issues. I've tested it a bit, and it appears to be smooth and back to normal on memory usage. The gfx glitches with planets some stations and stuff are still there, but these, as have been mentioned previously, are not show stoppers. On the cedega side, gfx wise, 6.0 has resolved almost all of the gfx goofiness with EVE. stations are rendered well, planets, objects no longer shimmer and artifact and framerate (nvidia 9755) is about the same as the prior version (5.10).Ubuntu 3d Beryl-Linux Desktop+EVE
Dwindlehop
Queens of the Stone Age Anarchy Empire
Posted - 2007.05.09 20:22:00 -
[1126 ]
Originally by: Sevarus James On the cedega side, gfx wise, 6.0 has resolved almost all of the gfx goofiness with EVE. stations are rendered well, planets, objects no longer shimmer and artifact and framerate (nvidia 9755) is about the same as the prior version (5.10). Thanks for this, Sevarus. I now have a reason to upgrade.
Alewin
Venus Research Initiative Empire Research
Posted - 2007.05.12 02:35:00 -
[1127 ]
Has anyone had any luck with the star map on recent wine versions? I don't remember when I first noticed it was broken, but its been broken for me at least since .9.33 and is broken on .9.34 and .9.36. Basically, the star map will show stars as long as they are set to color actual color. It isn't showing any of the lines and if I change to any other color mode (security status, for example), then all the stars disappear. AMD64, Nvidia GF 7800, 2.6.18, 9746 If you're map is working correctly, please post wine version, kernel version, and driver versions. I may see about doing some additional upgrades tomorrow if its working for others.Highsec POS labs with no risk of scamming
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.05.12 15:18:00 -
[1128 ]
Originally by: Alewin Has anyone had any luck with the star map on recent wine versions? I don't remember when I first noticed it was broken, but its been broken for me at least since .9.33 and is broken on .9.34 and .9.36. Basically, the star map will show stars as long as they are set to color actual color. It isn't showing any of the lines and if I change to any other color mode (security status, for example), then all the stars disappear. the stars on the map might be the same problem as http://bugs.winehq.org/show_bug.cgi?id=7821
Jag Hiroshii
Posted - 2007.05.12 23:38:00 -
[1129 ]
Originally by: Dedwin On blank logon screens. . . A lot of people have posted regarding the blank logon screen. Everyone says copy your arial.ttf to the Windows font folder in either your Cedega or Wine folder. I did that for ages and still got the black logon screen. It wasn't until I copied arial*.* to those folders: there's arialb.ttf, ariali.ttf. . . etc etc. Copy everything that starts with arial and it should work fine. Two cent. Also, I find Wine 35 gives me better fps than Cedega 6. FYI. This did it for me .. I searched on a windows box for all arial*.* files - copied them on to the network and back in to the fonts directory under .wine. Thanks for posting the info. With that - I had Eve online playing under Ubuntu Feisty with Wine using the fglrx ATI drivers. I played for about 2 hrs and the only issues I noticed were: a) occasional sound stuttering (but I used to get that under XP to some extent) b) I couldn't occlude the sun - it always shone through everything. c) the launch from station button was a bit mashed. Really - it was amazing, the game played really well and the FPS seemed high. I have absolutely zero reason to continue with Windows now. I would still like to see an official Linux release (and OS X for that matter).
quantawitch
Posted - 2007.05.13 09:26:00 -
[1130 ]
do not try to install wine 0.9.37. after installing eve dies after the login screen with the following errors: Quote: fixme:mixer:ALSA_MixerInit No master control found, disabling mixer fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x180e70) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x1619c8): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a960, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a984, 260): stub caliban@hyperion:~$ fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a448, 260): stub fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found! (XRandR) fixme:dbghelp:fetch_thread_info Couldn't open thread 22 (87) with kubuntu 6.10 and a nvidia graphic. /quantawitch
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.05.14 01:05:00 -
[1131 ]
Originally by: quantawitch do not try to install wine 0.9.37. after installing eve dies after the login screen with the following errors: Quote: fixme:mixer:ALSA_MixerInit No master control found, disabling mixer fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x180e70) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x1619c8): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a960, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a984, 260): stub caliban@hyperion:~$ fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a448, 260): stub fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found! (XRandR) fixme:dbghelp:fetch_thread_info Couldn't open thread 22 (87) with kubuntu 6.10 and a nvidia graphic. /quantawitch From the winehq appdb regarding EVE: What works login screen What does not conneting to the server/switching gfx mode What was not tested everything ingame Additional Comments 0.9.37 has a regression so better stay with 0.9.36 for now <snip> .36 is working just fine, so the last line is good advice. :) I've duplicated the error above with .37 so confirming the error above.Ubuntu 3d Beryl-Linux Desktop+EVE
Brelk
Posted - 2007.05.14 06:54:00 -
[1132 ]
I've got Ubuntu 7.04 and Wine 0.9.36 up and running, and I installed EVE again in Linux - and I can't bloody well find where it's installed to run it. Can someone help? I'm truly stumped.
Mort Dyken
ECP Rogues Dusk and Dawn
Posted - 2007.05.14 07:29:00 -
[1133 ]
Originally by: Brelk I've got Ubuntu 7.04 and Wine 0.9.36 up and running, and I installed EVE again in Linux - and I can't bloody well find where it's installed to run it. Can someone help? I'm truly stumped. Should be something like /home/NAME OF YOUR HOME DIRECTORY/.wine/drive_c/Programme/CCP/EVE
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.05.15 07:42:00 -
[1134 ]
Just remember that in your "home" directory, "dot" files such as .wine are normally hidden from view. If you are using ubuntu you can see these files by opening a nautilus window ('my home') and right click and "show hidden files".Ubuntu 3d Beryl-Linux Desktop+EVE
Ignago
Posted - 2007.05.15 10:34:00 -
[1135 ]
When I try to run EVE, with Ubuntu 7.04, and wine 0.9.36, I get a message that says "cannot find or install D3DX" or something along those lines. Is there a program that I need to use to counter this? I've noticed that on a friend's computer the same thing happened, on Windows.
Gwarnina
MinmatarThe Graduates
Posted - 2007.05.15 20:15:00 -
[1136 ]
I confirm that the method posted by Brending on page 35 worked for me. A huge thanks to all the folks in this thread, I managed to piece everything together just fine. I'm using Ubuntu 7.10 with wine 0.9.33. Considering that I only nuked my Windows system partition yesterday morning (by accident, no less) and that this is the first time I ever fooled around with anything Linux related, I'm quite happy that it worked. Even the sound works fine (OSS driver, harware acceleration on emulation, graphics in a virtual desktop). I only messed up my xorg.conf once, other than that it was smooth sailing with Ubuntu. Google is your friend. I downloaded a fresh EVE setup file from CCP and installed that, not even touched my Windows settings. Considering that now I don't even have a Windows install I can boot into, I might not even bother with the boys from Redmond unless I really have to; EVE would have been the main reason. Frankly, I didn't think this would be so painless. After being gone for three months, I can finally get back into EVE! I just noted that Beryl was on when I started EVE, and everything was fine, contrary to what I read in this thread earlier. Maybe I just got lucky. PS: I just noted that on the starmap I don't see connecting lines or custom star colors (such as poddings or ships destroyed). Any ideas why? PPS: Never mind, I see it's a known bug...
Gwarnina
MinmatarThe Graduates Brutally Clever Empire
Posted - 2007.05.16 10:35:00 -
[1137 ]
Okay, just a quick question for now. On some screenshots I've seen Eve run on full screen, without the Ubuntu panel bars on the top and bottom of the screen. Was that full screen achieved on Cedega only, or is there some way of coaxing wine to do that as well? Right now I'm running Eve in a 1600x1125 virtual desktop, so that the bottom part does not get cut off and I can do things like undock and activate my low slot modules. It works fine, but one is never happy until one achieves perfection. Incidentally, it's very cool of Eve to accept a custom resolution like the one I use above
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.05.16 17:09:00 -
[1138 ]
eve accepts basicly every resolution above 1024x768 as long as the hardware claims to support the resolution (I run 1200x900 as windowed with a custom res entry via nvidia driver on windows) /me adds resizeable window to the eve wishlist on linux you can run eve in fullscreen, virtual desktop (game at fullscreen) or eve with a patched wine in native windowed mode and all working well
Rai'Ne
Posted - 2007.05.16 19:56:00 -
[1139 ]
Edited by: Rai''Ne on 16/05/2007 19:55:32 Ok sorry if this repeating but... I have installed latest Wine. Installed corefonts + installed D3d and copied ariel to .wine/....../fonts directory However i still cannot type anything in the password box. What have i missed?? Help!!
Armand Sierra
Ka-Tet
Posted - 2007.05.17 01:12:00 -
[1140 ]
Latest being 0.9.37? mask or uninstall it and try 0.9.36 instead, if you look at the wine appdb you'll see that the latter version has "Gold" rating whereas the newest being rated as "Garbage"
Rai'Ne
Posted - 2007.05.17 07:55:00 -
[1141 ]
Edited by: Rai''Ne on 17/05/2007 07:53:06 Originally by: Armand Sierra Latest being 0.9.37? mask or uninstall it and try 0.9.36 instead, if you look at the wine appdb you'll see that the latter version has "Gold" rating whereas the newest being rated as "Garbage" Thank you Sir. All working fine now. I ran: sudo apt-get remove wine wget http://wine.budgetdedicated.com/archive/ubuntu/feisty/wine_0.9.36~winehq0~ubuntu~7.04-1_i386.deb sudo dpkg -i wine_0.9.36~winehq0~ubuntu~7.04-1_i386.deb (Note I originally had problems with the Machonet.bash file but i just opended it and ran the mkdr commands manually - just incase anyone else has a problem)
Shailo Koljas
Posted - 2007.05.18 15:52:00 -
[1142 ]
0.9.36 works ok with my ATI X300 and the ATI drivers. Haven't tested space yet (at work and can't afford a crash), but inside a station is about 35 FPS. Only annoyance is it doesn't act windowed like it does under Cedega, but I'm sure that's a configuration setting somewhere.
maltari
Caldari
Posted - 2007.05.19 10:46:00 -
[1143 ]
Edited by: maltari on 19/05/2007 10:47:38 Originally by: Gwarnina PS: I just noted that on the starmap I don't see connecting lines or custom star colors (such as poddings or ships destroyed). Any ideas why? Experiencing this as well. Initially I thought all the UI stuff drawn using "lines" weren't working (because the sliders on the settings window or some part of the fitting interface do not work as well) but it appears to be more subtle than that, because all columns separators as well as the tactical overlay are drawn correctly. It's the only real issue for me: not being able to use the map correctly can be quite a problem to find agents, the optimal route between 2 places, etc.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.05.19 15:48:00 -
[1144 ]
check the bugs linked http://appdb.winehq.org/appview.php?iVersionId=7342 if there are any missing and maybe add comments where needed
Ravow
MinmatarFRENCH NAVY Tau Ceti Federation
Posted - 2007.05.20 15:40:00 -
[1145 ]
Hi there! Can someone can tell me what is the eulaagreed parameter of the latest test version please? I need to test on te test server after the agrement black screen :D Thank! (I cant boot Windows and Cedega don't want to start installer for an unknown reason)
Pyrius Omega
Posted - 2007.05.20 19:57:00 -
[1146 ]
Edited by: Pyrius Omega on 20/05/2007 19:59:49 ok, Got the following: Ubuntu 6.06 installed wine 0.9.36 installed Lastest Eve install got the following error and need help on figuring how to fix... user@user: ~$ nice -19 wine ~/.wine/drive_c/Program\ Files/CCP/EVE/EVE.exe fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:FindActCtxSectionString@ 00000000 (null) 2 L"msvcr80.dll" 0x347b6c I did the RedistD3DOnly.exe and hit enter but it returned a prompt, so I guessed it worked to a point.... Any help is appreciated edited: Just read another post that was interest....Could this be a MS fonts issue, because the EVE startup background comes up but there's no login screen and then it crashes.
Dachhel
Posted - 2007.05.21 06:42:00 -
[1147 ]
I have followed the guide on page 35. The Client starts, I can enter my login-data, then the character-selection screens appears as normal, except that it does not show my characters, all three pictures are empty, and I cant select a character. Anyone knows a solution, or has a hint? thx, Dachhel
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.05.21 09:43:00 -
[1148 ]
Originally by: Dachhel I have followed the guide on page 35. The Client starts, I can enter my login-data, then the character-selection screens appears as normal, except that it does not show my characters, all three pictures are empty, and I cant select a character. Anyone knows a solution, or has a hint? thx, Dachhel If you're using wine with the install guide on 35, you need to understand that wine .9.36 does not need a lot of the stuff included there. Install wine (.9.36 as .37 is garbaged for eve), then use it to install eve. Ensure that the video drivers (opengl 3d stuff) are setup. Make sure to get the arial.ttf files into the proper directory, and you should be good to go.Ubuntu 3d Beryl-Linux Desktop+EVE
Pyrius Omega
Posted - 2007.05.21 11:08:00 -
[1149 ]
Edited by: Pyrius Omega on 21/05/2007 11:13:01 Hi Servarus, I have .36 setup with with Eve. It runs really slow. However; after reading your last post, I don't think that I have the open gl drivers. Could you point me to them? I did copy the arial.ttf from the regular windows to the windows' folder within drive_c. The game does load but paint drying is much faster. Could not having the opengl drivers be the cause of this? Btw, I did start using Ubuntu 6.06. Would it be better to upgrade to 6.10 or 7.04 for better performance? Also, I followed the install guide by Brindig on page 35. But did not load the nvidia glx drivers. I'll load the latest drivers tonight. Would the line be "sudo apt-get install nvidia-glx" ?
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.05.21 11:18:00 -
[1150 ]
Originally by: Pyrius Omega Hi Servarus, I have .36 setup with with Eve. It runs really slow. However; after reading your last post, I don't think that I have the open gl drivers. Could you point me to them? I did copy the arial.ttf from the regular windows to the windows' folder within drive_c. The game does load but paint drying is much faster. Could not having the opengl drivers be the cause of this? Btw, I did start using Ubuntu 6.06. Would it be better to upgrade to 6.10 or 7.04 for better performance? You first need to indicate which video card. ati/nvidia? For both of these, you need the binary drivers. The drivers that come with the distribution are open source and are crap for 3d gaming. I would HIGHLY recommend 7.04 as its much more up to date, and better performing.Ubuntu 3d Beryl-Linux Desktop+EVE
Pyrius Omega
Posted - 2007.05.21 11:38:00 -
[1151 ]
Servarus, I have an Nvidia card. However; I did use the sudo apt-get for the glx drivers on the 6.06 system and rebooted. Started the game up and it gave a bunch of 'glx' errors and stating that it could not initialize opengl blah, blah, blah. I'll upgrade to 7.04 this evening.
Kafur
Posted - 2007.05.21 13:11:00 -
[1152 ]
I've got the newest nvidia drivers on my system. Everything (sound included) works fine until I reach the character-selection screen. It looks normal, but no characters are shown. It is also strange that the client doesn't store resolution and sound setting (i have to change these settings everytime I start the client). Are there other things I could check?? thx, Dachhel
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.05.21 16:23:00 -
[1153 ]
Originally by: Pyrius Omega user@user: ~$ nice -19 wine ~/.wine/drive_c/Program\ Files/CCP/EVE/EVE.exe better would be: cd ~/.wine/drive_c/Program\ Files/CCP/EVE/ nice -19 wine EVE.exe most apps need a correct work dir try running the logserver (new workspace) before running eve might help to get more details make sure you have the arial file in windows\fonts and that the 3d thing left d3dx9_30.dll in windows/system or system32 in prefs.ini you can try voiceenabled=0 and audio=0
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.05.21 16:25:00 -
[1154 ]
Originally by: Kafur Edited by: Kafur on 21/05/2007 13:18:27 I've got the newest nvidia drivers on my system. Everything (sound included) works fine until I reach the character-selection screen. It looks normal, but no characters are shown. It is also strange that the client doesn't store resolution and sound setting (i have to change these settings everytime I start the client). Are there other things I could check?? thx, Dachhel Edit: Sorry, forgot to use the right character, my problem is posted above with character Dachhel did you install eve as user (not root) or did you copy it from an other drive? (checking permissions might help)
Dachhel
Posted - 2007.05.21 20:17:00 -
[1155 ]
I did some installation-steps as user, and some as root, I have set permission for the user, and now it works. Thx for your help
Bish Ounen
GallenteOmni-Core Freedom Fighters
Posted - 2007.05.23 00:01:00 -
[1156 ]
I'm up to the point of being able to log in (fixed the black logon screen by just copying over ALL my microsoft fonts from my Windows partition.) and I get the the character selection screen and CAN see my avatar's portrait and select it. Eve begins to log me in, starts loading the station, and BAM! freezes solid. That's it, I get no further than a partially filled "Loading Station" bar, and I have to kill EVE to get back to the desktop. I have an Nvidia card with the restricted drivers enabled, running 7.04 with Wine 0.9.33. Just a note, the 3D functions do work, I can use Google Earth, Compiz and Beryl with no trouble. Any suggestions?
Mat Uerei
Posted - 2007.05.23 03:39:00 -
[1157 ]
Something weird is going on. I submitted my test data to Wine Application DB, and received the following mail: Quote: Submitted testing data accepted ------------------------------------------------------- The testing data you submitted for 'EVE Online 3.14.x' has been accepted by Elfe.http://appdb.winehq.org/appview.php?iVersionId=7342&iTestingId=12092 Administrators Responce: We appreciate your help in making the Application Database better for all users. But then a few hours later: Quote: Submitted testing data deleted ------------------------------------------------------- The testing data you submitted for 'EVE Online 3.14.x' has been deleted by Molle Bestefich.Reason given: We appreciate your help in making the Application Database better for all users. And now, it seems that eve is permanently gone from http://appdb.winehq.org/. It used to be in the frontpage, it's not here anymore, and all the links I have (from this thread, my mail) show up as "Internal Database Access Error. No App found.". I seriously hope it wasn't fully deleted as there was valuable info in there...
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.05.23 06:15:00 -
[1158 ]
Originally by: Bish Ounen That's it, I get no further than a partially filled "Loading Station" bar, and I have to kill EVE to get back to the desktop. I have an Nvidia card with the restricted drivers enabled, running 7.04 with Wine 0.9.33. Any suggestions? yes update to wine 0.9.36 and add voiceenabled=0 to prefs.ini
Bish Ounen
GallenteOmni-Core Freedom Fighters
Posted - 2007.05.24 00:21:00 -
[1159 ]
Originally by: El***ER Originally by: Bish Ounen That's it, I get no further than a partially filled "Loading Station" bar, and I have to kill EVE to get back to the desktop. I have an Nvidia card with the restricted drivers enabled, running 7.04 with Wine 0.9.33. Any suggestions? yes update to wine 0.9.36 and add voiceenabled=0 to prefs.ini Fantastic! adding the voice enabled option to my Prefs.ini got me in! Now I just have to get the sound working, and I'm gtg!
Gwarnina
MinmatarThe Graduates Brutally Clever Empire
Posted - 2007.05.24 16:35:00 -
[1160 ]
Okay, I installed XP to compare the speeds... I roughly get about half the FPS in Ubuntu than I do in XP. Frankly, with 90 fps vs 45 fps the difference is just in the numbers, I can play just as well but I'm interested in other people's results.
Nikotine
Knights of Liberty Lupus Caerulus
Posted - 2007.05.24 18:28:00 -
[1161 ]
Hi, I try to run EvE in Suse 10.2 with Wine 0.9.36 and latest Nvidia drivers installed. I added the voiceenabled line in prefs.ini, set up Winecfg like page 35 said, copied arial.ttf, did the direct3D thing... I can log in and select a character and the station loads up, but all this happens with close to 0 fps (5 fps at char selection screen, 2 fps in station). EvE runs over 130 fps in Win XP with my Nvidia geforce 7950. Beryl is active though... But that shouldn't be a problem because I've seen youtube movies of someone spinning the cube while playing eve... Any suggestions?
Rai'Ne
Posted - 2007.05.24 20:48:00 -
[1162 ]
Hey guys, Another quickie When running EvE under wine i still get my desktop mouse cursors. Ideas how to turn them off?
Krest Zoltral
Posted - 2007.05.24 22:17:00 -
[1163 ]
Originally by: Rai'Ne Hey guys, Another quickie When running EvE under wine i still get my desktop mouse cursors. Ideas how to turn them off? It's a known bug, not resolved atm
maltari
Caldari
Posted - 2007.05.24 22:27:00 -
[1164 ]
Those of you having FPS problems, you might want to try the cedega CVS. It's free, it's a little more complicated to install (cedega forbids people to make package out of their CVS, to incite people to pay a subscription, but you can access the CVS and build cedega for yourself without problems, it's just not newbie friendly) and it solves some issues (map dots/lines problems, fitting interface drawing corruption, mouse cursor). The odd thing is, no matter what settings I use, cedega is always *very* slow when using "Window Mode", and I can't use fullscreen since I'm using Twinview (Eve would be stretched on the 2 monitors, with my ship and interface split in two).
Dabljuh
Posted - 2007.05.24 22:29:00 -
[1165 ]
Edited by: Dabljuh on 24/05/2007 22:28:37 I'm getting fairly horrible FPS in my opinion. If *nothing* is visible on the screen its almost smooth. CPU is an athlon X2, card is a gf6800gt w/ 128mb, nvidia-drivers 9755. The game is very crashy when there is any action going on, wine version is a CVS from around .36. The Starmap is useless, and I am experiencing broken textures as well as minimaps regularly. Any solutions?
Nikotine
Knights of Liberty Lupus Caerulus
Posted - 2007.05.24 22:48:00 -
[1166 ]
Originally by: maltari Those of you having FPS problems, you might want to try the cedega CVS. It's free, it's a little more complicated to install (cedega forbids people to make package out of their CVS, to incite people to pay a subscription, but you can access the CVS and build cedega for yourself without problems, it's just not newbie friendly) and it solves some issues (map dots/lines problems, fitting interface drawing corruption, mouse cursor). The odd thing is, no matter what settings I use, cedega is always *very* slow when using "Window Mode", and I can't use fullscreen since I'm using Twinview (Eve would be stretched on the 2 monitors, with my ship and interface split in two). When I look at Cedega CVS , how do I get all those files? Do I need to download them one by one?? That's indeed newbie unfriendly
Dabljuh
Posted - 2007.05.24 23:07:00 -
[1167 ]
Maybe I was misinformed there (intentionally?) but isn't Cedega CVS largely year-old outdated code and you'd be better off using regular wine instead?
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.05.24 23:09:00 -
[1168 ]
Cedega CVS I guess this link says it all don't waste your time trying to get the 3 year old stuff working so you have the options of wine (free), cedega (subscription) or crossover (one time payment)
Nikotine
Knights of Liberty Lupus Caerulus
Posted - 2007.05.24 23:23:00 -
[1169 ]
Damnit, no EvE for me then in Linux. And I was sooo close to deleting my Windows partition!
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.05.24 23:46:00 -
[1170 ]
did you check you 3d drivers? glxinfo should show dri as yes and driver stuff nvidia related
Nikotine
Knights of Liberty Lupus Caerulus
Posted - 2007.05.25 00:20:00 -
[1171 ]
This is the output: ------------------------------------------------------------------------------------- name of display: :0.0 display: :0 screen: 0 direct rendering: No server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB GLX extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_SGIX_fbconfig, GLX_ARB_get_proc_address OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce Go 7950 GTX/PCI/SSE2 OpenGL version string: 1.2 (2.1.0 NVIDIA 97.55) OpenGL extensions: GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow, GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_window_pos, GL_ARB_texture_non_power_of_two, GL_ARB_vertex_program, GL_ARB_fragment_program, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array, GL_ATI_texture_mirror_once, GL_IBM_texture_mirrored_repeat, GL_NV_blend_square, GL_NV_texgen_reflection, GL_NV_texture_rectangle, GL_NV_texture_env_combine4, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow glu version: 1.3 glu extensions: GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x2c 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1852768353 1952539693 None 0x2d 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 1835099951 1920169263 None 0x2e 32 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 98161 1882073600 Ncon 0x2f 32 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 708457779 993079357 Ncon ------------------------------------------------------------------------------------- Direct rendering is no, as always when running Beryl. Btw, I tried running EvE with Beryl not active (so Direct Rendering yes) and I had no gain in fps.
maltari
Caldari
Posted - 2007.05.25 02:42:00 -
[1172 ]
Originally by: Nikotine Originally by: maltari Those of you having FPS problems, you might want to try the cedega CVS. It's free, it's a little more complicated to install (cedega forbids people to make package out of their CVS, to incite people to pay a subscription, but you can access the CVS and build cedega for yourself without problems, it's just not newbie friendly) and it solves some issues (map dots/lines problems, fitting interface drawing corruption, mouse cursor). The odd thing is, no matter what settings I use, cedega is always *very* slow when using "Window Mode", and I can't use fullscreen since I'm using Twinview (Eve would be stretched on the 2 monitors, with my ship and interface split in two). When I look at Cedega CVS , how do I get all those files? Do I need to download them one by one?? That's indeed newbie unfriendly Short answer: no, there is a cvs command line tool for that. But the best thing to do is to download a helper script that will download everything from the cvs, install required packages, do the compilation (told you it wasn't newbie friendly :), etc. Also it might look old, but it did work for me... (with the issue I mentioned - window mode suckage, making it near unusable for me)
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.05.25 08:50:00 -
[1173 ]
Originally by: Nikotine This is the output: ------------------------------------------------------------------------------------- name of display: :0.0 display: :0 screen: 0 direct rendering: No server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB GLX extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_SGIX_fbconfig, GLX_ARB_get_proc_address OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce Go 7950 GTX/PCI/SSE2 OpenGL version string: 1.2 (2.1.0 NVIDIA 97.55) Direct rendering is no, as always when running Beryl. Btw, I tried running EvE with Beryl not active (so Direct Rendering yes) and I had no gain in fps. mine looks like name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.4 server glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB GLX version: 1.3 GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce Go 6600/PCI/SSE2 OpenGL version string: 2.1.0 NVIDIA 97.55 OpenGL extensions: your server glx vendor reports as SGI and a lot of OpenGL extensions are missing so check the 3d driver install
Nikotine
Knights of Liberty Lupus Caerulus
Posted - 2007.05.25 14:07:00 -
[1174 ]
Edited by: Nikotine on 25/05/2007 14:05:59 Ok, I f*cked up I thought, let's reinstall the nvidia driver on top of this one and hope it gets fixed that way... Not! Now I'm stuck in text mode... I replaced xorg.conf with a backup I had but that doesn't help either. Guess I'll have to reinstall Suse...
Dabljuh
Posted - 2007.05.25 20:06:00 -
[1175 ]
Turning off the entire sound of EVE helps with crashes. According to the statement of a wine dev (who was currently working on it) the sound system is super broken ATM.
maltari
CaldariEve University Ivy League
Posted - 2007.05.26 02:28:00 -
[1176 ]
I was getting some pops and *****les with the audio, so tried everything I could: switch to oss, switch to alsa, change sample rate and .asoundrc tweaks, didn't change anything. So I thought too that disabling it would help framerate (not that I really need that though) and it didn't change anything either actually :)
ThaMa Gebir
GallenteRaddick Explorations Executive Outcomes
Posted - 2007.05.26 09:46:00 -
[1177 ]
Ok ladies and gentlemen, I have a question. I have these system specs; Amd Sempron 3000+ (1.8Ghz cpu speed) 754 pins. 1 gig ddr1 ram. Ati Radeon 9600 pro. Plenty of hdd space, approx 140gig iirc. If I was to try and get ubuntu loaded onto my second physical hdd, and leave Win xp install intact, would I be able to run eve under linux with wine, (any version)? Thanks for any and all help you guys can afford. ---------------------------- Confirmed heaviest member of RDEX........ Hah, no more hijacks here.
Aylit Neroon
Caldari Naval Defence Force
Posted - 2007.05.26 20:30:00 -
[1178 ]
Edited by: Aylit Neroon on 26/05/2007 20:30:25 Edited by: Aylit Neroon on 26/05/2007 20:30:03 You should all take a look-see at the Wine application-DB. Revelation 1.4 release (version 3.14.x) has been geven GOLD for most distros. Please see here . Only Gentoo got GARBAGE, but that distro isn`t used too much, i guess. (No offence)
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.05.26 20:41:00 -
[1179 ]
Originally by: Aylit Neroon Only Gentoo got GARBAGE, but that distro isn`t used too much, i guess. (No offence) that's because of the wine version used and not the distro (show all tests)
maltari
CaldariEve University Ivy League
Posted - 2007.05.27 03:24:00 -
[1180 ]
Now, if only we could get the starmap to correctly work... it's the most annoying issue, and it seems to be working in cedega :(
UberL0rd
Minmatar28th Day Industries
Posted - 2007.05.29 07:49:00 -
[1181 ]
Originally by: Aylit Neroon Only Gentoo got GARBAGE, but that distro isn`t used too much, i guess. (No offence) Take it from me, EVE runs fine on Gentoo, provided you use wine-0.9.36 as the newest version (0.9.37) is no good for EVE regardless of distro. By the way, did you mean Gentoo/Linux or Gentoo/FreeBSD as EVE runs equally well on both ---Gentoo/FreeBSD/Linux developer
tannoy
Posted - 2007.06.02 21:43:00 -
[1182 ]
I think you should all just ask this guy: http://www.youtube.com/watch?v=XhirMC9iqSI
rig0r
0utbreak
Posted - 2007.06.03 12:14:00 -
[1183 ]
Edited by: rig0r on 03/06/2007 12:14:00 Wine 0.9.38 was released two days ago. Just gave it a try, but it doesn't get me any further than the login screen. It gets stuck at the 'Logging in' popup. I don't get the double mousecursor anymore so I assume that is fixed now. Now if only it would let me login Quote: fixme:process:IsWow64Process (0xffffffff 0x34fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b6c ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0 ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0 fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 1 ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:1 fixme:mixer:ALSA_MixerInit No master control found, disabling mixer fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x17d200) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x158070): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a960, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a984, 260): stub I also gave Sisi test a try. With .36 I get stuck after the character selection screen (Entering game as...), with .38 I have the same issue as on Tranq. Cedega gets stuck after the splash screen ...
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.06.04 00:07:00 -
[1184 ]
Originally by: rig0r Edited by: rig0r on 03/06/2007 12:14:00 Wine 0.9.38 was released two days ago. Just gave it a try, but it doesn't get me any further than the login screen. It gets stuck at the 'Logging in' popup. I don't get the double mousecursor anymore so I assume that is fixed now. Now if only it would let me login Quote: fixme:process:IsWow64Process (0xffffffff 0x34fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b6c ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0 ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0 fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 1 ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:1 fixme:mixer:ALSA_MixerInit No master control found, disabling mixer fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x17d200) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x158070): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a960, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a984, 260): stub I also gave Sisi test a try. With .36 I get stuck after the character selection screen (Entering game as...), with .38 I have the same issue as on Tranq. Cedega gets stuck after the splash screen ... Yep, SISI breaks compatibility. This isn't new, unfortunately. Oveur remarked that the linux/mac clients have no release dates yet, and that while cedega is a CCP partner, new builds 'could' break compatibility...and as happened the last major patch, we're not able to test the new stuff because of this breakage yet again. Ubuntu 3d Beryl-Linux Desktop+EVE
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.06.04 18:06:00 -
[1185 ]
Originally by: Sevarus James Originally by: rig0r Edited by: rig0r on 03/06/2007 12:14:00 Wine 0.9.38 was released two days ago. Just gave it a try, but it doesn't get me any further than the login screen. It gets stuck at the 'Logging in' popup. I don't get the double mousecursor anymore so I assume that is fixed now. Now if only it would let me login Quote: fixme:process:IsWow64Process (0xffffffff 0x34fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b6c ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0 ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0 fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 1 ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:1 fixme:mixer:ALSA_MixerInit No master control found, disabling mixer fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x17d200) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x158070): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a960, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a984, 260): stub I also gave Sisi test a try. With .36 I get stuck after the character selection screen (Entering game as...), with .38 I have the same issue as on Tranq. Cedega gets stuck after the splash screen ... Yep, SISI breaks compatibility. This isn't new, unfortunately. Oveur remarked that the linux/mac clients have no release dates yet, and that while cedega is a CCP partner, new builds 'could' break compatibility...and as happened the last major patch, we're not able to test the new stuff because of this breakage yet again. hmmm my git branch is logging in fine on sisi to reset the tree to one patch before the connection breakage (news on login screen and maybe a lot of other hangs) git reset --hard 42e560d001e171e29f5ae5a9ab30de008bcbc7a5 applied the caption fix for windowed mode and the regression fix to prevent the ctd after login screen oh and the prefs.ini was recreated on my sisi copy ~/.wine/drive_c/windows/profiles/elfe/Local Settings/Application Data/CCP EVE/settings/prefs.ini (I added voiceenabled=0 and audio=0 as always)
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.06.05 01:35:00 -
[1186 ]
Good to know. If git is already basically "working" then hopefully we'll be in business on sisi with "released stuff" sooner than later. Right now neither .9.36 or cedega like the code on sisi.Ubuntu 3d Beryl-Linux Desktop+EVE
rig0r
0utbreak
Posted - 2007.06.05 16:40:00 -
[1187 ]
Edited by: rig0r on 05/06/2007 16:40:58 Sweet. Your git repository, where can I access it ? Sorry if you posted this somewhere already, but this thread is just too huge too look for it Meh, nm. You were refering to the Wine git repos I take it, not your own.
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.06.05 17:16:00 -
[1188 ]
I checked wine 0.9.36 again with the current sisi build and couldn't find a problem so far, logged in a char in agil station, undocked and redocked without a problem just don't forget to check the ~/.wine/drive_c/windows/profiles/username/Local Settings/Application Data/CCP EVE/settings/prefs.ini file for the correct settings
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.06.07 01:44:00 -
[1189 ]
Edited by: Sevarus James on 07/06/2007 01:46:00 Edited by: Sevarus James on 07/06/2007 01:43:53 Originally by: El***ER I checked wine 0.9.36 again with the current sisi build and couldn't find a problem so far, logged in a char in agil station, undocked and redocked without a problem just don't forget to check the ~/.wine/drive_c/windows/profiles/username/Local Settings/Application Data/CCP EVE/settings/prefs.ini file for the correct settings Okay. added "voiceenabled=0" to the prefs.ini in "profiles" section as pointed out by elfiger, and yes .9.36 DOES work fine with the test server. My question is......WTF???? Since when does the prefs.ini get used OUTSIDE of the CCP/cache folder? Up until (on XP as well as wine) this is done via the cache folder. Thanks Elfiger for the heads up there, but it really surprised me. Oh, and under ubuntu 7.04 /wine.9.36 I do not have to disable audio, as it works just fine. (as far as it goes. there is still some clipping and such, but it "works".)Ubuntu 3d Beryl-Linux Desktop+EVE
rig0r
0utbreak
Posted - 2007.06.07 15:14:00 -
[1190 ]
Tested git with Sisi yesterday, first login attempt failed, but that might have been a server issue. Then I was able to login and fly around. At some point it crashed tho. Anyway, it runs :P
maltari
CaldariEve University Ivy League
Posted - 2007.06.07 21:50:00 -
[1191 ]
does the current git works with Tranquility too ? Since the last 2 releases do not, it might be interesting to know...
Popsikle
Shadows of the Dead Aftermath Alliance
Posted - 2007.06.08 15:12:00 -
[1192 ]
Originally by: maltari does the current git works with Tranquility too ? Since the last 2 releases do not, it might be interesting to know... 0.9.36 is the latest that I have get to run. The next two crash at char selection.__________________________________________
maltari
CaldariEve University Ivy League
Posted - 2007.06.10 03:20:00 -
[1193 ]
Which is why I'm asking if the current git, that is, the current dev version, do work or not. See http://www.winehq.org/site/git
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.06.10 07:11:00 -
[1194 ]
Edited by: Sevarus James on 10/06/2007 07:09:37 Just tried .9.38 which is now out. It barfs on alsa reg entry. EVE starts, but dies on 'loading bulk data'. I submitted info to wine. .9.36 is still the eve king for wine.Ubuntu 3d Beryl-Linux Desktop+EVE
rig0r
0utbreak
Posted - 2007.06.10 12:53:00 -
[1195 ]
Originally by: maltari Which is why I'm asking if the current git, that is, the current dev version, do work or not. See http://www.winehq.org/site/git No, git does not work with the current Tranquility build. At least not when I tried it a week ago. Same problem as 0.9.38.
Eladrel
Posted - 2007.06.12 07:31:00 -
[1196 ]
So I'm under Linux and installed eve using the default directory (C: Program Files\eve) as root. How do I get to the directory so I can win it and see fi it'll work? I'd ditch windows if I can get it working in linux. Can someone help? Thanks Life in the Great Unknown is what YOU make it.
Dietes Marcellus
Posted - 2007.06.12 13:50:00 -
[1197 ]
Depends on where your wine directory is. By default, (keep in mind i am using ubuntu fiesty) it should be in your home folder as .wine. I get to the eve directory by cd ~/.wine/drive_c/Program\ Files/CCP/EVE wine eve.exe However It doesn't work for me I get a black box in place of the login screen.
Manny Fandango
Posted - 2007.06.13 22:14:00 -
[1198 ]
Hey guys, I hope people still lurk this massive thread. I'm in a bit of a bind, I use Archlinux and installed wine 0.9.36. I then installed EVE-online. Everything works great except for two things: (1) Sound does not work. I tried using winecfg to select both ALSA and OSS. Regardless this is not a major problem for me. (2) I get two cursors, one being my desktop cursor and the other my ingame cursor. I have read that there are a few patches for this but I either don't know how to use them or don't think those patches are for wine 0.9.36. This is the ONLY thing that is preventing me from playing the game fully, as I can sacrifice sound but these two cursors mess with everything. Has anyone experienced this cursor issue using wine 0.9.36 and has got it resolved?
Eladrel
Posted - 2007.06.14 02:16:00 -
[1199 ]
hm... its not there, how would I go about finding it? I know I've got wine installed (man my kingdom for a graphical ui) but just don't know where it was installed to. Life in the Great Unknown is what YOU make it.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.06.14 02:41:00 -
[1200 ]
Edited by: Sevarus James on 14/06/2007 02:42:39 Originally by: Eladrel hm... its not there, how would I go about finding it? I know I've got wine installed (man my kingdom for a graphical ui) but just don't know where it was installed to. Its a "dot" directory in your home folder. example: /home/USER/.wine/drive_c/Program Files/CCP dot directories are hidden normally. If you're using ubuntu/gnome, you can open your home folder and do a ctrl+H and this will show you the hidden folders and files. you can also use the nautilus menu and click "view > show hidden files". You can make a link to the .wine folder by right clicking it and selecting "make link". This will give you a folder that 'points' to the .wine folder so you have something visible in your home directory, or wherever you want it to be. example: drag that link to your desktop...viola' instant shortcut to the directory.Ubuntu 3d Beryl-Linux Desktop+EVE
maltari
CaldariEve University Ivy League
Posted - 2007.06.16 02:14:00 -
[1201 ]
FWIW, Wine 0.9.39 has been released. http://www.winehq.org/?announce=0.9.39
Eladrel
Posted - 2007.06.16 05:36:00 -
[1202 ]
Ok so found the .wine directory, and went into drive_c and program files (where the game is supposedly installed and the install went fine) nothing there. I must be missing something real simple...... Life in the Great Unknown is what YOU make it.
rig0r
0utbreak
Posted - 2007.06.16 15:34:00 -
[1203 ]
wine git from today doesn't work for me with Sisi build 33643. It crashes just before the logon screen: Quote: # /home/spja/apps/wine/bin/wine explorer.exe /desktop=3,1400x1050 eve.exe fixme:process:IsWow64Process (0xffffffff 0x34fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b6c ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0 ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0 ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 1 ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:1 fixme:mixer:ALSA_MixerInit No master control found, disabling mixer fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x17aa98) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x158160): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a940, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a964, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a448, 260): stub fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet Cedega gets stuck on the splashscreen.
Kadesh Priestess
Posted - 2007.06.16 17:25:00 -
[1204 ]
Does it work with tranq server?
rig0r
0utbreak
Posted - 2007.06.16 18:22:00 -
[1205 ]
Nope. Same error
Lukor
DarkStar 1 GoonSwarm
Posted - 2007.06.17 04:25:00 -
[1206 ]
Edited by: Lukor on 17/06/2007 04:27:21 I'm getting a black box over the login screen with wine 0.9.37, going to try to get my hands on 0.9.36 and try that. Edit: Damn, no luck so far.
Kadesh Priestess
Posted - 2007.06.17 05:46:00 -
[1207 ]
Usually ~/.wine/drive_c/<pathtoeve>/cache/prefs.ini And some other files in cache folder
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.06.17 09:56:00 -
[1208 ]
From my post to the EVE section in the cedega forums: Wine is working (.9.36) with SISI (Revelations2) because it conforms to the standard windows 'way' of doing things. The rev2 update is changing the way windows stores caching/+other data: quoting the patch notes: Quote: Client Changes General compatibility changes for Windows 2000, XP and Vista, to better comply with Microsoft recommended best practices for data file locations, which are now being enforced on Windows Vista. Game capture, log and cache folders have moved from "C:\Program Files\CCP\EVE" * The capture and logs folders are now located under "My Documents\EVE" * The settings and cache folder are stored under o Windows 2000/XP: "C:\Documents and Settings\%username%\Local Settings\Application Data\CCP\EVE" o Windows Vista: "C:\Users\%user%\AppData\Local\CCP\EVE" To get this to work the old way the patch notes indicate the following: Quote: The location of the settings folder can be forced to remain where it was stored prior to Revelations II. This can be useful when connecting a second client to a test server and not mix settings between the clients. * If the user choses to revert to this storage format, the shortcut needs to be modified to refer to: "C:\Program Files\CCP\EVE\eve.exe /end /LUA:OFF". Note the switches (/end and /LUA:OFF) are case sensitive. I added the "/end /LUA:OFF" to the command line options section for my test client, and the splash for REV2 does come up, but then hangs, and crashes. I used "cedega /location/eve.exe /end /LUA:OFF" from the command line, and it shows the following error: Quote: :~/TransGaming_Drive/Program Files/CCP2/EVE$ cedega eve.exe /end /LUA:OFF /usr/lib/transgaming_cedega/gddb.py:24: RuntimeWarning: Python C API version mismatch for module gddb_parser: This Python has API version 1013, module gddb_parser has version 1012. import gddb_parser The splash screen shows up, then hangs there for about 20 seconds and then dies. If that error (gddb pthon) is correct, then it will be a very small fix for cedega to correctly implement to get EVE working with Revelations2. In the meantime, post patch day, wine .9.36 should work (unless they make any last minute changes to the game client code).Ubuntu 3d Beryl-Linux Desktop+EVE
Serbina
An Eye For An Eye Rule of Three
Posted - 2007.06.17 11:32:00 -
[1209 ]
Edited by: Serbina on 17/06/2007 11:34:23 Edited by: Serbina on 17/06/2007 11:33:51 I have been testing wing 0.9.36 on sisi recently and i have found that chat channels do not work. No text is displayed from other people typing in them nor do other players get messages i send (they arent even displayed on my client :/).
Kadesh Priestess
Posted - 2007.06.17 11:46:00 -
[1210 ]
Funny, i thought that it's intended (joined testing server only ~ a week ago), or my systems are just empty. I've heard sth about fontchange in rev2, so not sure if arial-fontset is enough in fonts dir.
Lukor
DarkStar 1 GoonSwarm
Posted - 2007.06.17 15:31:00 -
[1211 ]
Originally by: Serbina Edited by: Serbina on 17/06/2007 11:34:23 Edited by: Serbina on 17/06/2007 11:33:51 I have been testing wing 0.9.36 on sisi recently and i have found that chat channels do not work. No text is displayed from other people typing in them nor do other players get messages i send (they arent even displayed on my client :/). This is working fine for me, are you sure you have sound configured correctly in winecfg? Only problem I'm having is choppy sound when I'm doing something now, everything else is fine. It actually starts up much faster than it did on Windows.
Mr Villain
Posted - 2007.06.17 18:37:00 -
[1212 ]
Edited by: Mr Villain on 17/06/2007 18:36:23 Heya ;) maybe anyone know how to resolve my trouble.. eve client under wine starts fine.. but i can't enter any logon data in fields, when i put cursor in username field, cursor starts blink in field, kinda ready to enter data.. but when i try to enter anything - nothing happend, AND after i accidently pressed up button found that selection on one of icons at desktop moved at next upper.. eve logon screen looks like active window and partially is it.. but all input goes wrong way.. :(
Lukor
DarkStar 1 GoonSwarm
Posted - 2007.06.17 21:24:00 -
[1213 ]
Originally by: Mr Villain Edited by: Mr Villain on 17/06/2007 19:02:24 Edited by: Mr Villain on 17/06/2007 18:36:23 Heya ;) maybe anyone know how to resolve my trouble.. eve client under wine starts fine.. but i can't enter anything in password field, when i put cursor in it, cursor starts blink in field, kinda ready to enter data.. but when i try to enter anything - nothing happend, AND after i accidently pressed up button found that selection on one of icons at desktop moved at next upper.. eve logon screen looks like active window and partially is it.. but all input goes wrong way.. in username field - all ok! only password doesn't want to work.. :( btw.. tool from eve package writes in log when i try to enter anything lots of following in its log: 30782007.06.17 23:01:25:271Open c:\windows\Fonts/arialuni.ttf 30792007.06.17 23:01:25:272Open c:\windows\Fonts/arialuni.ttc 30802007.06.17 23:01:25:272Open c:\windows\Fonts\arial.ttf 30812007.06.17 23:01:25:273Open c:\windows\Fonts\msgothic.ttc 30822007.06.17 23:01:25:273Traceback (most recent call last): 30832007.06.17 23:01:25:273File "C:/depot/eve/STAGING/client/script/ui/services/uisvc.py", line 449, in OnGlobalChar 30842007.06.17 23:01:25:273File "C:/depot/eve/STAGING/client/script/ui/control/singlelineedit.py", line 378, in OnChar 30852007.06.17 23:01:25:273File "C:/depot/eve/STAGING/client/script/ui/control/singlelineedit.py", line 531, in Insert 30862007.06.17 23:01:25:273File "C:/depot/eve/STAGING/client/script/ui/control/singlelineedit.py", line 693, in SetText 30872007.06.17 23:01:25:274File "C:/depot/eve/STAGING/client/script/ui/control/ulabel.py", line 35, in OnSetAttr 30882007.06.17 23:01:25:274File "C:/depot/eve/STAGING/client/script/ui/control/ulabel.py", line 37, in OnSetAttr 30892007.06.17 23:01:25:274File "C:/depot/eve/STAGING/client/script/ui/control/ulabel.py", line 250, in Layout 30902007.06.17 23:01:25:274File "C:/depot/eve/STAGING/client/script/ui/control/ulabel.py", line 338, in Parse 30912007.06.17 23:01:25:274File "C:/depot/eve/STAGING/client/script/ui/control/ulabel.py", line 355, in PushWord 30922007.06.17 23:01:25:274File "C:/depot/eve/STAGING/client/script/ui/services/fontsvc.py", line 391, in AddTextGetRenderData 30932007.06.17 23:01:25:275File "C:/depot/eve/STAGING/client/script/../../common/script/sys/service.py", line 153, in __call__ 30942007.06.17 23:01:25:275File "C:/depot/eve/STAGING/client/script/ui/services/fontsvc.py", line 839, in CheckUnicodeRangeChunks 30952007.06.17 23:01:25:275File "C:/depot/eve/STAGING/client/script/ui/services/fontsvc.py", line 871, in AlterParams 30962007.06.17 23:01:25:275IndexError: list index out of range 30972007.06.17 23:01:26:445Timeslice warning order 2, 744ms : returning from: Trinity::TriDevice::Render 30982007.06.17 23:01:26:456Open res:/UI/Texture/cursor00.dds Copy those font files to /home/whatever/.wine/c_drive/windows/fonts. That should fix the problem you're having. If you want to know where you can download them, google is the answer.
Serbina
An Eye For An Eye Rule of Three
Posted - 2007.06.18 00:53:00 -
[1214 ]
Originally by: Serbina Edited by: Serbina on 17/06/2007 11:34:23 Edited by: Serbina on 17/06/2007 11:33:51 I have been testing wing 0.9.36 on sisi recently and i have found that chat channels do not work. No text is displayed from other people typing in them nor do other players get messages i send (they arent even displayed on my client :/). Fixed it! deleted EVE/capture and EVE/cache and created ~/EVE (My Documents is a symlink to ~)
Mr Villain
Posted - 2007.06.18 03:13:00 -
[1215 ]
Originally by: Lukor Copy those font files to /home/whatever/.wine/c_drive/windows/fonts. That should fix the problem you're having. If you want to know where you can download them, google is the answer. Yes thanks! It works ;)
Trek
MinmatarN.A.G.A Corporation
Posted - 2007.06.19 14:18:00 -
[1216 ]
In case you haven't noticed there is a small proposed patch that makes Eve work in wine > 0.9.36 (or at least before the now ongoing patch to REV2). It worked for me with source from git yesterday. You can find it here . What will happen after the REV2 patch I have no idea... --- My other ship is a Reaper
rig0r
0utbreak
Posted - 2007.06.19 18:35:00 -
[1217 ]
Thanks for sharing. Building git + patch now, let's hope it works On the Cedega front, it has been a while since their latest patch (May) so lets hope they bring a new one this week.
Mamede
Posted - 2007.06.19 23:11:00 -
[1218 ]
No rev2 in cedega here..splash screen and then blank
maltari
CaldariEve University Ivy League
Posted - 2007.06.20 00:38:00 -
[1219 ]
Works "fine" (well, same old issues [*] ) with wine 0.9.36. [*] I wonder if git + the mentionned patch solves them, btw. Would be nice to have map lines and colors showing for instance :-)
Mamede
Posted - 2007.06.20 00:41:00 -
[1220 ]
I'm running 0.9.39...after the authentication..it dies.. with cedega..with engine 5.2.10 it goes to char window but all are empty...seems cache is not well preserved :( I'll try again 0.9.36 then
Trek
MinmatarN.A.G.A Corporation
Posted - 2007.06.20 00:43:00 -
[1221 ]
Originally by: maltari Works "fine" (well, same old issues [*] ) with wine 0.9.36. [*] I wonder if git + the mentionned patch solves them, btw. Would be nice to have map lines and colors showing for instance :-) It didn't help with those things for me yesterday before the patch, might be different now but I doubt it. However I no longer had garbled graphics in the fitting window with 0.9.39 (git). On the other hand that bug seems to be a bit random since my gf's pc also runs 0.9.36 and didn't have that problem... hmm... perhaps she had a newer checkout or something. --- My other ship is a Reaper
Gord Ackfordham
CaldariFenscore Enterprises
Posted - 2007.06.20 00:45:00 -
[1222 ]
Edited by: Gord Ackfordham on 20/06/2007 00:45:06 just tried now with wine 0.9.39 (gentoo ebuild) and cedega 5.2.10. big thumbs down on my system. wine crashes while loading the station. ("entering station") Quote: chris@bunder ~/.wine/drive_c/Program Files/CCP/EVE $ wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b6c fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x170cb8) : stub, simulating 128MB for now, returning 128MB left fixme:imm:ImmReleaseContext (0x2002e, 0x1576f8): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a940, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a964, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a448, 260): stub fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a448, 260): stub ntlm_auth: error opening config file /etc/samba/smb.conf. Error was Invalid or incomplete multibyte or wide character err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. fixme:atl:AtlModuleInit SEMI-STUB (0x621bb440 0x621b6970 0x62100000) fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE fixme:win:RegisterDeviceNotificationW (hwnd=0x2002a, filter=0x349b90,flags=0x00000000), STUB! err:ole:CoGetClassObject class {b9c2e9c4-68c1-4d42-a7a1-e76a26982ad6} not registered err:ole:CoGetClassObject no class object {b9c2e9c4-68c1-4d42-a7a1-e76a26982ad6} could be created for context 0x1 fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub cedega doesn't load any cache settings (prefs.ini), and doesn't load the "choose character" screen. is it working for anyone else? i can't upgrade to cedega 6, because i let my account expire. help! --gordo
Mamede
Posted - 2007.06.20 00:51:00 -
[1223 ]
yeps 0.9.36 ok 0.9.39 no
Alaki Kant
GallenteTemplar Securities and Holdings Axiom Empire
Posted - 2007.06.20 00:52:00 -
[1224 ]
Edited by: Alaki Kant on 20/06/2007 00:52:02 With Revelations 2 under Cedega 5.2.10, I can get to the login screen but no characters show up. Clicking the empty box does nothing. This may be something to do with the cache, as the EULA now comes up every time I start the game, even though I've already agreed to it. Any changes I make in options are also not remembered. I tried running LogServer.exe but it fails with Cedega (the error had richtext in the name. I can go back and get it if someone wants it). With wine 0.9.39, the splash screen comes up and then nothing happens. ps aux shows no wine processes, so it crashed. I ran LogServer.exe with EVE and it recorded the following errors: Unhandled Python exception: Traceback (most recent call last): File "C:/depot/eve/LIVE/common/lib\inifile.py", line 552, in ? File "C:/depot/eve/LIVE/common/lib\inifile.py", line 445, in Init ERROR_FILE_NOT_FOUND: (2, 'File not found', 'SHGetFolderPath') <end of exception> 0 : blue.BluePyOS: Unhandled Python exception: Traceback (most recent call last): File "C:/depot/eve/LIVE/common/lib\inifile.py", line 552, in ? File "C:/depot/eve/LIVE/common/lib\inifile.py", line 445, in Init ERROR_FILE_NOT_FOUND: (2, 'File not found', 'SHGetFolderPath')
Trek
MinmatarN.A.G.A Corporation
Posted - 2007.06.20 01:07:00 -
[1225 ]
Originally by: Mamede yeps 0.9.36 ok 0.9.39 no Tried with this patch? Goes for others who are having problems with wine 0.9.39 too. --- My other ship is a Reaper
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.06.20 01:08:00 -
[1226 ]
IF (big if here) the cedega 5.2.10 engine is working, try the following in the command line options section of the game settings section: /end /LUA:OFF Because EVE now defaults to the "my documents" crapola, it is no longer storing the cache folder and such to its own directory. (Much to the anger of many who LIKE the fact that it didn't toss stuff around prior to this supposed "fix"). the command line parameter is supposed to force the eve.exe to look in its own directory (as it was normally prior to this patch.)Ubuntu 3d Beryl-Linux Desktop+EVE
Adel Sorra
Posted - 2007.06.20 01:11:00 -
[1227 ]
Originally by: maltari you might want to try the cedega CVS Everyone, dont. this is f'ing old. look at the directX dlls , they're all older than 3 years. WHY are there people hwo refere to that cvs?! your not gonna suggest win98 to a friend if xp has a bug..
Mamede
Posted - 2007.06.20 01:13:00 -
[1228 ]
Originally by: Sevarus James IF (big if here) the cedega 5.2.10 engine is working, try the following in the command line options section of the game settings section: /end /LUA:OFF Because EVE now defaults to the "my documents" crapola, it is no longer storing the cache folder and such to its own directory. (Much to the anger of many who LIKE the fact that it didn't toss stuff around prior to this supposed "fix"). the command line parameter is supposed to force the eve.exe to look in its own directory (as it was normally prior to this patch.) nup same problem
Mamede
Posted - 2007.06.20 01:15:00 -
[1229 ]
Originally by: Trek Tried with this patch? Goes for others who are having problems with wine 0.9.39 too. Didn't want to waste time to compile should be sleeping for some hours now :/
Alaki Kant
GallenteTemplar Securities and Holdings Axiom Empire
Posted - 2007.06.20 01:16:00 -
[1230 ]
Originally by: Sevarus James IF (big if here) the cedega 5.2.10 engine is working, try the following in the command line options section of the game settings section: /end /LUA:OFF <snip> Tried it, same problem as before. The character selection screen has only empty boxes. I'm not sure that it's working though, because EVE is still asking me to accept the EULA and trying to play the introduction movie every time it starts.
Gord Ackfordham
CaldariFenscore Enterprises
Posted - 2007.06.20 01:17:00 -
[1231 ]
Originally by: Sevarus James /end /LUA:OFF doesn't do anything for me... cedega still ignores prefs.ini/cache/settings. i wasn't really planning on downgrading wine either. maybe i should just buy cedega again, or wait for wine to update again. --gordo
maltari
CaldariEve University Ivy League
Posted - 2007.06.20 01:17:00 -
[1232 ]
Originally by: Adel Sorra Originally by: maltari you might want to try the cedega CVS Everyone, dont. this is f'ing old. look at the directX dlls , they're all older than 3 years. WHY are there people hwo refere to that cvs?! your not gonna suggest win98 to a friend if xp has a bug.. Because I had no idea :) A friend of mine is using cedega, tested with his install, thought the cvs might work too, had no idea it wasn't updated anymore. I'm using wine 0.9.36 on my own computer...
Adel Sorra
Posted - 2007.06.20 01:25:00 -
[1233 ]
Originally by: maltari Because I had no idea :) sry no offence to you, but i keep reading suggestions to get that antique code.
Alaki Kant
GallenteTemplar Securities and Holdings Axiom Empire
Posted - 2007.06.20 01:32:00 -
[1234 ]
Originally by: Trek Originally by: Mamede yeps 0.9.36 ok 0.9.39 no Tried with this patch? Goes for others who are having problems with wine 0.9.39 too. I can confirm that wine 0.9.39 is working with that patch. I'm constantly getting these in the console, but the game works as before: fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=2376 < primary_done=2380)
Shadow Lightbringer
Association Of United Bastards
Posted - 2007.06.20 01:46:00 -
[1235 ]
I am running 0.9.36 and it is working perfectly except for one bug where chatroom text is not appearing at all. I did have to add the "/end /LUA:OFF" parameters in order to make it not crash after the character selection screen. I also wiped my cache contents just for good measure. ---
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.06.20 02:02:00 -
[1236 ]
Edited by: Sevarus James on 20/06/2007 02:02:37 Cedega dev responded short while ago in the transgaming eve forum indicating that they are working on the fix, and should have news very soon. CEDEGA is currently NOT working with REV2, and trying to work around ain't gonna fix the issue. As I reported earlier, it appears that their games database has an issue with the version of python eve wants. (version mismatch.) The LUA switch is at least allowing it to get past the first login, but its hosed until engine update by transgaming. AND UPDATE: From Booner in the eve cedega forums: Quote: Hey everyone, I'm sure you are all eagerly waiting to get playing Revelations 2 under Cedega. We have prepared a 6.0.2 release to resolve the issues that occur when launching. Unfortunately we ran into some deployment issues and haven't been able to release it yet. To get you going in the meantime, you can work around the startup issues by creating the "Local Settings/Application Data" folder under ~/.cedega/EVE Online/c_drive. Happy gaming! DanielUbuntu 3d Beryl-Linux Desktop+EVE
Major Quilan
Posted - 2007.06.20 04:47:00 -
[1237 ]
Wine 0.9.39 with patch works. First time ever for me ; music is slightly distorted ; but everything else works so far. On Cedega: Quote: To get you going in the meantime, you can work around the startup issues by creating the "Local Settings/Application Data" folder under ~/.cedega/EVE Online/c_drive. I tried this -- it gets me passed the EULA page, but then a complete crash.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.06.20 05:23:00 -
[1238 ]
Originally by: Major Quilan Wine 0.9.39 with patch works. First time ever for me ; music is slightly distorted ; but everything else works so far. On Cedega: Quote: To get you going in the meantime, you can work around the startup issues by creating the "Local Settings/Application Data" folder under ~/.cedega/EVE Online/c_drive. I tried this -- it gets me passed the EULA page, but then a complete crash. A few cedega users in their forums are indicating that this DOES work. gotta luv patch days. Ubuntu 3d Beryl-Linux Desktop+EVE
Moriiko
Nakama Gemini Federation
Posted - 2007.06.20 05:29:00 -
[1239 ]
Might be a noob question, but how do i apply the patch? i have two computers, both have .39, one is nvidia the other is ati. The ati computer is working fine the nvidia gets to where the char selection screen starts to render, then just dies. I have No idea how to apply the patch. any help would be very welcome :)
Shadow Lightbringer
Association Of United Bastards
Posted - 2007.06.20 06:43:00 -
[1240 ]
Originally by: Moriiko Might be a noob question, but how do i apply the patch? i have two computers, both have .39, one is nvidia the other is ati. The ati computer is working fine the nvidia gets to where the char selection screen starts to render, then just dies. I have No idea how to apply the patch. any help would be very welcome :) I just downloaded the patch from this website into my home directory, then ran it from a terminal with the following command: Quote: wine evepatch32517-33752.exe I ran into the same issues like the others above, where it would just die after the character selection screen. I was able to get past that by adding the "/end /LUA:OFF" parameters when starting EVE, and I also wiped my cache folder, just in case there was something wonky in there. After that it was smooth sailing. The only issue I have left is the no text in the chatrooms that others are also having issues with as well. But I had to come to work, so I couldn't work on it anymore. Hope this helps m8. ---
Major Quilan
Posted - 2007.06.20 07:11:00 -
[1241 ]
Originally by: Moriiko Might be a noob question, but how do i apply the patch? i have two computers, both have .39, one is nvidia the other is ati. I have No idea how to apply the patch. any help would be very welcome :) Aii.. this is going to be either very easy, or very hard. Depending on how often you compile code on your machine. (1) Download the Wine 0.9.39 source code (here ) (2) Bunzip2 / Untar it into a directory (3) Save the patch to a file called winediff (patch can be found here ) (4) From the wine source root directory, run "patch -p1 < winediff" This should modify the file dlls/wined3d/state.c ; if this doesn't work for some reason, just read the diff file and do it by hand. It removes a few lines; and adds a few more. (5) Run ./configure ; make depend && make (6) If you already had wine installed as a package (Ubuntu) its a good time to run "sudo apt-get remove wine" (7) Now install the just compiled wine 0.9.39 (patched) with "sudo make install" If configure drops out with an error it is usually because some packages are missing. A good first attempt is usually "sudo apt-get install <<name of package>>" Hope this helps.
Cabrakan Naum
Posted - 2007.06.20 09:51:00 -
[1242 ]
but how do i get rid of the patched wine installation once a functioning deb package is available (like .9.36) and i want to give my os the control over all my installed software back. with this patched wine apt will not know that wine is installed. is it maybe sudo make uninstall??? or does someone know how to build a deb package with this patched wine?
Major Quilan
Posted - 2007.06.20 10:41:00 -
[1243 ]
Originally by: Cabrakan Naum but how do i get rid of the patched wine installation once a functioning deb package is available (like .9.36) and i want to give my os the control over all my installed software back. with this patched wine apt will not know that wine is installed. is it maybe sudo make uninstall??? Funnily enough.. yes. "sudo make uninstall" should work. Uninstall in a makefile is very rare ... but the wine makefile is able to uninstall itself.
Shacra
CaldariQuamlibet
Posted - 2007.06.20 10:55:00 -
[1244 ]
Hi, i just tried to run EVE under Wine 0.9.36 but it doesn't work. The Setup Programms runs without any problems, but when i start eve it shows the splash screen, but the window for login stays black. When i minimize the window i can seen the background picture for a moment, but then its black again. Here is a console print: fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b6c fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x181300) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x2002e, 0x160350): stub fixme:imm:ImmGetIMEFileNameA (0x4070407, 0x34a960, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4070407, 0x34a984, 260): stub I will try to compile 0.9.39 and see if it works better. Starting eve with /end /LUA:OFF seems to make no difference for me. Any ideas to get it working with 0.9.36 for me. ------------------------------- Shacra - Quamlibet
marikis
Posted - 2007.06.20 12:31:00 -
[1245 ]
Quote: CEDEGA is currently NOT working with REV2, and trying to work around ain't gonna fix the issue. As I reported earlier, it appears that their games database has an issue with the version of python eve wants. (version mismatch.) The LUA switch is at least allowing it to get past the first login, but its hosed until engine update by transgaming. AND UPDATE: From Booner in the eve cedega forums: Quote: Hey everyone, I'm sure you are all eagerly waiting to get playing Revelations 2 under Cedega. We have prepared a 6.0.2 release to resolve the issues that occur when launching. Unfortunately we ran into some deployment issues and haven't been able to release it yet. To get you going in the meantime, you can work around the startup issues by creating the "Local Settings/Application Data" folder under ~/.cedega/EVE Online/c_drive. Happy gaming! Daniel just tried this and it works fine, ran a little slow to begin with but i guess this was because it needed to update/reload the cache? everything seems to be fine now.
Major Quilan
Posted - 2007.06.20 13:40:00 -
[1246 ]
Originally by: Shacra Hi, i just tried to run EVE under Wine 0.9.36 but it doesn't work. The Setup Programms runs without any problems, but when i start eve it shows the splash screen, but the window for login stays black. When i minimize the window i can seen the background picture for a moment, but then its black again. I will try to compile 0.9.39 and see if it works better. Starting eve with /end /LUA:OFF seems to make no difference for me. Any ideas to get it working with 0.9.36 for me. Important step -- you need the following Windows XP/SP2 font in ~/.wine/drive_c/windows/fonts arialuni.ttf If someone knows a work-around for this one, I'd be happy to hear.
Kadesh Priestess
Posted - 2007.06.20 14:21:00 -
[1247 ]
I don't have arialuni.ttf in windows/fonts directory on mine win XP SP2 installation. I don't have it in wine either, but i'm still able to play rev2 thru wine .36... Btw, are there any noticeable changes .36-.39? I don't want to install new SW using any mechanisms except for aptitude unless it's really worth it...
Mamede
Posted - 2007.06.20 14:25:00 -
[1248 ]
cedega has a fix..you just need to create a dir..still didn't try it. 0.9.36 works fine with the known map issues
Gord Ackfordham
CaldariFenscore Enterprises
Posted - 2007.06.20 14:27:00 -
[1249 ]
Edited by: Gord Ackfordham on 20/06/2007 14:27:28 i take back my previous statement about /end /LUA:OFF not working. i was able to patch wine 0.9.39 with the provided patch, and run with the switches. now only if gentoo can add the patch to the ebuild. edit: there's a lot of sound errors though. like LOTS of them. Quote: err:dsound:DSOUND_MixOne underrun on sound buffer 0x1fd498 fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=15052 < primary_done=21168) --gordo
Shacra
CaldariQuamlibet
Posted - 2007.06.20 15:20:00 -
[1250 ]
Edited by: Shacra on 20/06/2007 15:19:45 Originally by: Major Quilan Originally by: Shacra Hi, i just tried to run EVE under Wine 0.9.36 but it doesn't work. The Setup Programms runs without any problems, but when i start eve it shows the splash screen, but the window for login stays black. When i minimize the window i can seen the background picture for a moment, but then its black again. I will try to compile 0.9.39 and see if it works better. Starting eve with /end /LUA:OFF seems to make no difference for me. Any ideas to get it working with 0.9.36 for me. Important step -- you need the following Windows XP/SP2 font in ~/.wine/drive_c/windows/fonts arialuni.ttf If someone knows a work-around for this one, I'd be happy to hear. Thx. I have managed to successfully patch and compile 0.9.39. The probleme seemed to remain until I included the fonttype. Lets see what works and what doesn't. Does anybody know how to make the alsa driver to work with wine? My systems runs perfecly with it, but wine does not seem to like the driver. ------------------------------- Shacra - Quamlibet
Gord Ackfordham
CaldariFenscore Enterprises
Posted - 2007.06.20 15:45:00 -
[1251 ]
Edited by: Gord Ackfordham on 20/06/2007 15:44:36 Originally by: Shacra Edited by: Shacra on 20/06/2007 15:19:45 Originally by: Major Quilan Originally by: Shacra Hi, i just tried to run EVE under Wine 0.9.36 but it doesn't work. The Setup Programms runs without any problems, but when i start eve it shows the splash screen, but the window for login stays black. When i minimize the window i can seen the background picture for a moment, but then its black again. I will try to compile 0.9.39 and see if it works better. Starting eve with /end /LUA:OFF seems to make no difference for me. Any ideas to get it working with 0.9.36 for me. Important step -- you need the following Windows XP/SP2 font in ~/.wine/drive_c/windows/fonts arialuni.ttf If someone knows a work-around for this one, I'd be happy to hear. Thx. I have managed to successfully patch and compile 0.9.39. The probleme seemed to remain until I included the fonttype. Lets see what works and what doesn't. Does anybody know how to make the alsa driver to work with wine? My systems runs perfecly with it, but wine does not seem to like the driver. set the combo box to emulation, and check the emulation box. that works for me. not sure if the sound rate combo box makes a difference. cheers --gordo
GeiLeDuoche
Posted - 2007.06.20 15:56:00 -
[1252 ]
Originally by: Major Quilan Originally by: Moriiko Might be a noob question, but how do i apply the patch? i have two computers, both have .39, one is nvidia the other is ati. I have No idea how to apply the patch. any help would be very welcome :) stuff on how to patch Hope this helps. I've been trying this, but I get an error when trying ./configure. Quote: checking build system type... i686-pc-linux-gnulibc1 checking host system type... i686-pc-linux-gnulibc1 checking whether make sets $(MAKE)... yes checking for gcc... gcc checking for C compiler default output file name... configure: error: C compiler cannot create executables See `config.log' for more details. Quote: This file contains any messages produced by compilers while running configure, to aid debugging if configure makes a mistake. It was created by Wine configure 0.9.39, which was generated by GNU Autoconf 2.61. Invocation command line was $ ./configure ## --------- ## ## Platform. ## ## --------- ## hostname = beta-desktop uname -m = i686 uname -r = 2.6.20-16-generic uname -s = Linux uname -v = #2 SMP Thu Jun 7 20:19:32 UTC 2007 /usr/bin/uname -p = unknown /bin/uname -X = unknown /bin/arch = i686 /usr/bin/arch -k = unknown /usr/convex/getsysinfo = unknown /usr/bin/hostinfo = unknown /bin/machine = unknown /usr/bin/oslevel = unknown /bin/universe = unknown PATH: /usr/local/sbin PATH: /usr/local/bin PATH: /usr/sbin PATH: /usr/bin PATH: /sbin PATH: /bin PATH: /usr/games ## ----------- ## ## Core tests. ## ## ----------- ## configure:1888: checking build system type configure:1906: result: i686-pc-linux-gnulibc1 configure:1928: checking host system type configure:1943: result: i686-pc-linux-gnulibc1 configure:2008: checking whether make sets $(MAKE) configure:2029: result: yes configure:2086: checking for gcc configure:2102: found /usr/bin/gcc configure:2113: result: gcc configure:2351: checking for C compiler version configure:2358: gcc --version >&5 gcc (GCC) 4.1.2 (Ubuntu 4.1.2-0ubuntu4) Copyright (C) 2006 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. configure:2361: $? = 0 configure:2368: gcc -v >&5 Using built-in specs. Target: i486-linux-gnu Configured with: ../src/configure -v --enable-languages=c,c++,fortran,objc,obj-c++,treelang --prefix=/usr --enable-shared --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --enable-nls --program-suffix=-4.1 --enable-__cxa_atexit --enable-clocale=gnu --enable-libstdcxx-debug --enable-mpfr --enable-checking=release i486-linux-gnu Thread model: posix gcc version 4.1.2 (Ubuntu 4.1.2-0ubuntu4) configure:2371: $? = 0 configure:2378: gcc -V >&5 gcc: '-V' option must have argument configure:2381: $? = 1 configure:2404: checking for C compiler default output file name configure:2431: gcc conftest.c >&5 /usr/bin/ld: crt1.o: No such file: No such file or directory collect2: ld returned 1 exit status configure:2434: $? = 1 configure:2472: result: configure: failed program was: | /* confdefs.h. */ | #define PACKAGE_NAME "Wine" | #define PACKAGE_TARNAME "wine" | #define PACKAGE_VERSION "0.9.39" | #define PACKAGE_STRING "Wine 0.9.39" | #define PACKAGE_BUGREPORT "[email protected] " | /* end confdefs.h. */ | | int | main () | { | | ; | return 0; | } configure:2479: error: C compiler cannot create executables See `config.log' for more details. ## ---------------- ## ## Cache variables. ## ## ---------------- ## (cut for length) So, how do I go about updating or downloading a new C compiler that doesn't stink? I'm running a pretty much fresh install of Ubuntu 7.04.
rig0r
0utbreak
Posted - 2007.06.20 19:25:00 -
[1253 ]
Sounds like you need to reinstall gcc. I don't know Ubuntu tho, I take it there is some sort of package manager. So I tried Cedega and Wine (.39) + patch git today, for the first time I can say that Wine's FPS rate is higher than Cedega's FPS rate. The difference is about 10FPS. Also, the double mousecursor bug was fixed. /me gets ready to boot Cedega for good
Adel Sorra
Posted - 2007.06.20 22:24:00 -
[1254 ]
Originally by: GeiLeDuoche So, how do I go about updating or downloading a new C compiler that doesn't stink? you'll need a bunch of other packages to compile wine. compiler and linker only work if all the ressources are around. from ubuntuforums: Quote: sudo apt-get install build-essential flex bison xlibs-dev x11proto-gl-dev libgl1-mesa-dev fontconfig libfreetype6-dev fontforge checkinstall in thread: http://ubuntuforums.org/showthread.php?t=293533 THE THREAD IS OUTDATED but wine still depends on those packages. Don't know is the list is complete.
Trek
MinmatarN.A.G.A Corporation
Posted - 2007.06.21 02:04:00 -
[1255 ]
Originally by: GeiLeDuoche So, how do I go about updating or downloading a new C compiler that doesn't stink? I'm running a pretty much fresh install of Ubuntu 7.04. Ok, this works in debian, and since ubuntu is a version of debian it might just work for you too. su to root (or use sudo) and run 'apt-get build-dep wine' without the quotes. keep your fingers crossed, jump in a left-hand circle on your left leg. anyhow, what the apt-command does is that it fetches all the stuff that is supposed to be needed to compile the wine-package for your system. we don't care about the package, but the source you have should need the same stuff. --- My other ship is a Reaper
Pa On
Silverleaf Inc
Posted - 2007.06.21 04:07:00 -
[1256 ]
Does anyone have chat working with 0.9.36? Does it work with 0.9.39?
Major Quilan
Posted - 2007.06.21 04:44:00 -
[1257 ]
Originally by: Pa On Does anyone have chat working with 0.9.36? Does it work with 0.9.39? Seems to work -- I can see lots of people hawking stuff in Jita
Shadow Lightbringer
Association Of United Bastards
Posted - 2007.06.21 05:11:00 -
[1258 ]
Originally by: Pa On Does anyone have chat working with 0.9.36? Does it work with 0.9.39? Yep, we found a fix for it and it was posted in the chatting thread. Here is the link to the post with the fix:http://oldforums.eveonline.com/?a=topic&threadID=539909&page=1#18 It is a very simple to do, pretty much have to delete a link and just replace it with a normal directory. ---
Shacra
CaldariQuamlibet
Posted - 2007.06.21 11:06:00 -
[1259 ]
Originally by: Brendig Edited by: Brendig on 29/03/2007 13:03:19 Edited by: Brendig on 29/03/2007 13:02:52 Edited by: Brendig on 29/03/2007 12:59:58 Edited by: Brendig on 29/03/2007 12:58:34 Personally, this is how I got EVE working properly on Linux(Ubuntu 6.10(Edgy Eft) ), with 40-60 FPS in station and around 30 in space. System Specs: AMD Athlon XP 2600++ ( 2,08GHz ) 1536Mb DDR DIMM RAM ( 1x 1024Mb, 1x 512Mb ) nVidia GeForce 7600 GS, 256Mb video memory, 400MHz GPU and 500MHz memory ( sudo apt-get install nvidia-glx or something like that to get the newest drivers, and then enable them, reboot X server and reconfigure X server if necessary ) Instructions for installing latest Wine for Ubuntu, copied from WineHQ: First, open a terminal window. Then add the repository's key to your system's list of trusted APT keys by copy and pasting the following:wget -q http://wine.budgetdedicated.com/apt/387EE263.gpg -O- | sudo apt-key add - Next, add the repository to your system's list of APT sources: For Ubuntu Edgy (6.10):sudo wget http://wine.budgetdedicated.com/apt/sources.list.d/edgy.list -O /etc/apt/sources.list.d/winehq.list For Ubuntu Dapper (6.06): sudo wget http://wine.budgetdedicated.com/apt/sources.list.d/dapper.list -O /etc/apt/sources.list.d/winehq.list Then, you can install Wine from WineHQ like it were any other package, such as by using the Synaptic Package Manager under System->Administration. Alternatively, you can install from the terminal by running 'sudo apt-get update ' to update APT's package information and then 'sudo apt-get install wine '. I bolded the options I used. Download latest EVE_Setup.exe from the main site(I put it in /home/admin/Desktop/ myself, and will use it as an example). Open a Terminal window, and type: cd /home/admin/Desktop/ wine EVE_Setup.exe Then, install it to something like C:/Program Files/CCP/EVE/ . Go back to the Terminal window, after the program is done installing. Type: cd /home/admin/.wine/drive_c/Program\ Files/CCP/EVE/ and then: winecfg Now, adjust the compability thing to Windows XP or Windows 2000, and then go to the Audio tab, and pick either ALSA or OSS drivers, change the "Hardware Acceleration" to "Emulation" and tick the "Emulate sound driver" tickbox. You probably have received alot of errors in the terminal window by now, but just ignore them. Close the Wine configuration window. Now, type: cd /home/admin/.wine/drive_c/Program\ Files/CCP/EVE/bin/ wine RedistD3DXOnly.exe Ignore any errors that show up. Now, open a Nautilus or Konqueror browser window, and go to the same directory. Then, open the folder named "Microsoft.VC80.CRT" and copy all of it's contents into the previous directory( /home/admin/.wine/drive_c/Program Files/CCP/EVE/bin/ ). Type this into the Terminal window: cd /home/admin/.wine/drive_c/Program\ Files/CCP/EVE/ and then: wget http://elfe.mine.nu/eve/linux/MachoNet.bash ./MachoNet.bash nice -19 wine eve.exe There. Now you should see the splash screen loading, and soon the login screen. This worked for me, and I cant guarantee that it works for everyone. Thank Elfe for the MachoNet bash file, and various internet communities for trial and error testing to get the whole thingamajic working. Ok, i have managed to play EVE Revelations 2 under Linux. (wine 0.9.39 with patch) I used the guide above. (execpt the MachoNet.bash - you don't need this with Revelations 2) Additionally i copied Arialuni.ttf to .wine/drive_c/windows/fonts. The most important thing is to add voiceenabled=0 to the prefs.ini. Else Eve won't start as the Vivox voice software crashes EVE! Have fun playing ------------------------------- Shacra - Quamlibet
Attiladehun
GallenteContraband Inc. Mercenary Coalition
Posted - 2007.06.21 18:36:00 -
[1260 ]
Edited by: Attiladehun on 21/06/2007 18:36:43 Originally by: Shacra Ok, i have managed to play EVE Revelations 2 under Linux. (wine 0.9.39 with patch) I used the guide above. (execpt the MachoNet.bash - you don't need this with Revelations 2) Additionally i copied Arialuni.ttf to .wine/drive_c/windows/fonts. The most important thing is to add voiceenabled=0 to the prefs.ini. Else Eve won't start as the Vivox voice software crashes EVE! Have fun playing Hmm, doesn't wants to work on my laptop Eve starts up but i just end up with the black screen but do you have an ati or nvid card? Cause i seem to not be able to get it running with the standard video drivers. I've tried the ati linux drivers before which made it work (pre-eve patch), but i've been doing so much stuff back then so that i reinstalled ubuntu. Now i'm trying again but without success. Should i really need those ati drivers? But if i do so, beryl won't work on my laptop since those drivers aren't supported for it. On the other hand i tried a laptop from work which has a nvid card and surprisingly that worked without installing any video drivers. (i could log in but then it kinda stopped though) Also there seems to be a bug with the new EVE, i get an error with dsound:DSOUND_MixOne problem with underrun detection. Had this at work also but then eve just ran, now it doesn't :/
Aeon Lri
GallenteTrade and Research Technologies R0ADKILL
Posted - 2007.06.21 20:42:00 -
[1261 ]
Edited by: Aeon Lri on 21/06/2007 20:45:43 Howdy, Just thought I post how I got EVE to work on Ubuntu Feisty 7.04 with wine 0.9.39. Mind you that most of thist guide came from people that helped out here on the forums, so thank you, you know who you are (Major Quilan and Adel Sorra to name a few) Quote: EVE on Ubuntu Feisty 7.04 with wine 0.9.39 =========================== basic environment ----------------------------- sudo apt-get install build-essential flex bison xlibs-dev x11proto-gl-dev libgl1-mesa-dev fontconfig libfreetype6-dev fontforge checkinstall Get patch --------------- http://bugs.winehq.org/attachment.cgi?id=6615&action=view (save the text to a file called 'winediff') Installation ------------------ (1) Download the Wine 0.9.39 source code (www.winehq.org) (2) Unpack it into a directory (4) From the wine source root directory, run "patch -p1 < winediff" (5) Run "./configure ; make depend && make" (6) install EVE ("wine eve_setup.exe") (7) copy arial.* to fonts dir (typically ~/.wine/drive_c/windows/fonts) (8) run "Wine RedistD3DXonly.exe" from the EVE bin directory (typically ~/.wine/drive_c/Program\ Files\CCP\EVE\bin) (9) start EVE: "wine ~/.wine/drive_c/Program\ Files\CCP\EVE\eve.exe" Member of TAART - Trade and Research Technologies (http://www.taart.org)
Shacra
CaldariQuamlibet
Posted - 2007.06.21 23:06:00 -
[1262 ]
Edited by: Shacra on 21/06/2007 23:06:21 Originally by: Aeon Lri Edited by: Aeon Lri on 21/06/2007 20:45:43 Howdy, Just thought I post how I got EVE to work on Ubuntu Feisty 7.04 with wine 0.9.39. Mind you that most of thist guide came from people that helped out here on the forums, so thank you, you know who you are (Major Quilan and Adel Sorra to name a few) Quote: EVE on Ubuntu Feisty 7.04 with wine 0.9.39 =========================== basic environment ----------------------------- sudo apt-get install build-essential flex bison xlibs-dev x11proto-gl-dev libgl1-mesa-dev fontconfig libfreetype6-dev fontforge checkinstall Get patch --------------- http://bugs.winehq.org/attachment.cgi?id=6615&action=view (save the text to a file called 'winediff') Installation ------------------ (1) Download the Wine 0.9.39 source code (www.winehq.org) (2) Unpack it into a directory (4) From the wine source root directory, run "patch -p1 < winediff" (5) Run "./configure ; make depend && make" (6) install EVE ("wine eve_setup.exe") (7) copy arial.* to fonts dir (typically ~/.wine/drive_c/windows/fonts) (8) run "Wine RedistD3DXonly.exe" from the EVE bin directory (typically ~/.wine/drive_c/Program\ Files\CCP\EVE\bin) (9) start EVE: "wine ~/.wine/drive_c/Program\ Files\CCP\EVE\eve.exe" (9) Add voiceenabled=0 to your prefs.ini! At least the vivox voice software seemed to crash my EVE until I disabled it. ------------------------------- Shacra - Quamlibet
Shacra
CaldariQuamlibet
Posted - 2007.06.21 23:11:00 -
[1263 ]
Any ideas how to fix the sound buffer underruns? As soon as I enable sound in EVE my console gets spammed with those warnings: Quote: fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=5996 < primary_done=6000) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=2468 < primary_done=2472) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=3296 < primary_done=3300) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=5532 < primary_done=5536) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=5768 < primary_done=5772) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=4004 < primary_done=4008) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=2472 < primary_done=2476) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=3416 < primary_done=3420) ... I've configured wine to use the OSS drivers / Hardware acceleration: Emulate / Emulate drivers. The Alsa drivers don't work for me. ------------------------------- Shacra - Quamlibet
Kadesh Priestess
Posted - 2007.06.22 08:17:00 -
[1264 ]
Edited by: Kadesh Priestess on 22/06/2007 08:18:08 I have problems with eve on testserver. Wine .36. Eve crashed when it's loading station environment, as far as i understood. Originally by: wine console output fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a448, 260): stub err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. fixme:atl:AtlModuleInit SEMI-STUB (0x621bb440 0x621b6970 0x62100000) fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE fixme:win:RegisterDeviceNotificationW (hwnd=0x10028, filter=0x349b90,flags=0x00000000), STUB! err:ole:CoGetClassObject class {b9c2e9c4-68c1-4d42-a7a1-e76a26982ad6} not registered err:ole:CoGetClassObject no class object {b9c2e9c4-68c1-4d42-a7a1-e76a26982ad6} could be created for context 0x1 fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub Any ideas how to workaround this? Otherwise, those features sometimes will move to trunk =( edit: i'm using /end /LUA:OFF keys for both eve installations (c:\games\eve\ and c:\games\eve_test\), maybe it crashes cuz of some shared logs etc?
Adel Sorra
Posted - 2007.06.22 17:46:00 -
[1265 ]
Edited by: Adel Sorra on 22/06/2007 17:56:41 Edited by: Adel Sorra on 22/06/2007 17:50:10 Originally by: Kadesh Priestess err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Those lines seem important. Search for ntlm in your package manager and install the libs. Originally by: Kadesh Priestess edit: i'm using /end /LUA:OFF keys for both eve installations (c:\games\eve\ and c:\games\eve_test\), maybe it crashes cuz of some shared logs etc? If you're using the switch the cache-folders shoud stay in the old dirs, so there should't be any shared stuff. //edit did you check if the cache wasn't copied to the new place? (c:/windows/profiles/[usr]/Application Data/... or something like that) //edit2 after rereading your post, is c:/games/eve working fine?
Kadesh Priestess
Posted - 2007.06.22 18:41:00 -
[1266 ]
Edited by: Kadesh Priestess on 22/06/2007 18:40:38 Yes, cache and everything else like settings isn't being shared. But all capture/log info is saved into ~/EVE (My Documents\EVE) anyway. //installing ntlm auth library 0.3.10 Hadn't helped me. I'll try to install newer one tomorrow Edit: c:\games\eve is fine, current tranquility build runs perfectly =)
Aaron Koss
GallenteProject Mortormis
Posted - 2007.06.22 19:23:00 -
[1267 ]
hi, I'm not sure if its been addressed or now but I cant get DX9 installed on my Mandriva system. I have the latest version of wine installed already but every time I click on the DX install that comes with EVE it does nothing, it trys to load for a second and then nothing. If any one know how to remedy this please help.
Kadesh Priestess
Posted - 2007.06.22 20:37:00 -
[1268 ]
It decompresses some files to current directory... cd ~/.wine/drive_c/ wine [pathtoevedir]/bin/RedistD3DXOnly.exe wine DXSETUP.exe
Aaron Koss
GallenteProject Mortormis
Posted - 2007.06.22 23:13:00 -
[1269 ]
Originally by: Kadesh Priestess It decompresses some files to current directory... cd ~/.wine/drive_c/ wine [pathtoevedir]/bin/RedistD3DXOnly.exe wine DXSETUP.exe Were is DXSETUP.exe after i decompress the RedistD3DXOnly.exe?
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.06.23 00:24:00 -
[1270 ]
Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 22/06/2007 08:18:08 I have problems with eve on testserver. Wine .36. Eve crashed when it's loading station environment, as far as i understood. Originally by: wine console output fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a448, 260): stub err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. fixme:atl:AtlModuleInit SEMI-STUB (0x621bb440 0x621b6970 0x62100000) fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE fixme:win:RegisterDeviceNotificationW (hwnd=0x10028, filter=0x349b90,flags=0x00000000), STUB! err:ole:CoGetClassObject class {b9c2e9c4-68c1-4d42-a7a1-e76a26982ad6} not registered err:ole:CoGetClassObject no class object {b9c2e9c4-68c1-4d42-a7a1-e76a26982ad6} could be created for context 0x1 fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub Any ideas how to workaround this? Otherwise, those features sometimes will move to trunk =( edit: i'm using /end /LUA:OFF keys for both eve installations (c:\games\eve\ and c:\games\eve_test\), maybe it crashes cuz of some shared logs etc? edit the new prefs.ini (add voiceenabled=0) see
Kadesh Priestess
Posted - 2007.06.23 10:47:00 -
[1271 ]
lol, sorry, completely forgot that eve resets settings after applying test-patch (refreshed my test installation a few days ago).
Aaron Koss
GallenteProject Mortormis
Posted - 2007.06.23 21:02:00 -
[1272 ]
ok, I got it to get past the loading picture but when it trys to bring up the log in window the window stays black, does any one know how to fix this?
Keyser Sozie
Posted - 2007.06.25 00:37:00 -
[1273 ]
Hey Everyone, New to Linux and really want to get rid of my Windows install. I was wondering if anyone has tried the Wine 0.9.36/Rev 2 combination on Fedora 7? I have done everything I think, but my frame rate is slow as sin and I have run out of things to try, so please if anyone has some suggestions would be awesome. Cheers
MonwrathDisortium
D00M. Triumvirate.
Posted - 2007.06.25 02:35:00 -
[1274 ]
I am new to linux but I got my dual boot installed and got compiz fusion installed :) but for the life of me I cant seem to get eve to run, I get the revalations2 screen and that is as far as I can get. I guess I might be taking on to much for one day. I will try again tomorrow :)
Barbarellas Daughter
Lonely Barbarella
Posted - 2007.06.25 12:41:00 -
[1275 ]
Originally by: Keyser Sozie Hey Everyone, New to Linux and really want to get rid of my Windows install. I was wondering if anyone has tried the Wine 0.9.36/Rev 2 combination on Fedora 7? I have done everything I think, but my frame rate is slow as sin and I have run out of things to try, so please if anyone has some suggestions would be awesome. Cheers if you have a ATI graphics card (like me) you are doomed for nvidea, all i know is to install the proprietary driver and it should work good (?) ____________________________________________ Originally by: Marduk Felzhen You have an amazing cleavage, except you have no arms :(
Lt Klap
Posted - 2007.06.28 19:31:00 -
[1276 ]
i can log.. and wen the bar finish load and wen eve go to full scren after login.. CRASH.. close EVE reason: err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet i edit my pref.ini And put voiceenabled=0 but no Work.. same error: err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet What can i do ?
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.06.28 21:28:00 -
[1277 ]
Originally by: Lt Klap i can log.. and wen the bar finish load and wen eve go to full scren after login.. CRASH.. close EVE reason: err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet i edit my pref.ini And put voiceenabled=0 but no Work.. same error: err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet What can i do ? those 2 err messages are normal when starting eve and you can ignore them you ran probably into this bug and to solve it you should use wine-0.9.36 or compile the latest version of wine with the patch that is linked in the wine appdb
Kadesh Priestess
Posted - 2007.06.29 21:46:00 -
[1278 ]
Edited by: Kadesh Priestess on 29/06/2007 21:50:21 Few minutes ago finished compiling .40 wine. Seems to be working out-of-the box w/o 'proposed fix' N1, starmap is fixed now :P
Trek
MinmatarN.A.G.A Corporation
Posted - 2007.06.30 02:02:00 -
[1279 ]
Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 29/06/2007 21:50:21 Few minutes ago finished compiling .40 wine. Seems to be working out-of-the box w/o 'proposed fix' N1, starmap is fixed now :P Just built it and tried it too. Works wonderful! Map works fine too! However agent mission mini-map seems bugged out still. No biggie! --- My other ship is a Reaper
T Rifter
Posted - 2007.06.30 10:08:00 -
[1280 ]
Originally by: Trek Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 29/06/2007 21:50:21 Few minutes ago finished compiling .40 wine. Seems to be working out-of-the box w/o 'proposed fix' N1, starmap is fixed now :P Just built it and tried it too. Works wonderful! Map works fine too! However agent mission mini-map seems bugged out still. No biggie! Sounds good to me. As a beginner in this stuff, and having just completed the steps to get eve running on .39 wine, do I have to start all over again and remove wine or is there a way to upgrade?
Kadesh Priestess
Posted - 2007.06.30 10:49:00 -
[1281 ]
You may just compile it and install w/o deinstallation (using steps described somewhere above, excluding patch applying - it isn't needed here) or wait until winehq will prepare binaries for your distrib (this takes ~1 day for ubuntu and 2 days for debian x86, for example).
T Rifter
Posted - 2007.06.30 11:27:00 -
[1282 ]
Thank you, you are most helpful :)
maltari
CaldariEve University Ivy League
Posted - 2007.06.30 15:01:00 -
[1283 ]
Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 29/06/2007 21:50:21 Few minutes ago finished compiling .40 wine. Seems to be working out-of-the box w/o 'proposed fix' N1, starmap is fixed now :P Yup, and .40 packages work just fine. "Trails" behind ships seem to be working too, although I've seen some minor issues with them.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.06.30 15:14:00 -
[1284 ]
Soooo Anybody else having issues with wine not recognizing ALSA as being on the system? I've wiped wine off the box (completely, including the home .wine ) installed and de-installed, saw NO errorss in .configure or make install, but when running winecfg, ONLY OSS shows up. .9.36 had NO ISSUES detecting alsa and setting it up. Is this something distro specific, or????? (Ubuntu 7.04 here.)Ubuntu 3d Beryl-Linux Desktop+EVE
rig0r
0utbreak
Posted - 2007.06.30 16:04:00 -
[1285 ]
No problems with Alsa here (0.9.39 on Gentoo).
Scorpyn
CaldariInfinitus Odium
Posted - 2007.06.30 17:28:00 -
[1286 ]
Originally by: Sevarus James Soooo Anybody else having issues with wine not recognizing ALSA as being on the system? I've wiped wine off the box (completely, including the home .wine ) installed and de-installed, saw NO errorss in .configure or make install, but when running winecfg, ONLY OSS shows up. .9.36 had NO ISSUES detecting alsa and setting it up. Is this something distro specific, or????? (Ubuntu 7.04 here.) I had that problem when I was running Debian. regedit didn't work either (it crashed when creating new keys etc and I couldn't rename them).
Trek
MinmatarN.A.G.A Corporation
Posted - 2007.06.30 18:41:00 -
[1287 ]
I was wondering, has anyone else been experiencing performance issues running two clients lately? I used to be able to run two clients on my machine without any problems, but now it is near impossible to start the second client. It takes 5-10 minutes only to display the portraits when logging in, and I have never had the patience to get all the way into the game. While it wasnt exactly enjoyable to play with two accounts before, at least it was possible even with my old machine (Athlon XP 2GHz). So now I wonder if anyone else has been having these problems? I have tried downgrading to wine 0.9.36 which I believe used to work fine, so I don't think it is a wine problem per say. --- My other ship is a Reaper
Kadesh Priestess
Posted - 2007.06.30 21:11:00 -
[1288 ]
There's no alsa engine cuz it's being deeply reworked afaik...
Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
Posted - 2007.07.01 01:10:00 -
[1289 ]
Edited by: Gord Ackfordham on 01/07/2007 01:12:16 .40 works without patching in gentoo. i still get boatloads of sound and video errors, but it works... alsa and all. Quote: err:dsound:DSOUND_MixOne Fatal error. Under/Overflow? primary_done=5172, mixpos=1700, primary_mixpos=25652, writepos=20480, playpos=2048 err:dsound:DSOUND_MixInBuffer length not a multiple of block size, len = 3554, block size = 4 Quote: fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked --gordo
Anders1
CaldariNakama Gemini Federation
Posted - 2007.07.02 00:18:00 -
[1290 ]
I'm getting "fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked" and a black login window. Sound works... but what good is sound if you're blind :) Wine from git + http://elfe.mine.nu/eve/linux/caption_eve.diff [hr] My old signature 404's these days... so it's gone. It doesn't really matter. It sucked.
Trek
MinmatarN.A.G.A Corporation
Posted - 2007.07.02 00:27:00 -
[1291 ]
Replying to myself here, just in case someone else encounters the same problem. I tracked down the slowdown to the beta nvidia driver, in my case version 100.14.06. After reverting to 1.0-9755 it all works the way it used to. Originally by: Trek I was wondering, has anyone else been experiencing performance issues running two clients lately? I used to be able to run two clients on my machine without any problems, but now it is near impossible to start the second client. It takes 5-10 minutes only to display the portraits when logging in, and I have never had the patience to get all the way into the game. While it wasnt exactly enjoyable to play with two accounts before, at least it was possible even with my old machine (Athlon XP 2GHz). So now I wonder if anyone else has been having these problems? I have tried downgrading to wine 0.9.36 which I believe used to work fine, so I don't think it is a wine problem per say. --- My other ship is a Reaper
Moriiko
Nakama Gemini Federation
Posted - 2007.07.02 02:16:00 -
[1292 ]
i am using 0.9.39 and every now and then my client drops its connection. but it doesn't register it being dropped. My client stays up as if i am in a solar system, but to all my friends i am offline. Any suggestions?
solbright altaltalt
Posted - 2007.07.02 08:07:00 -
[1293 ]
Originally by: Moriiko i am using 0.9.39 and every now and then my client drops its connection. but it doesn't register it being dropped. My client stays up as if i am in a solar system, but to all my friends i am offline. Common behaviour for a bad internet route. Nothing to do with you other than where you live in the world.
Moriiko
Nakama Gemini Federation
Posted - 2007.07.02 08:52:00 -
[1294 ]
its not tho, because i can quite happily sit and use my nvidia pc with cedega and watch myself drop using a different character. most of the time thats the way i know i have dropped in the first place. I use wine because cedega and my ati card dont get on well and eve is very laggy.
solbright altaltalt
Posted - 2007.07.02 10:18:00 -
[1295 ]
The other PC never disconnects? Not even at different times?
Moriiko
Nakama Gemini Federation
Posted - 2007.07.02 18:49:00 -
[1296 ]
not at all, other pc works like it should in windows. its literally just the wine. and as i said as far as the eve client is concerned its still connected
Cihl
Posted - 2007.07.02 23:14:00 -
[1297 ]
Just got the Wine update in Ubuntu Feisty Fawn to 0.9.40. Works all right if you ask me, especially compared to the versions before it. Mouse cursor flickers when you move it, but it's no longer double. Some graphics and sound artifacts, and in general the framerate is not as good as native Windows, but that's it really.
Kadesh Priestess
Posted - 2007.07.03 06:35:00 -
[1298 ]
Edited by: Kadesh Priestess on 03/07/2007 06:34:47 This cursor flickering is temporary problems with new wine feature. As you noticed (i hope), now cursor never lags (when jumping and loading new solar system, or during loading of browse-market tab). Wine takes ingame-cursor shape, changes X cursor shape to match ingame one and then removes ingame - this often helps to improve click accuracy when client is lagging. So, in addition to insta-alttab we've got this nice feature. No way to get it in windows :)
solbright altaltalt
Posted - 2007.07.03 11:42:00 -
[1299 ]
Originally by: Moriiko not at all, other pc works like it should in windows. its literally just the wine. and as i said as far as the eve client is concerned its still connected Dunno, I've not heard anyone else complaining of random disconnects under Linux. Maybe a network driver issue or a dodgy ethernet chip.
Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
Posted - 2007.07.03 18:22:00 -
[1300 ]
Originally by: solbright altaltalt Originally by: Moriiko not at all, other pc works like it should in windows. its literally just the wine. and as i said as far as the eve client is concerned its still connected Dunno, I've not heard anyone else complaining of random disconnects under Linux. Maybe a network driver issue or a dodgy ethernet chip. you might want to run pingplotter on tranquility, you might have a bad route to the server... i couldn't play eve for like a month due to limelight being a pain. cheers --gordo
Ryushe
JuBa Corp
Posted - 2007.07.03 22:26:00 -
[1301 ]
Hi there, Running wine version 0.9.33 (default with Ubuntu it seems). Now everything works fine, except I cannot type in any chat window. I can however write mails, look up characters and all that, but no typing in chat windows. I opened a convo with someone else, and what I type doesn't even arrive at the other end. Anyone had this happen or does anyone have any ideas on how to fix this? My Ubuntu install is a fairly recent one, and was updated today. Hardware wise I got a GForce 7600GT in here. Thanks.-----------------------Vi veri veniversum vivus vici!
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.07.03 23:30:00 -
[1302 ]
Originally by: Ryushe Hi there, Running wine version 0.9.33 (default with Ubuntu it seems). Now everything works fine, except I cannot type in any chat window. I can however write mails, look up characters and all that, but no typing in chat windows. I opened a convo with someone else, and what I type doesn't even arrive at the other end. Anyone had this happen or does anyone have any ideas on how to fix this? My Ubuntu install is a fairly recent one, and was updated today. Hardware wise I got a GForce 7600GT in here. Thanks. If you scroll back a page or three here, you'll see that you have to put the voiceenabled=0 line in the new location for the prefs.ini file. Also, if the .wine directory has shortcut links to "my documents" and such, you need to delete those and create actual folders in there, add the prefs.ini line, and it should work. Actually, best bet is to install .9.40 which resolves a lot of issues with wine+eve. This thread Linux--no chatting thread has the specific fixes which will get your chat windows working again. .9.40 is still recommended as it resolves a lot of 'issues' with the new client.Ubuntu 3d Beryl-Linux Desktop+EVE
Keyser Sozie
Posted - 2007.07.03 23:34:00 -
[1303 ]
So firstly I could not get the Direct X redist to install for some reason which I resolved by getting the latest drivers from nVidia. Now when I start EVE all my buttons are purple and my FPS is something like 2fps. Can anyone give us a hand with this? I am using Fedora 7 x64, I can get into EVE and it doesn't crash just terribly slow and all my buttons are purple :P Cheers
Ryushe
JuBa Corp
Posted - 2007.07.03 23:54:00 -
[1304 ]
Originally by: Sevarus James Originally by: Ryushe Hi there, Running wine version 0.9.33 (default with Ubuntu it seems). Now everything works fine, except I cannot type in any chat window. I can however write mails, look up characters and all that, but no typing in chat windows. I opened a convo with someone else, and what I type doesn't even arrive at the other end. Anyone had this happen or does anyone have any ideas on how to fix this? My Ubuntu install is a fairly recent one, and was updated today. Hardware wise I got a GForce 7600GT in here. Thanks. If you scroll back a page or three here, you'll see that you have to put the voiceenabled=0 line in the new location for the prefs.ini file. Also, if the .wine directory has shortcut links to "my documents" and such, you need to delete those and create actual folders in there, add the prefs.ini line, and it should work. Actually, best bet is to install .9.40 which resolves a lot of issues with wine+eve. This thread Linux--no chatting thread has the specific fixes which will get your chat windows working again. .9.40 is still recommended as it resolves a lot of 'issues' with the new client. Fixed it for me, thanks a lot for the link there...-----------------------Vi veri veniversum vivus vici!
Shadow Lightbringer
Daedal Anomaly Zzz
Posted - 2007.07.04 04:35:00 -
[1305 ]
I just updated to Wine 0.9.40 from 0.9.36 using the updated package from the repositories (I run Xubuntu 7.04) and it works great. Fixed the map, which I really appreciate, the X cursor no longer appears over the EVE cursor, and from what I could see, the icons are rendering correctly now. All in all, it is working pretty nicely.
Kadesh Priestess
Posted - 2007.07.04 08:28:00 -
[1306 ]
Originally by: Keyser Sozie So firstly I could not get the Direct X redist to install for some reason which I resolved by getting the latest drivers from nVidia. Now when I start EVE all my buttons are purple and my FPS is something like 2fps. Can anyone give us a hand with this? I am using Fedora 7 x64, I can get into EVE and it doesn't crash just terribly slow and all my buttons are purple :P Cheers Reinstall video drivers
Kadesh Priestess
Posted - 2007.07.07 11:21:00 -
[1307 ]
I'm not able even to launch eve test server client till login screen. It just silently disappears w/o any errors in console. Could someone confirm it? I'm using debian lenny and wine v.40... It seems that problem is spawned by new python version used in 2.1...
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.07.07 12:58:00 -
[1308 ]
Originally by: Kadesh Priestess I'm not able even to launch eve test server client till login screen. It just silently disappears w/o any errors in console. Could someone confirm it? I'm using debian lenny and wine v.40... It seems that problem is spawned by new python version used in 2.1... works fine for me (using current git)
Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
Posted - 2007.07.08 00:01:00 -
[1309 ]
anyone notice if their capacitor renders correctly? mine has been rather flaky lately. it seems they fixed the bug where the sun's camera reflections show random screen text instead of the proper 'texture'... now if only i could get more fps... hope they ask the community to test the supposed future linux client. --gordo
Gratus Curved
Posted - 2007.07.08 15:45:00 -
[1310 ]
Heya, I can successfully run eve on wine 0.9.40, but every time any text has to be drawn for the first time, like every time someone sends a chat message, the game freezes for a moment. The length of time it freezes depends on how much text is getting drawn. If anyone can help me out with this, I'd be grateful.
Moriiko
Nakama Gemini Federation
Posted - 2007.07.08 16:15:00 -
[1311 ]
Originally by: Gord Ackfordham Originally by: solbright altaltalt Originally by: Moriiko not at all, other pc works like it should in windows. its literally just the wine. and as i said as far as the eve client is concerned its still connected Dunno, I've not heard anyone else complaining of random disconnects under Linux. Maybe a network driver issue or a dodgy ethernet chip. you might want to run pingplotter on tranquility, you might have a bad route to the server... i couldn't play eve for like a month due to limelight being a pain. cheers Its not my route, or my drivers, if i run the game in cedega it doesnt die, ever the only reason i dont run it in cedega is the pc i use runs synergy and its the "server" and as a result cedega doesnt register mouse clicks when synergy is running. Also cedega is somewhat "laggy" due to my ati card sucking (ATI Radion X800) I even updated wine to 0.9.40 and i still have this problem, its starting to get beyond a joke when i jump systems
Kadesh Priestess
Posted - 2007.07.08 18:17:00 -
[1312 ]
Originally by: Gratus Curved Heya, I can successfully run eve on wine 0.9.40, but every time any text has to be drawn for the first time, like every time someone sends a chat message, the game freezes for a moment. It seems to be OS' fault. I mean any OS software... drivers, anything interconnected with font rendering (there're 2-3 libraries taking part in that action afaik)...
ChiangFa
GallenteSyrlan Information Network
Posted - 2007.07.09 09:49:00 -
[1313 ]
I have just installed EVE with the latest version of WINE. I have two problems. The first is that before logging in a message say me I have no audio drivers, and obviously there will be no audio at all. The second is that I can't do many things in game, one above all docking in station!! For example, if I select an object in the overview there is no option in the upper right, and choosing it with a right click won't do anything. I had to go to Windows and dock my ship... Ehm... I am not too experienced in Kubuntu or WINE, so I'd like if someone could help me out with these issues... Thanks guys.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.07.09 10:54:00 -
[1314 ]
Originally by: ChiangFa I have just installed EVE with the latest version of WINE. I have two problems. The first is that before logging in a message say me I have no audio drivers, and obviously there will be no audio at all. The second is that I can't do many things in game, one above all docking in station!! For example, if I select an object in the overview there is no option in the upper right, and choosing it with a right click won't do anything. I had to go to Windows and dock my ship... Ehm... I am not too experienced in Kubuntu or WINE, so I'd like if someone could help me out with these issues... Thanks guys. Not a kubuntu user, so I'll leave that to others, but on the audio driver side, from a command prompt run: winecfg. Go to the audio tab, and make sure alsa and oss are selected.Ubuntu 3d Beryl-Linux Desktop+EVE
ChiangFa
GallenteSyrlan Information Network
Posted - 2007.07.09 11:56:00 -
[1315 ]
They are already selected, but it doesn't work.Thanks anyway...
solbright altaltalt
Federal Navy Academy
Posted - 2007.07.09 12:03:00 -
[1316 ]
Originally by: ChiangFa For example, if I select an object in the overview there is no option in the upper right, ... Sounds very strange but one thing I found with Mepis, which is based on Ubuntu and uses KDE, was that I had to block all desktop hotkeys to stop the game losing focus. Dunno if it will help your problem though. You can find said settings in the prefs under Desktop->Window-Specific Settings. You need to add a new entry for Wine.
solbright altaltalt
Federal Navy Academy
Posted - 2007.07.09 12:05:00 -
[1317 ]
I also force Eve into a window so I can manage it from the taskbar. PS: I use Cedega rather than Wine.
Skrypt
Reikoku Band of Brothers
Posted - 2007.07.09 18:35:00 -
[1318 ]
ffs. Can we get some cliff notes here? This ridiculous thread has been going since 2003 and it's full of more garbage than I can be arsed to sift through. Oh, and a sticky on the cliffs would be pwn. kthxbye."I know. I know you can fight. But it's our wits that make us men." ~ Malcolm Wallace (Braveheart)
Kadesh Priestess
Posted - 2007.07.09 20:28:00 -
[1319 ]
Edited by: Kadesh Priestess on 09/07/2007 20:28:29 I have guide written in russian (eve-ru.com forum; guide itself - just to check that formatting is present :P ), and obviously can translate it into english w/o any problems. All needed recommendations for solution wine/cedega problems are included... language-specific ones too (non-utf distros have them, shame...)/
Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
Posted - 2007.07.10 00:31:00 -
[1320 ]
Originally by: Skrypt ffs. Can we get some cliff notes here? This ridiculous thread has been going since 2003 and it's full of more garbage than I can be arsed to sift through. Oh, and a sticky on the cliffs would be pwn. kthxbye. what's there to "cliff notes"? install wine 0.9.40, install eve, install the ms core fonts (and copy arial to the wine windows folder), and run with /end /LUA:OFF. --gordo
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.07.10 01:18:00 -
[1321 ]
Originally by: Skrypt ffs. Can we get some cliff notes here? This ridiculous thread has been going since 2003 and it's full of more garbage than I can be arsed to sift through. Oh, and a sticky on the cliffs would be pwn. kthxbye. Almost didn't respond to this as its tone is a tad "coad" for this forum section, but if you raise yer eyes a quarter inch to the sticky in this section, you'll see some "cliff notes", as well as some posts regarding getting better performance and such....and only a few pages long. This thread was started back when EVE was NOT playable via linux/wine/cedega/mac/etc., and has been a rolling support section as things have improved over time, as well as changes to wine and cedega. From a technical perspective, seeing the evolution of support for EVE is interesting in and of itself, as well as the groans and huzzahs as things finally started working. As long as there are eve updates, cedega updates, wine updates, this thread will live as its a good place to look at the last 3-4 pages for answers.Ubuntu 3d Beryl-Linux Desktop+EVE
Kadesh Priestess
Posted - 2007.07.10 09:22:00 -
[1322 ]
Well, eve runs w/o any problems if you have techinician's cast of mind and had experience with wine. But (according to my experience) lots of ppl (eve-players) move to linux and just after OS installation want to install/launch eve. The main problem is (obviously) is lack of experience and old habit (even addiction) to windows-like only-gui-communication with os. And it's really hard to understand how it works and how it should be set up, especially in correct way (as example - eve runs w/o registry keys, but does not show its best)... Back to the subject. I've noticed that eve removed voiceenabled=0 from prefs.ini... it seems to be done when last patch was applied. Now it uses some kind of autodetect or setting is stored somewhere else (hadn't found it in registry)?
ChiangFa
GallenteSyrlan Information Network
Posted - 2007.07.10 12:13:00 -
[1323 ]
Ok, it seems I solved my problem, now EVE is running as good as in Windows... The only problem is that I can't set multisample quality in advanced graphic settings. I could set antialiasing from the "nvidia-settings" but it seems I have to do it every time I enter in Kubuntu.
Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
Posted - 2007.07.10 17:59:00 -
[1324 ]
Originally by: ChiangFa Ok, it seems I solved my problem, now EVE is running as good as in Windows... The only problem is that I can't set multisample quality in advanced graphic settings. I could set antialiasing from the "nvidia-settings" but it seems I have to do it every time I enter in Kubuntu. can't you turn that on in xorg.conf? cheers --gordo
Kadesh Priestess
Posted - 2007.07.10 19:53:00 -
[1325 ]
Kinda cliff note:Note (will be available when sql/apache are running; but ususally sql server is stopped) Just translated it, so all notices about style/words/mistypes etc are welcome. And opinions if it suitable for its role or not...
Zechis
Posted - 2007.07.11 05:24:00 -
[1326 ]
I figured it out in xubuntu. I'm kinda new, but is it possible to run it in Puppy linux?
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.07.12 16:11:00 -
[1327 ]
Originally by: Zechis I figured it out in xubuntu. I'm kinda new, but is it possible to run it in Puppy linux? don't know...however. If you can run wine or cedega via puppy (and I suspect you can) and have the nvidia/ati binary video drivers, then I wouldn't see why not.Ubuntu 3d Beryl-Linux Desktop+EVE
Yank Juy
Posted - 2007.07.12 16:46:00 -
[1328 ]
Hi, ChiangFa, how do you do for kubuntu ? Here i coonect on the station just once and after it crash every time. The more i try the more a crash soon. Now I'm crashing prior the character selection butoon become ok. Thanks for your answer. With error : fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a448, 260): stub fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet
Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
Posted - 2007.07.12 18:56:00 -
[1329 ]
Originally by: Yank Juy With error : fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a448, 260): stub fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet i believe those are normal. but it sounds like its crashing when trying to render the character portraits, correct? --- cheers, gordo
Nangiala Lejondotter
Posted - 2007.07.12 20:58:00 -
[1330 ]
I'm getting a black login screen on Ubuntu 7.04 running beryl. This rolls in the console: fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=3876 < primary_done=9760) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=3876 < primary_done=9760) err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dbbe8 fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dbbe8 Anyone having these troubles too?
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.07.12 22:32:00 -
[1331 ]
Originally by: Nangiala Lejondotter I'm getting a black login screen on Ubuntu 7.04 running beryl. This rolls in the console: fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=3876 < primary_done=9760) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=3876 < primary_done=9760) err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dbbe8 fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dbbe8 Anyone having these troubles too? I test with wine under ubuntu 7.04 and Beryl. No issues. This looks like a sound card/driver issue.......and its my bet that you haven't gotten "voiceenabled=0" set. Without that, cedega will load, but corp/local chats don't show. Under wine you get a crash. Also, if you don't have arial.ttf copied into the /windows/fonts directory, you will definitely get nothing but a blackscreen as well.Ubuntu 3d Beryl-Linux Desktop+EVE
Nireen
Posted - 2007.07.13 08:55:00 -
[1332 ]
Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 10/07/2007 20:11:47 Kinda cliff note:Note Just translated it, so all notices about style/words/mistypes etc are welcome. And opinions if it suitable for its role or not... This did it for me! thank you very much! i have some small kinks to work out, like being able to type. but at least i'm AT the loginscreen now! I salute you!
Pathogenia
Posted - 2007.07.14 15:33:00 -
[1333 ]
Originally by: Nireen edit: One thing that has me stumped though. when i look in eve to see what grafix adapter it's using it says "Direct3d HAL" and that is the reason i still have some poor fps. How do i get it to use my geforce 6600? Same here... any ideas about that one?
Kaoyama Ameko
Posted - 2007.07.14 18:20:00 -
[1334 ]
Originally by: Nireen Edited by: Nireen on 13/07/2007 09:20:36 Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 10/07/2007 20:11:47 Kinda cliff note:Note Just translated it, so all notices about style/words/mistypes etc are welcome. And opinions if it suitable for its role or not... This did it for me! thank you very much! i have some small kinks to work out, like being able to type. but at least i'm AT the loginscreen now! I salute you! edit: One thing that has me stumped though. when i look in eve to see what grafix adapter it's using it says "Direct3d HAL" and that is the reason i still have some poor fps. How do i get it to use my geforce 6600? I believe that's normal. HAL = Hardware Abstraction Layer, and it's what (I think) Wine uses in order to run 3D stuff off your video card.
Pathogenia
Posted - 2007.07.14 21:55:00 -
[1335 ]
I still need to figure smth out. There is a passage in your Guide which mentions Quote: open key HKEY_CURRENT_USER\Software\Wine\AppDefaults\ExeFile.exe\Direct3D (if it doesn't exist – create missing keys yourself through "new -> key" menu) Now, when I enter regedit, I can click thru the menu as suggested by you, but I can find no Folder \AppDefaults in \Wine. Do I have to create it? Or is it possible, that the Version of wine did change, and by that the folders also changed? I'm using version 0.9.34-1.
Kadesh Priestess
Posted - 2007.07.15 14:31:00 -
[1336 ]
Sorry for late answer, but i wasn't able to reply since my acc has been suspended for a while. Yea, you have to create all missing 'folders' (keys) manually. You've placed them in global wine directory. This will affect all applications launched under wine. Path mentioned by me - settings located there will affect any eve installation (or any process with Exe.File.exe executable file). Strings in this key won't do anything magical, just remove some glitches and boost performance a bit (if you have >64 mb video). If you're getting less than 80% of fps you get in windows, time to deal with drivers and their settings (/etc/X11/xorg.conf)...
Pathogenia
Posted - 2007.07.16 05:40:00 -
[1337 ]
Nothing magical, tho, but at least making wine using the entire 128MB video memory ;) When I tried your path it wouldn't work, tho I'm pretty new to all this registry stuff and don't know if I put the keys right. However, actualy I'm using the proprietary driver from the NVidia Website, cause the Debiandriver's are borked under Testing-Distro. What do I have to watch generally, when configuring my xorg.conf? The graphic chip/card is recognized correct, the (correct) driver is installed..
Kadesh Priestess
Posted - 2007.07.16 06:50:00 -
[1338 ]
Edited by: Kadesh Priestess on 16/07/2007 06:50:17 I'm using debian lenny too, and proprietary driver (with patched installer - since new .21 kernel has paravirtualisation enabled). Well, some sections that may be related to performance and useful all-in-all: Originally by: xorg.conf ... Section "Module" Load "dbe" Load "extmod" Load "type1" Load "freetype" Load "glx" EndSection Section "Extensions" Option "Composite" "Enable" EndSection ... Section "Device" Identifier <xxxxxxxxxxxxxxx> Driver "nvidia" ... Option "XAANoOffscreenPixmaps" "True" EndSection Section "Screen" ... Option "NoLogo" "1" Option "DynamicTwinView" "False" Option "DamageEvents" "True" Option "AddARGBGLXVisuals" "True" ... EndSection Hope it won't kill your installation ;) otherwise you'll have to learn how to use console, vim etc to get pc working again. But nothing criminal in these options, so... Regarding registry options... take a look at screenshot , also glance at console. It works for me, so it's quite strange that you can't get it working...
Jay Phor
Destructive Influence Band of Brothers
Posted - 2007.07.16 19:15:00 -
[1339 ]
Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 10/07/2007 20:11:47 Kinda cliff note:Note Just translated it, so all notices about style/words/mistypes etc are welcome. And opinions if it suitable for its role or not... lo Kadesh it seems that your page is runnin on your box and isnt always online, so i cp your page to my blog here . Ofc i gave you credits,i hope its ok, if not convo me ingame. cheers Originally by: Zeno Kang BoB will offline your keyboard, then assault with a gang of threadnaughts.
Kadesh Priestess
Posted - 2007.07.16 23:59:00 -
[1340 ]
Yeah, i'm running apache on linux installation only but today had to reboot into windoze, so sometimes that page can be not accessible. I've just given temporary link to estimate 'value' of miniguide... not as link to permanent hosting. And, anyway, no probs - personally, i don't like all these endless troubles with copyrights (maybe it's the reason why i'm using linux). But main flaw of this way is the fact that content changes from time to time and i'd like to have full access to both russian and english versions. And it's originally written using bb-formatting, so it may be placed somewhere here on board, i guess it's the best place for it.
Jay Phor
Destructive Influence Band of Brothers
Posted - 2007.07.17 00:05:00 -
[1341 ]
Originally by: Kadesh Priestess Yeah, i'm running apache on linux installation only but today had to reboot into windoze, so sometimes that page can be not accessible. I've just given temporary link to estimate 'value' of miniguide... not as link to permanent hosting. And, anyway, no probs - personally, i don't like all these endless troubles with copyrights (maybe it's the reason why i'm using linux). But main flaw of this way is the fact that content changes from time to time and i'd like to have full access to both russian and english versions. And it's originally written using bb-formatting, so it may be placed somewhere here on board, i guess it's the best place for it. yeah make a new thread and you will get sticky Originally by: Zeno Kang BoB will offline your keyboard, then assault with a gang of threadnaughts.
Moriiko
Nakama Gemini Federation
Posted - 2007.07.19 01:37:00 -
[1342 ]
this might seem a bit odd to some people, but i run eve in windowed mode, as is with wine eve doesnt have any window borders. if i set wine to use a desktop of the desired resolution, that works great up until i want to run two copies of eve. i load the second copy and it loads it into the same desktop space, as yet i dont know how to switch between them. Also, i dont know how to split them so they are their own entities on the taskbar.. any ideas or suggestions are more than welcome :)
Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
Posted - 2007.07.19 03:57:00 -
[1343 ]
wine 0.9.41 installed today... eve still works. didn't get a chance to undock to see if they fixed the capacitor rendering though. --- cheers, gordo
Kadesh Priestess
Posted - 2007.07.19 09:29:00 -
[1344 ]
Edited by: Kadesh Priestess on 19/07/2007 09:29:44 Originally by: Moriiko this might seem a bit odd to some people, but i run eve in windowed mode, as is with wine eve doesnt have any window borders. Well, it should be pretty simple to control eve w/o borders. Most window managers use alt for window move, so try pressing alt and dragging window holding it (click on any spot, it doesn't matter at which). Also, set some hotkeys for window minimizing/maximizing. If it's done, it should be pretty convenient to manage multiple accounts...
Pathogenia
Posted - 2007.07.19 10:22:00 -
[1345 ]
Well that's pretty odd: I'm using Debian / Lenny as Distro and Synaptic keeps telling me wine 0.9.34 is the latest version available. I'll try to keep my system updated via Package Manager and only use manual installation if it's really necessary. Anyone else having this problem? Maybe a wrong package source?
Kadesh Priestess
Posted - 2007.07.19 10:47:00 -
[1346 ]
Edited by: Kadesh Priestess on 19/07/2007 10:47:46 It's the latest version adapted for lenny by debian developers. You have to add wine repositary manually, edit /etc/apt/sources.list (sudo gedit /etc/apt/sources.list, obviously you have to have access to sudo command), adding following lines: Originally by: sources.list # Wine <wget -q http://wine.budgetdedicated.com/apt/387EE263.gpg -O- | sudo apt-key add -> deb http://wine.budgetdedicated.com/apt etch main deb-src http://wine.budgetdedicated.com/apt etch main Then, register that repository with command in <>. Update repository index (update manager, or 'update' button in synaptic). Also note that sometimes it takes some days for wine devs to build debian packages (with .41 it's the case, was released 5 days ago, but debian packages are still missing). But you always have option to compile it yourself ;)
cyanogen II
Posted - 2007.07.20 04:29:00 -
[1347 ]
@ Moriiko Create a second user on your system for the second eve account. You will need to reinstall eve in the second user's home directory and then launch it from there while logged in as the second user. I like to create separate users for each and every windows program I install. Keeps them from touching each other and makes it easy to uninstall.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.07.20 22:59:00 -
[1348 ]
Edited by: Sevarus James on 20/07/2007 23:04:45 Edited by: Sevarus James on 20/07/2007 23:01:01 Edited by: Sevarus James on 20/07/2007 22:59:29 Originally by: Moriiko this might seem a bit odd to some people, but i run eve in windowed mode, as is with wine eve doesnt have any window borders. if i set wine to use a desktop of the desired resolution, that works great up until i want to run two copies of eve. i load the second copy and it loads it into the same desktop space, as yet i dont know how to switch between them. Also, i dont know how to split them so they are their own entities on the taskbar.. any ideas or suggestions are more than welcome :) I create separate launchers using the following command for each launcher:wine explorer.exe /desktop=1,1280x800 /home/"user"/.wine/drive_c/Program Files/CCP/EVE/eve.exe wine explorer.exe /desktop=2,1280x800 /home/"user"/.wine/drive_c/Program Files/CCP/EVE/eve.exe You can change the initial desktop rez in that command to whatever is appropriate. EVE will change the size of the window when launched to whatever it is set at in 'settings'. When you change the rez in EVE, that desktop window will resize. By using separate launchers you can also point to different EVE installations. By using this method (creating desktop shortcuts and using the launcher tab from there to put the above listed commands in), you will have "bordered" EVE, which are fully movable. If you take a look at my sig link you will see the end result of using the launchers.Ubuntu 3d Beryl-Linux Desktop+EVE
Moriiko
Nakama Gemini Federation
Posted - 2007.07.21 17:31:00 -
[1349 ]
Originally by: Sevarus James Edited by: Sevarus James on 20/07/2007 23:04:45 Edited by: Sevarus James on 20/07/2007 23:01:01 Edited by: Sevarus James on 20/07/2007 22:59:29 Originally by: Moriiko this might seem a bit odd to some people, but i run eve in windowed mode, as is with wine eve doesnt have any window borders. if i set wine to use a desktop of the desired resolution, that works great up until i want to run two copies of eve. i load the second copy and it loads it into the same desktop space, as yet i dont know how to switch between them. Also, i dont know how to split them so they are their own entities on the taskbar.. any ideas or suggestions are more than welcome :) I create separate launchers using the following command for each launcher:wine explorer.exe /desktop=1,1280x800 /home/"user"/.wine/drive_c/Program Files/CCP/EVE/eve.exe wine explorer.exe /desktop=2,1280x800 /home/"user"/.wine/drive_c/Program Files/CCP/EVE/eve.exe You can change the initial desktop rez in that command to whatever is appropriate. EVE will change the size of the window when launched to whatever it is set at in 'settings'. When you change the rez in EVE, that desktop window will resize. By using separate launchers you can also point to different EVE installations. By using this method (creating desktop shortcuts and using the launcher tab from there to put the above listed commands in), you will have "bordered" EVE, which are fully movable. Thanks, it works like a charm, only i have a few qustions, not really a problem just me being fussy :D 1. Can i change the window title from "Wine Desktop" to something like "EVE 1" and "EVE 2" so i know which is which. 2. Can i change the icon it uses
Moriiko
Nakama Gemini Federation
Posted - 2007.07.21 19:05:00 -
[1350 ]
also, are there any "tweaks" i can make to get a little extra performance? i have an AGP ati radion x800 pro with 256mb on board ram, 700 odd mb system ram and an amd athlon xp 'barton' 2500+ OS = Kubuntu Feisty wine version = 0.9.40
Moriiko
Nakama Gemini Federation
Posted - 2007.07.24 19:11:00 -
[1351 ]
anyone? :D
Busted Ship
Posted - 2007.07.24 19:37:00 -
[1352 ]
Eve was working perfect for me until todays patch. It just sits at the splash screen for a while and then closes. Any one here had this problem due to the patch AND found a solution? Heres hoping!
Anders1
CaldariNakama Gemini Federation
Posted - 2007.07.24 19:57:00 -
[1353 ]
Actually, EVE "works" with the patch here. Wine 0.9.40, 0.9.41 and current git. However... http://img128.imageshack.us/img128/7204/evebrokenrl4.png As you can see: 3.8 FPS, eye balls sticking out, GL_INVALID_OPERATION... [hr] My old signature 404's these days... so it's gone. It doesn't really matter. It sucked.
Busted Ship
Posted - 2007.07.24 20:40:00 -
[1354 ]
Originally by: Anders1 Actually, EVE "works" with the patch here. Wine 0.9.40, 0.9.41 and current git. However... http://img128.imageshack.us/img128/7204/evebrokenrl4.png As you can see: 3.8 FPS, eye balls sticking out, GL_INVALID_OPERATION... OK... i am a bit noobish here but what exactly is a "git" ??
Kadesh Priestess
Posted - 2007.07.24 20:52:00 -
[1355 ]
Source control and development system like subversion, cvs, commonly used in linux kernel, wine development. For you it would be easier to consider it as wine built from latest version of sources.
Kome Solice
Posted - 2007.07.24 21:41:00 -
[1356 ]
Hello EveryBody Boum... patdh day... New version of Eve (2.1) don't work with wine for me... only hello picture for twenty secondes and down... warnings in shell : fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b2c fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture
ElfeGER
Black Nova Corp Band of Brothers
Posted - 2007.07.24 22:00:00 -
[1357 ]
Originally by: Anders1 Actually, EVE "works" with the patch here. Wine 0.9.40, 0.9.41 and current git. However... http://img128.imageshack.us/img128/7204/evebrokenrl4.png As you can see: 3.8 FPS, eye balls sticking out, GL_INVALID_OPERATION... what gfx driver are you using? I got NVIDIA 100.14.11 and no such gfx problems
Kome Solice
Posted - 2007.07.24 22:25:00 -
[1358 ]
I'm using 100.14.11 to and Wine 9.41... i see somewhere that on Windows anyway there is the same problem for several peoples
Trade Grim
Posted - 2007.07.25 00:11:00 -
[1359 ]
Originally by: Kome Solice Hello EveryBody Boum... patdh day... New version of Eve (2.1) don't work with wine for me... only hello picture for twenty secondes and down... warnings in shell : fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b2c fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture I've got a very similar error...less the last line: fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b2c what is the msvcr80.dll...is this a new dependency?
Kutscher
Posted - 2007.07.25 05:40:00 -
[1360 ]
eve locks after the splash screen with cedega and wine :(
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.07.25 06:31:00 -
[1361 ]
Originally by: Kutscher eve locks after the splash screen with cedega and wine :( This isn't happening for all users. (For instance, wine and cedega on my rig are working just fine.) We are getting a patch at downtime, so wait until after this is implemented. It is VERY possible that these issues will go away post fix-patch.Ubuntu 3d Beryl-Linux Desktop+EVE
Kome Solice
Posted - 2007.07.25 07:48:00 -
[1362 ]
Edited by: Kome Solice on 25/07/2007 07:50:51
Norwood Franskly
Posted - 2007.07.25 08:01:00 -
[1363 ]
Patch also broke Eve for me fixme:process:IsWow64Process (0xffffffff 0x34fc34) stub! err:module:LdrInitializeThunk "MSVCR80.dll" failed to initialize, aborting err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\CCP\\EVE\\bin\\ExeFile.exe" failed, status c0000142 Killed Locks up at the splash screen have to manually kill process looks like the culprit is MSVCR80.dll Which seems to be something to do with MS visual C++ error ??? Fives me a LIB C error if I copy the version from the bin directory of EVE to my "system 32" dir.
Kome Solice
Posted - 2007.07.25 12:37:00 -
[1364 ]
new patch just installed... same bug... arghhhhhhhhhhhhhhh It will be a long time before the native EVE client for Linux... When I see the dependants existing with Direct 3D, just for the client window connection...
Kadesh Priestess
Posted - 2007.07.25 12:50:00 -
[1365 ]
I'm happy that at least i was aware of this before rev 2.1 wes deployed, managed to set long training/research jobs :P
Kome Solice
Posted - 2007.07.25 13:05:00 -
[1366 ]
Originally by: Kadesh Priestess I'm happy that at least i was aware of this before rev 2.1 wes deployed, managed to set long training/research jobs :P And what are you doing ? stop your subscription ?
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.07.25 13:37:00 -
[1367 ]
Those who HAVEN'T crashed, probably won't post emergency patch. Just tested via cedega 6.02 and wine .9.41, and EVE works fine over here. (but then, I didn't experience the crashing some are reporting prior to the latest emergency fix.)Ubuntu 3d Beryl-Linux Desktop+EVE
Kome Solice
Posted - 2007.07.25 13:48:00 -
[1368 ]
Edited by: Kome Solice on 25/07/2007 14:20:18 Edited by: Kome Solice on 25/07/2007 13:47:54 I repeat for a last time... Wine 9.41 + Eve 2.0 works fine Wine 9.41 + Eve 2.1 and now 2.1.1 crash fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b2c I attempt to make a new clean install with a fresh download client (thank's CCP for the speed of download ;)... same problem. msvcr80.dll is not the problem... Eve 2.0 works fine and I was the same error... so the problem is elsewhere...
Norwood Franskly
Posted - 2007.07.25 14:17:00 -
[1369 ]
Yes Thats the same error I get re-installing wine doesn't work, re-installing eve doesn't work Can someone explain what msvcr80.dll is as far as I can tell it's for Visual C. Whats it used for in Eve, where does it come from why does it only cause problems for some people. Next thing i'm going to try is compiling wine from source. I fear it won't help as Fedora is fairly upto date with its packages (using Wine .9.41 At the moment).
Kome Solice
Posted - 2007.07.25 14:25:00 -
[1370 ]
Like I say before... it's not the problem. We got the same error with Eve 2.0 and it run's fine. that's an other problem with Eve 2.1, but what ?
Solbright altaltalt
Republic Military School
Posted - 2007.07.25 14:33:00 -
[1371 ]
Same apparently random spread of affected installs on Cedega also. So, I wouldn't bother trying to rebuild Wine. Doesn't seem to matter what CPU/OS/GPU/WINE version you have. For some it's sweet as - that's me. For others it's splash then crash if I'm hearing right.
Kadesh Priestess
Posted - 2007.07.25 15:57:00 -
[1372 ]
Edited by: Kadesh Priestess on 25/07/2007 15:58:49 Originally by: Kome Solice And what are you doing ? stop your subscription ? Nope. I'll install eve on my bro's PC and from time to time change training skills until CCP/WineHQ will manage to hunt down that bug. And i'll try to help them as much as possible... Edit: btw, it seems to be some kind of hw fault, since lots of ubuntu 7.04 users get different behaviour. I guess ubuntu installations don't differ too much from each other.
Anders1
CaldariNakama Gemini Federation
Posted - 2007.07.25 16:42:00 -
[1373 ]
Originally by: El***ER Originally by: Anders1 Actually, EVE "works" with the patch here. Wine 0.9.40, 0.9.41 and current git. However... http://img128.imageshack.us/img128/7204/evebrokenrl4.png As you can see: 3.8 FPS, eye balls sticking out, GL_INVALID_OPERATION... what gfx driver are you using? I got NVIDIA 100.14.11 and no such gfx problems NVIDIA 100.14.11, amd64. Probably should have mentioned I run a 64-bit kernel. ---------------- My old signature 404's these days... so it's gone. It doesn't really matter. It sucked.
Kome Solice
Posted - 2007.07.25 16:51:00 -
[1374 ]
is there my log database EVE 2.0 client wich working fine http://kil.free.fr/eve/logs/eve20log.lbw EVE 2.1 (same bug with 2.1.1) wich crash after splash screen http://kil.free.fr/eve/logs/eve21log.lbw
Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
Posted - 2007.07.26 20:05:00 -
[1375 ]
i've been fine over the past few patches. still running wine 0.9.41 on gentoo with ati video. --- cheers, gordo
maltari
CaldariEve University Ivy League
Posted - 2007.07.27 14:38:00 -
[1376 ]
Edited by: maltari on 27/07/2007 14:39:18 ... And I'm running eve fine on 3 different boxes, 2 nvidia and 1 ati, with wine 0.41 vanilla (32 bits all the way). Note that one of the computers is a dual-core, but I have set eve to run on only one of the cores using taskset.
Baron Blood
Posted - 2007.07.27 18:45:00 -
[1377 ]
I found under another post the following: make a copy of lib.ccp in the same directory called lib2.ccp. It just works. It worked for me. Do not remove the original. /home/your_user_name/.wine/drive_c/Program Files/CCP/EVE/lib Hope this helps ___________________________ Resist or serve.
Kadesh Priestess
Posted - 2007.07.27 18:50:00 -
[1378 ]
First confirmation... great, now i'm happy that it works. Now i want to know how... :)
Pathogenia
Posted - 2007.07.28 07:36:00 -
[1379 ]
Edited by: Pathogenia on 28/07/2007 07:36:11 It kind of worked for me in this way, that the error message changed to Quote: fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b2c but the symptomes are the same. I can see the the flash screen, but then wine stucks.
Kadesh Priestess
Posted - 2007.07.28 09:20:00 -
[1380 ]
Edited by: Kadesh Priestess on 28/07/2007 09:21:46 Btw, new eve versions create (or maybe need - and this may be the reason of crashes, but i'm not sure) "logs" folder in your document (home) directory, not inside ~/EVE/.
Pathogenia
Posted - 2007.07.28 13:04:00 -
[1381 ]
Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 28/07/2007 09:21:46 Btw, new eve versions create (or maybe need - and this may be the reason of crashes, but i'm not sure) "logs" folder in your document (home) directory, not inside ~/EVE/. Which path might that be exactly?
Kadesh Priestess
Posted - 2007.07.28 14:42:00 -
[1382 ]
Edited by: Kadesh Priestess on 28/07/2007 14:43:09 darkphoenix@Fire:~$ dir ~/EVE capture logs darkphoenix@Fire:~$ dir ~/EVE/capture/ Chatlogs Gamelogs Marketlogs Portraits Screenshots darkphoenix@Fire:~$ dir ~/EVE/logs/ Chatlogs Gamelogs Marketlogs now capture and logs folders (with subfolders) were moved from ~/EVE/ into ~/. EVE already has run into troubles few times when ~/EVE dir was deleted (like broken chat if logging was enabled)... so if something doesn't work it may be useful to create these folders manually
Trek
MinmatarN.A.G.A Corporation
Posted - 2007.07.28 15:37:00 -
[1383 ]
Those of you who (like me) regularly updates their wine install from git might have noticed that a couple of days ago it caused errors while trying to start Eve. Errors regarding loading of DLLs and failure to get past the splash-screen. This is also a problem with the 0.9.42 release. So I did some regression testing today and came to the conclusion that the commit leading to the problem is 76bd190a72902d6efab2c85f8aa0d775d02c68da and was submitted this wednesday. If you are following the git repository for those of you who don't know this is how you can get it to work again: cd to the git repository directory execute the command 'git revert 76bd190a72902d6efab2c85f8aa0d775d02c68da' recompile and install, and it should work again. Cheers! --- My other ship is a Reaper
Anders1
CaldariNakama Gemini Federation
Posted - 2007.07.28 18:56:00 -
[1384 ]
Screenshot of the char creation process... System details: 2.6.22 amd64, Arch Linux. Running wine inside 32-bit Arch chroot: Quote: [i686] [anders@anderspc EVE]$ wine --version wine-0.9.41-217-g94e08ec Wine 0.9.40 and 0.9.41 also tested. Same issue. My graphics card is a NVIDIA GeForce 7900GT, with 100.14.11 drivers. If you need any more details I'll be happy to provide them... ---------------- My old signature 404's these days... so it's gone. It doesn't really matter. It sucked.
UberL0rd
Minmatar28th Day Industries
Posted - 2007.07.28 19:11:00 -
[1385 ]
Edited by: UberL0rd on 28/07/2007 19:11:36 Originally by: Trek Those of you who (like me) regularly updates their wine install from git might have noticed that a couple of days ago it caused errors while trying to start Eve. Errors regarding loading of DLLs and failure to get past the splash-screen. This is also a problem with the 0.9.42 release. So I did some regression testing today and came to the conclusion that the commit leading to the problem is 76bd190a72902d6efab2c85f8aa0d775d02c68da and was submitted this wednesday. For those without git knowledge, I've cut a reverse patch for this commit. You can grab it here.http://dev.gentoo.org/~uberlord/wine-0.9.42-eve.patch I'm compiling 0.9.42 with that patch right now, will edit this post with results. ---Gentoo/FreeBSD/Linux developer
jansaell
GallentePhoenix Industries
Posted - 2007.07.28 20:31:00 -
[1386 ]
Any chanses we will see this into the standard version - I have just moved over to linux and was so happy that i could run eve under linux. Im using kubuntu 7 and wine from winehq Would prefere not to have to run (and learn) git.
UberL0rd
Minmatar28th Day Industries
Posted - 2007.07.28 20:53:00 -
[1387 ]
Originally by: jansaell Would prefere not to have to run (and learn) git. If someone can always identify for me the GIT SHA1 reference, I'm more than happy to cut patches like I did above :) ---Gentoo/FreeBSD/Linux developer
Trek
MinmatarN.A.G.A Corporation
Posted - 2007.07.28 22:49:00 -
[1388 ]
Originally by: jansaell Any chanses we will see this into the standard version - I have just moved over to linux and was so happy that i could run eve under linux. Im using kubuntu 7 and wine from winehq Would prefere not to have to run (and learn) git. Well this is really removing "features" from wine, not improving it. I'm not familiar with the wine source code so I don't know why it broke. Usually you don't have to worry about this sort of things. The best thing to do would probably be to post this in the wineHQ page and not only here! --- My other ship is a Reaper
Merende Macaco
Posted - 2007.07.28 23:28:00 -
[1389 ]
I am out of commission here too, my old version of wine 0.9.31 just stopped after the splash screen, with no further notice. Wine 0.9.42 gives me a windows pop-up error message Runtime Error: Program C:\eve\bin\ExeFile.exe r6034 A program has attempted to load the C runtime library incorrectly. in console I see this: bash-3.1$ wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:parse_assembly_elem wrong version fixme:actctx:parse_manifest failed to parse manifest L"\\??\\C:\\eve\\bin\\Microsoft.VC80.CRT.manifest" fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" fixme:actctx:parse_assembly_elem wrong version fixme:actctx:parse_manifest failed to parse manifest L"\\??\\C:\\eve\\bin\\Microsoft.VC80.CRT.manifest" fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" fixme:actctx:parse_assembly_elem wrong version fixme:actctx:parse_manifest failed to parse manifest L"\\??\\C:\\eve\\bin\\Microsoft.VC80.CRT.manifest" fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" err:module:LdrInitializeThunk "MSVCR80.dll" failed to initialize, aborting err:module:LdrInitializeThunk Main exe initialization for L"C:\\eve\\bin\\ExeFile.exe" failed, status c0000142
Kadesh Priestess
Posted - 2007.07.29 00:32:00 -
[1390 ]
For me, wine .42 just works. No probs with VC dlls load. Kinda tired today (~4:30 am), so will try to reproduce it tomorrow.
Merende Macaco
Posted - 2007.07.29 00:45:00 -
[1391 ]
The loader.c hack didn't work, but I noticed there was a new version of the Microsoft.VC80.crt.manifest file in the Microsoft.VC80.CRT folder, once I copied this to the bin directory the Visual C errors stopped, but I'm still getting splash n' crash. Also tried the multiple copies of libc.ccp as well without luck. Will continue trying tomorrow.
Trek
MinmatarN.A.G.A Corporation
Posted - 2007.07.29 12:06:00 -
[1392 ]
Wierd... There seems to be several different reasons for wine to crash or not to crash right now. I had to use the loader.c hack to get it to work both on mine and another computer, while for some it just works, and others not at all... --- My other ship is a Reaper
Andrew Bern
Posted - 2007.07.30 11:24:00 -
[1393 ]
Try moving the Eve/lib folder to another volume - a partition on a separate mounted drive if possible. Create a symbolic link in the Eve folder named "lib" linking to where you moved the lib folder. The client should launch smoothly after that.
Scorpyn
CaldariInfinitus Odium The Church.
Posted - 2007.07.30 12:58:00 -
[1394 ]
The cause for the crash issue has actually been figured out, see this thread for more info : Linkage 2007-07-19 20:26
jansaell
GallentePhoenix Industries
Posted - 2007.07.30 16:38:00 -
[1395 ]
That solution did not work. Still spalsh and hang.
xoluan
Posted - 2007.07.31 09:38:00 -
[1396 ]
Since Patch 2.1.1 I am unable to play EVE under Wine. I can start the game and start loading the character but then I get the following error and EVE closed: fixme:d3d:IWineD3DDeviceImpl_CreateTexture Failed to create surface 0x60ba718 Any hints?
Deus Excelsior
Posted - 2007.07.31 10:48:00 -
[1397 ]
Edited by: Deus Excelsior on 31/07/2007 10:48:26 Ok guys. Not sure if this has been resolved or not yet. Ive gone through a lot of forum posts and just got myself confused. Im new to linux and the only way im sticking with it is if I can play EVE! I have an ATI Radeon 9800. When I installed Cedega 6.0 I failed the first two tests. They came up red but I could still see the images they wanted me to see. I figured it was a bug. Patched to the 6.0.2 whatever and decided to install eve. I got the splash and hang. I copied that lib file so its above: -rw-rw-r-- 1 ghost ghost 148518 Jul 25 05:57 lib.ccp -rw-rw-r-- 1 ghost ghost 1567727 Jul 25 05:57 stdlib.ccp -rw-r--r-- 1 root root 148518 Jul 31 06:33 lib2.ccp The splash image loads, and goes away and it seems nothing happens after that. My fonts are installed (at least I believe they are.) I installed an RPM to fedora, opened up my fonts dir and just C and Ped them to the respective folders. I read somewhere something about a wrapper to export opengl and I have NO idea what that means. If anyone wants to help me out here Id appreciate it. Forum is best so if anyone else hasthe same problem they can fix it. Thanks!
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.07.31 21:29:00 -
[1398 ]
Originally by: Deus Excelsior Edited by: Deus Excelsior on 31/07/2007 10:48:26 Ok guys. Not sure if this has been resolved or not yet. Ive gone through a lot of forum posts and just got myself confused. Im new to linux and the only way im sticking with it is if I can play EVE! I have an ATI Radeon 9800. When I installed Cedega 6.0 I failed the first two tests. They came up red but I could still see the images they wanted me to see. I figured it was a bug. Patched to the 6.0.2 whatever and decided to install eve. I got the splash and hang. I copied that lib file so its above: -rw-rw-r-- 1 ghost ghost 148518 Jul 25 05:57 lib.ccp -rw-rw-r-- 1 ghost ghost 1567727 Jul 25 05:57 stdlib.ccp -rw-r--r-- 1 root root 148518 Jul 31 06:33 lib2.ccp The splash image loads, and goes away and it seems nothing happens after that. My fonts are installed (at least I believe they are.) I installed an RPM to fedora, opened up my fonts dir and just C and Ped them to the respective folders. I read somewhere something about a wrapper to export opengl and I have NO idea what that means. If anyone wants to help me out here Id appreciate it. Forum is best so if anyone else hasthe same problem they can fix it. Thanks! Failed which two tests? If you failed the graphics test, then you haven't installed the ATI binary drivers. (not the open source ones, rather the FGLRX drivers.) I do not believe that cedega is having issues with the splash/n/crash bug (could be wrong, but its mostly wine users seeing that issue.) Cedega also doesn't need the font files moved over. (That was resolved in 6.02's release.)Ubuntu 3d Beryl-Linux Desktop+EVE
Aethras
CaldariStealth Assassins
Posted - 2007.08.01 19:13:00 -
[1399 ]
Hello.. well i used to run without problems eve with wine (on a ubuntu 7.04 64), but with the revelations 2.1 update eve stoped working. I have reinstalled wine to the last version, removed de .wine dir and winecfg a new one, installed from scratch eve, and isno use :( i get this errors: vlitzer@zolar-mc:~/.wine/drive_c/Program Files/CCP/EVE$ wine eve fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\python25.dll") not found err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\python25.dll") not found err:module:import_dll Library python25.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\blue.dll") not found err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\blue.dll") not found err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\blue.dll") not found err:module:import_dll Library blue.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\ExeFile.exe") not found err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\ExeFile.exe") not found err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\ExeFile.exe") not found err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\python25.dll") not found err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program File ive tryed to copy the dlls to several places (including windows/system32 but no use either.. anyone have a clue about this?
Glengrant
MinmatarTOHA Heavy Industries OPUS Alliance
Posted - 2007.08.01 21:01:00 -
[1400 ]
Originally by: Aethras Hello.. well i used to run without problems eve with wine (on a ubuntu 7.04 64), but with the revelations 2.1 update eve stoped working. I have reinstalled wine to the last version, removed de .wine dir and winecfg a new one, installed from scratch eve, and isno use :( i get this errors: vlitzer@zolar-mc:~/.wine/drive_c/Program Files/CCP/EVE$ wine eve fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\python25.dll") not found [...] etc.. ive tryed to copy the dlls to several places (including windows/system32 but no use either.. anyone have a clue about this? It's not Rev 2.1 but wine 0.9.42 that's the problem. It's already patched:http://bugs.winehq.org/show_bug.cgi?id=9099 Your options are: 1. Downgrade to wine 0.9.41 2. Wait for 0.9.43 (couple of weeks) 3. Get the source and compile it yourself. Up-to-date eve worked fine for me until I upgraded to wine 0.9.42 a couple of days ago.
Deus Excelsior
Posted - 2007.08.02 00:25:00 -
[1401 ]
Yea. You said cedega 6.0.2 wasnt the problem but I ran through all my checklists again to test my graphics and I got a go on everything. I run eve (installed it ok enough) and after it loads like its going to take you in game past the splash, nothing happens when the splash disappears. Any ideas?
Solbright altaltalt
Republic Military School
Posted - 2007.08.02 09:47:00 -
[1402 ]
Originally by: Deus Excelsior Any ideas? Yes, you need to change the loading order of the stdlib.cpp and lib.cpp as discovered by Kadesh Priestess. One way is to make lots of links to new names for lib.cpp until one of them ends up ahead of stdlib.cpp, another way is to copy them both in the right order then delete them both then rename the copies back. Scorpyn gave one example: cp stdlib.cpp stdlib2.cpp cp lib.cpp lib2.cpp rm stdlib.cpp rm lib.cpp mv stdlib2.cpp stdlib.cpp mv lib2.cpp lib.cpp
Solbright altaltalt
Republic Military School
Posted - 2007.08.02 09:49:00 -
[1403 ]
I suspect the reason why windoze is not affected so badly is because the loading order is the same as the stored order. Where as with linux the loading order appears to be the reverse of the stored order.
Solbright altaltalt
Republic Military School
Posted - 2007.08.02 09:56:00 -
[1404 ]
Err, scratch that idea. I just tried to break mine - but couldn't!
Aethras
CaldariStealth Assassins
Posted - 2007.08.02 13:21:00 -
[1405 ]
Edited by: Aethras on 02/08/2007 13:21:56 Originally by: Glengrant Originally by: Aethras stuf It's not Rev 2.1 but wine 0.9.42 that's the problem. It's already patched:http://bugs.winehq.org/show_bug.cgi?id=9099 Your options are: 1. Downgrade to wine 0.9.41 2. Wait for 0.9.43 (couple of weeks) 3. Get the source and compile it yourself. Up-to-date eve worked fine for me until I upgraded to wine 0.9.42 a couple of days ago. thanks for the info. I downgraded to 0.9.41 but still cant get the thing working. Ive tryed also to copy my eve copy from windows and still nothing.. i get this: "vlitzer@zolar-mc:~/.wine/drive_c/Program Files/CCP/EVE$ wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b2c" any ideas? thanks in advance!
Aethras
CaldariStealth Assassins
Posted - 2007.08.02 13:44:00 -
[1406 ]
:O i think i just fixed it, doing the copy of lib.ccp several times in the lib dir... weird fix lol! acquiring bulk data for now.. takes forever
Deus Excelsior
Posted - 2007.08.03 01:42:00 -
[1407 ]
Originally by: Solbright altaltalt Originally by: Deus Excelsior Any ideas? Yes, you need to change the loading order of the stdlib.cpp and lib.cpp as discovered by Kadesh Priestess. One way is to make lots of links to new names for lib.cpp until one of them ends up ahead of stdlib.cpp, another way is to copy them both in the right order then delete them both then rename the copies back. Scorpyn gave one example: cp stdlib.cpp stdlib2.cpp cp lib.cpp lib2.cpp rm stdlib.cpp rm lib.cpp mv stdlib2.cpp stdlib.cpp mv lib2.cpp lib.cpp I followed your directions, I got this output: total 1712 drwxrwxr-x 2 ghost ghost 4096 Aug 2 21:36 . drwxrwxr-x 6 ghost ghost 4096 Jul 30 20:43 .. -rw-r--r-- 1 root root 148518 Aug 2 21:35 lib.ccp -rw-r--r-- 1 root root 1567727 Aug 2 21:35 stdlib.ccp Its above it. Still not working. I have the latest version of cedega. I just switched from ATI drivers to the linva stuff, I think. Or at least someone talked me through the problems I was having graphically, I got a green on everything and the output says yes when I run that grep command. Im stumped. I load eve from the cedega program play game icon that you can click. Not too sure how to make a shortcut for it though, maybe that might work?
Deus Excelsior
Posted - 2007.08.03 12:37:00 -
[1408 ]
Sorry about the double post here but I just tried to install EVE in crossover office and the same thing happened to me. Splash, then nothing happens once it disappears. Although this time a message popped up before hand telling me what was wrong. It couldnt execute or find D3DX? Im guessing this has something to do with directx. I googled. Still cant figure out whats what. Any thoughts?
Solbright altaltalt
Republic Military School
Posted - 2007.08.03 13:53:00 -
[1409 ]
Nah, Don't use that method, it's not reliable, as I said in the following post. Use the many links method instead.
Moriiko
Nakama Gemini Federation
Posted - 2007.08.05 03:23:00 -
[1410 ]
I am still using wine 0.9.40 and as i mentioned earlier in this thread, EVE works fine with more than acceptable FPS on my crappy system. What appears to be random, my EVE client, after jumping systems, docking or undocking would seem to "stick". EG i would be in limbo. The client would be completely responsive, but it would just lose its connection. If i log an alt onto another pc and play normally on here, when this does occur i see myself drop but my client is still running but obviously without a connection to TQ any more. This is getting rather frustrating, i have experienced the same problem in CXoffice. Is anyone else having (or had) this same problem? Any Ideas?
Bish Ounen
GallenteOmni-Core Freedom Fighters Combined Planetary Union
Posted - 2007.08.07 23:19:00 -
[1411 ]
Originally by: Aethras Hello.. well i used to run without problems eve with wine (on a ubuntu 7.04 64), but with the revelations 2.1 update eve stoped working. I have reinstalled wine to the last version, removed de .wine dir and winecfg a new one, installed from scratch eve, and isno use :( i get this errors: vlitzer@zolar-mc:~/.wine/drive_c/Program Files/CCP/EVE$ wine eve fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\python25.dll") not found err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\python25.dll") not found err:module:import_dll Library python25.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\blue.dll") not found err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\blue.dll") not found err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\blue.dll") not found err:module:import_dll Library blue.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\ExeFile.exe") not found err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\ExeFile.exe") not found err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\ExeFile.exe") not found err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\python25.dll") not found err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program File ive tryed to copy the dlls to several places (including windows/system32 but no use either.. anyone have a clue about this? I'm having this exact error. I tried the making copies, deleting, moving and general screwing around with the lib.ccp files that everyone else is doing and it isn't working. When i pull up terminal, cd to the lib directory and do an 'ls' I get: Quote: lib10.ccp lib1.ccp lib2.ccp lib3.ccp lib4.ccp lib5.ccp lib6.ccp lib7.ccp lib8.ccp lib9.ccp lib.ccp stdlib.ccp stdlib is LAST! so it's not that. Nobody seems to be paying any attention to the error that Aethras and I are having. Is anyone else having this problem?
Solbright altaltalt
Republic Military School
Posted - 2007.08.08 00:24:00 -
[1412 ]
stdlib.ccp being first or last doesn't seem to be enough. Make yourself lots of duplicate lib.ccp links/copys, that'll fix it. I found on my setup if I makes lots of duplicate stdlib.ccp I could eventually force the splash then crash. Otherwise I could never recreate the bug.
Bish Ounen
GallenteOmni-Core Freedom Fighters Combined Planetary Union
Posted - 2007.08.08 01:53:00 -
[1413 ]
Originally by: Solbright altaltalt stdlib.ccp being first or last doesn't seem to be enough. Make yourself lots of duplicate lib.ccp links/copys, that'll fix it. I found on my setup if I makes lots of duplicate stdlib.ccp I could eventually force the splash then crash. Otherwise I could never recreate the bug. Well, not to be rude or anything, but how blasted many of these things do I need to make? This is more than a BIT crazy! Frankly, this ISN'T working for me. I've been working with it for the past 2 hours and NOTHING. all I have to show for my effort is a F-TON of lib*.ccp files, a bunch of symlinks, and a non-working copy of EVE. I need another, better answer. Please understand, I'm not trying to be rude. Goodness knows you guys have gotten me out of a jam plenty of times before and I greatly appreciate everything you are doing, but has anyone here thought that maybe we might be looking at more than one problem here? It just seems to me that the errors posted by others and myself regarding error message requests for already present *.dll files might indicate a different problem than the one you are pointing to. I've no idea WHAT that might point to, but it does seem to show something other than the files you guys have us messing with. Any ideas?
Deus Excelsior
Posted - 2007.08.08 04:24:00 -
[1414 ]
I agree. I made 16 copies and still nothing. When I ran it in crossover office it said that RedistD3DXonly.exe could not be found. IE, it probably wasnt installed? Im guessing it has something to do with direct x. Not sure if it helps but im having the same problems here. Could really use a solution quick!
Quantium Arklight
Menzies' Bastards
Posted - 2007.08.08 09:05:00 -
[1415 ]
Originally by: Bish Ounen Originally by: Solbright altaltalt stdlib.ccp being first or last doesn't seem to be enough. Make yourself lots of duplicate lib.ccp links/copys, that'll fix it. I found on my setup if I makes lots of duplicate stdlib.ccp I could eventually force the splash then crash. Otherwise I could never recreate the bug. Well, not to be rude or anything, but how blasted many of these things do I need to make? This is more than a BIT crazy! Frankly, this ISN'T working for me. I've been working with it for the past 2 hours and NOTHING. all I have to show for my effort is a F-TON of lib*.ccp files, a bunch of symlinks, and a non-working copy of EVE. I need another, better answer. Please understand, I'm not trying to be rude. Goodness knows you guys have gotten me out of a jam plenty of times before and I greatly appreciate everything you are doing, but has anyone here thought that maybe we might be looking at more than one problem here? It just seems to me that the errors posted by others and myself regarding error message requests for already present *.dll files might indicate a different problem than the one you are pointing to. I've no idea WHAT that might point to, but it does seem to show something other than the files you guys have us messing with. Any ideas? downgrade to wine 0.9.41 wine 0.9.42 has an bug in it that does that.. I had this issue, downgraded and poof, runs like a dream
Deus Excelsior
Posted - 2007.08.08 16:27:00 -
[1416 ]
I just did a yum install wine on FC6. How do I downgrade now? Not to savvy with wine or linux yet.
Dr Shevchenko
Umbra Congregatio Interstellar Alcohol Conglomerate
Posted - 2007.08.11 15:51:00 -
[1417 ]
I have just updated to wine-0.9.43, and like 0.9.42, it does not appear to work with the latest version of Eve. Here are the errors that I got: err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X1R5G5B5 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X1R5G5B5 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_R5G6B5 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_A2R10G10B10 Looks like we have to stick to 0.9.41 for now...
Bish Ounen
GallenteOmni-Core Freedom Fighters Combined Planetary Union
Posted - 2007.08.12 01:42:00 -
[1418 ]
Originally by: Dr Shevchenko I have just updated to wine-0.9.43, and like 0.9.42, it does not appear to work with the latest version of Eve. Here are the errors that I got: err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X1R5G5B5 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X1R5G5B5 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_R5G6B5 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_X8R8G8B8 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_A2R10G10B10 Looks like we have to stick to 0.9.41 for now... I just updated myself and got the exact same error. Odd. It's almost as if Wine has taken a step BACK from the previous versions. Very strange indeed. In the meantime, how DOES one "downgrade" to an older version of wine on an Ubuntu system?
Legowan Wealson
CaldariShadow's Hunters The Makhai
Posted - 2007.08.19 01:26:00 -
[1419 ]
Originally by: Anders1 Edited by: Anders1 on 28/07/2007 19:56:38 Screenshot of the char creation process... System details: 2.6.22 amd64, Arch Linux. Running wine inside 32-bit Arch chroot: Quote: [i686] [anders@anderspc EVE]$ wine --version wine-0.9.41-217-g94e08ec Wine 0.9.40 and 0.9.41 also tested. Same issue. Edit: wine-0.9.42-1-g54a84c0 (git with dll revert) is broken too My graphics card is a NVIDIA GeForce 7900GT, with 100.14.11 drivers. If you need any more details I'll be happy to provide them... I had exactly the same issue as described here with a similar setup (Debian etch amd64, nvidia drivers). I was running the x86 Wine binary, and guess what I'd overlooked when installing my drivers? Yes, that's right, the 32-bit glx. Make sure to install the ...glx-ia32 package if you run a 32 bit Wine under amd64, this should fix it. ----
Thoreau
Posted - 2007.08.19 16:51:00 -
[1420 ]
Hey, I'm trying to run Revelations 2 after having run Eve in wine successfully since Revelations. At first I decided to pull the latest git of wine, patched wine, was able to patch Eve just fine, and ran it. Unfortunately wine or Eve is not recognizing my native d3d9.dll anymore, and is running in software emulation .fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked I've seen the above message several times in this thread recently, but nobody has addressed whether or not what they did actually fixed that issue (just other issues aside from the above). I didn't have this trouble before with wine-0.39 so after reading some posts in this thread about the issues with wine-0.43 and .42 i downgraded to .041. However it still will not detect the native d3d9.dll or is having some trouble with it. I already ran ReDistDXD3DOnly.exe several times, and ran DXSETUP.exe in wine's drive_c directory as well. Is hardware acceleration broken in Revelations 2 or is it just me? Getting horrible artifacting in stations right now, and wine-0.41 to .43 is pretty much garbage compared to Revelations 1 and .39. Right now I can pretty much just toot around empire (although I did sneak through 0.0) and change skills. Nvidia drivers are loaded, glxinfo is fine. I had cedega, it detects glx fine (although doesn't run because of some unsolved cedega issue that support couldn't address). Wine runs Steam fine as it has done with the prior versions. It's pretty much just eve and/or d3d9.dll.
Adi Ohmren
Posted - 2007.08.19 23:27:00 -
[1421 ]
i have a feeling it has something to do with filename enumeration, i got it working perfectly under cedega 6.0.2, just made a few symbolic links, ln -sf lib.ccp lib0.ccp then made lib1,2,3,4,etc.ccp's all linking to lib0, so it took a few times of restarting eve online till i got up to the right number, hope you all have better luck than me :)
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.08.20 04:00:00 -
[1422 ]
Edited by: Sevarus James on 20/08/2007 04:00:28 Originally by: Thoreau fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked IIRC that message refers only to the initial login screens. As far as EVE running, I'm having absolutely no issues with 6.02 cedega (for primary playing.) or wine .9.41 (which works just fine, and is what I test with and use when in need of multiple clients on the desktop cubes.) recent cedega 6.02 defense fleet shot (fps is about 22-25 when zoomed in....27-35fps when zoomed out as in the shot): Linkage Ubuntu 7.04 /cedega 6.02, nvidia 7950gt (latest drivers.)Ubuntu 3d Beryl-Linux Desktop+EVE
Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
Posted - 2007.08.20 17:20:00 -
[1423 ]
Originally by: Sevarus James recent cedega 6.02 defense fleet shot (fps is about 22-25 when zoomed in....27-35fps when zoomed out as in the shot): Linkage where did you get that fps/ram monitor from? is that a cedega option? (shame, i use wine instead) --- cheers, gordo
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.08.21 09:22:00 -
[1424 ]
Originally by: Gord Ackfordham Originally by: Sevarus James recent cedega 6.02 defense fleet shot (fps is about 22-25 when zoomed in....27-35fps when zoomed out as in the shot): Linkage where did you get that fps/ram monitor from? is that a cedega option? (shame, i use wine instead) The 'white' fps monitor is, of course the ctrl+f ccp built in one. The green text is cedega's monitoring which can be turned on/off via the cedega GUI.Ubuntu 3d Beryl-Linux Desktop+EVE
Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
Posted - 2007.08.24 17:37:00 -
[1425 ]
Originally by: Sevarus James Originally by: Gord Ackfordham Originally by: Sevarus James recent cedega 6.02 defense fleet shot (fps is about 22-25 when zoomed in....27-35fps when zoomed out as in the shot): Linkage where did you get that fps/ram monitor from? is that a cedega option? (shame, i use wine instead) The green text is cedega's monitoring which can be turned on/off via the cedega GUI. thought so, thanks --- cheers, gordo
Merende Macaco
Posted - 2007.08.25 18:50:00 -
[1426 ]
I've upgraded to 0.9.44, it seems to be working somewhat reasonably, though I am seeing a lot of these: fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked which I'd been seeing in 0.9.42 And a few of these: fixme:d3d:IWineD3DQueryImpl_GetData >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glGetQueryObjectuivARB(GL_QUERY_RESULT) @ query.c / 203 which I wasn't getting before. Tried with sound on, but got a Dmixer error and a CTD fairly quickly. Seemed to have a bit of instabilility other than this but was not wine, rather I'd been folding the last few days and the processor was running a bit on the hot side, after 1/2 hour of cooldown I went out and mined for 3 hours straight with no hiccups.
Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
Posted - 2007.08.27 07:31:00 -
[1427 ]
Originally by: Merende Macaco I've upgraded to 0.9.44, it seems to be working somewhat reasonably, though I am seeing a lot of these: fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked which I'd been seeing in 0.9.42 And a few of these: fixme:d3d:IWineD3DQueryImpl_GetData >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glGetQueryObjectuivARB(GL_QUERY_RESULT) @ query.c / 203 which I wasn't getting before. Tried with sound on, but got a Dmixer error and a CTD fairly quickly. Seemed to have a bit of instabilility other than this but was not wine, rather I'd been folding the last few days and the processor was running a bit on the hot side, after 1/2 hour of cooldown I went out and mined for 3 hours straight with no hiccups. does this mean that .44 works without patching? maybe i should try emerging it. --- cheers, gordo
Kadesh Priestess
Posted - 2007.08.27 20:52:00 -
[1428 ]
Anyone else getting client crash on test server when sound is enabled?
Anders1
CaldariNakama Gemini Federation
Posted - 2007.08.28 08:47:00 -
[1429 ]
Originally by: Legowan Wealson Originally by: Anders1 Edited by: Anders1 on 28/07/2007 19:56:38 Screenshot of the char creation process... System details: 2.6.22 amd64, Arch Linux. Running wine inside 32-bit Arch chroot: Quote: [i686] [anders@anderspc EVE]$ wine --version wine-0.9.41-217-g94e08ec Wine 0.9.40 and 0.9.41 also tested. Same issue. Edit: wine-0.9.42-1-g54a84c0 (git with dll revert) is broken too My graphics card is a NVIDIA GeForce 7900GT, with 100.14.11 drivers. If you need any more details I'll be happy to provide them... I had exactly the same issue as described here with a similar setup (Debian etch amd64, nvidia drivers). I was running the x86 Wine binary, and guess what I'd overlooked when installing my drivers? Yes, that's right, the 32-bit glx. Make sure to install the ...glx-ia32 package if you run a 32 bit Wine under amd64, this should fix it. Argh! I already removed Arch64 and replaced it with Arch32... oh well, thanks anyway ;) Good to know in case I ever install it again ---------------- My old signature 404's these days... so it's gone. It doesn't really matter. It sucked.
UberL0rd
MinmatarBrotherhood of Polar Equation Mordus Angels
Posted - 2007.08.28 10:43:00 -
[1430 ]
Originally by: Gord Ackfordham does this mean that .44 works without patching? maybe i should try emerging it. I can confirm that 0.9.44 work without any patches on Gentoo/Linux. I mined for around an hour this morning and the game did seem a lot smoother and things like the market browser loaded more quickly, although no reported FPS increase. This may be more to do with only 17,000 ish people playing compared with the normal 36,000 ish people when I play in the evenings. ---Gentoo/FreeBSD/Linux developer
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.08.28 11:53:00 -
[1431 ]
Originally by: UberL0rd Originally by: Gord Ackfordham does this mean that .44 works without patching? maybe i should try emerging it. I can confirm that 0.9.44 work without any patches on Gentoo/Linux. I mined for around an hour this morning and the game did seem a lot smoother and things like the market browser loaded more quickly, although no reported FPS increase. This may be more to do with only 17,000 ish people playing compared with the normal 36,000 ish people when I play in the evenings. Just an fyi, but the amount of people online won't affect how your client responds....it is the amount of folks on your NODE that will have more of an effect. sitting out in 0.0 space with 36000 online, I can detect NO difference in responsiveness...it is when you hit a node with a fleet fight, or 200+ (oh, say...jita like numbers) that you're going to see stumbling.Ubuntu 3d Beryl-Linux Desktop+EVE
Mamede
Posted - 2007.08.28 15:44:00 -
[1432 ]
new patch...always the same thing..Native client Native Client!! I run eve with cedega and I have no windows..anyone got it to work with todays patch?
NoisecoreWhore
Posted - 2007.08.28 16:02:00 -
[1433 ]
i`m also "disabled" with todays patch ... anyone knows help?
Pa On
Silverleaf Inc
Posted - 2007.08.28 16:54:00 -
[1434 ]
Open the prefs.ini file and change audio=1 to audio=0.
Dapperdrake
Posted - 2007.08.28 17:56:00 -
[1435 ]
I've got problems with the new patch too ... I runed EVE with wine 0.9.41 and I see that 0.9.44 work, so I install it, but when I launched eve, a little windows open, who said me that my install were corrupt (it was the files of "Microsoft.VC80.CRT" that I moved, I delete them), but now, when I launch eve, it simply don't work, and print that:fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0 ALSA lib control.c:909:(snd_ctl_open_noupdate) Invalid CTL default:0 ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 7 ALSA lib control.c:909:(snd_ctl_open_noupdate) Invalid CTL default:7 fixme:mixer:ALSA_MixerInit No master control found on USB Device 0x46d:0x8da, disabling mixer fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:win:EnumDisplayDevicesW ((null),0,0x34ae5c,0x00000000), stub! fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x13f370) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x30026, 0x11f868): stub fixme:imm:ImmGetIMEFileNameA (0x40c040c, 0x34b580, 260): stub The problem is: I'm not a pro I don't speak english as well to understand what he wants ^^
Dapperdrake
Posted - 2007.08.28 17:57:00 -
[1436 ]
Open the prefs.ini file and change audio=1 to audio=0. Where is this file ? I don't find it
Kadesh Priestess
Posted - 2007.08.28 18:11:00 -
[1437 ]
"audio=pickle:I00." - sound disabled "audio=pickle:I01." - sound enabled
UberL0rd
MinmatarBrotherhood of Polar Equation Mordus Angels
Posted - 2007.08.28 18:25:00 -
[1438 ]
Originally by: Dapperdrake Where is this file ? I don't find it cd ~ find . -name prefs.ini ---Gentoo/FreeBSD/Linux developer
Moriiko
Nakama Gemini Federation
Posted - 2007.08.28 20:59:00 -
[1439 ]
i too am using cedega and when i try to load eve all i get is the eve splash screen, then nothing. Any ideas?
UberL0rd
MinmatarBrotherhood of Polar Equation Mordus Angels
Posted - 2007.08.28 21:08:00 -
[1440 ]
Use WINE instead? ---Gentoo/FreeBSD/Linux developer
Moriiko
Nakama Gemini Federation
Posted - 2007.08.28 21:22:00 -
[1441 ]
Originally by: UberL0rd Use WINE instead? Oh so helpful ^_^
farfrael
Posted - 2007.08.28 21:28:00 -
[1442 ]
Originally by: Moriiko i too am using cedega and when i try to load eve all i get is the eve splash screen, then nothing. Any ideas? no known solution at the moment hope you set a looooong skill before logging
Boba F3tt
Posted - 2007.08.28 22:32:00 -
[1443 ]
Originally by: Moriiko i too am using cedega and when i try to load eve all i get is the eve splash screen, then nothing. Any ideas? wine 0.9.39 works fine
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.08.29 00:02:00 -
[1444 ]
Originally by: Boba F3tt Originally by: Moriiko i too am using cedega and when i try to load eve all i get is the eve splash screen, then nothing. Any ideas? wine 0.9.39 works fine With or without sound???Ubuntu 3d Beryl-Linux Desktop+EVE
Coffee Guy
Posted - 2007.08.29 04:06:00 -
[1445 ]
Everthing working with wine 0.9.41 (for amd64 in my case) anyway, my english is terrible but i'll try... 1: Uninstall the current wine, and install the 0.9.41 1.1: get the patch install from ur cache folder and save him in other place (desktop whatever) 2: uninstall the game 2.1: delete every "ccp" "eve" folders (including the cache folder) 3:install the game (in my case i have the last pre-patch client) now is the "key" DO NOT RUN THE CLIENT NOW! get that patch install, and run (choose the right folder when he ask) now run the client he probably will crash (black screen) go to the prefs.ini and edit advancedDevice=1 audio=0 buffersize=1024 clusterMode=LOCAL clusterName=LOCALHOST@NODOMAIN debug=1 decimal=. desktopHeight=1024 desktopPrimary=0 desktopSetup=1 desktopWidth=1600 digit=, eulaagreed=1102961213 eveampGain=0.4 evevoiceGain=0.9 host=0 inputhost=localhost languageID=EN languageID=EN lastRanVersion=3.21.35183 masterVolume=0.4 messagePeriod=200 movecapturedone=1 movesettingsdone=1 music=play network=1 networkAdvanced=1 newbie=0 port=26000 rebootReason= rebootTime=128297003221509321 saveBenchToFile=pickle:I00showintro=0 showintro=0 texelalign=0.0 uiGain=0.4 voiceenabled=0 audiodriver=0 save and run again. i almost forgot... winecfg XP compability sorry for the gramatical errors good luck =)
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.08.29 10:39:00 -
[1446 ]
Quoting Transgaming staff in the cedega forums: "FYI - we are aware of the issue and will have good news shortly."Ubuntu 3d Beryl-Linux Desktop+EVE
Azaya Syncaa
Posted - 2007.08.29 11:07:00 -
[1447 ]
EvE is running fine with Wine 0.9.44 with audio=0 ... but playing with no sound is boring ! Does anyone can play it with the new patch with sound ?
Dapperdrake
Posted - 2007.08.29 11:11:00 -
[1448 ]
Edited by: Dapperdrake on 29/08/2007 11:12:56 +1 for sound EDIT: I've got problem with wine too ... pffff When I launch Eve, or winecfg => black screen. When I have a black screen, if I do an Alt+Tab, I jump to the terminal and I can see the winecfg windows, all black ... Do you have a rope and a chair ?
Azaya Syncaa
Posted - 2007.08.29 11:23:00 -
[1449 ]
Originally by: Dapperdrake Edited by: Dapperdrake on 29/08/2007 11:12:56 +1 for sound EDIT: I've got problem with wine too ... pffff When I launch Eve, or winecfg => black screen. When I have a black screen, if I do an Alt+Tab, I jump to the terminal and I can see the winecfg windows, all black ... Do you have a rope and a chair ? Launch EVE with the terminal and tell us what messages you got.
Dapperdrake
Posted - 2007.08.29 11:28:00 -
[1450 ]
When I launch winecfg, there is nothing written in the terminal -_- When I launch EVE :[hidden@localhost wine-0.9.44]$ wine "/home/hidden/.wine/drive_c/Program Files/CCP/EVE/eve.exe" fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! err:wgl:get_render_type_from_fbconfig Unknown render_type: 0 err:d3d:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat err:wgl:X11DRV_wglGetProcAddress (wglMakeContextCurrentARB) - not found err:wgl:X11DRV_wglGetProcAddress (wglGetCurrentReadDCARB) - not found err:wgl:X11DRV_wglGetProcAddress (wglCreatePbufferARB) - not found err:wgl:X11DRV_wglGetProcAddress (wglGetPbufferDCARB) - not found err:wgl:X11DRV_wglGetProcAddress (wglReleasePbufferDCARB) - not found err:wgl:X11DRV_wglGetProcAddress (wglDestroyPbufferARB) - not found err:wgl:X11DRV_wglGetProcAddress (wglQueryPbufferARB) - not found err:d3d:IWineD3DImpl_FillGLCaps GL_Extensions returns NULL err:d3d:InitAdapters Failed to initialize gl caps for default adapter err:wine_d3d:WineDirect3DCreate Direct3D9 is not available without opengl Erf, I just remember that I had a problem with my graph card last night (I tried to install the nVidia driver "nouveau") ... maybe it come from that, I'll see (however, thanks for your help)
Dapperdrake
Posted - 2007.08.29 12:01:00 -
[1451 ]
Ok, it was just a problem of driver. I used auto config for my video card last night, and it didn't work, so Fedora restore X server with old config, but it reinstall old driver, wich didn't work ... I don't know if you understood what I mean (my english is horrible).
CmdDesaster
Marquie-X Corp Fallen Souls
Posted - 2007.08.29 13:13:00 -
[1452 ]
Originally by: Sevarus James Quoting Transgaming staff in the cedega forums: "FYI - we are aware of the issue and will have good news shortly." "There is progress in iraq" came to my mind, when reading this quote.
Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
Posted - 2007.08.29 13:22:00 -
[1453 ]
Originally by: Sevarus James Quoting Transgaming staff in the cedega forums: "FYI - we are aware of the issue and will have good news shortly." i hope transgaming also "shares the wealth" with winehq... i'm too cheap for cedega. --- cheers, gordo
Vehkmet
Posted - 2007.08.29 14:56:00 -
[1454 ]
Edited by: Vehkmet on 29/08/2007 14:57:20 Having an interesting problem. Using wine 0.9.44 on my laptop, I can log in fine, and see the interface. However, the 3D part of the screen (i.e where the screen would draw my ship in a station) is a uniform grey colour. I don't think it's related to the patch (today is the first day I've tried EVE on the laptop). I get the same in 0.9.41 Now I *think* this may have something to do with my chipset. I've got a brand-spanking-new Inspiron laptop, which comes with an Intel 965GM gfx chip. Now I know that it has the power to run EVE (I get 30 frames or more in Unreal Tournament 2004), but I don't know if it's 'supported'. Anyone know the answer, or have any tips for rendering properly? Config: Dell Inspiron 1720 laptop 2Gb Ram Intel Core 2 Duo cpu Intel 965GM gfx Ubuntu Gutsy (7.10) OS Wine 0.9.44
Dwindlehop
Sniggerdly Pandemic Legion
Posted - 2007.08.29 18:14:00 -
[1455 ]
Well, 6.0.3 has been released. Are we back in business?
Darahk J'olonar
Posted - 2007.08.29 18:23:00 -
[1456 ]
Cedega 6.0.3 has been released and problem is resolved. I downloaded and tested the client on both an nVidia and ATI based machine running Ubuntu Feisty 7.04.
Shailo Koljas
Hydra Alliance
Posted - 2007.08.29 18:59:00 -
[1457 ]
After shaving a small yak to fix my nvida-glx installation on Feisty, I've somehow managed to get the latest (36191) build of EVE working on Feisty's wine 0.94.1. Ran winecfg, set it to Windows XP. Made sure I didn't have a virtual desktop engaged. Used a prefs.ini of advancedDevice=1 audio=0 audiodriver=0 buffersize=1024 clusterMode=LOCAL clusterName=LOCALHOST@NODOMAIN debug=1 decimal=. desktopHeight=1024 desktopPrimary=0 desktopSetup=1 desktopWidth=1280 digit=, eulaagreed=1102961213 eveampGain=0.4 evevoiceGain=0.9 host=0 inputhost=localhost languageID=EN languageID=EN lastRanVersion=3.22.36191 masterVolume=0.4 messagePeriod=200 movecapturedone=1 movesettingsdone=1 music=play network=1 networkAdvanced=1 newbie=0 port=26000 rebootReason= rebootTime=128297003221509321 saveBenchToFile=pickle:I00showintro=0 showintro=0 texelalign=0.0 uiGain=0.4 voiceenabled=0 Made sure I had arial.ttf in place, and it all just works. I can even alt-tab out of it back into KDE and chat on konversation etc while waiting for skills etc (17 FPS in station on a good day with this DX7 440 Go card).
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.08.30 01:19:00 -
[1458 ]
Just did initial tests with cedega 6.03 and EVE is back to functional WITH sound.Ubuntu 3d Beryl-Linux Desktop+EVE
rig0r
0utbreak
Posted - 2007.08.30 07:53:00 -
[1459 ]
Wine .44 works fine as well and is getting better and better. I canceled my transgaming subscription some time ago as I don't really need it anymore.
Azaya Syncaa
Posted - 2007.08.30 09:16:00 -
[1460 ]
Originally by: rig0r Wine .44 works fine as well and is getting better and better. I canceled my transgaming subscription some time ago as I don't really need it anymore. Do you have sound with Wine .44 ? If so, can you post pour prefs.ini ?
UberL0rd
MinmatarBrotherhood of Polar Equation Mordus Angels
Posted - 2007.08.30 10:27:00 -
[1461 ]
Edited by: UberL0rd on 30/08/2007 10:27:17 Sound maybe possible again with the wine patch found on this bughttp://bugs.winehq.org/show_bug.cgi?id=9498 I'll see about testing that tonight ---Gentoo/FreeBSD/Linux developer
ace togge
Posted - 2007.08.30 13:29:00 -
[1462 ]
try installing this package. http://www.microsoft.com/downloads/details.aspx?FamilyID=200b2fd9-ae1a-4a14-984d-389c36f85647&displaylang=en With wine, not cedega
Azaya Syncaa
Posted - 2007.08.30 14:22:00 -
[1463 ]
Originally by: UberL0rd Edited by: UberL0rd on 30/08/2007 10:27:17 Sound maybe possible again with the wine patch found on this bughttp://bugs.winehq.org/show_bug.cgi?id=9498 I'll see about testing that tonight Just tested it and this patch don't change anything ... sorry.
Barbarellas Daughter
Lonely Barbarella
Posted - 2007.08.30 15:47:00 -
[1464 ]
it "works" with wine .33 and ubuntu with compiz installed and ATI X740. fps is a little bit low: 2.2 and i got this error messages during installation: Xlib: extension "XFree86-DRI" missing on display ":1.0". Xlib: extension "XFree86-DRI" missing on display ":1.0". fixme:shell:SHAutoComplete SHAutoComplete stub Xlib: extension "XFree86-DRI" missing on display ":1.0". err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink Xlib: extension "XFree86-DRI" missing on display ":1.0". err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink Xlib: extension "XFree86-DRI" missing on display ":1.0". err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink Xlib: extension "XFree86-DRI" missing on display ":1.0". err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink i only use the linux client for skill switching so its ok, but if anybody has a idea why fps is so low i wouldnt mind to hear ____________________________________________ Originally by: Marduk Felzhen You have an amazing cleavage, except you have no arms :(
UberL0rd
MinmatarBrotherhood of Polar Equation Mordus Angels
Posted - 2007.08.30 18:55:00 -
[1465 ]
Originally by: Barbarellas Daughter it "works" with wine .33 and ubuntu with compiz installed and ATI X740. fps is a little bit low: 2.2 First off, ATI drivers have terrible performance, both open and closed source. Secondly, you've not configured either or there is an error in your config as they both enable DRI support which your report shows is not working. So in other words, consult your distro documentation on how to configure the fglrx driver. ---Gentoo/FreeBSD/Linux developer
UberL0rd
MinmatarBrotherhood of Polar Equation Mordus Angels
Posted - 2007.08.30 19:07:00 -
[1466 ]
Originally by: Azaya Syncaa Originally by: UberL0rd Edited by: UberL0rd on 30/08/2007 10:27:17 Sound maybe possible again with the wine patch found on this bughttp://bugs.winehq.org/show_bug.cgi?id=9498 I'll see about testing that tonight Just tested it and this patch don't change anything ... sorry. OK, the wine devs committed a different patch to their tree. Here it is.http://dev.gentoo.org/~uberlord/wine-0.9.44-sound.patch Compiling WINE now to test it - let's see how this one fairs! ---Gentoo/FreeBSD/Linux developer
UberL0rd
MinmatarBrotherhood of Polar Equation Mordus Angels
Posted - 2007.08.30 19:47:00 -
[1467 ]
YES - Sound works again with the above patch :) ---Gentoo/FreeBSD/Linux developer
R1pp3r
GallenteThe Scope
Posted - 2007.08.30 20:44:00 -
[1468 ]
I'm running .41 and get through the splash screen and it closes: r300_check_render: fallback:ctx->Multisample.Enabled r300_check_render: fallback:ctx->Multisample.Enabled mike@dramabomb:~$ r300_check_render: fallback:ctx->Multisample.Enabled fixme:d3d9:IDirect3DDevice9Impl_CreateCubeTexture (0x1781c8) call to IWineD3DDevice_CreateCubeTexture failed r300_check_render: fallback:ctx->Multisample.Enabled r300_check_render: fallback:ctx->Multisample.Enabled r300_check_render: fallback:ctx->Multisample.Enabled r300_check_render: fallback:ctx->Multisample.Enabled r300_check_render: fallback:ctx->Multisample.Enabled r300_check_render: fallback:ctx->Multisample.Enabled r300_check_render: fallback:ctx->Multisample.Enabled r300_check_render: fallback:ctx->Multisample.Enabled r300_check_render: fallback:ctx->Multisample.Enabled r300_check_render: fallback:ctx->Multisample.Enabled E\bin\ExeFile.exe: main/texenvprogram.c:622: get_source: Assertion `!is_undef(p->src_texture[unit])' failed. Is this a directx issue?
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2007.08.30 21:17:00 -
[1469 ]
a small update on wine from the current git tree: - sound crash before login screen is fixed - EVE crashing with voice enabled is fixed as well - EVE native windowed mode is fixed to some extend (switching causes still missing window border but starting in windowed mode has a window border for draging the window)
Dapperdrake
Posted - 2007.08.31 00:33:00 -
[1470 ]
Two little questions: How do you apply this patch ?http://dev.gentoo.org/~uberlord/wine-0.9.44-sound.patch And what is a "git tree" ? (thx for all)
R1pp3r
GallenteThe Scope
Posted - 2007.08.31 01:04:00 -
[1471 ]
So i've got the fglrx drive for my 9600 and now i can get to the login screen but once there it takes about 10 secs and disappears. Sometimes locks the whole box up. Ubuntu 6.06 LTS wine 0.9.41
UberL0rd
MinmatarBrotherhood of Polar Equation Mordus Angels
Posted - 2007.08.31 06:54:00 -
[1472 ]
Originally by: Dapperdrake How do you apply this patch ?http://dev.gentoo.org/~uberlord/wine-0.9.44-sound.patch tar xvjpf /path/to/wine/source.tar.bz2 cd wine* patch -p1 </path/to/patch ./configure make make install Or gentoo users simply add this to their src_unpack() in the wine-0.9.44 ebuild epatch /path/to/patch Quote: And what is a "git tree" ? It's a distributed source code repository for WINE that uses git.http://git.or.cz/ ---Gentoo/FreeBSD/Linux developer
UberL0rd
MinmatarBrotherhood of Polar Equation Mordus Angels
Posted - 2007.08.31 06:55:00 -
[1473 ]
Originally by: R1pp3r So i've got the fglrx drive for my 9600 and now i can get to the login screen but once there it takes about 10 secs and disappears. Sometimes locks the whole box up. Ubuntu 6.06 LTS wine 0.9.41 You'll need to upgrade your wine to 0.9.44 with the above patch OR wait until your distro ships wine-0.9.45 wine is typically updated every few weeks, so it's not a massively long wait. ---Gentoo/FreeBSD/Linux developer
Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
Posted - 2007.08.31 07:30:00 -
[1474 ]
Originally by: UberL0rd Originally by: Dapperdrake How do you apply this patch ?http://dev.gentoo.org/~uberlord/wine-0.9.44-sound.patch gentoo users simply add this to their src_unpack() in the wine-0.9.44 ebuild epatch /path/to/patch ah, the perks of gentoo... things are a go for me, grats for passing along the patch uberl0rd. --- cheers, gordo
Azaya Syncaa
Posted - 2007.08.31 11:08:00 -
[1475 ]
The sound patch works perfectly on 0.9.44 source. Thanx a lot !
Shailo Koljas
Hydra Alliance
Posted - 2007.09.01 07:09:00 -
[1476 ]
I've noticed that EVE seems to get WINE's knickers in a twist once in a while. Thursday evening, my EVE installation worked. Friday afternoon it didn't work - the logs said "err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet". Nuked all the .dat files in settings and the cache, and it worked again. Odd bug, but someone might need that hint.
Dapperdrake
Posted - 2007.09.01 21:44:00 -
[1477 ]
Thanks UberL0rd, I'll try the sound patch now =D
Solbright
Advanced Security And Asset Protection
Posted - 2007.09.02 11:32:00 -
[1478 ]
I'm happy to announce a successful Wine based install. The biggest hassle I had was I didn't think it was creating the Application Data directory structure containing the prefs.ini file. Changing from Cedega where that directory is placed in c:\ I didn't think to look for it in c:\windows\profiles\USERNAME\. Therefore it was splash'n'crash'n and I thought it was other problems. Took me a couple of days of trying different ways of installing before I realised that a pre-Rev 2.2 version of Eve was working just fine. Putting two and two together, that told me it was only the prefs.ini that was the problem so I went looking ... Hope this helps others.
Azaya Syncaa
Posted - 2007.09.02 12:13:00 -
[1479 ]
Got a new big problem that seems affecting just me :( I do not found any tip for that in any Wine/Linux/EVEclient thread... I'm lauching EVE by Konsole with : "wine eve.exe", ok the client run fine, got sound no problem. But it seems that if the client crash or disconnect, i can't relog in game with my trial account : everytime the same error messages : "While we appreciate your enthusiasm to try EVE, we would also appreciate if you could limit yourself to using a single trial account at a time." I do not have any other account than the trial account i would log to. It seems that the client is still running somewhere but i do not know how to terminate it or see it. This is very annoying... Please someone help ! ASAP (im going mad) Thanx in advance.
Rotendo
Posted - 2007.09.02 12:21:00 -
[1480 ]
Originally by: Azaya Syncaa G I'm lauching EVE by Konsole with : "wine eve.exe", ok the client run fine, got sound no problem. But it seems that if the client crash or disconnect, i can't relog in game with my trial account : everytime the same error messages : "While we appreciate your enthusiasm to try EVE, we would also appreciate if you could limit yourself to using a single trial account at a time." Try "killall ExeFile.exe". If that doesn't work, try "killall -9 ExeFile.exe" (shouldn't hurt anything). If "killall" brings up a "command not found," then you could either try to install it for your distribution, or just use plain "kill", in which case you'll need to find the process ID for ExeFile.exe with ps.And please, don't anybody whine about SysV "killall," because that's not an issue here. Thanks!
Azaya Syncaa
Posted - 2007.09.02 12:51:00 -
[1481 ]
Originally by: Rotendo Originally by: Azaya Syncaa G I'm lauching EVE by Konsole with : "wine eve.exe", ok the client run fine, got sound no problem. But it seems that if the client crash or disconnect, i can't relog in game with my trial account : everytime the same error messages : "While we appreciate your enthusiasm to try EVE, we would also appreciate if you could limit yourself to using a single trial account at a time." Try "killall ExeFile.exe". If that doesn't work, try "killall -9 ExeFile.exe" (shouldn't hurt anything). If "killall" brings up a "command not found," then you could either try to install it for your distribution, or just use plain "kill", in which case you'll need to find the process ID for ExeFile.exe with ps.And please, don't anybody whine about SysV "killall," because that's not an issue here. Thanks! Thanks a lot for your quick answer. But it dont work. A full PC reboot dont change a thing... the killall command for eve.exe or any .exe file return : "no processus found" ... Do you think it may have a thing to do with the 1000 trial account players at a time ?
Kadesh Priestess
Posted - 2007.09.02 13:02:00 -
[1482 ]
I'm pretty sure that it's not linux-specific problem but general one
Solbright
Advanced Security And Asset Protection
Posted - 2007.09.02 13:11:00 -
[1483 ]
Originally by: Azaya Syncaa ... if the client crash or disconnect, i can't relog in game with my trial account : everytime the same error messages : "While we appreciate your enthusiasm to try EVE, we would also appreciate if you could limit yourself to using a single trial account at a time." Lol, perfectly normal. Try to avoid vanishing on Eve like that. The server thinks you are still logged on, in fact other pilots will see you still sitting in space and you can be shot at. With a paid account the new login will cause the lost connection to kick in and the new login will take over. With a trial account you aren't allow to have more than one login so it refuses you. Eventually, something will cause the server to decide you have disconnected. After which you will be able to log in again.
Solbright
Advanced Security And Asset Protection
Posted - 2007.09.02 13:21:00 -
[1484 ]
Maybe the server logic could be changed to always kick the older login when a new one occurs.
Mthed
MinmatarEve University Ivy League
Posted - 2007.09.02 13:45:00 -
[1485 ]
Hi. I've just started using Linux (Ubuntu 7.04 Feisty Fawn) and been trying to get Eve to work under Wine 0.9.44. The problem is that i can't get past the splash screen. I tried the wine command on the RedistD3DXOnly.exe file and i got these messages fixme:reg:GetNativeSystemInfo (0x33fb38) using GetSystemInfo() fixme:mscoree:GetCORVersion (0x33f730, 600, 0x33f71c): semi-stub! fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee} 0x33f628 fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee} 0x33ee44 fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee} 0x33ee44 fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee} 0x33ee44 fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee} 0x33ee44 err:setupapi:do_file_copyW Unsupported style(s) 0x144 also during the install of the EVE-client i got this message fixme:shell:SHAutoComplete SHAutoComplete stub fixme:shell:DllCanUnloadNow stub mthed@mthed-desktop:~$ fixme:shell:DllCanUnloadNow stub fixme:shell:DllCanUnloadNow stub fixme:shell:DllCanUnloadNow stub fixme:shell:DllCanUnloadNow stub And when i try to start the client this message appears fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! I have installed the latest nvidia drivers for my geforce 6800. If you have a solution please include the specific commands because i'm a total linux noob. Thanks in advance.
Solbright
Advanced Security And Asset Protection
Posted - 2007.09.02 14:09:00 -
[1486 ]
Originally by: Mthed And when i try to start the client this message appears fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! I have installed the latest nvidia drivers for my geforce 6800. If you have a solution please include the specific commands because i'm a total linux noob. Thanks in advance. Looks good so far. Still need to do two more things: - Copy all the Arial font files into the new c:\windows\fonts\ directory. - Edit the prefs.ini file in c:\windows\profiles\USERNAME\Local Settings\Application Data\CCP\EVE\settings\ and add the three audio disable lines. Or add the wine patch to enable voice.
Azaya Syncaa
Posted - 2007.09.02 15:23:00 -
[1487 ]
Originally by: Solbright Originally by: Azaya Syncaa ... if the client crash or disconnect, i can't relog in game with my trial account : everytime the same error messages : "While we appreciate your enthusiasm to try EVE, we would also appreciate if you could limit yourself to using a single trial account at a time." Lol, perfectly normal. Try to avoid vanishing on Eve like that. The server thinks you are still logged on, in fact other pilots will see you still sitting in space and you can be shot at. With a paid account the new login will cause the lost connection to kick in and the new login will take over. With a trial account you aren't allow to have more than one login so it refuses you. Eventually, something will cause the server to decide you have disconnected. After which you will be able to log in again. It's been about 6 hours that i cant still login on my trial account .. do you think it's normal ? So if i understand i MUST purchase an account right now to being able to play ? I can hardly understand that "logic" ... So the next time im able to play EVE, i will prey for no disconnect or crash issue .. that is the fact ...
Mthed
MinmatarEve University Ivy League
Posted - 2007.09.02 15:34:00 -
[1488 ]
Solbright: Did you mean this patch http://dev.gentoo.org/~uberlord/wine-0.9.44-sound.patch if so i have no idea how to use it, i tried to read the instructions above but couldn't make much sense of it
Solbright
Advanced Security And Asset Protection
Posted - 2007.09.02 22:52:00 -
[1489 ]
Originally by: Azaya Syncaa Originally by: Solbright With a trial account you aren't allow to have more than one login so it refuses you. Eventually, something will cause the server to decide you have disconnected. After which you will be able to log in again. It's been about 6 hours that i cant still login on my trial account .. do you think it's normal? Hmm, that's extreme. Dunno, maybe you've struck a bug. The above "feature" is new I think anyway. I first struck it a couple of weeks back when I tried to do some weapons testing and found I couldn't use a trial alt like I used to. Report it in Bug Reporting
Solbright
Advanced Security And Asset Protection
Posted - 2007.09.02 22:54:00 -
[1490 ]
Edited by: Solbright on 02/09/2007 22:55:15 Originally by: Mthed Solbright: Did you mean this patch http://dev.gentoo.org/~uberlord/wine-0.9.44-sound.patch if so i have no idea how to use it, i tried to read the instructions above but couldn't make much sense of it Yeah, I've not tried it sorry, I have very little interest in sound atm. Slows the game down and adds bugs, both on windoze and linux.
Mthed
MinmatarEve University Ivy League
Posted - 2007.09.03 11:57:00 -
[1491 ]
Originally by: Solbright Originally by: Mthed And when i try to start the client this message appears fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! I have installed the latest nvidia drivers for my geforce 6800. If you have a solution please include the specific commands because i'm a total linux noob. Thanks in advance. Looks good so far. Still need to do two more things: - Copy all the Arial font files into the new c:\windows\fonts\ directory. - Edit the prefs.ini file in c:\windows\profiles\USERNAME\Local Settings\Application Data\CCP\EVE\settings\ and add the three audio disable lines. Or add the wine patch to enable voice. What are the three audio disable lines that i should add to the prefs.ini ? I mine so you don't have to.
Scorpyn
CaldariInfinitus Odium The Church.
Posted - 2007.09.03 12:44:00 -
[1492 ]
Originally by: Mthed What are the three audio disable lines that i should add to the prefs.ini ? audio=0 audiodriver=0 voiceenabled=0 2007-07-19 20:26
Mthed
MinmatarEve University Ivy League
Posted - 2007.09.03 18:51:00 -
[1493 ]
it still doesn't work I mine so you don't have to.
Gabriel Roberts
MinmatarBrecken Solutions
Posted - 2007.09.05 21:29:00 -
[1494 ]
Every time I try to install the full eve client through wine .44 on ubuntu 7.04 I get a corruption error, anybody else tried to install the full client lately?
Ellioth Swann
Posted - 2007.09.06 01:36:00 -
[1495 ]
Edited by: Ellioth Swann on 06/09/2007 01:41:34 http://nsis.sourceforge.net/Main_Page .
Ellioth Swann
Posted - 2007.09.06 13:52:00 -
[1496 ]
Guys, where can I find wine.44 for gentoo?
UberL0rd
MinmatarBrotherhood of Polar Equation Mordus Angels
Posted - 2007.09.06 15:40:00 -
[1497 ]
Originally by: Ellioth Swann Guys, where can I find wine.44 for gentoo?http://sources.gentoo.org/viewcvs.py/gentoo-x86/app-emulation/wine/ ---Gentoo/FreeBSD/Linux developer
Breth Zell
Posted - 2007.09.06 21:53:00 -
[1498 ]
Edited by: Breth Zell on 06/09/2007 21:54:55 Someone can give me the patch "MachoNet.bash" plz ? The link in the tutorial is dead... (for give me the file, someone can upload this into a FTP and give me the link ?)
Ellioth Swann
Posted - 2007.09.07 10:49:00 -
[1499 ]
UberL0Rd, could you make a kind of HOWTO launch eve on gentoo? Or maybe there is alredy a tutorial? .
Ellioth Swann
Posted - 2007.09.07 11:11:00 -
[1500 ]
Guys, how do I install directX9 for wine? EVE does not want to launch without it(((.
Braineater
MinmatarBINFORD
Posted - 2007.09.07 11:17:00 -
[1501 ]
I remember a warning about missing DirectX at first launch after installing, but I justed clicked it away. Works fine now. As for launching: Install EVE to, say, "c:\eve" and launch it with wine "c:\eve\eve.exe" FYI, ~/.wine/drive_c/ is the root of wine's "c:\" ______
Ellioth Swann
Posted - 2007.09.07 11:50:00 -
[1502 ]
Edited by: Ellioth Swann on 07/09/2007 11:51:39 Well, both first launch and the rest launches are not successfull in my case :(. I've copied directX libs from windows/system32 to ~/.wine/drive_c/windows/system32 but the splash screen is the only thing that launches. The following erros are shown in konsole: Quote: localhost EVE # wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b2c ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0 ALSA lib control.c:909:(snd_ctl_open_noupdate) Invalid CTL default:0 fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: Нет такого файла или каталога fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! err:module:import_dll Library wined3d.dll (which is needed by L"c:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d8thk.dll (which is needed by L"C:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d9.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\_trinity.dll") not found err:module:import_dll Library wined3d.dll (which is needed by L"c:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d8thk.dll (which is needed by L"C:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d9.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\_trinity.dll") not found err:module:import_dll Library wined3d.dll (which is needed by L"c:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d8thk.dll (which is needed by L"C:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d9.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\_trinity.dll") not found err:module:import_dll Library wined3d.dll (which is needed by L"c:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d8thk.dll (which is needed by L"C:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d9.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\_trinity.dll") not found err:module:import_dll Library wined3d.dll (which is needed by L"c:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d8thk.dll (which is needed by L"C:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d9.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\_trinity.dll") not found err:module:import_dll Library wined3d.dll (which is needed by L"c:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d8thk.dll (which is needed by L"C:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d9.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\_trinity.dll") not found err:module:import_dll Library wined3d.dll (which is needed by L"c:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d8thk.dll (which is needed by L"C:\\windows\\system32\\d3d9.dll") not found err:module:import_dll Library d3d9.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\_trinity.dll") not found And therie's one more thing: my video card is nvidia geforce 6600 GT, but i have not installed special nvidia drivers, as it works fine with standard xorg nvidia drivers for now. Maybe that's the problem?
Braineater
MinmatarBINFORD
Posted - 2007.09.07 12:55:00 -
[1503 ]
You cannot use Window's DirectX DLLs with wine. Remove them! Also, xorg's nvidia driver doesn't do hw acceleration, you absolutely need nvidia's binary drivers. If I remember correctly, there were some fonts missing. You need to copy arial.ttf from to the windows/fonts/ folder of your wine installation. Also try disabling sound or using winecfg set it to emulate sound, in the dropdown list and the checkbox below it. ______
Ellioth Swann
Posted - 2007.09.07 13:35:00 -
[1504 ]
Thank you, I'll try! BTW, where can I find pref.ini? As I suppose, I need to edit in order to disable sound.
UberL0rd
MinmatarBrotherhood of Polar Equation Mordus Angels
Posted - 2007.09.07 14:08:00 -
[1505 ]
Originally by: Ellioth Swann UberL0Rd, could you make a kind of HOWTO launch eve on gentoo? Or maybe there is alredy a tutorial? . Here's what I did 1) download the 0.9.44 patch 2) edit the 0.9.44 wine ebuild to have this line at the end of src_unpack() function epatch /path/to/path/you/downloaded 3) emerge wine 4) copy the arial.tff fonts from /usr/share/fonts/corefonts to ~/.wine/drive_c/windows/fonts 4) install EVE 5) play :) No installing any extra dll's, no hidden registry patches, that's it. That's all I do and EVE works fine. Too slow on fleet battles, as I discovered whilst loosing a hurricane, but fine for everthing else. ---Gentoo/FreeBSD/Linux developer
Ellioth Swann
Posted - 2007.09.07 14:49:00 -
[1506 ]
Thanx a lot, I'll try it! Conserning .44 wine. When I emerge -av wine, gentoo istalls .39 version. I've downloaded ebuid of 44 version but I down know how to install it :). I make ebuild /path/to/44.ebuild compile qmerge but have an error... .
Thoreau
Posted - 2007.09.07 16:02:00 -
[1507 ]
Is there a way to setup Nvidia's TwinView so that when running wine & eve it detects one screen's resolution only? I can either get Eve to stretch across both screens, or start up in one, but think it's resolution is for both combined. At the moment I have to run wine in a virtual desktop, and I'm not sure if that's causing some slight freeze up issues with the whole system (all apps stop responding and then start again after about 10 seconds though sound is fine). It happens with Steam as well. It's possible my CPU is having trouble (or nvidia 7900gs chip is having trouble with 2 screens, one wide screen). It's not too urgent. Just getting back into the swing of eve enjoying some ratting at the moment, but it would be nice to figure out when I get back into fleet combat.
Akaelii
Posted - 2007.09.07 18:18:00 -
[1508 ]
Okay, so I seem to have an issue that I don't think has been addressed yet -- or if it has, I haven't found it in the previous 50 pages of ... stuff. I start up, get the splash screen, goes to the black box. Got rid of that by putting the lib on an ntfs filesystem. Now, when I start up, after the splash screen, I don't get anything. 'ps' tells me that "C:\CCP\EVE\bin\ExeFile.exe /nosplash /noconsole" is still running, but it doesn't give me a login screen. Also, prefs.ini has not been created at all. Is this that lib.cpp thing? ========== AMD AthlonXP 2500+ GeForce FX 5500 SuSE 10.1 (with some additions) wine 0.9.44
Valeo Galaem
New Eden Advanced Reconnaissance Unit
Posted - 2007.09.07 18:46:00 -
[1509 ]
Originally by: Thoreau Is there a way to setup Nvidia's TwinView so that when running wine & eve it detects one screen's resolution only? I can either get Eve to stretch across both screens, or start up in one, but think it's resolution is for both combined. At the moment I have to run wine in a virtual desktop, and I'm not sure if that's causing some slight freeze up issues with the whole system (all apps stop responding and then start again after about 10 seconds though sound is fine). It happens with Steam as well. It's possible my CPU is having trouble (or nvidia 7900gs chip is having trouble with 2 screens, one wide screen). It's not too urgent. Just getting back into the swing of eve enjoying some ratting at the moment, but it would be nice to figure out when I get back into fleet combat. First add the resolution you want to run EVE at as a meta-mode in xorg.conf. Start up EVE and switch to full screen at the new resolution. This will probably cause only one monitor to show, but here's the next part. Just switch back to windowed mode and EVE will keep the resolution, even after you restart it. The only thing is if you change certain video options in the client it will go back to trying to use the whole desktop again. Cheers!Thar be Pirates You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied! CONCORD Encryption Methods
Solbright
Advanced Security And Asset Protection
Posted - 2007.09.08 02:58:00 -
[1510 ]
Originally by: Akaelii Okay, so I seem to have an issue that I don't think has been addressed yet -- or if it has, I haven't found it in the previous 50 pages of ... stuff. I start up, get the splash screen, goes to the black box. Got rid of that by putting the lib on an ntfs filesystem. Now, when I start up, after the splash screen, I don't get anything. Start over with a fresh install of Eve. Forget the NTFS stuff. Then: - Copy all the Arial font files into the new c:\windows\fonts\ directory. - Edit the prefs.ini file in c:\windows\profiles\USERNAME\Local Settings\Application Data\CCP\EVE\settings\ and add the three audio disable lines. Or add the wine patch to enable voice. ------ Vote for Low graphics client
Solbright
Advanced Security And Asset Protection
Posted - 2007.09.08 03:35:00 -
[1511 ]
And if that still dies then do the multi-copy/link of lib.ccp ------ Vote for Low graphics client
Breth Zell
Posted - 2007.09.08 12:05:00 -
[1512 ]
Edited by: Breth Zell on 08/09/2007 12:05:04 I've a problem. When I launch Eve with wine, I've the picture of "Eve Revelation II" and when the box for connecting must come, wine stop it. In my console I've the messages : nathan@thanatos:~$ wine /media/sda1/Jeux/EVE/eve.exe fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b2c fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture fixme:mixer:ALSA_MixerInit No master control found, disabling mixer fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x184ae0) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x20026, 0x161d18): stub fixme:imm:ImmGetIMEFileNameA (0x40c040c, 0x34b580, 260): stub nathan@thanatos ( > Wine close) Someone can help me ?
UberL0rd
MinmatarBrotherhood of Polar Equation Mordus Angels
Posted - 2007.09.08 12:19:00 -
[1513 ]
Originally by: Ellioth Swann Thanx a lot, I'll try it! Conserning .44 wine. When I emerge -av wine, gentoo istalls .39 version. I've downloaded ebuid of 44 version but I down know how to install it :). I make ebuild /path/to/44.ebuild compile qmerge but have an error... . Sounds like you need to update your tree emerge --sync ---Gentoo/FreeBSD/Linux developer
Akaelii
Posted - 2007.09.08 13:33:00 -
[1514 ]
Originally by: Solbright Originally by: Akaelii Okay, so I seem to have an issue that I don't think has been addressed yet -- or if it has, I haven't found it in the previous 50 pages of ... stuff. I start up, get the splash screen, goes to the black box. Got rid of that by putting the lib on an ntfs filesystem. Now, when I start up, after the splash screen, I don't get anything. Start over with a fresh install of Eve. Forget the NTFS stuff. Then: Okay, I've done that. Originally by: Solbright - Copy all the Arial font files into the new c:\windows\fonts\ directory. Copy from -where-, pray tell? I found arial.ttf online, which seemed to suffice for the other computer (the one without a hope of actually playing EVE on it) but you seem to be speaking of multiple files.... Originally by: Solbright - Edit the prefs.ini file in c:\windows\profiles\USERNAME\Local Settings\Application Data\CCP\EVE\settings\ This file does not exist.
Ellioth Swann
Posted - 2007.09.08 15:19:00 -
[1515 ]
Edited by: Ellioth Swann on 08/09/2007 15:21:00 2 Uberl0rd: I've made --sync, from official gentoo mirror, but is still emerges an old versoin . I really can't understand why. . May be there're some sources in tar.bz2, to put in /usr/portage/distfiles and emerge localy?
Thoreau
Posted - 2007.09.08 16:08:00 -
[1516 ]
Originally by: Breth Zell Edited by: Breth Zell on 08/09/2007 12:05:04 I've a problem. When I launch Eve with wine, I've the picture of "Eve Revelation II" and when the box for connecting must come, wine stop it. Make sure that you're using native d3d9.dll. This was my issue from a couple of pages back when I was afraid of using native for fear the warnings were going to slow performance down.
Alice Beeblebrox
Posted - 2007.09.08 17:49:00 -
[1517 ]
Just wanted to say that I compiled wine from the git tree and sound works with Eve without problems. My system: C2Q, Feisty Fawn amd64, 8800GTS (latest nvidia driver)
Akaelii
Posted - 2007.09.08 18:49:00 -
[1518 ]
Edited by: Akaelii on 08/09/2007 21:12:49 Ugh. So. I reinstalled EVE from scratch. Put font files with the appropriate names in the appropriate places. Still didn't have a prefs.ini but I copied someone else's off the board, with the right lines in place. Now I get a black screen in place of the login. Made 30 copies of lib.ccp and still have a black screen. I get the following error messages when I start from a terminal: Quote: fixme:process:IsWow64Process (0xffffffff 0x33fba4) stub! fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the registry for bias 420, std (d/m/y): 4/11/2007, dlt (d/m/y): 11/03/2007 ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory fixme:win:EnumDisplayDevicesW ((null),0,0x34a244,0x00000000), stub! fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x133e90) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x30026, 0x11b970): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a838, 260): stub I've always been seeing the first three; the last four are new-ish. Any ideas?
Solbright
Advanced Security And Asset Protection
Posted - 2007.09.09 05:40:00 -
[1519 ]
Originally by: Akaelii Originally by: Solbright Originally by: Solbright - Copy all the Arial font files into the new c:\windows\fonts\ directory. Copy from -where-, pray tell? I grabbed them from my old Cedega install of Eve but there is plenty of examples of downloading from M$ that I've seen from time to time in this tech forum. Quote: Originally by: Solbright - Edit the prefs.ini file in c:\windows\profiles\USERNAME\Local Settings\Application Data\CCP\EVE\settings\ This file does not exist. Maybe run Eve once first. ------ Vote for Low graphics client
Woodenne
Caldari
Posted - 2007.09.09 10:08:00 -
[1520 ]
Bump for Linux client.
Nyana Gunne
Posted - 2007.09.09 10:25:00 -
[1521 ]
Edited by: Nyana Gunne on 09/09/2007 10:25:15 My Eve crashes under wine 0.9.44 directly after the splashscreen fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:win:EnumDisplayDevicesW ((null),0,0x34ae5c,0x00000000), stub! fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x14a1f8) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x30026, 0x123a98): stub fixme:imm:ImmGetIMEFileNameA (0x4070407, 0x34b580, 260): stub any ideas how to fix this ?
kirschsahne
CaldariPain And Pleasure
Posted - 2007.09.10 02:21:00 -
[1522 ]
Originally by: Nyana Gunne Edited by: Nyana Gunne on 09/09/2007 10:25:15 My Eve crashes under wine 0.9.44 directly after the splashscreen fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:win:EnumDisplayDevicesW ((null),0,0x34ae5c,0x00000000), stub! fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x14a1f8) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x30026, 0x123a98): stub fixme:imm:ImmGetIMEFileNameA (0x4070407, 0x34b580, 260): stub any ideas how to fix this ? use wine version 0.9.41... this should work
Solbright
Advanced Security And Asset Protection
Posted - 2007.09.10 03:14:00 -
[1523 ]
Bloody hell, read the recent posts, .44 works. You just have to disable sound with the three switches or add the patch to fix it. ------ Vote for Low graphics client
Nyana Gunne
Posted - 2007.09.10 05:10:00 -
[1524 ]
the problem is: sound IS disabled ;)
Valeo Galaem
New Eden Advanced Reconnaissance Unit
Posted - 2007.09.10 06:57:00 -
[1525 ]
If Eve is still crashing after the splash screen try these things: 1) Change all of the "audio*" lines in the prefs.ini file to '0'. Make sure that you are editing the proper file, found in "~/.wine/drive_c/windows/profiles/%USERNAME%/Local Settings/Application Data/CCP/EVE/settings/" if running as normal, or in the EVE install directory under "cache" if running with the "/end /LUA:OFF" parameters. 2) Make a copy of the lib.ccp file in the "lib" directory (is this still an issue with the latest Eve build / Wine version?). What I have done and worked when it was a problem for me was to rename the file to lib<whatever>.ccp or really anything and make a symbolic link to the file in the directory called "lib.ccp".Thar be Pirates You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied! CONCORD Encryption Methods
UberL0rd
MinmatarBrotherhood of Polar Equation Mordus Angels
Posted - 2007.09.10 10:42:00 -
[1526 ]
Originally by: Ellioth Swann Edited by: Ellioth Swann on 08/09/2007 15:21:00 2 Uberl0rd: I've made --sync, from official gentoo mirror, but is still emerges an old versoin . I really can't understand why. . May be there're some sources in tar.bz2, to put in /usr/portage/distfiles and emerge localy? You probably want to add app-emulation/wine to /etc/portage/package.keywords so you get the latest unstable then. ---Gentoo/FreeBSD/Linux developer
Crec Mei
Posted - 2007.09.11 20:16:00 -
[1527 ]
Edited by: Crec Mei on 11/09/2007 20:17:27 Hey guys I could really use some help, I've never been able to get eve stable using wine .44 and fiesty. At best if I type real fast at login I can get load but I always crash within a few seconds. I get the following output: err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_A2R10G10B10 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_A2R10G10B10 err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet I've done all the suggestions on here, all voice options are set to 0, extra lib files.... it's getting really frustrating.
solbright altaltaltalt
Posted - 2007.09.15 10:35:00 -
[1528 ]
Originally by: Crec Mei I've done all the suggestions on here, all voice options are set to 0, extra lib files.... it's getting really frustrating. Sounds a bit like your OpenGL driver isn't working correctly.
solbright altaltaltalt
Posted - 2007.09.15 13:51:00 -
[1529 ]
Wine 0.9.45 is out - Includes the audio patch and a fixed crash condition that affected character creation (and some random crashes too I think).
Fasthand Joe
Posted - 2007.09.15 16:50:00 -
[1530 ]
Got Wine 0.9.45 installed. Everything is good again. Sound is back. Ubuntu 7.04 + AMD X2 5600 + Nvidia @ 1600 x 1050.
Valeo Galaem
New Eden Advanced Reconnaissance Unit
Posted - 2007.09.15 17:21:00 -
[1531 ]
\o/ Woot Sound again! I wonder if my decaying frame rate problem is fixed as well.Thar be Pirates You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied! CONCORD Encryption Methods
Miril
Posted - 2007.09.16 03:29:00 -
[1532 ]
I'm using Wine 0.9.45 and everything else is working just fine except text is corrupt and thus unreadable in some parts of the login screen and ingame gui. I have copied arial.ttf in place, but it doesn't seem to make a difference. The text seemed to be fine with 0.9.44 (and arial.ttf) at least in the login screen, couldn't get to the game itself at all with that version. Are there any extra steps I could try to get the text readable?
solbright altaltaltalt
Posted - 2007.09.16 06:07:00 -
[1533 ]
Originally by: Miril Are there any extra steps I could try to get the text readable? Not that I know of. Maybe adding more of the Arial fonts. I've got five of them: plain, bold, italic, bold-italic and black. Plus 26 other fonts.
Miril
Posted - 2007.09.16 06:16:00 -
[1534 ]
Originally by: solbright altaltaltalt Originally by: Miril Are there any extra steps I could try to get the text readable? Not that I know of. Maybe adding more of the Arial fonts. I've got five of them: plain, bold, italic, bold-italic and black. Plus 26 other fonts. Tried that too already, no effect unfortunately.
Muscaat
Posted - 2007.09.16 23:01:00 -
[1535 ]
Originally by: Miril I'm using Wine 0.9.45 and everything else is working just fine except text is corrupt and thus unreadable in some parts of the login screen and ingame gui. At the risk of cross-posting: same for me, on both my laptop (ATi) and desktop (nVidia), and with all Arial font files in the right place.
Boba F3tt
Posted - 2007.09.17 07:13:00 -
[1536 ]
Originally by: Miril working just fine except text is corrupt and thus unreadable in some parts of the login screen and ingame gui. I have copied arial.ttf in place, but it doesn't seem to make a difference. Same here, wine 0.9.45 on Slackware + ATI Radeon 9800 Pro
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.09.17 08:26:00 -
[1537 ]
Originally by: Boba F3tt Originally by: Miril working just fine except text is corrupt and thus unreadable in some parts of the login screen and ingame gui. I have copied arial.ttf in place, but it doesn't seem to make a difference. Same here, wine 0.9.45 on Slackware + ATI Radeon 9800 Pro Just set up .9.45 on ubuntu 7.04 box. No corruption seen in text. (nvidia 7950GT) Sound works and all the issues occuring post patch seem to have been fixed in this version. Just an fyi from this corner.Ubuntu 3d Beryl-Linux Desktop+EVE
Miril
Posted - 2007.09.17 21:20:00 -
[1538 ]
Edited by: Miril on 17/09/2007 21:23:16 (deleted, misunderstood a post here)
TheFang
Posted - 2007.09.18 12:04:00 -
[1539 ]
I run Fedora 7 x86_64 with a Core 2 Duo and an Geforce Go 7600. I use wine 0.9.45-1 and I can run and login to eve. Performance is very poor, around 8 fps in login screen and < 5 fps in station. When I start, I get the following messages: Quote: fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:win:EnumDisplayDevicesW ((null),0,0x34ae34,0x00000000), stub! fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x130c98) : stub, simulating 128MB for now, returning 128MB left fixme:imm:ImmReleaseContext (0xf0032, 0x119390): stub fixme:imm:ImmGetIMEFileNameA (0x4130413, 0x34b580, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4130413, 0x34b4b4, 260): stub fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked The Last message is repeated several hundreds of times. I've searched for the error, it looks like a common one, but not everyone has performance problems, even if they have this error. I have checked in glxinfo, and it reports that direct rendering is activated. The offcial Nvida drivers are also loaded. I have this in my registry (registry export of the key): Quote: [HKEY_CURRENT_USER\Software\Wine\AppDefaults\ExeFile.exe\Direct3D] "DirectDrawRenderer"="opengl" "OffScreenRenderingMode"="pbuffer" "VideoMemorySize"="128" Does somebody know what I'm doing wrong here?
Kadesh Priestess
Posted - 2007.09.18 18:52:00 -
[1540 ]
How much fps do you have in glxgears? -------EVE Online + GNU/Linux
TheFang
Posted - 2007.09.18 20:43:00 -
[1541 ]
Originally by: Kadesh Priestess How much fps do you have in glxgears? I had around 5500 fps with glxgears. I have solved the problem now, I had used the nvidia-kmod from the Fedora repository, but it seems that isn't the same as the official nvidia drivers. After downloading and installing the official drivers from www.nvidia.com, it worked like a charm. I have 50-70 fps in station and 15-60 fps outside.
Wampart Erlick
Posted - 2007.09.19 17:49:00 -
[1542 ]
I'm trying to run Eve under Wine .9.45 on Fiesty Fawn and I can login, select a character, fly around a little bit, buy stuff, etc. I just turned off the sound using the prefs.ini file to get it to run. But I'm having a couple of problems still. The first one is issues with graphics corruption. Graphics frequently show up blurred, or in the wrong locations. The second problem is the client crashing when I undock from the station. If I log in after this crash, I'm in my ship in space, so I'm not really sure what this means. I am using winecfg and winefile to setup and run Eve.
solbright altaltaltalt
Posted - 2007.09.20 20:52:00 -
[1543 ]
Originally by: Wampart Erlick The first one is issues with graphics corruption. Graphics frequently show up blurred, or in the wrong locations. The second problem is the client crashing when I undock from the station. ATI graphics card by any chance?
ingen
Posted - 2007.09.22 03:45:00 -
[1544 ]
Originally by: Wampart Erlick I'm trying to run Eve under Wine .9.45 on Fiesty Fawn and I can login, select a character, fly around a little bit, buy stuff, etc. I just turned off the sound using the prefs.ini file to get it to run. But I'm having a couple of problems still. The first one is issues with graphics corruption. Graphics frequently show up blurred, or in the wrong locations. The second problem is the client crashing when I undock from the station. If I log in after this crash, I'm in my ship in space, so I'm not really sure what this means. I am using winecfg and winefile to setup and run Eve. try downgrading to wine 9.44 i updated to 9.45 and the fps were just too low and lots of bugs, first remove wine 9.45 ( do not completely remove ) and download wine 9.44 for your version of feisty from http://wine.budgetdedicated.com/archive/index.html and install it ( all of this should be easy since it is all done with synaptic) see if it works , if not then its either your grafix or your connection , or your system doesn't like wine :P hope it works :D
Aletheos
Minmatarfaintest star industry's
Posted - 2007.09.26 01:26:00 -
[1545 ]
Ok, finally got it working in Wine-0.9.45 using one of the prefs.ini in this thread. I have sound, but I'm down to 5-7 fps. Also, fonts are messed up. Yes, I have Arial.ttf in ~/.wine/drive_c/windows/fonts/ I tried using Wine-0.9.44. No improvement in framerate, no sound, but it fixed messed up fonts and icons. Ubuntu 7.04 (Feisty Fawn) ATi Radeon 9800 (I believe the drivers are configured properly, but what do I know?) I'm new at linux, go easy on me. Be very excellent to eachother...
Miusho
Hyrule Corp
Posted - 2007.09.27 19:49:00 -
[1546 ]
Edited by: Miusho on 27/09/2007 19:55:21 Edited by: Miusho on 27/09/2007 19:54:34 http://www.transgaming.com/news/?id=60
Fasthand Joe
Posted - 2007.09.29 02:40:00 -
[1547 ]
Wine 0.9.46 is out.... go get it and see if anything improves. So far, I can't tell any difference. b/r, FHJ.
Kadesh Priestess
Posted - 2007.09.30 09:23:00 -
[1548 ]
Edited by: Kadesh Priestess on 30/09/2007 11:53:07 I can't tell too. Text in textboxes is still corrupted... i'd trackdown commit after which it began to happen, but unfortunately don't have any spare time :( Btw, has anyone tried to create GNOME/KDE eve theme (i'm escpecially interested in gtk+metacity)? -------EVE Online + GNU/Linux
Merende Macaco
Posted - 2007.09.30 13:34:00 -
[1549 ]
Seems to be OK here with 0.9.46, getting some new errors in console, but gameplay does not appear to be adversely affected. Very occasional CTD on leaving station or jumps (somewhat annoying with a wardec going on). Not getting the font corruption reported by others, running latest NVidia driver (100.14.19)
Trevize Daneel
Posted - 2007.09.30 15:12:00 -
[1550 ]
I upgraded from .44 to .46 Sound is now ok but most of the textboxes are corrupted And i get this: Quote: fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:win:EnumDisplayDevicesW ((null),0,0x34ae34,0x00000000), stub! fixme:imm:ImmReleaseContext (0x20026, 0x128580): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34b580, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34b4b4, 260): stub fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc() @ utils.c / 1346 fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc() @ utils.c / 1346 fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc() @ utils.c / 1346 fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc() @ utils.c / 1346 fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc() @ utils.c / 1346 fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc() @ utils.c / 1346 fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation ... The last fixme error continues endlessly. I have a rusty geforce MX 440. driver version 71.84. I'll upgrade Nvidia drivers and retry.
Naylon
Posted - 2007.10.04 05:44:00 -
[1551 ]
Finally gotten around to installing wine on my linux box. Running ArchLinux with wine 0.9.46. Running pretty much perfectly. Copied the arial ttf over to the windows folder as it was blackscreening me after the splashscreen, other than that it's workin fine.
Ataraxos
Posted - 2007.10.10 03:51:00 -
[1552 ]
Edited by: Ataraxos on 10/10/2007 03:52:10 Edited by: Ataraxos on 10/10/2007 03:51:41 Originally by: Trevize Daneel Edited by: Trevize Daneel on 03/10/2007 08:19:10 I upgraded from .44 to .46 Sound is now ok but most of the textboxes are corrupted And i get this: Quote: fixme:process:IsWow64Process (0xffffffff 0x33fc34) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b7e0) stub! fixme:win:EnumDisplayDevicesW ((null),0,0x34ae34,0x00000000), stub! fixme:imm:ImmReleaseContext (0x20026, 0x128580): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34b580, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34b4b4, 260): stub fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc() @ utils.c / 1346 fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc() @ utils.c / 1346 fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc() @ utils.c / 1346 fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc() @ utils.c / 1346 fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc() @ utils.c / 1346 fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc() @ utils.c / 1346 fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:d3d_draw:drawPrimitive Using software emulation ... The last fixme error continues endlessly. I have a rusty geforce MX 440. driver version 71.84. I'll upgrade Nvidia drivers and retry. Edit: there is'nt a more recent legacy driver. wine .45 .46 fails to render text. I downdraded back to .44 . I hope that it works with newer graphic cards. I get the exact same thing.. still looking for answers... got a dell inspiron 6400 with ati mobility radeon x1400 graphics, btw.
Micetal
Posted - 2007.10.10 08:02:00 -
[1553 ]
I've managed to get EVE running the Wine way by following the instructions in this thread (thanks Kadesh!) on Debian Lenny with Wine 0.9.44-1 (Debian package) and wine-0.9.46 (downloaded from WineHQ and self compiled). I'm using a Intel Corporation Q963/Q965 Integrated Graphics Controller and a Intel Core2 Duo CPU @ 1.86GHz. Windowmanager is KDE. Framerates were really good, with some minor graphic glitches. But a couple of weeks later, I decided to do an apt-get upgrade, and now I've got graphical errors like this (copy link and open it by hand), even on the login screen, the performance while playing dropped to only a couple of frames, even in stations, and EVE/Wine frequently hangs my X server completely now (machine is still reach- and rebootable via ssh from another machine though). Has anybody seen anything like that before? Any ideas what I can try to fix this? Here's a list of packages that got updated with the apt-get upgrade: Quote: ca-certificates_20070303_all.deb cpp-4.2_4.2.1-4_i386.deb cpp_4%3a4.2.1-6_i386.deb eject_2.1.5-5_i386.deb g++-4.2_4.2.1-4_i386.deb g++_4%3a4.2.1-6_i386.deb gcc-4.2_4.2.1-4_i386.deb gcc_4%3a4.2.1-6_i386.deb gcj-4.1-base_4.1.2-16_i386.deb gcj-4.2-base_4.2.1-5_i386.deb gij-4.1_4.1.2-16_i386.deb gij-4.2_4.2.1-5_i386.deb gij_4%3a4.2.1-6_i386.deb gnupg2_2.0.6-1_i386.deb kcontrol_4%3a3.5.7-4_i386.deb kdebase_4%3a3.5.7-4_all.deb kdebase-bin_4%3a3.5.7-4_i386.deb kdebase-kio-plugins_4%3a3.5.7-4_i386.deb kdegraphics_4%3a3.5.7-3_all.deb kdegraphics-kfile-plugins_4%3a3.5.7-3_i386.deb kdelibs_4%3a3.5.7.dfsg.1-7_all.deb kdelibs4c2a_4%3a3.5.7.dfsg.1-7_i386.deb kdenetwork_4%3a3.5.7-4_all.deb kdepim_4%3a3.5.7-4_all.deb kdesktop_4%3a3.5.7-4_i386.deb kdm_4%3a3.5.7-4_i386.deb kfind_4%3a3.5.7-4_i386.deb kitchensync_4%3a3.5.7-4_i386.deb konqueror_4%3a3.5.7-4_i386.deb kwifimanager_4%3a3.5.7-4_i386.deb libavahi-glib1_0.6.21-2_i386.deb libblkid1_1.40.2-1_i386.deb libcurl3-gnutls_7.16.4-2_i386.deb libdevmapper1.02.1_2%3a1.02.20-2_i386.deb libgcj7-1_4.1.2-16_i386.deb libgcj7-1-awt_4.1.2-16_i386.deb libgcj7-jar_4.1.2-16_all.deb libgcj8-1_4.2.1-5_i386.deb libgcj8-1-awt_4.2.1-5_i386.deb libgcj8-jar_4.2.1-5_all.deb libgcj-bc_4.2.1-6_i386.deb libgomp1_4.2.1-4_i386.deb libhesiod0_3.0.2-18.1_i386.deb libhunspell-1.1-0_1.1.9-1_i386.deb libiw29_29~pre22-1_i386.deb libjack0.100.0-0_0.103.0-6_all.deb libmudflap0_4.2.1-4_i386.deb libmudflap0-4.2-dev_4.2.1-4_i386.deb libopenexr2ldbl_1.2.2-4.4_i386.deb libopensync0_0.19-1.2_i386.deb libportaudio2_19+svn20070125-1_i386.deb libpurple0_2.2.0-1_i386.deb libpurple-bin_2.2.0-1_all.deb libsilc-1.1-2_1.1.3-1_i386.deb libstdc++6-4.2-dev_4.2.1-4_i386.deb libwpg-0.1-1_0.1.0-4_i386.deb libwps-0.1-1_0.1.0-7_i386.deb libzephyr3_2.1.20070719.SNAPSHOT-1_i386.deb lp-solve_5.5.0.10-5_i386.deb pidgin_2.2.0-1_i386.deb pidgin-data_2.2.0-1_all.deb python-uno_2.2.1-8_i386.deb wireless-tools_29~pre22-1_i386.deb
Dwarik
Posted - 2007.10.14 21:50:00 -
[1554 ]
with 0.9.47 it is even working reasonable fast for me. textboxes are still a bit corrupt but i'd say that overall the game is playable.
Emily 209
Posted - 2007.10.15 11:09:00 -
[1555 ]
Works for me, after doing things like copying the arial font, and disabling sound from prefs.ini. I also ran the directX installer thing from the EVE/bin-folder. Couldn't get Eve working with wine 0.9.46, but it works with wine 0.9.41. There's a few minor graphical glitches here and there, but otherwise Eve works well. (no sound, though) I'm using Ubuntu 7.04 Feisty Dawn. Do you have working sound?
Micetal
Posted - 2007.10.15 11:33:00 -
[1556 ]
Originally by: Emily 209 Do you have working sound? I have sound completely disabled because it caused problems in the past and I don't need it anyway.
Qolde
Minmatarart of eve
Posted - 2007.10.17 19:30:00 -
[1557 ]
It seems that the Kali 3 test patch (39355) doesn't work with wine 0.9.47 atm. It crashes after the splash screen, before the login screen. ixme:process:IsWow64Process (0xffffffff 0x34fc34) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:win:EnumDisplayDevicesW ((null),0,0x34ad14,0x00000000), stub! fixme:imm:ImmReleaseContext (0x20026, 0x11d000): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34b4a8, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34b38c, 260): stub fixme:sync:BindIoCompletionCallback 0x190, 0x48df60, 0, stub! qolde@localhost ~ $ fixme:dbghelp:fetch_thread_info Couldn't open thread 14 (87) wine: Unhandled page fault on read access to 0x00000028 at address 0x427cd5 (thread 000d), starting debugger... Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
ZURAN 666
M34t p0p s1ckle Manufacturing
Posted - 2007.10.19 10:51:00 -
[1558 ]
I have eve working with Wine in Ubuntu 7.10 with a few problems. I used the apt-get install wine to get the latest wine version. I used sudo apt-get install msttcorefonts to install the microsoft fonts. I copied the fonts over to winec:/windows/fonts and started up the installer and ran eve. Started first time like a champ. I have sound etc. Now to the problems. I think they may be related. I have the font issue where I can't see what people are typing in chat room windows. I also get the blinking thing while I am typing to a window where everything I type blinks. I am also not able to see the undock Icon. Also, sometimes in the chat window when people put stuff in I will get misc icons of ships and items and things instead of what they typed. Other than that everything beautiful. I am getting around 50 fps according to eve's monitor thing when docked and 28-32 fps in space. I have an AMD 64 Orleans XP3800+ processor. 1024 megs of RAM and an X1650 512 meg video card. Yeah I know mixing radeon and ATI is kinda silly on an ASUS mobo, but when I got the parts the only 512 I could afford was a radeon. Kein Mehrheit Fnr Die Mitleid
Kadesh Priestess
Posted - 2007.10.19 23:40:00 -
[1559 ]
Originally by: Micetal Has anybody seen anything like that before? I've seen sth like this after update of couple graphic-related packages, have you tried to reinstall your video drivers? -------EVE Online + GNU/Linux
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.10.20 01:31:00 -
[1560 ]
Originally by: ZURAN 666 Edited by: ZURAN 666 on 19/10/2007 23:32:28 I have eve working with Wine in Ubuntu 7.10 with a few problems. I used the apt-get install wine to get the latest wine version. I used sudo apt-get install msttcorefonts to install the microsoft fonts. I copied the fonts over to winec:/windows/fonts and started up the installer and ran eve. Started first time like a champ. I have sound etc. Now to the problems. I think they may be related. I have the font issue where I can't see what people are typing in chat room windows. I also get the blinking thing while I am typing to a window where everything I type blinks. I am also not able to see the undock Icon. Also, sometimes in the chat window when people put stuff in I will get misc icons of ships and items and things instead of what they typed. Other than that everything beautiful. I am getting around 50 fps according to eve's monitor thing when docked and 28-32 fps in space. I have an AMD 64 Orleans XP3800+ processor. 1024 megs of RAM and an X1650 512 meg video card. Yeah I know mixing radeon and ATI is kinda silly on an ASUS mobo, but when I got the parts the only 512 I could afford was a radeon. *******UPDATE********** I installed Compiz and the XGL drivers for my radeon to get that to work. It worked great. But, when I tried to get into eve I was down to 1.2 fps. The graphics even when docking sucked. I have removed compiz and the XGL drivers needed for it to work on my radeon card. For some reason I am not able to get the fps back and my system is still running slow with eve. I am not sure how to do a roll back as I am a new Linux user. Eve is what was keeping me from installing linux a long time ago. If anyone can offer some assitance on how to get things back to normal as far as settings I would greatly appriciate it. As I do not mind reinstalling Linux it took a bit of time to get things the way I hav them. Simplest way would be to do an "alt" "f2" and type: "metacity --replace". This will unload the compiz manager and use the default window manager. Run EVE. When done running EVE, you can go back to the compiz manager by doing: "alt" "f2" "compiz --replace" You don't/shouldn't have to roll back anything. Just remember before running EVE to switch to the metacity manager. AMD/ATI will have drivers out in the next month or so that alleviates these issues, but currently the ATI card/drivers are gimped when it comes to compiz. (On NVIDIA with current drivers this isn't necessary.)Ubuntu 3d Beryl-Linux Desktop+EVE
ZURAN 666
M34t p0p s1ckle Manufacturing
Posted - 2007.10.23 04:59:00 -
[1561 ]
Thanks for the compiz/meta that worked. Now I have a new problem. While in station, I do not get ship icon or items icon on the right control panel thing. I have to use the assets station explorer to see my stuff and change ships. Also, when I am in space my system locks up if I lock someone, if I show info on someone or if I try to use the map. Not sure how to get the code to show you my error log. Kein Mehrheit Fnr Die Mitleid
Qolde
Minmatarart of eve
Posted - 2007.10.23 19:21:00 -
[1562 ]
I have working sound. I can use Jack or Alsa. Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
Intel Chiba
G.R.U.N.T
Posted - 2007.10.24 00:57:00 -
[1563 ]
Having major graphics problems with the new ATI driver 8.42.3 and wine 0.9.41 on Ubuntu 7.10. ATI 9800 Pro, 8.40 was fine, although chunky frames. Was looking forward to some additional frames per second, but seems everything is not quite right yet. Anyone having any luck with these new drivers?
J'Mkarr Soban
AmarrShadows of the Dead Aftermath Alliance
Posted - 2007.10.25 21:53:00 -
[1564 ]
Well, I finally switched to Wine from Cedega, after Transgaming insist on using the same cedega folder for both the linux eve client and anything else they make. Which is annoying if you need to play eve properly in-between testing. Well, I get the error listed above: "fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked" constantly. Also, when I'm running under compiz-fusion, it's really, really jerky and horrible, even though the game FPS meter says I should be getting the smoothest framerates I've ever had in Eve! Running on a different failsafe session works lovely except for some really really random switches in framerates even in the same system after undocking. So I guess I've got two questions: Can anyone help with the error? And can anyone help me get compiz showing the true framerates? For the latter, I have Sync to vblank turned off everywhere, from the driver up to compiz itself, and I've pushed the refresh rate of compiz up to 200 (following some speed-up guidelines). I've done some testing, and when sitting in space it's fine, when in station (even when not loading the environment) it's horrible and nasty. Warp tunnels are icky too. Other than that, everything seems lovely and smooth as it needs to be. I've tried compiz with vblank on, and nothing, either. Anyone got any ideas? I'm at my wit's end, I don't want to have to switch windowers every time ----------------------------- "Oh, we're sorry, you had the 'NakedAmarrChicks' bit flagged in your account somehow." "Wait, why was there even a flag for that to begin with?" "..."
ZURAN 666
M34t p0p s1ckle Manufacturing
Posted - 2007.10.27 07:20:00 -
[1565 ]
Your problem is compiz. While great eye candy, for some reason it does not like playing well with direct X. You will have to turn compiz off and on based on when you play eve, Kein Mehrheit Fnr Die Mitleid
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.10.28 09:05:00 -
[1566 ]
Originally by: J'Mkarr Soban Well, I finally switched to Wine from Cedega, after Transgaming insist on using the same cedega folder for both the linux eve client and anything else they make. Which is annoying if you need to play eve properly in-between testing. Well, I get the error listed above: "fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked" constantly. Also, when I'm running under compiz-fusion, it's really, really jerky and horrible, even though the game FPS meter says I should be getting the smoothest framerates I've ever had in Eve! Running on a different failsafe session works lovely except for some really really random switches in framerates even in the same system after undocking. So I guess I've got two questions: Can anyone help with the error? And can anyone help me get compiz showing the true framerates? For the latter, I have Sync to vblank turned off everywhere, from the driver up to compiz itself, and I've pushed the refresh rate of compiz up to 200 (following some speed-up guidelines). I've done some testing, and when sitting in space it's fine, when in station (even when not loading the environment) it's horrible and nasty. Warp tunnels are icky too. Other than that, everything seems lovely and smooth as it needs to be. I've tried compiz with vblank on, and nothing, either. Anyone got any ideas? I'm at my wit's end, I don't want to have to switch windowers every time ATI card I'm guessing? See my post a few above yours for the interim solution regarding compiz and EVE /compiz issues. If this is nvidia, then I'm not sure why you would have compiz issues, but the same solution would apply. Turn off the 'candy' while playing eve. Close EVE and turn the candy back on. --my own rig with nvidia + compiz fusion has no real issues, but I've heard of similar problems on nvidia hardware.Ubuntu 3d Beryl-Linux Desktop+EVE
goodnight
Posted - 2007.10.28 15:04:00 -
[1567 ]
still the same corrupt textboxes with wine_0.9.48 && gentoo-sources_2.6.22-r8 o/ gn8
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2007.10.28 16:06:00 -
[1568 ]
Originally by: goodnight still the same corrupt textboxes with wine_0.9.48 && gentoo-sources_2.6.22-r8 o/ gn8 if you are affected by this you could run a regression test download wine git tree, start with last good and first bad release and work to the breaking patch you can launch wine directly from the git source tree after compiling (no need to install) the wine wiki has more details on how to do a regression test
goodnight
Posted - 2007.10.28 21:51:00 -
[1569 ]
Edited by: goodnight on 28/10/2007 21:56:34 that's a good idea. didn't know that tool. i'll try that. funny description of git in gentoo's portage tree:GIT - the stupid content tracker, the revision control system heavily used by the Linux kernel team
Muscaat
Eve University Ivy League
Posted - 2007.10.29 10:00:00 -
[1570 ]
Originally by: El***ER if you are affected by this you could run a regression test download wine git tree, start with last good and first bad release and work to the breaking patch Last release version to work was 0.9.44 (without audio), 0.9.45 has the bad graphics - at least, it does here.
goodnight
Posted - 2007.10.29 11:01:00 -
[1571 ]
good to know, thx. i'll take that as a starting point. ...will report back then :)
Madscotsman
GallenteE'Ruthaer Derek Knows Us
Posted - 2007.10.29 16:55:00 -
[1572 ]
Just a quickie to say that I upgraded my Kubuntu 6.10 to 7.10 last week. I d/l the .iso and burned a CD and used the existing partitions for a fresh install. Not sure of Wine version numbers ... will check later at home, but once I had changed to the proprietary NVidia driver Eve worked fine. All I need to do is click the eve.exe in the correct Wine folder and it does its thing. Some icons are a bit corrupted, and the mini-map in mission texts is totally corrupt but it plays fine. I will check out FPS, etc. and update when I can. I just wondered if anyone else had such a "smooth" transition?
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2007.10.29 18:53:00 -
[1573 ]
Originally by: Madscotsman Just a quickie to say that I upgraded my Kubuntu 6.10 to 7.10 last week. I d/l the .iso and burned a CD and used the existing partitions for a fresh install. Not sure of Wine version numbers ... will check later at home, but once I had changed to the proprietary NVidia driver Eve worked fine. All I need to do is click the eve.exe in the correct Wine folder and it does its thing. Some icons are a bit corrupted, and the mini-map in mission texts is totally corrupt but it plays fine. I will check out FPS, etc. and update when I can. I just wondered if anyone else had such a "smooth" transition? the minimap/F11 map is known the icons seem to have a transparency issues as stripping out the alpha channel on the files in the disk cache folder shows the icons as perfect screenshots taken with the ingame capture seem to have the same issues this could result from mode issues between a8r8g8b8 and x8r8g8b8 where the second one should ignore the alpha channel (or copying the data from surface to surface has to ignore/contify the alpha)
scynobitch
Posted - 2007.10.30 14:54:00 -
[1574 ]
I have the latest wine 0.9.48 and I cannot read much of the text. Would I have no choice but to downgrade to 0.9.44 to fix this problem ?
Solbright altaltaltalt
Posted - 2007.10.30 17:50:00 -
[1575 ]
Originally by: scyno***** I have the latest wine 0.9.48 and I cannot read much of the text. Would I have no choice but to downgrade to 0.9.44 to fix this problem ? Afaik, most people haven't struck the problem. Will be interesting to know if .44 fixes it still.
Kadesh Priestess
Posted - 2007.10.31 06:53:00 -
[1576 ]
I've regressed issue, but right after my comment in bugzilla i've got blackout in my town lol. I had to go to work anyway... May someone compile wine without that commit and check if text is still corrupt or not? -------EVE Online + GNU/Linux
rig0r
0utbreak
Posted - 2007.11.02 09:55:00 -
[1577 ]
Gave sisi patch a go with wine-git, get splash, EULA and logon screen but it crashes the moment I put focus on the username field. Same without sound disabled.
Solbright altaltaltalt
Posted - 2007.11.02 12:35:00 -
[1578 ]
Originally by: rig0r Gave sisi patch a go with wine-git, get splash, EULA and logon screen but it crashes the moment I put focus on the username field. Same without sound disabled. It's been that way for the last month or so. Many Windoze users are having similar problems. You'll find it's dead as soon as the EULA closes. The login screen is displayed behind the EULA.
Valeo Galaem
New Eden Advanced Reconnaissance Unit
Posted - 2007.11.02 16:14:00 -
[1579 ]
Originally by: Solbright altaltaltalt Originally by: rig0r Gave sisi patch a go with wine-git, get splash, EULA and logon screen but it crashes the moment I put focus on the username field. Same without sound disabled. It's been that way for the last month or so. Many Windoze users are having similar problems. You'll find it's dead as soon as the EULA closes. The login screen is displayed behind the EULA. Yep. I really hope this gets fixed soon or when Trinity comes out no more EVE for me Thar be Pirates You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied! CONCORD Encryption Methods
Muscaat
Eve University Ivy League
Posted - 2007.11.05 10:56:00 -
[1580 ]
Originally by: scyno***** I have the latest wine 0.9.48 and I cannot read much of the text. Would I have no choice but to downgrade to 0.9.44 to fix this problem ? There is a workaround at last! Copy the 0.9.44 version of wined3d.dll.so (it's in /usr/lib/wine) into your newer version of Wine.
ElChupacabra
Posted - 2007.11.05 11:52:00 -
[1581 ]
Originally by: Trevize Daneel ... I have a rusty geforce MX 440. driver version 71.84. I'll upgrade Nvidia drivers and retry. Edit: there is'nt a more recent legacy driver. wine .45 .46 fails to render text. I downdraded back to .44 . I hope that it works with newer graphic cards. There are more recent drivers , I also have MX 440 and I have no problem running it on TQ with wine .44, I'm having load of problems with Sisi builds though and I also can't get official client working which I'll assume is due to 6600 being the oldest card supported.
CCP Lingorm
Posted - 2007.11.05 12:33:00 -
[1582 ]
The reason the Sisi (test client) does not work is that we have some code in there that is not support by the current emulators. This is the Asynchronous IO and IO Completion. Transgaming are working on getting it implemented and will have it ready for the Trinity Launch, but I do not know how this will be for the other emulators (namely Wine), other than to say unless they get it working then they WILL NOT work come EVE:Trinity release. This new functionality is crucial to some performance improvements that we have implemented into EVE:Trinity so can not be pulled out.CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Solbright altaltaltalt
Posted - 2007.11.05 12:36:00 -
[1583 ]
Originally by: CCP Lingorm The reason the Sisi (test client) does not work is that we have some code in there that is not support by the current emulators. This is the Asynchronous IO and IO Completion. Thanks for the heads-up.
Kadesh Priestess
Posted - 2007.11.05 14:49:00 -
[1584 ]
Edited by: Kadesh Priestess on 05/11/2007 14:49:37 Viva la CCP! \o/ We highly appreciate these technical details. Maybe now it's worth to create appdb sub-entry for forthcoming release (with all corresponding bugs etc)? It may speed up implementing that feature in wine ;) -------EVE Online + GNU/Linux
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2007.11.05 19:06:00 -
[1585 ]
just a little update for the trinity client adding arialbd.ttf seems to work around an exception in the logserver changing the dlls/kernel32/sync.c BindIOCompletionCallback return value to TRUE fixes the freeze/crash when the login screen appears I already flew from the south of the map to fd- on sisi (just the fps starts to crawl after some time but that was always an issue) it's a bit hard to compare wine with cedega as they have source access and god knows what else
Solbright altalt
Posted - 2007.11.06 11:33:00 -
[1586 ]
Originally by: El***ER adding arialbd.ttf seems to work around an exception in the logserver In the C:\WINDOWS\FONTS\ directory? Didn't work for me. :(
Darahk J'olonar
GallenteShiva Morsus Mihi
Posted - 2007.11.07 14:13:00 -
[1587 ]
Originally by: CCP Lingorm The reason the Sisi (test client) does not work is that we have some code in there that is not support by the current emulators. This is the Asynchronous IO and IO Completion. Transgaming are working on getting it implemented and will have it ready for the Trinity Launch, but I do not know how this will be for the other emulators (namely Wine), other than to say unless they get it working then they WILL NOT work come EVE:Trinity release. This new functionality is crucial to some performance improvements that we have implemented into EVE:Trinity so can not be pulled out. $10 says that WineHQ get this nailed down before Transgaming does.
Ravow
MinmatarRavow Empire
Posted - 2007.11.07 16:43:00 -
[1588 ]
Edited by: Ravow on 07/11/2007 16:57:48 Edited by: Ravow on 07/11/2007 16:52:08 Edited by: Ravow on 07/11/2007 16:46:17 Asynchronous IO and IO Completion are supported since Wine 0.9.39 (I take that from the changelog). The true IO Completion support start with build 0.9.46 But it's probably parcial support & stub. I'm also sure that this will work before cedega. And currently, Cedega is sinking. Everyone are cancelling there subscription... number of Cedega vote : May: 776 Jun: 632 July: 561 August: 424 September: 377 Ocotber: 294 http://www.winehq.org/?announce=0.9.39 http://www.winehq.org/?announce=0.9.46
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2007.11.07 18:48:00 -
[1589 ]
I can play on SISI without any bigger issues when will preloading start for the trinity content and the dx9 update as it's still the old engine on sisi??
Solbright altalt
Posted - 2007.11.07 21:59:00 -
[1590 ]
Originally by: El***ER I can play on SISI without any bigger issues Nice. The splash says it is Trinity and I still die at the login. It's a bit confusing how the patch numbers are overlapping between Rev2 and Trinity.
Serbina
An Eye For An Eye Rule of Three
Posted - 2007.11.08 02:48:00 -
[1591 ]
Originally by: El***ER changing the dlls/kernel32/sync.c BindIOCompletionCallback return value to TRUE fixes the freeze/crash when the login screen appears This works for me also! Thanks for the hint
Solbright altalt
Posted - 2007.11.08 03:55:00 -
[1592 ]
Originally by: Serbina Originally by: El***ER changing the dlls/kernel32/sync.c BindIOCompletionCallback return value to TRUE fixes the freeze/crash when the login screen appears This works for me also! Thanks for the hint Oops, I'm blind. Yep, that worked for me also. I didn't see they were two separate problems. Well, I didn't get past the authentication this time because Singularity has now decided I'm expired. :( I guess that had to happen at some stage.
Snowcrash Winterheart2
Posted - 2007.11.08 11:11:00 -
[1593 ]
Originally by: Darahk J'olonar $10 says that WineHQ get this nailed down before Transgaming does. $10 says WINE can do it now if tinkered with, possibly without tinkering. Not tried Sisi yet, still bopping along in TQ on wine 0.9.48. It's good to see CCP offering a Linux client regardless of the underlying API conversion/abstraction layer.
Solbright altalt
Posted - 2007.11.08 20:58:00 -
[1594 ]
Originally by: Snowcrash Winterheart2 Originally by: Darahk J'olonar $10 says that WineHQ get this nailed down before Transgaming does. $10 says WINE can do it now if tinkered with, possibly without tinkering. $10 says WINE does do it now, it just needed the yes flag set if I understand El***ER's fix correctly.
Mick Tyxx
Facultas Magnus
Posted - 2007.11.09 01:20:00 -
[1595 ]
Edited by: Mick Tyxx on 09/11/2007 01:19:56 I managed to start EVE with wine .48, have no problem with text (so far) but it's terribly slow (about 5 FPS in station). And I'm getting these: fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked anybody has any idea how to fix it?
Solbright altalt
Posted - 2007.11.09 08:02:00 -
[1596 ]
Originally by: Mick Tyxx anybody has any idea how to fix it? 3D driver not installed as a first guess. What graphics card are you using?
Mick Tyxx
Facultas Magnus
Posted - 2007.11.09 08:36:00 -
[1597 ]
I'm running Nvidia 6200 128M AGP, there was a problem with the missing nidia mdule (deleted while messing with wine). Eve works great with wine .48 ATM. But I'm still getting those messages.
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2007.11.09 17:59:00 -
[1598 ]
Originally by: Mick Tyxx Edited by: Mick Tyxx on 09/11/2007 01:19:56 I managed to start EVE with wine .48, have no problem with text (so far) but it's terribly slow (about 5 FPS in station). And I'm getting these: fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked anybody has any idea how to fix it? that warning is normal with wine atm you can suppress it by running WINEDEBUG="-d3d_draw" wine eve.exe
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2007.11.09 19:23:00 -
[1599 ]
just uploaded a screenshot http://dl.eve-files.com/media/0711/screen8.jpg
Cabrakan Naum
Posted - 2007.11.09 19:44:00 -
[1600 ]
i don't have any problems with .48. i am running debian 4.0 stable with kde. i get 65-75 fps in station and 20-25 in space. my rig has an athlon xp 3200+, 7800gts 512mb (agp) and 1024mb ram.
Solbright altalt
Posted - 2007.11.09 21:01:00 -
[1601 ]
Originally by: El***ER just uploaded a screenshot http://dl.eve-files.com/media/0711/screen8.jpg What's that for? FPS comparison of some sort?
Trevize Daneel
Posted - 2007.11.11 12:43:00 -
[1602 ]
Originally by: UberL0rd Originally by: Dapperdrake How do you apply this patch ?http://dev.gentoo.org/~uberlord/wine-0.9.44-sound.patch tar xvjpf /path/to/wine/source.tar.bz2 cd wine* patch -p1 </path/to/patch ./configure make make install Or gentoo users simply add this to their src_unpack() in the wine-0.9.44 ebuild epatch /path/to/patch Quote: And what is a "git tree" ? It's a distributed source code repository for WINE that uses git.http://git.or.cz/ Confirmed! Kubuntu 7.04 + wine 0.9.44 + nvidia thnx a lot. u cant imagine how i missed warp sounds
CCP Lingorm
Posted - 2007.11.12 17:49:00 -
[1603 ]
Good to hear that Wine supports those functions. I am not sure that the current version of the SiSi client actually uses it (other than compiled against) but I know that trinity makes extensive use of this so will see what happens when that is integrated ... here is hoping that it works.CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Solbright altalt
Posted - 2007.11.12 20:06:00 -
[1604 ]
Originally by: CCP Lingorm I am not sure that the current version of the SiSi client actually uses it (other than compiled against) but I know that trinity makes extensive use of this so will see what happens when that is integrated ... here is hoping that it works. What!? But it says "Trinity" at the login! :P
Dragy
CaldariRoyal Hiigaran Navy
Posted - 2007.11.19 00:59:00 -
[1605 ]
Hi there, i have a lil problem. Managed finally to install eve on slackware with wine (cedega sucks) and i have 2 questions : 1) how to make the run file to have a normal eve icon ? 2) how to install directx9.0c so that i can actually play eve ? Would be lil grateful for your assistance
Radioact1ve
BIG Ka-Tet
Posted - 2007.11.22 05:13:00 -
[1606 ]
Edited by: Radioact1ve on 22/11/2007 05:13:55 Originally by: Dragy 2) how to install directx9.0c so that i can actually play eve ? DirectX ships with wine. If anything, you forgot to enable OpenGL-support on Wine. Direct3D can be installed by running wine on RedistD3DXOnly.exe in the CCP/EVE/bin/ subdirectory of EVE after it is installed. About the icon, that depends on what WM you use. Usually the desktop is represented as some folder in the user's home directory, and the application links are in that folder. You could then open and edit them with a text editor and change the icon. Well, for details, we'd have to know what WM you use first.
Snowcrash Winterheart2
GallenteFederal Navy Academy
Posted - 2007.11.22 09:41:00 -
[1607 ]
Originally by: Dragy Hi there, i have a lil problem. Managed finally to install eve on slackware with wine (cedega sucks) and i have 2 questions : 1) how to make the run file to have a normal eve icon ? 2) how to install directx9.0c so that i can actually play eve ? Would be lil grateful for your assistance See above the location of the Redist, this will install D3D to keep EVE happy, however, you WILL need the closesource driver for an Nvidia/ATi card in order to go, if you've got "Driver nv" or "Driver radeon" in your /etc/X11/xorg.conf file... you need to do extra work. I hate to say it but if you've got anything other than an Nvidia card... expect headaches and hair pulling. EVE, like a lot of games, seems to do something that buggers up wine's icon extraction process... so you'll see the default Wine glass icon on the desktop. It's simplicity itself to download and install a Windows icon extract utility, point it at the EVE exe file and pull the ico out. The just point the desktop shortcut at it. ----- Four paws... four sets of claws.
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2007.11.22 20:24:00 -
[1608 ]
just a small update with the new engine login and most of the things work with the curret wine git version + the sync.c hack - character selection screen doesn't show the news - download of the cache data seems to happen at every restart - Eve fails to detect SM3 capable cards, the CCP test app reports shader level 3 (only getting stupid answers from other players about that stuff) - fps seems to decrease after each jump :( ----------- - reduce light, medium and heavy drone rof (default 2 sec) - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
Solbright altaltaltaltt
Posted - 2007.11.22 20:36:00 -
[1609 ]
heheheheh .... Congrats to the Wine team!
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2007.11.22 21:30:00 -
[1610 ]
oh just forgot that you need to run the Redist thing in the bin directory again as an other dll was added ----------- - reduce light, medium and heavy drone rof (default 2 sec) - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
Solbright altaltaltaltt
Posted - 2007.11.23 04:19:00 -
[1611 ]
Dang, I just noticed "although this version is an updated DX8 version and does not include any DX9 content." in new graphics engine now on singularity! I guess there is more to come yet. An interesting point here is that it's suggesting that there never was any DX9 features being used in the original engine and maybe not even any DX8.
UberL0rd
MinmatarBrotherhood of Polar Equation Insurgency
Posted - 2007.11.23 10:03:00 -
[1612 ]
Originally by: El***ER - Eve fails to detect SM3 capable cards, the CCP test app reports shader level 3 (only getting stupid answers from other players about that stuff) What answers are you looking for and how can I help? --- I use Gentoo/Linux and Gentoo uses software I write
Kadesh Priestess
Posted - 2007.11.23 22:15:00 -
[1613 ]
Had anyone tried this with eve? -------EVE Online + GNU/Linux
rig0r
0utbreak
Posted - 2007.11.24 14:04:00 -
[1614 ]
Tried wine-git on trinity engine. Stuff I found: - sometimes a short UI lockup when closing dialogboxes (about 1-2sec) - running a second eve client is almost impossible because of FPS lag, had no issues with this before (I could even run 3 clients at the same time). My cores do not hit 100% but about 80-90% each. This is no different from before. Keep up the good stuff \o/
Solbright altaltaltaltt
Posted - 2007.11.24 21:15:00 -
[1615 ]
Originally by: rig0r My cores do not hit 100% but about 80-90% each. This is no different from before. You need to force Eve to a single processor to prevent cache thrashing. One to each core. Use taskset.
Solbright altaltaltaltt
Posted - 2007.11.24 21:22:00 -
[1616 ]
The OS scheduler prolly should be a bit sticky in that dept. but seems that this is destined to be a future enhancement. I can see this being a much bigger problem with multi-threaded programs as they have to be let loose on across the whole CPU. Talk about wasting resources! ... :/
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.11.24 23:59:00 -
[1617 ]
Edited by: Sevarus James on 25/11/2007 00:00:44 Test wine .9.49 with source change. I did not have to do anything other than rebuid it and get SISI trinity (latest buid) running. FPS is way lower than with tranq client, multiple clients are possible, but only with taskset to each one. (to different cores.) Seeing slow climb in memory usage as client is used. I, however am NOT seeing an FPS drop as jumps are completed, rather some systems just seem to hammer frame rate, while others do not. Further testing shows that when scrolled out (minimizing ship) fps returns to 45-60. Focusing on npc rats (look at) shows nice reflection and effects on the textures with no real frame rate drop. I'm guessing here that its the OLD ship textures that aren't "playing nice". Inside stations I'm now getting 20-30fps BETTER than tranq+wine .9.49. (50-60fps on tranq., 70-90fps on SISI)Ubuntu 3d Beryl-Linux Desktop+EVE
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.11.25 11:15:00 -
[1618 ]
Edited by: Sevarus James on 25/11/2007 11:21:51 Testing with wine .9.49 + latest Trinity Build: 3.2.43952 As wine .9.49 is NOT the officially supported client, I still thought it may be useful to show trinity + .9.49 performance with a capture of system monitor. First, running the client WITHOUT taskset (to bind the client to a single cpu) is marked, and then a second run is marked with taskset binding the client to a single processor. Note: on my system, there are noticeable "hitches" when running with a dual core with no taskset utility, which correspond directly to the sysmon spikes between the two cpu's. Secondly, the memory usage is noted from start of client run to end of client run. This is a memory leak that will kill longer sessions. It is VERY interesting to note that when looking at npc ships, reflections and new effects are obviously present due to the new gfx engine, as well as higher frame rates, YET when reset view to the player ships (old textures), frame rate drops DRASTICALLY. (1/2 of tranquility fps with same views). Scrolling out to minimize the ship gfx immediately resolves low fps and the client shows 25-40% improvements in fps with the new client. Here is the system monitor capture:System Monitor capture with notations This post was also submitted as a bug report to CCP. Hopefully it can be of some use. (cpu issues with certain dual cores are duplicated exactly with the cedega tranquility client without "setting the session to one cpu.)Ubuntu 3d Beryl-Linux Desktop+EVE
rig0r
0utbreak
Posted - 2007.11.25 11:42:00 -
[1619 ]
Ok, it seems taskset is mandatory with the new engine, I didn't need this before. Anyway, binding each client to a core works pretty well ! I do not see the FPS drop Sevarus is seeing, actually I get about 20FPS more than before ! about 80-100FPS in station (was about 60-80) about 40-60FPS in space (was 20-40) GeForce 7800GTX.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.11.25 11:49:00 -
[1620 ]
Originally by: rig0r Ok, it seems taskset is mandatory with the new engine, I didn't need this before. Anyway, binding each client to a core works pretty well ! I do not see the FPS drop Sevarus is seeing, actually I get about 20FPS more than before ! about 80-100FPS in station (was about 60-80) about 40-60FPS in space (was 20-40) GeForce 7800GTX. I would be very interested to see what your fps counter says when you do a "look at" an npc ship in space rather than your own ship. I was very surprised to see the fps change between an npc ship with all the lighting effects and the player ship textures (being much higher viewing the npc ship). I also noticed that when jumping through a gate the fps was much higher while the ship was sitting "cloaked", and immediately dropped when the ship decloaked. I was in a sabre the entire time, so its also possible this fps drop was specific to certain ship models? -speculating here.Ubuntu 3d Beryl-Linux Desktop+EVE
rig0r
0utbreak
Posted - 2007.11.25 14:34:00 -
[1621 ]
I'll do some more tests on that later.
Kadesh Priestess
Posted - 2007.11.27 19:37:00 -
[1622 ]
Have anybody tried new engine+models on singularity under wine? -------EVE Online + GNU/Linux
goodnight
Posted - 2007.11.27 21:55:00 -
[1623 ]
i have a question about git-wine on gentoo. do you run ./configure with --prefix to some non-portage directory? or does git install the software to the /home/user/git-wine directory for general or regression testing purposes? i don't want to mess up my gentoo thx for help
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2007.11.27 22:56:00 -
[1624 ]
Originally by: goodnight i have a question about git-wine on gentoo. do you run ./configure with --prefix to some non-portage directory? or does git install the software to the /home/user/git-wine directory for general or regression testing purposes? i don't want to mess up my gentoo thx for help you don't need to install from git, just change to the eve dir and run ~/git-wine/wine eve.exe the wrapper script does the rest The dx9 client currently crashes on wine (at the login screen) ----------- - reduce light, medium and heavy drone rof (default 2 sec) - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.11.27 23:45:00 -
[1625 ]
Logged into SISI just fine. It DID take much longer between login screen and entering game, but it may have been doing the gfx check. (wine just loads with old gfx).Ubuntu 3d Beryl-Linux Desktop+EVE
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2007.11.28 05:45:00 -
[1626 ]
small update from the current trinity stuff classic client: - still needs a small hack to prevent a crash at the login screen - fails to detect and offer the premium content update download - char selection news display fails - fps degrade a lot on my system after several jumps (others report no problems) premium client: - you need to manually fetch the checked url from the logserver http://updates.eve-online.com/patches/patchinfo.asp?n=44151&edition=classictopremium&s=87.237.38.50 which points to http://ccp.vo.llnwd.net/o2/test/eveclassictopremiumpatch44151_test.exe (about 900mb) - patching works - starting up the client crashes at the login screen again (solution has been found to fix that - patch for the git tree will come out soon) - login screen stays mostly black (entering and leaving esc menu fixes that) - planet at the login screen shows heavy z fighting with the atmosphere - loginscreen fails to display news as well - fps ingame seems to differ a lot 4-40 in station which seems to be an issues as the X server often seems to draw nearly 100% cpu and the fps drop to about 4 - undocking and docking worked fine - hdr wasn't tested as it seems somewhat buggy on windows as well for me (or I just need to update gfx drivers) ----------- - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses - document the SM3 detection
Adel Sorra
GallenteRecruitment and Industrial Center
Posted - 2007.11.29 01:25:00 -
[1627 ]
Edited by: Adel Sorra on 29/11/2007 01:25:00 I'm having troubles compiling the latest wine from git. Im on Kubuntu 7.10 64bit, and somehow gcc won't compile a 32bit binary. if i do something like Quote: CC="gcc -m32" ./configure i get Quote: checking build system type... x86_64-unknown-linux-gnu checking host system type... x86_64-unknown-linux-gnu checking whether make sets $(MAKE)... yes checking for gcc... gcc -m32 checking for C compiler default output file name... configure: error: C compiler cannot create executables See `config.log' for more details. I installed all the 32 bit libs i could find, installed wine-dev too. but i guess that doen't really matter for now as its gcc itself that cant compile. config.log says Target: x86_64-linux-gnu, and fails at compiling the most simple test Quote: int main () { ; return 0; } when just leaving CC to gcc or "gcc -m64" it runs ./configure and make depend without problems, but crashes on make, throwing some Assambler errors (not very surprising doh) I was able to compile wine and other stuff on this machine in the past, but that has been half a year ago or so. only big thing since then is the upgrade from 7.04 to 7.10 Im clueless.. and i bet theres a very simple solution to get gcc compiling 32bit stuff Am I just failing at google searching?
goodnight
Posted - 2007.11.29 11:22:00 -
[1628 ]
Originally by: El***ER you don't need to install from git, just change to the eve dir and run ~/git-wine/wine eve.exe the wrapper script does the rest The dx9 client currently crashes on wine (at the login screen) ty. worked fine for the TQ client. finally text is readable. tbh i did not notice any difference to my windows client except the good feeling of not running windows <3 wine for also supporting ati @ adel sorra there's a package called linux32 that could possibly help. normally it's for fooling precompiled 32bit apps in changing the machines personality from i686_64 to i686. but you can also directly call ./configure this way:linux32 ./configure or indirectly via first logging in into a 32bit environment linux32 bash --login ./configure i'm not running any 64 bit machine and never tried that so forgive me if that's a stupid idea
Kadesh Priestess
Posted - 2007.11.29 20:23:00 -
[1629 ]
Originally by: Adel Sorra Edited by: Adel Sorra on 29/11/2007 01:25:00 I'm having troubles compiling the latest wine from git. Try running apt-get build-dep wine before config/make... sometimes it helps =] -------EVE Online + GNU/Linux
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.12.01 02:13:00 -
[1630 ]
wine .9.50 is out. d/ling now.Ubuntu 3d Beryl-Linux Desktop+EVE
Serbina
An Eye For An Eye Rule of Three
Posted - 2007.12.01 21:47:00 -
[1631 ]
Edited by: Serbina on 01/12/2007 21:56:48 Edited by: Serbina on 01/12/2007 21:48:28 wine 0.9.50 working with current TQ havent noticed much difference from 0.9.49 Latest sisi needs same change as for 0.9.49 but the patch released today will not get past the login screen for me (hangs forever after submiting login info) this probably needs investigation by someone who understands wine internals a bit better than me. A client patched with the new graphics engine reports that my hardware does not support it (i have 7600GT)
Dalseta Volitare
Posted - 2007.12.01 23:47:00 -
[1632 ]
Same Issue i'm having. Hangs after hitting connect.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.12.02 00:57:00 -
[1633 ]
.9.50 + 44750 Trinity client is "hanging" here as well, but not locked up. It does the bulk data and authentication stuff, then sits at the login screen, fully responsive. (I can still escape change window size, audio, etc.) It just won't connect and move onto the player selection screens. If I wait I can click connect again, but this time it pops up the following dialog: "The client's local session information is corrupt, probably as a result of failed cleanup during a disconnect. Connecting to the server in this state could lead to a rather unpleasant game experience. Please restart the client prior to logging in." ctrl+q does end the session. A restart works until past the authentication/data again. So long and short is that the client doesnt work, but its not locking up or CTD'ing now. (I had to manualy change the dll/kernel32/sync statement to "true" and configure/make/install wine to get this far. Wine .9.50 still has that line as "false" from source.)Ubuntu 3d Beryl-Linux Desktop+EVE
Serbina
An Eye For An Eye Rule of Three
Posted - 2007.12.02 01:40:00 -
[1634 ]
It appears the premium client with premium content not enabled works but the classic client does not. Find the link that someone spammed earlier to premium patches, you will need to extrapolate filenames from build numbers and work out a path to upgrade on (may require multiple patches)
Solbright altalt
Posted - 2007.12.02 03:50:00 -
[1635 ]
Elf mentioned having to rerun the DXredist proggie for Trinity to work.
Lythaniel
Posted - 2007.12.04 09:18:00 -
[1636 ]
I did some test yesterday using wine 0.9.50 (with sync.c patched) and latest version with premium content on Sisi. I've got trouble with running the classic client. As already reported it just do nothing after pressing connect. So I upgraded to the premium content. I did not run many test with the premium content disabled because I wanted to see the new model, however it seems to work fine. Using the premium content I got a very big corruption of the colors, it was "disco". I fixed that by disabling the shadows and it was then working ok. Logging and in station works fine with a correct FPS (seems to be a little bit better than the live version). However, I experienced crash when undocked (after a few seconds randomly). Disabling the audio did not help and I could not find any setting to solve the crash. It seems that decreasing the color and the z buffer to 16bits improve a little bit but I can't really confirm as it may just be random. Unfortunatly I have very limited knowledge about wine so I can't really debug what's going on. But I will keep playing with options. On the other hand, we can be happy, because it's really not far from running nicely (I could not find any graphics glitch) and I'm sure a solution can be found soon. Lyth
Darahk J'olonar
GallenteShiva Morsus Mihi
Posted - 2007.12.04 15:24:00 -
[1637 ]
Well I think that the work being done w/ Wine is phenominal! I am disappointed though that there has been no word from Transgaming or CCP about the official client and it's usability with the new client(s) or lack thereof. To announce an "Official Client" that cannot even be used on the test server with either of the new EvE clients is a failure for both Transgaming and CCP. I am hoping that come this evening or sometime tomorrow that this will change but at this point I am losing hope quickly that either party will be able to have a working client for Linux or Mac. Hope you all have a long skill selected for training!
Snowcrash Winterheart2
GallenteConcordia Discors
Posted - 2007.12.04 16:31:00 -
[1638 ]
Originally by: Lythaniel Stuff. I retract me previous stuff. All bets are now officially off :) kudos to the code hackers here for the sync.c bitflip and congrats to the wine people. ----- Four paws... four sets of claws.
Darahk J'olonar
GallenteShiva Morsus Mihi
Posted - 2007.12.04 18:57:00 -
[1639 ]
ok here's whats going on now with testing. Classic client on singularity downloaded and installed properly using Wine 0.9.50 compiled from source with the bit flip. Can get to the login screen and am able to select account and enter password. Goes to log in and I get incompatible version. Any ideas? No errors and wants to connect but I get this fubar message.
Solbright altalt
Posted - 2007.12.04 20:20:00 -
[1640 ]
Originally by: Darahk J'olonar ... ... fixme:sync:BindIoCompletionCallback 0x1ac, 0x4edfce, 0, stub! This is running Gutsy, Wine 0.9.50 compiled from source with the bit flip for the asynch I/O. Any ideas? Yep, forgot to "make install" I suspect. Elf's patch isn't working ... Originally by: El***ER changing the dlls/kernel32/sync.c BindIOCompletionCallback return value to TRUE fixes the freeze/crash when the login screen appears
Solbright altalt
Posted - 2007.12.04 20:24:00 -
[1641 ]
Another recommendation is to move/delete Eve's settings so that Trinity doesn't mess them up and also has to create it's own fresh set.
Darahk J'olonar
GallenteShiva Morsus Mihi
Posted - 2007.12.04 20:25:00 -
[1642 ]
Well so much for "make install" same error when trying to run the latest singularity classic client. I am going to clean it all out and try the premium client and see what happens. Note: The current tranq client works whether or not I did the "make install"
benzss
Templar Securities and Holdings Axiom Empire
Posted - 2007.12.05 23:43:00 -
[1643 ]
Aw man :\ All I get is a splash screen then the client just dies on me. I don't *really* want to recompile wine unless it'll actually help. And I'm ****ed 'cos I can't use premium thanks to an old graphics card, so I hope i'm not screwed over!
Fifinella
CaldariFringe Exploration And Salvage Trust FOUNDATI0N
Posted - 2007.12.06 00:09:00 -
[1644 ]
Ditto, worked fine until this patch, now it gives the old splashscreen, then dies. Last attempt to install the "official" Linux client was less than a stellar success, so I was quite happy to stick with my Ubuntu + Wine + Eve -kombo.
Dalseta Volitare
Posted - 2007.12.06 00:12:00 -
[1645 ]
Splash n' Crash on Ubuntu Gutsy I have the sync.c hack in as well as the audio disabled not sure what the issue is :(
TheBlackFlag
Posted - 2007.12.06 00:23:00 -
[1646 ]
splash n' crash Gentoo wine 9.50 compiled from source GeForce 7600 i JUST got this to work two days ago, and hadn't even really played yet. the server was down for the update yesterday so all the nerding out i've been doing for two weeks was for naught. -_-
Moriiko
Nakama Gemini Federation
Posted - 2007.12.06 00:40:00 -
[1647 ]
Edited by: Moriiko on 06/12/2007 00:40:13 Same happens to me with Both wine 0.9.50 and cxoffice 6.2.0 Gusty
TheBlackFlag
Posted - 2007.12.06 00:50:00 -
[1648 ]
hands up: who wants a native Linux client.... o/
zombu2
CaldariNew Age Solutions New Age Solutions Amalgamated
Posted - 2007.12.06 01:26:00 -
[1649 ]
Edited by: zombu2 on 06/12/2007 01:32:33 Edited by: zombu2 on 06/12/2007 01:27:05 Edited by: zombu2 on 06/12/2007 01:25:51 Trinity the game needs some small changes from git to start up ( http://elfe.mine.nu/eve/linux/trinity.diff ) - offscreen rendering needs to be set to fbo to support most new features, pbuffer seems to be faster and a bit more stable - the login screen comes up mostly black (visiting the ESC menu and leaving shows the login screen) - character selection screen doesn't show the news section - several gfx errors ingame + FBO related fixme - X seems to us up to 98% of the cpu and reduces the fps to nearly nothing i think the 98% is fixable i let you guys know if i get it going right intel quad extreme 8800 gts oc asus striker extreme Fedora 8
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.12.06 01:31:00 -
[1650 ]
Edited by: Sevarus James on 06/12/2007 01:31:44 Cedega/Official client running very well. There is an NV_VAR bug that has been reported to Nvidia that requires most distros to uncheck via the config panel. FPS isn't super jumped over the old client, but its working. (80fps in station vs. 55fps old client..45-50fps in space vs. 29-38fps old client.) testing with wine.9.50 tossing same errors as reported here and crashing. (with source plus bindIO fix.)Ubuntu 3d Beryl-Linux Desktop+EVE
Merende Macaco
Posted - 2007.12.06 02:05:00 -
[1651 ]
Wine 0.9.46 also tosses the same error message. bash-3.1$ nice -19 wine ~/.wine/drive_c/eve/eve.exe fixme:process:IsWow64Process (0xffffffff 0x33fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the registry for bias 180, std (d/m/y): 25/02/2007, dlt (d/m/y): 14/10/2007 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! The fixme's are irrelevant here, I was getting them with a working client. Official client doesn't work on Slack, so I'm glad I have 15 days left on the skill I am training.
Darahk J'olonar
GallenteShiva Morsus Mihi
Posted - 2007.12.06 02:22:00 -
[1652 ]
Wine still a no go.. Official client works with slightly better performance BUT random crashes and no particular cause or timeframe. Cedega retail still a no go either.
Becka Call
Posted - 2007.12.06 03:56:00 -
[1653 ]
This just sucks; its slower with cedega than wine; My vent runs in wine that means I have to have wine and cedega running at the same time and that is killing cpu and memory; This just sucks. Im running same fps but I had to drop my resolution from 1280x1024 to 1024x768 to get the same
TeylaEmmagan
Posted - 2007.12.06 08:22:00 -
[1654 ]
wine runned perfect befour the last paths, now it's not starting up again. no error or any message. only the loading screen and then nothing, this has alwasys workt perfect and in window mode. anyone any idee to solve it? I only have linux PC's to play eve atm. I installed the cedega official but I never got throu the install without error. on 3 dif. pc's but wine workt perfect on all pc.befour the paths that is.
benzss
Templar Securities and Holdings Axiom Empire
Posted - 2007.12.06 10:28:00 -
[1655 ]
just sit tight... wine usually sorts problems out pretty fast.
Lira Reib
Posted - 2007.12.06 10:44:00 -
[1656 ]
I seem to be getting the same problem as a number of other people. Splash screen shows, audio initializes and it dies. It would be really nice if either the official client or the client via WINE worked properly. fixme:process:IsWow64Process (0xffffffff 0x33fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! err:ole:create_server class {4991d34b-80a1-4291-83b6-3328366b9097} not registered err:ole:CoGetClassObject no class object {4991d34b-80a1-4291-83b6-3328366b9097} could be created for context 0x4 fixme:sync:BindIoCompletionCallback 0x1a8, 0x4edfce, 0, stub! wine: Unhandled page fault on read access to 0x00000028 at address 0x487cd5 (thread 0036), starting debugger...
Princess Wensicia
Posted - 2007.12.06 11:48:00 -
[1657 ]
wine start up prob. same as the rest has I guess fixme:process:IsWow64Process (0xffffffff 0x33fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! err:ole:create_server class {4991d34b-80a1-4291-83b6-3328366b9097} not registered err:ole:CoGetClassObject no class object {4991d34b-80a1-4291-83b6-3328366b9097} could be created for context 0x4 fixme:sync:BindIoCompletionCallback 0x1a8, 0x4edfce, 0, stub! wine: Unhandled page fault on read access to 0x00000028 at address 0x487cd5 (thread 0023), starting debugger...
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.12.06 13:35:00 -
[1658 ]
Edited by: Sevarus James on 06/12/2007 13:35:52 Originally by: Becka Call This just sucks; its slower with cedega than wine; My vent runs in wine that means I have to have wine and cedega running at the same time and that is killing cpu and memory; This just sucks. Im running same fps but I had to drop my resolution from 1280x1024 to 1024x768 to get the same See this post: FPS Guide Scroll down to the graphics tab section. See it? There are two drop down sections there. Video Ram and AGP vertex. You can LIMIT the amount of card ram being used by the cedega client there to FREE UP stuff for the wine session. Example if you have 512meg card, limit it to 256meg. Futz around with it, and you will see that you CAN, in fact, use both clients more efficiently.Ubuntu 3d Beryl-Linux Desktop+EVE
Mike'P
Posted - 2007.12.06 13:49:00 -
[1659 ]
Same splash and crash as everyone else on Gutsy/Wine. Just adding a +1/making up the numbers. Boohoo.
GreyerLander
Posted - 2007.12.06 15:46:00 -
[1660 ]
I have the same problem with WINE. Good that cedega client works ;-) first time launched.
Lesi
Posted - 2007.12.06 16:24:00 -
[1661 ]
Same here. Splash screen then die. Has to kill some prosesses from shell to get it away again. I got some special setup that makes the official cadera/eve client a nogo. This is: 1: Running dual screen. It was a pain to say it easy to get it on one screen and even then it was not good enought. 2: I am running Xgl. This makes the default startup impossible and I need to start it on the raw X, not thru the Xgl. In wine it worked until this patch.
Felicity Tarot
Posted - 2007.12.06 18:34:00 -
[1662 ]
i have tried both wine and the linux port both on the same system using ubuntu 7.10 when i try it with wine i get the crash after the splash when i try it with the linux port on the website it gets to the login window then when i log in it says "runing introduction" the % bar gets half way then freezes.
fm mercury
Posted - 2007.12.06 20:24:00 -
[1663 ]
im stuck with suse 10.1 cos 10.2/10.3 freeze with my graphics drivers installed is thare work round for eve on suse 10.1 ?
Natasha Diabolo
Posted - 2007.12.06 20:29:00 -
[1664 ]
Originally by: Lesi Same here. Splash screen then die. Has to kill some prosesses from shell to get it away again. I got some special setup that makes the official cadera/eve client a nogo. This is: 1: Running dual screen. It was a pain to say it easy to get it on one screen and even then it was not good enought. 2: I am running Xgl. This makes the default startup impossible and I need to start it on the raw X, not thru the Xgl. In wine it worked until this patch. Not massively unusual.. I am running triplehead/xinerama (and thus can't use the optimisations of twinview) For me, starting the cedega client destabilises my Nvidia driver somehow and causes periodic hard lockups (all the way to the kernel, apparently) freezing my system entirely for a couple seconds in every 20 or so, until I restart X. I am no longer able to run two clients side by side either. In wine I could even run three clients (used to only do two - one per CPU core with wine) Now, if I run a second client, the first can never recieve mouse focus. (I have played with the setings and removed DXGrab etc, but no luck) So I am waiting for it to work in Wine before I am playing eve again
TheBlackFlag
Posted - 2007.12.07 01:08:00 -
[1665 ]
ok, i really like this game, but am i the only one that finds it strange that ccp advertises a native linux client, when it is in fact, NOT a native linux client? wine = emulation cedega = emulation cxoffice = emulation emulation DoesNotEqual native linux client opengl = Woooo! sorry to point out the obvious ^_^ so, i gather the only thing people have got to work, is the cedega way? i can bang my head against the wall and run $wine eve.exe until i'm blue in the face, but that doesn't seem all that productive. also i guess ccp doesn't care if it works with wine because they support the cedega client only(which makes the game cost 30% more per month), so i probably won't resubscribe to eve after my current month expires, if this is going to be a constant battle. i don't see it being worth it, if i can't log in half the time. i'll just go back to vendetta or something :/
Dalseta Volitare
Posted - 2007.12.07 01:59:00 -
[1666 ]
Originally by: TheBlackFlag ok, i really like this game, but am i the only one that finds it strange that ccp advertises a native linux client, when it is in fact, NOT a native linux client? wine = emulation cedega = emulation cxoffice = emulation emulation DoesNotEqual native linux client opengl = Woooo! sorry to point out the obvious ^_^ so, i gather the only thing people have got to work, is the cedega way? i can bang my head against the wall and run $wine eve.exe until i'm blue in the face, but that doesn't seem all that productive. also i guess ccp doesn't care if it works with wine because they support the cedega client only(which makes the game cost 30% more per month), so i probably won't resubscribe to eve after my current month expires, if this is going to be a constant battle. i don't see it being worth it, if i can't log in half the time. i'll just go back to vendetta or something :/ The linux version you download doesn't cost you even a dime more. CCP pays Transgaming to keep their engine up to snuff with eve. Second the wine guys had eve trinity working up until 2 days before the release. Give the wine crew a few more days they have quite a few brilliant people working on the problem but, unlike Transgaming, wine isn't their job, its their hobby.
Grintau Felintish
Posted - 2007.12.07 03:30:00 -
[1667 ]
Originally by: Dalseta Volitare The linux version you download doesn't cost you even a dime more. CCP pays Transgaming to keep their engine up to snuff with eve. Second the wine guys had eve trinity working up until 2 days before the release. Give the wine crew a few more days they have quite a few brilliant people working on the problem but, unlike Transgaming, wine isn't their job, its their hobby. Irony being that EVE runs better under Wine on low-spec machines better than the official linux/mac client. But at least Trinity runs ...
Alice Beeblebrox
Caldari
Posted - 2007.12.07 04:42:00 -
[1668 ]
Originally by: Grintau Felintish Originally by: Dalseta Volitare The linux version you download doesn't cost you even a dime more. CCP pays Transgaming to keep their engine up to snuff with eve. Second the wine guys had eve trinity working up until 2 days before the release. Give the wine crew a few more days they have quite a few brilliant people working on the problem but, unlike Transgaming, wine isn't their job, its their hobby. Irony being that EVE runs better under Wine on low-spec machines better than the official linux/mac client. But at least Trinity runs ... Actually for some of them, WINE is their job ;) "Only wimps use tape backup: _real_ men just upload their important stuff on ftp, and let the rest of the world mirror it ;)" -Linus "... So does ***** *******. Existence is not a valid endorsement
Dalseta Volitare
Posted - 2007.12.07 06:20:00 -
[1669 ]
Oh i agree, I use wine as my 'preferred' client(multi client, faster, ect ect). However as that currently isn't an option i'm using the cedega version. I was just saying that, the cedega version is working and doesn't cost you more, so why not use it until the wine team has a viable build?
Diabolical Reltih
Posted - 2007.12.07 06:41:00 -
[1670 ]
I can't even get the official Cedega version running since Trinity. Just freezes after the login screen when it begins to load.
Eventy One
Magellan Exploration and Survey Rare Faction
Posted - 2007.12.07 16:14:00 -
[1671 ]
Edited by: Eventy One on 07/12/2007 16:17:07 Originally by: Adel Sorra I'm having troubles compiling the latest wine from git. Im on Kubuntu 7.10 64bit, and somehow gcc won't compile a 32bit binary. if i do something like Quote: CC="gcc -m32" ./configure Adel Sorra, I believe your problem is that you are trying to build a 64 bit version linked against 32-bit openGL libraries on the one hand, and trying to build a 32 version on the other that may only find your 64 bit libraries. Try specifically building a 32 bit version but point it to your /lib not your /lib64 (or where-ever Kubuntu hides its 32-bit libs) Notice the bit about: See `config.log' for more details You should look in the config.log, as it suggests, to see where it is failing. That will likely point you specifically to the part that is having trouble. As for me .. I'm still fighting with the sync.c fix. Despite my changing the return value to TRUE I still get: err:ole:create_server class {4991d34b-80a1-4291-83b6-3328366b9097} not registered err:ole:CoGetClassObject no class object {4991d34b-80a1-4291-83b6-3328366b9097} could be created for context 0x4 fixme:sync:BindIoCompletionCallback 0x1ac, 0x4edfce, 0, stub! The difference is that with the value of TRUE set the BindIoCompletionCallback returns and crashes verses hangs and crashes with FALSE (after recompile). I'm convinced that this has something to do with the DX9 stuff. Cheers Eventy One
TheBlackFlag
Posted - 2007.12.07 16:51:00 -
[1672 ]
Originally by: Dalseta Volitare Oh i agree, I use wine as my 'preferred' client(multi client, faster, ect ect). However as that currently isn't an option i'm using the cedega version. I was just saying that, the cedega version is working and doesn't cost you more, so why not use it until the wine team has a viable build? i tried downloading and installing it on gentoo, and it did not work in the slightest :(
Krellok Zul
Posted - 2007.12.07 19:01:00 -
[1673 ]
I am having a problem installing and running the official client on gentoo. The client goes through the install process, but when EVE starts up I get an error from the Cedega engine winserver binary. Quote: wineserver: sem_open failed: Feature not implemented If I install cedega and use the engine from the EVE client, I get the same error. Any ideas what is causing this? I opened a ticket with cedega and CCP, and thought someone here may have the same problem. Currently, I am beginning to think I need to compile my kernel with a shared memory option of some kind that I have left out.
Lilith Luna
Condottieri Industries The Economy
Posted - 2007.12.07 20:24:00 -
[1674 ]
I just read a post on the wine appdb page. If you unplug you network cable (or ifconfig eth0 down) the eve client starts and you can see the login screen. I just tried this and I'm looking at the new loginscreen.... ... ... I just tried something while typing this! I restarted my network and I'm now logged in on tranq using wine 0.9.50 with Elfs patch from the wine appdb entry!
Esme Nomarra
Posted - 2007.12.08 12:11:00 -
[1675 ]
After giving up on trying to get Triity going on my housemates PC, I bought a refurbed PC with twin 3Ghz cpus and 1GB of RAM for a bargain price, then fitted an Nvidia FX card to it. Clean install of Ubuntu 7.10 (fully updated), then install KDE. Then download the so-called 'Linux client'. Installed with Kpackage, and it downloads and installs, all seems well. run game. Get the old Revelations 2 splash screen - huh?! Get to a login screen, yaaay! Thats the nearest to normalcy I've managed so far since Trinity was released. I'm told there's a patch of 22MB, so I OK downloading it. Perhaps foolishly, once that's done, I then ask it to start EVE (maybe I should have taken the 'finish' option the launched the game, I dunno). Now I get the Trinity splash screen, everything goes black... and that's it. Pressing ctrl-alt-delete to try to get the end session option, the blackness vanishes in some horizontal bands, and I can see the login screen behind it. So it appears that all that is stopping me from playing EVE now is that I cant see the login screen. Grrr. ANd checking the hidden files in my home folder shows me tat yes, indeed, the stuff Transgaming wrapped around EVE does set up a kind of undercover cedega setup which looks like it would play havoc with an established Cedega setup. Gee, thanks, Transgaming... Can I stuff the ballot box for the voting for a native linux client?! Oh and why not use opengl anyway, rather than DirectX, so we're that bit less held to ransom by MS.
TorquePSA
Solstice Systems Development Concourse
Posted - 2007.12.09 08:59:00 -
[1676 ]
To the last person with the "linux client" problem, have you tried setting your eve config to use OSS sound. With ALSA I splashed and crashed as well, once I set it to OSS I'm running pretty smooth. Also, try just disabling audio all together before you launch. In the linux client the prefs.ini file is located at /home/username/.cedega/EVE\ Online/c_drive/Documents\ and\ Settings/Local\ Settings/Application\ Data/CCP/EVE/settings/prefs.ini . Add audio=0 , audiodriver=0 and voiceenabled=0 to the text of that file using your text editor of choice and see if that helps any. ps. that Keith guy on winehq is probably a cool guy to have a beer with.
Dapperdrake
Posted - 2007.12.09 11:46:00 -
[1677 ]
So ... two little problems. I can launch eve if I disconnect my USB WiFi dongle before launching eve. Then, when I'm connected, I can down the screen resolution (from 1600*1024 to 1280*1024) but I can't up it (from 1280*1024 to 1600*1024), dunno why, don't see anything in the terminal. And, I'm dock when I connect my character, so I see the hangar of the station, but front of my ship, there is the 3D model of the station (see from space) throught wich I can see the hanger so ... a part of my ship is "hidden" by the hangar. dunno if I'm clear ... I'll take a screen
DrumMeister
Posted - 2007.12.09 11:47:00 -
[1678 ]
Originally by: Diabolical Reltih I can't even get the official Cedega version running since Trinity. Just freezes after the login screen when it begins to load. Jep, I have the same problem!! Can anybody help us plz. Everytime I try to reinstall the game, I have to download the client all over again Is there no 'good' download link for the EveOnline-linux-xxxxxx 41736.dat file? Thx to all
Snowcrash Winterheart2
GallenteConcordia Discors
Posted - 2007.12.09 16:26:00 -
[1679 ]
Just to let people know, I'm currently flying around space in the EVE:Trinity (Premium) client with SM3 graphics disabled. To to do this I've used the latest GIT, added the two bitflips in elfies patch (see appdb.winehq.com) and used the network on/off flick to jump start it. Currently seeing slight frame rate increase over cegeda client on my Go 7900 GS and I'm warping around testing stability. Will let you know what did/didn't happen and what does/doesn't work. ----- Four paws... four sets of claws.
Veskya
Posted - 2007.12.09 19:31:00 -
[1680 ]
Just tested this as well, jumped trough a few systems and did a small drone complex. Seems to run a bit faster than cedega and also more stable (or i just were lucky this time), when clicking "quit game" the client crashes and changes to the ui etc wont be saved. Some of the bugs from cedega are there as well, for example the locked targets list being stuck in the top left corner but other than that it was running rather nicely. Settings: 1920x1200 fullscreen, 16 bit color depth, sound disabled all premium options disabled.
Veskya
Posted - 2007.12.09 22:49:00 -
[1681 ]
Still no crashes, running 2 clients works fine (i have to use wineprefix with 2 different directories but that might be because i run it in virtual desktop mode). The third client has rather crappy performance but works as well. The issue with settings not being saved when quitting the game can be circumvented by closing the game with the "x" button in the window title if you are running it in windowed or virtual desktop mode.
Snowcrash Winterheart2
GallenteConcordia Discors
Posted - 2007.12.10 09:02:00 -
[1682 ]
Originally by: Veskya Still no crashes, running 2 clients works fine (i have to use wineprefix with 2 different directories but that might be because i run it in virtual desktop mode). The third client has rather crappy performance but works as well. The issue with settings not being saved when quitting the game can be circumvented by closing the game with the "x" button in the window title if you are running it in windowed or virtual desktop mode. Interesting, out of interest what's your box? Still getting the 50% per jump drop in frames here even with DEBUG=-all ----- Four paws... four sets of claws.
Veskya
Posted - 2007.12.10 11:43:00 -
[1683 ]
Edited by: Veskya on 10/12/2007 11:43:09 Laptop with Intel Dual Core 2,33 GHz 2GB Ram Geforce 7950 GTX Running Ubuntu 7.10, wine config is pretty much the default settings. So far this is much better than the cedega junk ^^
rig0r
0utbreak
Posted - 2007.12.10 12:20:00 -
[1684 ]
Interesting. At what point exactly do you disable and re-enable your nic to get the client going in wine-git ? I'll give this a go tonight, the cedega client is pretty much unusable due to random crashing and well wine is better anyways
Veskya
Posted - 2007.12.10 13:41:00 -
[1685 ]
Disable the NIC, start the client and wait till your at the login prompt, enable NIC and login ^^
ElChupacabra
Posted - 2007.12.10 16:08:00 -
[1686 ]
Disabling NIC gets me to the login screen, but once I reenable it, and try logging in, it just gets stuck right before it's supposed to show Character Selection screen. LogServer shows a bunch of BITS exceptions and wine doesn't really complain all that much. Are you guys running windows clients via wine or the linux client cedega installs and then just using that installation with wine?
Veskya
Posted - 2007.12.10 16:52:00 -
[1687 ]
windows client with the premium graphics installed (but disabled after starting the client), if you didnt install the premium content then try that.
ElChupacabra
Posted - 2007.12.10 18:37:00 -
[1688 ]
Originally by: Veskya windows client with the premium graphics installed (but disabled after starting the client), if you didnt install the premium content then try that. Yup that did it for me, I'm back in business, thanks!
Dalseta Volitare
Posted - 2007.12.10 18:40:00 -
[1689 ]
Confirmed! the two bit flips plus a ifconfig eth<whatever> down open wine ifconfig eth<whateveR> up will get ya going. Classic Graphics work just fine from my testing. Premium graphics 'work' but it is very glitchty. Ships look ok while docked up. Stations are hit or miss on if they will render or not. Also crashes My Nag rendered as a bunch of white boxes with some arty's floating in space
Dalseta Volitare
Posted - 2007.12.10 18:47:00 -
[1690 ]
Oh and i'm getting 100fps docked 50 fps in space
ElChupacabra
Posted - 2007.12.10 19:59:00 -
[1691 ]
Originally by: Dalseta Volitare Oh and i'm getting 100fps docked 50 fps in space Tried jumping around? I've got some serious fps issues after a few jumps, down to 4 now, max is about 20-25 in space.
Dalseta Volitare
Posted - 2007.12.10 21:07:00 -
[1692 ]
Hmmm just to double check docked up logged out and logged in. Started 90-100 fps docked up. undocked 45-50 fps I jumped around ... 4 or 5 systems. No drop. I am out in 0.0 right now, might have some affect on things..... i'll run one of my empire guys around. PS, not using taskset to pin it to a proc either...
rig0r
0utbreak
Posted - 2007.12.10 22:01:00 -
[1693 ]
I had similar result with the NIC flip, I'll try the premium download too. In the meantime, instead of flipping your NIC, try renaming your /etc/resolv.conf to /etc/resolv.conf.whatever prior to start, and rename it back when the loginscreen shows. That gave me similar results to the NIC flip but is a lot less drastic
Darahk J'olonar
GallenteShiva Morsus Mihi
Posted - 2007.12.11 05:17:00 -
[1694 ]
Wine git 0.9.50 w/ elfe's .diff applied. Using the NIC flip and EvE is rock solid stable. No sound or EvE voice but I don't care because it doesn't crash like the transgaming client. Excellent work Wine hackers! Hope to see the NIC flip fixed as well and all included in mainstream in Wine 0.9.51. Oh I also have a jump of about 20% in framerate as well. Transgaming... you fail at EvE.
Namaro
Posted - 2007.12.11 10:00:00 -
[1695 ]
thanks guys! wine-git & eve is working here too and i got alot less slowdown when i use the mouse than in cedega i found renaming resolv.conf a faster solution than downing the network, you can log right in and don't have to wait till the client recognizes a timeout (guess the login server ip is hardcoded and doesn't need a nameserver)
Veskya
Posted - 2007.12.11 15:18:00 -
[1696 ]
Just moved one of my chars out of empire and had the frame drop issue there too after jumping, no more problems once i entered 0.0. My guess is that this is related to the concord billboards or faction/concord ships at the gates.
Trek
MinmatarBrutor tribe
Posted - 2007.12.11 19:48:00 -
[1697 ]
The renaming of resolve.conf piqued my interest and made me find a solution to the splash n' crash. Using tcpdump I noticed that eve tried to resolve the ip 87.237.39.199 at startup. It is this lookup that causes the client to crash at startup for some reason. If you add the line Quote: 87.237.39.199 localhost to your /etc/hosts you will be able to start the client normally. Mine still refuses to login, but maybe that is because I don't have the premium patch installed (yet, downloading now). No idea what the client wants from that IP, probably nothing more than the usual stealing of credit card numbers etc. --- My other ship is a Reaper
Darahk J'olonar
GallenteShiva Morsus Mihi
Posted - 2007.12.11 20:34:00 -
[1698 ]
Trek nice find!! I tried the suggested hack to /etc/hosts that you listed, I am running premium, and voila! No NIC flip needed. Just play as usual. NIIIICCEEEE
Trek
MinmatarBrutor tribe
Posted - 2007.12.11 20:43:00 -
[1699 ]
Originally by: Darahk J'olonar Trek nice find!! I tried the suggested hack to /etc/hosts that you listed, I am running premium, and voila! No NIC flip needed. Just play as usual. NIIIICCEEEE Just patched to premium (with the new graphics disabled) and it seems to work great for me too --- My other ship is a Reaper
rig0r
0utbreak
Posted - 2007.12.11 21:28:00 -
[1700 ]
Edited by: rig0r on 11/12/2007 21:31:36 Nice find Trek, doesn't work for me tho :( Can you show me your complete /etc/hosts file ?
Veskya
Posted - 2007.12.11 21:42:00 -
[1701 ]
Edited by: Veskya on 11/12/2007 21:45:54 EVE trys to resolve "www.eve-online.com" at start up to get some http stuff from there, the domain has several ip addresse so just blocking one address wont work all the time. You can block www.eve-online.com using the host file and it will work, but you wont be able to access the website then either. Ideally you would find a way to only block wine from accessing it.
Trek
MinmatarBrutor tribe
Posted - 2007.12.11 21:46:00 -
[1702 ]
Originally by: rig0r Edited by: rig0r on 11/12/2007 21:31:36 Nice find Trek, doesn't work for me tho :( Can you show me your complete /etc/hosts file ? Nothing special in my /etc/hosts Quote: trekkie@kossa:~$ cat /etc/hosts 192.168.1.2 kossa.local kossa 127.0.0.1 localhost kossa 127.0.1.1 kossa.local kossa 87.237.39.199 localhost and some ipv6-stuff isn't even used, just some ancient remains . Are you running with the premium patch installed? Where does it crash for you? Are you using the patch by Elfe? Maybe it tries to look up different hosts depending on your location. You can run Quote: tcpdump port domain as root (or sudo) and have a look for yourself when starting Eve. You should see a couple of lookups for www.eve-online.com followed by a reverse lookup for an IP address, in my case it was the one earlier mentioned. --- My other ship is a Reaper
Trek
MinmatarBrutor tribe
Posted - 2007.12.11 22:02:00 -
[1703 ]
Originally by: Veskya Edited by: Veskya on 11/12/2007 21:45:54 EVE trys to resolve "www.eve-online.com" at start up to get some http stuff from there, the domain has several ip addresse so just blocking one address wont work all the time. You can block www.eve-online.com using the host file and it will work, but you wont be able to access the website then either. Ideally you would find a way to only block wine from accessing it. Ah I see! 87.237.39.199 is part of www.eve-online.com but it does not resolve back to www.eve-online.com; perhaps that is what confuses wine. So as you say, to get it to work all the time with the /etc/hosts approach you would make all of www.eve-online.com inaccessible. Not a very good solution... Well at least this might be a bit helpfull for the real wine-experts. I unfortunatly do not have the time to familiarize myself with the wine source code because of work and stuff. --- My other ship is a Reaper
rig0r
0utbreak
Posted - 2007.12.11 22:15:00 -
[1704 ]
Found it. I am running Apache on my box, so EVE didn't hang on eve-online http access this time but on localhost http access I stopped Apache for now. I think it is safe to say the wine bug is somewhere in the http fetch part, not in the nameresolving part. Done a few jumps, no FPS drop. I did notice some weird scheduling behaviour tho when running 2 clients. The focused client always runs at full FPS, the unfocused client runs at about half FPS. When you move your mouse over the unfocused client, FPS goes up :P When you stop moving your mouse, it drops again. As this only happens on the unfocused client it's not that much of a problem. Taskset doesn't help in this case. In comparison to the cedega client: - FPS is much higher (about 20-40FPS) - ship icons show properly - client doesn't get stuck after ctrl-q (my cedega client wouldn't exit properly and leave a black wine screen) - client doesn't crash randomly - minimap (f11) still doesn't work
rig0r
0utbreak
Posted - 2007.12.11 22:37:00 -
[1705 ]
Ok after doing some more tests it seems there still is a drop in FPS after a session change, I noticed it after jumping or docking in a station.
Snowcrash Winterheart2
GallenteConcordia Discors
Posted - 2007.12.11 23:35:00 -
[1706 ]
Originally by: rig0r Ok after doing some more tests it seems there still is a drop in FPS after a session change, I noticed it after jumping or docking in a station. regedit and poke around the software/wine/Direct3D area for the the offscreenrendering setting, if it's pbuffer set to fbo that fixed the hooge frame drop for me. ----- Four paws... four sets of claws.
Veskya
Posted - 2007.12.12 01:02:00 -
[1707 ]
Originally by: Snowcrash Winterheart2 Originally by: rig0r Ok after doing some more tests it seems there still is a drop in FPS after a session change, I noticed it after jumping or docking in a station. regedit and poke around the software/wine/Direct3D area for the the offscreenrendering setting, if it's pbuffer set to fbo that fixed the hooge frame drop for me. Did you test this in empire? even with fbo buffer i had the frame drops there.
Alice Beeblebrox
Caldari
Posted - 2007.12.12 01:56:00 -
[1708 ]
in 0.0, I changed systems and then jumped back ... if there is a frame drop, it is probably not more than 10fps (mid 30's to mid 20s for me) in the cedega client I would consistently get just above 20 frames (sometimes below). with wine, I don't see the fps rate drop below 20. Also, I did a whois lookup on the IP address and it is owned by CCP, I also noticed that the news pane in character selection is empty. Could it be that this IP address has the news feed? I tried to open the IP with firefox but it reported that the connection was reset. Maybe there is a difference between how cedega and wine handle browser engine calls (wine redirects them to firefox) thus causing the problem? "Only wimps use tape backup: _real_ men just upload their important stuff on ftp, and let the rest of the world mirror it ;)" -Linus "... So does ***** *******. Existence is not a valid endorsement
Dapperdrake
Posted - 2007.12.12 03:02:00 -
[1709 ]
Originally by: Snowcrash Winterheart2 Originally by: rig0r Ok after doing (..) or docking in a station. regedit and poke around the software/wine/Direct3D area for the the offscreenrendering setting, if it's pbuffer set to fbo that fixed the hooge frame drop for me. hm, could you explain me how to set fbo ?
Veskya
Posted - 2007.12.12 03:36:00 -
[1710 ]
Originally by: Dapperdrake Originally by: Snowcrash Winterheart2 Originally by: rig0r Ok after doing (..) or docking in a station. regedit and poke around the software/wine/Direct3D area for the the offscreenrendering setting, if it's pbuffer set to fbo that fixed the hooge frame drop for me. hm, could you explain me how to set fbo ? http://wiki.winehq.org/UsefulRegistryKeys That should explain it ^^
Alice Beeblebrox
Caldari
Posted - 2007.12.12 03:56:00 -
[1711 ]
Originally by: Alice Beeblebrox in 0.0, I changed systems and then jumped back ... if there is a frame drop, it is probably not more than 10fps (mid 30's to mid 20s for me) in the cedega client I would consistently get just above 20 frames (sometimes below). with wine, I don't see the fps rate drop below 20. Also, I did a whois lookup on the IP address and it is owned by CCP, I also noticed that the news pane in character selection is empty. Could it be that this IP address has the news feed? I tried to open the IP with firefox but it reported that the connection was reset. Maybe there is a difference between how cedega and wine handle browser engine calls (wine redirects them to firefox) thus causing the problem? Also, instead of setting the IP to localhost and shutting down apache, set the IP to some weird combination of characters. no need to shut down apache for eve :) "Only wimps use tape backup: _real_ men just upload their important stuff on ftp, and let the rest of the world mirror it ;)" -Linus "... So does ***** *******. Existence is not a valid endorsement
rig0r
0utbreak
Posted - 2007.12.12 09:34:00 -
[1712 ]
Originally by: Veskya Originally by: Snowcrash Winterheart2 Originally by: rig0r Ok after doing some more tests it seems there still is a drop in FPS after a session change, I noticed it after jumping or docking in a station. regedit and poke around the software/wine/Direct3D area for the the offscreenrendering setting, if it's pbuffer set to fbo that fixed the hooge frame drop for me. Did you test this in empire? even with fbo buffer i had the frame drops there. Initially I didn't have fbo set and had a serious drop in FPS with every jump. Enabled fbo, did around 6 jumps with no drop. When I docked up however, FPS dropped from 100 to 20 and stayed that way (after undocking as well).
Mini Mizer
Posted - 2007.12.12 09:53:00 -
[1713 ]
wanting to use linux fedora 8 to play eve so i go through the joy of upgrading fedora 5 > 6 > 7 > 8 This forum has lots of bits of info on it but only if you seem to be really linux savvy and or have used it for quite a while. I now understand basic unix commands and have went through the fedora upgrade process since Friday but i'm missing something in regards to downloading the full eve client client... How large is the linux fedora *.rpm supposed to be ? When i download it from www.eve-online.com it shows up as 887935 bytes. That doesn't seem to be the game client I need. :( What did I miss? It appears that I may need Wine or Cedega - and with cedega costing additonal isk ill not be using it. Anyone have some links which may help? I did read through the ubunto wine setup and im not sure how much of that will relate to fedora. Thanks in advance.
Sevarus James
MinmatarMeridian Dynamics FREGE Alliance
Posted - 2007.12.12 10:45:00 -
[1714 ]
Edited by: Sevarus James on 12/12/2007 10:49:02 Edited by: Sevarus James on 12/12/2007 10:46:47 Mini, you install the 'stub'. Then you run the application either from the command line or via the menu (see my sticky first pic link up top in the fps thread). The FIRST time this runs, it goes through the license agreements and such and THEN downloads all of the necessary pieces including the client. Edit here----it would ALSO HELP if you'd check the stickies up top...you would have found this link:help You do not have to pay for anything other than EVE, and then only after the trial is up.Ubuntu 3d Beryl-Linux Desktop+EVE
UberL0rd
MinmatarBrotherhood of Polar Equation Insurgency
Posted - 2007.12.12 12:08:00 -
[1715 ]
I'll bet pennies to peanuts that the http fetching uses the BindIOCompletion callback that the WINE patch here toggles. As it's still a stub function, it still doesn't work, just returns a value that at least allows EVE to run. --- I use Gentoo/Linux and Gentoo uses software I write
Snowcrash Winterheart2
GallenteConcordia Discors
Posted - 2007.12.12 14:24:00 -
[1716 ]
Originally by: Veskya Originally by: Snowcrash Winterheart2 Originally by: rig0r Ok after doing some more tests it seems there still is a drop in FPS after a session change, I noticed it after jumping or docking in a station. regedit and poke around the software/wine/Direct3D area for the the offscreenrendering setting, if it's pbuffer set to fbo that fixed the hooge frame drop for me. Did you test this in empire? even with fbo buffer i had the frame drops there. Yep, I'm pretty much empire based :) Very weird... ----- Four paws... four sets of claws.
ElChupacabra
Posted - 2007.12.12 16:02:00 -
[1717 ]
Yeah fbo doesn't fix my frame drop either, and I've tested in low and high-sec.
Snowcrash Winterheart2
GallenteConcordia Discors
Posted - 2007.12.12 18:13:00 -
[1718 ]
Originally by: ElChupacabra Yeah fbo doesn't fix my frame drop either, and I've tested in low and high-sec. Annoyingly enough, it did fix mine. Then in a fit of stupid curiosity I went and fiddled with something else.... back to square one and in the same boat as you guys. ----- Four paws... four sets of claws.
rig0r
0utbreak
Posted - 2007.12.12 21:13:00 -
[1719 ]
I've had 2 freezes in wine just now, one after undocking my carrier and the second after a cynojump :(
Snowcrash Winterheart2
GallenteConcordia Discors
Posted - 2007.12.12 23:24:00 -
[1720 ]
Originally by: rig0r I've had 2 freezes in wine just now, one after undocking my carrier and the second after a cynojump :( It seems to freeze when approaching a gate for the first time in a session (2 - 4 seconds) here, but it is performing a metric ton of disk reads... so forgivable; specially as I'm on a laptop and thus a slow disk. Not yet had it drop dead though; but then I can't test jump drives ----- Four paws... four sets of claws.
Dalseta Volitare
Posted - 2007.12.13 01:58:00 -
[1721 ]
Originally by: ElChupacabra Yeah fbo doesn't fix my frame drop either, and I've tested in low and high-sec. Yet 0.0 is fine, i flew into all that is unholy. Jita. Then upon leaving every jump i went i suffered a 5 fps drop until i bottomed out around 3 fps...
Mamede
Posted - 2007.12.13 03:06:00 -
[1722 ]
I just compied/patched wine-git last night. eve starts..but I'm having a problem. The eula acceptance window comes..with no text and i'm not able to scroll down so that I accept it..any hints for me? I'm using a new wineprefix just for this. Can anyone help me? I've disabled premium graphs/shadows etc...the same thing happens
Mamede
Posted - 2007.12.13 03:12:00 -
[1723 ]
Originally by: DrumMeister Edited by: DrumMeister on 09/12/2007 11:55:18 Originally by: Diabolical Reltih I can't even get the official Cedega version running since Trinity. Just freezes after the login screen when it begins to load. Jep, I have the same problem!! Can anybody help us plz. Everytime I try to reinstall the game, I have to download the client all over again Is there no 'good' download link for the EveOnline-linux-xxxxxx 41736.dat file? When the download is finished by the cedega injstaller, I don't see the client in one of the folders assigned on the linux installer guide. Thx to all try "default " "default" in audio device (alsa) instead of hw hw
Veskya
Posted - 2007.12.13 11:41:00 -
[1724 ]
Originally by: Mamede I just compied/patched wine-git last night. eve starts..but I'm having a problem. The eula acceptance window comes..with no text and i'm not able to scroll down so that I accept it..any hints for me? I'm using a new wineprefix just for this. Can anyone help me? I've disabled premium graphs/shadows etc...the same thing happens Did you install the arial fonts? not sure if their even needed anymore but worth a try ^^ Other option would be to change the prefs.ini in ~./wine/drive_c/windows/profiles/< username >/Local Settings/Application Data/CCP/EVE/settings and add "eulaagreed=-1162749333" in there. I guess the number is some timestamp that has to be older than your current system time or so ^^
Mamede
Posted - 2007.12.13 16:59:00 -
[1725 ]
Originally by: Veskya Did you install the arial fonts? not sure if their even needed anymore but worth a try ^^ Other option would be to change the prefs.ini in ~./wine/drive_c/windows/profiles/< username >/Local Settings/Application Data/CCP/EVE/settings and add "eulaagreed=-1162749333" in there. I guess the number is some timestamp that has to be older than your current system time or so ^^ The old arial.ttf issue solved it..completely forgot about it
jansaell
GallentePhoenix Industries Sylph Alliance
Posted - 2007.12.14 10:21:00 -
[1726 ]
Im trying to get the trinity patch but get an error trying to get http://elfe.mine.nu/eve/linux/trinity.diff. Can someone post an alternative place for it.
rig0r
0utbreak
Posted - 2007.12.14 11:06:00 -
[1727 ]
Originally by: jansaell Im trying to get the trinity patch but get an error trying to get http://elfe.mine.nu/eve/linux/trinity.diff. Can someone post an alternative place for it.Linkage
Lythaniel
Posted - 2007.12.14 12:18:00 -
[1728 ]
Using git version of wine with elf patch and modification to the host, I can run the premium client with premium graphics enabled full shadows and hdr. Audio ALSA is running fine also. FPS are ok on a 8800gtx but a little lower than windows. However, I have 2 major problems which prevent me from playing: - fps drops after each jump. I drop by aprox 10 fps after each jump (tried in empire not 0.0). - Target problem. Evertime I'm near a big structure in space (station, gate etc ...) everywhere I target in space, I target it. Even if I'm not facing it's way. Only workaround is to target an icon in space. Not sure if it's a bounding box problem as collision detection seems to be fine. I did not notice any other problem but I could not run extensive tests.
Darahk J'olonar
GallenteShiva Morsus Mihi
Posted - 2007.12.14 14:48:00 -
[1729 ]
NO audio and am running w/ Premium Graphics as well. Some anomolies like stations not rendering but everything else seems fine so far. Will continue testing throughout the day/evening and updating this post.
NO3MI
Posted - 2007.12.14 18:39:00 -
[1730 ]
I can't run EVE on archlinux.... I can access to the login page (stopping and restarting the network, for some reason I can't block the ip with /etc/hosts) but after It has loaded the introduction it blocks. That's the error I get: wine: Unhandled page fault on read access to 0x00000028 at address 0x487cd5 (thread 000e), starting debugger... the error is the same I get if I don't disconnet the network before the splash screen, but if I try to disconnect again after the login page eve crashes...
ElChupacabra
Posted - 2007.12.14 20:52:00 -
[1731 ]
Originally by: NO3MI I can't run EVE on archlinux.... I can access to the login page (stopping and restarting the network, for some reason I can't block the ip with /etc/hosts) but after It has loaded the introduction it blocks. That's the error I get: wine: Unhandled page fault on read access to 0x00000028 at address 0x487cd5 (thread 000e), starting debugger... the error is the same I get if I don't disconnet the network before the splash screen, but if I try to disconnect again after the login page eve crashes... Are you running wine-git with elfe's patch?
NO3MI
Posted - 2007.12.14 21:56:00 -
[1732 ]
Originally by: ElChupacabra Are you running wine-git with elfe's patch? Uhm no... I followed the instructions on winehq and on this post but I missed this step anyway I'm sure that the problem is in the connection, I found that after the login page it calls the same address after the introduction
Mamede
Posted - 2007.12.15 03:24:00 -
[1733 ]
Premium runs here but when I enable HDR I have nothing in space. only the squares and circles of stations/planets etc. Sound seems working ok. I'm using latest nvidia drivers(100 series).
Mamede
Posted - 2007.12.15 06:13:00 -
[1734 ]
the proof that wine is better than cedega. Yes..its working with only adding a line to /etc/hosts. And it still didn't crash with shadows and hdr off.Picture
NO3MI
Posted - 2007.12.15 11:45:00 -
[1735 ]
Uhm I need some help wth the elf patch... what should I do after I downloaded the diff file? I tried to paste the first option in the shell but it doesn't recognise the --git option...
rig0r
0utbreak
Posted - 2007.12.15 14:08:00 -
[1736 ]
Originally by: NO3MI Edited by: NO3MI on 15/12/2007 12:17:51 Uhm I need some help wth the elf patch... what should I do after I downloaded the diff file? Stick it in your wine-git directory and run # patch -p1 < trinity.diff Then recompile wine.
ElChupacabra
Posted - 2007.12.15 16:46:00 -
[1737 ]
I noticed that by disabling DNS by renaming resolv.conf through the whole eve session I don't get fps drop but if I enable it back even while playing, it starts to degrade.
Mamede
Posted - 2007.12.15 16:49:00 -
[1738 ]
Originally by: ElChupacabra I noticed that by disabling DNS by renaming resolv.conf through the whole eve session I don't get fps drop but if I enable it back even while playing, it starts to degrade. I never had fps drop. I'm using the ip to localhost at /etc/hosts . Maybe that happens in systems with billboard.
ElChupacabra
Posted - 2007.12.15 17:13:00 -
[1739 ]
Originally by: Mamede I never had fps drop. I'm using the ip to localhost at /etc/hosts . Maybe that happens in systems with billboard. Unfortunately that never really worked for me, it let's me past the character selection screen but after about 4-5 jumps I'm still down to slide show fps.
Veskya
Posted - 2007.12.15 17:33:00 -
[1740 ]
Try adding "87.237.39.200 localhost" to your hosts file. EVE downloads data for the billboards from a webserver, that is one of the IP's, im not sure yet if there are others. Once blocked there are no more slowdowns ^^
Darahk J'olonar
GallenteShiva Morsus Mihi
Posted - 2007.12.15 19:50:00 -
[1741 ]
Has anyone tried with the new 0.9.51 git + Elfe's diff? Wondering if any improvements have been seen w/ SM2 textures OR additional stability running with SM3 models?
rig0r
0utbreak
Posted - 2007.12.15 20:18:00 -
[1742 ]
Originally by: Veskya Try adding "87.237.39.200 localhost" to your hosts file. EVE downloads data for the billboards from a webserver, that is one of the IP's, im not sure yet if there are others. Once blocked there are no more slowdowns ^^ This seems to work for me as well. Just did 6 jumps back and forth on a route that gave me the FPS drop, no problems now. Odd, why would it fetch webdata before actually looking at the billboard (read news button)
Veskya
Posted - 2007.12.15 20:59:00 -
[1743 ]
Because it loads images to display on the billboard ^^ http://myeve.eve-online.com/bitmaps/billboards/saturday.jpg
rig0r
0utbreak
Posted - 2007.12.15 22:24:00 -
[1744 ]
Right. Didn't realize they were downloaded through http. How about character portraits then Anyway, no more FPS drop \o/ Also tried wine git 0.9.51 but didnt notice any difference. Premium content still does not work very well for me, don't see my own ships, lots of gfx errors.
Veskya
Posted - 2007.12.15 22:43:00 -
[1745 ]
Didnt bother checking how the portraits are loaded, im pretty lazy :P
Suki Kamir
Posted - 2007.12.16 03:19:00 -
[1746 ]
I am trying to get Eve working in wine. I have checked out the latest wine from git and applied the patch. I have managed to install Eve using wine but when I run it, I get the splash screen for about 15 seconds then a crash: paladine@mail:~/eve-online/c_drive/Program Files/CCP/EVE$ wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x34fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:sync:BindIoCompletionCallback 0x210, 0x4edfce, 0, stub! paladine@mail:~/eve-online/c_drive/Program Files/CCP/EVE$ I have also added the IP mentioned earlier in this thread to my hosts file pointing to localhost. I am completely new to wine, I have been using cedega for 2 years so I have neverbothered with Wine before now. Any help appreciated Suki
ElChupacabra
Posted - 2007.12.16 04:50:00 -
[1747 ]
Originally by: Veskya Try adding "87.237.39.200 localhost" to your hosts file. EVE downloads data for the billboards from a webserver, that is one of the IP's, im not sure yet if there are others. Once blocked there are no more slowdowns ^^ Yup, I needed both .199 and .200 and now it works just fine. Thanks.
Tianhou
Posted - 2007.12.16 07:05:00 -
[1748 ]
Hi, In this moment i'm running Premium Graphs with wine 0.9.51 , i take some screenshots, in station 80-120fps, out station : 45-60 fps: Slackware 64bits, Linux Kernel 2.6.20 SMP. Screenshot:Screen01 In station XFX 7600 Fatality Edition (650mhz core) AMD X2 5200+ 1GB Corsair XMS2
Veskya
Posted - 2007.12.16 09:33:00 -
[1749 ]
Originally by: Suki Kamir I am trying to get Eve working in wine. I have checked out the latest wine from git and applied the patch. I have managed to install Eve using wine but when I run it, I get the splash screen for about 15 seconds then a crash: paladine@mail:~/eve-online/c_drive/Program Files/CCP/EVE$ wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x34fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:sync:BindIoCompletionCallback 0x210, 0x4edfce, 0, stub! paladine@mail:~/eve-online/c_drive/Program Files/CCP/EVE$ I have also added the IP mentioned earlier in this thread to my hosts file pointing to localhost. I am completely new to wine, I have been using cedega for 2 years so I have neverbothered with Wine before now. Any help appreciated Suki Did you install the premium patch? if so something might have went wrong with the .diff patch, check the wine source files if the bitflips worked ^^
rig0r
0utbreak
Posted - 2007.12.16 12:04:00 -
[1750 ]
Those who have premium running, do you have problems with rendering as well ? For me, larger objects like my thanatos and station exteriors do not render properly. Also the planet at the login screen (EVE logo) has a lot of flickering going on around the edges. Is this something that can be fixed by tweaking registry settings ? If so, please share
Mamede
Posted - 2007.12.16 13:31:00 -
[1751 ]
Originally by: rig0r Those who have premium running, do you have problems with rendering as well ? For me, larger objects like my thanatos and station exteriors do not render properly. Also the planet at the login screen (EVE logo) has a lot of flickering going on around the edges. Is this something that can be fixed by tweaking registry settings ? If so, please share same here..stations and stargates don't render ok. with premium disabled the wine+elfie patch is much more stable than the wrapped client. I was running 2 accounts: one each(wine and wrapped client) and client crashed when I gave the order "show info" about a player and wine was ok with the same order.
NO3MI
Posted - 2007.12.16 15:17:00 -
[1752 ]
Originally by: rig0r Stick it in your wine-git directory and run # patch -p1 < trinity.diff Then recompile wine. Thanks, now it works.
Suki Kamir
Posted - 2007.12.16 15:42:00 -
[1753 ]
Edited by: Suki Kamir on 16/12/2007 15:49:13 Originally by: Veskya Originally by: Suki Kamir I am trying to get Eve working in wine. I have checked out the latest wine from git and applied the patch. I have managed to install Eve using wine but when I run it, I get the splash screen for about 15 seconds then a crash: paladine@mail:~/eve-online/c_drive/Program Files/CCP/EVE$ wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x34fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:sync:BindIoCompletionCallback 0x210, 0x4edfce, 0, stub! paladine@mail:~/eve-online/c_drive/Program Files/CCP/EVE$ I have also added the IP mentioned earlier in this thread to my hosts file pointing to localhost. I am completely new to wine, I have been using cedega for 2 years so I have neverbothered with Wine before now. Any help appreciated Suki Did you install the premium patch? if so something might have went wrong with the .diff patch, check the wine source files if the bitflips worked ^^ I actually installed the premium client. On the Eve download pge they have the premium client available now, I downloaded it using their bittorrent app (in wine) which then went on to auto install. It was 1.2GB so I think it actually contains all the premium stuff in it. Should I have done something else? Also, was I supposed to "commit" the changes to my git after patching with the diff? Because I didn't. I just patched then did ./configure, make depend && make and finally make install. Thanks for the reply. Suki
Veskya
Jelly Baby Corporation Majesta Empire
Posted - 2007.12.16 15:58:00 -
[1754 ]
Normally after patching you should be done. Check dlls/kernel32/sync.c somewhere around line 1913 you should fine the BindIoCompletionCallback function, the return variable should be set to "TRUE" /****************************************************************************** *BindIoCompletionCallback (KERNEL32.@) */ BOOL WINAPI BindIoCompletionCallback( HANDLE FileHandle, LPOVERLAPPED_COMPLETION_ROUTINE Function, ULONG Flags) { FIXME("%p, %p, %d, stub!\n", FileHandle, Function, Flags); SetLastError(ERROR_CALL_NOT_IMPLEMENTED); return TRUE; } If that is correct try adding "www.eve-online.com 127.0.0.1" to your hosts file instead of only the ip.
Suki Kamir
Posted - 2007.12.16 16:10:00 -
[1755 ]
Edited by: Suki Kamir on 16/12/2007 16:11:48 Edited by: Suki Kamir on 16/12/2007 16:10:42 Originally by: Veskya Normally after patching you should be done. Check dlls/kernel32/sync.c somewhere around line 1913 you should fine the BindIoCompletionCallback function, the return variable should be set to "TRUE" /****************************************************************************** *BindIoCompletionCallback (KERNEL32.@) */ BOOL WINAPI BindIoCompletionCallback( HANDLE FileHandle, LPOVERLAPPED_COMPLETION_ROUTINE Function, ULONG Flags) { FIXME("%p, %p, %d, stub!\n", FileHandle, Function, Flags); SetLastError(ERROR_CALL_NOT_IMPLEMENTED); return TRUE; } If that is correct try adding "www.eve-online.com 127.0.0.1" to your hosts file instead of only the ip. The bitflip definitely worked that function is returning true but I still get the same error when I try and run it even with the new changes to /etc/hosts paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE$ wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x34fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:sync:BindIoCompletionCallback 0x210, 0x4edfce, 0, stub! paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE$ Maybe I need to download the classic windows client and then use the client itself to download the premium content in the graphics settings panel? The version I grabbed using an auto installing bit torrent system from nullsoft, which I ran using wine. Also one thing I noticed is when I installed wine it automatically installed in my .cedega folder and totally hosed my cedega wrapped client (requiring a reinstall) so I need to pass some prefix to ./configure before building wine to avoid this? I actually want it in .wine I could try cleaning out ~/.wine and ~/.cedega if you think that will help, and then do a fresh build of wine from git? What version of Python is required? I currently have the latest Ubuntu Gutsy repo version which I think is 2.4 I also did `apt-get build-dep wine` before I tried to build wine to make sure I had the dependencies. Thanks again Suki
Suki Kamir
Posted - 2007.12.16 16:18:00 -
[1756 ]
K I just removed ~/.wine and am in the processing of tarring up my ~/.cedega directory I will rebuild wine then download the windows classic engine and try to run that. Will update once it is built. Suki
Suki Kamir
Posted - 2007.12.16 16:24:00 -
[1757 ]
Originally by: Veskya I used the classic client and then applied the premium patch but theoretically that should make much of a difference. Currently downloading the classic client from here: http://www.eve-online.com/download/client/windows/classic.asp Will see if I can get that running first. Suki
Suki Kamir
Posted - 2007.12.16 16:46:00 -
[1758 ]
OK, I have just installed the classic client. First time I try and run it it says "Unable to install or locate required version of D3DX. Click Yes to continue, but the application may not run." Where do I get the required D3DX version? Suki
Starbooze
Posted - 2007.12.16 16:50:00 -
[1759 ]
Is there a Wiki or howto with all the latest hackery to get this working on the .50 or .51 wine? Have scanned through the last 10 or so pages of this thread and its all rather confusing.
Suki Kamir
Posted - 2007.12.16 16:52:00 -
[1760 ]
OK I ran `wine RedistD3DXOnly.exe` from the Eve bin dir and got the following output from wine: paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE/bin$ wine RedistD3DXOnly.exe fixme:reg:GetNativeSystemInfo (0x33fb38) using GetSystemInfo() fixme:mscoree:GetCORVersion (0x33f730, 600, 0x33f71c): semi-stub! err:setupapi:do_file_copyW Unsupported style(s) 0x144 Then I went back into the main Eve directory and tried to run the classic client and still got the same error: paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE/bin$ cd .. paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE$ wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x34fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! err:ole:create_server class {4991d34b-80a1-4291-83b6-3328366b9097} not registered err:ole:CoGetClassObject no class object {4991d34b-80a1-4291-83b6-3328366b9097} could be created for context 0x4 fixme:sync:BindIoCompletionCallback 0x1ac, 0x4edfce, 0, stub! paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE$ Any ideas? Suki
Aerandir Telrunya
GallenteBears Inc Sylph Alliance
Posted - 2007.12.16 16:57:00 -
[1761 ]
Originally by: Suki Kamir OK I ran `wine RedistD3DXOnly.exe` from the Eve bin dir and got the following output from wine: paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE/bin$ wine RedistD3DXOnly.exe fixme:reg:GetNativeSystemInfo (0x33fb38) using GetSystemInfo() fixme:mscoree:GetCORVersion (0x33f730, 600, 0x33f71c): semi-stub! err:setupapi:do_file_copyW Unsupported style(s) 0x144 Then I went back into the main Eve directory and tried to run the classic client and still got the same error: paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE/bin$ cd .. paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE$ wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x34fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! err:ole:create_server class {4991d34b-80a1-4291-83b6-3328366b9097} not registered err:ole:CoGetClassObject no class object {4991d34b-80a1-4291-83b6-3328366b9097} could be created for context 0x4 fixme:sync:BindIoCompletionCallback 0x1ac, 0x4edfce, 0, stub! paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE$ Any ideas? Suki No ideas, but I do get exactly the same error :-( Running Ubuntu Gutsy and Wine 0.9.51 + elfe patch on the 'classic' windows client
ElChupacabra
Posted - 2007.12.16 17:02:00 -
[1762 ]
Originally by: Suki Kamir Any ideas? Suki Are you running apache? And if so, stop it and try again.
NO3MI
Posted - 2007.12.16 17:03:00 -
[1763 ]
Edited by: NO3MI on 16/12/2007 17:04:24 Edited by: NO3MI on 16/12/2007 17:03:18 Originally by: Starbooze Is there a Wiki or howto with all the latest hackery to get this working on the .50 or .51 wine? Have scanned through the last 10 or so pages of this thread and its all rather confusing. Basically you have to do this: -Download the wine-git version, see here http://wiki.winehq.org/GitWine -Download the elf's patch ( http://elfe.mine.nu/eve/linux/trinity.diff ) in the wine git directory and apply it with patch -p1 < trinity.diff -Compile wine git -Install the premium client of eve -Install DX9 with the file in the bin directory of eve (it's named redistsomething.exe). If this doesn't work, try with this: http://www.microsoft.com/downloads/details.aspx?familyid=9226a611-62fe-4f61-aba1-914185249413&displaylang=en If some dll is missing download it and paste in the system32 directory of wine -Copy arial.ttf in the windows/font directory of wine (search it in your computer if you've installed ms fonts) -Paste this line in the /etc/hosts file: 87.237.39.199 localhost and restart the network -Launch eve, press esc and uncheck the premium client option Hope I didn't forgot anything
Suki Kamir
Posted - 2007.12.16 17:13:00 -
[1764 ]
Originally by: NO3MI Edited by: NO3MI on 16/12/2007 17:04:24 Edited by: NO3MI on 16/12/2007 17:03:18 Originally by: Starbooze Is there a Wiki or howto with all the latest hackery to get this working on the .50 or .51 wine? Have scanned through the last 10 or so pages of this thread and its all rather confusing. Basically you have to do this: -Download the wine-git version, see here http://wiki.winehq.org/GitWine -Download the elf's patch ( http://elfe.mine.nu/eve/linux/trinity.diff ) in the wine git directory and apply it with patch -p1 < trinity.diff -Compile wine git -Install the premium client of eve -Install DX9 with the file in the bin directory of eve (it's named redistsomething.exe). If this doesn't work, try with this: http://www.microsoft.com/downloads/details.aspx?familyid=9226a611-62fe-4f61-aba1-914185249413&displaylang=en If some dll is missing download it and paste in the system32 directory of wine -Copy arial.ttf in the windows/font directory of wine (search it in your computer if you've installed ms fonts) -Paste this line in the /etc/hosts file: 87.237.39.199 localhost and restart the network -Launch eve, press esc and uncheck the premium client option Hope I didn't forgot anything That is not working here, I have followed every step and I get the following errors when I try and run Eve (classic or premium): paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE$ wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x34fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! err:ole:create_server class {4991d34b-80a1-4291-83b6-3328366b9097} not registered err:ole:CoGetClassObject no class object {4991d34b-80a1-4291-83b6-3328366b9097} could be created for context 0x4 fixme:sync:BindIoCompletionCallback 0x1ac, 0x4edfce, 0, stub! paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE$ Suki
Suki Kamir
Posted - 2007.12.16 17:18:00 -
[1765 ]
Hmmmm For some reason, when I traceroute the IP's my /etc/hosts file is being ignored and the trace is actually going to CCP, which makes no sense that I can think of. Even restarting the network with /etc/init.d/networking restart didn't fix this. Anyone got any ideas why Ubuntu might be ignoring the hosts file? Gonna try it now with networking disabled. Suki
Starbooze
Posted - 2007.12.16 17:20:00 -
[1766 ]
That /etc/hosts fix with the fixed IP ~could~ be the cause of this issue. If CCP is not using static IP's, what then?
Suki Kamir
Posted - 2007.12.16 17:22:00 -
[1767 ]
OK I disabled my network then ran wine eve.exe and the splash came up and disappeared but this time it went to a black screen (clearly trying to do something) which is further than it got with the network up, but it just spouts out hundreds of lines of this in the terminal: fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked and never leaves the black screen. Suki
Suki Kamir
Posted - 2007.12.16 17:32:00 -
[1768 ]
Seems to me the issue is that it is not using hardware acceleration. I have now managed to get the EULA window to come up (albeit after about 5 minutes of waiting) and it still hasn't populated it with text so I can scroll down and accept it. Gonna try the EULA fix in the prefs.ini Suki
Suki Kamir
Posted - 2007.12.16 17:48:00 -
[1769 ]
Definitely seems to not be using hardware acceleration for some reason. On the login screen the background animated image is running at about 1 frame every 6 minutes or so, which is why I presume the EULA text still hasn't appeared. The EULA fix didn't work can someone confirm the correct number to put in there please? Also can anyone remember how to disable sound and eve voice in the prefs.ini because I am getting an error about sound on launch (which I have disabled in winecfg). Thanks Suki
Suki Kamir
Posted - 2007.12.16 18:10:00 -
[1770 ]
OK this is not going so well at all. Not only can I not get past this software rendering issue in Wine, it hoses cedega when you install it. So now I am having to download the damn client again (6th time this weekend). Good job I have a generous download quota from my ISP or this could have turned out to be an expensive affair. Seems to me something in the latest wine git is broken, glx is definitely enabled on my machine and works fine so there is no reason I can think of that wine would be forcing software rendering. Gonna have to stick with the ever-crashing cedega client for now I suppose unless someone can figure out why wine isn't working for me. Damn cedega is costing me a fortune a drones though. Nothing worse than crashing in the middle of a mission when you have a full compliment of drones deployed to get back and find out the rats have eaten the drones whilst you have been trying to log back in after the crash. Suki
Veskya
Jelly Baby Corporation Majesta Empire
Posted - 2007.12.16 18:21:00 -
[1771 ]
Edited by: Veskya on 16/12/2007 18:22:09 Install the arial font to wine and once eve started open the settings and disable premium contents in the graphics options, then restart and see if its any better. The messages about software rendering being used shouldnt matter btw, i get those too ^^
Suki Kamir
Posted - 2007.12.16 18:24:00 -
[1772 ]
I already copied the font (Arial.ttf) and it made no difference. And I am trying this with the classic client, so there is no Premium content to turn off. Suki
Veskya
Jelly Baby Corporation Majesta Empire
Posted - 2007.12.16 18:56:00 -
[1773 ]
Edited by: Veskya on 16/12/2007 19:00:45 for the prefs.ini voiceenabled=0 audio=0 Other than that i can only suggest fiddling with some of the wine settings in regedit to see if it helps. There are more font files than just arial.ttf btw but im not sure if their actually needed but you could try ^^ http://downloads.sourceforge.net/corefonts/arial32.exe?modtime=1029369600&big_mirror=0 Run the file in wine and it should install all which are required (or not) ^^
Suki Kamir
Posted - 2007.12.16 19:26:00 -
[1774 ]
Originally by: Veskya Edited by: Veskya on 16/12/2007 19:00:45 for the prefs.ini voiceenabled=0 audio=0 Other than that i can only suggest fiddling with some of the wine settings in regedit to see if it helps. There are more font files than just arial.ttf btw but im not sure if their actually needed but you could try ^^ http://downloads.sourceforge.net/corefonts/arial32.exe?modtime=1029369600&big_mirror=0 Run the file in wine and it should install all which are required (or not) ^^ OK installing the corefonts as you described got me past the EULA problem and the fps has significantly improved. I stop the network before launching Eve in wine and I get to the login screen. However, when I retart the network and then proceed to login, everything seems to work, it goes through authentication, sets everything up says Done and then just stops on the Login screen with a message next to my username saying "Unable to connect to 87.237.38.200 on port 26000" and if I click on "Connect" again I get a "Local Session Corrupt" error which says: "The client's local session information is corrupt, probably as a result of failed cleanup during a disconnect. Connecting to the server in this state could lead to a rather unpleasant game experience. Please restart the client prior to logging in." If I hit connect again, I always get the same message, and when I start again (kill network, load eve, restart network, login) I am faced with the same problem. Looks like I am getting there slowly though. Any ideas? Suki
ElChupacabra
Posted - 2007.12.16 19:34:00 -
[1775 ]
Originally by: Suki Kamir OK installing the corefonts as you described got me past the EULA problem and the fps has significantly improved. I stop the network before launching Eve in wine and I get to the login screen. However, when I retart the network and then proceed to login, everything seems to work, it goes through authentication, sets everything up says Done and then just stops on the Login screen with a message next to my username saying "Unable to connect to 87.237.38.200 on port 26000" and if I click on "Connect" again I get a "Local Session Corrupt" error which says: "The client's local session information is corrupt, probably as a result of failed cleanup during a disconnect. Connecting to the server in this state could lead to a rather unpleasant game experience. Please restart the client prior to logging in." If I hit connect again, I always get the same message, and when I start again (kill network, load eve, restart network, login) I am faced with the same problem. Looks like I am getting there slowly though. Any ideas? Suki Download Premium content, install it, but then disable it. I had the same problem and that was the fix.
Suki Kamir
Posted - 2007.12.16 20:20:00 -
[1776 ]
Edited by: Suki Kamir on 16/12/2007 20:22:22 Originally by: ElChupacabra Originally by: Suki Kamir OK installing the corefonts as you described got me past the EULA problem and the fps has significantly improved. I stop the network before launching Eve in wine and I get to the login screen. However, when I retart the network and then proceed to login, everything seems to work, it goes through authentication, sets everything up says Done and then just stops on the Login screen with a message next to my username saying "Unable to connect to 87.237.38.200 on port 26000" and if I click on "Connect" again I get a "Local Session Corrupt" error which says: "The client's local session information is corrupt, probably as a result of failed cleanup during a disconnect. Connecting to the server in this state could lead to a rather unpleasant game experience. Please restart the client prior to logging in." If I hit connect again, I always get the same message, and when I start again (kill network, load eve, restart network, login) I am faced with the same problem. Looks like I am getting there slowly though. Any ideas? Suki Download Premium content, install it, but then disable it. I had the same problem and that was the fix. OK thanks that worked, now playing premium client with premium content disabled. Will see if it is cursed with the same annoying random crashes that the TG client suffers. So far so good though :) Thanks to everyone for their help. How do I check the FPS using wine? In cedega it was an option in their configuration tool. Suki
Veskya
Jelly Baby Corporation Majesta Empire
Posted - 2007.12.16 20:24:00 -
[1777 ]
CTRL+F ^^
Suki Kamir
Posted - 2007.12.16 21:04:00 -
[1778 ]
Originally by: Veskya CTRL+F ^^ Thanks. I am actually getting about half the fps I was getting in cedega, will try tweaking things a little tomorrow. Suki
Ravow
MinmatarLes Malfrats
Posted - 2007.12.16 21:20:00 -
[1779 ]
Work in perfection with my rig! Wine GIT+patch
Iz Djiin
Posted - 2007.12.17 10:22:00 -
[1780 ]
Guys, would you mind having a little debriefing on the sound issue? I have everything working, OSS/Alsa sound included. However it seems sound makes Eve crash after a while (redundant and metallic sounds, then crash). Works fine with sound off. As there are so many different settings possible (Alsa/OSS/Acceleration/driver emulation...) testing them all is quite a long process. I read in previous posts some got it working with the sound. May we have a bit more details on their settings? Thanks in advance!
maltari
CaldariEve University Ivy League
Posted - 2007.12.17 12:21:00 -
[1781 ]
If you are having FPS decrease issues with the wine+git solution, add another entry to your /etc/hosts: 87.237.39.200 localhost As strange as it may seems, this totally fixed the FPS decrease issue for me and some other people that mentionned it on http://appdb.winehq.org/.
Suki Kamir
Posted - 2007.12.17 13:12:00 -
[1782 ]
Originally by: maltari If you are having FPS decrease issues with the wine+git solution, add another entry to your /etc/hosts: 87.237.39.200 localhost As strange as it may seems, this totally fixed the FPS decrease issue for me and some other people that mentionned it on http://appdb.winehq.org/. Yeah it worked for me too but I had to stop apache otherwise it makes no difference and I can't disable my webserver when I am playing (because I play eve a -lot-) so I have had to go back to the Cedega client. Suki
Veskya
Jelly Baby Corporation Majesta Empire
Posted - 2007.12.17 13:17:00 -
[1783 ]
Try it with '87.237.39.200 work_you_damn_thing' :P Since that host doesnt exist that should get you the same result as localhost would without a webserver ^^
Suki Kamir
Posted - 2007.12.17 14:16:00 -
[1784 ]
Originally by: Veskya Try it with '87.237.39.200 work_you_damn_thing' :P Since that host doesnt exist that should get you the same result as localhost would without a webserver ^^ Hehehe "Where there's a will there's a way" needs to be changed to "Where there's a will there's a hack" ;) Suki
Iz Djiin
Posted - 2007.12.17 18:58:00 -
[1785 ]
Good news: there is now a patch (developed by aturkin and stefand from #winehackers@FreeNode) to provide support for the deadly BindIoCompletionCallback. It is still being tested and is not yet included in wine-git. However I tested it - actually I'm running it now, and it works just great. With this patch, no more IP/host blacklisting (or resolv.conf hack) needed, Eve runs smoothly, you get the news (login screen and stargates), the ingame browser is working and no more FPS drops after you jumped. In other words, it's Eve as it should be! You can download it here . Hope you will enjoy it as much as I have...INSTALL NOTES: This patch should be applied on a fresh wine-git snapshot. If you previously patched wine-git with Elf Trinity patch, first reverse-patch it (from the wine-git directory): $ patch -R -p1 < /path/to/elf/trinity.diff Then you can do as though you had a fresh wine-git snapshot and apply the new patch: $ patch -p1 < /path/to/0001-implement-BindIoCompletionCallback.patch Finally run: $ make And install it as usual (as root)... # make install
Tianhou
Posted - 2007.12.17 19:31:00 -
[1786 ]
Edited by: Tianhou on 17/12/2007 19:34:07 Edited by: Tianhou on 17/12/2007 19:33:46 Edited by: Tianhou on 17/12/2007 19:32:53 Hi, Another good notice:, NV_VAR extesion is now available on Nvidia beta drivers, and more FPS is now available for us ^^, this driver is much better than stable version (100.14.19), beta drivers version is 169.04 and you can download it from : Linux 64 Bits System Linux 32 Bits System Another good notice: HDR Bloom now works better (in high ^^) with beta drivers :P.... Screenshots with NV_VAR extension On and HDR Bloom High ^^:Screenshot 01_ HDR High Screenshot 02_ HDR High Screenshot 03 _ HDR High Bye ^^
maltari
CaldariEve University Ivy League
Posted - 2007.12.17 20:29:00 -
[1787 ]
Now running with 0001-implement-BindIoCompletionCallback.patch, works fine! Still having performance problems and graphic artefact issues with premium content, but classic content in premium client runs just fine.
Suki Kamir
Posted - 2007.12.17 20:44:00 -
[1788 ]
This is all good news but, I don't suppose anyone knows a sane way to install wine-git so that it doesn't destroy the cedega version of wine? Unfortunately I can't find the Cedega .dat file so if I screw something up with Wine, I have to download the whole damn thing again from transgaming, which resulted in over 6GB of downloads last weekend. Is there a prefix we can pass to configure to that it installs wine-git into a different location to where cedega installs it's version of wine? Thanks Suki
Suki Kamir
Posted - 2007.12.17 20:47:00 -
[1789 ]
Originally by: Tianhou Edited by: Tianhou on 17/12/2007 19:34:07 Edited by: Tianhou on 17/12/2007 19:33:46 Edited by: Tianhou on 17/12/2007 19:32:53 Hi, Another good notice:, NV_VAR extesion is now available on Nvidia beta drivers, and more FPS is now available for us ^^, this driver is much better than stable version (100.14.19), beta drivers version is 169.04 and you can download it from : Linux 64 Bits System Linux 32 Bits System Another good notice: HDR Bloom now works better (in high ^^) with beta drivers :P.... Screenshots with NV_VAR extension On and HDR Bloom High ^^:Screenshot 01_ HDR High Screenshot 02_ HDR High Screenshot 03 _ HDR High Bye ^^ Is that beta driver AKA 100.14.23 ? Because if so, thats I installed at an insane hour this morning so thats good news and saves me messing with my xorg again ;) Suki
Valeo Galaem
New Eden Advanced Reconnaissance Unit
Posted - 2007.12.17 21:22:00 -
[1790 ]
Originally by: Suki Kamir This is all good news but, I don't suppose anyone knows a sane way to install wine-git so that it doesn't destroy the cedega version of wine? Unfortunately I can't find the Cedega .dat file so if I screw something up with Wine, I have to download the whole damn thing again from transgaming, which resulted in over 6GB of downloads last weekend. Is there a prefix we can pass to configure to that it installs wine-git into a different location to where cedega installs it's version of wine? Thanks Suki Wine and Cedega are kept 100% separate. You should not be having issues like that unless I missed something...Thar be Pirates You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied! CONCORD Encryption Methods
Suki Kamir
Posted - 2007.12.17 21:29:00 -
[1791 ]
Originally by: Valeo Galaem Originally by: Suki Kamir This is all good news but, I don't suppose anyone knows a sane way to install wine-git so that it doesn't destroy the cedega version of wine? Unfortunately I can't find the Cedega .dat file so if I screw something up with Wine, I have to download the whole damn thing again from transgaming, which resulted in over 6GB of downloads last weekend. Is there a prefix we can pass to configure to that it installs wine-git into a different location to where cedega installs it's version of wine? Thanks Suki Wine and Cedega are kept 100% separate. You should not be having issues like that unless I missed something... Nope, each time I have installed wine after installing cedega it hoses cedega. Cedega runs fine before I install wine and doesn't run at all after I install wine (which is the only change I make to the system in between tests). Cedega completely hangs after getting to the splash screen once I have installed wine. So I end up having to completely reinstall the cedega client which of course means another 700MB download. Suki
Iz Djiin
Posted - 2007.12.17 21:45:00 -
[1792 ]
Edited by: Iz Djiin on 17/12/2007 21:45:58 I confirm: wine and cedega should have no effect on each other, different binaries in different locations, with a different "windows" folder. It seems your ~/.wine and ~/.cedega directories are the same. Check if there's a linking between one and the other. By the way, what's your linux distro? PS: anyhow, why don't you just keep the installer file in some safe location instead of downloading it over and over again?
Tianhou
Posted - 2007.12.17 21:57:00 -
[1793 ]
Edited by: Tianhou on 17/12/2007 21:59:37 Originally by: Suki Kamir Is that beta driver AKA 100.14.23 ? Because if so, thats I installed at an insane hour this morning so thats good news and saves me messing with my xorg again ;) Suki Hi suki, Beta driver version is 169.04, you can get it from links directly ^^, Only click to you correct linux version (64bits or 32bits) ^^. Any help you need, i can help you with this ^^ Success ^^, Bye
Suki Kamir
Posted - 2007.12.17 22:26:00 -
[1794 ]
Originally by: Tianhou Edited by: Tianhou on 17/12/2007 21:59:37 Originally by: Suki Kamir Is that beta driver AKA 100.14.23 ? Because if so, thats I installed at an insane hour this morning so thats good news and saves me messing with my xorg again ;) Suki Hi suki, Beta driver version is 169.04, you can get it from links directly ^^, Only click to you correct linux version (64bits or 32bits) ^^. Any help you need, i can help you with this ^^ Success ^^, Bye Yeah I understand that, but I installed a new driver this morning and it is reporting as 100.14.23 in Nvidia Settings (which is not listed on the NVidia Linux Drivers page) so I was wondering if the Beta driver is actually the same driver and just changes it's version number on install. What version is it reporting on your system under NVidia Settings? Suki
Suki Kamir
Posted - 2007.12.17 22:30:00 -
[1795 ]
Originally by: Iz Djiin Edited by: Iz Djiin on 17/12/2007 21:45:58 I confirm: wine and cedega should have no effect on each other, different binaries in different locations, with a different "windows" folder. It seems your ~/.wine and ~/.cedega directories are the same. Check if there's a linking between one and the other. By the way, what's your linux distro? PS: anyhow, why don't you just keep the installer file in some safe location instead of downloading it over and over again? Nope there was no linking that I did, I just know that after I installed wine, cedega barfed (everytime out of about 7). I can't keep the installer file because I can't locate it. the cedega wrappers config client downloads a dat file that so far I have been unable to locate on my system either during the download or after the download, forcing me to download it again and again everytime I install the cedega client. If anyone knows where the .dat file is that cedega uses, then I would appreciate a heads up. I am using Ubuntu Gutsy 64bit, but I was on an old alpha build of Gutsy on 32bit over the weekend when I tried this, I haven't yet tried it on 64bit. Suki
Namaro
Posted - 2007.12.17 22:39:00 -
[1796 ]
Originally by: Suki Kamir Yeah I understand that, but I installed a new driver this morning and it is reporting as 100.14.23 in Nvidia Settings (which is not listed on the NVidia Linux Drivers page) so I was wondering if the Beta driver is actually the same driver and just changes it's version number on install. What version is it reporting on your system under NVidia Settings? 100.14.23 is about a month older than the beta driver, so they shouldn't be the same ;) beta releasedate: 16.11.07 stable releasedate: 18.10.07
Suki Kamir
Posted - 2007.12.17 22:43:00 -
[1797 ]
Originally by: Namaro Originally by: Suki Kamir Yeah I understand that, but I installed a new driver this morning and it is reporting as 100.14.23 in Nvidia Settings (which is not listed on the NVidia Linux Drivers page) so I was wondering if the Beta driver is actually the same driver and just changes it's version number on install. What version is it reporting on your system under NVidia Settings? 100.14.23 is about a month older than the beta driver, so they shouldn't be the same ;) beta releasedate: 16.11.07 stable releasedate: 18.10.07 Where you seeing that? The latest release I can find on the Linux driver page at Nvidia's site is 100.14.19 ( http://www.nvidia.com/object/linux_amd64_display_archive.html ) Suki
Namaro
Posted - 2007.12.17 22:50:00 -
[1798 ]
i used the german nvidia site:http://www.nvidia.de/object/linux_amd64_display_archive_de.html weird that the english site isn't up-to-date...
Suki Kamir
Posted - 2007.12.17 22:53:00 -
[1799 ]
Originally by: Namaro i used the german nvidia site:http://www.nvidia.de/object/linux_amd64_display_archive_de.html weird that the english site isn't up-to-date... Sheesh, it's never simple is it eh? lol Thanks for the info :) Suki
Tianhou
Posted - 2007.12.17 23:51:00 -
[1800 ]
Edited by: Tianhou on 17/12/2007 23:52:59 Originally by: Suki Kamir Originally by: Namaro i used the german nvidia site:http://www.nvidia.de/object/linux_amd64_display_archive_de.html weird that the english site isn't up-to-date... Sheesh, it's never simple is it eh? lol Thanks for the info :) Suki Hi Seki, You can check current nvidia version driver, type in console (as root): cat /proc/driver/nvidia/version the info displayed is : NVRM version: NVIDIA UNIX x86_64 Kernel Module 169.04 Wed Nov 14 16:01:30 PST 2007 GCC version: gcc version 4.1.2 Bye ^^
ElChupacabra
Posted - 2007.12.18 00:00:00 -
[1801 ]
Originally by: Suki Kamir I can't keep the installer file because I can't locate it. the cedega wrappers config client downloads a dat file that so far I have been unable to locate on my system either during the download or after the download, forcing me to download it again and again everytime I install the cedega client. If anyone knows where the .dat file is that cedega uses, then I would appreciate a heads up. Suki Take a look in /tmp/*/Eve*, should be hiding somewere in there.
maltari
CaldariEve University Ivy League
Posted - 2007.12.18 00:38:00 -
[1802 ]
Suki Kamir: I have both cedega (the special eve version, that is) and wine AND wine-git installed without any troubles. I'm using the user-only install for cedega, and let wine-git install in /usr/local/, though.
Suki Kamir
Posted - 2007.12.18 00:55:00 -
[1803 ]
Originally by: ElChupacabra Originally by: Suki Kamir I can't keep the installer file because I can't locate it. the cedega wrappers config client downloads a dat file that so far I have been unable to locate on my system either during the download or after the download, forcing me to download it again and again everytime I install the cedega client. If anyone knows where the .dat file is that cedega uses, then I would appreciate a heads up. Suki Take a look in /tmp/*/Eve*, should be hiding somewere in there. Nope that is the first place I checked, nothing for Eve in /tmp I have even run updatedb and tried to use locate to find the file and it comes up with a blank. I thought they might have saved it in the windows temp directory too, but no. Seems it installs it and then removes it immediately afterwards. There was an interesting point raised in the post after yours though, I may have installed it system wide on my old installation which would explain why it died after wine install, but I was pretty sure I selected user only. I definitely selected user only this time so I will have to give wine another go after some sleep. Suki
ElChupacabra
Posted - 2007.12.18 02:20:00 -
[1804 ]
Originally by: Suki Kamir Nope that is the first place I checked, nothing for Eve in /tmp I have even run updatedb and tried to use locate to find the file and it comes up with a blank. I thought they might have saved it in the windows temp directory too, but no. Seems it installs it and then removes it immediately afterwards. There was an interesting point raised in the post after yours though, I may have installed it system wide on my old installation which would explain why it died after wine install, but I was pretty sure I selected user only. I definitely selected user only this time so I will have to give wine another go after some sleep. Suki It is there during the install, it gets erased after and if not your distro usually cleans up /tmp at reboot. You can start the instalation and select download from internet and then have a look in /tmp/tmp{random chars}/Eve*. After download it asks you to install it and before you click OK, find that file (dat and md5 sum are in the same dir in /tmp) and copy it somewhere safe and next time you're reinstalling instead of download you can specify the location to both files. Other option is to use this torrent but I haven't tested this.
rig0r
0utbreak
Posted - 2007.12.18 10:53:00 -
[1805 ]
Originally by: Suki Kamir This is all good news but, I don't suppose anyone knows a sane way to install wine-git so that it doesn't destroy the cedega version of wine? Unfortunately I can't find the Cedega .dat file so if I screw something up with Wine, I have to download the whole damn thing again from transgaming, which resulted in over 6GB of downloads last weekend. Is there a prefix we can pass to configure to that it installs wine-git into a different location to where cedega installs it's version of wine? Thanks Suki I install wine-git in $HOME/apps/wine so it doesn't conflict with the 'stable' wine that comes from Gentoo portage. Just run # configure --prefix=$HOME/apps/wine in your wine git directory. Your $HOME/.wine dir will still be shared between your distro's wine installation and wine git though, but this hasn't been a problem for me.
rig0r
0utbreak
Posted - 2007.12.18 10:54:00 -
[1806 ]
Originally by: Tianhou Edited by: Tianhou on 17/12/2007 21:59:37 Originally by: Suki Kamir Is that beta driver AKA 100.14.23 ? Because if so, thats I installed at an insane hour this morning so thats good news and saves me messing with my xorg again ;) Suki Hi suki, Beta driver version is 169.04, you can get it from links directly ^^, Only click to you correct linux version (64bits or 32bits) ^^. Any help you need, i can help you with this ^^ Success ^^, Bye Does this new driver fix the station/(insert other random large object in here) rendering issues ?
Gilbert T
Posted - 2007.12.18 17:11:00 -
[1807 ]
I hear that running through wine works better than the "native" client. Is that true, and is there any way to install it without access to a Windows computer? Maybe copying the contents of .cedega/EVE_whatever/drive_c to .wine/c_drive or something?
Snowcrash Winterheart2
GallenteConcordia Discors
Posted - 2007.12.18 18:41:00 -
[1808 ]
Originally by: Gilbert T I hear that running through wine works better than the "native" client. Is that true, and is there any way to install it without access to a Windows computer? Maybe copying the contents of .cedega/EVE_whatever/drive_c to .wine/c_drive or something? Might work. Best bet is to download the Windows client and run it via wine. That way you avoid any freaky weirdness. Yes, the EVE installer will work just fine in wine. ----- Four paws... four sets of claws.
Merende Macaco
Posted - 2007.12.18 22:28:00 -
[1809 ]
Interestingly enough, I couldn't get EVE running under WINE after the Trinity patch, even with elfe's patches applied to the wine source. Today I manually patched to the latest client (premium), lo and behold its working again (sort of). I am not seeing the icon corruption I did under the official client, but now with both options available I can use one or the other depending on circumstances. With WINE, initially framerates are about 50% higher, but I see a massive drop after jumping systems, one jump and its slower than the official client, which doesn't seem to have the same problem. Oddly the UI seems more snappy under WINE, even after the framerate slowdown.
UberL0rd
MinmatarBrotherhood of Polar Equation Insurgency
Posted - 2007.12.18 22:52:00 -
[1810 ]
Originally by: Merende Macaco I see a massive drop after jumping systems, one jump and its slower than the official client, which doesn't seem to have the same problem. Turn off audio, or run the premium content. I actually do both :) BTW, many thanks to the dude to did the BindIOCompletion patch - works like a champ :) --- I use Gentoo/Linux and Gentoo uses software I write
Gilbert T
Posted - 2007.12.19 02:02:00 -
[1811 ]
So running the windows client through wine you guys aren't getting the frequent crashes like with the official client? Or maybe you're not getting those either way?
UberL0rd
MinmatarBrotherhood of Polar Equation Insurgency
Posted - 2007.12.19 09:53:00 -
[1812 ]
Originally by: Gilbert T So running the windows client through wine you guys aren't getting the frequent crashes like with the official client? Or maybe you're not getting those either way? I've crashed twice in a 4 hour stint. Those two happened when first entering the game. On the third time it loaded fine and I played for about 4 hours without a crash - but I didn't jump to any other sytems either. Was just mining and ratting, which premium content enabled and audio disabled. I have re-enabled audio this morning and played for an hour without error. --- I use Gentoo/Linux and Gentoo uses software I write
Veskya
Jelly Baby Corporation Majesta Empire
Posted - 2007.12.19 11:48:00 -
[1813 ]
Originally by: Gilbert T So running the windows client through wine you guys aren't getting the frequent crashes like with the official client? Or maybe you're not getting those either way? With premium content disabled i didnt have a single crash yet.
Gilbert T
Posted - 2007.12.19 21:56:00 -
[1814 ]
Sounds good. Maybe TG is to blame for all of the problems with the wrapped client. I'll give them a few months to impress me, and if they don't I guess I'll just start sending my $60/year to the WINE people instead. Thanks for the info, guys. :)
Darahk J'olonar
GallenteShiva Morsus Mihi
Posted - 2007.12.20 14:12:00 -
[1815 ]
ALrighty the fly through empire killing my FPS is back. No matter what I set the objectrendering to: fbo, pbuffer or default this happens and ONLY in empire space. In 0.0 the client never misses a beat. I can confirm this with 100% certainty. Now the official client works fine through empire not a problem but crashes to desktop mostly when doing a show info on a character. So the combination of these two allow me the ability to play although it is a hassle.
Veskya
Jelly Baby Corporation Majesta Empire
Posted - 2007.12.20 15:35:00 -
[1816 ]
Did you compile wine with the BindIo patch? if not do that and your fps drop issue should be solved ^^ Originally by: Iz Djiin Good news: there is now a patch (developed by aturkin and stefand from #winehackers@FreeNode) to provide support for the deadly BindIoCompletionCallback. It is still being tested and is not yet included in wine-git. However I tested it - actually I'm running it now, and it works just great. With this patch, no more IP/host blacklisting (or resolv.conf hack) needed, Eve runs smoothly, you get the news (login screen and stargates), the ingame browser is working and no more FPS drops after you jumped. In other words, it's Eve as it should be! You can download it here . Hope you will enjoy it as much as I have...INSTALL NOTES: This patch should be applied on a fresh wine-git snapshot. If you previously patched wine-git with Elf Trinity patch, first reverse-patch it (from the wine-git directory): $ patch -R -p1 < /path/to/elf/trinity.diff Then you can do as though you had a fresh wine-git snapshot and apply the new patch: $ patch -p1 < /path/to/0001-implement-BindIoCompletionCallback.patch Finally run: $ make And install it as usual (as root)... # make install
Niron Werls
The Really Awesome Players
Posted - 2007.12.20 16:35:00 -
[1817 ]
FYI: The bindio patch doesnt install cleanly anymore with the current git base, but you can still patch kernel32/sync.c manually and the outcome will still work correctly. I am so happy to finally be playing again. Ive done almost nothing for 2 weeks and it was killing me.
Lythaniel
Posted - 2007.12.20 18:48:00 -
[1818 ]
As a general note I think we should post more our config with our "test report" so we can perhaps focus better and what may be the problems. Here is my config for my last tests: cpu: Intel(R) Core(TM)2 CPU 6400 @ 2.13GHz cpu_ghz: 1.6 memory: 2026 videocard_manufacturer: NVIDIA Corporation videocard_type: GeForce 8800 GTX/PCI/SSE2 videocard_ram: 1024 agp_aperture_size: 512 videocard_driver_version: 2.1.2 NVIDIA 169.04 soundcard: HDA Intel at 0xfebf8000 irq 2 soundcard_driver: ALSA Version 1.0.14 machine_bitness: 32 kernel: 2.6.22-14-generic x_version: Xorg Version 1.3.0 distro: Debian lenny/sid GUI version: eve-000066 I'm using wine from git from 3 days ago with BindIO patch. Offscreen rendering is set to fbo and I'm using ALSA. result: Running premium content enabled (didn't check with classic). Logging / char / docking undocking : no problems at all and I can see the news a char screen. FPS: It's ok, perhaps slighlty lower than with windows but i have 70+ in station, gate / around station with lots of people I get around 35, alone in space 45. Audio: No problems. I did the eve voice test also and it seems to work fine but couldn't test in real condition (fleet). Graphics: Mostly ok. I got a few texture bugs as before trinity but nothing really serious. I couldn't see any difference with or without HDR. Shadows method are currently not surported by wine so it will not works and may spam hardly your debug window resulting in heavy lag. Better keep them off. I'm still having serious targetting issue which is for me today my main problem. Objects are fine graphicaly but the targeting seems to be much bigger than what it should. If I'm near a station, I have to zoom out a lot before being able to target something else than the station. Stability: I didn't test a lot but I made a session of a 2-3hours with several jumps and with a mission in deadspace and got no crashs.
Kadesh Priestess
Posted - 2007.12.20 21:22:00 -
[1819 ]
Edited by: Kadesh Priestess on 20/12/2007 21:22:55 Yet another wine .deb package . Currently playing premium client with premium content disabled - no tuning needed (using package mentioned above). Like a charm =] Btw, should i set offscreen renderer to fbo instead of pbuffer (currently i use pbuffer, no glitches)? Or it's applicable only to clients with premium content enabled? -------EVE Online + GNU/Linux
Iz Djiin
Posted - 2007.12.20 23:35:00 -
[1820 ]
Edited by: Iz Djiin on 20/12/2007 23:35:19 I use fbo on "classic" content w/o problems.
Suki Kamir
Posted - 2007.12.22 15:21:00 -
[1821 ]
OK I built wine on 64bit Ubuntu Gutsy today but when I try and install the Premium Content client I get a dialogue box saying it needs Admin access to install (a windows dialogue box). I can't seem to get past this problem, has anyone tried to install the Premium Client as opposed to installing the classic client and then updating it with premium content? If so, how did you get past this Admin access issue? Thanks Suki
rig0r
0utbreak
Posted - 2007.12.22 15:25:00 -
[1822 ]
Originally by: Suki Kamir OK I built wine on 64bit Ubuntu Gutsy today but when I try and install the Premium Content client I get a dialogue box saying it needs Admin access to install (a windows dialogue box). I can't seem to get past this problem, has anyone tried to install the Premium Client as opposed to installing the classic client and then updating it with premium content? If so, how did you get past this Admin access issue? Thanks Suki Had the same problem. Didn't find a fix and installed classic + premium upgrade.
Suki Kamir
Posted - 2007.12.22 15:58:00 -
[1823 ]
Hmm I am getting the same problem with the classic client. Anyone know a way round this? Suki
Iz Djiin
Posted - 2007.12.22 16:19:00 -
[1824 ]
Edited by: Iz Djiin on 22/12/2007 16:19:57 Originally by: Suki Kamir OK I built wine on 64bit Ubuntu Gutsy today but when I try and install the Premium Content client I get a dialogue box saying it needs Admin access to install (a windows dialogue box). I can't seem to get past this problem, has anyone tried to install the Premium Client as opposed to installing the classic client and then updating it with premium content? If so, how did you get past this Admin access issue? I installed both with wine - classic and premium, full installs no upgrades (was doing tests), and never experienced such issue. This sound like wrong user/permission settings. Like the user who's running the install can't write in ~/.wine ...
Suki Kamir
Posted - 2007.12.22 16:24:00 -
[1825 ]
Edited by: Suki Kamir on 22/12/2007 16:27:11 Originally by: Iz Djiin Edited by: Iz Djiin on 22/12/2007 16:19:57 Originally by: Suki Kamir OK I built wine on 64bit Ubuntu Gutsy today but when I try and install the Premium Content client I get a dialogue box saying it needs Admin access to install (a windows dialogue box). I can't seem to get past this problem, has anyone tried to install the Premium Client as opposed to installing the classic client and then updating it with premium content? If so, how did you get past this Admin access issue? I installed both with wine - classic and premium, full installs no upgrades (was doing tests), and never experienced such issue. This sound like wrong user/permission settings. Like the user who's running the install can't write in ~/.wine ... That can't be the case because I just removed the .wine dir and ran the following: paladine@main:~/Desktop$ wine EVE_classic_Setup_45943.exe wine: creating configuration directory '/home/paladine/.wine'... wine: '/home/paladine/.wine' created successfully. Since I ran the command from my regular user, there should be no permission issues in writing to .wine Also using sudo still gives the same error dialogue from the installer, so clearly it isn't a permissions issue. Suki
Snowcrash Winterheart2
GallenteConcordia Discors
Posted - 2007.12.23 03:08:00 -
[1826 ]
That is very... odd. I've never seen wine generate a Windows dialouge requesting admin privs. The only thing I can suggest is to try bumping the default version for win2k to winxp. You can do this by running winecfg. That shouldn't make a great deal of difference but you never know. ----- Four paws... four sets of claws.
Buster Terrik
Warhamsters Interstellar Alcohol Conglomerate
Posted - 2007.12.24 16:39:00 -
[1827 ]
is anyone was able to run eve in wine under opensuse 10.3? i tried for whole day, but no luck :/ got sources of wine .51, patched them with BindIO patch, compiled&installed. launched client copy from windows - and it shows only splash-screen, then crashes: Quote: fixme:process:IsWow64Process (0xffffffff 0x33fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:win:EnumDisplayDevicesW ((null),0,0x34adbc,0x00000000), stub! err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_A2R10G10B10 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_A2R10G10B10 err:d3d_surface:IWineD3DSurfaceImpl_BltOverride Can't perform hardware blit between 2 different swapchains, falling back to software fixme:d3d_surface:read_from_framebuffer >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glReadPixels @ surface.c / 635 ----------repeats many times----------- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #1: "Fragment shader was successfully compiled to run on hardware.\nWARNING: 0:1: extension 'GL_ARB_draw_buffers' is not supported" fixme:d3d:state_lighting >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glEnable GL_LIGHTING @ state.c / 100 fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #2: "Vertex shader was successfully compiled to run on hardware.\n" fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #3: "Fragment shader(s) linked, vertex shader(s) linked." wine: Unhandled page fault on read access to 0x00000000 at address 0x7d3ff91a (thread 000e), starting debugger... fixme:dbghelp_dwarf:dwarf2_load_one_entry Unhandled Tag type 0x39 at ctx(0x34ef84,L"fglrx_dri.so"), for 5 symbol.c:403: symt_normalize_function: Проверочное утверждение `func' не выполнено. wine: Assertion failed at address 0xffffe410 (thread 0016), starting debugger... fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value __wine_dbch___default (1) ----------------again repeats many times------------------ also downloaded git sources, but when tried to patch it was saying something about previous patch and after forced patching - it wouldnt compile at all. system - opensuse 10.3; video - radeon x1950GT, official ati drivers 8.443. any tips? ------- When i fly, in my mind I get away just in time. I'll wait the wait, fly away... I only want it for today.
Iz Djiin
Posted - 2007.12.25 03:04:00 -
[1828 ]
Edited by: Iz Djiin on 25/12/2007 03:04:13 As mentioned by Niron Werls (top of this page), the BindIO patch doesn't apply cleanly on current wine-git anymore, thus you need to apply it manually (if you know what a patch is).
Buster Terrik
Warhamsters Interstellar Alcohol Conglomerate
Posted - 2007.12.25 15:45:00 -
[1829 ]
got lastest wine-git sources, compared them with bindio patch - they allready have it, so no need to patch at all. errors with compiling it i mentoned earler - appeared just random segmentation faults, just entered "make" again after error and finally got it compiled :) with it - eve works like a charm :) YAY! ------- When i fly, in my mind I get away just in time. I'll wait the wait, fly away... I only want it for today.
Armand Sierra
Knights Of the Southerncross
Posted - 2007.12.25 20:37:00 -
[1830 ]
Yeah nothing new about this, wine beat transgaming to the functionality and the current git runs premium content and sound nicely, just need some performance optimizations then it's all good. CCP should just fund wine development instead and give money to codeweavers as they're the ones working and fixing most bugs in wine, and wine will always be community free and beneficial as it's gnu and not some shady company who lives off of the wine codebase.
Sevarus James
MinmatarMeridian Dynamics PURGE.
Posted - 2007.12.26 16:49:00 -
[1831 ]
Well well. wine-git (as of 12/26) doesn't need any patches...that I can tell. It loads and runs premium gfx at decent fps, but but see this attached pic for the "drat, its almost there, but not quite" stuff:Gfx glitching Wherever that shadow goes, objects get covered by it. (ships/station exteriors, etc.) Scrolled out just right though, premium gfx is a thing to behold:HDR in station Unless I'm missing something via reg keys. I haven't played with NV_VAR under wine...where would that be place? registry? If so, how? (as in where and syntax, etc.) This is using FBO in the registry.Ubuntu 3d Beryl-Linux Desktop+EVE
Lynn Skykin
Posted - 2007.12.27 18:07:00 -
[1832 ]
I didn't get Wine to run EVE properly (wine-git, yesterday). It would show the login window properly, but I couldn't log in. It would just sit there doing nothing. Clicking again makes EVE something was corrupted or something ("unpleasant online experience" or whatever, I don't remember what it said exactly) The Cedega client wouldn't even work at all. But that's maybe because I'm not running one of the supported distributions (Arch linux)
Sevarus James
MinmatarMeridian Dynamics PURGE.
Posted - 2007.12.27 18:28:00 -
[1833 ]
Edited by: Sevarus James on 27/12/2007 18:29:21 Originally by: Lynn Skykin I didn't get Wine to run EVE properly (wine-git, yesterday). It would show the login window properly, but I couldn't log in. It would just sit there doing nothing. Clicking again makes EVE something was corrupted or something ("unpleasant online experience" or whatever, I don't remember what it said exactly) The Cedega client wouldn't even work at all. But that's maybe because I'm not running one of the supported distributions (Arch linux) Did you copy the arial.ttf files from msttcorefonts into the /windows/fonts directory? That is usually the numero uno problem that you are describing. And you need to check your runnin processes. Just clicking on eve again may crap out because you have zombied processes left the from the last try.Ubuntu 3d Beryl-Linux Desktop+EVE
Mamede
Posted - 2007.12.28 02:54:00 -
[1834 ]
I checked wine-git and the 0001-implement-BindIoCompletionCallback.patch file..and it seems the wine-git i cloned at this moment already has the patch. I'm trying to compile for the clone with no patches. Will say something about the result.
Mamede
Posted - 2007.12.28 03:10:00 -
[1835 ]
Originally by: Mamede I checked wine-git and the 0001-implement-BindIoCompletionCallback.patch file..and it seems the wine-git i cloned at this moment already has the patch. I'm trying to compile for the clone with no patches. Will say something about the result. Yes eve premium runs fine with actual wine-git with no patch and no /etc/hosts-resolv.conf thingy.
Mamede
Posted - 2007.12.28 05:21:00 -
[1836 ]
So far no crash. Shadows off, sound off hdr off. Jumped through several systems in 0.0. Docked , undocked. Everything ok but the rendering of stations and stargates (stations only show parts, stargates only have that blue thing and no structure is seen at all)
Suki Kamir
Posted - 2007.12.28 08:26:00 -
[1837 ]
Edited by: Suki Kamir on 28/12/2007 08:27:01 I am still having problems with this even with the latest Git. I compiled wine-git using the 64bit wine installation guide on their wiki:WineOn64bit@winewiki It built fine, so no worries there. However, when I try and install Eve, I have to change the windows version in winecfg to win98 or I get the "Need administrator access" issue I mentioned earlier in this thread (even if it is set to winxp I get the error). Using this setting Eve installs. I then have to switch the windows version back to winxp or Eve complains saying it needs win2k SP2 minimum to run. However, when I try and run Eve then, I just get splash and crash with the following error in the terminal: wine: Unhandled page fault on read access to 0x00000028 at address 0x487cd5 (thread 000d), starting debugger... paladine@main:~/.wine/drive_c/Program Files/CCP/EVE$ I am trying to get this running on a fully up to date Ubuntu Gutsy box with the latest NVidia drivers, but I just can't get past this page fault problem. If anyone has managed to get Eve running with wine-git on Ubuntu Gutsy 64bit with NVidia, please could you post what you did. Failing that if anyone has any idea how I can get past this error, I am open to suggestions. Thanks Suki
Snowcrash Winterheart2
GallenteConcordia Discors
Posted - 2007.12.28 14:48:00 -
[1838 ]
Suki, http://wiki.winehq.org/UsefulRegistryKeys The ones you'll be most interested in are: DirectDrawRenderer (set to opengl) OffscreenRenderingMode (set to fbo) VideoMemorySize (set to your video memory size) ----- Four paws... four sets of claws.
Sevarus James
MinmatarMeridian Dynamics PURGE.
Posted - 2007.12.28 17:56:00 -
[1839 ]
Finally figured out what was happening with the clipping and blank areas. I THOUGHT I'd turned "shadows" off, but it had somehow turned back on. With shadows off, things look good with no apparent gfx issues. Will be testing some more, but this is really sweet stuff on the wine side of the house. When .9.52 is released this is "gold", but until the issues with shadows are fixed it won't be "platinum" yet.Ubuntu 3d Beryl-Linux Desktop+EVE
UberL0rd
MinmatarBrotherhood of Polar Equation Insurgency
Posted - 2007.12.28 19:59:00 -
[1840 ]
Heads up that the alpha channel for ships in thumbnails has been fixed in the current wine git - you'll need to clear the cache for it to have any affect though. --- I use Gentoo/Linux and Gentoo uses software I write
Sevarus James
MinmatarMeridian Dynamics PURGE.
Posted - 2007.12.29 12:51:00 -
[1841 ]
Edited by: Sevarus James on 29/12/2007 12:52:58 Some shots at the .9.52 release. wine .9.52 was released 12/28. It will run eve premium (including the premium gfx). Just make sure to have the arial fonts in the /windows/fonts directory, use alsa for sound via winecfg and if you do run the premium gfx, make SURE to set shadows to "NONE". Also per Snow's post, these settings should be included in the registry: DirectDrawRenderer (set to opengl) OffscreenRenderingMode (set to fbo) VideoMemorySize (set to your video memory size) Go here to see how to set these: Wine useful registry keys page Frame rates under initial testing are boggling my head as they are literally only small percentage under what I am seeing testing premium under native xp at this point. Screen shot attached here: Fullscreen shot leaving station in gelfiven wine+premium gfx A windowed shot with premium gfx in station: In station and windowed view Settings window for premium: settings for eve Another instation view: http://dl.eve-files.com/media/0712/windowed_premium_gfx_wine52.jpg Last, fps view in jita undocked: 32fps+ at lag central The only issues I'm seeing at this point is that the warp tunnel gfx is goofed up a bit, and on my particular hardware, eve voice works to listen, but it won't work via alsa or oss with the microphone. Others have indicated this works, so this is probably sound card/system related. The only other audio issue I'm seeing here is that some UI audio is 'blank' such as warp noise/engine noise. As a proponent of whatever works best, I, at this point say that wine is far away in the lead. I still use eve official for eve voice stuff (corp) as we're testing that corp wide for general non fleet/pvp usage, but I'm wishing at this point Transgaming would post and at least let us know where they stand, because right now, wine is kickin' it.Ubuntu 3d Beryl-Linux Desktop+EVE
Kadesh Priestess
Posted - 2007.12.29 13:18:00 -
[1842 ]
Edited by: Kadesh Priestess on 29/12/2007 13:21:55 Week or so ago i've compared different platforms on the same machine (P42400C HT Enabled CPU/2x512Mb RAM/GF5600FX Ultra 128Mb Video/Debian Lenny/WinXP SP2). I was running premium client with classic graphics. Route is the same for all 'platforms'. Fps: official_cedega-wrapped_client (with tweaks)/wine (offscreen renderer - pfubber)/winxp: Docked in station: 50/60/60 Outside (camera is centered on the station, moon and sun on background, couple of ships): 20/28/45 Warp: 30/40/50 Belt (3-4 NPCs; zoomed out to fit all the asteroids): 24/33/48 -- Soon i should get my new notebook, will check performance with premium graphics :P -------EVE Online + GNU/Linux
Sevarus James
MinmatarMeridian Dynamics PURGE.
Posted - 2007.12.29 13:34:00 -
[1843 ]
With this rig: 8800gts amd x2 3800 ubuntu 7.10 2gig ram ---running compiz fusion + extras Premium graphics + wine.9.52 1900x1200 fulscreen AND 1400x1050 windowed (no difference to fps): in station: average 80fps in space: 38-55fps belt with rats: 28-40fps (average: 35fps)Ubuntu 3d Beryl-Linux Desktop+EVE
Estrixx
Posted - 2007.12.29 15:14:00 -
[1844 ]
Edited by: Estrixx on 29/12/2007 15:14:29 I remember someone on this thread laughing away eve under vmware. The fact that does vmware is java doesn't mean the virtualization layer is coded in it (itt does have a large memory footprint, however). Also, check out this link: http://www.youtube.com/watch?v=xF_CoXsXtk4 I think D3D under vmware is viable. I honestly think virtualization is the future, given increased memory and CPU speed. Obviously, this means reduced performance, but it beats spending months/years porting and/or developing wrappers which also doesn't eliminate long development cycles for each platform.
Malkazi
GoonFleet GoonSwarm
Posted - 2007.12.29 17:44:00 -
[1845 ]
Originally by: Sevarus James With this rig: 8800gts amd x2 3800 ubuntu 7.10 2gig ram ---running compiz fusion + extras Premium graphics + wine.9.52 1900x1200 fulscreen AND 1400x1050 windowed (no difference to fps): in station: average 80fps in space: 38-55fps belt with rats: 28-40fps (average: 35fps) Wine 0.9.52 was released yesterday; did you need to make any changes to the source or anything at all to get up and running? I'll be compiling and installing it later today. __________ "We demand rigidly defined values of doubt and uncertainty!"
Suki Kamir
Posted - 2007.12.29 18:45:00 -
[1846 ]
Edited by: Suki Kamir on 29/12/2007 18:45:15 Originally by: Estrixx Edited by: Estrixx on 29/12/2007 15:14:29 I remember someone on this thread laughing away eve under vmware. The fact that does vmware is java doesn't mean the virtualization layer is coded in it (itt does have a large memory footprint, however). Also, check out this link: http://www.youtube.com/watch?v=xF_CoXsXtk4 I think D3D under vmware is viable. I honestly think virtualization is the future, given increased memory and CPU speed. Obviously, this means reduced performance, but it beats spending months/years porting and/or developing wrappers which also doesn't eliminate long development cycles for each platform. OK here is the first laugh at this ridiculous suggestion just to make you happy. Playing -any- game in vmware which depends on hardware 3D acceleration is just not ever going to happen. VMWare does not have access to hardware acceleration, it makes a pretend graphics card which simulates the behaviour of a graphics card but it is unlikely to ever have better than software acceleration. Furthermore, why the hell should I pay Microsoft just to play a game that they have never even been involved with? It wreaks of extortion. I will not even run Windows in a virtual machine, I will not support a company which has been convicted on both sides of the atlantic for being a monopoly and I am not the only one. So here we go...run Eve in VMWARE? hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha Don't be bloody ridiculous. Suki
Estrixx
Posted - 2007.12.29 20:24:00 -
[1847 ]
Edited by: Estrixx on 29/12/2007 21:14:04 Edited by: Estrixx on 29/12/2007 20:30:24 Edited by: Estrixx on 29/12/2007 20:29:27 Originally by: Suki Kamir OK here is the first laugh at this ridiculous suggestion just to make you happy. Playing -any- game in vmware which depends on hardware 3D acceleration is just not ever going to happen. VMWare does not have access to hardware acceleration, it makes a pretend graphics card which simulates the behaviour of a graphics card but it is unlikely to ever have better than software acceleration. Suki, please be civil. Anyway, you seem to have a poor understanding of virtualization. Virtualization can allow direct access to hardware. This is possible with "thin" hypervisor layers on top of the hardware. This is only possible if the operating system supports it. In fact, software such as Parallels already implements this to enable paravirtualization on the mac, and VMWare with its ESX server. Windows is implementing paravirtualization for Windows Server. Another company, XenSource, already provides Windows Paravirtualized Drivers (http://docs.xensource.com/XenServer/4.0.1/guest/ch03s02.html), so it's not like its not in the mainstream. This is obviously only meant for server tasks. But in theory, an enterprising company can explore this route for speedy gaming. As far as your point about VMWare, I'm only making the claim is that the trend is toward paravirt, and when that happens, many of the bigger workstation VM software, such as VMWare, and Parallels will be implementing it for consumer use. Intel is already moving in that direction (http://www.intel.com/technology/itj/2006/v10i3/2-io/1-abstract.htm). Originally by: Suki Kamir Furthermore, why the hell should I pay Microsoft just to play a game that they have never even been involved with? It wreaks of extortion. I will not even run Windows in a virtual machine, I will not support a company which has been convicted on both sides of the atlantic for being a monopoly and I am not the only one. That's your prerogative. I wasn't making a principled argument, I was only stating what's possible.
Suki Kamir
Posted - 2007.12.29 21:15:00 -
[1848 ]
Originally by: Estrixx Edited by: Estrixx on 29/12/2007 20:30:24 Edited by: Estrixx on 29/12/2007 20:29:27 Originally by: Suki Kamir OK here is the first laugh at this ridiculous suggestion just to make you happy. Playing -any- game in vmware which depends on hardware 3D acceleration is just not ever going to happen. VMWare does not have access to hardware acceleration, it makes a pretend graphics card which simulates the behaviour of a graphics card but it is unlikely to ever have better than software acceleration. Suki, please be civil. Anyway, you seem to have a poor understanding of virtualization. Virtualization can allow direct access to hardware. This is possible with "thin" hypervisor layers on top of the hardware. This is only possible if the operating system supports it. In fact, software such as Parallels already implements this to enable paravirtualization on the mac, and VMWare with its ESX server. Windows is implementing paravirtualization for Windows Server. Another company, XenSource, already provides Windows Paravirtualized Drivers (http://docs.xensource.com/XenServer/4.0.1/guest/ch03s02.html), so it's not like its not in the mainstream. This is obviously only meant for server tasks. But in theory, an enterprising company can explore this route for speedy gaming. As far as your point about VMWare, I'm only making the claim is that the trend is toward paravirt, and when that happens, many of the bigger workstation VM software, such as VMWare, and Parallels will implement it for linux. Intel is already moving in that direction (http://www.intel.com/technology/itj/2006/v10i3/2-io/1-abstract.htm). Originally by: Suki Kamir Furthermore, why the hell should I pay Microsoft just to play a game that they have never even been involved with? It wreaks of extortion. I will not even run Windows in a virtual machine, I will not support a company which has been convicted on both sides of the atlantic for being a monopoly and I am not the only one. That's your prerogative. I wasn't making a principled argument, I was only stating what's possible. Firstly paravirtualisation is completely non viable for gaming as it is too slow in real terms. Secondly, true virtualisation can only be done with more modern cpu's such as the AM2 AMD and D type cpu's from Intel, which support true virtualisation. But (and this is a big but) even -if- true virtualisation was being used it is highly unlikely it would work for games in linux given most gamers have the sense to buy NVidia cards and NVidia drivers will not allow multiple processes to access certain parts of the hardware at the same time. An example of this is the reason TV-In on NVidia cards in Linux is pretty much a no go. Yes there was a team put together (and endorsed by Nvidia) to try to make TV-In work in Linux but the project died about 2 years ago. And finally, and perhaps the most important point... ESX is damned expensive, windows is damned expensive, why the hell would anyone in a domestic situation (ie playing Eve at home) invest thousands of dollars into playing a $15p/m game? Virtualisation will never be the key to break the Linux gaming lock because virtualisation -always- has a bottleneck which has a negative effect on performance, it simply is not a viable solution from any perspective. Suki
Estrixx
Posted - 2007.12.29 21:33:00 -
[1849 ]
Originally by: Suki Kamir Firstly paravirtualisation is completely non viable for gaming as it is too slow in real terms. Depends on how the layer is implemented. I wouldn't pass it off unless there is some more research done. Xen already proved that paravirt can achieve compile times close to that of bare iron OS's (CPU intensive). Parallels for Mac, when in works, can run DX8 games close to native speeds. Originally by: Suki Kamir Secondly, true virtualisation can only be done with more modern cpu's such as the AM2 AMD and D type cpu's from Intel, which support true virtualisation. But (and this is a big but) even -if- true virtualisation was being used it is highly unlikely it would work for games in linux given most gamers have the sense to buy NVidia cards and NVidia drivers will not allow multiple processes to access certain parts of the hardware at the same time. An example of this is the reason TV-In on NVidia cards in Linux is pretty much a no go. Yes there was a team put together (and endorsed by Nvidia) to try to make TV-In work in Linux but the project died about 2 years ago. Whether or not true virtualization is implemented, I am arguing above that paravirtualization can achieve comparable speeds. I take your point it will never reach native speeds, obviously. The point is, if, given that developers are unwilling to port to linux because of the very reasons that make this thread 62 pages long, then I would settle for 10% performance hit just to not have to reboot (paravirt on server side is something close to 98% native speed). Obviously not everyone would want this. Originally by: Suki Kamir And finally, and perhaps the most important point... ESX is damned expensive, windows is damned expensive, why the hell would anyone in a domestic situation (ie playing Eve at home) invest thousands of dollars into playing a $15p/m game? Paravirtualization technology can make it into mainstream if there is consumer demand, and can also be priced accordingly. Nothing in the software makes it "expensive" other than the fact that its being marketed toward firms. I'll refrain from further replies since I don't want to hijack this thread (I fear it may have already been hijacked).
Suki Kamir
Posted - 2007.12.29 21:50:00 -
[1850 ]
I chose not to quote so the post wouldn't be uberlong but I have a couple of points to raise which I don't see as hijacking the thread. You passed off my earlier comment about beholding to the Microsoft tax to play a game, and really that is the most important point when it comes to discussing gaming in Linux. I am running the same platform for Linux as other people use for Windows. People who choose not to opt for Microsoft should not be penalised if they want to play a game on the same platform. I should not have to pay $200 to Microsoft to play a game that they have absolutely nothing to do with. More importantly, software companies who write games specifically for windows using directx technology are actually supporting anti-trust activity. They are increasing Microsoft's power in the marketplace and tying themselves and their consumers into dishonest and unlawful business practises by doing so. The only way to break that evil chain is to show software houses that there is a viable market for cross os games (remember the platform is actually the same in most cases). We have OpenGL to make this possible so there really is no excuse. Coming out with arguments that para or true virtualisation is the future for Linux gaming only serves to make matters worse. You are saying I am happy to pay $200 for windows and another $10 000 for ESX to play a game that costs $30, instead of saying "Well if you want me to pay that much money to play your game, then you can find your customers elsewhere because I am not interested." It is like someone complaining about the heavy handed tactics of the MPAA or RIAA and then in the next moment ordering the latest top 10 cd or blockbuster DVD on Amazon. We live in a consumer market, companies rely on our wallets, if we refuse to open our wallets to them, they have to change their business practises until we do. Your argument is to remove a consumer driven market and give companies complete control over our lives. I hope you can see that rather than just getting defensive about it. Suki
Alice Beeblebrox
Caldari
Posted - 2007.12.30 01:34:00 -
[1851 ]
To get the thread back on topic, the BindIoCompletionCallback patch has been implemented in the mainline wine code so now 0.9.52 works out of the box. "Only wimps use tape backup: _real_ men just upload their important stuff on ftp, and let the rest of the world mirror it ;)" -Linus "... So does ***** *******. Existence is not a valid endorsement
Dapperdrake
Posted - 2007.12.30 11:58:00 -
[1852 ]
Maybe Suki and Estrixx could create a topic for this discution, and let this one for wine/cedega issues ?
Malkazi
GoonFleet GoonSwarm
Posted - 2007.12.30 16:57:00 -
[1853 ]
Edited by: Malkazi on 30/12/2007 16:57:33 To reiterate, it looks like for a lot of people Wine 0.9.52 works out of the box with no modifications needed. For me, however, it looks like the selection box for some objects is too large, and stations and stargates are invisible - effects on stations and stargates are there (the glow effects for stargates, lights and elevators on Gallente office outposts), but the models/textures themselves are invisible for some reason. Everything else appears fine, and the client is totally stable. Is anyone else having this issue? __________ "We demand rigidly defined values of doubt and uncertainty!"
Mamede
Posted - 2007.12.30 20:44:00 -
[1854 ]
Originally by: Malkazi Edited by: Malkazi on 30/12/2007 16:57:33 To reiterate, it looks like for a lot of people Wine 0.9.52 works out of the box with no modifications needed. For me, however, it looks like the selection box for some objects is too large, and stations and stargates are invisible - effects on stations and stargates are there (the glow effects for stargates, lights and elevators on Gallente office outposts), but the models/textures themselves are invisible for some reason. Everything else appears fine, and the client is totally stable. Is anyone else having this issue? same thing here. Only that is not working for me now.
Tari Telrunya
Posted - 2007.12.31 02:48:00 -
[1855 ]
Originally by: Malkazi Edited by: Malkazi on 30/12/2007 16:57:33 To reiterate, it looks like for a lot of people Wine 0.9.52 works out of the box with no modifications needed. For me, however, it looks like the selection box for some objects is too large, and stations and stargates are invisible - effects on stations and stargates are there (the glow effects for stargates, lights and elevators on Gallente office outposts), but the models/textures themselves are invisible for some reason. Everything else appears fine, and the client is totally stable. Is anyone else having this issue? Same, the large objects not rendering correctly bug is there with the premium content, although a corp mate is having the same problem and he is running XP!. But on the plus side I'm getting some damn good FPS (compared with vista which I am dual booting) AAAAAAND I can have eve in lovely dual screen which vista can't do (due to some weird drm thing apparently), oh and I can have compiz etc. running too! So basically, if the large structures thing gets sorted out then we might have an app worthy of a 'platinum' rating... that is unless there is a rating for 'better than windows' Originally by: Tarminic CCP has a fairly large team of programmers and said personnel aren't amorphous blobs of "I MAEK CODE!"
Mamede
Posted - 2007.12.31 20:29:00 -
[1856 ]
window mode works with window, withouth virtual desktop..and!! I noticed! We can copy from game to firefox! finally !
Kadesh Priestess
Posted - 2008.01.02 00:00:00 -
[1857 ]
Copy/paste always worked with wine... both from and to game... -------EVE Online + GNU/Linux
Lynn Skykin
Posted - 2008.01.02 02:06:00 -
[1858 ]
I can't enter my password :\
Lynn Skykin
Posted - 2008.01.02 02:52:00 -
[1859 ]
Originally by: Sevarus James Edited by: Sevarus James on 27/12/2007 18:29:21 Originally by: Lynn Skykin I didn't get Wine to run EVE properly (wine-git, yesterday). It would show the login window properly, but I couldn't log in. It would just sit there doing nothing. Clicking again makes EVE something was corrupted or something ("unpleasant online experience" or whatever, I don't remember what it said exactly) The Cedega client wouldn't even work at all. But that's maybe because I'm not running one of the supported distributions (Arch linux) Did you copy the arial.ttf files from msttcorefonts into the /windows/fonts directory? That is usually the numero uno problem that you are describing. And you need to check your runnin processes. Just clicking on eve again may crap out because you have zombied processes left the from the last try. Ah, didn't see this until now. I didn't copy arial.ttf from msttcorefonts, what I did was: copy all Windows *.ttf from c:\windows\fonts, copy them into my ~/.fonts. Then I created symlinks for all of those in the wine windows\fonts folder. I don't have any EVE zombie processes.
Zaraa
United Forces Knights Of the Southerncross
Posted - 2008.01.03 23:43:00 -
[1860 ]
Originally by: Malkazi Edited by: Malkazi on 30/12/2007 16:57:33 To reiterate, it looks like for a lot of people Wine 0.9.52 works out of the box with no modifications needed. For me, however, it looks like the selection box for some objects is too large, and stations and stargates are invisible - effects on stations and stargates are there (the glow effects for stargates, lights and elevators on Gallente office outposts), but the models/textures themselves are invisible for some reason. Everything else appears fine, and the client is totally stable. Is anyone else having this issue? Add me to the list of peoples with this problem. It is truely a premium content problem. Classic modules are fine, but ugly :( -------------- I'm not afraid of no ghost running Gentoo\Linux eof
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2008.01.04 00:45:00 -
[1861 ]
I had the time to actually play a bit today premium content works fine but looses fps if the number of ships increases to fleet size ended up with around 5 fps at friendly pos with flett + carriers transfering shield reboot to classic improved fps by around factor 4 in fleet (which was ok compared to my old pc) with the premium client I had one situation where a ship on screen took down the fps to barely nothing, relogging fixed that and fps was high again eve voice seems to be working as well, at least the volume display was reacting when tapping the mic Eve needs a public benchmarks with different scenes, small mission, big mission/complex, fleet so people can finally see how each hardware/os is capable of ----------- - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses - document the SM3 detection
Mamede
Posted - 2008.01.04 18:51:00 -
[1862 ]
Originally by: Zaraa Originally by: Malkazi Edited by: Malkazi on 30/12/2007 16:57:33 To reiterate, it looks like for a lot of people Wine 0.9.52 works out of the box with no modifications needed. For me, however, it looks like the selection box for some objects is too large, and stations and stargates are invisible - effects on stations and stargates are there (the glow effects for stargates, lights and elevators on Gallente office outposts), but the models/textures themselves are invisible for some reason. Everything else appears fine, and the client is totally stable. Is anyone else having this issue? Add me to the list of peoples with this problem. It is truely a premium content problem. Classic modules are fine, but ugly :( Sometimes, when the stargate/station should be there I have a pink/purple layout of the gate/station in the middle of the screen .Forgot to report that.
Starbooze
Posted - 2008.01.06 02:48:00 -
[1863 ]
Using latest wine 9.52 Ubuntu 64 bit build (precompiled) AMD64x2 + 4G RAM NVIDIA 7900GS card with latest driver 169.4 Everything works with no tweaks required but framerates are very low (20-40 in station, and about the same in space). I am getting frequent lockups of the Premium Client. Hard lockups. Sound is very flaky as well and requires client restarts to fix. Also, Stations do not render at all (havent checked gates yet). The Map Browser for systems/constellations also does not render at all. I would say that the wine client for premium is just soooooooooo close, but it is very unstable still with the frequent lockups. Since I live in 0.0 I simply cannot afford any lockups whatsoever, so this is a complete no-go till the stability greatly improves. The Cedega wrappered client is rock stable on my machine and the graphics are very good, so I'll stick to that for now. Prefer to use wine, but oh well.
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2008.01.06 11:13:00 -
[1864 ]
Originally by: Starbooze Everything works with no tweaks required ... Gates also do not render at all. so you didn't change the offscreen rendering to fbo as described in the wine appdb? ----------- - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
Mamede
Posted - 2008.01.06 12:03:00 -
[1865 ]
Edited by: Mamede on 06/01/2008 12:07:06 Originally by: El***ER Originally by: Starbooze Everything works with no tweaks required ... Gates also do not render at all. so you didn't change the offscreen rendering to fbo as described in the wine appdb? I did..still don't have stations stargates ..nor carriers. How can I know if the regedit is ok? I inserted HKEY_CURRENT_USER -> Software -> Wine -> Direct3d -> OffscreenRendringMode to fbo ( as in string value)
Starbooze
Posted - 2008.01.06 20:00:00 -
[1866 ]
Edited by: Starbooze on 06/01/2008 20:02:19 yes i have regedit setup as per instructions with fbo. Here is the latest round of wine errors: fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3226 wine: Unhandled page fault on read access to 0x00000424 at address 0x7dfd42d0 (thread 000d), starting debugger... This was the latest hard lockup. Stations, Gates, and Carriers do not render at all. Also, antialiasing settings (via nvidia-settings) cause the client to not load at all. When in game, the client stutters alot when moving around. FPS averages 30-40 in/out of station. Using the TG Wrapper with the same nvidia-settings I get 70-90 fps in station and 60-90 fps in space. Worst ive gotten thus far was in a 12 vs. 15 fleet battle with tons of drones out and fps was right around 25 then. The TG wrapper is rock stable and has never crashed or stuttered even one time on me yet. Close, but still a ways to go.
Nikunin
Posted - 2008.01.06 23:05:00 -
[1867 ]
No character selection after login screen and bulkdata's loading, sound ok and not much errors to notice on wine errors... Authentication, is done The game no freeze either. When i click connect again Quote: The client's local session information is corrupt, probably as a result of failed cleanup during a disconnect. Connecting to the server in this state could lead to a rather unpleasant game experience. Please restart the client prior to logging in. ideas ?
Krest Zoltral
GallenteFederation Navy Invtelligence Agency
Posted - 2008.01.07 18:23:00 -
[1868 ]
Originally by: Nikunin No character selection after login screen and bulkdata's loading, sound ok and not much errors to notice on wine errors... Authentication, is done The game no freeze either. When i click connect again Quote: The client's local session information is corrupt, probably as a result of failed cleanup during a disconnect. Connecting to the server in this state could lead to a rather unpleasant game experience. Please restart the client prior to logging in. ideas ? I had the same problem Maybe you work with the "Classic Version". Install the "Premium version" With me, it work
Nikunin
Posted - 2008.01.07 18:46:00 -
[1869 ]
Quote: I had the same problem Maybe you work with the "Classic Version". Install the "Premium version" With me, it work Do you use the elfe patch ? and how ?
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.07 20:14:00 -
[1870 ]
Originally by: Nikunin Quote: I had the same problem Maybe you work with the "Classic Version". Install the "Premium version" With me, it work Do you use the elfe patch ? and how ? If you install the wine .9.52 version, and then use the PREMIUM version of EVE, you do NOT need any patches at this point. Its working. I cannot say if the "classic" version is different other than it not including the new gfx package, but almost ALL wine testing in this section has been reporting with the 'PREMIUM' edition installed. Keep in mind that if your video card will not support the premium graphics, this version automatically fall back to the classic content.Ubuntu 3d Beryl-Linux Desktop+EVE
Veskya
Jelly Baby Corporation Majesta Empire
Posted - 2008.01.08 00:18:00 -
[1871 ]
Classic version works fine with standard wine .52, you just need to install the Arial fonts.
Nikunin
Posted - 2008.01.08 00:57:00 -
[1872 ]
Ok thanks now it's work with the premium version The premium content was activated (6800), but very slow, do you have solutions, either audio was not recognized in this version...
Starbooze
Posted - 2008.01.08 05:39:00 -
[1873 ]
Edited by: Starbooze on 08/01/2008 05:41:17 Running the classic version with wine seems to work better as stations, gates and carriers render, however, alot of structures in missions do not render at all. Also, under both Premium and classic the suns do not properly flare, spew out fire, etc like they do with the TG Wrapper Client or when running Premium in XP. Forgot to add in here that when running the Premium version under wine .9.52, the warp tunnels render incorrectly with patches and strange colors. Also, sometimes in heavy combat, the screen renders effects oddly, with strange patches and blotches instead of the explosive effects.
Starbooze
Posted - 2008.01.08 17:41:00 -
[1874 ]
Whups. How could I forgot to also report that when using the ingame Map for both classic and Premium, the system browser which comes up on the left side, does not work at all. Oh, and also, for the mission reports, that small map also does not work. No clue why these simple things dont work as they do with the TG wrappered client. My system when dual booted into XP runs the Premium client with all effects ramped up to max with complete perfection and framerates in the 50+ in large battles with lots of drones out. As stated before, using the TG wrapper in 64 bit Ubuntu, also runs flawlessly, except its using the classic client of course.
Zepharim
CaldariWhite Dagger
Posted - 2008.01.08 18:02:00 -
[1875 ]
Originally by: Starbooze Whups. How could I forgot to also report that when using the ingame Map for both classic and Premium, the system browser which comes up on the left side, does not work at all. Yes, I always forget to mention that too! It's completely non functional with heavy graphical corruption in both cedega and wine.
Starbooze
Posted - 2008.01.08 22:48:00 -
[1876 ]
Originally by: Zepharim It's completely non functional with heavy graphical corruption in both cedega and wine. Odd. That works great for me using cedega or the TG wrapper client. Play around with the control panel graphics settings and you should get it to work. Wish wine had a GUI as good as cedega has for fine tuning graphics settings. Sure makes things easy.
glyphor
Posted - 2008.01.09 03:26:00 -
[1877 ]
It was working fine until i decide to take out XP and fully install ubuntu,now i get 4 to 5fps on premuim anybody have similiar problems if so, how did you fix it?
Kadesh Priestess
Posted - 2008.01.09 07:26:00 -
[1878 ]
Install drivers? -------EVE Online + GNU/Linux
jansaell
GallentePhoenix Industries Sylph Alliance
Posted - 2008.01.09 07:48:00 -
[1879 ]
So the question is: - Have you installed the binary drivers for the graphics card? - WHat version of the driver? - What does glxinfo say about direct rendering? - What performance do you get when running fgl_glxgears?
glyphor
Posted - 2008.01.09 16:51:00 -
[1880 ]
1. not sure where to find? 2. 169.07 3. glxinfo directrendering yes 4. Using GLX_SGIX_pbuffer Xlib: extension "XFree86-DRI" missing on display ":0.0". X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 128 (GLX) Minor opcode of failed request: 5 (X_GLXMakeCurrent) Serial number of failed request: 30 Current serial number in output stream: 30 5. wine 0.9.52/ubuntu 7.10 (gutsy) thanks for the reply
glyphor
Posted - 2008.01.09 21:36:00 -
[1881 ]
Edited by: glyphor on 09/01/2008 21:41:09 ok disregard line 4 cuz i deleted it, something about made for ATI.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.11 20:25:00 -
[1882 ]
wine .9.53 released a little bit ago. Will be testing.Ubuntu 3d Beryl-Linux Desktop+EVE
Mort Dyken
ECP Rogues The Reckoning.
Posted - 2008.01.12 12:01:00 -
[1883 ]
Quick check on premium content using the just released Wine 0.9.53: Same fps (less than 50% of classic content), stations still invisible for me.
Starbooze
Posted - 2008.01.12 19:20:00 -
[1884 ]
Edited by: Starbooze on 12/01/2008 19:25:24 Edited by: Starbooze on 12/01/2008 19:20:35 Originally by: Mort Dyken Quick check on premium content using the just released Wine 0.9.53: Same fps (less than 50% of classic content), stations still invisible for me. Not surprising. Really. This is what makes the post above about a petition for a wine client to be so completely ridiculous. Unless CCP is willing to either A. Implement a full Linux Port. Exceptionally unlikely. B. Hire full time wine hacking experts to support a client via wine 24/7/365 with full accountability when things go wrong.. And you can believe they most definitely will. Edit: Don't get me wrong. I would love it if they implemented B above there, but I try to live in the real world, and so I realize that there are many things which greatly influence a decision of that nature, such as a strong desire to protect Intellectual Property that Businesses inherently cannot get away from. Adopting a Wine Client solution means they would have to abide by GPL, and thus release source code which could compromise that.
Moriiko
Nakama Gemini Federation
Posted - 2008.01.12 19:53:00 -
[1885 ]
just installed wine .53 and u get to the login screen but when i try to log in i see the flash of aquiring bulk data and then it disapears. after that the client does nothing anyone have any ideas how to fix this?
Dragy
CaldariRoyal Hiigaran Navy
Posted - 2008.01.12 20:05:00 -
[1886 ]
Originally by: Starbooze Edited by: Starbooze on 12/01/2008 19:26:36 Edited by: Starbooze on 12/01/2008 19:25:24 Edited by: Starbooze on 12/01/2008 19:20:35 Originally by: Mort Dyken Quick check on premium content using the just released Wine 0.9.53: Same fps (less than 50% of classic content), stations still invisible for me. Not surprising. Really. This is what makes the post above about a petition for a wine client to be so completely ridiculous. Unless CCP is willing to either A. Implement a full Linux Port. Exceptionally unlikely. B. Hire full time wine hacking experts to support a client via wine 24/7/365 with full accountability when things go wrong.. And you can believe they most definitely will. Edit: Don't get me wrong. I would love it if they implemented B above there, but I try to live in the real world, and so I realize that there are many things which greatly influence a decision of that nature, such as a strong desire to protect Intellectual Property that Businesses inherently cannot get away from. Adopting a Wine Client solution means they would have to abide by GPL, and thus release source code which could compromise that. I could be way off base there, but that is what I suspect has driven them to TG, along with the portability of the TG wrapper for BOTH Linux and MAC. imo, if you want to do something, you should do it right. first they say : yay, there will be eve on linux, be happy you stupid computer geeks" and then they give us nothing worth mentioning that is called cedega "emulator". this is unacceptable. solution ? why dont they hire good programers in the linux department and create their own emulator or just recreate eve on linux ? this way everyone will be happy. It's going to cost , aye ? so they shouldn't start with linux in the first place to begin with ! their incompetence is unbearable ! (and yes, i'm having a bad day).
Dragy
CaldariRoyal Hiigaran Navy
Posted - 2008.01.12 21:02:00 -
[1887 ]
Edited by: Dragy on 12/01/2008 21:03:48 Originally by: Moriiko just installed wine .53 and u get to the login screen but when i try to log in i see the flash of aquiring bulk data and then it disapears. after that the client does nothing anyone have any ideas how to fix this? i'm getting the same issue. maybe i'll try the previous version of wine. here's the description of the whole problem clicky
Starbooze
Posted - 2008.01.13 01:47:00 -
[1888 ]
Originally by: Dragy Edited by: Dragy on 12/01/2008 21:03:48 Originally by: Moriiko just installed wine .53 and u get to the login screen but when i try to log in i see the flash of aquiring bulk data and then it disapears. after that the client does nothing anyone have any ideas how to fix this? i'm getting the same issue. maybe i'll try the previous version of wine. here's the description of the whole problem clicky This issue was covered about 10 or 12 pages back on this thread I think. Annoying how long this thread is. Really. EVE works about as well as can be expected on the new wine version. Ive been testing it all day and there is absolutely no change from the previous version.. IE, all the stuff that was broke before, is still just as broke 1. Stations, jumpgates, stargates, and capitol ships do not render. At all. This alone makes Premium via wine unplayable. 2. Map browser is broke. 3. Maps in mission briefings are broke. 4. Warp tunnels are broke. 5. In combat graphics are broke. 6. FPS while decent at first, gets worse over time, indicating the very strong possibility of a memory leak somewhere. 7. The client in space stutters quite often. 8. Stars are basicly broke. They do not flare or spew fire. 9. Just to get it to run, you must disable shadowing and set regedit crap. Oh by the way, many of you will have to disable sound too. Most of those issues above also carry over to the classic client via wine as well. Not one single one of those issues exists with the Officially supported Linux Client. So, you choose your headache.
Snowcrash Winterheart2
GallenteConcordia Discors
Posted - 2008.01.13 09:40:00 -
[1889 ]
Originally by: Starbooze 1. Stations, jumpgates, stargates, and capitol ships do not render. At all. This alone makes Premium via wine unplayable. SOME != ALL. Caldari stations do render. Originally by: Starbooze 2. Map browser is broke. Map works fine. You mean the sidebar thing? That hasn't worked in Wine for a long time. Originally by: Starbooze 3. Maps in mission briefings are broke. See above. Originally by: Starbooze 4. Warp tunnels are broke. Random. Seen the same thing in Cegeda. Originally by: Starbooze 5. In combat graphics are broke. Only if fighting an invisible cap ship. Gun/missile/drone animations play fine. Damage is reported as usual. Originally by: Starbooze 6. FPS while decent at first, gets worse over time, indicating the very strong possibility of a memory leak somewhere. Fixed since erm 0.9.51+patches no sign of decreasing fps on 0.9.52, yet to do testing on 0.9.53 Originally by: Starbooze 7. The client in space stutters quite often. Turning off HDR and setting Cache to HIGH can correct this. The stutter is usually the client pulling data off the disk. Originally by: Starbooze 8. Stars are basicly broke. They do not flare or spew fire. This is a problem because? Actually... just jumped to the Aunia star... it's flaring nicely and I can see some texture on the sphere. Originally by: Starbooze 9. Just to get it to run, you must disable shadowing and set regedit crap. Oh by the way, many of you will have to disable sound too. Well you can disable shadows if you WANT speed. I turn them on for jaunts to production bases so I can see the purdy. Sound and EVE has been an issue since I started playing in Exodus in Windows; oddly enough when I do want sound from EVE it's there. Yeah so us wine users have to run regedit. Do you really thing the Cegeda config window isn't doing the same thing? ----- Four paws... four sets of claws.
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2008.01.13 11:09:00 -
[1890 ]
Edited by: El***ER on 13/01/2008 11:10:11 some problems in wine are currently - z fighting (the flickering planet atmosphere at the premium login screen, also present in other games like Planetside under wine) only at the login screen - some transparent/non existing objects like stargates/stations/parts of the large artillery battery - incorrect atmosphere direction on planets (bright side exchanged with the shadow) - heavy fps drop when running with shadows enabled - texture issues where textures are not correct (warp tunnel/wreck gfx) the arial.ttf issue is a bug in Eve as that arial access is hard coded instead of using the windows api to enumerate fonts the right click options in space can be on windows to as Eve had problems with that a long time ago (the star in fd- basicly blocks any useful right clicking, someone able to verify that on windows?) so if I would be paying for wine that would be an issue but it's free and no direct ccp help ----------- - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
Dragy
CaldariRoyal Hiigaran Navy
Posted - 2008.01.13 12:38:00 -
[1891 ]
Originally by: Starbooze Originally by: Dragy Edited by: Dragy on 12/01/2008 21:03:48 Originally by: Moriiko just installed wine .53 and u get to the login screen but when i try to log in i see the flash of aquiring bulk data and then it disapears. after that the client does nothing anyone have any ideas how to fix this? i'm getting the same issue. maybe i'll try the previous version of wine. here's the description of the whole problem clicky This issue was covered about 10 or 12 pages back on this thread I think. Annoying how long this thread is. So how can we fix this ? I bet that if you remmeber that it was like 12 pages back you remmeber how to fix it
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.13 13:08:00 -
[1892 ]
Originally by: El***ER the right click options in space can be on windows to as Eve had problems with that a long time ago (the star in fd- basicly blocks any useful right clicking, someone able to verify that on windows?) I've tested via XP/premium, wine .9.52/.9.53 (git) premium and classic and cedega classic, and there is an issue with .9.5x + premium and the bounding box. If you switch to classic gfx, this problem immediately goes away. The wrapped client also does not have the issue. Basically the ship's "box" is magnified badly in the premium version under wine and forces the user to hunt for a spot at the extreme of the screen to find the normal right click menu. Also, at least for my rig, shadows "on" do NOT cause fps drops. what occurs, however is that the player's ship is drawn as a shadow in a strange way, and this shows up by covering other objects depending on how zoomed in or out you are. The fps stays normal, but its not playable. With shadows off, the client looks great, works fine other than the bounding box issue....BUT.....it crashes randomly sometimes killing X completely. And by random I mean random. sometimes it will be fine for an hour + (including jumping/docking/fighting) and then it will just crash or freeze up.Ubuntu 3d Beryl-Linux Desktop+EVE
Dragy
CaldariRoyal Hiigaran Navy
Posted - 2008.01.13 19:31:00 -
[1893 ]
Originally by: Dragy Originally by: Starbooze Originally by: Dragy Edited by: Dragy on 12/01/2008 21:03:48 Originally by: Moriiko just installed wine .53 and u get to the login screen but when i try to log in i see the flash of aquiring bulk data and then it disapears. after that the client does nothing anyone have any ideas how to fix this? i'm getting the same issue. maybe i'll try the previous version of wine. here's the description of the whole problem clicky This issue was covered about 10 or 12 pages back on this thread I think. Annoying how long this thread is. So how can we fix this ? I bet that if you remmeber that it was like 12 pages back you remmeber how to fix it Anyone ? I can't play eve on windows, cause of some errors and reinstalling doesnt help, only linux is my last hope ...
Mort Dyken
ECP Rogues The Reckoning.
Posted - 2008.01.13 20:23:00 -
[1894 ]
Originally by: Snowcrash Winterheart2 Originally by: Starbooze 1. Stations, jumpgates, stargates, and capitol ships do not render. At all. This alone makes Premium via wine unplayable. SOME != ALL. Caldari stations do render. They don't render for me, and I've tested several stations in Jita, including the famous Navy Assembly one. I wonder if it's grafx card related, as I only have an Nvidia 7600GT.
Starbooze
Posted - 2008.01.13 20:48:00 -
[1895 ]
Originally by: Snowcrash Winterheart2 Originally by: Starbooze 1. Stations, jumpgates, stargates, and capitol ships do not render. At all. This alone makes Premium via wine unplayable. SOME != ALL. Caldari stations do render. Originally by: Starbooze 2. Map browser is broke. Map works fine. You mean the sidebar thing? That hasn't worked in Wine for a long time. Originally by: Starbooze 3. Maps in mission briefings are broke. See above. Originally by: Starbooze 4. Warp tunnels are broke. Random. Seen the same thing in Cegeda. Originally by: Starbooze 5. In combat graphics are broke. Only if fighting an invisible cap ship. Gun/missile/drone animations play fine. Damage is reported as usual. Originally by: Starbooze 6. FPS while decent at first, gets worse over time, indicating the very strong possibility of a memory leak somewhere. Fixed since erm 0.9.51+patches no sign of decreasing fps on 0.9.52, yet to do testing on 0.9.53 Originally by: Starbooze 7. The client in space stutters quite often. Turning off HDR and setting Cache to HIGH can correct this. The stutter is usually the client pulling data off the disk. Originally by: Starbooze 8. Stars are basicly broke. They do not flare or spew fire. This is a problem because? Actually... just jumped to the Aunia star... it's flaring nicely and I can see some texture on the sphere. Originally by: Starbooze 9. Just to get it to run, you must disable shadowing and set regedit crap. Oh by the way, many of you will have to disable sound too. Well you can disable shadows if you WANT speed. I turn them on for jaunts to production bases so I can see the purdy. Sound and EVE has been an issue since I started playing in Exodus in Windows; oddly enough when I do want sound from EVE it's there. Yeah so us wine users have to run regedit. Do you really thing the Cegeda config window isn't doing the same thing? Ahh so here we go with the infamous denial of issues experienced by most, if not all people who are currently testing premium and classic via wine. Im not making this stuff up, and no, I do not experience not a single one of those issues while playing the TG wrappered Official Linux Client. Warp tunnels works flawless in that as well as the Map Browser and mission maps. Of course, that is to be expected from an Officially supported client. You indicate that map browsers have been borked in wine for a long time. OK. Now were getting somewhere. Wine client = broke.
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2008.01.13 22:44:00 -
[1896 ]
Originally by: Starbooze Ahh so here we go with the infamous denial of issues experienced by most, if not all people who are currently testing premium and classic via wine. Im not making this stuff up, and no, I do not experience not a single one of those issues while playing the TG wrappered Official Linux Client. Warp tunnels works flawless in that as well as the Map Browser and mission maps. Of course, that is to be expected from an Officially supported client. You indicate that map browsers have been borked in wine for a long time. OK. Now were getting somewhere. Wine client = broke. maybe some ppl arn't affected by some of the issues or value premium gfx more than some glitches ----------- - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
Starbooze
Posted - 2008.01.13 23:46:00 -
[1897 ]
No arguement with that. Im sure there are some few out there who know the fix and have it working. The rest of us who are experiencing these issues however, have either tried to fix them and cant, or simply dont have the time to muck about in wine when there is a perfectly functional Official Client. For my part, I have spent alot of time trying to work out these bugs. Ive pretty much given up now.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.14 00:33:00 -
[1898 ]
Edited by: Sevarus James on 14/01/2008 00:35:20 Edited by: Sevarus James on 14/01/2008 00:34:50 This seems to be getting this thread off track a bit methinks. Weather one prefers the wine solution, or the CCP sponsored/supported solution isn't the point. This is the "linux" forum. CCP's OFFICIAL client only has support extended to certain distros and hardware. Wine does not have the same limitation. So there is a place FOR BOTH SOLUTIONS to be worked on, helped out and tested here. This isn't the CAOD forums starbooze. If official works for you, the MORE POWER to ya mate. It works great for me as well, but I also test and report/feedback on the wine side as well, because for some people it MAY BE THE ONLY WAY TO PLAY for one reason or another. So lets back off the picking sides of a fence that ain't really there and get back to what this forum/thread is really supposed to be about, and that is supporting each other to PLAY EVE.Ubuntu 3d Beryl-Linux Desktop+EVE
Starbooze
Posted - 2008.01.14 01:01:00 -
[1899 ]
Originally by: Sevarus James Edited by: Sevarus James on 14/01/2008 00:35:20 Edited by: Sevarus James on 14/01/2008 00:34:50 This seems to be getting this thread off track a bit methinks. Weather one prefers the wine solution, or the CCP sponsored/supported solution isn't the point. This is the "linux" forum. CCP's OFFICIAL client only has support extended to certain distros and hardware. Wine does not have the same limitation. So there is a place FOR BOTH SOLUTIONS to be worked on, helped out and tested here. This isn't the CAOD forums starbooze. If official works for you, the MORE POWER to ya mate. It works great for me as well, but I also test and report/feedback on the wine side as well, because for some people it MAY BE THE ONLY WAY TO PLAY for one reason or another. So lets back off the picking sides of a fence that ain't really there and get back to what this forum/thread is really supposed to be about, and that is supporting each other to PLAY EVE. No clue what CAOD is. I understand what this threads purpose is. I reported the bugs, but seem to be getting nowhere. Ive also tried to work on them and fix them, with but minor success here and there. Others have also been reporting recurring issues, all to no avail. So, is this forum more for people to just come and complain of their wine woes, or is there some help on the way?
Kadesh Priestess
Posted - 2008.01.14 07:10:00 -
[1900 ]
Edited by: Kadesh Priestess on 14/01/2008 07:10:08 Starbooze, are you talking about classic or premium graphics? Even for classic, wine is better on my installation (if sound disabled - client never crashes; and performance is better). For premium... we don't have choice at all right now. Also take into consideration that cedega uses heavily modified many-years-old wine snapshot, so your statement can't be true. Also, note, that this thread is about wine only ;) P.S. CAOD is here -------EVE Online + GNU/Linux
Starbooze
Posted - 2008.01.14 08:52:00 -
[1901 ]
Edited by: Starbooze on 14/01/2008 08:53:50 Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 14/01/2008 07:10:08 Starbooze, are you talking about classic or premium graphics? Even for classic, wine is better on my installation (if sound disabled - client never crashes; and performance is better). For premium... we don't have choice at all right now. Also take into consideration that cedega uses heavily modified many-years-old wine snapshot, so your statement can't be true. Also, note, that this thread is about wine only ;) P.S. CAOD is here Ive reported the issues with both classic and Premium via wine. Those are the persistent issues experienced after recompiling wine-git on bot 32 and 64 bit Ubuntu on a machine thats a beast, so no issues with hardware. Ive also tried many and various settings in regedit, ran Redist, yada yada. Played with various settings in game too. All the same results. Oh, thats on both 9.52 and 9.53 versions as well. PS. whatever CAOD is, it is not a forum I hang around as im usually too busy killing stuff in 0.0 or mucking about with various Linux projects.
Mikenche
Posted - 2008.01.14 09:36:00 -
[1902 ]
I've been playing with Wine for two weeks now, and the only thing that is totally broken is the map browser (and mission maps which are rendered with the same system). There were a couple hiccups in getting it running, but nothing too serious. Premium graphics have the additional problem of stations and stargates only showing translucent parts. I've never played Eve on windows though, so I might have missed some graphical incorrectness.
Muscaat
Eve University Ivy League
Posted - 2008.01.14 09:50:00 -
[1903 ]
Originally by: Sevarus James ....BUT.....it crashes randomly sometimes killing X completely. And by random I mean random. sometimes it will be fine for an hour + (including jumping/docking/fighting) and then it will just crash or freeze up. Just a thought - what's your memory usage like at these points? I find that something, somewhere in the Eve/Wine combination is leaking memory, so the client eventually causes my system to swap itself into a coma. The clue to this is the start of lots of HDD activity, and I've put a button visible on my second screen that runs "killall -9 ExeFile.exe" - it's the only way to save my system when that happens...
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.14 10:16:00 -
[1904 ]
Originally by: Muscaat Originally by: Sevarus James ....BUT.....it crashes randomly sometimes killing X completely. And by random I mean random. sometimes it will be fine for an hour + (including jumping/docking/fighting) and then it will just crash or freeze up. Just a thought - what's your memory usage like at these points? I find that something, somewhere in the Eve/Wine combination is leaking memory, so the client eventually causes my system to swap itself into a coma. The clue to this is the start of lots of HDD activity, and I've put a button visible on my second screen that runs "killall -9 ExeFile.exe" - it's the only way to save my system when that happens... Its never been an issue (memory). My rig is a 2gig set up, and these crashes are occurring randomly. (I've been watching memory and its never been more then 1.3 gig total usage). I agree there is a leak, as 1.3 gig used with a single client and minimal background applications running is a bit much, but the crashing has never happened with low memory issues. My bet is that something is happening under the hood that throws an exception that can't be overlooked, and down it goes.Ubuntu 3d Beryl-Linux Desktop+EVE
Mikenche
Posted - 2008.01.14 19:34:00 -
[1905 ]
I tried premium graphics again today after finding a hint to make offscreen rendering use FBOs. It got rid of a problem with the shadows I was having before, but now I have a new problem: Stations and stargates are rendered as purple silhouettes in the center of the screen (the translucent bits are still rendered correctly). The cloak/uncloak effects also don't quite work and there are seams on my ship (Vexor) where the polygons don't quite fit to each other. Performance is a lot better than without FBOs enabled, but the starmap freezes for a short while every tiem I move the mouse.
Starbooze
Posted - 2008.01.14 21:21:00 -
[1906 ]
Originally by: Mikenche I tried premium graphics again today after finding a hint to make offscreen rendering use FBOs. It got rid of a problem with the shadows I was having before, but now I have a new problem: Stations and stargates are rendered as purple silhouettes in the center of the screen (the translucent bits are still rendered correctly). The cloak/uncloak effects also don't quite work and there are seams on my ship (Vexor) where the polygons don't quite fit to each other. Performance is a lot better than without FBOs enabled, but the starmap freezes for a short while every tiem I move the mouse. Agree. The purple overlay should be removed by disabling shadowing, which will then leave you with no stargates and stations at all except for translucent effects like lights on the station/jumpgates. Your correct about the cloaking effect. Guess I never really took note of that but I experience it too.
Mikenche
Posted - 2008.01.14 23:20:00 -
[1907 ]
Originally by: Starbooze Originally by: Mikenche I tried premium graphics again today after finding a hint to make offscreen rendering use FBOs. It got rid of a problem with the shadows I was having before, but now I have a new problem: Stations and stargates are rendered as purple silhouettes in the center of the screen (the translucent bits are still rendered correctly). The cloak/uncloak effects also don't quite work and there are seams on my ship (Vexor) where the polygons don't quite fit to each other. Performance is a lot better than without FBOs enabled, but the starmap freezes for a short while every tiem I move the mouse. Agree. The purple overlay should be removed by disabling shadowing, which will then leave you with no stargates and stations at all except for translucent effects like lights on the station/jumpgates. Your correct about the cloaking effect. Guess I never really took note of that but I experience it too. Now that I think about it, the purple thing looks awfully lot like a broken shader and possibly texture. No transformation (hence in the middle of the screen) and missing or broken texturing (hence the purple color). And I am getting a shader compilation error on startup too... This calls for further investigation tomorrow.
Chrono Logic
Posted - 2008.01.16 08:50:00 -
[1908 ]
Still waiting for Intel GX support to work again :( Was fine before Trinity. Currently I get to the login screen, can log in, processes my login and bulk data and everything, but then instead of switching to the character select screen it just sits there at login. If I click the login again, it tells me I have a corrupt session (since I am trying to login twice) and that I should restart. No dice!Chrono Logic Newbie extraordinaire
Dapperdrake
Posted - 2008.01.17 12:44:00 -
[1909 ]
Try to install the premium version ^^
Starbooze
Posted - 2008.01.22 20:04:00 -
[1910 ]
Originally by: Starbooze Originally by: Dragy Edited by: Dragy on 12/01/2008 21:03:48 Originally by: Moriiko just installed wine .53 and u get to the login screen but when i try to log in i see the flash of aquiring bulk data and then it disapears. after that the client does nothing anyone have any ideas how to fix this? i'm getting the same issue. maybe i'll try the previous version of wine. here's the description of the whole problem clicky This issue was covered about 10 or 12 pages back on this thread I think. Annoying how long this thread is. Really. EVE works about as well as can be expected on the new wine version. Ive been testing it all day and there is absolutely no change from the previous version.. IE, all the stuff that was broke before, is still just as broke 1. Stations, jumpgates, stargates, and capitol ships do not render. At all. This alone makes Premium via wine unplayable. 2. Map browser is broke. 3. Maps in mission briefings are broke. 4. Warp tunnels are broke. 5. In combat graphics are broke. 6. FPS while decent at first, gets worse over time, indicating the very strong possibility of a memory leak somewhere. 7. The client in space stutters quite often. 8. Stars are basicly broke. They do not flare or spew fire. 9. Just to get it to run, you must disable shadowing and set regedit crap. Oh by the way, many of you will have to disable sound too. Most of those issues above also carry over to the classic client via wine as well. Not one single one of those issues exists with the Officially supported Linux Client. So, you choose your headache. Still waiting for some kind of resolution to these issues. Where is the support? Oh me, oh my! Bumpity-bump!
Muscaat
Eve University Ivy League
Posted - 2008.01.23 16:12:00 -
[1911 ]
Originally by: Starbooze Still waiting for some kind of resolution to these issues. Where is the support? Oh me, oh my! Bumpity-bump! The support is provided by CCP for their official Linux client. What you will find here is a group of player volunteers sharing their experience and ideas at running the Windows client through Wine. Indeed, someone contributed their opinion to your situation a few posts after yours: Linkage . Wine support is, as you would expect, on the WineHQ website: specifically here for the Premium client. But the Wine team have a lot more things to worry about than just one game; whereas Transgaming are paid by CCP to fix bugs specifically for Eve. Personally I am unable to run Premium content because my graphics card is too old to support it, so I can't be more help than this.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.23 16:21:00 -
[1912 ]
Frankly, Starbooze, we GET your opinion. I get it as well. This thread is a 'wine' thread and while I support the official client, I ALSO support the wine side, as it is a different solution, not JUST for EVE, but for windows applications in general. I'm noone official, but having been here for quite awhile, I'd ask you to tone it down a notch. This is for mutual user support. If YOU have bugs for wine, then getting an ID on the winehq.org website and BUG reporting your issues THERE is the best way to approach it as this is by NO MEANS an official support mechanism for wine or eve. There are wine users here who denigrate the ccp solution as well, and tossing "back/n/forths" by users of either solution is NOT going to fix issues. All it does is alienates the posters/readers here and that means that you'll get ignored. Ubuntu 3d Beryl-Linux Desktop+EVE
Starbooze
Posted - 2008.01.23 22:32:00 -
[1913 ]
Originally by: Sevarus James Frankly, Starbooze, we GET your opinion. I get it as well. This thread is a 'wine' thread and while I support the official client, I ALSO support the wine side, as it is a different solution, not JUST for EVE, but for windows applications in general. I'm noone official, but having been here for quite awhile, I'd ask you to tone it down a notch. This is for mutual user support. If YOU have bugs for wine, then getting an ID on the winehq.org website and BUG reporting your issues THERE is the best way to approach it as this is by NO MEANS an official support mechanism for wine or eve. There are wine users here who denigrate the ccp solution as well, and tossing "back/n/forths" by users of either solution is NOT going to fix issues. All it does is alienates the posters/readers here and that means that you'll get ignored. Wow, such hostility over a post asking for help. Of course I have read this entire 64 page thread Muscaat. The opinion posted about the bugs I reported was mostly a denial that they existed by Snowcrash Winterheart2, for the most part. Thats not helpful for fixing these issues. The only opinion I have of wine support for anything is simply that it is ONLY as good as the userbase that supports it. That userbase thus far has been anything but, just totally judging from the replies myself and others within this thread have received from the reports which we have given. Sevarus, your mad that the wine client does not work and that I have reported it. Sorry for that. I support the wine client as you do, but I choose not to bury my head in the sand and pretend no bugs exist, thus I bumped the bug report in hopes of reviving the discussion and stimulate some possible work around ideas. If that offends you, perhaps Linux forums are not the place for you. It is within those that real discussions take place, sometimes aggressive, yet always productive in the end. Old bugs get rehashed, solved, and new ones brought to bear. About the Wine forums. Perhaps you will notice that not much productive is occuring their either. Many of those posts are mine as well. All of them replies providing suggestions and possible workaround solutions to questions people have asked, dated from over a month ago. But, this is not a contest of who helps whom the most. That would be silly. Sillier still to attempt to stifle any progress such as what you are attempting here.
Adel Sorra
GallenteRecruitment and Industrial Center
Posted - 2008.01.23 23:38:00 -
[1914 ]
Originally by: Starbooze The only opinion I have of wine support for anything is simply that it is ONLY as good as the userbase that supports it. I hope you don't count as a member of the userbase Originally by: Starbooze It is within [Linux forums] that real discussions take place, sometimes aggressive, yet always productive in the end. Discussion / Resolving problems: 1: "i have a bug" 2: "maybe this helps?" 3a: "yes" -> cool 3b: "no" -> [back to point 2] 3c: devs take notice there is a bug Flameing: 1: "i have a bug" 2: "maybe this helps?" 3a-319a: "no you stupid *******s! why dont you help me? Why don't the bugs get fixed until the next time i want to use the software! never seen such a lousy community!" 3b: devs take notice not to read posts of this user because they spend their time adding and fixing stuff instead of ranting seriously STFU
Starbooze
Posted - 2008.01.24 00:03:00 -
[1915 ]
Originally by: Adel Sorra Originally by: Starbooze The only opinion I have of wine support for anything is simply that it is ONLY as good as the userbase that supports it. I hope you don't count as a member of the userbase Originally by: Starbooze It is within [Linux forums] that real discussions take place, sometimes aggressive, yet always productive in the end. Discussion / Resolving problems: 1: "i have a bug" 2: "maybe this helps?" 3a: "yes" -> cool 3b: "no" -> [back to point 2] 3c: devs take notice there is a bug Flameing: 1: "i have a bug" 2: "maybe this helps?" 3a-319a: "no you stupid *******s! why dont you help me? Why don't the bugs get fixed until the next time i want to use the software! never seen such a lousy community!" 3b: devs take notice not to read posts of this user because they spend their time adding and fixing stuff instead of ranting seriously STFU Do you have a point with this post? Seriously. Are you trying to make some point with this? You dont like my posts, dont read them. The concept is really quite simple. Replying with comical gibberish while entertaining, is really silly IMO.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.24 00:24:00 -
[1916 ]
Originally by: Starbooze Sevarus, your mad that the wine client does not work and that I have reported it. Sorry for that. I support the wine client as you do, but I choose not to bury my head in the sand and pretend no bugs exist, thus I bumped the bug report in hopes of reviving the discussion and stimulate some possible work around ideas. I just re-read my post. Mad? How on earth do you get "mad" from my post? I do NOT have some of the issues you reported. It ain't perfect, but are you reporting in the winehq area? If so that will do MORE good than here. Your TONE is the problem. Originally by: Starbooze If that offends you, perhaps Linux forums are not the place for you. It is within those that real discussions take place, sometimes aggressive, yet always productive in the end. Old bugs get rehashed, solved, and new ones brought to bear. Not the place for me? Offends? Methinks you doth protest too much. I've been here (tech forum) for a coupla' years. Trust me when I say that TONE matters, and yours is a bit more than aggressive, its confrontational, and that will NOT help your cause, heart in the right place or not. As to the "are you?" bit at the end of that post, you have got to be kidding me. Ubuntu 3d Beryl-Linux Desktop+EVE
Starbooze
Posted - 2008.01.24 01:18:00 -
[1917 ]
Originally by: Sevarus James Originally by: Starbooze Sevarus, your mad that the wine client does not work and that I have reported it. Sorry for that. I support the wine client as you do, but I choose not to bury my head in the sand and pretend no bugs exist, thus I bumped the bug report in hopes of reviving the discussion and stimulate some possible work around ideas. I just re-read my post. Mad? How on earth do you get "mad" from my post? I do NOT have some of the issues you reported. It ain't perfect, but are you reporting in the winehq area? If so that will do MORE good than here. Your TONE is the problem. Originally by: Starbooze If that offends you, perhaps Linux forums are not the place for you. It is within those that real discussions take place, sometimes aggressive, yet always productive in the end. Old bugs get rehashed, solved, and new ones brought to bear. Not the place for me? Offends? Methinks you doth protest too much. I've been here (tech forum) for a coupla' years. Trust me when I say that TONE matters, and yours is a bit more than aggressive, its confrontational, and that will NOT help your cause, heart in the right place or not. As to the "are you?" bit at the end of that post, you have got to be kidding me. Point taken. My approach is business only. Not really interested in making any friends. Dont care about that, got plenty IRL. My ONLY interest is in getting whatever bugs that exist with both the wine and Official clients, fixed ASAP. Those issues exist for me with the wine client --Not a big deal for me at all, as the Official Client works just wonderfully. However, my hardware is about as average as can be for this day and age, and my OS (Ubuntu) certainly is not out of the norm for Linux Distro's, so it very hard for me to believe that others also do not experience some, if not most, of these issues. Silence does not indicate that problems do not exist. Merely that some within these forums have intimidated them into staying quiet about them. This is both unhealthy and should be discouraged by the Forum Mods. If I have taken an offensive tone, it was unintended.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.24 03:06:00 -
[1918 ]
Edited by: Sevarus James on 24/01/2008 03:06:28 Originally by: Starbooze Point taken. My approach is business only. Not really interested in making any friends. Dont care about that, got plenty IRL. My ONLY interest is in getting whatever bugs that exist with both the wine and Official clients, fixed ASAP. Those issues exist for me with the wine client --Not a big deal for me at all, as the Official Client works just wonderfully. However, my hardware is about as average as can be for this day and age, and my OS (Ubuntu) certainly is not out of the norm for Linux Distro's, so it very hard for me to believe that others also do not experience some, if not most, of these issues. Silence does not indicate that problems do not exist. Merely that some within these forums have intimidated them into staying quiet about them. This is both unhealthy and should be discouraged by the Forum Mods. If I have taken an offensive tone, it was unintended. I completely understand....and the other thing is that "text" can be flat and EASILY taken out of context. I too want to see issues resolved. Here though is more a facility for helping each other FIX things that are fixable by us. (Not to say that people like E lfe ger who CAN fix stuff aren't here as well, but you know what I mean.) I also know that these threads sometimes stay "quiet", but that's the nature o' the beast. Your help and feedback here adds to the community, and I've been happy to see your assistance in a lot of these threads. My only advice is to take the deep breath and read it back before hitting the send button. OF course I prefer the sugar approach as opposed to the hammer, and that's not everyoone's way, but its done well for me over the years. Ubuntu 3d Beryl-Linux Desktop+EVE
Zepharim
CaldariWhite Dagger
Posted - 2008.01.24 17:16:00 -
[1919 ]
Is this a wine thread or a whine thread? Seriously though, back on topic here. There are two sets of problems with wine, one when running classic, one when running premium. Some of the issues cross over between the two, such as the corrupted solarsystem browser. So, big show stoppers for the premium client are the not rendering of large objects, as well as fairly frequent hard-locking crashes, and the bounding box bug. I've read that setting a registry setting for offscreen rendering to fbo solves the non rendering object problem. I tried it, but still no large object rendering. It is very unclear as to how exactly this registry entry must be entered, so it would be nice for a step by step guide, perhaps with a screenshot, from someone who does have large objects rendering. As for the corrupted system browser and occasionally funky portraits, I have no idea what this is, so perhaps it would be nice if someone were to say what this particular bug is.
Starbooze
Posted - 2008.01.24 20:47:00 -
[1920 ]
Originally by: Zepharim Is this a wine thread or a whine thread? Seriously though, back on topic here. There are two sets of problems with wine, one when running classic, one when running premium. Some of the issues cross over between the two, such as the corrupted solarsystem browser. So, big show stoppers for the premium client are the not rendering of large objects, as well as fairly frequent hard-locking crashes, and the bounding box bug. I've read that setting a registry setting for offscreen rendering to fbo solves the non rendering object problem. I tried it, but still no large object rendering. It is very unclear as to how exactly this registry entry must be entered, so it would be nice for a step by step guide, perhaps with a screenshot, from someone who does have large objects rendering. As for the corrupted system browser and occasionally funky portraits, I have no idea what this is, so perhaps it would be nice if someone were to say what this particular bug is. There most definitely is a common thread with these issues. Something about HOW things are rendered is not working properly. I believe this ties in with the large object translucency bug in Premium and most probably with the map browser. That actually does render for me for about half a second and then corrupts into weird symbols. Then, there is the issue with the warp tunnels also being distorted. Probably the same issue. Then, there is the issue with cloaking not rendering properly --same issue. I may be off about a thing or two, but they all seem to me to be related.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.24 23:06:00 -
[1921 ]
The ONLY changes to my regedit: Run "wine regedit" from command line. Expand the following: HKEY_CURRENT_USER WINE then, add this: Direct3D DirectDrawRenderer -opengl OffscreenRenderingMode -fbo VideoMemorySize - 640 (Change the videomemorysize to what your card has.) Screenshot of this of how it should look:Registry Editor The following shot is of the escape key menu with settings as is for all of the following linksEscape Key Graphics Menu Here are some screenshots of "issues" as well as some that are NOT issues on my system: 1. Funky Portraits 2. Warp Tunnel issue Fixing this at this point appears to be toggling from 24bit color to the 24bit 8 bit alpha: 3. Warp tunnel "fixed" Large objects ARE rendering on this system. I am experiencing NO station/ship glitches on this rig. 4. Large Object 1 5. Large Object 2 6. Large Object 3 On this system, the f10 map isn't perfect, but if it 'glitches', all I've had to do was get back to normal screen and then f10 again to have full functionality: 7. F10 Map with autopilot set Hope that helps a bit.Ubuntu 3d Beryl-Linux Desktop+EVE
Zepharim
CaldariWhite Dagger
Posted - 2008.01.25 00:27:00 -
[1922 ]
Aye, that does help, alas I still can't get large objects to render. I had to registry entry set correctly. After adding the two other keys it was still the same situation. I wonder what it is that prevents the objects from being rendered, and why it varies across the cards. Perhaps the nvdia 8 series cards can manage it, as I assume you have an 8800gts from your graphics memory size of 640. I'm using a 7900gs with the latest envy drivers. Memory size is 256mb, so perhaps it's a memory issue?
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.25 01:00:00 -
[1923 ]
Edited by: Sevarus James on 25/01/2008 01:00:48 Originally by: Zepharim Aye, that does help, alas I still can't get large objects to render. I had to registry entry set correctly. After adding the two other keys it was still the same situation. I wonder what it is that prevents the objects from being rendered, and why it varies across the cards. Perhaps the nvdia 8 series cards can manage it, as I assume you have an 8800gts from your graphics memory size of 640. I'm using a 7900gs with the latest envy drivers. Memory size is 256mb, so perhaps it's a memory issue? I will swap out the 8800 for a 7950GT and test, but that card has 512meg as well. HOWEVER, I don't believe its the memory. Here is the section of my xorg.conf that "may" have something to do with the issue: Section "Screen" Identifier"Default Screen" Device"nVidia Corporation G80 [GeForce 8800 GTS]" Monitor"Generic Monitor" DefaultDepth24 Option"AddARGBGLXVisuals""True" <--without this, I"ve had rendering issues in the past. EndSectionUbuntu 3d Beryl-Linux Desktop+EVE
Starbooze
Posted - 2008.01.25 03:10:00 -
[1924 ]
Edited by: Starbooze on 25/01/2008 03:16:29 Edited by: Starbooze on 25/01/2008 03:12:41 Here is what warp tunnels look like on both Premium and Classic via wine.This is what stations and fps are in space.Here is an in station shot.Here is a Stargate. Finally, here is a shot of my regedit. My xorg.conf does have that extra option that you have. I have shadows off and HDR set exactly the same as what you have. ariel fonts are in the proper folders. My video card is a 7900gs. As you can see here, clearly things do not work. As mentioned before, map browsers do not work. At all. For anyone. Think I should also point out that fps via the Official Client in space is more than double that. Not sure whats going on with that, but there it is.
Starbooze
Posted - 2008.01.25 04:02:00 -
[1925 ]
Edited by: Starbooze on 25/01/2008 04:05:44 Oops. Forgot the shot of the hosed up map browser here
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.25 11:34:00 -
[1926 ]
Sorry starbooze...as you can plainly see from my mapbrowser....its working. (not perfect, but it DOES work.) That screenshot I attached is from wine and I plotted an autopilot course, spun the 3d map, flattened it, changed from pilots in space to stations, etc., etc., and it all worked. I am at a loss as to 'why', but so far folks who are having issues are on 7xxx cards. I'm on an 8800gts and I'm not seeing those issues, or the issues with large problems. (even the warp tunnel I fixed by toggling the 24bit 8bit alpha with 24bit and vs. vs.) The map though...IS working here via wine .9.53. My fps via wine is similar/better/worse/even to my cedega rig. I'm not trying to undo your issues, merely showing that on this rig, the issues are far less prevalent or non existent in some cases.Ubuntu 3d Beryl-Linux Desktop+EVE
Dapperdrake
Cardshark Influence
Posted - 2008.01.25 15:43:00 -
[1927 ]
Sevarus, did you visit Caldari/Amarr/Gallente space ? For me, Minmatar's gates and stations looks fine, but all others don't render at all ... PS: thanks for the screen of your regedit ^^ -------------------------------------------------- <ZekeVal> Mais tu voles pas en drake Dapper ?
Starbooze
Posted - 2008.01.25 16:26:00 -
[1928 ]
Edited by: Starbooze on 25/01/2008 16:29:55 Originally by: Sevarus James Sorry starbooze...as you can plainly see from my mapbrowser....its working. (not perfect, but it DOES work.) That screenshot I attached is from wine and I plotted an autopilot course, spun the 3d map, flattened it, changed from pilots in space to stations, etc., etc., and it all worked. I am at a loss as to 'why', but so far folks who are having issues are on 7xxx cards. I'm on an 8800gts and I'm not seeing those issues, or the issues with large problems. (even the warp tunnel I fixed by toggling the 24bit 8bit alpha with 24bit and vs. vs.) The map though...IS working here via wine .9.53. My fps via wine is similar/better/worse/even to my cedega rig. I'm not trying to undo your issues, merely showing that on this rig, the issues are far less prevalent or non existent in some cases. Sevarus, your map browser does NOT work. Not one single one of the screenshots you provided contains a map browser. Perhaps you forgot that one? Please provide a full screen screen capture with it working properly in windowed mode, so that one can plainly see it is a linux system you have it running on. To clarify, because I know this causes alot of confusion, the map browser is the second post screenshot which I provided. NOT the starmap which from which you see the different shiny stars and such things. From within that, you right click on a star, and one of the options which comes up is, "show in map browser". Try that, and then come back with the screenshot of it actually working.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.25 22:57:00 -
[1929 ]
Edited by: Sevarus James on 25/01/2008 22:58:40 Edited by: Sevarus James on 25/01/2008 22:58:10 Originally by: Starbooze To clarify, because I know this causes alot of confusion, the map browser is the second post screenshot which I provided. NOT the starmap which from which you see the different shiny stars and such things. From within that, you right click on a star, and one of the options which comes up is, "show in map browser". Try that, and then come back with the screenshot of it actually working. You mean this? Starmap1 Starmap2 It DOES corrupt, just like your screenshot...but a simple escape key >menu> display and graphics> SWITCH from 24 bit t 24bit with 8 bit alpha, or EVEN switch to 16 bit. Apply it. Fixes that browser. Then, screen shot the before and afters and bug report em' as this really is an issue, but there is a work around (as I've described above. Anytime I see a glitch in gfx in the wine client, I use the 24bit > 8bit alpha > 16 bit as a toggle. It fixes the glitch. As I'm not a programmer, and have seen these issues reported already, this is my fast/down/dirty non-programmer fix until the gfx issues are fixed in git. System specs: cpu: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+ cpu_ghz: 2.0 memory: 2027 videocard_manufacturer: NVIDIA Corporation videocard_type: GeForce 8800 GTS/PCI/SSE2/3DNOW! videocard_ram: 640 agp_aperture_size: 512 videocard_driver_version: 2.1.2 NVIDIA 169.09 soundcard: NVidia CK804 with ALC850 at irq 1 soundcard_driver: ALSA Version 1.0.14 machine_bitness: 32 kernel: 2.6.22-14-generic x_version: Xorg Version 1.3.0 distro: Ubuntu 7.10 GUI version: eve-000066Ubuntu 3d Beryl-Linux Desktop+EVE
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.25 23:03:00 -
[1930 ]
Originally by: Dapperdrake Sevarus, did you visit Caldari/Amarr/Gallente space ? For me, Minmatar's gates and stations looks fine, but all others don't render at all ... PS: thanks for the screen of your regedit ^^ I've seen the "black outline" as well. (First time in amarr space after driving from minmatar > caldari > amarr territory. I relogged. No more black outline. I've checked ALL races stations gates on that trip from minnie space to the throne worlds, and had ONLY the rendering issue on the amarr station, and that went away with a client restart.Ubuntu 3d Beryl-Linux Desktop+EVE
Starbooze
Posted - 2008.01.26 00:24:00 -
[1931 ]
Originally by: Sevarus James It DOES corrupt, just like your screenshot...but a simple escape key >menu> display and graphics> SWITCH from 24 bit t 24bit with 8 bit alpha, or EVEN switch to 16 bit. Apply it. Fixes that browser. Then, screen shot the before and afters and bug report em' as this really is an issue, but there is a work around (as I've described above. Anytime I see a glitch in gfx in the wine client, I use the 24bit > 8bit alpha > 16 bit as a toggle. It fixes the glitch. As I'm not a programmer, and have seen these issues reported already, this is my fast/down/dirty non-programmer fix until the gfx issues are fixed in git. Those things I consider to be the obvious things to do when things dont work, thus, I have tried all of that and still get as shown above. I do have some programming know how, and so, have tried many additional "under the hood" things as well. I think we can safely say that this is an issue for the 6xxx and 7xxx NVIDIA cards/drivers. I get these same issues on my laptops Nvidia 6150 card as well. Being that it really cant be a hardware issue, it must therefor be a driver issue. I have the latest drivers, which had many fixes for the 8xxx cards, but apparently still contain, or created new issues for the older cards.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.26 07:27:00 -
[1932 ]
Originally by: Starbooze Originally by: Sevarus James It DOES corrupt, just like your screenshot...but a simple escape key >menu> display and graphics> SWITCH from 24 bit t 24bit with 8 bit alpha, or EVEN switch to 16 bit. Apply it. Fixes that browser. Then, screen shot the before and afters and bug report em' as this really is an issue, but there is a work around (as I've described above. Anytime I see a glitch in gfx in the wine client, I use the 24bit > 8bit alpha > 16 bit as a toggle. It fixes the glitch. As I'm not a programmer, and have seen these issues reported already, this is my fast/down/dirty non-programmer fix until the gfx issues are fixed in git. Those things I consider to be the obvious things to do when things dont work, thus, I have tried all of that and still get as shown above. I do have some programming know how, and so, have tried many additional "under the hood" things as well. I think we can safely say that this is an issue for the 6xxx and 7xxx NVIDIA cards/drivers. I get these same issues on my laptops Nvidia 6150 card as well. Being that it really cant be a hardware issue, it must therefor be a driver issue. I have the latest drivers, which had many fixes for the 8xxx cards, but apparently still contain, or created new issues for the older cards. That'd be my take on the issue as well. It DOES happen on the 8xxx cards, but is easily dealt with....still a "bug", just not as bad as on the older cards.Ubuntu 3d Beryl-Linux Desktop+EVE
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2008.01.26 11:24:00 -
[1933 ]
Edited by: El***ER on 26/01/2008 11:24:13 Originally by: Sevarus James The ONLY changes to my regedit: Run "wine regedit" from command line. Expand the following: HKEY_CURRENT_USER WINE then, add this: Direct3D DirectDrawRenderer -opengl OffscreenRenderingMode -fbo VideoMemorySize - 640 (Change the videomemorysize to what your card has.) Screenshot of this of how it should look:Registry Editor /me slaps forehead OUHHHHH under Direct3D you shouldn't create a key with the default value of fbo you need to create string value in Direct3D named OffscreenRenderingMode with value fbo WINDEBUG="-all,wined3d" should show a difference after doing that trace:wine_d3d:DllMain WineD3D DLLMain Reason=1 trace:wine_d3d:DllMain Allow HW vertex shaders trace:wine_d3d:DllMain If supported by your system, GL Shading Language will be used trace:wine_d3d:WineDirect3DCreate Created WineD3D object @ 0x137a90 for d3d9 support vs. trace:wine_d3d:DllMain WineD3D DLLMain Reason=1 trace:wine_d3d:DllMain Using FBOs for offscreen rendering trace:wine_d3d:DllMain Allow HW vertex shaders trace:wine_d3d:DllMain If supported by your system, GL Shading Language will be used trace:wine_d3d:WineDirect3DCreate Created WineD3D object @ 0x137a50 for d3d9 supportRegedit ----------- - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
deepb
Posted - 2008.01.26 11:29:00 -
[1934 ]
Quote: Sevarus, your mad that the wine client does not work and that I have reported it. Sorry for that. I support the wine client as you do, but I choose not to bury my head in the sand and pretend no bugs exist, thus I bumped the bug report in hopes of reviving the discussion and stimulate some possible work around ideas. If that offends you, perhaps Linux forums are not the place for you. It is within those that real discussions take place, sometimes aggressive, yet always productive in the end. Old bugs get rehashed, solved, and new ones brought to bear. Well, thank you for filing the bug reports - that's a huge step in the right direction. How many have you filed (at winehq, I presume)? Do you have the bug numbers handy?
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.26 11:51:00 -
[1935 ]
Originally by: El***ER Edited by: El***ER on 26/01/2008 11:24:13 Originally by: Sevarus James The ONLY changes to my regedit: Run "wine regedit" from command line. Expand the following: HKEY_CURRENT_USER WINE then, add this: Direct3D DirectDrawRenderer -opengl OffscreenRenderingMode -fbo VideoMemorySize - 640 (Change the videomemorysize to what your card has.) Screenshot of this of how it should look:Registry Editor /me slaps forehead OUHHHHH under Direct3D you shouldn't create a key with the default value of fbo you need to create string value in Direct3D named OffscreenRenderingMode with value fbo WINDEBUG="-all,wined3d" should show a difference after doing that trace:wine_d3d:DllMain WineD3D DLLMain Reason=1 trace:wine_d3d:DllMain Allow HW vertex shaders trace:wine_d3d:DllMain If supported by your system, GL Shading Language will be used trace:wine_d3d:WineDirect3DCreate Created WineD3D object @ 0x137a90 for d3d9 support vs. trace:wine_d3d:DllMain WineD3D DLLMain Reason=1 trace:wine_d3d:DllMain Using FBOs for offscreen rendering trace:wine_d3d:DllMain Allow HW vertex shaders trace:wine_d3d:DllMain If supported by your system, GL Shading Language will be used trace:wine_d3d:WineDirect3DCreate Created WineD3D object @ 0x137a50 for d3d9 supportRegedit Whoa. Elfe....thanks for that. I got that "bit" quite a few pages ago and never looked back....but over here things HAVE been fairly smooth. Is it possible this is what is causing the rendering problems n the 7xxx cards moreso than on the 8xxx series? I'll make that change and test regardless. Thanks! Ubuntu 3d Beryl-Linux Desktop+EVE
deepb
Posted - 2008.01.26 14:13:00 -
[1936 ]
This probably won't be very helpful, but I use the pre-packaged Eve Linux client (as opposed to trying to use it with wine directly), and I still have many of the problems mentioned in this thread. After playing for a while, the textures get all funny-looking in quite a few places - warp tunnels, ship fitting, wrecks, etc. I also have an 8800, running the latest nvidia drivers. I could personally care less about the broken textures - the game is still perfectly playable. I'm just bringing it up in case my combination of video card + symptoms are of any help. Cheers.
Starbooze
Posted - 2008.01.26 22:18:00 -
[1937 ]
Edited by: Starbooze on 26/01/2008 22:32:17 Originally by: El***ER Edited by: El***ER on 26/01/2008 11:24:13 Originally by: Sevarus James The ONLY changes to my regedit: Run "wine regedit" from command line. Expand the following: HKEY_CURRENT_USER WINE then, add this: Direct3D DirectDrawRenderer -opengl OffscreenRenderingMode -fbo VideoMemorySize - 640 (Change the videomemorysize to what your card has.) Screenshot of this of how it should look:Registry Editor /me slaps forehead OUHHHHH under Direct3D you shouldn't create a key with the default value of fbo you need to create string value in Direct3D named OffscreenRenderingMode with value fbo WINDEBUG="-all,wined3d" should show a difference after doing that trace:wine_d3d:DllMain WineD3D DLLMain Reason=1 trace:wine_d3d:DllMain Allow HW vertex shaders trace:wine_d3d:DllMain If supported by your system, GL Shading Language will be used trace:wine_d3d:WineDirect3DCreate Created WineD3D object @ 0x137a90 for d3d9 support vs. trace:wine_d3d:DllMain WineD3D DLLMain Reason=1 trace:wine_d3d:DllMain Using FBOs for offscreen rendering trace:wine_d3d:DllMain Allow HW vertex shaders trace:wine_d3d:DllMain If supported by your system, GL Shading Language will be used trace:wine_d3d:WineDirect3DCreate Created WineD3D object @ 0x137a50 for d3d9 supportRegedit Thank you for the advice. However, none of this makes any difference as to a fix resolution on any of the rigs ive tested it on. This is where its at: 1. Switch regedit to just OffscreenRenderingMode string value, set to fbo. Delete all other keys. Then, wineprefixcreate. No change in rendering. 2. Add string values for the other two missing things for video memory size and opengl (forget them now). wineprefixcreate. No change. 3. Already established that with values set Severus's way, things also do not work. Differences seen. Warp tunnels actually do render and work when things are setup El***ER's way, other than that, no other differences. Here is what wine spits out when hovering near a station or stargate: fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 273 fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3226 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 398 fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 273 fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3226 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 398 fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 273 fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3226 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 398 fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 273 Driver is 169.07. Currently have nvidia-settings to default, with the exception of quality set to high performance. Might try it out with some AA adjustments later. Update: Just tried it with AA set to both 2x and 4x and no change either, except fps went way down at 4x.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.27 13:56:00 -
[1938 ]
Tested this elf's way, and the way I had it.....and I'm thinking I could set offscreenrenderer to "flibertygibet" and it wouldn't hurt or make a difference. It made no apparent difference to what I'm seeing with the client in my example shots linked in the last page.Ubuntu 3d Beryl-Linux Desktop+EVE
Kadesh Priestess
Posted - 2008.01.27 18:39:00 -
[1939 ]
Catched commit breaking character protraits, for more info - appdb/bugzilla. Wine 0.9.54 x86 .deb package with correctly rendering portraits:Here -------EVE Online + GNU/Linux (ru_RU version)
Starbooze
Posted - 2008.01.27 18:52:00 -
[1940 ]
Originally by: Kadesh Priestess Catched commit breaking character protraits, for more info - appdb/bugzilla. Wine 0.9.54 x86 .deb package with correctly rendering portraits:Here Well, when I ran the latest series of tests using Efl's advice, I was running the latest wine-get (9.54), so that did not do anything to fix the bugs I've reported. I never had an issue with portraits with the wine eve client. I do experience it with the Official Client however.
Kadesh Priestess
Posted - 2008.01.27 20:26:00 -
[1941 ]
Edited by: Kadesh Priestess on 27/01/2008 20:26:27 Take a look at this ***** then (i'm using classic content with pbuffer, maybe it's the reason i get it). -------EVE Online + GNU/Linux (ru_RU version)
Starbooze
Posted - 2008.01.28 02:01:00 -
[1942 ]
Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 27/01/2008 20:26:27 Take a look at this ***** then (i'm using classic content with pbuffer, maybe it's the reason i get it). I dont think so. Sevarus reported the same thing, and I know he uses fbo. pbuffer just causes a severe fps hit for most people.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.01.28 03:45:00 -
[1943 ]
tested .9.54 with shadows "ON", and in station it appears to be rendering correctly now with almost no frame rate hit. Undocking though.....slideshow city. On my system prior to .9.54 shadows on drew a "shadow" of the player ship at an odd angle which obscured objects behind it. This seems fixed, but in space, the fps hit is still unusable. As to the character portraits, I deleted the portraits folder, and haven't seen the "black masking" issue since. (using fbo)Ubuntu 3d Beryl-Linux Desktop+EVE
gfldex
Kabelkopp
Posted - 2008.01.31 17:33:00 -
[1944 ]
Is their any way to force eve to use a given window size? -- There are countless games in the world. There are at least as many ppl that dont like one or more rules of said games. That never stopped smart game designers from creating good games.
Snowcrash Winterheart2
GallenteConcordia Discors
Posted - 2008.02.01 01:21:00 -
[1945 ]
Originally by: Starbooze denial that they existed by Snowcrash Winterheart2, Now your putting words in to my mouth. I said that some of the things you are whinging about in a never ending pyramid of piffle simply don't exist anymore. Specifically the frame rate drop over time/jumps. I also stated that whilst apparently all Gallente stations do not render, some Minmatar, Amarr and Caldari ones do. This also applies to freighters and I would wager cap/super cap ships as well. I also stated that the pause on session change (specifically jumping) can be minimised by setting the cache to high in game. Considering I play on a laptop with a slow drive, a 1 - 2 second judder is, for the most, acceptable. It does it in basic as well for me.... and in the Cegeda client... Don't like it? Tough. ----- Four paws... four sets of claws.
UberL0rd
MinmatarBrotherhood of Polar Equation Insurgency
Posted - 2008.02.01 12:24:00 -
[1946 ]
Originally by: Starbooze Here is what wine spits out when hovering near a station or stargate: fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 273 fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3226 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 398 fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 273 fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3226 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 398 fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 273 fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3226 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 398 fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 273 Driver is 169.07. You may wish to report that to nVidia and say that 8xxx owners don't get this so it's probably a driver problem for 7xxx based cards. Also ask if they can fix it and if we can help more :) --- I use Gentoo/Linux and Gentoo uses software I write
Kadesh Priestess
Posted - 2008.02.03 13:24:00 -
[1947 ]
Edited by: Kadesh Priestess on 03/02/2008 13:24:22 Does anyone know why wine git hadn't been updated for a week+? Afair they promised to restructure repository a bit (remove word 'wine' from most module names, e.g. wined3d - d3d). But still... I can't imagine how they may waste a week on this task :) -------EVE Online + GNU/Linux (ru_RU version)
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2008.02.03 14:41:00 -
[1948 ]
Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 03/02/2008 13:24:22 Does anyone know why wine git hadn't been updated for a week+? Afair they promised to restructure repository a bit (remove word 'wine' from most module names, e.g. wined3d - d3d). But still... I can't imagine how they may waste a week on this task :) Alexandre Julliard is on vacation for a week so the patches that are in the pipe arn't commited to the git tree
Aurix Lexico
Repo Industries R.E.P.O.
Posted - 2008.02.03 23:10:00 -
[1949 ]
Edited by: Aurix Lexico on 03/02/2008 23:11:10 I haven't found an answer so far, so, I'm gonna ask it here. I'm running Ubuntu 7.10. Anyways, I ran into the same BindIoCompletionCallback problem as the people on pages 56-60ish, so, I added 87.237.39.199 work_you_damn_thing 87.237.39.200 work_you_damn_thing to my /etc/hosts file, and then ran /etc/init.d/networking restart but when I ping 87.237.199, and 87.237.200 I still get a response, and EVE still crashes. I'm on a wireless network, if that matters. Or, you could tell me how to get wine-git, and install the patch mentioned on page 59 (second from the bottom)
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.02.04 08:11:00 -
[1950 ]
Originally by: Aurix Lexico Edited by: Aurix Lexico on 03/02/2008 23:11:10 I haven't found an answer so far, so, I'm gonna ask it here. I'm running Ubuntu 7.10. Anyways, I ran into the same BindIoCompletionCallback problem as the people on pages 56-60ish, so, I added 87.237.39.199 work_you_damn_thing 87.237.39.200 work_you_damn_thing to my /etc/hosts file, and then ran /etc/init.d/networking restart but when I ping 87.237.199, and 87.237.200 I still get a response, and EVE still crashes. I'm on a wireless network, if that matters. Or, you could tell me how to get wine-git, and install the patch mentioned on page 59 (second from the bottom) Actually you don't need git to fix that problem...its been fixed for bit now. (.9.54 works just fine.)Ubuntu 3d Beryl-Linux Desktop+EVE
Aurix Lexico
Repo Industries R.E.P.O.
Posted - 2008.02.04 12:21:00 -
[1951 ]
Originally by: Sevarus James Originally by: Aurix Lexico Edited by: Aurix Lexico on 03/02/2008 23:11:10 I haven't found an answer so far, so, I'm gonna ask it here. I'm running Ubuntu 7.10. Anyways, I ran into the same BindIoCompletionCallback problem as the people on pages 56-60ish, so, I added 87.237.39.199 work_you_damn_thing 87.237.39.200 work_you_damn_thing to my /etc/hosts file, and then ran /etc/init.d/networking restart but when I ping 87.237.199, and 87.237.200 I still get a response, and EVE still crashes. I'm on a wireless network, if that matters. Or, you could tell me how to get wine-git, and install the patch mentioned on page 59 (second from the bottom) Actually you don't need git to fix that problem...its been fixed for bit now. (.9.54 works just fine.) ohh, , updated wine, and it's fixed. ty
Aurix Lexico
Repo Industries R.E.P.O.
Posted - 2008.02.05 02:56:00 -
[1952 ]
Just one more thing, does anyone know how to connect to the test server? I tried setting advancednetworking in prefs.ini, but that didn't work. I then tried to change boot.ini, and but that failed validation, and I had to reinstall eve.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.02.05 06:04:00 -
[1953 ]
Originally by: Aurix Lexico Just one more thing, does anyone know how to connect to the test server? I tried setting advancednetworking in prefs.ini, but that didn't work. I then tried to change boot.ini, and but that failed validation, and I had to reinstall eve. IF it is working with wine..you have to copy your existing install to a "ccp2" or somesuch directory. run the client with the /end /LUA:OFF suffix to keep settings separate from the main settings. Then, you need to go here: Singularity patches Download that patch and install it to the newly created 2nd copy of eve. The patch to singularity will automatically point you to that server.Ubuntu 3d Beryl-Linux Desktop+EVE
Otar Kinsbane
Posted - 2008.02.05 06:20:00 -
[1954 ]
When trying to install Eve on Wine, I get through the verifying installer section, but right after it's done verifying, it tells me Quote: This installer requires admin access, try again. I searched the forums for a solution and I wasn't able to find one that works, any suggestions?
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.02.05 07:10:00 -
[1955 ]
Originally by: Otar Kinsbane When trying to install Eve on Wine, I get through the verifying installer section, but right after it's done verifying, it tells me Quote: This installer requires admin access, try again. I searched the forums for a solution and I wasn't able to find one that works, any suggestions? Sumtin tells me someone installed wine as root. That would be the only reason I can think of you would be having that issue. 1. install wine via normal package management or 2. If installing from source then the ONLY "sudo"/su command would be for the make install section. (./configure make depend && make should NOT be run as admin). Which distro are you using?Ubuntu 3d Beryl-Linux Desktop+EVE
Aurix Lexico
Repo Industries R.E.P.O.
Posted - 2008.02.05 12:10:00 -
[1956 ]
Originally by: Otar Kinsbane When trying to install Eve on Wine, I get through the verifying installer section, but right after it's done verifying, it tells me Quote: This installer requires admin access, try again. I searched the forums for a solution and I wasn't able to find one that works, any suggestions? I got that before too, open up winecfg, and change your OS to win98, and try it again.
Black Jester
MinmatarCold-Fury
Posted - 2008.02.10 13:17:00 -
[1957 ]
Hello guys. I'm running Premium Eve under wine with almost no problems except one. I don't see any stations and no stargates. i've googled but haven't found any solutions. System: AMD Athlon(tm) 64 X2 Dual Core Processor 4000+ Geforce 7600GT 2Gb DDR2 Gentoo Linux 2.6.23-gentoo-r3 Wine 9.54
Hugh Ruka
CaldariExploratio et Industria Morispatia
Posted - 2008.02.11 11:10:00 -
[1958 ]
Originally by: Black Jester Hello guys. I'm running Premium Eve under wine with almost no problems except one. I don't see any stations and no stargates. i've googled but haven't found any solutions. System: AMD Athlon(tm) 64 X2 Dual Core Processor 4000+ Geforce 7600GT 2Gb DDR2 Gentoo Linux 2.6.23-gentoo-r3 Wine 9.54 Are you runing x86-64 ? how the hell did you get eve to run on that ? I get it installed, but then it complains about directx version and no matter what I tried it stayed that way. I did not yet try ABI=x86 wine compilation, but I guess it won't do anyway. Originally by: Aravel Thon Originally by: Nith Batoxxx Hi my alt just leanred to fly the ferox............... I am so so terribly sorry...
Black Jester
MinmatarCold-Fury
Posted - 2008.02.11 13:38:00 -
[1959 ]
Don't get me wrong. i'm using x86 gentoo, not x86-64.
indra cold
CaldariBright Star Training Acadamy
Posted - 2008.02.11 21:29:00 -
[1960 ]
I'm using Fedora 8 x86_64 and wine 9.55 and the only issues I'm having are the invisible objects when premium content is enabled. I was wondering when the premium available for us linux users.i do get lock-up when sound is enabled so I run silent and disable sound in winecfg.
Hugh Ruka
CaldariExploratio et Industria Morispatia
Posted - 2008.02.12 21:17:00 -
[1961 ]
Originally by: indra cold I'm using Fedora 8 x86_64 and wine 9.55 and the only issues I'm having are the invisible objects when premium content is enabled. I was wondering when the premium available for us linux users.i do get lock-up when sound is enabled so I run silent and disable sound in winecfg. your wine package is also x86_64 ? Originally by: Aravel Thon Originally by: Nith Batoxxx Hi my alt just leanred to fly the ferox............... I am so so terribly sorry...
Hugh Ruka
CaldariExploratio et Industria Morispatia
Posted - 2008.02.15 19:53:00 -
[1962 ]
Ok I got myself some bugs: $ wine eve.exe /END /LUA:OFF fixme:process:IsWow64Process (0xffffffff 0x33fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! err:ole:create_server class {4991d34b-80a1-4291-83b6-3328366b9097} not registered err:ole:CoGetClassObject no class object {4991d34b-80a1-4291-83b6-3328366b9097} could be created for context 0x4 fixme:win:EnumDisplayDevicesW ((null),0,0x34adbc,0x00000000), stub! err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_A2R10G10B10 err:d3d:IWineD3DImpl_CheckDeviceType unsupported format WINED3DFMT_A2R10G10B10 fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:imm:ImmReleaseContext (0x40026, 0x133018): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34b4ac, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34b390, 260): stub wine: Unhandled page fault on execute access to 0x7c021720 at address 0x7c021720 (thread 0013), starting debugger... I looked through the forums for commandline parameters to launche windowed, but no luck (tho I remember there was a thread about these somewhere). I copied the arial font, added the Direct3D reg keys. $ wine --version wine-0.9.55 $ file `which wine` /usr/bin/wine: ELF 32-bit LSB executable, Intel 80386, version 1 (SYSV), for GNU/Linux 2.6.9, dynamically linked (uses shared libs), stripped $ uname -a Linux haplo 2.6.23-gentoo #1 PREEMPT Fri Oct 26 22:25:26 CEST 2007 x86_64 AMD Athlon(tm) 64 Processor 3000+ AuthenticAMD GNU/Linux * x11-drivers/ati-drivers Latest version available: 8.452 Latest version installed: 8.452 I guess I have a problem with fullscreen and Xrandr. That will be the first thing I go after. Anybody got suggestions on the errors wine spits out? thanks Originally by: Aravel Thon Originally by: Nith Batoxxx Hi my alt just leanred to fly the ferox............... I am so so terribly sorry...
lala rue
Posted - 2008.02.15 21:28:00 -
[1963 ]
Edited by: lala rue on 15/02/2008 21:34:20 Originally by: Hugh Ruka Originally by: indra cold I'm using Fedora 8 x86_64 and wine 9.55 and the only issues I'm having are the invisible objects when premium content is enabled. I was wondering when the premium available for us linux users.i do get lock-up when sound is enabled so I run silent and disable sound in winecfg. your wine package is also x86_64 ? I complied wine myself, so i suppose so. I just followed the instructions at the www.winehq.org appdb. you will have to install the 32bit video packages to install eve. just go to the forums for you distro and serch for you nvidia/ati install instructions.here
Kalixa Hihro
Posted - 2008.02.16 22:31:00 -
[1964 ]
Originally by: Suki Kamir Originally by: NO3MI Edited by: NO3MI on 16/12/2007 17:04:24 Edited by: NO3MI on 16/12/2007 17:03:18 Originally by: Starbooze Is there a Wiki or howto with all the latest hackery to get this working on the .50 or .51 wine? Have scanned through the last 10 or so pages of this thread and its all rather confusing. Basically you have to do this: -Download the wine-git version, see here http://wiki.winehq.org/GitWine -Download the elf's patch ( http://elfe.mine.nu/eve/linux/trinity.diff ) in the wine git directory and apply it with patch -p1 < trinity.diff -Compile wine git -Install the premium client of eve -Install DX9 with the file in the bin directory of eve (it's named redistsomething.exe). If this doesn't work, try with this: http://www.microsoft.com/downloads/details.aspx?familyid=9226a611-62fe-4f61-aba1-914185249413&displaylang=en If some dll is missing download it and paste in the system32 directory of wine -Copy arial.ttf in the windows/font directory of wine (search it in your computer if you've installed ms fonts) -Paste this line in the /etc/hosts file: 87.237.39.199 localhost and restart the network -Launch eve, press esc and uncheck the premium client option Hope I didn't forgot anything That is not working here, I have followed every step and I get the following errors when I try and run Eve (classic or premium): paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE$ wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x34fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! err:ole:create_server class {4991d34b-80a1-4291-83b6-3328366b9097} not registered err:ole:CoGetClassObject no class object {4991d34b-80a1-4291-83b6-3328366b9097} could be created for context 0x4 fixme:sync:BindIoCompletionCallback 0x1ac, 0x4edfce, 0, stub! paladine@mail:~/.wine/drive_c/Program Files/CCP/EVE$ Suki did you remove the other wine from the system (or relink the binaries from /usr/local)? After you compile it'll install into /usr/local/bin. If you just: #wine [whatever] you are still using the one that came with the distro. -K /*----------------------------------------------------------------------------------*/ My opinion in no way represents that of my corp or anyone I am associated with, and is probably entirely wrong.
Lira Reib
Posted - 2008.02.18 08:12:00 -
[1965 ]
Edited by: Lira Reib on 18/02/2008 08:13:09 Having a little trouble with the patch, trying to apply it to 0.9.55. Any help would be appreciated. (EDIT: version wine-0.9.55-208-gfd67f32, acquired via git earlier today) $ patch -p1 < trinity.diff patching file dlls/kernel32/sync.c Hunk #1 succeeded at 1084 with fuzz 2 (offset -830 lines). patching file dlls/wined3d/surface.c Hunk #1 FAILED at 2939. 1 out of 1 hunk FAILED -- saving rejects to file dlls/wined3d/surface.c.rej
Sevarus James
MinmatarMeridian Dynamics Cosmic Anomalies
Posted - 2008.02.18 12:43:00 -
[1966 ]
Originally by: Lira Reib Edited by: Lira Reib on 18/02/2008 08:13:09 Having a little trouble with the patch, trying to apply it to 0.9.55. Any help would be appreciated. (EDIT: version wine-0.9.55-208-gfd67f32, acquired via git earlier today) $ patch -p1 < trinity.diff patching file dlls/kernel32/sync.c Hunk #1 succeeded at 1084 with fuzz 2 (offset -830 lines). patching file dlls/wined3d/surface.c Hunk #1 FAILED at 2939. 1 out of 1 hunk FAILED -- saving rejects to file dlls/wined3d/surface.c.rej What patch? There is no patch necessary to run EVE with .9.55 these days. Unless I'm missing something? distro specific?? Ubuntu 3d Beryl-Linux Desktop+EVE
Lira Reib
Posted - 2008.02.18 15:42:00 -
[1967 ]
The one in the quote in the post directly above my own. Good to know.
Armand Sierra
Interstellar Alcohol Conglomerate
Posted - 2008.02.19 14:41:00 -
[1968 ]
Apart from the obvious glitches, the 0.9.55 works fine with eve premium, some textures can be seen "blinking" around planets though, and theres still the invisible "box" around stations making it hard to select something apart from using the overview.
Armand Sierra
Interstellar Alcohol Conglomerate
Posted - 2008.02.19 15:21:00 -
[1969 ]
Edited by: Armand Sierra on 19/02/2008 15:21:03 Hmm, for some reason 0.9.55 doesn't work with the patch deployed today "Trinity 1.02"
indra cold
CaldariBright Star Training Acadamy
Posted - 2008.02.19 19:46:00 -
[1970 ]
I got it working under wine. Go to .wine/drive_c/windows/profiles/All Users/application data/ccp and delete that directory.
deathlords
Posted - 2008.02.19 21:04:00 -
[1971 ]
Patching failed first time ever. The patcher said something about "locked files" and "restarting windows" (good luck from wine!). When EVE was restarted, I got a nice window below,http://eve-files.com/dl/149591
deathlords
Posted - 2008.02.19 21:10:00 -
[1972 ]
OK. The files were not copied over current ones but somehow were "offending" and were moved to ~/.wine/drive_c/windows/temp/EVEb8a0.tmp and renamed weird names. Now, I'm copying them one by one and testing if eve will start.... Blah....
deathlords
Posted - 2008.02.19 21:21:00 -
[1973 ]
Ok, manual patching to the Tuesday version allowed the client to function again (can login, in station at least so far ;) Not quite sure what happened with the patch though as no files should have been locked - eve was not even running.
Valeo Galaem
New Eden Advanced Reconnaissance Unit
Posted - 2008.02.20 14:12:00 -
[1974 ]
I had no problems with Tuesday's or Wednesday's patch. Everything went smoothly here.Thar be Pirates You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied! CONCORD Encryption Methods
Sevarus James
MinmatarMeridian Dynamics Cosmic Anomalies
Posted - 2008.02.20 20:18:00 -
[1975 ]
No patch issues with .9.55 / premium gfx here on either 1.02 or 1.03. I had one client that needed both patches and this went without a hitch as well.Ubuntu 3d Beryl-Linux Desktop+EVE
Kadesh Priestess
Posted - 2008.02.20 22:05:00 -
[1976 ]
In current git issue with black parts of portraits is gone, yay! (not sure if someone else experienced it thou) -------EVE Online + GNU/Linux (ru_RU version)
Xeiyu Crimson
Posted - 2008.02.21 02:42:00 -
[1977 ]
Originally by: Kadesh Priestess In current git issue with black parts of portraits is gone, yay! (not sure if someone else experienced it thou) I've had the problem too, annoys me a lot lol.
Thoreau
Posted - 2008.02.21 03:02:00 -
[1978 ]
Edited by: Thoreau on 21/02/2008 03:02:21 Just getting back into Eve again. I've always had trouble when I come back, and somehow run into another problem with wine. Anyways I had no trouble patching up from my last version of Trinity to the current version. I login, it goes through a bunch of downloads, and then fails to reach the character select screen like it should. It just sits at/displays the login screen. There are no command-line messages. Has anyone run into anything like this before? I've already pulled the latest wine from git, deleted my .wine directory including all of eve, and re-installed up to the latest trinity version from scratch. However it still does the same thing. Anything else yet to try? edit: ever since cedega 6.0 I haven't been able to successfully run any games with cedega so that's right out.
Solbright altalt
Posted - 2008.02.21 04:02:00 -
[1979 ]
Update your version of Wine. Version 0.9.54 was fixed to get past the login screen. Alternatively you could add a couple of lines to your /etc/hosts file: 87.237.39.199 localhost 87.237.39.200 localhost
Solbright altalt
Posted - 2008.02.21 18:43:00 -
[1980 ]
Btw, that /etc/hosts edit should be considered temporary as it blocks those addresses for everything running on your PC.
mermond
Posted - 2008.02.22 09:52:00 -
[1981 ]
Have some problem :/ and don`t know what need do for fix it :/ Wine-0.9.55 (without any patch), x11-drivers/ati-drivers-8.40.4 EVE premium client (used clasic graphics). When i play i have freeze eve :/ I`m tryed play in windows and fullscreen mode, but eve always freeze :/ some1 can help me ?
Thoreau
Posted - 2008.02.22 18:07:00 -
[1982 ]
Originally by: Solbright altalt Update your version of Wine. Version 0.9.54 was fixed to get past the login screen. Sigh I thought my git pull was successful, but it looks like I was still running 0.9.52. Dang Continuum hack to process.c stopped it from updating. :)
Muscaat
Eve University Ivy League
Posted - 2008.02.24 16:03:00 -
[1983 ]
Originally by: Thoreau This is for eve classic btw. Use the Premium client, with classic graphics if necessary/desired.
Solbright altalt
Posted - 2008.02.24 19:46:00 -
[1984 ]
Oops, sorry, forgot that detail. Install Premium then promptly select Classic rendering.
xeom
Blue. Blue Federation
Posted - 2008.02.25 17:57:00 -
[1985 ]
Installed on ubuntu with wine 9.55. Works fine but i cant seem to get more then 5-12 FPS while in station or space. 5600x2 AMD 2gig ram 8800 GTS SB Live!--- -Videos -Viciously Delicious
Sevarus James
MinmatarMeridian Dynamics Cosmic Anomalies
Posted - 2008.02.25 22:50:00 -
[1986 ]
.9.56 is out and initial testing shows some improvements with shadows "on", but still some strange fps drps when panning around in space. Docked with shadows "on" appears to be yielding normal fps, but in space, especially around large objects (stations/gates) depending on camera panning, the fps will still drop to 2-5fps and will stutter badly. This is much improved over .9.54 and somewhat improved over .9.55 but is still unplayable. With shadows "off" the client is responsive and plays fairly well, with fps averaging 32-45 under normal loads.Ubuntu 3d Beryl-Linux Desktop+EVE
Pathogenia
Posted - 2008.02.26 08:30:00 -
[1987 ]
Trying to install the windows premium client with wine 0.9.55 yields this error message Quote: fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" anyone knows that? also the installer is poping a window telling me "These installer recquires admin access, try again!" after verifying the installer file itself. Googling doen't yield an significant help on this error msg. Any suggestions for me?
Pathogenia
Posted - 2008.02.26 12:42:00 -
[1988 ]
Edited by: Pathogenia on 26/02/2008 12:43:10 For some reason I don't understand (and yet don't care anymore) I was able to install the client with wine 0.9.55 w/o problems, after waiting for 2h and simple re-trying. Anyway, it keeps crashing after the splash. With the following errors: Quote: fixme:process:IsWow64Process (0xffffffff 0x33fe3c) stub!err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0 ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0 ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0 ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0 fixme:sync:BindIoCompletionCallback 0x210, 0x4edfce, 0, stub!wine: Unhandled page fault on read access to 0x00000028 at address 0x487cd5 (thread 0029), starting debugger... ...and a bunch of fixmes, as always. Disabling sound didn't do it so far. My System is a Debian/Lenny 2.6.22-3, NVIDIA 8600 GT 512MB with updated proprietary NVIDIA-Driver. Anyone saw that errors before?
Rollotamasi
Posted - 2008.02.26 19:58:00 -
[1989 ]
Originally by: Pathogenia Edited by: Pathogenia on 26/02/2008 12:43:10 For some reason I don't understand (and yet don't care anymore) I was able to install the client with wine 0.9.55 w/o problems, after waiting for 2h and simple re-trying. Anyway, it keeps crashing after the splash. With the following errors: Quote: fixme:process:IsWow64Process (0xffffffff 0x33fe3c) stub!err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0 ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0 ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0 ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0 fixme:sync:BindIoCompletionCallback 0x210, 0x4edfce, 0, stub!wine: Unhandled page fault on read access to 0x00000028 at address 0x487cd5 (thread 0029), starting debugger... ...and a bunch of fixmes, as always. Disabling sound didn't do it so far. My System is a Debian/Lenny 2.6.22-3, NVIDIA 8600 GT 512MB with updated proprietary NVIDIA-Driver. Anyone saw that errors before? Same exact problem I am having as well. I have been looking for a solution for the last few days but haven't had a lot of luck. I will let you know if I find anything.
Starbooze
Posted - 2008.02.27 02:23:00 -
[1990 ]
On my Ubuntu 64 bit machine with NVIDIA 7900 card, wine classic client via wine 9.55 runs flawlessly. Premium content still suffers from not rendering stations and stargates. Definitely a major step forward with the classic client.
Joriki
Posted - 2008.02.29 02:35:00 -
[1991 ]
Originally by: Black Jester Premium Eve under wine with almost no problems except one. I don't see any stations and no stargates. See the 'not working' and bug list here: http://appdb.winehq.org/objectManager.php?sClass=version&iId=9971 Vote for the bugs. :) I've the same problem (7600GS 256, wine 0.9.56, slack 12), but I can run 1600x1200 in standard mode, so it's not fatal for me, though I'm tempted to upgrade the vid card as a workaround.
Kadesh Priestess
Posted - 2008.03.01 14:51:00 -
[1992 ]
Premium client with classic graphics crashes on startup as of current wine git. Unfortunately, git returns me following on bisect start: Quote: darkphoenix@Fire:~/src/wine$ git bisect start fatal: ref HEAD is not a symbolic ref Bad HEAD - I need a symbolic ref Any ideas? After googling a bit i've found patch for git sources which helped me to get rid of "Bad HEAD - I need a symbolic ref" message (no, not just suppression :) ), but 1st fatal is still preventing me from using bisect. -------EVE Online + GNU/Linux (ru_RU version)
jcoutepascher
Minmatar
Posted - 2008.03.07 06:56:00 -
[1993 ]
Originally by: Rollotamasi Originally by: Pathogenia Edited by: Pathogenia on 26/02/2008 12:43:10 For some reason I don't understand (and yet don't care anymore) I was able to install the client with wine 0.9.55 w/o problems, after waiting for 2h and simple re-trying. Anyway, it keeps crashing after the splash. With the following errors: Quote: fixme:process:IsWow64Process (0xffffffff 0x33fe3c) stub!err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0 ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0 ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0 ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0 fixme:sync:BindIoCompletionCallback 0x210, 0x4edfce, 0, stub!wine: Unhandled page fault on read access to 0x00000028 at address 0x487cd5 (thread 0029), starting debugger... ...and a bunch of fixmes, as always. Disabling sound didn't do it so far. My System is a Debian/Lenny 2.6.22-3, NVIDIA 8600 GT 512MB with updated proprietary NVIDIA-Driver. Anyone saw that errors before? Same exact problem I am having as well. I have been looking for a solution for the last few days but haven't had a lot of luck. I will let you know if I find anything. This seams to be a unregistred OLE class (windows class in registry usualy) from what i can read maybe a install prob ... & from the first line id say your running a 64bit system ... amy assuming correcly
Cabrakan Naum
Posted - 2008.03.08 18:56:00 -
[1994 ]
Edited by: Cabrakan Naum on 08/03/2008 18:56:50 wine 0.9.57 is out. i still can't see stations and since 0.9.55 or 54 i see this when undocked: stations, stargates ... i'm running debian 4 etch, nvidia 7800gs agp 512mb 169.12
Pathogenia
Posted - 2008.03.09 01:08:00 -
[1995 ]
Originally by: jcoutepascher Originally by: Rollotamasi Originally by: Pathogenia Edited by: Pathogenia on 26/02/2008 12:43:10 For some reason I don't understand (and yet don't care anymore) I was able to install the client with wine 0.9.55 w/o problems, after waiting for 2h and simple re-trying. Anyway, it keeps crashing after the splash. With the following errors: Quote: fixme:process:IsWow64Process (0xffffffff 0x33fe3c) stub!err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! fixme:process:IsWow64Process (0xffffffff 0x34b6f0) stub! ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0 ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0 ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0 ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0 fixme:sync:BindIoCompletionCallback 0x210, 0x4edfce, 0, stub!wine: Unhandled page fault on read access to 0x00000028 at address 0x487cd5 (thread 0029), starting debugger... ...and a bunch of fixmes, as always. Disabling sound didn't do it so far. My System is a Debian/Lenny 2.6.22-3, NVIDIA 8600 GT 512MB with updated proprietary NVIDIA-Driver. Anyone saw that errors before? Same exact problem I am having as well. I have been looking for a solution for the last few days but haven't had a lot of luck. I will let you know if I find anything. This seams to be a unregistred OLE class (windows class in registry usualy) from what i can read maybe a install prob ... & from the first line id say your running a 64bit system ... amy assuming correcly Thanks for having a look at it :) Thing is: my Hardware actualy is 64Bit, but I'm running the 2.6.22-3 686 32Bit Kernel on it. The first line regularly appears for 32Bit systems also. If you want to check my post just some above this one, I in deed had installation problems, but only during the first trial. The second one went smooth, what doesn't actualy mean, there wasn't any problems. Perhaps I should just remove EVE and try to reinstall it. Or Maybe I just go with a fresh wine installation. This would rather be my last option, cause I have other programms running with wine, w/o problems. So I think it's mostly about the EVE installation. Anyway tho, more ideas about that errors would be nice :)
Mort Dyken
Posted - 2008.03.13 11:03:00 -
[1996 ]
No idea why, but after yesterday's patch, all character portraits are suddenly rendering fine for me. This is with Wine 0.9.57 and Ubuntu 7.10.
Ayvryl
Posted - 2008.03.13 12:13:00 -
[1997 ]
Edited by: Ayvryl on 13/03/2008 17:56:50 Edited by: Ayvryl on 13/03/2008 12:17:43 I am using Arch32 currently and have issues with the Minmatar Stargates. Every time I get within 1500m of a gate, my client completely freezes for 20 to 25 seconds then becomes available for about 3 to 5 seconds before freezing up again. Has anyone else had an issue with Arch Linux and Eve? I have tried it with Ubuntu 7.10, but feel like ubuntu runs extremely slow on my computer after a few days. Anyway, I am using Wine .9.4.56-1 with the premium install (premium content disabled). I have searched the forums, tried several things and to no avail. Docked is great, space is great, gates really suck! Help me out please?! Linux Arch 2.6.24-ARCH #1 SMP PREEMPT Wed Mar 5 12:07:52 UTC 2008 i686 Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz GenuineIntel GNU/Linux 2gb ddr2 800, 300gb SATA2, 8800GTS 640mb, intel p35 chipset, 3com 3c905tx nic (dont laugh, it still works beautifully) Thank you in advance. -Ayvryl EDIT: this is the only output i get from running the game: rr:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. err:ntlm:SECUR32_initNTLMSP Usually, you can find it in the winbind package of your distribution. fixme:advapi:CheckTokenMembership ((nil) 0x128388 0x33fb44) stub! fixme:shell:DllCanUnloadNow stub fixme:shell:DllCanUnloadNow stub ixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x34ad9c,0x00000000), stub! fixme:imm:ImmReleaseContext (0x60046, 0x13dca8): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34b4ac, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34b390, 260): stub fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked EDIT 2: I compiled WINE 0.9.57 from the source tar.gz on winehq.com and still getting the same errors/stargate issues.
deathlords
Posted - 2008.03.13 22:00:00 -
[1998 ]
Originally by: Mort Dyken No idea why, but after yesterday's patch, all character portraits are suddenly rendering fine for me. This is with Wine 0.9.57 and Ubuntu 7.10. Yes, characters are working again. 0.9.56. I think the change happened on the CCP side.
Felina Twilight
School of Applied Knowledge
Posted - 2008.03.14 10:16:00 -
[1999 ]
Edited by: Felina Twilight on 14/03/2008 10:22:46 HW: Intel Core2 6420 (2.13Ghz) intel 965 2GB RAM nvidia 8600GTS vga SW: kernel-2.6.23.9 xorg-7.2 wine-0.9.56 alsa sound EVE premium runs like on xp except some minor graphical differences. Stations, stargates fully visible. Had to turn off hardware audio in-game because of random lock-ups. I ran it for more than 6 hours stable. note: I have a nvidia 7600 vga card also, with that stations and stargates are NOT visible. With 8600 they ARE.
Mandilater
The Collective Against ALL Authorities
Posted - 2008.03.14 15:27:00 -
[2000 ]
Wow seems like you guys have made a lot of progress with this. I just type "nonXgl eve" and wallah I am enjoying the great chat of "The Snack Bar". I am not sure all the problems with premium content as I run classic as well but it is totaly playable with fps's in the higher 40's all the way down to 2 to 3 second lock ups that coincide perfectly with laggy nights on EvE. The system: Ubuntu Pentium 4 1.6 ghz 728 mb ddr 266mhz Geforce FX5700 The install standard eve and cedega set up installed from the web page lol
Sevarus James
Meridian Dynamics Cosmic Anomalies
Posted - 2008.03.15 22:39:00 -
[2001 ]
Post patch + .9.57 wine I'm seeing a lot of excessive memory usage. (1.3 gig +). After 20-30 minutes the client begins to hitch and fps drops to a crawl (guessing thrashing issues due to memory). Up until this happens its been a LOT more stable since the boost patch. I'm also seeing windowing issues with compiz fusion still, but switching to metacity its working fine in full screen. --unchecking via winecfg the window manager will let it "fullscreen" properly under compiz, but if anything craps out with the client, it hangs the desktop and forces me to restart the gdm completely.Ubuntu 3d Beryl-Linux Desktop+EVE
Moriiko
Nakama Gemini Federation
Posted - 2008.03.16 18:14:00 -
[2002 ]
Edited by: Moriiko on 16/03/2008 18:16:28 I have been playing recently and since wine 0.9.57 i have been getting wierd artifacting in perticular systems.. This is what i see.. I dont get anything like this in anything else tho (Sorryif this is too big, let me know and i'll resize it)
Mort Dyken
Black Plague. RAZOR Alliance
Posted - 2008.03.16 22:20:00 -
[2003 ]
I had this too, Mooriko. You need to go to the graphics settings tab in Eve and change your cache settings (or something similar, I'm at work right now) to high, which should fix it immediately.
Suki Kamir
Network 23
Posted - 2008.03.22 19:34:00 -
[2004 ]
Hey Peeps, Haven't upgraded Wine for a while and was wondering what people are running now? Is the latest wine-git stable with Eve or do I need to grab any patches from anywhere? Thanks Suki
Suki Kamir
Network 23
Posted - 2008.03.22 20:48:00 -
[2005 ]
OK everything is running with .58 but there are some problems. Primarily the fonts are knackered (bright white with no anti aliasing) when running in Premium Graphics (haven't tested in classic yet will report back once I do). The icons seem to be knackered as well. See the following screen shot: http://www.paladine.org.uk/images/eve_wine-.58.png
Suki Kamir
Network 23
Posted - 2008.03.22 20:52:00 -
[2006 ]
The fonts and icons are knackered in Classic Client too. Suki
Suki Kamir
Posted - 2008.03.22 21:24:00 -
[2007 ]
OK here is a screenshot from space in classic client under .58 Screenshot Don't worry about the missing parts thats just screenshot being funky. But you can see what I mean about the fonts and icons (and windows). Note the modules graphics in the middle? This looks like an alpha transparency issue to me what does everyone else think? Suki
Suki Kamir
Network 23
Posted - 2008.03.22 21:44:00 -
[2008 ]
Gonna try and reinstall the premium client see if that fixes it. Suki
Kadesh Priestess
Republic Military School
Posted - 2008.03.23 09:06:00 -
[2009 ]
Edited by: Kadesh Priestess on 23/03/2008 09:08:01 Running Debian Lenny/Wine 0.9.58/EVE Premium on my Acer 5920 (GF8600GT M).Everything seems to be fine (full hw opengl 2.0 support rocks, yeah), even capital ships etc. Only one thing remaining - large 'click' area of objects in space. Btw use in-game screenshot feature, otherwise they're pretty ugly. -------EVE Online + GNU/Linux (ru_RU version)
Onmarr Shan
Space-Bar FOUNDATI0N
Posted - 2008.03.23 15:15:00 -
[2010 ]
I can install happily with the premium client 0.9.57 on ubuntu 7.10, but I'm having no luck getting past the EULA screen. I've tried copying the prefs.ini from both my offical linux client and from my windows client, but I'm not having any luck. Any ideas? Is that info stored elsewhere?
Valeo Galaem
New Eden Advanced Reconnaissance Unit
Posted - 2008.03.23 19:48:00 -
[2011 ]
Originally by: Onmarr Shan I can install happily with the premium client 0.9.57 on ubuntu 7.10, but I'm having no luck getting past the EULA screen. I've tried copying the prefs.ini from both my offical linux client and from my windows client, but I'm not having any luck. Any ideas? Is that info stored elsewhere?getting past EULA with wine thread on the first pageThar be Pirates You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied! CONCORD Encryption Methods
Onmarr Shan
Space-Bar FOUNDATI0N
Posted - 2008.03.24 00:46:00 -
[2012 ]
D'oh. Thanks for that.
Dapperdrake
Cardshark Influence
Posted - 2008.03.24 17:28:00 -
[2013 ]
Fedora 7 / Wine 0.9.58 / Core2Duo e6400/ GeForce 7800GT Everything seems to be fine, Cap Ships are render correctly. Always the F11 map bug, Gates and Station are not render at all (GeForce 7xx driver pb). Juste a little problem, I have a lot of disconnect on my wines app. My internet connection is fine (I can browse the web) but both TS and EVE are disconnected. I'll check why. -------------------------------------------------- <ZekeVal> Mais tu voles pas en drake Dapper ?
Suki Kamir
Network 23
Posted - 2008.03.24 18:59:00 -
[2014 ]
My problem is still unresolved after completely purging eve and wine from my system and rebuilding/reinstalling. I suspect this may be a 64bit issue with Ubuntu Gutsy as there are 3 32bit libs missing in Gutsy 64bit which are picked up by wine during ./configure These libs are apparently available in Hardy so when I upgrade to Hardy next month I will know if the issue was related to the missing 32bit libs in Gutsy or not. Suki
Europol Agent917
Grumpy Old Farts
Posted - 2008.03.27 02:56:00 -
[2015 ]
Edited by: Europol Agent917 on 27/03/2008 03:05:04 http://www.codeweavers.com/products/cxgames/download_trial/ Anyone tried with crossover games? http://www.codeweavers.com/compatibility/browse/name/?app_id=1860;forum=1;msg=31430 If premium works 100% there...sniff sniff
Europol Agent917
Grumpy Old Farts
Posted - 2008.03.27 04:01:00 -
[2016 ]
yeps crossover games works. I have a 7700 that does not render stations,etc with regular wine, and stations do render in crossover games, I just don't know if with the right colors.
Valeo Galaem
New Eden Advanced Reconnaissance Unit
Posted - 2008.03.27 20:50:00 -
[2017 ]
I believe Codeweavers does share some of their development with Wine so hopefully we could see a fix for station/gate rendering in Wine in the near future.Thar be Pirates You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied! CONCORD Encryption Methods
Kadesh Priestess
Republic Military School
Posted - 2008.03.27 21:33:00 -
[2018 ]
Edited by: Kadesh Priestess on 27/03/2008 21:33:17 Got the same problem as Suki. Compiled wine today. Although git updated after that with bunch of commits (including commits from Stefan), there may be a fix. If fix isn't available... Who'll regress this issue? :P I can, but only on Sunday. -------EVE Online + GNU/Linux (ru_RU version)
Suki Kamir
Network 23
Posted - 2008.03.28 23:41:00 -
[2019 ]
Edited by: Suki Kamir on 28/03/2008 23:42:44 Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 28/03/2008 22:49:33 Got the same problem as Suki. Compiled wine today. Although git updated after that with bunch of commits (including commits from Stefan), there may be a fix. If fix isn't available... Who'll regress this issue? :P I can, but only on Sunday. Edit: got commit that broke UI. So you managed to fix this? Can you explain how and if possible post links to any patches required? Thanks Suki
Kadesh Priestess
Republic Military School
Posted - 2008.03.29 05:21:00 -
[2020 ]
1) Get sources and everything you need to comple wine 2) Regress issue, which should return you exact commit that broke everything (don't forget to reset bisect after that) 3) Check if this commit is really responsible for bug (git revert <commit id>, and compile wine after that as you usually do; after that launch application in the same fashion as you did during regression testing) 4) Use make install/checkinstall/whatever-way-you-prefer to install wine to your system -------EVE Online + GNU/Linux (ru_RU version)
Kadesh Priestess
Republic Military School
Posted - 2008.04.01 18:45:00 -
[2021 ]
Graphical aspect of premium client got major glitches in current git... which may be seen even on login screen. -------EVE Online + GNU/Linux (ru_RU version)
Baeryn
Corporate Sin Soldiers of the Forgotten Abyss
Posted - 2008.04.02 19:59:00 -
[2022 ]
Everything is working flawlessly for me, after moving arial.ttf into WinE's font directory (c:/windows/fonts/) Ubuntu 7.10, GeForce 5500, Wine 0.9.58, and Nvidia Binary drivers (97xx) (nvidia-glx-new) Runs at a semi-playable 11fps at 1440x900, versus about 16fps on Windows using a similar configuration and the latest Nvidia drivers.Role Playing Games by RolePlayGateway
CasbahBoy
Posted - 2008.04.05 18:19:00 -
[2023 ]
Originally by: Kadesh Priestess Graphical aspect of premium client got major glitches in current git... which may be seen even on login screen. Confirm major graphical regression for Wine version 0.9.59
Ravow
Corsaire.
Posted - 2008.04.06 07:22:00 -
[2024 ]
Latest git seem to fix all new problems!
Kadesh Priestess
Republic Military School
Posted - 2008.04.06 18:16:00 -
[2025 ]
Latest git right now = 0.9.59... -------EVE Online + GNU/Linux (ru_RU version)
Schakal Voes
Posted - 2008.04.06 20:01:00 -
[2026 ]
Edited by: Schakal Voes on 06/04/2008 20:05:12 Edited by: Schakal Voes on 06/04/2008 20:01:31 Just tried latest git 0.9.59 but no improvement for me compared to vanilla wine: still broken textures on outdoor station/gate views. Btw, is the 'elfe patch' still needed? Link seems currently down. Best result with premium I've got with cxgames so far. Stations are rendered, but look like in classic. Also movements stuck utterly here, almost unplayable. I'm on Linux Mint Celena (Ubuntu variant, Feisty compatible), AMD Sempron 3000+ (1,8 Ghz) 2GB RAM, GeForce 7600 GT (256 Mb) Btw, classic works flawlessly with wine, better than with cedega. Unfortunately I'm on a dual-boot system (XP), so I know how nice it can be looking...
BUCU
Might Unity Independence Evolution
Posted - 2008.04.07 15:11:00 -
[2027 ]
wine-0.9.59 on gentoo linux (7600GT/C2D-2.2Ghz/2G RAM) stations, gates, capital ships stil not rendered. The problem seems to be related to geforce 7xxx series...since all geforce 8xxx series users reported corect renderig of stations, gates, capital ships even for older wine-0.9.5x . Wine probably try to use some futures not available in 7xxx series, so i think is wine fault. (fixme:d3d:state_shademode WINED3DSHADE_PHONG isn't supported) User reports corect renderig of stations, gates, capital ships with CrossOver Games for 7xxx series so we may see the changes soon in wine too. PS: Anyone using ATI HD38xx on linux ? Just curious how they perform under linux with the latest 8.3 (8.471.3) drivers, EVE related mostly. I have a HD3870 on my Windows workstation but had no time to test it on linux.
Schakal Voes
Republic Military School
Posted - 2008.04.07 21:45:00 -
[2028 ]
Originally by: BUCU The problem seems to be related to geforce 7xxx series... Same suspicion I already stated in another thread. Though still no proof, it slowly solidifies my assumption. At least no counter evidence as of yet. Originally by: BUCU User reports corect renderig of stations, gates, capital ships with CrossOver Games for 7xxx series so we may see the changes soon in wine too. In my case I wouldn't call it "correct" rendering, but comes closest at least. Looks rather like classic station rendering and heavily stucks while moving the view around your ship in front of a visible station. Anyway, the guys from crossover are far ahead with these issues and it probably would be interesting to know what exactly they do different. Maybe a hint for further investigations...
Schakal Voes
Republic Military School
Posted - 2008.04.07 23:14:00 -
[2029 ]
Just found an explanation for the issues on the 7600 series on appdb.winehq.org: Quote: GeForce 7600 series doesnt support the extensions glUniform4fvARB and glUseProgramObjectARB both used in the moment that station and gates are rendered but in the 8800 series both extensions are perfectly supported. And now the question: why do these cards work perfectly in Windows? From the performance it surely doesn't look like software emulation.
Valeo Galaem
New Eden Advanced Reconnaissance Unit
Posted - 2008.04.08 01:20:00 -
[2030 ]
Originally by: Schakal Voes Just found an explanation for the issues on the 7600 series on appdb.winehq.org: Quote: GeForce 7600 series doesnt support the extensions glUniform4fvARB and glUseProgramObjectARB both used in the moment that station and gates are rendered but in the 8800 series both extensions are perfectly supported. And now the question: why do these cards work perfectly in Windows? From the performance it surely doesn't look like software emulation. Because in Windows the client would be using DirectX extentions, not OpenGL. The problem would be that Wine is mapping the DirectX funtion to an unsupported OpenGL function on the card.Thar be Pirates You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied! CONCORD Encryption Methods
Schakal Voes
Posted - 2008.04.08 06:26:00 -
[2031 ]
I'm not quite convinced. If I got you right, then what you're saying is that DX in Windows realize the missing extensions via software emulation. But then I wonder, why there's no significant performance drop for me in Windows with visible stations? Also, in crossover, which is the only wine variant so far that provides textured stations and gates in Linux for my card (premium, classic works anyway), I do have this significant performance drop as I would expect from software emulation.
Valeo Galaem
New Eden Advanced Reconnaissance Unit
Posted - 2008.04.08 15:01:00 -
[2032 ]
Originally by: Schakal Voes ..If I got you right... I don't think you did. Now while I am a programmer I have never messed with 3D graphics. However my understanding of hardware acceleration is that the different 3D APIs (Direct3D and OpenGL) have their functions implemented in the graphics card itself. These implementations are completely separate from each other and while Direct3D function ABC and OpenGL function XYZ may have identical uses there is absolutely no guarantee that those extensions are both supported in the graphics card hardware. It is up to the hardware manufacturer to choose which extensions to support and they make that decision based on development time, cost, and complexity. The simple fact of the matter is that Direct3D is more popular than OpenGL so it is no surprise to me that there are features working with D3D but not OpenGL, especially with older generation cards. As for why this matters with EVE - its exclusively a Direct3D program, and Linux is exclusively OpenGL. Fortunately we have Wine which among many things translates the D3D functions into OpenGL functions. In Windows a function may have worked fine, as its Direct3D extension on the graphics card has been supported for a few generations, however its OpenGL analog may have not. This would become a problem in Wine when it tries to map the two together. The solution for this would be for Wine to emulate the missing function by breaking it down into many simpler functions that are supported, or by translating it to a different (inferior) extension that has a similar use. From the sound of things, CodeWeavers may have done the former.Thar be Pirates You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied! CONCORD Encryption Methods
Schakal Voes
Republic Military School
Posted - 2008.04.08 15:46:00 -
[2033 ]
Ah yes, slowly starts making sense to me. I hope you bear with me as I'm not a programmer, though this one wasn't new to me: Originally by: Valeo Galaem These implementations are completely separate from each other and while Direct3D function ABC and OpenGL function XYZ may have identical uses there is absolutely no guarantee that those extensions are both supported in the graphics card hardware. I just wasn't aware that wine's Direct3D attempt is basically a translation to OpenGL, I was rather expecting a more direct approach, closer to the video driver. Originally by: Valeo Galaem It is up to the hardware manufacturer to choose which extensions to support and they make that decision based on development time, cost, and complexity. The simple fact of the matter is that Direct3D is more popular than OpenGL so it is no surprise to me that there are features working with D3D but not OpenGL, especially with older generation cards. IIRC there are games written in "native" OpenGL running fine in Windows. I guess that's because OpenGL is also available for Windows, is this correct?
Valeo Galaem
New Eden Advanced Reconnaissance Unit
Posted - 2008.04.08 17:12:00 -
[2034 ]
Originally by: Schakal Voes I just wasn't aware that wine's Direct3D attempt is basically a translation to OpenGL, I was rather expecting a more direct approach, closer to the video driver. While it is "technically possible" to add native Direct3D support to Linux, it would be a violation of several licenses and copyrights. Microsoft owns DirectX while OpenGL is free. Second, because of that, video card manufactures supply drivers that support only OpenGL in Linux. The drivers would have to be reverse engineered by the coding community from scratch to add D3D functionality and such projects are having enough trouble as it is implementing only OpenGL. Originally by: Schakal Voes IIRC there are games written in "native" OpenGL running fine in Windows. I guess that's because OpenGL is also available for Windows, is this correct? Yes. OpenGL, being free, is usable on Windows - something Microsoft isn't exactly thrilled about.Thar be Pirates You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied! CONCORD Encryption Methods
Beren Haderach
AmarrArchon Industries The ENTITY.
Posted - 2008.04.12 21:38:00 -
[2035 ]
Originally by: Schakal Voes Ah yes, slowly starts making sense to me. I hope you bear with me as I'm not a programmer, though this one wasn't new to me: Originally by: Valeo Galaem These implementations are completely separate from each other and while Direct3D function ABC and OpenGL function XYZ may have identical uses there is absolutely no guarantee that those extensions are both supported in the graphics card hardware. I just wasn't aware that wine's Direct3D attempt is basically a translation to OpenGL, I was rather expecting a more direct approach, closer to the video driver. Doesn't mean much, actually. The translation overhead is very low. When there is a 1-to-1 correspondence between functions, it is just a matter of another function calls (one of the most optimized operations in x86 hardware). When a function is entirely absent, then you have to add some (sometimes a lot) code and do multiple OpenGL calls. But guess what, your video card drivers do similar stuff already! After all, the video card itself doesn't even know about Direct3D or OpenGL. People underestimate the amount of code in a 3D video driver Originally by: Valeo Galaem It is up to the hardware manufacturer to choose which extensions to support and they make that decision based on development time, cost, and complexity. The simple fact of the matter is that Direct3D is more popular than OpenGL so it is no surprise to me that there are features working with D3D but not OpenGL, especially with older generation cards. Yeah very, very old hardware. Had no problems with OpenGL ever since the Geforce 2 cards. Unless you can mention the specific troublesome extensions, of course. However, unlike DirectX 10 onwards, you are not *required* to support *all* features, so you can just have another render path, instead of refusing to run. Quote: IIRC there are games written in "native" OpenGL running fine in Windows. I guess that's because OpenGL is also available for Windows, is this correct? Correct, but only because of the ICD's, or Installable Client Drivers, from your lovely hardware vendors. Were it up to Microsoft, OpenGL would be dead long ago.
Matt G
Posted - 2008.04.17 03:12:00 -
[2036 ]
I am using Ubuntu 7.10 and Wine to run Eve as we speak. It runs flawlessly, don't have any complaints...except I can't use the CTRL and left mouse button to target a ship, have to use my right-control and left-click to do it. Here's what you need to do: 1) Have Eve Classic (or Premium as my brother uses Premium but had to fix some bugs) 2) Wine the install 3) Install the Microsoft Core Fonts 4) Search for the fonts on your computer after those install and copy them to ~/.wine/windows/fonts directory 5) Run Eve (say yes to the popup) You may have to use the OSS audio or whatever it is. I had to switch and now it runs perfectly. It's all on the WineHQ site.
Kaylana Syi
MinmatarStimulus
Posted - 2008.04.17 06:38:00 -
[2037 ]
Edited by: Kaylana Syi on 17/04/2008 06:38:00 0.9.58 on Ubuntu x64 with the 169.12 drivers and Man is the premium client fast with the 8800GShttp://eve-files.com/dl/156801 Things that I notice right off that don't work is the cloaking animation. My panther in the screenshot will just kinda go invisible ( looks weird ) and then when you uncloak it just goes back to normal. Stations look really nice and the speed is very, very comparable to Vista Ultimate 64.Team Minmatar
Aurix Lexico
Repo Industries R.E.P.O.
Posted - 2008.04.18 01:39:00 -
[2038 ]
Originally by: Matt G except I can't use the CTRL and left mouse button to target a ship Use wine 0.9.58 instead of 0.9.59
Jason Edwards
Posted - 2008.04.18 10:38:00 -
[2039 ]
Well all I get is the splash screen and then an all white screen with the sound from the login animation. Then when I use the linux version of eve all the textures are messed up and tearing. Plus no premium content.
Kadesh Priestess
Posted - 2008.04.19 10:14:00 -
[2040 ]
0.9.60 didn't fix issues with major graphical glitches; although smb reported that it was fixed few days ago and bug was marked as resolved...
Debeus
Posted - 2008.04.21 00:32:00 -
[2041 ]
Tested with wine 0.9.58+ Remember to always download premium client even if you don't plan to use premium content, and follow these: Install msttcorefonts and copy them to ~/.wine/drive_c/windows/windows/fonts Set OffscreenRenderingMode to fbo in wine registry by changing the following direct3d setting in ~/.wine/user.reg[Software\\Wine\\Direct3D] "DirectDrawRenderer"="opengl" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="256" Add "voiceenabled=0" to ~/.wine/drive_c/windows/profiles/username/Local Settings/Application Data/CCP/EVE/c_program_files_ccp_eve_tranquility/settings/prefs.ini Start a terminal and: ping -v -i 10 87.237.38.200 (<- Prevents inactivity disconnect) In game... Set shadow quality to off in display (turn off Premium if not 8800) Disable hardware acceleration for audio (<- Prevents many crashes) Premium worked almost perfect with client 52000 (with nvidia 8800 stations DO SHOW). But now with 53162 all the lights are messed up and they broke ATI horribly in the official cedega dist... If anyone knows how to disable lights, please say.
Debeus
Posted - 2008.04.21 04:14:00 -
[2042 ]
Please disregard my last comment about client 53162, it turned out to be a wine issue. Do NOT use wine 0.9.59 or you will see all the lights rendered in opaque black obstucting your view. For the time being, stick to wine 0.9.58, it works great.Ubuntu and Debian wine 0.9.58 packages
NEUR0TOX
Posted - 2008.04.21 10:04:00 -
[2043 ]
I am currently running wine-0.9.60 and this is what I got going on now: I installed EVE and Patched it up to the current version without a problem. Now I started eve using wine and it ran and made its way to the login screen where I noticed the graphics were BOX shaped and I proceeded to login and I crashed soon after the login screen came up. After some searching around I found I needed d3d9x_30.dll installed which was not present in the system32 folder, however the RedistD3DXOnly.exe does not work. So I did a manual download of it and placed it in System32 and once again I ran eve. It will not go past the splash screen now. I have arial.ttf installed. I get the following output with the DLL in place: wine eve.exe err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 err:ole:create_server class {4991d34b-80a1-4291-83b6-3328366b9097} not registered err:ole:CoGetClassObject no class object {4991d34b-80a1-4291-83b6-3328366b9097} could be created for context 0x4 fixme:win:EnumDisplayDevicesW ((null),0,0x33ad9c,0x00000000), stub! Does anyone have any ideas?
BUCU
Posted - 2008.04.21 10:14:00 -
[2044 ]
wine 0.9.60 still dont render station/gates/capitals (except for the lights and translucid surfaces) on Nvidia Geforce 7 xxx series. PS: lights and other tranparet object/textures render ok on my system ( Geforce 7600GT, 2Gb RAM, C2D 2,2 Ghz, Gentoo) with wine 0.9.58,59 and 60, with "OffscreenRenderingMode"="fbo" or "backbuffer" (no diference regarding rendering). What nvidia driver do u use ? i still use 100.14.19 because 169.04 to 171.06 have bad 2D performance and the rendering corruption with textures compressed using the DXT5 compression algorithm (visible in ut2004 for example); 173.08 fixed DXT5 compression algorithm bug but the 2D performance is even worst. Can u try 100.14.19 or 173.08 and see if lights render in opaque black or not ? it may be a nvidia driver bug (probably the DXT5 compression algorithm bug because on UT2004 only the transparent textures are affected). I hope i`ll have enough time to ty my ATI HD3870 from my windows workstation to see how it perform on linux People reports are encouraging with the latest ati drivers.
BUCU
Posted - 2008.04.21 10:21:00 -
[2045 ]
NEUROTOX....u need d3dx9_35.dll for the latest EVE client...not d3dx9_30.dll
NEUR0TOX
Posted - 2008.04.21 10:36:00 -
[2046 ]
Ok I got that DLL and removed the old one. I found a user error on my part caused the crash now the game starts but the graphics still appear as blocks. I loging and once again I crash. My new output prints a whole lot of this just before it crashes: BindTexture @ basetexture.c / 302 fixme:d3d_surface:surface_upload_data Using DXT1/3/5 without advertized support fixme:d3d_texture:IWineD3DBaseTextureImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ basetexture.c / 302 fixme:d3d_surface:surface_upload_data Using DXT1/3/5 without advertized support fixme:d3d_texture:IWineD3DBaseTextureImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ basetexture.c / 302 fixme:d3d_surface:surface_upload_data Using DXT1/3/5 without advertized support fixme:d3d_texture:IWineD3DBaseTextureImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ basetexture.c / 302 fixme:d3d_surface:surface_upload_data Using DXT1/3/5 without advertized support fixme:d3d_texture:IWineD3DBaseTextureImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ basetexture.c / 302 fixme:d3d_surface:surface_upload_data Using DXT1/3/5 without advertized support fixme:d3d_texture:IWineD3DBaseTextureImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ basetexture.c / 302 fixme:d3d_surface:surface_upload_data Using DXT1/3/5 without advertized support fixme:d3d_texture:IWineD3DBaseTextureImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ basetexture.c / 302
BUCU
Posted - 2008.04.21 11:08:00 -
[2047 ]
NEUROTOX...can u post the specs of your computer (videocard and driver version, ram amount, cpu, linux distribution etc ?
Lagkills
The Knights Templar Pure.
Posted - 2008.04.29 06:22:00 -
[2048 ]
So can someone helpme. Im running Ubuntu Hardy Heron what was just released and wine version .60. My eve shows splash screen and then it just desapears. If i run exefile then it just shows some command prompt window and wont go anywhere. I have ATI Restricted drivers enabled. With Cedega eve crashes immidiatly that i need to turn comp off and on again. Font copied in place and tried with d3d9_30 and d3d9_35... i have tried Classic and Premium clients Premium client crashes and i need to ctrl+alt+backspace.... Comp specs HP 8510p Intel DualCore T7700 4Gb mem ATI Radeon 2600HD
BUCU
Posted - 2008.04.30 11:53:00 -
[2049 ]
ATI is known to cause problems with wine and cedega for the moment, but the drivers keep getting better. What driver version did u use ? Try the latest version , 8.4 (8.476) or 8.3 (8.471) if u use older version and please report back if u had any success with them. Also, the safest bet is Classic since Premium need some more advanced features.
Sopa Refile
Posted - 2008.05.01 09:34:00 -
[2050 ]
Although we are out of topic (wine section:)) I found in the forums here a tip for Ati Cards Linux and EVE Open the EVE online Configuration click on the Configure Options and move to Graphics Tab There un-check NV_VAR Extension , and ARB_VBO Extension Then Apply-->Ok-->Close and you are ready
Aurix Lexico
Repo Industries R.E.P.O.
Posted - 2008.05.03 01:43:00 -
[2051 ]
Just compiled wine 0.9.61 on my Ubuntu 7.10/amd64/geforce 7300 box. Copy+paste appears to have broke, and sprites don't have transparency with premium graphics. My nidhoggur still has quite a bit of graphic weirdness with premium graphics. Rolling back to wine 0.9.58.
Kadesh Priestess
Posted - 2008.05.03 19:00:00 -
[2052 ]
.61 should work with HDR off.
Aurix Lexico
Repo Industries R.E.P.O.
Posted - 2008.05.03 20:19:00 -
[2053 ]
HDR + shadows are OFF. Like I said, sprites don't have transparency ...Linkage And my niddy ...Linkage
Sopa Refile
Posted - 2008.05.04 07:24:00 -
[2054 ]
after wine 0.61 i am able to run the game , and no more black screen I did just a fresh install , downloaded the known dll , copy the fonts , and voila
Kadesh Priestess
Posted - 2008.05.04 08:55:00 -
[2055 ]
Well that's pretty strange. Anyone else observing the same behaviour with 7xxx and older video cards using wine .61? Implemented fix may use some capabilities which may be supported only by newer adapters...
Ancy Denaries
CaldariUnder Heavy Fire
Posted - 2008.05.05 01:29:00 -
[2056 ]
I'm curious if anyone else is having an issue with Pulse Lasers not actually pulsing, but looking like beam lasers? I've tested the official client and lasers do pulse, but on Wine (.61) I can't seem to get lasers to pulse in either Classic or Premium....
Jason Edwards
Posted - 2008.05.05 10:49:00 -
[2057 ]
Edited by: Jason Edwards on 05/05/2008 10:49:57 Edited by: Jason Edwards on 05/05/2008 10:49:08 I have wine-0.9.61 I still get a black screen preloader: Warning: failed to reserve range 00000000-00010000 err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 preloader: Warning: failed to reserve range 00000000-00010000 err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element fixme:mixer:ALSA_MixerInit No master control found on CA0106, disabling mixer fixme:mixer:ALSA_MixerInit No master control found on SAA7134, disabling mixer err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008 fixme:win:EnumDisplayDevicesW ((null),0,0x33ad84,0x00000000), stub! fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture @ directx.c / 3518 err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat fixme:imm:ImmReleaseContext (0x40070, 0x146a10): stub wine: Unhandled page fault on execute access to 0x7c098248 at address 0x7c098248 (thread 0022), starting debugger... preloader: Warning: failed to reserve range 00000000-00010000 Ya I see the sound error. That's all that'll list in the terminal until I need to quit it. Of note the linux version of eve works now with some random crashing and white space.
Debeus
Posted - 2008.05.06 16:04:00 -
[2058 ]
The nvidia driver i used when everything worked (except solar system mini icon/maps, and few small objects such as Sansha's bunker, etc) was 169.09 (from nvidia) with wine 0.9.58 on Ubuntu 7.10 x64. Now i upgraded to Hardy Heron (and nvidia 169.12) and i'm facing new problems. First as expected wine 0.9.59 caused lights (transparency) to go black, tried with wine 0.9.61 and the problem remained, then went to the menu trying to switch off premium and found the menu options after the first column dissapeared... Tried downgrading wine to 0.9.58 and the problem with menu disappearance remains (lights work again). Downgraded nvidia to 169.09 and still the same... I suspect something with Eve client data, maybe cache or something... Will try with a fresh install, else ill try with a fresh wine. Well the problem is not limited to the options menu not rendering, in game 3d things don't show like they should: In station 3d background is replaced with a bitmap and the ship won't show at all :(
Schakal Voes
Posted - 2008.05.07 01:04:00 -
[2059 ]
I've tried wine 0.9.61 which didn't improve anything for me but even worth: didn't recognize my alsa drivers. So I'm back to wine 0.9.59 which gives me sound at least and let me play in classic (with premium install) at least. I don't expect any more improvements for my 7600 Gt in the near future. Guess I've to stick with playing under XP and using my Linux account just for changing skills.
Katrina Bekers
GallenteSudo Magodo Corp
Posted - 2008.05.07 09:13:00 -
[2060 ]
Try to run premium graphics with HDR *and* shadows off. Tested on WINE 0.9.61, drivers 169.12, and nvidia's GF6600GT/128 and GF8800GT/256. -- Kate
Debeus
Posted - 2008.05.07 09:33:00 -
[2061 ]
Got it!!! Read carefully: I have Ubuntu 8.04 x64 but this probably works with x32. Remember i have nvidia 8800gt 7xxx ppl must disable premium content. I am using wine 0.9.58 (NOT .59) and nvidia driver 169.12. How to install old wine? Easy, uninstall .59 if you have it, go get the package from that page and do get the gutsy package, (works perfect in Hoary) and let gdebi install it, even it it warns you that there is a newer one. After install, go to synaptic search for wine, should list your .58 select it then use the "package" pull down menu and use "Lock version". I did a clean reinstall (renamed my ~/.wine away) of the Eve client as described in my previous post. After installing the client, i did execute the bundled RedistD3DXOnly.exe, it does work and you don't need to download anything else. Copied the msttcorefonts into the wine fonts folder (cp /usr/share/fonts/truetype/msttcorefonts/* ~/.wine/drive_c/windows/fonts/). Added the fbo rendering registry options to ~/.wine/user.reg as described in my previous post. At this point the client would run fine with 7.10, but not with 8.04 because..."The lower 64K of system memory is no longer addressable by default." and guess what new error message was wine spitting... So while wine gets fixed over this, to get the old behavior back; you have to edit the file /etc/sysctl.conf, just comment the line with: "vm.mmap_min_addr = 65536". This means you just have to add the symbol # to the beginning on the line. To edit, hit alt-f2 and type gksudo gedit /etc/sysctl.conf Now save the file and restart the system... Enter the game, accept the eula by scrolling down and click accept, then hit esc to go to options, audio tab, uncheck hardware acceleration. Login and enjoy! While we are at it, a tip for TS. I frankly don't see pulseaudio ready just yet, maybe if you follow the instructions for a pulseaudio perfectsetup ... I didn't bother and found a much simpler solution: Use wine to install the windows version. It complains about some codecs not installing, but seems to work. TS3 is supposed to work with alsa, meaning not stealing the soundcard for itself... If i were at appdb i would mark Eve Online with wine 0.9.58 silver, and the rest as garbage; at least for premium content. For classic content current versions seem to work fine; just remember to download the premium client, not the classic client.
Spud NoSkill
MinmatarSniggerdly Pandemic Legion
Posted - 2008.05.07 13:55:00 -
[2062 ]
Tks for the guide Deb, but I have the problem where the two panels at the bottom of the screen are not disappearing when I run Eve. I've only just install Ubuntu 8.04 and am learning it as I go. Also some of the planets look a little glitchy ... but i can live with that. Premium graphics look ok but i can't see bottom of the screen fully !!!!!! Any ideas ?Sig Removed. Please Find a new host for your image as it is causing pop ups. -GM Medigo
Debeus
Posted - 2008.05.08 18:26:00 -
[2063 ]
Originally by: Spud NoSkill I have the problem where the two panels at the bottom of the screen are not disappearing when I run Eve. I've only just install Ubuntu 8.04 and am learning it as I go. Also some of the planets look a little glitchy ... but i can live with that. Premium graphics look ok but i can't see bottom of the screen fully !!!!!! What video card? Did you try different resolutions? (hit ESC ingame and select another from the "Display and Graphics" tab). Did you try with a fresh ~/.wine folder? (needs reconfiguring wine and reinstalling game).
Aurix Lexico
Repo Industries R.E.P.O.
Posted - 2008.05.10 01:03:00 -
[2064 ]
Just compiled/installed wine 1.0 rc-1 on the same machine mentioned before (Ubuntu 7.10, AMD64, Geforce 7300 LE), and just felt like updating this thread . Classic graphics run flawlessly so far, but premium graphics are still messed up. Stations (haven't checked a capital yet) don't render, sprites still don't have transparency, and I still take a massive fps hit when undocking. What is a bit weird is that I get slightly more fps in station with premium graphics over in station with classic graphics. I guess this is all just a result of my crappy graphics card though?
Schakal Voes
Posted - 2008.05.10 04:59:00 -
[2065 ]
Edited by: Schakal Voes on 10/05/2008 04:59:51 Originally by: Aurix Lexico I guess this is all just a result of my crappy graphics card though? Have you ever tried EVE in Windows with this card? As long as it works (and I bet it would) it hardly can be your card. For me with a GF 7600 it works perfectly under XP, but no way with any versions of wine or variants (crossover came closest, but terrible framerate). So there must be something wrong with either nvidia drivers or wine. I guess the latter cause any change in nvidia driver versions did absolutely nothing regarding to EVE. Changing wine versions does indeed make a difference: the newer the crappier! But strange enough, apparently only with the 7xxx series (though I've heard of one single exception so far).
Fabrezio
Deep Core Mining Inc.
Posted - 2008.05.10 09:23:00 -
[2066 ]
This fixed it for me: Enable HDR, close window. Disable HDR, close window. Even though it was turned off already, turning it on, then off, fixed all the lights for me.Please do not remove moderator edits from your signature. It has been removed because it doesn't reflect your ingame persona. If you have comments or questions please email us at [email protected] . Thanks, Hango
Aurix Lexico
Repo Industries R.E.P.O.
Posted - 2008.05.10 13:23:00 -
[2067 ]
Yeah, everything rendered fine in windows, but it was really slow Anyways, turning the HDR button on then off again fixed all the lights for me, and helped reduce the lag outside a bit. The Caldari station I undocked from still didn't render though.
R3dSh1ft
Dark Knights of Deneb Against ALL Authorities
Posted - 2008.05.20 08:20:00 -
[2068 ]
Eve under wine 1.0rc1 seems to be much faster/stabler/less glitchy/better than the official cedega wrapped client. First, it installed fine, no tweaking necessary. Second it supports premium (although it works best with a fio buffer an hdr/shadows off). Third copy and paste works without issue, which for pvpers is absolutely essential. Framerate difference between wine and native xp for me is around 20% at the moment which isn't bad at all. DKOD - an awesome synchronised killing machine
Dessa Bevari
CaldariSilent Assassin Killers
Posted - 2008.05.20 18:13:00 -
[2069 ]
Quote: blue.win32.ERROR_INVALID_PARAMETER: [Error 87] Invalid parameter: 'CryptSetKeyParam' i hope either wine fixes that or CCP does :P doubt the latter since it is an wine problem but would be cool since i would be unable to play when it isn't fixed, the cedega crap locks up my pc. guess theres still some time left until the deployment of the expansion so chances are there anyway, im having issues. sometime when i jump in a system with another background texture the texture looks like crap (like a white box with artifacts) restarting the client fixes that so i don't care much about that. however i DO care about the lockups that happen ingame sometime, nothing preditable though, just locks up, nothing more. i think it happens more often when having my drones out, just a guess though...
Aurix Lexico
Slacker Industries Cruel Intentions
Posted - 2008.05.20 20:21:00 -
[2070 ]
To fix that stupid corrupt background, press esc, and go to the first tab on the left (is it called generic?) and change the color depth.
maltari
CaldariEve University Ivy League
Posted - 2008.05.20 20:59:00 -
[2071 ]
Same problem with singularity here; Looks like we aren't going to get in that Empyrean Age testing :(
Sevarus James
MinmatarMeridian Dynamics Cosmic Anomalies
Posted - 2008.05.21 01:29:00 -
[2072 ]
Originally by: Spud NoSkill Tks for the guide Deb, but I have the problem where the two panels at the bottom of the screen are not disappearing when I run Eve. I've only just install Ubuntu 8.04 and am learning it as I go. Also some of the planets look a little glitchy ... but i can live with that. Premium graphics look ok but i can't see bottom of the screen fully !!!!!! Any ideas ? Just as an fyi, this was (if you have compiz enabled by default) an issue (regression) in wine not fullscreening properly when used in conjunction with compiz. This has since been fixed in 1.rc1. I have noticed that using 'extreme cache' will cause memory problems (reported to winehq) by not releasing memory back to the system. On a 2 gig ram system, this will cause major issues fairly quickly. Running with "normal cache" seems to work as it should. On 8.04 Hardy with nvidia 8800GTS amd dual core AMD x2 3800, fps under wine is right at about 20% lower than native xp, with no gfx issues to be seen. I still find the 'bounding box' to be a slight annoyance under wine (it is "broader") than the official wrapped client or XP, but its only a minor hindrance.Ubuntu 3d Beryl-Linux Desktop+EVE
Lionel Redstar
Posted - 2008.05.21 14:54:00 -
[2073 ]
Edited by: Lionel Redstar on 21/05/2008 14:55:21 Edited by: Lionel Redstar on 21/05/2008 14:54:57 Same problem here with wine-0.9.58 and Empyrean Age patchfixme:process:IsWow64Process (0xffffffff 0x33fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 blue.win32.ERROR_INVALID_PARAMETER: [Error 87] Invalid parameter: 'CryptSetKeyParam'
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2008.05.21 22:52:00 -
[2074 ]
no clue why the key salt is bigger than 128bit in this case but works when I remove the early exit diff --git a/dlls/rsaenh/rsaenh.c b/dlls/rsaenh/rsaenh.c index 14e67d7..7296259 100644 --- a/dlls/rsaenh/rsaenh.c +++ b/dlls/rsaenh/rsaenh.c @@ -2829,8 +2830,8 @@ BOOL WINAPI RSAENH_CPSetKeyParam(HCRYPTPROV hProv, HCRYPTKEY hKey, DWORD dwParam /* salt length can't be greater than 128 bits = 16 bytes */ if (blob->cbData > 16) { - SetLastError(ERROR_INVALID_PARAMETER); - return FALSE; + //SetLastError(ERROR_INVALID_PARAMETER); + //return FALSE; } memcpy(pCryptKey->abKeyValue + pCryptKey->dwKeyLen, blob->pbData, blob->cbData);
Aurix Lexico
Slacker Industries Cruel Intentions
Posted - 2008.05.21 23:04:00 -
[2075 ]
Edited by: Aurix Lexico on 21/05/2008 23:03:58 Originally by: El***ER no clue why the key salt is bigger than 128bit in this case but works when I remove the early exit diff --git a/dlls/rsaenh/rsaenh.c b/dlls/rsaenh/rsaenh.c index 14e67d7..7296259 100644 --- a/dlls/rsaenh/rsaenh.c +++ b/dlls/rsaenh/rsaenh.c @@ -2829,8 +2830,8 @@ BOOL WINAPI RSAENH_CPSetKeyParam(HCRYPTPROV hProv, HCRYPTKEY hKey, DWORD dwParam /* salt length can't be greater than 128 bits = 16 bytes */ if (blob->cbData > 16) { - SetLastError(ERROR_INVALID_PARAMETER); - return FALSE; + //SetLastError(ERROR_INVALID_PARAMETER); + //return FALSE; } memcpy(pCryptKey->abKeyValue + pCryptKey->dwKeyLen, blob->pbData, blob->cbData); <3 recompiled wine 1.0 rc-1 with those two comments added, and it works.
Aidia Nestor
Posted - 2008.05.22 10:47:00 -
[2076 ]
I can also confirm that the patch works =) recomplied wine 1.0-rc1 and it works great :) El***ER, have you sent this to the wine devs?
Element 22
Posted - 2008.05.23 18:48:00 -
[2077 ]
awesome and all, but could you tell us how to edit out those lines and recompile? I've been using linux for about 4-5 months now and I still have no idea how to do most of the stuff . Thanks Signatures are annoying...kinda like me.
Aurix Lexico
Slacker Industries Cruel Intentions
Posted - 2008.05.23 20:20:00 -
[2078 ]
Edited by: Aurix Lexico on 23/05/2008 20:22:34 Edited by: Aurix Lexico on 23/05/2008 20:22:11 Edited by: Aurix Lexico on 23/05/2008 20:21:20 Edited by: Aurix Lexico on 23/05/2008 20:21:06 Ok, here we go. Step 1 - Download wine's source, wine 1.0 rc-1 is here. Step 2 - Extract it (right click it in nautilus (or whatever file browser you use) and press extract here) Step 3 - Using your file browser navigate to wine-1.0-rc1/dlls/rsaenh/ Step 4 - Open up rsaenh.c in your favorite text editor, search for "/* salt length can't be greater than 128 bits = 16 bytes */", then comment out (put two /'s in front of) "SetLastError(ERROR_INVALID_PARAMETER);" and "return FALSE;" Step 5 - Open a console and cd to the directory you extracted wine to (in my case I would use "cd /home/******/Desktop/wine-1.0-rc1") Step 6 - type "./configure" in your console then "make install" and get a cup of tea then "sudo make install" (make sure you have removed wine if you have already installed it)
Sevarus James
Meridian Dynamics Cosmic Anomalies
Posted - 2008.05.23 22:26:00 -
[2079 ]
Just tested RC2 (out today), and it appears that things are still running fine with tranquility.Ubuntu 3d Beryl-Linux Desktop+EVE
Element 22
Posted - 2008.05.24 00:10:00 -
[2080 ]
I'm still getting the blank Eula and it said that I don't have d3dx9_35.dll but it's in the system32 folder. Is there anything else I need to do? Also, once I've installed wine your way I can't seem to uninstall it, sudo apt-get remove wine simply brings up that there is no wine, but I can run wine. Signatures are annoying...kinda like me.
Sevarus James
Meridian Dynamics Cosmic Anomalies
Posted - 2008.05.24 01:36:00 -
[2081 ]
Edited by: Sevarus James on 24/05/2008 01:37:20 Originally by: Element 22 Also, once I've installed wine your way I can't seem to uninstall it, sudo apt-get remove wine simply brings up that there is no wine, but I can run wine. First off, you have to understand that manually compiling and installing wine (which is what you did following those instructions) BYPASSES the apt database (which is what apt-get uses to install/remove/remember whats on the system.) To get rid of (uninstall) wine manually: sudo make uninstall is the command to use in the same directory that you installed from. As to your blank screen problem, without system info, tis a bit difficult to say why you are having problems.Ubuntu 3d Beryl-Linux Desktop+EVE
Kaladr
No Quarter. Imperial Republic Of the North
Posted - 2008.05.24 03:21:00 -
[2082 ]
Originally by: El***ER no clue why the key salt is bigger than 128bit in this case but works when I remove the early exit Thanks for the patch! ----EVE-Central.com - Your EVE economic and corporate site, featuring the inter-region market browser
olonoloko olm
Posted - 2008.05.24 05:02:00 -
[2083 ]
I'm a bit lost here, what problem exactly does this patch solve?
Kadesh Priestess
Posted - 2008.05.24 05:46:00 -
[2084 ]
Splash'n'Crash of Empryan Age -------EVE Online + GNU/Linux (ru_RU version)
Aidia Nestor
Posted - 2008.05.24 08:51:00 -
[2085 ]
Edited by: Aidia Nestor on 24/05/2008 08:51:57 Edited by: Aidia Nestor on 24/05/2008 08:51:38 Originally by: olonoloko olm I'm a bit lost here, what problem exactly does this patch solve? It solves this error: blue.win32.ERROR_INVALID_PARAMETER: [Error 87] Invalid parameter: 'CryptSetKeyParam' For the patch to empyrean age
Kadesh Priestess
Posted - 2008.05.24 09:23:00 -
[2086 ]
By the way, did anybody use xbindkeys + xvkbd (i use them to enable back/forward buttons on my mouse) to enable all weapon slots with one click/keypress? Or it's prohibited by EULA? -------EVE Online + GNU/Linux (ru_RU version)
Element 22
Posted - 2008.05.24 17:13:00 -
[2087 ]
Edited by: Element 22 on 24/05/2008 17:14:58 err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) - stub! (in reality there is no space here, but the following line is repeated something close to 100 times.) err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008 err:threadpool:iocp_poller NtRemoveI Also it said it couldn't find d3dx9_35, but I do have it, and it's in my system32 folder. Also said it couldn't find audio drivers and such, but that doesn't matter so much to me. I'm running Kubuntu 8.04 with a 7900GS card, my drivers are through Envy. This is the data when I try to run classic or premimum (the windows versions, I may be thick but I'm not...no, wait, yes I am...), I get the three pop up boxes telling me of the missing dll and audio driver, then I get a blank EULA. Could it be that I don't have wine set to access the internet? Signatures are annoying...kinda like me.
deathlords
Posted - 2008.05.24 23:07:00 -
[2088 ]
Originally by: Kadesh Priestess By the way, did anybody use xbindkeys + xvkbd (i use them to enable back/forward buttons on my mouse) to enable all weapon slots with one click/keypress? Or it's prohibited by EULA? No, they cannot prohibit you from using external software to modify your own keyboard functions. Though I don't use keybinds anyway, I haven't found the current interface limiting anyway. EVE is not exactly Quake.
deathlords
Posted - 2008.05.24 23:42:00 -
[2089 ]
This patch is incorrect. The source to EVE is also incorrect.http://msdn.microsoft.com/en-us/library/aa387782(VS.85).aspx "Note The total length of an Enhanced Provider symmetric key and its salt value cannot be greater than 128 bits." The patch removes the check that may result in buffer overflow. Correct patch would change the blob->cbData to either ( blob->cbData > 16 ? 16 : blob->cbData ) or more to specs, the *total* length of the key and the salt must not exceed 128 bits so, ( blob->cbData + pCryptKey->dwKeyLen > 16 ? 16 - pCryptKey->dwKeyLen : blob->cbData ) then you set the salt length to that value. But in this case EVE is the one that is passing wrong argument to the API. Can someone at CCP comment on this? Will you guys fix this in your sources? Originally by: El***ER no clue why the key salt is bigger than 128bit in this case but works when I remove the early exit diff --git a/dlls/rsaenh/rsaenh.c b/dlls/rsaenh/rsaenh.c index 14e67d7..7296259 100644 --- a/dlls/rsaenh/rsaenh.c +++ b/dlls/rsaenh/rsaenh.c @@ -2829,8 +2830,8 @@ BOOL WINAPI RSAENH_CPSetKeyParam(HCRYPTPROV hProv, HCRYPTKEY hKey, DWORD dwParam /* salt length can't be greater than 128 bits = 16 bytes */ if (blob->cbData > 16) { - SetLastError(ERROR_INVALID_PARAMETER); - return FALSE; + //SetLastError(ERROR_INVALID_PARAMETER); + //return FALSE; } memcpy(pCryptKey->abKeyValue + pCryptKey->dwKeyLen, blob->pbData, blob->cbData);
Cheiho
Posted - 2008.05.25 03:12:00 -
[2090 ]
I am trying to install it on my ASUS Eee (to a memory stick) using Wine, and i encounter the following error; http://i136.photobucket.com/albums/q190/jozsa/snapshot29.png Help?
Aurix Lexico
Slacker Industries Cruel Intentions
Posted - 2008.05.25 04:17:00 -
[2091 ]
I had something like that before. IIRC, opening winecfg and setting wine to act like windows 95/98 fixes that. Switch back to xp to actually play EVE though.
Aidia Nestor
Posted - 2008.05.25 10:26:00 -
[2092 ]
Originally by: Cheiho I am trying to install it on my ASUS Eee (to a memory stick) using Wine, and i encounter the following error; http://i136.photobucket.com/albums/q190/jozsa/snapshot29.png Help? 1) Well, you shouldn't install as root.. use chmod 777 instead to set permissions and run as normal user. 2) The easiet way I think is to create a symlink from your home-directory to the flashdrive instead.. /home/.../.wine/drive_c/Program Files/CCP -> /media/USB.../data/wine
Element 22
Posted - 2008.05.25 19:40:00 -
[2093 ]
I hate to bring it up again, but does anybody know how to check if wine can access the internet? I think that may be why I'm getting a blank eula. Or any other suggestions would be appreciated. Signatures are annoying...kinda like me.
Element 22
Posted - 2008.05.25 20:17:00 -
[2094 ]
I know this is a bit unorthodox, and out of the question for those that use wine to report bugs, but I used winetricks and it seems to be working, yay for *cough* legal work aroundshttp://wiki.winehq.org/winetricks I installed it, used their examplesh winetricks corefonts vcrun6 and then got DirectX9 bywinetricks directx9 seems to work on TQ, going to see about SISI. Yay WINE Signatures are annoying...kinda like me.
Aurix Lexico
Slacker Industries Cruel Intentions
Posted - 2008.05.25 22:05:00 -
[2095 ]
I use env WINEPREFIX="/home/******/.wine" wine "E:\Program Files\ccp\eve2\eve.exe" /server:87.237.38.50
Element 22
Posted - 2008.05.25 22:50:00 -
[2096 ]
NVM, the new patch made it all work, and I've already lost my first ship: a brutix to a tempest :D Signatures are annoying...kinda like me.
Ek Onkar
Viziam
Posted - 2008.05.28 02:01:00 -
[2097 ]
Sevarus James
Meridian Dynamics Cosmic Anomalies
Posted - 2008.05.30 19:11:00 -
[2098 ]
Edited by: Sevarus James on 30/05/2008 19:11:28 Wine 1.0-rc3 was released today. Initial testing (docking/gate to gate, character sheet, markets, UI testing, fps counter) all seems to be working as expected with Tranquility. Just an fyi.Ubuntu 3d Beryl-Linux Desktop+EVE
Aurix Lexico
Slacker Industries Cruel Intentions
Posted - 2008.05.31 01:29:00 -
[2099 ]
Edited by: Aurix Lexico on 31/05/2008 01:30:17 Edited by: Aurix Lexico on 31/05/2008 01:29:28 Edited by: Aurix Lexico on 31/05/2008 01:29:12 I compiled wine 1.0 rc-3 and it's running okay. Don't see any bugs so far. What's weird is that cap ships do seem to render. Just in the wrong places. A picture is worth a thousand words ...Linkage EDIT: oh, and it was doing the same thing in my edited 1.0 rc-2 install yesterday.
rig0r
Auriga inc The Darwin Award Foundation
Posted - 2008.06.08 15:35:00 -
[2100 ]
I have a similar issue, stargates do not render for me with premium content with rc3.
Sevarus James
Meridian Dynamics Cosmic Anomalies
Posted - 2008.06.09 01:45:00 -
[2101 ]
rc4 is out. No issues to report here. (that i've seen.) nvidia 8800gts dualcore 3800 x2 2gig ramUbuntu 3d Beryl-Linux Desktop+EVE
Kaladr
No Quarter. Imperial Republic Of the North
Posted - 2008.06.09 21:20:00 -
[2102 ]
Has anyone had success with the Empyrean Age (Premium graphics) and WINE ? Last time I tried on SiSi with rc2, it was a graphical mess (all blended effects like contrails were black planes, planets dynamically changed size, etc). This is with a 8800gt, both 169.04 and 174.55 drivers. I guess everyone else will find out by Wednesday ----EVE-Central.com - Your EVE economic and corporate site, featuring the inter-region market browser
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2008.06.09 23:42:00 -
[2103 ]
Originally by: Kaladr Has anyone had success with the Empyrean Age (Premium graphics) and WINE ? Last time I tried on SiSi with rc2, it was a graphical mess (all blended effects like contrails were black planes, planets dynamically changed size, etc). This is with a 8800gt, both 169.04 and 174.55 drivers. I guess everyone else will find out by Wednesday disable hdr
rig0r
Auriga inc
Posted - 2008.06.10 20:32:00 -
[2104 ]
EA gives me corrupted background graphics, but only after I jump into another system. Classic graphics, Wine RC3.
Sevarus James
Meridian Dynamics Cosmic Anomalies
Posted - 2008.06.10 22:41:00 -
[2105 ]
I'm using 1.0 rc4 and just updated to EA. Notta problem or a glitch. GFX under premium (hdr off of course) look great. fps undocked and docked appear the same as pre EA, and I'm not seeing any tearing or gfx issues at this point.
Merende Macaco
Posted - 2008.06.11 10:59:00 -
[2106 ]
Similar results to Sevarus, the update to Empyrean Age JUST WORKED(tm). (Slackware, Wine 1.0 rc3, 8800 GT 512 video) Not longer getting any more glitches on login screen. Some very minor glitches on stations. HDR and shadows off. Framerates are good. Congrats to the devs for not breaking anything. (But give me back the old Helios model, please)
Meverkal
Posted - 2008.06.11 21:49:00 -
[2107 ]
Hiya ppl, im just starting to migrate eve to linux, I try with cedega and wine and in both I got the same problem the Licence Agreement windows goes completely Grey without text, and I cant go any further from there. I read in this post some references to the same thing but couldn't find the solution. I'm running Debian linux Etch, in several different machines all Pentium 4 2.8Ghz or so, and 738Mb Ram or above. I'm using Clasic graphics verion, and low GPU, which might be part of the problem but I'm not totally shure. Any advice? Sinceerly,
Dihania
Mucho Dolor
Posted - 2008.06.11 22:05:00 -
[2108 ]
you need arial.ttf try getting microsoft font pack or simply ask a friend to send it to you on mail. -- do you guys let eve auto patch ? mine keeps wanting to restart the computer after install because some files were "locked". should I download the patch and apply it ? .Bounty system [red]I need isk! Accepting donations :) Renting this sig space. Open to take on various job
Aurix Lexico
Slacker Industries Cruel Intentions
Posted - 2008.06.11 22:27:00 -
[2109 ]
I've always used the auto-patcher (well, one time I used a download manager because the connection was dropping out) but I've never had any errors like that.
Mamede
Posted - 2008.06.12 04:15:00 -
[2110 ]
Originally by: Element 22 I hate to bring it up again, but does anybody know how to check if wine can access the internet? I think that may be why I'm getting a blank eula. Or any other suggestions would be appreciated. that's arial.ttf missing in fonts dir
Kadesh Priestess
Posted - 2008.06.12 13:08:00 -
[2111 ]
I can't see icon of large collidable structure in both space and overview... is it general eve-wine problem or my installation is somehow corrupted?
Aurix Lexico
Slacker Industries Cruel Intentions
Posted - 2008.06.12 16:55:00 -
[2112 ]
[16:51:20] Emiko Namatame > odd...i have large colidable structure brackets up...but they aren't showing anyways [16:52:23] Aurix Lexico > and you're using windows? [16:52:53] Emiko Namatame > yeah so it isn't wine specific ....
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2008.06.12 19:44:00 -
[2113 ]
looks like the eve voice is more or less broken in ea it takes up to much cpu time and sound shutters a lot
Meverkal
Posted - 2008.06.12 21:13:00 -
[2114 ]
Well I copy the arial.ttf file to the .wine/drive_c/windows/fonts/ but the problem remains, the font was allready there by the way. Any other clue? Cheers
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2008.06.12 23:26:00 -
[2115 ]
Originally by: Meverkal Well I copy the arial.ttf file to the .wine/drive_c/windows/fonts/ but the problem remains, the font was allready there by the way. Any other clue? Cheers define low gpu 3D hardware acceleration drivers installed and working? (glxinfo) compiz or other 3D Desktop stuff running?
Meverkal
Posted - 2008.06.13 21:52:00 -
[2116 ]
Originally by: El***ER define low gpu 3D hardware acceleration drivers installed and working? (glxinfo) compiz or other 3D Desktop stuff running? Well, yes in one machine Im testing and no in another, guess that the second is no god at all, but was trying to make the install work there, with more success as I got more time working there. But I reach the same state in both equips, no text in the licence agreement. Which seams odd to be a 3D graphics issue. cheers,
Sevarus James
Meridian Dynamics Cosmic Anomalies
Posted - 2008.06.15 01:20:00 -
[2117 ]
.rc5 is out. No issues to report as of yet with this one either. (eve premium is running.)Ubuntu 3d Beryl-Linux Desktop+EVE
Kadesh Priestess
Posted - 2008.06.17 20:22:00 -
[2118 ]
1.0 is out. Nothing new, but still - 1st stable release :P
Trelos K'Maniakos
Posted - 2008.06.18 08:41:00 -
[2119 ]
Edited by: Trelos K''Maniakos on 18/06/2008 08:42:54 Edited by: Trelos K''Maniakos on 18/06/2008 08:42:15 using rc5 with archlinux (64bit) nvidia 9600GT downloaded premium content everything start ect. blah blah blah but very low fps down to 2-3 fps (terrile i know :) ) The PC is out of the box and also the client does not detect HDR setting so i cannot enable HDR(yeah i edited the registry value ) also because i m a complete nub on wine the only command i used to configure wine was winecfg Do i need to do anything else (fonts + system32folder copied from windows xp partition) DX3DRedistrub.exe in the bin folder of eve doesn't run at all locks up i guess i m doing something wrong so please lend me a hand so ithat i never log on my WinXP partition ever again :) wow... it sounds like i m begging P.S. The native/wrapped EVE client doesnt run at all on my pc (says at system info tests that a some 32bit library is missing (DirectX rendering fails) P.S. 2 Xorg is configured right ofc
Katrina Bekers
Hikage Corporation Paxton Federation
Posted - 2008.06.18 09:37:00 -
[2120 ]
Originally by: Trelos K'Maniakos [...] P.S. The native/wrapped EVE client doesnt run at all on my pc (says at system info tests that a some 32bit library is missing (DirectX rendering fails) P.S. 2 Xorg is configured right ofc Seems like you're missing the nvidia proprietary drivers: Xorg works, but speed is terrible, and most 3D features are choppy at best, missing at worst. Remember that at the moment you have to disable HDR and Shadows. Please, type the output of the shell command Quote: glxinfo | grep direct--- Kate :: HKG :: PXF
Trelos K'Maniakos
State War Academy
Posted - 2008.06.18 09:57:00 -
[2121 ]
hmmm cant be i AM using proprietary drivers and in specific 173.x with compiz fusion ect (tried running without compiz too) didn't try to run another game as i only play EVE :) --------------------------- I am a newbie!!! LF small pvp corporation >0.01 ss Casual player , few skillpoints :p skilled ?? <----pew pew lol
Kadesh Priestess
Posted - 2008.06.18 11:19:00 -
[2122 ]
Edited by: Kadesh Priestess on 18/06/2008 11:20:00 Did you add any registry keys? Ah, also - always disable composite window managers like compiz before playing any 3d game.
Trelos K'Maniakos
State War Academy
Posted - 2008.06.18 11:49:00 -
[2123 ]
Edited by: Trelos K''Maniakos on 18/06/2008 11:49:42 Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 18/06/2008 11:20:00 Did you add any registry keys? Ah, also - always disable composite window managers like compiz before playing any 3d game. yes i did add one key in the direct3d path OffscreenRenderingScreen = vbo also the console output Quote: $ glxinfo | grep direct direct rendering: Yes --------------------------- I am a newbie!!! LF small pvp corporation >0.01 ss Casual player , few skillpoints :p skilled ?? <----pew pew lol
Kadesh Priestess
Posted - 2008.06.18 19:31:00 -
[2124 ]
Edited by: Kadesh Priestess on 18/06/2008 19:35:04 http://img232.imageshack.us/img232/3955/screenshotregistryeditoln1.png Add other values aswell, but i'm not sure if it will help.
Trelos K'Maniakos
State War Academy
Posted - 2008.06.18 23:10:00 -
[2125 ]
windows partition native files just screwed up everything removed reinstalled and it was all fine foloowing the AppDB instructions --------------------------- I am a newbie!!! LF small pvp corporation >0.01 ss Casual player , few skillpoints :p skilled ?? <----pew pew lol
Suralor
Posted - 2008.06.18 23:43:00 -
[2126 ]
wine ootb, classic content: 60-80fps, Window-Mode is running perfect CCP's Client: 20-30 fps and the a few broken Textures.
Thirzarr
Posted - 2008.06.21 14:23:00 -
[2127 ]
I ran into some trouble lately. So, I'm running ubuntu hoary, latest wine from wine repos. Asus a6000 Laptop, radeon x700 And my "esc" menu just turns all black, and sometimes ingame it does turn all black. *sigh* Hopefully I'll get this fixed today. I'd be gratefull for any hints.
Francis Dent
Posted - 2008.06.22 09:03:00 -
[2128 ]
Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 18/06/2008 11:20:00 Did you add any registry keys? Ah, also - always disable composite window managers like compiz before playing any 3d game. Why so? I don't have any problems running 2 EvE clients with compiz. Neither I run in trouble on other games.
Kadesh Priestess
Posted - 2008.06.22 15:01:00 -
[2129 ]
Originally by: Francis Dent Why so? I don't have any problems running 2 EvE clients with compiz. Neither I run in trouble on other games. I get significant loss in performance and laptop overheat if any composite WMs are active when i play e.g. EVE...
Chillshock
Posted - 2008.06.28 13:09:00 -
[2130 ]
I seriously need to figure one thing out: Whenever there is a lightsource rendered, I get totally rubbish fps. In station it only drops down to 35, but in space I hardly ever get above 15 and when looking at a sun its 1-8. So, if anyone here has a hint how to tweak eve and/or wine, I'd be happy to try. Same machine has no trouble running eve on winslow. __________ ubuntu + wine ATI Technologies Inc Radeon Mobility X700 (PCIE) yes, I turn composite on/off for working/gaming.
Trelos K'Maniakos
CaldariState War Academy
Posted - 2008.06.28 16:04:00 -
[2131 ]
Originally by: Chillshock I seriously need to figure one thing out: Whenever there is a lightsource rendered, I get totally rubbish fps. In station it only drops down to 35, but in space I hardly ever get above 15 and when looking at a sun its 1-8. So, if anyone here has a hint how to tweak eve and/or wine, I'd be happy to try. Same machine has no trouble running eve on winslow. __________ ubuntu + wine ATI Technologies Inc Radeon Mobility X700 (PCIE) yes, I turn composite on/off for working/gaming. judging from ur sig i d say it's prob the AMD drivers that are still full of bugs on both windows + linux
Malkazi
GoonFleet GoonSwarm
Posted - 2008.06.28 17:39:00 -
[2132 ]
Wine 1.1.0 is out, everybody. Here is a quote of a post I made on Eve's AppDB page: Quote: As of Wine 1.1.0 it looks like the outside of stations are finally rendering correctly with Premium Graphics enabled on my 7800GS AGP. It seems to have been an issue affecting only 7000 series cards, and not all of them either. Anyone who used to get that bug, are you still getting it with Wine 1.1.0? The stations' 'selection box', or the invisible area surrounding an object wherein clicking will select the object, is still too big however, and for the objects affected selecting them as such still yields a short-lived drop in framerate. Oh, in case it hasn't been mentioned - for anyone getting the 'black bars instead of light beams' bug in stations, enable HDR, then disable it. It shouldn't happen again after that. __________ "We demand rigidly defined values of doubt and uncertainty!"
Aurix Lexico
Slacker Industries Cruel Intentions
Posted - 2008.06.28 18:55:00 -
[2133 ]
Stations render now with my geforce 7300 LE
Chillshock
Posted - 2008.06.30 09:28:00 -
[2134 ]
Originally by: Trelos K'Maniakos judging from ur sig i d say it's prob the AMD drivers that are still full of bugs on both windows + linux Probably - I got to the point of finding some Error messages when running eve.err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008 fixme:win:EnumDisplayDevicesW ((null),0,0x33ad84,0x00000000), stub! fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture @ directx.c / 3563 err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat fixme:wtsapi:WTSRegisterSessionNotification Stub 0x30028 0x00000000 fixme:imm:ImmReleaseContext (0x30028, 0x13dcb0): stub And I'm still looking into some other little errormessages. Station for chat and skill switching works allright (low fps (35ish), but who cares in station). It's just in-space-performance is never above 15 fps.
BUCU
Posted - 2008.06.30 09:34:00 -
[2135 ]
just tested wine 1.1 wine 1.1 + nvidia 7600GT + premium content => stations do render corectly no ideea about capital ships....but the nvidia 7xxx rendering bug seems to be resolved. /me happy
Aurix Lexico
Slacker Industries
Posted - 2008.06.30 16:43:00 -
[2136 ]
Well, atleast my nidhoggur renders, been staring at it for the better part of a couple hours
Kadesh Priestess
Posted - 2008.07.01 06:55:00 -
[2137 ]
Anyone tracked down that commit? Wanna know who did it \o/
Euro Decibel
Posted - 2008.07.01 15:13:00 -
[2138 ]
I'm having the same problem of a blank Eula - but on the CCP Cedega installation. I've tried the wine install as well bet I get a black screen with crazy yellow lines after the splash screen. Any clues for either problem? I'm running Ubuntu Hardy on a Dell Inspiron 8600 nvidea 64mb have installed and run EnvyNG Thanks, Euro Originally by: Element 22 I'm still getting the blank Eula and it said that I don't have d3dx9_35.dll but it's in the system32 folder. Is there anything else I need to do? Also, once I've installed wine your way I can't seem to uninstall it, sudo apt-get remove wine simply brings up that there is no wine, but I can run wine.
ElfeGER
Black Eclipse Corp Band of Brothers
Posted - 2008.07.01 16:51:00 -
[2139 ]
Originally by: Euro Decibel I'm having the same problem of a blank Eula - but on the CCP Cedega installation. I've tried the wine install as well bet I get a black screen with crazy yellow lines after the splash screen. Any clues for either problem? I'm running Ubuntu Hardy on a Dell Inspiron 8600 nvidea 64mb have installed and run EnvyNG Thanks, Euro Originally by: Element 22 I'm still getting the blank Eula and it said that I don't have d3dx9_35.dll but it's in the system32 folder. Is there anything else I need to do? Also, once I've installed wine your way I can't seem to uninstall it, sudo apt-get remove wine simply brings up that there is no wine, but I can run wine. what does glxinfo | grep direct say? blank eula = did you copy arial.ttf over as described in the wine application database?
Miraqu
CaldariAmarrian Heavy Industries
Posted - 2008.07.02 17:59:00 -
[2140 ]
If I want to go further than the Splash-Screen I'll have to: 1. go into your eve-folder 2. cd bin 3. wine RedistD3DXOnly.exe Drop by ingame! There is a -linux- channel. :)
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.07.07 06:10:00 -
[2141 ]
Hi all After trying wine+eve on my system with pre 1.0 versions of wine and never getting past splash screen, I gave it a try wit wine 1.1.0. To my surprise, I got past the splash screen to login screen. However there is a big issue I get: screen corruption. When eve loads (splash screen displays ok), my screen is split in 2 halves with identical content nad garbled. I can make out what is displayed but with some difficulty and the split screen is not funny. I tried even without compiz (did not yet try plain X without any wm) and it is the same. It seems that wine initializes the OpenGL drivers with some nonsense. Having 2 compiz cubes spin on the same display is however a fun view :-) I tried the Direct3D registry keys but they make no difference. I even tried to disabled GLSL so it goes over ARB shaders but still the same result. Also FastTLS setting in xorg.conf has no effect, direct rendering is enabled. System is: AMD Athlon 64 3000+ 1GB RAM ATI Radeon X1650XT (8.5 driver) Gentoo 64bit distro. I have yet to dig into wine debuging, but did anybody see anything similar ? --- SIG ---CSM: your support is needed !
Aurix Lexico
Slacker Industries
Posted - 2008.07.07 06:15:00 -
[2142 ]
How about trying a 32bit distro?
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.07.07 12:50:00 -
[2143 ]
Originally by: Aurix Lexico How about trying a 32bit distro? I am running dual boot with Windows, thanks. Any usable advice ? --- SIG ---CSM: your support is needed !
Aurix Lexico
Slacker Industries
Posted - 2008.07.07 16:15:00 -
[2144 ]
Edited by: Aurix Lexico on 07/07/2008 16:17:10 Originally by: Hugh Ruka Originally by: Aurix Lexico How about trying a 32bit distro? I am running dual boot with Windows, thanks. Any usable advice ? What? You just completely ignored my advice.
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.07.07 16:30:00 -
[2145 ]
Originally by: Aurix Lexico Edited by: Aurix Lexico on 07/07/2008 16:17:10 Originally by: Hugh Ruka Originally by: Aurix Lexico How about trying a 32bit distro? I am running dual boot with Windows, thanks. Any usable advice ? What? You just completely ignored my advice. Do you have a 32 bit distro with an ATI card so you can back that advice up with something ? --- SIG ---CSM: your support is needed !
Aurix Lexico
Slacker Industries
Posted - 2008.07.07 20:36:00 -
[2146 ]
No, it just seemed like a logical thing to try.
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.07.08 05:35:00 -
[2147 ]
Originally by: Aurix Lexico No, it just seemed like a logical thing to try. Yes I know, but it's the last thing to reinstall (in my case recompile) the whole installation to 32 bit without being reasonably sure it will solve anything. It seems I am screwed again, there are quite many people complaining about this screen corruption not only in wine (I can even reproduce it in mplayer, tho it clears when I close mplayer). I spend yesterday evening experimenting with different settings, nothing worked ... yet again ... --- SIG ---CSM: your support is needed !
BUCU
Posted - 2008.07.09 15:04:00 -
[2148 ]
Your problems may be related to your videocard. Ati card + latest drivers (8.x) are reported to have compatibility problems with wine altrough the overal compatibilti and performance with linux native opengl games aplication improved alot in the last versions of the catalyst. premium content wont work probably with ati cards for the moment u can try to disable it from your EVE prefs.ini to see if the classic content is working for you: audio=0 bloom=0 hdrEnabled=0 trinityVersion=dx8 voiceenabled=0 Please let us know if u had any success with the classic content (dx8) PS: by default prefs.ini is located in [YourHomeDir]/.wine/drive_c/windows/profiles/[YourUsernameHere]/Local Settings/Application Data/CCP/EVE/[PathToYourEveDir]_tranquility
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.07.10 08:03:00 -
[2149 ]
Originally by: BUCU Edited by: BUCU on 09/07/2008 15:22:12 Your problems may be related to your videocard. Ati card + latest drivers (8.x) are reported to have compatibility problems with wine altrough the overal compatibilti and performance with linux native opengl games/aplications improved alot in the latest versions of the catalyst. premium content wont work probably with ati cards for the moment u can try to disable it from your EVE prefs.ini to see if the classic content is working for you: audio=0 bloom=0 hdrEnabled=0 trinityVersion=dx8 voiceenabled=0 Please let us know if u had any success with the classic content (dx8) PS: by default prefs.ini is located in [YourHomeDir]/.wine/drive_c/windows/profiles/[YourUsernameHere]/Local Settings/Application Data/CCP/EVE/[PathToYourEveDir]_tranquility PS2: also check if your X/opengl is set right (glxinfo say it use direct rendering) and if your wine is set up right here u can see some useful registy keys: http://wiki.winehq.org/UsefulRegistryKeys u can modify them by runing regedit Play special atention at :DirectDrawRenderer : set it to opengl OffscreenRenderingMode : fbo is told to be best for eve under wine but u can try the other options to see if it make any diferenceUseGLSL : try to set it to disable to see if it make any diferenceVideoMemorySize : set your video card mem amount corectly This is the kind of response I was waiting for, thanks man, I will try those asap. as for the registry keys, I tried those already, no difference. It's the prefs.ini stuff I was after since the client does actualy start, but with the garbled screen I cannot change graphics settings in the client. Pre 8.5 drivers give all splash&crash so they are no use for me. --- SIG ---CSM: your support is needed !
5pinDizzy
AmarrMinistry of War
Posted - 2008.07.11 16:13:00 -
[2150 ]
Edited by: 5pinDizzy on 11/07/2008 16:14:20 After doing everything recommended by various places. I have eve working on standard graphics as well as it can, pretty much perfect except certain weapon effects arent working like lasers. Although I can't run it with premium graphics, it loads fine and I can fly around and everything, just that no models whatsoever are rendered, no stations, no gates, no ships. All I see is a load of floating lights and effects. Using Wine 1.1.1.0, Eve Empyrian age, with Catalyst 8.6 drivers on an ATI 3850 card.
Kadesh Priestess
Posted - 2008.07.12 06:39:00 -
[2151 ]
Current git (1.1.1 tag), gf8600fx, hdr enabled. No black halos :)
Lira Reib
Posted - 2008.07.12 22:40:00 -
[2152 ]
I'm having some issues with wine (whatever the current version is). Ubuntu 8.04, x86_64, nvidia. If there are known fixes for any of these, I'd appreciate help. I would love to be able to use wine, but the first two problems are deal breakers. Issue number one is that it segfaults randomly. Usually when loading something, but it can happen whenever. When this happens the program just freezes. Issue two is that after a while of playing,the frame rate tends to drop below what is playable - think 10-15 fps, down from 30-60. Issue three is that sometimes station textures appear black. I think this is a sign of an impending crash, but haven't been able to test it extensively. Thanks for any help which might exist.
Technomagez
Posted - 2008.07.12 23:00:00 -
[2153 ]
Edited by: Technomagez on 12/07/2008 23:02:35 I actually find that eve is running best with Wine. Many times better than it is running with cedega and a bit better than with windows. My windows installation of eve really sucked, the chat was bugged to helland the premium graphic wouldn't work eighter, sometimes the pictures wouldn't load correctly. In Wine the premium graphics work perfectly well except for HDR. Pictures load perfect and fast, performance is as good as in Windows. It was a bad choice of CCP to go with Cedega. They should rather have created a real native client or invested some money into the development of Wine. Of course eve-voice works perfectly with wine, which you can't say of cedega...
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.07.13 11:01:00 -
[2154 ]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 11/07/2008 16:24:35 After doing everything recommended by various places. I have eve working on standard graphics as well as it can, pretty much perfect except certain weapon effects arent working like lasers. Although I can't run it with premium graphics, it loads fine and I can fly around and everything, just that no models whatsoever are rendered, no stations, no gates, no ships. All I see is a load of floating lights and effects. Using Wine 1.1.1.0, Eve Empyrian age, with Catalyst 8.6 drivers on an ATI 3850 card. Picture of Punisher in front of Minmatar station, Planet models show fine though.Pic If you run amdcccle, what driver version is displayed on the information page ? --- SIG ---CSM: your support is needed !
Technomagez
Posted - 2008.07.13 16:45:00 -
[2155 ]
You shouldn't blindly follow the tips on the wine application page. For example my eve performance drops rapidly if i follow the instructions on the wine app. page for eve. I'm using my own setup and it runs even better than on windows.
Jamokc
Posted - 2008.07.13 17:01:00 -
[2156 ]
Hello. Do I still need the Elfe's patch and if so where can I get it from? I've tried all the links I could find but nothing seems to work. Thx.
Technomagez
Posted - 2008.07.13 20:21:00 -
[2157 ]
You don't need any patch at all and linux doesn't support ATI cards that well, nvidia cards are the ones with the best support. If you don't have it working yet, post some more information.
Ravow
MinmatarBrutor tribe
Posted - 2008.07.13 20:26:00 -
[2158 ]
Use ATI 8.6 for drivers, 8.4 are too old.
Jamokc
Posted - 2008.07.13 21:54:00 -
[2159 ]
OK I think I got 8.6 drivers installed now... But it's still the same.. can't even get to the EULA section. Here is xorg.conf # xorg.conf (X.Org X Window System server configuration file) # # This file was generated by dexconf, the Debian X Configuration tool, using # values from the debconf database. # # Edit this file with caution, and see the xorg.conf manual page. # (Type "man xorg.conf" at the shell prompt.) # # This file is automatically updated on xserver-xorg package upgrades *only* # if it has not been modified since the last upgrade of the xserver-xorg # package. # # If you have edited this file but would like it to be automatically updated # again, run the following command: # sudo dpkg-reconfigure -phigh xserver-xorg Section "ServerLayout" Identifier "Default Layout" Screen 0 "aticonfig-Screen[0]" 0 0 InputDevice "Synaptics Touchpad" EndSection Section "Files" EndSection Section "Module" Load "glx" EndSection Section "InputDevice" Identifier "Generic Keyboard" Driver "kbd" Option "XkbRules" "xorg" Option "XkbModel" "pc105" Option "XkbLayout" "fi" EndSection Section "InputDevice" Identifier "Configured Mouse" Driver "mouse" Option "CorePointer" EndSection Section "InputDevice" Identifier "Synaptics Touchpad" Driver "synaptics" Option "SendCoreEvents" "true" Option "Device" "/dev/psaux" Option "Protocol" "auto-dev" Option "HorizEdgeScroll" "0" EndSection Section "Monitor" Identifier "aticonfig-Monitor[0]" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Device" Identifier "aticonfig-Device[0]" Driver "fglrx" EndSection Section "Screen" Identifier "aticonfig-Screen[0]" Device "aticonfig-Device[0]" Monitor "aticonfig-Monitor[0]" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Some other info I should post?
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.07.14 07:21:00 -
[2160 ]
Edited by: Hugh Ruka on 14/07/2008 07:22:18 Originally by: Jamokc Edited by: Jamokc on 13/07/2008 18:02:08 Edited by: Jamokc on 13/07/2008 18:00:52 Edited by: Jamokc on 13/07/2008 17:36:51 Hello. Do I still need the Elfe's patch (edit:or any other patch) and if so where can I get it from? I've tried all the links I could find but nothing seems to work. I've installed and re-installed EVE now for quite many times.. both for wine and cedega. On Cedega I could actually play the game but space being white I decided to give wine another go.. Now I can't even get to the EULA part. Just a short blink on the startup screen. This is what I get when I run eve.exe err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}could be created for context 0x1 I've done a lot of things suggested in here.. and I'm sure the answer is here somewhere but I'm quite new to linux so I'm not sure if I've done everything correctly. If I remeber correctly I could get to the login screen before installing cedega and reinstalling wine and eve. So maybe I messed something up while doing that. I'm using ATI's 8.4 drivers and wine 1.0 All suggestions greatly appreciated. Thx. get wine 1.1.0 and catalyst 8.6 and you don't need any patches as far as I can tell. I installed wine 1.1.0, eve classic client, the arial font, directx redist package. I can get ingame with no problem (at least into the station screen) but I have corrupted screen because of the wonderfull ati drivers (I have 8.5 as latest in the distro) :-( --- SIG ---CSM: your support is needed !
Jamokc
Posted - 2008.07.14 13:12:00 -
[2161 ]
Ok. Problem solved.. at least one of them. I had messed up my wine directory and was missing some important files. Removed it and deleted all the files from the directory and reinstalled. So now I can run EVE and the graphics seem to be ok. (space is black and so on..) FPS seem to be on a decent level. The only problem I have now is the picture keeps breaking constantly, bringing parts of the desktop on top of the game graphics. I've set audio off, ran the REDISTD3DX file, moved arial to the fonts dir, and tried different cache settings. Should I copy some dll files that I might be missing, or regedit wine setting (adding some keys or something) Like you can probably see I'm pretty new to this so if you can give some advises please try to be as clear as possibly =) Oh and I should be running ati now with 8.6 drivers and I couldn't install wine 1.1
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.07.14 14:00:00 -
[2162 ]
Originally by: Jamokc Ok. Problem solved.. at least one of them. I had messed up my wine directory and was missing some important files. Removed it and deleted all the files from the directory and reinstalled. So now I can run EVE and the graphics seem to be ok. (space is black and so on..) FPS seem to be on a decent level. The only problem I have now is the picture keeps breaking constantly, bringing parts of the desktop on top of the game graphics. I've set audio off, ran the REDISTD3DX file, moved arial to the fonts dir, and tried different cache settings. Should I copy some dll files that I might be missing, or regedit wine setting (adding some keys or something) Like you can probably see I'm pretty new to this so if you can give some advises please try to be as clear as possibly =) Oh and I should be running ati now with 8.6 drivers and I couldn't install wine 1.1 ah, wall of text, train paragraphs skill one more level :-) there is a post above somewhere about wine registry settings to follow. more than that, I can only help with general advice, as wine gives me screen corruptions :-( why couldn't you install wine 1.1 ? any errors ? --- SIG ---CSM: your support is needed !
5pinDizzy
AmarrMinistry of War
Posted - 2008.07.14 20:38:00 -
[2163 ]
Originally by: Hugh Ruka Originally by: 5pinDizzy Edited by: 5pinDizzy on 11/07/2008 16:24:35 After doing everything recommended by various places. I have eve working on standard graphics as well as it can, pretty much perfect except certain weapon effects arent working like lasers. Although I can't run it with premium graphics, it loads fine and I can fly around and everything, just that no models whatsoever are rendered, no stations, no gates, no ships. All I see is a load of floating lights and effects. Using Wine 1.1.1.0, Eve Empyrian age, with Catalyst 8.6 drivers on an ATI 3850 card. Picture of Punisher in front of Minmatar station, Planet models show fine though.Pic If you run amdcccle, what driver version is displayed on the information page ? Driver version : 8.50.3 Catalyst Control Center Version : 1.1 OpenGL Provider : ATI Technologies Inc. Open GL Renderer : ATI Radeon HD 3850 OpenGL version : 2.1.7659 Release
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.07.15 07:08:00 -
[2164 ]
Originally by: 5pinDizzy Originally by: Hugh Ruka Originally by: 5pinDizzy Edited by: 5pinDizzy on 11/07/2008 16:24:35 After doing everything recommended by various places. I have eve working on standard graphics as well as it can, pretty much perfect except certain weapon effects arent working like lasers. Although I can't run it with premium graphics, it loads fine and I can fly around and everything, just that no models whatsoever are rendered, no stations, no gates, no ships. All I see is a load of floating lights and effects. Using Wine 1.1.1.0, Eve Empyrian age, with Catalyst 8.6 drivers on an ATI 3850 card. Picture of Punisher in front of Minmatar station, Planet models show fine though.Pic If you run amdcccle, what driver version is displayed on the information page ? Driver version : 8.50.3 Catalyst Control Center Version : 1.1 OpenGL Provider : ATI Technologies Inc. Open GL Renderer : ATI Radeon HD 3850 OpenGL version : 2.1.7659 Release And you have no screen corruption ? This one is realy killing me. I can start the client, log in perfectly, the station environment works. I did not try to undock because I would have a tough time to get back with the corrupted screen. I have the same as you do, just I have an older card (X1650XT). one more please: uname -a --- SIG ---CSM: your support is needed !
5pinDizzy
AmarrMinistry of War
Posted - 2008.07.15 21:43:00 -
[2165 ]
Edited by: 5pinDizzy on 15/07/2008 21:48:00 Yep no corruption at all, inside the station back ground works, but your ship and the platform its supposed to hover over is invisible. Incase anyone was going to mention the official linux release from ccp with integrated cedega functions, I had far worse luck with it, I think I'm within touching distance of getting wine eve working great. Anyway That command yields the output. Linux spindizzy-desktop 2.6.24-19-generic #1 SMP Wed Jun 18 14:43:41 UTC 2008 i686 GNU/Linux I don't know whats useful to you there, though I see the kernel version. Had to have pci=nomsi permanently on to get it working past 2.6.24.16. :D (Searching the internet seems to indicate having no msi is nothing that should be too crucual to substantially effect general use) Also I've upgraded from 1.1.0 to 1.1.1 and ...not much difference, though I should be thankful, not out of the ordinary for updates sometimes ti make some games much worse. I've tried playing with the direct3d settings in the registry of the wine windows installation, got nothing doing really. So i'm going to try going back from the 8.6 drivers to 8.5 and see what they're like.
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.07.16 00:45:00 -
[2166 ]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 15/07/2008 22:04:41 Yep no corruption at all, inside the station back ground works, but your ship and the platform its supposed to hover over is invisible. Incase anyone was going to mention the official linux release from ccp with integrated cedega functions, I had far worse luck with it, I think I'm within touching distance of getting wine eve working great. Anyway That command yields the output. Linux spindizzy-desktop 2.6.24-19-generic #1 SMP Wed Jun 18 14:43:41 UTC 2008 i686 GNU/Linux Yeah sorry, never explained I'[m using Ubuntu 8.04 Hardy Heron. I don't know whats useful to you there, though I see the kernel version. Had to have pci=nomsi permanently on to get it working past 2.6.24.16. :D (Searching the internet seems to indicate having no msi is nothing that should be too crucial to substantially affect general use) Also I've upgraded Wine from 1.1.0 to 1.1.1 today and ...not much difference, though I should be thankful, not out of the ordinary for updates sometimes to make some games much worse. I've tried playing with the direct3d settings in the registry of the wine windows installation, got nothing doing really. So i'm going to try going back from the 8.6 drivers to 8.5 and see what they're like. [Edit] Bugger! using older drivers didn't work, problem still there :-/ [/Edit] So you are running a 32 bit Linux installation. Seems the my ati driver has some problem working on 64bit platform. Or at least interfacing with a 32 bit program and a 32 bit library ... well I have to keep digging ... --- SIG ---CSM: your support is needed !
5pinDizzy
AmarrMinistry of War
Posted - 2008.07.16 03:34:00 -
[2167 ]
Yeah. I found Vista 64 bit was a bit of a nightmare so I wasn't even going to attempt to use Ubuntu 64 bit.
Trelos K'Maniakos
CaldariSigillum Militum Xpisti
Posted - 2008.07.16 10:33:00 -
[2168 ]
why not 64bit ? everything is working as intented here Just make sure u get the 32 bit libarariew for ur distro to make it all work --------------------------- If u re looking for a signature u wont find any :)
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.07.16 17:23:00 -
[2169 ]
Originally by: Trelos K'Maniakos why not 64bit ? everything is working as intented here Just make sure u get the 32 bit libarariew for ur distro to make it all work you happen to have an nvidia card, right ? --- SIG ---CSM: your support is needed !
Jamokc
Posted - 2008.07.16 21:21:00 -
[2170 ]
Originally by: Hugh Ruka ah, wall of text, train paragraphs skill one more level :-) there is a post above somewhere about wine registry settings to follow. more than that, I can only help with general advice, as wine gives me screen corruptions :-( why couldn't you install wine 1.1 ? any errors ? Yeah I had an error during wine installation.. I'll try it again tomorrow.. I managed to get eve working without the flashing corruptions by changing to window mode and back to full screen but now the that trick isn't working anymore. Here are some errors I get when running eve.exe : err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008 err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008 fixme:win:EnumDisplayDevicesW ((null),0,0x33ad84,0x00000000), stub! fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture @ directx.c / 3554 fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:wtsapi:WTSRegisterSessionNotification Stub 0x100024 0x00000000 fixme:imm:ImmReleaseContext (0x100024, 0x13c768): stub hajottaja@hajottaja:~/.wine/drive_c/Program Files/CCP/EVE$ fixme:reg:GetNativeSystemInfo (0x33b5d0) using GetSystemInfo() fixme:imm:NotifyIME NI_CLOSECANDIDATE fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:imm:NotifyIME NI_CLOSECANDIDATE err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:imm:NotifyIME NI_CLOSECANDIDATE err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:imm:NotifyIME NI_CLOSECANDIDATE err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:imm:NotifyIME NI_CLOSECANDIDATE fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:imm:NotifyIME NI_CLOSECANDIDATE fixme:imm:NotifyIME NI_CLOSECANDIDATE hajottaja@hajottaja:~/.wine/drive_c/Program Files/CCP/EVE$ wine eve.exe err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.07.17 09:42:00 -
[2171 ]
Originally by: Jamokc fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16 in your xorg.conf in device section (where you have the fglrx driver) add this:Option "PseudoColorVisual" "on" That should fix that one. The other error messages are quite normal and I get them too. --- SIG ---CSM: your support is needed !
Jamokc
Posted - 2008.07.17 11:03:00 -
[2172 ]
Originally by: Hugh Ruka Originally by: Jamokc fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16 in your xorg.conf in device section (where you have the fglrx driver) add this:Option "PseudoColorVisual" "on" That should fix that one. The other error messages are quite normal and I get them too. Thanks for the help. It didn't fix the problem with the flashing graphics but I'm sure it fixed something else. After setting the registry keys I can fix graphics by applying window mode and applying full screen again. I think it's a problem with my x700 mobility...
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.07.17 13:35:00 -
[2173 ]
Originally by: Jamokc Originally by: Hugh Ruka Originally by: Jamokc fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16 in your xorg.conf in device section (where you have the fglrx driver) add this:Option "PseudoColorVisual" "on" That should fix that one. The other error messages are quite normal and I get them too. Thanks for the help. It didn't fix the problem with the flashing graphics but I'm sure it fixed something else. After setting the registry keys I can fix graphics by applying window mode and applying full screen again. I think it's a problem with my x700 mobility... Heh, it should only fix the fixme issue I quoted from your post, not the graphics (tho it could have, one never knows). --- SIG ---CSM: your support is needed !
5pinDizzy
AmarrMinistry of War
Posted - 2008.07.17 16:59:00 -
[2174 ]
After doing a clean install of wine, and trying again, all models are still invisible for me, but if I dock and undock, ships become visible. Though stations stay invisible, and the platforms are still invisible when docked.
Kadesh Priestess
Posted - 2008.07.26 12:47:00 -
[2175 ]
Yesterday's commits fixed 'dead' exaust flames, non-pulsing lasers and all realted to the same issue effects. And wine 1.1.2 was realeased yesterday. It should include these commits as well.
Kadesh Priestess
Posted - 2008.07.26 17:28:00 -
[2176 ]
Edited by: Kadesh Priestess on 26/07/2008 17:34:51 Also, last 2-3 weeks i'm getting major graphical corruption on some missions (with space dust - avenge the fallen comrade, 1st pocket of rogue drone harrasment lvl 2, etc). Space dust texture is overlapped by strange garbage as it used to months ago (but in older wine versions that garbage also appeared on other objects, including shield boosters, etc). Here's screenshot of Rogue Drone Harrasment lvl 2. Texture that corrupts original one is random - it may contain text, various images, etc... Anyone else getting the same issue?
Beseiged
MinmatarRim Collection RC Kraftwerk.
Posted - 2008.07.29 02:38:00 -
[2177 ]
I for the life of me still can't figure out how to fix my eve to make it work under premium graphics using wine running on Ubuntu Hardy 32 Bit. My drivers are NVidia drivers installed through EnvyNG for NVidia 8600 GT. I've tried many of the things listed above. 1.First Installed Wine-1.0.0.1ubuntu4 2.Downloaded and Installed Eve Premium 3.Put the arial.ttf into the wine fonts folder 4.Put d3dx9_35.dll and d3dx9_36.dll into the wine system32 folder 5.Ran eve with HDR On and Shadows Off 6.Ran RedistD3DXOnly.exe 7.Modified /etc/sysctl.conf and commented out "vm.mmap_min_addr = 65536" The game seems to run but not very well. The main screen all i can see is the explosions, not hte planet. My afterburner is a solid black mass. Being inside a pos shield is absolute black. Planets seem to be drawn as a squares nearly looking 8-Bit. Just to name a few things. Any help would be awesome.Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Rauth Kivaro ([email protected] )
Aurix Lexico
Slacker Industries
Posted - 2008.07.29 05:55:00 -
[2178 ]
You need to upgrade wine in order to use HDR. Wine 1.1.1+ I believe.
Aiden Bismuth
GallenteDie Boeremag
Posted - 2008.07.29 06:11:00 -
[2179 ]
I still get lockups with EVE Classic in WINE. I will still do some more troubleshooting, have the latest Nvidia drivers, and the latest version of Wine. It usually occurs when there is a "load" on the gfx, eg. warping, jumping, or shooting. So it seems to point to a gfx issue, will also see what the logs say. The EVE Linux client from CCP works fine, except for a bit of gfx corruption, and I can't task switch out of it. Not a problem for now. Now that I think of it, maybe Compiz Fusion has something to do with the lockups, will try running EVE Classic & Wine w/o it running. AB
Beseiged
MinmatarRim Collection RC Kraftwerk.
Posted - 2008.07.29 17:44:00 -
[2180 ]
Originally by: Aurix Lexico You need to upgrade wine in order to use HDR. Wine 1.1.1+ I believe. I am going to assume then, that 1.1.1 is not in the repositories for ubuntu because what I have is the latest version. I'll see if the wine site has a newer version.Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Rauth Kivaro ([email protected] )
Aurix Lexico
Slacker Industries
Posted - 2008.07.29 19:10:00 -
[2181 ]
Originally by: Beseiged Originally by: Aurix Lexico You need to upgrade wine in order to use HDR. Wine 1.1.1+ I believe. I am going to assume then, that 1.1.1 is not in the repositories for ubuntu because what I have is the latest version. I'll see if the wine site has a newer version. Correct, wine has it's own repository, or you could download a .deb from here.
Beseiged
MinmatarRim Collection RC Kraftwerk.
Posted - 2008.07.30 18:27:00 -
[2182 ]
Oh man.. that makes things even easier. Thanks a ton.Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Rauth Kivaro ([email protected] )
Kadesh Priestess
Scalding Chill
Posted - 2008.08.02 15:01:00 -
[2183 ]
Edited by: Kadesh Priestess on 02/08/2008 15:05:13 Current git contains fix for invisible interface elements (separators, sliders. etc). Also, lots of effects stuff like correct translucency of acceleration gate 'tentacles' works...
Malkazi
GoonFleet GoonSwarm
Posted - 2008.08.06 07:17:00 -
[2184 ]
Originally by: Kadesh Priestess Current git contains fix for invisible interface elements (separators, sliders. etc). Also, lots of effects stuff like correct translucency of acceleration gate 'tentacles' works... Wow, even selection size seems to be correct in current git \o/ Erm, last one may be not 100% correct, but i've got the feeling that selection size reduced... Hah! Now that is music to my ears, the invisible interface elements thing is probably the longest running (and least important) Eve/Wine bug there is! The selection size thing is a step in the right direction too, at the very least ;) __________ "We demand rigidly defined values of doubt and uncertainty!"
CripeCake
Posted - 2008.08.07 00:25:00 -
[2185 ]
Can someone help me udnerstand why I get these errors? It's happening after I've installed a 100% fresh install of EVE classic. I downloaded it straight from the site after doing a fresh Ubuntu install(whatever is the most current) Here is the report I get....... Running... /home/adamann/.cedega/.ui/runGUI /home/adamann/.cedega/.winex_ver/winex-eve-000099/bin/winex3: 160: /home/adamann/.cedega/.winex_ver/winex-eve-000099/winex/bin/pthreads_stack_test: not found [: 160: 0: unexpected operator /lib/ld-linux.so.2: could not open Any thoughts? Also when I go to the config tool it says this automatically... You appear to be missing one or more dependencies for the system tests. This could be because your 64-bit system is missing the 32-bit emulation libraries. Without them, the tests and other auxiliary programs will not run. not a dynamic executable
Kadesh Priestess
Scalding Chill
Posted - 2008.08.07 05:57:00 -
[2186 ]
Edited by: Kadesh Priestess on 07/08/2008 05:57:06 Try wine? WIth premium client and premium graphics disabled... This thread is about Wine btw
BUCU
Posted - 2008.08.11 08:00:00 -
[2187 ]
I found this on http://gentoo-wiki.com/HOWTO_ATI_Drivers : Quote: /etc/X11/xorg.conf: Section "Device" Identifier "aticonfig-Device[0]" Driver "fglrx" BusID "PCI:1:0:0" ..................... Option "UseFastTLS" "2" Option "EnablePrivateBackZ" "on" ..................... EndSection # UseFastTLS - There are three settings: * 0 - Fast * 1 - Faster * 2 - Compatible - Some applications (such as wine) may not work at settings other than 2 # EnablePrivateBackZ - For one Linux game (Darwinia), with this setting on everything was fine, but with it off the game was centered on the left of the screen, so that only the right half was visible. Also for this option when using an ATI X1300 Pro on a Dell Dimension E521 this fixed a problem with running fgl_glxgears (and glxgears) displaying gibberish in the created window. This may be helpfull for some ati owners
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.08.11 13:39:00 -
[2188 ]
Originally by: BUCU I found this on http://gentoo-wiki.com/HOWTO_ATI_Drivers : Quote: /etc/X11/xorg.conf: Section "Device" Identifier "aticonfig-Device[0]" Driver "fglrx" BusID "PCI:1:0:0" ..................... Option "UseFastTLS" "2" Option "EnablePrivateBackZ" "on" ..................... EndSection # UseFastTLS - There are three settings: * 0 - Fast * 1 - Faster * 2 - Compatible - Some applications (such as wine) may not work at settings other than 2 # EnablePrivateBackZ - For one Linux game (Darwinia), with this setting on everything was fine, but with it off the game was centered on the left of the screen, so that only the right half was visible. Also for this option when using an ATI X1300 Pro on a Dell Dimension E521 this fixed a problem with running fgl_glxgears (and glxgears) displaying gibberish in the created window. This may be helpfull for some ati owners Well I read somewhere on Wine wiki that Wine disabled OpenGL when it detects "UseFastTLS" "2" so I am confused a bit about that setting. --- SIG ---CSM: your support is needed !
BUCU
Posted - 2008.08.12 04:35:00 -
[2189 ]
Quote: Well I read somewhere on Wine wiki that Wine disabled OpenGL when it detects "UseFastTLS" "2" so I am confused a bit about that setting. Are you an ati owner and actualy tested this settings ? Do you have a wine wiki link where we can read more about it ? PS: i do have an ati card (hd3870) on my windoze station , but i didnt tested it yet on linux (hardcore nvidia till 6 momths ago, still use an nvidia on my tux machine )
Stormwind Bloodfeather
MinmatarSogdian Traders Inc
Posted - 2008.08.12 06:29:00 -
[2190 ]
Edited by: Stormwind Bloodfeather on 12/08/2008 06:30:23 read what I could but 73 pages is way to much. so. New to Linux (finally broke the windows addiction...sorta) I have UBUNTO 8.04 and tried the linux client w/cedega. In station my fps were about 40 or so, but he station was rendered very very badly. vertical bars everywhere... undocked fps were 4-6 but other than the station rendering everything appeared to be fine except he **** poor fps so decided to try wine. First issue I had was the EULA screen appearing blank. searching for 4 hours here finally found me the install arial.ttf bit. did that.. low and behold the EULA appeared! Yay! Log into the game running premium graphics and what do I see... 1/2 of my ship, bits and pieces of the station, and a lot of odd effects (i'm not a techno wiz so bear with my descriptions eh? lol). I decided to try standard graphics and everything looks and runs fine.... so far. I have an amd athalon 2gig based system. nvidia 7600gt vid card(512 meg). 1.5 gigs ram. onboard VIA sound. I can deal with standard graphics but... I can't seem to get wine to run multiple eve clients, anyone willing to point me in that direction? Remember. I am TOTALLY new to Linux and wine other than very minor messing around with REDHAT a few years ago. Consider me a total Linux Newb (you would be 100% correct) Storm In EVE, your only friend is your ship and it's weapons. All others are the enemy!
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.08.13 12:58:00 -
[2191 ]
Originally by: BUCU Quote: Well I read somewhere on Wine wiki that Wine disabled OpenGL when it detects "UseFastTLS" "2" so I am confused a bit about that setting. Are you an ati owner and actualy tested this settings ? Do you have a wine wiki link where we can read more about it ? PS: i do have an ati card (hd3870) on my windoze station , but i didnt tested it yet on linux (hardcore nvidia till 6 momths ago, still use an nvidia on my tux machine ) you don't read this forum much, do you :-) yes I have an ati x1650xt card. I can't get the client working under wine, 8.6 driver gives me screen corruption and 8.5 splash&crash. and no, I do not have a link. I got to it while trying to get my card working, however it got lost among all the pages I waded through. --- SIG ---CSM: your support is needed !
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.08.13 13:01:00 -
[2192 ]
Originally by: Stormwind Bloodfeather Edited by: Stormwind Bloodfeather on 12/08/2008 06:30:23 read what I could but 73 pages is way to much. so. New to Linux (finally broke the windows addiction...sorta) I have UBUNTO 8.04 and tried the linux client w/cedega. In station my fps were about 40 or so, but he station was rendered very very badly. vertical bars everywhere... undocked fps were 4-6 but other than the station rendering everything appeared to be fine except he **** poor fps so decided to try wine. First issue I had was the EULA screen appearing blank. searching for 4 hours here finally found me the install arial.ttf bit. did that.. low and behold the EULA appeared! Yay! Log into the game running premium graphics and what do I see... 1/2 of my ship, bits and pieces of the station, and a lot of odd effects (i'm not a techno wiz so bear with my descriptions eh? lol). I decided to try standard graphics and everything looks and runs fine.... so far. I have an amd athalon 2gig based system. nvidia 7600gt vid card(512 meg). 1.5 gigs ram. onboard VIA sound. I can deal with standard graphics but... I can't seem to get wine to run multiple eve clients, anyone willing to point me in that direction? Remember. I am TOTALLY new to Linux and wine other than very minor messing around with REDHAT a few years ago. Consider me a total Linux Newb (you would be 100% correct) Storm well I am no nvidia card owner, but: 1. disable bloom. hdr. shadows 2. switch fullscreen to windowed and back check graphics. btw these quirks are well documeneted in earlier posts in this thread. also there was some problem with 7xxx GPUs IIRC with the driver. hope some 7600gt owner can fill you in with the details. --- SIG ---CSM: your support is needed !
Aurix Lexico
Slacker Industries
Posted - 2008.08.13 18:26:00 -
[2193 ]
Trying grabbing wine 1.1.2 from here , and turning HDR on, then back off again.
Stormwind Bloodfeather
MinmatarSogdian Traders Inc
Posted - 2008.08.14 07:51:00 -
[2194 ]
Edited by: Stormwind Bloodfeather on 14/08/2008 08:04:26 Originally by: Hugh Ruka well I am no nvidia card owner, but: 1. disable bloom. hdr. shadows 2. switch fullscreen to windowed and back check graphics. btw these quirks are well documeneted in earlier posts in this thread. also there was some problem with 7xxx GPUs IIRC with the driver. hope some 7600gt owner can fill you in with the details. I just ordered a new ASUS-Mothder board and processor , NVIDIA 9500 GT Vid card , water cooling system and 4 gigs of ram (two came with the system, I am adding 2 more gigs to top it off) to upgrade my system. I'll be going from the 7600 to a 9500 in a few days. Once I have it installed and get everything running again, then hopefully the 9500 will fix the premium graphics issue. In the mean time, I managed to get whine to work real well with EVE. Still no premium Graphics, and I can't seem to run two clients w/o a massive system crash (processor maxes out, memory and swap goes through the roof and very shortly after UBUNTU drops like it was pole-axed by a 350lb guy with a bad attitude.) Storm *edited to add links
BUCU
Posted - 2008.08.14 09:09:00 -
[2195 ]
Originally by: Stormwind Bloodfeather I just ordered a new ASUS-Mother board and processor , NVIDIA 9500 GT Vid card , water cooling system and 4 gigs of ram (two came with the MB, I am adding 2 more gigs to top it off) to upgrade my system. I'll be going from the 7600 to a 9500 in a few days. Once I have it installed and get everything running again, then hopefully the 9500 will fix the premium graphics issue. In the mean time, I managed to get whine to work real well with EVE. Still no premium Graphics, and I can't seem to run two clients w/o a massive system crash (processor maxes out, memory and swap goes through the roof and very shortly after UBUNTU drops like it was pole-axed by a 350lb guy with a bad attitude.) Storm 1. water cooling is a bad choice (70usd for vid card and 150usd for water cooling ? u better invest more money on a better vid card, (go with a Thermaltake Big Typhoon and u save 100+usd or just stay with stock cooling and save 150usd), u`ll get way better performance with the same amount of money with air cooling and a better vid card) 2. 9500gt isnt realy an upgrade over 7600gt. 3. 7600gt works great for eve premium in wine >= 1.1.0 (1.1.1, 1.1.2 added working hdr and shadows but also added a regresion regarding eve window mode so i still use 1.1.0 PS: 7600gt + 2Ghz dual core proc + 2GB RAM + wine 1.1.0 = 70-90 FPS in station and 50-70 in space for eve w/ premium graphics. PS2: i recomand u a 9800GTX (about 199usd) and (if realy dont want to stay with the stock cooling) a Thermaltake Big Typhoon ( about 45-50 usd)
Stormwind Bloodfeather
MinmatarSogdian Traders Inc
Posted - 2008.08.15 02:13:00 -
[2196 ]
Edited by: Stormwind Bloodfeather on 15/08/2008 02:14:24 deleted due to mistake in post. Ignore this post. BUCU, thanks for the information. Went with Liquid cooling for the extra protection when I overclock those processors. Storm In EVE, your only friend is your ship and it's weapons. All others are the enemy!
Aito Kifuh
Posted - 2008.08.16 04:51:00 -
[2197 ]
Hi all, Got a problem hope someone could help I have installed the cenega client, and after some time manage to make it works. But since I'm a ATI owner (my next one WILL be a nVidia...), I have the white screen bug. It's really annoying and ugly, so I try the wine option Everything went right, I connect (arial font pb) manage to log and get myself back in station (much quicker thant with the cenega version). I undock and them the client freeze (I have to kill it) Now when I launch it freeze when I reach the character section. Using a xterm to launch it give this : ------------- frfst3c@Farepote:~/.wine/drive_c/Program Files/EVE$ fixme:d3d_shader:shader_glsl_deselect_depth_blt >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3446 X Error of failed request: BadWindow (invalid Window parameter) Major opcode of failed request: 2 (X_ChangeWindowAttributes) Resource id in failed request: 0x2c00007 Serial number of failed request: 11077 Current serial number in output stream: 11080 ------------------------------- An idear anyone ? I use +Ubuntu 8.04 minimal with Openbox +Wine 1.1.2 +ATI RADEON X600 (my next one will be a nVidia !) Thx for any help Fly safe Aito
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.08.16 12:31:00 -
[2198 ]
Originally by: Aito Kifuh Edited by: Aito Kifuh on 16/08/2008 05:02:32 Hi all, Got a problem hope someone could help I have installed the cenega client, and after some time manage to make it works. But since I'm a ATI owner (my next one WILL be a nVidia...), I have the white screen bug. It's really annoying and ugly, so I try the wine option Everything went right, I connect (arial font pb) manage to log and get myself back in station (much quicker that with the cenega version). I undock and them the client freeze (I have to kill it) Now when I launch it freeze when I reach the character section. Using a xterm to launch it give this : ------------- frfst3c@Farepote:~/.wine/drive_c/Program Files/EVE$ wine ./eve.exe err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: Aucun fichier ou dossier de ce type fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) - stub! err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008 fixme:win:EnumDisplayDevicesW ((null),0,0x33ad84,0x00000000), stub! fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture @ directx.c / 3603 fixme:wtsapi:WTSRegisterSessionNotification Stub 0x40028 0x00000000 fixme:imm:ImmReleaseContext (0x40028, 0x13e4a8): stub frfst3c@Farepote:~/.wine/drive_c/Program Files/EVE$ fixme:imm:NotifyIME NI_CLOSECANDIDATE fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked fixme:imm:NotifyIME NI_CLOSECANDIDATE fixme:reg:GetNativeSystemInfo (0x33a170) using GetSystemInfo() ------------------------------- An idear anyone ? I use +Ubuntu 8.04 minimal with Openbox +Wine 1.1.2 +ATI RADEON X600 (my next one will be a nVidia !) Thx for any help Fly safe Aito PS : btw I see everywhere to disable hdr => I understand it in the graphic setting, but on the cenega version I press ESC and go in the graphic tab but faile dto see any 'hdr' option. Can someone could be more specific please Cedega only uses the classic client, so no HDR there. Btw are you using premium or classic under Wine ? --- SIG ---CSM: your support is needed !
Dwindlehop
Uninvited Guests Obsidian Empire
Posted - 2008.08.16 18:57:00 -
[2199 ]
Started playing actively with the premium client under wine, and I get client lockups. Mouse is still functional, but the Eve window is nonresponsive. I can alt-tab out and kill -15 it. It doesn't use any more CPU. Haven't seen any errors thrown... where do I look? cpu: Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz cpu_ghz: 2.0 memory: 2026 videocard_manufacturer: NVIDIA Corporation videocard_type: GeForce 8800 GT/PCI/SSE2 videocard_ram: 512 agp_aperture_size: 512 videocard_driver_version: 2.1.2 NVIDIA 169.12 soundcard: HDA Intel at 0xf9ff8000 irq 2 soundcard_driver: ALSA Version 1.0.15 machine_bitness: 32 kernel: 2.6.24-19-generic x_version: distro: Debian lenny/sid GUI version: eve-000066 Linux brisco 2.6.24-19-generic #1 SMP Fri Jul 11 23:41:49 UTC 2008 i686 GNU/Linux wine-1.1.2 have used the official client on the same machine with graphical errors, but no locking up. Any ideas on what's wrong? I have HDR and shadows off with no graphical glitches under premium.
Ender Malikite
Posted - 2008.08.17 14:39:00 -
[2200 ]
Howdy. I've got openSUSE 11, and I'd like to try and install the premium client usine Wine. Where can I find a good set of up to date instructions to try and do that?
UberL0rd
Minmatar28th Day Industries The Church.
Posted - 2008.08.17 15:53:00 -
[2201 ]
Originally by: Dwindlehop Started playing actively with the premium client under wine, and I get client lockups. Mouse is still functional, but the Eve window is nonresponsive. I can alt-tab out and kill -15 it. It doesn't use any more CPU. Haven't seen any errors thrown... where do I look? cpu: Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz .. have used the official client on the same machine with graphical errors, but no locking up. Any ideas on what's wrong? I have HDR and shadows off with no graphical glitches under premium. I get lockups with wine + any game (eve classic, eve premium, WoW) with my new Core2 Quad as well. My prior machine (amd64, single core) ran with the same wine version and same Linux distro just fine. There is no ryhme or reason to it - at first I thought it was the 9800GX2 (old was 7800GTS) as it seems to happen when loading resources. Running debug in the console doesn't shed any light on what could be wrong either. I should really submit a bug report to wine, as Doom3 based games run fine, as does the wrapped EVE classic client. --- I use Gentoo/Linux and Gentoo uses software I write
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.08.17 16:18:00 -
[2202 ]
Originally by: Dwindlehop Started playing actively with the premium client under wine, and I get client lockups. Mouse is still functional, but the Eve window is nonresponsive. I can alt-tab out and kill -15 it. It doesn't use any more CPU. Haven't seen any errors thrown... where do I look? cpu: Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz cpu_ghz: 2.0 memory: 2026 videocard_manufacturer: NVIDIA Corporation videocard_type: GeForce 8800 GT/PCI/SSE2 videocard_ram: 512 agp_aperture_size: 512 videocard_driver_version: 2.1.2 NVIDIA 169.12 soundcard: HDA Intel at 0xf9ff8000 irq 2 soundcard_driver: ALSA Version 1.0.15 machine_bitness: 32 kernel: 2.6.24-19-generic x_version: distro: Debian lenny/sid GUI version: eve-000066 Linux brisco 2.6.24-19-generic #1 SMP Fri Jul 11 23:41:49 UTC 2008 i686 GNU/Linux wine-1.1.2 have used the official client on the same machine with graphical errors, but no locking up. Any ideas on what's wrong? I have HDR and shadows off with no graphical glitches under premium. try with 1.1.1 or 1.1.0 wine and see if you have the same problem ... --- SIG ---CSM: your support is needed !
Ender Malikite
Posted - 2008.08.17 16:50:00 -
[2203 ]
I'm on openSUSE 11 with wine 1.1.2 installed. I got the Premium Client to install file. I copied over the DirectX files mentioned above. I installed the Arial fonts. However, when I load the game, I hear the music and see the initial screen, except it looks like a EULA window or something is up. There is no text in the window, and I can't scroll down. However, it says scroll down to continue. If I hit escape, I get the configuration screen. At this point the sound is working. I tell it to turn shadows off, and it says to restart the client. When it comes back, it says there is no audio device and the sound stops working. I still have the "scroll down to continue" window. Can I pass that screen with a setting somewhere that I've accepted the EULA?
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.08.18 09:28:00 -
[2204 ]
Originally by: Ender Malikite I'm on openSUSE 11 with wine 1.1.2 installed. I got the Premium Client to install file. I copied over the DirectX files mentioned above. I installed the Arial fonts. However, when I load the game, I hear the music and see the initial screen, except it looks like a EULA window or something is up. There is no text in the window, and I can't scroll down. However, it says scroll down to continue. If I hit escape, I get the configuration screen. At this point the sound is working. I tell it to turn shadows off, and it says to restart the client. When it comes back, it says there is no audio device and the sound stops working. I still have the "scroll down to continue" window. Can I pass that screen with a setting somewhere that I've accepted the EULA? there's a prefs.ini option: eulaagreed, set it to a positive number. try switching audio in winecfg to emulation mode ... --- SIG ---CSM: your support is needed !
Flavien Potier
Posted - 2008.08.18 22:48:00 -
[2205 ]
Originally by: Ender Malikite I'm on openSUSE 11 with wine 1.1.2 installed. I got the Premium Client to install file. I copied over the DirectX files mentioned above. I installed the Arial fonts. However, when I load the game, I hear the music and see the initial screen, except it looks like a EULA window or something is up. There is no text in the window, and I can't scroll down. However, it says scroll down to continue. If I hit escape, I get the configuration screen. At this point the sound is working. I tell it to turn shadows off, and it says to restart the client. When it comes back, it says there is no audio device and the sound stops working. I still have the "scroll down to continue" window. Can I pass that screen with a setting somewhere that I've accepted the EULA? You definitely dont have the arial fonts... They must be in ~/$WINEPREFIX/drive_c/windows/Fonts where $WINEPREFIX is normally .wine Must be arial.ttf or Arial.ttf im not on my box so youll have to figure it out.
Ender Malikite
GallenteMalikite Co-Op
Posted - 2008.08.18 22:55:00 -
[2206 ]
cd /home/enderandrew/.wine/drive_c/windows/fonts ls arial* arialbd.ttf arialbi.ttf ariali.ttf arial.ttf I've also tried using chown chgrp and chmod to make sure my user owns them, and I have access to them. Furthermore, Wine picked up all the fonts I installed in Linux (including the Arial fonts) and talking to the Wine guys in IRC, they said I've done everything to ensure the Arial fonts are installed and working correctly. Still, the EULA screen doesn't work correctly. Text is displaying in game. I can hit Escape and access the menu. The EULA screen doesn't work. Using Google I'm seeing tons of other people say they've installed the Arial fonts and that they're having the same problem.
Halka Mirroren
Posted - 2008.08.21 19:38:00 -
[2207 ]
Originally by: Ender Malikite cd /home/enderandrew/.wine/drive_c/windows/fonts ls arial* arialbd.ttf arialbi.ttf ariali.ttf arial.ttf I've also tried using chown chgrp and chmod to make sure my user owns them, and I have access to them. Furthermore, Wine picked up all the fonts I installed in Linux (including the Arial fonts) and talking to the Wine guys in IRC, they said I've done everything to ensure the Arial fonts are installed and working correctly. Still, the EULA screen doesn't work correctly. Text is displaying in game. I can hit Escape and access the menu. The EULA screen doesn't work. Using Google I'm seeing tons of other people say they've installed the Arial fonts and that they're having the same problem. try editing your prefs.ini, adding:eulaagreed=1 hopefully, this should skip it.
Elassus Herron
Posted - 2008.08.22 15:00:00 -
[2208 ]
Edited by: Elassus Herron on 22/08/2008 15:00:27 If this is somewhere in this thread already, I apologize: 74 pages was too much for me, and the search came up empty. Here's my issue: after jumping to a few new systems, eventually the background either fails to load (in which case it's white, with pastel stars), or comes up scrambled (in which case I'm floating in a cube whose walls consist of icons, scrambled text, and sometimes my gmail inbox). Clearing the cache fixes it, but the problem inevitable reoccurs. Once a particular background fails, it remains so - for every system that uses that background - until I clear the cache. Also, the little map in mission briefings, and under the F11 mapbrowser, always fail. Since I'm running under wine, CCP has given me the standard "we don't support that" brushoff, so I'm hoping someone here has had the same problem, and knows how to fix it. I'm running Ubuntu Intrepid (alpha! but had this under Hardy, too), 64-bit. Thanks much for the help! EH
Aurix Lexico
Slacker Industries
Posted - 2008.08.22 19:49:00 -
[2209 ]
Both of those are known issues. I believe some dev said somewhere along the line that the scrambled background was a driver issue? (not too sure on that)
Elassus Herron
Posted - 2008.08.23 02:18:00 -
[2210 ]
Really? That's good to hear. Do you know what the resolution is? Is there a better source for the two directX drivers? Or do you mean the nVidia driver? I'm using the two .dll files from the wine project page for this game; perhaps there's a better source? Thanks for the help, EH
Aurix Lexico
Slacker Industries
Posted - 2008.08.23 17:52:00 -
[2211 ]
Like I said, I don't really know what the problem is, that's just what I think a dev said awhile ago. Anyways, as far as I know, there is no way around it except changing your color depth whenever it happens.
Disteeler
Primera Fundacion
Posted - 2008.08.23 20:24:00 -
[2212 ]
Edited by: Disteeler on 23/08/2008 20:24:40 Could be cool to start a new thread huh, this one starts at 2003
Lix Titrax
K Directorate
Posted - 2008.08.24 03:16:00 -
[2213 ]
Edited by: Lix Titrax on 24/08/2008 03:17:06 Originally by: Elassus Herron after jumping to a few new systems, eventually the background either fails to load (in which case it's white, with pastel stars), or comes up scrambled (in which case I'm floating in a cube whose walls consist of icons, scrambled text, and sometimes my gmail inbox). In your Display & Graphics settings tab, turn on Advanced Settings, and make sure your Color Depth is set to 24bit color with 8 bit alpha, and that your Depth/Stencil Format is set to 24bit z-buffer. When the system's background gets scrambled, then you can press Esc to the settings, and set your Color Depth to just "24 bit color" and Esc out and your system should redraw fine for a while. When it scrambles again, just change the Color Depth back. That works fine for me. Originally by: Elassus Herron Also, the little map in mission briefings, and under the F11 mapbrowser, always fail. This has always happened under Wine as long as I have been running EVE under it. Apparently it is caused by the way the mini-map PNG images are formated or something along those lines. There is no fix for it as far as I know. When I ran the Official Linux Client the mini-map worked fine, but for me that isn't really an option. Hope this helps
Luzz Bightyear
CaldariThe PeacekeeperZ
Posted - 2008.08.27 02:46:00 -
[2214 ]
Lucky people, EVE kills itself at the splash screen for me. Just straight out crashes/closes itself. Worst part is it actually WORKED just minutes ago. Had to reinstall it because Wine decided to be a monumental *****, forcing everything to run in a 320x240 resolution. I did everything exactly as I had before... ------------------Hi-ho, hi-ho, It's off to lowsec we go, With a sh*t fit 'sprey, and T1 drones, Hi-ho, hi-ho hi-ho hi-ho. - Anon
Glengrant
TOHA Heavy Industries
Posted - 2008.08.27 10:16:00 -
[2215 ]
Originally by: Luzz Bightyear Lucky people, EVE kills itself at the splash screen for me. Just straight out crashes/closes itself. What graphic card? Originally by: Luzz Bightyear Worst part is it actually WORKED just minutes ago. Had to reinstall it because Wine decided to be a monumental *****, forcing everything to run in a 320x240 resolution. I did everything exactly as I had before... You couldn't change that in wincfg (aka "Configure Wine" in Applications menu)? And it wasn't just a mis-click in Eve settings? What version of wine? ---ISK BUYER = LOOSER EVE TV- Bring it back!
Glengrant
TOHA Heavy Industries
Posted - 2008.08.27 10:22:00 -
[2216 ]
Originally by: Lix Titrax In your Display & Graphics settings tab, turn on Advanced Settings, and make sure your Color Depth is set to 24bit color with 8 bit alpha, and that your Depth/Stencil Format is set to 24bit z-buffer. When the system's background gets scrambled, then you can press Esc to the settings, and set your Color Depth to just "24 bit color" and Esc out and your system should redraw fine for a while. When it scrambles again, just change the Color Depth back. That works fine for me. Nice little workaround. The glitch happens very rarely to me and gets fixed by restarting the client - but this is nice. Thanks Originally by: Lix Titrax Originally by: Elassus Herron Also, the little map in mission briefings, and under the F11 mapbrowser, always fail. This has always happened under Wine as long as I have been running EVE under it. Apparently it is caused by the way the mini-map PNG images are formated or something along those lines. There is no fix for it as far as I know. When I ran the Official Linux Client the mini-map worked fine, but for me that isn't really an option. Yup. Have been using Eve via wine for > 2 years now. Mission mini-maps always were scrambled. Almost the last reminder that Eve is not runnung on Windows. And agreed with the official version not being an option (at least not when I tested it months ago) compared to wine. Who cares about the silly little graphic in mission description when everything else (ok, right, except above mentioned bug re background) works perfect. The official client had very annoying bugs like copy/paste not working between Eve and other apps and some other stuff. ---ISK BUYER = LOOSER EVE TV- Bring it back!
oki kuma
Posted - 2008.08.30 23:31:00 -
[2217 ]
Originally by: Luzz Bightyear Lucky people, EVE kills itself at the splash screen for me. Just straight out crashes/closes itself. Worst part is it actually WORKED just minutes ago. Had to reinstall it because Wine decided to be a monumental *****, forcing everything to run in a 320x240 resolution. I did everything exactly as I had before... Interestingly, when creating a new user account on my system, I noticed that eve crashes at the spash screen with a default user.reg/system.reg, while with another user account on the same system, running from the same eve directory and the same wine, it works perfectly. Not sure what's causing this, but it's obviously registry related. I tried re-running the installer (for an earlier version) and it didn't help, so I'm currently downloading the latest installer. It works if I just copy the whole registry over, but I don't want to do that. :)
Elassus Herron
Posted - 2008.08.31 09:58:00 -
[2218 ]
Titrax, thanks for the tip. I'll give it a shot next time I'm in. I can't use the official cedega client either. Cedega, in general, is known for suckage, and my rig is no exception. anyway, thanks. I'll report back.
Debeus
AmarrPrinceps Corp T e r c i o s
Posted - 2008.09.04 16:34:00 -
[2219 ]
Update to my wine install guide (because this thread never ends) on a recently installed machine: Yes, F11 minimaps don't work. In turn, you get stability, copy/paste and unicode.TipsYou need a recent 3D card for premium, not sure about classic. EFT works fine with wine, just don't try to minimize. Also the trick to select modules in your ship is to right click elsewhere first. Force hi-color icons in preferences. TS2 (for windows) works fine with wine and with eve running along. When asked, don't install additional codecs (these will fail anyway). TS2 for Linux uses OSS which doesn't share the audio, so don't bother Use gtkevemon for tracking skills, EveTimer seems dead. Evemon does work painfully (expect many crashes attempting to load your plan), you need at least mono 1.9.1 (unofficial binaries available) and it taxes your cpu like crazy. So much for .net portability... --Running Eve Online Premium with Ubuntu 8.04
Leod Athas
Caldari Provisions
Posted - 2008.09.04 23:34:00 -
[2220 ]
And a bump from me to the never-ending thread. Just reporting on my semi-success installation. After learning that the wine port has reached gold compatibility, I have tried to install on two different systems on mine. I got one mostly failure and one mostly successful. Since it was mostly working, I also went ahead and reactivated my account with eve. The failure case was a quad core machine, with on board Intel chipset card (which is most likely the problem.) System was Debian Lenny, I tried the wine version which is now frozen on Lenny (1.0.0-1). It worked as far as getting me to login, I can create a character and all that, although some textures are missing. The textures of the revolving world on the login screen is also missing. I login, and the game freezes. Oh well. I left that one at that, and tried another installation on my home machine. I had an old nvidia 5300 on that machine, the system is Debian Etch. I installed wine from etch-backports, which says it is version 1.0-rc1. Everything just worked. I got around 20fps overall (kinna low, but I don't have a windows currently to make a comparison), not fullscreen, I have a 1680x1050 monitor, so I ran it in a window. I had one unexplainable crash for some 3-4 hours of testing. The part that doesn't work is that I get this long freeze when I am near stargates. When I approach one, I just freeze up, but the game returns normal after like 20-30 seconds or so. So 0.0 is unplayable now. I tried a mission, and it worked fine, the missile explosions were a bit funky looking. (I actually liked them better.) I will try the new wine version sometime, probably will compile from source and check it out, as Debian Lenny is currently in frozen state before release and won't put the new versions of wine on testing. In both cases I used the Classic version, but I have a nvidia 8500 card somewhere, and I am thinking of testing the Premium version with that one as well. So this is just another bump, semi success with an _old_ version of wine under Debian.
Aurix Lexico
Slacker Industries
Posted - 2008.09.06 20:52:00 -
[2221 ]
The "double click in space and the client freezes" bug is no longer in wine 1.1.4 This was probably exclusive to the geforce 7 series (or maybe just my card, I don't know). Anyways, it's fixed, and wow, I forgot how good premium gfx looks.
Debeus
AmarrPrinceps Corp T e r c i o s
Posted - 2008.09.06 22:33:00 -
[2222 ]
Eh? What double click freezes? It never happened to me ^_^ Hmm Intel chipset might not like Premium mode, after install, start once in "Safemode" (/safemode) and adjust settings as needed. In the winehq page there are repositories for Debian (tested with etch and lenny) use them so you get wine 1.1.4. --Running Eve Online Premium with Ubuntu 8.04
Leod Athas
Caldari Provisions
Posted - 2008.09.08 23:06:00 -
[2223 ]
regarding the intel graphics machine, well it is a machine at work, and i forgot to mention that i also tried to run it over a vserver. anyway, i did put in a nvidia 8500 on it, but couldn't get nvidia dri running over vserver (i could with intel), but that problem is out of topic here, so i'll cut it. regarding the freeze near gates (with the classic client, with the nvidia 5300 at home)... i am almost positive it is caused by concord billboards. when you get close to a gate, the bounty picture on the concord billboard loads up. i think the freeze is caused by the texture generation of this bounty picture. the freeze happens again when you wait at the gate and a new bounty picture loads up. at that time, if you have warnings printing, wine *****es about an incorrectly formed texture that is out of bounds or something. looking at the texture, i can see that the bounty text message overflows the bounty picture. So I am suspicious about whether the required font is missing. maybe msttcorefonts is not enough. wine also warns about several fonts not being found during eve load, like msmincho and others. so that is just my suspicion. just a hypothesis at this stage, i haven't tested it out by going to gates without concord billboards, or trying to load the missing fonts in the debug. regarding the winehq sources: thanks for the link. but a quick look into the site showed me debian version is still in 1.1.1. And it must be built by ubuntu packagers, because the packages aren't built the debian way (and it is an ubuntu site.) basically it is one huge wine package with everything. debian and ubuntu packagers have different models to package wine, and I guess I prefer to debian way better. so i go 'meh', but i'll try it if I can't get it working another way. Which will be sometime later, since I am leaving for a holiday for couple of weeks. Thanks for the attention!
Andian Steel
Posted - 2008.09.13 17:26:00 -
[2224 ]
Just loaded up EVE with premium graphics under the latest Wine, and it seems to work. Almost. I may find other issues once I really start using it, but I can't get past one annoying (and hopefully trivial) problem. After undocking, right-clicking anywhere in space gives me the menu for the space station. No matter where I face, including in the opposite direction. So I can't go anywhere. Ideas? Forgive me if this was answered earlier in this thread. 74 pages of posts is just over-whelming. Thanks!
BUCU
Posted - 2008.09.15 11:06:00 -
[2225 ]
Originally by: Andian Steel Just loaded up EVE with premium graphics under the latest Wine, and it seems to work. Almost. I may find other issues once I really start using it, but I can't get past one annoying (and hopefully trivial) problem. After undocking, right-clicking anywhere in space gives me the menu for the space station. No matter where I face, including in the opposite direction. So I can't go anywhere. Ideas? Forgive me if this was answered earlier in this thread. 74 pages of posts is just over-whelming. Thanks! What wine version do u use ? I used to have this problem with pre 1.0 versions of wine when using premium content. I still use wine 1.10 because of the window mode regression - Wine Bug#:14282 in wine >= 1.1.1 (i dont know if there are other regressions in latest wine (1.1.4) , i just instaled it to check the window mode bug and downgraded back to 1.1.0) Also try to use the latest drivers (nvidia graphic card ?),it may be a bug triggered by a buggy old driver.
BUCU
Posted - 2008.09.18 12:39:00 -
[2226 ]
AMD Catalyst 8.9 Gets WINE Fix, RandR 1.2 Support Any feedback from ATI cards owners ? Did eve+wine+ATI get better with the new catalyst 8.9 ?
Franconian Eagle
Core Element
Posted - 2008.09.24 12:09:00 -
[2227 ]
Ok, here is my feedback about my eve premium wine test. I have a 7600GS, run OpenSUSE 10.3 on a 64bit box and just installed wine 1.1.4. For the installation I did everything mentioned in the appdb entry for eve premium. At first I had very low fps values near a station, then I turned off shadows and now I have playable fps at stations/gates and good fps everywhere else. The "background becomes a box with garbled texture" issue is gone now, at least I haven't experienced it over the last 2 weeks since I have wine 1.1.4. The mini maps are still broken, but that's a known issue. The second issue, and a really annoying one, is that the map (F10) is really laggy when I'm in space. In station it is ok, however. Except for these two things everything else works perfectly.
Cecile Banton
Posted - 2008.09.24 12:46:00 -
[2228 ]
Hi, i installed wine & eve with premium content on my SuSe11.0 System. I execute the eve.exe via a bash script, wich starts eve within its own X session. The script looks like that ( just for the case ;) ) #!/bin/sh X :3 -ac -terminate & sleep 2 DISPLAY=:3 `which wine` /path/to/eve.exe No Problems with graphic content or fonts, everything seems to be fine except massive problems warping to a jump gate. after arriving at the gate system seems to lag like hell, sometimes it freezes for about 30 seconds and more then ship moves a few meters and the next freeze. quite difficult to get the ship jumping through with the same problem at the other site. problems seem to disapear by moving away from the jumpgates. ayn idea how to fix that?
Cecile Banton
Posted - 2008.09.25 07:32:00 -
[2229 ]
Edited by: Cecile Banton on 25/09/2008 07:32:18 Ok the solution in the following thread worked for me with above problem. http://oldforums.eveonline.com/?a=topic&threadID=877148&sid=365309045
Debeus
AmarrPrinceps Corp T e r c i o s
Posted - 2008.09.25 10:04:00 -
[2230 ]
Originally by: Andian Steel After undocking, right-clicking anywhere in space gives me the menu for the space station. No matter where I face, including in the opposite direction. So I can't go anywhere. Ideas? Umm if this is what i think, here is a tip: Next to the (solar) system name, is a small white arrow, click there and you'll get the menu you usually get in the middle of space (planets, belts, etc). You should also be able to use the overview to jump to gates, planets, etc (if you add them). --Running Eve Online Premium with Ubuntu 8.04
Lix Titrax
K Directorate
Posted - 2008.09.27 04:10:00 -
[2231 ]
Originally by: Debeus TS2 (for windows) works fine with wine and with eve running along. When asked, don't install additional codecs (these will fail anyway). TS2 for Linux uses OSS which doesn't share the audio, so don't bother In the past when I was using the Linux TS2 client, I would simply start it using: "aoss teamspeak " and it works flawlessly. Granted mileage may vary depending on your hardware, but so far I have had good luck with it. For those of you that don't know, the 'aoss' command simply reroutes the OSS data through ALSA, so then your OSS based app can share audio due to ALSA's nature. Though now days EVE-Voice works so flawlessly for me that I have no use for TS2 anymore.
Kadesh Priestess
Scalding Chill
Posted - 2008.09.28 08:07:00 -
[2232 ]
Guys, please smb confirm (comment on bugzilla) that following issues are fixed:EVE Online login screen causes some gfx corruptions EVE Online has several rendering/stability problems EVE Premium 4.10.51200 does not render correctly with shadows on (i'm not sure if this one got fixed, but i don't get any glitches)EVE Online interface got several glitches between .58 and .59
Kadesh Priestess
Scalding Chill
Posted - 2008.09.29 19:47:00 -
[2233 ]
Is it just me or singularity client on wine hangs on focus loss? That patch with client-side stackless IO will be deployed tomorrow, so it should break TQ client too...
armas
GallenteDark Centuri Inc.
Posted - 2008.09.30 17:52:00 -
[2234 ]
I'm seeing this with the updated tq client as well when switching to another virtual desktop wine: Unhandled page fault on read access to 0x0000006c at address 0x10045e45 (thread 0009), starting debugger...
Baghtar
Posted - 2008.09.30 18:27:00 -
[2235 ]
This lock-up when you tab out of eve makes me a sad panda.
Kadesh Priestess
Scalding Chill
Posted - 2008.09.30 18:31:00 -
[2236 ]
Filled in issue 15485 , vote for it :)
aAmix
Posted - 2008.09.30 20:09:00 -
[2237 ]
same problema wine: Unhandled page fault on read access to 0x0000006c at address 0x10045e45 (thread 0018), starting debugger... this is bad improvement, dear CCP, please test linux version of the game before "lifing" it.
Kadesh Priestess
Scalding Chill
Posted - 2008.09.30 20:15:00 -
[2238 ]
Originally by: aAmix same problema this is bad improvement, dear CCP, please test linux version of the game before "lifing" it. Guys from CCP doesn't test windows client thru wine...
aAmix
Posted - 2008.09.30 20:38:00 -
[2239 ]
do you think that cedega official client hasn't this problem?
Kadesh Priestess
Scalding Chill
Posted - 2008.09.30 20:46:00 -
[2240 ]
I'm pretty sure in that
Debeus
AmarrPrinceps Corp T e r c i o s
Posted - 2008.10.01 00:57:00 -
[2241 ]
Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 29/09/2008 20:32:34 Is it just me or singularity client on wine hangs on focus loss? Quote: wine: Unhandled page fault on read access to 0x0000006c at address 0x10045e45 (thread 001a), starting debugger... That patch with client-side stackless IO will be deployed tomorrow, so it should break TQ client too... Confirmed, this is ocurring in the TQ client deployed, tested on 2 different machines, both classic and premium. --Running Eve Online Premium with Ubuntu 8.04
Alaki Kant
Axiom Empire
Posted - 2008.10.01 04:20:00 -
[2242 ]
Originally by: Debeus Confirmed, this is ocurring in the TQ client deployed, tested on 2 different machines, both classic and premium. Found workaround: Use the option "Emulate Virtual Desktop" in winecfg. Unfortunately this traps all wine windows in it, but you can alt-tab back and forth again. Or don't use the winecfg global option, just run the eve client like this: wine explorer /desktop=name,1152x864 eve.exe (choose your favorite resolution, can be the same as your screen) And this won't trap the other wine programs (ie: ts2) which don't need to emulate a desktop. Use a different name for each client you want separate (/desktop=e, /desktop=e1, etc.) and each desktop will appear as separate programs to your WM, just as if you were running two clients normally.
Jasper Rock
Posted - 2008.10.01 14:16:00 -
[2243 ]
Thanx for the quick workaround of this new bug! :) One remark for the XFCE users. You can make the window to show in fullscreen mode with ALT+F11 shortcut.
Debeus
AmarrPrinceps Corp T e r c i o s
Posted - 2008.10.01 22:09:00 -
[2244 ]
Well, specifying the same resolution as the screen, and having in game the same resolution and fullscreen results in fullscreen. Incidentally alt-f10 is maximize for gnome, alt-f9 minimize. --Wine + fix
Toneri
DAB G00DFELLAS
Posted - 2008.10.02 07:09:00 -
[2245 ]
Edited by: Toneri on 02/10/2008 07:09:40 Originally by: Debeus Or don't use the winecfg global option, just run the eve client like this: wine explorer /desktop=name,1152x864 eve.exe (choose your favorite resolution, can be the same as your screen) And this won't trap the other wine programs (ie: ts2) which don't need to emulate a desktop. Works great other than for the fact that when I'm running ts2 normally (through wine, not emulating desktop) the push to talk & whisper buttons work only when the ts2 window is active. Any thoughts how this could be solved? Also, using multiple clients in separate desktops really hurts performance...
Kadesh Priestess
Scalding Chill
Posted - 2008.10.02 08:07:00 -
[2246 ]
I've noticed that some hotkeys don't work too in virtual desktop - e.g. one of my mouse buttons activates MWD in 'plain' wine window (i've used xbindkeys for that), but it doesn't activate it in emulated desktop.
Paithen
Posted - 2008.10.11 04:31:00 -
[2247 ]
Hey everyone. This is an awesome thread (wow soo many pages). I've been trying to improve my performance in eve and noticed that my FPS would tank when I was looking at the sun (getting about 9-15 fps). I've got decent specs so I went over to nvidias' linux forum for a fix and found this: http://www.nvnews.net/vbulletin/showthread.php?t=118088 I now get about 45-60 fps while flying in space. I can rotate my view and the fps doesn't tank when I look at the sun. Looking forward to heading to jita and seeing how my performance handles it.
maltari
CaldariEve University Ivy League
Posted - 2008.10.18 17:20:00 -
[2248 ]
Just checking - anyone managed to get current singularity client to work in wine? Patching failed for me, complaining about DXSETUP.exe being corrupted. I don't know why they would need to patch this file, but I'm sure mine isn't corrupted, I double-checked with a couple people using windows...
Kadesh Priestess
Scalding Chill
Posted - 2008.10.18 19:59:00 -
[2249 ]
Everything is okay on SiSi. Eve thru Wine automatically removed DX from eve installation - it should cause problems only on VIsta machines with enabled UAC and accompanying features.
maltari
CaldariEve University Ivy League
Posted - 2008.10.19 01:46:00 -
[2250 ]
Well, I tried again, and it still failed during the patch install (5.11.64451 -> 5.12.66029). Quote: Patching Error in the file bin\DirectX\DXSETUP.exe. The specified File did not have the correct CRC. This indicates that your installation is corrupt. Please reinstall EVE-online As I said in my previous post, my installation is fine (it's copied from my tranquility client folder), and I've compared this particular file with pure windows installs, and it's not corrupted. I'm running Ubuntu 8.04 (32 bits) and using wine 1.1.6, but it failed before with 1.1.4 too. If anyone has some ideas about what's going on here...
Seppin Latonei
Posted - 2008.10.21 10:12:00 -
[2251 ]
I don't know the intricacies of the patching process, but you could try renaming the offending file. Perhaps if it isn't found, it will be replaced with the patched file, rather than failing checksum. On the other hand, it might throw a different error :( Can't hurt to try though.
maltari
CaldariEve University Ivy League
Posted - 2008.10.21 20:14:00 -
[2252 ]
Already tried it, and it says it's not found. A couple windows people had the same problem for tranquility last patch, but I couldn't find any indication on how to fix it... Of course, I can't reproduce with a real windows client, so I can't really report a bug :(
Xeiyu Crimson
MinmatarA MAGUS INDUSTRIES
Posted - 2008.10.24 02:06:00 -
[2253 ]
Edited by: Xeiyu Crimson on 24/10/2008 02:08:03 Does anyone have premium working with stations and ships rendering on an ati card? I'm using a hd4850 and the latest wine + catalyst driver. I can run classic and premium, but in premium no ships or stations render. EDIT: Found a screenshot the describes my problem. Screenshot
Leod Athas
Posted - 2008.10.29 00:05:00 -
[2254 ]
I get that error too. Whenever I get that error, I have to reinstall eve from the install file under c:\sisi, and than go patch from that. That is my workaround. Originally by: maltari Well, I tried again, and it still failed during the patch install (5.11.64451 -> 5.12.66029). Quote: Patching Error in the file bin\DirectX\DXSETUP.exe. The specified File did not have the correct CRC. This indicates that your installation is corrupt. Please reinstall EVE-online As I said in my previous post, my installation is fine (it's copied from my tranquility client folder), and I've compared this particular file with pure windows installs, and it's not corrupted. I'm running Ubuntu 8.04 (32 bits) and using wine 1.1.6, but it failed before with 1.1.4 too. If anyone has some ideas about what's going on here...
Leod Athas
Posted - 2008.10.29 00:09:00 -
[2255 ]
I didn't try it but.... Did you try running TS on the same desktop? You can do that by typing in the same desktop name while running TS. wine /desktop=eveplusts,<res>x<res> eve wine /desktop=eveplusts teamspeak (or whatever the program is called.) Originally by: Toneri Edited by: Toneri on 02/10/2008 07:09:40 Works great other than for the fact that when I'm running ts2 normally (through wine, not emulating desktop) the push to talk & whisper buttons work only when the ts2 window is active. Any thoughts how this could be solved? Also, using multiple clients in separate desktops really hurts performance...
Derek Medrana
MinmatarTribal Liberation Force
Posted - 2008.11.12 02:29:00 -
[2256 ]
Just tested the new expansion + wine 1.1.8 (premium gfx). Seems to work fine for gates/stations and etc. nvidia 8800 gts amd x2 dualcore 3800 3 gig ram New gates look awesome, plus effects....I did have to flip between 24 bit and 24bit with 8bit alpha once to correct some strange looking effects, but other than that, seems solid. Oh yeah, and 1.1.8 is out. ;)
Aurix Lexico
Slacker Industries Confederation of Independent Corporations
Posted - 2008.11.12 02:47:00 -
[2257 ]
The "EVE ****s up on losing focus so you have to run it in a virtual desktop" bug appears to be fixed in wine 1.1.8. Requesting confirmation?
armas
GallenteMinbari Research Institute
Posted - 2008.11.12 04:01:00 -
[2258 ]
Edited by: armas on 12/11/2008 04:07:58 Originally by: Aurix Lexico The "EVE ****s up on losing focus so you have to run it in a virtual desktop" bug appears to be fixed in wine 1.1.8. Requesting confirmation? I'm running 1.1.8, not getting the focus bug anymore. edit: knickers, looks like I spoke too soon. Was fine for about 5 mins (switching focus many times during this) but then it finally resurfaced. Ah well.
Derek Medrana
MinmatarTribal Liberation Force
Posted - 2008.11.12 13:54:00 -
[2259 ]
I surfed through the change log for 1.1.8 and didn't see any mention of the type of bug that we are seeing with the fullscreen focus issue. That said, I did say "surfed" the change log, so I could be wrong. I do know that there were no eve specific changes done for 1.1.8 at least by the change log/fixes listed. Personally I've been using wine with a 'fit the screen' window for awhile as I'm using two 24" widescreen monitors in twinview mode, and I've had problems with eve fullscreening that way.
Onyx47
Posted - 2008.11.12 16:11:00 -
[2260 ]
Ok, most of the time all models spawned after you jump do not appear. This includes my ship, gates, planets and sun. Belts, rats and POS's are visible thought (did not check stations yet, none close to my location). wine 1.1.8, GeForce 8600M GS. Happens to my friend with regular GeForce 7 series card too, not sure about wine version. Didn't have any problems on sisi but after I patched my regular install today this started happening...
Tuttle SVC
Posted - 2008.11.12 16:25:00 -
[2261 ]
I have the same problem -- no model reload after gate jump -- under Ubuntu 2008.10, NVIDIA card, under both Cedega and regular Wine.
Derek Medrana
MinmatarTribal Liberation Force
Posted - 2008.11.12 18:05:00 -
[2262 ]
Haven't seen that here. my 1.1.8 is current git rather than repo. nvidia 8800gts ubuntu 8.10 nvidia 177 drivers wine 1.1.8 GIT
Anderling
Posted - 2008.11.12 20:26:00 -
[2263 ]
Running EVE Classic with Wine 1.1.8, and I am experiencing insane hiccups in framerate. it makes the game rather unplayable. Does anyone have experience with this problem, and know how to fix it? I'm running: AMD Athlon XP 2400+ 1 GB RAM GeForce FX 5700LE on Ubuntu 8.10
Sar Ferredj
Universal Mining Inc Forged Dominion
Posted - 2008.11.13 05:29:00 -
[2264 ]
Same issue here : models may not reload after gate jump. The problem is weird as it do not occur immediatly & may disappear as soon as it appeard. Graphical settings are default ones (i should try to disable graphical cache) OS : Gentoo 64 bits GC : 8800 GT Wine : 1.1.8 Drivers : 173.14.09 Kernel : 2.6.25-r7
Scifi
CaldariREUNI0N Against ALL Authorities
Posted - 2008.11.13 06:26:00 -
[2265 ]
Originally by: armas Edited by: armas on 12/11/2008 04:07:58 I'm running 1.1.8, not getting the focus bug anymore. edit: knickers, looks like I spoke too soon. Was fine for about 5 mins (switching focus many times during this) but then it finally resurfaced. Ah well. I'll second this. Sometimes you'll get lucky and it'll work after a focus switch, sometimes it won't. At least it's better then it was before when every switch would be a lockup I suppose.
deathlords
Posted - 2008.11.13 06:51:00 -
[2266 ]
Originally by: Anderling Running EVE Classic with Wine 1.1.8, and I am experiencing insane hiccups in framerate. it makes the game rather unplayable. Same problem. Though I'm running Wine 1.0.0 and there is major, major lag with text. Opening market, manufacturing, etc. takes ages...
Miraqu
CaldariAmarrian Heavy Industries
Posted - 2008.11.13 09:26:00 -
[2267 ]
Since the patch, my client crashes 3 out of 5 times at startup. But once started, it runs for hours (12h was longest time) without problems. Anyone had that too?
Onyx47
Posted - 2008.11.14 09:59:00 -
[2268 ]
Originally by: Sar Ferredj Same issue here : models may not reload after gate jump. The problem is weird as it do not occur immediatly & may disappear as soon as it appeard. Graphical settings are default ones (i should try to disable graphical cache) OS : Gentoo 64 bits GC : 8800 GT Wine : 1.1.8 Drivers : 173.14.09 Kernel : 2.6.25-r7 Tried with disabling the cache already, didn't help. Are you running compiz? I will try to disable compiz and run some text. Btw, this problem appears on both classic and premium graphics.
Sevarus James
MinmatarMeridian Dynamics
Posted - 2008.11.15 22:26:00 -
[2269 ]
Edited by: Sevarus James on 15/11/2008 22:28:37 New beta nvidia drivers are out. 180.06. Getting a bit better fps with them in testing wine clients.X_86 Driver page x64 driver page
armas
GallenteMinbari Research Institute
Posted - 2008.11.16 18:24:00 -
[2270 ]
The x86_64 180.06 driver link above isn't working for me but you can get them here.ftp://download.nvidia.com/XFree86/Linux-x86_64/180.06/
Pivalak
Ultriach Criesther Evirementari
Posted - 2008.11.16 22:36:00 -
[2271 ]
Originally by: Sevarus James New beta nvidia drivers are out. 180.06. Getting a bit better fps with them in testing wine clients. Hummm... I gave them a try with the official client. However, in addition to the issue with texts bleeding out of their dialogs, the mouse icon is corrupted as well. So I think I'll stay with 177.82 by now. In fact, I would even stay with 169.12, where the graphics were mostly flawless, if I didn't need to have CUDA support for some other business. I guess that playing EVE under wine doesn't suffer from that graphical glitches, or does it?
Sevarus James
MinmatarMeridian Dynamics Un-Natural Selection
Posted - 2008.11.16 22:43:00 -
[2272 ]
No, wine 1.1.8 + premium isn't suffering from the glitches that are currently plaguing the current official client.Ubuntu 3d Beryl-Linux Desktop+EVE
Sar Ferredj
Universal Mining Inc Forged Dominion
Posted - 2008.11.17 11:03:00 -
[2273 ]
Originally by: Onyx47 Originally by: Sar Ferredj Same issue here : models may not reload after gate jump. The problem is weird as it do not occur immediatly & may disappear as soon as it appeard. Graphical settings are default ones (i should try to disable graphical cache) OS : Gentoo 64 bits GC : 8800 GT Wine : 1.1.8 Drivers : 173.14.09 Kernel : 2.6.25-r7 Tried with disabling the cache already, didn't help. Are you running compiz? I will try to disable compiz and run some text. Btw, this problem appears on both classic and premium graphics. Yes, i'm running compiz : will give a try disabling it. I noticed that docking/undocking solve the problem . . . a moment (or you can wait next system to see if all is back). I noticed too that NOT all models disappeared : mates jumped after me & appeared . . . I presumed this problem is not 100% linux related, a mate running windows encountered the same issue. I'm suffering the lag pb too, but it seems to be 100% client related & everybody suffer of this (i've lost my BS due to insta jump of 14 hostiles at the gate i was camping . . . doh . . .)
Sar Ferredj
Universal Mining Inc Forged Dominion
Posted - 2008.11.17 17:20:00 -
[2274 ]
After some investigations on other threads my lag problem should be linked to weapons grouping . . . Same explanation for models disappearance . . . Bet on another buggy new feature ?
Leod Athas
Posted - 2008.11.21 02:16:00 -
[2275 ]
Originally by: Miraqu Since the patch, my client crashes 3 out of 5 times at startup. But once started, it runs for hours (12h was longest time) without problems. Anyone had that too? I have the occasional client not really starting at startups as well. Not as much as you seem to have, though.
Sevarus James
MinmatarMeridian Dynamics Un-Natural Selection
Posted - 2008.11.21 21:08:00 -
[2276 ]
Edited by: Sevarus James on 21/11/2008 21:08:18 Originally by: Sar Ferredj After some investigations on other threads my lag problem should be linked to weapons grouping . . . Same explanation for models disappearance . . . Bet on another buggy new feature ? Patch on 11/22/08 coming!!!! See this for a LOT of the issues currently plaguing the official client, and (as I've been discovering since my last post, issues affecting the wine/crossover side as well) : patch notes: Build 69477 to 70124 addresses Patch Notes for Quantum Rise 1.0.1 Critical * Fixed an error that would occasionally cause a ship to disappear after jumping through a gate. This error would also cause client delays in loading up the space scene and models after the jump. * Fixed performance issues that would occur when loading a scene when running 2 or more clients at the same time, such as when docking. * Fixed a performance issue that would cause client slowdown after 30-45 minutes of playing. * Fixed a memory leak issue when ships appear on screen. * Fixed an issue that could occasionally result in a crash when switching effects on and off while in battle. * Fixed a memory leak that would occur when loading a large number of models. * Fixed an issue that could cause a crash when entering warp. -----------------------------------Ubuntu 3d Beryl-Linux Desktop+EVE
Katrina Bekers
GallenteHikage Corporation G00DFELLAS
Posted - 2008.11.21 23:58:00 -
[2277 ]
Originally by: Leod Athas I have the occasional client not really starting at startups as well. Not as much as you seem to have, though. Same here. I noticed that by starting some CPU intensive task before starting the client, dramatically improves the chance of a correct client startup. Recently I started using a wrapper script that runs and puts into background three instances of "yes >/dev/null", the command that only loops typing "y"'s in the shell, and in this case discards the output. Once they're running, the client USUALLY starts without problem. It's much harder to launch it without CPU load. There's an entry on WINE bugzilla on the subject. The "yes" hint comes from there. ---Kate [ Recruitment | HKG | G0DS ]
armas
GallenteMinbari Research Institute
Posted - 2008.11.22 00:37:00 -
[2278 ]
Updated to wine 1.1.9, ye olde focus bug remains
Sevarus James
MinmatarMeridian Dynamics Un-Natural Selection
Posted - 2008.11.22 03:21:00 -
[2279 ]
Originally by: armas Updated to wine 1.1.9, ye olde focus bug remains Only Eve specific fix listed this time (from notes): 10592 EVE Online login screen causes some gfx corruptionsUbuntu 3d Beryl-Linux Desktop+EVE
Bruce Blacky
MinmatarThe Old Comrades Association The Second Genesis
Posted - 2008.11.30 12:18:00 -
[2280 ]
since last patch i cant run multiple eve sessions simultaneously for a long period. I have ubuntu 8.10 64bit with kernel 24-22, 4 GB Ram and an intel quad core CPU (Q6600) wine 1.0.0-1ubuntu4~hardy1 (i cant seem to be able to upgrade to 118?) i can start my 3 chars using: wine explorer /desktop=Bruce Blacky,1280x960 "C:\Program Files\CCP\EVE\eve.exe" with different desktop names for each one (char names). I can play a while with out any problems, but suddenly one window will freeze up while the other two remain playable. If i close the frozen window all wine windows will be closed. If i continue to play with the two remaining windows eventually another window will freeze (which one seems to be random). I usually do ice mining with one char, second i use to haul the ice to local station and with the third i do missions all at the same time. So mostly the hauler is the one freezing up first when undocking form station. It seems to me that this issue wa snot present be4 patch AND kernel upgrade (from 24-19 to 24-22) However booting with the 24-19 kernel does not fix the issue so i do not know if it is related to the kernel upgrade as well. any suggestions are mostly appreaciated Bruce
Mal Foronzonost
Minmatar
Posted - 2008.11.30 21:53:00 -
[2281 ]
run eve on wine at your own risk.... i gave it a try ... started feeling all cool because it was working and then it froze in the middle of a easy lv4 mission. needless to say i lost my ship (faction mods etc) and didn't even bother to petition as i figured it would not be supported. the premium and'normal' game play in wine is good but lockups due to high dps taken is not nice. Und.r C.NsTrkTi.n ..
Aurix Lexico
Slacker Industries
Posted - 2008.11.30 22:06:00 -
[2282 ]
I've found wine to be alot more stable than the official client. I can't remember the last time eve crashed. Petition it anyways, GMs like to reimburse NPC losses.
Sevarus James
MinmatarTribal Liberation Force
Posted - 2008.12.01 02:37:00 -
[2283 ]
Originally by: Mal Foronzonost run eve on wine at your own risk.... i gave it a try ... started feeling all cool because it was working and then it froze in the middle of a easy lv4 mission. needless to say i lost my ship (faction mods etc) and didn't even bother to petition as i figured it would not be supported. the premium and'normal' game play in wine is good but lockups due to high dps taken is not nice. I too was having lockups (since 1.1.6) with premium gfx. About once an hour of continuous play and things would get wierd and or just ctd. I shut off compiz and all and I mean ALL of the wierdness quit happening. Last night for example, online for 6+ hours with 80% of gate travel through multiple regions and a few other bits n' bobs, and NO issues at all. (Plus my fps was about 15% higher.) Personally I believe that a lot of the crashes/ctd's and lockups have more to do with WHAT is being actively run 'beside' wine, rather than EVE being the singular culprit. In a perfect world everything would place nice with each other and there wouldn't be any crashing or oddness, but we ARE talking about software here. At least with linux, when one app goes south o' the border, its easily recoverable without finger wandering to power/reset buttons, eh? Ubuntu 3d Beryl-Linux Desktop+EVE
Zeminy
MinmatarThe Knights Templar Intrepid Crossing
Posted - 2008.12.01 05:00:00 -
[2284 ]
Edited by: Zeminy on 01/12/2008 05:03:28 Ever since Quantum Rise I have been having trouble with my wine run EVE. I keep getting unhandle page errors with the client locking up. With the latest patch I don't even get into the game, splash screen and then crash. Quote: err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:win:EnumDisplayDevicesW ((null),0,0x33af94,0x00000000), stub! fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture @ directx.c / 3554 fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:wtsapi:WTSRegisterSessionNotification Stub 0x50026 0x00000000 fixme:imm:ImmReleaseContext (0x50026, 0x13b580): stub wine: Unhandled page fault on read access to 0x00000008 at address 0x7d3b9d13 (thread 001d), starting debugger... I am running Kubuntu 8.04 (KDE 3.5) Linux 2.6.24-19-generic #1 SMP x86_64 GNU/Linu It is an AMD machine with ATI RADEON X600 Series graphics processor. ATI Driver: 8.54.2 OpenGl: 2.1.8087 wine version 1.0 Any ideas here?~ * ~ ~ * ~
Glengrant
TOHA Heavy Industries
Posted - 2008.12.02 12:01:00 -
[2285 ]
Edited by: Glengrant on 02/12/2008 12:03:14 EVE on Wine is usually rock stable. But I had a number of lockups (client is still there but doesn't react anymore and I have to kill it) since QR. So either it's a QR thing - or a QR+Wine combo. In the latter case the official client might or might not be affected too. What is a bit weird is that I either have a day with no problems (like yesterday) - or a run of lockups like one day last week when it locked up every 30 minutes or so. I had a run of 3 lockups in a row within minutes once - but that is an exception. I didn't see any connection to high DPS or anything else that was obvious to me. On the days when I had plenty lockups I did roughly the same things (Missions, chat, corp stuff, market) as on the days when all was cool. Hm. Now that I think about it I flew an Eagle when I had at least most of the lockups and am currently using a Caracal (few or none since then). That's about the only change I can remember. I'm running EVE classic via wine (wine-1.1.5) on Ubuntu 8.04 (with Compiz enabled - never had any negative effects due to Compiz). NVidia 7900 GS on Inspiron 9400 Laptop (DC2, 2 GHz, 2 GB). p.s. I had 0 crashes at startup. --- Save the forum: Think before you post.ISK BUYER = LOOSER EVE TV- Bring it back!
Debeus
AmarrPrinceps Corp T e r c i o s
Posted - 2008.12.04 04:54:00 -
[2286 ]
Make sure you are using nvidia 177 (See: System -> Administration -> Hardware Drivers) Try premium content, without shadows and hdr. Please disable Compiz (System -> Appearance -> Visual Effects: None). And check your gpu temp, using nvclock -i, just in case. --Wine + fix
Kadesh Priestess
Scalding Chill
Posted - 2008.12.04 21:24:00 -
[2287 ]
Good news - with incoming of todays nice bunch of commits following issue was fixed:EVE Online: real selection size of objects is much bigger than it should be and than visual size
Sevarus James
MinmatarTribal Liberation Force
Posted - 2008.12.05 00:48:00 -
[2288 ]
Speaking of "fixed". The new UI fixes on SISI have DRASTICALLY improved framerate with premium+wine. I'm seeing 20-30% better FPS with the new sisi client, and that is BEFORE turning any of the new effects choices off. See this thread for more info: New UI testing on SISI Also, with the testing client, the f11 mini-maps are working. 10-35 fps better than tranquility under normal conditions is a BIG improvement. Plus the UI toggles for effects is going to REALLY help for fleet and larger NPC mission stuff.Ubuntu 3d Beryl-Linux Desktop+EVE
Kadesh Priestess
Scalding Chill
Posted - 2008.12.05 21:38:00 -
[2289 ]
Edited by: Kadesh Priestess on 05/12/2008 21:38:53 Great. Thus, the only issue that affects my installation (i don't use shadows) is crash on focus restore :P Anybody with debugging experience?
Katrina Bekers
GallenteHikage Corporation G00DFELLAS
Posted - 2008.12.05 22:28:00 -
[2290 ]
Originally by: Kadesh Priestess Great. Thus, the only issue that affects my installation (i don't use shadows) is crash on focus restore :P Anybody with debugging experience? Already checked http://bugs.winehq.org/show_bug.cgi?id=15485 and the suggested workarounds? ---Kate [ Recruitment | HKG | G0DS ]
Sevarus James
MinmatarTribal Liberation Force
Posted - 2008.12.06 08:17:00 -
[2291 ]
Some new info. I grabbed the latest EVE SISI patch this evening, installed it and logged into.........Tranquility. This apparently is NOT a bug per the devs in the development forum, rather a "release candidate". Anyway this was with 1.1.9. I upgraded to 1.1.10 which is now out, (and DOES fix the bounding box issues with clicking around the ship and such, btw).....and started the test client, and it blew chunks. It blows up with a "memory destroyed, but 23 pieces left" error. It DOES work with tranquility client, but heads up regarding Eve not working next update with the newest wine beta unless something is fixed with wine. (the test client works fine with 1.1.9). Downgraded to 1.1.9, and all works. I didn't get a chance to test the freeze/focus issue as I was more concerned with getting the test client back and running. (The test client by the way has the UI improvements which GREATLY improve overall fps with the client.) Also there are "fixes" in 1.1.10 which supposedly fix pulseaudio >alsa issues. On the tranquility client, the "fixes" made things worse. See: Alsa wine bug issue Ubuntu 3d Beryl-Linux Desktop+EVE
Kadesh Priestess
Scalding Chill
Posted - 2008.12.06 08:22:00 -
[2292 ]
Sure i checked (i'm original bug reporter, it would be stange if i didn't do that), ut workaround is workaround... not proper fix. That's why i'm trying to get into wine debugging myself or find someone with good debug knowledge. As for SiSi client - it seems that CCP abandoned bitmap interlacing which fixed minimap issue (1st frame of interlacing image is shown correctly on TQ).
Sevarus James
MinmatarTribal Liberation Force
Posted - 2008.12.06 09:15:00 -
[2293 ]
and disregard the last post of mine.........apparently my 1.1.10 install was corrupted. reinstall of 1.1.9, and then update to 1.1.10 and the test client is now working. Ubuntu 3d Beryl-Linux Desktop+EVE
Debeus
AmarrPrinceps Corp T e r c i o s
Posted - 2008.12.06 16:36:00 -
[2294 ]
Edited by: Debeus on 06/12/2008 16:44:28 Originally by: Kadesh Priestess Great. Thus, the only issue that affects my installation (i don't use shadows) is crash on focus restore :P This is solved using the virtual desktop feature: padsp wine explorer /desktop=EVE,1600x1200 "C:\Program Files\CCP\EVE\eve.exe" Pick the resolution you like, using the same as the desktop results in full screen. The real solution for Pulseaudio is letting the pulseaudio driver in, which the developers don't want... --Wine + fix
Kadesh Priestess
Scalding Chill
Posted - 2008.12.06 20:49:00 -
[2295 ]
SiSi client and/or wine .10 really rock. Performance is awesome when compared to what i previously had on my rig.
Romulus Silvia
AmarrIgneus Auctorita GoonSwarm
Posted - 2008.12.07 04:49:00 -
[2296 ]
i upgraded wine to .10 and eve wouldn't launch. i went back to .9 and it worked, so i tried to reupgrade to .10 and it wouldn't launch again. i used the lenny repos off winehq. so im using .9 unless anyone knows whats up.
Kadesh Priestess
Scalding Chill
Posted - 2008.12.07 09:48:00 -
[2297 ]
On eve-ru forums we also got few complaints that eve doesn't launch under .10. Do you use classic graphics? I'm using premium and everything's okay.
Sevarus James
MinmatarTribal Liberation Force
Posted - 2008.12.07 14:46:00 -
[2298 ]
I had the same issues (see a few posts ago)......but a wipe of wine (completely) and a reinstall of it and EVE and it seems to be working fine. Also, it might be me, but with the test (sisi) client, I can get to tranquility, but when I put the sisi extension on, it crashes with memory issues. Ubuntu 3d Beryl-Linux Desktop+EVE
Kadesh Priestess
Scalding Chill
Posted - 2008.12.07 17:00:00 -
[2299 ]
Edited by: Kadesh Priestess on 07/12/2008 17:00:18 I'm using SiSi client on TQ almost whole day too. Some users from windows report inconsistencies though - e.g empty tabs in pos management window.
Hendrik Tiberius
Posted - 2008.12.07 19:26:00 -
[2300 ]
Hello, I'm using gentoo and wine 1.1.10, I installed the premium client with wine set to Windows 98 without problems (XP gives an error about needing admin rights). When the installation was done i changed wine to run Windows XP again and tried to run eve. Now I get the following error: wine eve.exe fixme:process:IsWow64Process (0xffffffff 0x33fe3c) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\python25.dll") not found err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\python25.dll") not found err:module:import_dll Library python25.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\blue.dll") not found err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\blue.dll") not found err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\blue.dll") not found err:module:import_dll Library blue.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\ExeFile.exe") not found err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\ExeFile.exe") not found err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\ExeFile.exe") not found err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\python25.dll") not found err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\python25.dll") not found err:module:import_dll Library python25.dll (which is needed by L"C:\\Program Files\\CCP\\EVE\\bin\\ExeFile.exe") not found err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\CCP\\EVE\\bin\\ExeFile.exe" failed, status c0000135 those .dll files are there though. Can someone help me with this, what can I do to fix it?
Romulus Silvia
AmarrIgneus Auctorita GoonSwarm
Posted - 2008.12.08 04:43:00 -
[2301 ]
Originally by: Kadesh Priestess On eve-ru forums we also got few complaints that eve doesn't launch under .10. Do you use classic graphics? I'm using premium and everything's okay. Im using the classic graphics client. my entire .wine/ is from a few months ago when i ran ubuntu. I would reinstall wine/eve but i hate to lose all my configs and overviews.
Kadesh Priestess
Scalding Chill
Posted - 2008.12.08 12:36:00 -
[2302 ]
Edited by: Kadesh Priestess on 08/12/2008 12:37:50 Originally by: Romulus Silvia I would reinstall wine/eve but i hate to lose all my configs and overviews. They may be easily transferred from any installation to another.
Sevarus James
MinmatarTribal Liberation Force
Posted - 2008.12.09 02:52:00 -
[2303 ]
See this post of mine. We're getting an x-mas present big time with this new client. (check the screenshot link for fps counter.....its 50% faster than my fps on tranquility in same spot with same settings.)Game Dev forum post/link Ubuntu 3d Beryl-Linux Desktop+EVE
Romulus Silvia
AmarrIgneus Auctorita GoonSwarm
Posted - 2008.12.15 07:38:00 -
[2304 ]
so i reinstalled wine and eve and now everything runs great for about 15 minutes and then my client crashes... or rather, it becomes a "zombie" process. if anyone knows how to fix this, it would be great. running on debian sid with wine 1.1.10 and the classic eve client. i never had this problem running it under ubuntu and wine.
Sevarus James
MinmatarTribal Liberation Force
Posted - 2008.12.15 08:47:00 -
[2305 ]
Edited by: Sevarus James on 15/12/2008 08:49:37 I had too many issues with 1.1.10 and SISI. As a matter of fact after the last SISI update (5.20.72112) wine 1.1.10 crashes with a memory exception everytime before login screen no matter what. Backing off to wine 1.1.9 resolved the issues on SISI, and it appears intermittent zombie issues with tranquility. I'm willing to bet that the memory issues that CCP has acknowledged may have something to do with the problems. Wine 1.1.9 does crash occasionally, but watching sysmon it appears that EVE's memory usage after a point starts to increase and at a certain point it crashes. This may have something to do with its caching, but I'm not mr. debugger guy to say this with any certainty.Updated Ubuntu Compiz-Linux Desktop+EVE Premium
Onyx47
Posted - 2008.12.16 12:41:00 -
[2306 ]
Well, QR 1.0.4 patch is out, has anyone done any testing in how it works with wine 1.1.10? I have upgraded my wine to 1.1.10 again and so far no crashes but I didn't try it in battle situations yet where most of the crashes I had with QR 1.0.3 and wine 1.1.10 occured.
Sevarus James
MinmatarTribal Liberation Force
Posted - 2008.12.16 17:49:00 -
[2307 ]
So far testing the new patch with wine 1.1.9 I'm seeing that EVE is very VERY unstable under compiz. (ubuntu 8.10). Under compiz EVE loads, works and then crashes with no apparent errors or heavy increase in memory usage. Switching the window manager to metacity (command: metacity --replace &) shows EVE to be VERY stable and memory usage staying consistent. Using the ctrl+alt+shift+m and watching memory graph usage, I'm seeing a very stable usage pattern with only small spikes in "blue memory". system monitor seems to be holding at between 635meg > 705 meg depending on actions and location. These results are approximately 45 minutes of constant usage, autopiloting 5 jumps back and forth, docking/undocking, and checking markets.Updated Ubuntu Compiz-Linux Desktop+EVE Premium
Onyx47
Posted - 2008.12.17 01:17:00 -
[2308 ]
Well, with wine 1.1.9 I had no problems with 1.0.3 or 1.0.4 patch, not even with compiz running. But I want to switch to 1.1.10 ASAP because it finaly fixed the sound problems I had with Ventrilo. I have tried using wine 1.1.10 with compiz off, it still crashed. I will try to switch wine to OSS and see if that helps.
Sevarus James
MinmatarGradient Electus Matari
Posted - 2008.12.19 23:43:00 -
[2309 ]
Posted a request for info regarding linux/mac clients in the game dev section. If they won't come down here, I'm interested to see if there is any response there.... just fyi.Updated Ubuntu Compiz-Linux Desktop+EVE Premium
armas
GallenteMinbari Research Institute
Posted - 2008.12.20 00:30:00 -
[2310 ]
Originally by: Sevarus James Posted a request for info regarding linux/mac clients in the game dev section. If they won't come down here, I'm interested to see if there is any response there.... just fyi. It's a noble cause. Perhaps we should take the fight to CCP
Merende Macaco
Posted - 2009.01.02 20:02:00 -
[2311 ]
Latest wine (1.1.12) has some EVE-related fixes: 7814 EVE Online mini maps in agent missions/browser are corrupted 10594 EVE Online has several rendering/stability problems 16421 EVE Online fails to start with hardware vertex shaders I've done some brief testing and the can vouch for the mission mini-map. I was also able to enable HDR with no loss of stability. Shadows still have problems.
WheatGrass
GallenteAliastra
Posted - 2009.01.03 06:57:00 -
[2312 ]
I just ran Eve for the first time under Ubuntu 8.10 (64 bit) after a couple days of trying with the Cedega client, Wine, and the "ATI CatalystÖ 8.12 Proprietary Linux x86_64 Display Driver For Intel« EM64T and AMD64 Platform Architecture ". Updating Wine to the new "development release 1.1.12 " and including "pre-released updates (intrepid-proposed)" in the Ubuntu "Software Sources" likely made the difference. My linux kernel is now at "2.6.27-11-generic". Some istalled ATI related packages include the following: fglrx-kernel-source v2:8.561-0ubuntu1 fglrx-amdcccle v2:8.561-0ubuntu1 xorg-driver-fglrx v2:8.561-0ubuntu1 For audio, I'm using ALSA 1.0.17a for an integrated RealTek ACL882 using the "snd-hda-intel" driver. I was able to run the Clasic client just fine though the frame rates were often less than 30fps. But it's a start. --- CrossFire chain for adapter 0, status: enabled 0. 07:00.0 ATI Radeon HD 3870 1. 06:00.0 ATI Radeon HD 3870
CottageCheese Discharge
Posted - 2009.01.05 01:04:00 -
[2313 ]
Edited by: CottageCheese Discharge on 05/01/2009 01:06:43 Edited by: CottageCheese Discharge on 05/01/2009 01:06:19 I'm running the latest wine on Ubuntu 8.10 with an Nvidia 8600m gt graphics card....it kept crashing when I would run pulseaudio in a virtual desktop with in game hardware acceleration on. Once I turned that off combined with pulseaudio set up right, no problems whatsoever - premium graphics is good, the mini-map for the mission journal (and the f11 map) work beautifully. Had to set audio to OSS to prevent the crash. Stable, no hiccups, 60 FPS in a station. HDR works but obviously I don't want to make my FPS *that* low (not like I could run it in fleet anyway). Here is my command line - I run dual monitors this way (non twinview, separate x screens, no xinerama) and swapping screens/focus does not cause eve to crash at all. I fear what will happen when I try my new dual 4870 crossfire rig with eve, but that's another day's story. env WINEPREFIX="/home/squishygoodness/wine" padsp wine explorer /desktop=Eve,1366x760 "C:\Program Files\CCP\EVE\eve.exe" Of course, replace squishygoodness with whatever is appropriate for you and of course change the resolution to something less than the xscreen you're running off (so it doesn't get clipped). In order to get the resolution to show up when you boot up the game you have to swap to windowed and back to fullscreen before it realizes that it's a fullscreen desktop at the resolution you chose. No idea why. You will see a pulseaudio virtual oss in game as the device for voice. Note: I have no audio card (integrated) and still works with OSS a-okay.
Aiura Ironfist
Posted - 2009.01.13 18:54:00 -
[2314 ]
Ok...so I asked on many forums and browsed many more others....but I have a problem with my eve client. I installed the one coming with cedega but it's plain bad. It has graphical problems such as lines going out of their windows or the alt-tab command isn't working. neither is the sound... On top of that it's the classical version and I wanted the premium... so I went and installed wine the latest version 1.1.12 and downloaded eve premium for windows and installed it without problems.... but when I start it, I get the splash screen, the login appears but I get the EULA which is empty. It says "scroll down to continue" but I can't... and I'm stuck there.... I don't have installed anything else in the wine directory (someone said I should put some extra dll files but I don't know which) nor did I toy with the configs in wine too much. Anyone can help please? Thanks a lot in advance!
Valeo Galaem
New Eden Advanced Reconnaissance Unit
Posted - 2009.01.13 19:10:00 -
[2315 ]
Originally by: Aiura Ironfist ... Check the instructions that have appeared everywhere in these forums. Put arial.ttf in '~/.wine/drive_c/windows/Fonts/'. You can get it from the msttcorefonts package.
Myrdin Potter
Gallente
Posted - 2009.01.14 01:50:00 -
[2316 ]
I have an EEE PC 901 and I'm running Ubuntu 8.04 on it. I know that the Intel chipset is not that great, but I can run Eve on an XP machine with the same chipset. Under wine 1.1.12, the splash screen loads and then it crashes (process vanishes and nothing else happens). That is with the altest premium client. Has anyone else managed to get this working under wine or is it just not possible because of the chipset? thanks, Myrdin
Sevarus James
MinmatarGradient Electus Matari
Posted - 2009.01.17 12:43:00 -
[2317 ]
Just installed wine 1.1.3. So far no issues to report. All seems well with eve client (premium gfx). nvidia 8800gts ubuntu 8.10 amd x2 dualcore 3800
rueckfall
Second Inc.
Posted - 2009.01.17 18:24:00 -
[2318 ]
Originally by: Sevarus James Just installed wine 1.1.13 . fixed it for you
Sevarus James
MinmatarGradient Electus Matari
Posted - 2009.01.18 02:38:00 -
[2319 ]
Originally by: rueckfall Originally by: Sevarus James Just installed wine 1.1.13 . fixed it for you damn the finger funumbles!
Myrdin Potter
Gallente
Posted - 2009.01.29 21:51:00 -
[2320 ]
Edited by: Myrdin Potter on 29/01/2009 21:51:23 Using the new 1.1.13 WINE, I get the same result on my EEE PC using Ubuntu 8.04. Splash screen comes up and then vanishes and then nothing else happens. Myrdin
Crimson Calis
Stir Crazy Research and Manufacturing The Second Genesis
Posted - 2009.01.31 16:44:00 -
[2321 ]
Seems that there is something positive once in a while - I had troubles starting EVE with Wine for some months, it died 90% of the times after the splashscreen. After the last Quantum Rise 1.0.5 patch that problem has been fixed, starts on the first try :)
Cormac MacAair
Posted - 2009.01.31 20:41:00 -
[2322 ]
I've been using the Linux version of EVE as provided by CCP. I have to say it's really sucky. It loads once fine then if I log out and try to log in again without restarting my computer I just get a black screen - strangely the cursor still loads :) so I'm going to try EVE under wine and see what happens. I'll be sure to let you know what I find.
Fanck
Posted - 2009.02.01 17:24:00 -
[2323 ]
Anyone tried 1.1.14 version of Wine? So far, using ubuntu 8.10, I only got the splash screen, then nothing. I might consider installing 1.1.13 if it gets the game running with premium graphics, even if installing it manually can be a hassle (damn budgetdedicated.com not responding)
Debeus
AmarrPrinceps Corp Atlas Alliance
Posted - 2009.02.02 03:06:00 -
[2324 ]
I am using 1.1.14 and it looks the same to me. Ubuntu 8.10 64bits. Nvidia 8800gt. (177 driver)
Knevah
Posted - 2009.02.02 03:36:00 -
[2325 ]
Edited by: Knevah on 02/02/2009 03:47:15 Edited by: Knevah on 02/02/2009 03:42:12 Running a fresh fully patched Ubuntu 8.10 64 bit, I found I could not run the "Native" Cedega client, because it become confused about my multi-monitor setup. After some experimentation, I found that I can run the Windows client under Wine 1.1.14 and Nvidia 177 (7950GT), not tried premium just yet (WineHQ suggested that it's been tested, but only with Nvidia 180), but I let it create a new .wine folder, and installed the client as normal. I found it was a bit tempermental about video settings, and it seemed that the best way was to run wine in desktop mode, at a particular resolution, and set the client to full screen... like this:- wine explorer /desktop=0,1440x1050 "C:\Program Files\CCP\EVE\eve.exe" I also had to install "Microsoft Core Fonts" from the channel, and copy them to the Wine windows/Fonts folder before I could get the client to start, becuase it couldn't display the EULA. It's been a little unstable when docked, but fine when undocked... which seems odd, looking at issues with the native client, I might try switching to OSS sound, instead of ALSA to see if that helps.. Although there was a comment that there have been some reported problems with Athlon XP CPU's which I'm using, so mabe that's it... If CCP does read this forum, I'm looking at Wine instead of your native client because the sound settings don't work for ingame voice, the client can't handle multiple monitors and I couldn't run windowed, or use ALT-TAB with the Cedega version. It's not perfect under wine either, but right now it looks better, if I can make it stable. Would love a "real" Linux client.
Halle 9000
Posted - 2009.02.02 17:13:00 -
[2326 ]
EVE-ning... Have been using the official client with success on an old machine (Athlon 2600+, Nvidia 5200) under Gentoo. Thought I'd give the windows client a go under wine 1.1.14 but am having the black screen problem. i.e. after the splash screen I get a black screen with the eve pointer and nothing else... I can CTRL-ALT-F1 out of this and kill the process to get back to my desktop. Am not after premium client here as GFX card is not capable, but does run classic fine. I have copied the fonts as advised. My current launch command is as follows (it's in a script) - wine .wine/drive_c/Program\ Files/CCP/EVE/eve.exe "/end /LUA:off" wine is set as WinXP, I've been through each option and turned it on/off and relaunched but get the same thing. Do I need to change something in the eve config files? Any ideas appreciated as I think i'm pretty close to getting this going... (I normally use a Mac btw, and wanted to set this machine up so a friend could come round for a bit of pew-pew).... :)
Kadesh Priestess
Scalding Chill
Posted - 2009.02.05 09:07:00 -
[2327 ]
Edited by: Kadesh Priestess on 05/02/2009 09:07:44 Current Apocrypha client crashes under wine on start (page fault)... once again we get weird problems with update :(
Doublewhopper
Posted - 2009.02.09 10:51:00 -
[2328 ]
Edited by: Doublewhopper on 09/02/2009 10:51:08 I have problems with wine on a laptop that uses a GeforceGo 5200 with OpenSuse 11. The official client delivers around 25 fps. The wine client delivers only around 5 fps. I tried to optimize the wine client (wine 1.1.14) to reflect all settings from the official client, but there is almost no change in fps. Is there a comprehensive list of wine optimizations to run eve? I only found a guide from Sevarus James for the official client. Can anybody help me?
Sevarus James
MinmatarGradient Electus Matari
Posted - 2009.02.09 11:26:00 -
[2329 ]
Originally by: Doublewhopper Edited by: Doublewhopper on 09/02/2009 10:51:08 I have problems with wine on a laptop that uses a GeforceGo 5200 with OpenSuse 11. The official client delivers around 25 fps. The wine client delivers only around 5 fps. I tried to optimize the wine client (wine 1.1.14) to reflect all settings from the official client, but there is almost no change in fps. Is there a comprehensive list of wine optimizations to run eve? I only found a guide from Sevarus James for the official client. Can anybody help me? I've pulled that post down and inserted ccp's letter dropping support for the official client. just fyi. Also, I HATE to say this, but a 5200 gfx card is at the very VERY bottom of cards supported by EVE (even under windows) and your fps isn't going to be that optimal regardless. There several threads in this section that have general tweaks to the registry to provide better fps for wine, as well as the eve wiki, and on the wine.org pages there is a general registry section showing the changes necessary. In general the following section is what needs to be tweaked...this is specific to my system, but should give the general gist: [Software\\Wine\\Direct3D] "DirectDrawRenderer"="opengl" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="640" Those settings in the user.reg file for wine are generally the changes needed to speed things up. Again, a geforce go 5200 isn't going to produce miracle fps one way or another, but I hope that helps.Updated Ubuntu Compiz-Linux Desktop+EVE Premium
Sevarus James
MinmatarGradient Electus Matari
Posted - 2009.02.09 23:08:00 -
[2330 ]
SISI is back up. the 5.20.73201 > 77718 update is about a gig in size. downloading it now. More on this one later.
Merende Macaco
Posted - 2009.02.10 00:26:00 -
[2331 ]
I've successfully downloaded and installed the sisi Apocrypha patch here (Wine 1.1.14 on Slack/Nvidia latest stable) I got it up and running but so far running into a few bugs. Approaching gates the screen whites out nearly completely. Had trouble scanning: I wasn't able to select the scan types to process just got an error you can't analyze that many types, but no way of narrowing down the choices. Also noticed a distinct gradual drop in framerates (from 60 down to 5) till I docked, at which point they returned to normal, so there may be a memory leak somewhere. Skill queue works. Maybe we should start a new thread?
okst666
Posted - 2009.02.10 09:15:00 -
[2332 ]
sooo...I successfully installed eve under crossovergames on my ubuntu 8.04 and it was pretty painless. The setup installed the fonts and even directX and so on. I even have premium content and all the bling bling. The only thing that sucks balls is the horrible framerate... In station I got between 18 and 24 (using that SHIFT+CTRL+ALT+M window) and in space between 12 and 18. I dont have the numbers of the official Linuxclient but it runs far more fluent.. I play in 2560x1024 on a dual Pentium4 (not dual core..I have to seperate processors) @ 2.8GHz and NVIDIA 7800GTO with the latest drivers. It does not matter if I leave compiz on or put it off. Framerate stays the same. When compiz is on, I can easily rotate my desktopcube and wobble my other windows, surf through the web and watch videos on other cube-sides...so I think there is way enough power left. So I stay with the linuxclient as long as I can...even with the broken mousecursor:( Any hints what I could do for a few more fps?
Torino Zole
MinmatarRepublic University
Posted - 2009.02.10 09:39:00 -
[2333 ]
Originally by: okst666 sooo...I successfully installed eve under crossovergames on my ubuntu 8.04 and it was pretty painless. The setup installed the fonts and even directX and so on. I even have premium content and all the bling bling. The only thing that sucks balls is the horrible framerate... In station I got between 18 and 24 (using that SHIFT+CTRL+ALT+M window) and in space between 12 and 18. I dont have the numbers of the official Linuxclient but it runs far more fluent.. I play in 2560x1024 on a dual Pentium4 (not dual core..I have to seperate processors) @ 2.8GHz and NVIDIA 7800GTO with the latest drivers. It does not matter if I leave compiz on or put it off. Framerate stays the same. When compiz is on, I can easily rotate my desktopcube and wobble my other windows, surf through the web and watch videos on other cube-sides...so I think there is way enough power left. So I stay with the linuxclient as long as I can...even with the broken mousecursor:( Any hints what I could do for a few more fps? Try lower your resolution (only for try) 蛸壺や はかなき夢を 夏の月
okst666
Posted - 2009.02.10 09:52:00 -
[2334 ]
how? the esc-dialog only offers my x-server resolution. So I assume I have to fidlle the xorg.conf (WHHHYYYYY :cry:) :(
Torino Zole
MinmatarRepublic University
Posted - 2009.02.10 09:59:00 -
[2335 ]
Originally by: okst666 how? the esc-dialog only offers my x-server resolution. So I assume I have to fidlle the xorg.conf (WHHHYYYYY :cry:) :( In winecfg add new exe file (eve.exe) and then click on it go to graphics and define size of window (Emulate a virtual desktop) and try lower resulusion. Then you can play in window with good resolution for you graphics card. 蛸壺や はかなき夢を 夏の月
Miraqu
CaldariMarquie-X Corp
Posted - 2009.02.10 10:10:00 -
[2336 ]
My SiSi client just crashes at startup, no error messages, nothing. Will debug, when I get some free time.
okst666
Posted - 2009.02.10 10:20:00 -
[2337 ]
Originally by: Torino Zole Originally by: okst666 how? the esc-dialog only offers my x-server resolution. So I assume I have to fidlle the xorg.conf (WHHHYYYYY :cry:) :( In winecfg add new exe file (eve.exe) and then click on it go to graphics and define size of window (Emulate a virtual desktop) and try lower resulusion. Then you can play in window with good resolution for you graphics card. ok, thank you. I'll try that later.
okst666
Posted - 2009.02.10 18:09:00 -
[2338 ]
ok...I disabled the premium graphics and it runs like the offical linux client. This is pretty disappointing.. :( I mean...I can rotate my desktopcube and watch multiple HighDefinition Videos in the background and a high sophisticated software like the premium wine/crossoverGames isn't able to shuffle some highres textures to my graphics card :(
Glengrant
TOHA Heavy Industries
Posted - 2009.02.11 11:14:00 -
[2339 ]
Edited by: Glengrant on 11/02/2009 11:15:13 Originally by: okst666 I mean...I can rotate my desktopcube and watch multiple HighDefinition Videos in the background and a high sophisticated software like the premium wine/crossoverGames isn't able to shuffle some highres textures to my graphics card :( Apart from the premium client being quite a bit more than "some highres textures", given that the wine developers have to reverse-engineer a big and complex api including "special" behaviour it's very impressive how well things work these days. You have this in your wine user.reg? [Software\\Wine\\Direct3D] "DirectDrawRenderer"="opengl" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="?" Replace ? with the size of your video memory.
okst666
Posted - 2009.02.11 13:16:00 -
[2340 ]
Edited by: okst666 on 11/02/2009 13:18:13 Not sure if i am gonna play eve today, because F.E.A.R.2 is wainting for me. Anyway, I'll check the settings when I'm home. My PC got 512MB Videomemory(nvidia 7800GTX). PS: I dont wanted to anger someone..its just the frustration speaking out of me..Sorry ppl.
okst666
Posted - 2009.02.11 18:07:00 -
[2341 ]
Originally by: Glengrant You have this in your wine user.reg? [Software\\Wine\\Direct3D] "DirectDrawRenderer"="opengl" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="?" Replace ? with the size of your video memory. Hm..I had the settings but they seem to be not working, because there where only single backslashes in my file. however... First I tried without premium and I had awesmome 70 to 90 fps. Then I tried to put the premium back on, without shadows with low bloom and got 7fps. :( Now I set bloom to of and get 20 to 30...wich is ok for mining. I think in missions I will put the premium content off.. :( btw.. Usage of both CPUs is about 40 to 70% fluctuating.
Einherrjar
Posted - 2009.02.13 08:07:00 -
[2342 ]
I'm new to trying to get EVE running under wine, and I've looked through all of the tutorials I can find, none of them have really helped. Here is the problem, I can get eve (premium installer used running with classic graphics) to start, I can log on and move about at poor but not overly terrible frame rates. the issue is Eve seems to fail to load any textures, everything is displayed as a white object with the appropriate shaders applied. My megathron is a kind of shiny blue green thing. beyond that the menus and random buttons are covered in white blocks. Now I have followed the wine guide posted here, I've added the core fonts to the windows directory, installed the wine tricks thing (although I think that just installed fonts), I installed directx (but it didn't seem to do anything), and I've fiddled around in a number of ways. the one thing I can't seem to find that is in the tutorials, is the direct3d configuration settings in the Wine user.reg file. They simply are not there. Can someone tell me how to get the direct3d config settings into user.reg (simply adding them manually results in them disappearing when I start EVE) as none of the tutorials tell me how to do this. Also I'm currently using Wine version 1.0.0 as upgrading to the most recent causes eve to boot to a black screen and lock up my computer. I am using a Toshiba Satellite A200-AH5 laptop, running premium graphics is out of the question, but I know this thing can run EVE as I did so on my vista partition (Since deceased).
Sevarus James
MinmatarGradient Electus Matari
Posted - 2009.02.13 08:38:00 -
[2343 ]
Edited by: Sevarus James on 13/02/2009 08:38:25 The biggest problem after googling that model is this: "The Toshiba T2450 initially comes with an Mobile Intel 945GM with 256MB, integrated." If you're running with the intel gfx solution, you are going to have problems. As 3-10-09 ENDS the classic gfx client for EVE, until the 3d drivers for the intel card improve, it will be highly problematic to get eve running under linux with that hardware. You had it running "fine" under vista as its 3d accelerated drivers for that hardware could handle it. (my guess is after 3-10, even vista on that box would have issues.)Updated Ubuntu Compiz-Linux Desktop+EVE Premium
Zaraa
United Forces
Posted - 2009.02.14 01:42:00 -
[2344 ]
Originally by: Einherrjar I'm new to trying to get EVE running under wine, and I've looked through all of the tutorials I can find, none of them have really helped. Here is the problem, I can get eve (premium installer used running with classic graphics) to start, I can log on and move about at poor but not overly terrible frame rates. the issue is Eve seems to fail to load any textures, everything is displayed as a white object with the appropriate shaders applied. My megathron is a kind of shiny blue green thing. beyond that the menus and random buttons are covered in white blocks. Now I have followed the wine guide posted here, I've added the core fonts to the windows directory, installed the wine tricks thing (although I think that just installed fonts), I installed directx (but it didn't seem to do anything), and I've fiddled around in a number of ways. the one thing I can't seem to find that is in the tutorials, is the direct3d configuration settings in the Wine user.reg file. They simply are not there. Can someone tell me how to get the direct3d config settings into user.reg (simply adding them manually results in them disappearing when I start EVE) as none of the tutorials tell me how to do this. Also I'm currently using Wine version 1.0.0 as upgrading to the most recent causes eve to boot to a black screen and lock up my computer. I am using a Toshiba Satellite A200-AH5 laptop, running premium graphics is out of the question, but I know this thing can run EVE as I did so on my vista partition (Since deceased). I use to add the register lines with regedit. wine regedit Small tutorial: Browse to HKEY_CURRENT_USER\Software\Wine If there is no folder/key named Direct3D, add a new key by rightclick in the area on the right and add "key". Name the Key Direct3D Add each option with right-clicking and use add "String Value". Exemple: "OffscreenRenderingMode"="fbo" <- OffscreenRenderingMode is the name of the string and fbo is the value. (right-click rename/modify) running Gentoo\Linux
Sevarus James
MinmatarGradient Electus Matari
Posted - 2009.02.14 02:11:00 -
[2345 ]
Wine 1.1.15 is out. source available via wine.org.Updated Ubuntu Compiz-Linux Desktop+EVE Premium
Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2009.02.23 21:42:00 -
[2346 ]
SUCCESS AT LAST So with wine 1.1.15 and fglrx 8.12, I managed to get EVE running under Linux. There are still minor issues, but so far very happy... --- SIG ---CSM: your support is needed !
Doublewhopper
Posted - 2009.02.26 01:42:00 -
[2347 ]
For Premium on ATI Catalyst 9.2, you need to recompile Wine 1.1.15 as described here: http://bugs.winehq.org/show_bug.cgi?id=17437 My ATI 3850 shows all models now and it works perfect.
Gavri'el
Posted - 2009.02.27 14:19:00 -
[2348 ]
Those of you using Ubuntu Linux, here's a way to add the Wine repository to your system software sources.Open a terminal/console window. For Intrepid Ibex , type: sudo wget http://wine.budgetdedicated.com/apt/sources.list.d/intrepid.list -O /etc/apt/sources.list.d/winehq.list For Hardy heron , type: sudo wget http://wine.budgetdedicated.com/apt/sources.list.d/hardy.list -O /etc/apt/sources.list.d/winehq.list Then run these commands: wget -q http://wine.budgetdedicated.com/apt/387EE263.gpg -O- | sudo apt-key add - sudo apt-get update sudo apt-get install wine And there you have it! -- Gavri'el
Sevarus James
MinmatarGradient Electus Matari
Posted - 2009.02.27 22:58:00 -
[2349 ]
Wine 1.1.16 is now out. fyi.Updated Ubuntu Compiz-Linux Desktop+EVE Premium
Shill Darkdown
Posted - 2009.03.05 19:13:00 -
[2350 ]
Edited by: Shill Darkdown on 05/03/2009 19:13:58 Running two clients thru wine works like a champ. Performance is as good or better than the CCP linux client at this point. I'm at least seeing less system load. YMMV Howto:http://battleroom.blogspot.com/2009/02/eve-wine-linux-two-clients.html
Myrjin
Posted - 2009.03.11 14:27:00 -
[2351 ]
Is it normal for load time to be so significantly longer? First time user of eve on linux, and it takes 3-4 minutes for the login screen to come up in wine - Considering i7/8800gts etc, it seems a tad strange - is this common?
Kithicus
GallenteExiles of Chaos
Posted - 2009.03.11 15:40:00 -
[2352 ]
Originally by: Myrjin Is it normal for load time to be so significantly longer? First time user of eve on linux, and it takes 3-4 minutes for the login screen to come up in wine - Considering i7/8800gts etc, it seems a tad strange - is this common? No, not that i know of. It takes less that a minute for me to login and select my character, AMD64/6800GS. And thats with both plain Wine and CrossOver, though plain Wine seems a tad slower...
Shill Darkdown
Posted - 2009.03.12 23:28:00 -
[2353 ]
When trying to get wine + eve to work on another workstation, I ran into a problem where models weren't being rendered at all. Basically I had invisible ships and stations etc. Turns out this is a bug in wine which is expressed on only some models of ATI and NVIDIA chipsets. It's discussed in depth here:http://bugs.winehq.org/show_bug.cgi?id=17437 I took a chance and installed wine 1.1.16 and applied the patch attached near the end of the thread. Specifically this post:http://bugs.winehq.org/show_bug.cgi?id=17437#c26 Which references this patch:http://bugs.winehq.org/attachment.cgi?id=19861 Downloaded the wine-1.1.16 source code unbzipped: tar jxvf wine-1.1.16.tar.bz2 applied the patch: patch -p0 < atiglsl.patch Built dependencies for wine: sudo apt-get build-dep wine Configured and built the source: cd wine-1.1.16; make depend && make (this job takes a long time. Consider this make -j 8 depend && make -j 8 Installed: sudo make install And wine ran like a champ. I am still getting dips in my frame rate on network updates, swiveling my view in space, pretty much anything except flying straight or sitting still in station. Not sure what that's about yet, but ya if you're getting the invisi-ship and invisi-station prob, there's a way out. Many thanks to hpestilence for the patch
Xeiyu Crimson
MinmatarEl Bastardos Freedom of Elbas
Posted - 2009.03.13 01:33:00 -
[2354 ]
The patch was actually made by KeithG, however I'm not 100% which ATI cards need the uniforms and varying changes (none of the nvidia cards should need them). The 1024, 1024, 52 is based off the latest released cards by AMD (the hd4800 series) so if the patch isn't working trying lowering the varying value by a multiple of 4 (48, 44, 40, so on). It could be possible that the hd2000 series of cards might support only 512 uniforms too or maybe even some hd3000 cards. Until AMD releases fixed drivers it's impossible to tell, also when I tried using 2048 uniforms for my card (hd4850) wine just crashed so that's a good indicator if your card doesn't support 1024 uniforms. I've tried the 9.4rc1 catalyst beta but the fix isn't in it yet (glxinfo -l shows opengl capabilities), also I told the AMD devs how to install eve on wine so hopefully they can figure out the problem. They had a bug that caused messageboxes to spawn repeatedly but from the pic it looked like the old empyrean age client, so I gave them a link to the Apocrypha client full install.
Mes Ren
No Trademark
Posted - 2009.03.13 06:07:00 -
[2355 ]
Originally by: Shill Darkdown When trying to get wine + eve to work on another workstation, I ran into a problem where models weren't being rendered at all. Basically I had invisible ships and stations etc. Turns out this is a bug in wine which is expressed on only some models of ATI and NVIDIA chipsets. It's discussed in depth here:http://bugs.winehq.org/show_bug.cgi?id=17437 I took a chance and installed wine 1.1.16 and applied the patch attached near the end of the thread. Specifically this post:http://bugs.winehq.org/show_bug.cgi?id=17437#c26 Which references this patch:http://bugs.winehq.org/attachment.cgi?id=19861 Downloaded the wine-1.1.16 source code unbzipped: tar jxvf wine-1.1.16.tar.bz2 applied the patch: patch -p0 < atiglsl.patch Built dependencies for wine: sudo apt-get build-dep wine Configured and built the source: cd wine-1.1.16; make depend && make (this job takes a long time. Consider this make -j 8 depend && make -j 8 Installed: sudo make install And wine ran like a champ. I am still getting dips in my frame rate on network updates, swiveling my view in space, pretty much anything except flying straight or sitting still in station. Not sure what that's about yet, but ya if you're getting the invisi-ship and invisi-station prob, there's a way out. Many thanks to hpestilence for the patch Try removing the "OffscreenRenderingMode"="fbo" to fix your frame rate dips.
Kagork
Posted - 2009.03.14 04:32:00 -
[2356 ]
Edited by: Kagork on 14/03/2009 04:32:44 Originally by: Mes Ren Originally by: Shill Darkdown When trying to get wine + eve to work on another workstation, I ran into a problem where models weren't being rendered at all. Basically I had invisible ships and stations etc. Turns out this is a bug in wine which is expressed on only some models of ATI and NVIDIA chipsets. It's discussed in depth here:http://bugs.winehq.org/show_bug.cgi?id=17437 I took a chance and installed wine 1.1.16 and applied the patch attached near the end of the thread. Specifically this post:http://bugs.winehq.org/show_bug.cgi?id=17437#c26 Which references this patch:http://bugs.winehq.org/attachment.cgi?id=19861 Downloaded the wine-1.1.16 source code unbzipped: tar jxvf wine-1.1.16.tar.bz2 applied the patch: patch -p0 < atiglsl.patch Built dependencies for wine: sudo apt-get build-dep wine Configured and built the source: cd wine-1.1.16; make depend && make (this job takes a long time. Consider this make -j 8 depend && make -j 8 Installed: sudo make install And wine ran like a champ. I am still getting dips in my frame rate on network updates, swiveling my view in space, pretty much anything except flying straight or sitting still in station. Not sure what that's about yet, but ya if you're getting the invisi-ship and invisi-station prob, there's a way out. Many thanks to hpestilence for the patch Try removing the "OffscreenRenderingMode"="fbo" to fix your frame rate dips. I get an error everytime I try to patch. I get: "can't find file to patch at input line 4 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |diff -Nur wine-1.1.16.orig/dlls/wined3d/baseshader.c wine-1.1.16/dlls/wined3d/baseshader.c |--- wine-1.1.16.orig/dlls/wined3d/baseshader.c2009-03-08 13:01:52.000000000 -0400 |+++ wine-1.1.16/dlls/wined3d/baseshader.c2009-03-08 13:21:04.000000000 -0400 -------------------------- " What I did was: -Download the 1.1.6 Source -Extracted it in home folder -open terminal and ran: Cd wine-1.1.16 -then tried to patch by running: patch -p0 < patch.patch Then I get that error. What I am doing wrong again?
Ravow
MinmatarSpace Industrial Defense
Posted - 2009.03.14 04:47:00 -
[2357 ]
replace -p0 for -p1
Rogerano
MinmatarEinherjar Rising Cry Havoc.
Posted - 2009.03.14 04:58:00 -
[2358 ]
My experience: distro: mythbuntu 8.10 (ubuntu 8.10) wine: What ever version is in the universe repo (1.0.1) gfx: 9800gtx+ with nvidia hardware drivers 177 sound: ALC889 (ALC883) pulseaudio installed (wine configured to use alsa). note: window manager xcfe, compositing, no compiz stuff installed. Installed wine. Downloaded standard windows client. Ran the installer with wine. All content downloaded and installed. Installation failed at very end, however everything looked fine. Ran EVE, no text on EULA screen. Installed winetricks (make sure you have cabextract installed first). Installed corefonts via winetricks. Ran EVE. Everything working. Had to disable bloom and hdr as these caused gfx glitches. Otherwise seems fine. --- Not happy with something in EVE? An emo whine will doubtless help your cause.
Kagork
Posted - 2009.03.14 16:46:00 -
[2359 ]
Originally by: Ravow replace -p0 for -p1 That worked. Thanks. However, even when patching the wine 1.1.16 client,configuring it, making it and installing it. I still get this: http://img5.imageshack.us/img5/9775/screenshotnzy.png Now what?
Melke
GallenteNomadic Wayfarer Syndicate
Posted - 2009.03.14 19:27:00 -
[2360 ]
wine 1.1.17 is now out The issue I am getting is all the models have no texture and are showing up black. The card I have installed is a shader 2.0 card (Radeon x850xt) which is still supported. Not sure what is causing the problem.
Rogerano
MinmatarEinherjar Rising Cry Havoc.
Posted - 2009.03.15 07:35:00 -
[2361 ]
Originally by: Melke is a shader 2.0 card (Radeon x850xt) which is still supported. Not sure what is causing the problem. The correct way to phrase that statement is "...which is still supported under windows operating systems." You are almost certainly suffering from a driver related issue. You will need to google around. --- Not happy with something in EVE? An emo whine will doubtless help your cause.
MONK LUBIN
Posted - 2009.03.15 10:13:00 -
[2362 ]
I have just found a new issue with probes. Wine 1.1.17 patched for "no models" fix. ATI HD 3470 Upon showing the system map the first time, it is possible to drap probes, but once the probe has been moved/range-extended at least once, the arrows become unselectable and can no longer be dragged. Anyone else experienced this?
Mes Ren
No Trademark
Posted - 2009.03.15 22:07:00 -
[2363 ]
Originally by: MONK LUBIN I have just found a new issue with probes. Wine 1.1.17 patched for "no models" fix. ATI HD 3470 Upon showing the system map the first time, it is possible to drap probes, but once the probe has been moved/range-extended at least once, the arrows become unselectable and can no longer be dragged. Anyone else experienced this? Make sure you use the registry key: "OffscreenRenderingMode"="fbo"________________________ No Trademark -- Mes Ren, Mes Builder -- -- CEO --
qo'Qojhea
GallenteAWE Corporation Intrepid Crossing
Posted - 2009.03.16 07:21:00 -
[2364 ]
Edited by: qo''Qojhea on 16/03/2009 07:22:11 Originally by: Shill Darkdown When trying to get wine + eve to work on another workstation, I ran into a problem where models weren't being rendered at all. Basically I had invisible ships and stations etc. Turns out this is a bug in wine which is expressed on only some models of ATI and NVIDIA chipsets. It's discussed in depth here:http://bugs.winehq.org/show_bug.cgi?id=17437 I took a chance and installed wine 1.1.16 and applied the patch attached near the end of the thread. Specifically this post:http://bugs.winehq.org/show_bug.cgi?id=17437#c26 Which references this patch:http://bugs.winehq.org/attachment.cgi?id=19861 Downloaded the wine-1.1.16 source code unbzipped: tar jxvf wine-1.1.16.tar.bz2 applied the patch: patch -p0 < atiglsl.patch Built dependencies for wine: sudo apt-get build-dep wine Configured and built the source: cd wine-1.1.16; make depend && make (this job takes a long time. Consider this make -j 8 depend && make -j 8 Installed: sudo make install And wine ran like a champ. I am still getting dips in my frame rate on network updates, swiveling my view in space, pretty much anything except flying straight or sitting still in station. Not sure what that's about yet, but ya if you're getting the invisi-ship and invisi-station prob, there's a way out. Many thanks to hpestilence for the patch About compiling wine by hand: Look here for an how-to compile wine from source (including how to add patches) for Ubuntu, and how to create a .deb package directly. It's better to build debs, as you can keep trace of'em with the package manager of you choice. (Assuming you use Ubuntu, ofc.)
Lightmans
CaldariWRATH OF ARES Damnation of Souls
Posted - 2009.03.22 20:13:00 -
[2365 ]
Originally by: Kagork Originally by: Ravow replace -p0 for -p1 That worked. Thanks. However, even when patching the wine 1.1.16 client,configuring it, making it and installing it. I still get this: http://img5.imageshack.us/img5/9775/screenshotnzy.png Now what? go www.nvidia.com and get the latest linux nvidia driver or get you latest ati driver... download it and build it again,,, i know this error and this effectsm in the most cases its the graphic driver and not wine or the game good luck lightmans
Bardor
Posted - 2009.03.28 12:00:00 -
[2366 ]
Originally by: Oort hehehe, EVE in Java... Man, this way u'd never login with more than 100 people online, Java is the worst framework in questions of performance... (I program in Java for more than 3 years and p###d off already) And problem of multi-platform solution like EVE is not a language or framework, but graphic implimentation (DX or GL) and _obviously_ CCP went to DX because of its performance and spectacularity. You can tell whatever about WineX and so on, but miracles don't happen and _emulation_ will _always_ work worse than an original, so, as somebody said, for what to spend 1000$ more in hardware if u can spend 100$ in Windows and install it as second system just for games. (I use Linux for each-day needs and WinXP for games). Waiting for your "why I HAVE TO use windows for tralala" I'll answer "u don't have to. just don't play EVE and thats all." CCP won't waste thousands of $$, weeks of time and won't sacrify image quality of the game because of some minority of M$ haters. LOL have a midgrade pc and eve runs great under linux /w wine so dont say it does not work
Shill Darkdown
Posted - 2009.04.01 02:03:00 -
[2367 ]
try patching from outside the wine-1.1.16 directory.
Xerpex
Ars ex Discordia GoonSwarm
Posted - 2009.04.03 17:05:00 -
[2368 ]
Edited by: Xerpex on 03/04/2009 17:05:23 Kinda weird how eve works better now that they don't support it anymore (wine1.18, seen no bugs).
roq deelim
Posted - 2009.04.05 15:20:00 -
[2369 ]
atm im running ubuntu 8.10 with 2.6.27-14-generic kernel, amd x2 4600+ cpu, nvidia 7800gt grapics card with 180.11 drivers and wine 1.1.18 (direct winehq repository -> no patches, with ms fonts installed). eve *used* to run without problems before apocrypha (and before the last apocrypha patch if i'm remembering correctly) . now i get the message that my grapics card is outdated/not supported by eve because missing sm2.0 support. but 7800gt is supporting shader model 2.0, so any ideas?
Merc Leon
Caldari
Posted - 2009.04.05 19:02:00 -
[2370 ]
Update nvidia driver, latest is 180.44 -- -- -- -- -- -- -- -- -- -- -- -- The sentence below this one is true. The sentence above this one is false.
Solbright
Advanced Security And Asset Protection
Posted - 2009.04.06 16:44:00 -
[2371 ]
More likely the nVidia 3D driver is no longer installed and you are trying to run with OpenGL emulation.
Viliny
Oberon Incorporated Morsus Mihi
Posted - 2009.04.06 17:07:00 -
[2372 ]
Edited by: Viliny on 06/04/2009 17:09:14 runs great, can't change resolution away from 1680xwhatever and would be nice to play in a smaller window. Can i edit this in a file somewhere or? This is with ubuntu 8.10 and wine, just ran the installation in wine and voila :) Edit: heh, fixed... loving it
roq deelim
Posted - 2009.04.06 22:36:00 -
[2373 ]
i updated the nvidia drivers to 185.13, -> still no go in winecfg i switched the dnsapi.dll library to builtin instead of native(windows) -> eve running, but the "no models/station" bug present ;-( i patched the wine 1.1.18 source with the http://bugs.winehq.org/attachment.cgi?id=19924 patch (for 1.1.17 but still aplys to 1.1.18 src) and compiled. -> eve works like a charm. performance is acceptable...around 100fps inside station @ 1280x960 resolution without shadows with high textures and med shaders. about 60fps in space.
Solbright
Advanced Security And Asset Protection
Posted - 2009.04.07 13:52:00 -
[2374 ]
Good stuff. I'm thinking the models not loading issue is the evolving deferred loading getting a little aggressive on the deferring.
Mes Ren
No Trademark
Posted - 2009.04.07 18:09:00 -
[2375 ]
Edited by: Mes Ren on 07/04/2009 18:10:02 already solved________________________ No Trademark -- Mes Ren, Mes Builder -- -- CEO --
Xeiyu Crimson
MinmatarEl Bastardos Freedom of Elbas
Posted - 2009.04.15 04:21:00 -
[2376 ]
I tried out the patches on the mailing list and it looks like with a little luck the next version of wine will run EVE with no patches for most users. Only ATI users who want to run eve on high shader settings will need to modify the wine source in order to work around an ATI varying quirk, low and medium shader settings didn't seem to call on the varying bug.
Neuro Nerd
SRBI Circle-Of-Two
Posted - 2009.04.29 18:23:00 -
[2377 ]
Edited by: Neuro Nerd on 29/04/2009 18:24:41 Edited by: Neuro Nerd on 29/04/2009 18:23:51 I installed wine and eve without problem, configured wine like it's written in this topic.When i start eve it starts with little loading picture and then black screen leading to ubuntu login screen. It's ubuntu 8.10 with ATI Radeon 9600pro 256mb ram.Newest graphic driver are installed.Does anyone have an idea what's wrong? thxUnderground will live forever baby.We just like roaches.Never dying always living
Agent Known
Apotheosis of Virtue
Posted - 2009.04.29 21:53:00 -
[2378 ]
Paste this into a file, save it as .reg, then use wine regedit and import it: Quote: [HKEY_CURRENT_USER\\Software\\Wine\\Direct3D] "DirectDrawRenderer"="opengl" "MaxFragmentUniforms"="1024" "MaxVaryings"="52" "MaxVertexUniforms"="1024" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="256" Replace information above as it applies to your card. I did this and it works perfectly now. Make sure Shadows and Bloom are disabled. Obviously what I say isn't always what my alliance thinks. I hate to break it to you, but this is in fact my signature.
flashfreaking
LFC Executive Outcomes
Posted - 2009.05.12 19:47:00 -
[2379 ]
Edited by: flashfreaking on 12/05/2009 19:47:49 Right now, when I'm installing Eve, I get the error that DirectX failed to install, and that I should reboot my system, and try to run the DirextX installer from CCP/Eve/bin. This fails, and when I try to run Eve anyway, it doesn't get past the Splash screen. Any ideas? I'm sorry if this has been solved, but 75 pages is pretty massive. Im using: wine 1.0.1 Debian x64
Ecksor
Posted - 2009.06.28 04:04:00 -
[2380 ]
All is working well finally!
Hieronimus Rex
MinmatarInfinitus Sapientia
Posted - 2009.08.03 08:21:00 -
[2381 ]
I have wine 1.01 (the one that came with ubuntu). I have wine emulate a virtual desktop, I see the EVE splashscreen and then nothing. I did the winetricks stuff here http://wiki.eveonline.com/wiki/Install_EVE_on_linux_with_wine but I'm thinking I need a newer version of wine. Is there a way to do this without deleting everything in wine?
Biakuzolm
Posted - 2009.08.13 17:10:00 -
[2382 ]
Edited by: Biakuzolm on 13/08/2009 17:15:41 Hi there, I followed the Evelopedia guide to run EVE through Wine , except I used Wine 1.1.27 (installation failed with the default Wine version in Linux Mint 7) and installed DX9 with winetricks. I used this installer . Wine is set as Windows XP and to emulate a virtual desktop. However, when I launch the game, it only displays the splashscreen of Apocrypha and then crashes, leaving the Wine virtual desktop empty. It has the same behaviour even without emulating a virtual desktop. I'm a Linux beginner and I really don't know what to do now. :[ My graphic card is an ATI Technologies Inc RV350 [Mobility Radeon 9600 M10] (it's an old graphic card but it did run EVE several days ago in XP, with graphic options set to low). The first time I tried to install EVE with Wine following the Evelopedia guide, with an older Wine version and the Windows Classic Graphic Content client found here , launching the game led me to the logon menu. Then there was a prompt saying my version was not up to date, but the patching procedure always failed. I wanted to follow the patch procedure as described in the Evelopedia guide, but I could not find the appropriate patch (the older version to patch was 88517, and my version was older). That's wy I donwloaded the full and up-to-date installer mentionned above. Any idea to solve my problem? Thanks in advance for your answers, and sincerely sorry about (1) my long post, (2) the many links in it, and (3) my awful english.
Dorger Jerbont
Posted - 2009.08.15 06:50:00 -
[2383 ]
Originally by: Biakuzolm Edited by: Biakuzolm on 13/08/2009 17:20:05 Hi there, I followed the Evelopedia guide to run EVE through Wine , except I used Wine 1.1.27 (installation failed with the default Wine version in Linux Mint 7) and installed DX9 with winetricks. I used this installer . Wine is set as Windows XP and to emulate a virtual desktop. However, when I launch the game, it only displays the splashscreen of Apocrypha and then crashes, leaving the Wine virtual desktop empty. It has the same behaviour even without emulating a virtual desktop. I'm a Linux beginner and I really don't know what to do now. :[ My graphic card is an ATI Technologies Inc RV350 [Mobility Radeon 9600 M10] (it's an old graphic card but it did run EVE several days ago in XP, with graphic options set to low). The first time I tried to install EVE with Wine following the Evelopedia guide, with an older Wine version and the Windows Classic Graphic Content client found here , launching the game led me to the logon menu. Then there was a prompt saying my version was not up to date, but the patching procedure always failed. I wanted to follow the patch procedure as described in the Evelopedia guide, but I could not find the appropriate patch (the older version to patch was 88517, and my version was older). That's why I donwloaded the full and up-to-date installer mentionned above. Any idea to solve my problem? Thanks in advance for your answers, and sincerely sorry about (1) my long post, (2) the many links in it, and (3) my awful english. Open up a terminal and start Eve with a command, such as: wine explorer /desktop=0,1680x1050 "C:\Program Files\CCP\EVE\eve.exe" Replace 1680x1050 and the program path with your settings. When Eve crashes, post the errors here along with your video driver version # and someone might be able to help.
Solbright
Advanced Security And Asset Protection
Posted - 2009.08.16 12:35:00 -
[2384 ]
Originally by: Biakuzolm My graphic card is an ATI Technologies Inc RV350 [Mobility Radeon 9600 M10] (it's an old graphic card but it did run EVE several days ago in XP, with graphic options set to low). I suspect the Radeon OpenGL driver for Linux doesn't support the older chips. So, although your hardware can do the job, you prolly don't have a 3D driver installed that can use it. -----The Eve Client - A Love Story - The single biggest fix CCP ever did to Eve. Keep it up!
Biakuzolm
Posted - 2009.08.16 13:27:00 -
[2385 ]
Edited by: Biakuzolm on 16/08/2009 13:29:01 Originally by: Dorger Jerbont Open up a terminal and start Eve with a command, such as: wine explorer /desktop=0,1680x1050 "C:\Program Files\CCP\EVE\eve.exe" Replace 1680x1050 and the program path with your settings. When Eve crashes, post the errors here along with your video driver version # and someone might be able to help. Thanks for your help. Here are some details on the errors I get and on my graphic driver version and hardware: Quote: glxgears -info GL_RENDERER = Mesa DRI R300 20060815 AGP 4x x86/MMX/SSE2 TCL GL_VERSION = 1.3 Mesa 7.4 GL_VENDOR = DRI R300 Project [...] At the end of informations given by "glxgears -info", I have this error message: Quote: XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0" after 8142 requests (41 known processed) with 0 events remaining. Quote: glxinfo | grep "direct rendering" direct rendering: Yes Quote: lspci | grep "VGA" 01:00.0 VGA compatible controller: ATI Technologies Inc RV350 [Mobility Radeon 9600 M10] Finally, when I launch EVE with the command line in bold, I get the following errors: Quote: wine explorer /desktop=EVE1,1280x960 "C:\Program Files\CCP\EVE\eve.exe" err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:heap:HeapSetInformation 0xa40000 0 0x33fcac 4 fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR DRI R300 Project. Setting VENDOR_WINE. fixme:gl_compat:add_gl_compat_wrappers GL implementation supports GL_ARB_fragment_program but not GL_EXT_fog_coord fixme:gl_compat:add_gl_compat_wrappers The fog coord emulation will most likely fail fixme:win:EnumDisplayDevicesW ((null),0,0x338f04,0x00000000), stub! err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008[...] Same line repeated many times. err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008 err:threadpool:iocp_poller NtRemoveI I already saved a dnsapi.dll in the Wine system32 folder, did not solve the problem. I don't know what to do now, I I'm a Linux beginner and I can't understand those "err:" and "fixme:". :'(
Solbright
Advanced Security And Asset Protection
Posted - 2009.08.16 13:33:00 -
[2386 ]
Originally by: Biakuzolm Quote: glxgears -info GL_RENDERER = Mesa DRI R300 20060815 AGP 4x x86/MMX/SSE2 TCL GL_VERSION = 1.3 Mesa 7.4 GL_VENDOR = DRI R300 Project [...] There you go. It's not AMDs driver. I'm not following progress but I'd guess you'll have to wait some time before the open source driver is up to Eve's requirements. -----The Eve Client - A Love Story - The single biggest fix CCP ever did to Eve. Keep it up!
Biakuzolm
Posted - 2009.08.16 13:41:00 -
[2387 ]
Edited by: Biakuzolm on 16/08/2009 13:49:44 Originally by: Solbright Originally by: Biakuzolm Quote: glxgears -info GL_RENDERER = Mesa DRI R300 20060815 AGP 4x x86/MMX/SSE2 TCL GL_VERSION = 1.3 Mesa 7.4 GL_VENDOR = DRI R300 Project [...] There you go. It's not AMDs driver. I'm not following progress but I'd guess you'll have to wait some time before the open source driver is up to Eve's requirements. If this is a graphic driver issue, shouldn't I see the EULA and login menu? The game crashes just after the splash screen, I guess there are no graphic performances required here. Anyway, last time I used Linux (it was with Linux Mint 4 or 5, I think), there were already many problems with ATI drivers. Now I see that ATI launched a Catalyst version for Linux, but it sounds that my old ATI Mobility 9600 is not supported. To sum up, I was already confused in the past about ATI drivers under Linux, but now I really don't know what to install to make it work. Really disappointing that EVE doesn't run in Linux whereas it does run under XP on the same computer, because this is the only one of my two computers I can switch to Linux (I have to use too many Windows applications in the other one, which I use for work). :/
Solbright
Advanced Security And Asset Protection
Posted - 2009.08.16 13:56:00 -
[2388 ]
Ya, well, for best 3D support atm you want to use the new GPUs. The old ones only have open source support. That and Eve now requires more than it once did. As you have already pointed out you had to use low settings just to get Eve to load up in Windoze. It's feature set rather than 3D performance with Eve. Eve's performance problems are all CPU bound. -----The Eve Client - A Love Story - The single biggest fix CCP ever did to Eve. Keep it up!
Biakuzolm
Posted - 2009.08.16 22:49:00 -
[2389 ]
Edited by: Biakuzolm on 16/08/2009 22:49:18 Originally by: Solbright Ya, well, for best 3D support atm you want to use the new GPUs. The old ones only have open source support. That and Eve now requires more than it once did. As you have already pointed out you had to use low settings just to get Eve to load up in Windoze. It's feature set rather than 3D performance with Eve. Eve's performance problems are all CPU bound. Actually EVE loaded up in Windows with the default graphic settings, almost like a charm. I just had to lower the settings to make it really playable, and it was. Note that I tried to install proprietary drivers with EnvyNG on my Linux Mint installation, and it screwed up X. I tried to restore the xorg.conf by copying in the console mode the backup I made, but it still screws up. I also tried the xorg.conf generated when lauching Linux Mint from the live CD, but the problem's still there. I was really convinced to switch definitely to Linux this time, but no EVE after a week of tries and now my installation is probably unrecoverable. I'm thinking about giving up. :[
Solbright
Advanced Security And Asset Protection
Posted - 2009.08.17 11:56:00 -
[2390 ]
Unless someone else pipes up and says otherwise then, as I said, using a new graphics card is the only answer. Trying to use a Radeon 9800 (or derivative) is a lost cause for the moment. -----The Eve Client - A Love Story - The single biggest fix CCP ever did to Eve. Keep it up!
Biakuzolm
Posted - 2009.08.17 22:38:00 -
[2391 ]
Edited by: Biakuzolm on 17/08/2009 22:38:56 Thanks for your answer. Here is a short message to confirm you were right. Just per curiosity (and because I did't want to finish with a defeat!), I installed Linux Mint on my desktop computer, with a dual boot with XP. The GPU is an ATI HD4850. At first boot, Linux Mint proposed to install proprietary drivers (Catalyst). One click and a reboot later, it was installed. Running EVE with the command line I gave a few messages above worked. Another issue appeared though: after this first launch, each time I launched the game and whatever the virtual desktop resolution set in the command line, the game started in a very small window, smaller than the default terminal window, just to give an idea. Of course, there was no way to resize it.
Solbright
Advanced Security And Asset Protection
Posted - 2009.08.18 01:09:00 -
[2392 ]
Edited by: Solbright on 18/08/2009 01:17:19 I don't use the virtual desktop mode. I instead block all desktop shortcuts and use windowed mode in Eve itself and have Eve's window configured borderless so it can be fullscreen. Then rely on the taskbar (shrinkable) and mouse for selecting things. This doesn't completely solve the bug, I still have to make sure I shrink Eve's window before selecting any other app's window, but it is usable and always fits whatever screen I'm using. EDIT: Oh, and at some point in the past I had to use the settings of force Eve's window to the back so I could still access the taskbar and also force the window position to 0,0 on the screen. -----The Eve Client - A Love Story - The single biggest fix CCP ever did to Eve. Keep it up!
Biakuzolm
Posted - 2009.08.18 08:40:00 -
[2393 ]
Edited by: Biakuzolm on 18/08/2009 08:42:41 I finally solved this problem by reinstalling. However, I hadn't the time to actually test EVE, I was already satisfied when I saw I could reach the character selection menu. But I tried to enter the game last night: it crashes on loading, at stage "Entering station". Here are the errors: Quote: wine explorer /desktop=EVE1,800x600 "Z:\EVE Online\eve.exe" err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:heap:HeapSetInformation 0xa40000 0 0x33fcac 4 fixme:win:EnumDisplayDevicesW ((null),0,0x338f04,0x00000000), stub! fixme:wtsapi:WTSRegisterSessionNotification Stub 0x30032 0x00000000 fixme:imm:ImmDisableTextFrameService Stub fixme:imm:ImmReleaseContext (0x30032, 0x196388): stub fixme:reg:GetNativeSystemInfo (0x33b778) using GetSystemInfo() fixme:dsound:DllCanUnloadNow (void): stub fixme:wave:DSD_CreateSecondaryBuffer (0xf428758,0x16f2b8d8,180b4,0,0xf6f4800,0xf76b38c,0xf6f47e0): stub fixme:dsound:DllCanUnloadNow (void): stub fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot fixme:toolhelp:Heap32ListFirst : stub fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot fixme:toolhelp:Heap32ListFirst : stub wine: Unhandled page fault on read access to 0x8e5183fc at address 0xb7b738a0 (thread 001c), starting debugger... [Nothing happened then and Wine already prompted the crash popup, so I xkilled the window] "Z:\EVE Online\eve.exe" is the EVE location on my dual boot. I also tested by installing the game under Wine but that's where I had the window-size bug. Did not try to play. Yeah it was stupid, but I don't think it would change something. My EVE installation in XP is pretty the same, and I did the prerequirement in Wine (e.g. edit the user.reg, install corefonts, etc. ). Quote: fglrxinfo display: :0.0 screen: 0 OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: ATI Radeon HD 4800 Series OpenGL version string: 2.1.8575glxgears -info 44326 frames in 5.0 seconds = 8865.080 FPS 41856 frames in 5.0 seconds = 8371.196 FPS 45667 frames in 5.0 seconds = 9133.393 FPS 47060 frames in 5.0 seconds = 9407.124 FPS 45647 frames in 5.0 seconds = 9129.374 FPS Note that when I run glxgears -info and use top in another terminal, I see the glxgears process at the top, with approx. 90% CPU. Hence, I'm not sure I actually have 3D hardware acceleration.
Solbright
Advanced Security And Asset Protection
Posted - 2009.08.18 13:35:00 -
[2394 ]
Edited by: Solbright on 18/08/2009 13:36:06 Originally by: Biakuzolm ... it crashes on loading, at stage "Entering station". Dunno, try disable sound. There could still be some ATI driver specific issues, I'm using a GeForce 8800 so Eve has always worked for me. Quote: Note that when I run glxgears -info and use top in another terminal, I see the glxgears process at the top, with approx. 90% CPU. Hence, I'm not sure I actually have 3D hardware acceleration. It's working alright, glxgears is pretty terrible performance in software mode. You are pulling 9000 fps after all. All you're seeing there is your GPU is having no trouble keeping up with the job the CPU is feeding it. So the CPU maxes out on issuing the rendering commands to the GPU. Not really surprising given the simple job the GPU is doing. Having said all that I decided to run the test myself and got about double your fps and the same 100% CPU. I then full-screened the rendering window and the fps dropped by about seven fold and the CPU system time went from 25% to 70%. Hmmm, something fishy there. Either fps shouldn't change due to CPU still being topped out or CPU should start to become idle waiting for the GPU. I did a quick google of glxgears and pulled up this comment . Which says how glXSwapBuffers() is about all that is seriously happening. This is plain old blitting from the 3D buffer into the desktop framebuffer. The CPU should be idle while waiting for the the GPU to perform the blit. Since that is not the case and it's the system time that is climbing with blit size there must be something wrong with GLX implementation. Either the CPU is performing the blit itself - bad! Or the CPU is busy-waiting on the GPU - also bad! -----The Eve Client - A Love Story - The single biggest fix CCP ever did to Eve. Keep it up!
Solbright
Advanced Security And Asset Protection
Posted - 2009.08.18 13:57:00 -
[2395 ]
BTW, the only thing I do extra when performing a clean install of Wine+Eve is copy the fonts. I don't make any adjustments to any config files. -----The Eve Client - A Love Story - The single biggest fix CCP ever did to Eve. Keep it up!
Biakuzolm
Posted - 2009.08.19 09:15:00 -
[2396 ]
Edited by: Biakuzolm on 19/08/2009 09:16:27 Well, giving up is for dummies! I insisted again... Installing EVE through the trial version of Crossover Games did the job. I can enter EVE world, but that's not finished though! I can't see any ship nor station. When docked in a station, the environment is just black and I can only see the interface (which seems to be functional). On my laptop with a Mobility 9600, using either Wine or Crossover Games was unsuccessful. Therefore, the next steps are (i) to solve those graphic glitches and (ii) to find what differs between my Crossover Games "drive_c" and my Wine "drive_c". I guess both should be pretty similar. I already copied "system32" and "fonts" directories of Crossover to my Wine installation, but it did not change anything. I'll go further and investigate this way later, using the user.reg of Crossover for example. If you have any idea, I take it. I can't understand why I have so much issues trying to run EVE through Wine, with up-to-date Catalyst drivers, and a fresh Linux Mint install (i.e. the last release of Ubuntu), whereas so many people run it like a charm without doing anything special.
Phoenix Torp
CaldariKingmakers
Posted - 2009.08.19 14:56:00 -
[2397 ]
I can't read the EULA for accept it and init the session with the account. I've got the TrueType fonts installed. ------Skills
Phoenix Torp
CaldariKingmakers
Posted - 2009.08.19 20:07:00 -
[2398 ]
Solved by a sticky in this room. # Download winetricks: * wget http://www.kegel.com/wine/winetricks # Install corefonts via winetricks: * sh winetricks corefonts It applied to install cabextract before the "sh winetricks corefonts". It's easy: "sudo apt-get install cabextract". Now I can accept the EULA and enter the game. And have the same problem: Black screen with lights if you drag to "see" the ship in the station. With Wine 1.0.1 and Ubuntu 9.04 Jaunty Jackalope. ------Skills
Kaliba Mort
MinmatarDark-Rising
Posted - 2009.08.21 17:46:00 -
[2399 ]
Originally by: Phoenix Torp And have the same problem: Black screen with lights if you drag to "see" the ship in the station. With Wine 1.0.1 and Ubuntu 9.04 Jaunty Jackalope. Upgrade to something better than Wine 1.0.1. For example, in Ubuntu there is, http://packages.ubuntu.com/karmic/wine1.2
Debeus
AmarrPrinceps Corp Atlas Alliance
Posted - 2009.08.22 19:01:00 -
[2400 ]
Edited by: Debeus on 22/08/2009 19:06:00 Currently wine 1.1.27 or later is needed. You must have the Arial.ttf font in your ~/.wine/drive_c/windows/fonts folder (winetricks corefonts). Inside game settings, use full screen and match the resolution to your virtual desktop. For true full screen, simply match the virtual desktop resolution with your actual desktop size. Follow these instructions to have an up to date wine in Ubuntu: http://www.winehq.org/download/deb --Ubuntu Eve Online install Guide Athlon X2 6000 Nvidia 9800 GT Ubuntu x86_64
Rory Canavan
Posted - 2009.09.01 06:16:00 -
[2401 ]
Ok, i am sorry but i am going to be honest i havn't read all the pages but i was wondering to run eve on my comp all i need is an updated version of Wine and the EVE windows client? or am i missing something? thank you
Phoenix Torp
CaldariKingmakers
Posted - 2009.09.02 14:12:00 -
[2402 ]
Originally by: Rory Canavan Ok, i am sorry but i am going to be honest i havn't read all the pages but i was wondering to run eve on my comp all i need is an updated version of Wine and the EVE windows client? or am i missing something? thank you That's right. Download WinE 1.1.27 from www.winehq.org, not the 1.1.28 from Synaptic due to bugs with the game (and the casino I play also, but that comes from 1.1.27 ¼¼). Every time you see the update manager deselect the wine until the new version is released. ------Skills
earthworm3
Posted - 2009.09.05 17:29:00 -
[2403 ]
Hello, I run suse linux 11.1 and crossover game, I have follow instruction for install winetricks and arail.ttf But i have the same problem. I can't accept EULA. Please help me, thanks.
earthworm3
Posted - 2009.09.05 18:42:00 -
[2404 ]
OK with crossover 8.0 i have placed arial.ttf into ~/.cxgame/.../fonts and it's work. Now i can accept EULA but i have a new bug: After i select my character, when i'm entering the game, Eve online crash, or exit automatically.
earthworm3
Posted - 2009.09.08 09:27:00 -
[2405 ]
any idea ?
Melke
GallenteNomadic Wayfarer Syndicate
Posted - 2009.09.08 20:41:00 -
[2406 ]
Originally by: earthworm3 OK with crossover 8.0 i have placed arial.ttf into ~/.cxgame/.../fonts and it's work. Now i can accept EULA but i have a new bug: After i select my character, when i'm entering the game, Eve online crash, or exit automatically. I get the same thing from time to time with my laptop (Radeon HD 4650). It may be fixed with the next patch dealing with the desync issue. The problem is the game will freeze when you change sessions (enter the game, leave a station, leave a system)
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